Difference between revisions of "Zoktai Kha"
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<div style="padding: 7px 4px;font-size:13px; color:#E02D06;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><center>'''Basic Statistics'''</center></div> | <div style="padding: 7px 4px;font-size:13px; color:#E02D06;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><center>'''Basic Statistics'''</center></div> | ||
<div align=justify><div style="padding:5px 15px;font-family:Georgia;"> | <div align=justify><div style="padding:5px 15px;font-family:Georgia;"> | ||
− | : <b>High:</b> Intelligence, | + | : <b>High:</b> Intelligence, MindD, Magic Defense |
− | : <b>Above Average:</b> | + | : <b>Above Average:</b> exterity,Spell Speed, Accuracy |
: <b>Average:</b> Strength,Piety, Determination | : <b>Average:</b> Strength,Piety, Determination | ||
: <b>Low:</b> Vitality,Parry, Ice Resistance | : <b>Low:</b> Vitality,Parry, Ice Resistance | ||
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<div style="padding: 7px 4px;font-size:13px; color:#E02D06;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><center>'''Aetheric Abilities'''</center></div> | <div style="padding: 7px 4px;font-size:13px; color:#E02D06;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><center>'''Aetheric Abilities'''</center></div> | ||
<div align=justify><div style="padding:5px 15px;font-family:Georgia;"> | <div align=justify><div style="padding:5px 15px;font-family:Georgia;"> | ||
− | : <b>Mastery:</b> Arcanistry, | + | : <b>Mastery:</b> Arcanistry, Aethertransformer |
− | : <b>Expert:</b> | + | : <b>Expert:</b> Summoning, Magitek |
− | : <b>Average:</b> | + | : <b>Average:</b> Scholar Arts |
− | : <b>Novice:</b> | + | : <b>Novice:</b> Astrologics |
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: <b>High:</b> Tactics,Maneuverability | : <b>High:</b> Tactics,Maneuverability | ||
− | : <b>Above Average:</b> Analysis | + | : <b>Above Average:</b> Analysis, Markesmenship |
− | : <b>Average:</b> | + | : <b>Average:</b> Adaptability |
: <b>Low:</b> Endurance, Pain Tolerance | : <b>Low:</b> Endurance, Pain Tolerance | ||
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<div align=justify><div style="padding: 7px 4px;font-size:13px; font-family:Georgia;"> | <div align=justify><div style="padding: 7px 4px;font-size:13px; font-family:Georgia;"> | ||
: ● '''Anatomy Studies:''' To better understand both wildlife and mortal races. He's done intensive studies into the anatomy of all known creatures in the realm. This lets him seek weak spots or know where to apply poison for disastrous effects to living creatures. This is also used in apply medicine or healing arts able to understand how to mend the body correctly. This does not apply to the undead, undocumented creatures. If It's new to him he'll have no idea where to target besides going for obvious points. | : ● '''Anatomy Studies:''' To better understand both wildlife and mortal races. He's done intensive studies into the anatomy of all known creatures in the realm. This lets him seek weak spots or know where to apply poison for disastrous effects to living creatures. This is also used in apply medicine or healing arts able to understand how to mend the body correctly. This does not apply to the undead, undocumented creatures. If It's new to him he'll have no idea where to target besides going for obvious points. | ||
− | : ● '''Aetheral Control:''' Tested time and time again his abilities in manipulating aether are powerful and well practiced. Able to control the amount inside of him. He disperses it well and has figured out a variety of uses for it in ways he sees fit. Casting spells however will come out with medicore results unless he has a grimoire at present allowing him to channel his spells properly. This is not without limits he cannot gather more of it where there is a lacking of Aether in the air. He can however drain it from another being to replenish his own supply with Life Drain. | + | : ● '''Aetheral Control:''' Tested time and time again his abilities in manipulating aether are powerful and well practiced. Able to control the amount inside of him. He disperses it well and has figured out a variety of uses for it in ways he sees fit. Casting spells however will come out with medicore results unless he has a grimoire/Aethertransformer at present allowing him to channel his spells properly. This is not without limits he cannot gather more of it where there is a lacking of Aether in the air. He can however drain it from another being to replenish his own supply with Life Drain. |
− | : ● '''Swimming:''' He's a decent swimmer having to learn to be allowed to work with the Knights of the Baracuda. | + | : ● '''Swimming:''' He's a decent swimmer having to learn to be allowed to work with the Knights of the Baracuda. He can crawl and can also backstroke. His diving time is 2 minute and 55 seconds. |
− | : ● '''War Tactics''' Strategy books galore taught him various combat scenario's and techniques both on land and sea. These give him an edge in thinking of maneuvers in plans when put into combat or even espionage situations. He's studied into the lore of the Scholar yet has not found a soulstone for himself. He is familiar with the healing arts however. | + | : ● '''War Tactics''' Strategy books galore taught him various combat scenario's and techniques both on land and sea. These give him an edge in thinking of maneuvers in plans when put into combat or even espionage situations. He's studied into the lore of the Scholar yet has not found a soulstone for himself. He is familiar with the healing arts however mending the body and protecting one before damage occurs through reinforced skin. |
− | : ● '''Medicine/Poision Specialist:''' Studies of alchemist formulas allows him to have a vast knowledge on most remedies and tonics. He can't cure everything but probably has a book on most well known diseases and can make a cure for anything listed. | + | : ● '''Medicine/Poision Specialist:''' Studies of alchemist formulas allows him to have a vast knowledge on most remedies and tonics. He can't cure everything but probably has a book on most well known diseases and can make a cure for anything listed. Also for the average cut or other wound he has many variations ot potions to help mend the wound. Along wiht basic first-aid training. |
: ● '''Poison Resistance''' Due to self-testing, trial and error, and a little genetics. He has a heavy poison tolerance for most common place poisons. For stronger dosages he still suffers effects yet weakens them considerably. | : ● '''Poison Resistance''' Due to self-testing, trial and error, and a little genetics. He has a heavy poison tolerance for most common place poisons. For stronger dosages he still suffers effects yet weakens them considerably. | ||
<!-- COMBAT ABILITIES --> | <!-- COMBAT ABILITIES --> | ||
<div style="padding: 7px 4px;font-size:13px; color:#E02D06;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''Combat Abilities'''</div> | <div style="padding: 7px 4px;font-size:13px; color:#E02D06;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''Combat Abilities'''</div> | ||
− | : ● '''Essence Weaponry:''' 6 Years in development after his experience at cartenaeu he needed a counter measure for close combat. By condensing the egi's aether into a new shape he can create a temporary Aetheral weapon. It last from 3-12 hits depending on the weapon and egi in question. The surroundings,amount of aether available, and his own condition effect how well he maintains it | + | : ● '''Essence Weaponry:''' 6 Years in development after his experience at cartenaeu he needed a counter measure for close combat. By condensing the egi's aether into a new shape he can create a temporary Aetheral weapon. It last from 3-12 hits depending on the weapon and egi in question. The surroundings,amount of aether available, and his own condition effect how well he maintains it. The Weapons Currently Include: Ifrit's Fist, Titan's Armor, Garuda's Grieves, Leviathan's Knives |
: ● '''Martial Arts:''' New to the martial world he only focuses on punching arts to use his Ifrit's fist to dart about and punch with fiery aether fist. This style focuses on dishing out blows while dodging incoming ones with weaving short hops thanks to foot work. A special move of his is the CrossXCounter in which he risk dodging at the last second to counter with a decisive blow. This has a high chance of failing causing him to take the full impact of the strike and is only used as a last resort. | : ● '''Martial Arts:''' New to the martial world he only focuses on punching arts to use his Ifrit's fist to dart about and punch with fiery aether fist. This style focuses on dishing out blows while dodging incoming ones with weaving short hops thanks to foot work. A special move of his is the CrossXCounter in which he risk dodging at the last second to counter with a decisive blow. This has a high chance of failing causing him to take the full impact of the strike and is only used as a last resort. | ||
: ● ''''Special' Ammunition:''' With his tinkering he has made a variety of specialized bullets, grenades, and other gadgets to assist them as he explores. Some examples are: Morbol Grenade, Hallucination Smoke Bomb, Ignition Bomb, Mire Bullets. | : ● ''''Special' Ammunition:''' With his tinkering he has made a variety of specialized bullets, grenades, and other gadgets to assist them as he explores. Some examples are: Morbol Grenade, Hallucination Smoke Bomb, Ignition Bomb, Mire Bullets. | ||
− | : ● '''Mathematical Enchantment:''' Using a theory of his own design in | + | : ● '''Mathematical Enchantment:''' Using a theory of his own design in geometric physics. His arcanistry is dastardly potent. If given time to form new calculations. He can even weave his poisons on top of others to boost his own spells rate of damage. Shorter calculations render his magic weaker but quicker to cast. |
− | : ● '''Astrological Healing:''' By using the stars guidance. He can manipulate the aether of someone to mend ones to a weak extent. His healing magics can't perform miracles but can heal someone who's injured with bruising ,cuts, and other simple wounds. | + | : ● '''Astrological Healing:''' By using the stars guidance. He can manipulate the aether of someone to mend ones to a weak extent. His healing magics can't perform miracles but can heal someone who's injured with bruising ,cuts, and other simple wounds. He has explored far enough to see the six gates of the stars for personal reflection as well as fury study into mathematics of constellation calculation for his personal use. |
: ● '''Fear Burst:''' When going against an opponent and his post traumatic stress is activated he gets a surge of Aether And Boost in his all his abilities. This is for an extremely short time (3 minutes Max) however as he soon gives way to fear and is reduced to a cowering from the source of said fear. | : ● '''Fear Burst:''' When going against an opponent and his post traumatic stress is activated he gets a surge of Aether And Boost in his all his abilities. This is for an extremely short time (3 minutes Max) however as he soon gives way to fear and is reduced to a cowering from the source of said fear. | ||
</div></div> | </div></div> |
Revision as of 23:57, 19 June 2016
_NOTOC__
Zoktai Kha
Merchant Of Aracna
Contents
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Zoktai Kha
[edit]
NPC
PC
Details
General Information Zoktai is a man in his early forties who now seeks to live life as he sees fit. He's one known to lean back and let others play heroes and villains. Only taking action in politics when he deems it necessary. He refuses to risk the life of himself or those close to him without good reason. He's a business manger running several business under his company. '8-bits of Gil' Expanding across Limsa Lominosa and Girdania. He has a few goals which motivate his experiments. Appearance
Zoktai activly keeps himself clean due to the chemicals he handles. The experiments he conducts and the meetings he must attend. Bathing at least twice a day if not more so. Even after exercise or other activities unless in bed he's one to take a bath after most activities. As for his attire he normally wears fashion close to a mix of Limsan and Doman wear fitting of a noble. The exception of this is his Magitek armor he only wears exploration or expecting to go into battle. He never goes without some form of carry pouch for gadgets he made need later. He also always wear some sort of prescribed glasses/goggles. Personality
Preferences
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Combat, Abilities & Weaponry
Non-Combat Abilities
Combat Abilities
OOC Note
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Business, Artistry & Tradeskills
Business
Tradeskills
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History . Disclaimer: .
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Relationship
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Rumors
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Gallery
Music
Artwork
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RP Info
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OOC Notes
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Credits Wiki Information
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