Difference between revisions of "Varus Adelric Rosenthal"

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(Abilities)
(Abilities)
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*'''Alchemy –''' This includes the craft of alchemy and the magical branch. Related spells are material transmutation, and accelerated calculation.
 
*'''Alchemy –''' This includes the craft of alchemy and the magical branch. Related spells are material transmutation, and accelerated calculation.
  
*'''Elemental Magic –''' The manipulation of the basic elements and fundamental laws of physics. For example, fire elemental magic can involve entropy, transfer of energy, and the manipulation of thermodynamics.
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*'''Elemental Magic –''' The manipulation of the basic elements and fundamental laws of nature. For example, fire elemental magic can involve entropy, transfer of energy, and the manipulation of thermodynamics.
  
 
*'''Flow and Transference of Power –''' Spells of this nature involve the movement of power or information from one source to another. Examples include energy storage and transfer of consciousness.
 
*'''Flow and Transference of Power –''' Spells of this nature involve the movement of power or information from one source to another. Examples include energy storage and transfer of consciousness.

Revision as of 21:20, 21 August 2013

Ul'dah-transparent.png Varus Adelric Rosenthal
Placeholder person.gif
"Innocence is just a mark of cowardice and ignorance."
Gender Male
Race Hyur
Clan Midlander
Citizenship Ul'dah
Guardian Althyk, the Keeper
Trades Magical scholar, alchemist, and jeweler
Alignment Neutral Evil
Server Balmung

General


Given name: Varus Adelric Rosenthal

Nicknames/Aliases: None

Age: 25

Current residence: Ul'dah, Quicksand Inn, top floor.

Starting City: Ul'dah.

Grand Company Allegiance: None

Employment: Gemcutter

Marital Status: Single

Mannerisms: In order to create the illusion of normalcy, a Magus often adopts an “outward” persona akin to a split-personality. Varus chose the persona of an aristocratic scholar. He is forthcoming with his minor discoveries and even opts to exchange information and knowledge instead of hording it for his own personal gain.

Philosophy: In public, Varus often keeps to himself and his research - the facade of an anti-social scholar helps to maintain his secret passions. Like many magi, Varus strives to achieve True Wisdom - it is the open pursuit of the universe's greater truths, not for the sake of any tangible objective, but simply to understand how the universe functions. In order to reach that goal, most magi do not value nor possess the common sense of society, and believe that their progression and advancement are paramount. Varus is no exception and will go to great and atrocious lengths to qualify and quantify the universe's greatest mysteries.

He is a magus that strives to reach the greatest of heights, thus he acts within no moral boundary and does not possess a code of conduct or honor. Since he progresses without restraint, Varus is capable of attaining great power in a stunningly short amount of time, but at the cost of victimizing a large number of innocent people.

Abilities


  • Alchemy – This includes the craft of alchemy and the magical branch. Related spells are material transmutation, and accelerated calculation.
  • Elemental Magic – The manipulation of the basic elements and fundamental laws of nature. For example, fire elemental magic can involve entropy, transfer of energy, and the manipulation of thermodynamics.
  • Flow and Transference of Power – Spells of this nature involve the movement of power or information from one source to another. Examples include energy storage and transfer of consciousness.
  • Healing and Restoration –
  • Mental Interference – The manipulation of a target's mind. Examples include memory manipulation and hypnosis.
  • Pole-arm Proficiency – In order to maintain his physical health, prolong his natural lifespan, and general self-defense, Varus decided to learn how to use a spear. Among all his skills, this is his weakest.
  • Summoning –
  • The Echo –

History


The Rosenthal are a lineage of magi with a history of over 1,000 years. Despite the age of their lineage, they have not attained any great fame among their peers, although the family has been known to produce first-rate magi with no extraordinary skills. Their primary focus lies in internal alchemy, that is, the transmutation of the self into a more perfect form and Varus' predecessors focused on creating the perfect human body. But the culmination of this millennia-long research experiment merely resulted in the creation a Frankenstein monster. Faced with his family's decline and tarnished reputation, Varus turned to more esoteric roots of alchemy. Specifically, finding the River of Living Water, a well-spring that all souls are said to come from and return to. By following this metaphysical river to its source, Varus believes he can reach the Swirl of the Root, a metaphysical place which serves as the source of all events and phenomena in the universe.

He was one of Kishua Zelretch Schweinorg's apprentices, the Magician who claims control over the Second Magic, "Kaleidoscope," the Operation of Parallel Worlds. In his desperation to reestablish his family's legacy after his father's catastrophic failure, Varus volunteered to become Zelretch's pupil when prompted by the Mage's Association. Since then, Varus has learned much about Transference of Power and Jewel Magecraft. He was attracted to Hydaelyn because of the massive Aetheric disturbances surrounding Eorzea during the arrival of the Seventh Umbral Era. Varus and Zelretch observed Bahamut's rampage; the former hoped that the chaotic flow of Aether would lead him to the River of Living Water. But in the midst of his reverie, Zelretch abandoned his pupil while they were passing through the time-rift created by Louisoix. Thus he was caught in the Elezen's spell and catapulted into the near future alongside the other Warriors of Light.

Affiliations


  • The Templar - An organization led by Nadeau Celeste. In exchange for a few of his magical secrets, Nadeau offered Varus free room and board in the Quicksand Inn. Varus hires them to assist with wetwork, hard labor, and armed escort. He cites their growing reliability and their low cost as his main reasons for favoring them over regular adventurers.

Other Notes


Varus is a dimensional traveler from Type-Moon's Nasuverse, a universe where a series of games and anime occur. The most notable are: Fate/Zero, Fate/Stay Night, Tsukihime, Kara no Kyokai, Fate/Kaleido Prism Illya, and Mahoyo.