O'kihp Tia

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AZRAEL
The Edge Lord


ALIASES:

Azrael (identity while under Rose's command and while with the gypsies)


Chip (past nickname, only known to a certain few)


Pup (dubbed only by Skycat)


Harrow (what his darker self is referred to as OOCly)


O'kihp (Tribe name)


RACE & CLAN: Miqo'te - Seeker of the Sun

GENDER: Male

AGE & NAMEDAY: unknown | 17th Sun of the 1st Astral Moon

ORIENTATION: Straight

TRIBE: formerly Mole Tribe

CURRENT RESIDENCE: somewhere in Outer La Noscea

SKIN COLOR: Fair; severely blemished with scars

EYE COLOR & FUR COLOR: Obsidian | Gloom Purple

HEIGHT & WEIGHT: 5.22 fulms | 110 ponze

Harrow thinking.png
"We are what lurks in the night."
[edit]
  W H O   W E   A R E  
Chip boy.png
Chip monster.png


Tainted by a poison that has resided within him since he was quite young, he has succumb to the darkness and the beast inside—forever. A series of unfortunate events caused his resolve to shatter, and the tight seal within his subconscious was permanently broken. The joyous boy once known as Chip became drowned in a crimson pool of murder and buried under an immeasurable number of transgresses. A being forged of wind-aspected crystal and tainted by the chunk of Dalamud that decimated the Burning Wall has completely infested his body with the contamination of soiled aether.


A once exuberant moon ...that has forgotten how to shine.


CURRENT STATUS: A brother loved, a brother trusted. Together they journeyed from Thanalan into the welcoming terrain of La Noscea, where perhaps it might do both Chip and Skycat good. Claiming an old hermit's shack surrounded by a natural hot spring, the brothers have claimed their domain. A real home, a real family. But a darkness still looms within a boy tainted, and it is only a matter of time before he begins to wither.


INVENTORY: Last updated: 4/20/2016

  • Wooden music box - Chip's first Starlight gift, presented to him from Skycat. It had thought to be lost in the same flames that had destroyed his camp, but was eventually returned to the boy. The box is pale and seamless, with the name "Chip" carved upon the lid. The "i" is dotted in the shape of a fish. Music Box Song


Boy beast.JPG


PERSONALITY:

Fragments of a once jovial moon linger beneath ebony pools of limitless transgression. Nevermore a youthful child of laughter and joy, he is but a shadow of what he once was. Twisted, molded, and forced into a creature submersed in tainted aether, his childish innocence and naivety have disappeared. Like two sides of a coin, boy and beast coexist within a tormented vessel plagued by many a scar. Oft at war, it is not uncommon for the boy to be dangerously volatile and constantly on edge. Mercilessly used at the expense of his Tribe, he’s become an animal expected to both fear and accept punishment. Anything that dares cross an invisible boundary, created by himself out of the sheer need to survive, will be met with guarded eyes and threatening snarls. Rarely does the boy speak, having found actions to speak much louder than words.

If one is able to get close enough to the beast-child to study the legacy etched upon his blemished flesh, it is easy to see that he is but a remnant of years of torture, abuse, and starvation. Nothing remains of a boy named Chip, and it would seem that specific part of himself is lost forever under a drowning pool of crimson.

Look harder…

See his fear, know his wary gaze. Deep within lies a wounded soul and a bleeding heart. He was fostered without love, forced to be alone, and stripped of everything but his trembling flesh. Strangers are regarded with a wariness bordering on paranoia. Sleep has abandoned him. Smiles are bestial expressions of disturbing approval. But know that if you are able to live through an encounter with the beast-child, Nymeia’s fortune smiled upon you that day. Earning anything greater than familiarity in the boy’s eyes is rare, for he’s become nearly averse to any social contact except those in particular. Family is taken very seriously, and therefore anyone outside of the circle are treated with either fragile tolerance or deep-seated rivalry.

Tread lightly within the beast-child’s domain, and know that he is always watching.

Do not make him your enemy.


Azrael updated.png

APPEARANCE:

A slate gray jacket adorned with golden buckles neatly embraces a scrawny frame, whilst naked limbs poke out from sleeveless gaps. Reinforced shoulder pads secure bare shoulders, embellished with metal spikes. Rugged brown belts traverse across a slim waist, firm enough to maintain their shape, whilst ebon belts hold together his jacket. Usually only one clasp is fastened, allowing air to drift pleasantly across his concave torso. Strips of mole brown cloth wrap snuggly across his pale flesh to hide most of the hideous scars that cover his upper body.

Leather culottes crafted out of rare Archaeornis leather firmly embrace reedy legs, tanned and softened by a master craftsman to provide both comfort and flexibility to its wearer. Tassels of multicolored hue dangle from the russet leather straps that encircle his thighs, simple additions to what baubles already decorate his sleeveless jacket.

Accustomed to old habits, the boy still does not wear shoes. Whenever he must travel into town, however, simple leather sandals are donned to protect his skin from the seasoned wood and cracked alabaster stone of Limsa Lominsa’s walkways. The bottoms of his feet may be heavily callused, but he’s used to the overall terrain of dirt and grassy meadows, therefore city streets are yet harsh to delicate pads.


His skin has remained pale in color despite living in the desert, for he prefers shade to harsh sunlight. No longer smooth and merely smudged with dirt, his entire body is almost completely covered with varying degrees of scars. (see further detailed description below) His dark-purple mane, having grown long enough to cover his neck, is tangled and matted with dried blood. Eyes once aglow with the silver face of the moon are now soulless orbs of starless nocturne. Having been malnourished for quite some time, he is very thin and his bones jut out painfully against scarred flesh.


NOTABLE FEATURES:

  • Claws: Sharpened black nails grow out of his fingertips, but will extend to about three inches in length when he's particularly livid. Thin and deadly, these fairly simple weapons are able to pierce through the tiniest cracks in armor. Often performing a fighting style that involves spinning and darting around, the slashing movements of his claws make no sound.
  • Blackened Eyes: His pupils are completely dilated and his sclera turned black, basically resulting in the entirety of his eyes to be soulless pits of obsidian. Although its difficult to tell who or what Azrael is exactly looking at, there are often subtle hints in his body posture and head tilts. Oftentimes, however, one is not even given enough time to decipher something so meaningless before their throat is slit in a fountain of blood.
  • Fangs: His teeth have become permanent Keeper-like fangs that will extend well past the confines of his lips whenever he's completely enraged.
  • **Scars: His pale skin is a ragged canvas of untold stories. While a good portion of such marks are the thin and ropy lines of knife cuts, he also bares remnants of burns, stab wounds, and whip lashings. There are thick scars across his heels where his Achilles Tendons were severed multiple times in order to prevent escape. Ragged claw marks streak across his back, administered by himself in order to hide a hurtful message carved there by a dagger. Thick calluses encircle his wrists, ankles, and throat--painful reminders of skin once rubbed bloody and raw by metal shackles. Various patches of his skin, especially on his shoulders and upper chest, are raised and rough to the touch. These are burns caused by a certain hunter's napalm thrower.
  • Carnivorous: As ruthless a killer as Azrael is, he will also take the time to sample what bits of flesh may have been so delicately preserved upon his claws. He delights in the taste of his enemies, often feasting upon the spoils if he finds a chance to in the midst of his careless bloodthirsty spree. Other times, gnawing off the limbs of his victims is part of the fight itself.
  • Tainted Aether: In the past, the subtle impurity of his aether could only be sensed if someone were to try and absorb his aether. However, since Harrow has been unleashed for such a long period of time, the boy's aether has become completely vile and impure. It can be sensed by anyone who is able to detect someone's aetheric properties.


ABILITIES:

Azrael battle.png
  • Speed: By nature of how the wind blows, the more disrupted his mental state is, the greater the speed in which he possesses. At a normal level, his movements are fast enough to be unable to track, but a blurred form of his figure is still visible. However, when he's beyond saving and overcome with unquenchable fury, Azrael becomes nearly the wind itself, with serrated edges that fatally slice any living soul in its wake.
  • Teleportation: At a high enough level of power, Azrael can move so fast that he literally can disappear and reappear in a totally different location nearby. Although he cannot teleport to completely different areas, the ability extends to about a mile away from his current spot.
  • Abnormally Resilient: While enraged, most wounds inflicted upon him are ignored and the pain only angers him further. He can keep fighting blindly until the state of his body is no longer able to withstand itself--whether it be from a missing or broken limb, or simply no longer physically capable of standing.


His strength comes from his emotions. The more upset, agonized, or tortured the boy is, the more powerful he becomes.

F A V O R I T E S

Flesh: Hungry beast is hungry. He has no preference for what kind of flesh he devours, but does like it best when it's freshly dead.
Aldgoat Stew: It's kind of a long story...
Stargazing: He used to admire the sky during his habitual "Night Watch" atop the gypsy caravan's tortoise, but still finds himself awestruck by the beauty of the night sky.
La Noscea: Home is where the heart lies.

L I K E S

Darkness: Used to living in a cave with no light, he finds a strange comfort in the chill of the shadows.
Blood: It's tasty and sometimes sweet. He likes licking it off his fangs and claws.
Moonlight: There's something about it that even he finds soothing.
Listening to Stories: Some old habits never die, and this one is no exception. He especially likes hearing about the silly adventures of the twins.
Exploring: He's only recently discovered the enjoyment of this particular hobby. Another old habit perhaps, but he found the journey taken with his brother to their new home pleasant and fun.




Q U I R K S

Addicted to Pain: Will sometimes slice himself with his own claws and lap up his own blood, out of habit or simply just to calm down. He's become addicted to his own affliction.
Insomniac: He hates sleeping because he'll almost always have nightmares. So he simply does not sleep.
Animal Affinity: Unbeknownst to him, he has an uncanny ability to sense the feelings and thoughts of creatures that he has grown very close to.
Volatile: Terribly unpredictable, his temper can easily snap at the slightest provocation.
Negative Reaction to Raw Flesh: As much as he enjoys devouring his victims and eating any sort of corpse, his body will always reject his meal and force him to vomit it back up mere hours after consumption.
Elemental Resistance: He's developed an immunity to certain types of magic -- particularly that of ice since a certain Elezen mage often used it against him.
Claustrophobic: Spending so much time in enclosed spaces has made the beast-child highly sensitive to the uncomfortable sensation. He will do whatever he can to avoid being inside rooms or tight spaces, much preferring the open sky of the outside. He's also become averse to large crowds, choosing solitude over popularity.

D I S L I K E S

Ice: He's deathly afraid of it, especially when it's in the form of a spell. When encountered with it, he'll shriek and wail like a wounded animal and try to escape it.
Spoons: Beware their unknown power!
Thunderstorms: He'll huddle in the corner with flattened ears and hiss at the thunder and lightning.
Punishment: Much was inflicted upon the beast during his imprisonment within the Tribe. Although he now expects a beating whenever he does something wrong, he loathes the often brutal consequences his father tormented him with.
Magic: Thanks to a certain elezen mage, he's also deathly afraid of spellcasting.
Boredom: He didn't have much to do during his imprisonment and ultimately hates it when he's unable to keep himself busy.
Sharp Objects: Particularly that of daggers. He will most likely cower at the sight of one being brandished in his presence.
Caves: He'll have panic attacks if suddenly inside one and will have vivid hallucinations of his father.
R E L A T I O N S H I P S
  Color Key
Affection: Azrael has a particular feeling of want and desire for this character. It might be friendly, romantic, and/or physical.
Muse: Azrael is attracted to this character.


Platonic Love/Family: Azrael considers this character family, which is beyond friendship and taken very seriously.
💔 Estranged: Azrael's familial ties have been shattered towards this character and although they were once his family, he can no longer consider them as such for it will only cause him great pain.
Friend: Azrael considers this character their friend and ally.


Good Standing: This character left a good impression towards Azrael.
Neutral Acquaintance: Azrael has no specific feelings about this character.
Wary: Azrael will not purposely avoid this character, but he doesn't feel completely comfortable around them either.


Dislike: Azrael doesn't want to consider this character a friend and will try to avoid them, but will talk if needed.
Hate: Azrael considers this character an annoyance and will try to avoid them. Conflict can happen.
Fear: Azrael is terrified by this character and will try to avoid them at all cost.
Rivalry: Azrael considers this character a rival and will try to initiate conflict every time he meets them.


Family Member: Azrael is related by blood to this character.
Tribe Member: This character was part of the Mole Tribe in Thanalan.
? Hidden Feelings/Unknown: Azrael isn't fully aware of their relationship with this character yet, in denial, or overlooking it.
🔒 Trust: Azrael trusts this character above all else, and would not hesitate to risk his life for them.
🔒 Betrayed: Azrael's trust in this character has been completely broken, and is irreparable, no matter how tenuous the trust may have been.


Deceased: This character has passed away.


FAMILY & TRIBE

These are mostly backstory-related relationships.

LIST OF TRIBE MEMBERS
O'anna Xhiji, mother. ( )
Thoughts: "We never knew you."
O'anna.JPG

She died shortly after giving birth to O'kihp, and although the other members of the Tribe raised him, he grew up without a "mother figure" in his life. Nothing was ever mentioned of O'anna, but it could be assumed that part of O'ctan's hatred for his son stems from the death of his mate.

O'ctan Nuhn, father. ( )
Thoughts: "After all the terrible things you did to us, your heart never rotted. It makes us sick. But we are glad to finally be rid of you."
O'ctan.JPG

From the moment O'kihp was born, his father rarely paid him any attention. This changed, however, when the monster within the boy made itself known and he almost ended up wiping the entire Tribe out. O'ctan was disgusted by the animal he had sired, and was more than happy to pin the entire blame of the Tribe's failure upon his son. When O'kihp was banished, O'ctan became the Nuhn soon after and tried to return the Tribe back to its former glory. However, the threat of their extinction was eminent, and desperation drove O'ctan to one final act: the retrieval of his son. O'kihp was kidnapped during the night, taken back to Thanalan, and held in a cave within the Tribe's encampment. Unspeakable horrors were committed by father against son. His anger and frustration were taken out against O'kihp, earning O'ctan the reputation of an abusive and merciless father.


One fateful day, however, the beast finally got his revenge. While returning to the cave, he resisted against his bonds and retailed in a maddened frenzy. Not a single member remained alive, not even the women and children. O'ctan was the final one to kill, and O'kihp happily ripped him apart and feasted upon his organs and flesh until not a valuable part of his father remained.

O'kaje Tia, Uncle. ( )
Thoughts: ”You tasted...delicious.”
O'kaje.PNG

Although O'kaje is the older brother of O'ctan, it was his lack of experience that prevented him from being Nuhn. This doesn't bother him, however, as he enjoys the thrill of battle and gets this plenty as a Tia. He was among the small group sent out to retrieve O'kihp from his banishment in La Noscea and the one that was more than happy to set fire to the remnants of his camp. O'kaje has a healthy fear of the little demon, like most of the Tribe, but will not hesitate in tormenting him when given the chance.


He fell quickly under a well-timed swipe of the monster's claws.

O'behr Tia ( )
Thoughts: ”We made sure you screamed long and hard before you died.”
O'behr.PNG

Somewhat young, but quite battle-ready, he's one of the better Tias of the Tribe. He was also part of the group that stole O'kihp out of La Noscea.


He was the final Tia left standing before the demon's claws found their mark.

O'xhiji Nunh, ex-Tribe Leader. ( )
Thoughts: ”We wish it had been us that killed you.”
O'xhiji.PNG

When O'kihp had still been quite young and part of the Tribe, O'xhiji had been the one to publicly flog him before banishing him to La Noscea.


The old Nuhn ultimately died in his prime, falling victim to a rampaging fire drake that had nearly overrun the Tribe's camp.

Tome ( )
Thoughts: "Your ice magics failed you and we finally got you in the end."
Where They First Met: Middle La Noscea

An Elezen mage hired by O'ctan to help restrain O'kihp when they captured him. The Duskwood doesn't pose much of a significant threat--dark gray skin hangs from a bony figure and his face is always hidden by a deep shadowy cowl. What Tome lacks in threatening appearance, he makes up for with his cold and emotionless demeanor. He can say not a word, yet unnerve someone by simply standing in the shadows. As with most, Tome thoroughly creeped O'kihp out. He could always tell when the Elezen was around, due to his chilling presence and unsettling silence. O'kihp also learned to fear him after Tome used his black magic to punish him.


As promised, Tome was the first to die. The beast-child knew getting rid of the ice-user was crucial, so the moment he was able to move he lunged for the Elezen and ripped the arms off his corpse.


These are members of his family, unrelated by blood but bound by a sense of attachment.

LIST OF FAMILY MEMBERS
Feine, Skycat. ( 🔒 )
Thoughts: "Chip loves this family. Always."
Where They First Met: Middle La Noscea - Rogue River Eastern Thanalan - gypsy caravan

Feine, Skycat, Raziel. No matter the name, he is only considered brother to a boy whose entire life was turned upside down the moment they met. He is a brother both trusted and loved, and Azrael has finally admitted this to him after many years of hardship and memorable times. They’ve been through hell and back, but never once let go of the other. Bonds frayed and torn always repaired themselves in the end. The brothers were destined to be together, much like the sun and the moon both thrived against the same sky.


Skycat is the one person he can trust above all else and he could never find reason to betray him. Ties of blood are strong, but ties of real family are stronger. Azrael respects Skycat and has always looked up to him, for he’s always been regarded as the stronger of the two. Having never had someone to rely on before, the boy found that in Skycat, and knows that he’ll always be there to pull him out of the darkness.

...until the day comes when Azrael might finally find his own strength once again.

NON-FAMILY

Listed here are the non-family characters, both PC and NPC, that Azrael has interacted with.

Last Update... 6/03/2016.

NPCs
Frostfeather, Skycat's Wings. ( )
Thoughts: "I missed you more than I realized."
Where They First Met: Middle La Noscea

Frost.jpg
There was once a great cat-bird who enjoyed the taste of grilled fish and flew a boy and his best friend across the salt-swept meadows of La Noscea. She has not been seen for many months and the boy had gradually led her fade from his memory.


While at the cabin, however, she made an unexpected visit and he realized just how much he had missed the sweet griffin. He is happy to know that she is still alive, but the thrill of flying atop her has not once crossed his mind.

Meebo ( )
Thoughts: "You were... always calm." ""
Where They First Met: Thanalan - Gypsy Caravan

Meebo.jpg
While among the gypsies, Azrael was slowly improving and becoming not so much of a wild animal, but he was still volatile and yet to overcome his addiction to pain. After meeting the caravan's tortoise, due to his ability to somewhat sense the feelings of other animals, Azrael discovered that he was always peaceful. Thus, the beast-child developed a habit of perching atop the turtle whenever he'd felt on edge, and let Meebo's constant state of calm soothe his mental chaos. Azrael also liked to sit on the turtle and stargaze throughout the night. He'd never grown tired of the turtle's calmness and it was simply another way for him to be able to adapt to the caravan.


Now that Azrael has left the caravan, he's forced to come up with others means to calm himself without Meebo around. He rather misses the placid tortoise, having come to appreciate how helpful he'd been.

Mitzi, Chip's present? ( )
Thoughts: "You..."
Where They First Met: Middle La Noscea

Mitzi.png
The little rodent is back, and the boy has no idea what to think about this. He was rather surprised to see Mitzi again, but otherwise he has not thought much about her, nor the fact that Frostfeather might be around as well. The boy still remembers the nutkin, despite not seeing her for 2 years, but his views on her have ultimately vanished.

Nymeia, Muh. ( 💔)
Thoughts: "We liked you, little one."
Where They First Met: Eastern Thanalan - gypsy caravan

Playful, quiet, and prone to ridiculously bold streaks. After years of not speaking a word, she spoke to Azrael and it was thought that perhaps he alone might be able to help coax the kit out of her shell. Nym's innocence and joy reminded him of someone he once was, and although it is not expressed, he rather enjoyed her company. The two provided hope to each other even though neither was yet aware of it.


After one fateful night, he had to leave the gypsies without being able to say goodbye to the children. Azrael has no desire to look upon them again, for he's certain the Madam has told them the truth of what he is. Niko's fear would already be expected, but to see little Nym afraid of him would surely break the monster's heart.

Niko ( 💔)
Thoughts: "You were right to fear us."
Where They First Met: Eastern Thanalan - gypsy caravan

Twin brother to Nymeia, Niko is the braver and seemingly older of the two. He had a healthy fear of Azrael for many months, after the first appearance of the beast resulted in the boy almost getting killed. However, as time went on, Niko saw the good inside Azrael and how different he's becoming. Niko's mischievous personality and innocence are a lot like how Azrael used to be, and he enjoyed listening to his stories and terrible jokes.


After one fateful night, Azrael had to leave the gypsies without being able to say goodbye to the children. He has no desire to look upon them again, for he's certain the Madam has told them the truth of what he is. Niko's fear would already be expected, but it would still hurt to see it, and therefore the beast-child will do his best at avoiding them purely out of shame.

Madam Mirage, Mother. ( 💔 🔒)
Thoughts: "We aren't who you thought we were, Mother. You should have feared us too."
Where They First Met: Eastern Thanalan - gypsy caravan

He was wary of her at first, especially after her display of magic, but she never posed as a threat and displayed great patience while tending to the beast's wounds. She taught him the motto of "food, not fingers" and never beat O'kihp, even when he had done something wrong. After ruining the attempt of the Coeurl Tribe seeking to reclaim Raziel as their own, the Madam eventually grew to love the beast-child as one of her own. Azrael saw her as his one and only "Mother" since he never grew up with one in his life. Azrael had trusted her enough that he would tolerate moments when she needed to bathe him or tend to his wounds.


As fragile as the bond was, it just as easily snapped, despite the acceptance she has given him that he's so desperately craved. Stricken and utterly betrayed, the beast-child learned that she wields an accursed whip and watched in horror when it was used upon his brother. Blinded by fury he tried to attack her and eventually fled, overcome by shame after having shared the truth that he'd already "killed a family" before.

Rose, Siren. ( )
Thoughts: "Azrael served you willingly, but we never did. We may finally be free of your torturous ways, but next time we meet it will be your last."
Where They First Met: Central Thanalan - Lost Hope

Azrael pet.png
Enchantress. Silver-tongued. Viper. Rose has but a nasty reputation, despite being related to the Madam. She fancies unique creatures and runs a sort of "collection" exhibit of some of her most prized pets. O'kihp was given to her in Raziel's place, and stripped of his identity. Under the name "Azrael", he served as one of Rose's favorites, even given a metal collar to wear whenever she paraded him around. She treated him cruelly, destroying what meager bits of humanity he had left and turning him into naught but a tamed animal. He learned both to fear her and hate her, much as he had his father.

Omen ( )
Thoughts: "Your words are sharpened daggers and we will never forget that pain. Know that we will seek to end you should we ever cross paths again."
Where They First Met: La Noscea - Danse Macabre

A gargoyle who has all but been a huge annoyance in O'kihp's life. Not only did he try to convince O'kihp to abandon his best friend and repeatedly attempt to shatter a bond that thankfully could withstand the Void, he also ended up within Rose's encampment and tasked as her servant. Azrael was not happy to see Omen again, for it seemed like the demon was all but haunting him without realizing it. Unfortunately, Azrael was unable to find a chance to confront the Voidsent and send him back into the depths where he belonged, be he vows that the next time they run into each other he will make sure it is their last.

Groot, Live Flowerpot. ( ? )
Thoughts: "...what?"
Where They First Met: Outer La Noscea

A mysterious gift from a persistent neighbor. The boy has no idea what it is or what it does. Only time will tell...

Zansza, Fire-eating Scalekin. ( ? )
Thoughts: "You were raised... like us. And you survived too."
Where They First Met: Eastern Thanalan - gypsy caravan

Zansza head.png
Raziel's faithful accomplice and riding companion, Azrael met the creature in the most unfortunate of ways. Since then, the scalekin always regarded him as the enemy and the boy never thought much of Zansza since. However, after learning the brutal way in which the he was raised, Azrael has come to respect the oft grumpy scalekin and wishes to somehow earn his in return. The two are unable to communicate due to a language barrier, but the boy hopes Zansza might eventually come to understand that he is no longer against them.


Upon fleeing the caravan, Zansza has accompanied the two and has proven to be very helpful in getting the brothers' sorry butts across the desert. The scalekin never once complains, but his constant grumpy attitude might say otherwise.


PLAYER CHARACTERS
Sorrel Ketra, Invader. ( )
Thoughts: "...grr"
Where They First Met: Outer La Noscea

Energetic, expressive, and very charismatic, the beast-child discovered the girl after she sneakily invaded his turf. Somehow she survived the ordeal unscathed, and was even given a free pot of stew, but the boy does not wish to see her again. He thinks her annoying and irritatingly stubborn. Unfortunately for him, Sorrel has no intention of leaving him alone.

Neki Nurai, Little Rabbit. ( )
Thoughts: "Never grovel to us again. You're pathetic."
Where They First Met: Southern Thanalan - Sagolii Desert
Neki head.png

While off gathering water for the gypsies, Azrael is caught in a surprise sandstorm and forced to take shelter within a canyon. He stumbles across a wounded and lost Miqo'te who is desperate for someone to help her find her chocobo. They'd fallen off the cliff because of the storm and had gotten separated. Azrael reluctantly agreed for reasons he hasn't decided yet.


He sees her as weak and helpless, and her eyes are unnervingly bright. Neki's voice is annoyingly soft and she's constantly stuttering in his presence. Azrael hopes he will not have to put up with her for long.

Makara Kali, Woeful Burrito. ( )
Thoughts: "You left him."
Where They First Met: Thanalan

Taunt3.PNG
Spunky, eccentric, and a little on the crazy side, Azrael met her in the most unexpected of ways. She's ridiculously good at throwing him off-kilter and at first he couldn't decide what to think of her. She reminded him of how he once was in some ways, and her eyes were decidedly familiar. Before the boy might decide to tolerate her, however, their meeting went rather downhill and plummeted down a waterfall. Learning that Kali had left his brother alone in a cave to fend off a threat himself, the beast-child was furious and openly threatened her. He has no desire to look upon her again, disgusted that she had unknowingly broke the number one rule: Never abandon family.

Hojo'to Zuginoch, Bringer of Retribution. ( )
Thoughts: "You make assumptions far too easily. Know that we will not hold back should we ever meet again."
Where They First Met: Eastern Thanalan
Hojo face.png

He came in open daylight. An armored figure wielding a huge axe. From the moment Azrael saw him, he knew the Keeper was trouble. What started as a simple conversation quickly escalated into a full-on fight as the boy tried to run for his life. Hojo was sent after the boy after being hired by a lucky survivor from Azrael's time among the Tribe. The boy fought back with the ferocity of a terrified animal, because that truly was all that he was. Hojo instilled fear into the beast the moment he attacked with his axe and proclaimed that he would not rest until he was dead. Thanks to some timely intervention, Hojo was forced to give up the hunt for now, and departed after taking his metal collar as a souvenir. Azrael knows he is still out there, and carries within him a quiet sense of dread for whenever their paths might cross again.

Relie Naulaux, Noisemaker. ( ? )
Thoughts: "You were tall once. You...ate our fish."
Where They First Met: Middle La Noscea

One of the first acquaintances of O'kihp during his time in La Noscea, Relie was first seen as an enemy due to her involvement in his kidnapping. A story told beside a campfire and the sharing of grilled trout changed everything however, for not only did the boy proclaim her as a friend, but she awoke that morning as a Lalafell! A trip to Limsa Lominsa was taken soon after, where the boy discovered the dangerous associates Relie got herself tangled up with. Long story short, someone close to O'kihp was nearly killed and many brave souls of the Aftcastle were brutally murdered. After recovering back at camp, with the help of Relie's healing magic, they parted ways soon after. O'kihp remembers very little of the time, and probably couldn't recognize the Lalafell anymore.

M'shi Mahji, Scribbler. ( ? )
Thoughts: "We remember...a Miqo'te dressed in white. She played music for us. We...liked it."
Where They First Met: La Noscea - Danse Macabre

M'shi first made her appearance as an uninvited guest upon the Danse Macabre. It was her skill at the piano that ultimately saved her from a prompt dip in the ocean by the vessel's unhappy captain. Much time was spent below the ship, in a ballroom where a humble piano stood. Music was played from the hearts of its casters, and the boy had been caught in the middle of it. A long time has passed since then, and the spell of music has not captivated O'kihp quite like it had during that time.

Rihxo Matoi, Sweetmaker. ( ? )
Thoughts: "She...smelled nice. We remember...sweet treats were given to us."
Where They First Met: Middle La Noscea
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The two met atop a cliffside under a starry night. Overlooking Limsa Lominsa, their conversation had seemed peaceful at first and the boy was offered chocolate to try for the first time. He fell in love with the stuff, and probably could easily be won over by the sweets. The sound of gunshots broke their cheery discussion and, after further investigation, Rihxo accompanied the boy to discover the remnants of a fight outside of the Bismark. Since then, the boy never saw Rihxo again and has begun to forget what chocolate tastes like. The joy of...sweet things has all but been forgotten upon his tongue.

Arata Matsuoka, Ara. ( ? )
Thoughts: "She...saved us from something...dangerous."
Where They First Met: Limsa Lominsa - outside of the Drowning Wench
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What do you get when you cross a drunken Au Ra maiden with a stupidly naive boy? Nothing good. Had it not been for Arata's untimely intervention, things would've gotten out of hand fast. Although not much was exchanged between O'kihp and Arata, she took interest upon him due to something she sensed. They have not spoken since then, and their brief moment shared has begun to fade from his memory.

Nefzen Zhwan, Redstripe. ( ? )
Thoughts: "We...liked to fish once. So did you."
Where They First Met: Limsa Lominsa -Drowning Wench

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While venturing through Limsa once night, he came across a Miqo'te nursing both a splinted arm and a mug of ale. Intrigued, the boy approached her about it and discovered she'd been wounded by a dangerous fish. After an engaging story about how one such fish came about, an empty promise was made that has long since been forgotten by the boy as well as her story.


R U M O R S
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Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category!


N P C


◢ Common Rumors - Easily overheard. Use these freely!
"What's a Chip?" - random merchant
"Ye talkin' 'bout that purple-haired boy? Can't say I've seen 'im 'round fer awhile. Wonder what happened?" - curious sailor
"Eyes of the Void he's got. 'as black as 'is soul!" - elderly tavern patron
"Have you heard? That Seeker Tribe living around Drybone's been completely destroyed. There was some sort of brutal war--and only one survivor." - Ul'dahn trader
"I saw 'im! He was at t'at spot, he was! Cryin' his freaky eyes out. Could 'ear his sobs from t'distance. Surely he wasn't expectin' a bloody welcome home party? Gwahaha!" - drunken Roe pirate


◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
“That weird campsite in Middle La Noscea ain't there anymore. Looks like it all got burned down. Curious." - concerned local
“Rogue River's quiet. Ain't no more laughter. No music box songs in the night. It's kind of...creepy." - traveling merchant
“Seems I was right. That gypsy caravan hasn't been seen for awhile now... and neither has that boy." - middle-aged traveler
"Look at that freak. How could our Raziel choose him over his biggest fans? That stupid boy's nothing special. He's just a coward!" - jealous fangirl


◢ Rare Rumors - Very rarely overheard. Please ask before using!
"Saw animal eating recent kills. Licked the blood off his claws afterwards. Never stopped grinning." - Drake Tribe huntress
"There's was a new animal roaming the dunes for a time. He wasn't like anything I've ever seen. Looked like a boy, but those eyes he had weren't human at all." - Drybone bartender


P C


◢ Player Character Rumors - Feel free to add rumors of your own!
“Yeah, I know Chip. Hate to admit it but I’ve a soft spot for the pup. So, do yourself a favor—tell him a story for a fish... then get lost. Don’t even look at him the wrong way ‘lest you contend with me.” – Xeiz Feine
"Chip is a sweetie! And he loves sweets! I don't know why anybody wouldn't like him." - Rihxo Matoi
"From what I am able to deduce about the odd boy, he seems to have a good heart. Though... I feel something strange about his aetheric presence... I shall be keeping an eye on him." - Arata Matsuoka

“That’s the little brother. A thing of nightmares right there. He’s like a skinny purple kitten... with sharp teeth and yes, he does bite. But it doesn’t matter what he’s become or the name he answers to, he’s still my Pup. I’ll always stand by him.” - Skycat
"If you stare too long into the eyes of a beast, the beast stares back out of you. Time will see whether boy or beast lives on. And whether the hunt must resume." - Hojo'to Zuginoch
"He doesn't say much and he always seems grumpy. Still, he did give me soup when I was hungry, so I think he's nice deep down. I wonder why he rarely shows it." - Sorrel Ketra
"rumor here" - player name


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1.  T O   B R E A K   A   M O O N 
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Once upon a time, a boy dwelled in a camp within Middle La Noscea. Though empty and often lonely was he, he was happy and very much at peace. Such were the days of Chip, who was best known for his motto: A story for a fish. Sometimes visitors did gather, and he delighted them with grilled trout while they told him a tale or two. Those that met the boy saw an exuberant fellow untainted by the sins of the world. Painfully naïve, Chip dwelt in the wilderness with a constant skip to his step and a blissful smile in his eyes. Very few ever glimpsed the darkness hidden deep within a hopeful subconscious, for never did the spark of joy ever abandon the boy and forsake him to the unrelenting shadows.


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And then, Chip's world blossomed with newfound color. A Miqo'te nearly fell upon him while he was out fishing in the middle of the Rogue River. After an amusing game of chase to reclaim the mysterious stranger’s bandana, the Miqo’te, dubbed as Skycat by the boy, allowed Chip to ride his griffin with him. The boy felt the joys of flying for the first time and the promising sensation of freedom that it brought. Skycat indeed brightened Chip’s world—by doing nothing more than providing temporary relief from a loneliness that had so often plagued him. Other relationships and experiences were also made by Chip throughout the following months spent in the wilderness. An Elezen turned into a Lalafell unexpectedly one night, and brought along trouble during a seemingly harmless trip to Limsa Lominsa. A female Miqo’te with a generously-brimmed hat shared with him chocolate for the first time. A Hyur with a limp delighted with him tales of a past homeland. Ultimately, Chip was guaranteed a colorful world for many years to come.


But perfection was not without mishap.


The boy also remembered sorrow. He fell helplessly under the greedy hands of pirates and was kidnapped as bait. He became the infamous purple monster that nearly massacred the entire Aftcastle due to the sight of a brother’s torn bandana. Through tears he bore the burden of blame for his dying friend appointed by heartless words of their faithful servant. And one night… Chip had to bid farewell to his Skycat. Forever. Despite it all, the boy known as Chip remained true and did not falter. The experiences he went through only made him stronger in the end and bolstered the relationships he had with others. After all, he’d been told to shine.


Fate had a different story planned for the boy.



Under the cover of darkness, drawn to the bittersweet melody of a wooden music box, a group of Miqo'te and an Elezen mage stole Chip from his home and destroyed what was left of it. He was taken back to his Tribe in Thanalan and stripped of whatever identity he might've procured during his time in La Noscea. Now labeled O'kihp once more, his father sought to tame the monster within him and turn him into the Tribe's secret weapon. Within a damp cave that was always thick with shadows, the little moon was shattered.


Through numerous sessions of brutal torture, O'ctan forced his son to believe he was nothing but an animal under his control. Happiness, joy, and cheer were all emotions lost to the boy who soon forgot what peace was like. Hell became the demon's lair and under his father's cruel fist he eventually became obedient by fear. No longer was he Chip, but a nameless fiend that any enemies of the Tribe would only learn to dread.


"Indulge us."

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2.  C A P T I V E   M O O N   A N D   H A R R O W E D  B R O T H E R 


One fateful afternoon under the hot sun, a gypsy caravan is spotted wandering too close to the Tribe’s territory. O’kihp is eagerly let loose upon them, but he fails to destroy the Tribe's intruders and is instead captured by them and restrained by a sleeping-spell cast by the Madam herself. His wounds are dressed and he’s placed in a makeshift cage of iron set up in the Madam’s private cabin. At first, Mirage is in his only visitor and through much patience is she allowed to tend to him. Things seem promising for the beast-child until a very furious Raziel enters the cabin one night. He immediately sees the masked stranger as an enemy and their confrontation would have been extremely violent-—had the beast not been caged. Brothers forgotten, Raziel demands to know why he attacked them and almost killed a helpless ‘’child.’’ The beast, of course, answers none of this, and through the bars does he dare try to attack Raziel in a livid frenzy. One of his claws shreds his turban, exposing heterochromatic eyes that are painfully familiar.




Memories... cruelly ripped apart. A fragile heart... shattered.



From the moment he realized who Raziel really was, he was devastated. The fact that his brother no longer remembered him drove him into even further ruin. Almost immediately does the beast’s rage leave him, and he cowers against the wall furthest from Raziel. The name "Skycat" is spoken and the Madam dares question what such a name means, but Raziel storms out without a word and the beast-child is no longer responsive. Later that night, while fighting a deep depression after the discovery of Raziel's true identity, an unlikely maiden approached the demon's lair. She came with only a humble serving of soup and bravely offered it to the beast. He was wary and quite skeptical of the child at first, but a tentative bond was forged after she provided him with enough soup and water for the beast to have a proper meal after countless weeks of undernourishment. Nym never once seemed completely afraid of him, despite the fact that he had severely wounded her twin brother.




A few days passed, and just when things between them began to settle down, the unthinkable happened. Rose paid the gypsies an unannounced visit and, after stirring up some delightful chaos, Madam sent the beast-child away into her greedy hands in order to keep the peace within her gypsy family.



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Ultimately given to her in Raziel's place, he is stripped of his identity and given the name “Azrael". He served as one of Rose's most favorite and prized pets, even given a metal collar to wear whenever she paraded him around. She treated him cruelly, destroying what meager bits of humanity he had left and turning him into naught but a tamed animal. And then... Raziel came. Lured by the urging of a small child to " save her friend", he practically invaded Rose's camp in order to do just that. Things got a little messy, however, and although Raziel was able to safely escape from the madness, Azrael was presumed dead in the end.


Fate, however, saw to it that he was returned to the Tribe instead...
3.  R E L E A S E   O F   A   B L O O D   M O O N 



He had taken many. Hands no longer innocent, awash with crimson blood. The screams of children echoing in his mind. Why was he still crawling? What was he so driven to find?

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While being reclaimed after a successful killing one fateful afternoon, the boy unexpectedly retaliated as he was being drug back into the cave. His father had grabbed the chains to try and move him by force, and Tome had tried to subdue him with an ice enchantment that would subsequently freeze him into place. Neither worked, however, for fate at last had decided that their time was up. The beast had developed an unknown resistance to the ice magic, but the frost enchantments that worried the shackles around his limbs and neck had still been in play, so he’d known whom to attack first. The mage cloaked in shadows went down easily, frail as he was, and just as his claws sunk deep into that hood, the Nuhn and his remaining Tias came upon him with daggers and swords alike. Although their blows were well-placed, the pain only enraged the beast further and coursed newfound strength into his battered body. Willed into a frenzy, no one was safe from him as he ultimately destroyed every single member of the Tribe. Women were torn apart, their limbs both tossed aside and gnawed upon, and whimpering children were greeted with a jeering smile before their insides were splattered across the sands.




Every moment was carried out with uncharacteristic delight, until it had only been his father standing in the middle of a gore-stained camp. O’ctan had only barked a virulent laugh before tossing his dagger aside. “I know what you want. Go ahead and eat up, you waste of a son. I hope you’re haunted by this for the rest of your miserable life.” And he had. Without hesitation had the boy lunged upon his father and slammed him into the dirt. Claws had gouged deep across his father’s corpse, ripping open his chest cavity and digging past bone and organs alike until he found what he desired. A disgusted roar had burst from his bloodied lips then, to discover that even his merciless father still had an unspoiled heart. The organ had been squeezed until its contents no longer spewed out gore, before devoured by a bloodthirsty appetite. He feasted upon the decimated corpse of O’ctan until he was satisfied that no other scavenger could find any piece of his body worthwhile. The discarded dagger was plunged into sightless eyes again and again, before finally lodged into the hole where his heart should never have been.




Slow and torturous was the process of recovery afterwards, for after having accepted that the deed was done, he collapsed in the eerie silence of the camp and writhed in the bloodstained ashes of tarnished gold as the blinding fury left him and he became aware of the sheer agony inflicted upon his body. Many of the wounds weren’t fatally deep, but it was enough for him to realize that not all the blood strewn across the sand was from his adversaries. He screamed and snarled and howled into the sky, but he did not know what kind of emotion set the tone of his bestial melody. Anger, hurt, triumph, and loss were all the same to him as the gravity of the events overwhelmed his mind. Eventually, though, he slowly came to realize that he could not stay here, for the neighboring beastkin would soon catch wind of the bodies and come in search of spoils. This time, he really was the scapegoat. He’d really gone and destroyed his entire Tribe. The shackles around his limbs were cleanly pulled off, for his limbs were painfully thin and slick with blood. The collar around his neck remained firmly clamped around his calloused throat, but the long chain was hacked off to provide easier movement.




Hours ticked by as the maddened beast sought to make sense the rampaging thoughts and emotions that clustered in his head. He eventually came up with a different desire entirely, one spurred by the quick backfire of his body as it rejected the meal he’d eaten. No matter the kind of raw flesh he ate, it always came back up. And so, when the boy finally did leave the remnants of his Tribe, a pile of bloody vomit that contained half-digested pieces of his father was also left in his wake.




Damned upon the blazing sands of Thanalan. Forced to walk alone...forever.




Eventually he ended up in Southern Thanalan, wading through endless mountains of sand with half-healed wounds and sun-blistered skin. Something out in the desert of Thanalan called to him an the animal inside followed on pure instinct, for there was nothing else he could go by. Without purpose, without reason, the simple desire spurred him onward. He was nameless, homeless, and alone again. He didn’t know where to go, or what to do, but dune after dune of sand did he climb in search of something that he wanted.




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4.  M O O N   R E D E E M E D   A N D   P R O M I S E   F O R G E D 

Time passed and the winds changed. Across an endless sea of golden waves, the boy was discovered half-dead in the sand by a coeurl. A coeurl with his eyes. Through a telepathic bond created by the beast-child’s ability to sense an animal’s thoughts and feelings, he discovered that the majestic beastkin was in fact ‘’Skycat.’’ This seemed insignificant, until he made it clear that he had remembered who the boy was and what he had meant to him long ago. Weakened and exhausted, but very much relieved, he let Raziel take him somewhere "safe" and was returned to the gypsy caravan to recuperate. Days drifted by slowly, while a feverish beast-child was dutifully tended by a brother returned. His recovery was slow, steady, and still quite tense for the nameless beast knew he was in a vulnerable state and thus was instinctively on edge.


This was Chip now.


Raziel, unfortunately, knew only of a brother that was forever in the past. During the times together, the painful differences of Chip and the beast-child became quite clear. Soup and water were devoured with desperate need and a collection of wary growls and snarls served as his voice. The unexpected sight of Niko sent the monster in a downward spiral, for he had never forgotten his sweet taste and wanted nothing more than to dine upon him again. Raziel was there to hastily and forcibly subdue the beast, while demanding whether or not his brother was still truly inside. His reply was simply, but painfully clear. " We’re what’s left of Chip now.”


Though dreaded were his words, instead of being vehemently denied, Raziel vowed to catch up with what forgotten memories he could recall. An effort was made, then, to heal the monster through aetherical means. Pure aether flooded a body tainted, and the beast-child was overcome by pain. In was in this moment that Raziel learned just how much the boy had suffered and once his wounds were healed, the damaged boy was carefully gathered into his arms and comforted. "What did they do to you, Chip…"


The next morning, Nym visited the brothers with breakfast soup. It was then that Raziel’s curse is realized, for he was turned back into a coeurl overnight. The gypsies, however, were all already well-acquainted with his affliction and the sight of the coeurl didn’t bother Nym one bit. In fact, they eventually broke into a playful game of tag while the beast-child watched with curious eyes. This was a common interaction of a family, something he had never truly had, and was therefore confused by this. He’s soon pulled into their game instead and taken outside into a sunlit backyard of dunes. His involvement is short-lived, however, for the beast had forgotten how to enjoy himself and how to laugh. Such emotions had been unused for far too long, and he eventually settled into a quiet state of pained abashment. But Raziel still sought to comfort his brother with but a single verse of reassurance. "I know… you're still… there."


The sudden arrival of the Coeurl Tribe happened then, and the sight of their hasty approach with a cage in tow sent the unnamed beast spiraling dangerously out of control. He saw them as members of his own Tribe that wanted to take him back so he could be their tool again, and was upon them with a furios roar--despite the resistance Raziel tried to offer. Before the beast-child could confront them, however, an even larger beast appeared. Another coeurl with achingly familiar eyes. His father. A great battle ensued, between coeurls of similar appearance. The other Tribe members sought to ensnare Raziel with chains to further hamper him and force him into submission, but his brother would have none of it. Haunted by visions of a past, where cages and chains had been aplenty, he attacked them in a violent frenzy. Raziel was ultimately freed and able to withstand the battle against his father, but it came nearly at the cost of his life. After the remaining Tribe members were driven off by a fierce hazel-eyed and voiceless child, Raziel and his brother were rescued and tended to.


The gypsies were by no means ready to accept the dangerous child who had almost killed their beloved Niko and destroyed the camp. However, they saw the beast-child in a different light upon realizing he had saved one of their own from a fate worse than death. The Madam was first to confront him with this knowledge while he was recuperating in a cabin separate of his brother's. Gratitude stemmed from a woman's changed heart, and while enveloped in a tender embrace, the beast-child felt a mother's sincere love for the first time in his entire life. In this moment, the Madam essentially provided the nameless beast with the title “Azrael” once more. The meaning, however, was much different than his time with Rose, and so the beast accepted both this and a place in the arms of a genuine family for the first time in his life.


Raziel came unexpectedly then, covered in bandages and barely able to stand. This sight of him did little to comfort Azrael, who still felt guilty for having started the battle in the first place. He also felt like he deserved the great agony that his brother was in, and therefore begged to take Raziel’s pain away, in any way possible, if only to provide him with even the tiniest bit of respite. With great hesitancy, such an offer was cautiously fulfilled. Azrael learned of the agony his brother kept deep within and the fear of becoming a mindless beast like his father.


Later on, Raziel makes it known that he is to go on a sort of pilgrimage to rewrite a forgotten legacy after receiving a carefully preserved letter devotedly kept by the Madam until the opportune moment. This of course resulted in sorrowful farewells from his gypsy family and the quiet understanding of a mournful brother. However, all hope was not lost because this time Azrael knew that his brother would return.


Now Azrael must discover himself again and adapt to the changes within himself and his life. Basically... he's an animal trying to become human again.
5.  C R I M S O N   R E L A P S E 

His brother returned after a month and there was much rejoicing, but it was all regretfully short-lived. Later that same night upon Raziel’s return, he sought out Azrael who had taken refuge upon Meebo to have a moment with him. The boy had watched the strange and curiously painful spectacle of a family welcoming one of their own back home, and could not think of what to make of it. Part of him turned jealous of what Raziel had had all this time. A real family, a reunion in which Azrael himself could never partake in. Thus, the boy was in no mood for casual chit-chat, and whatever Raziel might have wanted to speak with him about was quite swiftly shot down. A conversation turned dreadfully sour as the beast-child took his anger out upon his own brother.



"He saved you, but nobody saved us."



Blame… for a fault he knew deep inside belonged to neither of them. Spurred by the demon within, jealousy darkened the already putrid soul and spun Azrael out of control. He tore apart his brother with words as sharp as his own claws. Piece by piece--until he turned away in tears.



And left a painfully blatant memento in his wake.



The realization stole away the beast-child’s anger and left him drowning in despair and regret. Thinking Skycat to now be gone forever, he’s cruelly reminded of his father’s words two years ago. Of one of the many truths he brainwashed him with. Of the belief that he was forever alone, unloved, and unimportant. Nobody.


In the midst of his grief, Skycat unexpectedly returned to comfort a brother and promise him that he would always love him. He meant to truly leave then, but Azrael sought to return him the bandana he had purposely discarded. He didn’t need a reminder of his brother because he would never forget. Skycat in turn hesitated in his decision to quit the family and offered the suggestion that perhaps he could stay. That maybe there could be a second chance to repair all that was lost. But something shattered the moment between them, a sound that pierced through the beast-child to memories he dared not look upon.



Crack. The sound echoed through his mind like the screams of his own remembered. Whilst flesh had been torn open and bled by the rope of twisted leather.



The Madam appeared before them, holding Raziel back with the whip coiled around his neck. She begged Azrael to step away from him and join her. She was desperate to keep the gypsy family safe, for she had Seen a killer in their midst. She warned Azrael of him, of how Raziel would one day kill them all—even little Nymeia. But the beast-child registered none of it. He saw only the whip, heard only the harrowed cries that existed in his mind, and charged at the one he’d once called Mother. Blinded by anger and betrayal he destroyed the whip and ultimately would have destroyed her had his dice rolls not been so damned awful if Raziel hadn’t stepped in to save her. He promised to leave them, but first he sought to calm the livid beast-child down. He begged him to stop and told him that everything was okay, that he ‘’believed’’ what the Madam foretold.


Azrael was shocked that his brother was so convinced of his fate, but even more so bothered that the Madam never once considered himself a threat as well. He was not safe either, no matter how many times the gypsies had tried to convince him otherwise. With great reluctance the beast-child finally exposed a secret he’d wanted to keep tightly locked away for the rest of his life.



Ever since he had been taken by the gypsies, his taint had seeped into their perfect world. Raziel became a brother harrowed by memories unwanted. Niko learned to fear a monster that had almost killed him. A mother had been forced to divide the pair and subdue Raziel with a tighter lock—only to find herself overcome by the claws of an animal. Azrael had sent a perfect family into disarray the moment he’d shown up.



After making it known that he himself had "killed a family" already, Azrael fled with an awful certainty that his brother probably had disowned him and the doors to the gypsy caravan would be forever closed. Plagued by guilt and shame, he was afraid to look upon his brother again for fear of seeing that dreaded look of horror in his eyes. With his spark of hope snuffed out, the beast-child accepted the path of solitude he'd found himself upon again. Without a family and with Skycat no longer.

6.  B O U N D   B Y   M O R E   T H A N   P A I N 

The monster was not truly abandoned, for unbeknownst to him, his brother had gone off in pursuit of him without a moment’s hesitation—only to find the boy on the brink of death. Self-administered wounds gouged his back, sending an endless stream of lifeblood flowing into the sands. Assuming himself to be hopelessly abandoned, the beast-child awaited only death and eventually thought perhaps his brother had come to perform the deed in a desperate act to reclaim his reputation amongst the gypsies.



Kill the killer before he took the children.



But Skycat had other plans. He refused to kill him, claiming he could’ve done it himself long ago. This led to a spiral of thoughts and emotions through the boy as he suddenly wondered why he hadn’t killed himself sooner. The answer was soon found, surprisingly simple and clear. He was a coward. Wanting to prove to his father at the very least that he was wrong, the beast-child found hope deep within himself, from a boy not yet lost. Desires of death were soon quelled after that and his awful wounds healed by request. However, when the beast-child braced himself for the pain that would come from the purified aether, his own brother embraced it instead. Stole the agony from the boy and left him only with sensations of peace and comfort. The whole process was unsettling for the boy, watching the torment of his brother before his eyes and knowing it was his own. Somewhere amidst the process, however, the beast-child’s taint temporarily receded, exposing the original argent color of his eyes to the world.



The eyes… of Chip.



Hope not yet lost, darkness not yet claimed. The little moon eclipsed by the clouds could still be saved. But all was not yet well. A shadow of horrid familiarity seeped unknowingly into their makeshift camp and presented the boy with items of the past. A sampling of grilled trout… and a music box that had not been claimed by the flames that had destroyed his home in La Noscea. Overcome by agonizing memories invoked by the sweetness of the music, the boy clasped quivering hands over his ears and begged for silence. Skycat slowly fulfilled his wish and sought to comfort the little moon, but something, someone else struck first.



"Wrong, wrong, wrong. It’s not going to be alright, Pup, and it’s definitely not over."



The Reaper in all his wicked splendor appeared before them, with shadowed claws inside a brother’s chest to claim his partially crystallized heart. While a boy overcome with horror could only watch, The Reaper crooned to his beloved other half and playfully taunted both Skycat and the boy. The Voidsent knew he had the upper hand and delighted in the opportunity to toy with himself. And then, in the midst of it all, the unthinkable happened. The Reaper looked directly at the boy and told him to leave. Forever.



"You’re going to run away and never return. You’ll run as far and as fast as you can, and never look back—because if you ever, ever come near either of us again... Skycat dies."



The boy shattered. Achingly gasped and staggered to his knees, but he did not run. He did not even try to, for he didn’t want to leave. His brother was dying, but the boy didn’t want to believe that leaving was the only way to save him. The Reaper was most amused at his rejection and tossed more hateful words upon him, only to be well-received by a demon.



Selfish. Broken. Deceived. Forsaken.



The monster was unleashed and a short battle ensued to cut off The Reaper’s hand and free his brother from the Voidsent’s clutches. The Reaper then vanished with a chuckle, leaving the sun at the mercy of its harrowed moon. Skycat fought to come to terms with grievous internal wounds afflicted, whilst a maddened beast-child circled him with twisted amusement. Lost to the shadows once more, the demon shrieked at the sight of pure light that radiated from his brother in an effort to reclaim him, and attacked its source with desperation. Only to be outdone… by himself.



"WE’VE KILLED FAMILY BEFORE! HOW IS THIS ANY DIFFERENT?"
"BECAUSE CHIP LOVES THIS FAMILY."



The boy suppressed his monster for the first time, empowered by the ultimate love of a brother and a real family. Skycat reunited with him, but light existed not without shadow, and The Reaper returned with Grim intent. He was soon foiled however, by pure aether that radiated from Skycat, and the brothers were left to themselves soon after. Blessedly alone.


After cleaning up and wounds amended, Skycat invited his brother to travel with him out of Thanalan. Like a family, they’d find a home somewhere nice and settle peacefully together. Having always disliked the desert and the cruel memories it invoked, the boy quickly agreed and they eventually set off to start a new chapter together as brothers.


Homeward bound for La Noscea.



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  T R I B E   O F   T H E   M O L E  

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The Tribe of the Mole originated in La Noscea, where many of the beastkin, in which the Tribe was named after, resided. However, a subspecies of the mole migrated into Thanalan, after an unintentional stowaway was found upon a ship sailing to Ul'dah. This species, known as the Hedgemole, was adopted as the Tribe's beastkin. They are known to be aggressive and extremely territorial, which are the key traits of this particular Tribe.
NOTICE: This Tribe is no longer in effect, having been completely destroyed, and all information below is now considering OOC.

Location:

The Tribe resides in the southern part of Drybone, alarmingly close to the encampment of the Amalj'aa. Skirmishes are a common occurrence between them and other wandering Tribes. Due to their viciousness, however, more often than not is the Tribe of the Mole fearfully left alone.

Before the Calamity: They originally lived closer to the area known as the Burning Wall, but after it was destroyed by a shard of Dalamud, they've migrated away and currently take up residence in Drybone.


Customs:
  • When the young reach seven years of age, they begin training as warriors for the Tribe.


  • Punishment involves a variety of actions, often determined by the weight of the crime. This includes, but is not limited to, fights to the death, periodic starvation, abandonment in the desert, public flogging, and permanent banishment.


  • Selective Breeding: The Nuhn handpicks the females he chooses to breed with. Therefore, only those that the Nuhn sires are able to freely choose their mate. Otherwise only the Nuhn is able to breed with the females.
Hierarchy:

Note: These names are intended for OOC only. Please ask for further details, or if your player character is unintentionally listed.

Nuhn:

  • O'ctan Nuhn

Nuhn's Retainer:

  • Tome

Tias:

  • O'kaje Tia
  • O'vihz Tia
  • O'lixo Tia
  • O'behr Tia
  • O'qido Tia
  • O'kihp Tia (only surviving member of the Tribe, though abandoned his ties and supposed rank as Nuhn)

Breeding Females:

  • O'saia Raehi
  • O'minna Xhiji
  • O'phina Raehi
  • O'xezo Raehi


Other Details:

Current Status: Extinct
Race: Miqo'te
Clan: Seekers of the Sun
Tribe Indicator: O' (Pronounced Oh)
Tribe Beast: The Territorial Hedgemole
Tribe Size: Small

Characteristics:

AGGRESSIVE. BRUTAL. TERRITORIAL.

This particular Mole Tribe is bred for only one purpose: war. The Tias that make up most of its members are skilled warriors and are often involved in numerous skirmishes between neighboring Tribes--be it beast or man. Despite their relatively small size, they are quite savage.

Calamity Aftermath: After the infamous events of the Calamity, the Tribe found themselves questioning their brutal methods and grew fearful of their placement near the decimated Burning Wall. A unanimous decision was made to lessen the killings. Full-scale war will be allowed only if the safety of their Tribe is threatened. Smaller skirmishes are still accepted and widely popular among the Tribe and its neighboring beastkin.

Appearance:

Since all males are bred for war, they are always seen wearing their armor. It is customary to don a steel-plated galerus over their upper body and some sort of armored leggings. Footwear is optional and it is not uncommon for members of this Tribe to go barefoot. One unique feature of their armor, in accordance with honoring the hedgemole, is spiked metal plates across their shoulders to represent the spine-backs of the beastkin.

Females, on the other hand, are rather simple in their appearance. They wear loose-fitting shifts often in earthy colors to better camouflage themselves at a distance from predators trying to pinpoint their location.

The young are also clothed in similar attire for the same purpose of protection.

M U S I C
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Character Themes:


Point of No Return
Artist: Starset
Context: Character Theme
Notes: There's a memory of how we used to be, that I can see through the flames. I am hypnotized as I fantasize, forgetting lies and pain. But I can't go back. The ashes call my name.


Insidious
Artist: Machinae Supremacy
Context: Character Theme
Notes: The untold struggle between a monster damned and the fragments of an innocent boy within. I search the shadows of my inner being and see reflections of my twisted memories. The darker half of our nature, our misery. So far from who we are, beneath our hidden scars. So far from where we once were. Save me from this dark and twisted avatar. Lead me back to where we were.


Unravel
Artist: Tokyo Ghoul
Context: Character Theme
Notes: You’re so close but I hope that you stop searching. Don't want you to see the thing that I’ve become. So please stop looking; I don’t want to hurt you.


Oh, Catastrophe
Artist: Crown the Empire
Context: Character Theme
Notes: The demon's cage has finally been opened. The patient predator has been freed. Oh, catastrophe. Leave me to fade out the light. And uncage the night.


MNSTR
Artist: Crown the Empire
Context: Character Theme
Notes: I AM A MONSTER!


I Am the Monster
Artist: Elvensong
Context: Character Theme
Notes: Good for describing the hell he went through back with his Tribe. I've lost my way, I've lost my light, I've lost the stars inside my night. They basically destroyed what was once Chip and turned him into, well, a monster. They take me, torture and beat me. All they wanna do is bury me. The Tribe has also always hated him, despite the fact he is one of them. My destruction they desire. "Monster! Monster!" they are screaming like they've finally found their cure.


Seasons Die One After Another
Artist: Tokyo Ghoul
Context: Character Theme
Notes: Hey there, my lonely past. It was nice to meet you, but it will end soon. Leave those memories. Leave those empty feelings. It couldn't be any more worse, can't you see? There's a monster with me.


Wanderer's Lullaby
Artist: Adriana Figueroa
Context: Character Theme
Notes: Totally Chip's lullaby. So much sads.


Relationship Themes:


Schmetterling (Butterfly)
Artist: Yutaka Yamada
Context: Boy & Beast
Bring Me to Life
Artist: Daughtry
Context: Chip & Skycat
Notes: How can you see into my eyes like open doors? Leading you down, into my core, where I've become so numb. Without a soul. My spirit's sleeping somewhere cold--until you find it there, and lead it, back... home. Wake me up inside. Save me. Call my name and save me from the dark.
Brothers Under the Sun
Artist: Bryan Adams
Context: Azrael & Raziel
A Place in the Sun For Hak
Artist: Yona of the Dawn
Context: Azrael & Nym
Falling Apart
Artist: Papa Roach
Context: Azrael & Skycat
Notes: All that I see is the wickedness around me. I refuse to believe the apocalypse inside of me. I can't even trust myself. I'm burning in my skin, standing at the gates of hell, but nobody will let me in. Skycat remembers who Az used to be and of a boy called Chip. Somewhere deep inside, that part of Azrael still exists and is gradually becoming uncovered under the gentle love and patience of a brother and his family. I fall hard and you carry me. I fall apart so you can set me free.

Other Themes:


Desert Sands
Artist: Sarah Martin
Context: Azrael Theme


A Flight of Light & Darkness
Artist: Prince of Persia
Context: Azrael Theme


Akatsuki no Yona (Melancholy version)
Artist: Yona of the Dawn
Context: Gypsy Caravan Theme
Notes: This was...family.


Dance With the Devil
Artist: Breaking Benjamin
Context: Harrow Theme
Notes: Broken has the beast become. Left to rot in the despair of his own descent.


Meltdown (Rauch Remix)
Artist: Love and Death
Context: Chip/Harrow Theme



 S H A R D S   O F   T H E   P A S T 

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Promises forged under the stars.

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The loyal guardian of Chip's camp!

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The ashes call our name...

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 D A R K E S T   S I D E   O F   T H E   M O O N 

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Meeeeboooooo

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Always...

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 N E W   M O O N   R I S I N G 

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Our new home.

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 A R T W O R K


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Drawn by me.

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Drawn by me.

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Commission by Hithren


 M O M E N T S   O F   O O C   F U N  

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O O C

OOC INFORMATION

CURRENT SERVER: Balmung


VOICE CLIP: Sample & Sample2 & Sample3 **please note that this is how he used to sound as Chip. His present voice is deeper and less "boyish".


CONTACT INFORMATION: I'm currently unable to RP in-game, but I do frequent Skype often! You can also reach me here: RPC Profile


PERSONAL RP LIMITS:

I will play:


  • Mature Themes: I love dark and gory scenes--as long as they are logical and plot-driven.
  • Romance**: I don't mind flirting and stuff, but it ultimately depends on the character. For example, don't try it with this guy. He'd probably rip your arms off. Although, he wouldn't mind being given someone's heart... to eat. ^.^


I will NOT play:


  • ERP/Rape: Please don't even ask.
  • Permanent Character Death: Because seriously, where's the fun in that?
  • Breaking Lore: I like Lore. I eat it for breakfast. Please don't kill it :(


Things to keep in mind:
  • Length: Whenever I'm not RPing in-game and through a means that has a very generous character limit, I tend to para-RP. I by no means expect you to match my length. It's just a personal habit of mine.
  • Combat: I prefer the "dice-roll" style, but I am always welcome to trying out different methods to satisfy whomever I am RPing with.
  • I try to be flexible: Yup. I'm always open to OOC discussion during RP. Don't be afraid to ask!
  • Character Injury: Please discuss with me about temporary/serious injuries that are delivered to my character by yours before carrying it out. I like surprises, but not that kind.
  • Plots: Plots are like snowballs and I love both. Got an idea for a plot to involve our characters? Please share! I try to be open for anything.


Additional Player Info:



RP HOOKS:

Used to sometimes roam about the desert in Southern Thanalan. It's quite likely those from the Drake(U) Tribe in Forgotten Springs have run into him, or at least seen him from afar.
He's killed enemies of the Tribe that strayed near their territory in Eastern Thanalan. Some of the victims might have had family...
He was once housed by a traveling group of performers. Perhaps you've heard of this unique band of gypsies?
Word of an extremely violent and territorial Tribe in Eastern Thanalan/Drybone is a popular topic of gossip.
Recently there's been sightings of a familiar purple-haired boy in La Noscea. Has Chip truly returned?

CREDIT

■ Layout adapted from the profile of D'lyhhia Lhuil
■ Music tab taken from the profile of Glioca Sargonnai
■ Color Key taken from the profile of Seiko Mamushi
■ Pictures under relationships idea taken from the profile of Rihxo Matoi
■ Certain color key icons taken from the profile of Xeiz Feine

PLEASE DO NOT COPY THIS LAYOUT WITHOUT FIRST CONTACTING ME. PLEASE ADD THE CREDIT PROVIDED. THIS IS NOT A FREE TEMPLATE AND PERMISSION IS REQUIRED BEFORE USAGE.