<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.ffxiv-roleplayers.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Freelancewizard</id>
	<title>RPC Library - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.ffxiv-roleplayers.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Freelancewizard"/>
	<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/pages/Special:Contributions/Freelancewizard"/>
	<updated>2026-06-06T13:15:11Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.31.3</generator>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=User:Freelancewizard&amp;diff=46047</id>
		<title>User:Freelancewizard</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=User:Freelancewizard&amp;diff=46047"/>
		<updated>2014-08-18T15:51:16Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: Redirected page to User:FreelanceWizard&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[User:FreelanceWizard]]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=User:Sylvain_Tristelle&amp;diff=42115</id>
		<title>User:Sylvain Tristelle</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=User:Sylvain_Tristelle&amp;diff=42115"/>
		<updated>2014-07-21T19:33:37Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: Protected &amp;quot;User:Sylvain Tristelle&amp;quot;: Counter-productive edit warring: Please use the main namespace version of your page Sylvain Tristelle; character pages don't go in user namespace :) (‎[edit=sysop] (expires 19:33, 28 July 2014 (UTC)) ‎[move=&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Sylvain Tristelle]]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sylvain_Tristelle&amp;diff=42113</id>
		<title>Sylvain Tristelle</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sylvain_Tristelle&amp;diff=42113"/>
		<updated>2014-07-21T19:32:34Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: Freelancewizard moved page User:Sylvain Tristelle to Sylvain Tristelle: mv to main ns per policy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sylvain Tristelle &lt;br /&gt;
| image = SylvainTristelle001.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Limsa Lominsa &lt;br /&gt;
| race = Elezen&lt;br /&gt;
| clan = Wildwood&lt;br /&gt;
| stat_1 = Guardian&lt;br /&gt;
| stat_1_value = Oschon&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = Date 19th Sun of the 3rd Umbral Moon&lt;br /&gt;
| stat_3 = Alignment&lt;br /&gt;
| stat_3_value = Neutral&lt;br /&gt;
| stat_4 = Online&lt;br /&gt;
| stat_4_value = 7PM-1AM EST (M-F)&lt;br /&gt;
}} {{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;div style=&amp;quot;padding:10px 35px;  background:#383f40;  font-size:14px;  color:#FFFFFF&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;Introduction&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;Life is the balance between complimentary forces; good versus evil, warmth overpowering cold, love conquering hate, life surviving death, young outgrowing old. These forces are at constant play with one another and I walk the fine line between them. A perfect world is never perfect, there will always be evil carrying about a cold hate wanting only death until this world is old and dry. The response to this can be found in the good hearts of people bringing warmth and love, where the destined life of the young is to prevail over and over for eternity. &lt;br /&gt;
&lt;br /&gt;
:What is it that is in the hearts of these people? It's obvious, Hydaelyn, the Mothercrystal.&amp;quot; ''—Sylvain''&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;div style=&amp;quot;padding:10px 35px;  background:#383f40;  font-size:14px;  color:#FFFFFF&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;Appearance&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;/font&amp;gt; '''Height:''' 6'9&amp;quot; / 205cm&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;/font&amp;gt; '''Weight:''' 210lbs / 95kg&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;/font&amp;gt; '''Complextion:''' Fair&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;/font&amp;gt; '''Hair:''' Shaggy&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;/font&amp;gt; '''Eyes:''' Hazel&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;/font&amp;gt; '''Voice:''' Soft&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;/font&amp;gt; '''Dress:''' Formal&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;/font&amp;gt; '''Laterality:''' Right&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 75%;  position:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;  font-size:9pt;  font-family:Helvetica&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding: 10px 0px 10px 0px;  background: #383f40;  font-size:14px;  color:#FFFFFF; width:320px&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt; ===&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;/font&amp;gt; ''Qualities''&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Realistic / Rational&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Compassionate&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Patient&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Calm / Quiet&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Creative&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Intuitive&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Methodical&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;/font&amp;gt; ''Activities''&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sparring&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Free diving&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Day dreaming&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Meditating&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;/font&amp;gt; ''Miscellaneous''&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Heights&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Wind&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Somnus (Sleep aid)&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minimalism&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Music&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Theatre&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align: top;  font-size:9pt;  font-family:Helvetica&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;div style=&amp;quot;padding: 10px 0px 10px 0px;  background: #383f40;  font-size:14px;  color:#FFFFFF; width:320px&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;Dislikes&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt; ===&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;/font&amp;gt; ''Qualities''&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exaggeration &lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Selfishness&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Clingy&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Judgemental&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Brutes&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;/font&amp;gt; ''Activities''&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Small talk&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dancing&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fishing&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Gambling&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;/font&amp;gt; ''Miscellaneous''&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Children&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Commitment&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Spicy Food&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Clutter&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align: top;  font-size:9pt;  font-family:Helvetica&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;div style=&amp;quot;padding: 10px 0px 10px 0px;  background: #383f40;  font-size:14px;  color:#FFFFFF; width:320px&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;Hobbies/Talents&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt; ===&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Swimming&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Free diving&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Photography&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Alchemy&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Calisthenics&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align: top;  font-size:9pt;  font-family:Helvetica&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;div style=&amp;quot;padding: 10px 0px 10px 0px;  background: #383f40;  font-size:14px;  color:#FFFFFF; width: 320px&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;Favorites&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt; ===&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Food/Drink''': Fish, sweet fruits and salad&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Scent''': Mint&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#383f40&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Color''': White&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;div style=&amp;quot;padding:10px 35px;  background:#383f40;  font-size:14px;  color:#FFFFFF&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;Personality&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
:Sylvain is unintentionally cold and distant at first glance. He sees this as neutral of emotion which allows him to fluctuate them accordingly, otherwise he would have to deal with going from one emotion to neutral to the new emotion. This process overtakes his mind at times, his stage of alert if you will. He does his best to mimic the necessary emotion that the situation calls for as to provide life to the situation. By default he is naturally wanting what's best and strays more towards those of moral standing. He came to this conclusion to be more 'good' than 'bad' because he feels there is more dismay in the world and this balance needs to be corrected.&lt;br /&gt;
&lt;br /&gt;
:At times his natural emotions that have been lying dormant for too long tend to reach out. When this happens he struggles to compensate and ultimately closes himself off to re-acclimate. Having recognized this, as he sees it and error, Sylvain wears a mask when opportunity for social interaction is present. The color of the mask changes respectively to his mood and helps maintain composure.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''&amp;lt;u&amp;gt;Quirks&amp;lt;/u&amp;gt;'''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
:An obsession of balance overcame him not too long ago. Once he realized and truly understood that there are always two universally paired forces, he came to the conclusion perfection is being the half way point in their spectrum. He is fascinated with water because of its adaptive properties to transform itself to fit the form of what it's in much like Sylvain adapting to fit the current situation he's in. This obsession with fluidity carries into his movement, even in combat. Often he can be seen in the woods of Gridania practicing such movements.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''&amp;lt;u&amp;gt;Flaws&amp;lt;/u&amp;gt;'''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
:He has built himself around others and their needs rather than his. While constantly trying to be what others need or want, this process has altered his core behavior to be seen as moot. To Sylvain, everything is an equation with a solution including people. This mentality creates distance between him and others as self preservation despite wanting to let people in. He has grown fond of wearing a mask that has become his crutch that ultimately keeps his true essence from being exposed. Jealousy of others overwhelms him at times and drives him to be more like them and less rigid. Others have tried to help him to achieve this but the burden was unfortunately more than expected.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''&amp;lt;u&amp;gt;Fears&amp;lt;/u&amp;gt;'''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
:With always wanting to help others, he fears not being needed. He figures that if balance for everything is achieved then his purpose to exist is no more. Seeing this he has attempted to alter his focus from balance and order to optimal bliss. He's only just realized his need to adapt on such a large scale that he doesn't know where to begin.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''&amp;lt;u&amp;gt;Talents&amp;lt;/u&amp;gt;'''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
:With his obsession for balance and control, Sylvain overtime has become skilled at body control and maintaining composure in tense situations. Stemming from his analytically focused thought process, mathematics are a natural ability which also includes estimation of time, distance, quantity, and foresight. &lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''&amp;lt;u&amp;gt;Intelligence&amp;lt;/u&amp;gt;'''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
:He is far more skilled with mathematics and science over linguistics. History is not much of a concern as nothing can be changed but he understands its importance to avoid repeating failure. The disparity between the two is quite significant as he finds non-essential knowledge a waste of time to learn. &lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''&amp;lt;u&amp;gt;Comparisons&amp;lt;/u&amp;gt;'''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
:Final Fantasy Characters: Cloud's soft spoken voice, Auron's objectiveness&lt;br /&gt;
&lt;br /&gt;
:Other Game Characters: Lara Croft's determination&lt;br /&gt;
&lt;br /&gt;
:Anime Characters: Kirito's desire to help from Sword Art Online, Nagate's dexterous precision from Knights of Sidonia&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''&amp;lt;u&amp;gt;TV Tropes&amp;lt;/u&amp;gt;'''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
:http://tvtropes.org/pmwiki/pmwiki.php/Main/TheTower&lt;br /&gt;
&lt;br /&gt;
:http://tvtropes.org/pmwiki/pmwiki.php/Main/ActualPacifist&lt;br /&gt;
&lt;br /&gt;
:http://tvtropes.org/pmwiki/pmwiki.php/Main/BroodingBoyGentleGirl&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;div style=&amp;quot;padding:10px 35px;  background:#383f40;  font-size:14px;  color:#FFFFFF&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;Abilities &amp;amp; Skills&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''&amp;lt;u&amp;gt;Personal&amp;lt;/u&amp;gt;'''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
:Body control (breathing, heart rate, adrenaline), climbing, spatial awareness&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''&amp;lt;u&amp;gt;Weapons&amp;lt;/u&amp;gt;'''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
:Bow&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''&amp;lt;u&amp;gt;Magic&amp;lt;/u&amp;gt;'''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
:None&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''&amp;lt;u&amp;gt;Crafting&amp;lt;/u&amp;gt;'''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
:Aspiring alchemist&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;div style=&amp;quot;padding:10px 35px;  background:#383f40;  font-size:14px;  color:#FFFFFF&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;Connections&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;br/&amp;gt;&amp;lt;u&amp;gt;'''&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;Positive&amp;lt;/span&amp;gt;'''&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;br/&amp;gt;&amp;lt;u&amp;gt;'''&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;'''&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;br/&amp;gt;&amp;lt;u&amp;gt;'''&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;Negative&amp;lt;/span&amp;gt;'''&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;div style=&amp;quot;padding:10px 35px;  background:#383f40;  font-size:14px;  color:#FFFFFF&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;Musical Themes&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Etherwood - Begin By Letting Go[https://www.youtube.com/watch?v=P1-7oQpFbwg]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;div style=&amp;quot;padding:10px 35px;  background:#383f40;  font-size:14px;  color:#FFFFFF&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;Rumors&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- PLEASE USE THE LINE OF CODE BELOW FOR YOUR ENTRY, THANK YOU --&amp;gt;&lt;br /&gt;
&amp;lt;!-- :&amp;lt;font style=&amp;quot;color:#2C3539&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;/font&amp;gt; '''Name Test:''' Rumor --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;div style=&amp;quot;padding:10px 35px;  background:#383f40;  font-size:14px;  color:#FFFFFF&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;Miscellaneous&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt; ===&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=User:Sylvain_Tristelle&amp;diff=42114</id>
		<title>User:Sylvain Tristelle</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=User:Sylvain_Tristelle&amp;diff=42114"/>
		<updated>2014-07-21T19:32:34Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: Freelancewizard moved page User:Sylvain Tristelle to Sylvain Tristelle: mv to main ns per policy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Sylvain Tristelle]]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Alina_Caelum&amp;diff=42111</id>
		<title>Alina Caelum</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Alina_Caelum&amp;diff=42111"/>
		<updated>2014-07-21T19:32:05Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: Freelancewizard moved page RPC Library:Alina Caelum to Alina Caelum: mv to main ns per policy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Character name Alina Caelum&lt;br /&gt;
| image = &lt;br /&gt;
| imagewidth = 300&lt;br /&gt;
| caption = &amp;quot;Remember, the stars are ALWAYS watching.&amp;quot;&lt;br /&gt;
| title =&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =&lt;br /&gt;
| race = Lalafell&lt;br /&gt;
| clan = &lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = (25)&lt;br /&gt;
| stat_2 = Guardian&lt;br /&gt;
| stat_2_value = (GUARDIAN HERE)&lt;br /&gt;
| stat_3 = Namesday&lt;br /&gt;
| stat_3_value = (NAMES DAY HERE)&lt;br /&gt;
| stat_4 =&lt;br /&gt;
| stat_4_value =&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
==  [[File:FCtiny.png|left|55px]] &amp;lt;div style=&amp;quot;padding:10px 15px;  background:#2C3539;  font-size:20px;  color:#ffffff&amp;quot;&amp;gt;'''Character'''&amp;lt;/div&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;span style=&amp;quot;font-size:14px&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#2C3539&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Arial;  line-height: 16px&amp;quot;&amp;gt;&lt;br /&gt;
=== '''♦  General''' ===&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:14px&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#2C3539&amp;quot; face=&amp;quot;Arial&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;line-height: 16px&amp;quot;&amp;gt;&lt;br /&gt;
Alina Caelum is a child of Destiny. Born under the stars, Alina would dream of one day traveling that great distance and live amongst those who watched her birth. At the age of 24, Alina finally gathered the courage and said farewell to those she loved waving goodbye as she said &amp;quot;Remember, the stars are ALWAYS watching.&amp;quot; None of the other Lalafell knew exactly what she meant by that, but it brought warmth in their heart every night knowing somewhere Alina too was looking up at the stars just as they were.&lt;br /&gt;
&lt;br /&gt;
=== '''♦  Appearance''' ===&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:14px&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#2C3539&amp;quot; face=&amp;quot;Arial&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;line-height: 16px&amp;quot;&amp;gt;&lt;br /&gt;
Alina can never decide on how she wants to look, her outlook on life is far more important than that of her hair color. Presently she stands tall with long flowing blue hair, but it seems the stress of becoming a great White Mage has brought a few white streaks mixed into her valiant blue hair. She seems content with this though, as if it is a mirror image of the night sky full of wonderful bright stars.&lt;br /&gt;
&lt;br /&gt;
=== '''♦  Behaviour''' ===&lt;br /&gt;
What makes a joke so funny? Is it the punch line? The build up? Whatever it is, Alina finds everything about a joke funny. Life, she believes, is too serious enough with all this destruction that is going on daily. Alina likes to take life as a grain of salt, a laugh at the face of danger. You can find her exploring the most amazing and wonderful places, and even sometimes the dark and scary places too. She is the best friend you've always wanted, and your greatest ally. She'll share stories with, laugh with you, cry with you, and if you tell her something special or do something special for her, she will reward you with a gift...if you're lucky.&lt;br /&gt;
&lt;br /&gt;
==[[File:serpentleft.png|left|]] &amp;lt;div style=&amp;quot;padding:10px 15px;  background:#2C3539;  font-size:20px;  color:#ffffff&amp;quot;&amp;gt;'''Combat'''&amp;lt;/div&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[File:serpentright.png|left|]]&amp;lt;div style=&amp;quot;padding:10px 15px;  background:#2C3539;  font-size:20px;  color:#ffffff&amp;quot;&amp;gt;'''Echo Power'''&amp;lt;/div&amp;gt; ==&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:small&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family: Arial;  line-height: 16px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Echo Power:''' &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&lt;br /&gt;
== [[File:serpentleft.png|left|]]&amp;lt;div style=&amp;quot;padding:10px 15px;  background:#2C3539;  font-size:20px;  color:#ffffff&amp;quot;&amp;gt;'''★ Recent RP events ★'''&amp;lt;/div&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
== [[File:serpentright.png|left]]&amp;lt;div style=&amp;quot;padding:10px 15px;  background:#2C3539;  font-size:20px;  color:#ffffff&amp;quot;&amp;gt;'''Tendencies'''&amp;lt;/div&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 75%;  position:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;  font-size:9pt;  font-family:Helvetica&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 35px;  background: #2C3539;  font-size:14px;  color:#FFFFFF&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt; ===&lt;br /&gt;
Stars, Balloons, Flowers, Jokes, Dancing, Boys&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;div style=&amp;quot;padding:10px 35px;  background:#2C3539;  font-size:14px;  color:#FFFFFF&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;Dislikes&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt; ===&lt;br /&gt;
Bad guys, Spicy food, Cold weather, Bugs&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;div style=&amp;quot;padding:10px 35px;  background:#2C3539;  font-size:14px;  color:#FFFFFF&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;Hobbies/Talents&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt; ===&lt;br /&gt;
Dancing, Auctioning, Writing&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;div style=&amp;quot;padding:10px 35px;  background:#2C3539;  font-size:14px;  color:#FFFFFF&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;Favorites&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt; ===&lt;br /&gt;
Alina loves grape juice, sweet treats, and anywhere outside under the night sky.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#2C3539;font-size:20px;color:#ffffff;&amp;quot;&amp;gt;'''♦  Related Images'''&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:serpentleft.png|left]]&amp;lt;div style=&amp;quot;padding:10px 15px;  background:#2C3539;  font-size:20px;  color:#ffffff&amp;quot;&amp;gt;'''Relationships'''&amp;lt;/div&amp;gt;&amp;lt;center&amp;gt;===&lt;br /&gt;
So far, Alina has been enjoying life and adventuring on her own. Though she is now apart of The Zodiac Bearers, there seems to be a special someone that has caught her eye, though she dare not speak his name in that way in fear of him not feeling the same.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 35px;  background:#2C3539;  font-size:14px;  color:#FFFFFF&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;Friends &amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;border:0px solid;  padding:8px&amp;quot;&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;span style=&amp;quot;color:#00ff00&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: medium&amp;quot;&amp;gt;● &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-size: medium;  text-align: -webkit-center&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small&amp;quot;&amp;gt;'''[[Person Here]]''' –  &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;br/&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 35px; background:#2C3539;font-size:14px;color:#FFFFFF;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;Acquaintances&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:&amp;lt;span style=&amp;quot;color:#C24640&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: medium&amp;quot;&amp;gt;● &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-size: medium;  text-align: -webkit-center&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small&amp;quot;&amp;gt;'''[[Person Here]]''' – &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 35px;  background:#2C3539;  font-size:14px;  color:#FFFFFF&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;Enemies &amp;amp; Rivals&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;span style=&amp;quot;color: #C24640;  font-size: medium;  text-align: -webkit-center&amp;quot;&amp;gt;● &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-size: medium;  text-align: -webkit-center&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small&amp;quot;&amp;gt;'''[[Person Here]]''' - &lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:serpentright.png|left]]&amp;lt;div style=&amp;quot;padding:10px 15px;  background:#2C3539;  font-size:20px;  color:#ffffff&amp;quot;&amp;gt;'''Rumours'''&amp;lt;/div&amp;gt;==&lt;br /&gt;
Rumor has it, Alina is an upcoming Healer...maybe it's because she enjoys caring for one another...or is it something darker...maybe she enjoys the thrill of defying death and laughing in it's face.&lt;br /&gt;
&lt;br /&gt;
Rumor has it, Alina wasn't always a Lalafell...no? A secret source says she was once another race but bare fondly of a Lalafell and changed who she was so he would like her more.&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sylvain_Tristelle&amp;diff=42076</id>
		<title>Sylvain Tristelle</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sylvain_Tristelle&amp;diff=42076"/>
		<updated>2014-07-21T15:38:41Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: Freelancewizard moved page User:Sylvain Tristelle to Sylvain Tristelle: mv to main ns per policy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Sylvain Tristelle]]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=41659</id>
		<title>L'yhta Mahre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=41659"/>
		<updated>2014-07-18T20:04:23Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: /* Strengths */ Maybe this isn't exactly a strength...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = L'yhta Mahre&lt;br /&gt;
| image = Lyhta-tiergan.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = L'yhta, envisioned by '''Tiergan'''&lt;br /&gt;
| title = Stupendiferous Magnifijestic Mage&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seekers of the Sun&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 23&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = Tall (5' 5&amp;quot;)&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = Thin (100-110 ponz)&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = &amp;quot;Spellslinger&amp;quot;&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = The Mothercrystal (so she claims)&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
'''L'yhta Mahre''' (LEE-tah MAH-ray), formally known as '''Yhta of the Vipers, sired by L'mahre Nunh''' and commonly as '''Lyta''' (lie-TUH), is a miqo'te Seeker of the Sun who nominally lives in Limsa Lominsa. She was once the Voice of [http://mysterium.realitywerks.com Mysterium], but is now just one of its Masters.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
L'yhta is a tall (approximately 5' 5&amp;quot;) miqo'te female with dark skin and long dark purple hair that she keeps tied back out of her face. She has bright, almost iridescent heliotrope eyes with the usual slits of her clan. Her tail is quite long for a Seeker of the Sun and, like her ears, often expressive. Her build is thin and wiry, though not especially muscular. Her face has the markings inherent to some of the Seekers of the Sun -- three on each side in an tiger stripe pattern. L'yhta's voice is a dramatic mezzo-soprano, fairly low for someone her size.&lt;br /&gt;
&lt;br /&gt;
As of late, L'yhta's begun dying her hair and tail regularly, as well as changing her hair style seemingly at a whim. This began after she took a &amp;quot;sabbatical&amp;quot; to Greencliff around the time of the Starlight Celebration in the 5th year of the Seventh Umbral Era; exactly why that prompted her to take such a whimsical, impulsive approach to her hair isn't known, even to her.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[Image:L'yhta Mahre by Emadra.JPG|300px|left|thumb|L'yhta, envisioned by '''Emadra''']]&lt;br /&gt;
In western La Noscea resides the small fishing village of Greencliff, named for its high cliffs and its relatively dense, yet small, nearby forest. The village was originally home to a small population of Sea Wolves, but they found themselves outnumbered by an influx of Seekers of the Sun approximately 95 years ago when L'sharhl Nunh established the area as hunting grounds for the Viper tribe and assumed the title of nunh there. As the miqo'te made their homes in the area and largely shifted to an agricultural and aquacultural lifestyle, the Roegadyn population slowly decreased, eventually leaving the village almost entirely to the newcomers. It was into this settled branch of the Vipers that L'yhta was born, the fifth child of L'arhi Xahlo and L'mahre Nunh.&lt;br /&gt;
&lt;br /&gt;
L'yhta's early life was unremarkable; she had no especially outstanding characteristics other than a quick wit and a keen mind -- neither of which were particularly impressive, much less useful, in a village used to eking out a living through fishing and the occasional felling of lumber to fuel [[Limsa Lominsa]]'s demand for ships. As far as the other miqo'te of Greencliff were concerned, what was remarkable about L'yhta was exactly how unremarkable she was. The tall girl proved to be passable with an axe, vaguely competent with the spear, moderately capable of catching fish, and not especially attractive, either. This surprised those who expected great things of the children of L'mahre Nunh and L'arhi Xahlo. L'mahre was considered by most to be one of the branch's greater nunhs; his physical strength and virility were highly praised. L'arhi, for her part, had borne seven children, an impressive number by any standards. The only son she bore him, L'rhilo Tia, was held as a pure example of miqo'te excellence. With gleaming golden hair, dashing features, lightning reflexes, and sparkling silver and gold heterochromic eyes, he was already beginning to turn the heads of the women of the tribe and sparking rumours that he'd prove to be the next nunh. L'yhta's sisters were equally fine specimens: tall, beautiful, and possessed of a nearly regal grace. By contrast, the lanky, average L'yhta was quite a disappointment. Nevertheless, L'arhi remained supportive, hoping that her fifth child would find ''something'' at which she'd be more than just minimally competent, even if that were simply bearing children to the nunh. For her part, the often isolated L'yhta spent a great deal of time staring out into the stars and across the sea and wondering if her destiny were always to be so painfully mundane.&lt;br /&gt;
&lt;br /&gt;
Then, the Calamity changed everything. Bahamut's fire scourged the land, and amidst the chaos, L'mahre Nunh was struck by a shower of superheated shards of rock. While he survived, he lost a leg and an arm in the attack. Unwilling to see someone else lay his father low, L'rhilo Tia challenged him for the position of nunh. The fight was short; it took mere moments for the son to defeat the father. The tribe looked on as L'rhilo, hovering over the fallen nunh, exchanged brief whispered words with him -- then tore out his throat. To this day, no one knows exactly what L'mahre said to L'rhilo; some suggest the father asked his son to end his suffering, while others whisper that the once nunh begged for mercy and L'rhilo killed him anyway. Regardless of the truth, L'rhilo Tia became L'rhilo Nunh that day, and he celebrated the victory that night with some of the most beautiful women of the tribe.&lt;br /&gt;
&lt;br /&gt;
It wasn't long after he ascended to the position of nunh that L'rhilo came to L'yhta to ask her to his bed. While it wasn't unexpected that he'd attempt to carry on the impressive lineage of his mother and father, what surprised everyone (especially L'yhta) was when he passed over her elder sisters in favor of a lanky 18 year old. L'yhta doesn't discuss what exactly he said to her, other than that he made it abundantly clear that he expected her to do her duty to the tribe and bear his children. What the whole tribe knows is what happened next: when the sun rose the next day, L'yhta was gone.&lt;br /&gt;
&lt;br /&gt;
To this day, L'yhta isn't entirely sure what prompted her to flee her fate. She would like to believe it was her wanderlust and curiosity pulling her away from a fettered life, but it was more likely due to the arrogant, lascivious, and forceful insistence of someone she'd previously trusted and saw as a friend. Rather than acquiesce, L'yhta collected some food, a spare set of clothes, and some small carved shells and pearls given to her by her mother, then headed south towards the only landmark she knew: a large lighthouse. It was there that she was able to trade the pearls for gil, then use the gil to travel to Limsa Lominsa to start a new life.&lt;br /&gt;
&lt;br /&gt;
L'yhta was naturally overwhelmed by Limsa Lominsa when she first arrived. What struck her most of all was the way the miqo'te there acted. They were overly cheerful, extremely outgoing, and entirely willing to use their bodies to their advantage (and sometimes profit). Unwilling to take up any of the &amp;quot;trades&amp;quot; that were not so gently suggested to her by the city's more salty inhabitants, L'yhta instead wandered the city, using the last of her gil to secure lodging while she tried to figure out her next step. It was during one of these walks that she quite literally ran into Robert Fletcher, an antiquated hyur with piercing green eyes and an explosion of white hair bursting from his head. Little did she know that this man was a powerful Thaumaturge and also the Voice of the Wizards' Choir; she also wasn't aware that he'd been watching her, intrigued by a Seeker of the Sun without a purpose but a gift for the arcane. Robert took her in and introduced her to the three disciplines of magic, and was pleased to see her quickly learn to command her own Aether as well as to call upon that of the land. For her part, L'yhta was both shocked and ecstatic that she'd finally found something that she wouldn't make a fool of herself at -- something where her skill would live up to the name of her father. As part of her training, Robert introduced her to the rituals of the Choir and inducted her as his apprentice.&lt;br /&gt;
&lt;br /&gt;
For the next four years, L'yhta lived with Robert, who she viewed as a quirky grandfather, and trained under him and the five other superannuated Chairs of the Choir. She came to love her strange new family of aging spellcasters, and they, while they could be annoyed by her youthful enthusiasm, cared for her as an adpoted child. Sadly, this life wouldn't last for long. In year 5 of the seventh umbral era, the Choir was requested by the Foreign Levy to help defend the city against a Sahagin assault. Ultimately, the Maelstrom won the battle, but at a terrible cost -- all of the Choir's members were struck down save L'yhta, who Robert insisted stay behind the lines. When she rushed to her mentor's side, his last words stuck in her memory: ''&amp;quot;Sing with a new Choir, young Voice.&amp;quot;'' &lt;br /&gt;
&lt;br /&gt;
Since she's continued her training within the various magical guilds of Eorzea, L'yhta has discovered that she possesses the Echo. She theorizes this might be why she has such a faculty for channeling Aether, though more importantly, she's ''quite sure'' this means that she has a great destiny she needs to fulfill.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
[[Image:Lyhta-levecard.jpg|200px|left|A guildleve card for L'yhta, by '''Nahue''']]&lt;br /&gt;
L'yhta is typical of many Seekers of the Sun in that she can be impulsive and tends to speak her mind; like her brethren, she shows her emotions readily, which often makes her seem more flighty and impulsive than she actually is. She's somewhat naïve, tending to believe that people are usually good, that evil is always apparent and obvious, and that everyone wants to hear and see truth spoken to power. It helps that she has a sharp wit and a constant enthusiasm, though this latter trait sometimes grates on others' nerves. At times, she can be self-centered and petulant, especially when her naivete about the world is challenged, when something stands between her and her goals, when she makes what she perceives to be a mistake, or when she feels like she's lost control of a situation. When her friends are threatened -- or when she ''perceives'' that they're being threatened or have been wronged by the forces of &amp;quot;Evil and Awful&amp;quot; -- she can be stubbornly dismissive and brutally violent and tends not to react well if asked to stay her hand, turning her ire on those same friends instead. In general, L'yhta is quite open about her feelings; if she likes you, you'll know it, and if she doesn't like you or is angry with you, she'll make ''sure'' you know that. Subtlety and deception aren't typically part of her repertoire.&lt;br /&gt;
&lt;br /&gt;
L'yhta is also known to put on a bit of a haughty air when discussions of race come up. To L'yhta, miqo'te who fall into the &amp;quot;cute, sexy cat&amp;quot; stereotype -- &amp;quot;domesticated kittens,&amp;quot; as she calls them -- are denigrating their whole race and contributing to the hypersexualization of miqo'te women. She also holds the other races with a degree of contempt for supporting this behavior by employing miqo'te as dancers and prostitutes. However, L'yhta also holds no love for tribal miqo'te, who she feels are limiting themselves and their race in addition to participating in what she now considers a barbaric system of mating. Her time in Limsa Lominsa has given her a strong desire for freedom and a respect for the dual virtues of self-sufficiency and teamwork, and the incompatibility of these with tribal miqo'te culture is part of why she holds it in such contempt. &lt;br /&gt;
&lt;br /&gt;
Surprisingly to some -- though not so much to those who know of her past -- L'yhta is fairly reserved in large social gatherings where she doesn't know most of the people there. She tends to keep to herself, away from the crowd. If approached, she's her usual gregarious, talkative self, but she doesn't seek out interactions (unless she happens to notice something that captures her eye, such as a Nymian relic or new spell). In bars in and around Limsa Lominsa, this tends to cause a fair number of rumours about &amp;quot;that mage drownin' 'er sorrows at th' end of th' bar.&amp;quot; As she doesn't particularly enjoy &amp;quot;people-watching,&amp;quot; she typically shies away from particularly raucous taverns unless brought there by someone she knows or they're one of her usual haunts (such as the Missing Member).&lt;br /&gt;
&lt;br /&gt;
Like a young college student, L'yhta believes she's figured the world out thanks to her newfound knowledge and experience, and this has driven her to arrogantly make rash, ill-advised decisions. In general, though, L'yhta's motivated to help others and make the world a better place, even if lately she's taken on a rather significant anti-authoritarian streak. In D&amp;amp;D terms, her alignment is '''Chaotic Good'''. In Palladium terms, she's closest to '''Unprincipled''' these days (though she has some disturbingly '''Aberrant''' behaviors).&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
L'yhta is a citizen of Limsa Lominsa and a member of the Foreign Levy of the Maelstrom; technically speaking, she holds the rank of Second Storm Lieutenant, though both she and the Maelstrom largely consider that honorary, and she certainly wouldn't use it except, perhaps, to pull rank on an intransigent supply officer or hapless private in a moment of great need. Additionally, as part of the cooperative exchange program established by the three Grand Companies, she often acts as a consultant on matters of magic and Primals for the Immortal Flames and the Twin Adder. Finally, L'yhta is a Master of [http://mysterium.realitywerks.com Mysterium], an order of mages based out of Limsa Lominsa. &lt;br /&gt;
&lt;br /&gt;
In particular, L'yhta has been known to have significant connections with (in no particular order, save that NPCs are last):&lt;br /&gt;
&lt;br /&gt;
* [[Clalaris Sil Laris]] -- A lalafellin conjurer and, it's rumoured, white mage lately of Gridania is one of her closest friends. L'yhta feels she can talk to her about anything, which has led to more than a few awkward conversations.&lt;br /&gt;
* [[Nathalanee Reinhart]] -- This miqo'te bard is quite clearly L'yhta's girlfriend, even though the two of them make a bit of a half-hearted effort to keep the relationship semi-secret (perhaps as an in-joke). Interestingly, the two live fairly independent lives, and L'yhta has noted that Nathalanee's strength and independence are two of her more attractive characteristics.&lt;br /&gt;
* [[Eamont Desormaux]] -- This elezen conjurer is essentially L'yhta's surrogate father, though some believe their relationship is rather more than platonic.&lt;br /&gt;
* [[Seth Honeybrew]] -- Seth is, quite shockingly, the only person from whom L'yhta will accept casual racism towards miqo'te. Exactly why she's willing to laugh off from Seth what from others would usually get a verbal barrage isn't clear, but it is clear she considers him a good friend.&lt;br /&gt;
* [[Sazhi'to Bajhiri]] -- L'yhta feels a particular kinship to Sazhi'to (who she often just calls &amp;quot;Sazhi&amp;quot;), as both of them are, in her mind, refugees from tribal malfeasance. As for his sister, Mholi... L'yhta would be fine pushing her off a cliff.&lt;br /&gt;
* [[Rosamund Cartwright]] -- A rich daughter of Limsa Lominsa, Roz is one of L'yhta best friends.&lt;br /&gt;
* [[Racilian Lyenum]] -- &amp;quot;Raci,&amp;quot; who was once a member of the Ivory Tower but joined XI:7 to take a more direct approach to defending Eorzea, is one of her friends and can always bring a smile to her face.&lt;br /&gt;
* [[Llaine Tetheros]] -- While they've not interacted to a great extent, L'yhta finds Llaine's perspective on religion (and Halone in particular) interesting.&lt;br /&gt;
* [[Garryson Shipkeeper]] -- These two are known to, when they meet, get into deep conversations of philosophy, allegedly fueled by their mutual ability to put down large quantities of hard liquor. Whether or not drink is involved, though, L'yhta has a deep respect for his thoughts and counsel.&lt;br /&gt;
* [[Gus Pumpkinweed]] -- Gus was once one of L'yhta's apprentices, and the two of them got along quite well (perhaps due to the fact that they both have a strong drive towards excellence). She's ecstatic to hear that he's now opened a business of his own.&lt;br /&gt;
* [[Kevaraan Annorek]] -- This troubled miqo'te lancer was one of L'yhta's close friends, though she wonders what's happened to him as of late.&lt;br /&gt;
* [[R'kyala Mahji]] -- Since the two of them met through Camille, they've gotten along smashingly, perhaps because they both act like chocobos hopped up on X-Ethers.&lt;br /&gt;
* [[Paran Hywel]] -- L'yhta considers Roz's boyfriend a friend of hers, and is terribly (perhaps abnormally) interested in his less savory past. &lt;br /&gt;
* [[Camille Everardi]] -- L'yhta enjoys Camille's company and her keen intellect and ability to plan. She feels Camille is wise beyond her years.&lt;br /&gt;
* [[K'hane Tariq]] -- L'yhta respects the intellect and talent of K'hane, but wishes she'd loosen up a bit more so the two could become closer friends.&lt;br /&gt;
* Cieranaux Aramont -- Robert Fletcher's apprentice prior to L'yhta, Cieranaux has nothing but disrespect for her and typically lobs idle insults and cliché attacks in her direction -- a way to show his distaste for her while reminding her that she's, to him, nothing more than a trifle that doesn't warrant a more serious effort. After nearly murdering him and being pulled back from the brink by two of her friends, she's decided to just dismiss him as not worth her trouble.&lt;br /&gt;
* Volkido Tekido -- Robert Fletcher's personal assistant, this lalafell is the majordomo of the Ivory Tower and also acts as L'yhta's personal assistant. As much as he complains about being put upon by these &amp;quot;wizards with their heads in the clouds,&amp;quot; and the &amp;quot;foolish girl&amp;quot; that he's &amp;quot;stuck with,&amp;quot; Volkido cares deeply for her and the other wizards.&lt;br /&gt;
* L'ehli Tia -- When L'yhta last went to Greencliff, this tia -- one of her nephews by her eldest sister -- followed her back. For only being 13, he has a surprising faculty with a sword, and L'yhta couldn't bear to send him back to her tribe when he'd followed her with an eye to be an adventurer. Volkido has set him up with an apartment using L'yhta's funds so he can remain in the city and learn from the axemasters of the Coral Tower.&lt;br /&gt;
* Solaxia -- L'yhta's agreed to, along with Clalaris, train this excitable sylph in the ways of magic. While Solaxia would much rather learn Thaumaturgy from Stompy One (as she calls L'yhta), L'yhta's pushed the sylph to learn Conjury from Moogle One (aka Clalaris) first.&lt;br /&gt;
* Lydia Burroughs -- This alleged defector from the Garleans was complicit in a dire crime committed against one of L'yhta's best friends. L'yhta told Nathalanee she wanted to her to decide how to handle the captive, and so Lydia was turned over to the Twin Adder for debriefing despite L'yhta's misgivings. While she hopes the hyur can make good on the second chance she's been given, L'yhta is keeping a close eye on her and won't hesitate to try to put an end to this experiment if it goes even the least bit awry.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
[[Image:Lyhta mahre sanguinefenrir.png|right|thumb|300px|L'yhta envisioned by '''sanguineFenrir''']]&lt;br /&gt;
* '''Nicknames''': Lyta (to most non-miqo'te), Yhta (to very close friends only)&lt;br /&gt;
* '''Age''': 23&lt;br /&gt;
** '''Nameday''': 12th sun of the 3rd Astral Moon, 1555 of 6th Astral Era&lt;br /&gt;
* '''Gender''': Female&lt;br /&gt;
** '''Sexuality''': Largely heterosexual, excepting one same-sex attraction&lt;br /&gt;
** '''Marital Status''': In a relationship, though she rarely admits it directly&lt;br /&gt;
* '''Alignment''': Chaotic Good/Unprincipled&lt;br /&gt;
* '''Height''': 5 fulms, 5 ilms&lt;br /&gt;
* '''Weight''': Generally around 105 ponz&lt;br /&gt;
* '''Body''': Thin, lanky, but with the wiry musculature of a dancer&lt;br /&gt;
* '''Hair''': Varies, but naturally, long, straight, and violet&lt;br /&gt;
* '''Eyes''': Iridescent heliotrope&lt;br /&gt;
* '''Skin''': Dark with light facial markings&lt;br /&gt;
* '''Clothing''': In public, she tends to robes, pants or leggings, high boots, and ring guards or fingerless gloves. As of late, she's also been wearing fairly &amp;quot;daring&amp;quot; outfits involving short skirts and light, sleeveless tops. Her choice of clothing in public is as fluid as her mood, though unless she has no alternative, she never wears armor heavier than a breastplate or chain-backed robes and heavy leather boots. In private, she usually wears leggings and a bandeau top, light and minimal smallclothes, or nothing at all.&lt;br /&gt;
&lt;br /&gt;
===Likes===&lt;br /&gt;
* Music and dancing&lt;br /&gt;
* Battle (though she'd only confess to &amp;quot;battles to protect people&amp;quot;)&lt;br /&gt;
* Jellied fruits -- or any fruit, really&lt;br /&gt;
* Conversation, especially about magic, philosophy, and religion&lt;br /&gt;
* Proving how great she is&lt;br /&gt;
* Being surprised by someone's knowledge and talents&lt;br /&gt;
* Being teased (though she'd ''never'' admit that)&lt;br /&gt;
* Confident people who don't take themselves or life too seriously&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* Probing questions about her tribal past or ''especially'' about her sexuality&lt;br /&gt;
* Failing at a task (especially in front of other people)&lt;br /&gt;
* Miqo'te females who fit the &amp;quot;cute&amp;quot; or &amp;quot;sexy&amp;quot; stereotype, as well as those who support tribal culture&lt;br /&gt;
* Evil, in any form -- especially Voidsent, Primals, and those who summon or traffic with either&lt;br /&gt;
* People who deny her &amp;quot;clearly obvious brilliance&amp;quot;&lt;br /&gt;
* The nobility and anyone else who seek to impose their will on others&lt;br /&gt;
* Arrogant people, especially those who claim noble blood or divine right&lt;br /&gt;
* &amp;quot;Fanatic cultists:&amp;quot; Ishgardians, Garleans, and sometimes Gridanians (depending on how much they use &amp;quot;the will of the Elementals&amp;quot; to justify their actions)&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': Conjury (very strong), Thaumaturgy (very strong), Arcanima (very strong); Thaumaturgy is her greatest skill, followed by Arcanima, then Conjury. &lt;br /&gt;
** L'yhta dabbles in other martial skills, but her expertise in them is largely a function of &amp;quot;cheating&amp;quot; using magic.&lt;br /&gt;
* '''Crafting''': Alchemy (weak), Goldsmithing (weak), &amp;quot;Aether-tek&amp;quot; (moderate)&lt;br /&gt;
* '''Other''': Vocal performance (moderate), dancing (moderate), general/local knowledge (moderate), literacy (strong)&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* '''Magically adept''': L'yhta has a considerable natural talent for weaving Aether and practices all three Disciplines of Magic (though she's not ''nearly'' as great as she thinks she is).&lt;br /&gt;
* '''Driven''': When she's set her mind to something, it's very difficult to dissuade her.&lt;br /&gt;
* '''Witty''': L'yhta can be pretty quick with a quip or a joke about a situation, even in the midst of a pitched battle.&lt;br /&gt;
* '''Active''': If nothing else, L'yhta is a constant dynamo of energy. She does have an &amp;quot;off switch,&amp;quot; so to speak, but most of the time, she's always in motion.&lt;br /&gt;
* '''Sidethinker''': When she does actually deign to plan, she's good at coming up with unexpected alternative solutions to problems.&lt;br /&gt;
* '''High alcohol tolerance''': As a result of growing up with small beers and her training with the Wizards' Choir (some of which involved heavy drinking and the consumption of &amp;quot;recreational&amp;quot; herbs and potions), L'yhta has a shockingly high alcohol tolerance, especially for someone her size. It's said she's drunk even salty Roegadyn sailors under the table, though not without having to be carried out of the tavern afterwards.&lt;br /&gt;
* '''Optimistic''': Everything's going to be great, Eorzea's heading to a greater tomorrow, and there's no way we can make the same mistakes of the past -- or so L'yhta believes. Going hand in hand with her naivete, she's boundlessly optimistic and typically views the bright side of any situation.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* '''Physically inept''': Without &amp;quot;cheating&amp;quot; through the use of magic or &amp;quot;[[#Equipment|Aether-tek]],&amp;quot; L'yhta is about as physically threatening as a clumsy Mealvaan's Gate desk clerk. It takes her considerable effort to work around this limitation, and so if she's caught unawares and without the tools of her trade, she's not particularly dangerous. The complex means by which she &amp;quot;cheats&amp;quot; typically render her unable to use more direct magicks, as they involve trading concentration and Aether for physical prowess.&lt;br /&gt;
* '''Naive''': L'yhta believes that people are essentially good, that evil is always obvious, and that Good will always triumph over Evil in the end. More subtle and devious forms of wickedness can slip right under her nose, and as a result she's not the best judge of character.&lt;br /&gt;
* '''Imperceptive''': It could be her overconfidence blinding her, a consequence of her stubbornness when her mind is on another task, or merely a natural trait, but L'yhta is notably poor at noticing things that are out of the ordinary unless she's explicitly looking for them. As a Seeker of the Sun, her night vision is also fairly poor (which is one reason she likes staves that glow, besides how &amp;quot;stylish&amp;quot; they are). Her lack of perception often even extends to picking up on social cues.&lt;br /&gt;
* '''Stubborn''': Going hand in hand with being driven, once she's chosen a course of action -- for good or ill -- she rarely changes her mind unless the situation changes such that she has no other option. If she, for instance, decides someone is evil, it's very difficult to convince her otherwise. Precious few people can get her to second-guess her decisions, particularly in the heat of the moment.&lt;br /&gt;
* '''Overconfident''': At present, nothing in the world can convince &amp;quot;Limsa Lominsa's most spectaculofabulous sorcerer&amp;quot; that she's not, in fact, &amp;quot;Utterly Excellent&amp;quot; and &amp;quot;Destined for Great Things.&amp;quot; This overconfidence more often than not leads her to take unnecessary, completely foolish risks. One of the most common demonstrations of this is her casually dismissive attitude towards both danger and her enemies. Some suspect that this overconfidence is really just overcompensation for her...&lt;br /&gt;
* '''Self-image issues''': As a result of her upbringing, L'yhta feels that magic is the only thing she's actually any good at, and that she has very few other positive qualities. This is usually extremely well-hidden behind her veil of overconfidence, but it comes out from time to time in pointedly negative comments she makes about herself, perseveration on others' off-handed comments about her, and dramatic changes in behavior or clothing based on the observations of others. For instance, a simple &amp;quot;isn't that outfit a little tight for you?&amp;quot; from an acquaintance can get her to run away to change clothes into something dramatically different, even if she were just proudly showing the outfit off.&lt;br /&gt;
* '''Lack of planning''': L'yhta rarely plans her actions in advance, preferring instead a &amp;quot;Geronimo!&amp;quot; approach of leaping before she looks. The term &amp;quot;poor impulse control&amp;quot; fits her, and when she feels she has to plan (or is forced to do so), she tends to get fidgety and impatient.&lt;br /&gt;
* '''Manichaen worldview''': L'yhta tends to view morality in black and white terms, and is both willing to do, and is capable of doing, fairly wicked things to ensure the success of what she sees as Good. At the moment, this is limited to simply not caring if she happens to kill someone she considers Evil in the context of a battle, but if she were to acquire more significant authority -- watch out.&lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
[[Image:LyhtaMahreNobootsFinalJPeg-Eckzein.jpg|right|thumb|300px|L'yhta dancing, envisioned by '''Eckzein''']]&lt;br /&gt;
===Naming===&lt;br /&gt;
L'yhta usually uses a slightly simplified version of her name, &amp;quot;Lyta,&amp;quot; among non-miqo'te primarily because she dislikes them butchering its actual pronunciation and spelling. It's easier and less obnoxious, in her mind, to just use a name that matches how people would typically read her name anyway. As such, she often uses the alias on legal documents in the city-states to simplify transactions. Among other miqo'te, however, she uses and prefers her real name. In close company, she, like many Seekers of the Sun, is known to drop her tribe letter and call herself Yhta (EE-tah).&lt;br /&gt;
&lt;br /&gt;
===Religion===&lt;br /&gt;
L'yhta venerates the Twelve, but doesn't worship them, nor does she recognize any of them as her patron deity. If anything, she views Hydaelyn itself as her patron based on recent events. She feels that the circumstances of her life are proof of two things: one, she's been chosen for a Great Destiny by the Mothercrystal, and two, Nymeia has chosen to bless her, perhaps for this reason. Perhaps surprisingly, L'yhta isn't egotistical or outspoken about either of these beliefs or religion in general. In fact, she's typically awkward in such discussions, approaching them extremely tentatively (especially with regards to the Echo, which she views as both a blessing and a curse that makes her &amp;quot;weird&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
===Quirks===&lt;br /&gt;
L'yhta adores jellied and candied fruits, and is rarely without a pouch of them. She also tends to introduce herself using made up adjectives, usually created by forcefully merging two words, to describe her &amp;quot;greatness;&amp;quot; for instance, she's been known to refer to herself as &amp;quot;stupendiferous,&amp;quot; &amp;quot;brilliantastic,&amp;quot; and &amp;quot;magnifijestic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
In order to make up for her physical weaknesses, L'yhta has taken to stealing Garlean magitek and, with the aid of associates of the Garlond Ironworks, modifying it to operate on channeled Aether instead of ceruleum. The devices so modified can only be operated by a thaumaturge or arcanist of fairly significant power (the external elemental Aether of conjury isn't conducive to being used in this fashion) and require the caster to devote concentration and almost all of their Aether to powering the device, leaving them largely unable to use their magic. However, these &amp;quot;Aether-tek&amp;quot; devices can turn a physically unimposing mage into an armored juggernaut. One such device commonly used by L'yhta is the lalafellin-named &amp;quot;SHISHCAPAB,&amp;quot; a suit of armor that enhances the physical attributes of its wearer and provides a magical deflection field against attacks. Another is the stolen and modified Reaper armor that she rides while adventuring in lieu of her chocobo, Shera. Unfortunately, the modifications required to change magitek into &amp;quot;Aether-tek&amp;quot; put considerable wear on the devices' components, few of which can be synthesized outside of Garlean factories. As a result, L'yhta spends a fair amount of time raiding Garlean encampments to acquire the parts necessary to keep her &amp;quot;toys,&amp;quot; as she calls them, operational; the more &amp;quot;impossible&amp;quot; the item is, the more often it breaks down and needs to be repaired. For example, the SHISHCAPAB (depending on its variation) requires a fair amount of maintenance, as its effects aren't similar to an existing, natural object, whereas her Reaper requires less maintenance, as it's basically a mechanical chocobo and Aether can more readily maintain its &amp;quot;pattern.&amp;quot; Within this framework, even individual devices can have variations in their durability, as is the case with the SHISHCAPAB. The Mark IV SHISHCAPAB, which is just a breastplate, needs almost constant tweaking to maintain its defensive and augmentative properties, while the Mark III, a set of geometry-etched chain-backed robes, is more stable but in return suffers from increased weight and reduced mobility as it's more similar to &amp;quot;real&amp;quot; armor. A fair amount of her tinkering and iterating on the basic design focuses on attempting to balance weight (and ultimately, the armor's level of physical enhancement) against Aether and maintenance requirements, especially as the halt to the Garlean offensive makes parts harder to acquire.&lt;br /&gt;
&lt;br /&gt;
In addition to her &amp;quot;toys,&amp;quot; L'yhta has acquired through her travels a fairly significant collection of artifacts that can channel and focus Aether, ranging from Nymian books to Allagan rods, from Belah'dian swords to Amdapori staves. Most of her robes and other clothes are commissioned bespoke, then enchanted by her; she spends considerable gil on &amp;quot;looking stylish,&amp;quot; as she puts it. She especially likes modern recreations of ancient designs, such as Nymian outfits. However, she does have a relatively small collection of acquired clothing, including some highly magicked smallclothes that she came across in an Ishgardian fortress that'd been overrun by Voidsent.&lt;br /&gt;
&lt;br /&gt;
===Rumours===&lt;br /&gt;
The following rumours can be heard about L'yhta, predominantly in Limsa Lominsa. (Please feel free to add your character's thoughts here as well.)&lt;br /&gt;
&lt;br /&gt;
====Common rumours====&lt;br /&gt;
* &amp;quot;Remember that wizard, Robert Wotshisname? The one with the white hair? Yeah, he was ''totally'' making his bed with that Seeker girl, ifyaknowwhatImean.&amp;quot;&lt;br /&gt;
* &amp;quot;Nah, she was just leading him on to get his inheritance once he was returned to the sea.&amp;quot;&lt;br /&gt;
* &amp;quot;I heard she's been working with the Maelstrom as some kind of 'consulting mage' after she stopped some huge fishback ritual.&amp;quot;&lt;br /&gt;
* &amp;quot;I never seen someone who weren't a kid, drunk, or a whore hug people as much as she does. An' she's no child, so whaddya think that says about her?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Uncommon rumours====&lt;br /&gt;
* &amp;quot;Remember what I said about her killing her family? She went back to finish the job! Why else's she got black hair now?&amp;quot;&lt;br /&gt;
* &amp;quot;Oh, I heard that she actually killed that old man she was bedding! She hit him with a spell while he was fighting on the front lines.&amp;quot;&lt;br /&gt;
* &amp;quot;I used ta say she had no magical power, b-but... listen, bub, I-I saw her ''vaporize'' a ship's mast at full sail! Snap, boom, it was just ''gone''!&amp;quot;&lt;br /&gt;
* &amp;quot;I saw her bring an injured hyur to Fallgourd Float... then hire an adventurer to shoot the poor woman if she tried to leave! What kind of horrible creature would do such a thing?&amp;quot;&lt;br /&gt;
* &amp;quot;Shh! Keep it down! I heard she pushed someone off th' side of the city when he talked bad about her an' Seekers, then set 'im on fire on th' way down!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Rare rumours====&lt;br /&gt;
* &amp;quot;L'yhta's family is looking for her, and they're worried sick that she's going to fall in with a bad crowd or get killed.&amp;quot;&lt;br /&gt;
* &amp;quot;She travels between here, Gridania, and Ul'dah a lot -- I bet she's a secret assassin working for some rich noble.&amp;quot;&lt;br /&gt;
* &amp;quot;That green-haired miqo'te she's been hanging around? They're lovers, I heard. Yeah -- and that older elezen she's around, too, and that little lalafell with the staff. Typical miqo'te, bedding anything with a heartbeat...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====What PCs are saying====&lt;br /&gt;
&amp;lt;!-- Add your PC's thoughts here below by copying the below line and replacing the &amp;quot;My rumour here!&amp;quot; text with your rumour.&lt;br /&gt;
* My rumour here!&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* &amp;quot;L'yhta? She is a tad excitable, yes, but then she tends to find exciting things. It all balances out, really, and it makes for interesting stories to tell.&amp;quot; --[[Sazhi'to Bajhiri]]&lt;br /&gt;
&lt;br /&gt;
===Known Haunts===&lt;br /&gt;
You might have run into or otherwise know L'yhta from:&lt;br /&gt;
&lt;br /&gt;
* Mornings at the Bismarck in Limsa Lominsa, where she's usually there just after dawn for tea and fruit.&lt;br /&gt;
* All three magical guilds, which she regularly frequents and almost always with a journal in hand.&lt;br /&gt;
* The shores of La Noscea (particularly near Mist), where she's known to go swimming on a somewhat regular basis.&lt;br /&gt;
* Raids on Garlean encampments and Castrums, both formal and informal.&lt;br /&gt;
&lt;br /&gt;
===OOC Inspirations===&lt;br /&gt;
L'yhta is inspired by [[Wikipedia:Eleventh Doctor|Matt Smith's Eleventh Doctor]] -- particularly her &amp;quot;devil may care&amp;quot; attitude and wild overconfidence -- as well as [[wikipedia:Lina Inverse|Lina Inverse]]. Apparently, she also shares a fair number of characteristics with [[Wikipedia:Leslie Knope|Leslie Knope]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=2688&amp;amp;pid=36966#pid36966 100 Questions About L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=1999&amp;amp;pid=39718#pid39718 Character references (for art)]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3266&amp;amp;pid=40557#pid40557 RP connections wanted for L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3039 You might know L'yhta from...]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3227 What L'yhta eats]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3144 Where L'yhta sleeps]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=41658</id>
		<title>L'yhta Mahre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=41658"/>
		<updated>2014-07-18T20:00:32Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: /* Characteristics */ Updating marital status&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = L'yhta Mahre&lt;br /&gt;
| image = Lyhta-tiergan.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = L'yhta, envisioned by '''Tiergan'''&lt;br /&gt;
| title = Stupendiferous Magnifijestic Mage&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seekers of the Sun&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 23&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = Tall (5' 5&amp;quot;)&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = Thin (100-110 ponz)&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = &amp;quot;Spellslinger&amp;quot;&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = The Mothercrystal (so she claims)&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
'''L'yhta Mahre''' (LEE-tah MAH-ray), formally known as '''Yhta of the Vipers, sired by L'mahre Nunh''' and commonly as '''Lyta''' (lie-TUH), is a miqo'te Seeker of the Sun who nominally lives in Limsa Lominsa. She was once the Voice of [http://mysterium.realitywerks.com Mysterium], but is now just one of its Masters.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
L'yhta is a tall (approximately 5' 5&amp;quot;) miqo'te female with dark skin and long dark purple hair that she keeps tied back out of her face. She has bright, almost iridescent heliotrope eyes with the usual slits of her clan. Her tail is quite long for a Seeker of the Sun and, like her ears, often expressive. Her build is thin and wiry, though not especially muscular. Her face has the markings inherent to some of the Seekers of the Sun -- three on each side in an tiger stripe pattern. L'yhta's voice is a dramatic mezzo-soprano, fairly low for someone her size.&lt;br /&gt;
&lt;br /&gt;
As of late, L'yhta's begun dying her hair and tail regularly, as well as changing her hair style seemingly at a whim. This began after she took a &amp;quot;sabbatical&amp;quot; to Greencliff around the time of the Starlight Celebration in the 5th year of the Seventh Umbral Era; exactly why that prompted her to take such a whimsical, impulsive approach to her hair isn't known, even to her.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[Image:L'yhta Mahre by Emadra.JPG|300px|left|thumb|L'yhta, envisioned by '''Emadra''']]&lt;br /&gt;
In western La Noscea resides the small fishing village of Greencliff, named for its high cliffs and its relatively dense, yet small, nearby forest. The village was originally home to a small population of Sea Wolves, but they found themselves outnumbered by an influx of Seekers of the Sun approximately 95 years ago when L'sharhl Nunh established the area as hunting grounds for the Viper tribe and assumed the title of nunh there. As the miqo'te made their homes in the area and largely shifted to an agricultural and aquacultural lifestyle, the Roegadyn population slowly decreased, eventually leaving the village almost entirely to the newcomers. It was into this settled branch of the Vipers that L'yhta was born, the fifth child of L'arhi Xahlo and L'mahre Nunh.&lt;br /&gt;
&lt;br /&gt;
L'yhta's early life was unremarkable; she had no especially outstanding characteristics other than a quick wit and a keen mind -- neither of which were particularly impressive, much less useful, in a village used to eking out a living through fishing and the occasional felling of lumber to fuel [[Limsa Lominsa]]'s demand for ships. As far as the other miqo'te of Greencliff were concerned, what was remarkable about L'yhta was exactly how unremarkable she was. The tall girl proved to be passable with an axe, vaguely competent with the spear, moderately capable of catching fish, and not especially attractive, either. This surprised those who expected great things of the children of L'mahre Nunh and L'arhi Xahlo. L'mahre was considered by most to be one of the branch's greater nunhs; his physical strength and virility were highly praised. L'arhi, for her part, had borne seven children, an impressive number by any standards. The only son she bore him, L'rhilo Tia, was held as a pure example of miqo'te excellence. With gleaming golden hair, dashing features, lightning reflexes, and sparkling silver and gold heterochromic eyes, he was already beginning to turn the heads of the women of the tribe and sparking rumours that he'd prove to be the next nunh. L'yhta's sisters were equally fine specimens: tall, beautiful, and possessed of a nearly regal grace. By contrast, the lanky, average L'yhta was quite a disappointment. Nevertheless, L'arhi remained supportive, hoping that her fifth child would find ''something'' at which she'd be more than just minimally competent, even if that were simply bearing children to the nunh. For her part, the often isolated L'yhta spent a great deal of time staring out into the stars and across the sea and wondering if her destiny were always to be so painfully mundane.&lt;br /&gt;
&lt;br /&gt;
Then, the Calamity changed everything. Bahamut's fire scourged the land, and amidst the chaos, L'mahre Nunh was struck by a shower of superheated shards of rock. While he survived, he lost a leg and an arm in the attack. Unwilling to see someone else lay his father low, L'rhilo Tia challenged him for the position of nunh. The fight was short; it took mere moments for the son to defeat the father. The tribe looked on as L'rhilo, hovering over the fallen nunh, exchanged brief whispered words with him -- then tore out his throat. To this day, no one knows exactly what L'mahre said to L'rhilo; some suggest the father asked his son to end his suffering, while others whisper that the once nunh begged for mercy and L'rhilo killed him anyway. Regardless of the truth, L'rhilo Tia became L'rhilo Nunh that day, and he celebrated the victory that night with some of the most beautiful women of the tribe.&lt;br /&gt;
&lt;br /&gt;
It wasn't long after he ascended to the position of nunh that L'rhilo came to L'yhta to ask her to his bed. While it wasn't unexpected that he'd attempt to carry on the impressive lineage of his mother and father, what surprised everyone (especially L'yhta) was when he passed over her elder sisters in favor of a lanky 18 year old. L'yhta doesn't discuss what exactly he said to her, other than that he made it abundantly clear that he expected her to do her duty to the tribe and bear his children. What the whole tribe knows is what happened next: when the sun rose the next day, L'yhta was gone.&lt;br /&gt;
&lt;br /&gt;
To this day, L'yhta isn't entirely sure what prompted her to flee her fate. She would like to believe it was her wanderlust and curiosity pulling her away from a fettered life, but it was more likely due to the arrogant, lascivious, and forceful insistence of someone she'd previously trusted and saw as a friend. Rather than acquiesce, L'yhta collected some food, a spare set of clothes, and some small carved shells and pearls given to her by her mother, then headed south towards the only landmark she knew: a large lighthouse. It was there that she was able to trade the pearls for gil, then use the gil to travel to Limsa Lominsa to start a new life.&lt;br /&gt;
&lt;br /&gt;
L'yhta was naturally overwhelmed by Limsa Lominsa when she first arrived. What struck her most of all was the way the miqo'te there acted. They were overly cheerful, extremely outgoing, and entirely willing to use their bodies to their advantage (and sometimes profit). Unwilling to take up any of the &amp;quot;trades&amp;quot; that were not so gently suggested to her by the city's more salty inhabitants, L'yhta instead wandered the city, using the last of her gil to secure lodging while she tried to figure out her next step. It was during one of these walks that she quite literally ran into Robert Fletcher, an antiquated hyur with piercing green eyes and an explosion of white hair bursting from his head. Little did she know that this man was a powerful Thaumaturge and also the Voice of the Wizards' Choir; she also wasn't aware that he'd been watching her, intrigued by a Seeker of the Sun without a purpose but a gift for the arcane. Robert took her in and introduced her to the three disciplines of magic, and was pleased to see her quickly learn to command her own Aether as well as to call upon that of the land. For her part, L'yhta was both shocked and ecstatic that she'd finally found something that she wouldn't make a fool of herself at -- something where her skill would live up to the name of her father. As part of her training, Robert introduced her to the rituals of the Choir and inducted her as his apprentice.&lt;br /&gt;
&lt;br /&gt;
For the next four years, L'yhta lived with Robert, who she viewed as a quirky grandfather, and trained under him and the five other superannuated Chairs of the Choir. She came to love her strange new family of aging spellcasters, and they, while they could be annoyed by her youthful enthusiasm, cared for her as an adpoted child. Sadly, this life wouldn't last for long. In year 5 of the seventh umbral era, the Choir was requested by the Foreign Levy to help defend the city against a Sahagin assault. Ultimately, the Maelstrom won the battle, but at a terrible cost -- all of the Choir's members were struck down save L'yhta, who Robert insisted stay behind the lines. When she rushed to her mentor's side, his last words stuck in her memory: ''&amp;quot;Sing with a new Choir, young Voice.&amp;quot;'' &lt;br /&gt;
&lt;br /&gt;
Since she's continued her training within the various magical guilds of Eorzea, L'yhta has discovered that she possesses the Echo. She theorizes this might be why she has such a faculty for channeling Aether, though more importantly, she's ''quite sure'' this means that she has a great destiny she needs to fulfill.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
[[Image:Lyhta-levecard.jpg|200px|left|A guildleve card for L'yhta, by '''Nahue''']]&lt;br /&gt;
L'yhta is typical of many Seekers of the Sun in that she can be impulsive and tends to speak her mind; like her brethren, she shows her emotions readily, which often makes her seem more flighty and impulsive than she actually is. She's somewhat naïve, tending to believe that people are usually good, that evil is always apparent and obvious, and that everyone wants to hear and see truth spoken to power. It helps that she has a sharp wit and a constant enthusiasm, though this latter trait sometimes grates on others' nerves. At times, she can be self-centered and petulant, especially when her naivete about the world is challenged, when something stands between her and her goals, when she makes what she perceives to be a mistake, or when she feels like she's lost control of a situation. When her friends are threatened -- or when she ''perceives'' that they're being threatened or have been wronged by the forces of &amp;quot;Evil and Awful&amp;quot; -- she can be stubbornly dismissive and brutally violent and tends not to react well if asked to stay her hand, turning her ire on those same friends instead. In general, L'yhta is quite open about her feelings; if she likes you, you'll know it, and if she doesn't like you or is angry with you, she'll make ''sure'' you know that. Subtlety and deception aren't typically part of her repertoire.&lt;br /&gt;
&lt;br /&gt;
L'yhta is also known to put on a bit of a haughty air when discussions of race come up. To L'yhta, miqo'te who fall into the &amp;quot;cute, sexy cat&amp;quot; stereotype -- &amp;quot;domesticated kittens,&amp;quot; as she calls them -- are denigrating their whole race and contributing to the hypersexualization of miqo'te women. She also holds the other races with a degree of contempt for supporting this behavior by employing miqo'te as dancers and prostitutes. However, L'yhta also holds no love for tribal miqo'te, who she feels are limiting themselves and their race in addition to participating in what she now considers a barbaric system of mating. Her time in Limsa Lominsa has given her a strong desire for freedom and a respect for the dual virtues of self-sufficiency and teamwork, and the incompatibility of these with tribal miqo'te culture is part of why she holds it in such contempt. &lt;br /&gt;
&lt;br /&gt;
Surprisingly to some -- though not so much to those who know of her past -- L'yhta is fairly reserved in large social gatherings where she doesn't know most of the people there. She tends to keep to herself, away from the crowd. If approached, she's her usual gregarious, talkative self, but she doesn't seek out interactions (unless she happens to notice something that captures her eye, such as a Nymian relic or new spell). In bars in and around Limsa Lominsa, this tends to cause a fair number of rumours about &amp;quot;that mage drownin' 'er sorrows at th' end of th' bar.&amp;quot; As she doesn't particularly enjoy &amp;quot;people-watching,&amp;quot; she typically shies away from particularly raucous taverns unless brought there by someone she knows or they're one of her usual haunts (such as the Missing Member).&lt;br /&gt;
&lt;br /&gt;
Like a young college student, L'yhta believes she's figured the world out thanks to her newfound knowledge and experience, and this has driven her to arrogantly make rash, ill-advised decisions. In general, though, L'yhta's motivated to help others and make the world a better place, even if lately she's taken on a rather significant anti-authoritarian streak. In D&amp;amp;D terms, her alignment is '''Chaotic Good'''. In Palladium terms, she's closest to '''Unprincipled''' these days (though she has some disturbingly '''Aberrant''' behaviors).&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
L'yhta is a citizen of Limsa Lominsa and a member of the Foreign Levy of the Maelstrom; technically speaking, she holds the rank of Second Storm Lieutenant, though both she and the Maelstrom largely consider that honorary, and she certainly wouldn't use it except, perhaps, to pull rank on an intransigent supply officer or hapless private in a moment of great need. Additionally, as part of the cooperative exchange program established by the three Grand Companies, she often acts as a consultant on matters of magic and Primals for the Immortal Flames and the Twin Adder. Finally, L'yhta is a Master of [http://mysterium.realitywerks.com Mysterium], an order of mages based out of Limsa Lominsa. &lt;br /&gt;
&lt;br /&gt;
In particular, L'yhta has been known to have significant connections with (in no particular order, save that NPCs are last):&lt;br /&gt;
&lt;br /&gt;
* [[Clalaris Sil Laris]] -- A lalafellin conjurer and, it's rumoured, white mage lately of Gridania is one of her closest friends. L'yhta feels she can talk to her about anything, which has led to more than a few awkward conversations.&lt;br /&gt;
* [[Nathalanee Reinhart]] -- This miqo'te bard is quite clearly L'yhta's girlfriend, even though the two of them make a bit of a half-hearted effort to keep the relationship semi-secret (perhaps as an in-joke). Interestingly, the two live fairly independent lives, and L'yhta has noted that Nathalanee's strength and independence are two of her more attractive characteristics.&lt;br /&gt;
* [[Eamont Desormaux]] -- This elezen conjurer is essentially L'yhta's surrogate father, though some believe their relationship is rather more than platonic.&lt;br /&gt;
* [[Seth Honeybrew]] -- Seth is, quite shockingly, the only person from whom L'yhta will accept casual racism towards miqo'te. Exactly why she's willing to laugh off from Seth what from others would usually get a verbal barrage isn't clear, but it is clear she considers him a good friend.&lt;br /&gt;
* [[Sazhi'to Bajhiri]] -- L'yhta feels a particular kinship to Sazhi'to (who she often just calls &amp;quot;Sazhi&amp;quot;), as both of them are, in her mind, refugees from tribal malfeasance. As for his sister, Mholi... L'yhta would be fine pushing her off a cliff.&lt;br /&gt;
* [[Rosamund Cartwright]] -- A rich daughter of Limsa Lominsa, Roz is one of L'yhta best friends.&lt;br /&gt;
* [[Racilian Lyenum]] -- &amp;quot;Raci,&amp;quot; who was once a member of the Ivory Tower but joined XI:7 to take a more direct approach to defending Eorzea, is one of her friends and can always bring a smile to her face.&lt;br /&gt;
* [[Llaine Tetheros]] -- While they've not interacted to a great extent, L'yhta finds Llaine's perspective on religion (and Halone in particular) interesting.&lt;br /&gt;
* [[Garryson Shipkeeper]] -- These two are known to, when they meet, get into deep conversations of philosophy, allegedly fueled by their mutual ability to put down large quantities of hard liquor. Whether or not drink is involved, though, L'yhta has a deep respect for his thoughts and counsel.&lt;br /&gt;
* [[Gus Pumpkinweed]] -- Gus was once one of L'yhta's apprentices, and the two of them got along quite well (perhaps due to the fact that they both have a strong drive towards excellence). She's ecstatic to hear that he's now opened a business of his own.&lt;br /&gt;
* [[Kevaraan Annorek]] -- This troubled miqo'te lancer was one of L'yhta's close friends, though she wonders what's happened to him as of late.&lt;br /&gt;
* [[R'kyala Mahji]] -- Since the two of them met through Camille, they've gotten along smashingly, perhaps because they both act like chocobos hopped up on X-Ethers.&lt;br /&gt;
* [[Paran Hywel]] -- L'yhta considers Roz's boyfriend a friend of hers, and is terribly (perhaps abnormally) interested in his less savory past. &lt;br /&gt;
* [[Camille Everardi]] -- L'yhta enjoys Camille's company and her keen intellect and ability to plan. She feels Camille is wise beyond her years.&lt;br /&gt;
* [[K'hane Tariq]] -- L'yhta respects the intellect and talent of K'hane, but wishes she'd loosen up a bit more so the two could become closer friends.&lt;br /&gt;
* Cieranaux Aramont -- Robert Fletcher's apprentice prior to L'yhta, Cieranaux has nothing but disrespect for her and typically lobs idle insults and cliché attacks in her direction -- a way to show his distaste for her while reminding her that she's, to him, nothing more than a trifle that doesn't warrant a more serious effort. After nearly murdering him and being pulled back from the brink by two of her friends, she's decided to just dismiss him as not worth her trouble.&lt;br /&gt;
* Volkido Tekido -- Robert Fletcher's personal assistant, this lalafell is the majordomo of the Ivory Tower and also acts as L'yhta's personal assistant. As much as he complains about being put upon by these &amp;quot;wizards with their heads in the clouds,&amp;quot; and the &amp;quot;foolish girl&amp;quot; that he's &amp;quot;stuck with,&amp;quot; Volkido cares deeply for her and the other wizards.&lt;br /&gt;
* L'ehli Tia -- When L'yhta last went to Greencliff, this tia -- one of her nephews by her eldest sister -- followed her back. For only being 13, he has a surprising faculty with a sword, and L'yhta couldn't bear to send him back to her tribe when he'd followed her with an eye to be an adventurer. Volkido has set him up with an apartment using L'yhta's funds so he can remain in the city and learn from the axemasters of the Coral Tower.&lt;br /&gt;
* Solaxia -- L'yhta's agreed to, along with Clalaris, train this excitable sylph in the ways of magic. While Solaxia would much rather learn Thaumaturgy from Stompy One (as she calls L'yhta), L'yhta's pushed the sylph to learn Conjury from Moogle One (aka Clalaris) first.&lt;br /&gt;
* Lydia Burroughs -- This alleged defector from the Garleans was complicit in a dire crime committed against one of L'yhta's best friends. L'yhta told Nathalanee she wanted to her to decide how to handle the captive, and so Lydia was turned over to the Twin Adder for debriefing despite L'yhta's misgivings. While she hopes the hyur can make good on the second chance she's been given, L'yhta is keeping a close eye on her and won't hesitate to try to put an end to this experiment if it goes even the least bit awry.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
[[Image:Lyhta mahre sanguinefenrir.png|right|thumb|300px|L'yhta envisioned by '''sanguineFenrir''']]&lt;br /&gt;
* '''Nicknames''': Lyta (to most non-miqo'te), Yhta (to very close friends only)&lt;br /&gt;
* '''Age''': 23&lt;br /&gt;
** '''Nameday''': 12th sun of the 3rd Astral Moon, 1555 of 6th Astral Era&lt;br /&gt;
* '''Gender''': Female&lt;br /&gt;
** '''Sexuality''': Largely heterosexual, excepting one same-sex attraction&lt;br /&gt;
** '''Marital Status''': In a relationship, though she rarely admits it directly&lt;br /&gt;
* '''Alignment''': Chaotic Good/Unprincipled&lt;br /&gt;
* '''Height''': 5 fulms, 5 ilms&lt;br /&gt;
* '''Weight''': Generally around 105 ponz&lt;br /&gt;
* '''Body''': Thin, lanky, but with the wiry musculature of a dancer&lt;br /&gt;
* '''Hair''': Varies, but naturally, long, straight, and violet&lt;br /&gt;
* '''Eyes''': Iridescent heliotrope&lt;br /&gt;
* '''Skin''': Dark with light facial markings&lt;br /&gt;
* '''Clothing''': In public, she tends to robes, pants or leggings, high boots, and ring guards or fingerless gloves. As of late, she's also been wearing fairly &amp;quot;daring&amp;quot; outfits involving short skirts and light, sleeveless tops. Her choice of clothing in public is as fluid as her mood, though unless she has no alternative, she never wears armor heavier than a breastplate or chain-backed robes and heavy leather boots. In private, she usually wears leggings and a bandeau top, light and minimal smallclothes, or nothing at all.&lt;br /&gt;
&lt;br /&gt;
===Likes===&lt;br /&gt;
* Music and dancing&lt;br /&gt;
* Battle (though she'd only confess to &amp;quot;battles to protect people&amp;quot;)&lt;br /&gt;
* Jellied fruits -- or any fruit, really&lt;br /&gt;
* Conversation, especially about magic, philosophy, and religion&lt;br /&gt;
* Proving how great she is&lt;br /&gt;
* Being surprised by someone's knowledge and talents&lt;br /&gt;
* Being teased (though she'd ''never'' admit that)&lt;br /&gt;
* Confident people who don't take themselves or life too seriously&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* Probing questions about her tribal past or ''especially'' about her sexuality&lt;br /&gt;
* Failing at a task (especially in front of other people)&lt;br /&gt;
* Miqo'te females who fit the &amp;quot;cute&amp;quot; or &amp;quot;sexy&amp;quot; stereotype, as well as those who support tribal culture&lt;br /&gt;
* Evil, in any form -- especially Voidsent, Primals, and those who summon or traffic with either&lt;br /&gt;
* People who deny her &amp;quot;clearly obvious brilliance&amp;quot;&lt;br /&gt;
* The nobility and anyone else who seek to impose their will on others&lt;br /&gt;
* Arrogant people, especially those who claim noble blood or divine right&lt;br /&gt;
* &amp;quot;Fanatic cultists:&amp;quot; Ishgardians, Garleans, and sometimes Gridanians (depending on how much they use &amp;quot;the will of the Elementals&amp;quot; to justify their actions)&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': Conjury (very strong), Thaumaturgy (very strong), Arcanima (very strong); Thaumaturgy is her greatest skill, followed by Arcanima, then Conjury. &lt;br /&gt;
** L'yhta dabbles in other martial skills, but her expertise in them is largely a function of &amp;quot;cheating&amp;quot; using magic.&lt;br /&gt;
* '''Crafting''': Alchemy (weak), Goldsmithing (weak), &amp;quot;Aether-tek&amp;quot; (moderate)&lt;br /&gt;
* '''Other''': Vocal performance (moderate), dancing (moderate), general/local knowledge (moderate), literacy (strong)&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* '''Magically adept''': L'yhta has a considerable natural talent for weaving Aether and practices all three Disciplines of Magic (though she's not ''nearly'' as great as she thinks she is).&lt;br /&gt;
* '''Driven''': When she's set her mind to something, it's very difficult to dissuade her.&lt;br /&gt;
* '''Witty''': L'yhta can be pretty quick with a quip or a joke about a situation, even in the midst of a pitched battle.&lt;br /&gt;
* '''Active''': If nothing else, L'yhta is a constant dynamo of energy. She does have an &amp;quot;off switch,&amp;quot; so to speak, but most of the time, she's always in motion.&lt;br /&gt;
* '''Sidethinker''': When she does actually deign to plan, she's good at coming up with unexpected alternative solutions to problems.&lt;br /&gt;
* '''High alcohol tolerance''': As a result of growing up with small beers and her training with the Wizards' Choir (some of which involved heavy drinking and the consumption of &amp;quot;recreational&amp;quot; herbs and potions), L'yhta has a shockingly high alcohol tolerance, especially for someone her size. It's said she's drunk even salty Roegadyn sailors under the table, though not without having to be carried out of the tavern afterwards.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* '''Physically inept''': Without &amp;quot;cheating&amp;quot; through the use of magic or &amp;quot;[[#Equipment|Aether-tek]],&amp;quot; L'yhta is about as physically threatening as a clumsy Mealvaan's Gate desk clerk. It takes her considerable effort to work around this limitation, and so if she's caught unawares and without the tools of her trade, she's not particularly dangerous. The complex means by which she &amp;quot;cheats&amp;quot; typically render her unable to use more direct magicks, as they involve trading concentration and Aether for physical prowess.&lt;br /&gt;
* '''Naive''': L'yhta believes that people are essentially good, that evil is always obvious, and that Good will always triumph over Evil in the end. More subtle and devious forms of wickedness can slip right under her nose, and as a result she's not the best judge of character.&lt;br /&gt;
* '''Imperceptive''': It could be her overconfidence blinding her, a consequence of her stubbornness when her mind is on another task, or merely a natural trait, but L'yhta is notably poor at noticing things that are out of the ordinary unless she's explicitly looking for them. As a Seeker of the Sun, her night vision is also fairly poor (which is one reason she likes staves that glow, besides how &amp;quot;stylish&amp;quot; they are). Her lack of perception often even extends to picking up on social cues.&lt;br /&gt;
* '''Stubborn''': Going hand in hand with being driven, once she's chosen a course of action -- for good or ill -- she rarely changes her mind unless the situation changes such that she has no other option. If she, for instance, decides someone is evil, it's very difficult to convince her otherwise. Precious few people can get her to second-guess her decisions, particularly in the heat of the moment.&lt;br /&gt;
* '''Overconfident''': At present, nothing in the world can convince &amp;quot;Limsa Lominsa's most spectaculofabulous sorcerer&amp;quot; that she's not, in fact, &amp;quot;Utterly Excellent&amp;quot; and &amp;quot;Destined for Great Things.&amp;quot; This overconfidence more often than not leads her to take unnecessary, completely foolish risks. One of the most common demonstrations of this is her casually dismissive attitude towards both danger and her enemies. Some suspect that this overconfidence is really just overcompensation for her...&lt;br /&gt;
* '''Self-image issues''': As a result of her upbringing, L'yhta feels that magic is the only thing she's actually any good at, and that she has very few other positive qualities. This is usually extremely well-hidden behind her veil of overconfidence, but it comes out from time to time in pointedly negative comments she makes about herself, perseveration on others' off-handed comments about her, and dramatic changes in behavior or clothing based on the observations of others. For instance, a simple &amp;quot;isn't that outfit a little tight for you?&amp;quot; from an acquaintance can get her to run away to change clothes into something dramatically different, even if she were just proudly showing the outfit off.&lt;br /&gt;
* '''Lack of planning''': L'yhta rarely plans her actions in advance, preferring instead a &amp;quot;Geronimo!&amp;quot; approach of leaping before she looks. The term &amp;quot;poor impulse control&amp;quot; fits her, and when she feels she has to plan (or is forced to do so), she tends to get fidgety and impatient.&lt;br /&gt;
* '''Manichaen worldview''': L'yhta tends to view morality in black and white terms, and is both willing to do, and is capable of doing, fairly wicked things to ensure the success of what she sees as Good. At the moment, this is limited to simply not caring if she happens to kill someone she considers Evil in the context of a battle, but if she were to acquire more significant authority -- watch out.&lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
[[Image:LyhtaMahreNobootsFinalJPeg-Eckzein.jpg|right|thumb|300px|L'yhta dancing, envisioned by '''Eckzein''']]&lt;br /&gt;
===Naming===&lt;br /&gt;
L'yhta usually uses a slightly simplified version of her name, &amp;quot;Lyta,&amp;quot; among non-miqo'te primarily because she dislikes them butchering its actual pronunciation and spelling. It's easier and less obnoxious, in her mind, to just use a name that matches how people would typically read her name anyway. As such, she often uses the alias on legal documents in the city-states to simplify transactions. Among other miqo'te, however, she uses and prefers her real name. In close company, she, like many Seekers of the Sun, is known to drop her tribe letter and call herself Yhta (EE-tah).&lt;br /&gt;
&lt;br /&gt;
===Religion===&lt;br /&gt;
L'yhta venerates the Twelve, but doesn't worship them, nor does she recognize any of them as her patron deity. If anything, she views Hydaelyn itself as her patron based on recent events. She feels that the circumstances of her life are proof of two things: one, she's been chosen for a Great Destiny by the Mothercrystal, and two, Nymeia has chosen to bless her, perhaps for this reason. Perhaps surprisingly, L'yhta isn't egotistical or outspoken about either of these beliefs or religion in general. In fact, she's typically awkward in such discussions, approaching them extremely tentatively (especially with regards to the Echo, which she views as both a blessing and a curse that makes her &amp;quot;weird&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
===Quirks===&lt;br /&gt;
L'yhta adores jellied and candied fruits, and is rarely without a pouch of them. She also tends to introduce herself using made up adjectives, usually created by forcefully merging two words, to describe her &amp;quot;greatness;&amp;quot; for instance, she's been known to refer to herself as &amp;quot;stupendiferous,&amp;quot; &amp;quot;brilliantastic,&amp;quot; and &amp;quot;magnifijestic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
In order to make up for her physical weaknesses, L'yhta has taken to stealing Garlean magitek and, with the aid of associates of the Garlond Ironworks, modifying it to operate on channeled Aether instead of ceruleum. The devices so modified can only be operated by a thaumaturge or arcanist of fairly significant power (the external elemental Aether of conjury isn't conducive to being used in this fashion) and require the caster to devote concentration and almost all of their Aether to powering the device, leaving them largely unable to use their magic. However, these &amp;quot;Aether-tek&amp;quot; devices can turn a physically unimposing mage into an armored juggernaut. One such device commonly used by L'yhta is the lalafellin-named &amp;quot;SHISHCAPAB,&amp;quot; a suit of armor that enhances the physical attributes of its wearer and provides a magical deflection field against attacks. Another is the stolen and modified Reaper armor that she rides while adventuring in lieu of her chocobo, Shera. Unfortunately, the modifications required to change magitek into &amp;quot;Aether-tek&amp;quot; put considerable wear on the devices' components, few of which can be synthesized outside of Garlean factories. As a result, L'yhta spends a fair amount of time raiding Garlean encampments to acquire the parts necessary to keep her &amp;quot;toys,&amp;quot; as she calls them, operational; the more &amp;quot;impossible&amp;quot; the item is, the more often it breaks down and needs to be repaired. For example, the SHISHCAPAB (depending on its variation) requires a fair amount of maintenance, as its effects aren't similar to an existing, natural object, whereas her Reaper requires less maintenance, as it's basically a mechanical chocobo and Aether can more readily maintain its &amp;quot;pattern.&amp;quot; Within this framework, even individual devices can have variations in their durability, as is the case with the SHISHCAPAB. The Mark IV SHISHCAPAB, which is just a breastplate, needs almost constant tweaking to maintain its defensive and augmentative properties, while the Mark III, a set of geometry-etched chain-backed robes, is more stable but in return suffers from increased weight and reduced mobility as it's more similar to &amp;quot;real&amp;quot; armor. A fair amount of her tinkering and iterating on the basic design focuses on attempting to balance weight (and ultimately, the armor's level of physical enhancement) against Aether and maintenance requirements, especially as the halt to the Garlean offensive makes parts harder to acquire.&lt;br /&gt;
&lt;br /&gt;
In addition to her &amp;quot;toys,&amp;quot; L'yhta has acquired through her travels a fairly significant collection of artifacts that can channel and focus Aether, ranging from Nymian books to Allagan rods, from Belah'dian swords to Amdapori staves. Most of her robes and other clothes are commissioned bespoke, then enchanted by her; she spends considerable gil on &amp;quot;looking stylish,&amp;quot; as she puts it. She especially likes modern recreations of ancient designs, such as Nymian outfits. However, she does have a relatively small collection of acquired clothing, including some highly magicked smallclothes that she came across in an Ishgardian fortress that'd been overrun by Voidsent.&lt;br /&gt;
&lt;br /&gt;
===Rumours===&lt;br /&gt;
The following rumours can be heard about L'yhta, predominantly in Limsa Lominsa. (Please feel free to add your character's thoughts here as well.)&lt;br /&gt;
&lt;br /&gt;
====Common rumours====&lt;br /&gt;
* &amp;quot;Remember that wizard, Robert Wotshisname? The one with the white hair? Yeah, he was ''totally'' making his bed with that Seeker girl, ifyaknowwhatImean.&amp;quot;&lt;br /&gt;
* &amp;quot;Nah, she was just leading him on to get his inheritance once he was returned to the sea.&amp;quot;&lt;br /&gt;
* &amp;quot;I heard she's been working with the Maelstrom as some kind of 'consulting mage' after she stopped some huge fishback ritual.&amp;quot;&lt;br /&gt;
* &amp;quot;I never seen someone who weren't a kid, drunk, or a whore hug people as much as she does. An' she's no child, so whaddya think that says about her?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Uncommon rumours====&lt;br /&gt;
* &amp;quot;Remember what I said about her killing her family? She went back to finish the job! Why else's she got black hair now?&amp;quot;&lt;br /&gt;
* &amp;quot;Oh, I heard that she actually killed that old man she was bedding! She hit him with a spell while he was fighting on the front lines.&amp;quot;&lt;br /&gt;
* &amp;quot;I used ta say she had no magical power, b-but... listen, bub, I-I saw her ''vaporize'' a ship's mast at full sail! Snap, boom, it was just ''gone''!&amp;quot;&lt;br /&gt;
* &amp;quot;I saw her bring an injured hyur to Fallgourd Float... then hire an adventurer to shoot the poor woman if she tried to leave! What kind of horrible creature would do such a thing?&amp;quot;&lt;br /&gt;
* &amp;quot;Shh! Keep it down! I heard she pushed someone off th' side of the city when he talked bad about her an' Seekers, then set 'im on fire on th' way down!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Rare rumours====&lt;br /&gt;
* &amp;quot;L'yhta's family is looking for her, and they're worried sick that she's going to fall in with a bad crowd or get killed.&amp;quot;&lt;br /&gt;
* &amp;quot;She travels between here, Gridania, and Ul'dah a lot -- I bet she's a secret assassin working for some rich noble.&amp;quot;&lt;br /&gt;
* &amp;quot;That green-haired miqo'te she's been hanging around? They're lovers, I heard. Yeah -- and that older elezen she's around, too, and that little lalafell with the staff. Typical miqo'te, bedding anything with a heartbeat...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====What PCs are saying====&lt;br /&gt;
&amp;lt;!-- Add your PC's thoughts here below by copying the below line and replacing the &amp;quot;My rumour here!&amp;quot; text with your rumour.&lt;br /&gt;
* My rumour here!&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* &amp;quot;L'yhta? She is a tad excitable, yes, but then she tends to find exciting things. It all balances out, really, and it makes for interesting stories to tell.&amp;quot; --[[Sazhi'to Bajhiri]]&lt;br /&gt;
&lt;br /&gt;
===Known Haunts===&lt;br /&gt;
You might have run into or otherwise know L'yhta from:&lt;br /&gt;
&lt;br /&gt;
* Mornings at the Bismarck in Limsa Lominsa, where she's usually there just after dawn for tea and fruit.&lt;br /&gt;
* All three magical guilds, which she regularly frequents and almost always with a journal in hand.&lt;br /&gt;
* The shores of La Noscea (particularly near Mist), where she's known to go swimming on a somewhat regular basis.&lt;br /&gt;
* Raids on Garlean encampments and Castrums, both formal and informal.&lt;br /&gt;
&lt;br /&gt;
===OOC Inspirations===&lt;br /&gt;
L'yhta is inspired by [[Wikipedia:Eleventh Doctor|Matt Smith's Eleventh Doctor]] -- particularly her &amp;quot;devil may care&amp;quot; attitude and wild overconfidence -- as well as [[wikipedia:Lina Inverse|Lina Inverse]]. Apparently, she also shares a fair number of characteristics with [[Wikipedia:Leslie Knope|Leslie Knope]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=2688&amp;amp;pid=36966#pid36966 100 Questions About L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=1999&amp;amp;pid=39718#pid39718 Character references (for art)]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3266&amp;amp;pid=40557#pid40557 RP connections wanted for L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3039 You might know L'yhta from...]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3227 What L'yhta eats]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3144 Where L'yhta sleeps]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=41657</id>
		<title>L'yhta Mahre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=41657"/>
		<updated>2014-07-18T19:59:01Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: /* Strengths */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = L'yhta Mahre&lt;br /&gt;
| image = Lyhta-tiergan.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = L'yhta, envisioned by '''Tiergan'''&lt;br /&gt;
| title = Stupendiferous Magnifijestic Mage&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seekers of the Sun&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 23&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = Tall (5' 5&amp;quot;)&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = Thin (100-110 ponz)&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = &amp;quot;Spellslinger&amp;quot;&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = The Mothercrystal (so she claims)&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
'''L'yhta Mahre''' (LEE-tah MAH-ray), formally known as '''Yhta of the Vipers, sired by L'mahre Nunh''' and commonly as '''Lyta''' (lie-TUH), is a miqo'te Seeker of the Sun who nominally lives in Limsa Lominsa. She was once the Voice of [http://mysterium.realitywerks.com Mysterium], but is now just one of its Masters.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
L'yhta is a tall (approximately 5' 5&amp;quot;) miqo'te female with dark skin and long dark purple hair that she keeps tied back out of her face. She has bright, almost iridescent heliotrope eyes with the usual slits of her clan. Her tail is quite long for a Seeker of the Sun and, like her ears, often expressive. Her build is thin and wiry, though not especially muscular. Her face has the markings inherent to some of the Seekers of the Sun -- three on each side in an tiger stripe pattern. L'yhta's voice is a dramatic mezzo-soprano, fairly low for someone her size.&lt;br /&gt;
&lt;br /&gt;
As of late, L'yhta's begun dying her hair and tail regularly, as well as changing her hair style seemingly at a whim. This began after she took a &amp;quot;sabbatical&amp;quot; to Greencliff around the time of the Starlight Celebration in the 5th year of the Seventh Umbral Era; exactly why that prompted her to take such a whimsical, impulsive approach to her hair isn't known, even to her.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[Image:L'yhta Mahre by Emadra.JPG|300px|left|thumb|L'yhta, envisioned by '''Emadra''']]&lt;br /&gt;
In western La Noscea resides the small fishing village of Greencliff, named for its high cliffs and its relatively dense, yet small, nearby forest. The village was originally home to a small population of Sea Wolves, but they found themselves outnumbered by an influx of Seekers of the Sun approximately 95 years ago when L'sharhl Nunh established the area as hunting grounds for the Viper tribe and assumed the title of nunh there. As the miqo'te made their homes in the area and largely shifted to an agricultural and aquacultural lifestyle, the Roegadyn population slowly decreased, eventually leaving the village almost entirely to the newcomers. It was into this settled branch of the Vipers that L'yhta was born, the fifth child of L'arhi Xahlo and L'mahre Nunh.&lt;br /&gt;
&lt;br /&gt;
L'yhta's early life was unremarkable; she had no especially outstanding characteristics other than a quick wit and a keen mind -- neither of which were particularly impressive, much less useful, in a village used to eking out a living through fishing and the occasional felling of lumber to fuel [[Limsa Lominsa]]'s demand for ships. As far as the other miqo'te of Greencliff were concerned, what was remarkable about L'yhta was exactly how unremarkable she was. The tall girl proved to be passable with an axe, vaguely competent with the spear, moderately capable of catching fish, and not especially attractive, either. This surprised those who expected great things of the children of L'mahre Nunh and L'arhi Xahlo. L'mahre was considered by most to be one of the branch's greater nunhs; his physical strength and virility were highly praised. L'arhi, for her part, had borne seven children, an impressive number by any standards. The only son she bore him, L'rhilo Tia, was held as a pure example of miqo'te excellence. With gleaming golden hair, dashing features, lightning reflexes, and sparkling silver and gold heterochromic eyes, he was already beginning to turn the heads of the women of the tribe and sparking rumours that he'd prove to be the next nunh. L'yhta's sisters were equally fine specimens: tall, beautiful, and possessed of a nearly regal grace. By contrast, the lanky, average L'yhta was quite a disappointment. Nevertheless, L'arhi remained supportive, hoping that her fifth child would find ''something'' at which she'd be more than just minimally competent, even if that were simply bearing children to the nunh. For her part, the often isolated L'yhta spent a great deal of time staring out into the stars and across the sea and wondering if her destiny were always to be so painfully mundane.&lt;br /&gt;
&lt;br /&gt;
Then, the Calamity changed everything. Bahamut's fire scourged the land, and amidst the chaos, L'mahre Nunh was struck by a shower of superheated shards of rock. While he survived, he lost a leg and an arm in the attack. Unwilling to see someone else lay his father low, L'rhilo Tia challenged him for the position of nunh. The fight was short; it took mere moments for the son to defeat the father. The tribe looked on as L'rhilo, hovering over the fallen nunh, exchanged brief whispered words with him -- then tore out his throat. To this day, no one knows exactly what L'mahre said to L'rhilo; some suggest the father asked his son to end his suffering, while others whisper that the once nunh begged for mercy and L'rhilo killed him anyway. Regardless of the truth, L'rhilo Tia became L'rhilo Nunh that day, and he celebrated the victory that night with some of the most beautiful women of the tribe.&lt;br /&gt;
&lt;br /&gt;
It wasn't long after he ascended to the position of nunh that L'rhilo came to L'yhta to ask her to his bed. While it wasn't unexpected that he'd attempt to carry on the impressive lineage of his mother and father, what surprised everyone (especially L'yhta) was when he passed over her elder sisters in favor of a lanky 18 year old. L'yhta doesn't discuss what exactly he said to her, other than that he made it abundantly clear that he expected her to do her duty to the tribe and bear his children. What the whole tribe knows is what happened next: when the sun rose the next day, L'yhta was gone.&lt;br /&gt;
&lt;br /&gt;
To this day, L'yhta isn't entirely sure what prompted her to flee her fate. She would like to believe it was her wanderlust and curiosity pulling her away from a fettered life, but it was more likely due to the arrogant, lascivious, and forceful insistence of someone she'd previously trusted and saw as a friend. Rather than acquiesce, L'yhta collected some food, a spare set of clothes, and some small carved shells and pearls given to her by her mother, then headed south towards the only landmark she knew: a large lighthouse. It was there that she was able to trade the pearls for gil, then use the gil to travel to Limsa Lominsa to start a new life.&lt;br /&gt;
&lt;br /&gt;
L'yhta was naturally overwhelmed by Limsa Lominsa when she first arrived. What struck her most of all was the way the miqo'te there acted. They were overly cheerful, extremely outgoing, and entirely willing to use their bodies to their advantage (and sometimes profit). Unwilling to take up any of the &amp;quot;trades&amp;quot; that were not so gently suggested to her by the city's more salty inhabitants, L'yhta instead wandered the city, using the last of her gil to secure lodging while she tried to figure out her next step. It was during one of these walks that she quite literally ran into Robert Fletcher, an antiquated hyur with piercing green eyes and an explosion of white hair bursting from his head. Little did she know that this man was a powerful Thaumaturge and also the Voice of the Wizards' Choir; she also wasn't aware that he'd been watching her, intrigued by a Seeker of the Sun without a purpose but a gift for the arcane. Robert took her in and introduced her to the three disciplines of magic, and was pleased to see her quickly learn to command her own Aether as well as to call upon that of the land. For her part, L'yhta was both shocked and ecstatic that she'd finally found something that she wouldn't make a fool of herself at -- something where her skill would live up to the name of her father. As part of her training, Robert introduced her to the rituals of the Choir and inducted her as his apprentice.&lt;br /&gt;
&lt;br /&gt;
For the next four years, L'yhta lived with Robert, who she viewed as a quirky grandfather, and trained under him and the five other superannuated Chairs of the Choir. She came to love her strange new family of aging spellcasters, and they, while they could be annoyed by her youthful enthusiasm, cared for her as an adpoted child. Sadly, this life wouldn't last for long. In year 5 of the seventh umbral era, the Choir was requested by the Foreign Levy to help defend the city against a Sahagin assault. Ultimately, the Maelstrom won the battle, but at a terrible cost -- all of the Choir's members were struck down save L'yhta, who Robert insisted stay behind the lines. When she rushed to her mentor's side, his last words stuck in her memory: ''&amp;quot;Sing with a new Choir, young Voice.&amp;quot;'' &lt;br /&gt;
&lt;br /&gt;
Since she's continued her training within the various magical guilds of Eorzea, L'yhta has discovered that she possesses the Echo. She theorizes this might be why she has such a faculty for channeling Aether, though more importantly, she's ''quite sure'' this means that she has a great destiny she needs to fulfill.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
[[Image:Lyhta-levecard.jpg|200px|left|A guildleve card for L'yhta, by '''Nahue''']]&lt;br /&gt;
L'yhta is typical of many Seekers of the Sun in that she can be impulsive and tends to speak her mind; like her brethren, she shows her emotions readily, which often makes her seem more flighty and impulsive than she actually is. She's somewhat naïve, tending to believe that people are usually good, that evil is always apparent and obvious, and that everyone wants to hear and see truth spoken to power. It helps that she has a sharp wit and a constant enthusiasm, though this latter trait sometimes grates on others' nerves. At times, she can be self-centered and petulant, especially when her naivete about the world is challenged, when something stands between her and her goals, when she makes what she perceives to be a mistake, or when she feels like she's lost control of a situation. When her friends are threatened -- or when she ''perceives'' that they're being threatened or have been wronged by the forces of &amp;quot;Evil and Awful&amp;quot; -- she can be stubbornly dismissive and brutally violent and tends not to react well if asked to stay her hand, turning her ire on those same friends instead. In general, L'yhta is quite open about her feelings; if she likes you, you'll know it, and if she doesn't like you or is angry with you, she'll make ''sure'' you know that. Subtlety and deception aren't typically part of her repertoire.&lt;br /&gt;
&lt;br /&gt;
L'yhta is also known to put on a bit of a haughty air when discussions of race come up. To L'yhta, miqo'te who fall into the &amp;quot;cute, sexy cat&amp;quot; stereotype -- &amp;quot;domesticated kittens,&amp;quot; as she calls them -- are denigrating their whole race and contributing to the hypersexualization of miqo'te women. She also holds the other races with a degree of contempt for supporting this behavior by employing miqo'te as dancers and prostitutes. However, L'yhta also holds no love for tribal miqo'te, who she feels are limiting themselves and their race in addition to participating in what she now considers a barbaric system of mating. Her time in Limsa Lominsa has given her a strong desire for freedom and a respect for the dual virtues of self-sufficiency and teamwork, and the incompatibility of these with tribal miqo'te culture is part of why she holds it in such contempt. &lt;br /&gt;
&lt;br /&gt;
Surprisingly to some -- though not so much to those who know of her past -- L'yhta is fairly reserved in large social gatherings where she doesn't know most of the people there. She tends to keep to herself, away from the crowd. If approached, she's her usual gregarious, talkative self, but she doesn't seek out interactions (unless she happens to notice something that captures her eye, such as a Nymian relic or new spell). In bars in and around Limsa Lominsa, this tends to cause a fair number of rumours about &amp;quot;that mage drownin' 'er sorrows at th' end of th' bar.&amp;quot; As she doesn't particularly enjoy &amp;quot;people-watching,&amp;quot; she typically shies away from particularly raucous taverns unless brought there by someone she knows or they're one of her usual haunts (such as the Missing Member).&lt;br /&gt;
&lt;br /&gt;
Like a young college student, L'yhta believes she's figured the world out thanks to her newfound knowledge and experience, and this has driven her to arrogantly make rash, ill-advised decisions. In general, though, L'yhta's motivated to help others and make the world a better place, even if lately she's taken on a rather significant anti-authoritarian streak. In D&amp;amp;D terms, her alignment is '''Chaotic Good'''. In Palladium terms, she's closest to '''Unprincipled''' these days (though she has some disturbingly '''Aberrant''' behaviors).&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
L'yhta is a citizen of Limsa Lominsa and a member of the Foreign Levy of the Maelstrom; technically speaking, she holds the rank of Second Storm Lieutenant, though both she and the Maelstrom largely consider that honorary, and she certainly wouldn't use it except, perhaps, to pull rank on an intransigent supply officer or hapless private in a moment of great need. Additionally, as part of the cooperative exchange program established by the three Grand Companies, she often acts as a consultant on matters of magic and Primals for the Immortal Flames and the Twin Adder. Finally, L'yhta is a Master of [http://mysterium.realitywerks.com Mysterium], an order of mages based out of Limsa Lominsa. &lt;br /&gt;
&lt;br /&gt;
In particular, L'yhta has been known to have significant connections with (in no particular order, save that NPCs are last):&lt;br /&gt;
&lt;br /&gt;
* [[Clalaris Sil Laris]] -- A lalafellin conjurer and, it's rumoured, white mage lately of Gridania is one of her closest friends. L'yhta feels she can talk to her about anything, which has led to more than a few awkward conversations.&lt;br /&gt;
* [[Nathalanee Reinhart]] -- This miqo'te bard is quite clearly L'yhta's girlfriend, even though the two of them make a bit of a half-hearted effort to keep the relationship semi-secret (perhaps as an in-joke). Interestingly, the two live fairly independent lives, and L'yhta has noted that Nathalanee's strength and independence are two of her more attractive characteristics.&lt;br /&gt;
* [[Eamont Desormaux]] -- This elezen conjurer is essentially L'yhta's surrogate father, though some believe their relationship is rather more than platonic.&lt;br /&gt;
* [[Seth Honeybrew]] -- Seth is, quite shockingly, the only person from whom L'yhta will accept casual racism towards miqo'te. Exactly why she's willing to laugh off from Seth what from others would usually get a verbal barrage isn't clear, but it is clear she considers him a good friend.&lt;br /&gt;
* [[Sazhi'to Bajhiri]] -- L'yhta feels a particular kinship to Sazhi'to (who she often just calls &amp;quot;Sazhi&amp;quot;), as both of them are, in her mind, refugees from tribal malfeasance. As for his sister, Mholi... L'yhta would be fine pushing her off a cliff.&lt;br /&gt;
* [[Rosamund Cartwright]] -- A rich daughter of Limsa Lominsa, Roz is one of L'yhta best friends.&lt;br /&gt;
* [[Racilian Lyenum]] -- &amp;quot;Raci,&amp;quot; who was once a member of the Ivory Tower but joined XI:7 to take a more direct approach to defending Eorzea, is one of her friends and can always bring a smile to her face.&lt;br /&gt;
* [[Llaine Tetheros]] -- While they've not interacted to a great extent, L'yhta finds Llaine's perspective on religion (and Halone in particular) interesting.&lt;br /&gt;
* [[Garryson Shipkeeper]] -- These two are known to, when they meet, get into deep conversations of philosophy, allegedly fueled by their mutual ability to put down large quantities of hard liquor. Whether or not drink is involved, though, L'yhta has a deep respect for his thoughts and counsel.&lt;br /&gt;
* [[Gus Pumpkinweed]] -- Gus was once one of L'yhta's apprentices, and the two of them got along quite well (perhaps due to the fact that they both have a strong drive towards excellence). She's ecstatic to hear that he's now opened a business of his own.&lt;br /&gt;
* [[Kevaraan Annorek]] -- This troubled miqo'te lancer was one of L'yhta's close friends, though she wonders what's happened to him as of late.&lt;br /&gt;
* [[R'kyala Mahji]] -- Since the two of them met through Camille, they've gotten along smashingly, perhaps because they both act like chocobos hopped up on X-Ethers.&lt;br /&gt;
* [[Paran Hywel]] -- L'yhta considers Roz's boyfriend a friend of hers, and is terribly (perhaps abnormally) interested in his less savory past. &lt;br /&gt;
* [[Camille Everardi]] -- L'yhta enjoys Camille's company and her keen intellect and ability to plan. She feels Camille is wise beyond her years.&lt;br /&gt;
* [[K'hane Tariq]] -- L'yhta respects the intellect and talent of K'hane, but wishes she'd loosen up a bit more so the two could become closer friends.&lt;br /&gt;
* Cieranaux Aramont -- Robert Fletcher's apprentice prior to L'yhta, Cieranaux has nothing but disrespect for her and typically lobs idle insults and cliché attacks in her direction -- a way to show his distaste for her while reminding her that she's, to him, nothing more than a trifle that doesn't warrant a more serious effort. After nearly murdering him and being pulled back from the brink by two of her friends, she's decided to just dismiss him as not worth her trouble.&lt;br /&gt;
* Volkido Tekido -- Robert Fletcher's personal assistant, this lalafell is the majordomo of the Ivory Tower and also acts as L'yhta's personal assistant. As much as he complains about being put upon by these &amp;quot;wizards with their heads in the clouds,&amp;quot; and the &amp;quot;foolish girl&amp;quot; that he's &amp;quot;stuck with,&amp;quot; Volkido cares deeply for her and the other wizards.&lt;br /&gt;
* L'ehli Tia -- When L'yhta last went to Greencliff, this tia -- one of her nephews by her eldest sister -- followed her back. For only being 13, he has a surprising faculty with a sword, and L'yhta couldn't bear to send him back to her tribe when he'd followed her with an eye to be an adventurer. Volkido has set him up with an apartment using L'yhta's funds so he can remain in the city and learn from the axemasters of the Coral Tower.&lt;br /&gt;
* Solaxia -- L'yhta's agreed to, along with Clalaris, train this excitable sylph in the ways of magic. While Solaxia would much rather learn Thaumaturgy from Stompy One (as she calls L'yhta), L'yhta's pushed the sylph to learn Conjury from Moogle One (aka Clalaris) first.&lt;br /&gt;
* Lydia Burroughs -- This alleged defector from the Garleans was complicit in a dire crime committed against one of L'yhta's best friends. L'yhta told Nathalanee she wanted to her to decide how to handle the captive, and so Lydia was turned over to the Twin Adder for debriefing despite L'yhta's misgivings. While she hopes the hyur can make good on the second chance she's been given, L'yhta is keeping a close eye on her and won't hesitate to try to put an end to this experiment if it goes even the least bit awry.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
[[Image:Lyhta mahre sanguinefenrir.png|right|thumb|300px|L'yhta envisioned by '''sanguineFenrir''']]&lt;br /&gt;
* '''Nicknames''': Lyta (to most non-miqo'te), Yhta (to very close friends only)&lt;br /&gt;
* '''Age''': 23&lt;br /&gt;
** '''Nameday''': 12th sun of the 3rd Astral Moon, 1555 of 6th Astral Era&lt;br /&gt;
* '''Gender''': Female&lt;br /&gt;
** '''Sexuality''': Largely heterosexual, excepting one same-sex attraction&lt;br /&gt;
** '''Marital Status''': Claims to be single, but clearly involved&lt;br /&gt;
* '''Alignment''': Chaotic Good/Unprincipled&lt;br /&gt;
* '''Height''': 5 fulms, 5 ilms&lt;br /&gt;
* '''Weight''': Generally around 105 ponz&lt;br /&gt;
* '''Body''': Thin, lanky, but with the wiry musculature of a dancer&lt;br /&gt;
* '''Hair''': Varies, but naturally, long, straight, and violet&lt;br /&gt;
* '''Eyes''': Iridescent heliotrope&lt;br /&gt;
* '''Skin''': Dark with light facial markings&lt;br /&gt;
* '''Clothing''': In public, she tends to robes, pants or leggings, high boots, and ring guards or fingerless gloves. As of late, she's also been wearing fairly &amp;quot;daring&amp;quot; outfits involving short skirts and light, sleeveless tops. Her choice of clothing in public is as fluid as her mood, though unless she has no alternative, she never wears armor heavier than a breastplate or chain-backed robes and heavy leather boots. In private, she usually wears leggings and a bandeau top, light and minimal smallclothes, or nothing at all.&lt;br /&gt;
&lt;br /&gt;
===Likes===&lt;br /&gt;
* Music and dancing&lt;br /&gt;
* Battle (though she'd only confess to &amp;quot;battles to protect people&amp;quot;)&lt;br /&gt;
* Jellied fruits -- or any fruit, really&lt;br /&gt;
* Conversation, especially about magic, philosophy, and religion&lt;br /&gt;
* Proving how great she is&lt;br /&gt;
* Being surprised by someone's knowledge and talents&lt;br /&gt;
* Being teased (though she'd ''never'' admit that)&lt;br /&gt;
* Confident people who don't take themselves or life too seriously&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* Probing questions about her tribal past or ''especially'' about her sexuality&lt;br /&gt;
* Failing at a task (especially in front of other people)&lt;br /&gt;
* Miqo'te females who fit the &amp;quot;cute&amp;quot; or &amp;quot;sexy&amp;quot; stereotype, as well as those who support tribal culture&lt;br /&gt;
* Evil, in any form -- especially Voidsent, Primals, and those who summon or traffic with either&lt;br /&gt;
* People who deny her &amp;quot;clearly obvious brilliance&amp;quot;&lt;br /&gt;
* The nobility and anyone else who seek to impose their will on others&lt;br /&gt;
* Arrogant people, especially those who claim noble blood or divine right&lt;br /&gt;
* &amp;quot;Fanatic cultists:&amp;quot; Ishgardians, Garleans, and sometimes Gridanians (depending on how much they use &amp;quot;the will of the Elementals&amp;quot; to justify their actions)&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': Conjury (very strong), Thaumaturgy (very strong), Arcanima (very strong); Thaumaturgy is her greatest skill, followed by Arcanima, then Conjury. &lt;br /&gt;
** L'yhta dabbles in other martial skills, but her expertise in them is largely a function of &amp;quot;cheating&amp;quot; using magic.&lt;br /&gt;
* '''Crafting''': Alchemy (weak), Goldsmithing (weak), &amp;quot;Aether-tek&amp;quot; (moderate)&lt;br /&gt;
* '''Other''': Vocal performance (moderate), dancing (moderate), general/local knowledge (moderate), literacy (strong)&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* '''Magically adept''': L'yhta has a considerable natural talent for weaving Aether and practices all three Disciplines of Magic (though she's not ''nearly'' as great as she thinks she is).&lt;br /&gt;
* '''Driven''': When she's set her mind to something, it's very difficult to dissuade her.&lt;br /&gt;
* '''Witty''': L'yhta can be pretty quick with a quip or a joke about a situation, even in the midst of a pitched battle.&lt;br /&gt;
* '''Active''': If nothing else, L'yhta is a constant dynamo of energy. She does have an &amp;quot;off switch,&amp;quot; so to speak, but most of the time, she's always in motion.&lt;br /&gt;
* '''Sidethinker''': When she does actually deign to plan, she's good at coming up with unexpected alternative solutions to problems.&lt;br /&gt;
* '''High alcohol tolerance''': As a result of growing up with small beers and her training with the Wizards' Choir (some of which involved heavy drinking and the consumption of &amp;quot;recreational&amp;quot; herbs and potions), L'yhta has a shockingly high alcohol tolerance, especially for someone her size. It's said she's drunk even salty Roegadyn sailors under the table, though not without having to be carried out of the tavern afterwards.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* '''Physically inept''': Without &amp;quot;cheating&amp;quot; through the use of magic or &amp;quot;[[#Equipment|Aether-tek]],&amp;quot; L'yhta is about as physically threatening as a clumsy Mealvaan's Gate desk clerk. It takes her considerable effort to work around this limitation, and so if she's caught unawares and without the tools of her trade, she's not particularly dangerous. The complex means by which she &amp;quot;cheats&amp;quot; typically render her unable to use more direct magicks, as they involve trading concentration and Aether for physical prowess.&lt;br /&gt;
* '''Naive''': L'yhta believes that people are essentially good, that evil is always obvious, and that Good will always triumph over Evil in the end. More subtle and devious forms of wickedness can slip right under her nose, and as a result she's not the best judge of character.&lt;br /&gt;
* '''Imperceptive''': It could be her overconfidence blinding her, a consequence of her stubbornness when her mind is on another task, or merely a natural trait, but L'yhta is notably poor at noticing things that are out of the ordinary unless she's explicitly looking for them. As a Seeker of the Sun, her night vision is also fairly poor (which is one reason she likes staves that glow, besides how &amp;quot;stylish&amp;quot; they are). Her lack of perception often even extends to picking up on social cues.&lt;br /&gt;
* '''Stubborn''': Going hand in hand with being driven, once she's chosen a course of action -- for good or ill -- she rarely changes her mind unless the situation changes such that she has no other option. If she, for instance, decides someone is evil, it's very difficult to convince her otherwise. Precious few people can get her to second-guess her decisions, particularly in the heat of the moment.&lt;br /&gt;
* '''Overconfident''': At present, nothing in the world can convince &amp;quot;Limsa Lominsa's most spectaculofabulous sorcerer&amp;quot; that she's not, in fact, &amp;quot;Utterly Excellent&amp;quot; and &amp;quot;Destined for Great Things.&amp;quot; This overconfidence more often than not leads her to take unnecessary, completely foolish risks. One of the most common demonstrations of this is her casually dismissive attitude towards both danger and her enemies. Some suspect that this overconfidence is really just overcompensation for her...&lt;br /&gt;
* '''Self-image issues''': As a result of her upbringing, L'yhta feels that magic is the only thing she's actually any good at, and that she has very few other positive qualities. This is usually extremely well-hidden behind her veil of overconfidence, but it comes out from time to time in pointedly negative comments she makes about herself, perseveration on others' off-handed comments about her, and dramatic changes in behavior or clothing based on the observations of others. For instance, a simple &amp;quot;isn't that outfit a little tight for you?&amp;quot; from an acquaintance can get her to run away to change clothes into something dramatically different, even if she were just proudly showing the outfit off.&lt;br /&gt;
* '''Lack of planning''': L'yhta rarely plans her actions in advance, preferring instead a &amp;quot;Geronimo!&amp;quot; approach of leaping before she looks. The term &amp;quot;poor impulse control&amp;quot; fits her, and when she feels she has to plan (or is forced to do so), she tends to get fidgety and impatient.&lt;br /&gt;
* '''Manichaen worldview''': L'yhta tends to view morality in black and white terms, and is both willing to do, and is capable of doing, fairly wicked things to ensure the success of what she sees as Good. At the moment, this is limited to simply not caring if she happens to kill someone she considers Evil in the context of a battle, but if she were to acquire more significant authority -- watch out.&lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
[[Image:LyhtaMahreNobootsFinalJPeg-Eckzein.jpg|right|thumb|300px|L'yhta dancing, envisioned by '''Eckzein''']]&lt;br /&gt;
===Naming===&lt;br /&gt;
L'yhta usually uses a slightly simplified version of her name, &amp;quot;Lyta,&amp;quot; among non-miqo'te primarily because she dislikes them butchering its actual pronunciation and spelling. It's easier and less obnoxious, in her mind, to just use a name that matches how people would typically read her name anyway. As such, she often uses the alias on legal documents in the city-states to simplify transactions. Among other miqo'te, however, she uses and prefers her real name. In close company, she, like many Seekers of the Sun, is known to drop her tribe letter and call herself Yhta (EE-tah).&lt;br /&gt;
&lt;br /&gt;
===Religion===&lt;br /&gt;
L'yhta venerates the Twelve, but doesn't worship them, nor does she recognize any of them as her patron deity. If anything, she views Hydaelyn itself as her patron based on recent events. She feels that the circumstances of her life are proof of two things: one, she's been chosen for a Great Destiny by the Mothercrystal, and two, Nymeia has chosen to bless her, perhaps for this reason. Perhaps surprisingly, L'yhta isn't egotistical or outspoken about either of these beliefs or religion in general. In fact, she's typically awkward in such discussions, approaching them extremely tentatively (especially with regards to the Echo, which she views as both a blessing and a curse that makes her &amp;quot;weird&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
===Quirks===&lt;br /&gt;
L'yhta adores jellied and candied fruits, and is rarely without a pouch of them. She also tends to introduce herself using made up adjectives, usually created by forcefully merging two words, to describe her &amp;quot;greatness;&amp;quot; for instance, she's been known to refer to herself as &amp;quot;stupendiferous,&amp;quot; &amp;quot;brilliantastic,&amp;quot; and &amp;quot;magnifijestic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
In order to make up for her physical weaknesses, L'yhta has taken to stealing Garlean magitek and, with the aid of associates of the Garlond Ironworks, modifying it to operate on channeled Aether instead of ceruleum. The devices so modified can only be operated by a thaumaturge or arcanist of fairly significant power (the external elemental Aether of conjury isn't conducive to being used in this fashion) and require the caster to devote concentration and almost all of their Aether to powering the device, leaving them largely unable to use their magic. However, these &amp;quot;Aether-tek&amp;quot; devices can turn a physically unimposing mage into an armored juggernaut. One such device commonly used by L'yhta is the lalafellin-named &amp;quot;SHISHCAPAB,&amp;quot; a suit of armor that enhances the physical attributes of its wearer and provides a magical deflection field against attacks. Another is the stolen and modified Reaper armor that she rides while adventuring in lieu of her chocobo, Shera. Unfortunately, the modifications required to change magitek into &amp;quot;Aether-tek&amp;quot; put considerable wear on the devices' components, few of which can be synthesized outside of Garlean factories. As a result, L'yhta spends a fair amount of time raiding Garlean encampments to acquire the parts necessary to keep her &amp;quot;toys,&amp;quot; as she calls them, operational; the more &amp;quot;impossible&amp;quot; the item is, the more often it breaks down and needs to be repaired. For example, the SHISHCAPAB (depending on its variation) requires a fair amount of maintenance, as its effects aren't similar to an existing, natural object, whereas her Reaper requires less maintenance, as it's basically a mechanical chocobo and Aether can more readily maintain its &amp;quot;pattern.&amp;quot; Within this framework, even individual devices can have variations in their durability, as is the case with the SHISHCAPAB. The Mark IV SHISHCAPAB, which is just a breastplate, needs almost constant tweaking to maintain its defensive and augmentative properties, while the Mark III, a set of geometry-etched chain-backed robes, is more stable but in return suffers from increased weight and reduced mobility as it's more similar to &amp;quot;real&amp;quot; armor. A fair amount of her tinkering and iterating on the basic design focuses on attempting to balance weight (and ultimately, the armor's level of physical enhancement) against Aether and maintenance requirements, especially as the halt to the Garlean offensive makes parts harder to acquire.&lt;br /&gt;
&lt;br /&gt;
In addition to her &amp;quot;toys,&amp;quot; L'yhta has acquired through her travels a fairly significant collection of artifacts that can channel and focus Aether, ranging from Nymian books to Allagan rods, from Belah'dian swords to Amdapori staves. Most of her robes and other clothes are commissioned bespoke, then enchanted by her; she spends considerable gil on &amp;quot;looking stylish,&amp;quot; as she puts it. She especially likes modern recreations of ancient designs, such as Nymian outfits. However, she does have a relatively small collection of acquired clothing, including some highly magicked smallclothes that she came across in an Ishgardian fortress that'd been overrun by Voidsent.&lt;br /&gt;
&lt;br /&gt;
===Rumours===&lt;br /&gt;
The following rumours can be heard about L'yhta, predominantly in Limsa Lominsa. (Please feel free to add your character's thoughts here as well.)&lt;br /&gt;
&lt;br /&gt;
====Common rumours====&lt;br /&gt;
* &amp;quot;Remember that wizard, Robert Wotshisname? The one with the white hair? Yeah, he was ''totally'' making his bed with that Seeker girl, ifyaknowwhatImean.&amp;quot;&lt;br /&gt;
* &amp;quot;Nah, she was just leading him on to get his inheritance once he was returned to the sea.&amp;quot;&lt;br /&gt;
* &amp;quot;I heard she's been working with the Maelstrom as some kind of 'consulting mage' after she stopped some huge fishback ritual.&amp;quot;&lt;br /&gt;
* &amp;quot;I never seen someone who weren't a kid, drunk, or a whore hug people as much as she does. An' she's no child, so whaddya think that says about her?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Uncommon rumours====&lt;br /&gt;
* &amp;quot;Remember what I said about her killing her family? She went back to finish the job! Why else's she got black hair now?&amp;quot;&lt;br /&gt;
* &amp;quot;Oh, I heard that she actually killed that old man she was bedding! She hit him with a spell while he was fighting on the front lines.&amp;quot;&lt;br /&gt;
* &amp;quot;I used ta say she had no magical power, b-but... listen, bub, I-I saw her ''vaporize'' a ship's mast at full sail! Snap, boom, it was just ''gone''!&amp;quot;&lt;br /&gt;
* &amp;quot;I saw her bring an injured hyur to Fallgourd Float... then hire an adventurer to shoot the poor woman if she tried to leave! What kind of horrible creature would do such a thing?&amp;quot;&lt;br /&gt;
* &amp;quot;Shh! Keep it down! I heard she pushed someone off th' side of the city when he talked bad about her an' Seekers, then set 'im on fire on th' way down!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Rare rumours====&lt;br /&gt;
* &amp;quot;L'yhta's family is looking for her, and they're worried sick that she's going to fall in with a bad crowd or get killed.&amp;quot;&lt;br /&gt;
* &amp;quot;She travels between here, Gridania, and Ul'dah a lot -- I bet she's a secret assassin working for some rich noble.&amp;quot;&lt;br /&gt;
* &amp;quot;That green-haired miqo'te she's been hanging around? They're lovers, I heard. Yeah -- and that older elezen she's around, too, and that little lalafell with the staff. Typical miqo'te, bedding anything with a heartbeat...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====What PCs are saying====&lt;br /&gt;
&amp;lt;!-- Add your PC's thoughts here below by copying the below line and replacing the &amp;quot;My rumour here!&amp;quot; text with your rumour.&lt;br /&gt;
* My rumour here!&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* &amp;quot;L'yhta? She is a tad excitable, yes, but then she tends to find exciting things. It all balances out, really, and it makes for interesting stories to tell.&amp;quot; --[[Sazhi'to Bajhiri]]&lt;br /&gt;
&lt;br /&gt;
===Known Haunts===&lt;br /&gt;
You might have run into or otherwise know L'yhta from:&lt;br /&gt;
&lt;br /&gt;
* Mornings at the Bismarck in Limsa Lominsa, where she's usually there just after dawn for tea and fruit.&lt;br /&gt;
* All three magical guilds, which she regularly frequents and almost always with a journal in hand.&lt;br /&gt;
* The shores of La Noscea (particularly near Mist), where she's known to go swimming on a somewhat regular basis.&lt;br /&gt;
* Raids on Garlean encampments and Castrums, both formal and informal.&lt;br /&gt;
&lt;br /&gt;
===OOC Inspirations===&lt;br /&gt;
L'yhta is inspired by [[Wikipedia:Eleventh Doctor|Matt Smith's Eleventh Doctor]] -- particularly her &amp;quot;devil may care&amp;quot; attitude and wild overconfidence -- as well as [[wikipedia:Lina Inverse|Lina Inverse]]. Apparently, she also shares a fair number of characteristics with [[Wikipedia:Leslie Knope|Leslie Knope]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=2688&amp;amp;pid=36966#pid36966 100 Questions About L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=1999&amp;amp;pid=39718#pid39718 Character references (for art)]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3266&amp;amp;pid=40557#pid40557 RP connections wanted for L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3039 You might know L'yhta from...]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3227 What L'yhta eats]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3144 Where L'yhta sleeps]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=41656</id>
		<title>L'yhta Mahre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=41656"/>
		<updated>2014-07-18T19:58:15Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: /* Characteristics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = L'yhta Mahre&lt;br /&gt;
| image = Lyhta-tiergan.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = L'yhta, envisioned by '''Tiergan'''&lt;br /&gt;
| title = Stupendiferous Magnifijestic Mage&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seekers of the Sun&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 23&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = Tall (5' 5&amp;quot;)&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = Thin (100-110 ponz)&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = &amp;quot;Spellslinger&amp;quot;&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = The Mothercrystal (so she claims)&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
'''L'yhta Mahre''' (LEE-tah MAH-ray), formally known as '''Yhta of the Vipers, sired by L'mahre Nunh''' and commonly as '''Lyta''' (lie-TUH), is a miqo'te Seeker of the Sun who nominally lives in Limsa Lominsa. She was once the Voice of [http://mysterium.realitywerks.com Mysterium], but is now just one of its Masters.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
L'yhta is a tall (approximately 5' 5&amp;quot;) miqo'te female with dark skin and long dark purple hair that she keeps tied back out of her face. She has bright, almost iridescent heliotrope eyes with the usual slits of her clan. Her tail is quite long for a Seeker of the Sun and, like her ears, often expressive. Her build is thin and wiry, though not especially muscular. Her face has the markings inherent to some of the Seekers of the Sun -- three on each side in an tiger stripe pattern. L'yhta's voice is a dramatic mezzo-soprano, fairly low for someone her size.&lt;br /&gt;
&lt;br /&gt;
As of late, L'yhta's begun dying her hair and tail regularly, as well as changing her hair style seemingly at a whim. This began after she took a &amp;quot;sabbatical&amp;quot; to Greencliff around the time of the Starlight Celebration in the 5th year of the Seventh Umbral Era; exactly why that prompted her to take such a whimsical, impulsive approach to her hair isn't known, even to her.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[Image:L'yhta Mahre by Emadra.JPG|300px|left|thumb|L'yhta, envisioned by '''Emadra''']]&lt;br /&gt;
In western La Noscea resides the small fishing village of Greencliff, named for its high cliffs and its relatively dense, yet small, nearby forest. The village was originally home to a small population of Sea Wolves, but they found themselves outnumbered by an influx of Seekers of the Sun approximately 95 years ago when L'sharhl Nunh established the area as hunting grounds for the Viper tribe and assumed the title of nunh there. As the miqo'te made their homes in the area and largely shifted to an agricultural and aquacultural lifestyle, the Roegadyn population slowly decreased, eventually leaving the village almost entirely to the newcomers. It was into this settled branch of the Vipers that L'yhta was born, the fifth child of L'arhi Xahlo and L'mahre Nunh.&lt;br /&gt;
&lt;br /&gt;
L'yhta's early life was unremarkable; she had no especially outstanding characteristics other than a quick wit and a keen mind -- neither of which were particularly impressive, much less useful, in a village used to eking out a living through fishing and the occasional felling of lumber to fuel [[Limsa Lominsa]]'s demand for ships. As far as the other miqo'te of Greencliff were concerned, what was remarkable about L'yhta was exactly how unremarkable she was. The tall girl proved to be passable with an axe, vaguely competent with the spear, moderately capable of catching fish, and not especially attractive, either. This surprised those who expected great things of the children of L'mahre Nunh and L'arhi Xahlo. L'mahre was considered by most to be one of the branch's greater nunhs; his physical strength and virility were highly praised. L'arhi, for her part, had borne seven children, an impressive number by any standards. The only son she bore him, L'rhilo Tia, was held as a pure example of miqo'te excellence. With gleaming golden hair, dashing features, lightning reflexes, and sparkling silver and gold heterochromic eyes, he was already beginning to turn the heads of the women of the tribe and sparking rumours that he'd prove to be the next nunh. L'yhta's sisters were equally fine specimens: tall, beautiful, and possessed of a nearly regal grace. By contrast, the lanky, average L'yhta was quite a disappointment. Nevertheless, L'arhi remained supportive, hoping that her fifth child would find ''something'' at which she'd be more than just minimally competent, even if that were simply bearing children to the nunh. For her part, the often isolated L'yhta spent a great deal of time staring out into the stars and across the sea and wondering if her destiny were always to be so painfully mundane.&lt;br /&gt;
&lt;br /&gt;
Then, the Calamity changed everything. Bahamut's fire scourged the land, and amidst the chaos, L'mahre Nunh was struck by a shower of superheated shards of rock. While he survived, he lost a leg and an arm in the attack. Unwilling to see someone else lay his father low, L'rhilo Tia challenged him for the position of nunh. The fight was short; it took mere moments for the son to defeat the father. The tribe looked on as L'rhilo, hovering over the fallen nunh, exchanged brief whispered words with him -- then tore out his throat. To this day, no one knows exactly what L'mahre said to L'rhilo; some suggest the father asked his son to end his suffering, while others whisper that the once nunh begged for mercy and L'rhilo killed him anyway. Regardless of the truth, L'rhilo Tia became L'rhilo Nunh that day, and he celebrated the victory that night with some of the most beautiful women of the tribe.&lt;br /&gt;
&lt;br /&gt;
It wasn't long after he ascended to the position of nunh that L'rhilo came to L'yhta to ask her to his bed. While it wasn't unexpected that he'd attempt to carry on the impressive lineage of his mother and father, what surprised everyone (especially L'yhta) was when he passed over her elder sisters in favor of a lanky 18 year old. L'yhta doesn't discuss what exactly he said to her, other than that he made it abundantly clear that he expected her to do her duty to the tribe and bear his children. What the whole tribe knows is what happened next: when the sun rose the next day, L'yhta was gone.&lt;br /&gt;
&lt;br /&gt;
To this day, L'yhta isn't entirely sure what prompted her to flee her fate. She would like to believe it was her wanderlust and curiosity pulling her away from a fettered life, but it was more likely due to the arrogant, lascivious, and forceful insistence of someone she'd previously trusted and saw as a friend. Rather than acquiesce, L'yhta collected some food, a spare set of clothes, and some small carved shells and pearls given to her by her mother, then headed south towards the only landmark she knew: a large lighthouse. It was there that she was able to trade the pearls for gil, then use the gil to travel to Limsa Lominsa to start a new life.&lt;br /&gt;
&lt;br /&gt;
L'yhta was naturally overwhelmed by Limsa Lominsa when she first arrived. What struck her most of all was the way the miqo'te there acted. They were overly cheerful, extremely outgoing, and entirely willing to use their bodies to their advantage (and sometimes profit). Unwilling to take up any of the &amp;quot;trades&amp;quot; that were not so gently suggested to her by the city's more salty inhabitants, L'yhta instead wandered the city, using the last of her gil to secure lodging while she tried to figure out her next step. It was during one of these walks that she quite literally ran into Robert Fletcher, an antiquated hyur with piercing green eyes and an explosion of white hair bursting from his head. Little did she know that this man was a powerful Thaumaturge and also the Voice of the Wizards' Choir; she also wasn't aware that he'd been watching her, intrigued by a Seeker of the Sun without a purpose but a gift for the arcane. Robert took her in and introduced her to the three disciplines of magic, and was pleased to see her quickly learn to command her own Aether as well as to call upon that of the land. For her part, L'yhta was both shocked and ecstatic that she'd finally found something that she wouldn't make a fool of herself at -- something where her skill would live up to the name of her father. As part of her training, Robert introduced her to the rituals of the Choir and inducted her as his apprentice.&lt;br /&gt;
&lt;br /&gt;
For the next four years, L'yhta lived with Robert, who she viewed as a quirky grandfather, and trained under him and the five other superannuated Chairs of the Choir. She came to love her strange new family of aging spellcasters, and they, while they could be annoyed by her youthful enthusiasm, cared for her as an adpoted child. Sadly, this life wouldn't last for long. In year 5 of the seventh umbral era, the Choir was requested by the Foreign Levy to help defend the city against a Sahagin assault. Ultimately, the Maelstrom won the battle, but at a terrible cost -- all of the Choir's members were struck down save L'yhta, who Robert insisted stay behind the lines. When she rushed to her mentor's side, his last words stuck in her memory: ''&amp;quot;Sing with a new Choir, young Voice.&amp;quot;'' &lt;br /&gt;
&lt;br /&gt;
Since she's continued her training within the various magical guilds of Eorzea, L'yhta has discovered that she possesses the Echo. She theorizes this might be why she has such a faculty for channeling Aether, though more importantly, she's ''quite sure'' this means that she has a great destiny she needs to fulfill.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
[[Image:Lyhta-levecard.jpg|200px|left|A guildleve card for L'yhta, by '''Nahue''']]&lt;br /&gt;
L'yhta is typical of many Seekers of the Sun in that she can be impulsive and tends to speak her mind; like her brethren, she shows her emotions readily, which often makes her seem more flighty and impulsive than she actually is. She's somewhat naïve, tending to believe that people are usually good, that evil is always apparent and obvious, and that everyone wants to hear and see truth spoken to power. It helps that she has a sharp wit and a constant enthusiasm, though this latter trait sometimes grates on others' nerves. At times, she can be self-centered and petulant, especially when her naivete about the world is challenged, when something stands between her and her goals, when she makes what she perceives to be a mistake, or when she feels like she's lost control of a situation. When her friends are threatened -- or when she ''perceives'' that they're being threatened or have been wronged by the forces of &amp;quot;Evil and Awful&amp;quot; -- she can be stubbornly dismissive and brutally violent and tends not to react well if asked to stay her hand, turning her ire on those same friends instead. In general, L'yhta is quite open about her feelings; if she likes you, you'll know it, and if she doesn't like you or is angry with you, she'll make ''sure'' you know that. Subtlety and deception aren't typically part of her repertoire.&lt;br /&gt;
&lt;br /&gt;
L'yhta is also known to put on a bit of a haughty air when discussions of race come up. To L'yhta, miqo'te who fall into the &amp;quot;cute, sexy cat&amp;quot; stereotype -- &amp;quot;domesticated kittens,&amp;quot; as she calls them -- are denigrating their whole race and contributing to the hypersexualization of miqo'te women. She also holds the other races with a degree of contempt for supporting this behavior by employing miqo'te as dancers and prostitutes. However, L'yhta also holds no love for tribal miqo'te, who she feels are limiting themselves and their race in addition to participating in what she now considers a barbaric system of mating. Her time in Limsa Lominsa has given her a strong desire for freedom and a respect for the dual virtues of self-sufficiency and teamwork, and the incompatibility of these with tribal miqo'te culture is part of why she holds it in such contempt. &lt;br /&gt;
&lt;br /&gt;
Surprisingly to some -- though not so much to those who know of her past -- L'yhta is fairly reserved in large social gatherings where she doesn't know most of the people there. She tends to keep to herself, away from the crowd. If approached, she's her usual gregarious, talkative self, but she doesn't seek out interactions (unless she happens to notice something that captures her eye, such as a Nymian relic or new spell). In bars in and around Limsa Lominsa, this tends to cause a fair number of rumours about &amp;quot;that mage drownin' 'er sorrows at th' end of th' bar.&amp;quot; As she doesn't particularly enjoy &amp;quot;people-watching,&amp;quot; she typically shies away from particularly raucous taverns unless brought there by someone she knows or they're one of her usual haunts (such as the Missing Member).&lt;br /&gt;
&lt;br /&gt;
Like a young college student, L'yhta believes she's figured the world out thanks to her newfound knowledge and experience, and this has driven her to arrogantly make rash, ill-advised decisions. In general, though, L'yhta's motivated to help others and make the world a better place, even if lately she's taken on a rather significant anti-authoritarian streak. In D&amp;amp;D terms, her alignment is '''Chaotic Good'''. In Palladium terms, she's closest to '''Unprincipled''' these days (though she has some disturbingly '''Aberrant''' behaviors).&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
L'yhta is a citizen of Limsa Lominsa and a member of the Foreign Levy of the Maelstrom; technically speaking, she holds the rank of Second Storm Lieutenant, though both she and the Maelstrom largely consider that honorary, and she certainly wouldn't use it except, perhaps, to pull rank on an intransigent supply officer or hapless private in a moment of great need. Additionally, as part of the cooperative exchange program established by the three Grand Companies, she often acts as a consultant on matters of magic and Primals for the Immortal Flames and the Twin Adder. Finally, L'yhta is a Master of [http://mysterium.realitywerks.com Mysterium], an order of mages based out of Limsa Lominsa. &lt;br /&gt;
&lt;br /&gt;
In particular, L'yhta has been known to have significant connections with (in no particular order, save that NPCs are last):&lt;br /&gt;
&lt;br /&gt;
* [[Clalaris Sil Laris]] -- A lalafellin conjurer and, it's rumoured, white mage lately of Gridania is one of her closest friends. L'yhta feels she can talk to her about anything, which has led to more than a few awkward conversations.&lt;br /&gt;
* [[Nathalanee Reinhart]] -- This miqo'te bard is quite clearly L'yhta's girlfriend, even though the two of them make a bit of a half-hearted effort to keep the relationship semi-secret (perhaps as an in-joke). Interestingly, the two live fairly independent lives, and L'yhta has noted that Nathalanee's strength and independence are two of her more attractive characteristics.&lt;br /&gt;
* [[Eamont Desormaux]] -- This elezen conjurer is essentially L'yhta's surrogate father, though some believe their relationship is rather more than platonic.&lt;br /&gt;
* [[Seth Honeybrew]] -- Seth is, quite shockingly, the only person from whom L'yhta will accept casual racism towards miqo'te. Exactly why she's willing to laugh off from Seth what from others would usually get a verbal barrage isn't clear, but it is clear she considers him a good friend.&lt;br /&gt;
* [[Sazhi'to Bajhiri]] -- L'yhta feels a particular kinship to Sazhi'to (who she often just calls &amp;quot;Sazhi&amp;quot;), as both of them are, in her mind, refugees from tribal malfeasance. As for his sister, Mholi... L'yhta would be fine pushing her off a cliff.&lt;br /&gt;
* [[Rosamund Cartwright]] -- A rich daughter of Limsa Lominsa, Roz is one of L'yhta best friends.&lt;br /&gt;
* [[Racilian Lyenum]] -- &amp;quot;Raci,&amp;quot; who was once a member of the Ivory Tower but joined XI:7 to take a more direct approach to defending Eorzea, is one of her friends and can always bring a smile to her face.&lt;br /&gt;
* [[Llaine Tetheros]] -- While they've not interacted to a great extent, L'yhta finds Llaine's perspective on religion (and Halone in particular) interesting.&lt;br /&gt;
* [[Garryson Shipkeeper]] -- These two are known to, when they meet, get into deep conversations of philosophy, allegedly fueled by their mutual ability to put down large quantities of hard liquor. Whether or not drink is involved, though, L'yhta has a deep respect for his thoughts and counsel.&lt;br /&gt;
* [[Gus Pumpkinweed]] -- Gus was once one of L'yhta's apprentices, and the two of them got along quite well (perhaps due to the fact that they both have a strong drive towards excellence). She's ecstatic to hear that he's now opened a business of his own.&lt;br /&gt;
* [[Kevaraan Annorek]] -- This troubled miqo'te lancer was one of L'yhta's close friends, though she wonders what's happened to him as of late.&lt;br /&gt;
* [[R'kyala Mahji]] -- Since the two of them met through Camille, they've gotten along smashingly, perhaps because they both act like chocobos hopped up on X-Ethers.&lt;br /&gt;
* [[Paran Hywel]] -- L'yhta considers Roz's boyfriend a friend of hers, and is terribly (perhaps abnormally) interested in his less savory past. &lt;br /&gt;
* [[Camille Everardi]] -- L'yhta enjoys Camille's company and her keen intellect and ability to plan. She feels Camille is wise beyond her years.&lt;br /&gt;
* [[K'hane Tariq]] -- L'yhta respects the intellect and talent of K'hane, but wishes she'd loosen up a bit more so the two could become closer friends.&lt;br /&gt;
* Cieranaux Aramont -- Robert Fletcher's apprentice prior to L'yhta, Cieranaux has nothing but disrespect for her and typically lobs idle insults and cliché attacks in her direction -- a way to show his distaste for her while reminding her that she's, to him, nothing more than a trifle that doesn't warrant a more serious effort. After nearly murdering him and being pulled back from the brink by two of her friends, she's decided to just dismiss him as not worth her trouble.&lt;br /&gt;
* Volkido Tekido -- Robert Fletcher's personal assistant, this lalafell is the majordomo of the Ivory Tower and also acts as L'yhta's personal assistant. As much as he complains about being put upon by these &amp;quot;wizards with their heads in the clouds,&amp;quot; and the &amp;quot;foolish girl&amp;quot; that he's &amp;quot;stuck with,&amp;quot; Volkido cares deeply for her and the other wizards.&lt;br /&gt;
* L'ehli Tia -- When L'yhta last went to Greencliff, this tia -- one of her nephews by her eldest sister -- followed her back. For only being 13, he has a surprising faculty with a sword, and L'yhta couldn't bear to send him back to her tribe when he'd followed her with an eye to be an adventurer. Volkido has set him up with an apartment using L'yhta's funds so he can remain in the city and learn from the axemasters of the Coral Tower.&lt;br /&gt;
* Solaxia -- L'yhta's agreed to, along with Clalaris, train this excitable sylph in the ways of magic. While Solaxia would much rather learn Thaumaturgy from Stompy One (as she calls L'yhta), L'yhta's pushed the sylph to learn Conjury from Moogle One (aka Clalaris) first.&lt;br /&gt;
* Lydia Burroughs -- This alleged defector from the Garleans was complicit in a dire crime committed against one of L'yhta's best friends. L'yhta told Nathalanee she wanted to her to decide how to handle the captive, and so Lydia was turned over to the Twin Adder for debriefing despite L'yhta's misgivings. While she hopes the hyur can make good on the second chance she's been given, L'yhta is keeping a close eye on her and won't hesitate to try to put an end to this experiment if it goes even the least bit awry.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
[[Image:Lyhta mahre sanguinefenrir.png|right|thumb|300px|L'yhta envisioned by '''sanguineFenrir''']]&lt;br /&gt;
* '''Nicknames''': Lyta (to most non-miqo'te), Yhta (to very close friends only)&lt;br /&gt;
* '''Age''': 23&lt;br /&gt;
** '''Nameday''': 12th sun of the 3rd Astral Moon, 1555 of 6th Astral Era&lt;br /&gt;
* '''Gender''': Female&lt;br /&gt;
** '''Sexuality''': Largely heterosexual, excepting one same-sex attraction&lt;br /&gt;
** '''Marital Status''': Claims to be single, but clearly involved&lt;br /&gt;
* '''Alignment''': Chaotic Good/Unprincipled&lt;br /&gt;
* '''Height''': 5 fulms, 5 ilms&lt;br /&gt;
* '''Weight''': Generally around 105 ponz&lt;br /&gt;
* '''Body''': Thin, lanky, but with the wiry musculature of a dancer&lt;br /&gt;
* '''Hair''': Varies, but naturally, long, straight, and violet&lt;br /&gt;
* '''Eyes''': Iridescent heliotrope&lt;br /&gt;
* '''Skin''': Dark with light facial markings&lt;br /&gt;
* '''Clothing''': In public, she tends to robes, pants or leggings, high boots, and ring guards or fingerless gloves. As of late, she's also been wearing fairly &amp;quot;daring&amp;quot; outfits involving short skirts and light, sleeveless tops. Her choice of clothing in public is as fluid as her mood, though unless she has no alternative, she never wears armor heavier than a breastplate or chain-backed robes and heavy leather boots. In private, she usually wears leggings and a bandeau top, light and minimal smallclothes, or nothing at all.&lt;br /&gt;
&lt;br /&gt;
===Likes===&lt;br /&gt;
* Music and dancing&lt;br /&gt;
* Battle (though she'd only confess to &amp;quot;battles to protect people&amp;quot;)&lt;br /&gt;
* Jellied fruits -- or any fruit, really&lt;br /&gt;
* Conversation, especially about magic, philosophy, and religion&lt;br /&gt;
* Proving how great she is&lt;br /&gt;
* Being surprised by someone's knowledge and talents&lt;br /&gt;
* Being teased (though she'd ''never'' admit that)&lt;br /&gt;
* Confident people who don't take themselves or life too seriously&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* Probing questions about her tribal past or ''especially'' about her sexuality&lt;br /&gt;
* Failing at a task (especially in front of other people)&lt;br /&gt;
* Miqo'te females who fit the &amp;quot;cute&amp;quot; or &amp;quot;sexy&amp;quot; stereotype, as well as those who support tribal culture&lt;br /&gt;
* Evil, in any form -- especially Voidsent, Primals, and those who summon or traffic with either&lt;br /&gt;
* People who deny her &amp;quot;clearly obvious brilliance&amp;quot;&lt;br /&gt;
* The nobility and anyone else who seek to impose their will on others&lt;br /&gt;
* Arrogant people, especially those who claim noble blood or divine right&lt;br /&gt;
* &amp;quot;Fanatic cultists:&amp;quot; Ishgardians, Garleans, and sometimes Gridanians (depending on how much they use &amp;quot;the will of the Elementals&amp;quot; to justify their actions)&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': Conjury (very strong), Thaumaturgy (very strong), Arcanima (very strong); Thaumaturgy is her greatest skill, followed by Arcanima, then Conjury. &lt;br /&gt;
** L'yhta dabbles in other martial skills, but her expertise in them is largely a function of &amp;quot;cheating&amp;quot; using magic.&lt;br /&gt;
* '''Crafting''': Alchemy (weak), Goldsmithing (weak), &amp;quot;Aether-tek&amp;quot; (moderate)&lt;br /&gt;
* '''Other''': Vocal performance (moderate), dancing (moderate), general/local knowledge (moderate), literacy (strong)&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* '''Magically adept''': L'yhta has a considerable natural talent for weaving Aether and practices all three Disciplines of Magic (though she's not ''nearly'' as great as she thinks she is).&lt;br /&gt;
* '''Driven''': When she's set her mind to something, it's very difficult to dissuade her.&lt;br /&gt;
* '''Witty''': L'yhta can be pretty quick with a quip or a joke about a situation, even in the midst of a pitched battle.&lt;br /&gt;
* '''Active''': If nothing else, L'yhta is a constant dynamo of energy. She does have an &amp;quot;off switch,&amp;quot; so to speak, but most of the time, she's always in motion.&lt;br /&gt;
* '''Sidethinker''': When she does actually deign to plan, she's good at coming up with unexpected alternative solutions to problems.&lt;br /&gt;
* '''High alcohol tolerance''': As a result of growing up with small beers and her training with the Wizards' Choir (some of which involved drinking and consumption of &amp;quot;recreational&amp;quot; substances), L'yhta has a shockingly high alcohol tolerance, especially for someone her size. It's said she's drunk even salty Roegadyn sailors under the table, though not without having to be carried out of the tavern afterwards.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* '''Physically inept''': Without &amp;quot;cheating&amp;quot; through the use of magic or &amp;quot;[[#Equipment|Aether-tek]],&amp;quot; L'yhta is about as physically threatening as a clumsy Mealvaan's Gate desk clerk. It takes her considerable effort to work around this limitation, and so if she's caught unawares and without the tools of her trade, she's not particularly dangerous. The complex means by which she &amp;quot;cheats&amp;quot; typically render her unable to use more direct magicks, as they involve trading concentration and Aether for physical prowess.&lt;br /&gt;
* '''Naive''': L'yhta believes that people are essentially good, that evil is always obvious, and that Good will always triumph over Evil in the end. More subtle and devious forms of wickedness can slip right under her nose, and as a result she's not the best judge of character.&lt;br /&gt;
* '''Imperceptive''': It could be her overconfidence blinding her, a consequence of her stubbornness when her mind is on another task, or merely a natural trait, but L'yhta is notably poor at noticing things that are out of the ordinary unless she's explicitly looking for them. As a Seeker of the Sun, her night vision is also fairly poor (which is one reason she likes staves that glow, besides how &amp;quot;stylish&amp;quot; they are). Her lack of perception often even extends to picking up on social cues.&lt;br /&gt;
* '''Stubborn''': Going hand in hand with being driven, once she's chosen a course of action -- for good or ill -- she rarely changes her mind unless the situation changes such that she has no other option. If she, for instance, decides someone is evil, it's very difficult to convince her otherwise. Precious few people can get her to second-guess her decisions, particularly in the heat of the moment.&lt;br /&gt;
* '''Overconfident''': At present, nothing in the world can convince &amp;quot;Limsa Lominsa's most spectaculofabulous sorcerer&amp;quot; that she's not, in fact, &amp;quot;Utterly Excellent&amp;quot; and &amp;quot;Destined for Great Things.&amp;quot; This overconfidence more often than not leads her to take unnecessary, completely foolish risks. One of the most common demonstrations of this is her casually dismissive attitude towards both danger and her enemies. Some suspect that this overconfidence is really just overcompensation for her...&lt;br /&gt;
* '''Self-image issues''': As a result of her upbringing, L'yhta feels that magic is the only thing she's actually any good at, and that she has very few other positive qualities. This is usually extremely well-hidden behind her veil of overconfidence, but it comes out from time to time in pointedly negative comments she makes about herself, perseveration on others' off-handed comments about her, and dramatic changes in behavior or clothing based on the observations of others. For instance, a simple &amp;quot;isn't that outfit a little tight for you?&amp;quot; from an acquaintance can get her to run away to change clothes into something dramatically different, even if she were just proudly showing the outfit off.&lt;br /&gt;
* '''Lack of planning''': L'yhta rarely plans her actions in advance, preferring instead a &amp;quot;Geronimo!&amp;quot; approach of leaping before she looks. The term &amp;quot;poor impulse control&amp;quot; fits her, and when she feels she has to plan (or is forced to do so), she tends to get fidgety and impatient.&lt;br /&gt;
* '''Manichaen worldview''': L'yhta tends to view morality in black and white terms, and is both willing to do, and is capable of doing, fairly wicked things to ensure the success of what she sees as Good. At the moment, this is limited to simply not caring if she happens to kill someone she considers Evil in the context of a battle, but if she were to acquire more significant authority -- watch out.&lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
[[Image:LyhtaMahreNobootsFinalJPeg-Eckzein.jpg|right|thumb|300px|L'yhta dancing, envisioned by '''Eckzein''']]&lt;br /&gt;
===Naming===&lt;br /&gt;
L'yhta usually uses a slightly simplified version of her name, &amp;quot;Lyta,&amp;quot; among non-miqo'te primarily because she dislikes them butchering its actual pronunciation and spelling. It's easier and less obnoxious, in her mind, to just use a name that matches how people would typically read her name anyway. As such, she often uses the alias on legal documents in the city-states to simplify transactions. Among other miqo'te, however, she uses and prefers her real name. In close company, she, like many Seekers of the Sun, is known to drop her tribe letter and call herself Yhta (EE-tah).&lt;br /&gt;
&lt;br /&gt;
===Religion===&lt;br /&gt;
L'yhta venerates the Twelve, but doesn't worship them, nor does she recognize any of them as her patron deity. If anything, she views Hydaelyn itself as her patron based on recent events. She feels that the circumstances of her life are proof of two things: one, she's been chosen for a Great Destiny by the Mothercrystal, and two, Nymeia has chosen to bless her, perhaps for this reason. Perhaps surprisingly, L'yhta isn't egotistical or outspoken about either of these beliefs or religion in general. In fact, she's typically awkward in such discussions, approaching them extremely tentatively (especially with regards to the Echo, which she views as both a blessing and a curse that makes her &amp;quot;weird&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
===Quirks===&lt;br /&gt;
L'yhta adores jellied and candied fruits, and is rarely without a pouch of them. She also tends to introduce herself using made up adjectives, usually created by forcefully merging two words, to describe her &amp;quot;greatness;&amp;quot; for instance, she's been known to refer to herself as &amp;quot;stupendiferous,&amp;quot; &amp;quot;brilliantastic,&amp;quot; and &amp;quot;magnifijestic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
In order to make up for her physical weaknesses, L'yhta has taken to stealing Garlean magitek and, with the aid of associates of the Garlond Ironworks, modifying it to operate on channeled Aether instead of ceruleum. The devices so modified can only be operated by a thaumaturge or arcanist of fairly significant power (the external elemental Aether of conjury isn't conducive to being used in this fashion) and require the caster to devote concentration and almost all of their Aether to powering the device, leaving them largely unable to use their magic. However, these &amp;quot;Aether-tek&amp;quot; devices can turn a physically unimposing mage into an armored juggernaut. One such device commonly used by L'yhta is the lalafellin-named &amp;quot;SHISHCAPAB,&amp;quot; a suit of armor that enhances the physical attributes of its wearer and provides a magical deflection field against attacks. Another is the stolen and modified Reaper armor that she rides while adventuring in lieu of her chocobo, Shera. Unfortunately, the modifications required to change magitek into &amp;quot;Aether-tek&amp;quot; put considerable wear on the devices' components, few of which can be synthesized outside of Garlean factories. As a result, L'yhta spends a fair amount of time raiding Garlean encampments to acquire the parts necessary to keep her &amp;quot;toys,&amp;quot; as she calls them, operational; the more &amp;quot;impossible&amp;quot; the item is, the more often it breaks down and needs to be repaired. For example, the SHISHCAPAB (depending on its variation) requires a fair amount of maintenance, as its effects aren't similar to an existing, natural object, whereas her Reaper requires less maintenance, as it's basically a mechanical chocobo and Aether can more readily maintain its &amp;quot;pattern.&amp;quot; Within this framework, even individual devices can have variations in their durability, as is the case with the SHISHCAPAB. The Mark IV SHISHCAPAB, which is just a breastplate, needs almost constant tweaking to maintain its defensive and augmentative properties, while the Mark III, a set of geometry-etched chain-backed robes, is more stable but in return suffers from increased weight and reduced mobility as it's more similar to &amp;quot;real&amp;quot; armor. A fair amount of her tinkering and iterating on the basic design focuses on attempting to balance weight (and ultimately, the armor's level of physical enhancement) against Aether and maintenance requirements, especially as the halt to the Garlean offensive makes parts harder to acquire.&lt;br /&gt;
&lt;br /&gt;
In addition to her &amp;quot;toys,&amp;quot; L'yhta has acquired through her travels a fairly significant collection of artifacts that can channel and focus Aether, ranging from Nymian books to Allagan rods, from Belah'dian swords to Amdapori staves. Most of her robes and other clothes are commissioned bespoke, then enchanted by her; she spends considerable gil on &amp;quot;looking stylish,&amp;quot; as she puts it. She especially likes modern recreations of ancient designs, such as Nymian outfits. However, she does have a relatively small collection of acquired clothing, including some highly magicked smallclothes that she came across in an Ishgardian fortress that'd been overrun by Voidsent.&lt;br /&gt;
&lt;br /&gt;
===Rumours===&lt;br /&gt;
The following rumours can be heard about L'yhta, predominantly in Limsa Lominsa. (Please feel free to add your character's thoughts here as well.)&lt;br /&gt;
&lt;br /&gt;
====Common rumours====&lt;br /&gt;
* &amp;quot;Remember that wizard, Robert Wotshisname? The one with the white hair? Yeah, he was ''totally'' making his bed with that Seeker girl, ifyaknowwhatImean.&amp;quot;&lt;br /&gt;
* &amp;quot;Nah, she was just leading him on to get his inheritance once he was returned to the sea.&amp;quot;&lt;br /&gt;
* &amp;quot;I heard she's been working with the Maelstrom as some kind of 'consulting mage' after she stopped some huge fishback ritual.&amp;quot;&lt;br /&gt;
* &amp;quot;I never seen someone who weren't a kid, drunk, or a whore hug people as much as she does. An' she's no child, so whaddya think that says about her?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Uncommon rumours====&lt;br /&gt;
* &amp;quot;Remember what I said about her killing her family? She went back to finish the job! Why else's she got black hair now?&amp;quot;&lt;br /&gt;
* &amp;quot;Oh, I heard that she actually killed that old man she was bedding! She hit him with a spell while he was fighting on the front lines.&amp;quot;&lt;br /&gt;
* &amp;quot;I used ta say she had no magical power, b-but... listen, bub, I-I saw her ''vaporize'' a ship's mast at full sail! Snap, boom, it was just ''gone''!&amp;quot;&lt;br /&gt;
* &amp;quot;I saw her bring an injured hyur to Fallgourd Float... then hire an adventurer to shoot the poor woman if she tried to leave! What kind of horrible creature would do such a thing?&amp;quot;&lt;br /&gt;
* &amp;quot;Shh! Keep it down! I heard she pushed someone off th' side of the city when he talked bad about her an' Seekers, then set 'im on fire on th' way down!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Rare rumours====&lt;br /&gt;
* &amp;quot;L'yhta's family is looking for her, and they're worried sick that she's going to fall in with a bad crowd or get killed.&amp;quot;&lt;br /&gt;
* &amp;quot;She travels between here, Gridania, and Ul'dah a lot -- I bet she's a secret assassin working for some rich noble.&amp;quot;&lt;br /&gt;
* &amp;quot;That green-haired miqo'te she's been hanging around? They're lovers, I heard. Yeah -- and that older elezen she's around, too, and that little lalafell with the staff. Typical miqo'te, bedding anything with a heartbeat...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====What PCs are saying====&lt;br /&gt;
&amp;lt;!-- Add your PC's thoughts here below by copying the below line and replacing the &amp;quot;My rumour here!&amp;quot; text with your rumour.&lt;br /&gt;
* My rumour here!&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* &amp;quot;L'yhta? She is a tad excitable, yes, but then she tends to find exciting things. It all balances out, really, and it makes for interesting stories to tell.&amp;quot; --[[Sazhi'to Bajhiri]]&lt;br /&gt;
&lt;br /&gt;
===Known Haunts===&lt;br /&gt;
You might have run into or otherwise know L'yhta from:&lt;br /&gt;
&lt;br /&gt;
* Mornings at the Bismarck in Limsa Lominsa, where she's usually there just after dawn for tea and fruit.&lt;br /&gt;
* All three magical guilds, which she regularly frequents and almost always with a journal in hand.&lt;br /&gt;
* The shores of La Noscea (particularly near Mist), where she's known to go swimming on a somewhat regular basis.&lt;br /&gt;
* Raids on Garlean encampments and Castrums, both formal and informal.&lt;br /&gt;
&lt;br /&gt;
===OOC Inspirations===&lt;br /&gt;
L'yhta is inspired by [[Wikipedia:Eleventh Doctor|Matt Smith's Eleventh Doctor]] -- particularly her &amp;quot;devil may care&amp;quot; attitude and wild overconfidence -- as well as [[wikipedia:Lina Inverse|Lina Inverse]]. Apparently, she also shares a fair number of characteristics with [[Wikipedia:Leslie Knope|Leslie Knope]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=2688&amp;amp;pid=36966#pid36966 100 Questions About L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=1999&amp;amp;pid=39718#pid39718 Character references (for art)]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3266&amp;amp;pid=40557#pid40557 RP connections wanted for L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3039 You might know L'yhta from...]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3227 What L'yhta eats]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3144 Where L'yhta sleeps]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=41655</id>
		<title>L'yhta Mahre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=41655"/>
		<updated>2014-07-18T19:57:26Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: /* Affiliations and Known Associates */ Updates!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = L'yhta Mahre&lt;br /&gt;
| image = Lyhta-tiergan.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = L'yhta, envisioned by '''Tiergan'''&lt;br /&gt;
| title = Stupendiferous Magnifijestic Mage&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seekers of the Sun&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 23&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = Tall (5' 5&amp;quot;)&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = Thin (100-110 ponz)&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = &amp;quot;Spellslinger&amp;quot;&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = The Mothercrystal (so she claims)&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
'''L'yhta Mahre''' (LEE-tah MAH-ray), formally known as '''Yhta of the Vipers, sired by L'mahre Nunh''' and commonly as '''Lyta''' (lie-TUH), is a miqo'te Seeker of the Sun who nominally lives in Limsa Lominsa. She was once the Voice of [http://mysterium.realitywerks.com Mysterium], but is now just one of its Masters.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
L'yhta is a tall (approximately 5' 5&amp;quot;) miqo'te female with dark skin and long dark purple hair that she keeps tied back out of her face. She has bright, almost iridescent heliotrope eyes with the usual slits of her clan. Her tail is quite long for a Seeker of the Sun and, like her ears, often expressive. Her build is thin and wiry, though not especially muscular. Her face has the markings inherent to some of the Seekers of the Sun -- three on each side in an tiger stripe pattern. L'yhta's voice is a dramatic mezzo-soprano, fairly low for someone her size.&lt;br /&gt;
&lt;br /&gt;
As of late, L'yhta's begun dying her hair and tail regularly, as well as changing her hair style seemingly at a whim. This began after she took a &amp;quot;sabbatical&amp;quot; to Greencliff around the time of the Starlight Celebration in the 5th year of the Seventh Umbral Era; exactly why that prompted her to take such a whimsical, impulsive approach to her hair isn't known, even to her.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[Image:L'yhta Mahre by Emadra.JPG|300px|left|thumb|L'yhta, envisioned by '''Emadra''']]&lt;br /&gt;
In western La Noscea resides the small fishing village of Greencliff, named for its high cliffs and its relatively dense, yet small, nearby forest. The village was originally home to a small population of Sea Wolves, but they found themselves outnumbered by an influx of Seekers of the Sun approximately 95 years ago when L'sharhl Nunh established the area as hunting grounds for the Viper tribe and assumed the title of nunh there. As the miqo'te made their homes in the area and largely shifted to an agricultural and aquacultural lifestyle, the Roegadyn population slowly decreased, eventually leaving the village almost entirely to the newcomers. It was into this settled branch of the Vipers that L'yhta was born, the fifth child of L'arhi Xahlo and L'mahre Nunh.&lt;br /&gt;
&lt;br /&gt;
L'yhta's early life was unremarkable; she had no especially outstanding characteristics other than a quick wit and a keen mind -- neither of which were particularly impressive, much less useful, in a village used to eking out a living through fishing and the occasional felling of lumber to fuel [[Limsa Lominsa]]'s demand for ships. As far as the other miqo'te of Greencliff were concerned, what was remarkable about L'yhta was exactly how unremarkable she was. The tall girl proved to be passable with an axe, vaguely competent with the spear, moderately capable of catching fish, and not especially attractive, either. This surprised those who expected great things of the children of L'mahre Nunh and L'arhi Xahlo. L'mahre was considered by most to be one of the branch's greater nunhs; his physical strength and virility were highly praised. L'arhi, for her part, had borne seven children, an impressive number by any standards. The only son she bore him, L'rhilo Tia, was held as a pure example of miqo'te excellence. With gleaming golden hair, dashing features, lightning reflexes, and sparkling silver and gold heterochromic eyes, he was already beginning to turn the heads of the women of the tribe and sparking rumours that he'd prove to be the next nunh. L'yhta's sisters were equally fine specimens: tall, beautiful, and possessed of a nearly regal grace. By contrast, the lanky, average L'yhta was quite a disappointment. Nevertheless, L'arhi remained supportive, hoping that her fifth child would find ''something'' at which she'd be more than just minimally competent, even if that were simply bearing children to the nunh. For her part, the often isolated L'yhta spent a great deal of time staring out into the stars and across the sea and wondering if her destiny were always to be so painfully mundane.&lt;br /&gt;
&lt;br /&gt;
Then, the Calamity changed everything. Bahamut's fire scourged the land, and amidst the chaos, L'mahre Nunh was struck by a shower of superheated shards of rock. While he survived, he lost a leg and an arm in the attack. Unwilling to see someone else lay his father low, L'rhilo Tia challenged him for the position of nunh. The fight was short; it took mere moments for the son to defeat the father. The tribe looked on as L'rhilo, hovering over the fallen nunh, exchanged brief whispered words with him -- then tore out his throat. To this day, no one knows exactly what L'mahre said to L'rhilo; some suggest the father asked his son to end his suffering, while others whisper that the once nunh begged for mercy and L'rhilo killed him anyway. Regardless of the truth, L'rhilo Tia became L'rhilo Nunh that day, and he celebrated the victory that night with some of the most beautiful women of the tribe.&lt;br /&gt;
&lt;br /&gt;
It wasn't long after he ascended to the position of nunh that L'rhilo came to L'yhta to ask her to his bed. While it wasn't unexpected that he'd attempt to carry on the impressive lineage of his mother and father, what surprised everyone (especially L'yhta) was when he passed over her elder sisters in favor of a lanky 18 year old. L'yhta doesn't discuss what exactly he said to her, other than that he made it abundantly clear that he expected her to do her duty to the tribe and bear his children. What the whole tribe knows is what happened next: when the sun rose the next day, L'yhta was gone.&lt;br /&gt;
&lt;br /&gt;
To this day, L'yhta isn't entirely sure what prompted her to flee her fate. She would like to believe it was her wanderlust and curiosity pulling her away from a fettered life, but it was more likely due to the arrogant, lascivious, and forceful insistence of someone she'd previously trusted and saw as a friend. Rather than acquiesce, L'yhta collected some food, a spare set of clothes, and some small carved shells and pearls given to her by her mother, then headed south towards the only landmark she knew: a large lighthouse. It was there that she was able to trade the pearls for gil, then use the gil to travel to Limsa Lominsa to start a new life.&lt;br /&gt;
&lt;br /&gt;
L'yhta was naturally overwhelmed by Limsa Lominsa when she first arrived. What struck her most of all was the way the miqo'te there acted. They were overly cheerful, extremely outgoing, and entirely willing to use their bodies to their advantage (and sometimes profit). Unwilling to take up any of the &amp;quot;trades&amp;quot; that were not so gently suggested to her by the city's more salty inhabitants, L'yhta instead wandered the city, using the last of her gil to secure lodging while she tried to figure out her next step. It was during one of these walks that she quite literally ran into Robert Fletcher, an antiquated hyur with piercing green eyes and an explosion of white hair bursting from his head. Little did she know that this man was a powerful Thaumaturge and also the Voice of the Wizards' Choir; she also wasn't aware that he'd been watching her, intrigued by a Seeker of the Sun without a purpose but a gift for the arcane. Robert took her in and introduced her to the three disciplines of magic, and was pleased to see her quickly learn to command her own Aether as well as to call upon that of the land. For her part, L'yhta was both shocked and ecstatic that she'd finally found something that she wouldn't make a fool of herself at -- something where her skill would live up to the name of her father. As part of her training, Robert introduced her to the rituals of the Choir and inducted her as his apprentice.&lt;br /&gt;
&lt;br /&gt;
For the next four years, L'yhta lived with Robert, who she viewed as a quirky grandfather, and trained under him and the five other superannuated Chairs of the Choir. She came to love her strange new family of aging spellcasters, and they, while they could be annoyed by her youthful enthusiasm, cared for her as an adpoted child. Sadly, this life wouldn't last for long. In year 5 of the seventh umbral era, the Choir was requested by the Foreign Levy to help defend the city against a Sahagin assault. Ultimately, the Maelstrom won the battle, but at a terrible cost -- all of the Choir's members were struck down save L'yhta, who Robert insisted stay behind the lines. When she rushed to her mentor's side, his last words stuck in her memory: ''&amp;quot;Sing with a new Choir, young Voice.&amp;quot;'' &lt;br /&gt;
&lt;br /&gt;
Since she's continued her training within the various magical guilds of Eorzea, L'yhta has discovered that she possesses the Echo. She theorizes this might be why she has such a faculty for channeling Aether, though more importantly, she's ''quite sure'' this means that she has a great destiny she needs to fulfill.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
[[Image:Lyhta-levecard.jpg|200px|left|A guildleve card for L'yhta, by '''Nahue''']]&lt;br /&gt;
L'yhta is typical of many Seekers of the Sun in that she can be impulsive and tends to speak her mind; like her brethren, she shows her emotions readily, which often makes her seem more flighty and impulsive than she actually is. She's somewhat naïve, tending to believe that people are usually good, that evil is always apparent and obvious, and that everyone wants to hear and see truth spoken to power. It helps that she has a sharp wit and a constant enthusiasm, though this latter trait sometimes grates on others' nerves. At times, she can be self-centered and petulant, especially when her naivete about the world is challenged, when something stands between her and her goals, when she makes what she perceives to be a mistake, or when she feels like she's lost control of a situation. When her friends are threatened -- or when she ''perceives'' that they're being threatened or have been wronged by the forces of &amp;quot;Evil and Awful&amp;quot; -- she can be stubbornly dismissive and brutally violent and tends not to react well if asked to stay her hand, turning her ire on those same friends instead. In general, L'yhta is quite open about her feelings; if she likes you, you'll know it, and if she doesn't like you or is angry with you, she'll make ''sure'' you know that. Subtlety and deception aren't typically part of her repertoire.&lt;br /&gt;
&lt;br /&gt;
L'yhta is also known to put on a bit of a haughty air when discussions of race come up. To L'yhta, miqo'te who fall into the &amp;quot;cute, sexy cat&amp;quot; stereotype -- &amp;quot;domesticated kittens,&amp;quot; as she calls them -- are denigrating their whole race and contributing to the hypersexualization of miqo'te women. She also holds the other races with a degree of contempt for supporting this behavior by employing miqo'te as dancers and prostitutes. However, L'yhta also holds no love for tribal miqo'te, who she feels are limiting themselves and their race in addition to participating in what she now considers a barbaric system of mating. Her time in Limsa Lominsa has given her a strong desire for freedom and a respect for the dual virtues of self-sufficiency and teamwork, and the incompatibility of these with tribal miqo'te culture is part of why she holds it in such contempt. &lt;br /&gt;
&lt;br /&gt;
Surprisingly to some -- though not so much to those who know of her past -- L'yhta is fairly reserved in large social gatherings where she doesn't know most of the people there. She tends to keep to herself, away from the crowd. If approached, she's her usual gregarious, talkative self, but she doesn't seek out interactions (unless she happens to notice something that captures her eye, such as a Nymian relic or new spell). In bars in and around Limsa Lominsa, this tends to cause a fair number of rumours about &amp;quot;that mage drownin' 'er sorrows at th' end of th' bar.&amp;quot; As she doesn't particularly enjoy &amp;quot;people-watching,&amp;quot; she typically shies away from particularly raucous taverns unless brought there by someone she knows or they're one of her usual haunts (such as the Missing Member).&lt;br /&gt;
&lt;br /&gt;
Like a young college student, L'yhta believes she's figured the world out thanks to her newfound knowledge and experience, and this has driven her to arrogantly make rash, ill-advised decisions. In general, though, L'yhta's motivated to help others and make the world a better place, even if lately she's taken on a rather significant anti-authoritarian streak. In D&amp;amp;D terms, her alignment is '''Chaotic Good'''. In Palladium terms, she's closest to '''Unprincipled''' these days (though she has some disturbingly '''Aberrant''' behaviors).&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
L'yhta is a citizen of Limsa Lominsa and a member of the Foreign Levy of the Maelstrom; technically speaking, she holds the rank of Second Storm Lieutenant, though both she and the Maelstrom largely consider that honorary, and she certainly wouldn't use it except, perhaps, to pull rank on an intransigent supply officer or hapless private in a moment of great need. Additionally, as part of the cooperative exchange program established by the three Grand Companies, she often acts as a consultant on matters of magic and Primals for the Immortal Flames and the Twin Adder. Finally, L'yhta is a Master of [http://mysterium.realitywerks.com Mysterium], an order of mages based out of Limsa Lominsa. &lt;br /&gt;
&lt;br /&gt;
In particular, L'yhta has been known to have significant connections with (in no particular order, save that NPCs are last):&lt;br /&gt;
&lt;br /&gt;
* [[Clalaris Sil Laris]] -- A lalafellin conjurer and, it's rumoured, white mage lately of Gridania is one of her closest friends. L'yhta feels she can talk to her about anything, which has led to more than a few awkward conversations.&lt;br /&gt;
* [[Nathalanee Reinhart]] -- This miqo'te bard is quite clearly L'yhta's girlfriend, even though the two of them make a bit of a half-hearted effort to keep the relationship semi-secret (perhaps as an in-joke). Interestingly, the two live fairly independent lives, and L'yhta has noted that Nathalanee's strength and independence are two of her more attractive characteristics.&lt;br /&gt;
* [[Eamont Desormaux]] -- This elezen conjurer is essentially L'yhta's surrogate father, though some believe their relationship is rather more than platonic.&lt;br /&gt;
* [[Seth Honeybrew]] -- Seth is, quite shockingly, the only person from whom L'yhta will accept casual racism towards miqo'te. Exactly why she's willing to laugh off from Seth what from others would usually get a verbal barrage isn't clear, but it is clear she considers him a good friend.&lt;br /&gt;
* [[Sazhi'to Bajhiri]] -- L'yhta feels a particular kinship to Sazhi'to (who she often just calls &amp;quot;Sazhi&amp;quot;), as both of them are, in her mind, refugees from tribal malfeasance. As for his sister, Mholi... L'yhta would be fine pushing her off a cliff.&lt;br /&gt;
* [[Rosamund Cartwright]] -- A rich daughter of Limsa Lominsa, Roz is one of L'yhta best friends.&lt;br /&gt;
* [[Racilian Lyenum]] -- &amp;quot;Raci,&amp;quot; who was once a member of the Ivory Tower but joined XI:7 to take a more direct approach to defending Eorzea, is one of her friends and can always bring a smile to her face.&lt;br /&gt;
* [[Llaine Tetheros]] -- While they've not interacted to a great extent, L'yhta finds Llaine's perspective on religion (and Halone in particular) interesting.&lt;br /&gt;
* [[Garryson Shipkeeper]] -- These two are known to, when they meet, get into deep conversations of philosophy, allegedly fueled by their mutual ability to put down large quantities of hard liquor. Whether or not drink is involved, though, L'yhta has a deep respect for his thoughts and counsel.&lt;br /&gt;
* [[Gus Pumpkinweed]] -- Gus was once one of L'yhta's apprentices, and the two of them got along quite well (perhaps due to the fact that they both have a strong drive towards excellence). She's ecstatic to hear that he's now opened a business of his own.&lt;br /&gt;
* [[Kevaraan Annorek]] -- This troubled miqo'te lancer was one of L'yhta's close friends, though she wonders what's happened to him as of late.&lt;br /&gt;
* [[R'kyala Mahji]] -- Since the two of them met through Camille, they've gotten along smashingly, perhaps because they both act like chocobos hopped up on X-Ethers.&lt;br /&gt;
* [[Paran Hywel]] -- L'yhta considers Roz's boyfriend a friend of hers, and is terribly (perhaps abnormally) interested in his less savory past. &lt;br /&gt;
* [[Camille Everardi]] -- L'yhta enjoys Camille's company and her keen intellect and ability to plan. She feels Camille is wise beyond her years.&lt;br /&gt;
* [[K'hane Tariq]] -- L'yhta respects the intellect and talent of K'hane, but wishes she'd loosen up a bit more so the two could become closer friends.&lt;br /&gt;
* Cieranaux Aramont -- Robert Fletcher's apprentice prior to L'yhta, Cieranaux has nothing but disrespect for her and typically lobs idle insults and cliché attacks in her direction -- a way to show his distaste for her while reminding her that she's, to him, nothing more than a trifle that doesn't warrant a more serious effort. After nearly murdering him and being pulled back from the brink by two of her friends, she's decided to just dismiss him as not worth her trouble.&lt;br /&gt;
* Volkido Tekido -- Robert Fletcher's personal assistant, this lalafell is the majordomo of the Ivory Tower and also acts as L'yhta's personal assistant. As much as he complains about being put upon by these &amp;quot;wizards with their heads in the clouds,&amp;quot; and the &amp;quot;foolish girl&amp;quot; that he's &amp;quot;stuck with,&amp;quot; Volkido cares deeply for her and the other wizards.&lt;br /&gt;
* L'ehli Tia -- When L'yhta last went to Greencliff, this tia -- one of her nephews by her eldest sister -- followed her back. For only being 13, he has a surprising faculty with a sword, and L'yhta couldn't bear to send him back to her tribe when he'd followed her with an eye to be an adventurer. Volkido has set him up with an apartment using L'yhta's funds so he can remain in the city and learn from the axemasters of the Coral Tower.&lt;br /&gt;
* Solaxia -- L'yhta's agreed to, along with Clalaris, train this excitable sylph in the ways of magic. While Solaxia would much rather learn Thaumaturgy from Stompy One (as she calls L'yhta), L'yhta's pushed the sylph to learn Conjury from Moogle One (aka Clalaris) first.&lt;br /&gt;
* Lydia Burroughs -- This alleged defector from the Garleans was complicit in a dire crime committed against one of L'yhta's best friends. L'yhta told Nathalanee she wanted to her to decide how to handle the captive, and so Lydia was turned over to the Twin Adder for debriefing despite L'yhta's misgivings. While she hopes the hyur can make good on the second chance she's been given, L'yhta is keeping a close eye on her and won't hesitate to try to put an end to this experiment if it goes even the least bit awry.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
[[Image:Lyhta mahre sanguinefenrir.png|right|thumb|300px|L'yhta envisioned by '''sanguineFenrir''']]&lt;br /&gt;
* '''Nicknames''': Lyta, Yhta&lt;br /&gt;
* '''Age''': 23&lt;br /&gt;
** '''Nameday''': 12th sun of the 3rd Astral Moon, 1555 of 6th Astral Era&lt;br /&gt;
* '''Gender''': Female&lt;br /&gt;
** '''Sexuality''': Largely heterosexual, excepting one same-sex attraction&lt;br /&gt;
** '''Marital Status''': Claims to be single, but clearly involved&lt;br /&gt;
* '''Alignment''': Chaotic Good/Unprincipled&lt;br /&gt;
* '''Height''': 5 fulms, 5 ilms&lt;br /&gt;
* '''Weight''': Generally around 105 ponz&lt;br /&gt;
* '''Body''': Thin, lanky, but with the wiry musculature of a dancer&lt;br /&gt;
* '''Hair''': Varies, but naturally, long, straight, and violet&lt;br /&gt;
* '''Eyes''': Iridescent heliotrope&lt;br /&gt;
* '''Skin''': Dark with light facial markings&lt;br /&gt;
* '''Clothing''': In public, she tends to robes, pants or leggings, high boots, and ring guards or fingerless gloves. As of late, she's also been wearing fairly &amp;quot;daring&amp;quot; outfits involving short skirts and light, sleeveless tops. Her choice of clothing in public is as fluid as her mood, though unless she has no alternative, she never wears armor heavier than a breastplate or chain-backed robes and heavy leather boots. In private, she usually wears leggings and a bandeau top, light and minimal smallclothes, or nothing at all.&lt;br /&gt;
&lt;br /&gt;
===Likes===&lt;br /&gt;
* Music and dancing&lt;br /&gt;
* Battle (though she'd only confess to &amp;quot;battles to protect people&amp;quot;)&lt;br /&gt;
* Jellied fruits -- or any fruit, really&lt;br /&gt;
* Conversation, especially about magic, philosophy, and religion&lt;br /&gt;
* Proving how great she is&lt;br /&gt;
* Being surprised by someone's knowledge and talents&lt;br /&gt;
* Being teased (though she'd ''never'' admit that)&lt;br /&gt;
* Confident people who don't take themselves or life too seriously&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* Probing questions about her tribal past or ''especially'' about her sexuality&lt;br /&gt;
* Failing at a task (especially in front of other people)&lt;br /&gt;
* Miqo'te females who fit the &amp;quot;cute&amp;quot; or &amp;quot;sexy&amp;quot; stereotype, as well as those who support tribal culture&lt;br /&gt;
* Evil, in any form -- especially Voidsent, Primals, and those who summon or traffic with either&lt;br /&gt;
* People who deny her &amp;quot;clearly obvious brilliance&amp;quot;&lt;br /&gt;
* The nobility and anyone else who seek to impose their will on others&lt;br /&gt;
* Arrogant people, especially those who claim noble blood or divine right&lt;br /&gt;
* &amp;quot;Fanatic cultists:&amp;quot; Ishgardians, Garleans, and sometimes Gridanians (depending on how much they use &amp;quot;the will of the Elementals&amp;quot; to justify their actions)&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': Conjury (very strong), Thaumaturgy (very strong), Arcanima (very strong); Thaumaturgy is her greatest skill, followed by Arcanima, then Conjury. &lt;br /&gt;
** L'yhta dabbles in other martial skills, but her expertise in them is largely a function of &amp;quot;cheating&amp;quot; using magic.&lt;br /&gt;
* '''Crafting''': Alchemy (weak), Goldsmithing (weak), &amp;quot;Aether-tek&amp;quot; (moderate)&lt;br /&gt;
* '''Other''': Vocal performance (moderate), dancing (moderate), general/local knowledge (moderate), literacy (strong)&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* '''Magically adept''': L'yhta has a considerable natural talent for weaving Aether and practices all three Disciplines of Magic (though she's not ''nearly'' as great as she thinks she is).&lt;br /&gt;
* '''Driven''': When she's set her mind to something, it's very difficult to dissuade her.&lt;br /&gt;
* '''Witty''': L'yhta can be pretty quick with a quip or a joke about a situation, even in the midst of a pitched battle.&lt;br /&gt;
* '''Active''': If nothing else, L'yhta is a constant dynamo of energy. She does have an &amp;quot;off switch,&amp;quot; so to speak, but most of the time, she's always in motion.&lt;br /&gt;
* '''Sidethinker''': When she does actually deign to plan, she's good at coming up with unexpected alternative solutions to problems.&lt;br /&gt;
* '''High alcohol tolerance''': As a result of growing up with small beers and her training with the Wizards' Choir (some of which involved drinking and consumption of &amp;quot;recreational&amp;quot; substances), L'yhta has a shockingly high alcohol tolerance, especially for someone her size. It's said she's drunk even salty Roegadyn sailors under the table, though not without having to be carried out of the tavern afterwards.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* '''Physically inept''': Without &amp;quot;cheating&amp;quot; through the use of magic or &amp;quot;[[#Equipment|Aether-tek]],&amp;quot; L'yhta is about as physically threatening as a clumsy Mealvaan's Gate desk clerk. It takes her considerable effort to work around this limitation, and so if she's caught unawares and without the tools of her trade, she's not particularly dangerous. The complex means by which she &amp;quot;cheats&amp;quot; typically render her unable to use more direct magicks, as they involve trading concentration and Aether for physical prowess.&lt;br /&gt;
* '''Naive''': L'yhta believes that people are essentially good, that evil is always obvious, and that Good will always triumph over Evil in the end. More subtle and devious forms of wickedness can slip right under her nose, and as a result she's not the best judge of character.&lt;br /&gt;
* '''Imperceptive''': It could be her overconfidence blinding her, a consequence of her stubbornness when her mind is on another task, or merely a natural trait, but L'yhta is notably poor at noticing things that are out of the ordinary unless she's explicitly looking for them. As a Seeker of the Sun, her night vision is also fairly poor (which is one reason she likes staves that glow, besides how &amp;quot;stylish&amp;quot; they are). Her lack of perception often even extends to picking up on social cues.&lt;br /&gt;
* '''Stubborn''': Going hand in hand with being driven, once she's chosen a course of action -- for good or ill -- she rarely changes her mind unless the situation changes such that she has no other option. If she, for instance, decides someone is evil, it's very difficult to convince her otherwise. Precious few people can get her to second-guess her decisions, particularly in the heat of the moment.&lt;br /&gt;
* '''Overconfident''': At present, nothing in the world can convince &amp;quot;Limsa Lominsa's most spectaculofabulous sorcerer&amp;quot; that she's not, in fact, &amp;quot;Utterly Excellent&amp;quot; and &amp;quot;Destined for Great Things.&amp;quot; This overconfidence more often than not leads her to take unnecessary, completely foolish risks. One of the most common demonstrations of this is her casually dismissive attitude towards both danger and her enemies. Some suspect that this overconfidence is really just overcompensation for her...&lt;br /&gt;
* '''Self-image issues''': As a result of her upbringing, L'yhta feels that magic is the only thing she's actually any good at, and that she has very few other positive qualities. This is usually extremely well-hidden behind her veil of overconfidence, but it comes out from time to time in pointedly negative comments she makes about herself, perseveration on others' off-handed comments about her, and dramatic changes in behavior or clothing based on the observations of others. For instance, a simple &amp;quot;isn't that outfit a little tight for you?&amp;quot; from an acquaintance can get her to run away to change clothes into something dramatically different, even if she were just proudly showing the outfit off.&lt;br /&gt;
* '''Lack of planning''': L'yhta rarely plans her actions in advance, preferring instead a &amp;quot;Geronimo!&amp;quot; approach of leaping before she looks. The term &amp;quot;poor impulse control&amp;quot; fits her, and when she feels she has to plan (or is forced to do so), she tends to get fidgety and impatient.&lt;br /&gt;
* '''Manichaen worldview''': L'yhta tends to view morality in black and white terms, and is both willing to do, and is capable of doing, fairly wicked things to ensure the success of what she sees as Good. At the moment, this is limited to simply not caring if she happens to kill someone she considers Evil in the context of a battle, but if she were to acquire more significant authority -- watch out.&lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
[[Image:LyhtaMahreNobootsFinalJPeg-Eckzein.jpg|right|thumb|300px|L'yhta dancing, envisioned by '''Eckzein''']]&lt;br /&gt;
===Naming===&lt;br /&gt;
L'yhta usually uses a slightly simplified version of her name, &amp;quot;Lyta,&amp;quot; among non-miqo'te primarily because she dislikes them butchering its actual pronunciation and spelling. It's easier and less obnoxious, in her mind, to just use a name that matches how people would typically read her name anyway. As such, she often uses the alias on legal documents in the city-states to simplify transactions. Among other miqo'te, however, she uses and prefers her real name. In close company, she, like many Seekers of the Sun, is known to drop her tribe letter and call herself Yhta (EE-tah).&lt;br /&gt;
&lt;br /&gt;
===Religion===&lt;br /&gt;
L'yhta venerates the Twelve, but doesn't worship them, nor does she recognize any of them as her patron deity. If anything, she views Hydaelyn itself as her patron based on recent events. She feels that the circumstances of her life are proof of two things: one, she's been chosen for a Great Destiny by the Mothercrystal, and two, Nymeia has chosen to bless her, perhaps for this reason. Perhaps surprisingly, L'yhta isn't egotistical or outspoken about either of these beliefs or religion in general. In fact, she's typically awkward in such discussions, approaching them extremely tentatively (especially with regards to the Echo, which she views as both a blessing and a curse that makes her &amp;quot;weird&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
===Quirks===&lt;br /&gt;
L'yhta adores jellied and candied fruits, and is rarely without a pouch of them. She also tends to introduce herself using made up adjectives, usually created by forcefully merging two words, to describe her &amp;quot;greatness;&amp;quot; for instance, she's been known to refer to herself as &amp;quot;stupendiferous,&amp;quot; &amp;quot;brilliantastic,&amp;quot; and &amp;quot;magnifijestic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
In order to make up for her physical weaknesses, L'yhta has taken to stealing Garlean magitek and, with the aid of associates of the Garlond Ironworks, modifying it to operate on channeled Aether instead of ceruleum. The devices so modified can only be operated by a thaumaturge or arcanist of fairly significant power (the external elemental Aether of conjury isn't conducive to being used in this fashion) and require the caster to devote concentration and almost all of their Aether to powering the device, leaving them largely unable to use their magic. However, these &amp;quot;Aether-tek&amp;quot; devices can turn a physically unimposing mage into an armored juggernaut. One such device commonly used by L'yhta is the lalafellin-named &amp;quot;SHISHCAPAB,&amp;quot; a suit of armor that enhances the physical attributes of its wearer and provides a magical deflection field against attacks. Another is the stolen and modified Reaper armor that she rides while adventuring in lieu of her chocobo, Shera. Unfortunately, the modifications required to change magitek into &amp;quot;Aether-tek&amp;quot; put considerable wear on the devices' components, few of which can be synthesized outside of Garlean factories. As a result, L'yhta spends a fair amount of time raiding Garlean encampments to acquire the parts necessary to keep her &amp;quot;toys,&amp;quot; as she calls them, operational; the more &amp;quot;impossible&amp;quot; the item is, the more often it breaks down and needs to be repaired. For example, the SHISHCAPAB (depending on its variation) requires a fair amount of maintenance, as its effects aren't similar to an existing, natural object, whereas her Reaper requires less maintenance, as it's basically a mechanical chocobo and Aether can more readily maintain its &amp;quot;pattern.&amp;quot; Within this framework, even individual devices can have variations in their durability, as is the case with the SHISHCAPAB. The Mark IV SHISHCAPAB, which is just a breastplate, needs almost constant tweaking to maintain its defensive and augmentative properties, while the Mark III, a set of geometry-etched chain-backed robes, is more stable but in return suffers from increased weight and reduced mobility as it's more similar to &amp;quot;real&amp;quot; armor. A fair amount of her tinkering and iterating on the basic design focuses on attempting to balance weight (and ultimately, the armor's level of physical enhancement) against Aether and maintenance requirements, especially as the halt to the Garlean offensive makes parts harder to acquire.&lt;br /&gt;
&lt;br /&gt;
In addition to her &amp;quot;toys,&amp;quot; L'yhta has acquired through her travels a fairly significant collection of artifacts that can channel and focus Aether, ranging from Nymian books to Allagan rods, from Belah'dian swords to Amdapori staves. Most of her robes and other clothes are commissioned bespoke, then enchanted by her; she spends considerable gil on &amp;quot;looking stylish,&amp;quot; as she puts it. She especially likes modern recreations of ancient designs, such as Nymian outfits. However, she does have a relatively small collection of acquired clothing, including some highly magicked smallclothes that she came across in an Ishgardian fortress that'd been overrun by Voidsent.&lt;br /&gt;
&lt;br /&gt;
===Rumours===&lt;br /&gt;
The following rumours can be heard about L'yhta, predominantly in Limsa Lominsa. (Please feel free to add your character's thoughts here as well.)&lt;br /&gt;
&lt;br /&gt;
====Common rumours====&lt;br /&gt;
* &amp;quot;Remember that wizard, Robert Wotshisname? The one with the white hair? Yeah, he was ''totally'' making his bed with that Seeker girl, ifyaknowwhatImean.&amp;quot;&lt;br /&gt;
* &amp;quot;Nah, she was just leading him on to get his inheritance once he was returned to the sea.&amp;quot;&lt;br /&gt;
* &amp;quot;I heard she's been working with the Maelstrom as some kind of 'consulting mage' after she stopped some huge fishback ritual.&amp;quot;&lt;br /&gt;
* &amp;quot;I never seen someone who weren't a kid, drunk, or a whore hug people as much as she does. An' she's no child, so whaddya think that says about her?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Uncommon rumours====&lt;br /&gt;
* &amp;quot;Remember what I said about her killing her family? She went back to finish the job! Why else's she got black hair now?&amp;quot;&lt;br /&gt;
* &amp;quot;Oh, I heard that she actually killed that old man she was bedding! She hit him with a spell while he was fighting on the front lines.&amp;quot;&lt;br /&gt;
* &amp;quot;I used ta say she had no magical power, b-but... listen, bub, I-I saw her ''vaporize'' a ship's mast at full sail! Snap, boom, it was just ''gone''!&amp;quot;&lt;br /&gt;
* &amp;quot;I saw her bring an injured hyur to Fallgourd Float... then hire an adventurer to shoot the poor woman if she tried to leave! What kind of horrible creature would do such a thing?&amp;quot;&lt;br /&gt;
* &amp;quot;Shh! Keep it down! I heard she pushed someone off th' side of the city when he talked bad about her an' Seekers, then set 'im on fire on th' way down!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Rare rumours====&lt;br /&gt;
* &amp;quot;L'yhta's family is looking for her, and they're worried sick that she's going to fall in with a bad crowd or get killed.&amp;quot;&lt;br /&gt;
* &amp;quot;She travels between here, Gridania, and Ul'dah a lot -- I bet she's a secret assassin working for some rich noble.&amp;quot;&lt;br /&gt;
* &amp;quot;That green-haired miqo'te she's been hanging around? They're lovers, I heard. Yeah -- and that older elezen she's around, too, and that little lalafell with the staff. Typical miqo'te, bedding anything with a heartbeat...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====What PCs are saying====&lt;br /&gt;
&amp;lt;!-- Add your PC's thoughts here below by copying the below line and replacing the &amp;quot;My rumour here!&amp;quot; text with your rumour.&lt;br /&gt;
* My rumour here!&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* &amp;quot;L'yhta? She is a tad excitable, yes, but then she tends to find exciting things. It all balances out, really, and it makes for interesting stories to tell.&amp;quot; --[[Sazhi'to Bajhiri]]&lt;br /&gt;
&lt;br /&gt;
===Known Haunts===&lt;br /&gt;
You might have run into or otherwise know L'yhta from:&lt;br /&gt;
&lt;br /&gt;
* Mornings at the Bismarck in Limsa Lominsa, where she's usually there just after dawn for tea and fruit.&lt;br /&gt;
* All three magical guilds, which she regularly frequents and almost always with a journal in hand.&lt;br /&gt;
* The shores of La Noscea (particularly near Mist), where she's known to go swimming on a somewhat regular basis.&lt;br /&gt;
* Raids on Garlean encampments and Castrums, both formal and informal.&lt;br /&gt;
&lt;br /&gt;
===OOC Inspirations===&lt;br /&gt;
L'yhta is inspired by [[Wikipedia:Eleventh Doctor|Matt Smith's Eleventh Doctor]] -- particularly her &amp;quot;devil may care&amp;quot; attitude and wild overconfidence -- as well as [[wikipedia:Lina Inverse|Lina Inverse]]. Apparently, she also shares a fair number of characteristics with [[Wikipedia:Leslie Knope|Leslie Knope]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=2688&amp;amp;pid=36966#pid36966 100 Questions About L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=1999&amp;amp;pid=39718#pid39718 Character references (for art)]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3266&amp;amp;pid=40557#pid40557 RP connections wanted for L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3039 You might know L'yhta from...]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3227 What L'yhta eats]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3144 Where L'yhta sleeps]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=41365</id>
		<title>L'yhta Mahre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=41365"/>
		<updated>2014-07-16T22:15:21Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: /* Strengths */ Not really sure that's a *strength* per se...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = L'yhta Mahre&lt;br /&gt;
| image = Lyhta-tiergan.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = L'yhta, envisioned by '''Tiergan'''&lt;br /&gt;
| title = Stupendiferous Magnifijestic Mage&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seekers of the Sun&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 23&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = Tall (5' 5&amp;quot;)&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = Thin (100-110 ponz)&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = &amp;quot;Spellslinger&amp;quot;&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = The Mothercrystal (so she claims)&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
'''L'yhta Mahre''' (LEE-tah MAH-ray), formally known as '''Yhta of the Vipers, sired by L'mahre Nunh''' and commonly as '''Lyta''' (lie-TUH), is a miqo'te Seeker of the Sun who nominally lives in Limsa Lominsa. She was once the Voice of [http://mysterium.realitywerks.com Mysterium], but is now just one of its Masters.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
L'yhta is a tall (approximately 5' 5&amp;quot;) miqo'te female with dark skin and long dark purple hair that she keeps tied back out of her face. She has bright, almost iridescent heliotrope eyes with the usual slits of her clan. Her tail is quite long for a Seeker of the Sun and, like her ears, often expressive. Her build is thin and wiry, though not especially muscular. Her face has the markings inherent to some of the Seekers of the Sun -- three on each side in an tiger stripe pattern. L'yhta's voice is a dramatic mezzo-soprano, fairly low for someone her size.&lt;br /&gt;
&lt;br /&gt;
As of late, L'yhta's begun dying her hair and tail regularly, as well as changing her hair style seemingly at a whim. This began after she took a &amp;quot;sabbatical&amp;quot; to Greencliff around the time of the Starlight Celebration in the 5th year of the Seventh Umbral Era; exactly why that prompted her to take such a whimsical, impulsive approach to her hair isn't known, even to her.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[Image:L'yhta Mahre by Emadra.JPG|300px|left|thumb|L'yhta, envisioned by '''Emadra''']]&lt;br /&gt;
In western La Noscea resides the small fishing village of Greencliff, named for its high cliffs and its relatively dense, yet small, nearby forest. The village was originally home to a small population of Sea Wolves, but they found themselves outnumbered by an influx of Seekers of the Sun approximately 95 years ago when L'sharhl Nunh established the area as hunting grounds for the Viper tribe and assumed the title of nunh there. As the miqo'te made their homes in the area and largely shifted to an agricultural and aquacultural lifestyle, the Roegadyn population slowly decreased, eventually leaving the village almost entirely to the newcomers. It was into this settled branch of the Vipers that L'yhta was born, the fifth child of L'arhi Xahlo and L'mahre Nunh.&lt;br /&gt;
&lt;br /&gt;
L'yhta's early life was unremarkable; she had no especially outstanding characteristics other than a quick wit and a keen mind -- neither of which were particularly impressive, much less useful, in a village used to eking out a living through fishing and the occasional felling of lumber to fuel [[Limsa Lominsa]]'s demand for ships. As far as the other miqo'te of Greencliff were concerned, what was remarkable about L'yhta was exactly how unremarkable she was. The tall girl proved to be passable with an axe, vaguely competent with the spear, moderately capable of catching fish, and not especially attractive, either. This surprised those who expected great things of the children of L'mahre Nunh and L'arhi Xahlo. L'mahre was considered by most to be one of the branch's greater nunhs; his physical strength and virility were highly praised. L'arhi, for her part, had borne seven children, an impressive number by any standards. The only son she bore him, L'rhilo Tia, was held as a pure example of miqo'te excellence. With gleaming golden hair, dashing features, lightning reflexes, and sparkling silver and gold heterochromic eyes, he was already beginning to turn the heads of the women of the tribe and sparking rumours that he'd prove to be the next nunh. L'yhta's sisters were equally fine specimens: tall, beautiful, and possessed of a nearly regal grace. By contrast, the lanky, average L'yhta was quite a disappointment. Nevertheless, L'arhi remained supportive, hoping that her fifth child would find ''something'' at which she'd be more than just minimally competent, even if that were simply bearing children to the nunh. For her part, the often isolated L'yhta spent a great deal of time staring out into the stars and across the sea and wondering if her destiny were always to be so painfully mundane.&lt;br /&gt;
&lt;br /&gt;
Then, the Calamity changed everything. Bahamut's fire scourged the land, and amidst the chaos, L'mahre Nunh was struck by a shower of superheated shards of rock. While he survived, he lost a leg and an arm in the attack. Unwilling to see someone else lay his father low, L'rhilo Tia challenged him for the position of nunh. The fight was short; it took mere moments for the son to defeat the father. The tribe looked on as L'rhilo, hovering over the fallen nunh, exchanged brief whispered words with him -- then tore out his throat. To this day, no one knows exactly what L'mahre said to L'rhilo; some suggest the father asked his son to end his suffering, while others whisper that the once nunh begged for mercy and L'rhilo killed him anyway. Regardless of the truth, L'rhilo Tia became L'rhilo Nunh that day, and he celebrated the victory that night with some of the most beautiful women of the tribe.&lt;br /&gt;
&lt;br /&gt;
It wasn't long after he ascended to the position of nunh that L'rhilo came to L'yhta to ask her to his bed. While it wasn't unexpected that he'd attempt to carry on the impressive lineage of his mother and father, what surprised everyone (especially L'yhta) was when he passed over her elder sisters in favor of a lanky 18 year old. L'yhta doesn't discuss what exactly he said to her, other than that he made it abundantly clear that he expected her to do her duty to the tribe and bear his children. What the whole tribe knows is what happened next: when the sun rose the next day, L'yhta was gone.&lt;br /&gt;
&lt;br /&gt;
To this day, L'yhta isn't entirely sure what prompted her to flee her fate. She would like to believe it was her wanderlust and curiosity pulling her away from a fettered life, but it was more likely due to the arrogant, lascivious, and forceful insistence of someone she'd previously trusted and saw as a friend. Rather than acquiesce, L'yhta collected some food, a spare set of clothes, and some small carved shells and pearls given to her by her mother, then headed south towards the only landmark she knew: a large lighthouse. It was there that she was able to trade the pearls for gil, then use the gil to travel to Limsa Lominsa to start a new life.&lt;br /&gt;
&lt;br /&gt;
L'yhta was naturally overwhelmed by Limsa Lominsa when she first arrived. What struck her most of all was the way the miqo'te there acted. They were overly cheerful, extremely outgoing, and entirely willing to use their bodies to their advantage (and sometimes profit). Unwilling to take up any of the &amp;quot;trades&amp;quot; that were not so gently suggested to her by the city's more salty inhabitants, L'yhta instead wandered the city, using the last of her gil to secure lodging while she tried to figure out her next step. It was during one of these walks that she quite literally ran into Robert Fletcher, an antiquated hyur with piercing green eyes and an explosion of white hair bursting from his head. Little did she know that this man was a powerful Thaumaturge and also the Voice of the Wizards' Choir; she also wasn't aware that he'd been watching her, intrigued by a Seeker of the Sun without a purpose but a gift for the arcane. Robert took her in and introduced her to the three disciplines of magic, and was pleased to see her quickly learn to command her own Aether as well as to call upon that of the land. For her part, L'yhta was both shocked and ecstatic that she'd finally found something that she wouldn't make a fool of herself at -- something where her skill would live up to the name of her father. As part of her training, Robert introduced her to the rituals of the Choir and inducted her as his apprentice.&lt;br /&gt;
&lt;br /&gt;
For the next four years, L'yhta lived with Robert, who she viewed as a quirky grandfather, and trained under him and the five other superannuated Chairs of the Choir. She came to love her strange new family of aging spellcasters, and they, while they could be annoyed by her youthful enthusiasm, cared for her as an adpoted child. Sadly, this life wouldn't last for long. In year 5 of the seventh umbral era, the Choir was requested by the Foreign Levy to help defend the city against a Sahagin assault. Ultimately, the Maelstrom won the battle, but at a terrible cost -- all of the Choir's members were struck down save L'yhta, who Robert insisted stay behind the lines. When she rushed to her mentor's side, his last words stuck in her memory: ''&amp;quot;Sing with a new Choir, young Voice.&amp;quot;'' &lt;br /&gt;
&lt;br /&gt;
Since she's continued her training within the various magical guilds of Eorzea, L'yhta has discovered that she possesses the Echo. She theorizes this might be why she has such a faculty for channeling Aether, though more importantly, she's ''quite sure'' this means that she has a great destiny she needs to fulfill.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
[[Image:Lyhta-levecard.jpg|200px|left|A guildleve card for L'yhta, by '''Nahue''']]&lt;br /&gt;
L'yhta is typical of many Seekers of the Sun in that she can be impulsive and tends to speak her mind; like her brethren, she shows her emotions readily, which often makes her seem more flighty and impulsive than she actually is. She's somewhat naïve, tending to believe that people are usually good, that evil is always apparent and obvious, and that everyone wants to hear and see truth spoken to power. It helps that she has a sharp wit and a constant enthusiasm, though this latter trait sometimes grates on others' nerves. At times, she can be self-centered and petulant, especially when her naivete about the world is challenged, when something stands between her and her goals, when she makes what she perceives to be a mistake, or when she feels like she's lost control of a situation. When her friends are threatened -- or when she ''perceives'' that they're being threatened or have been wronged by the forces of &amp;quot;Evil and Awful&amp;quot; -- she can be stubbornly dismissive and brutally violent and tends not to react well if asked to stay her hand, turning her ire on those same friends instead. In general, L'yhta is quite open about her feelings; if she likes you, you'll know it, and if she doesn't like you or is angry with you, she'll make ''sure'' you know that. Subtlety and deception aren't typically part of her repertoire.&lt;br /&gt;
&lt;br /&gt;
L'yhta is also known to put on a bit of a haughty air when discussions of race come up. To L'yhta, miqo'te who fall into the &amp;quot;cute, sexy cat&amp;quot; stereotype -- &amp;quot;domesticated kittens,&amp;quot; as she calls them -- are denigrating their whole race and contributing to the hypersexualization of miqo'te women. She also holds the other races with a degree of contempt for supporting this behavior by employing miqo'te as dancers and prostitutes. However, L'yhta also holds no love for tribal miqo'te, who she feels are limiting themselves and their race in addition to participating in what she now considers a barbaric system of mating. Her time in Limsa Lominsa has given her a strong desire for freedom and a respect for the dual virtues of self-sufficiency and teamwork, and the incompatibility of these with tribal miqo'te culture is part of why she holds it in such contempt. &lt;br /&gt;
&lt;br /&gt;
Surprisingly to some -- though not so much to those who know of her past -- L'yhta is fairly reserved in large social gatherings where she doesn't know most of the people there. She tends to keep to herself, away from the crowd. If approached, she's her usual gregarious, talkative self, but she doesn't seek out interactions (unless she happens to notice something that captures her eye, such as a Nymian relic or new spell). In bars in and around Limsa Lominsa, this tends to cause a fair number of rumours about &amp;quot;that mage drownin' 'er sorrows at th' end of th' bar.&amp;quot; As she doesn't particularly enjoy &amp;quot;people-watching,&amp;quot; she typically shies away from particularly raucous taverns unless brought there by someone she knows or they're one of her usual haunts (such as the Missing Member).&lt;br /&gt;
&lt;br /&gt;
Like a young college student, L'yhta believes she's figured the world out thanks to her newfound knowledge and experience, and this has driven her to arrogantly make rash, ill-advised decisions. In general, though, L'yhta's motivated to help others and make the world a better place, even if lately she's taken on a rather significant anti-authoritarian streak. In D&amp;amp;D terms, her alignment is '''Chaotic Good'''. In Palladium terms, she's closest to '''Unprincipled''' these days (though she has some disturbingly '''Aberrant''' behaviors).&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
L'yhta is a citizen of Limsa Lominsa and a member of the Foreign Levy of the Maelstrom; technically speaking, she holds the rank of Second Storm Lieutenant, though both she and the Maelstrom largely consider that honorary, and she certainly wouldn't use it except, perhaps, to pull rank on an intransigent supply officer or hapless private in a moment of great need. Additionally, as part of the cooperative exchange program established by the three Grand Companies, she often acts as a consultant on matters of magic and Primals for the Immortal Flames and the Twin Adder. Finally, L'yhta is a Master of [http://mysterium.realitywerks.com Mysterium], an order of mages based out of Limsa Lominsa. &lt;br /&gt;
&lt;br /&gt;
In particular, L'yhta has been known to have significant connections with (in no particular order, save that NPCs are last):&lt;br /&gt;
&lt;br /&gt;
* [[Clalaris Sil Laris]] -- A lalafellin conjurer and, it's rumoured, white mage lately of Gridania is one of her closest friends. L'yhta feels she can talk to her about anything, which has led to more than a few awkward conversations.&lt;br /&gt;
* [[Nathalanee Reinhart]] -- This bard who's recently been turned into a miqo'te through a complex and dark sequence of events is clearly close to L'yhta and often the recipient (and giver) of casual hugs and playful teasing, leading some to wonder (despite L'yhta's vehement denials) whether the two are actually romantically involved, as opposed to just very close friends. Their flagrantly obvious flirtations as of late lend much more credence to the &amp;quot;relationship&amp;quot; theory and much less to L'yhta's claims to the contrary.&lt;br /&gt;
* [[Eamont Desormaux]] -- This elezen conjurer is essentially L'yhta's surrogate father, though as with Nathalanee, some believe their relationship is rather more than platonic.&lt;br /&gt;
* [[Seth Honeybrew]] -- Seth is, quite shockingly, the only person from whom L'yhta will accept casual racism towards miqo'te. Exactly why she's willing to laugh off from Seth what from others would usually get a verbal barrage isn't clear, but it is clear she considers him a good friend.&lt;br /&gt;
* [[Sazhi'to Bajhiri]] -- L'yhta feels a particular kinship to Sazhi'to (who she often just calls &amp;quot;Sazhi&amp;quot;), as both of them are, in her mind, refugees from tribal malfeasance. As for his sister, Mholi... L'yhta would be fine pushing her off a cliff.&lt;br /&gt;
* [[Rosamund Cartwright]] -- A rich daughter of Limsa Lominsa, Roz is one of L'yhta best friends.&lt;br /&gt;
* [[Racilian Lyenum]] -- &amp;quot;Raci,&amp;quot; who was once a member of the Ivory Tower but joined XI:7 to take a more direct approach to defending Eorzea, is one of her friends and can always bring a smile to her face.&lt;br /&gt;
* [[Llaine Tetheros]] -- While they've not interacted to a great extent, L'yhta finds Llaine's perspective on religion (and Halone in particular) interesting.&lt;br /&gt;
* [[Garryson Shipkeeper]] -- These two are known to, when they meet, get into deep conversations of philosophy, allegedly fueled by their mutual ability to put down large quantities of hard liquor. Whether or not drink is involved, though, L'yhta has a deep respect for his thoughts and counsel.&lt;br /&gt;
* [[Gus Pumpkinweed]] -- Gus was once one of L'yhta's apprentices, and the two of them got along quite well (perhaps due to the fact that they both have a strong drive towards excellence). She's ecstatic to hear that he's now opened a business of his own.&lt;br /&gt;
* [[Kevaraan Annorek]] -- This troubled miqo'te lancer was one of L'yhta's close friends, though she wonders what's happened to him as of late.&lt;br /&gt;
* [[R'kyala Mahji]] -- Since the two of them met through Camille, they've gotten along smashingly, perhaps because they both act like chocobos hopped up on X-Ethers.&lt;br /&gt;
* [[Paran Hywel]] -- L'yhta considers Roz's boyfriend a friend of hers, and is terribly (perhaps abnormally) interested in his less savory past. &lt;br /&gt;
* [[Camille Everardi]] -- L'yhta enjoys Camille's company and her keen intellect and ability to plan. She feels Camille is wise beyond her years.&lt;br /&gt;
* [[K'hane Tariq]] -- L'yhta respects the intellect and talent of K'hane, but wishes she'd loosen up a bit more so the two could become closer friends.&lt;br /&gt;
* Cieranaux Aramont -- Robert Fletcher's apprentice prior to L'yhta, Cieranaux has nothing but disrespect for her and typically lobs idle insults and cliché attacks in her direction -- a way to show his distaste for her while reminding her that she's, to him, nothing more than a trifle that doesn't warrant a more serious effort. After nearly murdering him and being pulled back from the brink by two of her friends, she's decided to just dismiss him as not worth her trouble.&lt;br /&gt;
* Volkido Tekido -- Robert Fletcher's personal assistant, this lalafell is the majordomo of the Ivory Tower and also acts as L'yhta's personal assistant. As much as he complains about being put upon by these &amp;quot;wizards with their heads in the clouds,&amp;quot; and the &amp;quot;foolish girl&amp;quot; that he's &amp;quot;stuck with,&amp;quot; Volkido cares deeply for her and the other wizards.&lt;br /&gt;
* L'ehli Tia -- When L'yhta last went to Greencliff, this tia -- one of her nephews by her eldest sister -- followed her back. For only being 12, he has a surprising faculty with a sword, and L'yhta couldn't bear to send him back to her tribe when he'd followed her with an eye to be an adventurer. He currently resides in her apartment (while she lives at the Tower's headquarters) and is being trained and raised by Volkido and the Marauders of the Coral Tower.&lt;br /&gt;
* Solaxia -- L'yhta's agreed to, along with Clalaris, train this excitable sylph in the ways of magic. While Solaxia would much rather learn Thaumaturgy from Stompy One (as she calls L'yhta), L'yhta's pushed the sylph to learn Conjury from Moogle One (aka Clalaris) first.&lt;br /&gt;
* Lydia Burroughs -- This alleged defector from the Garleans was complicit in a dire crime committed against one of L'yhta's best friends. L'yhta told Nathalanee she wanted to her to decide how to handle the captive, and so Lydia was turned over to the Twin Adder for debriefing despite L'yhta's misgivings. While she hopes the hyur can make good on the second chance she's been given, L'yhta is keeping a close eye on her and won't hesitate to try to put an end to this experiment if it goes even the least bit awry.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
[[Image:Lyhta mahre sanguinefenrir.png|right|thumb|300px|L'yhta envisioned by '''sanguineFenrir''']]&lt;br /&gt;
* '''Nicknames''': Lyta, Yhta&lt;br /&gt;
* '''Age''': 23&lt;br /&gt;
** '''Nameday''': 12th sun of the 3rd Astral Moon, 1555 of 6th Astral Era&lt;br /&gt;
* '''Gender''': Female&lt;br /&gt;
** '''Sexuality''': Largely heterosexual, excepting one same-sex attraction&lt;br /&gt;
** '''Marital Status''': Claims to be single, but clearly involved&lt;br /&gt;
* '''Alignment''': Chaotic Good/Unprincipled&lt;br /&gt;
* '''Height''': 5 fulms, 5 ilms&lt;br /&gt;
* '''Weight''': Generally around 105 ponz&lt;br /&gt;
* '''Body''': Thin, lanky, but with the wiry musculature of a dancer&lt;br /&gt;
* '''Hair''': Varies, but naturally, long, straight, and violet&lt;br /&gt;
* '''Eyes''': Iridescent heliotrope&lt;br /&gt;
* '''Skin''': Dark with light facial markings&lt;br /&gt;
* '''Clothing''': In public, she tends to robes, pants or leggings, high boots, and ring guards or fingerless gloves. As of late, she's also been wearing fairly &amp;quot;daring&amp;quot; outfits involving short skirts and light, sleeveless tops. Her choice of clothing in public is as fluid as her mood, though unless she has no alternative, she never wears armor heavier than a breastplate or chain-backed robes and heavy leather boots. In private, she usually wears leggings and a bandeau top, light and minimal smallclothes, or nothing at all.&lt;br /&gt;
&lt;br /&gt;
===Likes===&lt;br /&gt;
* Music and dancing&lt;br /&gt;
* Battle (though she'd only confess to &amp;quot;battles to protect people&amp;quot;)&lt;br /&gt;
* Jellied fruits -- or any fruit, really&lt;br /&gt;
* Conversation, especially about magic, philosophy, and religion&lt;br /&gt;
* Proving how great she is&lt;br /&gt;
* Being surprised by someone's knowledge and talents&lt;br /&gt;
* Being teased (though she'd ''never'' admit that)&lt;br /&gt;
* Confident people who don't take themselves or life too seriously&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* Probing questions about her tribal past or ''especially'' about her sexuality&lt;br /&gt;
* Failing at a task (especially in front of other people)&lt;br /&gt;
* Miqo'te females who fit the &amp;quot;cute&amp;quot; or &amp;quot;sexy&amp;quot; stereotype, as well as those who support tribal culture&lt;br /&gt;
* Evil, in any form -- especially Voidsent, Primals, and those who summon or traffic with either&lt;br /&gt;
* People who deny her &amp;quot;clearly obvious brilliance&amp;quot;&lt;br /&gt;
* The nobility and anyone else who seek to impose their will on others&lt;br /&gt;
* Arrogant people, especially those who claim noble blood or divine right&lt;br /&gt;
* &amp;quot;Fanatic cultists:&amp;quot; Ishgardians, Garleans, and sometimes Gridanians (depending on how much they use &amp;quot;the will of the Elementals&amp;quot; to justify their actions)&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': Conjury (very strong), Thaumaturgy (very strong), Arcanima (very strong); Thaumaturgy is her greatest skill, followed by Arcanima, then Conjury. &lt;br /&gt;
** L'yhta dabbles in other martial skills, but her expertise in them is largely a function of &amp;quot;cheating&amp;quot; using magic.&lt;br /&gt;
* '''Crafting''': Alchemy (weak), Goldsmithing (weak), &amp;quot;Aether-tek&amp;quot; (moderate)&lt;br /&gt;
* '''Other''': Vocal performance (moderate), dancing (moderate), general/local knowledge (moderate), literacy (strong)&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* '''Magically adept''': L'yhta has a considerable natural talent for weaving Aether and practices all three Disciplines of Magic (though she's not ''nearly'' as great as she thinks she is).&lt;br /&gt;
* '''Driven''': When she's set her mind to something, it's very difficult to dissuade her.&lt;br /&gt;
* '''Witty''': L'yhta can be pretty quick with a quip or a joke about a situation, even in the midst of a pitched battle.&lt;br /&gt;
* '''Active''': If nothing else, L'yhta is a constant dynamo of energy. She does have an &amp;quot;off switch,&amp;quot; so to speak, but most of the time, she's always in motion.&lt;br /&gt;
* '''Sidethinker''': When she does actually deign to plan, she's good at coming up with unexpected alternative solutions to problems.&lt;br /&gt;
* '''High alcohol tolerance''': As a result of growing up with small beers and her training with the Wizards' Choir (some of which involved drinking and consumption of &amp;quot;recreational&amp;quot; substances), L'yhta has a shockingly high alcohol tolerance, especially for someone her size. It's said she's drunk even salty Roegadyn sailors under the table, though not without having to be carried out of the tavern afterwards.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* '''Physically inept''': Without &amp;quot;cheating&amp;quot; through the use of magic or &amp;quot;[[#Equipment|Aether-tek]],&amp;quot; L'yhta is about as physically threatening as a clumsy Mealvaan's Gate desk clerk. It takes her considerable effort to work around this limitation, and so if she's caught unawares and without the tools of her trade, she's not particularly dangerous. The complex means by which she &amp;quot;cheats&amp;quot; typically render her unable to use more direct magicks, as they involve trading concentration and Aether for physical prowess.&lt;br /&gt;
* '''Naive''': L'yhta believes that people are essentially good, that evil is always obvious, and that Good will always triumph over Evil in the end. More subtle and devious forms of wickedness can slip right under her nose, and as a result she's not the best judge of character.&lt;br /&gt;
* '''Imperceptive''': It could be her overconfidence blinding her, a consequence of her stubbornness when her mind is on another task, or merely a natural trait, but L'yhta is notably poor at noticing things that are out of the ordinary unless she's explicitly looking for them. As a Seeker of the Sun, her night vision is also fairly poor (which is one reason she likes staves that glow, besides how &amp;quot;stylish&amp;quot; they are). Her lack of perception often even extends to picking up on social cues.&lt;br /&gt;
* '''Stubborn''': Going hand in hand with being driven, once she's chosen a course of action -- for good or ill -- she rarely changes her mind unless the situation changes such that she has no other option. If she, for instance, decides someone is evil, it's very difficult to convince her otherwise. Precious few people can get her to second-guess her decisions, particularly in the heat of the moment.&lt;br /&gt;
* '''Overconfident''': At present, nothing in the world can convince &amp;quot;Limsa Lominsa's most spectaculofabulous sorcerer&amp;quot; that she's not, in fact, &amp;quot;Utterly Excellent&amp;quot; and &amp;quot;Destined for Great Things.&amp;quot; This overconfidence more often than not leads her to take unnecessary, completely foolish risks. One of the most common demonstrations of this is her casually dismissive attitude towards both danger and her enemies. Some suspect that this overconfidence is really just overcompensation for her...&lt;br /&gt;
* '''Self-image issues''': As a result of her upbringing, L'yhta feels that magic is the only thing she's actually any good at, and that she has very few other positive qualities. This is usually extremely well-hidden behind her veil of overconfidence, but it comes out from time to time in pointedly negative comments she makes about herself, perseveration on others' off-handed comments about her, and dramatic changes in behavior or clothing based on the observations of others. For instance, a simple &amp;quot;isn't that outfit a little tight for you?&amp;quot; from an acquaintance can get her to run away to change clothes into something dramatically different, even if she were just proudly showing the outfit off.&lt;br /&gt;
* '''Lack of planning''': L'yhta rarely plans her actions in advance, preferring instead a &amp;quot;Geronimo!&amp;quot; approach of leaping before she looks. The term &amp;quot;poor impulse control&amp;quot; fits her, and when she feels she has to plan (or is forced to do so), she tends to get fidgety and impatient.&lt;br /&gt;
* '''Manichaen worldview''': L'yhta tends to view morality in black and white terms, and is both willing to do, and is capable of doing, fairly wicked things to ensure the success of what she sees as Good. At the moment, this is limited to simply not caring if she happens to kill someone she considers Evil in the context of a battle, but if she were to acquire more significant authority -- watch out.&lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
[[Image:LyhtaMahreNobootsFinalJPeg-Eckzein.jpg|right|thumb|300px|L'yhta dancing, envisioned by '''Eckzein''']]&lt;br /&gt;
===Naming===&lt;br /&gt;
L'yhta usually uses a slightly simplified version of her name, &amp;quot;Lyta,&amp;quot; among non-miqo'te primarily because she dislikes them butchering its actual pronunciation and spelling. It's easier and less obnoxious, in her mind, to just use a name that matches how people would typically read her name anyway. As such, she often uses the alias on legal documents in the city-states to simplify transactions. Among other miqo'te, however, she uses and prefers her real name. In close company, she, like many Seekers of the Sun, is known to drop her tribe letter and call herself Yhta (EE-tah).&lt;br /&gt;
&lt;br /&gt;
===Religion===&lt;br /&gt;
L'yhta venerates the Twelve, but doesn't worship them, nor does she recognize any of them as her patron deity. If anything, she views Hydaelyn itself as her patron based on recent events. She feels that the circumstances of her life are proof of two things: one, she's been chosen for a Great Destiny by the Mothercrystal, and two, Nymeia has chosen to bless her, perhaps for this reason. Perhaps surprisingly, L'yhta isn't egotistical or outspoken about either of these beliefs or religion in general. In fact, she's typically awkward in such discussions, approaching them extremely tentatively (especially with regards to the Echo, which she views as both a blessing and a curse that makes her &amp;quot;weird&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
===Quirks===&lt;br /&gt;
L'yhta adores jellied and candied fruits, and is rarely without a pouch of them. She also tends to introduce herself using made up adjectives, usually created by forcefully merging two words, to describe her &amp;quot;greatness;&amp;quot; for instance, she's been known to refer to herself as &amp;quot;stupendiferous,&amp;quot; &amp;quot;brilliantastic,&amp;quot; and &amp;quot;magnifijestic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
In order to make up for her physical weaknesses, L'yhta has taken to stealing Garlean magitek and, with the aid of associates of the Garlond Ironworks, modifying it to operate on channeled Aether instead of ceruleum. The devices so modified can only be operated by a thaumaturge or arcanist of fairly significant power (the external elemental Aether of conjury isn't conducive to being used in this fashion) and require the caster to devote concentration and almost all of their Aether to powering the device, leaving them largely unable to use their magic. However, these &amp;quot;Aether-tek&amp;quot; devices can turn a physically unimposing mage into an armored juggernaut. One such device commonly used by L'yhta is the lalafellin-named &amp;quot;SHISHCAPAB,&amp;quot; a suit of armor that enhances the physical attributes of its wearer and provides a magical deflection field against attacks. Another is the stolen and modified Reaper armor that she rides while adventuring in lieu of her chocobo, Shera. Unfortunately, the modifications required to change magitek into &amp;quot;Aether-tek&amp;quot; put considerable wear on the devices' components, few of which can be synthesized outside of Garlean factories. As a result, L'yhta spends a fair amount of time raiding Garlean encampments to acquire the parts necessary to keep her &amp;quot;toys,&amp;quot; as she calls them, operational; the more &amp;quot;impossible&amp;quot; the item is, the more often it breaks down and needs to be repaired. For example, the SHISHCAPAB (depending on its variation) requires a fair amount of maintenance, as its effects aren't similar to an existing, natural object, whereas her Reaper requires less maintenance, as it's basically a mechanical chocobo and Aether can more readily maintain its &amp;quot;pattern.&amp;quot; Within this framework, even individual devices can have variations in their durability, as is the case with the SHISHCAPAB. The Mark IV SHISHCAPAB, which is just a breastplate, needs almost constant tweaking to maintain its defensive and augmentative properties, while the Mark III, a set of geometry-etched chain-backed robes, is more stable but in return suffers from increased weight and reduced mobility as it's more similar to &amp;quot;real&amp;quot; armor. A fair amount of her tinkering and iterating on the basic design focuses on attempting to balance weight (and ultimately, the armor's level of physical enhancement) against Aether and maintenance requirements, especially as the halt to the Garlean offensive makes parts harder to acquire.&lt;br /&gt;
&lt;br /&gt;
In addition to her &amp;quot;toys,&amp;quot; L'yhta has acquired through her travels a fairly significant collection of artifacts that can channel and focus Aether, ranging from Nymian books to Allagan rods, from Belah'dian swords to Amdapori staves. Most of her robes and other clothes are commissioned bespoke, then enchanted by her; she spends considerable gil on &amp;quot;looking stylish,&amp;quot; as she puts it. She especially likes modern recreations of ancient designs, such as Nymian outfits. However, she does have a relatively small collection of acquired clothing, including some highly magicked smallclothes that she came across in an Ishgardian fortress that'd been overrun by Voidsent.&lt;br /&gt;
&lt;br /&gt;
===Rumours===&lt;br /&gt;
The following rumours can be heard about L'yhta, predominantly in Limsa Lominsa. (Please feel free to add your character's thoughts here as well.)&lt;br /&gt;
&lt;br /&gt;
====Common rumours====&lt;br /&gt;
* &amp;quot;Remember that wizard, Robert Wotshisname? The one with the white hair? Yeah, he was ''totally'' making his bed with that Seeker girl, ifyaknowwhatImean.&amp;quot;&lt;br /&gt;
* &amp;quot;Nah, she was just leading him on to get his inheritance once he was returned to the sea.&amp;quot;&lt;br /&gt;
* &amp;quot;I heard she's been working with the Maelstrom as some kind of 'consulting mage' after she stopped some huge fishback ritual.&amp;quot;&lt;br /&gt;
* &amp;quot;I never seen someone who weren't a kid, drunk, or a whore hug people as much as she does. An' she's no child, so whaddya think that says about her?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Uncommon rumours====&lt;br /&gt;
* &amp;quot;Remember what I said about her killing her family? She went back to finish the job! Why else's she got black hair now?&amp;quot;&lt;br /&gt;
* &amp;quot;Oh, I heard that she actually killed that old man she was bedding! She hit him with a spell while he was fighting on the front lines.&amp;quot;&lt;br /&gt;
* &amp;quot;I used ta say she had no magical power, b-but... listen, bub, I-I saw her ''vaporize'' a ship's mast at full sail! Snap, boom, it was just ''gone''!&amp;quot;&lt;br /&gt;
* &amp;quot;I saw her bring an injured hyur to Fallgourd Float... then hire an adventurer to shoot the poor woman if she tried to leave! What kind of horrible creature would do such a thing?&amp;quot;&lt;br /&gt;
* &amp;quot;Shh! Keep it down! I heard she pushed someone off th' side of the city when he talked bad about her an' Seekers, then set 'im on fire on th' way down!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Rare rumours====&lt;br /&gt;
* &amp;quot;L'yhta's family is looking for her, and they're worried sick that she's going to fall in with a bad crowd or get killed.&amp;quot;&lt;br /&gt;
* &amp;quot;She travels between here, Gridania, and Ul'dah a lot -- I bet she's a secret assassin working for some rich noble.&amp;quot;&lt;br /&gt;
* &amp;quot;That green-haired miqo'te she's been hanging around? They're lovers, I heard. Yeah -- and that older elezen she's around, too, and that little lalafell with the staff. Typical miqo'te, bedding anything with a heartbeat...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====What PCs are saying====&lt;br /&gt;
&amp;lt;!-- Add your PC's thoughts here below by copying the below line and replacing the &amp;quot;My rumour here!&amp;quot; text with your rumour.&lt;br /&gt;
* My rumour here!&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* &amp;quot;L'yhta? She is a tad excitable, yes, but then she tends to find exciting things. It all balances out, really, and it makes for interesting stories to tell.&amp;quot; --[[Sazhi'to Bajhiri]]&lt;br /&gt;
&lt;br /&gt;
===Known Haunts===&lt;br /&gt;
You might have run into or otherwise know L'yhta from:&lt;br /&gt;
&lt;br /&gt;
* Mornings at the Bismarck in Limsa Lominsa, where she's usually there just after dawn for tea and fruit.&lt;br /&gt;
* All three magical guilds, which she regularly frequents and almost always with a journal in hand.&lt;br /&gt;
* The shores of La Noscea (particularly near Mist), where she's known to go swimming on a somewhat regular basis.&lt;br /&gt;
* Raids on Garlean encampments and Castrums, both formal and informal.&lt;br /&gt;
&lt;br /&gt;
===OOC Inspirations===&lt;br /&gt;
L'yhta is inspired by [[Wikipedia:Eleventh Doctor|Matt Smith's Eleventh Doctor]] -- particularly her &amp;quot;devil may care&amp;quot; attitude and wild overconfidence -- as well as [[wikipedia:Lina Inverse|Lina Inverse]]. Apparently, she also shares a fair number of characteristics with [[Wikipedia:Leslie Knope|Leslie Knope]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=2688&amp;amp;pid=36966#pid36966 100 Questions About L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=1999&amp;amp;pid=39718#pid39718 Character references (for art)]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3266&amp;amp;pid=40557#pid40557 RP connections wanted for L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3039 You might know L'yhta from...]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3227 What L'yhta eats]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3144 Where L'yhta sleeps]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Rosamund_Cartwright&amp;diff=41364</id>
		<title>Rosamund Cartwright</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Rosamund_Cartwright&amp;diff=41364"/>
		<updated>2014-07-16T22:10:41Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: +1 rumour!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Rosamund Cartwright&lt;br /&gt;
| image =RozHarp.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 19&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = Average&lt;br /&gt;
| stat_3 = Build&lt;br /&gt;
| stat_3_value = Athletic&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Member of the Ivory Tower&amp;lt;br/&amp;gt;Bard/Adventurer&lt;br /&gt;
| stat_5 = Pronunciation&lt;br /&gt;
| stat_5_value = ROZ-a-mund CART-rite&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
More to come soon!&lt;br /&gt;
&lt;br /&gt;
====Player Character Rumours====&lt;br /&gt;
* &amp;quot;She's one of my best friends and a lot smarter than people think! And! Don't get in her way or she might shoot you in the knee!&amp;quot; -- [[L'yhta Mahre]]&lt;br /&gt;
&lt;br /&gt;
====OOC Inspirations====&lt;br /&gt;
Cordelia (Buffy the Vampire Slayer), Leslie Knope (Parks and Recreation), Cheryl Tunt (Archer: for several great quotes!)&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Rai_Vaara&amp;diff=41355</id>
		<title>Rai Vaara</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Rai_Vaara&amp;diff=41355"/>
		<updated>2014-07-16T20:33:16Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: -cat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Rai Vaara&lt;br /&gt;
| image =&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = &lt;br /&gt;
| stat_2 = Guardian&lt;br /&gt;
| stat_2_value = Nophica, the Matron&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 4th Sun of the 6th Astral Moon  (Age: 24 )&lt;br /&gt;
| stat_4 = Marital Status&lt;br /&gt;
| stat_4_value = &lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = &lt;br /&gt;
| stat_6 = Pronunciation&lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}} {{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
== Basic Info ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Quote&amp;quot;&lt;br /&gt;
''—Name''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
'''Height:'''  &lt;br /&gt;
&lt;br /&gt;
'''Weight:''' &lt;br /&gt;
&lt;br /&gt;
'''Complexion:&amp;amp;nbsp;''' &lt;br /&gt;
&lt;br /&gt;
'''Hair:&amp;amp;nbsp;''' &lt;br /&gt;
&lt;br /&gt;
'''Eyes:&amp;amp;nbsp;''' &lt;br /&gt;
&lt;br /&gt;
'''Particular Traits:&amp;amp;nbsp;'''&lt;br /&gt;
&lt;br /&gt;
'''Voice:'''  &lt;br /&gt;
&lt;br /&gt;
'''Clothing Style:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Laterality:&amp;amp;nbsp;'''&lt;br /&gt;
&lt;br /&gt;
== Tastes ==&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Hobbies&amp;lt;/span&amp;gt;&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''''Likes'''''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Dislikes&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Favorites&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Color:&amp;amp;nbsp;'''Unknown&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Food:&amp;amp;nbsp;'''Unknown&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Drinks:&amp;amp;nbsp;'''Unknown&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Scent:''' Unknown.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Place:''' Unknown.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Festival:''' Unknown.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Goals&amp;lt;/span&amp;gt;'''''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Religion&amp;lt;/span&amp;gt;'''''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Alignment&amp;lt;/span&amp;gt;&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
Rai is usually quiet and calm; a rational person who likes to think before doing. She is also very loyal to the Garden and to its members, and would easily sacrifice herself for any of them. She doesn't dislike conflict, but would sometimes rather deal with it in other ways. She doesn't seem to have any interest in men or women. Rai is always neat and organized, as she is attracted to the military discipline. She always dresses properly and speaks with a stern voice. Contrary to how she may speak, however, she doesn't like to lead others. This is the primary reason she was not appointed an instructor. She also rarely speaks of her past to anyone.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Quirks&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Nothing is known yet.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Flaws&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Fears&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Nothing is known yet.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Talents&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Nothing is known yet.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Intelligence&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Comparisons&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Final Fantasy Characters:&lt;br /&gt;
&lt;br /&gt;
Other Game Characters:&lt;br /&gt;
&lt;br /&gt;
Anime Characters:&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;TV Tropes&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
== Abilities and Skills ==&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;Personal&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;Weapons&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;Magic&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;Crafting&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Family and Relationships ==&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;DISCLAIMER&amp;lt;/u&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;u&amp;gt;All what is written here bears absolutely no OOC feelings, and may be subject to change as the story develops. If your name doesn't appear in this list, I have probably forgotten, or my character just doesn't remember you. Please do not use these information to affect you ICly or mess with my character's feelings. Use of OOC information will be flagged as god-moding and I will not react to it ICly if I feel this is what you're doing.&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Relatives&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Living Relatives: Unknown. Never met.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;br/&amp;gt;&amp;lt;u&amp;gt;'''''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Positive&amp;lt;/span&amp;gt;'''''&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Ventus Zeruel, formal Headmaster of Ul'dah Garden.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;br/&amp;gt;&amp;lt;u&amp;gt;'''''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;'''''&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;br/&amp;gt;&amp;lt;u&amp;gt;'''''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Negative&amp;lt;/span&amp;gt;'''''&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
== Music Themes ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:x-small;&amp;quot;&amp;gt;Note: Vocal Songs are attributed themes in which the lyrics seem to relate or partially relate to the character. They don't mean to resemble the character's voice. The instrumental themes are meant to give an idea of the atmosphere around the character. Songs with character names (example: &amp;quot;Tidus's Theme&amp;quot;) are NOT meant to indicate that the character is like the theme owner. I just find the instruments and melody fitting, not the character the song was originally addressed to.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rumors ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:smaller;&amp;quot;&amp;gt;Note: This section is editable by anyone. Just keep in mind that the rumors here may be both true or false.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
At a very young age, Rai was found wondering the Black Shroud by the Wood Wailers. She was alone in the labyrinth of trees and waterways, but to the Wailers' surprise, she was not scared. If fact, she seemed happy, with a smile on her face and freshly picked flowers in her hand. She didn't say anything when the Wailers approached her and asked for a name, she only smiled. Unsure of what to do, the Wailers took her back to Gridinia to ask the wise Seedseerers what they should do with the outsider. The decision was made that the child was to be raised as any child of the Forest. She was brought to the orphanage, and it was there that she was given her name, and her birthday was estimated.&lt;br /&gt;
As Rai grew older, so did her curiosity. She always wanted to explore the world, and thought that learning how to fight would help her achieve that. She eventually joined the Wood Wailers and was taught how to fight. Not too long after becoming a regular member of the Wailers, she met a man that spoke about a different kind of school. This is when she befriended Ventus Zeruel, several years before the Calamity. Since then, she has served him and the Garden faithfully as an administrator, dealing with the paper work Ventus pushed aside.&lt;br /&gt;
Rai took a leave of absence from her duties at the Garden to train. She eventually joined the Twin Adders and participated in the war as a lowly foot soldier. She doesn't share many details about this part of her past, and promptly refuses any request to disclose it. She returned to the Garden 2 years after the events of the Calamity, and regained her position.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;Name and Lifestyle&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
==== Name Etimology ====&lt;br /&gt;
&lt;br /&gt;
==== Nicknames ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Current Residence ====&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''''Before Dalamud's Fall'''''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;Birth and childhood (0-10)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;''&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;Teen Years&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;''&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''''After Dalamud's Fall'''''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;Adulthood&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;''&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;A Realm Reborn (Present, 23)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;''&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
== Other Notes ==&lt;br /&gt;
&lt;br /&gt;
=== Wanted for Interesting Roleplay ===&lt;br /&gt;
&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=K%27unari_Vehn&amp;diff=41354</id>
		<title>K'unari Vehn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=K%27unari_Vehn&amp;diff=41354"/>
		<updated>2014-07-16T20:33:01Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: -cat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = K'unari Vehn&lt;br /&gt;
| image =Kunaricropedit1.jpg&lt;br /&gt;
| imagewidth = 411 × 616 pixels&lt;br /&gt;
| caption = &amp;quot;A song, a dance with you, death? Yes.  There is no love here.&amp;quot;&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Garlean&lt;br /&gt;
| race = Miqo'te &lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Paglth'an&lt;br /&gt;
| stat_2 = Guardian&lt;br /&gt;
| stat_2_value = Azeyma&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = Date 15th day of 4th Astral Moon (Age: 19 )&lt;br /&gt;
| stat_4 = Marital Status&lt;br /&gt;
| stat_4_value = Single&lt;br /&gt;
}} {{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
'''Height:'''  57 ilms&lt;br /&gt;
&lt;br /&gt;
'''Hair:&amp;amp;nbsp;'''  Shoulder length and ebon black&lt;br /&gt;
&lt;br /&gt;
'''Eyes:&amp;amp;nbsp;'''  Blue&lt;br /&gt;
&lt;br /&gt;
'''Clothing Style:''' Dark and slightly tom-boyish, K'unari's style has been influenced by the pirates she grew up with. Mostly she wears comfortable but sturdy breeches or trousers with heavy boots and a simple shirt or bathing suit top. Occasionally she likes to dress up, but there has to be a good reason; K'unari prefers to be comfortable and flirty in her own way.&lt;br /&gt;
&lt;br /&gt;
== Tastes ==&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Hobbies&amp;lt;/span&amp;gt;&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
*K'unari doesn't have many hobbies, but she does like to collect compasses and fills books with pressed flowers&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''''Likes'''''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*thunderstorms &lt;br /&gt;
*dancing &lt;br /&gt;
*festivals &lt;br /&gt;
*pubs and taverns &lt;br /&gt;
*explosives&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Dislikes&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*Peeling vegetables &lt;br /&gt;
*animal cruelty &lt;br /&gt;
*snowy or just very cold weather &lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Favorites&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Color:&amp;amp;nbsp;''' Purple&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Food:&amp;amp;nbsp;'''Acorn cookies, Apple bread&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Drinks:&amp;amp;nbsp;'''Rosehip tea&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Scent:''' Honey and mint.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Place:''' Sunny beaches and verdant forests&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Festival:''' All Saints' Wake and the Starlight Celebration&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Goals&amp;lt;/span&amp;gt;'''''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
 Outwardly K'unari appears to be most concerned with wealth, but her motiviations and aspirations are much deeper and known only to her. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Alignment&amp;lt;/span&amp;gt;&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Chaotic Good&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Quirks&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*K'unari believes whistling while at sea is bad luck and can bring about a storm&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Flaws&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*Slow to trust new people&lt;br /&gt;
*Secretive&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Fears&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*Being imprisoned or enslaved in some way&lt;br /&gt;
*Losing the very few individuals she cares about&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Talents&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*K'unari has quite a talent for lying. She is also very calm under pressure and has made use of these skills before as a spy of sorts.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Family and Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Relatives&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
K'amah Vhuer - mother (deceased)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
Regnum Garlemald&lt;br /&gt;
&lt;br /&gt;
== Music Themes ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:x-small;&amp;quot;&amp;gt;Note: Vocal Songs are attributed themes in which the lyrics seem to relate or partially relate to the character. They don't mean to resemble the character's voice. The instrumental themes are meant to give an idea of the atmosphere around the character. Songs with character names (example: &amp;quot;Tidus's Theme&amp;quot;) are NOT meant to indicate that the character is like the theme owner. I just find the instruments and melody fitting, not the character the song was originally addressed to.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://youtu.be/aHjpOzsQ9YI]&lt;br /&gt;
Crystallize - Lindsey Stirling&lt;br /&gt;
&lt;br /&gt;
[http://youtu.be/ZEXwpBoIq_Q]&lt;br /&gt;
Storm Song - Phildel &lt;br /&gt;
&lt;br /&gt;
[http://youtu.be/kAiROUocvRU]&lt;br /&gt;
Rose Red - Emilie Autumn&lt;br /&gt;
&lt;br /&gt;
== Rumors ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:smaller;&amp;quot;&amp;gt;Note: This section is editable by anyone. Just keep in mind that the rumors here may be both true or false.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;Name and Lifestyle&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
==== Name Etymology ====&lt;br /&gt;
Her name is K'unari Vehn - the K prefix indicating her birth into a Hipparion tribe of Miqo'te Sun Seekers. Unari is her given name and the surname Vehn comes from the Nunh who sired her.&lt;br /&gt;
&lt;br /&gt;
==== Nicknames ====&lt;br /&gt;
&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
==== Current Residence ====&lt;br /&gt;
&lt;br /&gt;
K'unari lives primarily in Limsa Lominsa but has safehouses near Ul'dah and in the Black Shroud as well.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''''Biography'''''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;Birth and childhood (0-12)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;''&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
*(0-1) She is born into a tribe of Sun Seekers near Paglth'an.  Her mothers disdain for the Nunh of their tribe leads her to flee shortly after giving birth. &lt;br /&gt;
*(1-2) Her mother travels far to the northeast, eventually ending up in northern Vylbrand. &lt;br /&gt;
*(3) Her mother is murdered during a trip to Limsa Lominsa. She is found by a Sea Wolf Roegadyn named Greinskyf. He is the captain of a pirate ship called The Widow's Wail. &lt;br /&gt;
*(4-7)She spends her early years sailing with pirates. Under the captain's protection, she is taken in and taught to cook. She also learns to read and count. &lt;br /&gt;
*(8-12)Her duties grow to include caring for the wounded and ill members of the crew. At age 10 she has her first encounter with an elemental spirit, who is drawn to her innate healing talents and begins to teach her the intricacies of ancient healing arts.   &lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;Teen Years to present (13-19)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;''&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
*(13)Her tutelage with the Elementals of earth and water continues in secret. Unknown to the rest of the crew, her powers grow. &lt;br /&gt;
*(14)Dalamud falls. At this time, The Widow's Wail is sailing through the Sea of Jade and encounters the roughest storms any aboard had ever faced. Eventually the battered ship arrives at the southern shores of Ala Mhigo near Rothlyt Sound. Here they discover a young Hyur Midlander laying, near dead, in the sand. After reviving him, the Hyur says his name is Edmont. Then, just like K'unari years earlier, Captain Greinskyf takes Edmont into the crew.&lt;br /&gt;
*(15-17)She becomes romantically involved with Edmont who is close to her in age and has much in common with her. Eventually he reveals to her that he's a Garlean refugee with plans of eventually rejoining his kinsmen and restoring his homeland's glory. Being deeply in love by this point, she vows to help him achieve his dream. Months later, their ship is attacked by a Lominsan Naval fleet on the Rhotano Sea.&lt;br /&gt;
*She is one of only four to escape the siege. Edmont and Captain Greinskyf aren't so fortunate. She follows the convoy of prisoners back to Limsa Lominsa only to witness helplessly as they are hanged for piracy and a slew of other charges.  Heartbroken, she has no idea of what to do now. She remains in Limsa Lominsa.&lt;br /&gt;
*(18-19)She dedicates herself to strengthening her magic, supporting herself by hiring out her healing talents to traveling merchants, parties of adventurers, and even pirates. She also begins delving into alchemical studies, teaching herself what she can from books and experimentation.   &lt;br /&gt;
&lt;br /&gt;
== Other Notes ==&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Gaspard_Howlett&amp;diff=41353</id>
		<title>Gaspard Howlett</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Gaspard_Howlett&amp;diff=41353"/>
		<updated>2014-07-16T20:30:00Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: -cat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Gaspard Howlett&lt;br /&gt;
| image =Gaspard.png&lt;br /&gt;
| imagewidth = 400 × 600 pixels&lt;br /&gt;
| caption = &amp;quot;Always keep the beast in Check&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Stateless&lt;br /&gt;
| race = Miqo'te &lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = ???&lt;br /&gt;
| stat_2 = Guardian&lt;br /&gt;
| stat_2_value = The Fury, Halone&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = Date 15th day of 4th Astral Moon (Age: 26 )&lt;br /&gt;
| stat_4 = Marital Status&lt;br /&gt;
| stat_4_value = Single&lt;br /&gt;
}} {{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
'''Height:'''  1,79 M &lt;br /&gt;
&lt;br /&gt;
'''Hair:&amp;amp;nbsp;'''  Shoulder length and crow black, with a touch of silver&lt;br /&gt;
&lt;br /&gt;
'''Eyes:&amp;amp;nbsp;'''  Silverish/ Icy Blue&lt;br /&gt;
&lt;br /&gt;
'''Clothing Style:''' Mostly a mixture of whatever he can come up to suit his travels. A fable for black&lt;br /&gt;
&lt;br /&gt;
== Tastes ==&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Hobbies&amp;lt;/span&amp;gt;&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
*Reading Books, Challenging himself with new things.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''''Likes'''''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*Mental Exercise&lt;br /&gt;
*Solving Cases&lt;br /&gt;
*Observing People&lt;br /&gt;
*Hunting &lt;br /&gt;
*A night out in a pub&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Dislikes&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*Pointless Slaughter&lt;br /&gt;
*Swords and Knives&lt;br /&gt;
*Sentiment &lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Favorites&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Color:&amp;amp;nbsp;''' Black&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Food:&amp;amp;nbsp;'''Meat&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Drinks:&amp;amp;nbsp;'''Whiskey&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Scent:''' Grilled Meat, Ink&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Place:''' His own Attic&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Festival:''' ???&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Goals&amp;lt;/span&amp;gt;'''''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
None as of Yet&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Alignment&amp;lt;/span&amp;gt;&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Neutral&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Quirks&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*Deeply upset/ashamed over himself if he deducts something wrong&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Flaws&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*Overconfident in his own observational skills&lt;br /&gt;
*A 'dead heart', keeping himself at an distance at nigh all times&lt;br /&gt;
*Easily Bored&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Fears&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*Dying with regrets&lt;br /&gt;
*Returning to his old Ways&lt;br /&gt;
*Falling in love / Becoming attached to other people&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Talents&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;b&amp;gt;Keen Eye / Observational Skills&amp;lt;/b&amp;gt;: Capable to read into the most minute of Details. A skill he developed independently&lt;br /&gt;
by working as a private eye for hire.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;b&amp;gt;Keen Memory&amp;lt;/b&amp;gt;: A gift he only recently learned how to use properly, with the help of Lucan Iel Sidiatoris. Gaspard&lt;br /&gt;
is capable of easily recalling things he's once read or heard. It is also why he tends to avoid what he calls 'mental&lt;br /&gt;
poison', as in dead-weight information that help in absolutely no fashion.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;b&amp;gt;Archery&amp;lt;/b&amp;gt;: Gaspard is an apt archer, as he's used to hunting his food on his own. Moreso, he preffers the distance they&lt;br /&gt;
provide, keeping him off 'the edge', and away from getting too personal with killing blows.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;b&amp;gt;Hand to Hand Combat&amp;lt;/b&amp;gt;: Proficient. Enough to handle himself against most amateurs, but not on par with devoted martial artists.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;b&amp;gt;Knives/Swords&amp;lt;/b&amp;gt;: A nigh prodigy of all kind of blades, and at the same time, they're his least favorite. As a non-violent person in general, the use of Bladwa apalls him, but at the same time, he knows how to wield a blade with great precision, velocity and technique.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Family and Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Relatives&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
(Formerly) A Mercenary Crew called the 'Fangs of Halone'&lt;br /&gt;
&lt;br /&gt;
== Music Themes ==&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=vSkb0kDacjs]&lt;br /&gt;
Iron&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=PXkgn3QUA2w]&lt;br /&gt;
Calling to the night&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=BVzk1mKQOeY]&lt;br /&gt;
Battle theme&lt;br /&gt;
&lt;br /&gt;
== Rumors ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:smaller;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Common Rumours/Gossip:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Gaspard? An oddball, really. Tends to just sit around in the Quicksand and do absolutely nothing. He creeps me out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That Cold glared Mi'qote? I heard he's a private eye, willing to sniff for anyone aslong the price is right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Right, him. Yeah, he keeps running around with a Sword, no Idea why though, heard he can't even scratch a wooden post with it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Rare Rumours:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Listen, and Listen well my friend. Leave that kid alone. He's seen things in his early years some of us don't even experience in a lifetime on the battlefield. If his business now is just snooping around without weapons, then we're all off better for it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ah Gas. Traveled with 'im for ten cycles. Give that kid any type of blade and 'e'll turn into the devil 'imself. One of the finest child mercenaries we ever 'ad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;Name and Lifestyle&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
==== Name Etymology ====&lt;br /&gt;
His unusual name stems from his Gridanian roots, where he was found by the band of mercenaries that raised him to become one of theirs.&lt;br /&gt;
&lt;br /&gt;
==== Nicknames ====&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fang&amp;quot; - A nickname his former Mercenary brethren bestowed upon him&lt;br /&gt;
&lt;br /&gt;
==== Current Residence ====&lt;br /&gt;
&lt;br /&gt;
Gaspard currently resides in Ul'dah, conducting his business there from a small Home in the Market District&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''''Biography'''''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Born In the Outskirt of Gridania, Gaspard never got to know his true parents. Taken from an infant age by a band of plundering mercenaries knowng as the &amp;quot;Onyx Adders&amp;quot;, he was raised amongst them, less like a child, and more like a disposable weapon. From his earliest days, he was conditioned to kill, to maim and to lynch anyone who stood against the black serpents banner. It was not long until he, but a young teenager, developed not only a taste, but yearning for blood and pain that accompanied it. It was during his late teenage years that Gaspard, mentored by one of the few 'intelligent' amongst the mercenaries, was also taught other values beyond blind violence, such as consideration, intelligent action, and observation. It was not long until the young mi'qote realized that there was more to life beyond what he was doing. As the wandering vagabunds eventually returned to Gridania, Gaspard lost all feeling of loyalty to the Onyx Adders, upon discovering that his family had in truth been slain by the very men he lived with, served with, fought with. With that, he abandoned them, setting off to start his life anew. &lt;br /&gt;
&lt;br /&gt;
During his time as a lone traveler, Gaspard met a many curious figures, amongst them a Man he got to know as Lucan Iel Sidiatoris. With a likewise tragic past, both of them formed a sort of ..favorable bond. It was neither friendship nor loyalty, nothing of the likes. It was a simple understanding, as both came from similarly haunted backgrounds, and thus, understood how the other more or less 'ticked'. Lucan, himself a Garlean who had to flee Garlemand at a very young age due to political reasons, had become a formidable Thaumaturge in his own right, and furthermore a key figure in Ul'dah 's black markets and illicit trade rings. A wordly, and well spoken man. It was from Lucan that Gaspard learned about politics, about gil, about the values the common folk pursued and most importantly, how to use his head, instead of his violent side. To both of their surprise, Gaspard showed more promise then both of them could've ever presumed, with a high aptitude for memorization aswell as observation, and moreso a wide interest in many topics, especially after he was given access to Lucans private library. &lt;br /&gt;
&lt;br /&gt;
What followed was a period in Gaspards life that he always likened to a sort of 'awakening', or eye opening. Picking up on all the education he had missed, all the information he was never able to attain, and all the social ques he never knew about, he soon became a well centered man, and far away from the bloodthirsty runt he once was. Abandoning any type of Warfare, for coin or for country, he vowed to rest his blades and pursue a more 'contionable' life. That of a private investigator, or Private Eye, as it capitalized on his talents and at the same time kept the 'dirty' work to those that employed him.&lt;br /&gt;
&lt;br /&gt;
Up to this day, Gaspard works as a private eye, the blade at his sign by now more a memento to remind him of all he had gone through, rather then a weapon to be ever used again.&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Althalos_Valoran&amp;diff=41352</id>
		<title>Althalos Valoran</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Althalos_Valoran&amp;diff=41352"/>
		<updated>2014-07-16T20:29:49Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: -cat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Althalos Letholdus Valoran&lt;br /&gt;
| image = AlthalosValoran.png&lt;br /&gt;
| imagewidth = 400 x 354 pixels&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dah &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Highlander&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Ul'Dah &lt;br /&gt;
| stat_2 = Guardian&lt;br /&gt;
| stat_2_value = Rhalgr, the Destroyer&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 31st Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Marital Status&lt;br /&gt;
| stat_4_value = Widowed&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Scholar/Summoner&lt;br /&gt;
}} {{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
== Basic Info ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Never give up on Eorzea. Defend her to your last breath!&amp;quot;&lt;br /&gt;
''—Althalos's mother, Avarosa''&lt;br /&gt;
&lt;br /&gt;
Althalos Letholdus Valoran was born in Ul'Dah 19 years before &amp;quot;the Calamity.&amp;quot; His mother, Avarosa Gwenivere Valoran was a very powerful Bard/Scholar who fought in the war with Garlemald. He enlisted to the war to help his mother. On the day of the Calamity, Althalos lost most of his memory in a brutal attack which left a scar on his right eye. The only thing he remembers is his mother's voice telling him to defend Eorzea to his last breath. His only possessions were his mothers journal, grimoire and a picture of his late husband. A man in Paladin Armor with black hair pale skin. He has spent the last 5 years of his life studying his mother's grimoire and searching for the man in the picture as a means to hopefully jog his memory. He has decided to set out for Limsa Lominsa to train in the Arcanist arts. Bearing his mother's grimoire he intends to become a Scholar and defend his home...... to his last breath.&lt;br /&gt;
&lt;br /&gt;
Althalos is a direct descendant of the last King of Ala Mhigo. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
'''Height: 74 ilm'''  &lt;br /&gt;
&lt;br /&gt;
'''Weight: 237 ponze''' &lt;br /&gt;
&lt;br /&gt;
'''Hair: Dark Auburn with highlights''' &lt;br /&gt;
&lt;br /&gt;
'''Eyes: Left Eye: Emerald Green/Right Eye: Snow White ''' &lt;br /&gt;
&lt;br /&gt;
'''Particular Traits: Brand on right side of face.'''&lt;br /&gt;
&lt;br /&gt;
'''Voice: Very deep and quiet'''  &lt;br /&gt;
&lt;br /&gt;
'''Clothing Style: Casual with a flair for purples and blacks''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Laterality: He has heightened sight in his right eye which also gives him clairvoyance on occasions.'''&lt;br /&gt;
&lt;br /&gt;
== Tastes ==&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Hobbies&amp;lt;/span&amp;gt;&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
*Goldsmithing, Cooking, Treasure Hunting, Chocobo Raising&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Dislikes&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
* Disloyalty, Dishonesty, Cowardice&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Favorites&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Color: Indigo'''&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Food: Seafood'''&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Drinks: Ul'Dahn Wine'''&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Scent: Lavender'''&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Place: Ul'Dah (Main City)'''&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Festival: All Saints' Wake'''&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Religion&amp;lt;/span&amp;gt;'''''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Althalos has no set religion. However, before each fight he prays to Rhalgr for strength and guidance.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Alignment&amp;lt;/span&amp;gt;&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Althalos is a Warrior of Light and member of the Scions.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
Althalos is quiet and usually keeps to himself. He does not feel comfortable in large groups. He will, however talk to anyone and engage in idol conversation is approached. You will know that he is comfortable around you when he greets you with a half smile on the left corner of his mouth. He is very self sufficient and likes the comfort of his own thoughts. As he does not remember much of his life before the Calamity, he wishes to seek out ever last stone until he finds his past. He is the type to over think and over analyze. It will be hard for him to trust at first. He protects those he cares for with the up most ferocity and loyalty. &lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Flaws&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
* As he now has heightened sight and clairvoyance, it has become a burden as well as a gift. It sometimes hinders his ability to heal effectively and raises his destructive capabilities allowing him to summon Primal Egis in place of Scholar Fae.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Fears&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*Fear of failing his allies&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Talents&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*Highly skilled Healer and Goldsmith. He has a very powerful connection with the fae.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Intelligence&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
* He is highly intelligent in Scholar knowledge. A grimoire left to him by his mother allowed his to study extensively on the art of the fae and Healing.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;TV Tropes&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
== Abilities and Skills ==&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;Personal&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
* Goldsmithing, Healing, Cooking, Chocobo Raising, Calirvoyance and Heightened Sight&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;Weapons&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
*Grimoires, Staves, Wands and Sheilds&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;Magic&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
* Healing and DoT Magic&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;Crafting&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
*Goldsmith, Culinarian&lt;br /&gt;
&lt;br /&gt;
== Family and Relationships ==&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;DISCLAIMER&amp;lt;/u&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;u&amp;gt;All what is written here bears absolutely no OOC feelings, and may be subject to change as the story develops.&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Relatives&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Living Relatives: None as of his knowledge. His mother was the only known relative he had.&lt;br /&gt;
&lt;br /&gt;
==== Current Residence ====&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''''Before Dalamud's Fall'''''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Ul'Dah. 25 years.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''''After Dalamud's Fall'''''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Limsa Lominsa&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Blue%27s_Templates&amp;diff=41351</id>
		<title>Blue's Templates</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Blue%27s_Templates&amp;diff=41351"/>
		<updated>2014-07-16T20:29:08Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: Template-ify&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Copy all of the text in the box below to a new page to create a page off this template.&lt;br /&gt;
&lt;br /&gt;
==The Template==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Charactername&lt;br /&gt;
| image =&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = &lt;br /&gt;
| citizenship = &lt;br /&gt;
| race = &lt;br /&gt;
| clan = &lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = &lt;br /&gt;
| stat_2 = Guardian&lt;br /&gt;
| stat_2_value = &lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = Date  (Age: )&lt;br /&gt;
| stat_4 = Marital Status&lt;br /&gt;
| stat_4_value = &lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = &lt;br /&gt;
| stat_6 = Pronunciation&lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}} {{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
== Basic Info ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Quote&amp;quot;&lt;br /&gt;
''—Name''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
'''Height:'''  &lt;br /&gt;
&lt;br /&gt;
'''Weight:''' &lt;br /&gt;
&lt;br /&gt;
'''Complexion:&amp;amp;nbsp;''' &lt;br /&gt;
&lt;br /&gt;
'''Hair:&amp;amp;nbsp;''' &lt;br /&gt;
&lt;br /&gt;
'''Eyes:&amp;amp;nbsp;''' &lt;br /&gt;
&lt;br /&gt;
'''Particular Traits:&amp;amp;nbsp;'''&lt;br /&gt;
&lt;br /&gt;
'''Voice:'''  &lt;br /&gt;
&lt;br /&gt;
'''Clothing Style:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Laterality:&amp;amp;nbsp;'''&lt;br /&gt;
&lt;br /&gt;
== Tastes ==&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Hobbies&amp;lt;/span&amp;gt;&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''''Likes'''''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Dislikes&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Favorites&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Color:&amp;amp;nbsp;'''Unknown&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Food:&amp;amp;nbsp;'''Unknown&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Drinks:&amp;amp;nbsp;'''Unknown&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Scent:''' Unknown.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Place:''' Unknown.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Festival:''' Unknown.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Goals&amp;lt;/span&amp;gt;'''''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Religion&amp;lt;/span&amp;gt;'''''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Alignment&amp;lt;/span&amp;gt;&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Quirks&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Nothing is known yet.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Flaws&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Fears&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Nothing is known yet.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Talents&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Nothing is known yet.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Intelligence&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Comparisons&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Final Fantasy Characters:&lt;br /&gt;
&lt;br /&gt;
Other Game Characters:&lt;br /&gt;
&lt;br /&gt;
Anime Characters:&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;TV Tropes&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
== Abilities and Skills ==&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;Personal&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;Weapons&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;Magic&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;Crafting&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Family and Relationships ==&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;DISCLAIMER&amp;lt;/u&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;u&amp;gt;All what is written here bears absolutely no OOC feelings, and may be subject to change as the story develops. If your name doesn't appear in this list, I have probably forgotten, or my character just doesn't remember you. Please do not use these information to affect you ICly or mess with my character's feelings. Use of OOC information will be flagged as god-moding and I will not react to it ICly if I feel this is what you're doing.&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Relatives&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Unknown.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;br/&amp;gt;&amp;lt;u&amp;gt;'''''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Positive&amp;lt;/span&amp;gt;'''''&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;br/&amp;gt;&amp;lt;u&amp;gt;'''''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;'''''&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;br/&amp;gt;&amp;lt;u&amp;gt;'''''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Negative&amp;lt;/span&amp;gt;'''''&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
== Music Themes ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:x-small;&amp;quot;&amp;gt;Note: Vocal Songs are attributed themes in which the lyrics seem to relate or partially relate to the character. They don't mean to resemble the character's voice. The instrumental themes are meant to give an idea of the atmosphere around the character. Songs with character names (example: &amp;quot;Tidus's Theme&amp;quot;) are NOT meant to indicate that the character is like the theme owner. I just find the instruments and melody fitting, not the character the song was originally addressed to.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rumors ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:smaller;&amp;quot;&amp;gt;Note: This section is editable by anyone. Just keep in mind that the rumors here may be both true or false.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;Name and Lifestyle&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
==== Name Etimology ====&lt;br /&gt;
&lt;br /&gt;
==== Nicknames ====&lt;br /&gt;
&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
==== Current Residence ====&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''''Before Dalamud's Fall'''''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;Birth and childhood (0-10)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;''&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;Teen Years&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;''&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''''After Dalamud's Fall'''''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;Adulthood&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;''&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;A Realm Reborn (Present, 23)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;''&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
== Other Notes ==&lt;br /&gt;
&lt;br /&gt;
=== Wanted for Interesting Roleplay ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 [[category:Wiki Templates]]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Deirdre%27s_Template&amp;diff=41350</id>
		<title>Deirdre's Template</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Deirdre%27s_Template&amp;diff=41350"/>
		<updated>2014-07-16T20:27:29Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: Recreated per popular request :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Copy all of the text in the box below to a new page to create a page off this template.&lt;br /&gt;
&lt;br /&gt;
==The Template==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = &lt;br /&gt;
| image = &lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = &lt;br /&gt;
| citizenship = &lt;br /&gt;
| race = &lt;br /&gt;
| clan = &lt;br /&gt;
| stat_1 = &lt;br /&gt;
| stat_1_value = &lt;br /&gt;
| stat_2 = &lt;br /&gt;
| stat_2_value = &lt;br /&gt;
| stat_3 = &lt;br /&gt;
| stat_3_value = &lt;br /&gt;
| stat_4 = &lt;br /&gt;
| stat_4_value = &lt;br /&gt;
| stat_5 = &lt;br /&gt;
| stat_5_value = &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Wiki Templates]]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Brynhilde_Wulf&amp;diff=41255</id>
		<title>Brynhilde Wulf</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Brynhilde_Wulf&amp;diff=41255"/>
		<updated>2014-07-15T14:55:31Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: Reverted edits by StarFox (talk) to last revision by Bryn&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia;font-size:12px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = &amp;lt;div style=&amp;quot;background:#ACD3EB;font-size:30px;color:#FFFFFF;&amp;quot;&amp;gt;Brynhilde Wulf&amp;lt;/div&amp;gt;&lt;br /&gt;
| image = BrynProfilePic2.jpg&lt;br /&gt;
| title = 'The secret to a life without fear is ever being ready to die.'&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ala Mhigan refugee&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Highlander&lt;br /&gt;
| stat_1 = Place of birth&lt;br /&gt;
| stat_1_value = Ala Mhigo&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 39&lt;br /&gt;
| stat_3 = Sexuality&lt;br /&gt;
| stat_3_value = Bisexual&lt;br /&gt;
| stat_4 = Marital Status&lt;br /&gt;
| stat_4_value = In Mourning&lt;br /&gt;
| stat_5 = Build&lt;br /&gt;
| stat_5_value = Athletic&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size:10px;&amp;quot;&amp;gt;''((Last major update:[[Brynhilde Wulf#Change Log| 5th May 2014]]))''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Free Paladin, sword-for-hire, wilds walker. On first impression, Brynhilde is your average adventurer; skilled in battle, living for the moment, and concerned only with survival and worldly pleasures.&lt;br /&gt;
&lt;br /&gt;
However, this Highlander is more than she seems. Disgraced Ala Mhigan noble and ex-Resistance fighter, Brynhilde lives life under a false identity, ever seeking to stay one step ahead of the Garlean Empire's terrible vengeance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background:#ACD3EB;font-size:40px;padding:1px;color:#FFFFFF;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''''' Recent Events '''''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Sixth Astral Moon, 1577 (Nov' 2013)&lt;br /&gt;
::* Brynhilde has reconnected with old contacts in the Ul'Dahn criminal underworld. She appears to be seeking something.&lt;br /&gt;
::* Bryn has begun courting [[Striding Oak]].&amp;lt;br&amp;gt;&lt;br /&gt;
Sixth Umbral Moon, 1577 (Dec' 2013)&lt;br /&gt;
::* Word among adventurers and the shadier types of Ul'dah is that Bryn is seeking capable, discreet people for a sensitive operation.&lt;br /&gt;
First Astral Moon, 1578 (Jan' 2014)&lt;br /&gt;
::* Brynhilde's Nameday passes. She is now 39 cycles old.&lt;br /&gt;
::* Bryn has signed up with the free company, 'Reacher's Fall'.&lt;br /&gt;
First Umbral Moon, 1578 (Feb' 2014)&lt;br /&gt;
::* Brynhilde departs from Reacher's Fall, and joins a new group of adventurers. They resemble a mercenary company, but aren't on any official records.&lt;br /&gt;
Second Astral Moon, 1578 (March 2014)&lt;br /&gt;
::* She begins to spend much more time in Thanalan.&lt;br /&gt;
Second Umbral Moon, 1578 (April 2014)&lt;br /&gt;
::* Bryn's partner, [[Striding Oak]], goes missing. Bryn commences an exhaustive search for Oak in the region of Mor Dhona, where she was reportedly last seen.&lt;br /&gt;
Third Astral Moon, 1578 (May 2014)&lt;br /&gt;
::* [[Striding Oak]]'s body is found in Coerthas. Brynhilde returns to Thanalan.&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background:#ACD3EB;font-size:45px;padding:1px;color:#FFFFFF;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''''' Character '''''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
[[File:BrynHeaderBWlarge.png|1100px|]]&amp;lt;br&amp;gt;&amp;lt;table border=&amp;quot;0&amp;quot; bordercolor=&amp;quot;#FFCC00&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Eyes&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Hair&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Skin&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Body Type&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Voice&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;i&amp;gt;Icy blue.&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;i&amp;gt;Auburn; shoulder-length. Waved.&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;i&amp;gt;Pale, lightly freckled.&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;i&amp;gt;Athletic, toned, strong.&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;i&amp;gt;Soft, unhurried. Light accent.&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Bearing&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Notable Features&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Alignment&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Element&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Nameday&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;i&amp;gt;Dignified, graceful.&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;i&amp;gt;None.&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Type 2 Chaotic Good.[http://tvtropes.org/pmwiki/pmwiki.php/Main/ChaoticGood]&amp;lt;/i&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;i&amp;gt;Fire&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;i&amp;gt;22nd Sun of the First Astral Moon, 1539&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Brynhilde stands at 6 fulms, 1 ilm tall, with long, slender limbs and neck. She has the archetypal developed musculature of the Highlander woman, while keeping the feminine body shape.&lt;br /&gt;
&lt;br /&gt;
[[File: BrynSketchPainter.JPG|thumb|right|]]&lt;br /&gt;
&lt;br /&gt;
Bryn has a slim face, with a very fine nose, full lips and thick brows. She has porcelain-pale skin, with light freckling across her nose, cheeks and shoulders. As such, she burns very easily and tries to avoid extended periods in the sun. &lt;br /&gt;
&lt;br /&gt;
Her eyes are a very pale, sky blue. She keeps them lined with brown kohl, as the contrast brings out their colour.&lt;br /&gt;
&lt;br /&gt;
Her hair is quite thick, and she usually keeps it neatly tied. It is of a rich auburn colour, but appears copper under sunlight. It has a natural wave to it, and when worn loose reaches just to the top of her shoulder blades. &lt;br /&gt;
&lt;br /&gt;
[[File: Bryn sketch.jpg|thumb|left|By [[Lurial Vashir]]]]&lt;br /&gt;
&lt;br /&gt;
A good look at her reveals that Bryn takes greater pride in her personal appearance than your average adventurer. When not in her armour (which, although well-worn and showing signs of use in battle and wear in the field, is clearly well-maintained), she chooses light, often feminine attire. She has a curiously good eye for colour and her fingernails are oddly well-kept for an adventurer. She wears a pleasant lavender fragrance, and often applies a light gloss to her lips.&lt;br /&gt;
&lt;br /&gt;
Bryn has no tattoos, but a few fine scars on her hands and arms. She does, however, have some significant scarring on her torso. She has two piercings in either earlobe, and wears simple silver studs in them. &lt;br /&gt;
&lt;br /&gt;
Brynhilde's voice is smooth and somewhat breathy. She has a slight Highlander (closest to Scottish) accent and dialect, and a tendency to roll her R's. But her accent is oddly changeable. If she is caught speaking to herself when others aren't about, the dialect and accent seem to drop. This can also happen when she is stressed or upset. &lt;br /&gt;
&lt;br /&gt;
She maintains good posture, typically keeping her head held high and back straight, accentuating her already considerable height as a Highlander. At rest, her expression is often stern or impassive. If she wasn't so quick to smile, she’d easily come across as haughty.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:15px;&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt;[[Brynhilde Wulf#Character| [TOP] ]]&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;background:#ACD3EB;font-size:35px;padding:1px;color:#FFFFFF;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''''' Personality '''''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;table&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell3&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;PRIMARY MOTIVATOR&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Beneficence&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Sense of Humor&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Jokey&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Emotional Disposition&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Calm&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell3&amp;quot; colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;SEXUALITY&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Moodiness&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Even-tempered&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Sexual Orientation&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Bisexual&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell3&amp;quot; colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;CORE TRAITS&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Libido&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Healthy&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Outlook&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Realistic&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Sexual Expressiveness&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Modest&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Integrity&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Pragmatic&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Sexual Expressive Style&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Romantic&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Impulsiveness&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Spontaneous&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Openness to sexual experience&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Low&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Boldness&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Courageous&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Promiscuousness&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Low&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Flexibility&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Stubborn&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell3&amp;quot; colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;RELIGION &amp;amp; SPIRITUALITY&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Affinity&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Altruistic&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Affiliation/Adherence&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Solitary&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Comportment&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Agreeable&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Tolerance&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Tolerant&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Interactivity&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Engaging&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Expression of beliefs&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Rarely&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Disclosure&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Closed&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Converting others&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Never&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Conformity&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Rebellious&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Attitude&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Irreverent&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell3&amp;quot; colspan=&amp;quot;4&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Topics of Conversation&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; colspan=&amp;quot;3&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Adventure; hobbies; animals; jokes&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Quirks, Habits, &amp;amp; Oddities&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; colspan=&amp;quot;3&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;lip-chewing; substance use; insomnia; pacing; singing&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell4&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background-color:#ACD3EB&amp;quot;&amp;gt;Hobbies &amp;amp; Enjoyments&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;cell5&amp;quot; colspan=&amp;quot;3&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;Drinking; calligraphy; smoking&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:BrynInnClose.png|thumb|right|]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;background:#ACD3EB;font-size:30px;padding:1px;color:#FFFFFF;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'' Strengths ''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
Bryn, despite surface impressions, is a woman of intense feeling. She is deeply compassionate, and fervently loyal to friends and family. She is very principled, has a tendency to consider the needs of the group above her own, and can be relied on to take up responsibility and leadership if it is necessary. She will willingly do what others won’t, if she believes it is for the best. She is determined to the extreme; once she has decided on a course of action, naught will keep her from her goal.&lt;br /&gt;
[[File: Bryn Valor.png|thumb|left|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With her calm, confident demeanour and tendency to be decisive and assertive, Bryn is a natural leader. While she does not actively seek to lead, she is comfortable being the one others turn to for guidance.&lt;br /&gt;
&lt;br /&gt;
Although she always desired a family, Bryn's devotion to the resistance kept her from ever having children of her own. Perhaps as a result, and owing to her qualities of being 'the protector' type, Bryn has a mothering side to her. She likes to take care of those around her, be it through making sure they're fed a decent meal, or through offering a sympathetic ear.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File: Bryn_WHM.png|thumb|right|]]&lt;br /&gt;
Having spent her younger years in Ala Mhigo's noble courts, Bryn is adept in charm and flattery, and will happily employ both to her advantage in social situations. Bryn has been known to use her skill in diplomacy to smooth over difficult social situations, to great effect. She can sometimes come across as rather flirtatious, although she rarely has genuine romantic intentions.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;background:#ACD3EB;font-size:30px;padding:1px;color:#FFFFFF;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'' Flaws ''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
Her desire to protect those around her, coupled with her ‘bigger picture’ views, can make her very self-destructive and reckless. She is a martyr, with little regard for her own safety and happiness. Her principles can make her arrogant and overly-righteous at times, to the point where she has difficulty perceiving other views and shades of moral grey. As a result, she can be prone to extremism.&lt;br /&gt;
&lt;br /&gt;
Years spent in the militarized environment of the Ala Mhigan resistance have left Bryn with a measure of distaste for authority, rules and rigid social structures. She cares for laws only insofar as they serve toward achieving moral ends. As soon as she perceives them as having become a hindrance to those ends, Bryn swiftly abandons them in favour of her own moral code. This can make her something of a wildcard.&lt;br /&gt;
[[File:BrynHowlingEye.png|thumb|left|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bryn can be overly-proud, sometimes to the point of arrogance, and is often loathe to reveal anything about herself which she feels could make her vulnerable. She has a strong desire to maintain control at all times, both of herself and her environment, and sometimes unfortunately of the people in her life, too. Her desire to control the situations she finds herself in can sometimes necessitate dishonesty.&lt;br /&gt;
&lt;br /&gt;
Although it is a difficult thing to provoke her into anger, her temper is explosive when lost. It takes a lot to drag Bryn into an argument. Once there, however, she digs her heels in and doesn't yield. She’s not entirely above a shouting match if the argument is regarding something she feels passionately about. But generally she prefers to avoid conflict whenever she can. Insults have little effect on her; the quickest way to witness her temper is to attack those she cares for.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;background:#ACD3EB;font-size:30px;padding:1px;color:#FFFFFF;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'' Romance ''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
Being the guarded character that she is, Bryn does not grow close to others quickly. A potential lover would need to be willing to invest the time and energy needed to get her to lower her defences before there could be any chance for intimacy. Trust is a big issue for Brynhilde and she is also keenly aware that, owing to her history, allowing others to get close to her may put them at risk of harm.&lt;br /&gt;
&lt;br /&gt;
In others she respects the qualities of strength, virtue and courage. Her partner would need to be a person who is non-judgemental and compassionate. She is put off by lecherous behaviour and empty flattery.&lt;br /&gt;
&lt;br /&gt;
Bryn recognises that she seems to be equally attracted to both men and women.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the year 1577, Brynhilde met and fell in love with the Hellsguard warrior, [[Striding Oak]]. The two shared a loving, tender relationship and were inseparable; Bryn considered Oak her soulmate. But after Oak's sudden disappearance a moon before, the Third Astral Moon of 1578 brought with it the news of Oak's tragic death in the highlands of Coerthas. Brynhilde was not permitted to attend the burial in Abalathia on account of her non-Hellsguard heritage, so she returned to Thanalan. Heartbroken over the loss of her first and only love, Brynhilde entered into a period of mourning and has since sworn never to love another. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:15px;&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt;[[Brynhilde Wulf#Character| [TOP] ]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background:#ACD3EB;font-size:40px;padding:1px;color:#FFFFFF;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''''' Combat '''''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
[[File:BrynHeader_Combat.png|1100px|]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In battle Brynhilde favours the sword and shield, and prefers a longer blade to the shortsword or gladius. She is swift in battle and possessing of remarkable grace, fighting with a dancing, flourishing style of swordplay rarely seen among adventurers. She tends toward a more defensive stance, and most often on the battlefield can be found with shield raised, stood between her comrades and that which would harm them.&lt;br /&gt;
&lt;br /&gt;
In combat, Bryn wears a combination of plate, chain and leather. The heavy plate she wears to guard her torso against the inevitable blows she endures as a defender, as well as to guard her sword-arm. She wears the lighter chain on her legs to preserve mobility, and the leather on her gauntlets and greaves to maintain flexibility.&lt;br /&gt;
&lt;br /&gt;
She has incredible staying power; although she may have suffered heavy blows and her body screams with fatigue, she will fight until either her foe is defeated, or she is overwhelmed. Pain seems to have little effect on her.&lt;br /&gt;
&lt;br /&gt;
After many moons of intense practice and study, Brynhilde has achieved a greater mastery of curative magic. As she continues to improve, she seeks ways to utilise her spells in close-quarters battle, so as to better defend and protect her allies.&lt;br /&gt;
&lt;br /&gt;
Although rarely employed, Brynhilde has an understanding of the basic functioning of magitek small arms and improvised explosives.&lt;br /&gt;
&lt;br /&gt;
If given the choice, however, Bryn would rather not fight at all. Although not a pacifist, she detests senseless violence. Regardless, she is often dragged into battle to protect others. Most often, this is foolhardy young adventurers.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:15px;&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt;[[Brynhilde Wulf#Character| [TOP] ]]&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background:#ACD3EB;font-size:35px;padding:1px;color:#FFFFFF;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''''' Occupation, skills and pastimes '''''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
{| align=right&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:brynblue.png|frame|]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;div style=&amp;quot;font-size:20px;&amp;quot;&amp;gt;''&amp;quot;I was born under th' sign of th' Goddess of war. My people followed th' God of destruction. All I ever wanted was tae raise Chocobos.&amp;quot;''&amp;lt;/div&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Adventurer, freelance Paladin, vagabond and help-for-hire. Bryn doesn't call herself a mercenary. She is very selective about the jobs she picks up, often agreeing to them only if there has been a severe moral wrong committed that needs redressing. As such, she has built up a modest reputation in Limsa Lominsa and Ul’dah as a reliable person who deals fairly and honourably with those she works with. She has a marked concern for the underdog and the downtrodden.&lt;br /&gt;
&lt;br /&gt;
Bryn loves to ride, and she and her chocobo, Astridr, typically cover several malms every day. She finds a measure of peace in travelling, in cooking and reading, and sometimes in writing. She loves Chocobos and hounds, often preferring their company to that of other people.&lt;br /&gt;
&lt;br /&gt;
She also has a secret, tragic love for trashy romance novels. You know, the really awful ones with titles like, ‘The Viscount’s Mistress’, and ‘The Doctor’s Bride’. Heaving bosoms abound!&lt;br /&gt;
&lt;br /&gt;
Bryn likes music and stories, particularly romance. She enjoys drinking, and owing to her noble origins, is a talented dancer. Just perhaps not in the dancing styles you’d most often find in Eorzea’s taverns.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;1000&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;position:center&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;350&amp;quot; scope=&amp;quot;col&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
:'''Likes:'''&lt;br /&gt;
:* Chocobos.&lt;br /&gt;
:* Children.&lt;br /&gt;
:* Romance.&lt;br /&gt;
:* Reading.&lt;br /&gt;
:* Spicy food.&lt;br /&gt;
:* Sweets, especially kukuru.&lt;br /&gt;
:* Aldgoat steak.&lt;br /&gt;
:* Displays of strength and courage.&lt;br /&gt;
:* Music, the fiddle in particular.&lt;br /&gt;
:* Booze.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;350&amp;quot; scope=&amp;quot;col&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
:'''Dislikes:'''&lt;br /&gt;
:* Violence.&lt;br /&gt;
:* People who chew with their mouths open.&lt;br /&gt;
:* Time-wasters.&lt;br /&gt;
:* Sand.&lt;br /&gt;
:* Intense heat/sunlight.&lt;br /&gt;
:* Phurbles.&lt;br /&gt;
:* Mathematics.&lt;br /&gt;
:* Pettyness.&lt;br /&gt;
:* Sailing. She suffers from horrific sea-sickness.&lt;br /&gt;
:* ... Spiders.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;350&amp;quot; scope=&amp;quot;col&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
:'''Skills:'''&lt;br /&gt;
:* Diplomacy and charm.&lt;br /&gt;
:* Swordplay&lt;br /&gt;
:* Riding&lt;br /&gt;
:* Cooking.&lt;br /&gt;
:* Calligraphy.&lt;br /&gt;
:* Ballroom dancing.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;800&amp;quot; scope=&amp;quot;col&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
:'''Fears:'''&lt;br /&gt;
:* Losing herself to her rage, so that she loses all sight of who she is or what she stands for.&lt;br /&gt;
:* Going to her grave without atoning for the crimes of her youth.&lt;br /&gt;
:* Being remembered merely as a traitor.&lt;br /&gt;
:* Deep water (she cannot swim).&lt;br /&gt;
:* Her past being laid bare.&lt;br /&gt;
:* Imprisonment.&lt;br /&gt;
:* Causing harm to those she cares for.&lt;br /&gt;
:* ... Spiders.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:Bryn_Raincatcher.png|200px|]][[File:Bryn_Mizz.png|200px|]][[File:Bryn_Brazier.png|200px|]][[File:Bryn_Embers.png|435px|]]&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:15px;&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt;[[Brynhilde Wulf#Character| [TOP] ]]&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background:#ACD3EB;font-size:40px;padding:1px;color:#FFFFFF;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''''' Relationships '''''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bryn was born to the distinguished Ala Mhigan noble family House Brandulfr. Her birth name was ''Adelfrida Brynhilde Brandulfr''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Father:''' Jàrngrìmur Brandulfr ''(presumed deceased)''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Mother:''' Adelhilde Brandulfr ''(deceased)''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Younger brother:''' Bjollgrìmur Brandulfr ''(deceased)''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Younger sister:''' Adele Brandulfr ''(estranged)''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Niece:''' Adelheid Brandulfr ''(estranged)''&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Linkshells and Organisations===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;background:#ACD3EB;font-size:35px;color:#FFFFFF;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'' Player Character Relationships ''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:Bryn_Oak.png|Brynhilde and Striding Oak|245px|]][[File:Bryn_Gharen.png|200px|Brynhilde and Gharen Wolfsong|]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;center&amp;gt;''&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;b&amp;gt;!&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Recent Standing Change&amp;lt;/center&amp;gt;''&lt;br /&gt;
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&amp;lt;table border=&amp;quot;0&amp;quot; bordercolor=&amp;quot;#6699FF&amp;quot; style=&amp;quot;font-size:9px;&amp;quot; style=&amp;quot;position:center;&amp;quot; style=&amp;quot;table-layout:fixed;width:1100px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;background:#ACD3EB; font-size:30px; color:#FFFFFF;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''''' Positive Standing '''''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:50%&amp;quot;;&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;'''[[Striding Oak]]''' /'' &amp;quot;Myna&amp;quot; '' : The two met in La Noscea when Oak came to Bryn's aid as the Hyur fled attackers. Oak arrived in time to find a gravely wounded Brynhilde, whose life she saved by ripping a spear tip from her side so that the White Mage [[Ne'ci Aera]] could heal her. After that, the two began to develop a close friendship. As moons passed and the two spent time together, Bryn began to realise that her feelings for Oak ran deeper than she was ready to admit. Eventually the two confessed their feelings, and embarked upon a loving, affectionate and happy relationship. But it was not to last; Oak was slain in Coerthas seven moons later, sending Bryn into a deep sorrow from which she has not yet recovered.&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:50%&amp;quot;;&amp;gt;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;b&amp;gt;!&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;'''[[Tiergan Vashir]]''' : Although their relationship began with mutual distrust, recent events have brought Brynhilde and Tiergan closer together. Close enough, even, for Bryn to place her life in Tiergan's hands. Bryn was pleasantly surprised to learn that they share a homeland, and has come to appreciate Tiergan's selflessness and combat proficiency. Having correctly guessed Tiergan's difficult past, Bryn also feels sympathetic toward the Miqo'te.&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;'''&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;[[Horace Rook]]''' : For some unknown reason, Brynhilde initially suspected Rook of intending to kill her when they first met. But as Bryn would soon come to learn, this enigmatic Hyur is nothing if not persistent. A somewhat standoffish Bryn began to warm to Rook over time, however, the more frequently they talked. Although many consider Rook to be untrustworthy, their relationship has developed to the point where Bryn feels genuine fondness for the man, which seems to be reciprocated.&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;b&amp;gt;!&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;'''[[Aryianna Nightshade]]''' : Of all of them, Bryn's relationship with Aryianna is perhaps the one that has most fluctuated. While they initially had a warm friendship, certain revelations regarding Aryianna's past made Brynhilde more cautious of her. While she holds no ill will toward Ary personally, Bryn has come to the grim realisation that if it were necessary, she must be ready to do her harm. She acknowledges, however, that this would take its toll on her, as time has developed in Brynhilde a great degree of care for the Midlander.&amp;lt;/td&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;'''&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;[[Raelin Aradan]] and [[Ne'ci Aera]]''' : The Templar's second-in-command is a man Bryn decided she liked the instant they met (unlike his hair). Bryn enjoys Raelin's easy-going nature, and their shared appreciation for levity. Bryn mainly knows Ne'ci through Raelin, and does not know her very well. That was not an obstacle, however, to Bryn aiding Ne'ci in a matter of great importance to the Miqo'te. Since then, the two have had a pleasant, but distant relationship.&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;'''&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;[[Ciel Lazuli]]''' : Countless jobs and missions together have confirmed in Bryn's mind that Ciel is an extremely talented healer, and she would not hesitate to throw herself at the deadliest foes if she knew she had Ciel's skill in white magic present to care for her. On the personal front, she finds Ciel to be a cautious, distant individual, which she respects.&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;'''&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;[[Zaku Paku]]''' : Brynhilde met Zaku through [[Ciel Lazuli]], and in much the same way as she did with Ciel, formed her opinion of Zaku by working alongside him. Aside from being a competent adventurer, Bryn enjoys Zaku's friendliness and eccentric nature. The whole referring-to-himself-in-the-third-person-thing doesn't even grate on her any more.&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;'''[[Gharen Wolfsong]]''' : Ever happy to meet a fellow Highlander, Bryn first met Gharen in the Black Shroud, where she attempted to engage him in amiable conversation. Bryn intially found Gharen's taciturn nature quite frustrating, but time spent training and socializing together since has given her a better understanding of the man. Although Brynhilde enjoys his company, she senses that Gharen is a man with a dark history. There is something she finds intriguing about him that she cannot quite place, however.&amp;lt;/td&amp;gt;&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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&amp;lt;table border=&amp;quot;0&amp;quot; bordercolor=&amp;quot;#6699FF&amp;quot; style=&amp;quot;font-size:9px;&amp;quot; style=&amp;quot;position:center;&amp;quot; style=&amp;quot;table-layout:fixed;width:1100px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;background:#ACD3EB; font-size:30px; color:#FFFFFF;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''''' Negative Standing '''''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:50%&amp;quot;;&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;b&amp;gt;!&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;'''[[Sion Gyr]]''' : Bryn met her fellow Highlander and Ala Mhigan in the North Shroud, when the two started up a conversation and became friends almost instantly. Despite this initial promising start to their relationship, however, events between the two of late have brought the development of their friendship to an abrupt halt. Gyr is now one of the few people Brynhilde would admit to feeling genuine hostility toward.&lt;br /&gt;
 &amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:50%&amp;quot;;&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;'''[[Nadeau Celeste]]''' :  The leader of the Traveling Templar gained an initial appraisal from Bryn of simply being a 'sweet enough lass'. Certain things that have come to light over time, however, have soured Bryn's opinion of the Midlander. In particular, Nadeau's obvious affection for Varus is troubling to Bryn. To say that she does not trust Nadeau would be an understatement. Regardless, Bryn has not made this known to Nadeau. She is content to watch, and to learn. For now.&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;'''[[Varus Adelric Rosenthal]]''' :  It was a contract with the Templar that first introduced Brynhilde to Varus, and she decided immediately that she did not like him. The veracity of her gut instinct would later be confirmed the more she learned of him. They spoke recently, although Bryn will not say what the topic of conversation was. Nevertheless, her dislike of the man seems only to have intensified.&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;font-size:15px;&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt;[[Brynhilde Wulf#Character| [TOP] ]]&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background:#ACD3EB;font-size:40px;padding:1px;color:#FFFFFF;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''''' Rumors '''''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
===''Common Rumors''===&lt;br /&gt;
::* &amp;quot;She can sometimes be found at the Culinarian's guild in Limsa, where she cooks. The things she makes smell divine!&amp;quot;&lt;br /&gt;
::* &amp;quot;She's certainly the charitable sort; I often see her goin' about the streets of Ul'dah an' the camps outside the gates, givin' gifts of food an' gil to the refugees.&amp;quot;&lt;br /&gt;
::* &amp;quot;Likes her drink, that one! When she's not out with them 'venturers, she can usually be found in the pub.&amp;quot;&lt;br /&gt;
::* &amp;quot;Don't bother, lad. That lass has a different suitor every sun of the week, but never takes a one of 'em to bed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===''Moderate Rumors''===&lt;br /&gt;
::* &amp;quot;That's an odd bird she rides. Beautiful thing, but it's got a mean streak a malm wide. A bit like the rider, heh.&amp;quot;&lt;br /&gt;
::* &amp;quot;She's a tricky woman to track down. I hear she never stays in the same place for more than two nights. Sounds like trouble to me.&amp;quot;&lt;br /&gt;
::* &amp;quot;She's done well for herself. Aye, she used to be a down-an'-out, like most of the other Highlanders you see in the Sultanate. If only more refugees would care to follow her example, it'd do wonders to clean up cesspits like Pearl Lane.&amp;quot;&lt;br /&gt;
::* &amp;quot;Isn't that--? No, no. I must be mistaken. But damn if she doesn't look like one of those wretched somnus junkies I used to see around the refugee camps.&amp;quot;&lt;br /&gt;
::* &amp;quot;There are no records anywhere of anyone by that name having existed prior to the Calamity. She could've fallen to Eorzea from Dalamud for all I know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===''Rare Rumors''===&lt;br /&gt;
::* &amp;quot;You'd do well to avoid that one. She's been seen in the company of the shadier types of Ul'dah. I don't know what she's involved in, but it can't be good.&amp;quot;&lt;br /&gt;
::* &amp;quot;Rumour has it that she was one of the few poor souls who survived Carteneau, but just barely. It's hard to imagine what she might've seen and been through.&amp;quot;&lt;br /&gt;
::* &amp;quot;There's a sizeable bounty on that woman's head. Questionable characters are willing to pay handsomely for her capture, but not for her death. Quite who these characters are working for is uncertain.&amp;quot;&lt;br /&gt;
::* &amp;quot;Aye, that's her. ''Adelfrida Bloodwoad'', daughter of the resistance. So called because she used to paint her face with the blood of the Imperials she had slain in battle. What, you don't believe me? Bah, fine. Believe as you wish. But I'm tellin' you, that one's as the Highlanders of old; she's as vicious as they come.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===''Player Character Rumors''===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''((Please contact me if you'd like to contribute a PC rumor!))''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
::* &amp;quot;Lady Brynhilde is known far n'wide for beating every single Sea Wolf in Limsa Lominsa to an arm wrestlin' match!  She's th'strongest lady in th'world unless Lady Oak unlocks her secret Ancient Roegadyn Powers!&amp;quot; '''-- Bard Leilani Leilai'''&amp;lt;br&amp;gt;&lt;br /&gt;
::* &amp;quot;Bryn is loyal to a fault. Even though we do not always see eye to eye, I trust her with my life... And take comfort knowing that she could end it if she wanted to.&amp;quot; '''-- Aryianna Nightshade'''&lt;br /&gt;
::* &amp;quot;Miss Wulf cooked me up the best steak I've ever eaten! No-ones e'er cooked me up anythin' without askin' fer gil b'fore. Huh? An apron... n-no... I dunno nuthin' 'bout that...&amp;quot; '''--Caen Jabari'''&lt;br /&gt;
&amp;lt;hr&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''&amp;quot;Lady Brynhilde moved like the wind, fearless before her foes!''&amp;lt;br&amp;gt;&lt;br /&gt;
''She struck down her enemies, that were larger then roes!''&amp;lt;br&amp;gt;&lt;br /&gt;
''Half-man, Half-coeurl, they each fell before her might!''&amp;lt;br&amp;gt;&lt;br /&gt;
''But alas - she was injured at the end of her fight!''&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
''That's when Lady Oak came in swift as the breeze!''&amp;lt;br&amp;gt;&lt;br /&gt;
''She summoned Ancient Roe power and saved Brynhilde with ease!''&amp;lt;br&amp;gt;&lt;br /&gt;
''Out came the spear-tip, lodged in Brynhilde's side!''&amp;lt;br&amp;gt;&lt;br /&gt;
''And e'er since has love grown, burnin' brightly inside~.&amp;quot;''&amp;lt;br&amp;gt;&lt;br /&gt;
-- '''A portion of the song ''&amp;quot;The Wulf and the Coeurls&amp;quot;'' by Bard Leilani Leilai'''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:15px;&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt;[[Brynhilde Wulf#Character| [TOP] ]]&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background:#ACD3EB;font-size:40px;padding:1px;color:#FFFFFF;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''''' History/Timeline '''''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
===''1539 - 1558 : The Ala Mhigan Years''===&lt;br /&gt;
((WIP))&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
Adelfrida Brandulfr (meaning,”Noble Beauty, Fire Wolf”) was born in Ala Mhigo on the 22nd Sun of the First Astral moon, 1539. The eldest child of the wealthy and highly-respect nobleman Járngrímur Brandulfr, Adelfrida was heir to a house possessing both ancient roots and proud standing. Járngrímur was a decorous, rational man, a staunch royalist, and a somewhat distant father who raised his children with careful precision, but little affection. Nevertheless, Adelfrida idolised him and was the very image of the dutiful daughter, obeying his edict that she act as a guardian and watchful eye over her two younger siblings, Bjollgrímur and Adele.&lt;br /&gt;
&lt;br /&gt;
The siblings were inseparable, and lived a life of ease and privilege until the chaotic events of King Theodoric’s reign. Shortly after Theodoric began his persecution of the monks of the Fist of Rhalgr, Adelfrida’s mother, Adelheid, was charged with aiding enemies of the monarch and so was sentenced to public execution.&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===''1558 - 1559 : Rebellion''===&lt;br /&gt;
((WIP))&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;spoiler&amp;gt;Thus the Brandulfr siblings fell in with the rebellion against Theodoric, which culminated in the end of his reign as the Garlean Empire moved in to Ala Mhigo. While many at that time viewed the Empire as liberators, this misconception was quickly dispelled when Garlean forces began to purge the city of its nobility and coerce Ala Mhigans into what was essentially slavery. The Brandulfrs then found themselves exiled from the city their family had called home for centuries.&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
===''1559 - 1572 : The Resistance Years''===&lt;br /&gt;
((WIP))&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;spoiler&amp;gt;Initially, Adelfrida and her siblings did not move west  into Eorzea as many of those first refugees did. Instead, embittered by the loss of her home and way of life, Adelfrida succumbed to the urgings of her brother and joined the resistance movement against Garlemald. Those early days of the resistance saw some victories. But young Adelfrida was driven by a burning hatred and rage toward the Imperial invaders who she believed had taken her life from her.&lt;br /&gt;
&lt;br /&gt;
Years passed, and still the family lingered in Gyr Abania, fighting Imperial forces wherever they found them, raiding their supply shipments and seizing whatever Garlean weapons and technology they could. The siblings fell in with a group of resistance fighters led by Dreki Ironmantle, an ex-captain in Theodoric's royal guard. Eventually, their accumulated, albeit modest, successes against the Imperials earned a reputation for the Brandulfr siblings, who by this point had been affectionately dubbed ‘The Pack’ by their comrades. But it was Adelfrida in particular who became something of the local resistance’s darling; with her flame-red hair, her youthful energy and ardent devotion to the cause, as well as her savagery on the field of battle, she and Dreki's company became rallying figures for several of the small resistance groups still remaining in the mountainous regions of Gyr Abania.&lt;br /&gt;
&lt;br /&gt;
The resistance’s petty victories in the skirmishes against the Garleans in and around Gyr Abania did not satisfy Adelfrida. As the cycles passed and the Ala Mhigans seemed to grow no closer to retaking their home, her rage intensified steadily. It called for a blow to be struck against the Imperials in the region the likes of which they could never recover from. Eventually the resistance planned an operation with the potential to do just that.&lt;br /&gt;
&lt;br /&gt;
Under Adelfrida’s leadership, a small unit of resistance fighters risked all to embark upon the mission to destroy a nascent Castrum in the Highlands. But in her hatred and zeal, Adelfrida could not anticipate the catastrophic consequences ahead of her.&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===''1572 - Present Day : Without a Cause''===&lt;br /&gt;
&lt;br /&gt;
((WIP))&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;spoiler&amp;gt;''&amp;quot;... I've nothin' else tae do. When I finally let go, I thought I'd be free. &lt;br /&gt;
&lt;br /&gt;
''Instead I floundered, an' felt lost without anythin' tae strive for, however hopeless.''&lt;br /&gt;
&lt;br /&gt;
'' I can't be one of these aimless adventurers, content tae fight for fame an' fortune. T'is meaningless tae me.&amp;quot;''&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:15px;&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt;[[Brynhilde Wulf#Character| [TOP] ]]&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background:#ACD3EB;font-size:40px;padding:1px;color:#FFFFFF;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''''' Character Connections '''''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
The following characters may have the possibility of an RP link with Brynhilde:&lt;br /&gt;
&lt;br /&gt;
::* Anyone who keeps informed of known adventurers. While Bryn isn’t famous, her work has bought her a small amount of recognition.&lt;br /&gt;
::* Anyone who lives and works around Little Ala Mhigo.&lt;br /&gt;
::* Ala Mhigans, Ala Mhigan refugees and those involved with the Ala Mhigan resistance.&lt;br /&gt;
::* Anyone who lived or worked in Bronze Lake around 5 years ago.&lt;br /&gt;
::* Survivors of Carteneau, or those who assisted in searching the battlefield for survivors.&lt;br /&gt;
::* Garleans, those with ties to the Garlean Empire, and those who work for it.&lt;br /&gt;
::* Bounty hunters.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background:#ACD3EB;font-size:40px;padding:1px;color:#FFFFFF;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''''' Trivia &amp;amp; Miscellaneous '''''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
::* Bryn has a scar on her back from receiving a kick from a Chocobo as a young girl.&lt;br /&gt;
::* She wears a silver chain necklace, on which hangs a distinctive ring with a fiery wolf motif, but she keeps this hidden under her clothing.&lt;br /&gt;
::* Bryn held her first sword at the age of seven summers.&lt;br /&gt;
::* While she is bothered by dirt in general, in particular Bryn can't stand having blood on her skin, especially if it's on her face.&lt;br /&gt;
::* She has a mild case of dyscalculia.&lt;br /&gt;
::* Brynhilde desires many things; a peaceful life and a free Ala Mhigo among them. But what she desires more than anything else is to have a child.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background:#ACD3EB;font-size:40px;padding:1px;color:#FFFFFF;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''''' Artwork '''''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
[[File: BrynWantedSepiasketch.png|150px|thumb|left|By [[Gharen Wolfsong]]]]&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;background:#ACD3EB;font-size:40px;padding:1px;color:#FFFFFF;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''''' Author's Notes '''''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
Bryn's identity as Adelfrida Brandulfr has been a closely-guarded secret for the last twenty years, a necessary measure to avoid the Empire's hunting. If you intend to have your character allude to Bryn's history or identity, or her status as a fugitive, please speak to me first.&lt;br /&gt;
&lt;br /&gt;
The correct pronunciation of her name would be &amp;quot;Breen-HILL-d' Voolf.&amp;quot; The R should be briefly rolled, if possible. However, Bryn usually introduces herself simply as &amp;quot;Brin Wolf&amp;quot;, as so few people are able to pronounce her name properly.&lt;br /&gt;
&lt;br /&gt;
This character is on the Balmung server.&lt;br /&gt;
&lt;br /&gt;
I'm in-character 90% of the time. Please don't be afraid to say 'hi' or drop me a /tell in-game. I'm always up for random meets, too. I am in the GMT time zone, but often play late.&lt;br /&gt;
&lt;br /&gt;
If you like Bryn's profile layout, please feel free to use it. I ask only that you link back to this page if you do.&lt;br /&gt;
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&amp;lt;hr&amp;gt;&lt;br /&gt;
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The design of this profile includes elements created or inspired by: [[Deirdre Ta'ea]], [[Gharen Wolfsong]]&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background:#ACD3EB;font-size:20px;padding:1px;color:#FFFFFF;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''''Change Log'''''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
18th December 2013:&lt;br /&gt;
::* Minor formatting changes&lt;br /&gt;
::* 'Recent Events' updated.&lt;br /&gt;
::* New 'Player Character Relationships' section; more relationships added.&lt;br /&gt;
::* Relationship entries for the following characters updated: Striding Oak, Tiergan Vashir.&lt;br /&gt;
::* 'Linkshells and Organisations' section added to 'Relationships'.&lt;br /&gt;
::* Content added to &amp;quot;History/Timeline&amp;quot;.&lt;br /&gt;
::* 'Player Character Rumors' section added.&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Natalie_Mcbeef&amp;diff=41254</id>
		<title>Natalie Mcbeef</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Natalie_Mcbeef&amp;diff=41254"/>
		<updated>2014-07-15T14:55:19Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: rv vandalism&lt;/p&gt;
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{{Infobox-character&lt;br /&gt;
| name = Natalie Mcbeef&lt;br /&gt;
| image = Ffxiv 05192014 220802.png&lt;br /&gt;
| imagewidth = 250&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah, Member of the Sultansworn&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = Unknown&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 24&lt;br /&gt;
| stat_3 = Height&lt;br /&gt;
| stat_3_value = 5' 6''&lt;br /&gt;
| stat_4 = Date of birth&lt;br /&gt;
| stat_4_value = Unknown&lt;br /&gt;
| stat_5 = Server&lt;br /&gt;
| stat_5_value = Balmung&lt;br /&gt;
| stat_6 = In game&lt;br /&gt;
| stat_6_value = Varies, in PST Zone&lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
WORK IN PROGRESS&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Natalie Mcbeef is a friendly, yet battle hardened Miqo'te who resides in the City of Ul'dah. She grew up alone on the streets of Ul'dah after fleeing her tribe. Her rather unique name comes from choosing a hyur name in a fit of teenage rebelliousness, an action she now regrets. Because her upbringing she is culturally distant from the people of her race, and has a dim outlook on most traditional Miqo'te customs. Despite her difficult childhood she has grown to be a proud daughter of Ul'dah, and loves the city dearly despite its faults. In her late teens she trained tirelessly to join the ranks of the Sultansworn, and although she often acts independently these days, she still takes her duties very seriously.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
Natalie is quite tall for a female Miqo'te, taller than many males, and standing eye to eye with some Hyur as well. She is very athletic, with good reflexes and endurance, but still her face is covered with scars from her many wounds. She takes little care in maintaining her appearance, and never wears cosmetics or attempts to trim her bushy eyebrows. Her hair is cropped close and short, in order to prevent an enemy from grabbing onto it. Her most striking feature are her piercing green eyes, which she often uses to stare down the enemies of Ul'dah. She eschews clothes and fashion, and can normally only be seen in her full combat armor, or a lighter set designed for patrolling the city.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Natalie views herself first and foremost a protector of Ul'dah and it's citizens, and most of her behavior is based around that fact. When she is off duty she is friendly, playful, and warm, however under her warmth lies a core of steel, always ready to defend her city. She frequently questions those who she suspects to be involved in various misdeeds, mixing harsh questions with a friendly demeanor that often puts people off guard. She is often seen hanging around the Quicksand in her off duty hours, where she is quick to strike up a conversation with any that approach her. She is notorious for pushing those around her, trying to make them reach what she sees as their full potential. This process can sometimes be quite dangerous, and her friends curse and praise her in equal measure for such acts.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Natalie can almost always be seen wielding a sword and shield, and she is out of her element when using other weapons. Her standard fighting style seems to be cautiously offensive, attempting to pressure her opponents and cause them to make mistakes. While she likes fighting, especially in the Arena, she does not like hurting or killing people, and makes every effort to resolve situations without using violence.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Ale, Rum and Alcohol of any Sort&lt;br /&gt;
::* Meeting new people&lt;br /&gt;
::* Fighting (Friendly Matches, The Arena, Killing Primals for the 30th time)&lt;br /&gt;
::* Keeping the city safe&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Killing or Hurting others, Physically or Emotionally&lt;br /&gt;
::* Being lied to&lt;br /&gt;
::* Dealing with her feelings&lt;br /&gt;
::* People who take advantage of others&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Fighting&lt;br /&gt;
::* Investigating criminal matters&lt;br /&gt;
::* Making friends.&lt;br /&gt;
&lt;br /&gt;
===Nicknames===&lt;br /&gt;
::* 'Nat' by her friends&lt;br /&gt;
::* 'Sultansworn' Often used respectfully, but sometimes said in a sarcastic tone&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
Natalie has fully distanced herself from her original tribe. Despite that, she's found new family, helping to create an 'Urban' version of a Mi'qote tribe.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
Until recently, Natalie's duties had left her little time to spend inside the city, however now that events with the Garleans have calmed down slightly, she has been able to develop a social life within the city. Some people she calls friends are:&lt;br /&gt;
(descriptions and links coming soon)&lt;br /&gt;
&lt;br /&gt;
-'''[[Amaderuil Graham]]:''': One of the first people Natalie met after returning from the Garlean campaign, Amad helped the stiff Natalie relax and learn to have fun again.&lt;br /&gt;
&lt;br /&gt;
- '''[[Kage Kiryuu]]:''': Natalie originally found this shy lalafell hiding behind a pillar in the quicksand. Since then she has supervised his training, his trials, and his duties as a Sultansworn. She considers him her greatest friend, and her staunchest ally.&lt;br /&gt;
&lt;br /&gt;
-'''[[Marrow Ochi]]:''': While Natalie was originally dismissive of her Primal origins, the two have grown very close over time, and now Natalie views herself as something of a big sister.&lt;br /&gt;
&lt;br /&gt;
-'''[[C'kayah Tia]]:''': Kayah was the original focus of Natalie's longest and most painful investigation, and throughout it personal feelings developed in between the two. Though since then, they have put each other through enough pain for 10 lifetimes, they only grew closer with time. For a time Natalie called him Nuhn, and built an urban tribe in Ul'dah. They have since split.&lt;br /&gt;
&lt;br /&gt;
-'''[[Salem Nuhn]]''': Natalie often teased Salem for his near constant presence on the quicksand's railings, however as time went on they began to become fast friends. Natalie agrees with his self given title &amp;quot;Master of Relaxation. Though currently Salem has been busy with tribal matters, Natalie still considers him a close friend.&lt;br /&gt;
&lt;br /&gt;
-'''[[User:S'rahvi Khai|S'rahvi Khai]]:''': A close female friend, Natalie and Rahvi have strong affection towards each other, and mutual affection toward C'kayah.&lt;br /&gt;
&lt;br /&gt;
-'''[[Roen Deneith]]:''': Natalie's apprentice of sorts, Roen is calm, collected, and restrained, everything that Natalie is not. Roen often ends up as the voice of reason to Natalie's more reckless actions. Currently Roen is a full fledged sultansworn, and their relationship wavers between familial and professional.&lt;br /&gt;
&lt;br /&gt;
-'''[[Osric Melkire]]:''': This brash flame sergeant has many times been a thorn in Natalie's side. She is not sure of the reason for his emnity, but it certainly isn't because she punched him in the face.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
While Natalie has no specific enemies, she often finds herself at odds with various people during the course of her duties. &lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She's one of the Sultana's sworn... why is she wearing Brass Blade red?&amp;quot;&lt;br /&gt;
::* &amp;quot;That woman was quite the harlot, thankfully she seems to keep to herself these days&amp;quot; - Snooty Woman&lt;br /&gt;
::* &amp;quot;If you speak to her, the only think you'll get is a lighter coinpurse&amp;quot; - Quicksand Patron&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;She robbed my caravan dry for her 'Donations', was polite about it at least&amp;quot; - Merchant&lt;br /&gt;
::* &amp;quot;Such a queer name she has, I heard she chose it herself&amp;quot; - Guard&lt;br /&gt;
::* &amp;quot;I used to think her honorable, but she takes to Blades work like a fish to water.&amp;quot; - Sultansworn&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;The monetarists have some sort of dirt on her, whatever it is must be bad.&amp;quot;&lt;br /&gt;
::* &amp;quot;I've heard she consorts with Garleans... and worse&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors=== &lt;br /&gt;
(Feel free to edit)&lt;br /&gt;
::* &amp;quot;I loved her like a sister. I trusted her with my life. I will never be so foolish again.&amp;quot; - [[Roen Deneith]]&lt;br /&gt;
::* &amp;quot;Tails is probably the best of the sorry lot. She's actually fair, honest and actually interested in justice. But you didn't hear that from me!&amp;quot;~ [[Torken Queb]]&lt;br /&gt;
::* &amp;quot;She says otherwise, but she loves attention.   You don't get into that position without a taste for it.&amp;quot; - [[ Chokho Viqqoh | Uuuh, no one, never mind!]]&lt;br /&gt;
::* &amp;quot;She knows how to play the long game, yet she always manages to get in her own way. I fear for her life, and I desperately hope I'm not going to have to be the one to release the arrow.&amp;quot; - [[C'kayah Tia]]&lt;br /&gt;
::* &amp;quot;She is the best thing to have ever happened to me. I love and cherish her more than all. Always.&amp;quot;- [[Kage Kiryuu]]&lt;br /&gt;
::* &amp;quot;Y'wantin' t'know what a fall from grace looks like? Look no further.&amp;quot; - [[Osric Melkire]]&lt;br /&gt;
::* &amp;quot;Normally I'm of a mind that revenge is a fools game.  What that woman has done has made me feel very foolish indeed.&amp;quot; - [[Obsidian Hornet]]&lt;br /&gt;
::* &amp;quot;Another example of what happens when you place personal feelings above your sworn duty.  I pity what she has become.&amp;quot; - [[Coatleque Crofte]]&lt;br /&gt;
::* &amp;quot;She and I are going to have a little chat.  She owes me my payment and I mean to collect.&amp;quot; - [[Askier Mergrey]]&lt;br /&gt;
::* &amp;quot;Cowardly. Unthinking. A child playing at games she cannot understand. I warned her before. It does not matter. I will see her strangled with her own entrails.&amp;quot; - [[Delial Grimsong]]&lt;br /&gt;
::* &amp;quot;I wanted nothin' more than to wring th' life out o' tha' well meanin' fool, cloakin' her actions in good intentions despite the lives ruined, but tis nae my place te hand down punishment, tis my sister's.&amp;quot; - [[Gharen Wolfsong]]&lt;br /&gt;
::* &amp;quot;She's making a name for herself. And quick.&amp;quot; - [[Oscare Iono]]&lt;br /&gt;
::* &amp;quot;I can't tell if the Brass Blades changed her, or if she has always been like this, but it seems to suit her.&amp;quot; - [[Aya Foxheart]]&lt;br /&gt;
::* &amp;quot;That lively miqo'te really knows how to make my blood boil. Ul'Dah isn't boring with her around.&amp;quot; - [http://www.ffxiv-roleplayers.com/wiki/index.php?title=Unnamed_Mercenary Franz Renatus]&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
Natalie was born 20 years before the battle of carteneau as N'natli M'kbeff, in a small miqo'te tribe to the east of Ul'dah. At the age of 16 she left her tribe, and traveled to Ul'dah, where she lived on the streets for a time. Eventually she before involved in the coliseum, changing her name to something flashier, &amp;quot;Natalie Mcbeef&amp;quot;. She fought in the Coliseum for several year, eventually being picked up for her skill by the sultansworn, as they gathered strength to repel Bahamuts fall. Natalie played a minor role in the battle, and spent the next five years guarding Ul'dah and honing her skills. Five years later, she once again went into battle against the Garleans, this time on the front lines, taking part in most of the major conflicts of the war. After the war concluded, she returned to Ul'dah, where she primarily maintains security in the city, although she still ventures out to put down the occasional primal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Recent History====Recent History==&lt;br /&gt;
(Events are not rigidly attached to a timeframe)&lt;br /&gt;
&lt;br /&gt;
Natalie has been through quite a few events, most of them her own fault. A brief listing follows: \&lt;br /&gt;
&lt;br /&gt;
1) Helped Salem Nuhn exorcise the spirit that had been haunting him since the battle of Carteneau.&lt;br /&gt;
&lt;br /&gt;
2) Was tempered by an artificially constructed primal ([[Marrow Ochi]]), thankfully it was not as thorough as that of a full primal, and was reversed.&lt;br /&gt;
&lt;br /&gt;
3) Joined the Night Blades, helped stop a voidsent that had possessed one of it's members, and was rampaging through the streets of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
4) Was promoted to the rank of Sergeant in the Sultansworn, began to train apprentices who eventually became full Knights. Past Apprentices: [[Roen Deneith]], [[Kage Kiryuu]], [[Lambert Arkwright]].&lt;br /&gt;
Current Apprentice: Aldyet.&lt;br /&gt;
&lt;br /&gt;
5) Was involved in a mission to retrieve a stolen Cerulean core from an Al ahmigan resistance group. Went poorly.&lt;br /&gt;
&lt;br /&gt;
6) Had a long and tumultuous relationship with [[C'kayah Tia]], in which they started a tribe together. It has collapsed since, and Kage Kiryuu has taken up the mantle of leadership from the Tribe.&lt;br /&gt;
&lt;br /&gt;
7) Guarded the Sultana at the Royal Ball, during which a bandit known as Thunder attacked several guests. Pursued Thunder for a time, but she seems to have gone to ground since then.&lt;br /&gt;
&lt;br /&gt;
-- More to Come --&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Natalie_Mcbeef&amp;diff=41253</id>
		<title>Natalie Mcbeef</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Natalie_Mcbeef&amp;diff=41253"/>
		<updated>2014-07-15T14:54:53Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: Reverted edits by StarFox (talk) to last revision by Twf&lt;/p&gt;
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&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Natalie Mcbeef&lt;br /&gt;
| image = Ffxiv 05192014 220802.png&lt;br /&gt;
| imagewidth = 250&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah, Member of the Sultansworn&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = Unknown&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 24&lt;br /&gt;
| stat_3 = Height&lt;br /&gt;
| stat_3_value = 5' 6''&lt;br /&gt;
| stat_4 = Date of birth&lt;br /&gt;
| stat_4_value = Unknown&lt;br /&gt;
| stat_5 = Server&lt;br /&gt;
| stat_5_value = Balmung&lt;br /&gt;
| stat_6 = In game&lt;br /&gt;
| stat_6_value = Varies, in PST Zone&lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
WORK IN PROGRESS&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Natalie Mcbeef is a mentally challenged, yet battle hardened Miqo'te who resides in the City of Ul'dah. She grew up alone on the streets of Ul'dah after fleeing her tribe (very unique). Her rather unique name comes from choosing a hyur name (that doesn't actually fit as a hyur name) in a fit of teenage rebelliousness, an action she now regrets. Because her upbringing she is culturally distant from the people of her race (unique), and has a dim outlook on most traditional Miqo'te customs (I am NOT A SLUT!!). Despite her difficult childhood she has grown to be a proud daughter of Ul'dah, and loves the city dearly despite its faults. In her late teens she trained tirelessly to join the ranks of the Sultansworn (conflicting reports later in the article), and although she often acts independently these days, she still takes her duties very seriously (by hanging out in the adventurers guild in which she has literally no business).&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
Natalie is quite tall for a female Miqo'te, taller than many males, and standing eye to eye with some Hyur as well. She is very athletic, with good reflexes and endurance, but still her face is covered with scars from her many wounds. She takes little care in maintaining her appearance, and never wears cosmetics or attempts to trim her bushy eyebrows. Her hair is cropped close and short, in order to prevent an enemy from grabbing onto it. Her most striking feature are her piercing green eyes, which she often uses to stare down the enemies of Ul'dah. She eschews clothes and fashion, and can normally only be seen in her full combat armor, or a lighter set designed for patrolling the city (even though the sultansworn don't patrol the city.).&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Natalie views herself first and foremost a protector of Ul'dah and it's citizens (presuuuuuuuumptuooooooooooous), and most of her behavior is based around that fact. When she is off duty she is friendly (ERP), playful (ERP), and warm (ERP), however under her warmth lies a core of steel (woah), always ready to defend her city. She frequently questions those who she suspects to be involved in various misdeeds, mixing harsh questions with a friendly demeanor that often puts people off guard (If they're fucking stupid). She is often seen hanging around the Quicksand in her off duty hours, where she is quick to strike up a conversation with any that approach her. She is notorious for pushing those around her, trying to make them reach what she sees as their full potential. This process can sometimes be quite dangerous, and her friends curse and praise her in equal measure for such acts.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Natalie can almost always be seen wielding a sword and shield, and she is out of her element when using other weapons. Her standard fighting style seems to be cautiously offensive, attempting to pressure her opponents and cause them to make mistakes. While she likes fighting, especially in the Arena (Sultansworn are big arena fighters obviously), she does not like hurting or killing people, and makes every effort to resolve situations without using violence (This is especially important when she does supposed public executions. WAAAAAAR CRIMESSSSSS).&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Ale, Rum and Alcohol of any Sort&lt;br /&gt;
::* Meeting new people&lt;br /&gt;
::* Fighting (Friendly Matches, The Arena, Killing Primals for the 30th time, despite the impossibility of that prospect)&lt;br /&gt;
::* Keeping the city safe from black people&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Killing or Hurting others, Physically or Emotionally&lt;br /&gt;
::* Being lied to&lt;br /&gt;
::* Dealing with her feelings&lt;br /&gt;
::* People who take advantage of others&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Fighting&lt;br /&gt;
::* Investigating criminal matters&lt;br /&gt;
::* Making friends.&lt;br /&gt;
&lt;br /&gt;
===Nicknames===&lt;br /&gt;
::* 'Nat' by her friends&lt;br /&gt;
::* 'Sultansworn' Often used respectfully, but sometimes said in a sarcastic tone&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
Natalie has fully distanced herself from her original tribe. Despite that, she's found new family, helping to create an 'Urban' version of a Mi'qote tribe.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
Until recently, Natalie's duties had left her little time to spend inside the city, however now that events with the Garleans have calmed down slightly, she has been able to develop a social life within the city. Some people she calls friends are:&lt;br /&gt;
(descriptions and links coming soon)&lt;br /&gt;
&lt;br /&gt;
-'''[[Amaderuil Graham]]:''': One of the first people Natalie met after returning from the Garlean campaign, Amad helped the stiff Natalie relax and learn to have fun again.&lt;br /&gt;
&lt;br /&gt;
- '''[[Kage Kiryuu]]:''': Natalie originally found this shy lalafell hiding behind a pillar in the quicksand. Since then she has supervised his training, his trials, and his duties as a Sultansworn. She considers him her greatest friend, and her staunchest ally.&lt;br /&gt;
&lt;br /&gt;
-'''[[Marrow Ochi]]:''': While Natalie was originally dismissive of her Primal origins, the two have grown very close over time, and now Natalie views herself as something of a big sister.&lt;br /&gt;
&lt;br /&gt;
-'''[[C'kayah Tia]]:''': Kayah was the original focus of Natalie's longest and most painful investigation, and throughout it personal feelings developed in between the two. Though since then, they have put each other through enough pain for 10 lifetimes, they only grew closer with time. For a time Natalie called him Nuhn, and built an urban tribe in Ul'dah. They have since split.&lt;br /&gt;
&lt;br /&gt;
-'''[[Salem Nuhn]]''': Natalie often teased Salem for his near constant presence on the quicksand's railings, however as time went on they began to become fast friends. Natalie agrees with his self given title &amp;quot;Master of Relaxation. Though currently Salem has been busy with tribal matters, Natalie still considers him a close friend.&lt;br /&gt;
&lt;br /&gt;
-'''[[User:S'rahvi Khai|S'rahvi Khai]]:''': A close female friend, Natalie and Rahvi have strong affection towards each other, and mutual affection toward C'kayah.&lt;br /&gt;
&lt;br /&gt;
-'''[[Roen Deneith]]:''': Natalie's apprentice of sorts, Roen is calm, collected, and restrained, everything that Natalie is not. Roen often ends up as the voice of reason to Natalie's more reckless actions. Currently Roen is a full fledged sultansworn, and their relationship wavers between familial and professional.&lt;br /&gt;
&lt;br /&gt;
-'''[[Osric Melkire]]:''': This brash flame sergeant has many times been a thorn in Natalie's side. She is not sure of the reason for his emnity, but it certainly isn't because she punched him in the face.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
While Natalie has no specific enemies, she often finds herself at odds with various people during the course of her duties. &lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She's one of the Sultana's sworn (sic)... why is she wearing Brass Blade red?&amp;quot;&lt;br /&gt;
::* &amp;quot;That woman was quite the harlot, thankfully she seems to keep to herself these days&amp;quot; - Snooty Woman&lt;br /&gt;
::* &amp;quot;If you speak to her, the only think you'll get is a lighter coinpurse&amp;quot; - Quicksand Patron&lt;br /&gt;
::* &amp;quot;Her blood is made of gravy&amp;quot; - Chicken Strip Dan&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;She robbed my caravan dry for her 'Donations', was polite about it at least&amp;quot; - Merchant&lt;br /&gt;
::* &amp;quot;Such a queer name she has, I heard she chose it herself&amp;quot; - Guard&lt;br /&gt;
::* &amp;quot;I used to think her honorable, but she takes to Blades work like a fish to water.&amp;quot; - Sultansworn&lt;br /&gt;
::* &amp;quot;STRONG CUM&amp;quot; - Sultansworn&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;The monetarists have some sort of dirt on her, whatever it is must be bad.&amp;quot;&lt;br /&gt;
::* &amp;quot;I've heard she consorts with Garleans... and worse&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors=== &lt;br /&gt;
(Feel free to edit)&lt;br /&gt;
::* &amp;quot;I loved her like a sister. I trusted her with my life. I will never be so foolish again.&amp;quot; - [[Roen Deneith]]&lt;br /&gt;
::* &amp;quot;Tails is probably the best of the sorry lot. She's actually fair, honest and actually interested in justice. But you didn't hear that from me!&amp;quot;~ [[Torken Queb]]&lt;br /&gt;
::* &amp;quot;She says otherwise, but she loves attention.   You don't get into that position without a taste for it.&amp;quot; - [[ Chokho Viqqoh | Uuuh, no one, never mind!]]&lt;br /&gt;
::* &amp;quot;She knows how to play the long game, yet she always manages to get in her own way. I fear for her life, and I desperately hope I'm not going to have to be the one to release the arrow.&amp;quot; - [[C'kayah Tia]]&lt;br /&gt;
::* &amp;quot;She is the best thing to have ever happened to me. I love and cherish her more than all. Always.&amp;quot;- [[Kage Kiryuu]]&lt;br /&gt;
::* &amp;quot;Y'wantin' t'know what a fall from grace looks like? Look no further.&amp;quot; - [[Osric Melkire]]&lt;br /&gt;
::* &amp;quot;Normally I'm of a mind that revenge is a fools game.  What that woman has done has made me feel very foolish indeed.&amp;quot; - [[Obsidian Hornet]]&lt;br /&gt;
::* &amp;quot;Another example of what happens when you place personal feelings above your sworn duty.  I pity what she has become.&amp;quot; - [[Coatleque Crofte]]&lt;br /&gt;
::* &amp;quot;She and I are going to have a little chat.  She owes me my payment and I mean to collect.&amp;quot; - [[Askier Mergrey]]&lt;br /&gt;
::* &amp;quot;Cowardly. Unthinking. A child playing at games she cannot understand. I warned her before. It does not matter. I will see her strangled with her own entrails.&amp;quot; - [[Delial Grimsong]]&lt;br /&gt;
::* &amp;quot;I wanted nothin' more than to wring th' life out o' tha' well meanin' fool, cloakin' her actions in good intentions despite the lives ruined, but tis nae my place te hand down punishment, tis my sister's.&amp;quot; - [[Gharen Wolfsong]]&lt;br /&gt;
::* &amp;quot;She's making a name for herself. And quick.&amp;quot; - [[Oscare Iono]]&lt;br /&gt;
::* &amp;quot;I can't tell if the Brass Blades changed her, or if she has always been like this, but it seems to suit her.&amp;quot; - [[Aya Foxheart]]&lt;br /&gt;
::* &amp;quot;That lively miqo'te really knows how to make my blood boil. Ul'Dah isn't boring with her around.&amp;quot; - [http://www.ffxiv-roleplayers.com/wiki/index.php?title=Unnamed_Mercenary Franz Renatus]&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
Natalie was born 20 years before the battle of carteneau as N'natli M'kbeff, in a small miqo'te tribe to the east of Ul'dah. At the age of 16 she left her tribe, and traveled to Ul'dah, where she lived on the streets for a time. Eventually she before involved in the coliseum, changing her name to something more like a mcdonalds sandwich, &amp;quot;Natalie Mcbeef&amp;quot;. She fought in the Coliseum for several year, eventually being picked up for her skill by the sultansworn, as they gathered strength to repel Bahamuts fall (Despite their complete lack of participation in the conflict). Natalie played a minor role in the battle (impossibly), and spent the next five years guarding Ul'dah and honing her skills. Five years later, she once again went into battle against the Garleans (because sultansworn don't do that but FUCK LORE right?), this time on the front lines, taking part in most of the major conflicts of the war. After the war concluded, she returned to Ul'dah, where she primarily maintains security in the city (once again discarding all known information about the Sultansworn), although she still ventures out to put down the occasional primal (even though they've only been summoned a few times, and taken out by the Warrior (singular) of light each time, leaving no room for Natalie to have even been there).&lt;br /&gt;
&lt;br /&gt;
==Recent History====Recent History==&lt;br /&gt;
(Events are not rigidly attached to a timeframe)&lt;br /&gt;
&lt;br /&gt;
Natalie has been through quite a few events, most of them her own fault. A brief listing follows: \&lt;br /&gt;
&lt;br /&gt;
1) Helped Salem Nuhn (ERP master) exorcise the spirit that had been haunting him since the battle of Carteneau.&lt;br /&gt;
&lt;br /&gt;
2) Was tempered by an artificially constructed primal ([[Impossible]]), thankfully it was not as thorough as that of a full primal, and was reversed (Also impossible).&lt;br /&gt;
&lt;br /&gt;
3) Joined the Night Blades, helped stop a voidsent that had possessed one of it's members, and was rampaging through the streets of Ul'dah (I wonder how come nobody has heard of this).&lt;br /&gt;
&lt;br /&gt;
4) Was promoted to the rank of Sergeant in the Sultansworn, began to train apprentices who eventually became full Knights (Remember, Sultansworn aren't knights). Past Apprentices: [[Roen Deneith]], [[Kage Kiryuu]], [[Lambert Arkwright]].&lt;br /&gt;
Current Apprentice: Scumm Buskerbagg.&lt;br /&gt;
&lt;br /&gt;
5) Was involved in a mission to retrieve a stolen Cerulean core from an Al ahmigan resistance group. Went poorly.&lt;br /&gt;
&lt;br /&gt;
6) Had a long and tumultuous relationship with [[C'kayah Tia]], in which they started a tribe together. It has collapsed since, and Kage Kiryuu (anime) has taken up the mantle of leadership from the Tribe.&lt;br /&gt;
&lt;br /&gt;
7) dipped a stick in the river and got real scared&lt;br /&gt;
&lt;br /&gt;
-- More to Come --&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Gharen_Wolfsong&amp;diff=41252</id>
		<title>Gharen Wolfsong</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Gharen_Wolfsong&amp;diff=41252"/>
		<updated>2014-07-15T14:54:23Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: Reverted edits by StarFox (talk) to last revision by Gharen&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = &amp;lt;div style=&amp;quot;padding:10px; background:#0f0e1c;font-size:30px;color:#c8c8c8;font-family: Old English Text MT; text-shadow: 3px 3px 3px #4494b9, 8px 8px 8px #81c8d1;&amp;quot;&amp;gt;Gharen Wolfsong&amp;lt;/div&amp;gt;&lt;br /&gt;
| image = Wolfsong.png&lt;br /&gt;
| imagewidth = 350&lt;br /&gt;
| caption = The Wolf&lt;br /&gt;
| title = &amp;quot;There is no honor without sacrifice, no courage without discipline, no peace without war.&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ala Mhigan Refugee&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Highlander&lt;br /&gt;
| stat_1 = Height&lt;br /&gt;
| stat_1_value = 6 fulms 5 ilms&lt;br /&gt;
| stat_2 = Weight&lt;br /&gt;
| stat_2_value = 250 ponz&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 25&lt;br /&gt;
| stat_4 = Patron Deity&lt;br /&gt;
| stat_4_value = Halone, the fury&lt;br /&gt;
| stat_5 = Namesday&lt;br /&gt;
| stat_5_value = 8th Sun of the 5th Astral Moon, &lt;br /&gt;
| stat_6 = Place of Birth&lt;br /&gt;
| stat_6_value = Ala Mhigo&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Gharen at first glance is a warrior who has seen more than his fair share of battles, he is a quiet and serious individual that smiles only very rarely, with a tall and powerful frame earned through years of hard labor and living off the land. He is prone to quiet isolation and as such is not very good at socializing with others, especially women. He is ever the consummate lone wolf, never quite fitting in and alone even when in the middle of a crowd. Those who get to know and understand him will find that he is in many ways a man who has been broken by the circumstances of his life prior to the cataclysm and is now a mess of contradicting actions and beliefs.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:5px; border: 2px solid #395c80; background: #0f0e1c; border-radius:15px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 28px; color: #c8c8c8; font-family: Old English Text MT; text-shadow: 3px 3px 3px #4494b9, 8px 8px 8px #81c8d1;&amp;quot;&amp;gt;Character&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
'''Aliases/Nicknames:''' During his time he's met many individuals a few even have even given him nicknames. None of which bother him as he has been called many things over the years, many significantly worse than the names he's received now.&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Wolfsong/'Wilfbroda'&amp;quot;'': A name used to refer to him by [[Siobhain Surtsthalwyn]].&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Wolf&amp;quot;'': A name used to refer to him by [[Qaeli Varily]].&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Lobo&amp;quot;'': A name used to refer to him by [[Sila Neve]].&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:5px; border: 2px solid #395c80; background: #0f0e1c; border-radius:15px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 28px; color: #c8c8c8; font-family: Old English Text MT; text-shadow: 3px 3px 3px #4494b9, 8px 8px 8px #81c8d1;&amp;quot;&amp;gt;Appearance&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
'''Face:''' His face is scarred, Most would assume that the scars are from combat, while true for one or two, they are due primarily to years of physical abuse at the hands of his guardian. His face is rough and rugged due to constant exposure to the elements. He bears the traditional dark blue facial tattoos of the Wolfsong clan given to him by his father at the age of five. He inherited his Dark Ginger hair from his Mother, which he keeps in what is known to his clan as the &amp;quot;Warrior's Wolf Knot&amp;quot;. His face is regularly unshaven as he doesn't worry much about his looks living in the wilds.&lt;br /&gt;
&lt;br /&gt;
'''Eyes:''' His eyes are a piercing hazel color; those with a high natural empathy will see a deep seated self hatred/sadness/Loneliness reflected in his eyes. Conversely, when angry or enraged which does not occur often they take on the feral look of his namesake animal and reflect a dark side lying within the young man that is kept under lock and key.&lt;br /&gt;
&lt;br /&gt;
'''Body:''' Years of hard labor, living in the wilds, and training with any fighting style he can has earned him a well chiseled body of muscle and strength. Something that he makes sure to cover as much as possible, due to the fact that the majority of his back, chest, arms, legs, and abdomen are covered in deep scars and burns. Remnants of his abuse at the hands of his guardian Ortolf Frostheart, these are a source of intense shame and are one of the things that regularly fuel his bouts of depression. They are also something that few people, if any, have ever seen and one of the primary reasons he avoids living in towns or cities.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:5px; border: 2px solid #395c80; background: #0f0e1c; border-radius:15px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 28px; color: #c8c8c8; font-family: Old English Text MT; text-shadow: 3px 3px 3px #4494b9, 8px 8px 8px #81c8d1;&amp;quot;&amp;gt;Behavior&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
{| align=right&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Gharen&amp;amp;Abigail640.png|500px|]]&lt;br /&gt;
|}&lt;br /&gt;
'''Voice:''' Gharen speaks with an accent of the highlander clans that inhabited the mountains north of Ala Mhigo,(I.e. Scottish) His voice is generally friendly and non threatening, unless something has been done to earn his ire, in extreme cases it can become vicious and dark.&lt;br /&gt;
&lt;br /&gt;
'''Demeanor:''' Gharen is quiet and somber, and generally doesn't deal well with others whether it just be simple etiquette or conversation, it is extremely rare for him to smile, even more so is the individual that can regularly coax one out of him. His stance and motion belie someone versed in multiple forms of combat.&lt;br /&gt;
&lt;br /&gt;
'''Personality:''' (Social setting) Gharen is prone to self isolation, and when in a group of socializing individuals tends to sit off the side and just listen hoping to be ignored simply trying to blend in the background and disappear.&lt;br /&gt;
&lt;br /&gt;
(Combat) In combat Gharen finds some measure of respite, while still quiet, he becomes focused and his mind does not wander down the dark paths that plague him and lead to him brooding.&lt;br /&gt;
&lt;br /&gt;
'''Flaws:''' Above all else he believes that his life is of little to no worth and that no one will mourn or notice it's passing, he also sees himself as horribly disfigured by the scars that adorn much his body, and as a result, will be alone for the remainder of his days. These two conditions lead him to be more willing than most to put others before himself to his own detriment, or in an extreme case, to throw his own life away, as death in the defense of others in his mind, might in some small way add value to a life that has none.&lt;br /&gt;
&lt;br /&gt;
'''Intelligence:''' Gharen is not stupid by any means, unfortunately after the age of five he did not receive a formal education, most of what he knows was self taught. Reading, writing, basic fighting forms. Etc.&lt;br /&gt;
&lt;br /&gt;
'''Religious Views:''' Before the occupation of Ala Mhigo he belonged to a devout family that fervently believed in the twelve, and paid their respects Halone, the Fury and Azeyma, the Warden. Some time after, during his time in Little Ala Mhigo while in the hands of his abusive guardian he had lost his faith in the divine. Believing that any higher being that would not listen to the prayers of an abused child, or intervene in some way was not worth worshiping. After eight cycles of traveling Eorzea, he returned to Ul'Dah and met [[Siobhain Surtsthalwyn]], her devout belief seems to be slowly rekindling his as he has openly admitted to her that perhaps Halone put him on his path, and Azeyma may have led him back to the one that had given him hope.&lt;br /&gt;
&lt;br /&gt;
'''Romance:''' Years of physical and mental abuse coupled with isolation have left Gharen with a deeply held belief that he is horribly disfigured and unworthy of any woman's interest, any romantic feelings he may have for someone will be locked away and not be openly expressed due to this. Things like physical touch have become psychologically associated with pain, doing so will cause him to jump slightly and become visibly uncomfortable, more intimate contact will only exacerbate this. When talking to a woman he will be Polite, professional and courteous but become uncomfortable should topics shift to him and his past, when hard pressed with intimate questions he will become extremely ashamed and embarrassed of himself.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;div style=&amp;quot;padding:5px; border: 2px solid #395c80; background: #0f0e1c; border-radius:15px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 28px; color: #c8c8c8; font-family: Old English Text MT; text-shadow: 3px 3px 3px #4494b9, 8px 8px 8px #81c8d1;&amp;quot;&amp;gt;Combat&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
Gharen aims to become a weapon master, an individual who can pick up any weapon and use it to great effect. When asked why Gharen will become evasive and give a generalized answer ''&amp;quot;Te prove a point te someone.&amp;quot;'' While not a lie he intends to prove it to two people. First, To himself that it can be done, and second, to a dead man, Ortolf Frostheart, the Guardian that abused him for 13 years, or more to the point, the memory of a dead man.&lt;br /&gt;
[[Image:Dragonfire.png ‎|550px|left|]]&lt;br /&gt;
'''Style:''' Gharen's preferred weapon is the Lance, which he can use both offensively and defensively to great effect. Keeping his enemies at bay, allowing him to control the flow of battle, and keeping his opponents guessing. He will from time to time employ techniques he has learned from studying other various forms of combat as a weapon master. He is also extremely proficient with a sword and shield having trained as a free paladin.&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Believing that the each known martial style of combat form a wheel, and every style is but a single spoke in that wheel, obtaining even a fundamental understanding of these various methods of combat offer insight and adaptability to whatever weapon focus is used and or faced. The weapon master is able given a wider range of options in order to think outside of the box in the heat of battle and enhancing overall survivability potential for victory by using unconventional tactics in order to keep opponents guessing, and off balance.&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' The path of becoming a weapon master runs the danger being a Jack of all trades and master of none, leaving oneself open to defeat at the hands of a more specialized opponent. Garnering the fundamentals, then specific specialization, builds a stronger foundation that can be built upon as time goes by.&lt;br /&gt;
&lt;br /&gt;
'''Pain Tolerance:''' Due to the years of physical abuse at the hands of his guardian Gharen has learned how to control pain he may feel. This is not to say he does not feel pain, he simply knows how to not acknowledge it, and fight through it.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;div style=&amp;quot;padding:5px; border: 2px solid #395c80; background: #0f0e1c; border-radius:15px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 28px; color: #c8c8c8; font-family: Old English Text MT; text-shadow: 3px 3px 3px #4494b9, 8px 8px 8px #81c8d1;&amp;quot;&amp;gt;Tendencies&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
=== Likes ===&lt;br /&gt;
&lt;br /&gt;
::*The sound, smell, and feel of rain falling.&lt;br /&gt;
::*The heat of battle.&lt;br /&gt;
::*Training&lt;br /&gt;
&lt;br /&gt;
=== Dislikes ===&lt;br /&gt;
&lt;br /&gt;
::*Himself&lt;br /&gt;
::*Those that would push others around for their own benefit.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;div style=&amp;quot;padding:5px; border: 2px solid #395c80; background: #0f0e1c; border-radius:15px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 28px; color: #c8c8c8; font-family: Old English Text MT; text-shadow: 3px 3px 3px #4494b9, 8px 8px 8px #81c8d1;&amp;quot;&amp;gt;The Wolf&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
[[File:Wolf header.jpg]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Anger is an acid that can do more harm to the vessel in which it is stored than to anything on which it is poured.&amp;quot;'' -Mark Twain&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;The Wolf&amp;quot;''' is the psychological representation of Gharen's [http://en.wikipedia.org/wiki/Id,_ego_and_super-ego Id], it is also the darkness within him that characters with a high empathy will feel. This aspect of his psyche lies closer to the surface than it does for most due to years of physical and psychological trauma. It represents all of the locked away anger, hatred, and pain he has experienced in his life, it also represents his will to survive, It does not make its presence known often, but when it does it is savage and feral, it's only goal is to destroy potential threats that cause it harm, it originally appeared eight cycles ago to viciously kill Ortolf Frostheart. &lt;br /&gt;
&lt;br /&gt;
This aspect of Gharen's personality when under control will influence his actions often in ways he does not even notice, a growl when angry or annoyed. When he is pushed to the brink physically and or mentally further influence is exerted, a dark uncharacteristic smile while issuing a threat of bodily harm or a willingness to bite when bound. When the Wolf takes control it perceives individuals on the basis of whether or not they pose a threat. &lt;br /&gt;
&lt;br /&gt;
When Threats are perceived there is an attempt to dispatch them as quickly as possible going straight for the throat in an attempt to crush or tear it out. The Wolf has been known to use bladed and blunt objects to hamstring and bludgeon opponents but it does not have access to the martial prowess that Gharen's conscious self has attained, but it can remember and shares a dislike or hatred of individuals that have caused them harm.&lt;br /&gt;
&lt;br /&gt;
Recent events have left Gharen with a severely diminished capability to keep the wolf in check due to severe physical and mental torture.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;div style=&amp;quot;padding:5px; border: 2px solid #395c80; background: #0f0e1c; border-radius:15px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 28px; color: #c8c8c8; font-family: Old English Text MT; text-shadow: 3px 3px 3px #4494b9, 8px 8px 8px #81c8d1;&amp;quot;&amp;gt;Family&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
'''Gregor Wolfsong:''' A blacksmith by trade, Gregor originated from one of the outlying villages in the mountainous northern regions of Ala Mhigan territory there was a warrior and hunter, On one of his trips into Ala Mhigo he met Aline, courted her, and eventually the two married. It was after this he took up blacksmithing in order to provide for his beginning family. He never lost his pride in his heritage though, and would tell the stories of the Wolfsong clan that he grew up with to his son. Gregor was killed when the Garlean empire took control Ala Mhigo 20 years ago. Gharen currently believes she was killed by his own hand due to memory manipulation.&lt;br /&gt;
&lt;br /&gt;
'''Aline Wolfsong:''' Aline grew up to a middle class family within the walls of Ala Mhigo, at the time she met Gregor she was weaver in her fathers shop in merchants alley. Aline was killed when the Garlean empire took control Ala Mhigo 20 years ago. Gharen currently believes she was killed by his own hand due to memory manipulation.&lt;br /&gt;
&lt;br /&gt;
'''[[Roen Deneith|Kayle Wolfsong]]:''' Gharen's sister, slightly older than one year of age when the Garlean empire came to power in Ala Mhigo, She is presumed dead.&lt;br /&gt;
&lt;br /&gt;
'''Silent Glacier:''' The local smith in a small village that lied on the border between Mor Dhona and Thanalan. A stubborn old Roe who refused to speak common, It was from him that Gharen learned smithing, mining, and to understand and speak some of the Hellsguard tongue, Glacier was the closest thing to a father figure Gharen had since his family was killed. It is unknown if Silent Glacier and his family still live as the village was razed during the calamity.&lt;br /&gt;
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=== &amp;lt;div style=&amp;quot;padding:5px; border: 2px solid #395c80; background: #0f0e1c; border-radius:15px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 28px; color: #c8c8c8; font-family: Old English Text MT; text-shadow: 3px 3px 3px #4494b9, 8px 8px 8px #81c8d1;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt; ===&lt;br /&gt;
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&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#0f0e1c;font-size:14px;color:#c8c8c8;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Friends and loved ones&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[A'khenna Khai]]''' - A young Miqo'te that has taken apprenticeship in the grindstone. He respects her abilities in combat and feels the need to teach her what he can so that she is prepared for the harsh realities of the world. It has been several moons since Gharen has seen the young Seeker.&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[A’nzil Oenomaus]]''' - A young Miqo'te that has taken apprenticeship under Gharen. In many ways A'nzil reminds Gharen of himself when he was a child, a scared kid that doesn't see a way out. Gharen aims to help A'nzil find the &amp;quot;Heart of a Coeurl&amp;quot; that beats within his chest and turn a scared kid into a young man that fights for what he believes in despite the fear inside of him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Brynhilde Wulf]]''' - Gharen finds &amp;quot;Miss Brynhilde&amp;quot; to be one of the more enigmatic individuals he has met while on his travels. The two have spoken often in the past and during their conversations she very offers up little about herself willingly. In truth, Gharen does not attempt to pry, as he understands more than most keeping things about ones self private. Regardless, he finds the woman to be trustworthy and enjoys her company greatly. Gharen currently believes she was killed by his own hand due to memory manipulation.&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Delial Grimsong]]''' - Charming, brilliant, manipulative, and insistent, Gharen hadn't spoken with this woman more than a handful of times before he suspected her of foul play, and soon after her intentions came to light. She knows precisely which buttons to push to anger him, and revealed to him the possibility that [[Roen Deneith]] was his sister. Recent events have changed his views regarding the woman, while he is certain that they will never be friends and that he will not forgive her for transgressions of the past. She assisted in locating and retrieving his sister and dealt with one of the individuals responsible personally, these actions have earned her a reprieve as far as he is concerned and no longer wishes harm upon her.&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Fleeting Dawn]]''' - Never knowing quite what to expect from this woman, every encounter keeps Gharen guessing a little more than the last time. He has found that the best policy is to expect the unexpected and to try and not be surprised when she does something in order to get a reaction out of him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Jajara Jara]]''' - One of the kindest and most giving individuals Gharen has met since his return to Thanalan, he considers himself lucky to count her among his friends. Gharen carries with him the vivid memory of killing his friend, despite seeing her recently and knowing that it did not actually occur does little to remove the pain of an act he never committed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Kage Kiryuu]]''' - ((Update Pending))&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Kiht Jakkya]]''' - ((Update Pending))&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Obsidian Hornet]]''' - The woman known as Obsidian Hornet has earned no small measure of respect, and trust in the brief time since they've met. She has a tendency to throw Gharen off balance with her forward nature and the fact that she does little if anything to mask her intentions. In the short time they spent together they both revealed things about themselves that they normally wouldn't have to others, Gharen came to love her during that time, seeing a warrior who was good and true despite what she believed about herself. Hornet has since left to places unknown to help people in need in an attempt to offset the darkness of her past and find balance, when she told Gharen about her choice he did not attempt to stop her, he understood her desire to go where she was needed most. Gharen carries with him the vivid memory of killing the woman he loves, despite seeing her recently and knowing that it did not actually occur does little to remove the pain of an act he never committed.&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Osric Melkire]]''' - ((Update Pending))&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Qaeli Varily]]''' - A silver haired Hyur woman whom Gharen met via The Grindstone tournaments, he respects and trusts the woman with his life. The two having spent almost a month together in the frigid lands of Coerthas, tracked down Qaeli's sister and attempted to find a cure for a friend's aetheric illness. He regards her as the closest thing he has had to family in a long time, but would never say so openly. Gharen carries with him the vivid memory of killing a loved one, despite seeing her recently and knowing that it did not actually occur does little to remove the pain of an act he never committed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Roen Deneith]]''' - Gharen met Roen in the Markets of Ul'dah and after a short conversation invited the young woman to attend the grindstone tournaments. For a time he instructed her in combat with the sword and shield, he supports her decision to join the Sultansworn as he believes she would make a fine paladin. Recent revelations revealed that Roen is his sister Kayle who was presumed dead when Ala Mhigo fell.&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Sila Neve]]''' - Gharen met &amp;quot;Miss Sila&amp;quot; while he was Overseer with the Grindstone. He finds her and her mannerisms intriguing and enjoys their conversations however brief they may be. Gharen currently believes she was killed by his own hand due to memory manipulation.&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Siobhain Surtsthalwyn]]''' - Gharen and Siobhain have a shared history that spans into their childhood. As a child he'd caught glimpses of a shy Roegadyn girl with white hair that he found beautiful, never knowing her name, her image eventually came to symbolize something in the mind of the tortured young man, Hope. Never officially meeting and discovering this history until only recently.&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#0f0e1c;font-size:14px;color:#c8c8c8;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Enemies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Askier Mergrey]]''' - Gharen knows little about the Miqo'te other than he stood in defense of [[Delial Grimsong]] when they first met, and then later kidnapped his sister, both actions earning Gharen's ire. A promise to Osric, The torture endured at the hands of Itar, and the fact that the Miqo'te attempted to defend, and rescue Roen from Itar when the kidnapping fell apart have kept Gharen from making his &amp;quot;displeasure&amp;quot; known. At this point, Gharen isn't sure what he would do if he were to come face to face with the man yet, and meditates upon that question daily.&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Itarliht Syhrkoensyn]]''' - ''AKA Crimson Mountain,'' The first time Gharen met the large Roegadyn he was standing in defense of [[Delial Grimsong]]. During their meeting, Itar's constant self-righteousness in defense of the woman who was responsible for the deaths of Gharen's parents, and aided in his own capture and subsequent torture did not win him any favor. In fact, the two almost came to blows with Gharen threatening to &amp;quot;peel&amp;quot; the heavily armored Roe out of his armor and end him his bare hands. Itar, later further earned Gharen's hatred when he assisted [[Askier Mergrey]] in kidnapping his sister [[Roen Deneith]] an act that eventually led to him torturing both her, and Askier. Employing the assistance of [[Osric Melkire]] and [[Delial Grimsong]] Gharen eventually was able to confront the Roe and was ready to make good on his previous threat. Cooler heads prevailed, and against his better judgment Gharen let him go, in exchange for Itar and Delial sailing away, he would let Roen and Askier go. Later, alone on the boat, Delial ended Itar's life with a knife to the throat.&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Natalie Mcbeef]]''' - ((Update Pending))&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Raelisanne Banurein]]''' - Gharen knows nothing about this masked white haired hyur woman except that she is the facilitator of a series of torture sessions and that she is working along with Delial Grimsong. With his id influencing his current state of mind due to her efforts he wants nothing more than to kill her, violently.&lt;br /&gt;
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 &lt;br /&gt;
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&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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== &amp;lt;div style=&amp;quot;padding:5px; border: 2px solid #395c80; background: #0f0e1c; border-radius:15px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 28px; color: #c8c8c8; font-family: Old English Text MT; text-shadow: 3px 3px 3px #4494b9, 8px 8px 8px #81c8d1;&amp;quot;&amp;gt;Rumors&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style='background: #0f0e1c;font-size:14px; color: #c8c8c8; font-family: century gothic; '&amp;gt;Common Rumors:&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
::*&amp;quot;Yeah tha' Highlander fellow comes here inte th' smitty' an helps out fer a days wage. Good solid worker. Swings a mean hammer I tells ya!&amp;quot;&lt;br /&gt;
::*&amp;quot;Boy blew into town a few days ago and left just as sudden, Never stayed at the Inn far as I'm aware. Think he'd be dumb enough to make camp in the wilds outside of town?&amp;quot;&lt;br /&gt;
::*&amp;quot;He'd come in here and order something to eat. Never bought a drop of ale though, he treated the stuff like it was tainted.&amp;quot;&lt;br /&gt;
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===&amp;lt;div style='background: #0f0e1c;font-size:14px; color: #c8c8c8; font-family: century gothic; '&amp;gt;Moderate Rumors:&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
::*He comes in here from time to time for supplies, I'd swear those eyes of his look right through you, so much sadness in them...&lt;br /&gt;
::*I watched him put himself between a bunch of syndicate thugs and their mark. He can take a hit for sure, he walked away from the fight but I don't think he ever bothered to see a healer.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style='background: #0f0e1c;font-size:14px; color: #c8c8c8; font-family: century gothic; '&amp;gt;Rare rumors:&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
::*&amp;quot;I was outside of town and heard a commotion, when I went to see what it was that man training with a lance. Thank the twelve he didn't see me! I'd swear he'd been tortured in the dungeon with the amount of scars I could see.&amp;quot;&lt;br /&gt;
::*&amp;quot;Yeah I remember tha' one. ol' Frostheart beat th' boy almost te death, more'n once I tell ye'.&amp;quot;&lt;br /&gt;
::*&amp;quot;Ortolf Frostheart? Mean drunken bastard he was, tortured th' poor boy put inte his care. He was killed... oh.. some eight cycles ago now. Looked like a wolf got te 'im and ripped 'im te shreds it did, thinkin' it was tha' boy I tell ye. He disappeared tha same night.&amp;quot;&lt;br /&gt;
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===&amp;lt;div style='background: #0f0e1c;font-size:14px; color: #c8c8c8; font-family: century gothic; '&amp;gt;PC rumors:&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
((Characters I've interacted with free to add))&lt;br /&gt;
&lt;br /&gt;
::*&amp;quot;That wayward 'brother' of mine bears a heavy burden...But as I have told him before: Rivers and seas, Gharen. Rivers and seas.&amp;quot; - [[Siobhain Surtsthalwyn]]&lt;br /&gt;
::*&amp;quot;Like a stone, that one. He's been kind enough an' he's put up with me prattlin' on without so much as a complaint, but I get the feelin'... Well, what matters is that he seems like a good man.&amp;quot; - [[Jajara Jara]]&lt;br /&gt;
::*&amp;quot;He is a good man, and a patient teacher. Aye, his formidable skills with various weapons are remarkable, but I find the strength and will of the man behind the armor even more admirable.&amp;quot;- [[Roen Deneith]]&lt;br /&gt;
::*&amp;quot;He forges the most amazing weapons without wasting materials. He's a merchant's dream, and if I could get away with chaining him to the forge, I would.&amp;quot; -[[Erisande Marchand]]&lt;br /&gt;
::*&amp;quot;I see now that we are both victims of unsound judgement. It is too late for me to correct his fate. It is out of my hands now. It is no longer my place. Do not ask me of Gharen Wolfsong. He is not mine to kill.&amp;quot; - [[Delial Grimsong]]&lt;br /&gt;
::*&amp;quot;If he were but ten cycles older...&amp;quot; - [[Brynhilde Wulf]]&lt;br /&gt;
::*&amp;quot;Gharen is one of those people for whom life just has it out for them.  He's a good man, through and through, no matter what he thinks of himself or his anger.  There is light at the core of him, I see it in his eyes when he smiles.  I'm a lucky woman to have his favor.&amp;quot; - [[Obsidian Hornet]]&lt;br /&gt;
::*&amp;quot;Wolfsong is a whirlwind. If he's comin' your way, get out o' his or else bolt y'self down, 'cause there's no stoppin' him.&amp;quot; - [[Osric Melkire]]&lt;br /&gt;
::* &amp;quot;Met him once with Delail, scared me, promised myself I would never meet him again. Now I can't get rid of this feeling I need to apologize to him face-to-face for my part in his and Roen's suffering. Hells, do I really have a death wish?&amp;quot; - [[ Askier Mergrey]]&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;div style=&amp;quot;padding:5px; border: 2px solid #395c80; background: #0f0e1c; border-radius:15px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 28px; color: #c8c8c8; font-family: Old English Text MT; text-shadow: 3px 3px 3px #4494b9, 8px 8px 8px #81c8d1;&amp;quot;&amp;gt;History&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
'''1552-1557 Ala Mhigo'''&lt;br /&gt;
&lt;br /&gt;
Born in Ala Mhigo, 1552, amidst the politcal upheaval of Ala Mhigo and the reign of King Theodorac, Gharen was raised by his working class family who despite the king’s decree continued to secretly worship Halone, and Azeyma. The family managed to survive this tumultuous time only to be torn apart when the Garlean Empire occupied the city. Though casualties of the occupation were few Gharen's father and mother were among them, his sister, at only a year and a half old at the time is also believed to have been killed. &lt;br /&gt;
&lt;br /&gt;
Taken from the scene of his family’s death and escaping with refugees, it was during this time in the trek to Ul'dah that Gharen was put into the care of Ortolf Frostheart. Gharen's new guardian turned out to be both a drunk and viciously abusive.&lt;br /&gt;
&lt;br /&gt;
'''1557-1569 Little Ala Mhigo'''&lt;br /&gt;
&lt;br /&gt;
For twelve cycles Gharen lived a tortured existence under the &amp;quot;care&amp;quot; of his guardian. The scars he bears both physically and mentally are due to this period of time, broken bones due to vicious beatings, Burns from hot irons and lit torches, it was during this time that Gharen had forsaken the faith in the twelve instilled to him by his parents. It was also during this time Gharen had several brief encounters with a young [[Siobhain Surtsthalwyn]] though the two did not formally meet until years later. At the age of 17 Gharen had reached his low point, he was prepared to die, Siobhain and several Sultansworn witnessed openly the physical abuse, and while Siobhain was prepared to stop it the others opted to ignore it. It was that night that Gharen's Id awakened for the first time and he brutally killed Ortolf Frostheart.&lt;br /&gt;
&lt;br /&gt;
'''1569-1572 The Wilds'''&lt;br /&gt;
&lt;br /&gt;
After leaving Little Ala Mhigo, Gharen fled north, his distrust of people was so inherent he avoided villages and outposts all together.  He had made camp on the outskirts of a small village on the Ishgardian border, living off the land as best as he could, he was barely surviving his first three months in the wilds and winter was nearing. Desperation eventually drove the young man to enter the village and find some way to get the supplies he would need to last the winter. It was during this time he met the local Blacksmith, an old Roegadyn Hellsguard by the name of Silent Mountain and his family, though it took some convincing, he had managed a job. He spent the next year learning the trades of smithing and mining under the gruff old Roegadyn and his sons, though he continued to live in several areas outside of town, never staying in the same camp for more than a couple of days at a time.&lt;br /&gt;
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((work in progress))&lt;br /&gt;
&lt;br /&gt;
'''1572-Present'''&lt;br /&gt;
&lt;br /&gt;
((work in progress))&lt;br /&gt;
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== &amp;lt;div style=&amp;quot;padding:5px; border: 2px solid #395c80; background: #0f0e1c; border-radius:15px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 28px; color: #c8c8c8; font-family: Old English Text MT; text-shadow: 3px 3px 3px #4494b9, 8px 8px 8px #81c8d1;&amp;quot;&amp;gt;OOC notes&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
:* Individuals that live(d) in Little Ala Mhigo during the timeline listed above may remember Gharen and his Guardian. Gharen will likely be hard to recognize as he covers what scars he can and he has put on significant muscle mass due to training and labor after having left the settlement eight cycles (years) prior.&lt;br /&gt;
:* Gharen's fighting skills and style is based on [http://youtu.be/c0i88t0Kacs Geralt of Rivia]&lt;br /&gt;
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== Annotations ==&lt;br /&gt;
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This Template was created by [[Deirdre Ta'ea]] with additions and Ideas from [[Siobhain Surtsthalwyn]], [[Brynhilde Wulf]], and [[Renaise Galwind]]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=T%27shina_Vashka&amp;diff=40863</id>
		<title>T'shina Vashka</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=T%27shina_Vashka&amp;diff=40863"/>
		<updated>2014-07-10T18:47:52Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: infobox correct image link&lt;/p&gt;
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&lt;div&gt;'''Click 'Edit This Page' to access the code for this template!'''&lt;br /&gt;
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{{Infobox-character&lt;br /&gt;
| name = T'shina Vashka&lt;br /&gt;
| image = Tshina1.jpg&lt;br /&gt;
| caption = &amp;quot;I was always told to dream and one day, they will come true. I am finding that they are harder to come by.&amp;quot;&lt;br /&gt;
| title = Clan Leader of the Aurora&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Gridania&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 20&lt;br /&gt;
| stat_2 = Date of Birth&lt;br /&gt;
| stat_2_value = 13th Sun of the 4th Astral Moon&lt;br /&gt;
| stat_3 = Family&lt;br /&gt;
| stat_3_value = T'vashka Nunh (Father), T'reehl Tia (Brother), T'rahz Vashka (Half-Sister)&lt;br /&gt;
| stat_4 = Free Company&lt;br /&gt;
| stat_4_value = N/A&lt;br /&gt;
| stat_5 = Character Blog&lt;br /&gt;
| stat_5_value = http://www.tshinavashka.tumblr.com&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;font-family=georgia; font-size=12px;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;T'shina Vashka&amp;lt;/b&amp;gt; {pronounced &amp;lt;i&amp;gt;Tuh-shee-nah Vah-shh-kah&amp;lt;/i&amp;gt;} born of the Condor Tribe, sired of T'vashka Nunh and daughter to T'morah Grosta. The Clan Leader of the Aurora.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#442238;&amp;quot;&amp;gt;Physical Appearance&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#442238;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:georgia; font-size:12px; color:#000000;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:georgia; font-size:12px; color:#000000;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Height&amp;lt;/b&amp;gt;: ** fulms and ** ilms || &amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt; Average || &amp;lt;b&amp;gt;Age:&amp;lt;/b&amp;gt; Twenty Years&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Hair Color:&amp;lt;/b&amp;gt; Black with white Highlights || &amp;lt;b&amp;gt;Eye Color:&amp;lt;/b&amp;gt; Royal Blue || &amp;lt;b&amp;gt;Skin Tone:&amp;lt;/b&amp;gt; Pale&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By appearance, T'shina is easy to look over. Nothing about her screams that she is remarkable but quite average in a lot of things. Her appearance often not as well kept as most Miqo'te that can be found in the city. The young woman is a little shorter than average, often causing for her to be teased for her height and has caused a bit of a complex. Her stature can often be that of bent or slouched when she doesn't think eyes are on her but when she is conversing with someone she will straighten up and become more prominent in her stature. Her own dominance coming into play. Her skin is often pale but the longer she has been in the exposure of the desert sun the darker it has gotten  to adjust to the climate. Along her cheekbones she has freckles that come out more the more she is exposed to the sun and along her shoulders, collarbone and hipbones there are a noticeable amount of the little peppered dots that give her skin a little more character. Along her cheeks there are a pair of stripes that nearly blend with her skin tone, natural from her heritage on her mother's side, the stripes also being found along her hips, two over the hip bones and barely noticed with the blending of tone. Her ears and tail are often quite expressive, particularly her ears as they are often in motion. Her tail can often be seen in a relaxed state unless annoyed or if she is seeking her own comforts.&lt;br /&gt;
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Her face can be seen as round in appearance making her seem quite youthful and making her pouts seem even that more childish when she huffs and puffs. Her lips plush and full with a natural dark tone to them that accentuate each expression a little more because of their prominence in her features. Behind these full lips would be a set of fangs known to Miqo'te but due to her Seeker heritage they are not as pronounced as that of her moon walking cousins. Her eyes are large and almond shaped, with large irises and the signature slitted pupil that is the trademark of the Seeker clan. These eyes often hidden behind her bangs slightly but ever watching the things around her and doing her best to catch the little details so that she doesn't miss a thing. Along her nose there is a noticeable scar but mostly covering it is a henna tattoo that she has kept in place to mark herself as a hunter of the Condor tribe. Her eyebrows are thin and often furrowed due to her need to analyze everything around her, though often they are hidden behind her thick bangs. Her hair is cut short in the back to keep of her neck so she doesn't get too hot and long in the front and gathered up in hair clips so that it is easier to manage. Keeping the length makes her feel more effeminate. The color a deep coal and scattered through out being the natural white hairs that often is tipped.&lt;br /&gt;
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With clothing, the girl doesn't often wear anything that could be considered nice. The nicest thing she owns would be the hempen tunic that she was mistaken for a dress but she wears anyway. Most of her clothing is worn out and some of it looks as if it has been patched up before. The color often prominent in her palette of colors being a dark red as it is her favorite. Her boots are well taken care of as she believes that a good pair of boots is all you need when you are traveling. Often she carries a knife but she always carries her shortbow with her, not feeling comfortable without a weapon of sorts. If she is ever without a weapon it is best to be assumed that she is paranoid and looking for one in nearby items.&amp;lt;/div&amp;gt;&lt;br /&gt;
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===&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#442238;&amp;quot;&amp;gt;Scars&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:georgia; font-size:12px; color:#000000;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:georgia; font-size:12px; color:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
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::* Across her nose.&lt;br /&gt;
::* Along her left side there is a cut.&lt;br /&gt;
::* Her left shoulder has a puncture scar.&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
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==&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#442238;&amp;quot;&amp;gt;Personality&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:georgia; font-size:12px; color:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When first meeting her she can be seen as cold and stand offish. This is something that she has developed since she was young to protect herself emotionally after being emotionally abused in her youth. This often results in her coming off as closed off with how she stands and the way she looks at others. By watching them, studying them, and trying to predict their next action by her observations. All of this stemming from her distrust for others and how hard it is for her to do so.&lt;br /&gt;
&lt;br /&gt;
Becoming on friendly terms however is not difficult and she will open up and speak quite willfully. She enjoys conversation and can usually talk about any given thing whether it turn into a debate or just continuous agreement. Her morals and all that she is often laid out before other easily when you do get her talking. However, just because she will talk does not mean she will give out all her secrets or the secrets of her friends. She is quite careful about important information and feels that most information about herself cannot be used against her. When you do get her to talk about more personal things she is starting to gain a small amount of trust for you and has then started to call you a friend but do keep in mind, that does not mean she trusts you. Not at all.&lt;br /&gt;
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Trust is something that she doesn't give very willingly and only a few people have it. These people able to be counted on one hand though she does want to be able to rely on others and others on her. This is causing a distress in the girl as she does want to trust others but her own paranoia gets the better of her and she can easily find reasons to not trust someone. There are stages to knowing when you have gained any form of trust though.&lt;br /&gt;
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The first step you will notice, should you be paying attention, is a thing she has about people touching her. Often if you are a stranger or someone that she has not had any interaction with, she does not like being touched. When you have become acquainted enough then things will become more just a shoulder bump, hip bump, shaking hands or a tentative hug. More trust will gain her touching you with her tail and maybe, just maybe, her letting you touch her ears. Though the ears are a thing that bothers her because she doesn't understand the fascination with them. When she has completely given her trust she actually will be a very touchy person. She likes to feel the contact of being around others and knowing that someone is there to watch out for her just as she is there to watch out for them.&lt;br /&gt;
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On top of gaining her trust and allowing her to open up that stand offish shell seems to melt right off. She does her best to seem mature and level headed and in most cases she is. She's very passionate about many things and stubborn in her beliefs and feelings. But she will get excited fairly easily and not be afraid to show her little panics and insecurities (which there are many of). These small behaviors have gotten her called cute (which she will profusely deny that this exists). But overall she seems to be a more empathetic person once she has opened up.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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==&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#442238;&amp;quot;&amp;gt;Hobbies and Professions&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:georgia; font-size:12px; color:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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===&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#442238;&amp;quot;&amp;gt;Mercenary/Freelance&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:georgia; font-size:12px; color:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
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Since she left her home, she took up Freelance work as well as Mercenary work. Learning from the best when it comes to rules and making sure you didn't get the short end of a deal. When it comes to work she will do just about anything, including the killing of others. However, she's never been caught and the worst she had done was kill an offender in some dark trades. She has her rules of not harming the innocent or children. To her women are not an exception because she is one herself. She's not above selling information for what she needs and has been known to trade in favors should she have to.&amp;lt;br&amp;gt;&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
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===&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#442238;&amp;quot;&amp;gt;Treasure Hunter&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:georgia; font-size:12px; color:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
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Something she actually enjoys doing. Looking for rare things or something that could be really old and turn a profit. Or even going to &amp;quot;liberate&amp;quot; something that belongs elsewhere. These are the jobs that get her out in the world and she enjoys them more than any other job she's picked up.&amp;lt;br&amp;gt;&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
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===&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#442238;&amp;quot;&amp;gt;Hunter&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:georgia; font-size:12px; color:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
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When she was back with the Condor Tribe, she was deemed a hunter due to her skills with the bow. This is something that she has not lost touch with nor will she ever. She knows the way of tracking prey and when her prey has been killed she also knows the different ways to kill, clean, and use the different parts of the body as she was taught to use all that she can to respect the death of the animal.&amp;lt;br&amp;gt;&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
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===&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#442238;&amp;quot;&amp;gt;Scout&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:georgia; font-size:12px; color:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tracking is something that comes naturally to her. She can read tracks and judge by the distance how fast someone or something was moving. She can catch the scent of most things and find the lingering traces to follow what she needs. She knows how to look for invisible tracks by checking the grass to see if it has been bent and should there be anything breaking. This is a natural skill for her from just her playing in the forest as a child.&amp;lt;br&amp;gt;&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
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===&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#442238;&amp;quot;&amp;gt;Leatherworker&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:georgia; font-size:12px; color:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was customary for every member of her tribe to take up a useful skill and the one that she took to quite well was leatherworking. She likes the feel of the leather and turning something that once protected another animal into something that can protect or cloth others. She often makes her own clothing with this skill and it is known that just because she is good with leather does not mean she is good with fabric.&amp;lt;br&amp;gt;&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
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==&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#442238;&amp;quot;&amp;gt;Family and Friends&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:georgia; font-size:12px; color:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
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===&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#442238;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:georgia; font-size:12px; color:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
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::* &amp;lt;b&amp;gt;T'morah Grosta&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Mother; Familial&amp;lt;/i&amp;gt; ) The closest to her in her family. Her mother and her caregiver. Shina is Morah's only living daughter having had several still births before hand, many believing she'd never be able to properly conceive but the Seers of the clan gave her hope. When Shina was born, Morah was declared sterile and was no longer used for breeding purposes but due to the &amp;quot;defective&amp;quot; nature of her daughter she was treated poorly. On top of her own mistreatment, the two remained always there for one another and it was hardest for Shina to leave her mother behind when she had left the tribe, knowing she'd be lonely but her mother always remained supportive and strong and forever will Shina believe that Morah is the strongest of the tribe having such a strong and kind heart.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[T'rahz Vashka]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Half-Sister; Friendly&amp;lt;/i&amp;gt; } Older sister. Though most were her sister, T'vashka was her sire as well. They held a somewhat close relationship when Shina was a child, often being protected by the older sister when things got rough. However, when Shina was starting to come into everything after her illness was taken from her, T'rahz was taken by a Nunh of the Couerl clan and she hadn't seen her until she got older. They crossed paths briefly to find that T'rahz had been released and was looking to see all of Eorzea before settling down.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[T'reehl Tia]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Brother; Familial&amp;lt;/i&amp;gt; } Her closest companion growing up and one of the few people she trusts fully. They went through much of the same treatment as children and thus had bonded quickly. Often the two found the world around them fascinating, going on late night Moogle hunts when the other heard trumpets or chasing down imaginary creatures when the others their age wouldn't play with them. Together they were able to keep each other's spirits up and it was together that they left their tribe to find their happiness. They traveled much together until recently when their paths seem to have split in different directions.&lt;br /&gt;
::* &amp;lt;b&amp;gt;T'vashka Nunh&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Father; Friendly&amp;lt;/i&amp;gt; } A man to be admired and with wisdom beyond his years. He turned much of the tribe around during his time as Nunh and has been contested only a few times. Often he took time to spend with T'shina and teach her things that others would not. Many believed he took pity on her but he knew there were greatness in her future. It was because of this that he was the one who had made the deal with Cyril Locke to get the surgery that Shina needed. It was he who pushed her to find more for herself, knowing that she would never truly feel comfortable within the tribe nor be happy. However, he wanted to hear her stories of her travels and know what she is doing so he asks that she does visit. The one thing he has always told her was to follow her dreams and &amp;quot;Do what makes you happy.&amp;quot;&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
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===&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#442238;&amp;quot;&amp;gt;Friends&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:georgia; font-size:12px; color:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
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::* &amp;lt;b&amp;gt;[[Adokenai Kodomo]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Friend; Friendly&amp;lt;/i&amp;gt; } A young boy that she had seen often around the Quicksand. The Lalafel child won her over when he was comfortable enough to crawl into her arms and fall asleep. She finds that when she sees him she will stick nearby to keep an eye on the hyperactive boy.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Aeirra Embrhe]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Acquaintance; Friendly&amp;lt;/i&amp;gt; } Dash. A person that she finds amusing and easy to get along with. However, she's flighty and so they haven't been able to make a connection. But the little Dragoon has made an impression on her.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Althena Locke]] (Silverstar)&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Friend; Familial&amp;lt;/i&amp;gt; } The two met when she was seven. Her father being the one who had actually gotten T'shina the surgery she needed. During her recovery, Althena was a big part of her life as she would tell her stories and help her with her rehabilitation. As she got older, Althena has been there to make sure she is never without.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[An'zero Tia]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Friend; Friendly&amp;lt;/i&amp;gt; } A good friend of hers who she found annoying at first before she started to realize his endearing qualities. He is one of the first members of her tribe. She finds that he might need to put him in his place though when it comes to the tribe.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Aya Foxheart]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Friend; Friendly&amp;lt;/i&amp;gt; } A waitress at the Quicksand. T'shina finds her to be quite friendly and often feels the want to keep an eye out for her. So, Shina finds this person to be quite pleasant to be around.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Cain Lear]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Friend; Friendly&amp;lt;/i&amp;gt; } The first Roegydn that she decided to call friend. They don't get to talk often but they get along quite well.&lt;br /&gt;
::* &amp;lt;b&amp;gt;Cyril Locke&amp;lt;/b&amp;gt; - ( &amp;lt;i&amp;gt;Employer; Friend; Familial&amp;lt;/i&amp;gt; } Often referred to as Mister Locke, he is the one that she goes to often for work that is mostly exploratory. When it comes to items she's not sure what they are, she takes them to her. This is her go to guy.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Dante Abigor]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Acquaintance; Neutral&amp;lt;/i&amp;gt; } They met when he asked if she was open to work and after a sit down they have established a working relationship. However, she is still unsure of him.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Gunnolf Hellfire]] (Pup)&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Acquaintance; Friendly&amp;lt;/i&amp;gt; } A blind Lalafel ex pirate who ran into her quite literally. Though she sees a lot of wisdom in him and finds him enjoyable to be around.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[H'allibi Bamu]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Acquaintance; Neutral&amp;lt;/i&amp;gt; } She met her at random and found her to be rather enthusiastic, however with the offer of work and hearing something of an arena, her interest was peaked enough to garner interest.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Jeanne Bealieu]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Acquaintance; Neutral&amp;lt;/i&amp;gt; } An Elezen emissary that T'shina met at the Quicksand all because she looked as bored as the other.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Jijiko Ririko]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Friend; Familial&amp;lt;/i&amp;gt; } The brother of Althena, he had helped during T'shina's recovery as well. The Lalafel was very good for her confidence in her youth.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Kal Numara]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Friend; Friendly&amp;lt;/i&amp;gt; } Still not sure what to think of this person in general but she knows that she likes a good drink and a good time. Which, Shina finds so strange with her carefree attitude but that might be the pirate mentality. With her being turned into a Miqo'te recently she feels she may need to teach her a few things that others may be neglecting.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Kolhi'to Embhre]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Former Employer; Neutral&amp;lt;/i&amp;gt; } A Keeper Miqo'te that she respects but has not forged any lasting relationship with.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Lambert Arkwright]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Acquaintance; Weary&amp;lt;/i&amp;gt; } A person that she is uncomfortable with due to the random large amount of gil he had given her. Since their meeting and him finding out she was a mercenary, she hasn't seen him for a long period of time since due to her uneasiness. &lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Leon Maxwell]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Friend; Friendly&amp;lt;/i&amp;gt; } A Midlander teenager that she finds amusing to make turn red since it is so easy. She respects him since he can hold his own and enjoys his company.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Lilithium Altair]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Friend; Shaky&amp;lt;/i&amp;gt; } A woman that she wants to be friends with but there always seems to be something that gets in the way. She is working on trusting the woman but is still hesitant but that doesn't mean she's not trying.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Maeryn Albright]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Acquaintance; Friendly&amp;lt;/i&amp;gt; } A Midlander that seems to have big dreams and thus she finds her to be interesting.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Matthias Silverstar]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Employer; Friendly&amp;lt;/i&amp;gt; } The husband of Althena, she has gotten work from him a couple of times. She finds his antics amusing.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Mouse Wytchwood]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Friend; Friendly&amp;lt;/i&amp;gt; } A young girl who has a lot of secrets about her that Shina can guess just by observing. A friend and a girl she is protective of due to her innocence.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Ninifae Nira]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Acquaintance; Neutral&amp;lt;/i&amp;gt; } Uncertain of. She is an employer of sorts and she finds the Lalafels intentions to be good however.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Rock Shattermountain]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Friend; Friendly&amp;lt;/i&amp;gt; } A friendly highlander/Roegydn that she finds to just be enjoyable to listen to. His sense of being kind to everyone sticks with her so she enjoys his out there personality.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Saya Kainda]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Acquaintance; Friendly&amp;lt;/i&amp;gt; } Her impression of Saya is an interesting one. She finds the quiet girl to be interesting due to how new the world seems to be to her. So, she wants to show her the changes of the world.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Sitting Ox]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Friend; Friendly&amp;lt;/i&amp;gt; } She isn't sure why she connected so easily with the outgoing Roegdyn but she did and often finds his stories entertaining.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Tahlin'a Wolhen]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Acquaintance; Neutral&amp;lt;/i&amp;gt; } An enthusiastic Miqo'te that she thought would do well with mercenary work. She finds him to be pleasant to be around.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Tenha'a Rendha]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Mate; Close Friend; Trusted&amp;lt;/i&amp;gt; } A man she has known for a long time and forged a long lasting friendship with. They had worked together many times which in turn had solidified their trust together. After some time those things developed into more and Shina had fallen for the storyteller.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Toff Vaughnn]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Acquaintance; Unsure&amp;lt;/i&amp;gt; } From what she can tell, he is a very grumpy Miqo'te.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Togy Brandmakt]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Acquaintance; Unsure&amp;lt;/i&amp;gt; } A crazy Highlander that she's not even sure what to think of.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[U'zhan Tia]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Close Friend; Friendly&amp;lt;/i&amp;gt; } A person she met at random and they agreed on a lot of the same ideas and forged a quick friendship. He is one of those in her tribe.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Y'akari Tia]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Acquaintance; Neutral&amp;lt;/i&amp;gt; } The two started talking at one point and were quite happy to show their pride for their heritage.&lt;br /&gt;
::* &amp;lt;b&amp;gt;[[Zuka Eclairon]]&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Acquaintance; Friendly&amp;lt;/i&amp;gt; } A treasure hunter that she finds to be quite friendly and enjoyable to talk to. Is part of her treasure hunting team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#442238;&amp;quot;&amp;gt;Affiliations&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#442238;&amp;quot;&amp;gt;Free Companies&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:georgia; font-size:12px; color:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::* &amp;lt;b&amp;gt;Blacktalon Vanguard&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;Former Member&amp;lt;/i&amp;gt; } Mercenary Free Company run by Kolhi'to Embhre. Left due to a lack of work and no personal feeling of being able to connect.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#442238;&amp;quot;&amp;gt;Linkshells&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:georgia; font-size:12px; color:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::* &amp;lt;b&amp;gt;The Aurora&amp;lt;/b&amp;gt; - { &amp;lt;i&amp;gt;IC&amp;lt;/i&amp;gt; } The communication Linkpearl for her clan. She personally gives them out to people she finds trusted enough.&lt;br /&gt;
::* &amp;lt;b&amp;gt;-Roots Company-&amp;lt;/b&amp;gt; { &amp;lt;i&amp;gt;IC/OOC&amp;lt;/i&amp;gt; } Communication Linkpearl for those who do work for Dante Abigor. (To her knowledge)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#442238;&amp;quot;&amp;gt;Other Information&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#442238;&amp;quot;&amp;gt;Likes&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:georgia; font-size:12px; color:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::* Fruit (oranges are the favorite)&lt;br /&gt;
::* Music&lt;br /&gt;
::* Dancing&lt;br /&gt;
::* Rain&lt;br /&gt;
::* Rivers&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#442238;&amp;quot;&amp;gt;Dislikes&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:georgia; font-size:12px; color:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::* Arrogance&lt;br /&gt;
::* Womanizers&lt;br /&gt;
::* Those who don't deserve what they have&lt;br /&gt;
::* Smell of alcohol&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#442238;&amp;quot;&amp;gt;Talents&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:georgia; font-size:12px; color:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::* Marksmanship&lt;br /&gt;
::* Singing&lt;br /&gt;
::* Dancing&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#442238;&amp;quot;&amp;gt;Strengths&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:georgia; font-size:12px; color:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::* Determination&lt;br /&gt;
::* Empathy&lt;br /&gt;
::* Stubborn&lt;br /&gt;
::* Protective&lt;br /&gt;
::* Humble&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#442238;&amp;quot;&amp;gt;Weaknesses&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:georgia; font-size:12px; color:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::* Empathy&lt;br /&gt;
::* Stubborn&lt;br /&gt;
::* Low Self Esteem&lt;br /&gt;
::* Over Analytic&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#442238;&amp;quot;&amp;gt;Medical Conditions&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:georgia; font-size:12px; color:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::* Had a previous brain tumor that had affected her coordination and eye sight as a child. Has since been removed successfully.&lt;br /&gt;
::* Has a heightened sense of smell due to the distorted eyesight as a child, body making up for the downfall. It is now something that makes it difficult for her to be in certain situations. (Cannot be around a Malboro. Period.)&lt;br /&gt;
::* Is prone to frequent headaches, particularly when under stress or under heightened negative emotions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#442238;&amp;quot;&amp;gt;Personal Items&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:georgia; font-size:12px; color:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::* Shortbow - The bow that she is often seen carrying.&lt;br /&gt;
::* Longbow - Can be found carrying this bow however it is often with her things with her couerl.&lt;br /&gt;
::* Short Stories - And old book that she has among her possessions. And old worn out children's book.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Aurelia_Domna&amp;diff=39916</id>
		<title>Aurelia Domna</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Aurelia_Domna&amp;diff=39916"/>
		<updated>2014-06-30T21:10:26Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: infobox correct (just need the file name, not a full link)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Aurelia Domna&lt;br /&gt;
| image = Aurelia.jpg&lt;br /&gt;
| imagewidth = 320&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Garlean&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander (?)&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 24&lt;br /&gt;
| stat_2 = Marital Status&lt;br /&gt;
| stat_2_value = Single&lt;br /&gt;
| stat_3 = Rank&lt;br /&gt;
| stat_3_value = Fabrum (currently)&lt;br /&gt;
| stat_4 = Height/Weight&lt;br /&gt;
| stat_4_value = 5'7&amp;quot; / 130 lbs&lt;br /&gt;
| stat_5 = Orientation&lt;br /&gt;
| stat_5_value = Bisexual - currently unexplored&lt;br /&gt;
| stat_6 = Relatives&lt;br /&gt;
| stat_6_value = &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Augustus (Father)&amp;lt;/li&amp;gt; &amp;lt;li&amp;gt;Claudia (Mother)&amp;lt;/li&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Basic Info&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #ECCA67;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''LIKES''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#ECCA67;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Magitek&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#ECCA67;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Intelligence&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#ECCA67;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Rainy weather&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#ECCA67;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Approval&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#DFD59E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; The Ultima Weapon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #DFD59E;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''DISLIKES''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#DFD59E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#DFD59E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Eorzeans&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#DFD59E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Nael Van Darnus&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#DFD59E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; People who touch and/or destroy her creations&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #CACFA5;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''OTHER''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#CACFA5;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Alignment: [http://easydamus.com/lawfulneutral.html Lawful Neutral]&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#CACFA5;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Vice(s): Pride&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#CACFA5;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Food: &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#CACFA5;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Drink: Hot Chocolate&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#CACFA5;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Colors: Black and Gold&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Appearance &amp;amp; Personality&amp;lt;/div&amp;gt;===&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Biography&amp;lt;/div&amp;gt;===&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;The House of Domna&amp;lt;/div&amp;gt;===&lt;br /&gt;
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: House Domna was once a pure-blooded noble house back in the time of Garlemald's existence as a republic, however a few generations back a marriage out of love and not keeping bloodlines pure brought the House's prominence to a virtual end. While none of the current members have a third eyes, most of the members have very little ability in magic.&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Miscellaneous&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''RUMORS''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Have you seen the severity in her eyes? I wouldn't want to cross her.&amp;quot;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Moderate Rumors (Moderately difficult to overhear)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Her skill in Alchemy is remarkable, however her talents seem to lie more with machinery...&amp;quot;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from the character's of other players)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Feel free to edit this and add your own!&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''RELATIONS''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;  &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 35px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Footnotes&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
: Template is by [[Bancroft Gairn]].&lt;br /&gt;
: The picture used in my infobox was made by [[Ramsus Galthens]].&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=39905</id>
		<title>L'yhta Mahre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=39905"/>
		<updated>2014-06-30T18:32:26Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: /* Known Haunts */ correct spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = L'yhta Mahre&lt;br /&gt;
| image = Lyhta-tiergan.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = L'yhta, envisioned by '''Tiergan'''&lt;br /&gt;
| title = Stupendiferous Magnifijestic Mage&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seekers of the Sun&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 23&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = Tall (5' 5&amp;quot;)&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = Thin (100-110 ponz)&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = &amp;quot;Spellslinger&amp;quot;&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = The Mothercrystal (so she claims)&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
'''L'yhta Mahre''' (LEE-tah MAH-ray), formally known as '''Yhta of the Vipers, sired by L'mahre Nunh''' and commonly as '''Lyta''' (lie-TUH), is a miqo'te Seeker of the Sun who nominally lives in Limsa Lominsa. She was once the Voice of [http://mysterium.realitywerks.com Mysterium], but is now just one of its Masters.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
L'yhta is a tall (approximately 5' 5&amp;quot;) miqo'te female with dark skin and long dark purple hair that she keeps tied back out of her face. She has bright, almost iridescent heliotrope eyes with the usual slits of her clan. Her tail is quite long for a Seeker of the Sun and, like her ears, often expressive. Her build is thin and wiry, though not especially muscular. Her face has the markings inherent to some of the Seekers of the Sun -- three on each side in an tiger stripe pattern. L'yhta's voice is a dramatic mezzo-soprano, fairly low for someone her size.&lt;br /&gt;
&lt;br /&gt;
As of late, L'yhta's begun dying her hair and tail regularly, as well as changing her hair style seemingly at a whim. This began after she took a &amp;quot;sabbatical&amp;quot; to Greencliff around the time of the Starlight Celebration in the 5th year of the Seventh Umbral Era; exactly why that prompted her to take such a whimsical, impulsive approach to her hair isn't known, even to her.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[Image:L'yhta Mahre by Emadra.JPG|300px|left|thumb|L'yhta, envisioned by '''Emadra''']]&lt;br /&gt;
In western La Noscea resides the small fishing village of Greencliff, named for its high cliffs and its relatively dense, yet small, nearby forest. The village was originally home to a small population of Sea Wolves, but they found themselves outnumbered by an influx of Seekers of the Sun approximately 95 years ago when L'sharhl Nunh established the area as hunting grounds for the Viper tribe and assumed the title of nunh there. As the miqo'te made their homes in the area and largely shifted to an agricultural and aquacultural lifestyle, the Roegadyn population slowly decreased, eventually leaving the village almost entirely to the newcomers. It was into this settled branch of the Vipers that L'yhta was born, the fifth child of L'arhi Xahlo and L'mahre Nunh.&lt;br /&gt;
&lt;br /&gt;
L'yhta's early life was unremarkable; she had no especially outstanding characteristics other than a quick wit and a keen mind -- neither of which were particularly impressive, much less useful, in a village used to eking out a living through fishing and the occasional felling of lumber to fuel [[Limsa Lominsa]]'s demand for ships. As far as the other miqo'te of Greencliff were concerned, what was remarkable about L'yhta was exactly how unremarkable she was. The tall girl proved to be passable with an axe, vaguely competent with the spear, moderately capable of catching fish, and not especially attractive, either. This surprised those who expected great things of the children of L'mahre Nunh and L'arhi Xahlo. L'mahre was considered by most to be one of the branch's greater nunhs; his physical strength and virility were highly praised. L'arhi, for her part, had borne seven children, an impressive number by any standards. The only son she bore him, L'rhilo Tia, was held as a pure example of miqo'te excellence. With gleaming golden hair, dashing features, lightning reflexes, and sparkling silver and gold heterochromic eyes, he was already beginning to turn the heads of the women of the tribe and sparking rumours that he'd prove to be the next nunh. L'yhta's sisters were equally fine specimens: tall, beautiful, and possessed of a nearly regal grace. By contrast, the lanky, average L'yhta was quite a disappointment. Nevertheless, L'arhi remained supportive, hoping that her fifth child would find ''something'' at which she'd be more than just minimally competent, even if that were simply bearing children to the nunh. For her part, the often isolated L'yhta spent a great deal of time staring out into the stars and across the sea and wondering if her destiny were always to be so painfully mundane.&lt;br /&gt;
&lt;br /&gt;
Then, the Calamity changed everything. Bahamut's fire scourged the land, and amidst the chaos, L'mahre Nunh was struck by a shower of superheated shards of rock. While he survived, he lost a leg and an arm in the attack. Unwilling to see someone else lay his father low, L'rhilo Tia challenged him for the position of nunh. The fight was short; it took mere moments for the son to defeat the father. The tribe looked on as L'rhilo, hovering over the fallen nunh, exchanged brief whispered words with him -- then tore out his throat. To this day, no one knows exactly what L'mahre said to L'rhilo; some suggest the father asked his son to end his suffering, while others whisper that the once nunh begged for mercy and L'rhilo killed him anyway. Regardless of the truth, L'rhilo Tia became L'rhilo Nunh that day, and he celebrated the victory that night with some of the most beautiful women of the tribe.&lt;br /&gt;
&lt;br /&gt;
It wasn't long after he ascended to the position of nunh that L'rhilo came to L'yhta to ask her to his bed. While it wasn't unexpected that he'd attempt to carry on the impressive lineage of his mother and father, what surprised everyone (especially L'yhta) was when he passed over her elder sisters in favor of a lanky 18 year old. L'yhta doesn't discuss what exactly he said to her, other than that he made it abundantly clear that he expected her to do her duty to the tribe and bear his children. What the whole tribe knows is what happened next: when the sun rose the next day, L'yhta was gone.&lt;br /&gt;
&lt;br /&gt;
To this day, L'yhta isn't entirely sure what prompted her to flee her fate. She would like to believe it was her wanderlust and curiosity pulling her away from a fettered life, but it was more likely due to the arrogant, lascivious, and forceful insistence of someone she'd previously trusted and saw as a friend. Rather than acquiesce, L'yhta collected some food, a spare set of clothes, and some small carved shells and pearls given to her by her mother, then headed south towards the only landmark she knew: a large lighthouse. It was there that she was able to trade the pearls for gil, then use the gil to travel to Limsa Lominsa to start a new life.&lt;br /&gt;
&lt;br /&gt;
L'yhta was naturally overwhelmed by Limsa Lominsa when she first arrived. What struck her most of all was the way the miqo'te there acted. They were overly cheerful, extremely outgoing, and entirely willing to use their bodies to their advantage (and sometimes profit). Unwilling to take up any of the &amp;quot;trades&amp;quot; that were not so gently suggested to her by the city's more salty inhabitants, L'yhta instead wandered the city, using the last of her gil to secure lodging while she tried to figure out her next step. It was during one of these walks that she quite literally ran into Robert Fletcher, an antiquated hyur with piercing green eyes and an explosion of white hair bursting from his head. Little did she know that this man was a powerful Thaumaturge and also the Voice of the Wizards' Choir; she also wasn't aware that he'd been watching her, intrigued by a Seeker of the Sun without a purpose but a gift for the arcane. Robert took her in and introduced her to the three disciplines of magic, and was pleased to see her quickly learn to command her own Aether as well as to call upon that of the land. For her part, L'yhta was both shocked and ecstatic that she'd finally found something that she wouldn't make a fool of herself at -- something where her skill would live up to the name of her father. As part of her training, Robert introduced her to the rituals of the Choir and inducted her as his apprentice.&lt;br /&gt;
&lt;br /&gt;
For the next four years, L'yhta lived with Robert, who she viewed as a quirky grandfather, and trained under him and the five other superannuated Chairs of the Choir. She came to love her strange new family of aging spellcasters, and they, while they could be annoyed by her youthful enthusiasm, cared for her as an adpoted child. Sadly, this life wouldn't last for long. In year 5 of the seventh umbral era, the Choir was requested by the Foreign Levy to help defend the city against a Sahagin assault. Ultimately, the Maelstrom won the battle, but at a terrible cost -- all of the Choir's members were struck down save L'yhta, who Robert insisted stay behind the lines. When she rushed to her mentor's side, his last words stuck in her memory: ''&amp;quot;Sing with a new Choir, young Voice.&amp;quot;'' &lt;br /&gt;
&lt;br /&gt;
Since she's continued her training within the various magical guilds of Eorzea, L'yhta has discovered that she possesses the Echo. She theorizes this might be why she has such a faculty for channeling Aether, though more importantly, she's ''quite sure'' this means that she has a great destiny she needs to fulfill.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
[[Image:Lyhta-levecard.jpg|200px|left|A guildleve card for L'yhta, by '''Nahue''']]&lt;br /&gt;
L'yhta is typical of many Seekers of the Sun in that she can be impulsive and tends to speak her mind; like her brethren, she shows her emotions readily, which often makes her seem more flighty and impulsive than she actually is. She's somewhat naïve, tending to believe that people are usually good, that evil is always apparent and obvious, and that everyone wants to hear and see truth spoken to power. It helps that she has a sharp wit and a constant enthusiasm, though this latter trait sometimes grates on others' nerves. At times, she can be self-centered and petulant, especially when her naivete about the world is challenged, when something stands between her and her goals, when she makes what she perceives to be a mistake, or when she feels like she's lost control of a situation. When her friends are threatened -- or when she ''perceives'' that they're being threatened or have been wronged by the forces of &amp;quot;Evil and Awful&amp;quot; -- she can be stubbornly dismissive and brutally violent and tends not to react well if asked to stay her hand, turning her ire on those same friends instead. In general, L'yhta is quite open about her feelings; if she likes you, you'll know it, and if she doesn't like you or is angry with you, she'll make ''sure'' you know that. Subtlety and deception aren't typically part of her repertoire.&lt;br /&gt;
&lt;br /&gt;
L'yhta is also known to put on a bit of a haughty air when discussions of race come up. To L'yhta, miqo'te who fall into the &amp;quot;cute, sexy cat&amp;quot; stereotype -- &amp;quot;domesticated kittens,&amp;quot; as she calls them -- are denigrating their whole race and contributing to the hypersexualization of miqo'te women. She also holds the other races with a degree of contempt for supporting this behavior by employing miqo'te as dancers and prostitutes. However, L'yhta also holds no love for tribal miqo'te, who she feels are limiting themselves and their race in addition to participating in what she now considers a barbaric system of mating. Her time in Limsa Lominsa has given her a strong desire for freedom and a respect for the dual virtues of self-sufficiency and teamwork, and the incompatibility of these with tribal miqo'te culture is part of why she holds it in such contempt. &lt;br /&gt;
&lt;br /&gt;
Like a young college student, L'yhta believes she's figured the world out thanks to her newfound knowledge and experience, and this has driven her to arrogantly make rash, ill-advised decisions. In general, though, L'yhta's motivated to help others and make the world a better place, even if lately she's taken on a rather significant anti-authoritarian streak. In D&amp;amp;D terms, her alignment is '''Chaotic Good'''. In Palladium terms, she's closest to '''Unprincipled''' these days (though she has some disturbingly '''Aberrant''' behaviors).&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
L'yhta is a citizen of Limsa Lominsa and a member of the Foreign Levy of the Maelstrom; technically speaking, she holds the rank of Second Storm Lieutenant, though both she and the Maelstrom largely consider that honorary, and she certainly wouldn't use it except, perhaps, to pull rank on an intransigent supply officer or hapless private in a moment of great need. Additionally, as part of the cooperative exchange program established by the three Grand Companies, she often acts as a consultant on matters of magic and Primals for the Immortal Flames and the Twin Adder. Finally, L'yhta is a Master of [http://mysterium.realitywerks.com Mysterium], an order of mages based out of Limsa Lominsa. &lt;br /&gt;
&lt;br /&gt;
In particular, L'yhta has been known to have significant connections with (in no particular order, save that NPCs are last):&lt;br /&gt;
&lt;br /&gt;
* [[Clalaris Sil Laris]] -- A lalafellin conjurer and, it's rumoured, white mage lately of Gridania is one of her closest friends. L'yhta feels she can talk to her about anything, which has led to more than a few awkward conversations.&lt;br /&gt;
* [[Nathalanee Reinhart]] -- This bard who's recently been turned into a miqo'te through a complex and dark sequence of events is clearly close to L'yhta and often the recipient (and giver) of casual hugs and playful teasing, leading some to wonder (despite L'yhta's vehement denials) whether the two are actually romantically involved, as opposed to just very close friends.&lt;br /&gt;
* [[Eamont Desormaux]] -- This elezen conjurer is essentially L'yhta's surrogate father, though as with Nathalanee, some believe their relationship is rather more than platonic.&lt;br /&gt;
* [[Seth Honeybrew]] -- Seth is, quite shockingly, the only person from whom L'yhta will accept casual racism towards miqo'te. Exactly why she's willing to laugh off from Seth what from others would usually get a verbal barrage isn't clear, but it is clear she considers him a good friend.&lt;br /&gt;
* [[Sazhi'to Bajhiri]] -- L'yhta feels a particular kinship to Sazhi'to (who she often just calls &amp;quot;Sazhi&amp;quot;), as both of them are, in her mind, refugees from tribal malfeasance. As for his sister, Mholi... L'yhta would be fine pushing her off a cliff.&lt;br /&gt;
* [[Rosamund Cartwright]] -- A rich daughter of Limsa Lominsa, Roz is one of L'yhta best friends.&lt;br /&gt;
* [[Racilian Lyenum]] -- &amp;quot;Raci,&amp;quot; who was once a member of the Ivory Tower but joined XI:7 to take a more direct approach to defending Eorzea, is one of her friends and can always bring a smile to her face.&lt;br /&gt;
* [[Llaine Tetheros]] -- While they've not interacted to a great extent, L'yhta finds Llaine's perspective on religion (and Halone in particular) interesting.&lt;br /&gt;
* [[Garryson Shipkeeper]] -- These two are known to, when they meet, get into deep conversations of philosophy, allegedly fueled by their mutual ability to put down large quantities of hard liquor. Whether or not drink is involved, though, L'yhta has a deep respect for his thoughts and counsel.&lt;br /&gt;
* [[Gus Pumpkinweed]] -- Gus was once one of L'yhta's apprentices, and the two of them got along quite well (perhaps due to the fact that they both have a strong drive towards excellence). She's ecstatic to hear that he's now opened a business of his own.&lt;br /&gt;
* [[Kevaraan Annorek]] -- This troubled miqo'te lancer was one of L'yhta's close friends, though she wonders what's happened to him as of late.&lt;br /&gt;
* [[R'kyala Mahji]] -- Since the two of them met through Camille, they've gotten along smashingly, perhaps because they both act like chocobos hopped up on X-Ethers.&lt;br /&gt;
* [[Paran Hywel]] -- L'yhta considers Roz's boyfriend a friend of hers, and is terribly (perhaps abnormally) interested in his less savory past. &lt;br /&gt;
* [[Camille Everardi]] -- L'yhta enjoys Camille's company and her keen intellect and ability to plan. She feels Camille is wise beyond her years.&lt;br /&gt;
* Cieranaux Aramont -- Robert Fletcher's apprentice prior to L'yhta, Cieranaux has nothing but disrespect for her and typically lobs idle insults and cliché attacks in her direction -- a way to show his distaste for her while reminding her that she's, to him, nothing more than a trifle that doesn't warrant a more serious effort. After nearly murdering him and being pulled back from the brink by two of her friends, she's decided to just dismiss him as not worth her trouble.&lt;br /&gt;
* Volkido Tekido -- Robert Fletcher's personal assistant, this lalafell is the majordomo of the Ivory Tower and also acts as L'yhta's personal assistant. As much as he complains about being put upon by these &amp;quot;wizards with their heads in the clouds,&amp;quot; and the &amp;quot;foolish girl&amp;quot; that he's &amp;quot;stuck with,&amp;quot; Volkido cares deeply for her and the other wizards.&lt;br /&gt;
* L'ehli Tia -- When L'yhta last went to Greencliff, this tia -- one of her nephews by her eldest sister -- followed her back. For only being 12, he has a surprising faculty with a sword, and L'yhta couldn't bear to send him back to her tribe when he'd followed her with an eye to be an adventurer. He currently resides in her apartment (while she lives at the Tower's headquarters) and is being trained and raised by Volkido and the Marauders of the Coral Tower.&lt;br /&gt;
* Solaxia -- L'yhta's agreed to, along with Clalaris, train this excitable sylph in the ways of magic. While Solaxia would much rather learn Thaumaturgy from Stompy One (as she calls L'yhta), L'yhta's pushed the sylph to learn Conjury from Moogle One (aka Clalaris) first.&lt;br /&gt;
* Lydia Burroughs -- This alleged defector from the Garleans was complicit in a dire crime committed against one of L'yhta's best friends. L'yhta told Nathalanee she wanted to her to decide how to handle the captive, and so Lydia was turned over to the Twin Adder for debriefing despite L'yhta's misgivings. While she hopes the hyur can make good on the second chance she's been given, L'yhta is keeping a close eye on her and won't hesitate to try to put an end to this experiment if it goes even the least bit awry.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
[[Image:Lyhta mahre sanguinefenrir.png|right|thumb|300px|L'yhta envisioned by '''sanguineFenrir''']]&lt;br /&gt;
* '''Nicknames''': Lyta, Yhta&lt;br /&gt;
* '''Age''': 23&lt;br /&gt;
** '''Nameday''': 12th sun of the 3rd Astral Moon, 1555 of 6th Astral Era&lt;br /&gt;
* '''Gender''': Female&lt;br /&gt;
** '''Sexuality''': Largely heterosexual&lt;br /&gt;
** '''Marital Status''': Single&lt;br /&gt;
* '''Alignment''': Chaotic Good/Unprincipled&lt;br /&gt;
* '''Height''': 5 fulms, 5 ilms&lt;br /&gt;
* '''Weight''': Generally around 105 ponz&lt;br /&gt;
* '''Body''': Thin, lanky, but with the wiry musculature of a dancer&lt;br /&gt;
* '''Hair''': Varies, but naturally, long, straight, and violet&lt;br /&gt;
* '''Eyes''': Iridescent heliotrope&lt;br /&gt;
* '''Skin''': Dark with light facial markings&lt;br /&gt;
* '''Clothing''': In public, she tends to robes, pants or leggings, high boots, and ring guards or fingerless gloves. As of late, she's also been wearing fairly &amp;quot;daring&amp;quot; outfits involving short skirts and light, sleeveless tops. Her choice of clothing in public is as fluid as her mood, though unless she has no alternative, she never wears armor heavier than a breastplate or chain-backed robes and heavy leather boots. In private, she usually wears leggings and a bandeau top, light and minimal smallclothes, or nothing at all.&lt;br /&gt;
&lt;br /&gt;
===Likes===&lt;br /&gt;
* Music and dancing&lt;br /&gt;
* Battle (though she'd only confess to &amp;quot;battles to protect people&amp;quot;)&lt;br /&gt;
* Jellied fruits -- or any fruit, really&lt;br /&gt;
* Conversation, especially about magic, philosophy, and religion&lt;br /&gt;
* Proving how great she is&lt;br /&gt;
* Being surprised by someone's knowledge and talents&lt;br /&gt;
* Being teased (though she'd ''never'' admit that)&lt;br /&gt;
* Confident people who don't take themselves or life too seriously&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* Probing questions about her tribal past or ''especially'' about her sexuality&lt;br /&gt;
* Failing at a task (especially in front of other people)&lt;br /&gt;
* Miqo'te females who fit the &amp;quot;cute&amp;quot; or &amp;quot;sexy&amp;quot; stereotype, as well as those who support tribal culture&lt;br /&gt;
* Evil, in any form -- especially Voidsent, Primals, and those who summon or traffic with either&lt;br /&gt;
* People who deny her &amp;quot;clearly obvious brilliance&amp;quot;&lt;br /&gt;
* The nobility and anyone else who seek to impose their will on others&lt;br /&gt;
* Arrogant people, especially those who claim noble blood or divine right&lt;br /&gt;
* &amp;quot;Fanatic cultists:&amp;quot; Ishgardians, Garleans, and sometimes Gridanians (depending on how much they use &amp;quot;the will of the Elementals&amp;quot; to justify their actions)&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': Conjury (very strong), Thaumaturgy (very strong), Arcanima (very strong); Thaumaturgy is her greatest skill, followed by Arcanima, then Conjury. &lt;br /&gt;
** L'yhta dabbles in other martial skills, but her expertise in them is largely a function of &amp;quot;cheating&amp;quot; using magic.&lt;br /&gt;
* '''Crafting''': Alchemy (weak), Goldsmithing (weak), &amp;quot;Aether-tek&amp;quot; (moderate)&lt;br /&gt;
* '''Other''': Vocal performance (moderate), dancing (moderate), general/local knowledge (moderate), literacy (strong)&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* '''Magically adept''': L'yhta has a considerable natural talent for weaving Aether and practices all three Disciplines of Magic (though she's not ''nearly'' as great as she thinks she is).&lt;br /&gt;
* '''Driven''': When she's set her mind to something, it's very difficult to dissuade her.&lt;br /&gt;
* '''Witty''': L'yhta can be pretty quick with a quip or a joke about a situation, even in the midst of a pitched battle.&lt;br /&gt;
* '''Active''': If nothing else, L'yhta is a constant dynamo of energy. She does have an &amp;quot;off switch,&amp;quot; so to speak, but most of the time, she's always in motion.&lt;br /&gt;
* '''Sidethinker''': When she does actually deign to plan, she's good at coming up with unexpected alternative solutions to problems.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* '''Physically inept''': Without &amp;quot;cheating&amp;quot; through the use of magic or &amp;quot;[[#Equipment|Aether-tek]],&amp;quot; L'yhta is about as physically threatening as a clumsy Mealvaan's Gate desk clerk. It takes her considerable effort to work around this limitation, and so if she's caught unawares and without the tools of her trade, she's not particularly dangerous. The complex means by which she &amp;quot;cheats&amp;quot; typically render her unable to use more direct magicks, as they involve trading concentration and Aether for physical prowess.&lt;br /&gt;
* '''Naive''': L'yhta believes that people are essentially good, that evil is always obvious, and that Good will always triumph over Evil in the end. More subtle and devious forms of wickedness can slip right under her nose, and as a result she's not the best judge of character.&lt;br /&gt;
* '''Imperceptive''': It could be her overconfidence blinding her, a consequence of her stubbornness when her mind is on another task, or merely a natural trait, but L'yhta is notably poor at noticing things that are out of the ordinary unless she's explicitly looking for them. As a Seeker of the Sun, her night vision is also fairly poor (which is one reason she likes staves that glow, besides how &amp;quot;stylish&amp;quot; they are). Her lack of perception often even extends to picking up on social cues.&lt;br /&gt;
* '''Stubborn''': Going hand in hand with being driven, once she's chosen a course of action -- for good or ill -- she rarely changes her mind unless the situation changes such that she has no other option. If she, for instance, decides someone is evil, it's very difficult to convince her otherwise. Precious few people can get her to second-guess her decisions, particularly in the heat of the moment.&lt;br /&gt;
* '''Overconfident''': At present, nothing in the world can convince &amp;quot;Limsa Lominsa's most spectaculofabulous sorcerer&amp;quot; that she's not, in fact, &amp;quot;Utterly Excellent&amp;quot; and &amp;quot;Destined for Great Things.&amp;quot; This overconfidence more often than not leads her to take unnecessary, completely foolish risks. One of the most common demonstrations of this is her casually dismissive attitude towards both danger and her enemies.&lt;br /&gt;
* '''Lack of planning''': L'yhta rarely plans her actions in advance, preferring instead a &amp;quot;Geronimo!&amp;quot; approach of leaping before she looks. The term &amp;quot;poor impulse control&amp;quot; fits her, and when she feels she has to plan (or is forced to do so), she tends to get fidgety and impatient.&lt;br /&gt;
* '''Manichaen worldview''': L'yhta tends to view morality in black and white terms, and is both willing to do, and is capable of doing, fairly wicked things to ensure the success of what she sees as Good. At the moment, this is limited to simply not caring if she happens to kill someone she considers Evil in the context of a battle, but if she were to acquire more significant authority -- watch out.&lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
[[Image:LyhtaMahreNobootsFinalJPeg-Eckzein.jpg|right|thumb|300px|L'yhta dancing, envisioned by '''Eckzein''']]&lt;br /&gt;
===Naming===&lt;br /&gt;
L'yhta usually uses a slightly simplified version of her name, &amp;quot;Lyta,&amp;quot; among non-miqo'te primarily because she dislikes them butchering its actual pronunciation and spelling. It's easier and less obnoxious, in her mind, to just use a name that matches how people would typically read her name anyway. As such, she often uses the alias on legal documents in the city-states to simplify transactions. Among other miqo'te, however, she uses and prefers her real name. In close company, she, like many Seekers of the Sun, is known to drop her tribe letter and call herself Yhta (EE-tah).&lt;br /&gt;
&lt;br /&gt;
===Religion===&lt;br /&gt;
L'yhta venerates the Twelve, but doesn't worship them, nor does she recognize any of them as her patron deity. If anything, she views Hydaelyn itself as her patron based on recent events.&lt;br /&gt;
&lt;br /&gt;
===Quirks===&lt;br /&gt;
L'yhta adores jellied and candied fruits, and is rarely without a pouch of them. She also tends to introduce herself using made up adjectives, usually created by forcefully merging two words, to describe her &amp;quot;greatness;&amp;quot; for instance, she's been known to refer to herself as &amp;quot;stupendiferous,&amp;quot; &amp;quot;brilliantastic,&amp;quot; and &amp;quot;magnifijestic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
In order to make up for her physical weaknesses, L'yhta has taken to stealing Garlean magitek and, with the aid of associates of the Garlond Ironworks, modifying it to operate on channeled Aether instead of ceruleum. The devices so modified can only be operated by a thaumaturge or arcanist of fairly significant power (the external elemental Aether of conjury isn't conducive to being used in this fashion) and require the caster to devote concentration and almost all of their Aether to powering the device, leaving them largely unable to use their magic. However, these &amp;quot;Aether-tek&amp;quot; devices can turn a physically unimposing mage into an armored juggernaut. One such device commonly used by L'yhta is the lalafellin-named &amp;quot;SHISHCAPAB,&amp;quot; a suit of armor that enhances the physical attributes of its wearer and provides a magical deflection field against attacks. Another is the stolen and modified Reaper armor that she rides while adventuring in lieu of her chocobo, Shera. Unfortunately, the modifications required to change magitek into &amp;quot;Aether-tek&amp;quot; put considerable wear on the devices' components, few of which can be synthesized outside of Garlean factories. As a result, L'yhta spends a fair amount of time raiding Garlean encampments to acquire the parts necessary to keep her &amp;quot;toys,&amp;quot; as she calls them, operational; the more &amp;quot;impossible&amp;quot; the item is, the more often it breaks down and needs to be repaired. For example, the SHISHCAPAB (depending on its variation) requires a fair amount of maintenance, as its effects aren't similar to an existing, natural object, whereas her Reaper requires less maintenance, as it's basically a mechanical chocobo and Aether can more readily maintain its &amp;quot;pattern.&amp;quot; Within this framework, even individual devices can have variations in their durability, as is the case with the SHISHCAPAB. The Mark IV SHISHCAPAB, which is just a breastplate, needs almost constant tweaking to maintain its defensive and augmentative properties, while the Mark III, a set of geometry-etched chain-backed robes, is more stable but in return suffers from increased weight and reduced mobility as it's more similar to &amp;quot;real&amp;quot; armor. A fair amount of her tinkering and iterating on the basic design focuses on attempting to balance weight (and ultimately, the armor's level of physical enhancement) against Aether and maintenance requirements, especially as the halt to the Garlean offensive makes parts harder to acquire.&lt;br /&gt;
&lt;br /&gt;
In addition to her &amp;quot;toys,&amp;quot; L'yhta has acquired through her travels a fairly significant collection of artifacts that can channel and focus Aether, ranging from Nymian books to Allagan rods, from Belah'dian swords to Amdapori staves. Most of her robes and other clothes are commissioned bespoke, then enchanted by her; she spends considerable gil on &amp;quot;looking stylish,&amp;quot; as she puts it. She especially likes modern recreations of ancient designs, such as Nymian outfits. However, she does have a relatively small collection of acquired clothing, including some highly magicked smallclothes that she came across in an Ishgardian fortress that'd been overrun by Voidsent.&lt;br /&gt;
&lt;br /&gt;
===Rumours===&lt;br /&gt;
The following rumours can be heard about L'yhta, predominantly in Limsa Lominsa. (Please feel free to add your character's thoughts here as well.)&lt;br /&gt;
&lt;br /&gt;
====Common rumours====&lt;br /&gt;
* &amp;quot;Remember that wizard, Robert Wotshisname? The one with the white hair? Yeah, he was ''totally'' making his bed with that Seeker girl, ifyaknowwhatImean.&amp;quot;&lt;br /&gt;
* &amp;quot;Nah, she was just leading him on to get his inheritance once he was returned to the sea.&amp;quot;&lt;br /&gt;
* &amp;quot;I heard she's been working with the Maelstrom as some kind of 'consulting mage' after she stopped some huge fishback ritual.&amp;quot;&lt;br /&gt;
* &amp;quot;I never seen someone who weren't a kid, drunk, or a whore hug people as much as she does. An' she's no child, so whaddya think that says about her?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Uncommon rumours====&lt;br /&gt;
* &amp;quot;Remember what I said about her killing her family? She went back to finish the job! Why else's she got black hair now?&amp;quot;&lt;br /&gt;
* &amp;quot;Oh, I heard that she actually killed that old man she was bedding! She hit him with a spell while he was fighting on the front lines.&amp;quot;&lt;br /&gt;
* &amp;quot;I used ta say she had no magical power, b-but... listen, bub, I-I saw her ''vaporize'' a ship's mast at full sail! Snap, boom, it was just ''gone''!&amp;quot;&lt;br /&gt;
* &amp;quot;I saw her bring an injured hyur to Fallgourd Float... then hire an adventurer to shoot the poor woman if she tried to leave! What kind of horrible creature would do such a thing?&amp;quot;&lt;br /&gt;
* &amp;quot;Shh! Keep it down! I heard she pushed someone off th' side of the city when he talked bad about her an' Seekers, then set 'im on fire on th' way down!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Rare rumours====&lt;br /&gt;
* &amp;quot;L'yhta's family is looking for her, and they're worried sick that she's going to fall in with a bad crowd or get killed.&amp;quot;&lt;br /&gt;
* &amp;quot;She travels between here, Gridania, and Ul'dah a lot -- I bet she's a secret assassin working for some rich noble.&amp;quot;&lt;br /&gt;
* &amp;quot;That green-haired miqo'te she's been hanging around? They're lovers, I heard. Yeah -- and that older elezen she's around, too, and that little lalafell with the staff. Typical miqo'te, bedding anything with a heartbeat...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====What PCs are saying====&lt;br /&gt;
&amp;lt;!-- Add your PC's thoughts here below by copying the below line and replacing the &amp;quot;My rumour here!&amp;quot; text with your rumour.&lt;br /&gt;
* My rumour here!&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* &amp;quot;L'yhta? She is a tad excitable, yes, but then she tends to find exciting things. It all balances out, really, and it makes for interesting stories to tell.&amp;quot; --[[Sazhi'to Bajhiri]]&lt;br /&gt;
&lt;br /&gt;
===Known Haunts===&lt;br /&gt;
You might have run into or otherwise know L'yhta from:&lt;br /&gt;
&lt;br /&gt;
* Mornings at the Bismarck in Limsa Lominsa, where she's usually there just after dawn for tea and fruit.&lt;br /&gt;
* All three magical guilds, which she regularly frequents and almost always with a journal in hand.&lt;br /&gt;
* The shores of La Noscea (particularly near Mist), where she's known to go swimming on a somewhat regular basis.&lt;br /&gt;
* Raids on Garlean encampments and Castrums, both formal and informal.&lt;br /&gt;
&lt;br /&gt;
===OOC Inspirations===&lt;br /&gt;
L'yhta is inspired by [[Wikipedia:Eleventh Doctor|Matt Smith's Eleventh Doctor]] -- particularly her &amp;quot;devil may care&amp;quot; attitude and wild overconfidence -- as well as [[wikipedia:Lina Inverse|Lina Inverse]]. Apparently, she also shares a fair number of characteristics with [[Wikipedia:Leslie Knope|Leslie Knope]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=2688&amp;amp;pid=36966#pid36966 100 Questions About L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=1999&amp;amp;pid=39718#pid39718 Character references (for art)]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3266&amp;amp;pid=40557#pid40557 RP connections wanted for L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3039 You might know L'yhta from...]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3227 What L'yhta eats]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3144 Where L'yhta sleeps]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=39904</id>
		<title>L'yhta Mahre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=39904"/>
		<updated>2014-06-30T18:29:50Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: /* Weaknesses */ copyedit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = L'yhta Mahre&lt;br /&gt;
| image = Lyhta-tiergan.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = L'yhta, envisioned by '''Tiergan'''&lt;br /&gt;
| title = Stupendiferous Magnifijestic Mage&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seekers of the Sun&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 23&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = Tall (5' 5&amp;quot;)&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = Thin (100-110 ponz)&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = &amp;quot;Spellslinger&amp;quot;&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = The Mothercrystal (so she claims)&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
'''L'yhta Mahre''' (LEE-tah MAH-ray), formally known as '''Yhta of the Vipers, sired by L'mahre Nunh''' and commonly as '''Lyta''' (lie-TUH), is a miqo'te Seeker of the Sun who nominally lives in Limsa Lominsa. She was once the Voice of [http://mysterium.realitywerks.com Mysterium], but is now just one of its Masters.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
L'yhta is a tall (approximately 5' 5&amp;quot;) miqo'te female with dark skin and long dark purple hair that she keeps tied back out of her face. She has bright, almost iridescent heliotrope eyes with the usual slits of her clan. Her tail is quite long for a Seeker of the Sun and, like her ears, often expressive. Her build is thin and wiry, though not especially muscular. Her face has the markings inherent to some of the Seekers of the Sun -- three on each side in an tiger stripe pattern. L'yhta's voice is a dramatic mezzo-soprano, fairly low for someone her size.&lt;br /&gt;
&lt;br /&gt;
As of late, L'yhta's begun dying her hair and tail regularly, as well as changing her hair style seemingly at a whim. This began after she took a &amp;quot;sabbatical&amp;quot; to Greencliff around the time of the Starlight Celebration in the 5th year of the Seventh Umbral Era; exactly why that prompted her to take such a whimsical, impulsive approach to her hair isn't known, even to her.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[Image:L'yhta Mahre by Emadra.JPG|300px|left|thumb|L'yhta, envisioned by '''Emadra''']]&lt;br /&gt;
In western La Noscea resides the small fishing village of Greencliff, named for its high cliffs and its relatively dense, yet small, nearby forest. The village was originally home to a small population of Sea Wolves, but they found themselves outnumbered by an influx of Seekers of the Sun approximately 95 years ago when L'sharhl Nunh established the area as hunting grounds for the Viper tribe and assumed the title of nunh there. As the miqo'te made their homes in the area and largely shifted to an agricultural and aquacultural lifestyle, the Roegadyn population slowly decreased, eventually leaving the village almost entirely to the newcomers. It was into this settled branch of the Vipers that L'yhta was born, the fifth child of L'arhi Xahlo and L'mahre Nunh.&lt;br /&gt;
&lt;br /&gt;
L'yhta's early life was unremarkable; she had no especially outstanding characteristics other than a quick wit and a keen mind -- neither of which were particularly impressive, much less useful, in a village used to eking out a living through fishing and the occasional felling of lumber to fuel [[Limsa Lominsa]]'s demand for ships. As far as the other miqo'te of Greencliff were concerned, what was remarkable about L'yhta was exactly how unremarkable she was. The tall girl proved to be passable with an axe, vaguely competent with the spear, moderately capable of catching fish, and not especially attractive, either. This surprised those who expected great things of the children of L'mahre Nunh and L'arhi Xahlo. L'mahre was considered by most to be one of the branch's greater nunhs; his physical strength and virility were highly praised. L'arhi, for her part, had borne seven children, an impressive number by any standards. The only son she bore him, L'rhilo Tia, was held as a pure example of miqo'te excellence. With gleaming golden hair, dashing features, lightning reflexes, and sparkling silver and gold heterochromic eyes, he was already beginning to turn the heads of the women of the tribe and sparking rumours that he'd prove to be the next nunh. L'yhta's sisters were equally fine specimens: tall, beautiful, and possessed of a nearly regal grace. By contrast, the lanky, average L'yhta was quite a disappointment. Nevertheless, L'arhi remained supportive, hoping that her fifth child would find ''something'' at which she'd be more than just minimally competent, even if that were simply bearing children to the nunh. For her part, the often isolated L'yhta spent a great deal of time staring out into the stars and across the sea and wondering if her destiny were always to be so painfully mundane.&lt;br /&gt;
&lt;br /&gt;
Then, the Calamity changed everything. Bahamut's fire scourged the land, and amidst the chaos, L'mahre Nunh was struck by a shower of superheated shards of rock. While he survived, he lost a leg and an arm in the attack. Unwilling to see someone else lay his father low, L'rhilo Tia challenged him for the position of nunh. The fight was short; it took mere moments for the son to defeat the father. The tribe looked on as L'rhilo, hovering over the fallen nunh, exchanged brief whispered words with him -- then tore out his throat. To this day, no one knows exactly what L'mahre said to L'rhilo; some suggest the father asked his son to end his suffering, while others whisper that the once nunh begged for mercy and L'rhilo killed him anyway. Regardless of the truth, L'rhilo Tia became L'rhilo Nunh that day, and he celebrated the victory that night with some of the most beautiful women of the tribe.&lt;br /&gt;
&lt;br /&gt;
It wasn't long after he ascended to the position of nunh that L'rhilo came to L'yhta to ask her to his bed. While it wasn't unexpected that he'd attempt to carry on the impressive lineage of his mother and father, what surprised everyone (especially L'yhta) was when he passed over her elder sisters in favor of a lanky 18 year old. L'yhta doesn't discuss what exactly he said to her, other than that he made it abundantly clear that he expected her to do her duty to the tribe and bear his children. What the whole tribe knows is what happened next: when the sun rose the next day, L'yhta was gone.&lt;br /&gt;
&lt;br /&gt;
To this day, L'yhta isn't entirely sure what prompted her to flee her fate. She would like to believe it was her wanderlust and curiosity pulling her away from a fettered life, but it was more likely due to the arrogant, lascivious, and forceful insistence of someone she'd previously trusted and saw as a friend. Rather than acquiesce, L'yhta collected some food, a spare set of clothes, and some small carved shells and pearls given to her by her mother, then headed south towards the only landmark she knew: a large lighthouse. It was there that she was able to trade the pearls for gil, then use the gil to travel to Limsa Lominsa to start a new life.&lt;br /&gt;
&lt;br /&gt;
L'yhta was naturally overwhelmed by Limsa Lominsa when she first arrived. What struck her most of all was the way the miqo'te there acted. They were overly cheerful, extremely outgoing, and entirely willing to use their bodies to their advantage (and sometimes profit). Unwilling to take up any of the &amp;quot;trades&amp;quot; that were not so gently suggested to her by the city's more salty inhabitants, L'yhta instead wandered the city, using the last of her gil to secure lodging while she tried to figure out her next step. It was during one of these walks that she quite literally ran into Robert Fletcher, an antiquated hyur with piercing green eyes and an explosion of white hair bursting from his head. Little did she know that this man was a powerful Thaumaturge and also the Voice of the Wizards' Choir; she also wasn't aware that he'd been watching her, intrigued by a Seeker of the Sun without a purpose but a gift for the arcane. Robert took her in and introduced her to the three disciplines of magic, and was pleased to see her quickly learn to command her own Aether as well as to call upon that of the land. For her part, L'yhta was both shocked and ecstatic that she'd finally found something that she wouldn't make a fool of herself at -- something where her skill would live up to the name of her father. As part of her training, Robert introduced her to the rituals of the Choir and inducted her as his apprentice.&lt;br /&gt;
&lt;br /&gt;
For the next four years, L'yhta lived with Robert, who she viewed as a quirky grandfather, and trained under him and the five other superannuated Chairs of the Choir. She came to love her strange new family of aging spellcasters, and they, while they could be annoyed by her youthful enthusiasm, cared for her as an adpoted child. Sadly, this life wouldn't last for long. In year 5 of the seventh umbral era, the Choir was requested by the Foreign Levy to help defend the city against a Sahagin assault. Ultimately, the Maelstrom won the battle, but at a terrible cost -- all of the Choir's members were struck down save L'yhta, who Robert insisted stay behind the lines. When she rushed to her mentor's side, his last words stuck in her memory: ''&amp;quot;Sing with a new Choir, young Voice.&amp;quot;'' &lt;br /&gt;
&lt;br /&gt;
Since she's continued her training within the various magical guilds of Eorzea, L'yhta has discovered that she possesses the Echo. She theorizes this might be why she has such a faculty for channeling Aether, though more importantly, she's ''quite sure'' this means that she has a great destiny she needs to fulfill.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
[[Image:Lyhta-levecard.jpg|200px|left|A guildleve card for L'yhta, by '''Nahue''']]&lt;br /&gt;
L'yhta is typical of many Seekers of the Sun in that she can be impulsive and tends to speak her mind; like her brethren, she shows her emotions readily, which often makes her seem more flighty and impulsive than she actually is. She's somewhat naïve, tending to believe that people are usually good, that evil is always apparent and obvious, and that everyone wants to hear and see truth spoken to power. It helps that she has a sharp wit and a constant enthusiasm, though this latter trait sometimes grates on others' nerves. At times, she can be self-centered and petulant, especially when her naivete about the world is challenged, when something stands between her and her goals, when she makes what she perceives to be a mistake, or when she feels like she's lost control of a situation. When her friends are threatened -- or when she ''perceives'' that they're being threatened or have been wronged by the forces of &amp;quot;Evil and Awful&amp;quot; -- she can be stubbornly dismissive and brutally violent and tends not to react well if asked to stay her hand, turning her ire on those same friends instead. In general, L'yhta is quite open about her feelings; if she likes you, you'll know it, and if she doesn't like you or is angry with you, she'll make ''sure'' you know that. Subtlety and deception aren't typically part of her repertoire.&lt;br /&gt;
&lt;br /&gt;
L'yhta is also known to put on a bit of a haughty air when discussions of race come up. To L'yhta, miqo'te who fall into the &amp;quot;cute, sexy cat&amp;quot; stereotype -- &amp;quot;domesticated kittens,&amp;quot; as she calls them -- are denigrating their whole race and contributing to the hypersexualization of miqo'te women. She also holds the other races with a degree of contempt for supporting this behavior by employing miqo'te as dancers and prostitutes. However, L'yhta also holds no love for tribal miqo'te, who she feels are limiting themselves and their race in addition to participating in what she now considers a barbaric system of mating. Her time in Limsa Lominsa has given her a strong desire for freedom and a respect for the dual virtues of self-sufficiency and teamwork, and the incompatibility of these with tribal miqo'te culture is part of why she holds it in such contempt. &lt;br /&gt;
&lt;br /&gt;
Like a young college student, L'yhta believes she's figured the world out thanks to her newfound knowledge and experience, and this has driven her to arrogantly make rash, ill-advised decisions. In general, though, L'yhta's motivated to help others and make the world a better place, even if lately she's taken on a rather significant anti-authoritarian streak. In D&amp;amp;D terms, her alignment is '''Chaotic Good'''. In Palladium terms, she's closest to '''Unprincipled''' these days (though she has some disturbingly '''Aberrant''' behaviors).&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
L'yhta is a citizen of Limsa Lominsa and a member of the Foreign Levy of the Maelstrom; technically speaking, she holds the rank of Second Storm Lieutenant, though both she and the Maelstrom largely consider that honorary, and she certainly wouldn't use it except, perhaps, to pull rank on an intransigent supply officer or hapless private in a moment of great need. Additionally, as part of the cooperative exchange program established by the three Grand Companies, she often acts as a consultant on matters of magic and Primals for the Immortal Flames and the Twin Adder. Finally, L'yhta is a Master of [http://mysterium.realitywerks.com Mysterium], an order of mages based out of Limsa Lominsa. &lt;br /&gt;
&lt;br /&gt;
In particular, L'yhta has been known to have significant connections with (in no particular order, save that NPCs are last):&lt;br /&gt;
&lt;br /&gt;
* [[Clalaris Sil Laris]] -- A lalafellin conjurer and, it's rumoured, white mage lately of Gridania is one of her closest friends. L'yhta feels she can talk to her about anything, which has led to more than a few awkward conversations.&lt;br /&gt;
* [[Nathalanee Reinhart]] -- This bard who's recently been turned into a miqo'te through a complex and dark sequence of events is clearly close to L'yhta and often the recipient (and giver) of casual hugs and playful teasing, leading some to wonder (despite L'yhta's vehement denials) whether the two are actually romantically involved, as opposed to just very close friends.&lt;br /&gt;
* [[Eamont Desormaux]] -- This elezen conjurer is essentially L'yhta's surrogate father, though as with Nathalanee, some believe their relationship is rather more than platonic.&lt;br /&gt;
* [[Seth Honeybrew]] -- Seth is, quite shockingly, the only person from whom L'yhta will accept casual racism towards miqo'te. Exactly why she's willing to laugh off from Seth what from others would usually get a verbal barrage isn't clear, but it is clear she considers him a good friend.&lt;br /&gt;
* [[Sazhi'to Bajhiri]] -- L'yhta feels a particular kinship to Sazhi'to (who she often just calls &amp;quot;Sazhi&amp;quot;), as both of them are, in her mind, refugees from tribal malfeasance. As for his sister, Mholi... L'yhta would be fine pushing her off a cliff.&lt;br /&gt;
* [[Rosamund Cartwright]] -- A rich daughter of Limsa Lominsa, Roz is one of L'yhta best friends.&lt;br /&gt;
* [[Racilian Lyenum]] -- &amp;quot;Raci,&amp;quot; who was once a member of the Ivory Tower but joined XI:7 to take a more direct approach to defending Eorzea, is one of her friends and can always bring a smile to her face.&lt;br /&gt;
* [[Llaine Tetheros]] -- While they've not interacted to a great extent, L'yhta finds Llaine's perspective on religion (and Halone in particular) interesting.&lt;br /&gt;
* [[Garryson Shipkeeper]] -- These two are known to, when they meet, get into deep conversations of philosophy, allegedly fueled by their mutual ability to put down large quantities of hard liquor. Whether or not drink is involved, though, L'yhta has a deep respect for his thoughts and counsel.&lt;br /&gt;
* [[Gus Pumpkinweed]] -- Gus was once one of L'yhta's apprentices, and the two of them got along quite well (perhaps due to the fact that they both have a strong drive towards excellence). She's ecstatic to hear that he's now opened a business of his own.&lt;br /&gt;
* [[Kevaraan Annorek]] -- This troubled miqo'te lancer was one of L'yhta's close friends, though she wonders what's happened to him as of late.&lt;br /&gt;
* [[R'kyala Mahji]] -- Since the two of them met through Camille, they've gotten along smashingly, perhaps because they both act like chocobos hopped up on X-Ethers.&lt;br /&gt;
* [[Paran Hywel]] -- L'yhta considers Roz's boyfriend a friend of hers, and is terribly (perhaps abnormally) interested in his less savory past. &lt;br /&gt;
* [[Camille Everardi]] -- L'yhta enjoys Camille's company and her keen intellect and ability to plan. She feels Camille is wise beyond her years.&lt;br /&gt;
* Cieranaux Aramont -- Robert Fletcher's apprentice prior to L'yhta, Cieranaux has nothing but disrespect for her and typically lobs idle insults and cliché attacks in her direction -- a way to show his distaste for her while reminding her that she's, to him, nothing more than a trifle that doesn't warrant a more serious effort. After nearly murdering him and being pulled back from the brink by two of her friends, she's decided to just dismiss him as not worth her trouble.&lt;br /&gt;
* Volkido Tekido -- Robert Fletcher's personal assistant, this lalafell is the majordomo of the Ivory Tower and also acts as L'yhta's personal assistant. As much as he complains about being put upon by these &amp;quot;wizards with their heads in the clouds,&amp;quot; and the &amp;quot;foolish girl&amp;quot; that he's &amp;quot;stuck with,&amp;quot; Volkido cares deeply for her and the other wizards.&lt;br /&gt;
* L'ehli Tia -- When L'yhta last went to Greencliff, this tia -- one of her nephews by her eldest sister -- followed her back. For only being 12, he has a surprising faculty with a sword, and L'yhta couldn't bear to send him back to her tribe when he'd followed her with an eye to be an adventurer. He currently resides in her apartment (while she lives at the Tower's headquarters) and is being trained and raised by Volkido and the Marauders of the Coral Tower.&lt;br /&gt;
* Solaxia -- L'yhta's agreed to, along with Clalaris, train this excitable sylph in the ways of magic. While Solaxia would much rather learn Thaumaturgy from Stompy One (as she calls L'yhta), L'yhta's pushed the sylph to learn Conjury from Moogle One (aka Clalaris) first.&lt;br /&gt;
* Lydia Burroughs -- This alleged defector from the Garleans was complicit in a dire crime committed against one of L'yhta's best friends. L'yhta told Nathalanee she wanted to her to decide how to handle the captive, and so Lydia was turned over to the Twin Adder for debriefing despite L'yhta's misgivings. While she hopes the hyur can make good on the second chance she's been given, L'yhta is keeping a close eye on her and won't hesitate to try to put an end to this experiment if it goes even the least bit awry.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
[[Image:Lyhta mahre sanguinefenrir.png|right|thumb|300px|L'yhta envisioned by '''sanguineFenrir''']]&lt;br /&gt;
* '''Nicknames''': Lyta, Yhta&lt;br /&gt;
* '''Age''': 23&lt;br /&gt;
** '''Nameday''': 12th sun of the 3rd Astral Moon, 1555 of 6th Astral Era&lt;br /&gt;
* '''Gender''': Female&lt;br /&gt;
** '''Sexuality''': Largely heterosexual&lt;br /&gt;
** '''Marital Status''': Single&lt;br /&gt;
* '''Alignment''': Chaotic Good/Unprincipled&lt;br /&gt;
* '''Height''': 5 fulms, 5 ilms&lt;br /&gt;
* '''Weight''': Generally around 105 ponz&lt;br /&gt;
* '''Body''': Thin, lanky, but with the wiry musculature of a dancer&lt;br /&gt;
* '''Hair''': Varies, but naturally, long, straight, and violet&lt;br /&gt;
* '''Eyes''': Iridescent heliotrope&lt;br /&gt;
* '''Skin''': Dark with light facial markings&lt;br /&gt;
* '''Clothing''': In public, she tends to robes, pants or leggings, high boots, and ring guards or fingerless gloves. As of late, she's also been wearing fairly &amp;quot;daring&amp;quot; outfits involving short skirts and light, sleeveless tops. Her choice of clothing in public is as fluid as her mood, though unless she has no alternative, she never wears armor heavier than a breastplate or chain-backed robes and heavy leather boots. In private, she usually wears leggings and a bandeau top, light and minimal smallclothes, or nothing at all.&lt;br /&gt;
&lt;br /&gt;
===Likes===&lt;br /&gt;
* Music and dancing&lt;br /&gt;
* Battle (though she'd only confess to &amp;quot;battles to protect people&amp;quot;)&lt;br /&gt;
* Jellied fruits -- or any fruit, really&lt;br /&gt;
* Conversation, especially about magic, philosophy, and religion&lt;br /&gt;
* Proving how great she is&lt;br /&gt;
* Being surprised by someone's knowledge and talents&lt;br /&gt;
* Being teased (though she'd ''never'' admit that)&lt;br /&gt;
* Confident people who don't take themselves or life too seriously&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* Probing questions about her tribal past or ''especially'' about her sexuality&lt;br /&gt;
* Failing at a task (especially in front of other people)&lt;br /&gt;
* Miqo'te females who fit the &amp;quot;cute&amp;quot; or &amp;quot;sexy&amp;quot; stereotype, as well as those who support tribal culture&lt;br /&gt;
* Evil, in any form -- especially Voidsent, Primals, and those who summon or traffic with either&lt;br /&gt;
* People who deny her &amp;quot;clearly obvious brilliance&amp;quot;&lt;br /&gt;
* The nobility and anyone else who seek to impose their will on others&lt;br /&gt;
* Arrogant people, especially those who claim noble blood or divine right&lt;br /&gt;
* &amp;quot;Fanatic cultists:&amp;quot; Ishgardians, Garleans, and sometimes Gridanians (depending on how much they use &amp;quot;the will of the Elementals&amp;quot; to justify their actions)&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': Conjury (very strong), Thaumaturgy (very strong), Arcanima (very strong); Thaumaturgy is her greatest skill, followed by Arcanima, then Conjury. &lt;br /&gt;
** L'yhta dabbles in other martial skills, but her expertise in them is largely a function of &amp;quot;cheating&amp;quot; using magic.&lt;br /&gt;
* '''Crafting''': Alchemy (weak), Goldsmithing (weak), &amp;quot;Aether-tek&amp;quot; (moderate)&lt;br /&gt;
* '''Other''': Vocal performance (moderate), dancing (moderate), general/local knowledge (moderate), literacy (strong)&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* '''Magically adept''': L'yhta has a considerable natural talent for weaving Aether and practices all three Disciplines of Magic (though she's not ''nearly'' as great as she thinks she is).&lt;br /&gt;
* '''Driven''': When she's set her mind to something, it's very difficult to dissuade her.&lt;br /&gt;
* '''Witty''': L'yhta can be pretty quick with a quip or a joke about a situation, even in the midst of a pitched battle.&lt;br /&gt;
* '''Active''': If nothing else, L'yhta is a constant dynamo of energy. She does have an &amp;quot;off switch,&amp;quot; so to speak, but most of the time, she's always in motion.&lt;br /&gt;
* '''Sidethinker''': When she does actually deign to plan, she's good at coming up with unexpected alternative solutions to problems.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* '''Physically inept''': Without &amp;quot;cheating&amp;quot; through the use of magic or &amp;quot;[[#Equipment|Aether-tek]],&amp;quot; L'yhta is about as physically threatening as a clumsy Mealvaan's Gate desk clerk. It takes her considerable effort to work around this limitation, and so if she's caught unawares and without the tools of her trade, she's not particularly dangerous. The complex means by which she &amp;quot;cheats&amp;quot; typically render her unable to use more direct magicks, as they involve trading concentration and Aether for physical prowess.&lt;br /&gt;
* '''Naive''': L'yhta believes that people are essentially good, that evil is always obvious, and that Good will always triumph over Evil in the end. More subtle and devious forms of wickedness can slip right under her nose, and as a result she's not the best judge of character.&lt;br /&gt;
* '''Imperceptive''': It could be her overconfidence blinding her, a consequence of her stubbornness when her mind is on another task, or merely a natural trait, but L'yhta is notably poor at noticing things that are out of the ordinary unless she's explicitly looking for them. As a Seeker of the Sun, her night vision is also fairly poor (which is one reason she likes staves that glow, besides how &amp;quot;stylish&amp;quot; they are). Her lack of perception often even extends to picking up on social cues.&lt;br /&gt;
* '''Stubborn''': Going hand in hand with being driven, once she's chosen a course of action -- for good or ill -- she rarely changes her mind unless the situation changes such that she has no other option. If she, for instance, decides someone is evil, it's very difficult to convince her otherwise. Precious few people can get her to second-guess her decisions, particularly in the heat of the moment.&lt;br /&gt;
* '''Overconfident''': At present, nothing in the world can convince &amp;quot;Limsa Lominsa's most spectaculofabulous sorcerer&amp;quot; that she's not, in fact, &amp;quot;Utterly Excellent&amp;quot; and &amp;quot;Destined for Great Things.&amp;quot; This overconfidence more often than not leads her to take unnecessary, completely foolish risks. One of the most common demonstrations of this is her casually dismissive attitude towards both danger and her enemies.&lt;br /&gt;
* '''Lack of planning''': L'yhta rarely plans her actions in advance, preferring instead a &amp;quot;Geronimo!&amp;quot; approach of leaping before she looks. The term &amp;quot;poor impulse control&amp;quot; fits her, and when she feels she has to plan (or is forced to do so), she tends to get fidgety and impatient.&lt;br /&gt;
* '''Manichaen worldview''': L'yhta tends to view morality in black and white terms, and is both willing to do, and is capable of doing, fairly wicked things to ensure the success of what she sees as Good. At the moment, this is limited to simply not caring if she happens to kill someone she considers Evil in the context of a battle, but if she were to acquire more significant authority -- watch out.&lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
[[Image:LyhtaMahreNobootsFinalJPeg-Eckzein.jpg|right|thumb|300px|L'yhta dancing, envisioned by '''Eckzein''']]&lt;br /&gt;
===Naming===&lt;br /&gt;
L'yhta usually uses a slightly simplified version of her name, &amp;quot;Lyta,&amp;quot; among non-miqo'te primarily because she dislikes them butchering its actual pronunciation and spelling. It's easier and less obnoxious, in her mind, to just use a name that matches how people would typically read her name anyway. As such, she often uses the alias on legal documents in the city-states to simplify transactions. Among other miqo'te, however, she uses and prefers her real name. In close company, she, like many Seekers of the Sun, is known to drop her tribe letter and call herself Yhta (EE-tah).&lt;br /&gt;
&lt;br /&gt;
===Religion===&lt;br /&gt;
L'yhta venerates the Twelve, but doesn't worship them, nor does she recognize any of them as her patron deity. If anything, she views Hydaelyn itself as her patron based on recent events.&lt;br /&gt;
&lt;br /&gt;
===Quirks===&lt;br /&gt;
L'yhta adores jellied and candied fruits, and is rarely without a pouch of them. She also tends to introduce herself using made up adjectives, usually created by forcefully merging two words, to describe her &amp;quot;greatness;&amp;quot; for instance, she's been known to refer to herself as &amp;quot;stupendiferous,&amp;quot; &amp;quot;brilliantastic,&amp;quot; and &amp;quot;magnifijestic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
In order to make up for her physical weaknesses, L'yhta has taken to stealing Garlean magitek and, with the aid of associates of the Garlond Ironworks, modifying it to operate on channeled Aether instead of ceruleum. The devices so modified can only be operated by a thaumaturge or arcanist of fairly significant power (the external elemental Aether of conjury isn't conducive to being used in this fashion) and require the caster to devote concentration and almost all of their Aether to powering the device, leaving them largely unable to use their magic. However, these &amp;quot;Aether-tek&amp;quot; devices can turn a physically unimposing mage into an armored juggernaut. One such device commonly used by L'yhta is the lalafellin-named &amp;quot;SHISHCAPAB,&amp;quot; a suit of armor that enhances the physical attributes of its wearer and provides a magical deflection field against attacks. Another is the stolen and modified Reaper armor that she rides while adventuring in lieu of her chocobo, Shera. Unfortunately, the modifications required to change magitek into &amp;quot;Aether-tek&amp;quot; put considerable wear on the devices' components, few of which can be synthesized outside of Garlean factories. As a result, L'yhta spends a fair amount of time raiding Garlean encampments to acquire the parts necessary to keep her &amp;quot;toys,&amp;quot; as she calls them, operational; the more &amp;quot;impossible&amp;quot; the item is, the more often it breaks down and needs to be repaired. For example, the SHISHCAPAB (depending on its variation) requires a fair amount of maintenance, as its effects aren't similar to an existing, natural object, whereas her Reaper requires less maintenance, as it's basically a mechanical chocobo and Aether can more readily maintain its &amp;quot;pattern.&amp;quot; Within this framework, even individual devices can have variations in their durability, as is the case with the SHISHCAPAB. The Mark IV SHISHCAPAB, which is just a breastplate, needs almost constant tweaking to maintain its defensive and augmentative properties, while the Mark III, a set of geometry-etched chain-backed robes, is more stable but in return suffers from increased weight and reduced mobility as it's more similar to &amp;quot;real&amp;quot; armor. A fair amount of her tinkering and iterating on the basic design focuses on attempting to balance weight (and ultimately, the armor's level of physical enhancement) against Aether and maintenance requirements, especially as the halt to the Garlean offensive makes parts harder to acquire.&lt;br /&gt;
&lt;br /&gt;
In addition to her &amp;quot;toys,&amp;quot; L'yhta has acquired through her travels a fairly significant collection of artifacts that can channel and focus Aether, ranging from Nymian books to Allagan rods, from Belah'dian swords to Amdapori staves. Most of her robes and other clothes are commissioned bespoke, then enchanted by her; she spends considerable gil on &amp;quot;looking stylish,&amp;quot; as she puts it. She especially likes modern recreations of ancient designs, such as Nymian outfits. However, she does have a relatively small collection of acquired clothing, including some highly magicked smallclothes that she came across in an Ishgardian fortress that'd been overrun by Voidsent.&lt;br /&gt;
&lt;br /&gt;
===Rumours===&lt;br /&gt;
The following rumours can be heard about L'yhta, predominantly in Limsa Lominsa. (Please feel free to add your character's thoughts here as well.)&lt;br /&gt;
&lt;br /&gt;
====Common rumours====&lt;br /&gt;
* &amp;quot;Remember that wizard, Robert Wotshisname? The one with the white hair? Yeah, he was ''totally'' making his bed with that Seeker girl, ifyaknowwhatImean.&amp;quot;&lt;br /&gt;
* &amp;quot;Nah, she was just leading him on to get his inheritance once he was returned to the sea.&amp;quot;&lt;br /&gt;
* &amp;quot;I heard she's been working with the Maelstrom as some kind of 'consulting mage' after she stopped some huge fishback ritual.&amp;quot;&lt;br /&gt;
* &amp;quot;I never seen someone who weren't a kid, drunk, or a whore hug people as much as she does. An' she's no child, so whaddya think that says about her?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Uncommon rumours====&lt;br /&gt;
* &amp;quot;Remember what I said about her killing her family? She went back to finish the job! Why else's she got black hair now?&amp;quot;&lt;br /&gt;
* &amp;quot;Oh, I heard that she actually killed that old man she was bedding! She hit him with a spell while he was fighting on the front lines.&amp;quot;&lt;br /&gt;
* &amp;quot;I used ta say she had no magical power, b-but... listen, bub, I-I saw her ''vaporize'' a ship's mast at full sail! Snap, boom, it was just ''gone''!&amp;quot;&lt;br /&gt;
* &amp;quot;I saw her bring an injured hyur to Fallgourd Float... then hire an adventurer to shoot the poor woman if she tried to leave! What kind of horrible creature would do such a thing?&amp;quot;&lt;br /&gt;
* &amp;quot;Shh! Keep it down! I heard she pushed someone off th' side of the city when he talked bad about her an' Seekers, then set 'im on fire on th' way down!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Rare rumours====&lt;br /&gt;
* &amp;quot;L'yhta's family is looking for her, and they're worried sick that she's going to fall in with a bad crowd or get killed.&amp;quot;&lt;br /&gt;
* &amp;quot;She travels between here, Gridania, and Ul'dah a lot -- I bet she's a secret assassin working for some rich noble.&amp;quot;&lt;br /&gt;
* &amp;quot;That green-haired miqo'te she's been hanging around? They're lovers, I heard. Yeah -- and that older elezen she's around, too, and that little lalafell with the staff. Typical miqo'te, bedding anything with a heartbeat...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====What PCs are saying====&lt;br /&gt;
&amp;lt;!-- Add your PC's thoughts here below by copying the below line and replacing the &amp;quot;My rumour here!&amp;quot; text with your rumour.&lt;br /&gt;
* My rumour here!&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* &amp;quot;L'yhta? She is a tad excitable, yes, but then she tends to find exciting things. It all balances out, really, and it makes for interesting stories to tell.&amp;quot; --[[Sazhi'to Bajhiri]]&lt;br /&gt;
&lt;br /&gt;
===Known Haunts===&lt;br /&gt;
You might have run into or otherwise know L'yhta from:&lt;br /&gt;
&lt;br /&gt;
* Mornings at the Bismark in Limsa Lominsa, where she's usually there just after dawn for tea and fruit.&lt;br /&gt;
* All three magical guilds, which she regularly frequents and almost always with a journal in hand.&lt;br /&gt;
* The shores of La Noscea, where she's known to go swimming on a somewhat regular basis.&lt;br /&gt;
* Raids on Garlean encampments and Castrums, both formal and informal.&lt;br /&gt;
&lt;br /&gt;
===OOC Inspirations===&lt;br /&gt;
L'yhta is inspired by [[Wikipedia:Eleventh Doctor|Matt Smith's Eleventh Doctor]] -- particularly her &amp;quot;devil may care&amp;quot; attitude and wild overconfidence -- as well as [[wikipedia:Lina Inverse|Lina Inverse]]. Apparently, she also shares a fair number of characteristics with [[Wikipedia:Leslie Knope|Leslie Knope]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=2688&amp;amp;pid=36966#pid36966 100 Questions About L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=1999&amp;amp;pid=39718#pid39718 Character references (for art)]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3266&amp;amp;pid=40557#pid40557 RP connections wanted for L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3039 You might know L'yhta from...]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3227 What L'yhta eats]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3144 Where L'yhta sleeps]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=39903</id>
		<title>L'yhta Mahre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=39903"/>
		<updated>2014-06-30T18:29:08Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: /* Weaknesses */ Being perfectly honest, does she /ever/ pick up on social cues?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = L'yhta Mahre&lt;br /&gt;
| image = Lyhta-tiergan.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = L'yhta, envisioned by '''Tiergan'''&lt;br /&gt;
| title = Stupendiferous Magnifijestic Mage&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seekers of the Sun&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 23&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = Tall (5' 5&amp;quot;)&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = Thin (100-110 ponz)&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = &amp;quot;Spellslinger&amp;quot;&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = The Mothercrystal (so she claims)&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
'''L'yhta Mahre''' (LEE-tah MAH-ray), formally known as '''Yhta of the Vipers, sired by L'mahre Nunh''' and commonly as '''Lyta''' (lie-TUH), is a miqo'te Seeker of the Sun who nominally lives in Limsa Lominsa. She was once the Voice of [http://mysterium.realitywerks.com Mysterium], but is now just one of its Masters.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
L'yhta is a tall (approximately 5' 5&amp;quot;) miqo'te female with dark skin and long dark purple hair that she keeps tied back out of her face. She has bright, almost iridescent heliotrope eyes with the usual slits of her clan. Her tail is quite long for a Seeker of the Sun and, like her ears, often expressive. Her build is thin and wiry, though not especially muscular. Her face has the markings inherent to some of the Seekers of the Sun -- three on each side in an tiger stripe pattern. L'yhta's voice is a dramatic mezzo-soprano, fairly low for someone her size.&lt;br /&gt;
&lt;br /&gt;
As of late, L'yhta's begun dying her hair and tail regularly, as well as changing her hair style seemingly at a whim. This began after she took a &amp;quot;sabbatical&amp;quot; to Greencliff around the time of the Starlight Celebration in the 5th year of the Seventh Umbral Era; exactly why that prompted her to take such a whimsical, impulsive approach to her hair isn't known, even to her.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[Image:L'yhta Mahre by Emadra.JPG|300px|left|thumb|L'yhta, envisioned by '''Emadra''']]&lt;br /&gt;
In western La Noscea resides the small fishing village of Greencliff, named for its high cliffs and its relatively dense, yet small, nearby forest. The village was originally home to a small population of Sea Wolves, but they found themselves outnumbered by an influx of Seekers of the Sun approximately 95 years ago when L'sharhl Nunh established the area as hunting grounds for the Viper tribe and assumed the title of nunh there. As the miqo'te made their homes in the area and largely shifted to an agricultural and aquacultural lifestyle, the Roegadyn population slowly decreased, eventually leaving the village almost entirely to the newcomers. It was into this settled branch of the Vipers that L'yhta was born, the fifth child of L'arhi Xahlo and L'mahre Nunh.&lt;br /&gt;
&lt;br /&gt;
L'yhta's early life was unremarkable; she had no especially outstanding characteristics other than a quick wit and a keen mind -- neither of which were particularly impressive, much less useful, in a village used to eking out a living through fishing and the occasional felling of lumber to fuel [[Limsa Lominsa]]'s demand for ships. As far as the other miqo'te of Greencliff were concerned, what was remarkable about L'yhta was exactly how unremarkable she was. The tall girl proved to be passable with an axe, vaguely competent with the spear, moderately capable of catching fish, and not especially attractive, either. This surprised those who expected great things of the children of L'mahre Nunh and L'arhi Xahlo. L'mahre was considered by most to be one of the branch's greater nunhs; his physical strength and virility were highly praised. L'arhi, for her part, had borne seven children, an impressive number by any standards. The only son she bore him, L'rhilo Tia, was held as a pure example of miqo'te excellence. With gleaming golden hair, dashing features, lightning reflexes, and sparkling silver and gold heterochromic eyes, he was already beginning to turn the heads of the women of the tribe and sparking rumours that he'd prove to be the next nunh. L'yhta's sisters were equally fine specimens: tall, beautiful, and possessed of a nearly regal grace. By contrast, the lanky, average L'yhta was quite a disappointment. Nevertheless, L'arhi remained supportive, hoping that her fifth child would find ''something'' at which she'd be more than just minimally competent, even if that were simply bearing children to the nunh. For her part, the often isolated L'yhta spent a great deal of time staring out into the stars and across the sea and wondering if her destiny were always to be so painfully mundane.&lt;br /&gt;
&lt;br /&gt;
Then, the Calamity changed everything. Bahamut's fire scourged the land, and amidst the chaos, L'mahre Nunh was struck by a shower of superheated shards of rock. While he survived, he lost a leg and an arm in the attack. Unwilling to see someone else lay his father low, L'rhilo Tia challenged him for the position of nunh. The fight was short; it took mere moments for the son to defeat the father. The tribe looked on as L'rhilo, hovering over the fallen nunh, exchanged brief whispered words with him -- then tore out his throat. To this day, no one knows exactly what L'mahre said to L'rhilo; some suggest the father asked his son to end his suffering, while others whisper that the once nunh begged for mercy and L'rhilo killed him anyway. Regardless of the truth, L'rhilo Tia became L'rhilo Nunh that day, and he celebrated the victory that night with some of the most beautiful women of the tribe.&lt;br /&gt;
&lt;br /&gt;
It wasn't long after he ascended to the position of nunh that L'rhilo came to L'yhta to ask her to his bed. While it wasn't unexpected that he'd attempt to carry on the impressive lineage of his mother and father, what surprised everyone (especially L'yhta) was when he passed over her elder sisters in favor of a lanky 18 year old. L'yhta doesn't discuss what exactly he said to her, other than that he made it abundantly clear that he expected her to do her duty to the tribe and bear his children. What the whole tribe knows is what happened next: when the sun rose the next day, L'yhta was gone.&lt;br /&gt;
&lt;br /&gt;
To this day, L'yhta isn't entirely sure what prompted her to flee her fate. She would like to believe it was her wanderlust and curiosity pulling her away from a fettered life, but it was more likely due to the arrogant, lascivious, and forceful insistence of someone she'd previously trusted and saw as a friend. Rather than acquiesce, L'yhta collected some food, a spare set of clothes, and some small carved shells and pearls given to her by her mother, then headed south towards the only landmark she knew: a large lighthouse. It was there that she was able to trade the pearls for gil, then use the gil to travel to Limsa Lominsa to start a new life.&lt;br /&gt;
&lt;br /&gt;
L'yhta was naturally overwhelmed by Limsa Lominsa when she first arrived. What struck her most of all was the way the miqo'te there acted. They were overly cheerful, extremely outgoing, and entirely willing to use their bodies to their advantage (and sometimes profit). Unwilling to take up any of the &amp;quot;trades&amp;quot; that were not so gently suggested to her by the city's more salty inhabitants, L'yhta instead wandered the city, using the last of her gil to secure lodging while she tried to figure out her next step. It was during one of these walks that she quite literally ran into Robert Fletcher, an antiquated hyur with piercing green eyes and an explosion of white hair bursting from his head. Little did she know that this man was a powerful Thaumaturge and also the Voice of the Wizards' Choir; she also wasn't aware that he'd been watching her, intrigued by a Seeker of the Sun without a purpose but a gift for the arcane. Robert took her in and introduced her to the three disciplines of magic, and was pleased to see her quickly learn to command her own Aether as well as to call upon that of the land. For her part, L'yhta was both shocked and ecstatic that she'd finally found something that she wouldn't make a fool of herself at -- something where her skill would live up to the name of her father. As part of her training, Robert introduced her to the rituals of the Choir and inducted her as his apprentice.&lt;br /&gt;
&lt;br /&gt;
For the next four years, L'yhta lived with Robert, who she viewed as a quirky grandfather, and trained under him and the five other superannuated Chairs of the Choir. She came to love her strange new family of aging spellcasters, and they, while they could be annoyed by her youthful enthusiasm, cared for her as an adpoted child. Sadly, this life wouldn't last for long. In year 5 of the seventh umbral era, the Choir was requested by the Foreign Levy to help defend the city against a Sahagin assault. Ultimately, the Maelstrom won the battle, but at a terrible cost -- all of the Choir's members were struck down save L'yhta, who Robert insisted stay behind the lines. When she rushed to her mentor's side, his last words stuck in her memory: ''&amp;quot;Sing with a new Choir, young Voice.&amp;quot;'' &lt;br /&gt;
&lt;br /&gt;
Since she's continued her training within the various magical guilds of Eorzea, L'yhta has discovered that she possesses the Echo. She theorizes this might be why she has such a faculty for channeling Aether, though more importantly, she's ''quite sure'' this means that she has a great destiny she needs to fulfill.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
[[Image:Lyhta-levecard.jpg|200px|left|A guildleve card for L'yhta, by '''Nahue''']]&lt;br /&gt;
L'yhta is typical of many Seekers of the Sun in that she can be impulsive and tends to speak her mind; like her brethren, she shows her emotions readily, which often makes her seem more flighty and impulsive than she actually is. She's somewhat naïve, tending to believe that people are usually good, that evil is always apparent and obvious, and that everyone wants to hear and see truth spoken to power. It helps that she has a sharp wit and a constant enthusiasm, though this latter trait sometimes grates on others' nerves. At times, she can be self-centered and petulant, especially when her naivete about the world is challenged, when something stands between her and her goals, when she makes what she perceives to be a mistake, or when she feels like she's lost control of a situation. When her friends are threatened -- or when she ''perceives'' that they're being threatened or have been wronged by the forces of &amp;quot;Evil and Awful&amp;quot; -- she can be stubbornly dismissive and brutally violent and tends not to react well if asked to stay her hand, turning her ire on those same friends instead. In general, L'yhta is quite open about her feelings; if she likes you, you'll know it, and if she doesn't like you or is angry with you, she'll make ''sure'' you know that. Subtlety and deception aren't typically part of her repertoire.&lt;br /&gt;
&lt;br /&gt;
L'yhta is also known to put on a bit of a haughty air when discussions of race come up. To L'yhta, miqo'te who fall into the &amp;quot;cute, sexy cat&amp;quot; stereotype -- &amp;quot;domesticated kittens,&amp;quot; as she calls them -- are denigrating their whole race and contributing to the hypersexualization of miqo'te women. She also holds the other races with a degree of contempt for supporting this behavior by employing miqo'te as dancers and prostitutes. However, L'yhta also holds no love for tribal miqo'te, who she feels are limiting themselves and their race in addition to participating in what she now considers a barbaric system of mating. Her time in Limsa Lominsa has given her a strong desire for freedom and a respect for the dual virtues of self-sufficiency and teamwork, and the incompatibility of these with tribal miqo'te culture is part of why she holds it in such contempt. &lt;br /&gt;
&lt;br /&gt;
Like a young college student, L'yhta believes she's figured the world out thanks to her newfound knowledge and experience, and this has driven her to arrogantly make rash, ill-advised decisions. In general, though, L'yhta's motivated to help others and make the world a better place, even if lately she's taken on a rather significant anti-authoritarian streak. In D&amp;amp;D terms, her alignment is '''Chaotic Good'''. In Palladium terms, she's closest to '''Unprincipled''' these days (though she has some disturbingly '''Aberrant''' behaviors).&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
L'yhta is a citizen of Limsa Lominsa and a member of the Foreign Levy of the Maelstrom; technically speaking, she holds the rank of Second Storm Lieutenant, though both she and the Maelstrom largely consider that honorary, and she certainly wouldn't use it except, perhaps, to pull rank on an intransigent supply officer or hapless private in a moment of great need. Additionally, as part of the cooperative exchange program established by the three Grand Companies, she often acts as a consultant on matters of magic and Primals for the Immortal Flames and the Twin Adder. Finally, L'yhta is a Master of [http://mysterium.realitywerks.com Mysterium], an order of mages based out of Limsa Lominsa. &lt;br /&gt;
&lt;br /&gt;
In particular, L'yhta has been known to have significant connections with (in no particular order, save that NPCs are last):&lt;br /&gt;
&lt;br /&gt;
* [[Clalaris Sil Laris]] -- A lalafellin conjurer and, it's rumoured, white mage lately of Gridania is one of her closest friends. L'yhta feels she can talk to her about anything, which has led to more than a few awkward conversations.&lt;br /&gt;
* [[Nathalanee Reinhart]] -- This bard who's recently been turned into a miqo'te through a complex and dark sequence of events is clearly close to L'yhta and often the recipient (and giver) of casual hugs and playful teasing, leading some to wonder (despite L'yhta's vehement denials) whether the two are actually romantically involved, as opposed to just very close friends.&lt;br /&gt;
* [[Eamont Desormaux]] -- This elezen conjurer is essentially L'yhta's surrogate father, though as with Nathalanee, some believe their relationship is rather more than platonic.&lt;br /&gt;
* [[Seth Honeybrew]] -- Seth is, quite shockingly, the only person from whom L'yhta will accept casual racism towards miqo'te. Exactly why she's willing to laugh off from Seth what from others would usually get a verbal barrage isn't clear, but it is clear she considers him a good friend.&lt;br /&gt;
* [[Sazhi'to Bajhiri]] -- L'yhta feels a particular kinship to Sazhi'to (who she often just calls &amp;quot;Sazhi&amp;quot;), as both of them are, in her mind, refugees from tribal malfeasance. As for his sister, Mholi... L'yhta would be fine pushing her off a cliff.&lt;br /&gt;
* [[Rosamund Cartwright]] -- A rich daughter of Limsa Lominsa, Roz is one of L'yhta best friends.&lt;br /&gt;
* [[Racilian Lyenum]] -- &amp;quot;Raci,&amp;quot; who was once a member of the Ivory Tower but joined XI:7 to take a more direct approach to defending Eorzea, is one of her friends and can always bring a smile to her face.&lt;br /&gt;
* [[Llaine Tetheros]] -- While they've not interacted to a great extent, L'yhta finds Llaine's perspective on religion (and Halone in particular) interesting.&lt;br /&gt;
* [[Garryson Shipkeeper]] -- These two are known to, when they meet, get into deep conversations of philosophy, allegedly fueled by their mutual ability to put down large quantities of hard liquor. Whether or not drink is involved, though, L'yhta has a deep respect for his thoughts and counsel.&lt;br /&gt;
* [[Gus Pumpkinweed]] -- Gus was once one of L'yhta's apprentices, and the two of them got along quite well (perhaps due to the fact that they both have a strong drive towards excellence). She's ecstatic to hear that he's now opened a business of his own.&lt;br /&gt;
* [[Kevaraan Annorek]] -- This troubled miqo'te lancer was one of L'yhta's close friends, though she wonders what's happened to him as of late.&lt;br /&gt;
* [[R'kyala Mahji]] -- Since the two of them met through Camille, they've gotten along smashingly, perhaps because they both act like chocobos hopped up on X-Ethers.&lt;br /&gt;
* [[Paran Hywel]] -- L'yhta considers Roz's boyfriend a friend of hers, and is terribly (perhaps abnormally) interested in his less savory past. &lt;br /&gt;
* [[Camille Everardi]] -- L'yhta enjoys Camille's company and her keen intellect and ability to plan. She feels Camille is wise beyond her years.&lt;br /&gt;
* Cieranaux Aramont -- Robert Fletcher's apprentice prior to L'yhta, Cieranaux has nothing but disrespect for her and typically lobs idle insults and cliché attacks in her direction -- a way to show his distaste for her while reminding her that she's, to him, nothing more than a trifle that doesn't warrant a more serious effort. After nearly murdering him and being pulled back from the brink by two of her friends, she's decided to just dismiss him as not worth her trouble.&lt;br /&gt;
* Volkido Tekido -- Robert Fletcher's personal assistant, this lalafell is the majordomo of the Ivory Tower and also acts as L'yhta's personal assistant. As much as he complains about being put upon by these &amp;quot;wizards with their heads in the clouds,&amp;quot; and the &amp;quot;foolish girl&amp;quot; that he's &amp;quot;stuck with,&amp;quot; Volkido cares deeply for her and the other wizards.&lt;br /&gt;
* L'ehli Tia -- When L'yhta last went to Greencliff, this tia -- one of her nephews by her eldest sister -- followed her back. For only being 12, he has a surprising faculty with a sword, and L'yhta couldn't bear to send him back to her tribe when he'd followed her with an eye to be an adventurer. He currently resides in her apartment (while she lives at the Tower's headquarters) and is being trained and raised by Volkido and the Marauders of the Coral Tower.&lt;br /&gt;
* Solaxia -- L'yhta's agreed to, along with Clalaris, train this excitable sylph in the ways of magic. While Solaxia would much rather learn Thaumaturgy from Stompy One (as she calls L'yhta), L'yhta's pushed the sylph to learn Conjury from Moogle One (aka Clalaris) first.&lt;br /&gt;
* Lydia Burroughs -- This alleged defector from the Garleans was complicit in a dire crime committed against one of L'yhta's best friends. L'yhta told Nathalanee she wanted to her to decide how to handle the captive, and so Lydia was turned over to the Twin Adder for debriefing despite L'yhta's misgivings. While she hopes the hyur can make good on the second chance she's been given, L'yhta is keeping a close eye on her and won't hesitate to try to put an end to this experiment if it goes even the least bit awry.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
[[Image:Lyhta mahre sanguinefenrir.png|right|thumb|300px|L'yhta envisioned by '''sanguineFenrir''']]&lt;br /&gt;
* '''Nicknames''': Lyta, Yhta&lt;br /&gt;
* '''Age''': 23&lt;br /&gt;
** '''Nameday''': 12th sun of the 3rd Astral Moon, 1555 of 6th Astral Era&lt;br /&gt;
* '''Gender''': Female&lt;br /&gt;
** '''Sexuality''': Largely heterosexual&lt;br /&gt;
** '''Marital Status''': Single&lt;br /&gt;
* '''Alignment''': Chaotic Good/Unprincipled&lt;br /&gt;
* '''Height''': 5 fulms, 5 ilms&lt;br /&gt;
* '''Weight''': Generally around 105 ponz&lt;br /&gt;
* '''Body''': Thin, lanky, but with the wiry musculature of a dancer&lt;br /&gt;
* '''Hair''': Varies, but naturally, long, straight, and violet&lt;br /&gt;
* '''Eyes''': Iridescent heliotrope&lt;br /&gt;
* '''Skin''': Dark with light facial markings&lt;br /&gt;
* '''Clothing''': In public, she tends to robes, pants or leggings, high boots, and ring guards or fingerless gloves. As of late, she's also been wearing fairly &amp;quot;daring&amp;quot; outfits involving short skirts and light, sleeveless tops. Her choice of clothing in public is as fluid as her mood, though unless she has no alternative, she never wears armor heavier than a breastplate or chain-backed robes and heavy leather boots. In private, she usually wears leggings and a bandeau top, light and minimal smallclothes, or nothing at all.&lt;br /&gt;
&lt;br /&gt;
===Likes===&lt;br /&gt;
* Music and dancing&lt;br /&gt;
* Battle (though she'd only confess to &amp;quot;battles to protect people&amp;quot;)&lt;br /&gt;
* Jellied fruits -- or any fruit, really&lt;br /&gt;
* Conversation, especially about magic, philosophy, and religion&lt;br /&gt;
* Proving how great she is&lt;br /&gt;
* Being surprised by someone's knowledge and talents&lt;br /&gt;
* Being teased (though she'd ''never'' admit that)&lt;br /&gt;
* Confident people who don't take themselves or life too seriously&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* Probing questions about her tribal past or ''especially'' about her sexuality&lt;br /&gt;
* Failing at a task (especially in front of other people)&lt;br /&gt;
* Miqo'te females who fit the &amp;quot;cute&amp;quot; or &amp;quot;sexy&amp;quot; stereotype, as well as those who support tribal culture&lt;br /&gt;
* Evil, in any form -- especially Voidsent, Primals, and those who summon or traffic with either&lt;br /&gt;
* People who deny her &amp;quot;clearly obvious brilliance&amp;quot;&lt;br /&gt;
* The nobility and anyone else who seek to impose their will on others&lt;br /&gt;
* Arrogant people, especially those who claim noble blood or divine right&lt;br /&gt;
* &amp;quot;Fanatic cultists:&amp;quot; Ishgardians, Garleans, and sometimes Gridanians (depending on how much they use &amp;quot;the will of the Elementals&amp;quot; to justify their actions)&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': Conjury (very strong), Thaumaturgy (very strong), Arcanima (very strong); Thaumaturgy is her greatest skill, followed by Arcanima, then Conjury. &lt;br /&gt;
** L'yhta dabbles in other martial skills, but her expertise in them is largely a function of &amp;quot;cheating&amp;quot; using magic.&lt;br /&gt;
* '''Crafting''': Alchemy (weak), Goldsmithing (weak), &amp;quot;Aether-tek&amp;quot; (moderate)&lt;br /&gt;
* '''Other''': Vocal performance (moderate), dancing (moderate), general/local knowledge (moderate), literacy (strong)&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* '''Magically adept''': L'yhta has a considerable natural talent for weaving Aether and practices all three Disciplines of Magic (though she's not ''nearly'' as great as she thinks she is).&lt;br /&gt;
* '''Driven''': When she's set her mind to something, it's very difficult to dissuade her.&lt;br /&gt;
* '''Witty''': L'yhta can be pretty quick with a quip or a joke about a situation, even in the midst of a pitched battle.&lt;br /&gt;
* '''Active''': If nothing else, L'yhta is a constant dynamo of energy. She does have an &amp;quot;off switch,&amp;quot; so to speak, but most of the time, she's always in motion.&lt;br /&gt;
* '''Sidethinker''': When she does actually deign to plan, she's good at coming up with unexpected alternative solutions to problems.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* '''Physically inept''': Without &amp;quot;cheating&amp;quot; through the use of magic or &amp;quot;[[#Equipment|Aether-tek]],&amp;quot; L'yhta is about as physically threatening as a clumsy Mealvaan's Gate desk clerk. It takes her considerable effort to work around this limitation, and so if she's caught unawares and without the tools of her trade, she's not particularly dangerous. The complex means by which she &amp;quot;cheats&amp;quot; typically render her unable to use more direct magicks, as they involve trading concentration and Aether for physical prowess.&lt;br /&gt;
* '''Naive''': L'yhta believes that people are essentially good, that evil is always obvious, and that Good will always triumph over Evil in the end. More subtle and devious forms of wickedness can slip right under her nose, and as a result she's not the best judge of character.&lt;br /&gt;
* '''Imperceptive''': It could be her overconfidence blinding her, a consequence of her stubbornness when her mind is on another task, or merely a natural trait, but L'yhta is notably poor at noticing things that are out of the ordinary unless she's explicitly looking for them. As a Seeker of the Sun, her night vision is also fairly poor (which is one reason she likes staves that glow, besides how &amp;quot;stylish&amp;quot; they are). Her lack of perception often even extends to picking up on social cues.&lt;br /&gt;
* '''Stubborn''': Going hand in hand with being driven, once she's chosen a course of action -- for good or ill -- she rarely changes her mind unless the situation changes such that she has no other option. If she, for instance, decides someone is evil, it's very difficult to convince her otherwise. Precious few people can get her to second-guess her decisions, particularly in the heat of the moment.&lt;br /&gt;
* '''Overconfident''': At present, nothing in the world can convince &amp;quot;Limsa Lominsa's most spectaculofabulous sorcerer&amp;quot; that she's not, in fact, &amp;quot;Utterly Excellent&amp;quot; and &amp;quot;Destined for Great Things.&amp;quot; This overconfidence more often than not leads her to take unnecessary, completely foolish risks. One of the most common demonstrations of this is her casually dismissive attitude towards both danger and her enemies.&lt;br /&gt;
* '''Lack of planning''': L'yhta rarely plans her actions in advance, preferring instead a &amp;quot;Geronimo!&amp;quot; approach of leaping before she looks. The term &amp;quot;poor impulse control&amp;quot; fits her, and when she feels she has to plan (or is forced to do so), she tends to get fidgety and impatient.&lt;br /&gt;
* '''Manichaen worldview''': L'yhta tends to view morality in black and white terms, and is both willing to do, and is capable of doing, fairly wicked things to ensure the success of what she sees as Good, then rationalizing it away as for the greater good. At the moment, this is limited to simply not caring if she happens to kill someone she considers evil in the context of a battle, but if she were to acquire more significant authority -- watch out.&lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
[[Image:LyhtaMahreNobootsFinalJPeg-Eckzein.jpg|right|thumb|300px|L'yhta dancing, envisioned by '''Eckzein''']]&lt;br /&gt;
===Naming===&lt;br /&gt;
L'yhta usually uses a slightly simplified version of her name, &amp;quot;Lyta,&amp;quot; among non-miqo'te primarily because she dislikes them butchering its actual pronunciation and spelling. It's easier and less obnoxious, in her mind, to just use a name that matches how people would typically read her name anyway. As such, she often uses the alias on legal documents in the city-states to simplify transactions. Among other miqo'te, however, she uses and prefers her real name. In close company, she, like many Seekers of the Sun, is known to drop her tribe letter and call herself Yhta (EE-tah).&lt;br /&gt;
&lt;br /&gt;
===Religion===&lt;br /&gt;
L'yhta venerates the Twelve, but doesn't worship them, nor does she recognize any of them as her patron deity. If anything, she views Hydaelyn itself as her patron based on recent events.&lt;br /&gt;
&lt;br /&gt;
===Quirks===&lt;br /&gt;
L'yhta adores jellied and candied fruits, and is rarely without a pouch of them. She also tends to introduce herself using made up adjectives, usually created by forcefully merging two words, to describe her &amp;quot;greatness;&amp;quot; for instance, she's been known to refer to herself as &amp;quot;stupendiferous,&amp;quot; &amp;quot;brilliantastic,&amp;quot; and &amp;quot;magnifijestic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
In order to make up for her physical weaknesses, L'yhta has taken to stealing Garlean magitek and, with the aid of associates of the Garlond Ironworks, modifying it to operate on channeled Aether instead of ceruleum. The devices so modified can only be operated by a thaumaturge or arcanist of fairly significant power (the external elemental Aether of conjury isn't conducive to being used in this fashion) and require the caster to devote concentration and almost all of their Aether to powering the device, leaving them largely unable to use their magic. However, these &amp;quot;Aether-tek&amp;quot; devices can turn a physically unimposing mage into an armored juggernaut. One such device commonly used by L'yhta is the lalafellin-named &amp;quot;SHISHCAPAB,&amp;quot; a suit of armor that enhances the physical attributes of its wearer and provides a magical deflection field against attacks. Another is the stolen and modified Reaper armor that she rides while adventuring in lieu of her chocobo, Shera. Unfortunately, the modifications required to change magitek into &amp;quot;Aether-tek&amp;quot; put considerable wear on the devices' components, few of which can be synthesized outside of Garlean factories. As a result, L'yhta spends a fair amount of time raiding Garlean encampments to acquire the parts necessary to keep her &amp;quot;toys,&amp;quot; as she calls them, operational; the more &amp;quot;impossible&amp;quot; the item is, the more often it breaks down and needs to be repaired. For example, the SHISHCAPAB (depending on its variation) requires a fair amount of maintenance, as its effects aren't similar to an existing, natural object, whereas her Reaper requires less maintenance, as it's basically a mechanical chocobo and Aether can more readily maintain its &amp;quot;pattern.&amp;quot; Within this framework, even individual devices can have variations in their durability, as is the case with the SHISHCAPAB. The Mark IV SHISHCAPAB, which is just a breastplate, needs almost constant tweaking to maintain its defensive and augmentative properties, while the Mark III, a set of geometry-etched chain-backed robes, is more stable but in return suffers from increased weight and reduced mobility as it's more similar to &amp;quot;real&amp;quot; armor. A fair amount of her tinkering and iterating on the basic design focuses on attempting to balance weight (and ultimately, the armor's level of physical enhancement) against Aether and maintenance requirements, especially as the halt to the Garlean offensive makes parts harder to acquire.&lt;br /&gt;
&lt;br /&gt;
In addition to her &amp;quot;toys,&amp;quot; L'yhta has acquired through her travels a fairly significant collection of artifacts that can channel and focus Aether, ranging from Nymian books to Allagan rods, from Belah'dian swords to Amdapori staves. Most of her robes and other clothes are commissioned bespoke, then enchanted by her; she spends considerable gil on &amp;quot;looking stylish,&amp;quot; as she puts it. She especially likes modern recreations of ancient designs, such as Nymian outfits. However, she does have a relatively small collection of acquired clothing, including some highly magicked smallclothes that she came across in an Ishgardian fortress that'd been overrun by Voidsent.&lt;br /&gt;
&lt;br /&gt;
===Rumours===&lt;br /&gt;
The following rumours can be heard about L'yhta, predominantly in Limsa Lominsa. (Please feel free to add your character's thoughts here as well.)&lt;br /&gt;
&lt;br /&gt;
====Common rumours====&lt;br /&gt;
* &amp;quot;Remember that wizard, Robert Wotshisname? The one with the white hair? Yeah, he was ''totally'' making his bed with that Seeker girl, ifyaknowwhatImean.&amp;quot;&lt;br /&gt;
* &amp;quot;Nah, she was just leading him on to get his inheritance once he was returned to the sea.&amp;quot;&lt;br /&gt;
* &amp;quot;I heard she's been working with the Maelstrom as some kind of 'consulting mage' after she stopped some huge fishback ritual.&amp;quot;&lt;br /&gt;
* &amp;quot;I never seen someone who weren't a kid, drunk, or a whore hug people as much as she does. An' she's no child, so whaddya think that says about her?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Uncommon rumours====&lt;br /&gt;
* &amp;quot;Remember what I said about her killing her family? She went back to finish the job! Why else's she got black hair now?&amp;quot;&lt;br /&gt;
* &amp;quot;Oh, I heard that she actually killed that old man she was bedding! She hit him with a spell while he was fighting on the front lines.&amp;quot;&lt;br /&gt;
* &amp;quot;I used ta say she had no magical power, b-but... listen, bub, I-I saw her ''vaporize'' a ship's mast at full sail! Snap, boom, it was just ''gone''!&amp;quot;&lt;br /&gt;
* &amp;quot;I saw her bring an injured hyur to Fallgourd Float... then hire an adventurer to shoot the poor woman if she tried to leave! What kind of horrible creature would do such a thing?&amp;quot;&lt;br /&gt;
* &amp;quot;Shh! Keep it down! I heard she pushed someone off th' side of the city when he talked bad about her an' Seekers, then set 'im on fire on th' way down!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Rare rumours====&lt;br /&gt;
* &amp;quot;L'yhta's family is looking for her, and they're worried sick that she's going to fall in with a bad crowd or get killed.&amp;quot;&lt;br /&gt;
* &amp;quot;She travels between here, Gridania, and Ul'dah a lot -- I bet she's a secret assassin working for some rich noble.&amp;quot;&lt;br /&gt;
* &amp;quot;That green-haired miqo'te she's been hanging around? They're lovers, I heard. Yeah -- and that older elezen she's around, too, and that little lalafell with the staff. Typical miqo'te, bedding anything with a heartbeat...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====What PCs are saying====&lt;br /&gt;
&amp;lt;!-- Add your PC's thoughts here below by copying the below line and replacing the &amp;quot;My rumour here!&amp;quot; text with your rumour.&lt;br /&gt;
* My rumour here!&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* &amp;quot;L'yhta? She is a tad excitable, yes, but then she tends to find exciting things. It all balances out, really, and it makes for interesting stories to tell.&amp;quot; --[[Sazhi'to Bajhiri]]&lt;br /&gt;
&lt;br /&gt;
===Known Haunts===&lt;br /&gt;
You might have run into or otherwise know L'yhta from:&lt;br /&gt;
&lt;br /&gt;
* Mornings at the Bismark in Limsa Lominsa, where she's usually there just after dawn for tea and fruit.&lt;br /&gt;
* All three magical guilds, which she regularly frequents and almost always with a journal in hand.&lt;br /&gt;
* The shores of La Noscea, where she's known to go swimming on a somewhat regular basis.&lt;br /&gt;
* Raids on Garlean encampments and Castrums, both formal and informal.&lt;br /&gt;
&lt;br /&gt;
===OOC Inspirations===&lt;br /&gt;
L'yhta is inspired by [[Wikipedia:Eleventh Doctor|Matt Smith's Eleventh Doctor]] -- particularly her &amp;quot;devil may care&amp;quot; attitude and wild overconfidence -- as well as [[wikipedia:Lina Inverse|Lina Inverse]]. Apparently, she also shares a fair number of characteristics with [[Wikipedia:Leslie Knope|Leslie Knope]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=2688&amp;amp;pid=36966#pid36966 100 Questions About L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=1999&amp;amp;pid=39718#pid39718 Character references (for art)]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3266&amp;amp;pid=40557#pid40557 RP connections wanted for L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3039 You might know L'yhta from...]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3227 What L'yhta eats]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3144 Where L'yhta sleeps]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=39885</id>
		<title>L'yhta Mahre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=39885"/>
		<updated>2014-06-30T16:45:09Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: /* Affiliations and Known Associates */ Minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = L'yhta Mahre&lt;br /&gt;
| image = Lyhta-tiergan.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = L'yhta, envisioned by '''Tiergan'''&lt;br /&gt;
| title = Stupendiferous Magnifijestic Mage&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seekers of the Sun&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 23&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = Tall (5' 5&amp;quot;)&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = Thin (100-110 ponz)&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = &amp;quot;Spellslinger&amp;quot;&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = The Mothercrystal (so she claims)&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
'''L'yhta Mahre''' (LEE-tah MAH-ray), formally known as '''Yhta of the Vipers, sired by L'mahre Nunh''' and commonly as '''Lyta''' (lie-TUH), is a miqo'te Seeker of the Sun who nominally lives in Limsa Lominsa. She was once the Voice of [http://mysterium.realitywerks.com Mysterium], but is now just one of its Masters.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
L'yhta is a tall (approximately 5' 5&amp;quot;) miqo'te female with dark skin and long dark purple hair that she keeps tied back out of her face. She has bright, almost iridescent heliotrope eyes with the usual slits of her clan. Her tail is quite long for a Seeker of the Sun and, like her ears, often expressive. Her build is thin and wiry, though not especially muscular. Her face has the markings inherent to some of the Seekers of the Sun -- three on each side in an tiger stripe pattern. L'yhta's voice is a dramatic mezzo-soprano, fairly low for someone her size.&lt;br /&gt;
&lt;br /&gt;
As of late, L'yhta's begun dying her hair and tail regularly, as well as changing her hair style seemingly at a whim. This began after she took a &amp;quot;sabbatical&amp;quot; to Greencliff around the time of the Starlight Celebration in the 5th year of the Seventh Umbral Era; exactly why that prompted her to take such a whimsical, impulsive approach to her hair isn't known, even to her.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[Image:L'yhta Mahre by Emadra.JPG|300px|left|thumb|L'yhta, envisioned by '''Emadra''']]&lt;br /&gt;
In western La Noscea resides the small fishing village of Greencliff, named for its high cliffs and its relatively dense, yet small, nearby forest. The village was originally home to a small population of Sea Wolves, but they found themselves outnumbered by an influx of Seekers of the Sun approximately 95 years ago when L'sharhl Nunh established the area as hunting grounds for the Viper tribe and assumed the title of nunh there. As the miqo'te made their homes in the area and largely shifted to an agricultural and aquacultural lifestyle, the Roegadyn population slowly decreased, eventually leaving the village almost entirely to the newcomers. It was into this settled branch of the Vipers that L'yhta was born, the fifth child of L'arhi Xahlo and L'mahre Nunh.&lt;br /&gt;
&lt;br /&gt;
L'yhta's early life was unremarkable; she had no especially outstanding characteristics other than a quick wit and a keen mind -- neither of which were particularly impressive, much less useful, in a village used to eking out a living through fishing and the occasional felling of lumber to fuel [[Limsa Lominsa]]'s demand for ships. As far as the other miqo'te of Greencliff were concerned, what was remarkable about L'yhta was exactly how unremarkable she was. The tall girl proved to be passable with an axe, vaguely competent with the spear, moderately capable of catching fish, and not especially attractive, either. This surprised those who expected great things of the children of L'mahre Nunh and L'arhi Xahlo. L'mahre was considered by most to be one of the branch's greater nunhs; his physical strength and virility were highly praised. L'arhi, for her part, had borne seven children, an impressive number by any standards. The only son she bore him, L'rhilo Tia, was held as a pure example of miqo'te excellence. With gleaming golden hair, dashing features, lightning reflexes, and sparkling silver and gold heterochromic eyes, he was already beginning to turn the heads of the women of the tribe and sparking rumours that he'd prove to be the next nunh. L'yhta's sisters were equally fine specimens: tall, beautiful, and possessed of a nearly regal grace. By contrast, the lanky, average L'yhta was quite a disappointment. Nevertheless, L'arhi remained supportive, hoping that her fifth child would find ''something'' at which she'd be more than just minimally competent, even if that were simply bearing children to the nunh. For her part, the often isolated L'yhta spent a great deal of time staring out into the stars and across the sea and wondering if her destiny were always to be so painfully mundane.&lt;br /&gt;
&lt;br /&gt;
Then, the Calamity changed everything. Bahamut's fire scourged the land, and amidst the chaos, L'mahre Nunh was struck by a shower of superheated shards of rock. While he survived, he lost a leg and an arm in the attack. Unwilling to see someone else lay his father low, L'rhilo Tia challenged him for the position of nunh. The fight was short; it took mere moments for the son to defeat the father. The tribe looked on as L'rhilo, hovering over the fallen nunh, exchanged brief whispered words with him -- then tore out his throat. To this day, no one knows exactly what L'mahre said to L'rhilo; some suggest the father asked his son to end his suffering, while others whisper that the once nunh begged for mercy and L'rhilo killed him anyway. Regardless of the truth, L'rhilo Tia became L'rhilo Nunh that day, and he celebrated the victory that night with some of the most beautiful women of the tribe.&lt;br /&gt;
&lt;br /&gt;
It wasn't long after he ascended to the position of nunh that L'rhilo came to L'yhta to ask her to his bed. While it wasn't unexpected that he'd attempt to carry on the impressive lineage of his mother and father, what surprised everyone (especially L'yhta) was when he passed over her elder sisters in favor of a lanky 18 year old. L'yhta doesn't discuss what exactly he said to her, other than that he made it abundantly clear that he expected her to do her duty to the tribe and bear his children. What the whole tribe knows is what happened next: when the sun rose the next day, L'yhta was gone.&lt;br /&gt;
&lt;br /&gt;
To this day, L'yhta isn't entirely sure what prompted her to flee her fate. She would like to believe it was her wanderlust and curiosity pulling her away from a fettered life, but it was more likely due to the arrogant, lascivious, and forceful insistence of someone she'd previously trusted and saw as a friend. Rather than acquiesce, L'yhta collected some food, a spare set of clothes, and some small carved shells and pearls given to her by her mother, then headed south towards the only landmark she knew: a large lighthouse. It was there that she was able to trade the pearls for gil, then use the gil to travel to Limsa Lominsa to start a new life.&lt;br /&gt;
&lt;br /&gt;
L'yhta was naturally overwhelmed by Limsa Lominsa when she first arrived. What struck her most of all was the way the miqo'te there acted. They were overly cheerful, extremely outgoing, and entirely willing to use their bodies to their advantage (and sometimes profit). Unwilling to take up any of the &amp;quot;trades&amp;quot; that were not so gently suggested to her by the city's more salty inhabitants, L'yhta instead wandered the city, using the last of her gil to secure lodging while she tried to figure out her next step. It was during one of these walks that she quite literally ran into Robert Fletcher, an antiquated hyur with piercing green eyes and an explosion of white hair bursting from his head. Little did she know that this man was a powerful Thaumaturge and also the Voice of the Wizards' Choir; she also wasn't aware that he'd been watching her, intrigued by a Seeker of the Sun without a purpose but a gift for the arcane. Robert took her in and introduced her to the three disciplines of magic, and was pleased to see her quickly learn to command her own Aether as well as to call upon that of the land. For her part, L'yhta was both shocked and ecstatic that she'd finally found something that she wouldn't make a fool of herself at -- something where her skill would live up to the name of her father. As part of her training, Robert introduced her to the rituals of the Choir and inducted her as his apprentice.&lt;br /&gt;
&lt;br /&gt;
For the next four years, L'yhta lived with Robert, who she viewed as a quirky grandfather, and trained under him and the five other superannuated Chairs of the Choir. She came to love her strange new family of aging spellcasters, and they, while they could be annoyed by her youthful enthusiasm, cared for her as an adpoted child. Sadly, this life wouldn't last for long. In year 5 of the seventh umbral era, the Choir was requested by the Foreign Levy to help defend the city against a Sahagin assault. Ultimately, the Maelstrom won the battle, but at a terrible cost -- all of the Choir's members were struck down save L'yhta, who Robert insisted stay behind the lines. When she rushed to her mentor's side, his last words stuck in her memory: ''&amp;quot;Sing with a new Choir, young Voice.&amp;quot;'' &lt;br /&gt;
&lt;br /&gt;
Since she's continued her training within the various magical guilds of Eorzea, L'yhta has discovered that she possesses the Echo. She theorizes this might be why she has such a faculty for channeling Aether, though more importantly, she's ''quite sure'' this means that she has a great destiny she needs to fulfill.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
[[Image:Lyhta-levecard.jpg|200px|left|A guildleve card for L'yhta, by '''Nahue''']]&lt;br /&gt;
L'yhta is typical of many Seekers of the Sun in that she can be impulsive and tends to speak her mind; like her brethren, she shows her emotions readily, which often makes her seem more flighty and impulsive than she actually is. She's somewhat naïve, tending to believe that people are usually good, that evil is always apparent and obvious, and that everyone wants to hear and see truth spoken to power. It helps that she has a sharp wit and a constant enthusiasm, though this latter trait sometimes grates on others' nerves. At times, she can be self-centered and petulant, especially when her naivete about the world is challenged, when something stands between her and her goals, when she makes what she perceives to be a mistake, or when she feels like she's lost control of a situation. When her friends are threatened -- or when she ''perceives'' that they're being threatened or have been wronged by the forces of &amp;quot;Evil and Awful&amp;quot; -- she can be stubbornly dismissive and brutally violent and tends not to react well if asked to stay her hand, turning her ire on those same friends instead. In general, L'yhta is quite open about her feelings; if she likes you, you'll know it, and if she doesn't like you or is angry with you, she'll make ''sure'' you know that. Subtlety and deception aren't typically part of her repertoire.&lt;br /&gt;
&lt;br /&gt;
L'yhta is also known to put on a bit of a haughty air when discussions of race come up. To L'yhta, miqo'te who fall into the &amp;quot;cute, sexy cat&amp;quot; stereotype -- &amp;quot;domesticated kittens,&amp;quot; as she calls them -- are denigrating their whole race and contributing to the hypersexualization of miqo'te women. She also holds the other races with a degree of contempt for supporting this behavior by employing miqo'te as dancers and prostitutes. However, L'yhta also holds no love for tribal miqo'te, who she feels are limiting themselves and their race in addition to participating in what she now considers a barbaric system of mating. Her time in Limsa Lominsa has given her a strong desire for freedom and a respect for the dual virtues of self-sufficiency and teamwork, and the incompatibility of these with tribal miqo'te culture is part of why she holds it in such contempt. &lt;br /&gt;
&lt;br /&gt;
Like a young college student, L'yhta believes she's figured the world out thanks to her newfound knowledge and experience, and this has driven her to arrogantly make rash, ill-advised decisions. In general, though, L'yhta's motivated to help others and make the world a better place, even if lately she's taken on a rather significant anti-authoritarian streak. In D&amp;amp;D terms, her alignment is '''Chaotic Good'''. In Palladium terms, she's closest to '''Unprincipled''' these days (though she has some disturbingly '''Aberrant''' behaviors).&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
L'yhta is a citizen of Limsa Lominsa and a member of the Foreign Levy of the Maelstrom; technically speaking, she holds the rank of Second Storm Lieutenant, though both she and the Maelstrom largely consider that honorary, and she certainly wouldn't use it except, perhaps, to pull rank on an intransigent supply officer or hapless private in a moment of great need. Additionally, as part of the cooperative exchange program established by the three Grand Companies, she often acts as a consultant on matters of magic and Primals for the Immortal Flames and the Twin Adder. Finally, L'yhta is a Master of [http://mysterium.realitywerks.com Mysterium], an order of mages based out of Limsa Lominsa. &lt;br /&gt;
&lt;br /&gt;
In particular, L'yhta has been known to have significant connections with (in no particular order, save that NPCs are last):&lt;br /&gt;
&lt;br /&gt;
* [[Clalaris Sil Laris]] -- A lalafellin conjurer and, it's rumoured, white mage lately of Gridania is one of her closest friends. L'yhta feels she can talk to her about anything, which has led to more than a few awkward conversations.&lt;br /&gt;
* [[Nathalanee Reinhart]] -- This bard who's recently been turned into a miqo'te through a complex and dark sequence of events is clearly close to L'yhta and often the recipient (and giver) of casual hugs and playful teasing, leading some to wonder (despite L'yhta's vehement denials) whether the two are actually romantically involved, as opposed to just very close friends.&lt;br /&gt;
* [[Eamont Desormaux]] -- This elezen conjurer is essentially L'yhta's surrogate father, though as with Nathalanee, some believe their relationship is rather more than platonic.&lt;br /&gt;
* [[Seth Honeybrew]] -- Seth is, quite shockingly, the only person from whom L'yhta will accept casual racism towards miqo'te. Exactly why she's willing to laugh off from Seth what from others would usually get a verbal barrage isn't clear, but it is clear she considers him a good friend.&lt;br /&gt;
* [[Sazhi'to Bajhiri]] -- L'yhta feels a particular kinship to Sazhi'to (who she often just calls &amp;quot;Sazhi&amp;quot;), as both of them are, in her mind, refugees from tribal malfeasance. As for his sister, Mholi... L'yhta would be fine pushing her off a cliff.&lt;br /&gt;
* [[Rosamund Cartwright]] -- A rich daughter of Limsa Lominsa, Roz is one of L'yhta best friends.&lt;br /&gt;
* [[Racilian Lyenum]] -- &amp;quot;Raci,&amp;quot; who was once a member of the Ivory Tower but joined XI:7 to take a more direct approach to defending Eorzea, is one of her friends and can always bring a smile to her face.&lt;br /&gt;
* [[Llaine Tetheros]] -- While they've not interacted to a great extent, L'yhta finds Llaine's perspective on religion (and Halone in particular) interesting.&lt;br /&gt;
* [[Garryson Shipkeeper]] -- These two are known to, when they meet, get into deep conversations of philosophy, allegedly fueled by their mutual ability to put down large quantities of hard liquor. Whether or not drink is involved, though, L'yhta has a deep respect for his thoughts and counsel.&lt;br /&gt;
* [[Gus Pumpkinweed]] -- Gus was once one of L'yhta's apprentices, and the two of them got along quite well (perhaps due to the fact that they both have a strong drive towards excellence). She's ecstatic to hear that he's now opened a business of his own.&lt;br /&gt;
* [[Kevaraan Annorek]] -- This troubled miqo'te lancer was one of L'yhta's close friends, though she wonders what's happened to him as of late.&lt;br /&gt;
* [[R'kyala Mahji]] -- Since the two of them met through Camille, they've gotten along smashingly, perhaps because they both act like chocobos hopped up on X-Ethers.&lt;br /&gt;
* [[Paran Hywel]] -- L'yhta considers Roz's boyfriend a friend of hers, and is terribly (perhaps abnormally) interested in his less savory past. &lt;br /&gt;
* [[Camille Everardi]] -- L'yhta enjoys Camille's company and her keen intellect and ability to plan. She feels Camille is wise beyond her years.&lt;br /&gt;
* Cieranaux Aramont -- Robert Fletcher's apprentice prior to L'yhta, Cieranaux has nothing but disrespect for her and typically lobs idle insults and cliché attacks in her direction -- a way to show his distaste for her while reminding her that she's, to him, nothing more than a trifle that doesn't warrant a more serious effort. After nearly murdering him and being pulled back from the brink by two of her friends, she's decided to just dismiss him as not worth her trouble.&lt;br /&gt;
* Volkido Tekido -- Robert Fletcher's personal assistant, this lalafell is the majordomo of the Ivory Tower and also acts as L'yhta's personal assistant. As much as he complains about being put upon by these &amp;quot;wizards with their heads in the clouds,&amp;quot; and the &amp;quot;foolish girl&amp;quot; that he's &amp;quot;stuck with,&amp;quot; Volkido cares deeply for her and the other wizards.&lt;br /&gt;
* L'ehli Tia -- When L'yhta last went to Greencliff, this tia -- one of her nephews by her eldest sister -- followed her back. For only being 12, he has a surprising faculty with a sword, and L'yhta couldn't bear to send him back to her tribe when he'd followed her with an eye to be an adventurer. He currently resides in her apartment (while she lives at the Tower's headquarters) and is being trained and raised by Volkido and the Marauders of the Coral Tower.&lt;br /&gt;
* Solaxia -- L'yhta's agreed to, along with Clalaris, train this excitable sylph in the ways of magic. While Solaxia would much rather learn Thaumaturgy from Stompy One (as she calls L'yhta), L'yhta's pushed the sylph to learn Conjury from Moogle One (aka Clalaris) first.&lt;br /&gt;
* Lydia Burroughs -- This alleged defector from the Garleans was complicit in a dire crime committed against one of L'yhta's best friends. L'yhta told Nathalanee she wanted to her to decide how to handle the captive, and so Lydia was turned over to the Twin Adder for debriefing despite L'yhta's misgivings. While she hopes the hyur can make good on the second chance she's been given, L'yhta is keeping a close eye on her and won't hesitate to try to put an end to this experiment if it goes even the least bit awry.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
[[Image:Lyhta mahre sanguinefenrir.png|right|thumb|300px|L'yhta envisioned by '''sanguineFenrir''']]&lt;br /&gt;
* '''Nicknames''': Lyta, Yhta&lt;br /&gt;
* '''Age''': 23&lt;br /&gt;
** '''Nameday''': 12th sun of the 3rd Astral Moon, 1555 of 6th Astral Era&lt;br /&gt;
* '''Gender''': Female&lt;br /&gt;
** '''Sexuality''': Largely heterosexual&lt;br /&gt;
** '''Marital Status''': Single&lt;br /&gt;
* '''Alignment''': Chaotic Good/Unprincipled&lt;br /&gt;
* '''Height''': 5 fulms, 5 ilms&lt;br /&gt;
* '''Weight''': Generally around 105 ponz&lt;br /&gt;
* '''Body''': Thin, lanky, but with the wiry musculature of a dancer&lt;br /&gt;
* '''Hair''': Varies, but naturally, long, straight, and violet&lt;br /&gt;
* '''Eyes''': Iridescent heliotrope&lt;br /&gt;
* '''Skin''': Dark with light facial markings&lt;br /&gt;
* '''Clothing''': In public, she tends to robes, pants or leggings, high boots, and ring guards or fingerless gloves. As of late, she's also been wearing fairly &amp;quot;daring&amp;quot; outfits involving short skirts and light, sleeveless tops. Her choice of clothing in public is as fluid as her mood, though unless she has no alternative, she never wears armor heavier than a breastplate or chain-backed robes and heavy leather boots. In private, she usually wears leggings and a bandeau top, light and minimal smallclothes, or nothing at all.&lt;br /&gt;
&lt;br /&gt;
===Likes===&lt;br /&gt;
* Music and dancing&lt;br /&gt;
* Battle (though she'd only confess to &amp;quot;battles to protect people&amp;quot;)&lt;br /&gt;
* Jellied fruits -- or any fruit, really&lt;br /&gt;
* Conversation, especially about magic, philosophy, and religion&lt;br /&gt;
* Proving how great she is&lt;br /&gt;
* Being surprised by someone's knowledge and talents&lt;br /&gt;
* Being teased (though she'd ''never'' admit that)&lt;br /&gt;
* Confident people who don't take themselves or life too seriously&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* Probing questions about her tribal past or ''especially'' about her sexuality&lt;br /&gt;
* Failing at a task (especially in front of other people)&lt;br /&gt;
* Miqo'te females who fit the &amp;quot;cute&amp;quot; or &amp;quot;sexy&amp;quot; stereotype, as well as those who support tribal culture&lt;br /&gt;
* Evil, in any form -- especially Voidsent, Primals, and those who summon or traffic with either&lt;br /&gt;
* People who deny her &amp;quot;clearly obvious brilliance&amp;quot;&lt;br /&gt;
* The nobility and anyone else who seek to impose their will on others&lt;br /&gt;
* Arrogant people, especially those who claim noble blood or divine right&lt;br /&gt;
* &amp;quot;Fanatic cultists:&amp;quot; Ishgardians, Garleans, and sometimes Gridanians (depending on how much they use &amp;quot;the will of the Elementals&amp;quot; to justify their actions)&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': Conjury (very strong), Thaumaturgy (very strong), Arcanima (very strong); Thaumaturgy is her greatest skill, followed by Arcanima, then Conjury. &lt;br /&gt;
** L'yhta dabbles in other martial skills, but her expertise in them is largely a function of &amp;quot;cheating&amp;quot; using magic.&lt;br /&gt;
* '''Crafting''': Alchemy (weak), Goldsmithing (weak), &amp;quot;Aether-tek&amp;quot; (moderate)&lt;br /&gt;
* '''Other''': Vocal performance (moderate), dancing (moderate), general/local knowledge (moderate), literacy (strong)&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* '''Magically adept''': L'yhta has a considerable natural talent for weaving Aether and practices all three Disciplines of Magic (though she's not ''nearly'' as great as she thinks she is).&lt;br /&gt;
* '''Driven''': When she's set her mind to something, it's very difficult to dissuade her.&lt;br /&gt;
* '''Witty''': L'yhta can be pretty quick with a quip or a joke about a situation, even in the midst of a pitched battle.&lt;br /&gt;
* '''Active''': If nothing else, L'yhta is a constant dynamo of energy. She does have an &amp;quot;off switch,&amp;quot; so to speak, but most of the time, she's always in motion.&lt;br /&gt;
* '''Sidethinker''': When she does actually deign to plan, she's good at coming up with unexpected alternative solutions to problems.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* '''Physically inept''': Without &amp;quot;cheating&amp;quot; through the use of magic or &amp;quot;[[#Equipment|Aether-tek]],&amp;quot; L'yhta is about as physically threatening as a clumsy Mealvaan's Gate desk clerk. It takes her considerable effort to work around this limitation, and so if she's caught unawares and without the tools of her trade, she's not particularly dangerous. The complex means by which she &amp;quot;cheats&amp;quot; typically render her unable to use more direct magicks, as they involve trading concentration and Aether for physical prowess.&lt;br /&gt;
* '''Naive''': L'yhta believes that people are essentially good, that evil is always obvious, and that Good will always triumph over Evil in the end. More subtle and devious forms of wickedness can slip right under her nose, and as a result she's not the best judge of character.&lt;br /&gt;
* '''Imperceptive''': It could be her overconfidence blinding her, a consequence of her stubbornness when her mind is on another task, or merely a natural trait, but L'yhta is notably poor at noticing things that are out of the ordinary unless she's explicitly looking for them. As a Seeker of the Sun, her night vision is also fairly poor (which is one reason she likes staves that glow, besides how &amp;quot;stylish&amp;quot; they are). Her lack of perception sometimes even extends to picking up on social cues.&lt;br /&gt;
* '''Stubborn''': Going hand in hand with being driven, once she's chosen a course of action -- for good or ill -- she rarely changes her mind unless the situation changes such that she has no other option. If she, for instance, decides someone is evil, it's very difficult to convince her otherwise. Precious few people can get her to second-guess her decisions, particularly in the heat of the moment.&lt;br /&gt;
* '''Overconfident''': At present, nothing in the world can convince &amp;quot;Limsa Lominsa's most spectaculofabulous sorcerer&amp;quot; that she's not, in fact, &amp;quot;Utterly Excellent&amp;quot; and &amp;quot;Destined for Great Things.&amp;quot; This overconfidence more often than not leads her to take unnecessary, completely foolish risks. One of the most common demonstrations of this is her casually dismissive attitude towards both danger and her enemies.&lt;br /&gt;
* '''Lack of planning''': L'yhta rarely plans her actions in advance, preferring instead a &amp;quot;Geronimo!&amp;quot; approach of leaping before she looks. The term &amp;quot;poor impulse control&amp;quot; fits her, and when she feels she has to plan (or is forced to do so), she tends to get fidgety and impatient.&lt;br /&gt;
* '''Manichaen worldview''': L'yhta tends to view morality in black and white terms, and is both willing to do, and is capable of doing, fairly wicked things to ensure the success of what she sees as Good, then rationalizing it away as for the greater good. At the moment, this is limited to simply not caring if she happens to kill someone she considers evil in the context of a battle, but if she were to acquire more significant authority -- watch out.&lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
[[Image:LyhtaMahreNobootsFinalJPeg-Eckzein.jpg|right|thumb|300px|L'yhta dancing, envisioned by '''Eckzein''']]&lt;br /&gt;
===Naming===&lt;br /&gt;
L'yhta usually uses a slightly simplified version of her name, &amp;quot;Lyta,&amp;quot; among non-miqo'te primarily because she dislikes them butchering its actual pronunciation and spelling. It's easier and less obnoxious, in her mind, to just use a name that matches how people would typically read her name anyway. As such, she often uses the alias on legal documents in the city-states to simplify transactions. Among other miqo'te, however, she uses and prefers her real name. In close company, she, like many Seekers of the Sun, is known to drop her tribe letter and call herself Yhta (EE-tah).&lt;br /&gt;
&lt;br /&gt;
===Religion===&lt;br /&gt;
L'yhta venerates the Twelve, but doesn't worship them, nor does she recognize any of them as her patron deity. If anything, she views Hydaelyn itself as her patron based on recent events.&lt;br /&gt;
&lt;br /&gt;
===Quirks===&lt;br /&gt;
L'yhta adores jellied and candied fruits, and is rarely without a pouch of them. She also tends to introduce herself using made up adjectives, usually created by forcefully merging two words, to describe her &amp;quot;greatness;&amp;quot; for instance, she's been known to refer to herself as &amp;quot;stupendiferous,&amp;quot; &amp;quot;brilliantastic,&amp;quot; and &amp;quot;magnifijestic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
In order to make up for her physical weaknesses, L'yhta has taken to stealing Garlean magitek and, with the aid of associates of the Garlond Ironworks, modifying it to operate on channeled Aether instead of ceruleum. The devices so modified can only be operated by a thaumaturge or arcanist of fairly significant power (the external elemental Aether of conjury isn't conducive to being used in this fashion) and require the caster to devote concentration and almost all of their Aether to powering the device, leaving them largely unable to use their magic. However, these &amp;quot;Aether-tek&amp;quot; devices can turn a physically unimposing mage into an armored juggernaut. One such device commonly used by L'yhta is the lalafellin-named &amp;quot;SHISHCAPAB,&amp;quot; a suit of armor that enhances the physical attributes of its wearer and provides a magical deflection field against attacks. Another is the stolen and modified Reaper armor that she rides while adventuring in lieu of her chocobo, Shera. Unfortunately, the modifications required to change magitek into &amp;quot;Aether-tek&amp;quot; put considerable wear on the devices' components, few of which can be synthesized outside of Garlean factories. As a result, L'yhta spends a fair amount of time raiding Garlean encampments to acquire the parts necessary to keep her &amp;quot;toys,&amp;quot; as she calls them, operational; the more &amp;quot;impossible&amp;quot; the item is, the more often it breaks down and needs to be repaired. For example, the SHISHCAPAB (depending on its variation) requires a fair amount of maintenance, as its effects aren't similar to an existing, natural object, whereas her Reaper requires less maintenance, as it's basically a mechanical chocobo and Aether can more readily maintain its &amp;quot;pattern.&amp;quot; Within this framework, even individual devices can have variations in their durability, as is the case with the SHISHCAPAB. The Mark IV SHISHCAPAB, which is just a breastplate, needs almost constant tweaking to maintain its defensive and augmentative properties, while the Mark III, a set of geometry-etched chain-backed robes, is more stable but in return suffers from increased weight and reduced mobility as it's more similar to &amp;quot;real&amp;quot; armor. A fair amount of her tinkering and iterating on the basic design focuses on attempting to balance weight (and ultimately, the armor's level of physical enhancement) against Aether and maintenance requirements, especially as the halt to the Garlean offensive makes parts harder to acquire.&lt;br /&gt;
&lt;br /&gt;
In addition to her &amp;quot;toys,&amp;quot; L'yhta has acquired through her travels a fairly significant collection of artifacts that can channel and focus Aether, ranging from Nymian books to Allagan rods, from Belah'dian swords to Amdapori staves. Most of her robes and other clothes are commissioned bespoke, then enchanted by her; she spends considerable gil on &amp;quot;looking stylish,&amp;quot; as she puts it. She especially likes modern recreations of ancient designs, such as Nymian outfits. However, she does have a relatively small collection of acquired clothing, including some highly magicked smallclothes that she came across in an Ishgardian fortress that'd been overrun by Voidsent.&lt;br /&gt;
&lt;br /&gt;
===Rumours===&lt;br /&gt;
The following rumours can be heard about L'yhta, predominantly in Limsa Lominsa. (Please feel free to add your character's thoughts here as well.)&lt;br /&gt;
&lt;br /&gt;
====Common rumours====&lt;br /&gt;
* &amp;quot;Remember that wizard, Robert Wotshisname? The one with the white hair? Yeah, he was ''totally'' making his bed with that Seeker girl, ifyaknowwhatImean.&amp;quot;&lt;br /&gt;
* &amp;quot;Nah, she was just leading him on to get his inheritance once he was returned to the sea.&amp;quot;&lt;br /&gt;
* &amp;quot;I heard she's been working with the Maelstrom as some kind of 'consulting mage' after she stopped some huge fishback ritual.&amp;quot;&lt;br /&gt;
* &amp;quot;I never seen someone who weren't a kid, drunk, or a whore hug people as much as she does. An' she's no child, so whaddya think that says about her?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Uncommon rumours====&lt;br /&gt;
* &amp;quot;Remember what I said about her killing her family? She went back to finish the job! Why else's she got black hair now?&amp;quot;&lt;br /&gt;
* &amp;quot;Oh, I heard that she actually killed that old man she was bedding! She hit him with a spell while he was fighting on the front lines.&amp;quot;&lt;br /&gt;
* &amp;quot;I used ta say she had no magical power, b-but... listen, bub, I-I saw her ''vaporize'' a ship's mast at full sail! Snap, boom, it was just ''gone''!&amp;quot;&lt;br /&gt;
* &amp;quot;I saw her bring an injured hyur to Fallgourd Float... then hire an adventurer to shoot the poor woman if she tried to leave! What kind of horrible creature would do such a thing?&amp;quot;&lt;br /&gt;
* &amp;quot;Shh! Keep it down! I heard she pushed someone off th' side of the city when he talked bad about her an' Seekers, then set 'im on fire on th' way down!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Rare rumours====&lt;br /&gt;
* &amp;quot;L'yhta's family is looking for her, and they're worried sick that she's going to fall in with a bad crowd or get killed.&amp;quot;&lt;br /&gt;
* &amp;quot;She travels between here, Gridania, and Ul'dah a lot -- I bet she's a secret assassin working for some rich noble.&amp;quot;&lt;br /&gt;
* &amp;quot;That green-haired miqo'te she's been hanging around? They're lovers, I heard. Yeah -- and that older elezen she's around, too, and that little lalafell with the staff. Typical miqo'te, bedding anything with a heartbeat...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====What PCs are saying====&lt;br /&gt;
&amp;lt;!-- Add your PC's thoughts here below by copying the below line and replacing the &amp;quot;My rumour here!&amp;quot; text with your rumour.&lt;br /&gt;
* My rumour here!&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* &amp;quot;L'yhta? She is a tad excitable, yes, but then she tends to find exciting things. It all balances out, really, and it makes for interesting stories to tell.&amp;quot; --[[Sazhi'to Bajhiri]]&lt;br /&gt;
&lt;br /&gt;
===Known Haunts===&lt;br /&gt;
You might have run into or otherwise know L'yhta from:&lt;br /&gt;
&lt;br /&gt;
* Mornings at the Bismark in Limsa Lominsa, where she's usually there just after dawn for tea and fruit.&lt;br /&gt;
* All three magical guilds, which she regularly frequents and almost always with a journal in hand.&lt;br /&gt;
* The shores of La Noscea, where she's known to go swimming on a somewhat regular basis.&lt;br /&gt;
* Raids on Garlean encampments and Castrums, both formal and informal.&lt;br /&gt;
&lt;br /&gt;
===OOC Inspirations===&lt;br /&gt;
L'yhta is inspired by [[Wikipedia:Eleventh Doctor|Matt Smith's Eleventh Doctor]] -- particularly her &amp;quot;devil may care&amp;quot; attitude and wild overconfidence -- as well as [[wikipedia:Lina Inverse|Lina Inverse]]. Apparently, she also shares a fair number of characteristics with [[Wikipedia:Leslie Knope|Leslie Knope]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=2688&amp;amp;pid=36966#pid36966 100 Questions About L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=1999&amp;amp;pid=39718#pid39718 Character references (for art)]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3266&amp;amp;pid=40557#pid40557 RP connections wanted for L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3039 You might know L'yhta from...]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3227 What L'yhta eats]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3144 Where L'yhta sleeps]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Granil_Tempish&amp;diff=39610</id>
		<title>Granil Tempish</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Granil_Tempish&amp;diff=39610"/>
		<updated>2014-06-27T21:11:57Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: Freelancewizard moved page User:Granil Tempish to Granil Tempish: Character pages go in the main namespace :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Granil Tempish&lt;br /&gt;
| image = Granil.png&lt;br /&gt;
| imagewidth = 240&lt;br /&gt;
| caption = &amp;quot;So, You wanna play with Magic?&amp;quot;&lt;br /&gt;
| title = Delirus Magica&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dah&lt;br /&gt;
| race = Lalafell/Miqo'te&lt;br /&gt;
| clan = Plainsfolk/Keeper of the Moon&lt;br /&gt;
| stat_1 = &lt;br /&gt;
| stat_1_value = &lt;br /&gt;
| stat_2 = &lt;br /&gt;
| stat_2_value = &lt;br /&gt;
| stat_3 = &lt;br /&gt;
| stat_3_value = &lt;br /&gt;
| stat_4 = &lt;br /&gt;
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}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Basic Info==&lt;br /&gt;
&lt;br /&gt;
Granil was short and now, currently, he is tall. He is clinically insane, in a good way! And he is a master Alchemist who frequently enjoys imbibing his own creations, from elixers to potent silencing potions and beyond! He is relatively good natured and enjoys to giggle randomly, talk to himself, make naughty innuendo and eat potion laced cheesecakes. He is also a master at casting Black Magic, Summoning Magic and the ancient magic of Scholarlyisms!&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Granil doesn't remember much before his 18th birthday, its mostly a blur. What he does remember is growing up on the &lt;br /&gt;
streets of Ul'dah, learning how to access his own pool of aether by watching the travelling mages weave their own spells.&lt;br /&gt;
&lt;br /&gt;
When Granil turned 18, he came out to his family, telling them that he was sexually attracted to males instead of &lt;br /&gt;
females. The majority of his already large family was fine with this, embracing him and letting him know they loved him.&lt;br /&gt;
However, his father was far from happy. So much so that he had Granil kidnapped and put into an experiment to cure what &lt;br /&gt;
his father deemed an &amp;quot;Illness&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The aetherists put Granil to sleep so it would be easier to work. When they put him to sleep they began manipulating &lt;br /&gt;
aether throughout his body, focusing on his head and chest. What they failed to take into consideration was Granils &lt;br /&gt;
spell casting ability and the already large pool of aether the young lalafell could draw from.&lt;br /&gt;
&lt;br /&gt;
Granils inner self (in his own mind he was wide awake though his body was asleep) was repelled by the abhorrent invasion &lt;br /&gt;
taking place against his will. Granils inner self began chanting, channeling aether by focusing on the words he spoke.&lt;br /&gt;
Over time, the words became increasingly nonsensical while the focus behind them became less focused and more &lt;br /&gt;
desperate. Finally, inside his mind, Granil felt the surge of aether flowing into him slacken though he knew he was &lt;br /&gt;
changed, something within him was different. Outside his mind was a scene of chaos. The aetherists felt what it is like &lt;br /&gt;
to have large quantities of aether forcefully surge through their bodies, warping their flesh and simultaneously &lt;br /&gt;
teleporting them away from Granil.&lt;br /&gt;
&lt;br /&gt;
Upon waking, Granil noticed the scorched room, the energized teleportation burns on the floor, some blood splatter on &lt;br /&gt;
the walls and, getting off the lab table, he grabbed a lab coat and stumbled out of the building to the lush greenery &lt;br /&gt;
outside.&lt;br /&gt;
&lt;br /&gt;
While stumbling through the forest he was discovered by a sylph who guided him to the gates of Gridania. The Gridanians, &lt;br /&gt;
upon hearing his nonsensical story and the truth behind his words, took pity on him and cared for him.&lt;br /&gt;
&lt;br /&gt;
3 years later and Granil was hesitantly given the position of guarding a group of healers at the Battle of Carteneau.&lt;br /&gt;
When Dalamund fell and Bahamut was released, Granil mysteriously vanished without a trace.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 ~5 years later~&lt;br /&gt;
&lt;br /&gt;
A group of adventurers stumbled across Granil in the Sagolii Desert, wandering in circles, drawing well endowed stickmen &lt;br /&gt;
in the sand and giggling at passing Sandworms. The adventurers gathered Granil up and as they were readying to leave, got &lt;br /&gt;
a surprise when a sandworm erupted from the sand beneath where one of the stickmen was resting their endowment!&lt;br /&gt;
&lt;br /&gt;
The adventurers took Granil back to Ul'dah where they caught Granil up on what had been happening over the past 5 years, &lt;br /&gt;
taking further pity on him by giving him a small sum of gil, some food and gear before letting him go on his way. One &lt;br /&gt;
of the group, a Roegadyn whom Granil grew particularly fond of, quickly stopped Granil and suggested that Granil go to &lt;br /&gt;
a group in Ul'dah who study Aether and the Aether sickness. Granil made his way through the once familiar streets of Ul'dah &lt;br /&gt;
before being directed to the goblet, where he was redirected from a small cottage in the 4th ward to a bigger, medium &lt;br /&gt;
sized house in the 2nd ward.&lt;br /&gt;
&lt;br /&gt;
Walking through the doors of the house, Granil quickly encountered Keroa Mosuke and Arky Mosuke, the keeper of the books &lt;br /&gt;
and the leader of Aether Corp respectively.&lt;br /&gt;
&lt;br /&gt;
It has been a few months since that first meeting, several other meetings occurred, introductions given and farewells &lt;br /&gt;
passed onto those leaving. Most recently though, a night of moping in a potion and spell fueled bath followed on by a &lt;br /&gt;
night of heavy intoxication has somehow transformed Granil into a Miqo'te! If the gods are at work then it is a cruel &lt;br /&gt;
jest, as Granil has had several females comment on his looks while the males are still as distant as ever.&lt;br /&gt;
&lt;br /&gt;
Who knows what will happen within the foreseeable future, maybe Granil will change back to his loveable Lalafellan self &lt;br /&gt;
or maybe he will meet the man of his dreams! We shall soon see!&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
As has been stated already, while others suffer from  insanity, Granil thoroughly enjoys it! He is usually relatively good natured, giggling randomly and making people feel uncomfortable and/or confused. &lt;br /&gt;
At these times of hyper cheeriness, he is prone to aetheric lightning crackling across his body, usually his hands. He has a slight case of Bi-polar, sometimes sinking into a depression at the least provocation to which he will usually bounce back given a few hours of space and patience from those around him. As with lightning, this depression could possibly have some aetheric side affects which have yet to manifest. He very rarely gets angry, usually trying to brush things off with a joke and/or a giggle. When he does get angry though, the very air around him seems to shimmer with heat!&lt;br /&gt;
&lt;br /&gt;
He can lapse into periods of silence which some mistake for brooding but he is usually just staring into space, this can be clarified especially when drool escapes his mouth for a long enough period.&lt;br /&gt;
&lt;br /&gt;
As has also been stated, Granil is sexually attracted to men. Usually men taller than him, which was easier when he was a lalafell, not so much now he is a Miqo'te. When he sees a male he likes, he is usually quite shy around him, making subtle hints to the male and those around him, which can be tough when his subtlety skills are so good then can go unnoticed. Males wishing to pursue Granil should pay close attention to him or miss the subtle hints that he may like them back. &lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
He was associated with Wanted for a time, though his RP was non-existent there. He left after being with them for a few weeks.&lt;br /&gt;
&lt;br /&gt;
Aether Corp is Granils current FC where RP is rampant!&lt;br /&gt;
&lt;br /&gt;
==Likes==&lt;br /&gt;
&lt;br /&gt;
# DI......... -ahem- Men :)&lt;br /&gt;
# Cheesecake&lt;br /&gt;
# Potions&lt;br /&gt;
# Laughing&lt;br /&gt;
# Aether&lt;br /&gt;
# Lightning Shards :D&lt;br /&gt;
&lt;br /&gt;
==Dislikes==&lt;br /&gt;
&lt;br /&gt;
# Rudeness&lt;br /&gt;
# Smugness&lt;br /&gt;
# People who try to force their views/opinions/beliefs/rules upon him&lt;br /&gt;
&lt;br /&gt;
 (To be continued as He encounters things he doesn't like! :) )&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=User:Granil_Tempish&amp;diff=39611</id>
		<title>User:Granil Tempish</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=User:Granil_Tempish&amp;diff=39611"/>
		<updated>2014-06-27T21:11:57Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: Freelancewizard moved page User:Granil Tempish to Granil Tempish: Character pages go in the main namespace :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Granil Tempish]]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=39579</id>
		<title>L'yhta Mahre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=39579"/>
		<updated>2014-06-27T19:07:00Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: /* Areas of Expertise */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = L'yhta Mahre&lt;br /&gt;
| image = Lyhta-tiergan.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = L'yhta, envisioned by '''Tiergan'''&lt;br /&gt;
| title = Stupendiferous Magnifijestic Mage&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seekers of the Sun&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 23&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = Tall (5' 5&amp;quot;)&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = Thin (100-110 ponz)&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = &amp;quot;Spellslinger&amp;quot;&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = The Mothercrystal (so she claims)&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
'''L'yhta Mahre''' (LEE-tah MAH-ray), formally known as '''Yhta of the Vipers, sired by L'mahre Nunh''' and commonly as '''Lyta''' (lie-TUH), is a miqo'te Seeker of the Sun who nominally lives in Limsa Lominsa. She was once the Voice of [http://mysterium.realitywerks.com Mysterium], but is now just one of its Masters.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
L'yhta is a tall (approximately 5' 5&amp;quot;) miqo'te female with dark skin and long dark purple hair that she keeps tied back out of her face. She has bright, almost iridescent heliotrope eyes with the usual slits of her clan. Her tail is quite long for a Seeker of the Sun and, like her ears, often expressive. Her build is thin and wiry, though not especially muscular. Her face has the markings inherent to some of the Seekers of the Sun -- three on each side in an tiger stripe pattern. L'yhta's voice is a dramatic mezzo-soprano, fairly low for someone her size.&lt;br /&gt;
&lt;br /&gt;
As of late, L'yhta's begun dying her hair and tail regularly, as well as changing her hair style seemingly at a whim. This began after she took a &amp;quot;sabbatical&amp;quot; to Greencliff around the time of the Starlight Celebration in the 5th year of the Seventh Umbral Era; exactly why that prompted her to take such a whimsical, impulsive approach to her hair isn't known, even to her.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[Image:L'yhta Mahre by Emadra.JPG|300px|left|thumb|L'yhta, envisioned by '''Emadra''']]&lt;br /&gt;
In western La Noscea resides the small fishing village of Greencliff, named for its high cliffs and its relatively dense, yet small, nearby forest. The village was originally home to a small population of Sea Wolves, but they found themselves outnumbered by an influx of Seekers of the Sun approximately 95 years ago when L'sharhl Nunh established the area as hunting grounds for the Viper tribe and assumed the title of nunh there. As the miqo'te made their homes in the area and largely shifted to an agricultural and aquacultural lifestyle, the Roegadyn population slowly decreased, eventually leaving the village almost entirely to the newcomers. It was into this settled branch of the Vipers that L'yhta was born, the fifth child of L'arhi Xahlo and L'mahre Nunh.&lt;br /&gt;
&lt;br /&gt;
L'yhta's early life was unremarkable; she had no especially outstanding characteristics other than a quick wit and a keen mind -- neither of which were particularly impressive, much less useful, in a village used to eking out a living through fishing and the occasional felling of lumber to fuel [[Limsa Lominsa]]'s demand for ships. As far as the other miqo'te of Greencliff were concerned, what was remarkable about L'yhta was exactly how unremarkable she was. The tall girl proved to be passable with an axe, vaguely competent with the spear, moderately capable of catching fish, and not especially attractive, either. This surprised those who expected great things of the children of L'mahre Nunh and L'arhi Xahlo. L'mahre was considered by most to be one of the branch's greater nunhs; his physical strength and virility were highly praised. L'arhi, for her part, had borne seven children, an impressive number by any standards. The only son she bore him, L'rhilo Tia, was held as a pure example of miqo'te excellence. With gleaming golden hair, dashing features, lightning reflexes, and sparkling silver and gold heterochromic eyes, he was already beginning to turn the heads of the women of the tribe and sparking rumours that he'd prove to be the next nunh. L'yhta's sisters were equally fine specimens: tall, beautiful, and possessed of a nearly regal grace. By contrast, the lanky, average L'yhta was quite a disappointment. Nevertheless, L'arhi remained supportive, hoping that her fifth child would find ''something'' at which she'd be more than just minimally competent, even if that were simply bearing children to the nunh. For her part, the often isolated L'yhta spent a great deal of time staring out into the stars and across the sea and wondering if her destiny were always to be so painfully mundane.&lt;br /&gt;
&lt;br /&gt;
Then, the Calamity changed everything. Bahamut's fire scourged the land, and amidst the chaos, L'mahre Nunh was struck by a shower of superheated shards of rock. While he survived, he lost a leg and an arm in the attack. Unwilling to see someone else lay his father low, L'rhilo Tia challenged him for the position of nunh. The fight was short; it took mere moments for the son to defeat the father. The tribe looked on as L'rhilo, hovering over the fallen nunh, exchanged brief whispered words with him -- then tore out his throat. To this day, no one knows exactly what L'mahre said to L'rhilo; some suggest the father asked his son to end his suffering, while others whisper that the once nunh begged for mercy and L'rhilo killed him anyway. Regardless of the truth, L'rhilo Tia became L'rhilo Nunh that day, and he celebrated the victory that night with some of the most beautiful women of the tribe.&lt;br /&gt;
&lt;br /&gt;
It wasn't long after he ascended to the position of nunh that L'rhilo came to L'yhta to ask her to his bed. While it wasn't unexpected that he'd attempt to carry on the impressive lineage of his mother and father, what surprised everyone (especially L'yhta) was when he passed over her elder sisters in favor of a lanky 18 year old. L'yhta doesn't discuss what exactly he said to her, other than that he made it abundantly clear that he expected her to do her duty to the tribe and bear his children. What the whole tribe knows is what happened next: when the sun rose the next day, L'yhta was gone.&lt;br /&gt;
&lt;br /&gt;
To this day, L'yhta isn't entirely sure what prompted her to flee her fate. She would like to believe it was her wanderlust and curiosity pulling her away from a fettered life, but it was more likely due to the arrogant, lascivious, and forceful insistence of someone she'd previously trusted and saw as a friend. Rather than acquiesce, L'yhta collected some food, a spare set of clothes, and some small carved shells and pearls given to her by her mother, then headed south towards the only landmark she knew: a large lighthouse. It was there that she was able to trade the pearls for gil, then use the gil to travel to Limsa Lominsa to start a new life.&lt;br /&gt;
&lt;br /&gt;
L'yhta was naturally overwhelmed by Limsa Lominsa when she first arrived. What struck her most of all was the way the miqo'te there acted. They were overly cheerful, extremely outgoing, and entirely willing to use their bodies to their advantage (and sometimes profit). Unwilling to take up any of the &amp;quot;trades&amp;quot; that were not so gently suggested to her by the city's more salty inhabitants, L'yhta instead wandered the city, using the last of her gil to secure lodging while she tried to figure out her next step. It was during one of these walks that she quite literally ran into Robert Fletcher, an antiquated hyur with piercing green eyes and an explosion of white hair bursting from his head. Little did she know that this man was a powerful Thaumaturge and also the Voice of the Wizards' Choir; she also wasn't aware that he'd been watching her, intrigued by a Seeker of the Sun without a purpose but a gift for the arcane. Robert took her in and introduced her to the three disciplines of magic, and was pleased to see her quickly learn to command her own Aether as well as to call upon that of the land. For her part, L'yhta was both shocked and ecstatic that she'd finally found something that she wouldn't make a fool of herself at -- something where her skill would live up to the name of her father. As part of her training, Robert introduced her to the rituals of the Choir and inducted her as his apprentice.&lt;br /&gt;
&lt;br /&gt;
For the next four years, L'yhta lived with Robert, who she viewed as a quirky grandfather, and trained under him and the five other superannuated Chairs of the Choir. She came to love her strange new family of aging spellcasters, and they, while they could be annoyed by her youthful enthusiasm, cared for her as an adpoted child. Sadly, this life wouldn't last for long. In year 5 of the seventh umbral era, the Choir was requested by the Foreign Levy to help defend the city against a Sahagin assault. Ultimately, the Maelstrom won the battle, but at a terrible cost -- all of the Choir's members were struck down save L'yhta, who Robert insisted stay behind the lines. When she rushed to her mentor's side, his last words stuck in her memory: ''&amp;quot;Sing with a new Choir, young Voice.&amp;quot;'' &lt;br /&gt;
&lt;br /&gt;
Since she's continued her training within the various magical guilds of Eorzea, L'yhta has discovered that she possesses the Echo. She theorizes this might be why she has such a faculty for channeling Aether, though more importantly, she's ''quite sure'' this means that she has a great destiny she needs to fulfill.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
[[Image:Lyhta-levecard.jpg|200px|left|A guildleve card for L'yhta, by '''Nahue''']]&lt;br /&gt;
L'yhta is typical of many Seekers of the Sun in that she can be impulsive and tends to speak her mind; like her brethren, she shows her emotions readily, which often makes her seem more flighty and impulsive than she actually is. She's somewhat naïve, tending to believe that people are usually good, that evil is always apparent and obvious, and that everyone wants to hear and see truth spoken to power. It helps that she has a sharp wit and a constant enthusiasm, though this latter trait sometimes grates on others' nerves. At times, she can be self-centered and petulant, especially when her naivete about the world is challenged, when something stands between her and her goals, when she makes what she perceives to be a mistake, or when she feels like she's lost control of a situation. When her friends are threatened -- or when she ''perceives'' that they're being threatened or have been wronged by the forces of &amp;quot;Evil and Awful&amp;quot; -- she can be stubbornly dismissive and brutally violent and tends not to react well if asked to stay her hand, turning her ire on those same friends instead. In general, L'yhta is quite open about her feelings; if she likes you, you'll know it, and if she doesn't like you or is angry with you, she'll make ''sure'' you know that. Subtlety and deception aren't typically part of her repertoire.&lt;br /&gt;
&lt;br /&gt;
L'yhta is also known to put on a bit of a haughty air when discussions of race come up. To L'yhta, miqo'te who fall into the &amp;quot;cute, sexy cat&amp;quot; stereotype -- &amp;quot;domesticated kittens,&amp;quot; as she calls them -- are denigrating their whole race and contributing to the hypersexualization of miqo'te women. She also holds the other races with a degree of contempt for supporting this behavior by employing miqo'te as dancers and prostitutes. However, L'yhta also holds no love for tribal miqo'te, who she feels are limiting themselves and their race in addition to participating in what she now considers a barbaric system of mating. Her time in Limsa Lominsa has given her a strong desire for freedom and a respect for the dual virtues of self-sufficiency and teamwork, and the incompatibility of these with tribal miqo'te culture is part of why she holds it in such contempt. &lt;br /&gt;
&lt;br /&gt;
Like a young college student, L'yhta believes she's figured the world out thanks to her newfound knowledge and experience, and this has driven her to arrogantly make rash, ill-advised decisions. In general, though, L'yhta's motivated to help others and make the world a better place, even if lately she's taken on a rather significant anti-authoritarian streak. In D&amp;amp;D terms, her alignment is '''Chaotic Good'''. In Palladium terms, she's closest to '''Unprincipled''' these days (though she has some disturbingly '''Aberrant''' behaviors).&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
L'yhta is a citizen of Limsa Lominsa and a member of the Foreign Levy of the Maelstrom; technically speaking, she holds the rank of Second Storm Lieutenant, though both she and the Maelstrom largely consider that honorary, and she certainly wouldn't use it except, perhaps, to pull rank on an intransigent supply officer or hapless private in a moment of great need. Additionally, as part of the cooperative exchange program established by the three Grand Companies, she often acts as a consultant on matters of magic and Primals for the Immortal Flames and the Twin Adder. Finally, L'yhta is a Master of [http://mysterium.realitywerks.com Mysterium], an order of mages based out of Limsa Lominsa. &lt;br /&gt;
&lt;br /&gt;
In particular, L'yhta has been known to have significant connections with (in no particular order, save that NPCs are last):&lt;br /&gt;
&lt;br /&gt;
* [[Clalaris Sil Laris]] -- A lalafellin conjurer and, it's rumoured, white mage lately of Gridania is one of her closest friends.&lt;br /&gt;
* [[Nathalanee Reinhart]] -- This bard who's recently been turned into a miqo'te through a complex and dark sequence of events is clearly close to L'yhta and often the recipient (and giver) of casual hugs and playful teasing, leading some to wonder (despite L'yhta's vehement denials) whether the two are actually romantically involved, as opposed to just very close friends.&lt;br /&gt;
* [[Eamont Desormaux]] -- This elezen conjurer is essentially L'yhta's surrogate father, though as with Nathalanee, some believe their relationship is rather more than platonic.&lt;br /&gt;
* [[Seth Honeybrew]] -- Seth is, quite shockingly, the only person from whom L'yhta will accept casual racism towards miqo'te. Exactly why she's willing to laugh off from Seth what from others would usually get a verbal barrage isn't clear, but it is clear she considers him a good friend.&lt;br /&gt;
* [[Sazhi'to Bajhiri]] -- L'yhta feels a particular kinship to Sazhi'to (who she often just calls &amp;quot;Sazhi&amp;quot;), as both of them are, in her mind, refugees from tribal malfeasance. As for his sister, Mholi... L'yhta would be fine pushing her off a cliff.&lt;br /&gt;
* [[Rosamund Cartwright]] -- A minor noble from Limsa Lominsa, Roz is one of L'yhta best friends.&lt;br /&gt;
* [[Racilian Lyenum]] -- &amp;quot;Raci,&amp;quot; who was once a member of the Ivory Tower but joined XI:7 to take a more direct approach to defending Eorzea, is one of her friends and can always bring a smile to her face.&lt;br /&gt;
* [[Llaine Tetheros]] -- While they've not interacted to a great extent, L'yhta finds Llaine's perspective on religion (and Halone in particular) interesting.&lt;br /&gt;
* [[Garryson Shipkeeper]] -- These two are known to, when they meet, get into deep conversations of philosophy, allegedly fueled by their mutual ability to put down large quantities of hard liquor. Whether or not drink is involved, though, L'yhta has a deep respect for his thoughts and counsel.&lt;br /&gt;
* [[Gus Pumpkinweed]] -- Gus was once one of L'yhta's apprentices, and the two of them got along quite well (perhaps due to the fact that they both have a strong drive towards excellence). She's ecstatic to hear that he's now opened a business of his own.&lt;br /&gt;
* [[Kevaraan Annorek]] -- This troubled miqo'te lancer was one of L'yhta's close friends, though she wonders what's happened to him as of late.&lt;br /&gt;
* [[R'kyala Mahji]] -- Since the two of them met through Camille, they've gotten along smashingly, perhaps because they both act like chocobos hopped up on X-Ethers.&lt;br /&gt;
* [[Paran Hywel]] -- L'yhta considers Roz's boyfriend a friend of hers, and is terribly (perhaps abnormally) interested in his less savory past. &lt;br /&gt;
* [[Camille Everardi]] -- L'yhta enjoys Camille's company and her keen intellect and ability to plan. She feels Camille is wise beyond her years.&lt;br /&gt;
* Cieranaux Aramont -- Robert Fletcher's apprentice prior to L'yhta, Cieranaux has nothing but disrespect for her and typically lobs idle insults and cliché attacks in her direction -- a way to show his distaste for her while reminding her that she's, to him, nothing more than a trifle that doesn't warrant a more serious effort. For her part, if she were to ever get the opportunity, she'd likely melt his skin off and deposit his charred body at Lolotaru's doorstep as a warning to the Monetarists and Brass Blades about crossing Wizards. After all, &amp;quot;Evil gets paid exactly the wages it deserves.&amp;quot;&lt;br /&gt;
* Volkido Tekido -- Robert Fletcher's personal assistant, this lalafell is the majordomo of the Ivory Tower and also acts as L'yhta's personal assistant. As much as he complains about being put upon by these &amp;quot;wizards with their heads in the clouds,&amp;quot; and the &amp;quot;foolish girl&amp;quot; that he's &amp;quot;stuck with,&amp;quot; Volkido cares deeply for her and the other wizards.&lt;br /&gt;
* L'ehli Tia -- When L'yhta last went to Greencliff, this tia -- one of her nephews by her eldest sister -- followed her back. For only being 12, he has a surprising faculty with a sword, and L'yhta couldn't bear to send him back to her tribe when he'd followed her with an eye to be an adventurer. He currently resides in her apartment (while she lives at the Tower's headquarters) and is being trained and raised by Volkido and the Marauders of the Coral Tower.&lt;br /&gt;
* Solaxia -- L'yhta's agreed to, along with Clalaris, train this excitable sylph in the ways of magic. While Solaxia would much rather learn Thaumaturgy from Stompy One (as she calls L'yhta), L'yhta's pushed the sylph to learn Conjury from Moogle One (aka Clalaris) first.&lt;br /&gt;
* Lydia Burroughs -- This alleged defector from the Garleans was complicit in a dire crime committed against one of L'yhta's best friends. L'yhta told Nathalanee she wanted to her to decide how to handle the captive, and so Lydia was turned over to the Twin Adder for debriefing despite L'yhta's misgivings. While she hopes the hyur can make good on the second chance she's been given, L'yhta is keeping a close eye on her and won't hesitate to try to put an end to this experiment if it goes even the least bit awry.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
[[Image:Lyhta mahre sanguinefenrir.png|right|thumb|300px|L'yhta envisioned by '''sanguineFenrir''']]&lt;br /&gt;
* '''Nicknames''': Lyta, Yhta&lt;br /&gt;
* '''Age''': 23&lt;br /&gt;
** '''Nameday''': 12th sun of the 3rd Astral Moon, 1555 of 6th Astral Era&lt;br /&gt;
* '''Gender''': Female&lt;br /&gt;
** '''Sexuality''': Evidently, largely heterosexual&lt;br /&gt;
** '''Marital Status''': Single&lt;br /&gt;
* '''Alignment''': Chaotic Good/Unprincipled&lt;br /&gt;
* '''Height''': 5 fulms, 5 ilms&lt;br /&gt;
* '''Weight''': Generally around 105 ponz&lt;br /&gt;
* '''Body''': Thin, lanky, but with the wiry musculature of a dancer&lt;br /&gt;
* '''Hair''': Varies, but naturally, long, straight, and violet&lt;br /&gt;
* '''Eyes''': Iridescent heliotrope&lt;br /&gt;
* '''Skin''': Dark with light facial markings&lt;br /&gt;
* '''Clothing''': In public, she tends to robes, pants or leggings, high boots, and ring guards or fingerless gloves. As of late, she's also been wearing fairly &amp;quot;daring&amp;quot; outfits involving short skirts and light, sleeveless tops. Her choice of clothing in public is as fluid as her mood, though unless she has no alternative, she never wears armor heavier than a breastplate or chain-backed robes and heavy leather boots. In private, she usually wears leggings and a bandeau top, light and minimal smallclothes, or nothing at all.&lt;br /&gt;
&lt;br /&gt;
===Likes===&lt;br /&gt;
* Music and dancing&lt;br /&gt;
* Battle (though she'd only confess to &amp;quot;battles to protect people&amp;quot;)&lt;br /&gt;
* Jellied fruits -- or any fruit, really&lt;br /&gt;
* Conversation, especially about magic, philosophy, and religion&lt;br /&gt;
* Proving how great she is&lt;br /&gt;
* Being surprised by someone's knowledge and talents&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* Probing questions about her tribal past or ''especially'' about her sexuality&lt;br /&gt;
* Failing at a task (especially in front of other people)&lt;br /&gt;
* Miqo'te females who fit the &amp;quot;cute&amp;quot; or &amp;quot;sexy&amp;quot; stereotype&lt;br /&gt;
* Evil, in any form&lt;br /&gt;
* People who deny her &amp;quot;clearly obvious brilliance&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': Conjury (very strong), Thaumaturgy (very strong), Arcanima (very strong); Thaumaturgy is her greatest skill, followed by Arcanima, then Conjury. &lt;br /&gt;
** L'yhta dabbles in other martial skills, but her expertise in them is largely a function of &amp;quot;cheating&amp;quot; using magic.&lt;br /&gt;
* '''Crafting''': Alchemy (weak), Goldsmithing (weak), &amp;quot;Aether-tek&amp;quot; (moderate)&lt;br /&gt;
* '''Other''': Vocal performance (moderate), dancing (moderate), general/local knowledge (moderate), literacy (strong)&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* '''Magically adept''': L'yhta has a considerable natural talent for weaving Aether and practices all three Disciplines of Magic (though she's not ''nearly'' as great as she thinks she is).&lt;br /&gt;
* '''Driven''': When she's set her mind to something, it's very difficult to dissuade her.&lt;br /&gt;
* '''Witty''': L'yhta can be pretty quick with a quip or a joke about a situation, even in the midst of a pitched battle.&lt;br /&gt;
* '''Active''': If nothing else, L'yhta is a constant dynamo of energy. She does have an &amp;quot;off switch,&amp;quot; so to speak, but most of the time, she's always in motion.&lt;br /&gt;
* '''Sidethinker''': When she does actually deign to plan, she's good at coming up with unexpected alternative solutions to problems.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* '''Physically inept''': Without &amp;quot;cheating&amp;quot; through the use of magic or &amp;quot;[[#Equipment|Aether-tek]],&amp;quot; L'yhta is about as physically threatening as a clumsy Mealvaan's Gate desk clerk. It takes her considerable effort to work around this limitation, and so if she's caught unawares and without the tools of her trade, she's not particularly dangerous. The complex means by which she &amp;quot;cheats&amp;quot; typically render her unable to use more direct magicks, as they involve trading concentration and Aether for physical prowess.&lt;br /&gt;
* '''Naive''': L'yhta believes that people are essentially good, that evil is always obvious, and that Good will always triumph over Evil in the end. More subtle and devious forms of wickedness can slip right under her nose, and as a result she's not the best judge of character.&lt;br /&gt;
* '''Imperceptive''': It could be her overconfidence blinding her, a consequence of her stubbornness when her mind is on another task, or merely a natural trait, but L'yhta is notably poor at noticing things that are out of the ordinary unless she's explicitly looking for them. As a Seeker of the Sun, her night vision is also fairly poor (which is one reason she likes staves that glow, besides how &amp;quot;stylish&amp;quot; they are). Her lack of perception sometimes even extends to picking up on social cues.&lt;br /&gt;
* '''Stubborn''': Going hand in hand with being driven, once she's chosen a course of action -- for good or ill -- she rarely changes her mind unless the situation changes such that she has no other option. If she, for instance, decides someone is evil, it's very difficult to convince her otherwise. Precious few people can get her to second-guess her decisions, particularly in the heat of the moment.&lt;br /&gt;
* '''Overconfident''': At present, nothing in the world can convince &amp;quot;Limsa Lominsa's most spectaculofabulous sorcerer&amp;quot; that she's not, in fact, &amp;quot;Utterly Excellent&amp;quot; and &amp;quot;Destined for Great Things.&amp;quot; This overconfidence more often than not leads her to take unnecessary, completely foolish risks. One of the most common demonstrations of this is her casually dismissive attitude towards both danger and her enemies.&lt;br /&gt;
* '''Lack of planning''': L'yhta rarely plans her actions in advance, preferring instead a &amp;quot;Geronimo!&amp;quot; approach of leaping before she looks. The term &amp;quot;poor impulse control&amp;quot; fits her.&lt;br /&gt;
* '''Manichaen worldview''': L'yhta tends to view morality in black and white terms, and is both willing to do, and is capable of doing, fairly wicked things to ensure the success of what she sees as Good, then rationalizing it away as for the greater good. At the moment, this is limited to simply not caring if she happens to kill someone she considers evil in the context of a battle, but if she were to acquire more significant authority -- watch out.&lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
[[Image:LyhtaMahreNobootsFinalJPeg-Eckzein.jpg|right|thumb|300px|L'yhta dancing, envisioned by '''Eckzein''']]&lt;br /&gt;
===Naming===&lt;br /&gt;
L'yhta usually uses a slightly simplified version of her name, &amp;quot;Lyta,&amp;quot; among non-miqo'te primarily because she dislikes them butchering its actual pronunciation and spelling. It's easier and less obnoxious, in her mind, to just use a name that matches how people would typically read her name anyway. As such, she often uses the alias on legal documents in the city-states to simplify transactions. Among other miqo'te, however, she uses and prefers her real name. In close company, she, like many Seekers of the Sun, is known to drop her tribe letter and call herself Yhta (EE-tah).&lt;br /&gt;
&lt;br /&gt;
===Religion===&lt;br /&gt;
L'yhta venerates the Twelve, but doesn't worship them, nor does she recognize any of them as her patron deity. If anything, she views Hydaelyn itself as her patron based on recent events.&lt;br /&gt;
&lt;br /&gt;
===Quirks===&lt;br /&gt;
L'yhta adores jellied and candied fruits, and is rarely without a pouch of them. She also tends to introduce herself using made up adjectives, usually created by forcefully merging two words, to describe her &amp;quot;greatness;&amp;quot; for instance, she's been known to refer to herself as &amp;quot;stupendiferous,&amp;quot; &amp;quot;brilliantastic,&amp;quot; and &amp;quot;magnifijestic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
In order to make up for her physical weaknesses, L'yhta has taken to stealing Garlean magitek and, with the aid of associates of the Garlond Ironworks, modifying it to operate on channeled Aether instead of ceruleum. The devices so modified can only be operated by a thaumaturge or arcanist of fairly significant power (the external elemental Aether of conjury isn't conducive to being used in this fashion) and require the caster to devote concentration and almost all of their Aether to powering the device, leaving them largely unable to use their magic. However, these &amp;quot;Aether-tek&amp;quot; devices can turn a physically unimposing mage into an armored juggernaut. One such device commonly used by L'yhta is the lalafellin-named &amp;quot;SHISHCAPAB,&amp;quot; a suit of armor that enhances the physical attributes of its wearer and provides a magical deflection field against attacks. Another is the stolen and modified Reaper armor that she rides while adventuring in lieu of her chocobo, Shera. Unfortunately, the modifications required to change magitek into &amp;quot;Aether-tek&amp;quot; put considerable wear on the devices' components, few of which can be synthesized outside of Garlean factories. As a result, L'yhta spends a fair amount of time raiding Garlean encampments to acquire the parts necessary to keep her &amp;quot;toys,&amp;quot; as she calls them, operational; the more &amp;quot;impossible&amp;quot; the item is, the more often it breaks down and needs to be repaired. For example, the SHISHCAPAB (depending on its variation) requires a fair amount of maintenance, as its effects aren't similar to an existing, natural object, whereas her Reaper requires less maintenance, as it's basically a mechanical chocobo and Aether can more readily maintain its &amp;quot;pattern.&amp;quot; Within this framework, even individual devices can have variations in their durability, as is the case with the SHISHCAPAB. The Mark IV SHISHCAPAB, which is just a breastplate, needs almost constant tweaking to maintain its defensive and augmentative properties, while the Mark III, a set of geometry-etched chain-backed robes, is more stable but in return suffers from increased weight and reduced mobility as it's more similar to &amp;quot;real&amp;quot; armor. A fair amount of her tinkering and iterating on the basic design focuses on attempting to balance weight (and ultimately, the armor's level of physical enhancement) against Aether and maintenance requirements, especially as the halt to the Garlean offensive makes parts harder to acquire.&lt;br /&gt;
&lt;br /&gt;
In addition to her &amp;quot;toys,&amp;quot; L'yhta has acquired through her travels a fairly significant collection of artifacts that can channel and focus Aether, ranging from Nymian books to Allagan rods, from Belah'dian swords to Amdapori staves. Most of her robes and other clothes are commissioned bespoke, then enchanted by her; she spends considerable gil on &amp;quot;looking stylish,&amp;quot; as she puts it. She especially likes modern recreations of ancient designs, such as Nymian outfits. However, she does have a relatively small collection of acquired clothing, including some highly magicked smallclothes that she came across in an Ishgardian fortress that'd been overrun by Voidsent.&lt;br /&gt;
&lt;br /&gt;
===Rumours===&lt;br /&gt;
The following rumours can be heard about L'yhta, predominantly in Limsa Lominsa. (Please feel free to add your character's thoughts here as well.)&lt;br /&gt;
&lt;br /&gt;
====Common rumours====&lt;br /&gt;
* &amp;quot;Remember that wizard, Robert Wotshisname? The one with the white hair? Yeah, he was ''totally'' making his bed with that Seeker girl, ifyaknowwhatImean.&amp;quot;&lt;br /&gt;
* &amp;quot;Nah, she was just leading him on to get his inheritance once he was returned to the sea.&amp;quot;&lt;br /&gt;
* &amp;quot;I heard she's been working with the Maelstrom as some kind of 'consulting mage' after she stopped some huge fishback ritual.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Uncommon rumours====&lt;br /&gt;
* &amp;quot;Remember what I said about her killing her family? She went back to finish the job! Why else's she got black hair now?&amp;quot;&lt;br /&gt;
* &amp;quot;Oh, I heard that she actually killed that old man she was bedding! She hit him with a spell while he was fighting on the front lines.&amp;quot;&lt;br /&gt;
* &amp;quot;I used ta say she had no magical power, b-but... listen, bub, I-I saw her ''vaporize'' a ship's mast at full sail! Snap, boom, it was just ''gone''!&amp;quot;&lt;br /&gt;
* &amp;quot;I saw her bring an injured hyur to Fallgourd Float... then hire an adventurer to shoot the poor woman if she tried to leave! What kind of horrible creature would do such a thing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Rare rumours====&lt;br /&gt;
* &amp;quot;L'yhta's family is looking for her, and they're worried sick that she's going to fall in with a bad crowd or get killed.&amp;quot;&lt;br /&gt;
* &amp;quot;She travels between here, Gridania, and Ul'dah a lot -- I bet she's a secret assassin working for some rich noble.&amp;quot;&lt;br /&gt;
* &amp;quot;That green-haired miqo'te she's been hanging around? They're lovers, I heard. Yeah -- and that older elezen she's around, too. Typical miqo'te, bedding anything with a heartbeat...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====What PCs are saying====&lt;br /&gt;
&amp;lt;!-- Add your PC's thoughts here below by copying the below line and replacing the &amp;quot;My rumour here!&amp;quot; text with your rumour.&lt;br /&gt;
* My rumour here!&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* &amp;quot;L'yhta? She is a tad excitable, yes, but then she tends to find exciting things. It all balances out, really, and it makes for interesting stories to tell.&amp;quot; --[[Sazhi'to Bajhiri]]&lt;br /&gt;
&lt;br /&gt;
===Known Haunts===&lt;br /&gt;
You might have run into or otherwise know L'yhta from:&lt;br /&gt;
&lt;br /&gt;
* Mornings at the Bismark in Limsa Lominsa, where she's usually there just after dawn for tea and fruit.&lt;br /&gt;
* All three magical guilds, which she regularly frequents and almost always with a journal in hand.&lt;br /&gt;
* The shores of La Noscea, where she's known to go swimming on a somewhat regular basis.&lt;br /&gt;
* Raids on Garlean encampments and Castrums, both formal and informal.&lt;br /&gt;
&lt;br /&gt;
===OOC Inspirations===&lt;br /&gt;
L'yhta is inspired by [[Wikipedia:Eleventh Doctor|Matt Smith's Eleventh Doctor]] -- particularly her &amp;quot;devil may care&amp;quot; attitude and wild overconfidence -- as well as [[wikipedia:Lina Inverse|Lina Inverse]]. Apparently, she also shares a fair number of characteristics with [[Wikipedia:Leslie Knope|Leslie Knope]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=2688&amp;amp;pid=36966#pid36966 100 Questions About L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=1999&amp;amp;pid=39718#pid39718 Character references (for art)]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3266&amp;amp;pid=40557#pid40557 RP connections wanted for L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3039 You might know L'yhta from...]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3227 What L'yhta eats]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3144 Where L'yhta sleeps]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=39577</id>
		<title>L'yhta Mahre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=39577"/>
		<updated>2014-06-27T19:05:42Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: /* Likes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = L'yhta Mahre&lt;br /&gt;
| image = Lyhta-tiergan.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = L'yhta, envisioned by '''Tiergan'''&lt;br /&gt;
| title = Stupendiferous Magnifijestic Mage&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seekers of the Sun&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 23&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = Tall (5' 5&amp;quot;)&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = Thin (100-110 ponz)&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = &amp;quot;Spellslinger&amp;quot;&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = The Mothercrystal (so she claims)&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
'''L'yhta Mahre''' (LEE-tah MAH-ray), formally known as '''Yhta of the Vipers, sired by L'mahre Nunh''' and commonly as '''Lyta''' (lie-TUH), is a miqo'te Seeker of the Sun who nominally lives in Limsa Lominsa. She was once the Voice of [http://mysterium.realitywerks.com Mysterium], but is now just one of its Masters.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
L'yhta is a tall (approximately 5' 5&amp;quot;) miqo'te female with dark skin and long dark purple hair that she keeps tied back out of her face. She has bright, almost iridescent heliotrope eyes with the usual slits of her clan. Her tail is quite long for a Seeker of the Sun and, like her ears, often expressive. Her build is thin and wiry, though not especially muscular. Her face has the markings inherent to some of the Seekers of the Sun -- three on each side in an tiger stripe pattern. L'yhta's voice is a dramatic mezzo-soprano, fairly low for someone her size.&lt;br /&gt;
&lt;br /&gt;
As of late, L'yhta's begun dying her hair and tail regularly, as well as changing her hair style seemingly at a whim. This began after she took a &amp;quot;sabbatical&amp;quot; to Greencliff around the time of the Starlight Celebration in the 5th year of the Seventh Umbral Era; exactly why that prompted her to take such a whimsical, impulsive approach to her hair isn't known, even to her.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[Image:L'yhta Mahre by Emadra.JPG|300px|left|thumb|L'yhta, envisioned by '''Emadra''']]&lt;br /&gt;
In western La Noscea resides the small fishing village of Greencliff, named for its high cliffs and its relatively dense, yet small, nearby forest. The village was originally home to a small population of Sea Wolves, but they found themselves outnumbered by an influx of Seekers of the Sun approximately 95 years ago when L'sharhl Nunh established the area as hunting grounds for the Viper tribe and assumed the title of nunh there. As the miqo'te made their homes in the area and largely shifted to an agricultural and aquacultural lifestyle, the Roegadyn population slowly decreased, eventually leaving the village almost entirely to the newcomers. It was into this settled branch of the Vipers that L'yhta was born, the fifth child of L'arhi Xahlo and L'mahre Nunh.&lt;br /&gt;
&lt;br /&gt;
L'yhta's early life was unremarkable; she had no especially outstanding characteristics other than a quick wit and a keen mind -- neither of which were particularly impressive, much less useful, in a village used to eking out a living through fishing and the occasional felling of lumber to fuel [[Limsa Lominsa]]'s demand for ships. As far as the other miqo'te of Greencliff were concerned, what was remarkable about L'yhta was exactly how unremarkable she was. The tall girl proved to be passable with an axe, vaguely competent with the spear, moderately capable of catching fish, and not especially attractive, either. This surprised those who expected great things of the children of L'mahre Nunh and L'arhi Xahlo. L'mahre was considered by most to be one of the branch's greater nunhs; his physical strength and virility were highly praised. L'arhi, for her part, had borne seven children, an impressive number by any standards. The only son she bore him, L'rhilo Tia, was held as a pure example of miqo'te excellence. With gleaming golden hair, dashing features, lightning reflexes, and sparkling silver and gold heterochromic eyes, he was already beginning to turn the heads of the women of the tribe and sparking rumours that he'd prove to be the next nunh. L'yhta's sisters were equally fine specimens: tall, beautiful, and possessed of a nearly regal grace. By contrast, the lanky, average L'yhta was quite a disappointment. Nevertheless, L'arhi remained supportive, hoping that her fifth child would find ''something'' at which she'd be more than just minimally competent, even if that were simply bearing children to the nunh. For her part, the often isolated L'yhta spent a great deal of time staring out into the stars and across the sea and wondering if her destiny were always to be so painfully mundane.&lt;br /&gt;
&lt;br /&gt;
Then, the Calamity changed everything. Bahamut's fire scourged the land, and amidst the chaos, L'mahre Nunh was struck by a shower of superheated shards of rock. While he survived, he lost a leg and an arm in the attack. Unwilling to see someone else lay his father low, L'rhilo Tia challenged him for the position of nunh. The fight was short; it took mere moments for the son to defeat the father. The tribe looked on as L'rhilo, hovering over the fallen nunh, exchanged brief whispered words with him -- then tore out his throat. To this day, no one knows exactly what L'mahre said to L'rhilo; some suggest the father asked his son to end his suffering, while others whisper that the once nunh begged for mercy and L'rhilo killed him anyway. Regardless of the truth, L'rhilo Tia became L'rhilo Nunh that day, and he celebrated the victory that night with some of the most beautiful women of the tribe.&lt;br /&gt;
&lt;br /&gt;
It wasn't long after he ascended to the position of nunh that L'rhilo came to L'yhta to ask her to his bed. While it wasn't unexpected that he'd attempt to carry on the impressive lineage of his mother and father, what surprised everyone (especially L'yhta) was when he passed over her elder sisters in favor of a lanky 18 year old. L'yhta doesn't discuss what exactly he said to her, other than that he made it abundantly clear that he expected her to do her duty to the tribe and bear his children. What the whole tribe knows is what happened next: when the sun rose the next day, L'yhta was gone.&lt;br /&gt;
&lt;br /&gt;
To this day, L'yhta isn't entirely sure what prompted her to flee her fate. She would like to believe it was her wanderlust and curiosity pulling her away from a fettered life, but it was more likely due to the arrogant, lascivious, and forceful insistence of someone she'd previously trusted and saw as a friend. Rather than acquiesce, L'yhta collected some food, a spare set of clothes, and some small carved shells and pearls given to her by her mother, then headed south towards the only landmark she knew: a large lighthouse. It was there that she was able to trade the pearls for gil, then use the gil to travel to Limsa Lominsa to start a new life.&lt;br /&gt;
&lt;br /&gt;
L'yhta was naturally overwhelmed by Limsa Lominsa when she first arrived. What struck her most of all was the way the miqo'te there acted. They were overly cheerful, extremely outgoing, and entirely willing to use their bodies to their advantage (and sometimes profit). Unwilling to take up any of the &amp;quot;trades&amp;quot; that were not so gently suggested to her by the city's more salty inhabitants, L'yhta instead wandered the city, using the last of her gil to secure lodging while she tried to figure out her next step. It was during one of these walks that she quite literally ran into Robert Fletcher, an antiquated hyur with piercing green eyes and an explosion of white hair bursting from his head. Little did she know that this man was a powerful Thaumaturge and also the Voice of the Wizards' Choir; she also wasn't aware that he'd been watching her, intrigued by a Seeker of the Sun without a purpose but a gift for the arcane. Robert took her in and introduced her to the three disciplines of magic, and was pleased to see her quickly learn to command her own Aether as well as to call upon that of the land. For her part, L'yhta was both shocked and ecstatic that she'd finally found something that she wouldn't make a fool of herself at -- something where her skill would live up to the name of her father. As part of her training, Robert introduced her to the rituals of the Choir and inducted her as his apprentice.&lt;br /&gt;
&lt;br /&gt;
For the next four years, L'yhta lived with Robert, who she viewed as a quirky grandfather, and trained under him and the five other superannuated Chairs of the Choir. She came to love her strange new family of aging spellcasters, and they, while they could be annoyed by her youthful enthusiasm, cared for her as an adpoted child. Sadly, this life wouldn't last for long. In year 5 of the seventh umbral era, the Choir was requested by the Foreign Levy to help defend the city against a Sahagin assault. Ultimately, the Maelstrom won the battle, but at a terrible cost -- all of the Choir's members were struck down save L'yhta, who Robert insisted stay behind the lines. When she rushed to her mentor's side, his last words stuck in her memory: ''&amp;quot;Sing with a new Choir, young Voice.&amp;quot;'' &lt;br /&gt;
&lt;br /&gt;
Since she's continued her training within the various magical guilds of Eorzea, L'yhta has discovered that she possesses the Echo. She theorizes this might be why she has such a faculty for channeling Aether, though more importantly, she's ''quite sure'' this means that she has a great destiny she needs to fulfill.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
[[Image:Lyhta-levecard.jpg|200px|left|A guildleve card for L'yhta, by '''Nahue''']]&lt;br /&gt;
L'yhta is typical of many Seekers of the Sun in that she can be impulsive and tends to speak her mind; like her brethren, she shows her emotions readily, which often makes her seem more flighty and impulsive than she actually is. She's somewhat naïve, tending to believe that people are usually good, that evil is always apparent and obvious, and that everyone wants to hear and see truth spoken to power. It helps that she has a sharp wit and a constant enthusiasm, though this latter trait sometimes grates on others' nerves. At times, she can be self-centered and petulant, especially when her naivete about the world is challenged, when something stands between her and her goals, when she makes what she perceives to be a mistake, or when she feels like she's lost control of a situation. When her friends are threatened -- or when she ''perceives'' that they're being threatened or have been wronged by the forces of &amp;quot;Evil and Awful&amp;quot; -- she can be stubbornly dismissive and brutally violent and tends not to react well if asked to stay her hand, turning her ire on those same friends instead. In general, L'yhta is quite open about her feelings; if she likes you, you'll know it, and if she doesn't like you or is angry with you, she'll make ''sure'' you know that. Subtlety and deception aren't typically part of her repertoire.&lt;br /&gt;
&lt;br /&gt;
L'yhta is also known to put on a bit of a haughty air when discussions of race come up. To L'yhta, miqo'te who fall into the &amp;quot;cute, sexy cat&amp;quot; stereotype -- &amp;quot;domesticated kittens,&amp;quot; as she calls them -- are denigrating their whole race and contributing to the hypersexualization of miqo'te women. She also holds the other races with a degree of contempt for supporting this behavior by employing miqo'te as dancers and prostitutes. However, L'yhta also holds no love for tribal miqo'te, who she feels are limiting themselves and their race in addition to participating in what she now considers a barbaric system of mating. Her time in Limsa Lominsa has given her a strong desire for freedom and a respect for the dual virtues of self-sufficiency and teamwork, and the incompatibility of these with tribal miqo'te culture is part of why she holds it in such contempt. &lt;br /&gt;
&lt;br /&gt;
Like a young college student, L'yhta believes she's figured the world out thanks to her newfound knowledge and experience, and this has driven her to arrogantly make rash, ill-advised decisions. In general, though, L'yhta's motivated to help others and make the world a better place, even if lately she's taken on a rather significant anti-authoritarian streak. In D&amp;amp;D terms, her alignment is '''Chaotic Good'''. In Palladium terms, she's closest to '''Unprincipled''' these days (though she has some disturbingly '''Aberrant''' behaviors).&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
L'yhta is a citizen of Limsa Lominsa and a member of the Foreign Levy of the Maelstrom; technically speaking, she holds the rank of Second Storm Lieutenant, though both she and the Maelstrom largely consider that honorary, and she certainly wouldn't use it except, perhaps, to pull rank on an intransigent supply officer or hapless private in a moment of great need. Additionally, as part of the cooperative exchange program established by the three Grand Companies, she often acts as a consultant on matters of magic and Primals for the Immortal Flames and the Twin Adder. Finally, L'yhta is a Master of [http://mysterium.realitywerks.com Mysterium], an order of mages based out of Limsa Lominsa. &lt;br /&gt;
&lt;br /&gt;
In particular, L'yhta has been known to have significant connections with (in no particular order, save that NPCs are last):&lt;br /&gt;
&lt;br /&gt;
* [[Clalaris Sil Laris]] -- A lalafellin conjurer and, it's rumoured, white mage lately of Gridania is one of her closest friends.&lt;br /&gt;
* [[Nathalanee Reinhart]] -- This bard who's recently been turned into a miqo'te through a complex and dark sequence of events is clearly close to L'yhta and often the recipient (and giver) of casual hugs and playful teasing, leading some to wonder (despite L'yhta's vehement denials) whether the two are actually romantically involved, as opposed to just very close friends.&lt;br /&gt;
* [[Eamont Desormaux]] -- This elezen conjurer is essentially L'yhta's surrogate father, though as with Nathalanee, some believe their relationship is rather more than platonic.&lt;br /&gt;
* [[Seth Honeybrew]] -- Seth is, quite shockingly, the only person from whom L'yhta will accept casual racism towards miqo'te. Exactly why she's willing to laugh off from Seth what from others would usually get a verbal barrage isn't clear, but it is clear she considers him a good friend.&lt;br /&gt;
* [[Sazhi'to Bajhiri]] -- L'yhta feels a particular kinship to Sazhi'to (who she often just calls &amp;quot;Sazhi&amp;quot;), as both of them are, in her mind, refugees from tribal malfeasance. As for his sister, Mholi... L'yhta would be fine pushing her off a cliff.&lt;br /&gt;
* [[Rosamund Cartwright]] -- A minor noble from Limsa Lominsa, Roz is one of L'yhta best friends.&lt;br /&gt;
* [[Racilian Lyenum]] -- &amp;quot;Raci,&amp;quot; who was once a member of the Ivory Tower but joined XI:7 to take a more direct approach to defending Eorzea, is one of her friends and can always bring a smile to her face.&lt;br /&gt;
* [[Llaine Tetheros]] -- While they've not interacted to a great extent, L'yhta finds Llaine's perspective on religion (and Halone in particular) interesting.&lt;br /&gt;
* [[Garryson Shipkeeper]] -- These two are known to, when they meet, get into deep conversations of philosophy, allegedly fueled by their mutual ability to put down large quantities of hard liquor. Whether or not drink is involved, though, L'yhta has a deep respect for his thoughts and counsel.&lt;br /&gt;
* [[Gus Pumpkinweed]] -- Gus was once one of L'yhta's apprentices, and the two of them got along quite well (perhaps due to the fact that they both have a strong drive towards excellence). She's ecstatic to hear that he's now opened a business of his own.&lt;br /&gt;
* [[Kevaraan Annorek]] -- This troubled miqo'te lancer was one of L'yhta's close friends, though she wonders what's happened to him as of late.&lt;br /&gt;
* [[R'kyala Mahji]] -- Since the two of them met through Camille, they've gotten along smashingly, perhaps because they both act like chocobos hopped up on X-Ethers.&lt;br /&gt;
* [[Paran Hywel]] -- L'yhta considers Roz's boyfriend a friend of hers, and is terribly (perhaps abnormally) interested in his less savory past. &lt;br /&gt;
* [[Camille Everardi]] -- L'yhta enjoys Camille's company and her keen intellect and ability to plan. She feels Camille is wise beyond her years.&lt;br /&gt;
* Cieranaux Aramont -- Robert Fletcher's apprentice prior to L'yhta, Cieranaux has nothing but disrespect for her and typically lobs idle insults and cliché attacks in her direction -- a way to show his distaste for her while reminding her that she's, to him, nothing more than a trifle that doesn't warrant a more serious effort. For her part, if she were to ever get the opportunity, she'd likely melt his skin off and deposit his charred body at Lolotaru's doorstep as a warning to the Monetarists and Brass Blades about crossing Wizards. After all, &amp;quot;Evil gets paid exactly the wages it deserves.&amp;quot;&lt;br /&gt;
* Volkido Tekido -- Robert Fletcher's personal assistant, this lalafell is the majordomo of the Ivory Tower and also acts as L'yhta's personal assistant. As much as he complains about being put upon by these &amp;quot;wizards with their heads in the clouds,&amp;quot; and the &amp;quot;foolish girl&amp;quot; that he's &amp;quot;stuck with,&amp;quot; Volkido cares deeply for her and the other wizards.&lt;br /&gt;
* L'ehli Tia -- When L'yhta last went to Greencliff, this tia -- one of her nephews by her eldest sister -- followed her back. For only being 12, he has a surprising faculty with a sword, and L'yhta couldn't bear to send him back to her tribe when he'd followed her with an eye to be an adventurer. He currently resides in her apartment (while she lives at the Tower's headquarters) and is being trained and raised by Volkido and the Marauders of the Coral Tower.&lt;br /&gt;
* Solaxia -- L'yhta's agreed to, along with Clalaris, train this excitable sylph in the ways of magic. While Solaxia would much rather learn Thaumaturgy from Stompy One (as she calls L'yhta), L'yhta's pushed the sylph to learn Conjury from Moogle One (aka Clalaris) first.&lt;br /&gt;
* Lydia Burroughs -- This alleged defector from the Garleans was complicit in a dire crime committed against one of L'yhta's best friends. L'yhta told Nathalanee she wanted to her to decide how to handle the captive, and so Lydia was turned over to the Twin Adder for debriefing despite L'yhta's misgivings. While she hopes the hyur can make good on the second chance she's been given, L'yhta is keeping a close eye on her and won't hesitate to try to put an end to this experiment if it goes even the least bit awry.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
[[Image:Lyhta mahre sanguinefenrir.png|right|thumb|300px|L'yhta envisioned by '''sanguineFenrir''']]&lt;br /&gt;
* '''Nicknames''': Lyta, Yhta&lt;br /&gt;
* '''Age''': 23&lt;br /&gt;
** '''Nameday''': 12th sun of the 3rd Astral Moon, 1555 of 6th Astral Era&lt;br /&gt;
* '''Gender''': Female&lt;br /&gt;
** '''Sexuality''': Evidently, largely heterosexual&lt;br /&gt;
** '''Marital Status''': Single&lt;br /&gt;
* '''Alignment''': Chaotic Good/Unprincipled&lt;br /&gt;
* '''Height''': 5 fulms, 5 ilms&lt;br /&gt;
* '''Weight''': Generally around 105 ponz&lt;br /&gt;
* '''Body''': Thin, lanky, but with the wiry musculature of a dancer&lt;br /&gt;
* '''Hair''': Varies, but naturally, long, straight, and violet&lt;br /&gt;
* '''Eyes''': Iridescent heliotrope&lt;br /&gt;
* '''Skin''': Dark with light facial markings&lt;br /&gt;
* '''Clothing''': In public, she tends to robes, pants or leggings, high boots, and ring guards or fingerless gloves. As of late, she's also been wearing fairly &amp;quot;daring&amp;quot; outfits involving short skirts and light, sleeveless tops. Her choice of clothing in public is as fluid as her mood, though unless she has no alternative, she never wears armor heavier than a breastplate or chain-backed robes and heavy leather boots. In private, she usually wears leggings and a bandeau top, light and minimal smallclothes, or nothing at all.&lt;br /&gt;
&lt;br /&gt;
===Likes===&lt;br /&gt;
* Music and dancing&lt;br /&gt;
* Battle (though she'd only confess to &amp;quot;battles to protect people&amp;quot;)&lt;br /&gt;
* Jellied fruits -- or any fruit, really&lt;br /&gt;
* Conversation, especially about magic, philosophy, and religion&lt;br /&gt;
* Proving how great she is&lt;br /&gt;
* Being surprised by someone's knowledge and talents&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* Probing questions about her tribal past or ''especially'' about her sexuality&lt;br /&gt;
* Failing at a task (especially in front of other people)&lt;br /&gt;
* Miqo'te females who fit the &amp;quot;cute&amp;quot; or &amp;quot;sexy&amp;quot; stereotype&lt;br /&gt;
* Evil, in any form&lt;br /&gt;
* People who deny her &amp;quot;clearly obvious brilliance&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': Conjury (very strong), Thaumaturgy (very strong), Arcanima (very strong); Thaumaturgy is her greatest skill, followed by Arcanima, then Conjury&lt;br /&gt;
* '''Crafting''': Alchemy (weak), Goldsmithing (weak), &amp;quot;Aether-tek&amp;quot; (moderate)&lt;br /&gt;
* '''Other''': Vocal performance (moderate), dancing (moderate), general/local knowledge (moderate), literacy (strong)&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* '''Magically adept''': L'yhta has a considerable natural talent for weaving Aether and practices all three Disciplines of Magic (though she's not ''nearly'' as great as she thinks she is).&lt;br /&gt;
* '''Driven''': When she's set her mind to something, it's very difficult to dissuade her.&lt;br /&gt;
* '''Witty''': L'yhta can be pretty quick with a quip or a joke about a situation, even in the midst of a pitched battle.&lt;br /&gt;
* '''Active''': If nothing else, L'yhta is a constant dynamo of energy. She does have an &amp;quot;off switch,&amp;quot; so to speak, but most of the time, she's always in motion.&lt;br /&gt;
* '''Sidethinker''': When she does actually deign to plan, she's good at coming up with unexpected alternative solutions to problems.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* '''Physically inept''': Without &amp;quot;cheating&amp;quot; through the use of magic or &amp;quot;[[#Equipment|Aether-tek]],&amp;quot; L'yhta is about as physically threatening as a clumsy Mealvaan's Gate desk clerk. It takes her considerable effort to work around this limitation, and so if she's caught unawares and without the tools of her trade, she's not particularly dangerous. The complex means by which she &amp;quot;cheats&amp;quot; typically render her unable to use more direct magicks, as they involve trading concentration and Aether for physical prowess.&lt;br /&gt;
* '''Naive''': L'yhta believes that people are essentially good, that evil is always obvious, and that Good will always triumph over Evil in the end. More subtle and devious forms of wickedness can slip right under her nose, and as a result she's not the best judge of character.&lt;br /&gt;
* '''Imperceptive''': It could be her overconfidence blinding her, a consequence of her stubbornness when her mind is on another task, or merely a natural trait, but L'yhta is notably poor at noticing things that are out of the ordinary unless she's explicitly looking for them. As a Seeker of the Sun, her night vision is also fairly poor (which is one reason she likes staves that glow, besides how &amp;quot;stylish&amp;quot; they are). Her lack of perception sometimes even extends to picking up on social cues.&lt;br /&gt;
* '''Stubborn''': Going hand in hand with being driven, once she's chosen a course of action -- for good or ill -- she rarely changes her mind unless the situation changes such that she has no other option. If she, for instance, decides someone is evil, it's very difficult to convince her otherwise. Precious few people can get her to second-guess her decisions, particularly in the heat of the moment.&lt;br /&gt;
* '''Overconfident''': At present, nothing in the world can convince &amp;quot;Limsa Lominsa's most spectaculofabulous sorcerer&amp;quot; that she's not, in fact, &amp;quot;Utterly Excellent&amp;quot; and &amp;quot;Destined for Great Things.&amp;quot; This overconfidence more often than not leads her to take unnecessary, completely foolish risks. One of the most common demonstrations of this is her casually dismissive attitude towards both danger and her enemies.&lt;br /&gt;
* '''Lack of planning''': L'yhta rarely plans her actions in advance, preferring instead a &amp;quot;Geronimo!&amp;quot; approach of leaping before she looks. The term &amp;quot;poor impulse control&amp;quot; fits her.&lt;br /&gt;
* '''Manichaen worldview''': L'yhta tends to view morality in black and white terms, and is both willing to do, and is capable of doing, fairly wicked things to ensure the success of what she sees as Good, then rationalizing it away as for the greater good. At the moment, this is limited to simply not caring if she happens to kill someone she considers evil in the context of a battle, but if she were to acquire more significant authority -- watch out.&lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
[[Image:LyhtaMahreNobootsFinalJPeg-Eckzein.jpg|right|thumb|300px|L'yhta dancing, envisioned by '''Eckzein''']]&lt;br /&gt;
===Naming===&lt;br /&gt;
L'yhta usually uses a slightly simplified version of her name, &amp;quot;Lyta,&amp;quot; among non-miqo'te primarily because she dislikes them butchering its actual pronunciation and spelling. It's easier and less obnoxious, in her mind, to just use a name that matches how people would typically read her name anyway. As such, she often uses the alias on legal documents in the city-states to simplify transactions. Among other miqo'te, however, she uses and prefers her real name. In close company, she, like many Seekers of the Sun, is known to drop her tribe letter and call herself Yhta (EE-tah).&lt;br /&gt;
&lt;br /&gt;
===Religion===&lt;br /&gt;
L'yhta venerates the Twelve, but doesn't worship them, nor does she recognize any of them as her patron deity. If anything, she views Hydaelyn itself as her patron based on recent events.&lt;br /&gt;
&lt;br /&gt;
===Quirks===&lt;br /&gt;
L'yhta adores jellied and candied fruits, and is rarely without a pouch of them. She also tends to introduce herself using made up adjectives, usually created by forcefully merging two words, to describe her &amp;quot;greatness;&amp;quot; for instance, she's been known to refer to herself as &amp;quot;stupendiferous,&amp;quot; &amp;quot;brilliantastic,&amp;quot; and &amp;quot;magnifijestic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
In order to make up for her physical weaknesses, L'yhta has taken to stealing Garlean magitek and, with the aid of associates of the Garlond Ironworks, modifying it to operate on channeled Aether instead of ceruleum. The devices so modified can only be operated by a thaumaturge or arcanist of fairly significant power (the external elemental Aether of conjury isn't conducive to being used in this fashion) and require the caster to devote concentration and almost all of their Aether to powering the device, leaving them largely unable to use their magic. However, these &amp;quot;Aether-tek&amp;quot; devices can turn a physically unimposing mage into an armored juggernaut. One such device commonly used by L'yhta is the lalafellin-named &amp;quot;SHISHCAPAB,&amp;quot; a suit of armor that enhances the physical attributes of its wearer and provides a magical deflection field against attacks. Another is the stolen and modified Reaper armor that she rides while adventuring in lieu of her chocobo, Shera. Unfortunately, the modifications required to change magitek into &amp;quot;Aether-tek&amp;quot; put considerable wear on the devices' components, few of which can be synthesized outside of Garlean factories. As a result, L'yhta spends a fair amount of time raiding Garlean encampments to acquire the parts necessary to keep her &amp;quot;toys,&amp;quot; as she calls them, operational; the more &amp;quot;impossible&amp;quot; the item is, the more often it breaks down and needs to be repaired. For example, the SHISHCAPAB (depending on its variation) requires a fair amount of maintenance, as its effects aren't similar to an existing, natural object, whereas her Reaper requires less maintenance, as it's basically a mechanical chocobo and Aether can more readily maintain its &amp;quot;pattern.&amp;quot; Within this framework, even individual devices can have variations in their durability, as is the case with the SHISHCAPAB. The Mark IV SHISHCAPAB, which is just a breastplate, needs almost constant tweaking to maintain its defensive and augmentative properties, while the Mark III, a set of geometry-etched chain-backed robes, is more stable but in return suffers from increased weight and reduced mobility as it's more similar to &amp;quot;real&amp;quot; armor. A fair amount of her tinkering and iterating on the basic design focuses on attempting to balance weight (and ultimately, the armor's level of physical enhancement) against Aether and maintenance requirements, especially as the halt to the Garlean offensive makes parts harder to acquire.&lt;br /&gt;
&lt;br /&gt;
In addition to her &amp;quot;toys,&amp;quot; L'yhta has acquired through her travels a fairly significant collection of artifacts that can channel and focus Aether, ranging from Nymian books to Allagan rods, from Belah'dian swords to Amdapori staves. Most of her robes and other clothes are commissioned bespoke, then enchanted by her; she spends considerable gil on &amp;quot;looking stylish,&amp;quot; as she puts it. She especially likes modern recreations of ancient designs, such as Nymian outfits. However, she does have a relatively small collection of acquired clothing, including some highly magicked smallclothes that she came across in an Ishgardian fortress that'd been overrun by Voidsent.&lt;br /&gt;
&lt;br /&gt;
===Rumours===&lt;br /&gt;
The following rumours can be heard about L'yhta, predominantly in Limsa Lominsa. (Please feel free to add your character's thoughts here as well.)&lt;br /&gt;
&lt;br /&gt;
====Common rumours====&lt;br /&gt;
* &amp;quot;Remember that wizard, Robert Wotshisname? The one with the white hair? Yeah, he was ''totally'' making his bed with that Seeker girl, ifyaknowwhatImean.&amp;quot;&lt;br /&gt;
* &amp;quot;Nah, she was just leading him on to get his inheritance once he was returned to the sea.&amp;quot;&lt;br /&gt;
* &amp;quot;I heard she's been working with the Maelstrom as some kind of 'consulting mage' after she stopped some huge fishback ritual.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Uncommon rumours====&lt;br /&gt;
* &amp;quot;Remember what I said about her killing her family? She went back to finish the job! Why else's she got black hair now?&amp;quot;&lt;br /&gt;
* &amp;quot;Oh, I heard that she actually killed that old man she was bedding! She hit him with a spell while he was fighting on the front lines.&amp;quot;&lt;br /&gt;
* &amp;quot;I used ta say she had no magical power, b-but... listen, bub, I-I saw her ''vaporize'' a ship's mast at full sail! Snap, boom, it was just ''gone''!&amp;quot;&lt;br /&gt;
* &amp;quot;I saw her bring an injured hyur to Fallgourd Float... then hire an adventurer to shoot the poor woman if she tried to leave! What kind of horrible creature would do such a thing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Rare rumours====&lt;br /&gt;
* &amp;quot;L'yhta's family is looking for her, and they're worried sick that she's going to fall in with a bad crowd or get killed.&amp;quot;&lt;br /&gt;
* &amp;quot;She travels between here, Gridania, and Ul'dah a lot -- I bet she's a secret assassin working for some rich noble.&amp;quot;&lt;br /&gt;
* &amp;quot;That green-haired miqo'te she's been hanging around? They're lovers, I heard. Yeah -- and that older elezen she's around, too. Typical miqo'te, bedding anything with a heartbeat...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====What PCs are saying====&lt;br /&gt;
&amp;lt;!-- Add your PC's thoughts here below by copying the below line and replacing the &amp;quot;My rumour here!&amp;quot; text with your rumour.&lt;br /&gt;
* My rumour here!&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* &amp;quot;L'yhta? She is a tad excitable, yes, but then she tends to find exciting things. It all balances out, really, and it makes for interesting stories to tell.&amp;quot; --[[Sazhi'to Bajhiri]]&lt;br /&gt;
&lt;br /&gt;
===Known Haunts===&lt;br /&gt;
You might have run into or otherwise know L'yhta from:&lt;br /&gt;
&lt;br /&gt;
* Mornings at the Bismark in Limsa Lominsa, where she's usually there just after dawn for tea and fruit.&lt;br /&gt;
* All three magical guilds, which she regularly frequents and almost always with a journal in hand.&lt;br /&gt;
* The shores of La Noscea, where she's known to go swimming on a somewhat regular basis.&lt;br /&gt;
* Raids on Garlean encampments and Castrums, both formal and informal.&lt;br /&gt;
&lt;br /&gt;
===OOC Inspirations===&lt;br /&gt;
L'yhta is inspired by [[Wikipedia:Eleventh Doctor|Matt Smith's Eleventh Doctor]] -- particularly her &amp;quot;devil may care&amp;quot; attitude and wild overconfidence -- as well as [[wikipedia:Lina Inverse|Lina Inverse]]. Apparently, she also shares a fair number of characteristics with [[Wikipedia:Leslie Knope|Leslie Knope]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=2688&amp;amp;pid=36966#pid36966 100 Questions About L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=1999&amp;amp;pid=39718#pid39718 Character references (for art)]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3266&amp;amp;pid=40557#pid40557 RP connections wanted for L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3039 You might know L'yhta from...]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3227 What L'yhta eats]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3144 Where L'yhta sleeps]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Coatleque_Crofte&amp;diff=39528</id>
		<title>Coatleque Crofte</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Coatleque_Crofte&amp;diff=39528"/>
		<updated>2014-06-27T16:44:26Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: /* PC Rumors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Coatleque Crofte&lt;br /&gt;
| image = 250px-Coatleque_Crofte_2.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| imageheight = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'Dah&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Highlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 22&lt;br /&gt;
| stat_2 = Marital Status&lt;br /&gt;
| stat_2_value = Single&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Paladin, Armorer &amp;amp; Blacksmith&lt;br /&gt;
| stat_4 = Height/Weight&lt;br /&gt;
| stat_4_value = 5 fulms, 11 ilms / 150 ponz&lt;br /&gt;
| stat_5 = Nicknames&lt;br /&gt;
| stat_5_value = &amp;quot;CC&amp;quot;, Lady Crofte&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
	'''Coatleque Crofte''' (pronounced cottl-ee-kay) is, by her knowledge, the only remaining survivor of her&lt;br /&gt;
fishing village from the north.  Her life has been hard since the Calamity, but she is slowly working to piece it&lt;br /&gt;
back together and raise her station.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background: #BEBEBE; padding: 0.5em;&amp;quot;&amp;gt;''General Demeanor''&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
Coatleque tries to appear and act like a proper lady at all times.  She will almost always be in uniform as this&lt;br /&gt;
is the only symbol she has of her current station in society.  To the common man she can easily fit the role of&lt;br /&gt;
a knight, but to a true aristocrat her sometimes rough mannerisms and verbal slip-ups are blatantly clear.  She&lt;br /&gt;
is still the daughter of a fisherman after all.&lt;br /&gt;
&lt;br /&gt;
While on duty her purpose is clear.  She acts with respect and exudes the authoritative presence one would expect&lt;br /&gt;
of the Sultansworn.  She will avoid idle banter as well and only interject if she has a relevant point to make.&lt;br /&gt;
Otherwise, business is business.&lt;br /&gt;
&lt;br /&gt;
On the chance that you catch her off of duty, she is shy and awkward socially.  Having to see everyone else's&lt;br /&gt;
lives play out before her on a daily bases, she often forgets to have her own.  She will only be found in a public&lt;br /&gt;
place if she's accompanying someone else.  Even then she'll tend to stay at the edge of the crowd and try to&lt;br /&gt;
go unnoticed.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background: #BEBEBE; padding: 0.5em;&amp;quot;&amp;gt;''Education / Job History''&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
- See Background for more detail -&lt;br /&gt;
&lt;br /&gt;
Behind all her pretense, Coatleque has a rather sharp mind.  While she started off with nothing due to her&lt;br /&gt;
upbringing, the eventual life she was forced into brought great opportunity for her to learn.  She taught&lt;br /&gt;
herself to read and write in her time alone, learned a few sensual arts such as massage, and how to speak&lt;br /&gt;
to the cultural elite of the city.  Granted, not much of this helps in her current profession.&lt;br /&gt;
&lt;br /&gt;
She knows the basics of conjuration as her first inclination upon gaining her freedom was to help others.  She&lt;br /&gt;
met her dear friend Jancis Milburga during this time and the two became inseparable.  Unfortunately she just&lt;br /&gt;
wasn't able to grasp some of the gentler concepts and decided to leave.&lt;br /&gt;
&lt;br /&gt;
Taking up a sword, she joined the Brass Blades.  She knew them as the ones who freed her from a life of forced&lt;br /&gt;
servitude.  They knew her as the high-class whore some of them often visited years before.  Unable to gain an&lt;br /&gt;
onze of respect among the wolves, she left to end the bullying if nothing else.&lt;br /&gt;
&lt;br /&gt;
With nowhere else to turn she found herself registering at the Gladiator's guild with the mind of meeting a&lt;br /&gt;
quick death in the Colosseum. It turned out she had picked up the sword rather well.  Very well in fact, and&lt;br /&gt;
quickly gained both respect and station.  With new-found purpose in life and a talent she could exploit,&lt;br /&gt;
she did not hesitate to swear her life in service of the Sultana when given the chance.  Now a member of the&lt;br /&gt;
Sultansworn elite, she spends her time patrolling the city and keeping the peace between her other investigations.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background: #BEBEBE; padding: 0.5em;&amp;quot;&amp;gt;''Combat - Views &amp;amp; Behavior''&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
Coatleque will carry her longsword by her side while on duty.  It is kept sharp, well oiled, and can be drawn&lt;br /&gt;
at a moment's notice.  She will use this sword both single and two-handed as necessary, favoring either quick&lt;br /&gt;
defense or strong offense.  She carries her shield only if brought into a campaign where a larger battle is assured.&lt;br /&gt;
When off-duty she will still have a small concealed dagger or gladius at the ready.  Despite this she has no&lt;br /&gt;
love for war and will avoid mass conflicts when possible.&lt;br /&gt;
&lt;br /&gt;
Coatleque shows great mastery of the longsword.  She can easily pickup technique and adapt style, but she lacks&lt;br /&gt;
the self confidence required of an accomplished swordsman.  If the fight turns against her quickly, she'll tend&lt;br /&gt;
to make more and more glaring mistakes.  Otherwise she will fight defensively in style.  She can avoid, block, &lt;br /&gt;
or parry most attacks, but has trouble landing her own.  Her frustrations can easily get the better of her the&lt;br /&gt;
longer a fight draws out. (( In dice this translates to +2 on defense, and a cumulative -1 attack penalty&lt;br /&gt;
every round to a max of -10 on a D20, or -6 on a D10 ))&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background: #BEBEBE; padding: 0.5em;&amp;quot;&amp;gt;''Background''&amp;lt;/div&amp;gt;==&lt;br /&gt;
====&amp;lt;div style=&amp;quot;margin: 0.5em; padding: 0em 1em;&amp;quot;&amp;gt;(In Character)&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
Coatleque is not wont to talk of her past history to people she doesn't know.  You would be better off winning&lt;br /&gt;
her trust first.  Otherwise, if hard-pressed she may anger and simply leave.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;margin: 0.5em; padding: 0em 1em;&amp;quot;&amp;gt;(Out of Character)&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
Coatleque is from a remote fishing village at the Southern tip of Ala'Mhigo.  Born after the empire's invasion,&lt;br /&gt;
this technically makes her Garlean if not for location.  Built on the coast, of little importance, they eked &lt;br /&gt;
out a meager existence far from any city.  She was a typical country girl, the daughter of a fisherman, with &lt;br /&gt;
no special skills or talents.  Her parents were in the process of arranging her to be given away to the miller's&lt;br /&gt;
son.  A quiet life she was honestly looking forward to.&lt;br /&gt;
&lt;br /&gt;
When Dalamud came raining down, a rather large chunk landed in the ocean off their coast.  The resulting &lt;br /&gt;
tidal wave destroyed the village and swept away a majority of its inhabitants.  She was only 17 at the time.&lt;br /&gt;
The remnants of the coast were soon raided by brigands from the mountains looking to make quick coin off the&lt;br /&gt;
salvage.  What few villagers remained were captured.  The men were either put to the sword or pressed into&lt;br /&gt;
service.  The women did not fair so well.&lt;br /&gt;
&lt;br /&gt;
Carted off in rags, they were taken by cover of night to Ul'dah and sold to one of the more high-class&lt;br /&gt;
brothels of the under-ground.  For three long years she served all manner of clients under fear of torture&lt;br /&gt;
or death.  Each night spent crying out to Menphina for deliverance.  Eventually, as all people who think&lt;br /&gt;
they are more influential than they really are do, the owner angered a very important client who was also&lt;br /&gt;
a member of the Syndicate.  Soon after, the Brass Blades swept through the establishment in a false-front raid&lt;br /&gt;
to &amp;quot;expose slave trafficking&amp;quot;.  Coatleque escaped during the chaos as many of the courtesans fled.&lt;br /&gt;
&lt;br /&gt;
She spent the next two years bettering herself and learning to fight.  She has a mind for revenge against&lt;br /&gt;
the brigands that raided her village so many years ago.  But she would also like to find any others that may&lt;br /&gt;
have survived, especially her family whom she has had no word of for these long five years.  She has no interest&lt;br /&gt;
in going back, however.  She knows there is nothing for her there.  She has embraced her life as a citizen of&lt;br /&gt;
Ul'dah - even as she prepares to take her oath to lay down her life for the Sultana.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background: #BEBEBE; padding: 0.5em;&amp;quot;&amp;gt;''Relationships''&amp;lt;/div&amp;gt;==&lt;br /&gt;
====&amp;lt;div style=&amp;quot;margin: 0.5em; padding: 0em 1em;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
Her family was either killed by the tidal wave that destroyed her village, or captured by brigands in the wake&lt;br /&gt;
of the Calamity.  She has not heard from anyone in five years and has all but given up hope of contacting them.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;margin: 0.5em; padding: 0em 1em;&amp;quot;&amp;gt;Personal&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
Coatleque does not currently have any romantic interest(s).  She would say that her chosen profession is not conducive&lt;br /&gt;
to such interests at this time.  It could just be that she hasn't met the right man yet.  In either case, from her&lt;br /&gt;
past, she is used to being viewed as only an object and therefore has no experience in a real relationship.  She&lt;br /&gt;
dare not approach anyone directly and is easily flustered if someone else shows genuine interest.&lt;br /&gt;
&lt;br /&gt;
She is attracted to strength and confidence.  She needs to be assured she will be safe and protected, but not &lt;br /&gt;
coddled and sheltered.  While her recent past has forced her to bed both men and women, she would say the latter was&lt;br /&gt;
not her choice.  She longs for the life she was denied, to marry and raise her own family away from the bustle and&lt;br /&gt;
dangers of city life.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;margin: 0.5em; padding: 0em 1em;&amp;quot;&amp;gt;PC Friends&amp;lt;/div&amp;gt;====&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #BEBEBE; margin: 0em 2em; padding: 0.25em; width: 30em;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;(&amp;lt;font style=&amp;quot;color: #DC143C;&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; = Romantic Interest, &amp;lt;font style=&amp;quot;color: #FF00FF&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; = Sexual Tension, &amp;lt;font style=&amp;quot;color: #4B0082&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; = Platonic Care )&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;lt;u&amp;gt;[http://ffxiv-roleplayers.com/wiki/index.php?title=Alveo_Soulseeker Alveo Soulseeker]&amp;lt;/u&amp;gt;:&amp;amp;nbsp;An apparent sailor who has quickly muscled his way into Jancis's life.  Coatleque does not fully trust him and is always looking for that hidden ulterior motive.  Despite some recent rough time, the pair still seem to be sticking together.  Something she can at least respect.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;lt;u&amp;gt;[http://ffxiv-roleplayers.com/wiki/index.php?title=Bartolomeo_Filangieri Bartolomeo Filangieri]&amp;lt;/u&amp;gt;:&amp;amp;nbsp;A fellow Sultansworn and shield brother.  Coatleque initially reported to him while their blades were pledged to the Harbingers.  Since then it seems she has been giving him more council than the reverse, a role she is rather uncomfortable with.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #4B0082&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;lt;u&amp;gt;[http://ffxiv-roleplayers.com/wiki/index.php?title=Jancis_Milburga Jancis Milburga]&amp;lt;/u&amp;gt;:&amp;amp;nbsp;A friend she met while studying conjuration two years ago.  She is the closest thing Coatleque has to family right now, and she loves her like a sister.  They have on occasion been mistaken for one another due to their like mannerisms.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #DC143C&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;lt;u&amp;gt;[http://ffxiv-roleplayers.com/wiki/index.php?title=Tasa_Rhyzul Tasa Rhyzul]&amp;lt;/u&amp;gt;:&amp;amp;nbsp;A strong, stoic Elezen whom Coatleque met while assisting the Harbingers.  Coatleque quickly found herself drawn to the woman's confident attitude, and has developed a sort of girl-crush on her.  After a few personal moments together they have found some almost uncanny similarities in their lives.  Such common ground may serve to drive them closer in the end.  The woman's flirtatious nature has, on more than one occasion, left Coatleque alone and frustrated as she continues to pine for her affections.  More recently, Tasa has decided to drink pumpkin flavored Fantasia sold by Gus at his Cafe.  The results have transformed her into a Miqo'te.  Coatleque assured her the outward change does not affect her feelings, and in the end they have grown a bit closer together.  Deciding to take things slowly, they are about to face their mutual fears of relationships together.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #FF00FF&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;lt;u&amp;gt;[http://ffxiv-roleplayers.com/wiki/index.php?title=Warren_Castile Warren Castille]&amp;lt;/u&amp;gt;:&amp;amp;nbsp;A Free Paladin and colleague of Coatleque's.  They can often be seen together standing watch over the Quicksand.  He is Highlander, like her, yet easily towers over her in stature.  If there is anyone in Eorzea who would be her match, it is Warren.  They are alike in mannerisms, speech, and action.  Her personal view of the man has been elevated slightly after observing him fight, and win, at the Grindstone.  His being shirtless at the time may or may not have been a factor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;lt;u&amp;gt;[http://ffxiv-roleplayers.com/wiki/index.php?title=X'Kohu_Tia X'Kohu Tia]&amp;lt;/u&amp;gt;:&amp;amp;nbsp;Former (albeit short lived) Crafting Saint of the Harbingers, the two had little interaction until recently.  His rather forward advances have made for some lightly awkward conversation mainly do to Coatleque's obliviousness.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;margin: 0.5em; padding: 0em 1em;&amp;quot;&amp;gt;Other Acquaintences&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;[http://ffxiv-roleplayers.com/wiki/index.php?title=Aya_Foxheart Aya Foxheart]:&amp;amp;nbsp;The always lovely bar maid of the Quicksand.  The nights she is working just seem to pass too quickly.  She never did tell Coatleque her last name, so the Knight simply calls her Miss Aya.  Aya has become a trusted source of information in the city due to her profession.  She sees and hears things most people would simply pass over.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;[http://ffxiv-roleplayers.com/wiki/index.php?title=Barbarccia_Valadis Barbarccia Valadis]:&amp;amp;nbsp;Coatleque does not know much about this woman, and from what she's seen so far that's a good thing.  The Miqo'te comes off as very haughty, pushy, even rude.  There is a certain tension present whenever they are in the same room together, and is probably best for the both of them that Coatleque can hold her tongue.  Coatleque will refer to her as 'Madam Valadis' and indulge her aristocratic attitude, but personally would not shed a tear if the woman was finally put in her place.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;[http://ffxiv-roleplayers.com/wiki/index.php?title=Gus_Pumpkinweed Gus Pumpkinweed]:&amp;amp;nbsp;The fast talking owner of the Piquant Pumpkin.  Coatleque met him when she chased off a street rat who was harassing his business dealings outside the Quicksand.  He was so impressed that he offered her a job providing security.  She hesitantly accepted, more so that she can keep herself busy when not on active duty, than for the pay (which she often neglects to collect).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;[http://ffxiv-roleplayers.com/wiki/index.php?title=Obsidian_Hornet Obsidian Hornet]:&amp;amp;nbsp;A rather elegant and refined Roegadyn woman that Coatleque met first at a beach-side cook-out hosted by the Coral Sea.  They haven't exchanged many words in person, but Lady Hornet always seems to comment on Coatleque's appearance when they do.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;[http://ffxiv-roleplayers.com/wiki/index.php?title=Osric_Melkire Osric Melkire]:&amp;amp;nbsp;Chief Flame Sergeant of the Immortal Flames.  Coatleque has heard rumors of the many investigations Osric is involved in, though it is only recently the two have been 'formally' introduced.  He is not what the Knight was expecting from descriptions, and she is still forming an opinion of the man.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;[http://ffxiv-roleplayers.com/wiki/index.php?title=Valirelia_Ferox Valirelia Ferox]:&amp;amp;nbsp;A rather enigmatic Miqo'te - Coatleque met Vali at her first orientation for the Piquant Pumpkin.  Since then she's learned they share some common ground through past acquaintances.  Coatleque doesn't know what to make of the girl yet, but she always seems to be around wherever Coatleque goes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;[http://ffxiv-roleplayers.com/wiki/index.php?title=Val_Nunh Val Nunh]:&amp;amp;nbsp;Not so much a friend as an acquaintance. Coatleque knows next to nothing about him, save what she unfortunately has to overhear when in the same room.  Her first impression was of him and another member discussing their many visits to the brothels of Ul'dah - a conversation which has left her with distaste for them both.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;margin: 0.5em; padding: 0em 1em;&amp;quot;&amp;gt;Enemies / Rivalries / Those in poor standing&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;lt;u&amp;gt;[http://ffxiv-roleplayers.com/wiki/index.php?title=Jenzi_Einzig Jenzi Einzig]&amp;lt;/u&amp;gt;:&amp;amp;nbsp;A mysterious girl who always wears facial coverings.  Coatleque saved the woman's life when she confronted a would-be assassin who tried to force-ably remove Jenzi from the Quicksand.  Not even two bells later, Coatleque found herself being accosted by the woman AND the assassin together and making brash accusations of Coatleques loyalties right in public.  While the Lady Knight was able to hold her position of authority over the claims, the whole situation has left her with an understandable distaste for the woman.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;lt;u&amp;gt;[http://ffxiv-roleplayers.com/wiki/index.php?title=Briareus_Kurokawa Briareus Kurokawa]&amp;lt;/u&amp;gt;:&amp;amp;nbsp;An Ishgardian assassin sent after Jenzi Enzig who's plans were initially stopped by Coatleque.  He then returned and accused her of signing the very contract on the woman's life.  Coatleque refused to cooperate with the unauthorized investigation of an outsider yet offered to aid him by making her own formal inquiry on his behalf.  He refused to compromise and eventually backed down.  Coatleque is still on guard for this man as he may try to accost her again with a larger show of force.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;lt;u&amp;gt;[http://ffxiv-roleplayers.com/wiki/index.php?title=Quentyn_Nocturama Quentyn Nocturama]&amp;lt;/u&amp;gt;:&amp;amp;nbsp;A common thug who accosted an innocent girl in the streets of Ul'Dah outside the Quicksand.  He made bold threats to harm her person and &amp;quot;have my way with her, if you know what I mean...&amp;quot; in the middle of broad daylight.  Coatleque stepped in to separate the two and the girl quit the scene while she had the chance.  The man was forced to back down when he and his two cronies were quickly outnumbered.  Needless to say, Coatleque is always on guard for this man in case he once again threatens to rape someone in the streets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background: #BEBEBE; padding: 0.5em;&amp;quot;&amp;gt;''Rumors''&amp;lt;/div&amp;gt;==&lt;br /&gt;
====&amp;lt;div style=&amp;quot;margin: 0.5em; padding: 0em 1em;&amp;quot;&amp;gt;PC Rumors&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
:*&amp;lt;u&amp;gt;[[Warren Castille]]&amp;lt;/u&amp;gt;:&amp;amp;nbsp;&amp;quot;One of the good ones. I hope to continue to hear and see good things from her.&amp;quot;&lt;br /&gt;
:*&amp;lt;u&amp;gt;[[Osric Melkire]]&amp;lt;/u&amp;gt;:&amp;amp;nbsp;&amp;quot;The hells must've frozen over, seein' as how Ser Jenlyns finally grew a brain stem, what with pushin' her to the forefront. Green... but competent.&amp;quot;&lt;br /&gt;
:*&amp;lt;u&amp;gt;[[Oscare Iono]]&amp;lt;/u&amp;gt;:&amp;amp;nbsp;&amp;quot;What was it, Wristcleaver? Wristbreaker? Bah, it doesn't matter. If you like your head on your shoulders though, it'd be smart to behave around her.&amp;quot;&lt;br /&gt;
:*&amp;lt;u&amp;gt;[[L'yhta Mahre]]&amp;lt;/u&amp;gt;: &amp;quot;I heard she was in charge of security at half the taverns in Eorzea! You definitely don't want to get on her bad side, at least if you want to get a drink anywhere outside of Mor Dhona!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;margin: 0.5em; padding: 0em 1em;&amp;quot;&amp;gt;NPC Rumors&amp;lt;/div&amp;gt;====&lt;br /&gt;
:*&amp;lt;u&amp;gt;Random Brass Blade&amp;lt;/u&amp;gt;:&amp;amp;nbsp;&amp;quot;Oh, I remember her.  Quite good with her mouth that one, mmm-hahahaha!&amp;quot;&lt;br /&gt;
:*&amp;lt;u&amp;gt;Random Brass Blade&amp;lt;/u&amp;gt;:&amp;amp;nbsp;&amp;quot;She was my favorite.  Just something about those eyes... and red hair.  *sigh* Shame when we had to take that place down.&amp;quot;&lt;br /&gt;
:*&amp;lt;u&amp;gt;Random Drunk&amp;lt;/u&amp;gt;:&amp;amp;nbsp;&amp;quot;Huh? *hic* eeehhh... get offa my *hic* lawn you kidsh!&amp;quot;&lt;br /&gt;
:*&amp;lt;u&amp;gt;Mylla&amp;lt;/u&amp;gt;:&amp;amp;nbsp;&amp;quot;She came to us with nothing but a fire in her eyes, I couldn't turn her away.  I just hope she learned something here.&amp;quot;&lt;br /&gt;
:*&amp;lt;u&amp;gt;Jenlyns&amp;lt;/u&amp;gt;:&amp;amp;nbsp;&amp;quot;A fine sword arm on that girl.  And you'd be hard pressed to find a more loyal soldier.  I fear what her lack of confidence may lead to, however.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background: #BEBEBE; padding: 0.5em;&amp;quot;&amp;gt;''Quotes''&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
(feel free to edit)&lt;br /&gt;
&lt;br /&gt;
:*&amp;quot;Look Jancis, I'm flying!&amp;quot; ~ while being carried to an inn room after too much wine&amp;lt;br/&amp;gt;&lt;br /&gt;
:*&amp;quot;I'm not a warrior like you, Tasa.  I was supposed to be a house-wife!&amp;quot; ~ personal moment with Tasa Rhyzul&amp;lt;br/&amp;gt;&lt;br /&gt;
:*Jancis: &amp;quot;Can you see from back there?&amp;quot;  Coatleque: &amp;quot;I can see exactly what I need to.&amp;quot; ~ while watching Warren at the Grindstone&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background: #BEBEBE; padding: 0.5em;&amp;quot;&amp;gt;''Current Events / Achievements (case files)''&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
(New Events at Top, but some may relate to others.  All will be updated as things proceed)&lt;br /&gt;
&lt;br /&gt;
:*&amp;lt;u&amp;gt;The Road to Redemption&amp;lt;/u&amp;gt; (In Progress):&lt;br /&gt;
::*Having acted against her orders now, Coatleque has submitted a lengthy report to her Captain regarding three disgraced Sultansworn.  She is currently waiting reprimand for disobedience, but feels her actions were justified as laid out in her documentation.  While two of the three seem to be far past saving, she still holds hope for their third.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
:*&amp;lt;u&amp;gt;Case of the Missing Pants&amp;lt;/u&amp;gt; (Case Closed): Coatleque receved a new set of finery as thanks from the famous Otto Vann, fashion designer of Ul'dah.&amp;lt;br /&amp;gt;&lt;br /&gt;
:*&amp;lt;u&amp;gt;The Thanks I Get&amp;lt;/u&amp;gt; (In Progress):&lt;br /&gt;
::*After saving a girl's life (Jenzi) from a would be assassin (Briareus) in the Quicksand, Coatleque found herself accosted not two bells later that same night by the same assassin and his target.  They both accused Coatleque of signing the contract on the woman's life, a charge she vehemently denied before all present.  A riot nearly ensued afterwords as Flames, Blades, and Paladins answered her call for support.  Still she stood her ground with the law on her side and the Ishgardian backed down when it was clear she would not submit to his inquisition.  Once the crowd had dispersed, it was made known the barmaid (Aya) may have information.  She gave Coatleque the names of three disgraced Sultansworn (Natalie, Kage, Roen) who may have forged no less than sixteen contracts on the woman's life, if the Ishgardian's accusations are true.  While Coatleque has heard rumors of the three, she has yet to meet any of them.&amp;lt;br /&amp;gt;&lt;br /&gt;
::*Coatleque has been contacted by the assassin once again.  Briareus seemd to be after someone he refered to as Kalas.  Before she could react, the man ran off with a comarade.  Aparently their quarry had already been caught.&amp;lt;br /&amp;gt;&lt;br /&gt;
::*Some days later, the Knight was contacted and asked to meet with the mysterious Master Zero.  The man has requested her aid in the near future, but seems tight lipped on the details.  While she is not about to turn away someone in need, she also cannot pledge help to a cause she does not know.  She asked him to contact her once there is something he actually needs her to do other than false hope and promises.&amp;lt;br /&amp;gt;&lt;br /&gt;
:*&amp;lt;u&amp;gt;The Piquant Pumpkin&amp;lt;/u&amp;gt; (Case Closed):&lt;br /&gt;
::*Coatleque accepted a position to provide security at Gus Pumpkinweed's new Cafe during its grand opening.&lt;br /&gt;
::*Services were once again rendered as security for the Spooky Lightsday at camp Bluefog.&lt;br /&gt;
:*&amp;lt;u&amp;gt;Career Change&amp;lt;/u&amp;gt; (Case Closed):&lt;br /&gt;
::*With the company slowly falling apart under absent leadership, a change of allegiance has finally been forced.  While Coatleque's first liege has always been the Sultana, she worries for the rest of the Harbingers who are now scattered abroad.&lt;br /&gt;
::*Looking to fill her spare time with yet more work, Coatleque has thrown her blade in with the Sailors of the Coral Sea.&lt;br /&gt;
:*&amp;lt;u&amp;gt;Dear Sister&amp;lt;/u&amp;gt; (Case Closed):&lt;br /&gt;
::*It's hard not to get involved in your best friend's love life when everyone else keeps throwing it in your face.&amp;lt;br /&amp;gt;&lt;br /&gt;
::*Taking a passive role in the whole business seems to have paid off, as Jancis's relationship woes have seemingly been smoothed over.&amp;lt;br /&amp;gt;&lt;br /&gt;
:*&amp;lt;u&amp;gt;Tension Abounds&amp;lt;/u&amp;gt; (In Progress):&amp;lt;br /&amp;gt;&lt;br /&gt;
::*After sharing some personal 'girl' time with Tasa in the Mist, the pair parted ways with an unexpected kiss.&amp;lt;br /&amp;gt;&lt;br /&gt;
::*An emotional parting of ways occurred as both women decided to move on from the Harbingers.  They have promised to keep in touch however possible.&amp;lt;br /&amp;gt;&lt;br /&gt;
::*Some shameless flirting has led to a sudden outburst in public.  Has a relationship been strained, or has Coatleque been forced to confront her fears of being hurt?&amp;lt;br /&amp;gt;&lt;br /&gt;
::*Time can heal most wounds.  In this case it has drawn the two closer together.  Deciding to just see where things lead, Tasa and Coatleque have decided to face their fears together for now.&amp;lt;br /&amp;gt;&lt;br /&gt;
::*Coatleque's position has been keeping her tied up with work more often than not.  She worries about the strain this may cause on her 'relationship' and is already convinced things are going to turn downhill.  She feels she has been cursed by Menphina herself in this aspect of her life.&amp;lt;br /&amp;gt;&lt;br /&gt;
:*&amp;lt;u&amp;gt;Harbingers' Leviathon Plot&amp;lt;/u&amp;gt; (Case Closed): While the Harbinger's Vanguard fought the Leviathan near the Ilse of Umbra, Coatleque led a successful diversionary move against the Sahaguin to prevent them from interfering with the main assault.  Once the beast was felled, she ordered the withdraw to reinforce the company while the wounded were tended to.&amp;lt;br /&amp;gt;&lt;br /&gt;
:*&amp;lt;u&amp;gt;Paladinhood, or, To Be a Sultansworn&amp;lt;/u&amp;gt; (Case Closed):&amp;lt;br /&amp;gt;&lt;br /&gt;
::*Since pledging her life and blade to the Sultansworn, Coatleque has been taking active guard duty in Ul'dah.  A boring start to her career.&lt;br /&gt;
::*Coatleque's stalwart defense of the innocents of Ul'Dah are beginning to garner her more support from the populace while she is on duty.  Her name seems to be rising quickly through word of mouth.&amp;lt;br /&amp;gt;&lt;br /&gt;
::*Faced with an ongoing investigation and internal inquiry, the Sultansworn have been left in an awkward position regarding allegations of corruption.  With a need to maintain a show of strength to counteract the Monetarists, Jenlyns has quickly promoted his new rising star to replace the Sergeant he had to dismiss recently.  Her orders are to maintain her patrols and be the Sworn's face to the public.&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Coatleque_Crofte&amp;diff=39527</id>
		<title>Coatleque Crofte</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Coatleque_Crofte&amp;diff=39527"/>
		<updated>2014-06-27T16:40:38Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: /* PC Rumors */ +1 rumour!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Coatleque Crofte&lt;br /&gt;
| image = 250px-Coatleque_Crofte_2.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| imageheight = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'Dah&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Highlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 22&lt;br /&gt;
| stat_2 = Marital Status&lt;br /&gt;
| stat_2_value = Single&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Paladin, Armorer &amp;amp; Blacksmith&lt;br /&gt;
| stat_4 = Height/Weight&lt;br /&gt;
| stat_4_value = 5 fulms, 11 ilms / 150 ponz&lt;br /&gt;
| stat_5 = Nicknames&lt;br /&gt;
| stat_5_value = &amp;quot;CC&amp;quot;, Lady Crofte&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
	'''Coatleque Crofte''' (pronounced cottl-ee-kay) is, by her knowledge, the only remaining survivor of her&lt;br /&gt;
fishing village from the north.  Her life has been hard since the Calamity, but she is slowly working to piece it&lt;br /&gt;
back together and raise her station.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background: #BEBEBE; padding: 0.5em;&amp;quot;&amp;gt;''General Demeanor''&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
Coatleque tries to appear and act like a proper lady at all times.  She will almost always be in uniform as this&lt;br /&gt;
is the only symbol she has of her current station in society.  To the common man she can easily fit the role of&lt;br /&gt;
a knight, but to a true aristocrat her sometimes rough mannerisms and verbal slip-ups are blatantly clear.  She&lt;br /&gt;
is still the daughter of a fisherman after all.&lt;br /&gt;
&lt;br /&gt;
While on duty her purpose is clear.  She acts with respect and exudes the authoritative presence one would expect&lt;br /&gt;
of the Sultansworn.  She will avoid idle banter as well and only interject if she has a relevant point to make.&lt;br /&gt;
Otherwise, business is business.&lt;br /&gt;
&lt;br /&gt;
On the chance that you catch her off of duty, she is shy and awkward socially.  Having to see everyone else's&lt;br /&gt;
lives play out before her on a daily bases, she often forgets to have her own.  She will only be found in a public&lt;br /&gt;
place if she's accompanying someone else.  Even then she'll tend to stay at the edge of the crowd and try to&lt;br /&gt;
go unnoticed.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background: #BEBEBE; padding: 0.5em;&amp;quot;&amp;gt;''Education / Job History''&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
- See Background for more detail -&lt;br /&gt;
&lt;br /&gt;
Behind all her pretense, Coatleque has a rather sharp mind.  While she started off with nothing due to her&lt;br /&gt;
upbringing, the eventual life she was forced into brought great opportunity for her to learn.  She taught&lt;br /&gt;
herself to read and write in her time alone, learned a few sensual arts such as massage, and how to speak&lt;br /&gt;
to the cultural elite of the city.  Granted, not much of this helps in her current profession.&lt;br /&gt;
&lt;br /&gt;
She knows the basics of conjuration as her first inclination upon gaining her freedom was to help others.  She&lt;br /&gt;
met her dear friend Jancis Milburga during this time and the two became inseparable.  Unfortunately she just&lt;br /&gt;
wasn't able to grasp some of the gentler concepts and decided to leave.&lt;br /&gt;
&lt;br /&gt;
Taking up a sword, she joined the Brass Blades.  She knew them as the ones who freed her from a life of forced&lt;br /&gt;
servitude.  They knew her as the high-class whore some of them often visited years before.  Unable to gain an&lt;br /&gt;
onze of respect among the wolves, she left to end the bullying if nothing else.&lt;br /&gt;
&lt;br /&gt;
With nowhere else to turn she found herself registering at the Gladiator's guild with the mind of meeting a&lt;br /&gt;
quick death in the Colosseum. It turned out she had picked up the sword rather well.  Very well in fact, and&lt;br /&gt;
quickly gained both respect and station.  With new-found purpose in life and a talent she could exploit,&lt;br /&gt;
she did not hesitate to swear her life in service of the Sultana when given the chance.  Now a member of the&lt;br /&gt;
Sultansworn elite, she spends her time patrolling the city and keeping the peace between her other investigations.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background: #BEBEBE; padding: 0.5em;&amp;quot;&amp;gt;''Combat - Views &amp;amp; Behavior''&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
Coatleque will carry her longsword by her side while on duty.  It is kept sharp, well oiled, and can be drawn&lt;br /&gt;
at a moment's notice.  She will use this sword both single and two-handed as necessary, favoring either quick&lt;br /&gt;
defense or strong offense.  She carries her shield only if brought into a campaign where a larger battle is assured.&lt;br /&gt;
When off-duty she will still have a small concealed dagger or gladius at the ready.  Despite this she has no&lt;br /&gt;
love for war and will avoid mass conflicts when possible.&lt;br /&gt;
&lt;br /&gt;
Coatleque shows great mastery of the longsword.  She can easily pickup technique and adapt style, but she lacks&lt;br /&gt;
the self confidence required of an accomplished swordsman.  If the fight turns against her quickly, she'll tend&lt;br /&gt;
to make more and more glaring mistakes.  Otherwise she will fight defensively in style.  She can avoid, block, &lt;br /&gt;
or parry most attacks, but has trouble landing her own.  Her frustrations can easily get the better of her the&lt;br /&gt;
longer a fight draws out. (( In dice this translates to +2 on defense, and a cumulative -1 attack penalty&lt;br /&gt;
every round to a max of -10 on a D20, or -6 on a D10 ))&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background: #BEBEBE; padding: 0.5em;&amp;quot;&amp;gt;''Background''&amp;lt;/div&amp;gt;==&lt;br /&gt;
====&amp;lt;div style=&amp;quot;margin: 0.5em; padding: 0em 1em;&amp;quot;&amp;gt;(In Character)&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
Coatleque is not wont to talk of her past history to people she doesn't know.  You would be better off winning&lt;br /&gt;
her trust first.  Otherwise, if hard-pressed she may anger and simply leave.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;margin: 0.5em; padding: 0em 1em;&amp;quot;&amp;gt;(Out of Character)&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
Coatleque is from a remote fishing village at the Southern tip of Ala'Mhigo.  Born after the empire's invasion,&lt;br /&gt;
this technically makes her Garlean if not for location.  Built on the coast, of little importance, they eked &lt;br /&gt;
out a meager existence far from any city.  She was a typical country girl, the daughter of a fisherman, with &lt;br /&gt;
no special skills or talents.  Her parents were in the process of arranging her to be given away to the miller's&lt;br /&gt;
son.  A quiet life she was honestly looking forward to.&lt;br /&gt;
&lt;br /&gt;
When Dalamud came raining down, a rather large chunk landed in the ocean off their coast.  The resulting &lt;br /&gt;
tidal wave destroyed the village and swept away a majority of its inhabitants.  She was only 17 at the time.&lt;br /&gt;
The remnants of the coast were soon raided by brigands from the mountains looking to make quick coin off the&lt;br /&gt;
salvage.  What few villagers remained were captured.  The men were either put to the sword or pressed into&lt;br /&gt;
service.  The women did not fair so well.&lt;br /&gt;
&lt;br /&gt;
Carted off in rags, they were taken by cover of night to Ul'dah and sold to one of the more high-class&lt;br /&gt;
brothels of the under-ground.  For three long years she served all manner of clients under fear of torture&lt;br /&gt;
or death.  Each night spent crying out to Menphina for deliverance.  Eventually, as all people who think&lt;br /&gt;
they are more influential than they really are do, the owner angered a very important client who was also&lt;br /&gt;
a member of the Syndicate.  Soon after, the Brass Blades swept through the establishment in a false-front raid&lt;br /&gt;
to &amp;quot;expose slave trafficking&amp;quot;.  Coatleque escaped during the chaos as many of the courtesans fled.&lt;br /&gt;
&lt;br /&gt;
She spent the next two years bettering herself and learning to fight.  She has a mind for revenge against&lt;br /&gt;
the brigands that raided her village so many years ago.  But she would also like to find any others that may&lt;br /&gt;
have survived, especially her family whom she has had no word of for these long five years.  She has no interest&lt;br /&gt;
in going back, however.  She knows there is nothing for her there.  She has embraced her life as a citizen of&lt;br /&gt;
Ul'dah - even as she prepares to take her oath to lay down her life for the Sultana.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background: #BEBEBE; padding: 0.5em;&amp;quot;&amp;gt;''Relationships''&amp;lt;/div&amp;gt;==&lt;br /&gt;
====&amp;lt;div style=&amp;quot;margin: 0.5em; padding: 0em 1em;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
Her family was either killed by the tidal wave that destroyed her village, or captured by brigands in the wake&lt;br /&gt;
of the Calamity.  She has not heard from anyone in five years and has all but given up hope of contacting them.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;margin: 0.5em; padding: 0em 1em;&amp;quot;&amp;gt;Personal&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
Coatleque does not currently have any romantic interest(s).  She would say that her chosen profession is not conducive&lt;br /&gt;
to such interests at this time.  It could just be that she hasn't met the right man yet.  In either case, from her&lt;br /&gt;
past, she is used to being viewed as only an object and therefore has no experience in a real relationship.  She&lt;br /&gt;
dare not approach anyone directly and is easily flustered if someone else shows genuine interest.&lt;br /&gt;
&lt;br /&gt;
She is attracted to strength and confidence.  She needs to be assured she will be safe and protected, but not &lt;br /&gt;
coddled and sheltered.  While her recent past has forced her to bed both men and women, she would say the latter was&lt;br /&gt;
not her choice.  She longs for the life she was denied, to marry and raise her own family away from the bustle and&lt;br /&gt;
dangers of city life.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;margin: 0.5em; padding: 0em 1em;&amp;quot;&amp;gt;PC Friends&amp;lt;/div&amp;gt;====&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #BEBEBE; margin: 0em 2em; padding: 0.25em; width: 30em;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;(&amp;lt;font style=&amp;quot;color: #DC143C;&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; = Romantic Interest, &amp;lt;font style=&amp;quot;color: #FF00FF&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; = Sexual Tension, &amp;lt;font style=&amp;quot;color: #4B0082&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; = Platonic Care )&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;lt;u&amp;gt;[http://ffxiv-roleplayers.com/wiki/index.php?title=Alveo_Soulseeker Alveo Soulseeker]&amp;lt;/u&amp;gt;:&amp;amp;nbsp;An apparent sailor who has quickly muscled his way into Jancis's life.  Coatleque does not fully trust him and is always looking for that hidden ulterior motive.  Despite some recent rough time, the pair still seem to be sticking together.  Something she can at least respect.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;lt;u&amp;gt;[http://ffxiv-roleplayers.com/wiki/index.php?title=Bartolomeo_Filangieri Bartolomeo Filangieri]&amp;lt;/u&amp;gt;:&amp;amp;nbsp;A fellow Sultansworn and shield brother.  Coatleque initially reported to him while their blades were pledged to the Harbingers.  Since then it seems she has been giving him more council than the reverse, a role she is rather uncomfortable with.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #4B0082&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;lt;u&amp;gt;[http://ffxiv-roleplayers.com/wiki/index.php?title=Jancis_Milburga Jancis Milburga]&amp;lt;/u&amp;gt;:&amp;amp;nbsp;A friend she met while studying conjuration two years ago.  She is the closest thing Coatleque has to family right now, and she loves her like a sister.  They have on occasion been mistaken for one another due to their like mannerisms.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #DC143C&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;lt;u&amp;gt;[http://ffxiv-roleplayers.com/wiki/index.php?title=Tasa_Rhyzul Tasa Rhyzul]&amp;lt;/u&amp;gt;:&amp;amp;nbsp;A strong, stoic Elezen whom Coatleque met while assisting the Harbingers.  Coatleque quickly found herself drawn to the woman's confident attitude, and has developed a sort of girl-crush on her.  After a few personal moments together they have found some almost uncanny similarities in their lives.  Such common ground may serve to drive them closer in the end.  The woman's flirtatious nature has, on more than one occasion, left Coatleque alone and frustrated as she continues to pine for her affections.  More recently, Tasa has decided to drink pumpkin flavored Fantasia sold by Gus at his Cafe.  The results have transformed her into a Miqo'te.  Coatleque assured her the outward change does not affect her feelings, and in the end they have grown a bit closer together.  Deciding to take things slowly, they are about to face their mutual fears of relationships together.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #FF00FF&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;lt;u&amp;gt;[http://ffxiv-roleplayers.com/wiki/index.php?title=Warren_Castile Warren Castille]&amp;lt;/u&amp;gt;:&amp;amp;nbsp;A Free Paladin and colleague of Coatleque's.  They can often be seen together standing watch over the Quicksand.  He is Highlander, like her, yet easily towers over her in stature.  If there is anyone in Eorzea who would be her match, it is Warren.  They are alike in mannerisms, speech, and action.  Her personal view of the man has been elevated slightly after observing him fight, and win, at the Grindstone.  His being shirtless at the time may or may not have been a factor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;lt;u&amp;gt;[http://ffxiv-roleplayers.com/wiki/index.php?title=X'Kohu_Tia X'Kohu Tia]&amp;lt;/u&amp;gt;:&amp;amp;nbsp;Former (albeit short lived) Crafting Saint of the Harbingers, the two had little interaction until recently.  His rather forward advances have made for some lightly awkward conversation mainly do to Coatleque's obliviousness.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;margin: 0.5em; padding: 0em 1em;&amp;quot;&amp;gt;Other Acquaintences&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;[http://ffxiv-roleplayers.com/wiki/index.php?title=Aya_Foxheart Aya Foxheart]:&amp;amp;nbsp;The always lovely bar maid of the Quicksand.  The nights she is working just seem to pass too quickly.  She never did tell Coatleque her last name, so the Knight simply calls her Miss Aya.  Aya has become a trusted source of information in the city due to her profession.  She sees and hears things most people would simply pass over.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;[http://ffxiv-roleplayers.com/wiki/index.php?title=Barbarccia_Valadis Barbarccia Valadis]:&amp;amp;nbsp;Coatleque does not know much about this woman, and from what she's seen so far that's a good thing.  The Miqo'te comes off as very haughty, pushy, even rude.  There is a certain tension present whenever they are in the same room together, and is probably best for the both of them that Coatleque can hold her tongue.  Coatleque will refer to her as 'Madam Valadis' and indulge her aristocratic attitude, but personally would not shed a tear if the woman was finally put in her place.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;[http://ffxiv-roleplayers.com/wiki/index.php?title=Gus_Pumpkinweed Gus Pumpkinweed]:&amp;amp;nbsp;The fast talking owner of the Piquant Pumpkin.  Coatleque met him when she chased off a street rat who was harassing his business dealings outside the Quicksand.  He was so impressed that he offered her a job providing security.  She hesitantly accepted, more so that she can keep herself busy when not on active duty, than for the pay (which she often neglects to collect).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;[http://ffxiv-roleplayers.com/wiki/index.php?title=Obsidian_Hornet Obsidian Hornet]:&amp;amp;nbsp;A rather elegant and refined Roegadyn woman that Coatleque met first at a beach-side cook-out hosted by the Coral Sea.  They haven't exchanged many words in person, but Lady Hornet always seems to comment on Coatleque's appearance when they do.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;[http://ffxiv-roleplayers.com/wiki/index.php?title=Osric_Melkire Osric Melkire]:&amp;amp;nbsp;Chief Flame Sergeant of the Immortal Flames.  Coatleque has heard rumors of the many investigations Osric is involved in, though it is only recently the two have been 'formally' introduced.  He is not what the Knight was expecting from descriptions, and she is still forming an opinion of the man.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;[http://ffxiv-roleplayers.com/wiki/index.php?title=Valirelia_Ferox Valirelia Ferox]:&amp;amp;nbsp;A rather enigmatic Miqo'te - Coatleque met Vali at her first orientation for the Piquant Pumpkin.  Since then she's learned they share some common ground through past acquaintances.  Coatleque doesn't know what to make of the girl yet, but she always seems to be around wherever Coatleque goes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;[http://ffxiv-roleplayers.com/wiki/index.php?title=Val_Nunh Val Nunh]:&amp;amp;nbsp;Not so much a friend as an acquaintance. Coatleque knows next to nothing about him, save what she unfortunately has to overhear when in the same room.  Her first impression was of him and another member discussing their many visits to the brothels of Ul'dah - a conversation which has left her with distaste for them both.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;margin: 0.5em; padding: 0em 1em;&amp;quot;&amp;gt;Enemies / Rivalries / Those in poor standing&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;lt;u&amp;gt;[http://ffxiv-roleplayers.com/wiki/index.php?title=Jenzi_Einzig Jenzi Einzig]&amp;lt;/u&amp;gt;:&amp;amp;nbsp;A mysterious girl who always wears facial coverings.  Coatleque saved the woman's life when she confronted a would-be assassin who tried to force-ably remove Jenzi from the Quicksand.  Not even two bells later, Coatleque found herself being accosted by the woman AND the assassin together and making brash accusations of Coatleques loyalties right in public.  While the Lady Knight was able to hold her position of authority over the claims, the whole situation has left her with an understandable distaste for the woman.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;lt;u&amp;gt;[http://ffxiv-roleplayers.com/wiki/index.php?title=Briareus_Kurokawa Briareus Kurokawa]&amp;lt;/u&amp;gt;:&amp;amp;nbsp;An Ishgardian assassin sent after Jenzi Enzig who's plans were initially stopped by Coatleque.  He then returned and accused her of signing the very contract on the woman's life.  Coatleque refused to cooperate with the unauthorized investigation of an outsider yet offered to aid him by making her own formal inquiry on his behalf.  He refused to compromise and eventually backed down.  Coatleque is still on guard for this man as he may try to accost her again with a larger show of force.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color: #D9D9D9&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;lt;u&amp;gt;[http://ffxiv-roleplayers.com/wiki/index.php?title=Quentyn_Nocturama Quentyn Nocturama]&amp;lt;/u&amp;gt;:&amp;amp;nbsp;A common thug who accosted an innocent girl in the streets of Ul'Dah outside the Quicksand.  He made bold threats to harm her person and &amp;quot;have my way with her, if you know what I mean...&amp;quot; in the middle of broad daylight.  Coatleque stepped in to separate the two and the girl quit the scene while she had the chance.  The man was forced to back down when he and his two cronies were quickly outnumbered.  Needless to say, Coatleque is always on guard for this man in case he once again threatens to rape someone in the streets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background: #BEBEBE; padding: 0.5em;&amp;quot;&amp;gt;''Rumors''&amp;lt;/div&amp;gt;==&lt;br /&gt;
====&amp;lt;div style=&amp;quot;margin: 0.5em; padding: 0em 1em;&amp;quot;&amp;gt;PC Rumors&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
:*&amp;lt;u&amp;gt;[[Warren Castille]]&amp;lt;/u&amp;gt;:&amp;amp;nbsp;&amp;quot;One of the good ones. I hope to continue to hear and see good things from her.&amp;quot;&lt;br /&gt;
:*&amp;lt;u&amp;gt;[[Osric Melkire]]&amp;lt;/u&amp;gt;:&amp;amp;nbsp;&amp;quot;The hells must've frozen over, seein' as how Ser Jenlyns finally grew a brain stem, what with pushin' her to the forefront. Green... but competent.&amp;quot;&lt;br /&gt;
:*&amp;lt;u&amp;gt;[[Oscare Iono]]&amp;lt;/u&amp;gt;:&amp;amp;nbsp;&amp;quot;What was it, Wristcleaver? Wristbreaker? Bah, it doesn't matter. If you like your head on your shoulders though, it'd be smart to behave around her.&amp;quot;&lt;br /&gt;
:*&amp;lt;u&amp;gt;[[L'yhta Mahre]]&amp;lt;/u&amp;gt;: &amp;quot;I heard she was in charge of security at half the taverns in Eorzea! She's definitely someone you don't want on your bad side, at least if you want to get a drink anywhere outside of Mor Dhona!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;margin: 0.5em; padding: 0em 1em;&amp;quot;&amp;gt;NPC Rumors&amp;lt;/div&amp;gt;====&lt;br /&gt;
:*&amp;lt;u&amp;gt;Random Brass Blade&amp;lt;/u&amp;gt;:&amp;amp;nbsp;&amp;quot;Oh, I remember her.  Quite good with her mouth that one, mmm-hahahaha!&amp;quot;&lt;br /&gt;
:*&amp;lt;u&amp;gt;Random Brass Blade&amp;lt;/u&amp;gt;:&amp;amp;nbsp;&amp;quot;She was my favorite.  Just something about those eyes... and red hair.  *sigh* Shame when we had to take that place down.&amp;quot;&lt;br /&gt;
:*&amp;lt;u&amp;gt;Random Drunk&amp;lt;/u&amp;gt;:&amp;amp;nbsp;&amp;quot;Huh? *hic* eeehhh... get offa my *hic* lawn you kidsh!&amp;quot;&lt;br /&gt;
:*&amp;lt;u&amp;gt;Mylla&amp;lt;/u&amp;gt;:&amp;amp;nbsp;&amp;quot;She came to us with nothing but a fire in her eyes, I couldn't turn her away.  I just hope she learned something here.&amp;quot;&lt;br /&gt;
:*&amp;lt;u&amp;gt;Jenlyns&amp;lt;/u&amp;gt;:&amp;amp;nbsp;&amp;quot;A fine sword arm on that girl.  And you'd be hard pressed to find a more loyal soldier.  I fear what her lack of confidence may lead to, however.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background: #BEBEBE; padding: 0.5em;&amp;quot;&amp;gt;''Quotes''&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
(feel free to edit)&lt;br /&gt;
&lt;br /&gt;
:*&amp;quot;Look Jancis, I'm flying!&amp;quot; ~ while being carried to an inn room after too much wine&amp;lt;br/&amp;gt;&lt;br /&gt;
:*&amp;quot;I'm not a warrior like you, Tasa.  I was supposed to be a house-wife!&amp;quot; ~ personal moment with Tasa Rhyzul&amp;lt;br/&amp;gt;&lt;br /&gt;
:*Jancis: &amp;quot;Can you see from back there?&amp;quot;  Coatleque: &amp;quot;I can see exactly what I need to.&amp;quot; ~ while watching Warren at the Grindstone&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background: #BEBEBE; padding: 0.5em;&amp;quot;&amp;gt;''Current Events / Achievements (case files)''&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
(New Events at Top, but some may relate to others.  All will be updated as things proceed)&lt;br /&gt;
&lt;br /&gt;
:*&amp;lt;u&amp;gt;The Road to Redemption&amp;lt;/u&amp;gt; (In Progress):&lt;br /&gt;
::*Having acted against her orders now, Coatleque has submitted a lengthy report to her Captain regarding three disgraced Sultansworn.  She is currently waiting reprimand for disobedience, but feels her actions were justified as laid out in her documentation.  While two of the three seem to be far past saving, she still holds hope for their third.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
:*&amp;lt;u&amp;gt;Case of the Missing Pants&amp;lt;/u&amp;gt; (Case Closed): Coatleque receved a new set of finery as thanks from the famous Otto Vann, fashion designer of Ul'dah.&amp;lt;br /&amp;gt;&lt;br /&gt;
:*&amp;lt;u&amp;gt;The Thanks I Get&amp;lt;/u&amp;gt; (In Progress):&lt;br /&gt;
::*After saving a girl's life (Jenzi) from a would be assassin (Briareus) in the Quicksand, Coatleque found herself accosted not two bells later that same night by the same assassin and his target.  They both accused Coatleque of signing the contract on the woman's life, a charge she vehemently denied before all present.  A riot nearly ensued afterwords as Flames, Blades, and Paladins answered her call for support.  Still she stood her ground with the law on her side and the Ishgardian backed down when it was clear she would not submit to his inquisition.  Once the crowd had dispersed, it was made known the barmaid (Aya) may have information.  She gave Coatleque the names of three disgraced Sultansworn (Natalie, Kage, Roen) who may have forged no less than sixteen contracts on the woman's life, if the Ishgardian's accusations are true.  While Coatleque has heard rumors of the three, she has yet to meet any of them.&amp;lt;br /&amp;gt;&lt;br /&gt;
::*Coatleque has been contacted by the assassin once again.  Briareus seemd to be after someone he refered to as Kalas.  Before she could react, the man ran off with a comarade.  Aparently their quarry had already been caught.&amp;lt;br /&amp;gt;&lt;br /&gt;
::*Some days later, the Knight was contacted and asked to meet with the mysterious Master Zero.  The man has requested her aid in the near future, but seems tight lipped on the details.  While she is not about to turn away someone in need, she also cannot pledge help to a cause she does not know.  She asked him to contact her once there is something he actually needs her to do other than false hope and promises.&amp;lt;br /&amp;gt;&lt;br /&gt;
:*&amp;lt;u&amp;gt;The Piquant Pumpkin&amp;lt;/u&amp;gt; (Case Closed):&lt;br /&gt;
::*Coatleque accepted a position to provide security at Gus Pumpkinweed's new Cafe during its grand opening.&lt;br /&gt;
::*Services were once again rendered as security for the Spooky Lightsday at camp Bluefog.&lt;br /&gt;
:*&amp;lt;u&amp;gt;Career Change&amp;lt;/u&amp;gt; (Case Closed):&lt;br /&gt;
::*With the company slowly falling apart under absent leadership, a change of allegiance has finally been forced.  While Coatleque's first liege has always been the Sultana, she worries for the rest of the Harbingers who are now scattered abroad.&lt;br /&gt;
::*Looking to fill her spare time with yet more work, Coatleque has thrown her blade in with the Sailors of the Coral Sea.&lt;br /&gt;
:*&amp;lt;u&amp;gt;Dear Sister&amp;lt;/u&amp;gt; (Case Closed):&lt;br /&gt;
::*It's hard not to get involved in your best friend's love life when everyone else keeps throwing it in your face.&amp;lt;br /&amp;gt;&lt;br /&gt;
::*Taking a passive role in the whole business seems to have paid off, as Jancis's relationship woes have seemingly been smoothed over.&amp;lt;br /&amp;gt;&lt;br /&gt;
:*&amp;lt;u&amp;gt;Tension Abounds&amp;lt;/u&amp;gt; (In Progress):&amp;lt;br /&amp;gt;&lt;br /&gt;
::*After sharing some personal 'girl' time with Tasa in the Mist, the pair parted ways with an unexpected kiss.&amp;lt;br /&amp;gt;&lt;br /&gt;
::*An emotional parting of ways occurred as both women decided to move on from the Harbingers.  They have promised to keep in touch however possible.&amp;lt;br /&amp;gt;&lt;br /&gt;
::*Some shameless flirting has led to a sudden outburst in public.  Has a relationship been strained, or has Coatleque been forced to confront her fears of being hurt?&amp;lt;br /&amp;gt;&lt;br /&gt;
::*Time can heal most wounds.  In this case it has drawn the two closer together.  Deciding to just see where things lead, Tasa and Coatleque have decided to face their fears together for now.&amp;lt;br /&amp;gt;&lt;br /&gt;
::*Coatleque's position has been keeping her tied up with work more often than not.  She worries about the strain this may cause on her 'relationship' and is already convinced things are going to turn downhill.  She feels she has been cursed by Menphina herself in this aspect of her life.&amp;lt;br /&amp;gt;&lt;br /&gt;
:*&amp;lt;u&amp;gt;Harbingers' Leviathon Plot&amp;lt;/u&amp;gt; (Case Closed): While the Harbinger's Vanguard fought the Leviathan near the Ilse of Umbra, Coatleque led a successful diversionary move against the Sahaguin to prevent them from interfering with the main assault.  Once the beast was felled, she ordered the withdraw to reinforce the company while the wounded were tended to.&amp;lt;br /&amp;gt;&lt;br /&gt;
:*&amp;lt;u&amp;gt;Paladinhood, or, To Be a Sultansworn&amp;lt;/u&amp;gt; (Case Closed):&amp;lt;br /&amp;gt;&lt;br /&gt;
::*Since pledging her life and blade to the Sultansworn, Coatleque has been taking active guard duty in Ul'dah.  A boring start to her career.&lt;br /&gt;
::*Coatleque's stalwart defense of the innocents of Ul'Dah are beginning to garner her more support from the populace while she is on duty.  Her name seems to be rising quickly through word of mouth.&amp;lt;br /&amp;gt;&lt;br /&gt;
::*Faced with an ongoing investigation and internal inquiry, the Sultansworn have been left in an awkward position regarding allegations of corruption.  With a need to maintain a show of strength to counteract the Monetarists, Jenlyns has quickly promoted his new rising star to replace the Sergeant he had to dismiss recently.  Her orders are to maintain her patrols and be the Sworn's face to the public.&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=39428</id>
		<title>L'yhta Mahre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=L%27yhta_Mahre&amp;diff=39428"/>
		<updated>2014-06-26T16:54:18Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = L'yhta Mahre&lt;br /&gt;
| image = Lyhta-tiergan.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = L'yhta, envisioned by '''Tiergan'''&lt;br /&gt;
| title = Stupendiferous Magnifijestic Mage&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seekers of the Sun&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 23&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = Tall (5' 5&amp;quot;)&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = Thin (100-110 ponz)&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = &amp;quot;Spellslinger&amp;quot;&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = The Mothercrystal (so she claims)&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
'''L'yhta Mahre''' (LEE-tah MAH-ray), formally known as '''Yhta of the Vipers, sired by L'mahre Nunh''' and commonly as '''Lyta''' (lie-TUH), is a miqo'te Seeker of the Sun who nominally lives in Limsa Lominsa. She was once the Voice of [http://mysterium.realitywerks.com Mysterium], but is now just one of its Masters.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
L'yhta is a tall (approximately 5' 5&amp;quot;) miqo'te female with dark skin and long dark purple hair that she keeps tied back out of her face. She has bright, almost iridescent heliotrope eyes with the usual slits of her clan. Her tail is quite long for a Seeker of the Sun and, like her ears, often expressive. Her build is thin and wiry, though not especially muscular. Her face has the markings inherent to some of the Seekers of the Sun -- three on each side in an tiger stripe pattern. L'yhta's voice is a dramatic mezzo-soprano, fairly low for someone her size.&lt;br /&gt;
&lt;br /&gt;
As of late, L'yhta's begun dying her hair and tail regularly, as well as changing her hair style seemingly at a whim. This began after she took a &amp;quot;sabbatical&amp;quot; to Greencliff around the time of the Starlight Celebration in the 5th year of the Seventh Umbral Era; exactly why that prompted her to take such a whimsical, impulsive approach to her hair isn't known, even to her.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[Image:L'yhta Mahre by Emadra.JPG|300px|left|thumb|L'yhta, envisioned by '''Emadra''']]&lt;br /&gt;
In western La Noscea resides the small fishing village of Greencliff, named for its high cliffs and its relatively dense, yet small, nearby forest. The village was originally home to a small population of Sea Wolves, but they found themselves outnumbered by an influx of Seekers of the Sun approximately 95 years ago when L'sharhl Nunh established the area as hunting grounds for the Viper tribe and assumed the title of nunh there. As the miqo'te made their homes in the area and largely shifted to an agricultural and aquacultural lifestyle, the Roegadyn population slowly decreased, eventually leaving the village almost entirely to the newcomers. It was into this settled branch of the Vipers that L'yhta was born, the fifth child of L'arhi Xahlo and L'mahre Nunh.&lt;br /&gt;
&lt;br /&gt;
L'yhta's early life was unremarkable; she had no especially outstanding characteristics other than a quick wit and a keen mind -- neither of which were particularly impressive, much less useful, in a village used to eking out a living through fishing and the occasional felling of lumber to fuel [[Limsa Lominsa]]'s demand for ships. As far as the other miqo'te of Greencliff were concerned, what was remarkable about L'yhta was exactly how unremarkable she was. The tall girl proved to be passable with an axe, vaguely competent with the spear, moderately capable of catching fish, and not especially attractive, either. This surprised those who expected great things of the children of L'mahre Nunh and L'arhi Xahlo. L'mahre was considered by most to be one of the branch's greater nunhs; his physical strength and virility were highly praised. L'arhi, for her part, had borne seven children, an impressive number by any standards. The only son she bore him, L'rhilo Tia, was held as a pure example of miqo'te excellence. With gleaming golden hair, dashing features, lightning reflexes, and sparkling silver and gold heterochromic eyes, he was already beginning to turn the heads of the women of the tribe and sparking rumours that he'd prove to be the next nunh. L'yhta's sisters were equally fine specimens: tall, beautiful, and possessed of a nearly regal grace. By contrast, the lanky, average L'yhta was quite a disappointment. Nevertheless, L'arhi remained supportive, hoping that her fifth child would find ''something'' at which she'd be more than just minimally competent, even if that were simply bearing children to the nunh. For her part, the often isolated L'yhta spent a great deal of time staring out into the stars and across the sea and wondering if her destiny were always to be so painfully mundane.&lt;br /&gt;
&lt;br /&gt;
Then, the Calamity changed everything. Bahamut's fire scourged the land, and amidst the chaos, L'mahre Nunh was struck by a shower of superheated shards of rock. While he survived, he lost a leg and an arm in the attack. Unwilling to see someone else lay his father low, L'rhilo Tia challenged him for the position of nunh. The fight was short; it took mere moments for the son to defeat the father. The tribe looked on as L'rhilo, hovering over the fallen nunh, exchanged brief whispered words with him -- then tore out his throat. To this day, no one knows exactly what L'mahre said to L'rhilo; some suggest the father asked his son to end his suffering, while others whisper that the once nunh begged for mercy and L'rhilo killed him anyway. Regardless of the truth, L'rhilo Tia became L'rhilo Nunh that day, and he celebrated the victory that night with some of the most beautiful women of the tribe.&lt;br /&gt;
&lt;br /&gt;
It wasn't long after he ascended to the position of nunh that L'rhilo came to L'yhta to ask her to his bed. While it wasn't unexpected that he'd attempt to carry on the impressive lineage of his mother and father, what surprised everyone (especially L'yhta) was when he passed over her elder sisters in favor of a lanky 18 year old. L'yhta doesn't discuss what exactly he said to her, other than that he made it abundantly clear that he expected her to do her duty to the tribe and bear his children. What the whole tribe knows is what happened next: when the sun rose the next day, L'yhta was gone.&lt;br /&gt;
&lt;br /&gt;
To this day, L'yhta isn't entirely sure what prompted her to flee her fate. She would like to believe it was her wanderlust and curiosity pulling her away from a fettered life, but it was more likely due to the arrogant, lascivious, and forceful insistence of someone she'd previously trusted and saw as a friend. Rather than acquiesce, L'yhta collected some food, a spare set of clothes, and some small carved shells and pearls given to her by her mother, then headed south towards the only landmark she knew: a large lighthouse. It was there that she was able to trade the pearls for gil, then use the gil to travel to Limsa Lominsa to start a new life.&lt;br /&gt;
&lt;br /&gt;
L'yhta was naturally overwhelmed by Limsa Lominsa when she first arrived. What struck her most of all was the way the miqo'te there acted. They were overly cheerful, extremely outgoing, and entirely willing to use their bodies to their advantage (and sometimes profit). Unwilling to take up any of the &amp;quot;trades&amp;quot; that were not so gently suggested to her by the city's more salty inhabitants, L'yhta instead wandered the city, using the last of her gil to secure lodging while she tried to figure out her next step. It was during one of these walks that she quite literally ran into Robert Fletcher, an antiquated hyur with piercing green eyes and an explosion of white hair bursting from his head. Little did she know that this man was a powerful Thaumaturge and also the Voice of the Wizards' Choir; she also wasn't aware that he'd been watching her, intrigued by a Seeker of the Sun without a purpose but a gift for the arcane. Robert took her in and introduced her to the three disciplines of magic, and was pleased to see her quickly learn to command her own Aether as well as to call upon that of the land. For her part, L'yhta was both shocked and ecstatic that she'd finally found something that she wouldn't make a fool of herself at -- something where her skill would live up to the name of her father. As part of her training, Robert introduced her to the rituals of the Choir and inducted her as his apprentice.&lt;br /&gt;
&lt;br /&gt;
For the next four years, L'yhta lived with Robert, who she viewed as a quirky grandfather, and trained under him and the five other superannuated Chairs of the Choir. She came to love her strange new family of aging spellcasters, and they, while they could be annoyed by her youthful enthusiasm, cared for her as an adpoted child. Sadly, this life wouldn't last for long. In year 5 of the seventh umbral era, the Choir was requested by the Foreign Levy to help defend the city against a Sahagin assault. Ultimately, the Maelstrom won the battle, but at a terrible cost -- all of the Choir's members were struck down save L'yhta, who Robert insisted stay behind the lines. When she rushed to her mentor's side, his last words stuck in her memory: ''&amp;quot;Sing with a new Choir, young Voice.&amp;quot;'' &lt;br /&gt;
&lt;br /&gt;
Since she's continued her training within the various magical guilds of Eorzea, L'yhta has discovered that she possesses the Echo. She theorizes this might be why she has such a faculty for channeling Aether, though more importantly, she's ''quite sure'' this means that she has a great destiny she needs to fulfill.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
[[Image:Lyhta-levecard.jpg|200px|left|A guildleve card for L'yhta, by '''Nahue''']]&lt;br /&gt;
L'yhta is typical of many Seekers of the Sun in that she can be impulsive and tends to speak her mind; like her brethren, she shows her emotions readily, which often makes her seem more flighty and impulsive than she actually is. She's somewhat naïve, tending to believe that people are usually good, that evil is always apparent and obvious, and that everyone wants to hear and see truth spoken to power. It helps that she has a sharp wit and a constant enthusiasm, though this latter trait sometimes grates on others' nerves. At times, she can be self-centered and petulant, especially when her naivete about the world is challenged, when something stands between her and her goals, when she makes what she perceives to be a mistake, or when she feels like she's lost control of a situation. When her friends are threatened -- or when she ''perceives'' that they're being threatened or have been wronged by the forces of &amp;quot;Evil and Awful&amp;quot; -- she can be stubbornly dismissive and brutally violent and tends not to react well if asked to stay her hand, turning her ire on those same friends instead. In general, L'yhta is quite open about her feelings; if she likes you, you'll know it, and if she doesn't like you or is angry with you, she'll make ''sure'' you know that. Subtlety and deception aren't typically part of her repertoire.&lt;br /&gt;
&lt;br /&gt;
L'yhta is also known to put on a bit of a haughty air when discussions of race come up. To L'yhta, miqo'te who fall into the &amp;quot;cute, sexy cat&amp;quot; stereotype -- &amp;quot;domesticated kittens,&amp;quot; as she calls them -- are denigrating their whole race and contributing to the hypersexualization of miqo'te women. She also holds the other races with a degree of contempt for supporting this behavior by employing miqo'te as dancers and prostitutes. However, L'yhta also holds no love for tribal miqo'te, who she feels are limiting themselves and their race in addition to participating in what she now considers a barbaric system of mating. Her time in Limsa Lominsa has given her a strong desire for freedom and a respect for the dual virtues of self-sufficiency and teamwork, and the incompatibility of these with tribal miqo'te culture is part of why she holds it in such contempt. &lt;br /&gt;
&lt;br /&gt;
Like a young college student, L'yhta believes she's figured the world out thanks to her newfound knowledge and experience, and this has driven her to arrogantly make rash, ill-advised decisions. In general, though, L'yhta's motivated to help others and make the world a better place, even if lately she's taken on a rather significant anti-authoritarian streak. In D&amp;amp;D terms, her alignment is '''Chaotic Good'''. In Palladium terms, she's closest to '''Unprincipled''' these days (though she has some disturbingly '''Aberrant''' behaviors).&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
L'yhta is a citizen of Limsa Lominsa and a member of the Foreign Levy of the Maelstrom; technically speaking, she holds the rank of Second Storm Lieutenant, though both she and the Maelstrom largely consider that honorary, and she certainly wouldn't use it except, perhaps, to pull rank on an intransigent supply officer or hapless private in a moment of great need. Additionally, as part of the cooperative exchange program established by the three Grand Companies, she often acts as a consultant on matters of magic and Primals for the Immortal Flames and the Twin Adder. Finally, L'yhta is a Master of [http://mysterium.realitywerks.com Mysterium], an order of mages based out of Limsa Lominsa. &lt;br /&gt;
&lt;br /&gt;
In particular, L'yhta has been known to have significant connections with (in no particular order, save that NPCs are last):&lt;br /&gt;
&lt;br /&gt;
* [[Clalaris Sil Laris]] -- A lalafellin conjurer and, it's rumoured, white mage lately of Gridania is one of her closest friends.&lt;br /&gt;
* [[Nathalanee Reinhart]] -- This bard who's recently been turned into a miqo'te through a complex and dark sequence of events is clearly close to L'yhta and often the recipient (and giver) of casual hugs and playful teasing, leading some to wonder (despite L'yhta's vehement denials) whether the two are actually romantically involved, as opposed to just very close friends.&lt;br /&gt;
* [[Eamont Desormaux]] -- This elezen conjurer is essentially L'yhta's surrogate father, though as with Nathalanee, some believe their relationship is rather more than platonic.&lt;br /&gt;
* [[Seth Honeybrew]] -- Seth is, quite shockingly, the only person from whom L'yhta will accept casual racism towards miqo'te. Exactly why she's willing to laugh off from Seth what from others would usually get a verbal barrage isn't clear, but it is clear she considers him a good friend.&lt;br /&gt;
* [[Sazhi'to Bajhiri]] -- L'yhta feels a particular kinship to Sazhi'to (who she often just calls &amp;quot;Sazhi&amp;quot;), as both of them are, in her mind, refugees from tribal malfeasance. As for his sister, Mholi... L'yhta would be fine pushing her off a cliff.&lt;br /&gt;
* [[Rosamund Cartwright]] -- A minor noble from Limsa Lominsa, Roz is one of L'yhta best friends.&lt;br /&gt;
* [[Racilian Lyenum]] -- &amp;quot;Raci,&amp;quot; who was once a member of the Ivory Tower but joined XI:7 to take a more direct approach to defending Eorzea, is one of her friends and can always bring a smile to her face.&lt;br /&gt;
* [[Llaine Tetheros]] -- While they've not interacted to a great extent, L'yhta finds Llaine's perspective on religion (and Halone in particular) interesting.&lt;br /&gt;
* [[Garryson Shipkeeper]] -- These two are known to, when they meet, get into deep conversations of philosophy, allegedly fueled by their mutual ability to put down large quantities of hard liquor. Whether or not drink is involved, though, L'yhta has a deep respect for his thoughts and counsel.&lt;br /&gt;
* [[Gus Pumpkinweed]] -- Gus was once one of L'yhta's apprentices, and the two of them got along quite well (perhaps due to the fact that they both have a strong drive towards excellence). She's ecstatic to hear that he's now opened a business of his own.&lt;br /&gt;
* [[Kevaraan Annorek]] -- This troubled miqo'te lancer was one of L'yhta's close friends, though she wonders what's happened to him as of late.&lt;br /&gt;
* [[R'kyala Mahji]] -- Since the two of them met through Camille, they've gotten along smashingly, perhaps because they both act like chocobos hopped up on X-Ethers.&lt;br /&gt;
* [[Paran Hywel]] -- L'yhta considers Roz's boyfriend a friend of hers, and is terribly (perhaps abnormally) interested in his less savory past. &lt;br /&gt;
* [[Camille Everardi]] -- L'yhta enjoys Camille's company and her keen intellect and ability to plan. She feels Camille is wise beyond her years.&lt;br /&gt;
* Cieranaux Aramont -- Robert Fletcher's apprentice prior to L'yhta, Cieranaux has nothing but disrespect for her and typically lobs idle insults and cliché attacks in her direction -- a way to show his distaste for her while reminding her that she's, to him, nothing more than a trifle that doesn't warrant a more serious effort. For her part, if she were to ever get the opportunity, she'd likely melt his skin off and deposit his charred body at Lolotaru's doorstep as a warning to the Monetarists and Brass Blades about crossing Wizards. After all, &amp;quot;Evil gets paid exactly the wages it deserves.&amp;quot;&lt;br /&gt;
* Volkido Tekido -- Robert Fletcher's personal assistant, this lalafell is the majordomo of the Ivory Tower and also acts as L'yhta's personal assistant. As much as he complains about being put upon by these &amp;quot;wizards with their heads in the clouds,&amp;quot; and the &amp;quot;foolish girl&amp;quot; that he's &amp;quot;stuck with,&amp;quot; Volkido cares deeply for her and the other wizards.&lt;br /&gt;
* L'ehli Tia -- When L'yhta last went to Greencliff, this tia -- one of her nephews by her eldest sister -- followed her back. For only being 12, he has a surprising faculty with a sword, and L'yhta couldn't bear to send him back to her tribe when he'd followed her with an eye to be an adventurer. He currently resides in her apartment (while she lives at the Tower's headquarters) and is being trained and raised by Volkido and the Marauders of the Coral Tower.&lt;br /&gt;
* Solaxia -- L'yhta's agreed to, along with Clalaris, train this excitable sylph in the ways of magic. While Solaxia would much rather learn Thaumaturgy from Stompy One (as she calls L'yhta), L'yhta's pushed the sylph to learn Conjury from Moogle One (aka Clalaris) first.&lt;br /&gt;
* Lydia Burroughs -- This alleged defector from the Garleans was complicit in a dire crime committed against one of L'yhta's best friends. L'yhta told Nathalanee she wanted to her to decide how to handle the captive, and so Lydia was turned over to the Twin Adder for debriefing despite L'yhta's misgivings. While she hopes the hyur can make good on the second chance she's been given, L'yhta is keeping a close eye on her and won't hesitate to try to put an end to this experiment if it goes even the least bit awry.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
[[Image:Lyhta mahre sanguinefenrir.png|right|thumb|300px|L'yhta envisioned by '''sanguineFenrir''']]&lt;br /&gt;
* '''Nicknames''': Lyta, Yhta&lt;br /&gt;
* '''Age''': 23&lt;br /&gt;
** '''Nameday''': 12th sun of the 3rd Astral Moon, 1555 of 6th Astral Era&lt;br /&gt;
* '''Gender''': Female&lt;br /&gt;
** '''Sexuality''': Evidently, largely heterosexual&lt;br /&gt;
** '''Marital Status''': Single&lt;br /&gt;
* '''Alignment''': Chaotic Good/Unprincipled&lt;br /&gt;
* '''Height''': 5 fulms, 5 ilms&lt;br /&gt;
* '''Weight''': Generally around 105 ponz&lt;br /&gt;
* '''Body''': Thin, lanky, but with the wiry musculature of a dancer&lt;br /&gt;
* '''Hair''': Varies, but naturally, long, straight, and violet&lt;br /&gt;
* '''Eyes''': Iridescent heliotrope&lt;br /&gt;
* '''Skin''': Dark with light facial markings&lt;br /&gt;
* '''Clothing''': In public, she tends to robes, pants or leggings, high boots, and ring guards or fingerless gloves. As of late, she's also been wearing fairly &amp;quot;daring&amp;quot; outfits involving short skirts and light, sleeveless tops. Her choice of clothing in public is as fluid as her mood, though unless she has no alternative, she never wears armor heavier than a breastplate or chain-backed robes and heavy leather boots. In private, she usually wears leggings and a bandeau top, light and minimal smallclothes, or nothing at all.&lt;br /&gt;
&lt;br /&gt;
===Likes===&lt;br /&gt;
* Music and dancing&lt;br /&gt;
* Battle (though she'd only confess to &amp;quot;battles to protect people&amp;quot;)&lt;br /&gt;
* Jellied fruits -- or any fruit, really&lt;br /&gt;
* Conversation&lt;br /&gt;
* Proving how great she is&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* Probing questions about her tribal past or ''especially'' about her sexuality&lt;br /&gt;
* Failing at a task (especially in front of other people)&lt;br /&gt;
* Miqo'te females who fit the &amp;quot;cute&amp;quot; or &amp;quot;sexy&amp;quot; stereotype&lt;br /&gt;
* Evil, in any form&lt;br /&gt;
* People who deny her &amp;quot;clearly obvious brilliance&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': Conjury (very strong), Thaumaturgy (very strong), Arcanima (very strong); Thaumaturgy is her greatest skill, followed by Arcanima, then Conjury&lt;br /&gt;
* '''Crafting''': Alchemy (weak), Goldsmithing (weak), &amp;quot;Aether-tek&amp;quot; (moderate)&lt;br /&gt;
* '''Other''': Vocal performance (moderate), dancing (moderate), general/local knowledge (moderate), literacy (strong)&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* '''Magically adept''': L'yhta has a considerable natural talent for weaving Aether and practices all three Disciplines of Magic (though she's not ''nearly'' as great as she thinks she is).&lt;br /&gt;
* '''Driven''': When she's set her mind to something, it's very difficult to dissuade her.&lt;br /&gt;
* '''Witty''': L'yhta can be pretty quick with a quip or a joke about a situation, even in the midst of a pitched battle.&lt;br /&gt;
* '''Active''': If nothing else, L'yhta is a constant dynamo of energy. She does have an &amp;quot;off switch,&amp;quot; so to speak, but most of the time, she's always in motion.&lt;br /&gt;
* '''Sidethinker''': When she does actually deign to plan, she's good at coming up with unexpected alternative solutions to problems.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* '''Physically inept''': Without &amp;quot;cheating&amp;quot; through the use of magic or &amp;quot;[[#Equipment|Aether-tek]],&amp;quot; L'yhta is about as physically threatening as a clumsy Mealvaan's Gate desk clerk. It takes her considerable effort to work around this limitation, and so if she's caught unawares and without the tools of her trade, she's not particularly dangerous. The complex means by which she &amp;quot;cheats&amp;quot; typically render her unable to use more direct magicks, as they involve trading concentration and Aether for physical prowess.&lt;br /&gt;
* '''Naive''': L'yhta believes that people are essentially good, that evil is always obvious, and that Good will always triumph over Evil in the end. More subtle and devious forms of wickedness can slip right under her nose, and as a result she's not the best judge of character.&lt;br /&gt;
* '''Imperceptive''': It could be her overconfidence blinding her, a consequence of her stubbornness when her mind is on another task, or merely a natural trait, but L'yhta is notably poor at noticing things that are out of the ordinary unless she's explicitly looking for them. As a Seeker of the Sun, her night vision is also fairly poor (which is one reason she likes staves that glow, besides how &amp;quot;stylish&amp;quot; they are). Her lack of perception sometimes even extends to picking up on social cues.&lt;br /&gt;
* '''Stubborn''': Going hand in hand with being driven, once she's chosen a course of action -- for good or ill -- she rarely changes her mind unless the situation changes such that she has no other option. If she, for instance, decides someone is evil, it's very difficult to convince her otherwise. Precious few people can get her to second-guess her decisions, particularly in the heat of the moment.&lt;br /&gt;
* '''Overconfident''': At present, nothing in the world can convince &amp;quot;Limsa Lominsa's most spectaculofabulous sorcerer&amp;quot; that she's not, in fact, &amp;quot;Utterly Excellent&amp;quot; and &amp;quot;Destined for Great Things.&amp;quot; This overconfidence more often than not leads her to take unnecessary, completely foolish risks. One of the most common demonstrations of this is her casually dismissive attitude towards both danger and her enemies.&lt;br /&gt;
* '''Lack of planning''': L'yhta rarely plans her actions in advance, preferring instead a &amp;quot;Geronimo!&amp;quot; approach of leaping before she looks. The term &amp;quot;poor impulse control&amp;quot; fits her.&lt;br /&gt;
* '''Manichaen worldview''': L'yhta tends to view morality in black and white terms, and is both willing to do, and is capable of doing, fairly wicked things to ensure the success of what she sees as Good, then rationalizing it away as for the greater good. At the moment, this is limited to simply not caring if she happens to kill someone she considers evil in the context of a battle, but if she were to acquire more significant authority -- watch out.&lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
[[Image:LyhtaMahreNobootsFinalJPeg-Eckzein.jpg|right|thumb|300px|L'yhta dancing, envisioned by '''Eckzein''']]&lt;br /&gt;
===Naming===&lt;br /&gt;
L'yhta usually uses a slightly simplified version of her name, &amp;quot;Lyta,&amp;quot; among non-miqo'te primarily because she dislikes them butchering its actual pronunciation and spelling. It's easier and less obnoxious, in her mind, to just use a name that matches how people would typically read her name anyway. As such, she often uses the alias on legal documents in the city-states to simplify transactions. Among other miqo'te, however, she uses and prefers her real name. In close company, she, like many Seekers of the Sun, is known to drop her tribe letter and call herself Yhta (EE-tah).&lt;br /&gt;
&lt;br /&gt;
===Religion===&lt;br /&gt;
L'yhta venerates the Twelve, but doesn't worship them, nor does she recognize any of them as her patron deity. If anything, she views Hydaelyn itself as her patron based on recent events.&lt;br /&gt;
&lt;br /&gt;
===Quirks===&lt;br /&gt;
L'yhta adores jellied and candied fruits, and is rarely without a pouch of them. She also tends to introduce herself using made up adjectives, usually created by forcefully merging two words, to describe her &amp;quot;greatness;&amp;quot; for instance, she's been known to refer to herself as &amp;quot;stupendiferous,&amp;quot; &amp;quot;brilliantastic,&amp;quot; and &amp;quot;magnifijestic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
In order to make up for her physical weaknesses, L'yhta has taken to stealing Garlean magitek and, with the aid of associates of the Garlond Ironworks, modifying it to operate on channeled Aether instead of ceruleum. The devices so modified can only be operated by a thaumaturge or arcanist of fairly significant power (the external elemental Aether of conjury isn't conducive to being used in this fashion) and require the caster to devote concentration and almost all of their Aether to powering the device, leaving them largely unable to use their magic. However, these &amp;quot;Aether-tek&amp;quot; devices can turn a physically unimposing mage into an armored juggernaut. One such device commonly used by L'yhta is the lalafellin-named &amp;quot;SHISHCAPAB,&amp;quot; a suit of armor that enhances the physical attributes of its wearer and provides a magical deflection field against attacks. Another is the stolen and modified Reaper armor that she rides while adventuring in lieu of her chocobo, Shera. Unfortunately, the modifications required to change magitek into &amp;quot;Aether-tek&amp;quot; put considerable wear on the devices' components, few of which can be synthesized outside of Garlean factories. As a result, L'yhta spends a fair amount of time raiding Garlean encampments to acquire the parts necessary to keep her &amp;quot;toys,&amp;quot; as she calls them, operational; the more &amp;quot;impossible&amp;quot; the item is, the more often it breaks down and needs to be repaired. For example, the SHISHCAPAB (depending on its variation) requires a fair amount of maintenance, as its effects aren't similar to an existing, natural object, whereas her Reaper requires less maintenance, as it's basically a mechanical chocobo and Aether can more readily maintain its &amp;quot;pattern.&amp;quot; Within this framework, even individual devices can have variations in their durability, as is the case with the SHISHCAPAB. The Mark IV SHISHCAPAB, which is just a breastplate, needs almost constant tweaking to maintain its defensive and augmentative properties, while the Mark III, a set of geometry-etched chain-backed robes, is more stable but in return suffers from increased weight and reduced mobility as it's more similar to &amp;quot;real&amp;quot; armor. A fair amount of her tinkering and iterating on the basic design focuses on attempting to balance weight (and ultimately, the armor's level of physical enhancement) against Aether and maintenance requirements, especially as the halt to the Garlean offensive makes parts harder to acquire.&lt;br /&gt;
&lt;br /&gt;
In addition to her &amp;quot;toys,&amp;quot; L'yhta has acquired through her travels a fairly significant collection of artifacts that can channel and focus Aether, ranging from Nymian books to Allagan rods, from Belah'dian swords to Amdapori staves. Most of her robes and other clothes are commissioned bespoke, then enchanted by her; she spends considerable gil on &amp;quot;looking stylish,&amp;quot; as she puts it. She especially likes modern recreations of ancient designs, such as Nymian outfits. However, she does have a relatively small collection of acquired clothing, including some highly magicked smallclothes that she came across in an Ishgardian fortress that'd been overrun by Voidsent.&lt;br /&gt;
&lt;br /&gt;
===Rumours===&lt;br /&gt;
The following rumours can be heard about L'yhta, predominantly in Limsa Lominsa. (Please feel free to add your character's thoughts here as well.)&lt;br /&gt;
&lt;br /&gt;
====Common rumours====&lt;br /&gt;
* &amp;quot;Remember that wizard, Robert Wotshisname? The one with the white hair? Yeah, he was ''totally'' making his bed with that Seeker girl, ifyaknowwhatImean.&amp;quot;&lt;br /&gt;
* &amp;quot;Nah, she was just leading him on to get his inheritance once he was returned to the sea.&amp;quot;&lt;br /&gt;
* &amp;quot;I heard she's been working with the Maelstrom as some kind of 'consulting mage' after she stopped some huge fishback ritual.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Uncommon rumours====&lt;br /&gt;
* &amp;quot;Remember what I said about her killing her family? She went back to finish the job! Why else's she got black hair now?&amp;quot;&lt;br /&gt;
* &amp;quot;Oh, I heard that she actually killed that old man she was bedding! She hit him with a spell while he was fighting on the front lines.&amp;quot;&lt;br /&gt;
* &amp;quot;I used ta say she had no magical power, b-but... listen, bub, I-I saw her ''vaporize'' a ship's mast at full sail! Snap, boom, it was just ''gone''!&amp;quot;&lt;br /&gt;
* &amp;quot;I saw her bring an injured hyur to Fallgourd Float... then hire an adventurer to shoot the poor woman if she tried to leave! What kind of horrible creature would do such a thing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Rare rumours====&lt;br /&gt;
* &amp;quot;L'yhta's family is looking for her, and they're worried sick that she's going to fall in with a bad crowd or get killed.&amp;quot;&lt;br /&gt;
* &amp;quot;She travels between here, Gridania, and Ul'dah a lot -- I bet she's a secret assassin working for some rich noble.&amp;quot;&lt;br /&gt;
* &amp;quot;That green-haired miqo'te she's been hanging around? They're lovers, I heard. Yeah -- and that older elezen she's around, too. Typical miqo'te, bedding anything with a heartbeat...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====What PCs are saying====&lt;br /&gt;
&amp;lt;!-- Add your PC's thoughts here below by copying the below line and replacing the &amp;quot;My rumour here!&amp;quot; text with your rumour.&lt;br /&gt;
* My rumour here!&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Known Haunts===&lt;br /&gt;
You might have run into or otherwise know L'yhta from:&lt;br /&gt;
&lt;br /&gt;
* Mornings at the Bismark in Limsa Lominsa, where she's usually there just after dawn for tea and fruit.&lt;br /&gt;
* All three magical guilds, which she regularly frequents and almost always with a journal in hand.&lt;br /&gt;
* The shores of La Noscea, where she's known to go swimming on a somewhat regular basis.&lt;br /&gt;
* Raids on Garlean encampments and Castrums, both formal and informal.&lt;br /&gt;
&lt;br /&gt;
===OOC Inspirations===&lt;br /&gt;
L'yhta is inspired by [[Wikipedia:Eleventh Doctor|Matt Smith's Eleventh Doctor]] -- particularly her &amp;quot;devil may care&amp;quot; attitude and wild overconfidence -- as well as [[wikipedia:Lina Inverse|Lina Inverse]]. Apparently, she also shares a fair number of characteristics with [[Wikipedia:Leslie Knope|Leslie Knope]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=2688&amp;amp;pid=36966#pid36966 100 Questions About L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=1999&amp;amp;pid=39718#pid39718 Character references (for art)]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3266&amp;amp;pid=40557#pid40557 RP connections wanted for L'yhta]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3039 You might know L'yhta from...]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3227 What L'yhta eats]&lt;br /&gt;
* [http://ffxiv-roleplayers.com/showthread.php?tid=3144 Where L'yhta sleeps]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Category_tutorial&amp;diff=39266</id>
		<title>Category tutorial</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Category_tutorial&amp;diff=39266"/>
		<updated>2014-06-24T22:07:47Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: Freelancewizard moved page RPC Library:Category tutorial to Category tutorial: NS shift&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This short guide will tell you how to put a page in the proper category. It's super easy, though meant only for character profiles that greatly deviate from the normal template (custom coded infobox, etc). Please refrain from adding -new- categories in your profile. For example, do not tag your page with &amp;lt;nowiki&amp;gt;[[Category:female]]&amp;lt;/nowiki&amp;gt;. That category does not exist. It is useless clutter and the wiki does not recognize nor use member-made categories in that way. Please only use the categories provided.&lt;br /&gt;
&lt;br /&gt;
==Category Guide==&lt;br /&gt;
&lt;br /&gt;
Once you create a new page, it typically won't be linked to any category and just kind of float out there in the wiki void. This means it'll be difficult for other viewers to find it. The exception is if you used a prepared wiki template (like the character template page).&lt;br /&gt;
&lt;br /&gt;
To add a page or file to a category, simply edit the page and add the following text at the bottom (where '''''Name''''' is the name of the category you want to add it to):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[&amp;lt;/nowiki&amp;gt;{{ns:category}}:'''''Name''''']]&lt;br /&gt;
&lt;br /&gt;
To determine what tag to use, first determine which category it falls under. So let's say you're adding a new character to the wiki and you're using your own custom infobox and as such, the categories are not automatically provided. Since we're adding a new character, it would be the Character category. So you'd add &amp;lt;nowiki&amp;gt;[[Category:Character]]&amp;lt;/nowiki&amp;gt; at the bottom of the page. Easy as that. If it falls under more than one category (player characters for example will fall under an additional sub-category, &amp;quot;Player_Character&amp;quot;), be sure to add that tag as well.&lt;br /&gt;
&lt;br /&gt;
==Major Categories==&lt;br /&gt;
&lt;br /&gt;
A full list of currently used categories are as follows: &lt;br /&gt;
&lt;br /&gt;
* Character&lt;br /&gt;
** Player_Character&lt;br /&gt;
** NPC &lt;br /&gt;
&lt;br /&gt;
* Race&lt;br /&gt;
** Hyur&lt;br /&gt;
** Elezen&lt;br /&gt;
** Lalafell&lt;br /&gt;
** Miqo'te&lt;br /&gt;
** Roegadyn&lt;br /&gt;
** Padjal&lt;br /&gt;
** Beast_Tribes&lt;br /&gt;
&lt;br /&gt;
* Holidays&lt;br /&gt;
* Literature&lt;br /&gt;
&lt;br /&gt;
At present, these are the primary categories used. Other categories are setup in a special way and should not be used to tag new pages. For a full list of categories (many of which are not in use), see [[Special:Categories]].&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=RPC_Library:Category_tutorial&amp;diff=39267</id>
		<title>RPC Library:Category tutorial</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=RPC_Library:Category_tutorial&amp;diff=39267"/>
		<updated>2014-06-24T22:07:47Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: Freelancewizard moved page RPC Library:Category tutorial to Category tutorial: NS shift&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Category tutorial]]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Character_page_tutorial&amp;diff=39264</id>
		<title>Character page tutorial</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Character_page_tutorial&amp;diff=39264"/>
		<updated>2014-06-24T22:06:51Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: Freelancewizard moved page How To: The Infobox Explained to Character page tutorial: Not really a how to on the infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following includes quick instructions to creating a wiki page for your character.&lt;br /&gt;
&lt;br /&gt;
==Quick Guide==&lt;br /&gt;
# Login to the wiki using your RPC forum account info.&lt;br /&gt;
# Highlight and copy the template below (or any other template you like; please consult the [[:Category:Wiki Templates|list of Wiki Templates]]).&lt;br /&gt;
# Type your character's full name into the search bar located on the left side of the wiki. Hit enter.&lt;br /&gt;
# Click on your character's displayed name, showing as a red link. This takes you to the editing page.&lt;br /&gt;
# Paste the template and fill out whatever details you want and click on &amp;quot;Save page&amp;quot; at the bottom of the page. &lt;br /&gt;
&lt;br /&gt;
Congrats! You just created your character page and can edit it at your leisure!&lt;br /&gt;
&lt;br /&gt;
==Basic page template==&lt;br /&gt;
Simply copy-paste the text below to create a simple wiki page. This template is provided by the RPC and no attribution is requested or required. You can also find other templates in the [[:Category:Wiki Templates|list of Wiki Templates]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = &lt;br /&gt;
| image =&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = &lt;br /&gt;
| citizenship = &lt;br /&gt;
| race = &lt;br /&gt;
| clan = &lt;br /&gt;
| stat_1 = &lt;br /&gt;
| stat_1_value = &lt;br /&gt;
| stat_2 = &lt;br /&gt;
| stat_2_value = &lt;br /&gt;
| stat_3 = &lt;br /&gt;
| stat_3_value = &lt;br /&gt;
| stat_4 = &lt;br /&gt;
| stat_4_value = &lt;br /&gt;
| stat_5 = &lt;br /&gt;
| stat_5_value = &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Basic Info==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The infobox==&lt;br /&gt;
The first thing on your page is something in curly braces that says &amp;quot;Infobox-PC&amp;quot;. Don't be afraid! This is what's called a '''template''', and it's used by the wiki software to create neat layouts (like the big infobox) from simple text. The Infobox handles the construction of the table for you, as well as much of the categorization of your character. This saves you from having to learn a bunch of HTML and also lets you use the Infobox like a form.&lt;br /&gt;
&lt;br /&gt;
The Infobox is fully documented on [[Template:Infobox-character|its page]], but it's easy enough to use that you probably don't need to read the full documentation. The name field specifies the name of your character; if you don't provide it, it defaults to the name of the page. The image field can contain the name of an image file uploaded to the wiki, while the imagewidth field contains the width of that picture in pixels. The caption field, if provided, puts a caption under the image to indicate what it is. The title field, if provided, puts a line under the caption that lets you sum up your character with a descriptive title. For instance, you might put &amp;quot;Captain of the GoldenMyst&amp;quot; or &amp;quot;Headmaster of A.E.T.H.E.R.&amp;quot; If your character doesn't have a title, or you can't think of one, you can leave this field blank.&lt;br /&gt;
&lt;br /&gt;
The gender field is, presumably, self-explanatory. The citizenship, race, and clan fields refer to your character's home city, race (Hyur, Elezen, etc.), and clan or sub-race (Midlander, Highlander, Duskwight, etc.), respectively. However, these are magic fields that also control the automatic categorization of your page, as well as the layout of the Infobox. If you put the proper name of a city into the citizenship box, the Infobox will change its header color to match your city, put the city's logo next to your character name, and tag your character as being a citizen of that city. Similar logic applies to the race and clan fields. While none of these are technically required, it's highly recommended you provide them so people can find your character.&lt;br /&gt;
&lt;br /&gt;
The next fields are generic fields in the Infobox that you can create at will. The first line of each pair (stat_1, stat_2, and so on) gives a name to the field, while the second line (stat_1_value, stat_2_value, etc.) contains its value. You can use these to indicate relationships, physical characteristics, character status (alive or dead), or anything else you feel is relevant to put in the infobox. Or just leave them blank/delete them if you wish.&lt;br /&gt;
&lt;br /&gt;
The final field is server. Like the citizenship, race, and clan fields, this one magically tags your character to its server category if you put in the name of a known RP server. Otherwise, it simply shows the server name in the infobox.&lt;br /&gt;
&lt;br /&gt;
When you're done editing the infobox, click Show Preview to make sure it looks right, then click Save Page to save your changes.&lt;br /&gt;
&lt;br /&gt;
==The body text==&lt;br /&gt;
The page template provides you with a number of headers into which you can write body text. Any text you write before the first header will appear on the top of the page, outside of any headers. You can add and delete headers as you see fit; if you have at least three, the wiki will automatically generate a table of contents for you so users can quickly browse your page.&lt;br /&gt;
&lt;br /&gt;
Notice how each header is defined by having a number of equals signs (=) surrounding it. You can change the level of headers (and thus the size of their text) by varying the number of equals signs on both sides of the header text. For instance, in this document, the section headers use three equals signs, and subsections such as this one use four. Reducing the number of signs makes a header higher level and increases the text size; adding signs does the reverse.&lt;br /&gt;
&lt;br /&gt;
==Removing the stub indicator==&lt;br /&gt;
When you feel comfortable with your page as written, you can remove the stub indication by deleting the '''&amp;lt;nowiki&amp;gt;{{{Character-stub}}}&amp;lt;/nowiki&amp;gt;''' line at the top of the page.&lt;br /&gt;
&lt;br /&gt;
==Extra Help==&lt;br /&gt;
&lt;br /&gt;
Should you need extra help, feel free to ask on the forums or send a PM/tell to the admin (or anyone else who you're comfortable asking help from). Should you be too proud to ask for help...&lt;br /&gt;
&lt;br /&gt;
You can also get the hang of things by going to another character's page. Click the edit button as if you're going to edit their page (don't actually edit their page though without permission!). Take a glimpse at how they setup their page and that may help you better understand everything. In fact, some likely won't mind if you copy/paste their entire layout into your page. Just be sure to change their information to your own and give them credit!&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=How_To:_The_Infobox_Explained&amp;diff=39265</id>
		<title>How To: The Infobox Explained</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=How_To:_The_Infobox_Explained&amp;diff=39265"/>
		<updated>2014-06-24T22:06:51Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: Freelancewizard moved page How To: The Infobox Explained to Character page tutorial: Not really a how to on the infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Character page tutorial]]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Templates_guide&amp;diff=39262</id>
		<title>Templates guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Templates_guide&amp;diff=39262"/>
		<updated>2014-06-24T22:05:36Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: Remove warning&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This wiki has ''a lot'' of templates. Some of them are easier to use than others, and some of them have some very specific purposes. Below, some of the key templates are listed, along with their intended use. Appearances are not provided for templates whose transclusion would end up tagging this page in an undesirable way.&lt;br /&gt;
&lt;br /&gt;
===Spoiler-related templates===&lt;br /&gt;
Spoiler-related templates can be used to blank out parts of your page, to tantalize your readers with hidden information, or simply to warn about spoilers.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;15%&amp;quot; | Template&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;40%&amp;quot; | Appearance (if available)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25%&amp;quot; | Usage&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:Redacted]]&lt;br /&gt;
| {{Redacted}}&lt;br /&gt;
| Redact a large block of text.&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:Redacted-short]]&lt;br /&gt;
| {{Redacted-short}}&lt;br /&gt;
| Redact a short block of text, perhaps a few words at most.&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:Spoiler]]&lt;br /&gt;
| {{Spoiler}}&lt;br /&gt;
| Marks the beginning of a section of spoilers.&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:End-spoiler]]&lt;br /&gt;
| {{End-spoiler}}&lt;br /&gt;
| Marks the end of a section of spoilers.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Citation templates===&lt;br /&gt;
Citation templates should be used on all canonical pages, which are required to cite sources.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;15%&amp;quot; | Template&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;40%&amp;quot; | Appearance (if available)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25%&amp;quot; | Usage&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:Reference-list]]&lt;br /&gt;
| not available&lt;br /&gt;
| Displays a reference list. This should be used at the bottom of a page.&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:Cite-FFXIV-site]]&lt;br /&gt;
| not available&lt;br /&gt;
| Marks the previous block of text as having come from the FFXIV official web site. This also adds it to the citation list generated by Template:Reference-list.&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:Cite-FFXIV]]&lt;br /&gt;
| not available&lt;br /&gt;
| Marks the previous block of text as having come from FFXIV itself. This also adds it to the citation list generated by Template:Reference-list.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stub templates===&lt;br /&gt;
Stub templates can be used to indicate that a particular item is, in fact, a stub.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;15%&amp;quot; | Template&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;40%&amp;quot; | Appearance (if available)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25%&amp;quot; | Usage&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:Character-stub]]&lt;br /&gt;
| not available&lt;br /&gt;
| Marks a character page as a stub, and places it in [[:Category:Character Stub]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Help templates===&lt;br /&gt;
Help templates can be used to request help or indicate that page requires attention.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;15%&amp;quot; | Template&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;40%&amp;quot; | Appearance (if available)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25%&amp;quot; | Usage&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:Help-me]]&lt;br /&gt;
| not available&lt;br /&gt;
| Marks a page, indicating that the author is requesting help with it, and places it in [[:Category:Pages Requesting Help]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Help]]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Templates_guide&amp;diff=39260</id>
		<title>Templates guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Templates_guide&amp;diff=39260"/>
		<updated>2014-06-24T22:05:08Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: Freelancewizard moved page RPC Library:Templates guide to Templates guide: NS shift&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This wiki has ''a lot'' of templates. Some of them are easier to use than others, and some of them have some very specific purposes. Below, some of the key templates are listed, along with their intended use. Appearances are not provided for templates whose transclusion would end up tagging this page in an undesirable way. Note that this page is purely for documentation and should not be used by anyone other than admins or those who know what they're doing.&lt;br /&gt;
&lt;br /&gt;
===Spoiler-related templates===&lt;br /&gt;
Spoiler-related templates can be used to blank out parts of your page, to tantalize your readers with hidden information, or simply to warn about spoilers.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;15%&amp;quot; | Template&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;40%&amp;quot; | Appearance (if available)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25%&amp;quot; | Usage&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:Redacted]]&lt;br /&gt;
| {{Redacted}}&lt;br /&gt;
| Redact a large block of text.&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:Redacted-short]]&lt;br /&gt;
| {{Redacted-short}}&lt;br /&gt;
| Redact a short block of text, perhaps a few words at most.&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:Spoiler]]&lt;br /&gt;
| {{Spoiler}}&lt;br /&gt;
| Marks the beginning of a section of spoilers.&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:End-spoiler]]&lt;br /&gt;
| {{End-spoiler}}&lt;br /&gt;
| Marks the end of a section of spoilers.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Citation templates===&lt;br /&gt;
Citation templates should be used on all canonical pages, which are required to cite sources.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;15%&amp;quot; | Template&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;40%&amp;quot; | Appearance (if available)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25%&amp;quot; | Usage&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:Reference-list]]&lt;br /&gt;
| not available&lt;br /&gt;
| Displays a reference list. This should be used at the bottom of a page.&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:Cite-FFXIV-site]]&lt;br /&gt;
| not available&lt;br /&gt;
| Marks the previous block of text as having come from the FFXIV official web site. This also adds it to the citation list generated by Template:Reference-list.&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:Cite-FFXIV]]&lt;br /&gt;
| not available&lt;br /&gt;
| Marks the previous block of text as having come from FFXIV itself. This also adds it to the citation list generated by Template:Reference-list.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stub templates===&lt;br /&gt;
Stub templates can be used to indicate that a particular item is, in fact, a stub.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;15%&amp;quot; | Template&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;40%&amp;quot; | Appearance (if available)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25%&amp;quot; | Usage&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:Character-stub]]&lt;br /&gt;
| not available&lt;br /&gt;
| Marks a character page as a stub, and places it in [[:Category:Character Stub]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Help templates===&lt;br /&gt;
Help templates can be used to request help or indicate that page requires attention.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;15%&amp;quot; | Template&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;40%&amp;quot; | Appearance (if available)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25%&amp;quot; | Usage&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:Help-me]]&lt;br /&gt;
| not available&lt;br /&gt;
| Marks a page, indicating that the author is requesting help with it, and places it in [[:Category:Pages Requesting Help]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Help]]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=RPC_Library:Templates_guide&amp;diff=39261</id>
		<title>RPC Library:Templates guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=RPC_Library:Templates_guide&amp;diff=39261"/>
		<updated>2014-06-24T22:05:08Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: Freelancewizard moved page RPC Library:Templates guide to Templates guide: NS shift&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Templates guide]]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=MediaWiki:Monaco-sidebar&amp;diff=39259</id>
		<title>MediaWiki:Monaco-sidebar</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=MediaWiki:Monaco-sidebar&amp;diff=39259"/>
		<updated>2014-06-24T22:04:33Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: Add Category:Help link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* mainpage|Main Page&lt;br /&gt;
&lt;br /&gt;
* :Category:Character|Characters&lt;br /&gt;
** Category:Player_Character|Player Characters&lt;br /&gt;
** Category:NPC|NPCs&lt;br /&gt;
&lt;br /&gt;
* :Category:Race|Races&lt;br /&gt;
** Category:Hyur|Hyur&lt;br /&gt;
** Category:Elezen|Elezen&lt;br /&gt;
** Category:Lalafell|Lalafell&lt;br /&gt;
** Category:Miqo'te|Miqo'te&lt;br /&gt;
** Category:Roegadyn|Roegadyn&lt;br /&gt;
** Category:Padjal|Padjal&lt;br /&gt;
** Category:Beast_Tribes|Beast Tribes&lt;br /&gt;
&lt;br /&gt;
* :Category:Region|Places&lt;br /&gt;
** Category:Region|Regions&lt;br /&gt;
** Category:City-State|City-States&lt;br /&gt;
&lt;br /&gt;
* :Category:Factions|Factions&lt;br /&gt;
** Category:Grand_Company|Grand Companies&lt;br /&gt;
** Category:Guild|Guilds&lt;br /&gt;
** Category:Discipline|Disciplines&lt;br /&gt;
&lt;br /&gt;
* :Category:History|Lore&lt;br /&gt;
** Category:History|Historical Events&lt;br /&gt;
** Category:Holidays|Holidays&lt;br /&gt;
** Category:Literature|Literature&lt;br /&gt;
** Category:Religion|Religion&lt;br /&gt;
&lt;br /&gt;
* Help:Contents|Help&lt;br /&gt;
** Category:Wiki Templates|Wiki Templates&lt;br /&gt;
** [http://en.wikipedia.org/wiki/Help:Cheatsheet]|Wiki Coding Cheat-Sheet&lt;br /&gt;
** Category:Help|All help pages&lt;br /&gt;
&lt;br /&gt;
* [http://ffxiv-roleplayers.com/index.php]|RPC Forums&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=How_To:_Add_Images_To_Your_Wiki&amp;diff=39258</id>
		<title>How To: Add Images To Your Wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=How_To:_Add_Images_To_Your_Wiki&amp;diff=39258"/>
		<updated>2014-06-24T22:01:59Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: switch cat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
'''Step 1:''' Ensure you are logged in to the wiki.&lt;br /&gt;
&lt;br /&gt;
'''Step 2:''' Navigate to the [http://ffxiv-roleplayers.com/wiki/index.php?title=Special:Upload 'Upload an Image'] page. '''Note:''' This page is not viewable in the left hand navigation if you are currently editing a page.&lt;br /&gt;
&lt;br /&gt;
'''Step 3:''' Click 'browse' and locate your image.&lt;br /&gt;
&lt;br /&gt;
'''Step 4:''' Make note of the 'Destination Filename' you will need this to link your image. '''Note:''' This is CASE SENSITIVE!&lt;br /&gt;
&lt;br /&gt;
'''Step 5:''' Click 'Upload' and your image will upload. Once it is it will also display the dimensions of your picture, which is helpful later.&lt;br /&gt;
&lt;br /&gt;
'''Step 6:''' Use the following code to insert your image in to your wiki. '''Note:''' If you are inserting an image in to the INFOBOX you do not need this code, only the 'Destination Filename'.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please be very careful when uploading an image to not replace other images!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[File:sample.png|center|300x300px| This is a sample]]&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''File:sample.png:''' the 'Destination Filename. This is case sensitive.&amp;lt;br&amp;gt;&lt;br /&gt;
'''center:''' the picture alignment. This can be left, right or center.&amp;lt;br&amp;gt;&lt;br /&gt;
'''300x300px:''' The size of your image. Use the dimensions in Step 5 to help yourself properly adjust this if needed.&amp;lt;br&amp;gt;&lt;br /&gt;
'''This is a sample:''' The text displayed when the mouse is hovered over the image.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Step 7:''' Save your wiki.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Images often take some time to adjust and move for the desired effect, so please ask for help if you need it. &amp;lt;br&amp;gt;&lt;br /&gt;
Please note that you cannot link images from outside hosting sites, the uploader is the only way to display an image on the wiki.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[category:Help]]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Horizontal_Lists_and_Charts&amp;diff=39257</id>
		<title>Horizontal Lists and Charts</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Horizontal_Lists_and_Charts&amp;diff=39257"/>
		<updated>2014-06-24T22:01:33Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are a few ways to code in lists that span the page horizontally. Here's one example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;450&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;position:center&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;150&amp;quot; scope=&amp;quot;col&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
:'''Fruits:'''&lt;br /&gt;
:* Strawberry&lt;br /&gt;
:* Apple&lt;br /&gt;
:* Orange&lt;br /&gt;
:* Cherry&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;150&amp;quot; scope=&amp;quot;col&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
:'''Veggies:'''&lt;br /&gt;
:* Carrot&lt;br /&gt;
:* Broccoli&lt;br /&gt;
:* Cucumber&lt;br /&gt;
:* Potato&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;150&amp;quot; scope=&amp;quot;col&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
:'''Colors:'''&lt;br /&gt;
:* Blue&lt;br /&gt;
:* Green&lt;br /&gt;
:* Red&lt;br /&gt;
:* Purple&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This method works by creating borderless html based charts. This means that anything you can do to an html chart with coding, you should be able to do to these as well. For example: things like actually giving the charts borders, changing the fonts block by block or changing the background of each block, putting pictures in in place of text, etc. With various alignment commands, you can change where in the chart block the picture or text sits, as well as where the chart itself sits. You can also change the width of each column independently, but make sure you plug the total width into the &amp;quot;table width&amp;quot; section at the top or your placement start to bounce around crazily. I also tend to not code my columns with exactly the same widths if they look uneven because of word width. Play around with spacing for a cleaner looking page!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size: 10px&amp;quot;&amp;gt;(Credit: Xenedra)&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Help]]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Horizontal_Lists_and_Charts&amp;diff=39255</id>
		<title>Horizontal Lists and Charts</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Horizontal_Lists_and_Charts&amp;diff=39255"/>
		<updated>2014-06-24T22:01:16Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: Freelancewizard moved page Template:Horizontal Lists/Charts to Horizontal Lists and Charts: Not a template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are a few ways to code in lists that span the page horizontally. Here's one example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;450&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;position:center&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;150&amp;quot; scope=&amp;quot;col&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
:'''Fruits:'''&lt;br /&gt;
:* Strawberry&lt;br /&gt;
:* Apple&lt;br /&gt;
:* Orange&lt;br /&gt;
:* Cherry&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;150&amp;quot; scope=&amp;quot;col&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
:'''Veggies:'''&lt;br /&gt;
:* Carrot&lt;br /&gt;
:* Broccoli&lt;br /&gt;
:* Cucumber&lt;br /&gt;
:* Potato&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;150&amp;quot; scope=&amp;quot;col&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
:'''Colors:'''&lt;br /&gt;
:* Blue&lt;br /&gt;
:* Green&lt;br /&gt;
:* Red&lt;br /&gt;
:* Purple&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This method works by creating borderless html based charts. This means that anything you can do to an html chart with coding, you should be able to do to these as well. For example: things like actually giving the charts borders, changing the fonts block by block or changing the background of each block, putting pictures in in place of text, etc. With various alignment commands, you can change where in the chart block the picture or text sits, as well as where the chart itself sits. You can also change the width of each column independently, but make sure you plug the total width into the &amp;quot;table width&amp;quot; section at the top or your placement start to bounce around crazily. I also tend to not code my columns with exactly the same widths if they look uneven because of word width. Play around with spacing for a cleaner looking page!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size: 10px&amp;quot;&amp;gt;(Credit: Xenedra)&amp;lt;/div&amp;gt;&lt;br /&gt;
[[category:Wiki Templates]]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Template:Horizontal_Lists/Charts&amp;diff=39256</id>
		<title>Template:Horizontal Lists/Charts</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Template:Horizontal_Lists/Charts&amp;diff=39256"/>
		<updated>2014-06-24T22:01:16Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: Freelancewizard moved page Template:Horizontal Lists/Charts to Horizontal Lists and Charts: Not a template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Horizontal Lists and Charts]]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Category:Wiki_Templates&amp;diff=39254</id>
		<title>Category:Wiki Templates</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Category:Wiki_Templates&amp;diff=39254"/>
		<updated>2014-06-24T22:00:23Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: rewrite to clarify policy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pages in this categories are templates for wiki pages. Please don't place a page in this category unless it's suitable for use as a template (all character description text has been removed, all names have been eliminated, etc.). New templates should have their wikitext enclosed in ''pre'' tags so that the section to be copy-pasted can be easily determined.&lt;br /&gt;
&lt;br /&gt;
If you use a template, unless otherwise noted in the template's description, please put credit to its author or a link back to the template in the Annotations section of your new page.&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Simple_page_template&amp;diff=39253</id>
		<title>Simple page template</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Simple_page_template&amp;diff=39253"/>
		<updated>2014-06-24T21:56:18Z</updated>

		<summary type="html">&lt;p&gt;Freelancewizard: Created page with &amp;quot;This is a simple page template to quickly construct a basic character page. To use it, create a new page, then copy-paste just the text in the box below in your new page. This...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a simple page template to quickly construct a basic character page. To use it, create a new page, then copy-paste just the text in the box below in your new page. This template is provided by the RPC and no attribution is requested or required.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = &lt;br /&gt;
| image =&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = &lt;br /&gt;
| citizenship = &lt;br /&gt;
| race = &lt;br /&gt;
| clan = &lt;br /&gt;
| stat_1 = &lt;br /&gt;
| stat_1_value = &lt;br /&gt;
| stat_2 = &lt;br /&gt;
| stat_2_value = &lt;br /&gt;
| stat_3 = &lt;br /&gt;
| stat_3_value = &lt;br /&gt;
| stat_4 = &lt;br /&gt;
| stat_4_value = &lt;br /&gt;
| stat_5 = &lt;br /&gt;
| stat_5_value = &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Basic Info==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiki Templates]]&lt;/div&gt;</summary>
		<author><name>Freelancewizard</name></author>
		
	</entry>
</feed>