Difference between revisions of "Khara Kagon"

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===<div style="padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;">Appearance</div>===
 
===<div style="padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;">Appearance</div>===
"Mmmm... I've got you right where I want you. And I'm never going to let go."<br>''—Khara Kagon''
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''Exiled from her tribe, this fallen udgan wields the power of destruction against the shadowless men known as Ascians.''<br>
  
 
Even compared to the diminutive frames and statures of the average Auri female, Khara is a short, waifish woman. She has youthful features with scarcely a stray line or wrinkle on her soft, pale face. Though slender, her figure noticeably flares at the hips. The distinctive dark blue scales of the Xaela tribe cover her body around her collarbone, cheeks, forehead, hips, biceps, calves, and the backs of her hands. A long, scaly, blue tail extends from above her round rear, three spines protruding near the base. A pair of large, aural horns extend from the sides of her head.
 
Even compared to the diminutive frames and statures of the average Auri female, Khara is a short, waifish woman. She has youthful features with scarcely a stray line or wrinkle on her soft, pale face. Though slender, her figure noticeably flares at the hips. The distinctive dark blue scales of the Xaela tribe cover her body around her collarbone, cheeks, forehead, hips, biceps, calves, and the backs of her hands. A long, scaly, blue tail extends from above her round rear, three spines protruding near the base. A pair of large, aural horns extend from the sides of her head.
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<spoiler>[[File:Ul'dah Artwork.jpg|450px|thumb|left|link=|Hiding her appearance, Khara lived as a beggar in Ul'dah.]]
 
<spoiler>[[File:Ul'dah Artwork.jpg|450px|thumb|left|link=|Hiding her appearance, Khara lived as a beggar in Ul'dah.]]
  
For the young exile, the sun would prove as merciless an enemy as Azim to Nhaama. Her exposed skin burned and blistered, but she could not stop until she reached the desert's end. Ultimately, as she neared Nhaama's Retreat, she succumbed to heat stroke, hallucinating until she passed out on the sands.
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For the young exile, the sun would prove as merciless an enemy as Azim to Nhaama. Her exposed skin burned and blistered, but she could not stop until she reached the desert's end. To protect herself, she hid in caverns and sacrificed her left eye to summon and bind a lesser voidsent Ahriman to her vision to scout during the day. As she neared Nhaama's Retreat, she nearly succumbed to dehydration, hallucinating until she passed out on the sands.
  
Fortune would smile upon Khara, however. She was discovered by a group of Xaela refugees fleeing Garlean occupation. Cloaked once more, they helped nurse the wounded woman back to health. Khara joined them on their journey, a flight from Othard to the relative safety of Aldenard. Ashamed of her hideous burn scars, Khara even donned her full robes at night.
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Fortune would smile upon Khara, however. She was discovered by a group of Xaela refugees fleeing Garlean occupation. Cloaked once more, they helped nurse the wounded woman back to health. Khara joined them on their journey, a flight from Othard to the relative safety of Aldenard. Ashamed of her burn scars, Khara even donned her full robes at night.
  
Five years of travel passed, and the refugees arrived in Aldenard at last. They found the fields of Coerthas to their liking, only to be attacked by ignorant Ishgardians who mistook them for the progeny of dragons. Khara fled during the massacre to follow, forced from the highlands and seeking refuge elsewhere.
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Five years of travel passed, and the refugees arrived in Aldenard at last in 1562. They found the fields of Coerthas to their liking, only to be attacked by ignorant Ishgardians who mistook them for the progeny of dragons. Khara fled during the massacre to follow, wounded and bleeding with the Ishgardians in pursuit. She fell into the White Maiden, and the current carried her downstream to safety.
  
Heading south, the udgan traveled through the once-beautiful lands of Mor Dhona, now a crystalline wasteland in the wake of the Battle of Silvertear Skies only a small time prior. The foreigner, who knew little of these lands, wondered what had happened. Here, she witnessed a meteor shower, and all at once a vision of the battle came to her of the fateful battle between Midgardsormr and the ''Agrius''. Though she did not realize it, she had awakened to the Echo, and the small, light blue crystal she obtained was proof.
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She washed up in the salt-drenched moor of Yafaem. She found temporary shelter in an ancient ruin of Mhach, and dressed her wounds. Within, she found the corpse of a long-dead mage, a purple crystal the likes of which she'd never seen before around the cadaver's neck. She took it for herself, though she knew not what its purpose was. As she could not move, she watched the stars above, and there witnessed a starshower in the night sky.
  
In the company of surviving refugees from Mor Dhona, Khara came to the sultanate of Ul'dah. She liked Thanalan, partially for its resemblance to her former home, and partially because of how unlike any civilization she had known before it was. And yet she found herself a beggar on the streets, concealing her horns, scales, and tail in response to fearful looks and pejorative jeers from the local smallfolk.
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The world around Khara shifted, the words "Hear, feel, think" resonating through her horns as she experienced a vision. The marshlands of Yafaem faded and became a fertile basin, and she saw a mage speaking to his superior, Cessair Blackwind, about the coming of a titanic flood. The two spoke of the Ark, and while Cessair did not approve of the reckless plan, she chose to helm the Ark to protect her people.
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At the time, Khara believed this little more than an oddly-vivid dream caused by blood loss and aether sickness. However, this was the first time her Echo manifested, granting her the power to transcend time and witness events surrounding the corpse from which she took the soul crystal.
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After leaving Yafaem, Khara came to the sultanate of Ul'dah. She liked Thanalan, partially due to its resemblance to her former home, and partially due to how unique it was compared to her homeland. And yet she found herself a beggar on the streets, concealing her horns, scales, and tail in response to fearful looks and pejorative jeers from the local smallfolk.
  
 
Khara persevered, however. Though she did not speak the common tongue, and she could not read or write, she soon learned enough to gain employment with Azzraneth Ossuary. For many moons, she delivered corpses in need of funerary rites to the Ossuary from around Thanalan, or disposed of the corpses of those too poor to pay for such treatment.
 
Khara persevered, however. Though she did not speak the common tongue, and she could not read or write, she soon learned enough to gain employment with Azzraneth Ossuary. For many moons, she delivered corpses in need of funerary rites to the Ossuary from around Thanalan, or disposed of the corpses of those too poor to pay for such treatment.
  
This paltry amount of gil would sustain Khara, but nothing more. Education would be the key to her salvation, she decided, and so she began to study the Eorzean language through the tomes of thaumaturgy in the Ossuary. She practiced her speech, painstakingly working to communicate, and even devised the spelling of her own name.
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This paltry amount of gil would sustain Khara, but nothing more. Education would be the key to her salvation, she decided, and so she began to study the Eorzean language through the tomes of thaumaturgy in the Ossuary. Over the course of five years, she practiced her speech, painstakingly worked to communicate, and even devised the spelling of her own name.
  
In time, Khara became fluent and earned the notice of the guildmaster, Mumuepo, for her skill in memorizing and practicing the thaumaturgy she studied. He offered her a higher position; no longer a corpse-gatherer, she would become a full member of the Thaumaturges' Guild and enlist as an adventurer that she might take on more important tasks.
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By 1567, Khara became fluent in the common tongue and attracted the attention of the guildmaster, Mumuepo the Beholden, for her skill at memorizing and practicing the thaumaturgy she studied. When asked about the purple stone she kept on her person, she explained where she found it and the strange dream she had.
  
Primarily, Khara was tasked with "vengeance orders," in which she would eliminate the creature or person responsible for the death of a wealthy patron of the Order of Nald'thal. Despite not believing in the Twelve, she liked the concept of accepting sin unto herself that another might pass onto the afterlife unburdened. She also performed tasks for the Alchemists' Guild at Frondale's Phrontistery, making use of her medicinal knowledge from her time as the Kagon tribe's udgan.</spoiler>
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Mumuepo offered her a higher position; no longer a corpse-gatherer, she would become a full member of the Thaumaturges' Guild and enlist as an adventurer that she might take on more important tasks. In exchange, he asked that she relinquish the odd, purple stone she found in Yafaem to him, that he might study it before returning it to her.
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Primarily, Khara was tasked with "vengeance orders," in which she would eliminate the creature or person responsible for the death of a wealthy patron of the Order of Nald'thal. Despite not believing in the Twelve, she liked the concept of accepting sin unto herself that another might pass onto the afterlife unburdened. She also performed tasks for the Alchemists' Guild at Frondale's Phrontistery, making use of her medicinal knowledge from her time as the Kagon tribe's udgan.
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This became Khara's routine for the next five years, until the year 1572 of the Sixth Astral Era. As the era drew to its end, she found herself tasked with facing the Lambs of Dalamud doomsday cult, and helped ward off scores of voidsent spewed forth by the Atomos that appeared over aetheryte camps. During the Seventh Umbral Calamity, Khara used her magic to fight the fell creatures and imperial soldiers laying siege to the city-state. As the era drew to its end, debris from Dalamud struck the area near Milvaneth Sacrarium. Being in the impact area, Khara fell unconscious and would not awaken for several days.</spoiler>
 
====<div style="padding:5px 10px;background: #BEC3BC;font-size:13px;color:#5F5F5F;">''Taking the Black''</div>====
 
====<div style="padding:5px 10px;background: #BEC3BC;font-size:13px;color:#5F5F5F;">''Taking the Black''</div>====
 
<spoiler>[[File:BLM_Soul_Crystal.jpg|240px|thumb|right|link=|The Soul of the Black Mage imbues Khara with knowledge of powerful, destructive magicks.]]
 
<spoiler>[[File:BLM_Soul_Crystal.jpg|240px|thumb|right|link=|The Soul of the Black Mage imbues Khara with knowledge of powerful, destructive magicks.]]
 
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In Khara's second vision, she witnessed the events that occurred at Carteneau Flats at the same time as her defense of Ul'dah. Not only did she see Bahamut's rampage and the Grand Companies fall back, she witnessed the Ascian Lahabrea cackling maniacally as he watched the destruction unfold. When she awoke, Khara decided that the vision was a sign. The time to exact vengeance upon the Ascians who manipulated her in the past had finally come.
 
</spoiler>
 
</spoiler>
====<div style="padding:5px 10px;background: #BEC3BC;font-size:13px;color:#5F5F5F;">''Shadow of Mhach''</div>====
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====<div style="padding:5px 10px;background: #BEC3BC;font-size:13px;color:#5F5F5F;">''The Shadow of Mhach''</div>====
 
<spoiler>[[File:Void Ark Artwork.jpg|475px|thumb|left|link=|Khara ventured aboard the Void Ark alongside fellow adventurers.]]
 
<spoiler>[[File:Void Ark Artwork.jpg|475px|thumb|left|link=|Khara ventured aboard the Void Ark alongside fellow adventurers.]]
  

Revision as of 22:06, 6 November 2018

Ul'dah-transparent.png Khara Kagon
Khara Profile.png
Khara of the Black Waltz
Gender Female
Race Au Ra
Clan Xaela
Citizenship Ul'dah
Place of Birth The Nhaama Desert
Guardian Menphina, the Lover
Nameday 17th Sun of the 1st Umbral Moon
(Age: Unknown)
Occupation Black Mage
Pronunciation "ḤA-ra Ka-GON"

Khara Kagon is a member of the Kagon Tribe of Auri Xaela living in exile. A devout udgan of the Dusk Mother Nhaama and gifted thaumaturge, Khara took an active role in attempting to ward off the advances of the Dotharl tribe.

Under the advice of a mysterious figure clad in a black cloak and mask, she attempted to summon creatures of the void to slaughter her enemies, going so far as to desecrate the dead in her efforts. Ultimately, she lost control of these creatures, resulting in the deaths of several of her own tribesmen.

For her transgressions, Khara was stripped and exiled, forced to walk the desert sands in the light of the sun. Khara survived, however, and eventually found her way to Eorzea. There, she discovered a soul crystal that would allow her to unlock the destructive magicks of Mhach. Now she intends to use her art to both subjugate and combat voidsent, and to garner sufficient magical power to avenge herself against the shadowless figures known as Ascians.

Appearance

Exiled from her tribe, this fallen udgan wields the power of destruction against the shadowless men known as Ascians.

Even compared to the diminutive frames and statures of the average Auri female, Khara is a short, waifish woman. She has youthful features with scarcely a stray line or wrinkle on her soft, pale face. Though slender, her figure noticeably flares at the hips. The distinctive dark blue scales of the Xaela tribe cover her body around her collarbone, cheeks, forehead, hips, biceps, calves, and the backs of her hands. A long, scaly, blue tail extends from above her round rear, three spines protruding near the base. A pair of large, aural horns extend from the sides of her head.

Like most members of the Kagon tribe, Khara's skin is uncharacteristically pale despite the desert environment from which she hails, owing to the clan's religious practice of never walking in the light of day. Large, bright, yellow eyes stare at her surroundings, often going long periods without blinking. Unlike most Au Ra, her limbal rings are pitch black; they absorb light rather than reflect it and do not glow.

The Au Ra's lips glisten with dark blue lipstick. Sharply clawed nails extend from her slender fingers, giving her a vicious appearance. Her short hair is a dark, shiny midnight blue, matching her lips and nails, as well as the majority of her wardrobe. The frontal fringe is cut straight at brow-level, and her sidelocks fall to shoulder-length, ending in points. Her hair is soft to the touch and seems to be well-washed.

Outfits

Casual Wear:

Despite hailing from a nocturnal tribe, Khara is an insomniac and is typically as active during the day as she is at night. From roughly the sixth bell to the eighteenth bell of any given sun, she cloaks herself in clothes that conceal her entire body from head to toe. At night, she prefers far more casual, often revealing clothing including a taffeta shawl, a bluefly yukata, a gryphonskin breastguard and pantalettes, or a Far Eastern togi.
By her varied wardrobe, it's clear that she has an eye for fashion and takes great pride in her appearance. In fact, Khara takes great pride in herself as a servant of the Dusk Mother and an accomplished black mage. It was pride in her intelligence and her ambitious nature that led to her past disgrace.

Sorcerer's Attire and Unfinished Stardust Rod:

This set of Sorcerer's Attire was purchased from Rowena's House of Splendors.
Khara bartered for her garments, trading them to Kakalan the Diamond Forge of Rowena's House of Splendors in exchange for antique armors she acquired during her travels. This vintage raiment is a design based on the Wizard's Attire worn by the black mages of Mhach. Khara favors this attire, as it provides full protection from the sun during the day. As her religion forbids her from walking in the sun, the design of the petasos is, in her opinion, truly a blessing.
Faithfully recreated, the vanya silk and cashmere fleece of the garments are further reinforced with saurian and alchemically-treated hippogryph leathers. The garb is shot through with hex-spun mythril, an innovation that gives away this seemingly-innocent piece of clothing as the invest for summoning creatures from the void—that otherworldly plane which makes sport of the sanity of man.
The stave Khara wields bears the distinct appearance of a legendary Stardust Rod, much like those crafted by the sorceress Shatotto during the Fifth Astral Era. Though it lacks the glow of its legendary counterpart, it is no less dangerous a weapon in the hands of a mistress of the black.
Using a darksteel scepter infused with materia base, Khara's stave was shaped using the mineral alumina procured from the belly of a chimera. At its core is a true Stardust Rod, albeit one ravaged by three millennia in the Yafaem Saltmoor. The sorcerous staff was fashioned from remnants of a star ripped from its course by destructive magic. Death's Handmaiden was one of Shatotto's epithets, and despite the ravages of age, her relics live up to that dark reputation.
Basic Info
Date of Birth: 17th Sun of the 1st Umbral Moon, Year Unknown, Sixth Astral Era
Height: Short (4'9")
Weight: Skinny (88 Ponze)
Complexion: Pale
Hair: Short, Bobbed, Dark Blue
Eyes: Yellow, the left eye is a lighter shade and lacks a limbal ring.
Particular Traits: Rarely blinks. Large canine teeth. Fulm-long tongue. Clawed fingernails and toenails. Burn scars on back.
Voice: Soft, sultry, seductive.
Clothing Style: Covered completely during daylight; casual or revealing clothing at night.
Laterality: Left-Handed

Preferences

Likes
Prayer and religious rites.
Practicing magecraft.
Singing and dancing.
Learning new skills.
Flirting.
Scaring people.
Cold, windy nights.
Dark, cool, dry places.
Caverns and basements.
Bitter foods.
Dislikes
Sunlight.
Hot, humid places.
Disrespect and mockery.
Sour foods.
Being caught in a lie.
The Oronir and Dotharl tribes.
Ishgardians.
Voidsent summoners.
Ascians.
Favorites
Food: Boodog
Drink: Suutei tsai
Colours: Midnight Blue
Place: Lake Silvertear
Festival: All Saints' Wake
Other
Alignment: Chaotic Neutral
Vices: Lying, Promiscuity
Religion: Nhaama, the Dusk Mother
Goal: Unknown.

Personality

Flaws
Pride
Vanity
Lust
Lack of Empathy
Fears
Death
Sunlight
Talents
Innately gifted in thaumaturgy.
Able to lie without a physical tell.
Beautiful singing voice.
Able to learn languages at an impressive speed.
Tropes
Consummate Liar
Creepy Good
Cute Little Fangs
Dark Is Not Evil
Dissonant Serenity
The Hedonist
Nightmare Fetishist
Overly Long Tongue
Lack of Empathy
Lady of Black Magic
Nun Too Holy
The Penance
Too Kinky to Torture
Vain Sorceress
Well-Intentioned Extremist
Intelligence
Khara is a swift learner and taught herself to speak the common tongue, and read and write in Eorzean script.
Quirks
Khara often goes long periods without sleep, and seldom blinks her large, yellow eyes. She has a habit of licking her lips and humming before speaking.
Additionally, she uses nosisms (referring to herself as "we," "us," or "our") and refers to others in the third person ("he," "she," or "it") rather than using second person pronouns.
Comparisons
Final Fantasy Characters: Ultimecia
Other Game Characters: Midna (The Legend of Zelda), Tharja (Fire Emblem), Rhajat (Fire Emblem)
Anime Characters: Caster (Fate/stay Night)

Abilities and Skills

Personal
Skilled at aetherial manipulation.
Fast learner, adaptive.
Weapons
Thaumaturge's Arms
Magic
Thaumaturgy
Black Magic
Crafting
Alchemy

Family and Relationships

Family

Kagon Tribe

Friends and Acquaintances

Enemies

Ascians

Lambs of Dalamud

Voidsent

Affiliations

None

Rumors

Note: This section is editable by anyone. Just keep in mind that the rumors here may be both true or false.

Biography

Early Life

Show text

Exile

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Arrzaneth Ossuary

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Taking the Black

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The Shadow of Mhach

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Name Etymology

Khara: A Mongolian female name meaning "black".

Nicknames

Khara of the Black Waltz

Current Residence

Transient

Gallery