Difference between revisions of "Munokhoi Haragin"
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<li>๐น Discovering new forms of magic;</li> | <li>๐น Discovering new forms of magic;</li> | ||
<li>๐น Marine life;</li> | <li>๐น Marine life;</li> | ||
+ | <li>๐น Dancing;</li> | ||
<li>๐น Experiencing new people, foods, and places;</li> | <li>๐น Experiencing new people, foods, and places;</li> | ||
<li>๐น Competitive sparring and friendly duels;</li> | <li>๐น Competitive sparring and friendly duels;</li> | ||
+ | <li>๐น Finding rare books;</li | ||
<li>๐น Novv's Clutch & Blue Kojin;</li> | <li>๐น Novv's Clutch & Blue Kojin;</li> | ||
<li>๐น Gridanian culture</li> | <li>๐น Gridanian culture</li> | ||
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<li>๐น Prejudice;</li> | <li>๐น Prejudice;</li> | ||
<li>๐น Imperialism;</li> | <li>๐น Imperialism;</li> | ||
+ | <li>๐น Tight clothes;</li> | ||
<li>๐น Being without a tail, horns, or scales;</li> | <li>๐น Being without a tail, horns, or scales;</li> | ||
<li>๐น Bad winds and stormy weather</li> | <li>๐น Bad winds and stormy weather</li> | ||
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<font style="color: #000; letter-spacing: 0em;"> | <font style="color: #000; letter-spacing: 0em;"> | ||
โ | ''' Basic Character History:''' | + | ''' Basic Character History:''' <br> |
Munokhoi's Xaela parents tried to conceive a child long into old age, but they were never able to. On a short voyage from home, the pair discovered ship wreck that had been ravaged by pirates along the northern coastline of the Ruby Sea. They found baby Munokhoi in the wreckage without another living soul in sight. It didn't matter to them that the child was a hyur. To them, Munokhoi was an answer to decades old prayers, so they claimed him as their own. Believing the child to be befallen by a curse that killed his blood family, they named him 'vicious dog' to keep bad spirits from following him to his new home on the outskirt shores of the Steppe. Nomads by nature, the Haragin tribe were constantly on the move, always looking to discover new, unseen corners of Hydaelyn. Even as a hyur and an adoptee, the Haragin sense of adventure and the need to explore was hammered into Munokhoi's psyche from an early age. His parents traveled the far reaches of the globe, leaving Munokhoi with many stories to relive himself one day. <br><br> | Munokhoi's Xaela parents tried to conceive a child long into old age, but they were never able to. On a short voyage from home, the pair discovered ship wreck that had been ravaged by pirates along the northern coastline of the Ruby Sea. They found baby Munokhoi in the wreckage without another living soul in sight. It didn't matter to them that the child was a hyur. To them, Munokhoi was an answer to decades old prayers, so they claimed him as their own. Believing the child to be befallen by a curse that killed his blood family, they named him 'vicious dog' to keep bad spirits from following him to his new home on the outskirt shores of the Steppe. Nomads by nature, the Haragin tribe were constantly on the move, always looking to discover new, unseen corners of Hydaelyn. Even as a hyur and an adoptee, the Haragin sense of adventure and the need to explore was hammered into Munokhoi's psyche from an early age. His parents traveled the far reaches of the globe, leaving Munokhoi with many stories to relive himself one day. <br><br> | ||
In his adult years, Munokhoi did as most Haragin did: he traveled as far from the Steppe as possible, adventuring throughout Eorzea. In his travels, Munokhoi trained in swordplay among the gladiators of Ul'dah and learned the basics of red magic from an exorcist in Gridania. After years of searching through ancient dungeons and shady black markets, Munokhoi happened upon a unique form of magic that draws directly from monsters and resembles neither black nor white magicโa peculiar blue magic with origins in the so-called New World. <br><br> | In his adult years, Munokhoi did as most Haragin did: he traveled as far from the Steppe as possible, adventuring throughout Eorzea. In his travels, Munokhoi trained in swordplay among the gladiators of Ul'dah and learned the basics of red magic from an exorcist in Gridania. After years of searching through ancient dungeons and shady black markets, Munokhoi happened upon a unique form of magic that draws directly from monsters and resembles neither black nor white magicโa peculiar blue magic with origins in the so-called New World. <br><br> | ||
More recently, Munkhoi has enlisted with Drakenguard, a free company of mercenaries and elite mark hunters, in the hopes that he can learn powerful blue magic from the most dangerous and notorious beasts the West has to offer. <br><br> | More recently, Munkhoi has enlisted with Drakenguard, a free company of mercenaries and elite mark hunters, in the hopes that he can learn powerful blue magic from the most dangerous and notorious beasts the West has to offer. <br><br> | ||
โ | ''' Religion:''' | + | ''' Religion:''' <br> |
โ | Munokhoi strongly believes in that the Wanderer, Oschon of the Twelve, has the power to have an impact on his life and the lives of those around him. He doesn't, however, believe the God to be an omnipotent force, but simply a being of higher consciousness and power. He also carries the beliefs of the Xaela, believing that Azim guards over the Steppe against evil forces and that the Steppe is His domain. He believes that Azim and Azeyma might very well be one deity with different identities depending on the culture. | + | Munokhoi strongly believes in that the Wanderer, Oschon of the Twelve, has the power to have an impact on his life and the lives of those around him. He doesn't, however, believe the God to be an omnipotent force, but simply a being of higher consciousness and power. He also carries the beliefs of the Xaela, believing that Azim guards over the Steppe against evil forces and that the Steppe is His domain. He believes that Azim and Azeyma might very well be one deity with different identities depending on the culture. <br><br> |
+ | ''' Current Goals:''' | ||
+ | <ul style="list-style: square;"> | ||
+ | <li><font style="color: #000; letter-spacing: 0em; text-shadow: 0px 0px 0px white;">Help people in need;</font></li> | ||
+ | <li><font style="color: #000; letter-spacing: 0em; text-shadow: 0px 0px 0px white;">Master blue and red magic;</font></li> | ||
+ | <li><font style="color: #000; letter-spacing: 0em; text-shadow: 0px 0px 0px white;">Learn dances from across Eorzea;</font></li> | ||
+ | <li><font style="color: #000; letter-spacing: 0em; text-shadow: 0px 0px 0px white;">Discover new forms of magic;</font></li> | ||
+ | <li><font style="color: #000; letter-spacing: 0em; text-shadow: 0px 0px 0px white;">Make friends in every corner of Hydaelyn;</font></li> | ||
+ | <li><font style="color: #000; letter-spacing: 0em; text-shadow: 0px 0px 0px white;">Uncover rare books devoted to Oschon</font></li> | ||
+ | </ul> | ||
</font> | </font> |
Revision as of 21:18, 20 December 2018
Munokhoi Haragin Hyur Mage of the Steppe About
๐น Distinctive Features:
Scar across the bridge of his nose; Ruby red eyes; Curly, coiled hair styled in a mohawk; Thick eyebrows; Dark complexion and a handsome face; Occasionally painted nails in pink or blue hues.
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