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		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=240424</id>
		<title>Itsu Neir</title>
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		<updated>2017-04-23T17:53:12Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = Idyllshire3-c.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. In Gridania (or anywhere in the Black Shroud, really), Itsu is known to be more sociable, as she is familiar with some of the locals. She is especially chatty with chocobokeep, whom she has known since her first steps into the city. In time-sensitive situations, Itsu is known for making clear that she is a Hearer. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Darjinian stubbornness runs strong in her blood. When fixated on a task or mission, Itsu is known to run off on her own, end goal in mind. Having grown up hunting with her family, Itsu will prioritize healing others with her should she not be fixated on protecting a single person. Issues regarding Darjin and the Black Shroud that seem dire will see Itsu separating from the group, and as a result may invoke the doubts and frustrations of her party. These issues may or may not be exaggerated by Itsu's worrisome nature, and so she will come to hasty decisions.&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
=== Speech  ===&lt;br /&gt;
:Itsu is bilingual, fluent in both Eorzean and Darjinian. Refer to [[Itsu Neir#Language|Language]] for info on Darjinian language.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Reading &amp;quot;The Wonderous Tales of Hildibrand Manderville&amp;quot;&lt;br /&gt;
::♥ Lone walks in the Black Shroud&lt;br /&gt;
::♥ Touring friends through ruined Darjin&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Lots of attention from groups&lt;br /&gt;
::♦ Disrespect for the dead&lt;br /&gt;
::♦ Anything or anyone that could even remotely injure Yumi&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Just outside Quarrymill&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Itsu will constantly nag Yumi to be careful, though often disregarded. Around others, Itsu and Yumi are not very affectionate, saved for private chamber. Though not always spoken, Itsu has noticed Yumi's tendencies and will act accordingly. The girl has dedicated her current healing career to keeping her wife alive.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had followed Xa'in of his own free will and assimilated into the Darjinian colony. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''[[Jikun Neir]]:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return. The girl sees Iris to be a vast source of knowledge, and is always fascinated with her thorough explanations.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, however following the events at the Invisible City, she has seen him in better light, namely because he helped keep Yumi safe. Though she dislikes his stubborn attitude, she trusts her baby chocobos around him under her supervision. She, as with all good friends, nags him to be careful. Itsu oversees Zinot raising his chocobo, Gris.&lt;br /&gt;
:'''Lyauna Jihn:''' The miqote from the other world. Itsu finds her interesting, especially since they share a common want to return home. She has a curiousity for the miqote's other world, and an even greater curiousity for her bottomless stomach.&lt;br /&gt;
: '''Mizu:''' The result of a human/succubus experiment, but lovable nonetheless. Itsu used to see her whenever her handlers gathered at the estate, and now sees her whenever walking around the Arche Koeln estate. She's impressed by her quick learning, especially at rolling croissant dough. Itsu had once attempted to heal a burn, however was unable to do so due to her unique vital structure.&lt;br /&gt;
&lt;br /&gt;
===Employers===&lt;br /&gt;
:'''Deleia:''' An honest, warm and loving chocobo nursery keep and grandmother. Descended from Sharlayan, she has taken up residence in her son's estate and apartment, both of which have been entrusted to her. She runs a chocobo nursery out of the estate, employing Itsu as her extra help. She loves to brag about her children. She currently has a student living with her named Alphrasis Wellamine.&lt;br /&gt;
:'''Alphrasis Wellamine:''' Often shortened to Alphra. She is the daughter to Sharlayan parents, however has left to study with Deleia, only to discover she has retired to run a nursery. She remains humble and is Deleia's caretaker, making market trips constantly. Itsu sees her as uptight, passionate about learning, and afraid of chocobos.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
: '''Kairi Kawanami:''' A mercenary briefly met.&lt;br /&gt;
: '''Arakawa Fushida:''' A man from the Far East. Curious about this foreign land, Itsu is fascinated with the motifs of his apparel.&lt;br /&gt;
: '''Yumiko Shimousu:''' An Au'ra conjurer. Itsu has entrusted the party to Yumiko for healing in her stead. Though uncharacteristic (especially since Yumi is left in someone else's care), the girl is aware that Yumiko is a member of Arche Koeln and has trained at the Conjurer's Guild in Gridania. Itsu is satisfied that the girl understands her duty as a healer of the Stillglade Fane, however wonders why she is so shy and sometimes frightful.&lt;br /&gt;
: '''Kazuya Ayogai:''' Another Paladin. Itsu knows very little of them, other than a past in which voidsent have killed his accomplices.&lt;br /&gt;
: '''Lizette Amitsu:''' A rather jumpy, frightful lalafell that even Itsu would classify as a klutz.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight It is possible for outsiders to assimilate into Darjinian colony: they are to reside with the colony for 5 years, and must be wed to a native. They accept that they would be slain upon trying to abandon the society.&lt;br /&gt;
&lt;br /&gt;
==== Language ====&lt;br /&gt;
:As a native, Itsu is bilingual, fluent in both Eorzean and Darjinian. The latter is [http://stefangagne.com/albhed.html Al Bhed], used in Final Fantasy X. As Darjin culture is based on artifacts from the outside world who have returned to the isolated village, it is assumed that Al Bhed (though it may not be named that) was learned through a collection of books brought back by a scholar from a distant land. It was adopted as the village's second language and is taught as a subject by Darjinian teachers. It is common for In'uljah exiles to communicate with each other in Darjinian when they are not near outsiders.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
:It is noted that Itsu, as well as her father, have killed those fleeing from Darjin in her younger years.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner. She is currently not permitted to return to Darjin as she has also mentioned the society to outsiders.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the undergarments of the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, however, I'm very open to weaning into heavier/combat RP. I'm also interested in joining campaigns or playing as an NPC. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=240423</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=240423"/>
		<updated>2017-04-23T17:52:51Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = Idyllshire3-c.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. In Gridania (or anywhere in the Black Shroud, really), Itsu is known to be more sociable, as she is familiar with some of the locals. She is especially chatty with chocobokeep, whom she has known since her first steps into the city. In time-sensitive situations, Itsu is known for making clear that she is a Hearer. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Darjinian stubbornness runs strong in her blood. When fixated on a task or mission, Itsu is known to run off on her own, end goal in mind. Having grown up hunting with her family, Itsu will prioritize healing others with her should she not be fixated on protecting a single person. Issues regarding Darjin and the Black Shroud that seem dire will see Itsu separating from the group, and as a result may invoke the doubts and frustrations of her party. These issues may or may not be exaggerated by Itsu's worrisome nature, and so she will come to hasty decisions.&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
=== Speech  ===&lt;br /&gt;
:Itsu is bilingual, fluent in both Eorzean and Darjinian. Refer to [[Itsu Neir#Language|Language]] for info on Darjinian language.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Reading &amp;quot;The Wonderous Tales of Hildibrand Manderville&amp;quot;&lt;br /&gt;
::♥ Lone walks in the Black Shroud&lt;br /&gt;
::♥ Touring friends through ruined Darjin&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Lots of attention from groups&lt;br /&gt;
::♦ Disrespect for the dead&lt;br /&gt;
::♦ Anything or anyone that could even remotely injure Yumi&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Just outside Quarrymill&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Itsu will constantly nag Yumi to be careful, though often disregarded. Around others, Itsu and Yumi are not very affectionate, saved for private chamber. Though not always spoken, Itsu has noticed Yumi's tendencies and will act accordingly. The girl has dedicated her current healing career to keeping her wife alive.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had followed Xa'in of his own free will and assimilated into the Darjinian colony. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''[[Jikun Neir]]:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return. The girl sees Iris to be a vast source of knowledge, and is always fascinated with her thorough explanations.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, however following the events at the Invisible City, she has seen him in better light, namely because he helped keep Yumi safe. Though she dislikes his stubborn attitude, she trusts her baby chocobos around him under her supervision. She, as with all good friends, nags him to be careful. Itsu oversees Zinot raising his chocobo, Gris.&lt;br /&gt;
:'''Lyauna Jihn:''' The miqote from the other world. Itsu finds her interesting, especially since they share a common want to return home. She has a curiousity for the miqote's other world, and an even greater curiousity for her bottomless stomach.&lt;br /&gt;
: '''Mizu:''' The result of a human/succubus experiment, but lovable nonetheless. Itsu used to see her whenever her handlers gathered at the estate, and now sees her whenever walking around the Arche Koeln estate. She's impressed by her quick learning, especially at rolling croissant dough. Itsu had once attempted to heal a burn, however was unable to do so due to her unique vital structure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Employers===&lt;br /&gt;
:'''Deleia:''' An honest, warm and loving chocobo nursery keep and grandmother. Descended from Sharlayan, she has taken up residence in her son's estate and apartment, both of which have been entrusted to her. She runs a chocobo nursery out of the estate, employing Itsu as her extra help. She loves to brag about her children. She currently has a student living with her named Alphrasis Wellamine.&lt;br /&gt;
:'''Alphrasis Wellamine:''' Often shortened to Alphra. She is the daughter to Sharlayan parents, however has left to study with Deleia, only to discover she has retired to run a nursery. She remains humble and is Deleia's caretaker, making market trips constantly. Itsu sees her as uptight, passionate about learning, and afraid of chocobos.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
: '''Kairi Kawanami:''' A mercenary briefly met.&lt;br /&gt;
: '''Arakawa Fushida:''' A man from the Far East. Curious about this foreign land, Itsu is fascinated with the motifs of his apparel.&lt;br /&gt;
: '''Yumiko Shimousu:''' An Au'ra conjurer. Itsu has entrusted the party to Yumiko for healing in her stead. Though uncharacteristic (especially since Yumi is left in someone else's care), the girl is aware that Yumiko is a member of Arche Koeln and has trained at the Conjurer's Guild in Gridania. Itsu is satisfied that the girl understands her duty as a healer of the Stillglade Fane, however wonders why she is so shy and sometimes frightful.&lt;br /&gt;
: '''Kazuya Ayogai:''' Another Paladin. Itsu knows very little of them, other than a past in which voidsent have killed his accomplices.&lt;br /&gt;
: '''Lizette Amitsu:''' A rather jumpy, frightful lalafell that even Itsu would classify as a klutz.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight It is possible for outsiders to assimilate into Darjinian colony: they are to reside with the colony for 5 years, and must be wed to a native. They accept that they would be slain upon trying to abandon the society.&lt;br /&gt;
&lt;br /&gt;
==== Language ====&lt;br /&gt;
:As a native, Itsu is bilingual, fluent in both Eorzean and Darjinian. The latter is [http://stefangagne.com/albhed.html Al Bhed], used in Final Fantasy X. As Darjin culture is based on artifacts from the outside world who have returned to the isolated village, it is assumed that Al Bhed (though it may not be named that) was learned through a collection of books brought back by a scholar from a distant land. It was adopted as the village's second language and is taught as a subject by Darjinian teachers. It is common for In'uljah exiles to communicate with each other in Darjinian when they are not near outsiders.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
:It is noted that Itsu, as well as her father, have killed those fleeing from Darjin in her younger years.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner. She is currently not permitted to return to Darjin as she has also mentioned the society to outsiders.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the undergarments of the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, however, I'm very open to weaning into heavier/combat RP. I'm also interested in joining campaigns or playing as an NPC. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Yumi_Hikaru&amp;diff=240422</id>
		<title>Yumi Hikaru</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Yumi_Hikaru&amp;diff=240422"/>
		<updated>2017-04-23T17:38:11Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = Placeholder_person.gif &amp;lt;!--Replace with your character's uploaded profile wiki image--&amp;gt;&lt;br /&gt;
|birthname = Yumi Hikaru&lt;br /&gt;
|pronounced = Yoo-mee Hee-kar-oo&lt;br /&gt;
|meaning = Last name means Light&lt;br /&gt;
|nicknames = Yu, Goodie-two-shoes&lt;br /&gt;
|age = 19 Years old&lt;br /&gt;
|nameday = 13th Sun of the 5th Umbral Moon&lt;br /&gt;
|birthplace = Unknown Location&lt;br /&gt;
|race = Miqo'te&lt;br /&gt;
|clan = Seeker of the Sun&lt;br /&gt;
|alignment = Lawful Good&lt;br /&gt;
|citizenship = Ul'dah&lt;br /&gt;
|guardian = Azeyma&lt;br /&gt;
|height = 4'11&amp;quot;&lt;br /&gt;
|weight = 115&lt;br /&gt;
|physique = Lean and defined&lt;br /&gt;
|hair = Long and black&lt;br /&gt;
|eyes = Emerald Green&lt;br /&gt;
|skin = Light with a slight yellow hue&lt;br /&gt;
|notablefeatures = Nothing&lt;br /&gt;
|typical garb = Adventuring armor&lt;br /&gt;
|occupation = Free Paladin&lt;br /&gt;
|combat = Tank&lt;br /&gt;
|noncombat = Leader of Arche Koeln&lt;br /&gt;
|skills = Nothing Notable&lt;br /&gt;
|weapon1 = Lancel's Sword&lt;br /&gt;
|weapon2 = Lancel's Shield&lt;br /&gt;
|armor = Purchased Adventurer Armor. It's blue with gold lining.&lt;br /&gt;
|transport = Chocobo named Bobby Corwen&lt;br /&gt;
|username = Yumi&lt;br /&gt;
|timezone = GMT -5 (Eastern US)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|freecompany = Arche Koeln&lt;br /&gt;
|linkshells = Tantalus Theater&lt;br /&gt;
|preferences = None specifically&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===First Impressions===&lt;br /&gt;
&lt;br /&gt;
The first thing you notice is the glint in her emerald eyes. The light smile on her lips. Her gently furled brow. She has the look of gentle determination in her eyes. She holds her shield steady and her sword behind her, ready to strike but only if it is necessary. The wind picks up her long hair as it flows behind her. Her short demeanor disguises her steadfast stance.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
She works hard to act as a beacon of light to those around her, trying to inspire courage in the hearts of her allies. The mistakes of the past haunt her, and drives her ambition alongside her deep desire for Justice and her lust for heroic deeds. She will do whatever it takes to do the right thing and doesn’t hesitate to put others before herself. Yumi almost always has a smile on her face. Only in times of personal turmoil will she expose that which haunts her. She does, however, commonly confide in those closest to her.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Kind-hearted people&lt;br /&gt;
::* Music of any kind&lt;br /&gt;
::* Swords and Armor&lt;br /&gt;
::* Stories of Heroism&lt;br /&gt;
::* Helping people&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Injustice&lt;br /&gt;
::* Poverty&lt;br /&gt;
::* The Garlean Empire&lt;br /&gt;
::* Bullying&lt;br /&gt;
::* Dishonesty&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Training&lt;br /&gt;
::* Studying Paladin Arts/Lore&lt;br /&gt;
::* Listening to Music&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Lover===&lt;br /&gt;
'''Itsu Neir:''' Her significant other. Though unsure why, Yumi feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
'''Lancel Stillguard:''' Deceased adoptive father&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Xai Hikaru:''' Adoptive Brother&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
They say her shield has the imprint of a certain Au Ra dented into it.&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
::* &amp;quot;She reflects sunlight with her eyes, you know. She looks at Voidsent and they immediately explode into ash and fire. That sound you hear when she draws her sword? Cries of poor Voidsent parents, knowing their children will be orphaned by her blade. I mean, but seriously! We don't call her the Void Slayer for nothing, even if she hasn't quite perfected her finishing moves...&amp;quot; ~ [[Taji Tribal]]&lt;br /&gt;
::* &amp;quot;I could go on about her integrity and ability to bash people and things with her shield until they see the error of their rueful ways, but freshest on my mind is the fact that she doodled an image of me beside my office at the Arche Koeln estate last night. It was actually a rather flattering likeness.&amp;quot; ~ [[Iris Blanchimont]]&lt;br /&gt;
::* &amp;quot;Who, Yumi? She is strong. She is... What you would call... What's the word? Leader-like?  However she turns into a child at the sight of croissants. And she is never careful!&amp;quot; ~ [[Itsu Neir]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
=== Early Years ===&lt;br /&gt;
Yumi is a victim to Garlean Imperialism. At the age of 4, she was orphaned and became a refugee. She was brought to a small orphanage near the boarders of Eorzea, where she was bullied for being one of the only non-Hyuran children there. She became close friends with the other outcast, a Lalafell named Xai. They became siblings to each other and both adopted the name Hikaru, after the light they sought in their time of darkness.&lt;br /&gt;
She remained there for 10 years until the Calamity, which destroyed the orphanage. The survivors fled to Ul’dah, hoping to take refuge behind its walls. Yumi and Xai managed to slip into the city and lived off of the streets as Beggars. Yumi tried to live an honest life and made gil off of odd jobs and hand-outs. Xai, on the other hand, was bitter at the world for his lot in life and occasionally stole from some of the city folk. One day, he tried to steal a coin purse off of an old man, but he was caught off guard by the old man’s quick reaction time and found himself at the wrong end of a sword. The old man was sympathetic towards the young Lalafell, and after hearing about his sister, decided to adopt both of them.&lt;br /&gt;
&lt;br /&gt;
===Days in Ul'Dah===&lt;br /&gt;
&lt;br /&gt;
The old man was a Highlander Hyur by the name of Lancel Stillguard. He was a retired Paladin with years of adventuring experience and a small fortune for which to live out the rest of his days. He happily shared his stories with the young refugees, who became engrossed in his tales of heroism. They both decided that they too would become adventurers, in honor of the man who gave them the light the sought. They trained under the Lancel for four years. They wouldn’t have the chance to finish their training, however. Lancel was murdered one night on his way home by a thief. He was unable to defend himself, as Yumi had borrowed his sword and shield for training. Stricken with grief and guilt, she locked herself in the house for months. Meanwhile, Xai tracked down Lancel’s killer and exacted vengeance on him, taking the murderer’s daggers as his own. He decided to become an assassin who would bring the light of Justice to those who hide in the dark.&lt;br /&gt;
&lt;br /&gt;
When Yumi was finally ready to face the truth, she left Lancel’s home with his sword and shield. She decided that she would become a Paladin, in order to follow in Lancel’s footsteps, and to make sure she has the power to protect the people she loves. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=240421</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=240421"/>
		<updated>2017-04-23T17:34:23Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = Idyllshire3-c.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. In Gridania (or anywhere in the Black Shroud, really), Itsu is known to be more sociable, as she is familiar with some of the locals. She is especially chatty with chocobokeep, whom she has known since her first steps into the city. In time-sensitive situations, Itsu is known for making clear that she is a Hearer. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Darjinian stubbornness runs strong in her blood. When fixated on a task or mission, Itsu is known to run off on her own, end goal in mind. Having grown up hunting with her family, Itsu will prioritize healing others with her should she not be fixated on protecting a single person. Issues regarding Darjin and the Black Shroud that seem dire will see Itsu separating from the group, and as a result may invoke the doubts and frustrations of her party. These issues may or may not be exaggerated by Itsu's worrisome nature, and so she will come to hasty decisions.&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
=== Speech  ===&lt;br /&gt;
:Itsu is bilingual, fluent in both Eorzean and Darjinian. Refer to [[Itsu Neir#Language|Language]] for info on Darjinian language.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Reading &amp;quot;The Wonderous Tales of Hildibrand Manderville&amp;quot;&lt;br /&gt;
::♥ Lone walks in the Black Shroud&lt;br /&gt;
::♥ Touring friends through ruined Darjin&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Lots of attention from groups&lt;br /&gt;
::♦ Disrespect for the dead&lt;br /&gt;
::♦ Anything or anyone that could even remotely injure Yumi&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Just outside Quarrymill&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Itsu will constantly nag Yumi to be careful, though often disregarded. Around others, Itsu and Yumi are not very affectionate, saved for private chamber. Though not always spoken, Itsu has noticed Yumi's tendencies and will act accordingly. The girl has dedicated her current healing career to keeping her wife alive.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had followed Xa'in of his own free will and assimilated into the Darjinian colony. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''[[Jikun Neir]]:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return. The girl sees Iris to be a vast source of knowledge, and is always fascinated with her thorough explanations.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, however following the events at the Invisible City, she has seen him in better light, namely because he helped keep Yumi safe. Though she dislikes his stubborn attitude, she trusts her baby chocobos around him under her supervision. She, as with all good friends, nags him to be careful. Itsu oversees Zinot raising his chocobo, Gris.&lt;br /&gt;
:'''Lyauna Jihn:''' The miqote from the other world. Itsu finds her interesting, especially since they share a common want to return home. She has a curiousity for the miqote's other world, and an even greater curiousity for her bottomless stomach.&lt;br /&gt;
: '''Mizu:''' The result of a human/succubus experiment, but lovable nonetheless. Itsu used to see her whenever her handlers gathered at the estate, and now sees her whenever walking around the Arche Koeln estate. She's impressed by her quick learning, especially at rolling croissant dough. Itsu had once attempted to heal a burn, however was unable to do so due to her unique vital structure.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
: '''Kairi Kawanami:''' A mercenary briefly met.&lt;br /&gt;
: '''Arakawa Fushida:''' A man from the Far East. Curious about this foreign land, Itsu is fascinated with the motifs of his apparel.&lt;br /&gt;
: '''Yumiko Shimousu:''' An Au'ra conjurer. Itsu has entrusted the party to Yumiko for healing in her stead. Though uncharacteristic (especially since Yumi is left in someone else's care), the girl is aware that Yumiko is a member of Arche Koeln and has trained at the Conjurer's Guild in Gridania. Itsu is satisfied that the girl understands her duty as a healer of the Stillglade Fane, however wonders why she is so shy and sometimes frightful.&lt;br /&gt;
: '''Kazuya Ayogai:''' Another Paladin. Itsu knows very little of them, other than a past in which voidsent have killed his accomplices.&lt;br /&gt;
: '''Lizette Amitsu:''' A rather jumpy, frightful lalafell that even Itsu would classify as a klutz.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight It is possible for outsiders to assimilate into Darjinian colony: they are to reside with the colony for 5 years, and must be wed to a native. They accept that they would be slain upon trying to abandon the society.&lt;br /&gt;
&lt;br /&gt;
==== Language ====&lt;br /&gt;
:As a native, Itsu is bilingual, fluent in both Eorzean and Darjinian. The latter is [http://stefangagne.com/albhed.html Al Bhed], used in Final Fantasy X. As Darjin culture is based on artifacts from the outside world who have returned to the isolated village, it is assumed that Al Bhed (though it may not be named that) was learned through a collection of books brought back by a scholar from a distant land. It was adopted as the village's second language and is taught as a subject by Darjinian teachers. It is common for In'uljah exiles to communicate with each other in Darjinian when they are not near outsiders.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
:It is noted that Itsu, as well as her father, have killed those fleeing from Darjin in her younger years.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner. She is currently not permitted to return to Darjin as she has also mentioned the society to outsiders.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the undergarments of the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, however, I'm very open to weaning into heavier/combat RP. I'm also interested in joining campaigns or playing as an NPC. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=240420</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=240420"/>
		<updated>2017-04-23T17:29:46Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = Idyllshire3-c.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. In Gridania (or anywhere in the Black Shroud, really), Itsu is known to be more sociable, as she is familiar with some of the locals. She is especially chatty with chocobokeep, whom she has known since her first steps into the city. In time-sensitive situations, Itsu is known for making clear that she is a Hearer. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Darjinian stubbornness runs strong in her blood. When fixated on a task or mission, Itsu is known to run off on her own, end goal in mind. Having grown up hunting with her family, Itsu will prioritize healing others with her should she not be fixated on protecting a single person. Issues regarding Darjin and the Black Shroud that seem dire will see Itsu separating from the group, and as a result may invoke the doubts and frustrations of her party. These issues may or may not be exaggerated by Itsu's worrisome nature, and so she will come to hasty decisions.&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
=== Speech  ===&lt;br /&gt;
:Itsu is bilingual, fluent in both Eorzean and Darjinian. Refer to [[Itsu Neir#Language|Language]] for info on Darjinian language.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Reading &amp;quot;The Wonderous Tales of Hildibrand Manderville&amp;quot;&lt;br /&gt;
::♥ Lone walks in the Black Shroud&lt;br /&gt;
::♥ Touring friends through ruined Darjin&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Lots of attention from groups&lt;br /&gt;
::♦ Disrespect for the dead&lt;br /&gt;
::♦ Anything or anyone that could even remotely injure Yumi&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Just outside Quarrymill&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Itsu will constantly nag Yumi to be careful, though often disregarded. Around others, Itsu and Yumi are not very affectionate, saved for private chamber. Though not always spoken, Itsu has noticed Yumi's tendencies and will act accordingly. The girl has dedicated her current healing career to keeping her wife alive.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had followed Xa'in of his own free will and assimilated into the Darjinian colony. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''[[Jikun Neir]]:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return. The girl sees Iris to be a vast source of knowledge, and is always fascinated with her thorough explanations.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, however following the events at the Invisible City, she has seen him in better light, namely because he helped keep Yumi safe. Though she dislikes his stubborn attitude, she trusts her baby chocobos around him under her supervision. She, as with all good friends, nags him to be careful. Itsu oversees Zinot raising his chocobo, Gris.&lt;br /&gt;
:'''Lyauna Jihn:''' The miqote from the other world. Itsu finds her interesting, especially since they share a common want to return home. She has a curiousity for the miqote's other world, and an even greater curiousity for her bottomless stomach.&lt;br /&gt;
: '''Mizu:''' The result of a human/succubus experiment, but lovable nonetheless. Itsu used to see her whenever her handlers gathered at the estate, and now sees her whenever walking around the Arche Koeln estate. She's impressed by her quick learning, especially at rolling croissant dough. Itsu had once attempted to heal a burn, however was unable to do so due to her unique vital structure.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
: '''Kairi Kawanami:''' A mercenary briefly met.&lt;br /&gt;
: '''Arakawa Fushida:''' A man from the Far East. Curious about this foreign land, Itsu is fascinated with the motifs of his apparel.&lt;br /&gt;
: '''Yumiko Shimousu:''' An Au'ra conjurer. Itsu has entrusted the party to Yumiko for healing in her stead. Though uncharacteristic (especially since Yumi is left in someone else's care), the girl is aware that Yumiko is a member of Arche Koeln and has trained at the Conjurer's Guild in Gridania. Itsu is satisfied that the girl understands her duty as a healer of the Stillglade Fane, however wonders why she is so shy and sometimes frightful.&lt;br /&gt;
: '''Kazuya Ayogai:''' Another Paladin. Itsu knows very little of them, other than a past in which voidsent have killed his accomplices.&lt;br /&gt;
: '''Lizette Amitsu:''' A rather jumpy, frightful lalafell that even Itsu would classify as a klutz.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight It is possible for outsiders to assimilate into Darjinian colony: they are to reside with the colony for 5 years, and must be wed to a native. They accept that they would be slain upon trying to abandon the society.&lt;br /&gt;
&lt;br /&gt;
==== Language ====&lt;br /&gt;
:As a native, Itsu is bilingual, fluent in both Eorzean and Darjinian. The latter is [http://stefangagne.com/albhed.html Al Bhed], used in Final Fantasy X. As Darjin culture is based on artifacts from the outside world who have returned to the isolated village, it is assumed that Al Bhed (though it may not be named that) was learned through a collection of books brought back by a scholar from a distant land. It was adopted as the village's second language and is taught as a subject by Darjinian teachers. It is common for In'uljah exiles to communicate with each other in Darjinian when they are not near outsiders.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
:It is noted that Itsu, as well as her father, have killed those fleeing from Darjin in her younger years.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner. She is currently not permitted to return to Darjin as she has also mentioned the society to outsiders.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, however, I'm very open to weaning into heavier/combat RP. I'm also interested in joining campaigns or playing as an NPC. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=240419</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=240419"/>
		<updated>2017-04-23T17:02:33Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = Idyllshire3-c.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. In Gridania (or anywhere in the Black Shroud, really), Itsu is known to be more sociable, as she is familiar with some of the locals. She is especially chatty with chocobokeep, whom she has known since her first steps into the city. In time-sensitive situations, Itsu is known for making clear that she is a Hearer. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Darjinian stubbornness runs strong in her blood. When fixated on a task or mission, Itsu is known to run off on her own, end goal in mind. Having grown up hunting with her family, Itsu will prioritize healing others with her should she not be fixated on protecting a single person. Issues regarding Darjin and the Black Shroud that seem dire will see Itsu separating from the group, and as a result may invoke the doubts and frustrations of her party. These issues may or may not be exaggerated by Itsu's worrisome nature, and so she will come to hasty decisions.&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
=== Speech  ===&lt;br /&gt;
:Itsu is bilingual, fluent in both Eorzean and Darjinian. Refer to [[Itsu Neir#Language|Language]] for info on Darjinian language.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Reading &amp;quot;The Wonderous Tales of Hildibrand Manderville&amp;quot;&lt;br /&gt;
::♥ Lone walks in the Black Shroud&lt;br /&gt;
::♥ Touring friends through ruined Darjin&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Lots of attention from groups&lt;br /&gt;
::♦ Disrespect for the dead&lt;br /&gt;
::♦ Anything or anyone that could even remotely injure Yumi&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Just outside Quarrymill&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Itsu will constantly nag Yumi to be careful, though often disregarded. Around others, Itsu and Yumi are not very affectionate, saved for private chamber. Though not always spoken, Itsu has noticed Yumi's tendencies and will act accordingly. The girl has dedicated her current healing career to keeping her wife alive.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had followed Xa'in of his own free will and assimilated into the Darjinian colony. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return. The girl sees Iris to be a vast source of knowledge, and is always fascinated with her thorough explanations.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, however following the events at the Invisible City, she has seen him in better light, namely because he helped keep Yumi safe. Though she dislikes his stubborn attitude, she trusts her baby chocobos around him under her supervision. She, as with all good friends, nags him to be careful. Itsu oversees Zinot raising his chocobo, Gris.&lt;br /&gt;
:'''Lyauna Jihn:''' The miqote from the other world. Itsu finds her interesting, especially since they share a common want to return home. She has a curiousity for the miqote's other world, and an even greater curiousity for her bottomless stomach.&lt;br /&gt;
: '''Mizu:''' The result of a human/succubus experiment, but lovable nonetheless. Itsu used to see her whenever her handlers gathered at the estate, and now sees her whenever walking around the Arche Koeln estate. She's impressed by her quick learning, especially at rolling croissant dough. Itsu had once attempted to heal a burn, however was unable to do so due to her unique vital structure.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
: '''Kairi Kawanami:''' A mercenary briefly met.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight It is possible for outsiders to assimilate into Darjinian colony: they are to reside with the colony for 5 years, and must be wed to a native. They accept that they would be slain upon trying to abandon the society.&lt;br /&gt;
&lt;br /&gt;
==== Language ====&lt;br /&gt;
:As a native, Itsu is bilingual, fluent in both Eorzean and Darjinian. The latter is [http://stefangagne.com/albhed.html Al Bhed], used in Final Fantasy X. As Darjin culture is based on artifacts from the outside world who have returned to the isolated village, it is assumed that Al Bhed (though it may not be named that) was learned through a collection of books brought back by a scholar from a distant land. It was adopted as the village's second language and is taught as a subject by Darjinian teachers. It is common for In'uljah exiles to communicate with each other in Darjinian when they are not near outsiders.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
:It is noted that Itsu, as well as her father, have killed those fleeing from Darjin in her younger years.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner. She is currently not permitted to return to Darjin as she has also mentioned the society to outsiders.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, however, I'm very open to weaning into heavier/combat RP. I'm also interested in joining campaigns or playing as an NPC. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=240416</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=240416"/>
		<updated>2017-04-23T16:47:10Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = Idyllshire3-c.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. In Gridania (or anywhere in the Black Shroud, really), Itsu is known to be more sociable, as she is familiar with some of the locals. She is especially chatty with chocobokeep, whom she has known since her first steps into the city. In time-sensitive situations, Itsu is known for making clear that she is a Hearer. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Darjinian stubbornness runs strong in her blood. When fixated on a task or mission, Itsu is known to run off on her own, end goal in mind. Having grown up hunting with her family, Itsu will prioritize healing others with her should she not be fixated on protecting a single person. Issues regarding Darjin and the Black Shroud that seem dire will see Itsu separating from the group, and as a result may invoke the doubts and frustrations of her party. These issues may or may not be exaggerated by Itsu's worrisome nature, and so she will come to hasty decisions.&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
=== Speech  ===&lt;br /&gt;
:Itsu is bilingual, fluent in both Eorzean and Darjinian. Refer to [[Itsu Neir#Language|Language]] for info on Darjinian language.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Reading &amp;quot;The Wonderous Tales of Hildibrand Manderville&amp;quot;&lt;br /&gt;
::♥ Lone walks in the Black Shroud&lt;br /&gt;
::♥ Touring friends through ruined Darjin&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Lots of attention from groups&lt;br /&gt;
::♦ Disrespect for the dead&lt;br /&gt;
::♦ Anything or anyone that could even remotely injure Yumi&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Just outside Quarrymill&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had followed Xa'in of his own free will and assimilated into the Darjinian colony. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, however following the events at the Invisible City, she has seen him in better light, namely because he helped keep Yumi safe. Though she dislikes his stubborn attitude, she trusts her baby chocobos around him under her supervision. She, as with all good friends, nags him to be careful.&lt;br /&gt;
:'''Lyauna Jihn:''' The miqote from the other world. Itsu finds her interesting, especially since they share a common want to return home. Curious, as she seems to have a bottomless stomach.&lt;br /&gt;
: '''Mizu:''' A little voidsent succubus, seen at various gatherings. Itsu has interacted with them a couple times with a motherly approach, and has even tried to heal an old burn. The two only recently.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
: '''Kairi Kawanami:''' A mercenary briefly met.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight It is possible for outsiders to assimilate into Darjinian colony: they are to reside with the colony for 5 years, and must be wed to a native. They accept that they would be slain upon trying to abandon the society.&lt;br /&gt;
&lt;br /&gt;
==== Language ====&lt;br /&gt;
:As a native, Itsu is bilingual, fluent in both Eorzean and Darjinian. The latter is [http://stefangagne.com/albhed.html Al Bhed], used in Final Fantasy X. As Darjin culture is based on artifacts from the outside world who have returned to the isolated village, it is assumed that Al Bhed (though it may not be named that) was learned through a collection of books brought back by a scholar from a distant land. It was adopted as the village's second language and is taught as a subject by Darjinian teachers. It is common for In'uljah exiles to communicate with each other in Darjinian when they are not near outsiders.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
:It is noted that Itsu, as well as her father, have killed those fleeing from Darjin in her younger years.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner. She is currently not permitted to return to Darjin as she has also mentioned the society to outsiders.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, however, I'm very open to weaning into heavier/combat RP. I'm also interested in joining campaigns or playing as an NPC. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=238992</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=238992"/>
		<updated>2017-04-14T21:34:57Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = Idyllshire3-c.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. In Gridania (or anywhere in the Black Shroud, really), Itsu is known to be more sociable, as she is familiar with some of the locals. She is especially chatty with chocobokeep, whom she has known since her first steps into the city. In time-sensitive situations, Itsu is known for making clear that she is a Hearer. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Darjinian stubbornness runs strong in her blood. When fixated on a task or mission, Itsu is known to run off on her own, end goal in mind. Having grown up hunting with her family, Itsu will prioritize healing others with her should she not be fixated on protecting a single person. Issues regarding Darjin and the Black Shroud that seem dire will see Itsu separating from the group, and as a result may invoke the doubts and frustrations of her party. These issues may or may not be exaggerated by Itsu's worrisome nature, and so she will come to hasty decisions.&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
=== Speech  ===&lt;br /&gt;
:Itsu is bilingual, fluent in both Eorzean and Darjinian. Refer to [[Itsu Neir#Language|Language]] for info on Darjinian language.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Reading &amp;quot;The Wonderous Tales of Hildibrand Manderville&amp;quot;&lt;br /&gt;
::♥ Lone walks in the Black Shroud&lt;br /&gt;
::♥ Touring friends through ruined Darjin&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Lots of attention from groups&lt;br /&gt;
::♦ Anyone else touching her staff&lt;br /&gt;
::♦ Disrespect for the dead&lt;br /&gt;
::♦ Anything or anyone that could even remotely injure Yumi&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Just outside Quarrymill&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had followed Xa'in of his own free will and assimilated into the Darjinian colony. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, however following the events at the Invisible City, she has seen him in better light, namely because he helped keep Yumi safe. Though she dislikes his stubborn attitude, she trusts her baby chocobos around him under her supervision. She, as with all good friends, nags him to be careful.&lt;br /&gt;
:'''Lyauna Jihn:''' The miqote from the other world. Itsu finds her interesting, especially since they share a common want to return home. Curious, as she seems to have a bottomless stomach.&lt;br /&gt;
: '''Mizu:''' A little voidsent succubus, seen at various gatherings. Itsu has interacted with them a couple times with a motherly approach, and has even tried to heal an old burn. The two only recently.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
: '''Kairi Kawanami:''' A mercenary briefly met.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight It is possible for outsiders to assimilate into Darjinian colony: they are to reside with the colony for 5 years, and must be wed to a native. They accept that they would be slain upon trying to abandon the society.&lt;br /&gt;
&lt;br /&gt;
==== Language ====&lt;br /&gt;
:As a native, Itsu is bilingual, fluent in both Eorzean and Darjinian. The latter is [http://stefangagne.com/albhed.html Al Bhed], used in Final Fantasy X. As Darjin culture is based on artifacts from the outside world who have returned to the isolated village, it is assumed that Al Bhed (though it may not be named that) was learned through a collection of books brought back by a scholar from a distant land. It was adopted as the village's second language and is taught as a subject by Darjinian teachers. It is common for In'uljah exiles to communicate with each other in Darjinian when they are not near outsiders.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
:It is noted that Itsu, as well as her father, have killed those fleeing from Darjin in her younger years.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner. She is currently not permitted to return to Darjin as she has also mentioned the society to outsiders.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, however, I'm very open to weaning into heavier/combat RP. I'm also interested in joining campaigns or playing as an NPC. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=238990</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=238990"/>
		<updated>2017-04-14T21:29:36Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = Idyllshire3-c.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. In Gridania (or anywhere in the Black Shroud, really), Itsu is known to be more sociable, as she is familiar with some of the locals. She is especially chatty with chocobokeep, whom she has known since her first steps into the city. In time-sensitive situations, Itsu is known for making clear that she is a Hearer. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
=== Speech  ===&lt;br /&gt;
:Itsu is bilingual, fluent in both Eorzean and Darjinian. Refer to [[Itsu Neir#Language|Language]] for info on Darjinian language.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Reading &amp;quot;The Wonderous Tales of Hildibrand Manderville&amp;quot;&lt;br /&gt;
::♥ Lone walks in the Black Shroud&lt;br /&gt;
::♥ Touring friends through ruined Darjin&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Lots of attention from groups&lt;br /&gt;
::♦ Anyone else touching her staff&lt;br /&gt;
::♦ Disrespect for the dead&lt;br /&gt;
::♦ Anything or anyone that could even remotely injure Yumi&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Just outside Quarrymill&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had followed Xa'in of his own free will and assimilated into the Darjinian colony. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, however following the events at the Invisible City, she has seen him in better light, namely because he helped keep Yumi safe. Though she dislikes his stubborn attitude, she trusts her baby chocobos around him under her supervision. She, as with all good friends, nags him to be careful.&lt;br /&gt;
:'''Lyauna Jihn:''' The miqote from the other world. Itsu finds her interesting, especially since they share a common want to return home. Curious, as she seems to have a bottomless stomach.&lt;br /&gt;
: '''Mizu:''' A little voidsent succubus, seen at various gatherings. Itsu has interacted with them a couple times with a motherly approach, and has even tried to heal an old burn. The two only recently.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
: '''Kairi Kawanami:''' A mercenary briefly met.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight It is possible for outsiders to assimilate into Darjinian colony: they are to reside with the colony for 5 years, and must be wed to a native. They accept that they would be slain upon trying to abandon the society.&lt;br /&gt;
&lt;br /&gt;
==== Language ====&lt;br /&gt;
:As a native, Itsu is bilingual, fluent in both Eorzean and Darjinian. The latter is [http://stefangagne.com/albhed.html Al Bhed], used in Final Fantasy X. As Darjin culture is based on artifacts from the outside world who have returned to the isolated village, it is assumed that Al Bhed (though it may not be named that) was learned through a collection of books brought back by a scholar from a distant land. It was adopted as the village's second language and is taught as a subject by Darjinian teachers. It is common for In'uljah exiles to communicate with each other in Darjinian when they are not near outsiders.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
:It is noted that Itsu, as well as her father, have killed those fleeing from Darjin in her younger years.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner. She is currently not permitted to return to Darjin as she has also mentioned the society to outsiders.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, however, I'm very open to weaning into heavier/combat RP. I'm also interested in joining campaigns or playing as an NPC. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=238988</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=238988"/>
		<updated>2017-04-14T21:28:05Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = Idyllshire3-c.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. In Gridania (or anywhere in the Black Shroud, really), Itsu is known to be more sociable, as she is familiar with some of the locals. She is especially chatty with chocobokeep, whom she has known since her first steps into the city. In time-sensitive situations, Itsu is known for making clear that she is a Hearer. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
=== Speech  ===&lt;br /&gt;
:Itsu is bilingual, fluent in both Eorzean and Darjinian. Refer to [[Itsu Neir#Language|Language]] for info on Darjinian language.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Reading &amp;quot;The Wonderous Tales of Hildibrand Manderville&amp;quot;&lt;br /&gt;
::♥ Lone walks in the Black Shroud&lt;br /&gt;
::♥ Touring friends through ruined Darjin&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Lots of attention from groups&lt;br /&gt;
::♦ Anyone else touching her staff&lt;br /&gt;
::♦ Disrespect for the dead&lt;br /&gt;
::♦ Anything or anyone that could even remotely injure Yumi&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Just outside Quarrymill&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had followed Xa'in of his own free will and assimilated into the Darjinian colony. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, however following the events at the Invisible City, she has seen him in better light, namely because he helped keep Yumi safe. Though she dislikes his stubborn attitude, she trusts her baby chocobos around him under her supervision. She, as with all good friends, nags him to be careful.&lt;br /&gt;
:'''Lyauna Jihn:''' The miqote from the other world. Itsu finds her interesting, especially since they share a common want to return home. Curious, as she seems to have a bottomless stomach.&lt;br /&gt;
: '''Mizu:''' A little voidsent succubus, seen at various gatherings. Itsu has interacted with them a couple times with a motherly approach, and has even tried to heal an old burn. The two only recently.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight It is possible for outsiders to assimilate into Darjinian colony: they are to reside with the colony for 5 years, and must be wed to a native. They accept that they would be slain upon trying to abandon the society.&lt;br /&gt;
&lt;br /&gt;
==== Language ====&lt;br /&gt;
:As a native, Itsu is bilingual, fluent in both Eorzean and Darjinian. The latter is [http://stefangagne.com/albhed.html Al Bhed], used in Final Fantasy X. As Darjin culture is based on artifacts from the outside world who have returned to the isolated village, it is assumed that Al Bhed (though it may not be named that) was learned through a collection of books brought back by a scholar from a distant land. It was adopted as the village's second language and is taught as a subject by Darjinian teachers. It is common for In'uljah exiles to communicate with each other in Darjinian when they are not near outsiders.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
:It is noted that Itsu, as well as her father, have killed those fleeing from Darjin in her younger years.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner. She is currently not permitted to return to Darjin as she has also mentioned the society to outsiders.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, however, I'm very open to weaning into heavier/combat RP. I'm also interested in joining campaigns or playing as an NPC. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=238984</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=238984"/>
		<updated>2017-04-14T21:24:22Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = Idyllshire3-c.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. In Gridania (or anywhere in the Black Shroud, really), Itsu is known to be more sociable, as she is familiar with some of the locals. She is especially chatty with chocobokeep, whom she has known since her first steps into the city. In time-sensitive situations, Itsu is known for making clear that she is a Hearer. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
=== Speech  ===&lt;br /&gt;
:Itsu is bilingual, fluent in both Eorzean and Darjinian. Refer to [[Itsu Neir#Language|Language]] for info on Darjinian language.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Reading &amp;quot;The Wonderous Tales of Hildibrand Manderville&amp;quot;&lt;br /&gt;
::♥ Lone walks in the Black Shroud&lt;br /&gt;
::♥ Touring friends through ruined Darjin&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Lots of attention from groups&lt;br /&gt;
::♦ Anyone else touching her staff&lt;br /&gt;
::♦ Disrespect for the dead&lt;br /&gt;
::♦ Anything or anyone that could even remotely injure Yumi&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Just outside Quarrymill&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had followed Xa'in of his own free will and assimilated into the Darjinian colony. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, however following the events at the Invisible City, she has seen him in better light, namely because he helped keep Yumi safe. Though she dislikes his stubborn attitude, she trusts her baby chocobos around him under her supervision. She, as with all good friends, nags him to be careful.&lt;br /&gt;
:'''Lyauna Jihn:''' The miqote from the other world. Itsu finds her interesting, especially since they share a common want to return home. Curious, as she seems to have a bottomless stomach.&lt;br /&gt;
: '''Mizu:''' A little voidsent succubus, seen at various gatherings. Itsu has interacted with them a couple times with a motherly approach, and has even tried to heal an old burn. The two only recently.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight.&lt;br /&gt;
&lt;br /&gt;
==== Language ====&lt;br /&gt;
:As a native, Itsu is bilingual, fluent in both Eorzean and Darjinian. The latter is [http://stefangagne.com/albhed.html Al Bhed], used in Final Fantasy X. As Darjin culture is based on artifacts from the outside world who have returned to the isolated village, it is assumed that Al Bhed (though it may not be named that) was learned through a collection of books brought back by a scholar from a distant land. It was adopted as the village's second language and is taught as a subject by Darjinian teachers. It is common for In'uljah exiles to communicate with each other in Darjinian when they are not near outsiders.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
:It is noted that Itsu, as well as her father, have killed those fleeing from Darjin in her younger years.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner. She is currently not permitted to return to Darjin as she has also mentioned the society to outsiders.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, however, I'm very open to weaning into heavier/combat RP. I'm also interested in joining campaigns or playing as an NPC. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=238978</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=238978"/>
		<updated>2017-04-14T19:41:55Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = Idyllshire3-c.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. In Gridania (or anywhere in the Black Shroud, really), Itsu is known to be more sociable, as she is familiar with some of the locals. She is especially chatty with chocobokeep, whom she has known since her first steps into the city. In time-sensitive situations, Itsu is known for making clear that she is a Hearer. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
=== Speech  ===&lt;br /&gt;
:Itsu is bilingual, fluent in both Eorzean and Darjinian. Refer to [[Itsu Neir#Language|Language]] for info on Darjinian language.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Reading &amp;quot;The Wonderous Tales of Hildibrand Manderville&amp;quot;&lt;br /&gt;
::♥ Lone walks in the Black Shroud&lt;br /&gt;
::♥ Touring friends through ruined Darjin&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Lots of attention from groups&lt;br /&gt;
::♦ Anyone else touching her staff&lt;br /&gt;
::♦ Disrespect for the dead&lt;br /&gt;
::♦ Anything or anyone that could even remotely injure Yumi&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Just outside Quarrymill&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had been severely injured and passed out. Xa'in had brought him back to Darjin to tend to his wounds. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, however following the events at the Invisible City, she has seen him in better light, namely because he helped keep Yumi safe. Though she dislikes his stubborn attitude, she trusts her baby chocobos around him under her supervision. She, as with all good friends, nags him to be careful.&lt;br /&gt;
:'''Lyauna Jihn:''' The miqote from the other world. Itsu finds her interesting, especially since they share a common want to return home. Curious, as she seems to have a bottomless stomach.&lt;br /&gt;
: '''Mizu:''' A little voidsent succubus, seen at various gatherings. Itsu has interacted with them a couple times with a motherly approach, and has even tried to heal an old burn. The two only recently.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight.&lt;br /&gt;
&lt;br /&gt;
==== Language ====&lt;br /&gt;
:As a native, Itsu is bilingual, fluent in both Eorzean and Darjinian. The latter is [http://stefangagne.com/albhed.html Al Bhed], used in Final Fantasy X. As Darjin culture is based on artifacts from the outside world who have returned to the isolated village, it is assumed that Al Bhed (though it may not be named that) was learned through a collection of books brought back by a scholar from a distant land. It was adopted as the village's second language and is taught as a subject by Darjinian teachers. It is common for In'uljah exiles to communicate with each other in Darjinian when they are not near outsiders.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
:It is noted that Itsu, as well as her father, have killed those fleeing from Darjin in her younger years.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner. She is currently not permitted to return to Darjin as she has also mentioned the society to outsiders.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, however, I'm very open to weaning into heavier/combat RP. I'm also interested in joining campaigns or playing as an NPC. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=238977</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=238977"/>
		<updated>2017-04-14T19:40:20Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = Idyllshire3-c.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. In Gridania (or anywhere in the Black Shroud, really), Itsu is known to be more sociable, as she is familiar with some of the locals. She is especially chatty with chocobokeep, whom she has known since her first steps into the city. In time-sensitive situations, Itsu is known for making clear that she is a Hearer. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
=== Speech  ===&lt;br /&gt;
:Itsu is bilingual, fluent in both Eorzean and Darjinian. Refer to [[Itsu Neir#Language|Language]] for info on Darjinian language.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Reading &amp;quot;The Wonderous Tales of Hildibrand Manderville&amp;quot;&lt;br /&gt;
::♥ Lone walks in the Black Shroud&lt;br /&gt;
::♥ Touring friends through ruined Darjin&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Lots of attention from groups&lt;br /&gt;
::♦ Anyone else touching her staff&lt;br /&gt;
::♦ Disrespect for the dead&lt;br /&gt;
::♦ Anything or anyone that could even remotely injure Yumi&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Just outside Quarrymill&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had been severely injured and passed out. Xa'in had brought him back to Darjin to tend to his wounds. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, however following the events at the Invisible City, she has seen him in better light, namely because he helped keep Yumi safe. Though she dislikes his stubborn attitude, she trusts her baby chocobos around him under her supervision. She, as with all good friends, nags him to be careful.&lt;br /&gt;
:'''Lyauna Jihn:''' The miqote from the other world. Itsu finds her interesting, especially since they share a common want to return home. Curious, as she seems to have a bottomless stomach.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
: '''Mizu:''' A little voidsent succubus, seen at various gatherings. Itsu has interacted with them a couple times with a motherly approach, and has even tried to heal an old burn. Mizu has not been seen since she set fire to the Arche Koeln basement.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight.&lt;br /&gt;
&lt;br /&gt;
==== Language ====&lt;br /&gt;
:As a native, Itsu is bilingual, fluent in both Eorzean and Darjinian. The latter is [http://stefangagne.com/albhed.html Al Bhed], used in Final Fantasy X. As Darjin culture is based on artifacts from the outside world who have returned to the isolated village, it is assumed that Al Bhed (though it may not be named that) was learned through a collection of books brought back by a scholar from a distant land. It was adopted as the village's second language and is taught as a subject by Darjinian teachers. It is common for In'uljah exiles to communicate with each other in Darjinian when they are not near outsiders.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
:It is noted that Itsu, as well as her father, have killed those fleeing from Darjin in her younger years.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner. She is currently not permitted to return to Darjin as she has also mentioned the society to outsiders.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, however, I'm very open to weaning into heavier/combat RP. I'm also interested in joining campaigns or playing as an NPC. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=234877</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=234877"/>
		<updated>2017-03-22T05:21:00Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = Idyllshire3-c.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
=== Speech  ===&lt;br /&gt;
:Itsu is bilingual, fluent in both Eorzean and Darjinian. Refer to [[Itsu Neir#Language|Language]] for info on Darjinian language.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Reading &amp;quot;The Wonderous Tales of Hildibrand Manderville&amp;quot;&lt;br /&gt;
::♥ Lone walks in the Black Shroud&lt;br /&gt;
::♥ Touring friends through ruined Darjin&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Lots of attention from groups&lt;br /&gt;
::♦ Anyone else touching her staff&lt;br /&gt;
::♦ Disrespect for the dead&lt;br /&gt;
::♦ Anything or anyone that could even remotely injure Yumi&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Just outside Quarrymill&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had been severely injured and passed out. Xa'in had brought him back to Darjin to tend to his wounds. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, however following the events at the Invisible City, she has seen him in better light, namely because he helped keep Yumi safe. Though she dislikes his stubborn attitude, she trusts her baby chocobos around him under her supervision. She, as with all good friends, nags him to be careful.&lt;br /&gt;
:'''Lyauna Jihn:''' The miqote from the other world. Itsu finds her interesting, especially since they share a common want to return home. Curious, as she seems to have a bottomless stomach.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
: '''Mizu:''' A little voidsent succubus, seen at various gatherings. Itsu has interacted with them a couple times with a motherly approach, and has even tried to heal an old burn. Mizu has not been seen since she set fire to the Arche Koeln basement.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight.&lt;br /&gt;
&lt;br /&gt;
==== Language ====&lt;br /&gt;
:As a native, Itsu is bilingual, fluent in both Eorzean and Darjinian. The latter is [http://stefangagne.com/albhed.html Al Bhed], used in Final Fantasy X. As Darjin culture is based on artifacts from the outside world who have returned to the isolated village, it is assumed that Al Bhed (though it may not be named that) was learned through a collection of books brought back by a scholar from a distant land. It was adopted as the village's second language and is taught as a subject by Darjinian teachers. It is common for In'uljah exiles to communicate with each other in Darjinian when they are not near outsiders.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
:It is noted that Itsu, as well as her father, have killed those fleeing from Darjin in her younger years.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner. She is currently not permitted to return to Darjin as she has also mentioned the society to outsiders.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, however, I'm very open to weaning into heavier/combat RP. I'm also interested in joining campaigns or playing as an NPC. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=209067</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=209067"/>
		<updated>2016-11-24T06:45:54Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: /* OOC Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = Idyllshire3-c.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
=== Speech  ===&lt;br /&gt;
:Itsu is bilingual, fluent in both Eorzean and Darjinian. Refer to [[Itsu Neir#Language|Language]] for info on Darjinian language.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Reading &amp;quot;The Wonderous Tales of Hildibrand Manderville&amp;quot;&lt;br /&gt;
::♥ Lone walks in the Black Shroud&lt;br /&gt;
::♥ Touring friends through ruined Darjin&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Lots of attention from groups&lt;br /&gt;
::♦ Zinot's stubborn attitude&lt;br /&gt;
::♦ Anyone else touching her staff&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Just outside Quarrymill&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had been severely injured and passed out. Xa'in had brought him back to Darjin to tend to his wounds. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, however following the events at the Invisible City, she has seen him in better light, namely because he helped keep Yumi safe. Though she dislikes his stubborn attitude, she trusts her baby chocobos around him under her supervision. She, as with all good friends, nags him to be careful.&lt;br /&gt;
:'''Lyauna Jihn:''' The miqote from the other world. Itsu finds her interesting, especially since they share a common want to return home. Curious, as she seems to have a bottomless stomach.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
: '''Mizu:''' A little voidsent succubus, seen at various gatherings. Itsu has interacted with them a couple times with a motherly approach, and has even tried to heal an old burn. Mizu has not been seen since she set fire to the Arche Koeln basement.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight.&lt;br /&gt;
&lt;br /&gt;
==== Language ====&lt;br /&gt;
:As a native, Itsu is bilingual, fluent in both Eorzean and Darjinian. The latter is [http://stefangagne.com/albhed.html Al Bhed], used in Final Fantasy X. As Darjin culture is based on artifacts from the outside world who have returned to the isolated village, it is assumed that Al Bhed (though it may not be named that) was learned through a collection of books brought back by a scholar from a distant land. It was adopted as the village's second language and is taught as a subject by Darjinian teachers. It is common for In'uljah exiles to communicate with each other in Darjinian when they are not near outsiders.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
:It is noted that Itsu, as well as her father, have killed those fleeing from Darjin in her younger years.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner. She is currently not permitted to return to Darjin as she has also mentioned the society to outsiders.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, however, I'm very open to weaning into heavier/combat RP. I'm also interested in joining campaigns or playing as an NPC. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=209066</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=209066"/>
		<updated>2016-11-24T06:44:08Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = Idyllshire3-c.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
=== Speech  ===&lt;br /&gt;
:Itsu is bilingual, fluent in both Eorzean and Darjinian. Refer to [[Itsu Neir#Language|Language]] for info on Darjinian language.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Reading &amp;quot;The Wonderous Tales of Hildibrand Manderville&amp;quot;&lt;br /&gt;
::♥ Lone walks in the Black Shroud&lt;br /&gt;
::♥ Touring friends through ruined Darjin&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Lots of attention from groups&lt;br /&gt;
::♦ Zinot's stubborn attitude&lt;br /&gt;
::♦ Anyone else touching her staff&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Just outside Quarrymill&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had been severely injured and passed out. Xa'in had brought him back to Darjin to tend to his wounds. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, however following the events at the Invisible City, she has seen him in better light, namely because he helped keep Yumi safe. Though she dislikes his stubborn attitude, she trusts her baby chocobos around him under her supervision. She, as with all good friends, nags him to be careful.&lt;br /&gt;
:'''Lyauna Jihn:''' The miqote from the other world. Itsu finds her interesting, especially since they share a common want to return home. Curious, as she seems to have a bottomless stomach.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
: '''Mizu:''' A little voidsent succubus, seen at various gatherings. Itsu has interacted with them a couple times with a motherly approach, and has even tried to heal an old burn. Mizu has not been seen since she set fire to the Arche Koeln basement.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight.&lt;br /&gt;
&lt;br /&gt;
==== Language ====&lt;br /&gt;
:As a native, Itsu is bilingual, fluent in both Eorzean and Darjinian. The latter is [http://stefangagne.com/albhed.html Al Bhed], used in Final Fantasy X. As Darjin culture is based on artifacts from the outside world who have returned to the isolated village, it is assumed that Al Bhed (though it may not be named that) was learned through a collection of books brought back by a scholar from a distant land. It was adopted as the village's second language and is taught as a subject by Darjinian teachers. It is common for In'uljah exiles to communicate with each other in Darjinian when they are not near outsiders.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
:It is noted that Itsu, as well as her father, have killed those fleeing from Darjin in her younger years.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner. She is currently not permitted to return to Darjin as she has also mentioned the society to outsiders.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=209060</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=209060"/>
		<updated>2016-11-24T06:22:39Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = Idyllshire3-c.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
=== Speech  ===&lt;br /&gt;
:Itsu is bilingual, fluent in both Eorzean and Darjinian. Refer to [[Itsu Neir#Language|Language]] for info on Darjinian language.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Reading &amp;quot;The Wonderous Tales of Hildibrand Manderville&amp;quot;&lt;br /&gt;
::♥ Lone walks in the Black Shroud&lt;br /&gt;
::♥ Touring friends through ruined Darjin&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Lots of attention from groups&lt;br /&gt;
::♦ Zinot's stubborn attitude&lt;br /&gt;
::♦ Anyone else touching her staff&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Just outside Quarrymill&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had been severely injured and passed out. Xa'in had brought him back to Darjin to tend to his wounds. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, and she still holds a partial grudge due to their first meeting. This distaste for him intensified following their adventure to The Wanderer's Palace.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight.&lt;br /&gt;
&lt;br /&gt;
==== Language ====&lt;br /&gt;
:As a native, Itsu is bilingual, fluent in both Eorzean and Darjinian. The latter is [http://stefangagne.com/albhed.html Al Bhed], used in Final Fantasy X. As Darjin culture is based on artifacts from the outside world who have returned to the isolated village, it is assumed that Al Bhed (though it may not be named that) was learned through a collection of books brought back by a scholar from a distant land. It was adopted as the village's second language and is taught as a subject by Darjinian teachers. It is common for In'uljah exiles to communicate with each other in Darjinian when they are not near outsiders.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
:It is noted that Itsu, as well as her father, have killed those fleeing from Darjin in her younger years.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner. She is currently not permitted to return to Darjin as she has also mentioned the society to outsiders.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=209058</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=209058"/>
		<updated>2016-11-24T06:13:43Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = Idyllshire3-c.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
=== Speech  ===&lt;br /&gt;
:Itsu is bilingual, fluent in both Eorzean and Darjinian. Refer to [[Itsu Neir#Language|Language]] for info on Darjinian language.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Caring for her partner&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Indoors&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Crowds&lt;br /&gt;
::♦ Lots of attention from groups/speaking in public&lt;br /&gt;
::♦ Coerthas (or any snowy place, really)&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Old Gridania&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had been severely injured and passed out. Xa'in had brought him back to Darjin to tend to his wounds. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, and she still holds a partial grudge due to their first meeting. This distaste for him intensified following their adventure to The Wanderer's Palace.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight.&lt;br /&gt;
&lt;br /&gt;
==== Language ====&lt;br /&gt;
:As a native, Itsu is bilingual, fluent in both Eorzean and Darjinian. The latter is [http://stefangagne.com/albhed.html Al Bhed], used in Final Fantasy X. As Darjin culture is based on artifacts from the outside world who have returned to the isolated village, it is assumed that Al Bhed (though it may not be named that) was learned through a collection of books brought back by a scholar from a distant land. It was adopted as the village's second language and is taught as a subject by Darjinian teachers. It is common for In'uljah exiles to communicate with each other in Darjinian when they are not near outsiders.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
:It is noted that Itsu, as well as her father, have killed those fleeing from Darjin in her younger years.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner. She is currently not permitted to return to Darjin as she has also mentioned the society to outsiders.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=209057</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=209057"/>
		<updated>2016-11-24T06:12:12Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = Idyllshire3-c.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
== Speech  ==&lt;br /&gt;
:Itsu is bilingual, fluent in both Eorzean and Darjinian. The latter is [http://stefangagne.com/albhed.html Al Bhed], used in Final Fantasy X. As Darjin culture is based on artifacts from the outside world who have returned to the isolated village, it is assumed that Al Bhed (though it may not be named that) was learned through a collection of books brought back by a scholar from a distant land. It was adopted as the village's second language and is taught in school.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Caring for her partner&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Indoors&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Crowds&lt;br /&gt;
::♦ Lots of attention from groups/speaking in public&lt;br /&gt;
::♦ Coerthas (or any snowy place, really)&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Old Gridania&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had been severely injured and passed out. Xa'in had brought him back to Darjin to tend to his wounds. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, and she still holds a partial grudge due to their first meeting. This distaste for him intensified following their adventure to The Wanderer's Palace.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight.&lt;br /&gt;
&lt;br /&gt;
==== Language ====&lt;br /&gt;
:As a native, Itsu is bilingual, fluent in both Eorzean and Darjinian. The latter is [http://stefangagne.com/albhed.html Al Bhed], used in Final Fantasy X. As Darjin culture is based on artifacts from the outside world who have returned to the isolated village, it is assumed that Al Bhed (though it may not be named that) was learned through a collection of books brought back by a scholar from a distant land. It was adopted as the village's second language and is taught as a subject by Darjinian teachers. It is common for In'uljah exiles to communicate with each other in Darjinian when they are not near outsiders.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
:It is noted that Itsu, as well as her father, have killed those fleeing from Darjin in her younger years.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner. She is currently not permitted to return to Darjin as she has also mentioned the society to outsiders.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=209055</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=209055"/>
		<updated>2016-11-24T06:06:07Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: /* Character */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = Idyllshire3-c.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
== Speech  ==&lt;br /&gt;
:Itsu is bilingual, fluent in both Eorzean and Darjinian. The latter is [http://stefangagne.com/albhed.html Al Bhed], used in Final Fantasy X. As Darjin culture is based on artifacts from the outside world who have returned to the isolated village, it is assumed that Al Bhed (though it may not be named that) was learned through a collection of books brought back by a scholar from a distant land. It was adopted as the village's second language and is taught in school.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Caring for her partner&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Indoors&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Crowds&lt;br /&gt;
::♦ Lots of attention from groups/speaking in public&lt;br /&gt;
::♦ Coerthas (or any snowy place, really)&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Old Gridania&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had been severely injured and passed out. Xa'in had brought him back to Darjin to tend to his wounds. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, and she still holds a partial grudge due to their first meeting. This distaste for him intensified following their adventure to The Wanderer's Palace.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
:It is noted that Itsu, as well as her father, have killed those fleeing from Darjin in her younger years.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner. She is currently not permitted to return to Darjin as she has also mentioned the society to outsiders.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=209052</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=209052"/>
		<updated>2016-11-24T06:00:15Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = Idyllshire3-c.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Caring for her partner&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Indoors&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Crowds&lt;br /&gt;
::♦ Lots of attention from groups/speaking in public&lt;br /&gt;
::♦ Coerthas (or any snowy place, really)&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Old Gridania&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had been severely injured and passed out. Xa'in had brought him back to Darjin to tend to his wounds. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, and she still holds a partial grudge due to their first meeting. This distaste for him intensified following their adventure to The Wanderer's Palace.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
:It is noted that Itsu, as well as her father, have killed those fleeing from Darjin in her younger years.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner. She is currently not permitted to return to Darjin as she has also mentioned the society to outsiders.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:Idyllshire3-c.png&amp;diff=209051</id>
		<title>File:Idyllshire3-c.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:Idyllshire3-c.png&amp;diff=209051"/>
		<updated>2016-11-24T05:59:52Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=209048</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=209048"/>
		<updated>2016-11-24T05:56:41Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = &lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Caring for her partner&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Indoors&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Crowds&lt;br /&gt;
::♦ Lots of attention from groups/speaking in public&lt;br /&gt;
::♦ Coerthas (or any snowy place, really)&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Old Gridania&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had been severely injured and passed out. Xa'in had brought him back to Darjin to tend to his wounds. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, and she still holds a partial grudge due to their first meeting. This distaste for him intensified following their adventure to The Wanderer's Palace.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
:It is noted that Itsu, as well as her father, have killed those fleeing from Darjin in her younger years.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner. She is currently not permitted to return to Darjin as she has also mentioned the society to outsiders.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=190839</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=190839"/>
		<updated>2016-08-12T03:22:17Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: /* Dislikes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = ItsuIMG.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Caring for her partner&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Indoors&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Crowds&lt;br /&gt;
::♦ Lots of attention from groups/speaking in public&lt;br /&gt;
::♦ Coerthas (or any snowy place, really)&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Old Gridania&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had been severely injured and passed out. Xa'in had brought him back to Darjin to tend to his wounds. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, and she still holds a partial grudge due to their first meeting. This distaste for him intensified following their adventure to The Wanderer's Palace.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
:It is noted that Itsu, as well as her father, have killed those fleeing from Darjin in her younger years.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner. She is currently not permitted to return to Darjin as she has also mentioned the society to outsiders.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=190837</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=190837"/>
		<updated>2016-08-12T03:21:19Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: /* Tendencies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = ItsuIMG.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Caring for her partner&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Indoors&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Coerthas (or any snowy place, really)&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Old Gridania&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had been severely injured and passed out. Xa'in had brought him back to Darjin to tend to his wounds. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, and she still holds a partial grudge due to their first meeting. This distaste for him intensified following their adventure to The Wanderer's Palace.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
:It is noted that Itsu, as well as her father, have killed those fleeing from Darjin in her younger years.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner. She is currently not permitted to return to Darjin as she has also mentioned the society to outsiders.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=190836</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=190836"/>
		<updated>2016-08-12T03:21:05Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: /* Family */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = ItsuIMG.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Caring for her partner&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Indoors&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Human cruelty&lt;br /&gt;
::♦ Coerthas (or any snowy place, really)&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Old Gridania&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had been severely injured and passed out. Xa'in had brought him back to Darjin to tend to his wounds. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, and she still holds a partial grudge due to their first meeting. This distaste for him intensified following their adventure to The Wanderer's Palace.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
:It is noted that Itsu, as well as her father, have killed those fleeing from Darjin in her younger years.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner. She is currently not permitted to return to Darjin as she has also mentioned the society to outsiders.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=190283</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=190283"/>
		<updated>2016-08-08T00:26:33Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: /* In'uljah */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = ItsuIMG.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Caring for her partner&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Indoors&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Human cruelty&lt;br /&gt;
::♦ Coerthas (or any snowy place, really)&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Old Gridania&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had been severely injured and passed out. Xa'in had brought him back to Darjin to tend to his wounds. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, and she still holds a partial grudge due to their first meeting. This distaste for him intensified following their adventure to The Wanderer's Palace.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner. She is currently not permitted to return to Darjin as she has also mentioned the society to outsiders.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=190282</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=190282"/>
		<updated>2016-08-08T00:25:56Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: /* Darjin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = ItsuIMG.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Caring for her partner&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Indoors&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Human cruelty&lt;br /&gt;
::♦ Coerthas (or any snowy place, really)&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Old Gridania&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had been severely injured and passed out. Xa'in had brought him back to Darjin to tend to his wounds. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, and she still holds a partial grudge due to their first meeting. This distaste for him intensified following their adventure to The Wanderer's Palace.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group, despite sponsorship from certain upper class families. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony. Darjin was kept secret from outsiders via fear of nearby Amalj'aa, an agreement with the nearby Qiqirn camp, and sentries that would kill invaders or those fleeing from Darjin on site.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&lt;br /&gt;
:Aside from Eorzean, citizens are able to speak &amp;quot;Darjinian&amp;quot; (Al Bhed) as one In'uljah participant returned with books on foreign language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=190281</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=190281"/>
		<updated>2016-08-08T00:20:10Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: /* Additional Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = ItsuIMG.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Caring for her partner&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Indoors&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Human cruelty&lt;br /&gt;
::♦ Coerthas (or any snowy place, really)&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Old Gridania&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had been severely injured and passed out. Xa'in had brought him back to Darjin to tend to his wounds. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, and she still holds a partial grudge due to their first meeting. This distaste for him intensified following their adventure to The Wanderer's Palace.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* She is currently employed at Chocobo Daycare (Lavender Beds Subdivision Ward 11, Plot 47)&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=190280</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=190280"/>
		<updated>2016-08-08T00:18:01Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: /* In'uljah */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = ItsuIMG.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Caring for her partner&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Indoors&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Human cruelty&lt;br /&gt;
::♦ Coerthas (or any snowy place, really)&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Old Gridania&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had been severely injured and passed out. Xa'in had brought him back to Darjin to tend to his wounds. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, and she still holds a partial grudge due to their first meeting. This distaste for him intensified following their adventure to The Wanderer's Palace.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 20 years.&lt;br /&gt;
It is prohibited to mention Darjin to outsiders. Those who have done so were either permanently removed from the society or killed on sight.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=189895</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=189895"/>
		<updated>2016-08-05T18:24:50Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: /* Hobbies/Talents */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = ItsuIMG.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Caring for her partner&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Indoors&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Human cruelty&lt;br /&gt;
::♦ Coerthas (or any snowy place, really)&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Old Gridania&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had been severely injured and passed out. Xa'in had brought him back to Darjin to tend to his wounds. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, and she still holds a partial grudge due to their first meeting. This distaste for him intensified following their adventure to The Wanderer's Palace.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 15 years.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=189894</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=189894"/>
		<updated>2016-08-05T18:24:32Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: /* Likes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = ItsuIMG.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Caring for her partner&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Indoors&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Human cruelty&lt;br /&gt;
::♦ Coerthas (or any snowy place, really)&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Painting - ''&amp;lt;small&amp;gt;Skill learned from her mother&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Old Gridania&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had been severely injured and passed out. Xa'in had brought him back to Darjin to tend to his wounds. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, and she still holds a partial grudge due to their first meeting. This distaste for him intensified following their adventure to The Wanderer's Palace.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 15 years.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=189893</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=189893"/>
		<updated>2016-08-05T18:23:34Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: /* Personality */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = ItsuIMG.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety, to the point where she will be angered if her warnings are left unheard. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
:Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Caring for her partner&lt;br /&gt;
::♥ Anything Peach-pink&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Indoors&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Human cruelty&lt;br /&gt;
::♦ Coerthas (or any snowy place, really)&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Painting - ''&amp;lt;small&amp;gt;Skill learned from her mother&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Old Gridania&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had been severely injured and passed out. Xa'in had brought him back to Darjin to tend to his wounds. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, and she still holds a partial grudge due to their first meeting. This distaste for him intensified following their adventure to The Wanderer's Palace.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 15 years.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=188902</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=188902"/>
		<updated>2016-07-29T20:47:17Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = ItsuIMG.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir], Mimikyuu N'Nia&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX, Tantalus Theatre&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:As Itsu was raised in what is now known as The Burning Wall, the girl knows very little about city life, hence she often calls people &amp;quot;city people.&amp;quot; Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
: For starters, Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Caring for her partner&lt;br /&gt;
::♥ Anything Peach-pink&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Indoors&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Human cruelty&lt;br /&gt;
::♦ Coerthas (or any snowy place, really)&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Painting - ''&amp;lt;small&amp;gt;Skill learned from her mother&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Old Gridania&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had been severely injured and passed out. Xa'in had brought him back to Darjin to tend to his wounds. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, and she still holds a partial grudge due to their first meeting. This distaste for him intensified following their adventure to The Wanderer's Palace.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 15 years.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=171642</id>
		<title>Itsu Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Itsu_Neir&amp;diff=171642"/>
		<updated>2016-04-24T01:11:44Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: /* Personality */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = ItsuIMG.png&lt;br /&gt;
|birthname = Itsu Rauru Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;EE-TSOO RAH-ROO NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Itsu (derived from Itsumo) translates to 'always'&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Dandelion&lt;br /&gt;
|age = 19&lt;br /&gt;
|born = 1558 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Gridania&lt;br /&gt;
|guardian = Menphina&lt;br /&gt;
|height = 5&amp;quot;3&lt;br /&gt;
|weight = 110&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Raven black&lt;br /&gt;
|eyes = Hazel&lt;br /&gt;
|skin = Ivory - Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;White tribal markings on her face from her first hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;Traditional Darjin hunter wear (Coliseum Shawl Set) and a Chocobo feather in her hair&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Conjurer&lt;br /&gt;
|combat = Healer&lt;br /&gt;
|noncombat = &amp;lt;!--What non-combat skills does he/she have?--&amp;gt;&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = Cedar Crook&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;Qin'jirah - Companion chocobo&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Jikun_Neir Jikun Neir]&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Dear _____, I've met you once before...&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:White paint made of a hunted kedtrap and powder. Turn to her left, and you will see that she has cut a portion of her hair- her destiny. Her face is softened with youth, searching seen in her hazel eyes. Her voice is soft, as if mixing itself into the wind.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You hear it. She is alone. &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:Standing at 5&amp;quot;3, the Hyuran woman stands tall in open spaces. White paint, made of Kedtrap serum mixed with powder, marks her face and she wears it with pride, a lasting memory of her home colony. Her softened chocolate eyes are filled with resolve as her fair skin glows lightly beneath the moonlight. Her lips are a light peach, soft with a rather light gloss.&lt;br /&gt;
:Her long raven hair falls to one side, cut on the other. With resolve, Itsu had cut her hair following a failed attempt to kill who is now her chocobo, Qin'jirah, during their first encounter as per required by her [[Itsu Neir#In'uljah|In'uljah]] trial. As a sign of her bond with her bird, on her head she often wears a chocobo feather: the fallen feather from her bird's first molting.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:As Itsu was raised in what is now known as The Burning Wall, the girl knows very little about city life, hence she often calls people &amp;quot;city people.&amp;quot; Perhaps her upbringing in Gridania was a better environment; she is very attuned to wind aether, therefore will spend as much time as she can outdoors. She gets rather unsettled indoors, especially rooms with limited space and/or without windows. &amp;quot;I cannot feel the wind here&amp;quot; is not an uncommon utterance from her mouth. She feels most at ease in wide, open outdoor spaces such as The Black Shroud.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The girl is also rather shy, quiet at first. Around people she does not know, she prefers to speak very little. Much like a wallflower, she would much rather observe than speak. However, take a chance to approach her and she will be very interested in those she converses with. Itsu will speak primarily when spoken to, however as she begins to ease herself into circumstances, she will talk more than one would think. Normally Itsu would enjoy speaking about her home, Darjin, however given her missing home colony, she has spoken very little about it as of late.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Solace is found in caring for others. Itsu will always be vocal about the well-being of others, to the point where she is more or less like her mother. Her wife, Yumi Hikaru, is a victim to the girl's constant nagging. Itsu is very, ''very,'' '''''very''''' vocal about Yumi's safety. If you ask her about the time she fell down a mine shaft literally seconds after telling Yumi to be careful you will probably evoke an extremely rare, dark piercing glare from the gentle girl. Her wife is no exception to this.&amp;lt;br /&amp;gt;&lt;br /&gt;
:The Hyuran girl will also care for others, whether she shows it or not. This is especially for those whom have earned her wife's trust, who then receive a lesser barrage of &amp;quot;Please be careful&amp;quot; or &amp;quot;You don't make healing very easy, do you?&amp;quot;. It is also known that Itsu will be very vocal and defensive if she notices Yumi is upset, quickly distrusting whoever angers/provokes her wife.&lt;br /&gt;
&lt;br /&gt;
==== Wind ====&lt;br /&gt;
: For starters, Itsu has a rather high aetherical sensitivity, having trained and lived in Gridania. She has been recognized as a Conjurer who is a Hearer of the elementals of the Twelveswood. While she cannot hear the will of the elementals outside of The Black Shroud, she still tries to listen to the &amp;quot;feelings&amp;quot; of the elements around her. In particular, she is especially fond of observing wind patterns, shown in her preference for wide, open spaces. The girl will attempt to read feelings (ex. harsh, distressed winds as &amp;quot;unhappy&amp;quot;) of the wind around her.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
:''Brayflox's Longstop'' - The run down houses of the Longstop materializes Itsu's very fear: the possibility that her entire society has been slaughtered. As the huts are similar to the structures used in Darjin pre-Calamity, Itsu finds the place unnervingly similar to her now-lost home. While she has a quiet personality, she will begin to panic at the thought of her village destroyed in a similar fashion to the Longstop. It is noted during her first meeting with Xai Hikaru that if provoked enough, she will let her repressed emotions leak through, invoking sadistic tendencies.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;I wanted to tell you a few things...&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Raising Chocobos&lt;br /&gt;
::♥ Being outdoors&lt;br /&gt;
::♥ Learning about Eorzea&lt;br /&gt;
::♥ Caring for her partner&lt;br /&gt;
::♥ Anything Peach-pink&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Animal abuse&lt;br /&gt;
::♦ Indoors&lt;br /&gt;
::♦ Small spaces&lt;br /&gt;
::♦ Human cruelty&lt;br /&gt;
::♦ Coerthas (or any snowy place, really)&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Chocobo-raising&lt;br /&gt;
::♥ Painting - ''&amp;lt;small&amp;gt;Skill learned from her mother&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Dancing - ''&amp;lt;small&amp;gt;Itsu loves to dance with the wind&amp;lt;/small&amp;gt;''&lt;br /&gt;
::♥ Written Letters - ''&amp;lt;small&amp;gt;Itsu has a collection of unsent letters hidden in her room. They all tell of her adventures. They seem to be written to somebody close to her, however the receiver's name is always left blank. She has not shown it to anyone, including Yumi, usually because she rarely has others in her room, and when she does, she tends to forget about them.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' Old Gridania&lt;br /&gt;
::'''Element:''' Wind&lt;br /&gt;
::'''Colour:''' Peach-pink&lt;br /&gt;
::'''Animal:''' Chocobo&lt;br /&gt;
::'''Food:''' Pastry fish&lt;br /&gt;
::'''Drink:''' Buffalo Milk&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Our fates are intertwined...&amp;quot;}}&lt;br /&gt;
===Lover===&lt;br /&gt;
:'''[[Yumi Hikaru]]:''' Her significant other. Though unsure why, Itsu feels a strange familiarity with her.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in is the daughter of one of Consult of Darjin. She is also a Conjurer, studied during her In'uljah in Gridania. Her mother taught Itsu how to paint when she was younger. She was also Itsu's ''Depakka'' instructor. She gave Itsu the name Dandelion.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. He was born in Gridania and studied both Archery and Lancing, primarily teaching the latter to the older brother, Jikun. He had been severely injured and passed out. Xa'in had brought him back to Darjin to tend to his wounds. He has a fondness for chocobos that he shares with Itsu. He was Jikun's ''Depakka'' instructor.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Jikun Neir:''' Brother (currently on In'uljah). He is 3 years her senior. The siblings were extremely close when they were younger, often inseparable. Jikun taught her to make spears, a skill that saved her during her Depakka. He left for his In'uljah at the age of 12 and has not been seen since.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Chocobo:''' Qin'jirah (Piidii)&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''[[Iris Blanchimont]]:''' Free Company colleague. Iris had confided her trust in Itsu and Yumi. To reciprocate this trust, Itsu has sworn to protect her in return.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''[[Taji Tribal]]:''' Formally met at Free Company post-Void Ark. She currently knows her as the Mi'qote who danced so hard she fell through the Mist docks. She seems trustworthy.&lt;br /&gt;
:'''[[J'yhun Arun]]:''' J'yhun once read her and her partners' cards at a Valentione event at the estate. She seems to like him a little: he offered potions that would supposedly help her and her wife conceive children. Nothing shady here at all.&lt;br /&gt;
: '''Shou Han:''' Met at Arche Koeln before departing, doesn't know her quite well yet.&lt;br /&gt;
: '''Jiro Kichi:''' Met at Arche Koeln one night. She finds him very eccentric, however does not know much else.&lt;br /&gt;
: '''Delkan Lenoxx:''' Met at the Arche Koeln estate. Itsu knows nothing of him other than he is a new member of the Free Company.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
:'''Xai Hikaru:''' Met at Brayflox's Longstop. Yumi's Brother. Normally Itsu would think higher of him simply because he is her wife's brother, however tensions and arguments from their last encounter have left a sour taste in her mouth.&lt;br /&gt;
:'''Zinot Risus:''' Met at Void Ark, formally acquainted at Free Company. First impressions were terrible as he provoked Yumi's anger, and she still holds a partial grudge due to their first meeting. This distaste for him intensified following their adventure to The Wanderer's Palace.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;There once was a place I used to know...&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 15 years.&lt;br /&gt;
&lt;br /&gt;
=== Itsu ===&lt;br /&gt;
:Itsu was born to the missing Xa'in (née Tchyarun) and Kibotosek Neir, and is the sister of Jikun Neir, brother that is 3 years her senior. A fair majority of Darjin knew of her: she was the granddaughter of Darlin Tchyarun, a member of the Consult of Darjin. Within her family, Itsu was often nicknamed Dandelion, after the flower that blooms white air-borne seeds.&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
:She has fond memories of her brother, Jikun, who had taught her to make stone spears following his ''Depakka'' hunt. The two were almost never found without one another. When preparing for her own hunt, Itsu had spent countless nights staying up late with her brother, confiding in him her anxiety that she would disappoint their mother, her hunting supervisor. Her would often tell her stories of what he thought chocobos looked like to cheer her up before the two of them fell asleep. At the end of his Depakka, Jikun gives the stone head of his hunting spear to his sister, tied to a string, as a sign of good luck. The only time anyone had seen Itsu cry was when Jikun departed for his In'uljah. Ever since, she has been a quiet individual.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
:Itsu had chosen the wooden staff as her choice of hunting weapon. Her hunting instructor was her mother, Xa'in Neir, who had also studied to become a conjurer in Gridania during her own In'uljah. Itsu had stumbled her victim Kedtrap after losing sight of her mother late at night. The young girl had tripped over the Kedtrap's root, already panicked at the thought of not completing her hunt. She ran beside a nearby tree, chased at high speeds. With quick thinking while in hiding, she tied her brother's spearhead onto the bottom of her staff. The Kedtrap was slain as her mother had relocated her.&lt;br /&gt;
:Xa'in chose to paint her daughter's face white, the colour that represented Safety.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
:Itsu had departed on her In'uljah with nothing but her mother's smile and her father's embrace. Her memento spearhead had been left behind, hung on her family's heirloom wall. She departed for the trial in the year 1570. She failed to obtain a chocobo foot; the same bird she had nearly killed is her current partner.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
: Even to this day, Itsu does not know what has become of her home, Darjin. During the calamity, Itsu had hid in Gridania, already under the instruction of E-Sumi-Yan at the Stillglade Fane. With the Padjal's permission, she had taken a momentary leave from her studies to venture back to Darjin following the Battle of Carteneau and the destruction of Bahamut. Upon returning to the cove, she found countless shards of Dalamud littering her home. She could not make out much of the debris, however no bodies were found. Itsu is continuously on a search for her people.&lt;br /&gt;
&lt;br /&gt;
===== Qin'jirah (Piidii) =====&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ &amp;quot;She didn't know what a Summoning Bell was until recently...&amp;quot; - Unnamed Free Company estate employee.&lt;br /&gt;
::♦ &amp;quot;How crude! She walks around in almost nothing. I wouldn't want my child anywhere near that girl!&amp;quot; - Some overprotective parent in Uldah who probably really needs to get their s**t together&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ &amp;quot;Hmm! She's from that village of people descended from - oh, I forget. Something sacred to Nophica. Efts maybe. But that's why she wears so little clothing, she actually breathes through her skin.&amp;quot; -- [[Taji Tribal]]&lt;br /&gt;
::♦ &amp;quot;Oh, well, she is one of my very dear friends and gets on quite well with Garuda-egi and Elsumus. She also seems to have some innate understanding of winds that piques my curiosity. I find her to be a remarkable judge of character as well!&amp;quot; -- [[Iris Blanchimont]]&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* Itsu is often seen wearing the traditional hunter's wear of  Darjin (Coliseum Shawl Set)&lt;br /&gt;
::* She is currently the chocobo caretaker at the Arche Koeln estate&lt;br /&gt;
::* Itsu will sometimes sing a lullaby set to the tune of Idyllshire night to Yumi. However she will only sing when she is certain that the girl has fallen asleep.&lt;br /&gt;
:::* [http://regaliaconvert.tumblr.com/post/139473159178/regalia-convert-itsu-neir-lamia-itsus-lullaby Link to Itsu's Lullaby]. Vocals/Lyrics by me.&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168574</id>
		<title>Jikun Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168574"/>
		<updated>2016-04-06T18:45:25Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = &lt;br /&gt;
|birthname = Jikun Qaella Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;JEE-KOON KWA-EL-LA NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Mother's advice&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Jean Rien&lt;br /&gt;
|age = 22&lt;br /&gt;
|born = 1555 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur (character made Au'ra for aesthetics)&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Ul'dah&lt;br /&gt;
|guardian = Rhalgr&lt;br /&gt;
|height = 6&amp;quot;1&lt;br /&gt;
|weight = 165&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Long raven black, blue streaks&lt;br /&gt;
|eyes = Golden&lt;br /&gt;
|skin = Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;Blue tribal marking on his face. Scales on body are meant to be scars.&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;--&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Chocobo poacher, exporter, and black market entrepeneur&lt;br /&gt;
|combat = DPS&lt;br /&gt;
|noncombat = Charisma&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = --&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;---&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound (shared Itsu/Jikun)]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir]&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{JikunHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;It's called a hustle, sweetheart.&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:He knows how to flash a winning smile. His long hair is nearly tied back, and blue paint is lathered across his face in a cross-like fashion. His golden eyes attempt to piece into your soul. If you were not terrified of the multitude of scars that run along his fair skin, he could probably be your hunk of a boyfriend. Except he's not. But you aren't money, and therefore he isn't interested in you.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:6&amp;quot;1 and basically a walking museum of scars, past his damaged shell Jikun is a heartthrob. He stands all, fair skinned from working outdoors. His body is littered with scars and permanent damage from rabid and hostile chocobos that have attacked him ever since he was broken into the chocobo underground trade. His muscular face is painted with a blue paint, shaped in an X-formation, that was painted upon him by his father at the time of his Depakka, his golden eyes piercing past the paint. His long black hair is tied up in a pony tail, strands dyed blue from when he was younger. Under moonlight, he could easily be mistaken for a murderer.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Only the best was good enough. From birth, Jikun has always had high expectations placed upon him, and in turn, he aimed for only the best. Goals that were once a seat on the Darjin Consult and a family with his little sister's best friend quickly turned into desire for the finest foods, finest drinks, alcohol, and of course, prestigious company following his departure for his In'uljah trial. That came as no surprise from a young boy who had never interacted with any society other than Darjin: there was a big world out there and he wanted to be part of it. From humble beginnings, this man has certainly learned to indulge himself.&lt;br /&gt;
&lt;br /&gt;
:Two-faced would probably be an accurate description of Jikun. As he was educated by Dallenaux de Grandeur, he was raised to know how to act among those of the higher houses of Ishgard, quickly learning how to sport a winning smile. Just as he did in Darjin, he knows how to swoon the ladies: a confident smile that oozed he was well-off, and a lilting voice that could draw in even the toughest of business contacts. The catch, however, is that Jikun could literally care less about those around him that did not contribute to his personal funds. Money was money, and he wanted all of it. Jikun will try to swoon those around him with words of encouragement and allowed remnants of his big-brother attitude to seep though, however that is for nothing more than trying to find vulnerabilities. He enjoys exposing the darkest secrets of those around him, keeping them in mind for the next time he needs somebody to manipulate.&lt;br /&gt;
&lt;br /&gt;
:Though he refuses to let anybody see a sincere part of him, Jikun will occasionally let the gentler parts of him seep through. Jikun still has a very strong affection for his sister, Itsu, and thoughts of her will lessen the walls he has placed around him. Plastered smiles become genuine and one could swear his boastful voice becomes soft. He finds himself often thinking of her when he is not with others.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{JikunHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Let me tell you how it's done.&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Hunting chocobos&lt;br /&gt;
::♥ Money&lt;br /&gt;
::♥ Luxurious spending&lt;br /&gt;
::♥ Fine foods&lt;br /&gt;
::♥ Champagne and red wine&lt;br /&gt;
::♥ His sister, [//https://wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir].&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Chocobos&lt;br /&gt;
::♦ Gridania (or The Black Shroud in general)&lt;br /&gt;
::♦ The Holy See and religion&lt;br /&gt;
::♦ Any forms of authority/government&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Hunting&lt;br /&gt;
::♥ Interior Decorating - ''&amp;lt;small&amp;gt;Jikun has a taste for fine living. He tends to wander different housing districts for decor ideas.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' A cave in the Dravanian Hinterlands lit by glowing mushrooms&lt;br /&gt;
::'''Element:''' Fire&lt;br /&gt;
::'''Colour:''' Black&lt;br /&gt;
::'''Animal:''' --&lt;br /&gt;
::'''Food:''' Roast Canard&lt;br /&gt;
::'''Drink:''' Larkscall Chanson (Champagne) or Dragon Aria (Red Wine)&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{JikunHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Let's keep this hush hush, darling.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in was the daughter of one of Consult of Darjin. She was a Conjurer, studied during her In'uljah in Gridania. She was his sister's Depakka instructor. Jikun was constantly doted upon by his mother.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. Kibotosek studied both Archery and Lancing, the latter taught to the boy. He was Jikun's ''Depakka'' instructor. He had a fondness for chocobos. &amp;lt;br /&amp;gt;&lt;br /&gt;
:'''[[Itsu Neir]]:''' Young sister, currently on In'uljah. She is 3 years his junior. To this day, Jikun still loves his sister very much. They were inseparable as children, and he would teach her how to make spears from raw materials found around Darjin. Jikun used to tell her stories of a chocobo named Qin'jirah before he left for his In'uljah trial.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
:'''Dallenaux de Grandeur:''' Though not related by blood, Jikun considers Dallenaux to be a second father. The Ishgardian elezen noble took it upon himself to oversee Jikun's social education after he was referred by Gegero Bibiro. He introduced the man to the world of the black chocobo trade, helping him establish multiple connections all over Eorzea. Though his practices were... unethical, Jikun has much respect for Dallenaux for being a strong stepping stone into the world of trade and money.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''Zinot Risus:''' Also known to Jikun as a Man's Man. Upon hearing descriptions of Zinot, Jikun had to meet this character. The two have bonded over drink and fine company.&lt;br /&gt;
:'''Gegero Bibiro:''' The lalafell that recruited the Darjin native shortly after he embarked on his In'uljah trial. Deceased.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''Iris Blanchimont:''' Formally met while visit Arche Koeln for interior design ideas. He has heard of her through rumours that buzzed around Isghard.&lt;br /&gt;
:'''Yumi Hikaru:''' Met while visit Arche Koeln for interior design ideas. He knows very little of her, other than she is the acting leader of the Free Company. He indulges himself by making a number of references to her height.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{JikunHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;What more could one want other than luxury?&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 15 years.&lt;br /&gt;
&lt;br /&gt;
=== Jikun ===&lt;br /&gt;
: Jikun was born to Xa'in (née Tchyarun) and Kibotosek Neir, elder brother to Itsu Neir, who is 3 years younger. He was the ideal elder brother: strong, handsome, and protective of his younger sister. He had attended one or two Consult meetings with his grandmother, Darlin Tchyarun, who had high hopes that he would take her place in the Consult of Darjin after returning from his In'uljah.&lt;br /&gt;
&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
: Childhood was constantly spend with his beloved sister, Itsu. The two were nearly inseparable, constantly playing by the water on the lowest platform of what is now The Burning Wall. From a young age, his father had taught him to make spears out of raw materials found around the colony. As education was limited to artifacts brought back by adults, Jikun loved to fantasize about chocobos. He enjoyed fantasizing the look and sounds of the birds, telling Itsu made-up stories of a chocobo named Qin'jirah. As his sister trained with their mother for her Depakka hunt, he relayed his knowledge of crafting to his sister. His grandmother had hoped that Jikun would join the Consult of Darjin in her place.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
: Jikun had embarked on the trial with a spear that he had made with his father. His hunting instructor was Kibotosek Neir, a lancer/archer from Gridania. He was the first to return from his Depakka hunt. Jikun, who was known for setting high goals for himself, had his eyes set on Firedrake blood. His father had escorted him over to Drybone, then watched from afar, seeing great promise in his son. The boy used his then small body to his advantage: nimble as he was, he would climb into trees and deliver a striking blow on his fall down. A several hour fight that involved a game of hide and seek with his prey landed the boy a bottle of Firedrake blood.&lt;br /&gt;
: Kibotosek painted his son's face blue, which represented prosperity. The cross symbol was to represent his fearlessness.&lt;br /&gt;
: 3 years later, when Itsu would go through her Depakka hunt, he removed the spearhead of his Depakka weapon and presented it to her on a string as a good-luck charm. That same spearhead would help her slay her Kedtrap.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
: Jikun left for his In'uljah at the age of 12, leaving behind his then 9-year old sister behind in tears. Both his parents had seen him off with great confidence; he was a strong prodigy. He would come home. The boy was excited to explore the world at the time.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Chocobo Trade =====&lt;br /&gt;
: Jikun immediately found himself at Camp Drybone following his departure. He had heard of an establishment nearby and wanted to become part of what the colony called an &amp;quot;established society.&amp;quot; As he entered Drybone, he found himself at the pub. As a young child fresh to society, Jikun demonstrated his skills to the wrong crowd. A lalafell by the name Gegero Bibiro noticed the boy in the pub and quickly became interested in him: the poorly made lance, tattered clothing, his face paint and disheveled hair made it obvious that this was a poor boy. Perfect. He quickly took Jikun as his apprentice and back to Uldah for further training. As Gegero Bibiro saw promise in the boy wonder, he contacted his men in Ishgard; this side of his business that was a little more shady. Dallenaux de Grandeur, an Elezen noble and businessman, had his hand in the illegal sector of the chocobo trade. Unlicensed chocobo poaching, butchering were hidden behind licensed bird exporting and raising. Dallenaux, who had the pleasure of watching Jikun demonstrate his agility and skill, sent him to join his men in Dravania, joining seasoned hunters and poachers in both the Forelands and Hinterlands.&lt;br /&gt;
&lt;br /&gt;
===== Body Scars =====&lt;br /&gt;
Jikun, who was once fascinated with chocobos, found it hard to even injure the big yellow birds. Dallenaux, who was known for his unconventional approach for training, had taken Jikun to a large, hidden cave atop a waterfall in the Dravanian Hinterlands. That was where he was to become a man of the trade: in order to get over his fear of hurting the birds, he would have to get hurt. The cave, which was fenced off, was home to the organization's disposed birds: chocobos that were rabid, hostile or overall impossible to train. Dallenaux locked the boy in the dangerous keep overnight, giving the boy no choice: it was either kill or be killed. It was not even an hour before the chocobos began to claw and peck at him. Luckily he had been thrown in with his lance, and this was nothing more than trying to a kill a chocobo for the In'uljah, was it not? Except he had to kill multiple birds. The boy managed to not only kill any  hostile birds, but learned to break most of them into obedience, even if it meant using unethical practices. Ever since, Jikun has worked as the company's chocobo trainer and poacher, leaving him with multiple scars that litter his skin.&lt;br /&gt;
&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{JikunHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;So I hear you've mentioned my name, darling.&amp;quot;}}&lt;br /&gt;
::♦ --&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ --&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{JikunHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;How trivial.&amp;quot;}}&lt;br /&gt;
::* --&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168573</id>
		<title>Jikun Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168573"/>
		<updated>2016-04-06T18:45:09Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = &lt;br /&gt;
|birthname = Jikun Qaella Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;JEE-KOON KWA-EL-LA NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Mother's advice&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Jean Rien&lt;br /&gt;
|age = 22&lt;br /&gt;
|born = 1555 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur (character made Au'ra for aesthetics)&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Ul'dah&lt;br /&gt;
|guardian = Rhalgr&lt;br /&gt;
|height = 6&amp;quot;1&lt;br /&gt;
|weight = 165&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Long raven black, blue streaks&lt;br /&gt;
|eyes = Golden&lt;br /&gt;
|skin = Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;Blue tribal marking on his face. Scales on body are meant to be scars.&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;--&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Chocobo poacher, exporter, and black market entrepeneur&lt;br /&gt;
|combat = DPS&lt;br /&gt;
|noncombat = Charisma&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = --&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;---&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound (shared Itsu/Jikun)]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir]&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{JikunHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;It's called a hustle, sweetheart.&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:He knows how to flash a winning smile. His long hair is nearly tied back, and blue paint is lathered across his face in a cross-like fashion. His golden eyes attempt to piece into your soul. If you were not terrified of the multitude of scars that run along his fair skin, he could probably be your hunk of a boyfriend. Except he's not. But you aren't money, and therefore he isn't interested in you.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:6&amp;quot;1 and basically a walking museum of scars, past his damaged shell Jikun is a heartthrob. He stands all, fair skinned from working outdoors. His body is littered with scars and permanent damage from rabid and hostile chocobos that have attacked him ever since he was broken into the chocobo underground trade. His muscular face is painted with a blue paint, shaped in an X-formation, that was painted upon him by his father at the time of his Depakka, his golden eyes piercing past the paint. His long black hair is tied up in a pony tail, strands dyed blue from when he was younger. Under moonlight, he could easily be mistaken for a murderer.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Only the best was good enough. From birth, Jikun has always had high expectations placed upon him, and in turn, he aimed for only the best. Goals that were once a seat on the Darjin Consult and a family with his little sister's best friend quickly turned into desire for the finest foods, finest drinks, alcohol, and of course, prestigious company following his departure for his In'uljah trial. That came as no surprise from a young boy who had never interacted with any society other than Darjin: there was a big world out there and he wanted to be part of it. From humble beginnings, this man has certainly learned to indulge himself.&lt;br /&gt;
&lt;br /&gt;
:Two-faced would probably be an accurate description of Jikun. As he was educated by Dallenaux de Grandeur, he was raised to know how to act among those of the higher houses of Ishgard, quickly learning how to sport a winning smile. Just as he did in Darjin, he knows how to swoon the ladies: a confident smile that oozed he was well-off, and a lilting voice that could draw in even the toughest of business contacts. The catch, however, is that Jikun could literally care less about those around him that did not contribute to his personal funds. Money was money, and he wanted all of it. Jikun will try to swoon those around him with words of encouragement and allowed remnants of his big-brother attitude to seep though, however that is for nothing more than trying to find vulnerabilities. He enjoys exposing the darkest secrets of those around him, keeping them in mind for the next time he needs somebody to manipulate.&lt;br /&gt;
&lt;br /&gt;
:Though he refuses to let anybody see a sincere part of him, Jikun will occasionally let the gentler parts of him seep through. Jikun still has a very strong affection for his sister, Itsu, and thoughts of her will lessen the walls he has placed around him. Plastered smiles become genuine and one could swear his boastful voice becomes soft. He finds himself often thinking of her when he is not with others.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{JikunHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Let me tell you how it's done.&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Hunting chocobos&lt;br /&gt;
::♥ Money&lt;br /&gt;
::♥ Luxurious spending&lt;br /&gt;
::♥ Fine foods&lt;br /&gt;
::♥ Champagne and red wine&lt;br /&gt;
::♥ His sister, [//https://wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir].&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Chocobos&lt;br /&gt;
::♦ Gridania (or The Black Shroud in general)&lt;br /&gt;
::♦ The Holy See and religion&lt;br /&gt;
::♦ Any forms of authority/government&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Hunting&lt;br /&gt;
::♥ Interior Decorating - ''&amp;lt;small&amp;gt;Jikun has a taste for fine living. He tends to wander different housing districts for decor ideas.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' A cave in the Dravanian Hinterlands lit by glowing mushrooms&lt;br /&gt;
::'''Element:''' Fire&lt;br /&gt;
::'''Colour:''' Black&lt;br /&gt;
::'''Animal:''' --&lt;br /&gt;
::'''Food:''' Roast Canard&lt;br /&gt;
::'''Drink:''' Larkscall Chanson (Champagne) or Dragon Aria (Red Wine)&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{JikunHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Let's keep this hush hush, darling.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in was the daughter of one of Consult of Darjin. She was a Conjurer, studied during her In'uljah in Gridania. She was his sister's Depakka instructor. Jikun was constantly doted upon by his mother.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. Kibotosek studied both Archery and Lancing, the latter taught to the boy. He was Jikun's ''Depakka'' instructor. He had a fondness for chocobos. &amp;lt;br /&amp;gt;&lt;br /&gt;
:'''[[Itsu Neir]]:''' Young sister, currently on In'uljah. She is 3 years his junior. To this day, Jikun still loves his sister very much. They were inseparable as children, and he would teach her how to make spears from raw materials found around Darjin. Jikun used to tell her stories of a chocobo named Qin'jirah before he left for his In'uljah trial.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
:'''Dallenaux de Grandeur:''' Though not related by blood, Jikun considers Dallenaux to be a second father. The Ishgardian elezen noble took it upon himself to oversee Jikun's social education after he was referred by Gegero Bibiro. He introduced the man to the world of the black chocobo trade, helping him establish multiple connections all over Eorzea. Though his practices were... unethical, Jikun has much respect for Dallenaux for being a strong stepping stone into the world of trade and money.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''Zinot Risus:''' Also known to Jikun as a Man's Man. Upon hearing descriptions of Zinot, Jikun had to meet this character. The two have bonded over drink and fine company.&lt;br /&gt;
:'''Gegero Bibiro:''' The lalafell that recruited the Darjin native shortly after he embarked on his In'uljah trial. Deceased.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''Iris Blanchimont:''' Formally met while visit Arche Koeln for interior design ideas. He has heard of her through rumours that buzzed around Isghard.&lt;br /&gt;
:'''Yumi Hikaru:''' Met while visit Arche Koeln for interior design ideas. He knows very little of her, other than she is the acting leader of the Free Company. He indulges himself by making a number of references to her height.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{JikunHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;What more could one want other than luxury?&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 15 years.&lt;br /&gt;
&lt;br /&gt;
=== Jikun ===&lt;br /&gt;
: Jikun was born to Xa'in (née Tchyarun) and Kibotosek Neir, elder brother to Itsu Neir, who is 3 years younger. He was the ideal elder brother: strong, handsome, and protective of his younger sister. He had attended one or two Consult meetings with his grandmother, Darlin Tchyarun, who had high hopes that he would take her place in the Consult of Darjin after returning from his In'uljah.&lt;br /&gt;
&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
: Childhood was constantly spend with his beloved sister, Itsu. The two were nearly inseparable, constantly playing by the water on the lowest platform of what is now The Burning Wall. From a young age, his father had taught him to make spears out of raw materials found around the colony. As education was limited to artifacts brought back by adults, Jikun loved to fantasize about chocobos. He enjoyed fantasizing the look and sounds of the birds, telling Itsu made-up stories of a chocobo named Qin'jirah. As his sister trained with their mother for her Depakka hunt, he relayed his knowledge of crafting to his sister. His grandmother had hoped that Jikun would join the Consult of Darjin in her place.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
: Jikun had embarked on the trial with a spear that he had made with his father. His hunting instructor was Kibotosek Neir, a lancer/archer from Gridania. He was the first to return from his Depakka hunt. Jikun, who was known for setting high goals for himself, had his eyes set on Firedrake blood. His father had escorted him over to Drybone, then watched from afar, seeing great promise in his son. The boy used his then small body to his advantage: nimble as he was, he would climb into trees and deliver a striking blow on his fall down. A several hour fight that involved a game of hide and seek with his prey landed the boy a bottle of Firedrake blood.&lt;br /&gt;
: Kibotosek painted his son's face blue, which represented prosperity. The cross symbol was to represent his fearlessness.&lt;br /&gt;
: 3 years later, when Itsu would go through her Depakka hunt, he removed the spearhead of his Depakka weapon and presented it to her on a string as a good-luck charm. That same spearhead would help her slay her Kedtrap.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
: Jikun left for his In'uljah at the age of 12, leaving behind his then 9-year old sister behind in tears. Both his parents had seen him off with great confidence; he was a strong prodigy. He would come home. The boy was excited to explore the world at the time.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Chocobo Trade =====&lt;br /&gt;
: Jikun immediately found himself at Camp Drybone following his departure. He had heard of an establishment nearby and wanted to become part of what the colony called an &amp;quot;established society.&amp;quot; As he entered Drybone, he found himself at the pub. As a young child fresh to society, Jikun demonstrated his skills to the wrong crowd. A lalafell by the name Gegero Bibiro noticed the boy in the pub and quickly became interested in him: the poorly made lance, tattered clothing, his face paint and disheveled hair made it obvious that this was a poor boy. Perfect. He quickly took Jikun as his apprentice and back to Uldah for further training. As Gegero Bibiro saw promise in the boy wonder, he contacted his men in Ishgard; this side of his business that was a little more shady. Dallenaux de Grandeur, an Elezen noble and businessman, had his hand in the illegal sector of the chocobo trade. Unlicensed chocobo poaching, butchering were hidden behind licensed bird exporting and raising. Dallenaux, who had the pleasure of watching Jikun demonstrate his agility and skill, sent him to join his men in Dravania, joining seasoned hunters and poachers in both the Forelands and Hinterlands.&lt;br /&gt;
&lt;br /&gt;
===== Body Scars =====&lt;br /&gt;
Jikun, who was once fascinated with chocobos, found it hard to even injure the big yellow birds. Dallenaux, who was known for his unconventional approach for training, had taken Jikun to a large, hidden cave atop a waterfall in the Dravanian Hinterlands. That was where he was to become a man of the trade: in order to get over his fear of hurting the birds, he would have to get hurt. The cave, which was fenced off, was home to the organization's disposed birds: chocobos that were rabid, hostile or overall impossible to train. Dallenaux locked the boy in the dangerous keep overnight, giving the boy no choice: it was either kill or be killed. It was not even an hour before the chocobos began to claw and peck at him. Luckily he had been thrown in with his lance, and this was nothing more than trying to a kill a chocobo for the In'uljah, was it not? Except he had to kill multiple birds. The boy managed to not only kill any  hostile birds, but learned to break most of them into obedience, even if it meant using unethical practices. Ever since, Jikun has worked as the company's chocobo trainer and poacher, leaving him with multiple scars that litter his skin.&lt;br /&gt;
&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{JikunHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;So I hear you've mentioned my name, darling.&amp;quot;}}&lt;br /&gt;
::♦ --&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ --&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* --&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168572</id>
		<title>Jikun Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168572"/>
		<updated>2016-04-06T18:44:41Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = &lt;br /&gt;
|birthname = Jikun Qaella Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;JEE-KOON KWA-EL-LA NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Mother's advice&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Jean Rien&lt;br /&gt;
|age = 22&lt;br /&gt;
|born = 1555 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur (character made Au'ra for aesthetics)&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Ul'dah&lt;br /&gt;
|guardian = Rhalgr&lt;br /&gt;
|height = 6&amp;quot;1&lt;br /&gt;
|weight = 165&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Long raven black, blue streaks&lt;br /&gt;
|eyes = Golden&lt;br /&gt;
|skin = Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;Blue tribal marking on his face. Scales on body are meant to be scars.&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;--&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Chocobo poacher, exporter, and black market entrepeneur&lt;br /&gt;
|combat = DPS&lt;br /&gt;
|noncombat = Charisma&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = --&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;---&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound (shared Itsu/Jikun)]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir]&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{JikunHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;It's called a hustle, sweetheart.&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:He knows how to flash a winning smile. His long hair is nearly tied back, and blue paint is lathered across his face in a cross-like fashion. His golden eyes attempt to piece into your soul. If you were not terrified of the multitude of scars that run along his fair skin, he could probably be your hunk of a boyfriend. Except he's not. But you aren't money, and therefore he isn't interested in you.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:6&amp;quot;1 and basically a walking museum of scars, past his damaged shell Jikun is a heartthrob. He stands all, fair skinned from working outdoors. His body is littered with scars and permanent damage from rabid and hostile chocobos that have attacked him ever since he was broken into the chocobo underground trade. His muscular face is painted with a blue paint, shaped in an X-formation, that was painted upon him by his father at the time of his Depakka, his golden eyes piercing past the paint. His long black hair is tied up in a pony tail, strands dyed blue from when he was younger. Under moonlight, he could easily be mistaken for a murderer.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Only the best was good enough. From birth, Jikun has always had high expectations placed upon him, and in turn, he aimed for only the best. Goals that were once a seat on the Darjin Consult and a family with his little sister's best friend quickly turned into desire for the finest foods, finest drinks, alcohol, and of course, prestigious company following his departure for his In'uljah trial. That came as no surprise from a young boy who had never interacted with any society other than Darjin: there was a big world out there and he wanted to be part of it. From humble beginnings, this man has certainly learned to indulge himself.&lt;br /&gt;
&lt;br /&gt;
:Two-faced would probably be an accurate description of Jikun. As he was educated by Dallenaux de Grandeur, he was raised to know how to act among those of the higher houses of Ishgard, quickly learning how to sport a winning smile. Just as he did in Darjin, he knows how to swoon the ladies: a confident smile that oozed he was well-off, and a lilting voice that could draw in even the toughest of business contacts. The catch, however, is that Jikun could literally care less about those around him that did not contribute to his personal funds. Money was money, and he wanted all of it. Jikun will try to swoon those around him with words of encouragement and allowed remnants of his big-brother attitude to seep though, however that is for nothing more than trying to find vulnerabilities. He enjoys exposing the darkest secrets of those around him, keeping them in mind for the next time he needs somebody to manipulate.&lt;br /&gt;
&lt;br /&gt;
:Though he refuses to let anybody see a sincere part of him, Jikun will occasionally let the gentler parts of him seep through. Jikun still has a very strong affection for his sister, Itsu, and thoughts of her will lessen the walls he has placed around him. Plastered smiles become genuine and one could swear his boastful voice becomes soft. He finds himself often thinking of her when he is not with others.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{JikunHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Let me tell you how it's done.&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Hunting chocobos&lt;br /&gt;
::♥ Money&lt;br /&gt;
::♥ Luxurious spending&lt;br /&gt;
::♥ Fine foods&lt;br /&gt;
::♥ Champagne and red wine&lt;br /&gt;
::♥ His sister, [//https://wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir].&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Chocobos&lt;br /&gt;
::♦ Gridania (or The Black Shroud in general)&lt;br /&gt;
::♦ The Holy See and religion&lt;br /&gt;
::♦ Any forms of authority/government&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Hunting&lt;br /&gt;
::♥ Interior Decorating - ''&amp;lt;small&amp;gt;Jikun has a taste for fine living. He tends to wander different housing districts for decor ideas.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' A cave in the Dravanian Hinterlands lit by glowing mushrooms&lt;br /&gt;
::'''Element:''' Fire&lt;br /&gt;
::'''Colour:''' Black&lt;br /&gt;
::'''Animal:''' --&lt;br /&gt;
::'''Food:''' Roast Canard&lt;br /&gt;
::'''Drink:''' Larkscall Chanson (Champagne) or Dragon Aria (Red Wine)&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{JikunHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Let's keep this hush hush, darling.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in was the daughter of one of Consult of Darjin. She was a Conjurer, studied during her In'uljah in Gridania. She was his sister's Depakka instructor. Jikun was constantly doted upon by his mother.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. Kibotosek studied both Archery and Lancing, the latter taught to the boy. He was Jikun's ''Depakka'' instructor. He had a fondness for chocobos. &amp;lt;br /&amp;gt;&lt;br /&gt;
:'''[[Itsu Neir]]:''' Young sister, currently on In'uljah. She is 3 years his junior. To this day, Jikun still loves his sister very much. They were inseparable as children, and he would teach her how to make spears from raw materials found around Darjin. Jikun used to tell her stories of a chocobo named Qin'jirah before he left for his In'uljah trial.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
:'''Dallenaux de Grandeur:''' Though not related by blood, Jikun considers Dallenaux to be a second father. The Ishgardian elezen noble took it upon himself to oversee Jikun's social education after he was referred by Gegero Bibiro. He introduced the man to the world of the black chocobo trade, helping him establish multiple connections all over Eorzea. Though his practices were... unethical, Jikun has much respect for Dallenaux for being a strong stepping stone into the world of trade and money.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''Zinot Risus:''' Also known to Jikun as a Man's Man. Upon hearing descriptions of Zinot, Jikun had to meet this character. The two have bonded over drink and fine company.&lt;br /&gt;
:'''Gegero Bibiro:''' The lalafell that recruited the Darjin native shortly after he embarked on his In'uljah trial. Deceased.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''Iris Blanchimont:''' Formally met while visit Arche Koeln for interior design ideas. He has heard of her through rumours that buzzed around Isghard.&lt;br /&gt;
:'''Yumi Hikaru:''' Met while visit Arche Koeln for interior design ideas. He knows very little of her, other than she is the acting leader of the Free Company. He indulges himself by making a number of references to her height.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{JikunHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;What more could one want other than luxury?&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 15 years.&lt;br /&gt;
&lt;br /&gt;
=== Jikun ===&lt;br /&gt;
: Jikun was born to Xa'in (née Tchyarun) and Kibotosek Neir, elder brother to Itsu Neir, who is 3 years younger. He was the ideal elder brother: strong, handsome, and protective of his younger sister. He had attended one or two Consult meetings with his grandmother, Darlin Tchyarun, who had high hopes that he would take her place in the Consult of Darjin after returning from his In'uljah.&lt;br /&gt;
&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
: Childhood was constantly spend with his beloved sister, Itsu. The two were nearly inseparable, constantly playing by the water on the lowest platform of what is now The Burning Wall. From a young age, his father had taught him to make spears out of raw materials found around the colony. As education was limited to artifacts brought back by adults, Jikun loved to fantasize about chocobos. He enjoyed fantasizing the look and sounds of the birds, telling Itsu made-up stories of a chocobo named Qin'jirah. As his sister trained with their mother for her Depakka hunt, he relayed his knowledge of crafting to his sister. His grandmother had hoped that Jikun would join the Consult of Darjin in her place.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
: Jikun had embarked on the trial with a spear that he had made with his father. His hunting instructor was Kibotosek Neir, a lancer/archer from Gridania. He was the first to return from his Depakka hunt. Jikun, who was known for setting high goals for himself, had his eyes set on Firedrake blood. His father had escorted him over to Drybone, then watched from afar, seeing great promise in his son. The boy used his then small body to his advantage: nimble as he was, he would climb into trees and deliver a striking blow on his fall down. A several hour fight that involved a game of hide and seek with his prey landed the boy a bottle of Firedrake blood.&lt;br /&gt;
: Kibotosek painted his son's face blue, which represented prosperity. The cross symbol was to represent his fearlessness.&lt;br /&gt;
: 3 years later, when Itsu would go through her Depakka hunt, he removed the spearhead of his Depakka weapon and presented it to her on a string as a good-luck charm. That same spearhead would help her slay her Kedtrap.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
: Jikun left for his In'uljah at the age of 12, leaving behind his then 9-year old sister behind in tears. Both his parents had seen him off with great confidence; he was a strong prodigy. He would come home. The boy was excited to explore the world at the time.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Chocobo Trade =====&lt;br /&gt;
: Jikun immediately found himself at Camp Drybone following his departure. He had heard of an establishment nearby and wanted to become part of what the colony called an &amp;quot;established society.&amp;quot; As he entered Drybone, he found himself at the pub. As a young child fresh to society, Jikun demonstrated his skills to the wrong crowd. A lalafell by the name Gegero Bibiro noticed the boy in the pub and quickly became interested in him: the poorly made lance, tattered clothing, his face paint and disheveled hair made it obvious that this was a poor boy. Perfect. He quickly took Jikun as his apprentice and back to Uldah for further training. As Gegero Bibiro saw promise in the boy wonder, he contacted his men in Ishgard; this side of his business that was a little more shady. Dallenaux de Grandeur, an Elezen noble and businessman, had his hand in the illegal sector of the chocobo trade. Unlicensed chocobo poaching, butchering were hidden behind licensed bird exporting and raising. Dallenaux, who had the pleasure of watching Jikun demonstrate his agility and skill, sent him to join his men in Dravania, joining seasoned hunters and poachers in both the Forelands and Hinterlands.&lt;br /&gt;
&lt;br /&gt;
===== Body Scars =====&lt;br /&gt;
Jikun, who was once fascinated with chocobos, found it hard to even injure the big yellow birds. Dallenaux, who was known for his unconventional approach for training, had taken Jikun to a large, hidden cave atop a waterfall in the Dravanian Hinterlands. That was where he was to become a man of the trade: in order to get over his fear of hurting the birds, he would have to get hurt. The cave, which was fenced off, was home to the organization's disposed birds: chocobos that were rabid, hostile or overall impossible to train. Dallenaux locked the boy in the dangerous keep overnight, giving the boy no choice: it was either kill or be killed. It was not even an hour before the chocobos began to claw and peck at him. Luckily he had been thrown in with his lance, and this was nothing more than trying to a kill a chocobo for the In'uljah, was it not? Except he had to kill multiple birds. The boy managed to not only kill any  hostile birds, but learned to break most of them into obedience, even if it meant using unethical practices. Ever since, Jikun has worked as the company's chocobo trainer and poacher, leaving him with multiple scars that litter his skin.&lt;br /&gt;
&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ --&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ --&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* --&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Template:JikunHeader1&amp;diff=168571</id>
		<title>Template:JikunHeader1</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Template:JikunHeader1&amp;diff=168571"/>
		<updated>2016-04-06T18:44:29Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
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&amp;lt;span style=&amp;quot;color: #FFF8F5&amp;quot;&amp;gt;&amp;lt;font face=&amp;quot;Georgia&amp;quot;&amp;gt;{{{sectiontitle|}}}&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
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		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168570</id>
		<title>Jikun Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168570"/>
		<updated>2016-04-06T18:44:04Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: /* Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = &lt;br /&gt;
|birthname = Jikun Qaella Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;JEE-KOON KWA-EL-LA NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Mother's advice&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Jean Rien&lt;br /&gt;
|age = 22&lt;br /&gt;
|born = 1555 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur (character made Au'ra for aesthetics)&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Ul'dah&lt;br /&gt;
|guardian = Rhalgr&lt;br /&gt;
|height = 6&amp;quot;1&lt;br /&gt;
|weight = 165&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Long raven black, blue streaks&lt;br /&gt;
|eyes = Golden&lt;br /&gt;
|skin = Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;Blue tribal marking on his face. Scales on body are meant to be scars.&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;--&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Chocobo poacher, exporter, and black market entrepeneur&lt;br /&gt;
|combat = DPS&lt;br /&gt;
|noncombat = Charisma&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = --&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;---&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound (shared Itsu/Jikun)]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir]&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{JikunHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;It's called a hustle, sweetheart.&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:He knows how to flash a winning smile. His long hair is nearly tied back, and blue paint is lathered across his face in a cross-like fashion. His golden eyes attempt to piece into your soul. If you were not terrified of the multitude of scars that run along his fair skin, he could probably be your hunk of a boyfriend. Except he's not. But you aren't money, and therefore he isn't interested in you.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:6&amp;quot;1 and basically a walking museum of scars, past his damaged shell Jikun is a heartthrob. He stands all, fair skinned from working outdoors. His body is littered with scars and permanent damage from rabid and hostile chocobos that have attacked him ever since he was broken into the chocobo underground trade. His muscular face is painted with a blue paint, shaped in an X-formation, that was painted upon him by his father at the time of his Depakka, his golden eyes piercing past the paint. His long black hair is tied up in a pony tail, strands dyed blue from when he was younger. Under moonlight, he could easily be mistaken for a murderer.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Only the best was good enough. From birth, Jikun has always had high expectations placed upon him, and in turn, he aimed for only the best. Goals that were once a seat on the Darjin Consult and a family with his little sister's best friend quickly turned into desire for the finest foods, finest drinks, alcohol, and of course, prestigious company following his departure for his In'uljah trial. That came as no surprise from a young boy who had never interacted with any society other than Darjin: there was a big world out there and he wanted to be part of it. From humble beginnings, this man has certainly learned to indulge himself.&lt;br /&gt;
&lt;br /&gt;
:Two-faced would probably be an accurate description of Jikun. As he was educated by Dallenaux de Grandeur, he was raised to know how to act among those of the higher houses of Ishgard, quickly learning how to sport a winning smile. Just as he did in Darjin, he knows how to swoon the ladies: a confident smile that oozed he was well-off, and a lilting voice that could draw in even the toughest of business contacts. The catch, however, is that Jikun could literally care less about those around him that did not contribute to his personal funds. Money was money, and he wanted all of it. Jikun will try to swoon those around him with words of encouragement and allowed remnants of his big-brother attitude to seep though, however that is for nothing more than trying to find vulnerabilities. He enjoys exposing the darkest secrets of those around him, keeping them in mind for the next time he needs somebody to manipulate.&lt;br /&gt;
&lt;br /&gt;
:Though he refuses to let anybody see a sincere part of him, Jikun will occasionally let the gentler parts of him seep through. Jikun still has a very strong affection for his sister, Itsu, and thoughts of her will lessen the walls he has placed around him. Plastered smiles become genuine and one could swear his boastful voice becomes soft. He finds himself often thinking of her when he is not with others.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{JikunHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Let me tell you how it's done.&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Hunting chocobos&lt;br /&gt;
::♥ Money&lt;br /&gt;
::♥ Luxurious spending&lt;br /&gt;
::♥ Fine foods&lt;br /&gt;
::♥ Champagne and red wine&lt;br /&gt;
::♥ His sister, [//https://wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir].&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Chocobos&lt;br /&gt;
::♦ Gridania (or The Black Shroud in general)&lt;br /&gt;
::♦ The Holy See and religion&lt;br /&gt;
::♦ Any forms of authority/government&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Hunting&lt;br /&gt;
::♥ Interior Decorating - ''&amp;lt;small&amp;gt;Jikun has a taste for fine living. He tends to wander different housing districts for decor ideas.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' A cave in the Dravanian Hinterlands lit by glowing mushrooms&lt;br /&gt;
::'''Element:''' Fire&lt;br /&gt;
::'''Colour:''' Black&lt;br /&gt;
::'''Animal:''' --&lt;br /&gt;
::'''Food:''' Roast Canard&lt;br /&gt;
::'''Drink:''' Larkscall Chanson (Champagne) or Dragon Aria (Red Wine)&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{JikunHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Let's keep this hush hush, darling.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in was the daughter of one of Consult of Darjin. She was a Conjurer, studied during her In'uljah in Gridania. She was his sister's Depakka instructor. Jikun was constantly doted upon by his mother.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. Kibotosek studied both Archery and Lancing, the latter taught to the boy. He was Jikun's ''Depakka'' instructor. He had a fondness for chocobos. &amp;lt;br /&amp;gt;&lt;br /&gt;
:'''[[Itsu Neir]]:''' Young sister, currently on In'uljah. She is 3 years his junior. To this day, Jikun still loves his sister very much. They were inseparable as children, and he would teach her how to make spears from raw materials found around Darjin. Jikun used to tell her stories of a chocobo named Qin'jirah before he left for his In'uljah trial.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
:'''Dallenaux de Grandeur:''' Though not related by blood, Jikun considers Dallenaux to be a second father. The Ishgardian elezen noble took it upon himself to oversee Jikun's social education after he was referred by Gegero Bibiro. He introduced the man to the world of the black chocobo trade, helping him establish multiple connections all over Eorzea. Though his practices were... unethical, Jikun has much respect for Dallenaux for being a strong stepping stone into the world of trade and money.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''Zinot Risus:''' Also known to Jikun as a Man's Man. Upon hearing descriptions of Zinot, Jikun had to meet this character. The two have bonded over drink and fine company.&lt;br /&gt;
:'''Gegero Bibiro:''' The lalafell that recruited the Darjin native shortly after he embarked on his In'uljah trial. Deceased.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''Iris Blanchimont:''' Formally met while visit Arche Koeln for interior design ideas. He has heard of her through rumours that buzzed around Isghard.&lt;br /&gt;
:'''Yumi Hikaru:''' Met while visit Arche Koeln for interior design ideas. He knows very little of her, other than she is the acting leader of the Free Company. He indulges himself by making a number of references to her height.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;What more could one want other than luxury?&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 15 years.&lt;br /&gt;
&lt;br /&gt;
=== Jikun ===&lt;br /&gt;
: Jikun was born to Xa'in (née Tchyarun) and Kibotosek Neir, elder brother to Itsu Neir, who is 3 years younger. He was the ideal elder brother: strong, handsome, and protective of his younger sister. He had attended one or two Consult meetings with his grandmother, Darlin Tchyarun, who had high hopes that he would take her place in the Consult of Darjin after returning from his In'uljah.&lt;br /&gt;
&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
: Childhood was constantly spend with his beloved sister, Itsu. The two were nearly inseparable, constantly playing by the water on the lowest platform of what is now The Burning Wall. From a young age, his father had taught him to make spears out of raw materials found around the colony. As education was limited to artifacts brought back by adults, Jikun loved to fantasize about chocobos. He enjoyed fantasizing the look and sounds of the birds, telling Itsu made-up stories of a chocobo named Qin'jirah. As his sister trained with their mother for her Depakka hunt, he relayed his knowledge of crafting to his sister. His grandmother had hoped that Jikun would join the Consult of Darjin in her place.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
: Jikun had embarked on the trial with a spear that he had made with his father. His hunting instructor was Kibotosek Neir, a lancer/archer from Gridania. He was the first to return from his Depakka hunt. Jikun, who was known for setting high goals for himself, had his eyes set on Firedrake blood. His father had escorted him over to Drybone, then watched from afar, seeing great promise in his son. The boy used his then small body to his advantage: nimble as he was, he would climb into trees and deliver a striking blow on his fall down. A several hour fight that involved a game of hide and seek with his prey landed the boy a bottle of Firedrake blood.&lt;br /&gt;
: Kibotosek painted his son's face blue, which represented prosperity. The cross symbol was to represent his fearlessness.&lt;br /&gt;
: 3 years later, when Itsu would go through her Depakka hunt, he removed the spearhead of his Depakka weapon and presented it to her on a string as a good-luck charm. That same spearhead would help her slay her Kedtrap.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
: Jikun left for his In'uljah at the age of 12, leaving behind his then 9-year old sister behind in tears. Both his parents had seen him off with great confidence; he was a strong prodigy. He would come home. The boy was excited to explore the world at the time.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Chocobo Trade =====&lt;br /&gt;
: Jikun immediately found himself at Camp Drybone following his departure. He had heard of an establishment nearby and wanted to become part of what the colony called an &amp;quot;established society.&amp;quot; As he entered Drybone, he found himself at the pub. As a young child fresh to society, Jikun demonstrated his skills to the wrong crowd. A lalafell by the name Gegero Bibiro noticed the boy in the pub and quickly became interested in him: the poorly made lance, tattered clothing, his face paint and disheveled hair made it obvious that this was a poor boy. Perfect. He quickly took Jikun as his apprentice and back to Uldah for further training. As Gegero Bibiro saw promise in the boy wonder, he contacted his men in Ishgard; this side of his business that was a little more shady. Dallenaux de Grandeur, an Elezen noble and businessman, had his hand in the illegal sector of the chocobo trade. Unlicensed chocobo poaching, butchering were hidden behind licensed bird exporting and raising. Dallenaux, who had the pleasure of watching Jikun demonstrate his agility and skill, sent him to join his men in Dravania, joining seasoned hunters and poachers in both the Forelands and Hinterlands.&lt;br /&gt;
&lt;br /&gt;
===== Body Scars =====&lt;br /&gt;
Jikun, who was once fascinated with chocobos, found it hard to even injure the big yellow birds. Dallenaux, who was known for his unconventional approach for training, had taken Jikun to a large, hidden cave atop a waterfall in the Dravanian Hinterlands. That was where he was to become a man of the trade: in order to get over his fear of hurting the birds, he would have to get hurt. The cave, which was fenced off, was home to the organization's disposed birds: chocobos that were rabid, hostile or overall impossible to train. Dallenaux locked the boy in the dangerous keep overnight, giving the boy no choice: it was either kill or be killed. It was not even an hour before the chocobos began to claw and peck at him. Luckily he had been thrown in with his lance, and this was nothing more than trying to a kill a chocobo for the In'uljah, was it not? Except he had to kill multiple birds. The boy managed to not only kill any  hostile birds, but learned to break most of them into obedience, even if it meant using unethical practices. Ever since, Jikun has worked as the company's chocobo trainer and poacher, leaving him with multiple scars that litter his skin.&lt;br /&gt;
&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ --&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ --&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* --&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168569</id>
		<title>Jikun Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168569"/>
		<updated>2016-04-06T18:43:53Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: /* Tendencies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = &lt;br /&gt;
|birthname = Jikun Qaella Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;JEE-KOON KWA-EL-LA NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Mother's advice&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Jean Rien&lt;br /&gt;
|age = 22&lt;br /&gt;
|born = 1555 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur (character made Au'ra for aesthetics)&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Ul'dah&lt;br /&gt;
|guardian = Rhalgr&lt;br /&gt;
|height = 6&amp;quot;1&lt;br /&gt;
|weight = 165&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Long raven black, blue streaks&lt;br /&gt;
|eyes = Golden&lt;br /&gt;
|skin = Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;Blue tribal marking on his face. Scales on body are meant to be scars.&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;--&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Chocobo poacher, exporter, and black market entrepeneur&lt;br /&gt;
|combat = DPS&lt;br /&gt;
|noncombat = Charisma&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = --&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;---&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound (shared Itsu/Jikun)]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir]&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{JikunHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;It's called a hustle, sweetheart.&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:He knows how to flash a winning smile. His long hair is nearly tied back, and blue paint is lathered across his face in a cross-like fashion. His golden eyes attempt to piece into your soul. If you were not terrified of the multitude of scars that run along his fair skin, he could probably be your hunk of a boyfriend. Except he's not. But you aren't money, and therefore he isn't interested in you.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:6&amp;quot;1 and basically a walking museum of scars, past his damaged shell Jikun is a heartthrob. He stands all, fair skinned from working outdoors. His body is littered with scars and permanent damage from rabid and hostile chocobos that have attacked him ever since he was broken into the chocobo underground trade. His muscular face is painted with a blue paint, shaped in an X-formation, that was painted upon him by his father at the time of his Depakka, his golden eyes piercing past the paint. His long black hair is tied up in a pony tail, strands dyed blue from when he was younger. Under moonlight, he could easily be mistaken for a murderer.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Only the best was good enough. From birth, Jikun has always had high expectations placed upon him, and in turn, he aimed for only the best. Goals that were once a seat on the Darjin Consult and a family with his little sister's best friend quickly turned into desire for the finest foods, finest drinks, alcohol, and of course, prestigious company following his departure for his In'uljah trial. That came as no surprise from a young boy who had never interacted with any society other than Darjin: there was a big world out there and he wanted to be part of it. From humble beginnings, this man has certainly learned to indulge himself.&lt;br /&gt;
&lt;br /&gt;
:Two-faced would probably be an accurate description of Jikun. As he was educated by Dallenaux de Grandeur, he was raised to know how to act among those of the higher houses of Ishgard, quickly learning how to sport a winning smile. Just as he did in Darjin, he knows how to swoon the ladies: a confident smile that oozed he was well-off, and a lilting voice that could draw in even the toughest of business contacts. The catch, however, is that Jikun could literally care less about those around him that did not contribute to his personal funds. Money was money, and he wanted all of it. Jikun will try to swoon those around him with words of encouragement and allowed remnants of his big-brother attitude to seep though, however that is for nothing more than trying to find vulnerabilities. He enjoys exposing the darkest secrets of those around him, keeping them in mind for the next time he needs somebody to manipulate.&lt;br /&gt;
&lt;br /&gt;
:Though he refuses to let anybody see a sincere part of him, Jikun will occasionally let the gentler parts of him seep through. Jikun still has a very strong affection for his sister, Itsu, and thoughts of her will lessen the walls he has placed around him. Plastered smiles become genuine and one could swear his boastful voice becomes soft. He finds himself often thinking of her when he is not with others.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{JikunHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Let me tell you how it's done.&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Hunting chocobos&lt;br /&gt;
::♥ Money&lt;br /&gt;
::♥ Luxurious spending&lt;br /&gt;
::♥ Fine foods&lt;br /&gt;
::♥ Champagne and red wine&lt;br /&gt;
::♥ His sister, [//https://wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir].&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Chocobos&lt;br /&gt;
::♦ Gridania (or The Black Shroud in general)&lt;br /&gt;
::♦ The Holy See and religion&lt;br /&gt;
::♦ Any forms of authority/government&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Hunting&lt;br /&gt;
::♥ Interior Decorating - ''&amp;lt;small&amp;gt;Jikun has a taste for fine living. He tends to wander different housing districts for decor ideas.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' A cave in the Dravanian Hinterlands lit by glowing mushrooms&lt;br /&gt;
::'''Element:''' Fire&lt;br /&gt;
::'''Colour:''' Black&lt;br /&gt;
::'''Animal:''' --&lt;br /&gt;
::'''Food:''' Roast Canard&lt;br /&gt;
::'''Drink:''' Larkscall Chanson (Champagne) or Dragon Aria (Red Wine)&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Let's keep this hush hush, darling.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in was the daughter of one of Consult of Darjin. She was a Conjurer, studied during her In'uljah in Gridania. She was his sister's Depakka instructor. Jikun was constantly doted upon by his mother.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. Kibotosek studied both Archery and Lancing, the latter taught to the boy. He was Jikun's ''Depakka'' instructor. He had a fondness for chocobos. &amp;lt;br /&amp;gt;&lt;br /&gt;
:'''[[Itsu Neir]]:''' Young sister, currently on In'uljah. She is 3 years his junior. To this day, Jikun still loves his sister very much. They were inseparable as children, and he would teach her how to make spears from raw materials found around Darjin. Jikun used to tell her stories of a chocobo named Qin'jirah before he left for his In'uljah trial.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
:'''Dallenaux de Grandeur:''' Though not related by blood, Jikun considers Dallenaux to be a second father. The Ishgardian elezen noble took it upon himself to oversee Jikun's social education after he was referred by Gegero Bibiro. He introduced the man to the world of the black chocobo trade, helping him establish multiple connections all over Eorzea. Though his practices were... unethical, Jikun has much respect for Dallenaux for being a strong stepping stone into the world of trade and money.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''Zinot Risus:''' Also known to Jikun as a Man's Man. Upon hearing descriptions of Zinot, Jikun had to meet this character. The two have bonded over drink and fine company.&lt;br /&gt;
:'''Gegero Bibiro:''' The lalafell that recruited the Darjin native shortly after he embarked on his In'uljah trial. Deceased.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''Iris Blanchimont:''' Formally met while visit Arche Koeln for interior design ideas. He has heard of her through rumours that buzzed around Isghard.&lt;br /&gt;
:'''Yumi Hikaru:''' Met while visit Arche Koeln for interior design ideas. He knows very little of her, other than she is the acting leader of the Free Company. He indulges himself by making a number of references to her height.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;What more could one want other than luxury?&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 15 years.&lt;br /&gt;
&lt;br /&gt;
=== Jikun ===&lt;br /&gt;
: Jikun was born to Xa'in (née Tchyarun) and Kibotosek Neir, elder brother to Itsu Neir, who is 3 years younger. He was the ideal elder brother: strong, handsome, and protective of his younger sister. He had attended one or two Consult meetings with his grandmother, Darlin Tchyarun, who had high hopes that he would take her place in the Consult of Darjin after returning from his In'uljah.&lt;br /&gt;
&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
: Childhood was constantly spend with his beloved sister, Itsu. The two were nearly inseparable, constantly playing by the water on the lowest platform of what is now The Burning Wall. From a young age, his father had taught him to make spears out of raw materials found around the colony. As education was limited to artifacts brought back by adults, Jikun loved to fantasize about chocobos. He enjoyed fantasizing the look and sounds of the birds, telling Itsu made-up stories of a chocobo named Qin'jirah. As his sister trained with their mother for her Depakka hunt, he relayed his knowledge of crafting to his sister. His grandmother had hoped that Jikun would join the Consult of Darjin in her place.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
: Jikun had embarked on the trial with a spear that he had made with his father. His hunting instructor was Kibotosek Neir, a lancer/archer from Gridania. He was the first to return from his Depakka hunt. Jikun, who was known for setting high goals for himself, had his eyes set on Firedrake blood. His father had escorted him over to Drybone, then watched from afar, seeing great promise in his son. The boy used his then small body to his advantage: nimble as he was, he would climb into trees and deliver a striking blow on his fall down. A several hour fight that involved a game of hide and seek with his prey landed the boy a bottle of Firedrake blood.&lt;br /&gt;
: Kibotosek painted his son's face blue, which represented prosperity. The cross symbol was to represent his fearlessness.&lt;br /&gt;
: 3 years later, when Itsu would go through her Depakka hunt, he removed the spearhead of his Depakka weapon and presented it to her on a string as a good-luck charm. That same spearhead would help her slay her Kedtrap.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
: Jikun left for his In'uljah at the age of 12, leaving behind his then 9-year old sister behind in tears. Both his parents had seen him off with great confidence; he was a strong prodigy. He would come home. The boy was excited to explore the world at the time.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Chocobo Trade =====&lt;br /&gt;
: Jikun immediately found himself at Camp Drybone following his departure. He had heard of an establishment nearby and wanted to become part of what the colony called an &amp;quot;established society.&amp;quot; As he entered Drybone, he found himself at the pub. As a young child fresh to society, Jikun demonstrated his skills to the wrong crowd. A lalafell by the name Gegero Bibiro noticed the boy in the pub and quickly became interested in him: the poorly made lance, tattered clothing, his face paint and disheveled hair made it obvious that this was a poor boy. Perfect. He quickly took Jikun as his apprentice and back to Uldah for further training. As Gegero Bibiro saw promise in the boy wonder, he contacted his men in Ishgard; this side of his business that was a little more shady. Dallenaux de Grandeur, an Elezen noble and businessman, had his hand in the illegal sector of the chocobo trade. Unlicensed chocobo poaching, butchering were hidden behind licensed bird exporting and raising. Dallenaux, who had the pleasure of watching Jikun demonstrate his agility and skill, sent him to join his men in Dravania, joining seasoned hunters and poachers in both the Forelands and Hinterlands.&lt;br /&gt;
&lt;br /&gt;
===== Body Scars =====&lt;br /&gt;
Jikun, who was once fascinated with chocobos, found it hard to even injure the big yellow birds. Dallenaux, who was known for his unconventional approach for training, had taken Jikun to a large, hidden cave atop a waterfall in the Dravanian Hinterlands. That was where he was to become a man of the trade: in order to get over his fear of hurting the birds, he would have to get hurt. The cave, which was fenced off, was home to the organization's disposed birds: chocobos that were rabid, hostile or overall impossible to train. Dallenaux locked the boy in the dangerous keep overnight, giving the boy no choice: it was either kill or be killed. It was not even an hour before the chocobos began to claw and peck at him. Luckily he had been thrown in with his lance, and this was nothing more than trying to a kill a chocobo for the In'uljah, was it not? Except he had to kill multiple birds. The boy managed to not only kill any  hostile birds, but learned to break most of them into obedience, even if it meant using unethical practices. Ever since, Jikun has worked as the company's chocobo trainer and poacher, leaving him with multiple scars that litter his skin.&lt;br /&gt;
&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ --&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ --&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* --&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168568</id>
		<title>Jikun Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168568"/>
		<updated>2016-04-06T18:43:44Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: /* Tendencies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = &lt;br /&gt;
|birthname = Jikun Qaella Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;JEE-KOON KWA-EL-LA NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Mother's advice&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Jean Rien&lt;br /&gt;
|age = 22&lt;br /&gt;
|born = 1555 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur (character made Au'ra for aesthetics)&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Ul'dah&lt;br /&gt;
|guardian = Rhalgr&lt;br /&gt;
|height = 6&amp;quot;1&lt;br /&gt;
|weight = 165&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Long raven black, blue streaks&lt;br /&gt;
|eyes = Golden&lt;br /&gt;
|skin = Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;Blue tribal marking on his face. Scales on body are meant to be scars.&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;--&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Chocobo poacher, exporter, and black market entrepeneur&lt;br /&gt;
|combat = DPS&lt;br /&gt;
|noncombat = Charisma&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = --&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;---&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound (shared Itsu/Jikun)]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir]&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{JikunHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;It's called a hustle, sweetheart.&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:He knows how to flash a winning smile. His long hair is nearly tied back, and blue paint is lathered across his face in a cross-like fashion. His golden eyes attempt to piece into your soul. If you were not terrified of the multitude of scars that run along his fair skin, he could probably be your hunk of a boyfriend. Except he's not. But you aren't money, and therefore he isn't interested in you.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:6&amp;quot;1 and basically a walking museum of scars, past his damaged shell Jikun is a heartthrob. He stands all, fair skinned from working outdoors. His body is littered with scars and permanent damage from rabid and hostile chocobos that have attacked him ever since he was broken into the chocobo underground trade. His muscular face is painted with a blue paint, shaped in an X-formation, that was painted upon him by his father at the time of his Depakka, his golden eyes piercing past the paint. His long black hair is tied up in a pony tail, strands dyed blue from when he was younger. Under moonlight, he could easily be mistaken for a murderer.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Only the best was good enough. From birth, Jikun has always had high expectations placed upon him, and in turn, he aimed for only the best. Goals that were once a seat on the Darjin Consult and a family with his little sister's best friend quickly turned into desire for the finest foods, finest drinks, alcohol, and of course, prestigious company following his departure for his In'uljah trial. That came as no surprise from a young boy who had never interacted with any society other than Darjin: there was a big world out there and he wanted to be part of it. From humble beginnings, this man has certainly learned to indulge himself.&lt;br /&gt;
&lt;br /&gt;
:Two-faced would probably be an accurate description of Jikun. As he was educated by Dallenaux de Grandeur, he was raised to know how to act among those of the higher houses of Ishgard, quickly learning how to sport a winning smile. Just as he did in Darjin, he knows how to swoon the ladies: a confident smile that oozed he was well-off, and a lilting voice that could draw in even the toughest of business contacts. The catch, however, is that Jikun could literally care less about those around him that did not contribute to his personal funds. Money was money, and he wanted all of it. Jikun will try to swoon those around him with words of encouragement and allowed remnants of his big-brother attitude to seep though, however that is for nothing more than trying to find vulnerabilities. He enjoys exposing the darkest secrets of those around him, keeping them in mind for the next time he needs somebody to manipulate.&lt;br /&gt;
&lt;br /&gt;
:Though he refuses to let anybody see a sincere part of him, Jikun will occasionally let the gentler parts of him seep through. Jikun still has a very strong affection for his sister, Itsu, and thoughts of her will lessen the walls he has placed around him. Plastered smiles become genuine and one could swear his boastful voice becomes soft. He finds himself often thinking of her when he is not with others.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{Jikun&lt;br /&gt;
|sectiontitle = &amp;quot;Let me tell you how it's done.&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Hunting chocobos&lt;br /&gt;
::♥ Money&lt;br /&gt;
::♥ Luxurious spending&lt;br /&gt;
::♥ Fine foods&lt;br /&gt;
::♥ Champagne and red wine&lt;br /&gt;
::♥ His sister, [//https://wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir].&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Chocobos&lt;br /&gt;
::♦ Gridania (or The Black Shroud in general)&lt;br /&gt;
::♦ The Holy See and religion&lt;br /&gt;
::♦ Any forms of authority/government&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Hunting&lt;br /&gt;
::♥ Interior Decorating - ''&amp;lt;small&amp;gt;Jikun has a taste for fine living. He tends to wander different housing districts for decor ideas.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' A cave in the Dravanian Hinterlands lit by glowing mushrooms&lt;br /&gt;
::'''Element:''' Fire&lt;br /&gt;
::'''Colour:''' Black&lt;br /&gt;
::'''Animal:''' --&lt;br /&gt;
::'''Food:''' Roast Canard&lt;br /&gt;
::'''Drink:''' Larkscall Chanson (Champagne) or Dragon Aria (Red Wine)&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Let's keep this hush hush, darling.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in was the daughter of one of Consult of Darjin. She was a Conjurer, studied during her In'uljah in Gridania. She was his sister's Depakka instructor. Jikun was constantly doted upon by his mother.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. Kibotosek studied both Archery and Lancing, the latter taught to the boy. He was Jikun's ''Depakka'' instructor. He had a fondness for chocobos. &amp;lt;br /&amp;gt;&lt;br /&gt;
:'''[[Itsu Neir]]:''' Young sister, currently on In'uljah. She is 3 years his junior. To this day, Jikun still loves his sister very much. They were inseparable as children, and he would teach her how to make spears from raw materials found around Darjin. Jikun used to tell her stories of a chocobo named Qin'jirah before he left for his In'uljah trial.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
:'''Dallenaux de Grandeur:''' Though not related by blood, Jikun considers Dallenaux to be a second father. The Ishgardian elezen noble took it upon himself to oversee Jikun's social education after he was referred by Gegero Bibiro. He introduced the man to the world of the black chocobo trade, helping him establish multiple connections all over Eorzea. Though his practices were... unethical, Jikun has much respect for Dallenaux for being a strong stepping stone into the world of trade and money.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''Zinot Risus:''' Also known to Jikun as a Man's Man. Upon hearing descriptions of Zinot, Jikun had to meet this character. The two have bonded over drink and fine company.&lt;br /&gt;
:'''Gegero Bibiro:''' The lalafell that recruited the Darjin native shortly after he embarked on his In'uljah trial. Deceased.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''Iris Blanchimont:''' Formally met while visit Arche Koeln for interior design ideas. He has heard of her through rumours that buzzed around Isghard.&lt;br /&gt;
:'''Yumi Hikaru:''' Met while visit Arche Koeln for interior design ideas. He knows very little of her, other than she is the acting leader of the Free Company. He indulges himself by making a number of references to her height.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;What more could one want other than luxury?&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 15 years.&lt;br /&gt;
&lt;br /&gt;
=== Jikun ===&lt;br /&gt;
: Jikun was born to Xa'in (née Tchyarun) and Kibotosek Neir, elder brother to Itsu Neir, who is 3 years younger. He was the ideal elder brother: strong, handsome, and protective of his younger sister. He had attended one or two Consult meetings with his grandmother, Darlin Tchyarun, who had high hopes that he would take her place in the Consult of Darjin after returning from his In'uljah.&lt;br /&gt;
&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
: Childhood was constantly spend with his beloved sister, Itsu. The two were nearly inseparable, constantly playing by the water on the lowest platform of what is now The Burning Wall. From a young age, his father had taught him to make spears out of raw materials found around the colony. As education was limited to artifacts brought back by adults, Jikun loved to fantasize about chocobos. He enjoyed fantasizing the look and sounds of the birds, telling Itsu made-up stories of a chocobo named Qin'jirah. As his sister trained with their mother for her Depakka hunt, he relayed his knowledge of crafting to his sister. His grandmother had hoped that Jikun would join the Consult of Darjin in her place.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
: Jikun had embarked on the trial with a spear that he had made with his father. His hunting instructor was Kibotosek Neir, a lancer/archer from Gridania. He was the first to return from his Depakka hunt. Jikun, who was known for setting high goals for himself, had his eyes set on Firedrake blood. His father had escorted him over to Drybone, then watched from afar, seeing great promise in his son. The boy used his then small body to his advantage: nimble as he was, he would climb into trees and deliver a striking blow on his fall down. A several hour fight that involved a game of hide and seek with his prey landed the boy a bottle of Firedrake blood.&lt;br /&gt;
: Kibotosek painted his son's face blue, which represented prosperity. The cross symbol was to represent his fearlessness.&lt;br /&gt;
: 3 years later, when Itsu would go through her Depakka hunt, he removed the spearhead of his Depakka weapon and presented it to her on a string as a good-luck charm. That same spearhead would help her slay her Kedtrap.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
: Jikun left for his In'uljah at the age of 12, leaving behind his then 9-year old sister behind in tears. Both his parents had seen him off with great confidence; he was a strong prodigy. He would come home. The boy was excited to explore the world at the time.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Chocobo Trade =====&lt;br /&gt;
: Jikun immediately found himself at Camp Drybone following his departure. He had heard of an establishment nearby and wanted to become part of what the colony called an &amp;quot;established society.&amp;quot; As he entered Drybone, he found himself at the pub. As a young child fresh to society, Jikun demonstrated his skills to the wrong crowd. A lalafell by the name Gegero Bibiro noticed the boy in the pub and quickly became interested in him: the poorly made lance, tattered clothing, his face paint and disheveled hair made it obvious that this was a poor boy. Perfect. He quickly took Jikun as his apprentice and back to Uldah for further training. As Gegero Bibiro saw promise in the boy wonder, he contacted his men in Ishgard; this side of his business that was a little more shady. Dallenaux de Grandeur, an Elezen noble and businessman, had his hand in the illegal sector of the chocobo trade. Unlicensed chocobo poaching, butchering were hidden behind licensed bird exporting and raising. Dallenaux, who had the pleasure of watching Jikun demonstrate his agility and skill, sent him to join his men in Dravania, joining seasoned hunters and poachers in both the Forelands and Hinterlands.&lt;br /&gt;
&lt;br /&gt;
===== Body Scars =====&lt;br /&gt;
Jikun, who was once fascinated with chocobos, found it hard to even injure the big yellow birds. Dallenaux, who was known for his unconventional approach for training, had taken Jikun to a large, hidden cave atop a waterfall in the Dravanian Hinterlands. That was where he was to become a man of the trade: in order to get over his fear of hurting the birds, he would have to get hurt. The cave, which was fenced off, was home to the organization's disposed birds: chocobos that were rabid, hostile or overall impossible to train. Dallenaux locked the boy in the dangerous keep overnight, giving the boy no choice: it was either kill or be killed. It was not even an hour before the chocobos began to claw and peck at him. Luckily he had been thrown in with his lance, and this was nothing more than trying to a kill a chocobo for the In'uljah, was it not? Except he had to kill multiple birds. The boy managed to not only kill any  hostile birds, but learned to break most of them into obedience, even if it meant using unethical practices. Ever since, Jikun has worked as the company's chocobo trainer and poacher, leaving him with multiple scars that litter his skin.&lt;br /&gt;
&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ --&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ --&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* --&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168566</id>
		<title>Jikun Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168566"/>
		<updated>2016-04-06T18:43:32Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: /* Character */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = &lt;br /&gt;
|birthname = Jikun Qaella Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;JEE-KOON KWA-EL-LA NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Mother's advice&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Jean Rien&lt;br /&gt;
|age = 22&lt;br /&gt;
|born = 1555 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur (character made Au'ra for aesthetics)&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Ul'dah&lt;br /&gt;
|guardian = Rhalgr&lt;br /&gt;
|height = 6&amp;quot;1&lt;br /&gt;
|weight = 165&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Long raven black, blue streaks&lt;br /&gt;
|eyes = Golden&lt;br /&gt;
|skin = Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;Blue tribal marking on his face. Scales on body are meant to be scars.&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;--&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Chocobo poacher, exporter, and black market entrepeneur&lt;br /&gt;
|combat = DPS&lt;br /&gt;
|noncombat = Charisma&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = --&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;---&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound (shared Itsu/Jikun)]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir]&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{JikunHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;It's called a hustle, sweetheart.&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:He knows how to flash a winning smile. His long hair is nearly tied back, and blue paint is lathered across his face in a cross-like fashion. His golden eyes attempt to piece into your soul. If you were not terrified of the multitude of scars that run along his fair skin, he could probably be your hunk of a boyfriend. Except he's not. But you aren't money, and therefore he isn't interested in you.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:6&amp;quot;1 and basically a walking museum of scars, past his damaged shell Jikun is a heartthrob. He stands all, fair skinned from working outdoors. His body is littered with scars and permanent damage from rabid and hostile chocobos that have attacked him ever since he was broken into the chocobo underground trade. His muscular face is painted with a blue paint, shaped in an X-formation, that was painted upon him by his father at the time of his Depakka, his golden eyes piercing past the paint. His long black hair is tied up in a pony tail, strands dyed blue from when he was younger. Under moonlight, he could easily be mistaken for a murderer.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Only the best was good enough. From birth, Jikun has always had high expectations placed upon him, and in turn, he aimed for only the best. Goals that were once a seat on the Darjin Consult and a family with his little sister's best friend quickly turned into desire for the finest foods, finest drinks, alcohol, and of course, prestigious company following his departure for his In'uljah trial. That came as no surprise from a young boy who had never interacted with any society other than Darjin: there was a big world out there and he wanted to be part of it. From humble beginnings, this man has certainly learned to indulge himself.&lt;br /&gt;
&lt;br /&gt;
:Two-faced would probably be an accurate description of Jikun. As he was educated by Dallenaux de Grandeur, he was raised to know how to act among those of the higher houses of Ishgard, quickly learning how to sport a winning smile. Just as he did in Darjin, he knows how to swoon the ladies: a confident smile that oozed he was well-off, and a lilting voice that could draw in even the toughest of business contacts. The catch, however, is that Jikun could literally care less about those around him that did not contribute to his personal funds. Money was money, and he wanted all of it. Jikun will try to swoon those around him with words of encouragement and allowed remnants of his big-brother attitude to seep though, however that is for nothing more than trying to find vulnerabilities. He enjoys exposing the darkest secrets of those around him, keeping them in mind for the next time he needs somebody to manipulate.&lt;br /&gt;
&lt;br /&gt;
:Though he refuses to let anybody see a sincere part of him, Jikun will occasionally let the gentler parts of him seep through. Jikun still has a very strong affection for his sister, Itsu, and thoughts of her will lessen the walls he has placed around him. Plastered smiles become genuine and one could swear his boastful voice becomes soft. He finds himself often thinking of her when he is not with others.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Let me tell you how it's done.&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Hunting chocobos&lt;br /&gt;
::♥ Money&lt;br /&gt;
::♥ Luxurious spending&lt;br /&gt;
::♥ Fine foods&lt;br /&gt;
::♥ Champagne and red wine&lt;br /&gt;
::♥ His sister, [//https://wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir].&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Chocobos&lt;br /&gt;
::♦ Gridania (or The Black Shroud in general)&lt;br /&gt;
::♦ The Holy See and religion&lt;br /&gt;
::♦ Any forms of authority/government&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Hunting&lt;br /&gt;
::♥ Interior Decorating - ''&amp;lt;small&amp;gt;Jikun has a taste for fine living. He tends to wander different housing districts for decor ideas.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' A cave in the Dravanian Hinterlands lit by glowing mushrooms&lt;br /&gt;
::'''Element:''' Fire&lt;br /&gt;
::'''Colour:''' Black&lt;br /&gt;
::'''Animal:''' --&lt;br /&gt;
::'''Food:''' Roast Canard&lt;br /&gt;
::'''Drink:''' Larkscall Chanson (Champagne) or Dragon Aria (Red Wine)&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Let's keep this hush hush, darling.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in was the daughter of one of Consult of Darjin. She was a Conjurer, studied during her In'uljah in Gridania. She was his sister's Depakka instructor. Jikun was constantly doted upon by his mother.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. Kibotosek studied both Archery and Lancing, the latter taught to the boy. He was Jikun's ''Depakka'' instructor. He had a fondness for chocobos. &amp;lt;br /&amp;gt;&lt;br /&gt;
:'''[[Itsu Neir]]:''' Young sister, currently on In'uljah. She is 3 years his junior. To this day, Jikun still loves his sister very much. They were inseparable as children, and he would teach her how to make spears from raw materials found around Darjin. Jikun used to tell her stories of a chocobo named Qin'jirah before he left for his In'uljah trial.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
:'''Dallenaux de Grandeur:''' Though not related by blood, Jikun considers Dallenaux to be a second father. The Ishgardian elezen noble took it upon himself to oversee Jikun's social education after he was referred by Gegero Bibiro. He introduced the man to the world of the black chocobo trade, helping him establish multiple connections all over Eorzea. Though his practices were... unethical, Jikun has much respect for Dallenaux for being a strong stepping stone into the world of trade and money.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''Zinot Risus:''' Also known to Jikun as a Man's Man. Upon hearing descriptions of Zinot, Jikun had to meet this character. The two have bonded over drink and fine company.&lt;br /&gt;
:'''Gegero Bibiro:''' The lalafell that recruited the Darjin native shortly after he embarked on his In'uljah trial. Deceased.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''Iris Blanchimont:''' Formally met while visit Arche Koeln for interior design ideas. He has heard of her through rumours that buzzed around Isghard.&lt;br /&gt;
:'''Yumi Hikaru:''' Met while visit Arche Koeln for interior design ideas. He knows very little of her, other than she is the acting leader of the Free Company. He indulges himself by making a number of references to her height.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;What more could one want other than luxury?&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 15 years.&lt;br /&gt;
&lt;br /&gt;
=== Jikun ===&lt;br /&gt;
: Jikun was born to Xa'in (née Tchyarun) and Kibotosek Neir, elder brother to Itsu Neir, who is 3 years younger. He was the ideal elder brother: strong, handsome, and protective of his younger sister. He had attended one or two Consult meetings with his grandmother, Darlin Tchyarun, who had high hopes that he would take her place in the Consult of Darjin after returning from his In'uljah.&lt;br /&gt;
&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
: Childhood was constantly spend with his beloved sister, Itsu. The two were nearly inseparable, constantly playing by the water on the lowest platform of what is now The Burning Wall. From a young age, his father had taught him to make spears out of raw materials found around the colony. As education was limited to artifacts brought back by adults, Jikun loved to fantasize about chocobos. He enjoyed fantasizing the look and sounds of the birds, telling Itsu made-up stories of a chocobo named Qin'jirah. As his sister trained with their mother for her Depakka hunt, he relayed his knowledge of crafting to his sister. His grandmother had hoped that Jikun would join the Consult of Darjin in her place.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
: Jikun had embarked on the trial with a spear that he had made with his father. His hunting instructor was Kibotosek Neir, a lancer/archer from Gridania. He was the first to return from his Depakka hunt. Jikun, who was known for setting high goals for himself, had his eyes set on Firedrake blood. His father had escorted him over to Drybone, then watched from afar, seeing great promise in his son. The boy used his then small body to his advantage: nimble as he was, he would climb into trees and deliver a striking blow on his fall down. A several hour fight that involved a game of hide and seek with his prey landed the boy a bottle of Firedrake blood.&lt;br /&gt;
: Kibotosek painted his son's face blue, which represented prosperity. The cross symbol was to represent his fearlessness.&lt;br /&gt;
: 3 years later, when Itsu would go through her Depakka hunt, he removed the spearhead of his Depakka weapon and presented it to her on a string as a good-luck charm. That same spearhead would help her slay her Kedtrap.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
: Jikun left for his In'uljah at the age of 12, leaving behind his then 9-year old sister behind in tears. Both his parents had seen him off with great confidence; he was a strong prodigy. He would come home. The boy was excited to explore the world at the time.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Chocobo Trade =====&lt;br /&gt;
: Jikun immediately found himself at Camp Drybone following his departure. He had heard of an establishment nearby and wanted to become part of what the colony called an &amp;quot;established society.&amp;quot; As he entered Drybone, he found himself at the pub. As a young child fresh to society, Jikun demonstrated his skills to the wrong crowd. A lalafell by the name Gegero Bibiro noticed the boy in the pub and quickly became interested in him: the poorly made lance, tattered clothing, his face paint and disheveled hair made it obvious that this was a poor boy. Perfect. He quickly took Jikun as his apprentice and back to Uldah for further training. As Gegero Bibiro saw promise in the boy wonder, he contacted his men in Ishgard; this side of his business that was a little more shady. Dallenaux de Grandeur, an Elezen noble and businessman, had his hand in the illegal sector of the chocobo trade. Unlicensed chocobo poaching, butchering were hidden behind licensed bird exporting and raising. Dallenaux, who had the pleasure of watching Jikun demonstrate his agility and skill, sent him to join his men in Dravania, joining seasoned hunters and poachers in both the Forelands and Hinterlands.&lt;br /&gt;
&lt;br /&gt;
===== Body Scars =====&lt;br /&gt;
Jikun, who was once fascinated with chocobos, found it hard to even injure the big yellow birds. Dallenaux, who was known for his unconventional approach for training, had taken Jikun to a large, hidden cave atop a waterfall in the Dravanian Hinterlands. That was where he was to become a man of the trade: in order to get over his fear of hurting the birds, he would have to get hurt. The cave, which was fenced off, was home to the organization's disposed birds: chocobos that were rabid, hostile or overall impossible to train. Dallenaux locked the boy in the dangerous keep overnight, giving the boy no choice: it was either kill or be killed. It was not even an hour before the chocobos began to claw and peck at him. Luckily he had been thrown in with his lance, and this was nothing more than trying to a kill a chocobo for the In'uljah, was it not? Except he had to kill multiple birds. The boy managed to not only kill any  hostile birds, but learned to break most of them into obedience, even if it meant using unethical practices. Ever since, Jikun has worked as the company's chocobo trainer and poacher, leaving him with multiple scars that litter his skin.&lt;br /&gt;
&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ --&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ --&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* --&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Template:JikunHeader1&amp;diff=168565</id>
		<title>Template:JikunHeader1</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Template:JikunHeader1&amp;diff=168565"/>
		<updated>2016-04-06T18:43:21Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: Created page with &amp;quot;&amp;lt;div id=&amp;quot;JikunHeader1&amp;quot; style=&amp;quot;display:block;padding:0;margin:0;border-bottom:1px solid #BFBFBF; background: #2B1B17; padding:0.2em 0.5em; font-size:110%; font-weight:bold;font...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;JikunHeader1&amp;quot; style=&amp;quot;display:block;padding:0;margin:0;border-bottom:1px solid #BFBFBF; background: #2B1B17; padding:0.2em 0.5em; font-size:110%; font-weight:bold;font-color:#FFFFFF&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #FFF8F5&amp;quot;&amp;gt;&amp;lt;font face=&amp;quot;Georgia&amp;quot;&amp;gt;{{{sectiontitle|}}}&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168564</id>
		<title>Jikun Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168564"/>
		<updated>2016-04-06T18:41:29Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = &lt;br /&gt;
|birthname = Jikun Qaella Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;JEE-KOON KWA-EL-LA NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Mother's advice&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Jean Rien&lt;br /&gt;
|age = 22&lt;br /&gt;
|born = 1555 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur (character made Au'ra for aesthetics)&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Ul'dah&lt;br /&gt;
|guardian = Rhalgr&lt;br /&gt;
|height = 6&amp;quot;1&lt;br /&gt;
|weight = 165&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Long raven black, blue streaks&lt;br /&gt;
|eyes = Golden&lt;br /&gt;
|skin = Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;Blue tribal marking on his face. Scales on body are meant to be scars.&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;--&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Chocobo poacher, exporter, and black market entrepeneur&lt;br /&gt;
|combat = DPS&lt;br /&gt;
|noncombat = Charisma&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = --&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;---&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound (shared Itsu/Jikun)]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir]&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;It's called a hustle, sweetheart.&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:He knows how to flash a winning smile. His long hair is nearly tied back, and blue paint is lathered across his face in a cross-like fashion. His golden eyes attempt to piece into your soul. If you were not terrified of the multitude of scars that run along his fair skin, he could probably be your hunk of a boyfriend. Except he's not. But you aren't money, and therefore he isn't interested in you.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:6&amp;quot;1 and basically a walking museum of scars, past his damaged shell Jikun is a heartthrob. He stands all, fair skinned from working outdoors. His body is littered with scars and permanent damage from rabid and hostile chocobos that have attacked him ever since he was broken into the chocobo underground trade. His muscular face is painted with a blue paint, shaped in an X-formation, that was painted upon him by his father at the time of his Depakka, his golden eyes piercing past the paint. His long black hair is tied up in a pony tail, strands dyed blue from when he was younger. Under moonlight, he could easily be mistaken for a murderer.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Only the best was good enough. From birth, Jikun has always had high expectations placed upon him, and in turn, he aimed for only the best. Goals that were once a seat on the Darjin Consult and a family with his little sister's best friend quickly turned into desire for the finest foods, finest drinks, alcohol, and of course, prestigious company following his departure for his In'uljah trial. That came as no surprise from a young boy who had never interacted with any society other than Darjin: there was a big world out there and he wanted to be part of it. From humble beginnings, this man has certainly learned to indulge himself.&lt;br /&gt;
&lt;br /&gt;
:Two-faced would probably be an accurate description of Jikun. As he was educated by Dallenaux de Grandeur, he was raised to know how to act among those of the higher houses of Ishgard, quickly learning how to sport a winning smile. Just as he did in Darjin, he knows how to swoon the ladies: a confident smile that oozed he was well-off, and a lilting voice that could draw in even the toughest of business contacts. The catch, however, is that Jikun could literally care less about those around him that did not contribute to his personal funds. Money was money, and he wanted all of it. Jikun will try to swoon those around him with words of encouragement and allowed remnants of his big-brother attitude to seep though, however that is for nothing more than trying to find vulnerabilities. He enjoys exposing the darkest secrets of those around him, keeping them in mind for the next time he needs somebody to manipulate.&lt;br /&gt;
&lt;br /&gt;
:Though he refuses to let anybody see a sincere part of him, Jikun will occasionally let the gentler parts of him seep through. Jikun still has a very strong affection for his sister, Itsu, and thoughts of her will lessen the walls he has placed around him. Plastered smiles become genuine and one could swear his boastful voice becomes soft. He finds himself often thinking of her when he is not with others.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Let me tell you how it's done.&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Hunting chocobos&lt;br /&gt;
::♥ Money&lt;br /&gt;
::♥ Luxurious spending&lt;br /&gt;
::♥ Fine foods&lt;br /&gt;
::♥ Champagne and red wine&lt;br /&gt;
::♥ His sister, [//https://wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir].&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Chocobos&lt;br /&gt;
::♦ Gridania (or The Black Shroud in general)&lt;br /&gt;
::♦ The Holy See and religion&lt;br /&gt;
::♦ Any forms of authority/government&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Hunting&lt;br /&gt;
::♥ Interior Decorating - ''&amp;lt;small&amp;gt;Jikun has a taste for fine living. He tends to wander different housing districts for decor ideas.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' A cave in the Dravanian Hinterlands lit by glowing mushrooms&lt;br /&gt;
::'''Element:''' Fire&lt;br /&gt;
::'''Colour:''' Black&lt;br /&gt;
::'''Animal:''' --&lt;br /&gt;
::'''Food:''' Roast Canard&lt;br /&gt;
::'''Drink:''' Larkscall Chanson (Champagne) or Dragon Aria (Red Wine)&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Let's keep this hush hush, darling.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in was the daughter of one of Consult of Darjin. She was a Conjurer, studied during her In'uljah in Gridania. She was his sister's Depakka instructor. Jikun was constantly doted upon by his mother.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. Kibotosek studied both Archery and Lancing, the latter taught to the boy. He was Jikun's ''Depakka'' instructor. He had a fondness for chocobos. &amp;lt;br /&amp;gt;&lt;br /&gt;
:'''[[Itsu Neir]]:''' Young sister, currently on In'uljah. She is 3 years his junior. To this day, Jikun still loves his sister very much. They were inseparable as children, and he would teach her how to make spears from raw materials found around Darjin. Jikun used to tell her stories of a chocobo named Qin'jirah before he left for his In'uljah trial.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
:'''Dallenaux de Grandeur:''' Though not related by blood, Jikun considers Dallenaux to be a second father. The Ishgardian elezen noble took it upon himself to oversee Jikun's social education after he was referred by Gegero Bibiro. He introduced the man to the world of the black chocobo trade, helping him establish multiple connections all over Eorzea. Though his practices were... unethical, Jikun has much respect for Dallenaux for being a strong stepping stone into the world of trade and money.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''Zinot Risus:''' Also known to Jikun as a Man's Man. Upon hearing descriptions of Zinot, Jikun had to meet this character. The two have bonded over drink and fine company.&lt;br /&gt;
:'''Gegero Bibiro:''' The lalafell that recruited the Darjin native shortly after he embarked on his In'uljah trial. Deceased.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''Iris Blanchimont:''' Formally met while visit Arche Koeln for interior design ideas. He has heard of her through rumours that buzzed around Isghard.&lt;br /&gt;
:'''Yumi Hikaru:''' Met while visit Arche Koeln for interior design ideas. He knows very little of her, other than she is the acting leader of the Free Company. He indulges himself by making a number of references to her height.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;What more could one want other than luxury?&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 15 years.&lt;br /&gt;
&lt;br /&gt;
=== Jikun ===&lt;br /&gt;
: Jikun was born to Xa'in (née Tchyarun) and Kibotosek Neir, elder brother to Itsu Neir, who is 3 years younger. He was the ideal elder brother: strong, handsome, and protective of his younger sister. He had attended one or two Consult meetings with his grandmother, Darlin Tchyarun, who had high hopes that he would take her place in the Consult of Darjin after returning from his In'uljah.&lt;br /&gt;
&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
: Childhood was constantly spend with his beloved sister, Itsu. The two were nearly inseparable, constantly playing by the water on the lowest platform of what is now The Burning Wall. From a young age, his father had taught him to make spears out of raw materials found around the colony. As education was limited to artifacts brought back by adults, Jikun loved to fantasize about chocobos. He enjoyed fantasizing the look and sounds of the birds, telling Itsu made-up stories of a chocobo named Qin'jirah. As his sister trained with their mother for her Depakka hunt, he relayed his knowledge of crafting to his sister. His grandmother had hoped that Jikun would join the Consult of Darjin in her place.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
: Jikun had embarked on the trial with a spear that he had made with his father. His hunting instructor was Kibotosek Neir, a lancer/archer from Gridania. He was the first to return from his Depakka hunt. Jikun, who was known for setting high goals for himself, had his eyes set on Firedrake blood. His father had escorted him over to Drybone, then watched from afar, seeing great promise in his son. The boy used his then small body to his advantage: nimble as he was, he would climb into trees and deliver a striking blow on his fall down. A several hour fight that involved a game of hide and seek with his prey landed the boy a bottle of Firedrake blood.&lt;br /&gt;
: Kibotosek painted his son's face blue, which represented prosperity. The cross symbol was to represent his fearlessness.&lt;br /&gt;
: 3 years later, when Itsu would go through her Depakka hunt, he removed the spearhead of his Depakka weapon and presented it to her on a string as a good-luck charm. That same spearhead would help her slay her Kedtrap.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
: Jikun left for his In'uljah at the age of 12, leaving behind his then 9-year old sister behind in tears. Both his parents had seen him off with great confidence; he was a strong prodigy. He would come home. The boy was excited to explore the world at the time.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Chocobo Trade =====&lt;br /&gt;
: Jikun immediately found himself at Camp Drybone following his departure. He had heard of an establishment nearby and wanted to become part of what the colony called an &amp;quot;established society.&amp;quot; As he entered Drybone, he found himself at the pub. As a young child fresh to society, Jikun demonstrated his skills to the wrong crowd. A lalafell by the name Gegero Bibiro noticed the boy in the pub and quickly became interested in him: the poorly made lance, tattered clothing, his face paint and disheveled hair made it obvious that this was a poor boy. Perfect. He quickly took Jikun as his apprentice and back to Uldah for further training. As Gegero Bibiro saw promise in the boy wonder, he contacted his men in Ishgard; this side of his business that was a little more shady. Dallenaux de Grandeur, an Elezen noble and businessman, had his hand in the illegal sector of the chocobo trade. Unlicensed chocobo poaching, butchering were hidden behind licensed bird exporting and raising. Dallenaux, who had the pleasure of watching Jikun demonstrate his agility and skill, sent him to join his men in Dravania, joining seasoned hunters and poachers in both the Forelands and Hinterlands.&lt;br /&gt;
&lt;br /&gt;
===== Body Scars =====&lt;br /&gt;
Jikun, who was once fascinated with chocobos, found it hard to even injure the big yellow birds. Dallenaux, who was known for his unconventional approach for training, had taken Jikun to a large, hidden cave atop a waterfall in the Dravanian Hinterlands. That was where he was to become a man of the trade: in order to get over his fear of hurting the birds, he would have to get hurt. The cave, which was fenced off, was home to the organization's disposed birds: chocobos that were rabid, hostile or overall impossible to train. Dallenaux locked the boy in the dangerous keep overnight, giving the boy no choice: it was either kill or be killed. It was not even an hour before the chocobos began to claw and peck at him. Luckily he had been thrown in with his lance, and this was nothing more than trying to a kill a chocobo for the In'uljah, was it not? Except he had to kill multiple birds. The boy managed to not only kill any  hostile birds, but learned to break most of them into obedience, even if it meant using unethical practices. Ever since, Jikun has worked as the company's chocobo trainer and poacher, leaving him with multiple scars that litter his skin.&lt;br /&gt;
&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ --&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ --&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* --&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168563</id>
		<title>Jikun Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168563"/>
		<updated>2016-04-06T18:41:15Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = &lt;br /&gt;
|birthname = Jikun Qaella Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;JEE-KOON KWA-EL-LA NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Mother's advice&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Jean Rien&lt;br /&gt;
|age = 22&lt;br /&gt;
|born = 1555 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur (character made Au'ra for aesthetics)&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Ul'dah&lt;br /&gt;
|guardian = Rhalgr&lt;br /&gt;
|height = 6&amp;quot;1&lt;br /&gt;
|weight = 165&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Long raven black, blue streaks&lt;br /&gt;
|eyes = Golden&lt;br /&gt;
|skin = Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;Blue tribal marking on his face. Scales on body are meant to be scars.&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;--&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Chocobo poacher, exporter, and black market entrepeneur&lt;br /&gt;
|combat = DPS&lt;br /&gt;
|noncombat = Charisma&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = --&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;---&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound (shared Itsu/Jikun)]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir]&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;It's called a hustle, sweetheart.&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:He knows how to flash a winning smile. His long hair is nearly tied back, and blue paint is lathered across his face in a cross-like fashion. His golden eyes attempt to piece into your soul. If you were not terrified of the multitude of scars that run along his fair skin, he could probably be your hunk of a boyfriend. Except he's not. But you aren't money, and therefore he isn't interested in you.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:6&amp;quot;1 and basically a walking museum of scars, past his damaged shell Jikun is a heartthrob. He stands all, fair skinned from working outdoors. His body is littered with scars and permanent damage from rabid and hostile chocobos that have attacked him ever since he was broken into the chocobo underground trade. His muscular face is painted with a blue paint, shaped in an X-formation, that was painted upon him by his father at the time of his Depakka, his golden eyes piercing past the paint. His long black hair is tied up in a pony tail, strands dyed blue from when he was younger. Under moonlight, he could easily be mistaken for a murderer.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Only the best was good enough. From birth, Jikun has always had high expectations placed upon him, and in turn, he aimed for only the best. Goals that were once a seat on the Darjin Consult and a family with his little sister's best friend quickly turned into desire for the finest foods, finest drinks, alcohol, and of course, prestigious company following his departure for his In'uljah trial. That came as no surprise from a young boy who had never interacted with any society other than Darjin: there was a big world out there and he wanted to be part of it. From humble beginnings, this man has certainly learned to indulge himself.&lt;br /&gt;
&lt;br /&gt;
:Two-faced would probably be an accurate description of Jikun. As he was educated by Dallenaux de Grandeur, he was raised to know how to act among those of the higher houses of Ishgard, quickly learning how to sport a winning smile. Just as he did in Darjin, he knows how to swoon the ladies: a confident smile that oozed he was well-off, and a lilting voice that could draw in even the toughest of business contacts. The catch, however, is that Jikun could literally care less about those around him that did not contribute to his personal funds. Money was money, and he wanted all of it. Jikun will try to swoon those around him with words of encouragement and allowed remnants of his big-brother attitude to seep though, however that is for nothing more than trying to find vulnerabilities. He enjoys exposing the darkest secrets of those around him, keeping them in mind for the next time he needs somebody to manipulate.&lt;br /&gt;
&lt;br /&gt;
:Though he refuses to let anybody see a sincere part of him, Jikun will occasionally let the gentler parts of him seep through. Jikun still has a very strong affection for his sister, Itsu, and thoughts of her will lessen the walls he has placed around him. Plastered smiles become genuine and one could swear his boastful voice becomes soft. He finds himself often thinking of her when he is not with others.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Let me tell you how it's done.&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Hunting chocobos&lt;br /&gt;
::♥ Money&lt;br /&gt;
::♥ Luxurious spending&lt;br /&gt;
::♥ Fine foods&lt;br /&gt;
::♥ Champagne and red wine&lt;br /&gt;
::♥ His sister, [//https://wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir].&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Chocobos&lt;br /&gt;
::♦ Gridania (or The Black Shroud in general)&lt;br /&gt;
::♦ The Holy See and religion&lt;br /&gt;
::♦ Any forms of authority/government&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Hunting&lt;br /&gt;
::♥ Interior Decorating - ''&amp;lt;small&amp;gt;Jikun has a taste for fine living. He tends to wander different housing districts for decor ideas.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' A cave in the Dravanian Hinterlands lit by glowing mushrooms&lt;br /&gt;
::'''Element:''' Fire&lt;br /&gt;
::'''Colour:''' Black&lt;br /&gt;
::'''Animal:''' --&lt;br /&gt;
::'''Food:''' Roast Canard&lt;br /&gt;
::'''Drink:''' Larkscall Chanson (Champagne) or Dragon Aria (Red Wine)&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Let's keep this hush hush, darling.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in was the daughter of one of Consult of Darjin. She was a Conjurer, studied during her In'uljah in Gridania. She was his sister's Depakka instructor. Jikun was constantly doted upon by his mother.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. Kibotosek studied both Archery and Lancing, the latter taught to the boy. He was Jikun's ''Depakka'' instructor. He had a fondness for chocobos. &amp;lt;br /&amp;gt;&lt;br /&gt;
:'''[[Itsu Neir]]:''' Young sister, currently on In'uljah. She is 3 years his junior. To this day, Jikun still loves his sister very much. They were inseparable as children, and he would teach her how to make spears from raw materials found around Darjin. Jikun used to tell her stories of a chocobo named Qin'jirah before he left for his In'uljah trial.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
:'''Dallenaux de Grandeur:''' Though not related by blood, Jikun considers Dallenaux to be a second father. The Ishgardian elezen noble took it upon himself to oversee Jikun's social education after he was referred by Gegero Bibiro. He introduced the man to the world of the black chocobo trade, helping him establish multiple connections all over Eorzea. Though his practices were... unethical, Jikun has much respect for Dallenaux for being a strong stepping stone into the world of trade and money.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''Zinot Risus:''' Also known to Jikun as a Man's Man. Upon hearing descriptions of Zinot, Jikun had to meet this character. The two have bonded over drink and fine company.&lt;br /&gt;
:'''Gegero Bibiro:''' The lalafell that recruited the Darjin native shortly after he embarked on his In'uljah trial. Deceased.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''Iris Blanchimont:''' Formally met while visit Arche Koeln for interior design ideas. He has heard of her through rumours that buzzed around Isghard.&lt;br /&gt;
:'''Yumi Hikaru:''' Met while visit Arche Koeln for interior design ideas. He knows very little of her, other than she is the acting leader of the Free Company. He indulges himself by making a number of references to her height.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;What more could one want other than luxury?&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 15 years.&lt;br /&gt;
&lt;br /&gt;
=== Jikun ===&lt;br /&gt;
: Jikun was born to Xa'in (née Tchyarun) and Kibotosek Neir, elder brother to Itsu Neir, who is 3 years younger. He was the ideal elder brother: strong, handsome, and protective of his younger sister. He had attended one or two Consult meetings with his grandmother, Darlin Tchyarun, who had high hopes that he would take her place in the Consult of Darjin after returning from his In'uljah.&lt;br /&gt;
&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
: Childhood was constantly spend with his beloved sister, Itsu. The two were nearly inseparable, constantly playing by the water on the lowest platform of what is now The Burning Wall. From a young age, his father had taught him to make spears out of raw materials found around the colony. As education was limited to artifacts brought back by adults, Jikun loved to fantasize about chocobos. He enjoyed fantasizing the look and sounds of the birds, telling Itsu made-up stories of a chocobo named Qin'jirah. As his sister trained with their mother for her Depakka hunt, he relayed his knowledge of crafting to his sister. His grandmother had hoped that Jikun would join the Consult of Darjin in her place.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
: Jikun had embarked on the trial with a spear that he had made with his father. His hunting instructor was Kibotosek Neir, a lancer/archer from Gridania. He was the first to return from his Depakka hunt. Jikun, who was known for setting high goals for himself, had his eyes set on Firedrake blood. His father had escorted him over to Drybone, then watched from afar, seeing great promise in his son. The boy used his then small body to his advantage: nimble as he was, he would climb into trees and deliver a striking blow on his fall down. A several hour fight that involved a game of hide and seek with his prey landed the boy a bottle of Firedrake blood.&lt;br /&gt;
: Kibotosek painted his son's face blue, which represented prosperity. The cross symbol was to represent his fearlessness.&lt;br /&gt;
: 3 years later, when Itsu would go through her Depakka hunt, he removed the spearhead of his Depakka weapon and presented it to her on a string as a good-luck charm. That same spearhead would help her slay her Kedtrap.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
: Jikun left for his In'uljah at the age of 12, leaving behind his then 9-year old sister behind in tears. Both his parents had seen him off with great confidence; he was a strong prodigy. He would come home. The boy was excited to explore the world at the time.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Chocobo Trade =====&lt;br /&gt;
: Jikun immediately found himself at Camp Drybone following his departure. He had heard of an establishment nearby and wanted to become part of what the colony called an &amp;quot;established society.&amp;quot; As he entered Drybone, he found himself at the pub. As a young child fresh to society, Jikun demonstrated his skills to the wrong crowd. A lalafell by the name Gegero Bibiro noticed the boy in the pub and quickly became interested in him: the poorly made lance, tattered clothing, his face paint and disheveled hair made it obvious that this was a poor boy. Perfect. He quickly took Jikun as his apprentice and back to Uldah for further training. As Gegero Bibiro saw promise in the boy wonder, he contacted his men in Ishgard; this side of his business that was a little more shady. Dallenaux de Grandeur, an Elezen noble and businessman, had his hand in the illegal sector of the chocobo trade. Unlicensed chocobo poaching, butchering were hidden behind licensed bird exporting and raising. Dallenaux, who had the pleasure of watching Jikun demonstrate his agility and skill, sent him to join his men in Dravania, joining seasoned hunters and poachers in both the Forelands and Hinterlands.&lt;br /&gt;
&lt;br /&gt;
===== Body Scars =====&lt;br /&gt;
Jikun, who was once fascinated with chocobos, found it hard to even injure the big yellow birds. Dallenaux, who was known for his unconventional approach for training, had taken Jikun to a large, hidden cave atop a waterfall in the Dravanian Hinterlands. That was where he was to become a man of the trade: in order to get over his fear of hurting the birds, he would have to get hurt. The cave, which was fenced off, was home to the organization's disposed birds: chocobos that were rabid, hostile or overall impossible to train. Dallenaux locked the boy in the dangerous keep overnight, giving the boy no choice: it was either kill or be killed. It was not even an hour before the chocobos began to claw and peck at him. Luckily he had been thrown in with his lance, and this was nothing more than trying to a kill a chocobo for the In'uljah, was it not? Except he had to kill multiple birds. The boy managed to not only kill any  hostile birds, but learned to break most of them into obedience, even if it meant using unethical practices. Ever since, Jikun has worked as the company's chocobo trainer and poacher, leaving him with multiple scars that litter his skin.&lt;br /&gt;
&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ --&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ --&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* --&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168562</id>
		<title>Jikun Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168562"/>
		<updated>2016-04-06T18:35:34Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = &lt;br /&gt;
|birthname = Jikun Qaella Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;JEE-KOON KWA-EL-LA NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Mother's advice&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Jean Rien&lt;br /&gt;
|age = 22&lt;br /&gt;
|born = 1555 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur (character made Au'ra for aesthetics)&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Ul'dah&lt;br /&gt;
|guardian = Rhalgr&lt;br /&gt;
|height = 6&amp;quot;1&lt;br /&gt;
|weight = 165&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Long raven black, blue streaks&lt;br /&gt;
|eyes = Golden&lt;br /&gt;
|skin = Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;Blue tribal marking on his face. Scales on body are meant to be scars.&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;--&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Chocobo poacher, exporter, and black market entrepeneur&lt;br /&gt;
|combat = DPS&lt;br /&gt;
|noncombat = Charisma&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = --&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;---&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound (shared Itsu/Jikun)]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir]&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;It's called a hustle, sweetheart.&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:He knows how to flash a winning smile. His long hair is nearly tied back, and blue paint is lathered across his face in a cross-like fashion. His golden eyes attempt to piece into your soul. If you were not terrified of the multitude of scars that run along his fair skin, he could probably be your hunk of a boyfriend. Except he's not. But you aren't money, and therefore he isn't interested in you.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:6&amp;quot;1 and basically a walking museum of scars, past his damaged shell Jikun is a heartthrob. He stands all, fair skinned from working outdoors. His body is littered with scars and permanent damage from rabid and hostile chocobos that have attacked him ever since he was broken into the chocobo underground trade. His muscular face is painted with a blue paint, shaped in an X-formation, that was painted upon him by his father at the time of his Depakka, his golden eyes piercing past the paint. His long black hair is tied up in a pony tail, strands dyed blue from when he was younger. Under moonlight, he could easily be mistaken for a murderer.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Only the best was good enough. From birth, Jikun has always had high expectations placed upon him, and in turn, he aimed for only the best. Goals that were once a seat on the Darjin Consult and a family with his little sister's best friend quickly turned into desire for the finest foods, finest drinks, alcohol, and of course, prestigious company following his departure for his In'uljah trial. That came as no surprise from a young boy who had never interacted with any society other than Darjin: there was a big world out there and he wanted to be part of it. From humble beginnings, this man has certainly learned to indulge himself.&lt;br /&gt;
&lt;br /&gt;
:Two-faced would probably be an accurate description of Jikun. As he was educated by Dallenaux de Grandeur, he was raised to know how to act among those of the higher houses of Ishgard, quickly learning how to sport a winning smile. Just as he did in Darjin, he knows how to swoon the ladies: a confident smile that oozed he was well-off, and a lilting voice that could draw in even the toughest of business contacts. The catch, however, is that Jikun could literally care less about those around him that did not contribute to his personal funds. Money was money, and he wanted all of it. Jikun will try to swoon those around him with words of encouragement and allowed remnants of his big-brother attitude to seep though, however that is for nothing more than trying to find vulnerabilities. He enjoys exposing the darkest secrets of those around him, keeping them in mind for the next time he needs somebody to manipulate.&lt;br /&gt;
&lt;br /&gt;
:Though he refuses to let anybody see a sincere part of him, Jikun will occasionally let the gentler parts of him seep through. Jikun still has a very strong affection for his sister, Itsu, and thoughts of her will lessen the walls he has placed around him. Plastered smiles become genuine and one could swear his boastful voice becomes soft. He finds himself often thinking of her when he is not with others.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Let me tell you how it's done.&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Hunting chocobos&lt;br /&gt;
::♥ Money&lt;br /&gt;
::♥ Luxurious spending&lt;br /&gt;
::♥ Fine foods&lt;br /&gt;
::♥ Champagne and red wine&lt;br /&gt;
::♥ His sister, [//https://wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir].&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Chocobos&lt;br /&gt;
::♦ Gridania (or The Black Shroud in general)&lt;br /&gt;
::♦ The Holy See and religion&lt;br /&gt;
::♦ Any forms of authority/government&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Hunting&lt;br /&gt;
::♥ Interior Decorating - ''&amp;lt;small&amp;gt;Jikun has a taste for fine living. He tends to wander different housing districts for decor ideas.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' A cave in the Dravanian Hinterlands lit by glowing mushrooms&lt;br /&gt;
::'''Element:''' Fire&lt;br /&gt;
::'''Colour:''' Black&lt;br /&gt;
::'''Animal:''' --&lt;br /&gt;
::'''Food:''' Roast Canard&lt;br /&gt;
::'''Drink:''' Larkscall Chanson (Champagne) or Dragon Aria (Red Wine)&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Let's keep this hush hush, darling.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in was the daughter of one of Consult of Darjin. She was a Conjurer, studied during her In'uljah in Gridania. She was his sister's Depakka instructor. Jikun was constantly doted upon by his mother.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. Kibotosek studied both Archery and Lancing, the latter taught to the boy. He was Jikun's ''Depakka'' instructor. He had a fondness for chocobos. &amp;lt;br /&amp;gt;&lt;br /&gt;
:'''[[Itsu Neir]]:''' Young sister, currently on In'uljah. She is 3 years his junior. To this day, Jikun still loves his sister very much. They were inseparable as children, and he would teach her how to make spears from raw materials found around Darjin. Jikun used to tell her stories of a chocobo named Qin'jirah before he left for his In'uljah trial.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
:'''Dallenaux de Grandeur:''' Though not related by blood, Jikun considers Dallenaux to be a second father. The Ishgardian elezen noble took it upon himself to oversee Jikun's social education after he was referred by Gegero Bibiro. He introduced the man to the world of the black chocobo trade, helping him establish multiple connections all over Eorzea. Though his practices were... unethical, Jikun has much respect for Dallenaux for being a strong stepping stone into the world of trade and money.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''Zinot Risus:''' Also known to Jikun as a Man's Man. Upon hearing descriptions of Zinot, Jikun had to meet this character. The two have bonded over drink and fine company.&lt;br /&gt;
:'''Gegero Bibiro:''' The lalafell that recruited the Darjin native shortly after he embarked on his In'uljah trial. Deceased.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''Iris Blanchimont:''' Formally met while visit Arche Koeln for interior design ideas. He has heard of her through rumours that buzzed around Isghard.&lt;br /&gt;
:'''Yumi Hikaru:''' Met while visit Arche Koeln for interior design ideas. He knows very little of her, other than she is the acting leader of the Free Company. He indulges himself by making a number of references to her height.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;What more could one want other than luxury?&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 15 years.&lt;br /&gt;
&lt;br /&gt;
=== Jikun ===&lt;br /&gt;
: Jikun was born to Xa'in (née Tchyarun) and Kibotosek Neir, elder brother to Itsu Neir, who is 3 years younger. He was the ideal elder brother: strong, handsome, and protective of his younger sister. He had attended one or two Consult meetings with his grandmother, Darlin Tchyarun, who had high hopes that he would take her place in the Consult of Darjin after returning from his In'uljah.&lt;br /&gt;
&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
: Childhood was constantly spend with his beloved sister, Itsu. The two were nearly inseparable, constantly playing by the water on the lowest platform of what is now The Burning Wall. From a young age, his father had taught him to make spears out of raw materials found around the colony. As education was limited to artifacts brought back by adults, Jikun loved to fantasize about chocobos. He enjoyed fantasizing the look and sounds of the birds, telling Itsu made-up stories of a chocobo named Qin'jirah. As his sister trained with their mother for her Depakka hunt, he relayed his knowledge of crafting to his sister. His grandmother had hoped that Jikun would join the Consult of Darjin in her place.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
: Jikun had embarked on the trial with a spear that he had made with his father. His hunting instructor was Kibotosek Neir, a lancer/archer from Gridania. He was the first to return from his Depakka hunt. Jikun, who was known for setting high goals for himself, had his eyes set on Firedrake blood. His father had escorted him over to Drybone, then watched from afar, seeing great promise in his son. The boy used his then small body to his advantage: nimble as he was, he would climb into trees and deliver a striking blow on his fall down. A several hour fight that involved a game of hide and seek with his prey landed the boy a bottle of Firedrake blood.&lt;br /&gt;
: Kibotosek painted his son's face blue, which represented prosperity. The cross symbol was to represent his fearlessness.&lt;br /&gt;
: 3 years later, when Itsu would go through her Depakka hunt, he removed the spearhead of his Depakka weapon and presented it to her on a string as a good-luck charm. That same spearhead would help her slay her Kedtrap.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
: Jikun left for his In'uljah at the age of 12, leaving behind his then 9-year old sister behind in tears. Both his parents had seen him off with great confidence; he was a strong prodigy. He would come home. The boy was excited to explore the world at the time.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Chocobo Trade =====&lt;br /&gt;
: Jikun immediately found himself at Camp Drybone following his departure. He had heard of an establishment nearby and wanted to become part of what the colony called an &amp;quot;established society.&amp;quot; As he entered Drybone, he found himself at the pub. As a young child fresh to society, Jikun demonstrated his skills to the wrong crowd. A lalafell by the name Gegero Bibiro noticed the boy in the pub and quickly became interested in him: the poorly made lance, tattered clothing, his face paint and disheveled hair made it obvious that this was a poor boy. Perfect. He quickly took Jikun as his apprentice and back to Uldah for further training. As Gegero Bibiro saw promise in the boy wonder, he contacted his men in Ishgard; this side of his business that was a little more shady. Dallenaux de Grandeur, an Elezen noble and businessman, had his hand in the illegal sector of the chocobo trade. Unlicensed chocobo poaching, butchering were hidden behind licensed bird exporting and raising. Dallenaux, who had the pleasure of watching Jikun demonstrate his agility and skill, sent him to join his men in Dravania, joining seasoned hunters and poachers in both the Forelands and Hinterlands.&lt;br /&gt;
&lt;br /&gt;
===== Body Scars =====&lt;br /&gt;
&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ --&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ --&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* --&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168561</id>
		<title>Jikun Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168561"/>
		<updated>2016-04-06T18:33:50Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: /* Hobbies/Talents */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = &lt;br /&gt;
|birthname = Jikun Qaella Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;JEE-KOON KWA-EL-LA NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Mother's advice&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Jean Rien&lt;br /&gt;
|age = 22&lt;br /&gt;
|born = 1555 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur (character made Au'ra for aesthetics)&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Ul'dah&lt;br /&gt;
|guardian = Rhalgr&lt;br /&gt;
|height = 6&amp;quot;1&lt;br /&gt;
|weight = 165&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Long raven black, blue streaks&lt;br /&gt;
|eyes = Golden&lt;br /&gt;
|skin = Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;Blue tribal marking on his face. Scales on body are meant to be scars.&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;--&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Chocobo poacher, exporter, and black market entrepeneur&lt;br /&gt;
|combat = DPS&lt;br /&gt;
|noncombat = Charisma&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = --&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;---&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound (shared Itsu/Jikun)]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir]&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;It's called a hustle, sweetheart.&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:He knows how to flash a winning smile. His long hair is nearly tied back, and blue paint is lathered across his face in a cross-like fashion. His golden eyes attempt to piece into your soul. If you were not terrified of the multitude of scars that run along his fair skin, he could probably be your hunk of a boyfriend. Except he's not. But you aren't money, and therefore he isn't interested in you.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:6&amp;quot;1 and basically a walking museum of scars, past his damaged shell Jikun is a heartthrob. He stands all, fair skinned from working outdoors. His body is littered with scars and permanent damage from rabid and hostile chocobos that have attacked him ever since he was broken into the chocobo underground trade. His muscular face is painted with a blue paint, shaped in an X-formation, that was painted upon him by his father at the time of his Depakka, his golden eyes piercing past the paint. His long black hair is tied up in a pony tail, strands dyed blue from when he was younger. Under moonlight, he could easily be mistaken for a murderer.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Only the best was good enough. From birth, Jikun has always had high expectations placed upon him, and in turn, he aimed for only the best. Goals that were once a seat on the Darjin Consult and a family with his little sister's best friend quickly turned into desire for the finest foods, finest drinks, alcohol, and of course, prestigious company following his departure for his In'uljah trial. That came as no surprise from a young boy who had never interacted with any society other than Darjin: there was a big world out there and he wanted to be part of it. From humble beginnings, this man has certainly learned to indulge himself.&lt;br /&gt;
&lt;br /&gt;
:Two-faced would probably be an accurate description of Jikun. As he was educated by Dallenaux de Grandeur, he was raised to know how to act among those of the higher houses of Ishgard, quickly learning how to sport a winning smile. Just as he did in Darjin, he knows how to swoon the ladies: a confident smile that oozed he was well-off, and a lilting voice that could draw in even the toughest of business contacts. The catch, however, is that Jikun could literally care less about those around him that did not contribute to his personal funds. Money was money, and he wanted all of it. Jikun will try to swoon those around him with words of encouragement and allowed remnants of his big-brother attitude to seep though, however that is for nothing more than trying to find vulnerabilities. He enjoys exposing the darkest secrets of those around him, keeping them in mind for the next time he needs somebody to manipulate.&lt;br /&gt;
&lt;br /&gt;
:Though he refuses to let anybody see a sincere part of him, Jikun will occasionally let the gentler parts of him seep through. Jikun still has a very strong affection for his sister, Itsu, and thoughts of her will lessen the walls he has placed around him. Plastered smiles become genuine and one could swear his boastful voice becomes soft. He finds himself often thinking of her when he is not with others.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Let me tell you how it's done.&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Hunting chocobos&lt;br /&gt;
::♥ Money&lt;br /&gt;
::♥ Luxurious spending&lt;br /&gt;
::♥ Fine foods&lt;br /&gt;
::♥ Champagne and red wine&lt;br /&gt;
::♥ His sister, [//https://wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir].&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Chocobos&lt;br /&gt;
::♦ Gridania (or The Black Shroud in general)&lt;br /&gt;
::♦ The Holy See and religion&lt;br /&gt;
::♦ Any forms of authority/government&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Hunting&lt;br /&gt;
::♥ Interior Decorating - ''&amp;lt;small&amp;gt;Jikun has a taste for fine living. He tends to wander different housing districts for decor ideas.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' A cave in the Dravanian Hinterlands lit by glowing mushrooms&lt;br /&gt;
::'''Element:''' Fire&lt;br /&gt;
::'''Colour:''' Black&lt;br /&gt;
::'''Animal:''' --&lt;br /&gt;
::'''Food:''' Roast Canard&lt;br /&gt;
::'''Drink:''' Larkscall Chanson (Champagne) or Dragon Aria (Red Wine)&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Let's keep this hush hush, darling.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in was the daughter of one of Consult of Darjin. She was a Conjurer, studied during her In'uljah in Gridania. She was his sister's Depakka instructor. Jikun was constantly doted upon by his mother.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. Kibotosek studied both Archery and Lancing, the latter taught to the boy. He was Jikun's ''Depakka'' instructor. He had a fondness for chocobos. &amp;lt;br /&amp;gt;&lt;br /&gt;
:'''[[Itsu Neir]]:''' Young sister, currently on In'uljah. She is 3 years his junior. To this day, Jikun still loves his sister very much. They were inseparable as children, and he would teach her how to make spears from raw materials found around Darjin. Jikun used to tell her stories of a chocobo named Qin'jirah before he left for his In'uljah trial.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
:'''Dallenaux de Grandeur:''' Though not related by blood, Jikun considers Dallenaux to be a second father. The Ishgardian elezen noble took it upon himself to oversee Jikun's social education after he was referred by Gegero Bibiro. He introduced the man to the world of the black chocobo trade, helping him establish multiple connections all over Eorzea. Though his practices were... unethical, Jikun has much respect for Dallenaux for being a strong stepping stone into the world of trade and money.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''Zinot Risus:''' Also known to Jikun as a Man's Man. Upon hearing descriptions of Zinot, Jikun had to meet this character. The two have bonded over drink and fine company.&lt;br /&gt;
:'''Gegero Bibiro:''' The lalafell that recruited the Darjin native shortly after he embarked on his In'uljah trial. Deceased.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''Iris Blanchimont:''' Formally met while visit Arche Koeln for interior design ideas. He has heard of her through rumours that buzzed around Isghard.&lt;br /&gt;
:'''Yumi Hikaru:''' Met while visit Arche Koeln for interior design ideas. He knows very little of her, other than she is the acting leader of the Free Company. He indulges himself by making a number of references to her height.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;What more could one want other than luxury?&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 15 years.&lt;br /&gt;
&lt;br /&gt;
=== Jikun ===&lt;br /&gt;
: Jikun was born to Xa'in (née Tchyarun) and Kibotosek Neir, elder brother to Itsu Neir, who is 3 years younger. He was the ideal elder brother: strong, handsome, and protective of his younger sister. He had attended one or two Consult meetings with his grandmother, Darlin Tchyarun, who had high hopes that he would take her place in the Consult of Darjin after returning from his In'uljah.&lt;br /&gt;
&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
: Childhood was constantly spend with his beloved sister, Itsu. The two were nearly inseparable, constantly playing by the water on the lowest platform of what is now The Burning Wall. From a young age, his father had taught him to make spears out of raw materials found around the colony. As education was limited to artifacts brought back by adults, Jikun loved to fantasize about chocobos. He enjoyed fantasizing the look and sounds of the birds, telling Itsu made-up stories of a chocobo named Qin'jirah. As his sister trained with their mother for her Depakka hunt, he relayed his knowledge of crafting to his sister. His grandmother had hoped that Jikun would join the Consult of Darjin in her place.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
: Jikun had embarked on the trial with a spear that he had made with his father. His hunting instructor was Kibotosek Neir, a lancer/archer from Gridania. He was the first to return from his Depakka hunt. Jikun, who was known for setting high goals for himself, had his eyes set on Firedrake blood. His father had escorted him over to Drybone, then watched from afar, seeing great promise in his son. The boy used his then small body to his advantage: nimble as he was, he would climb into trees and deliver a striking blow on his fall down. A several hour fight that involved a game of hide and seek with his prey landed the boy a bottle of Firedrake blood.&lt;br /&gt;
: Kibotosek painted his son's face blue, which represented prosperity. The cross symbol was to represent his fearlessness.&lt;br /&gt;
: 3 years later, when Itsu would go through her Depakka hunt, he removed the spearhead of his Depakka weapon and presented it to her on a string as a good-luck charm. That same spearhead would help her slay her Kedtrap.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
: Jikun left for his In'uljah at the age of 12, leaving behind his then 9-year old sister behind in tears. Both his parents had seen him off with great confidence; he was a strong prodigy. He would come home. The boy was excited to explore the world at the time.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Chocobo Trade =====&lt;br /&gt;
: Jikun immediately found himself at Camp Drybone following his departure. He had heard of an establishment nearby and wanted to become part of what the colony called an &amp;quot;established society.&amp;quot; As he entered Drybone, he found himself at the pub. As a young child fresh to society, Jikun demonstrated his skills to the wrong crowd. A lalafell by the name Gegero Bibiro noticed the boy in the pub and quickly became interested in him: the poorly made lance, tattered clothing, his face paint and disheveled hair made it obvious that this was a poor boy. Perfect. He quickly took Jikun as his apprentice and back to Uldah for further training. As Gegero Bibiro saw promise in the boy wonder, he contacted his men in Ishgard; this side of his business that was a little more shady. Dallenaux de Grandeur, an Elezen noble and businessman, had his hand in the illegal sector of the chocobo trade. Unlicensed chocobo poaching, butchering were hidden behind licensed bird exporting and raising. Dallenaux, who had the pleasure of watching Jikun demonstrate his agility and skill, sent him to join his men in Dravania, joining seasoned hunters and poachers in both the Forelands and Hinterlands. However, Jikun , who was once curious about the birds, found it hard to even injure the big yellow birds. Dallenaux, who was known for his unconventional approach for training, had taken Jikun to a large, hidden cave atop a waterfall in the Dravanian Hinterlands. That was where he was to become a man of the trade: in order to get over his fear of hurting the birds, he would have to get hurt. The cave, which was fenced off, was home to the organization's disposed birds: chocobos that were rabid, hostile or overall impossible to train.&lt;br /&gt;
&lt;br /&gt;
===== Body Scars =====&lt;br /&gt;
&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ --&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ --&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* --&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168560</id>
		<title>Jikun Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168560"/>
		<updated>2016-04-06T18:33:28Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: /* Character */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = &lt;br /&gt;
|birthname = Jikun Qaella Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;JEE-KOON KWA-EL-LA NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Mother's advice&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Jean Rien&lt;br /&gt;
|age = 22&lt;br /&gt;
|born = 1555 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur (character made Au'ra for aesthetics)&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Ul'dah&lt;br /&gt;
|guardian = Rhalgr&lt;br /&gt;
|height = 6&amp;quot;1&lt;br /&gt;
|weight = 165&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Long raven black, blue streaks&lt;br /&gt;
|eyes = Golden&lt;br /&gt;
|skin = Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;Blue tribal marking on his face. Scales on body are meant to be scars.&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;--&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Chocobo poacher, exporter, and black market entrepeneur&lt;br /&gt;
|combat = DPS&lt;br /&gt;
|noncombat = Charisma&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = --&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;---&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound (shared Itsu/Jikun)]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir]&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;It's called a hustle, sweetheart.&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:He knows how to flash a winning smile. His long hair is nearly tied back, and blue paint is lathered across his face in a cross-like fashion. His golden eyes attempt to piece into your soul. If you were not terrified of the multitude of scars that run along his fair skin, he could probably be your hunk of a boyfriend. Except he's not. But you aren't money, and therefore he isn't interested in you.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:6&amp;quot;1 and basically a walking museum of scars, past his damaged shell Jikun is a heartthrob. He stands all, fair skinned from working outdoors. His body is littered with scars and permanent damage from rabid and hostile chocobos that have attacked him ever since he was broken into the chocobo underground trade. His muscular face is painted with a blue paint, shaped in an X-formation, that was painted upon him by his father at the time of his Depakka, his golden eyes piercing past the paint. His long black hair is tied up in a pony tail, strands dyed blue from when he was younger. Under moonlight, he could easily be mistaken for a murderer.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Only the best was good enough. From birth, Jikun has always had high expectations placed upon him, and in turn, he aimed for only the best. Goals that were once a seat on the Darjin Consult and a family with his little sister's best friend quickly turned into desire for the finest foods, finest drinks, alcohol, and of course, prestigious company following his departure for his In'uljah trial. That came as no surprise from a young boy who had never interacted with any society other than Darjin: there was a big world out there and he wanted to be part of it. From humble beginnings, this man has certainly learned to indulge himself.&lt;br /&gt;
&lt;br /&gt;
:Two-faced would probably be an accurate description of Jikun. As he was educated by Dallenaux de Grandeur, he was raised to know how to act among those of the higher houses of Ishgard, quickly learning how to sport a winning smile. Just as he did in Darjin, he knows how to swoon the ladies: a confident smile that oozed he was well-off, and a lilting voice that could draw in even the toughest of business contacts. The catch, however, is that Jikun could literally care less about those around him that did not contribute to his personal funds. Money was money, and he wanted all of it. Jikun will try to swoon those around him with words of encouragement and allowed remnants of his big-brother attitude to seep though, however that is for nothing more than trying to find vulnerabilities. He enjoys exposing the darkest secrets of those around him, keeping them in mind for the next time he needs somebody to manipulate.&lt;br /&gt;
&lt;br /&gt;
:Though he refuses to let anybody see a sincere part of him, Jikun will occasionally let the gentler parts of him seep through. Jikun still has a very strong affection for his sister, Itsu, and thoughts of her will lessen the walls he has placed around him. Plastered smiles become genuine and one could swear his boastful voice becomes soft. He finds himself often thinking of her when he is not with others.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Let me tell you how it's done.&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Hunting chocobos&lt;br /&gt;
::♥ Money&lt;br /&gt;
::♥ Luxurious spending&lt;br /&gt;
::♥ Fine foods&lt;br /&gt;
::♥ Champagne and red wine&lt;br /&gt;
::♥ His sister, [//https://wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir].&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Chocobos&lt;br /&gt;
::♦ Gridania (or The Black Shroud in general)&lt;br /&gt;
::♦ The Holy See and religion&lt;br /&gt;
::♦ Any forms of authority/government&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Hunting&lt;br /&gt;
::♥ Interior Decorating - ''&amp;lt;small&amp;gt;Jikun has a taste for fine living. He tends to want different housing districts for decor ideas.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' A cave in the Dravanian Hinterlands lit by glowing mushrooms&lt;br /&gt;
::'''Element:''' Fire&lt;br /&gt;
::'''Colour:''' Black&lt;br /&gt;
::'''Animal:''' --&lt;br /&gt;
::'''Food:''' Roast Canard&lt;br /&gt;
::'''Drink:''' Larkscall Chanson (Champagne) or Dragon Aria (Red Wine)&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Let's keep this hush hush, darling.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in was the daughter of one of Consult of Darjin. She was a Conjurer, studied during her In'uljah in Gridania. She was his sister's Depakka instructor. Jikun was constantly doted upon by his mother.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. Kibotosek studied both Archery and Lancing, the latter taught to the boy. He was Jikun's ''Depakka'' instructor. He had a fondness for chocobos. &amp;lt;br /&amp;gt;&lt;br /&gt;
:'''[[Itsu Neir]]:''' Young sister, currently on In'uljah. She is 3 years his junior. To this day, Jikun still loves his sister very much. They were inseparable as children, and he would teach her how to make spears from raw materials found around Darjin. Jikun used to tell her stories of a chocobo named Qin'jirah before he left for his In'uljah trial.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
:'''Dallenaux de Grandeur:''' Though not related by blood, Jikun considers Dallenaux to be a second father. The Ishgardian elezen noble took it upon himself to oversee Jikun's social education after he was referred by Gegero Bibiro. He introduced the man to the world of the black chocobo trade, helping him establish multiple connections all over Eorzea. Though his practices were... unethical, Jikun has much respect for Dallenaux for being a strong stepping stone into the world of trade and money.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''Zinot Risus:''' Also known to Jikun as a Man's Man. Upon hearing descriptions of Zinot, Jikun had to meet this character. The two have bonded over drink and fine company.&lt;br /&gt;
:'''Gegero Bibiro:''' The lalafell that recruited the Darjin native shortly after he embarked on his In'uljah trial. Deceased.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''Iris Blanchimont:''' Formally met while visit Arche Koeln for interior design ideas. He has heard of her through rumours that buzzed around Isghard.&lt;br /&gt;
:'''Yumi Hikaru:''' Met while visit Arche Koeln for interior design ideas. He knows very little of her, other than she is the acting leader of the Free Company. He indulges himself by making a number of references to her height.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;What more could one want other than luxury?&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 15 years.&lt;br /&gt;
&lt;br /&gt;
=== Jikun ===&lt;br /&gt;
: Jikun was born to Xa'in (née Tchyarun) and Kibotosek Neir, elder brother to Itsu Neir, who is 3 years younger. He was the ideal elder brother: strong, handsome, and protective of his younger sister. He had attended one or two Consult meetings with his grandmother, Darlin Tchyarun, who had high hopes that he would take her place in the Consult of Darjin after returning from his In'uljah.&lt;br /&gt;
&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
: Childhood was constantly spend with his beloved sister, Itsu. The two were nearly inseparable, constantly playing by the water on the lowest platform of what is now The Burning Wall. From a young age, his father had taught him to make spears out of raw materials found around the colony. As education was limited to artifacts brought back by adults, Jikun loved to fantasize about chocobos. He enjoyed fantasizing the look and sounds of the birds, telling Itsu made-up stories of a chocobo named Qin'jirah. As his sister trained with their mother for her Depakka hunt, he relayed his knowledge of crafting to his sister. His grandmother had hoped that Jikun would join the Consult of Darjin in her place.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
: Jikun had embarked on the trial with a spear that he had made with his father. His hunting instructor was Kibotosek Neir, a lancer/archer from Gridania. He was the first to return from his Depakka hunt. Jikun, who was known for setting high goals for himself, had his eyes set on Firedrake blood. His father had escorted him over to Drybone, then watched from afar, seeing great promise in his son. The boy used his then small body to his advantage: nimble as he was, he would climb into trees and deliver a striking blow on his fall down. A several hour fight that involved a game of hide and seek with his prey landed the boy a bottle of Firedrake blood.&lt;br /&gt;
: Kibotosek painted his son's face blue, which represented prosperity. The cross symbol was to represent his fearlessness.&lt;br /&gt;
: 3 years later, when Itsu would go through her Depakka hunt, he removed the spearhead of his Depakka weapon and presented it to her on a string as a good-luck charm. That same spearhead would help her slay her Kedtrap.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
: Jikun left for his In'uljah at the age of 12, leaving behind his then 9-year old sister behind in tears. Both his parents had seen him off with great confidence; he was a strong prodigy. He would come home. The boy was excited to explore the world at the time.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Chocobo Trade =====&lt;br /&gt;
: Jikun immediately found himself at Camp Drybone following his departure. He had heard of an establishment nearby and wanted to become part of what the colony called an &amp;quot;established society.&amp;quot; As he entered Drybone, he found himself at the pub. As a young child fresh to society, Jikun demonstrated his skills to the wrong crowd. A lalafell by the name Gegero Bibiro noticed the boy in the pub and quickly became interested in him: the poorly made lance, tattered clothing, his face paint and disheveled hair made it obvious that this was a poor boy. Perfect. He quickly took Jikun as his apprentice and back to Uldah for further training. As Gegero Bibiro saw promise in the boy wonder, he contacted his men in Ishgard; this side of his business that was a little more shady. Dallenaux de Grandeur, an Elezen noble and businessman, had his hand in the illegal sector of the chocobo trade. Unlicensed chocobo poaching, butchering were hidden behind licensed bird exporting and raising. Dallenaux, who had the pleasure of watching Jikun demonstrate his agility and skill, sent him to join his men in Dravania, joining seasoned hunters and poachers in both the Forelands and Hinterlands. However, Jikun , who was once curious about the birds, found it hard to even injure the big yellow birds. Dallenaux, who was known for his unconventional approach for training, had taken Jikun to a large, hidden cave atop a waterfall in the Dravanian Hinterlands. That was where he was to become a man of the trade: in order to get over his fear of hurting the birds, he would have to get hurt. The cave, which was fenced off, was home to the organization's disposed birds: chocobos that were rabid, hostile or overall impossible to train.&lt;br /&gt;
&lt;br /&gt;
===== Body Scars =====&lt;br /&gt;
&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ --&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ --&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* --&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168559</id>
		<title>Jikun Neir</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Jikun_Neir&amp;diff=168559"/>
		<updated>2016-04-06T18:33:10Z</updated>

		<summary type="html">&lt;p&gt;Chokkomimi: /* Personality */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-SLI&lt;br /&gt;
|image = &lt;br /&gt;
|birthname = Jikun Qaella Neir&lt;br /&gt;
|pronounced = &amp;lt;small&amp;gt;JEE-KOON KWA-EL-LA NAY-YER&amp;lt;/small&amp;gt;&lt;br /&gt;
|meaning = &amp;lt;small&amp;gt;Mother's advice&amp;lt;/small&amp;gt;&lt;br /&gt;
|nicknames = Jean Rien&lt;br /&gt;
|age = 22&lt;br /&gt;
|born = 1555 (Sixth Astral Era)&lt;br /&gt;
|nameday = &amp;lt;!--Birthday--&amp;gt;&lt;br /&gt;
|birthplace = Darjin - The Burning Wall&lt;br /&gt;
|race = Hyur (character made Au'ra for aesthetics)&lt;br /&gt;
|clan = Midlander&lt;br /&gt;
|alignment = &amp;lt;!--Lawful good? Lawful evil? Chaotic Neutral? etc.--&amp;gt;&lt;br /&gt;
|citizenship = Ul'dah&lt;br /&gt;
|guardian = Rhalgr&lt;br /&gt;
|height = 6&amp;quot;1&lt;br /&gt;
|weight = 165&lt;br /&gt;
|physique = Thin, tall&lt;br /&gt;
|hair = Long raven black, blue streaks&lt;br /&gt;
|eyes = Golden&lt;br /&gt;
|skin = Fair&lt;br /&gt;
|notablefeatures = &amp;lt;small&amp;gt;Blue tribal marking on his face. Scales on body are meant to be scars.&amp;lt;/small&amp;gt;&lt;br /&gt;
|typical garb = &amp;lt;small&amp;gt;--&amp;lt;/small&amp;gt;&lt;br /&gt;
|occupation = Chocobo poacher, exporter, and black market entrepeneur&lt;br /&gt;
|combat = DPS&lt;br /&gt;
|noncombat = Charisma&lt;br /&gt;
|skills = &amp;lt;!--A list summary of all skills--&amp;gt;&lt;br /&gt;
|weapon1 = --&lt;br /&gt;
|weapon2 = &amp;lt;!--Secondary weapon--&amp;gt;&lt;br /&gt;
|armor = &amp;lt;!--Anything special about it?--&amp;gt;&lt;br /&gt;
|transport = &amp;lt;small&amp;gt;---&amp;lt;/small&amp;gt;&lt;br /&gt;
|username = Chokkomimi&lt;br /&gt;
|timezone = GMT -5 (Canada Eastern)&lt;br /&gt;
|server = Lamia&lt;br /&gt;
|tumblr = [//eorzeahomebound.tumblr.com EorzeaHomebound (shared Itsu/Jikun)]&lt;br /&gt;
|characters = [//wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir]&lt;br /&gt;
|freecompanies = Arche Koeln&lt;br /&gt;
|linkshells = CODEX&lt;br /&gt;
|preferences = Non-combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character  ==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;It's called a hustle, sweetheart.&amp;quot;}}&lt;br /&gt;
===First Impressions===&lt;br /&gt;
:He knows how to flash a winning smile. His long hair is nearly tied back, and blue paint is lathered across his face in a cross-like fashion. His golden eyes attempt to piece into your soul. If you were not terrified of the multitude of scars that run along his fair skin, he could probably be your hunk of a boyfriend. Except he's not. But you aren't money, and therefore he isn't interested in you.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
:6&amp;quot;1 and basically a walking museum of scars, past his damaged shell Jikun is a heartthrob. He stands all, fair skinned from working outdoors. His body is littered with scars and permanent damage from rabid and hostile chocobos that have attacked him ever since he was broken into the chocobo underground trade. His muscular face is painted with a blue paint, shaped in an X-formation, that was painted upon him by his father at the time of his Depakka, his golden eyes piercing past the paint. His long black hair is tied up in a pony tail, strands dyed blue from when he was younger. Under moonlight, he could easily be mistaken for a murderer.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
:Only the best was good enough. From birth, Jikun has always had high expectations placed upon him, and in turn, he aimed for only the best. Goals that were once a seat on the Darjin Consult and a family with his little sister's best friend quickly turned into desire for the finest foods, finest drinks, alcohol, and of course, prestigious company following his departure for his In'uljah trial. That came as no surprise from a young boy who had never interacted with any society other than Darjin: there was a big world out there and he wanted to be part of it. From humble beginnings, this man has certainly learned to indulge himself.&lt;br /&gt;
&lt;br /&gt;
:Two-faced would probably be an accurate description of Jikun. As he was educated by Dallenaux de Grandeur, he was raised to know how to act among those of the higher houses of Ishgard, quickly learning how to sport a winning smile. Just as he did in Darjin, he knows how to swoon the ladies: a confident smile that oozed he was well-off, and a lilting voice that could draw in even the toughest of business contacts. The catch, however, is that Jikun could literally care less about those around him that did not contribute to his personal funds. Money was money, and he wanted all of it. Jikun will try to swoon those around him with words of encouragement and allowed remnants of his big-brother attitude to seep though, however that is for nothing more than trying to find vulnerabilities. He enjoys exposing the darkest secrets of those around him, keeping them in mind for the next time he needs somebody to manipulate.&lt;br /&gt;
&lt;br /&gt;
:Though he refuses to let anybody see a sincere part of him, Jikun will occasionally let the gentler parts of him seep through. Jikun still has a very strong affection for his sister, Itsu, and thoughts of her will lessen the walls he has placed around him. Plastered smiles become genuine and one could swear his boastful voice becomes soft. He finds himself often thinking of her when he is not with others.&lt;br /&gt;
&lt;br /&gt;
===Triggers===&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Let me tell you how it's done.&amp;quot;}}&lt;br /&gt;
===Likes===&lt;br /&gt;
::♥ Hunting chocobos&lt;br /&gt;
::♥ Money&lt;br /&gt;
::♥ Luxurious spending&lt;br /&gt;
::♥ Fine foods&lt;br /&gt;
::♥ Champagne and red wine&lt;br /&gt;
::♥ His sister, [//https://wiki.ffxiv-roleplayers.com/pages/Itsu_Neir Itsu Neir].&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::♦ Chocobos&lt;br /&gt;
::♦ Gridania (or The Black Shroud in general)&lt;br /&gt;
::♦ The Holy See and religion&lt;br /&gt;
::♦ Any forms of authority/government&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::♥ Hunting&lt;br /&gt;
::♥ Interior Decorating - ''&amp;lt;small&amp;gt;Jikun has a taste for fine living. He tends to want different housing districts for decor ideas.&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
===Favourites===&lt;br /&gt;
::'''Location:''' A cave in the Dravanian Hinterlands lit by glowing mushrooms&lt;br /&gt;
::'''Element:''' Fire&lt;br /&gt;
::'''Colour:''' Black&lt;br /&gt;
::'''Animal:''' --&lt;br /&gt;
::'''Food:''' Roast Canard&lt;br /&gt;
::'''Drink:''' Larkscall Chanson (Champagne) or Dragon Aria (Red Wine)&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Let's keep this hush hush, darling.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
:'''Xa’in Neir:''' Missing mother. Xa'in was the daughter of one of Consult of Darjin. She was a Conjurer, studied during her In'uljah in Gridania. She was his sister's Depakka instructor. Jikun was constantly doted upon by his mother.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Kibotosek Neir:''' Missing father. Kibotosek studied both Archery and Lancing, the latter taught to the boy. He was Jikun's ''Depakka'' instructor. He had a fondness for chocobos. &amp;lt;br /&amp;gt;&lt;br /&gt;
:'''[[Itsu Neir]]:''' Young sister, currently on In'uljah. She is 3 years his junior. To this day, Jikun still loves his sister very much. They were inseparable as children, and he would teach her how to make spears from raw materials found around Darjin. Jikun used to tell her stories of a chocobo named Qin'jirah before he left for his In'uljah trial.&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''Darlin Tchyarun:''' Deceased maternal grandmother. Previously a Consult of Darjin.&lt;br /&gt;
:'''Dallenaux de Grandeur:''' Though not related by blood, Jikun considers Dallenaux to be a second father. The Ishgardian elezen noble took it upon himself to oversee Jikun's social education after he was referred by Gegero Bibiro. He introduced the man to the world of the black chocobo trade, helping him establish multiple connections all over Eorzea. Though his practices were... unethical, Jikun has much respect for Dallenaux for being a strong stepping stone into the world of trade and money.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
:'''Zinot Risus:''' Also known to Jikun as a Man's Man. Upon hearing descriptions of Zinot, Jikun had to meet this character. The two have bonded over drink and fine company.&lt;br /&gt;
:'''Gegero Bibiro:''' The lalafell that recruited the Darjin native shortly after he embarked on his In'uljah trial. Deceased.&lt;br /&gt;
&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
:'''Iris Blanchimont:''' Formally met while visit Arche Koeln for interior design ideas. He has heard of her through rumours that buzzed around Isghard.&lt;br /&gt;
:'''Yumi Hikaru:''' Met while visit Arche Koeln for interior design ideas. He knows very little of her, other than she is the acting leader of the Free Company. He indulges himself by making a number of references to her height.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;What more could one want other than luxury?&amp;quot;}}&lt;br /&gt;
=== Darjin ===&lt;br /&gt;
:Darjin. A once small colony located in what is now called The Burning Wall. Those in poverty and the working class determined to escape the social confines of Uldah learned the ways of survival. The elders sought to keep its generations in secret, spared the harsh ways of the Thanalan rich and, even more, the dying. Stolen food and stocked belongings lasted the community for a year, a time that saw much turmoil and unrest among the group. However, the late Pipili Pilu took upon herself leadership within the colony and established the colony's laws with a band of consultants chosen from both homeless and working class. As a precaution for future survival, the Depakka and In'uljah trials were introduced for children born into the colony.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Nothing is known of what happened to the colony following The Calamity, however only remnants and painful memories are left behind. Now littered with pieces of Dalamud, what was once Darjin is now infested with Mirrorknights.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Depakka ====&lt;br /&gt;
:The ''Depakka'' is the Darjin children's first hunt at the age of 6. The duration of a Depakka lasts 24 hours. Each child hunts a monster in Eastern Thanalan while under the supervision of their assigned hunting instructor, usually a parent or a person who has returned from their ''In'uljah'' without a chocobo foot. Females hunt one month before the males as they begin their hunting training earlier. After a successful hunt, candidates and their supervisors return to the colony with a bottle of blood or serum. After both females and males have hunted, they are all marked at the Blood Marking Ceremony, in which children's faces are painted with a mixture of powder and the collected blood by their instructors. The adults pick the colour of the markings, each colour marking a blessing or fortune that they have for their student.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Those who are unable to complete their hunt are abandoned in the wilderness.&lt;br /&gt;
&lt;br /&gt;
==== In'uljah ====&lt;br /&gt;
:The ''In'uljah'' is a coming of age ceremony set in place by the late Pipilu Pilu and her consultants shortly after the establishment of Darjin. At the young age of 12, children are exiled from the colony, required to survive in the wilderness on their own. They are required to bring treasures from the world back to the colony, artifacts to provide education for those preparing for the ''Depakka'' hunt. One of these required treasures is a chocobo foot, which will then be hung above the family's home to indicate to the rest of the colony that a son/daughter who is ready to be wed has returned safely from their In'uljah trial. Common practice is one who returns without a foot becomes a hunting instructor for Depakka candidates and is not allowed to marry. A person's In'uljah requires a minimum of 3 years in exile, and the longest trial is documented at 15 years.&lt;br /&gt;
&lt;br /&gt;
=== Jikun ===&lt;br /&gt;
: Jikun was born to Xa'in (née Tchyarun) and Kibotosek Neir, elder brother to Itsu Neir, who is 3 years younger. He was the ideal elder brother: strong, handsome, and protective of his younger sister. He had attended one or two Consult meetings with his grandmother, Darlin Tchyarun, who had high hopes that he would take her place in the Consult of Darjin after returning from his In'uljah.&lt;br /&gt;
&lt;br /&gt;
==== Darjin Life ====&lt;br /&gt;
===== Family =====&lt;br /&gt;
: Childhood was constantly spend with his beloved sister, Itsu. The two were nearly inseparable, constantly playing by the water on the lowest platform of what is now The Burning Wall. From a young age, his father had taught him to make spears out of raw materials found around the colony. As education was limited to artifacts brought back by adults, Jikun loved to fantasize about chocobos. He enjoyed fantasizing the look and sounds of the birds, telling Itsu made-up stories of a chocobo named Qin'jirah. As his sister trained with their mother for her Depakka hunt, he relayed his knowledge of crafting to his sister. His grandmother had hoped that Jikun would join the Consult of Darjin in her place.&lt;br /&gt;
&lt;br /&gt;
===== Depakka =====&lt;br /&gt;
: Jikun had embarked on the trial with a spear that he had made with his father. His hunting instructor was Kibotosek Neir, a lancer/archer from Gridania. He was the first to return from his Depakka hunt. Jikun, who was known for setting high goals for himself, had his eyes set on Firedrake blood. His father had escorted him over to Drybone, then watched from afar, seeing great promise in his son. The boy used his then small body to his advantage: nimble as he was, he would climb into trees and deliver a striking blow on his fall down. A several hour fight that involved a game of hide and seek with his prey landed the boy a bottle of Firedrake blood.&lt;br /&gt;
: Kibotosek painted his son's face blue, which represented prosperity. The cross symbol was to represent his fearlessness.&lt;br /&gt;
: 3 years later, when Itsu would go through her Depakka hunt, he removed the spearhead of his Depakka weapon and presented it to her on a string as a good-luck charm. That same spearhead would help her slay her Kedtrap.&lt;br /&gt;
&lt;br /&gt;
===== In'uljah =====&lt;br /&gt;
: Jikun left for his In'uljah at the age of 12, leaving behind his then 9-year old sister behind in tears. Both his parents had seen him off with great confidence; he was a strong prodigy. He would come home. The boy was excited to explore the world at the time.&lt;br /&gt;
&lt;br /&gt;
==== Calamity/Post-Calamity ====&lt;br /&gt;
===== The Chocobo Trade =====&lt;br /&gt;
: Jikun immediately found himself at Camp Drybone following his departure. He had heard of an establishment nearby and wanted to become part of what the colony called an &amp;quot;established society.&amp;quot; As he entered Drybone, he found himself at the pub. As a young child fresh to society, Jikun demonstrated his skills to the wrong crowd. A lalafell by the name Gegero Bibiro noticed the boy in the pub and quickly became interested in him: the poorly made lance, tattered clothing, his face paint and disheveled hair made it obvious that this was a poor boy. Perfect. He quickly took Jikun as his apprentice and back to Uldah for further training. As Gegero Bibiro saw promise in the boy wonder, he contacted his men in Ishgard; this side of his business that was a little more shady. Dallenaux de Grandeur, an Elezen noble and businessman, had his hand in the illegal sector of the chocobo trade. Unlicensed chocobo poaching, butchering were hidden behind licensed bird exporting and raising. Dallenaux, who had the pleasure of watching Jikun demonstrate his agility and skill, sent him to join his men in Dravania, joining seasoned hunters and poachers in both the Forelands and Hinterlands. However, Jikun , who was once curious about the birds, found it hard to even injure the big yellow birds. Dallenaux, who was known for his unconventional approach for training, had taken Jikun to a large, hidden cave atop a waterfall in the Dravanian Hinterlands. That was where he was to become a man of the trade: in order to get over his fear of hurting the birds, he would have to get hurt. The cave, which was fenced off, was home to the organization's disposed birds: chocobos that were rabid, hostile or overall impossible to train.&lt;br /&gt;
&lt;br /&gt;
===== Body Scars =====&lt;br /&gt;
&lt;br /&gt;
===== The Disappearance of Darjin =====&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
: Once night, a year following the start of her In'uljah trial, Itsu had encountered a traveling merchant, resting with his chocobo. The girl had lured the chocobo away from its owner in hopes of capturing it to claim its foot. However, Itsu quickly reconsidered her actions, realizing that this bird was genuinely terrified. Noticing the look in the bird's eyes, she left a shallow scratch in its beak before abandoning it out of shame.&lt;br /&gt;
:Years later, during her studies in Gridania, she was offered a chocobo by the Twin Adders following a series of tasks she had done for the Grand Company. Itsu quickly noticed the scratch on the beak of the chocobo introduced to her. Though they had a rocky start, Itsu and her chocobo have developed a close relationship with each other. She is often seen wearing one of her bird's molted feathers in her hair.&lt;br /&gt;
: The chocobo's name is Qin'jirah, the name of the imaginary chocobo in young Jikun's bedtime stories. However, Itsu often calls the bird Piidii as a nickname.&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;And so they whisper sweetly...&amp;quot;}}&lt;br /&gt;
::♦ --&lt;br /&gt;
===PC Rumours===&lt;br /&gt;
::♦ --&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{ItsuHeader1&lt;br /&gt;
|sectiontitle = &amp;quot;Perhaps we may meet again...&amp;quot;}}&lt;br /&gt;
::* --&lt;br /&gt;
&lt;br /&gt;
==OOC Information==&lt;br /&gt;
First off, I'm really glad to meet you! You can call me either Itsu or Tear, I'll respond to either name! I personally prefer non-combat/everyday roleplay, as I'm still new to the whole thing. However, I'm very open to weaning into heavier/combat RP. When in doubt, give me a heads up OOC and I'll let you know if I think I can handle it! I'm available through Skype and LINE, available upon request.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Chokkomimi</name></author>
		
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