Difference between revisions of "Kellach Woods"

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(Addition of a recent news section, and next minor edit will be explaining what is the Book of Rites.)
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Of course, the Twelve had a much different design for him. As he was nearing Limsa Lominsa, a band of pirates seeking an easy mark soon attacked the transport ship. A few were competent but the rest were just hands that were press ganged or brought on with the promises of large riches. One of these fell, and Kellach grabbed an axe before helping the few Yellowjackets affixed to the ship fend off the threat. They noticed that while he was untrained, he'd clearly hefted an axe before and he should at least give them the honor of drinking with them once they hit port. Not wanting to insult people who kept the peace around Limsa, he accepted the invite. Several mugs of ale later, he was signing up at the marauder guild as opposed to the arcanists', taking his first step off the beaten path.
 
Of course, the Twelve had a much different design for him. As he was nearing Limsa Lominsa, a band of pirates seeking an easy mark soon attacked the transport ship. A few were competent but the rest were just hands that were press ganged or brought on with the promises of large riches. One of these fell, and Kellach grabbed an axe before helping the few Yellowjackets affixed to the ship fend off the threat. They noticed that while he was untrained, he'd clearly hefted an axe before and he should at least give them the honor of drinking with them once they hit port. Not wanting to insult people who kept the peace around Limsa, he accepted the invite. Several mugs of ale later, he was signing up at the marauder guild as opposed to the arcanists', taking his first step off the beaten path.
  
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===Recent News===
 +
He'd struggled a it trying to make his place in Eorzea. Though competent enough in his chosen trades that none would severely complain about his presence, he still hadn't met many people. A chance meeting with Leyanna Katheen led him to XI:7, and their merry band of individuals. He's still having problems fitting in, but so far no one has tried to truly throttle him.
 +
 +
Kellach would still write to his family to keep them in the loop as to what was happening in his life, and they would answer in kind. The last letter he received took an unusually long time to get there, and while he worried, he knew it would be in his hands eventually. He soon found out the reason for this delay in delivery : His father had fallen to an unknown illness that crushed his body and spirit, cursing the very elements that he once honored. At the invitation of his brother Einrich, and various other adventures that led him to a personal epiphany, he has decided to prepare for a voyage back to the farmstead that saw him grow up, in order to pay his respects to his father, and retrieve his copy of the Book of Rites.
  
 
==Personality==
 
==Personality==

Revision as of 16:49, 18 October 2014

Limsa Lominsa-transparent.png Kellach Woods
Placeholder person.gif
Marauding Bookwielder
Gender Male
Race Hyur
Clan Midlander
Citizenship Limsa Lominsa
This character article or section of a character article is a stub -- a small, but growing, work in progress. If you're the creator of this character, why not consider expanding it?

A recent immigrant to Limsa Lominsa from an unknown land, he was slated to join the Arcanists' Guild to learn mathematics and geometry at a rather high level, but a chance encounter with some pirates allowed marauders to see his prowess with the axe, and three ales later he was instead admitted to the Marauders' guild. An extremely curious kid seeking more experiences to truly know himself.

So far, he's only figured out that he really likes highlights, earrings and lipstick.

Appearance

While before, he was just a hunky, beefy farm boy fresh off the boat, it wasn't long before it dawned on him that on Eorzea, he could be anything he wanted.

And what he wanted to be was fabulous.

He discovered make-up and proper haircuts, rather than the bowl cuts his mother always gave him, as well as jewelry that, though it wasn't extremely rare and indicative of a social status, highlighted his other traits. Under the makeup and apparel, he remains the well-toned, if not muscular dark-skinned Midlander he was when still at his family's farmstead, but a lot more expressive about his inner self.

There are two scars across his face, one going down from right to left diagonally across his bridge, and the other on his left cheek. These appeared before his time in Eorzea, due to being chased by a wild dog while in the forest. He tripped and scarred his face twice going downhill on some particularly sharp rocks. Interestingly enough, he was luckier than the wild dog, who cut himself and bled to death on those rocks while chasing Kellach.

History

Born on a farm as the second son of a family of 4 and the third child overall. Little Kellach, however, always was weak of body and often bed-ridden early on, his family often wondering if he would survive the harsh winters of their locale. As time went on, the love of his family and the fat of the land helped him recover from his early illness. His mother, however, would never let him forget that he was once weak, and often pampered him, pleading with his father to not bring the youth on the more physical tasks. Kellach's father was a taciturn man who wouldn't listen. Boys were strong and that was the end of it.

His other son, though, never having lived through the hardships of sickness, took to the tasks quite easily, enough that it was decided that he would be the one to take over the farm. That left Kellach free of familial obligations but at the same time, without much of a future. However, Kellach remained on the farm and kept at the physical activities, even joining his father's logging operation in the winters, much against his mother's wishes. Each year he came back a much stronger boy, yet she would always refuse to acknowledge that his sickness was over.

Hearing that the Arcanists of Limsa Lominsa were accepting students eager to learn, his mother pushed hard that he aim towards becoming one. If nothing else, mathematics and geometry would be useful skills for farm planning. At this point, however, his father was starting to regret having given the farm to Kellach's brother. Was he a good worker? No doubt, but Kellach had surpassed him in all aspects of the job, including the slaughter of cattle, whereas his brother was squeamish at the task.

When Kellach left for Eorzea, a collective sigh of relief was exhaled by all involved. Sure, his father would have loved to keep him around, and his mother would always worry, but now questions of renegotiating succession were all but solved. His mother was happy that her beloved son was going to become an Arcanist and his siblings wished him luck in his journey.

Of course, the Twelve had a much different design for him. As he was nearing Limsa Lominsa, a band of pirates seeking an easy mark soon attacked the transport ship. A few were competent but the rest were just hands that were press ganged or brought on with the promises of large riches. One of these fell, and Kellach grabbed an axe before helping the few Yellowjackets affixed to the ship fend off the threat. They noticed that while he was untrained, he'd clearly hefted an axe before and he should at least give them the honor of drinking with them once they hit port. Not wanting to insult people who kept the peace around Limsa, he accepted the invite. Several mugs of ale later, he was signing up at the marauder guild as opposed to the arcanists', taking his first step off the beaten path.

Recent News

He'd struggled a it trying to make his place in Eorzea. Though competent enough in his chosen trades that none would severely complain about his presence, he still hadn't met many people. A chance meeting with Leyanna Katheen led him to XI:7, and their merry band of individuals. He's still having problems fitting in, but so far no one has tried to truly throttle him.

Kellach would still write to his family to keep them in the loop as to what was happening in his life, and they would answer in kind. The last letter he received took an unusually long time to get there, and while he worried, he knew it would be in his hands eventually. He soon found out the reason for this delay in delivery : His father had fallen to an unknown illness that crushed his body and spirit, cursing the very elements that he once honored. At the invitation of his brother Einrich, and various other adventures that led him to a personal epiphany, he has decided to prepare for a voyage back to the farmstead that saw him grow up, in order to pay his respects to his father, and retrieve his copy of the Book of Rites.

Personality

He's a farm boy that's been thrust in a strange land with stranger people and found that he belonged there far more than he was willing to admit at first. He'd often looked at himself and found that he looked extremely plain in the single mirror of the house, and now he was as fabulous as can be with makeup, earrings and highlights in his hair.

Often eager to help and more importantly to learn, his experience on the farm allowed him a good foundation of life skills, but not really anything combat related. Fortunately for him, he's not the kind of guy to get involved in a fight without good reasons. His upbringing gave him a quite simple but effective moral compass : Do Good.

More of an observer than a mover and shaker at this moment, he's quite content leaning against a column drinking a mug of ale a whatever establishment would serve such drinks, be they in Ul'dah, Limsa Lominsa or Gridania.


Affiliations and Known Associates

Marauders' Guild

Due to his night out with the Yellowjackets', he's a bonafide member of the Marauders' Guild and often trains with them.


Arcanists' Guild

Having gotten the blessing from the Axemaster, he picked up the profession he'd gone to Eorzea to study in the first place. In order to not neglect his physical training, he tries to limit his use of arcane magic to strictly training.


XI:7

A chance meeting with Garryson Shipkeeper allowed him to stay relatively close to XI:7 and eventually join the company on a job training basis.

Characteristics

  • Nicknames: Kell, (formerly - may return) Pink
  • Age: 18
    • Nameday: 8th Sun of the 2nd Umbral Moon
  • Gender: Male
    • Sexuality: Pansexual
    • Marital Status: Celibate
  • Alignment: Lawful Good
  • Height:
  • Weight:
  • Body: Well toned, muscular for a Midlander.
  • Hair: Long, with highlights that change color depending on his outfit
  • Eyes: Golden
  • Skin: Black
  • Clothing: Typically revealing when not in armor

Likes

  • Cosmetics
  • Rum
  • Discovering new things
  • His pet crab, Pinchyshell

Dislikes

  • Being close-minded
  • Being put on the spot

Areas of Expertise

  • Martial: Axe, Book
  • Crafting: Blacksmithing, Armorcrafting
  • Gathering: Mining, Botany

Strengths

  • Far stronger than his face and mannerisms belies
  • Quick to learn

Weaknesses

  • Barely suspicious of anything beyond the obvious or surface
  • Bad at initiating conversation due to his sheltered upbringing
  • Drops his clothes at the drop of a hat
  • Easily forgives

Other Notes

Religion

Though he has an affinity towards Althyk, he has no preference towards worship of him or any of the other gods. They are alien to him, as they are the primal deities of Eorzea and thus not his. His family had a far more basic level of worship where they worship the elements themselves, often wishing that they would bless the harvest, the woodcutting, or any other activity.

When in Eorzea, do as the Eorzeans do, and he has started to adopt Althyk as his deity of choice.

Quirks

  • Scratching the back of his head looking confused being 80% of his state of existence.

Equipment

Run-of-the-mill axe

Set of basic armor

Rumours

The following rumours can be heard about Kellach Woods.

Common rumours

  • "Don't be fooled by his shy speech and pretty face, kid's been lifting and delivering some real hefty crates over at Naldiq and Vymelli's. Could probably arm-wrestle a Sea Wolf at the Wench. At least, I'd think about it before betting against him." - Limsa Lominsa Merchant

Uncommon rumours

  • "Aye. I was on the ship that brought him in, like. Once he picked up an axe, he never flinched. Not even once. And he gazed on these scoundrels same as ye'd gaze on a calf you'd slaughter for meat. I swear on the Navigator, his stare was colder than Coerthas' eternal winter!" - Yellowjacket

Rare rumours

  • "Him? You want to play cards with him... Lemme tell you somethin' - you don't want to play cards with him 'cause he doesn't cheat. He doesn't cheat and yet... You wanna play 21? He has 21. You wanna play blackjack? He's got two of those too. You wanna play aces and eights, he's got too many of those too. Do NOT gamble with him. See when you walk into a bar and you wanna gamble. You walk into a bar and you wanna gamble against him... You have to accept losing. Oh, you don't accept losing and you got a friend! Marien! Marien your friend is right here! And he's a hell of a snake, huh? You think he doesn't wanna see him? You think he cares!? So, go ahead, roll the dice... Hey, look me straight in the eye when I'm talking to you! HELLO. Thank you. So lemme tell you this. When the Touch of Death comes... then he'll lay the snake out. Worry about the Touch of Death... Touch of Death... Touch of Death..." - A very, VERY drunk, impoverished and traumatized Pugilist visiting the Drowning Wench seconds before Baderon tossed him out

What PCs are saying

  • "He's such a nice person -- with some talents I don't think even he entirely believes he has. He's going to go far!" -- L'yhta Mahre

Known Haunts

You might have run into or otherwise know Kellach Woods from:

  • The Harbingers of Dawn Tavern Night
  • The Quicksand
  • The Marauders' Guild
  • The Arcanists' Guild

OOC Inspirations

The inspiration of making a fabulous character with the muscle tone slider up to 100 is definitely inspired by Hirohiko Araki's work on JoJo's Bizarre Adventure. Playing a bumbling country boy introduced to a new world is a trope often seen in storytelling, however the most recent portrayal that inspired me is Donnel from Fire Emblem : Awakening.

The extremely long rare rumor is a long paraphrase of a legendary Jake "The Snake" Roberts promo that he performed while blitzed out of his mind. Due to my finding it extremely hilarious, I decided to blend a recent happening in the character's story with it.

References