Difference between revisions of "Xheja Rajhera"

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: <div style="font-size:12px; color:#6b757e;">There was something undeniably predatory about the woman now, from her honeyed words to the way each minute movement seemed to have some calculated purpose. One could often find her quietly watching crowds of people such as those that gather at the Quicksand, looking as if she were searching for something. When someone or something does catch her eye, she's very intent on getting whatever it is she wants out of the encounter, finding whatever means necessary to manipulate the situation to the desired outcome. Whether that's a promise of gil, knowledge, or even something a little more base, all are tools Xheja uses freely to wrap others around her fingers.</div>
 
: <div style="font-size:12px; color:#6b757e;">There was something undeniably predatory about the woman now, from her honeyed words to the way each minute movement seemed to have some calculated purpose. One could often find her quietly watching crowds of people such as those that gather at the Quicksand, looking as if she were searching for something. When someone or something does catch her eye, she's very intent on getting whatever it is she wants out of the encounter, finding whatever means necessary to manipulate the situation to the desired outcome. Whether that's a promise of gil, knowledge, or even something a little more base, all are tools Xheja uses freely to wrap others around her fingers.</div>
  
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: <font style="color:#6e7a91;" size="3">■</font> '''Money'''. As an Ul'dahn, she very much values the power of wealth and the influence it brings.
 
: <font style="color:#6e7a91;" size="3">■</font> '''Money'''. As an Ul'dahn, she very much values the power of wealth and the influence it brings.
  
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<div style="padding:10px 35px; background: #6e7a91;font-size:14px;color:#dddddd;"><center>''MISC.''</center></div></span></h3>
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: <font style="color:#6e7a91;" size="3">■</font> '''Alignment''': Neutral Evil, [http://tvtropes.org/pmwiki/pmwiki.php/Main/NeutralEvil type four].
 
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: <font style="color:#6e7a91;" size="3">■</font> '''Habits''': People-watching, alchemical tinkering, reading, exploring old ruins and battlegrounds.
 
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===<div style="padding:10px 15px; background: #6f6574;font-size:14px;color:#dddddd;">Appearance</div>===
 
===<div style="padding:10px 15px; background: #6f6574;font-size:14px;color:#dddddd;">Appearance</div>===

Revision as of 14:45, 14 October 2014

 
Xheja Rajhera
Xheja RPC.png

"I do so hate the term manipulator.
I prefer to call myself an outcome engineer."
Gender Female, cisgendered.
Race Miqo'te, void-corrupted.
Clan Keeper of the Moon.
Citizenship Ul'dahn. Formerly Gridanian.
Age Thirty-one, appears twenty-five.
Marital Status Single, uninterested in traditional romance or monogamy.
Occupation Alchemist, scholar, and business woman. Owner of Rajhera's Radiants luxury cosmetics and dyes.
Height/Weight Five fulm, two ilm. Around 110 ponze.
Orientation Bisexual (two), uses sexuality as occasional tool for manipulation but is otherwise uninterested.
Relatives
  • Mother: Xhali Rajhera (NPC.)
  • Father: Kehj'a Polaali (NPC.)
  • Siblings: A few younger sisters & brothers. (NPCs / Unplayed.)


Xheja Rajhera the Voidbound


Note from Xheja's Player! Hey everyone! Until the visual wiki editing option is back, I'm switching to a much simpler wiki format for Xheja so I can update her information, as I've come back from a short RP hiatus and decided to take her character in a somewhat different direction. As such, please bear with me while I work on getting everything in place. In the meantime, if you have any questions about Xheja's character at all, feel free to /tell me in game or send me a PM on the forums! Thanks!


Personality

Charming. Intelligent. Calculating. Manipulator. These were just a few quick and easy ways to describe what had become of the Keeper's personality. Not long ago, Xheja was a friendly, mild-mannered scholar whose curiosity and desire to learn about the cause of her unique condition drove her to constantly seek out knowledge of the aetheric and arcane. Yet after finally coming face to face with the answers she sought, her personality has undergone a night-and-day change. Gone was the well-meaning woman, replaced with something rather more sinister.
There was something undeniably predatory about the woman now, from her honeyed words to the way each minute movement seemed to have some calculated purpose. One could often find her quietly watching crowds of people such as those that gather at the Quicksand, looking as if she were searching for something. When someone or something does catch her eye, she's very intent on getting whatever it is she wants out of the encounter, finding whatever means necessary to manipulate the situation to the desired outcome. Whether that's a promise of gil, knowledge, or even something a little more base, all are tools Xheja uses freely to wrap others around her fingers.

LIKES

Individuals with a lot of physical and aetheric strength / capability.
Strong-willed and resolved individuals. Manipulating them is a challenge.
Intelligent and witty conversation, especially with interesting people.
Magic, the arcane, and any type of aetheric manipulation.

DISLIKES

The weak-willed and easily influenced. They bore her.
Those with very little aetheric capacity. They aren't worth her time, generally.
Overly righteous 'good' types. Unless she can toy with them, they're an annoyance.
Coerthas. It's too damn cold, and the people are downright stiff.

MOTIVATION

Aether. Its collection is her primary task, as the Collector has promised to release her in exchange.
Entertainment. Xheja finds most people boring, and craves interesting company and challenges.
Money. As an Ul'dahn, she very much values the power of wealth and the influence it brings.

STRENGTHS

Xheja is in possession of a very sharp and resourceful mind.
She possesses an extensive knowledge of the arcane.
She is quite determined and relentless when she wants something.

WEAKNESSES

As a true mage-and-academic type, Xheja is physically weak.
Losing touch with her humanity, she finds it difficult to truly relate to others.
She relies on logic too much at times, and can be lacking in common sense.

MISC

Alignment: Neutral Evil, type four.
Deity: Nald'thal the Traders, on the surface.
Habits: People-watching, alchemical tinkering, reading, exploring old ruins and battlegrounds.

Appearance

Information goes here.


Combat & Weaponry

Xheja typically tries to avoid getting herself stuck in combative situations if she can at all help it. She possesses little to no physical strength, and that makes her an easy target if an enemy is allowed to get up close and personal with her. She would much rather try to charm her way out of any fighting, or to manipulate someone else into doing the sword-swinging for her. However, when combat is inevitable, she does have a few select tricks up her sleeve.

MAGIC

Xheja possesses a notable aptitude for the manipulation of her own aether, making her quite the capable thaumaturge. In even more recent times, she's began to study Black Magic as well, making her spells even more destructive. Add to this a growing knowledge of Void rituals and the Keeper makes for a formidable mage when her back is against the wall.

STARDUST ROD

Xheja is rarely, if ever, seen without this authentic relic. Taken from her late mentor - the retired Ishgardian mage captain, Lavellian Thieroux - the staff itself seems to react to Xheja's aether, pulsing and flickering with visible aether every time the weapon is drawn. She's grown quite protective of the weapon in the short time it's been in her possession.

MISERICORDE

This is Xheja's last resort weapon, a sharp but thin-bladed dagger that she conceals under her skirt, strapped to her outer thigh. Intended to pierce the weak points in armor, the Keeper only draws this weapon if absolutely necessary or to dispatch an opponent stealthily when their back is turned. Often, the blade is coated with some paralytic poison, just in case.

POISONS

Finally, when all else fails, Xheja's background as an alchemist has afforded her a knowledge of all manners of poisons, both traditional and exotic. She also delights in formulating her own unique blends for varying effects. She tends to keep a few discreet vials on her at all times, whether she needs to coat her dagger in them or slip them into an unsuspecting individual's drink when they look away

Aetheric Condition

Xheja, as some who are especially sensitive to aether and aetheric anomalies might note, is not exactly 'normal'. Since falling on the fields of Carteneau, she has been afflicted with a unique condition that more or less has bound her aether permanently to the physical realm, exactly as it is. For many years, the Keeper did not know the source of the affliction or how it worked in any great detail. However, in more recent times, she has finally discovered the root of the anomaly and has emerged a changed, corrupted person because of it. Still, the condition results in a few unique traits and needs.


Aetheric Constancy

Simply put, Xheja's aether and form are currently constant and unchanging. Her body does not age in the same fashion that others do, nor does she undergo other physical changes like scarring. Curiously, this also means in the event that she suffers grievous wounds, her aether temporarily leaves her body and retreats to the Void until it gathers enough strength to return. The amount of time the process takes is determined by type and extent of her injuries.

Aetheric Drain

Xheja relies on the absorption of external sources of aether to thrive and maintain a stable hold on her physical form. This can come from sources such as elemental crystals. However, the Collector bears a marked preference for aether from living creatures - be they beasts or man. In order for Xheja to do this, the creature must be either very significantly weakened (and OOCly permitting, of course) or willing to part with their aether.

Aetheric Anomaly

Those who are particularly keen to others' aether may sense that there is something particularly off about Xheja. However, given the way in which the Void blatantly taints her aether now, she has taken to wearing a crystalline jewelry with purifying properties to maintain a low profile. When it is worn, it masks the Void taint itself, though would not stop others from feeling that there is something strange - and perhaps even unsettling - about her.

History

Origins

After the Calamity

Present Times

Interactions

RUMORS

Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category!
◢ Common Rumors - Easily overheard. Use these freely!
"See that woman over there? She's the creator o' them fancy cosmetics that all th' womenfolk adore. Rajhera's Radiants they call 'em, or somethin' like that. Don't see what all th' big fuss is about, m'self." - Ul'dahn merchant.
"Madame Rajhera? Yes, she's a long time patron of the Arrzaneth Ossuary. We began to tutor her in the art of thaumaturgy shortly after she arrived in the city and she surprised us with her aptitude. Sadly, we don't have the pleasure of seeing her or her coinpurse quite so often these days." - Instructor at Arrzaneth Ossuary.
"She spends a lot of time in the Quicksand, that one. She just quietly watches everyone, and way every now and then, someone finally catches her eye and she's all sly smiles and charming purrs. It's usually one o' them strong and powerful types, too. Wonder what her game is.." - Quicksand patron.


◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
"She's.. different. We've always had our arguments and whatnot, but I always considered her as more a friend than simply an employer. After returning from her trip to Coerthas, she will hardly deign to speak to me. When she does, it's like she's brought the cold back with her.. I don't know what could've possibly happened to change her so." - Audrielle Rochefort to a merchant friend.


◢ Rare Rumors - Very rarely overheard. Please ask before using!
"You've heard of the village of Drakesbane? A prominent Black Mage had settled there after retiring from his service to his house.. Lavellian Thieroux, I believe his name was. Well, they found him murdered in his home not long ago, looking like he was conducting some sort of summoning ritual. Then whatever foul monster slew him slaughtered the rest of the villagers and left the town in flame. If anyone survived, they've been too afraid to come forth.." - Ishgardian Knight.


◢ Player Character Rumors - Feel free to add rumors of your own!
"She plays the game well, and as innocent as she seems on the outside, there is a fair bit of darkness beneath the surface. I look forward to seeing if I might be able to coax it to the surface in the future." - Ta'kheo Nunh.

RELATIONS

Romantic Attraction Sexual Attraction Platonic Love Positive Negative Neutral / Acquaintance
J'suloh Tia ( / ) - Ally? Or an enemy?
Xheja cannot quite make up her mind about the Sunseeker. In the time they've known one another, she's found herself equally charmed by and terrified of him. Yet after finally coming into contact with the Collector and losing touch with her humanity, there is a part of her that is driven by both curiosity and morbid amusement, and perhaps even an odd sense of self-preservation, to seek him out and keep him close.
Ta'kheo Nunh ( ) - Charm with a splash of danger.
In the few encounters the two have had, Xheja finds herself to be quite entertained by the male Seeker. While his words themselves ooze with charm, something about his actions and his phrasing hints that there is something more to Kheo - something sharp, and something dangerous. Ever the curious one, Xheja is determined to find out exactly what kind of game the man is playing. Whatever game it is, she's certain that it's positively exhilarating.
The Collector ( ) - NPC / Voidsent.
The Collector is the alias of the formerly unknown entity which seemingly has a claim on Xheja's aether, though the Voidsent's true name and even its true form is unknown to her. All Xheja knows is that the creature has promised to release its hold on her in time, should she serve it loyally. As loathe as she was to be subservient to a Void creature, she agreed. Willingly serving the creature has made her stronger, but has progressively brought her less and less in touch with her sense of humanity and closer to the Void.
Unknown Mage ( ) - NPC / Unplayed.
This man was the one to make the deal with the Collector when Xheja was cut down on the fields of Carteneau, offering up her aether to the Voidsent in exchange for bringing her back from death. Now, the man's face and identity elude her, as he was one of the chosen few who were sent forward in time by Louisoix Leveilleur that day. Where once Xheja was quite intent on finding him, recent developments leave her rather apathetic and potentially even scornful of the man.
Emory Grey & Audrielle Rochefort ( ) - NPCs / Employees.
With Xheja growing less interested in manually directing Rajhera's Radiants, she has left these two largely in control of the business. Emory and a small handful of alchemists of his choosing now handle production and development of new products, while Audrielle oversees sales and marketing. Xheja sees little and less of them these days, usually stopping in only to supply them with funds or to collect profits.

Gallery

Footnotes

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