While Es'mena is smaller of stature, she holds herself in such a way that gives the impression that she is to be looked down upon by noone. Her personality shines through in her appearance, especially by the way in which she stands. She stands strong, yet casual and nonchalant with a raised chin, an outturned hip, and a loose demeanor.
Her eyes are sea-green and usually sparkling with curiosity or interest, but always keenly set on her surroundings and whomever is around her. Her hair is long, thick, and bright with wild, loose tresses that rest over her shoulders and down her back. At times, she tries to tuck some of her hair back and out of her face, showing the faint markings of miqo'te as well as the light freckles that dust over the bridge of her nose. This bright color of her hair continues into the soft fur of her long, fluffy ears as well as her very long, very full tail. Her skin is soft and sun-kissed, a tell-tale sign of much time spent outside.
When she smiles, it is dependent on her surroundings. With business, it is tight with effort, and yet as infectious as her laughter. With those closest to her, or in situations that she finds truly enjoyable, her smile becomes more subtle, but warmer to be sure. No matter what, her smiles - be they tight, subtle, warm, or cocky - illuminate her features with a comforting warmth and a softness that is otherwise difficult to find on a person such as she.
Her age is difficult to decipher by looks alone, but she holds the air of youth about her, her tenacity and driven nature holding much energy behind it.
Scars & Markings: A small cut is over the bridge of her nose, long since healed. There are other little cuts that have healed over time, scattered over her body. She also has the usual markings of miqo'te faintly framing her facial features.
Voice: Holding a strange amalgamation of accents which makes her difficult to place, her voice itself is feminine but laced with a rasp that is customary for those that shout often.
Clothing: She is most often found wearing clothing that is form-fitting and comfortable, usually with high boots with low heels.
Es’mena’s personality varies depending on many factors. For those that she has little interest in or offer little to her, she is indifferent towards. She is quick to wave them off or dismiss them, giving her a label of rude. However, for those that have a chance of being a customer either by way of a business partner or a passenger, she is quick to become charismatic if not pushy to have her way be the only way.
One thing that can be agreed upon no matter who is asked, she is fiercely driven and loyal to those that have earned a place on her crew.
I am not cruel, only truthful.
Altruistic
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Uncharitable
Pious
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Irreligious
Forthright
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Tactful
Forgiving
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Resentful
Fun-Loving
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Serious
Confident
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Diffident
Lustful
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Chaste
Lawful
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Chaotic
Superstitious
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Rational
Renegade
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Paragon
Cautious
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Impulsive
Likes
Gil
Business
Whiskey
Fishing
The Open Sky
The Open Sea
Books
Dislikes
Sweets
Dependency
Sharing
Misogynists
Disrespect
Nosy people
Fears
Failure
Betrayal
Death
Trivia
Favorite Food: Fish Stew
Favorite Drink: Top-Shelf Whiskey
Favorite Color: Teal
Color Key
♥ In A Relationship: Es'mena is romantically involved with this character.
♥ Romantic Attraction: Es'mena is romantically interested in this character.
♥ Sexual Attraction Es'mena is physically interested in this character.
♥ Platonic Love/Family: Es'mena considers this person family.
♦ Friend: Es'mena considers this person her friend.
♦ Friendly Acquaintance: Es'mena considers this person mostly friendly, or as an ally.
● Good Standing: Es'mena has no specific feelings about this character, however they left a good impression.
● Neutral: Es'mena has no specific feelings about this character.
● Bad Standing: Es'mena has no specific feelings about this character, however they left a bad impression.
♠ Dislike: Es'mena doesn't consider this person a friend, and will talk if needed, but try to avoid them.
♠ Hate: Es'mena consider this person an annoyance, and will try to avoid them. Conflict can happen.
♠ Fear: Es'mena is terrified by this character, and will try to avoid them at all cost.
♠ Rivalry: Es'mena consider this person a rival, and will try to initiate conflict every time she gets to meet them.
♥ Family Member: This character is related by blood to Es'mena.
✔ Business: This character is either a crew member of Es'mena's or some sort of business partner.
✖ Deceased: This character has passed away.
?Hidden Feelings/Unknown: This character has one of all the color keys above, but Es'mena isn't fully aware of it yet.
A crew member that Es'mena finds one of the most amusing. She trusts him to do whatever is needed for the sake of the crew, which he sees as his tribe.
A hidden garlean, she is also the ship's mechanic. She talks to engines better than she talks to people.
Name Goes Here( Status Icons Go Here )( PC ) - Title Given By Character Goes Here
Text, text, text, text.
Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category!
NPC
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◢ Common Rumors - Easily overheard. Use these freely!
■ "Twelve, that woman? She'll talk your ear off to avoid answerin' a question. Don't even try'n'save yourself the time." --Shopkeeper, Ul'dah
■ "Pretty smile, that one. But something doesn't feel too right about her. I don't know about these sorts of things, but I don't trust her." --Waitress, Kugane
■ "Nice ass." --Drunken Bar Patron, Limsa Lominsa
◢ Uncommon Rumors -A little more difficult to hear. Use sparingly or ask first!
■ "DON'T let her suggest a price. She'll undercut you to death. And you won't know no better, neither." --Anonymous Ex-Business Partner
■ "Ever wonder how she got that airship'a'hers? All the paperwork is legal, but it doesn't add up. I just do what I'm paid for...but it doesn't add up." Airship Landing Authority, Ul'dah
■ "One time? She got drunk here in Black Brush. Starting playing something - I think it's called a mandiolin? No, that ain't right. Mandolin! She wasn't half bad either. Don't know why she acted so weird when we asked her to keep going." --Patron, Black Brush
◢ Rare Rumors -Very rarely overheard. Please ask before using!
■ "Wasn't always on the air. Can't go back to sea, s'what I heard. Blood all over those pretty lil' hands'a'hers. Can't go back to sea 'cause of what she done. She's a devil, that one." --Pirate, Ruby Sea
■ "She used to dance and sing. I watched her. I know it was her. She was amazing, too. All eyes on her. She knew how to keep an audience. You sure she's a captain? Why would a dancer be a captain? Better yet, how?" --Wealthy citizen, Gridania
■ "She's fuckin' her whole crew. The whole lot of 'em. She's a succubus, ain't no miqo'te." --Superstitious sailor, Limsa Lominsa
■ "She's harboring garleans. I know it." --Angry resident, Ul'dah
PC
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◢ Player Character Rumors -Feel free to add rumors of your own!
■ "She has th' best legs around all of Ul'dah. I love watchin' her leave. A pretty, spicy thing...but greedy when it comes t'business. She's lucky she's pretty. Tch.." Vasir'li Solhu
■ "Es'mena is the best Captain, air or sky or sea. She's a handy one with her words and her weapons, and you'd best remember it, else you'll have a few others to help beat in the lesson." E'leyna Summerstorm
Stories are in the order in which they were written. For all writing, go here.
Cheap Wine Context: Afterthoughts following a tavern night spent with an old 'acquaintance'
Encore Context: A look back to the prelude before the mutiny.
Bone Breaker Context: A meeting gone bad.
A Dead Room Context: Thoughts on the past and the future.
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Songs used set a mood, lyrics may not reflect the views of my character. Please mind your speakers when clicking the links.
Bartholomew Artist: The Silent Comedy
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Personal RP Limits
■ I will play mature content and themes (violence, sexuality, drug / alcohol use) as long as they're logical in a plot-driven encounter. Coarse and excessive language. Temporary injury and incapacitation. Temporary imprisonment. Most walk-up encounters.
■ Ask about long-term and/or permanent injury and disfigurement. Long-term captivity or imprisonment.
■ I won't play permanent character death.
Disclaimer
■ If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion.
Links Out
Links that lead off the wiki, but are relevant to the character.