Difference between revisions of "Erdene Iriq"
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− | | <div style="font-family:Georgia; font-size:13px;"><p>A Borlaaqi witch and healer who left her tribe to raise Erdene alongside her father with the Iriq, damning her reputation with the Borlaaq in the process. By far the strongest influence in Erdene's life, Qaratolui had strict expectations that her child would follow in her footsteps, and Erdene obeyed her wishes without hesitation. In the years following her mother's death, though, Erdene has come to doubt and struggle against some of what Qaratolui imposed upon her--though she knows it was done with the best of intentions, she's finally coming to see her mother as a flawed mortal rather than an all-knowing being that cannot be questioned... though she's also developed a new sympathy upon understanding that Qaratolui was an inexperienced mother trying to navigate a terrifying dilemma, and knowing what she sacrificed | + | | <div style="font-family:Georgia; font-size:13px;"><p>A Borlaaqi witch and healer who left her tribe to raise Erdene alongside her father with the Iriq, damning her reputation with the Borlaaq in the process. By far the strongest influence in Erdene's life, Qaratolui had strict expectations that her child would follow in her footsteps, and Erdene obeyed her wishes without hesitation. In the years following her mother's death, though, Erdene has come to doubt and struggle against some of what Qaratolui imposed upon her--though she knows it was done with the best of intentions, she's finally coming to see her mother as a flawed mortal rather than an all-knowing being that cannot be questioned... though she's also developed a new sympathy upon understanding that Qaratolui was an inexperienced mother trying to navigate a terrifying dilemma, and knowing what she sacrificed. </p></div> |
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Revision as of 03:33, 14 October 2017
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Erdene Iriq is a displaced Xaela herbalist, medicine-maker, and witch. Following a disastrous emigration from the Steppe and several years of solitary wandering through unfamiliar lands, she was taken in as a ward of the Esoterica free company. She presently serves as the company's gardener, as well as assisting with its various ventures.
While tall for an au ra woman, Erdene is nonetheless tiny by most standards. A stretch of easier living has softened her shape only slightly, and she's still a flexible creature of lean muscle and efficient, slightly uncanny motion. She does possess a certain measure of grace, but it's something deliberately cultivated in spite of growing up gangly, and it has far more in common with a fighter's agility than anything classically ladylike. Her large eyes are harshly slanted and dark--violet against black--and her facial structure is sharp and delicate, often lending an unsettling, fey cast to her expressions. She usually wears veils and bandanas, which help to counter this somewhat. A lifetime spent outdoors and years of grief and stress have both taken their toll, and a close look will show hints of ageing around her eyes that better suit someone five or ten years older. She has almost nothing in the way of natural scarring; the only one is a thick, ragged line that almost completely encircles her right thigh. Her face is decorated with several grooved and inked scars that form harsh, sharp lines and serve to make her facial structure seem all the more alien. A curious set of glowing aetheric tattoos can be found winding around her torso and limbs, though they're normally invisible to the naked eye. Her hair, a massive collection of fluffy ringlets, is always kept in braids. Naturally white, she keeps it coloured a vivid turquoise-and-blue. It's often strung with charms, jewels, and flowers.
There is more good in choosing the lesser of two evils than in praising your morality and doing nothing while the greater one burns everything to the ground. A closed book, stoic in public and often pensive in private. This isn't helped by the coverings often worn over the lower half of her face, making her expressions all the more difficult to read. She's often hesitant to speak as well, not yet fully confident in her grasp of Common and reluctant to come off as stupid. Around those she's closer to, she speaks less stiffly and hints of a mischievous, affectionate soul seep out in her manner. She is attentive and gentle by nature, preferring to express her fondness for others by deed rather than word. She possesses a strong stern streak, though it's as rare as it is harsh. She is not as openly aggressive as her heritage would lead some to expect; most of that stereotypical Xaela fire is put to internal use, combating a pervasive sense of defeat and despair. The end result is someone placid and weary, much of her emotional strength drained by a private battle. She remains functional and level-headed in the face of horrifying events, but seemingly innocuous things can skew the odds and make her remarkably upset… and one way or another, she always pays for it later.
This is a list of the items that Erdene usually has upon her person, though she often carries other things as well. Feel free to use this information if it comes up logically in the course of RP, such as pickpocketing, a search, etc. Last Updated: Sept. 15 / 2017.
Though of moderate skill in unarmed combat (and possessing the horrifying raw strength of a Xaela), Erdene was drilled from a young age to be a healer, and to keep her distance in combat whenever possible--she considers it her responsibility to survive so that she can tend the injured, and acts of stupid, dramatic bravery are unheard of on her part. She's at her best in the midline, aggressively supporting her allies with magic. This section is subject to change.
(Presently withheld.)
(Presently withheld.)
These are mostly backstory-related relationships.
Listed here are the non-family characters, both PC and NPC, that Erdene has interacted with enough or in such a way for her to form a real opinion about them. Last Update... Sept. 15 / 2017. * An asterisk denotes that Erdene doesn't know the individual's true name.
◢ Common Rumors - Easily overheard. Use these freely!
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
◢ Rare Rumors - Very rarely overheard. Please ask before using!
You are not permitted to re-use this artwork for your own characters or purposes, whether on Final Fantasy XIV or on other games, forums, etc.
Hooks for Erdene tend to revolve around business and healing matters. It's possible for more outgoing characters to just roll up and chat--she's friendly and can be quite talkative once she gets going--but being a shy character, she's very unlikely to approach anyone without an outside reason.
I've been at this RP nonsense for about 12 years, and while I'm about as jaded a participant as you'll find, collaborative writing has never lost its shine.
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