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		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Kotori_Birdsong&amp;diff=89932</id>
		<title>Kotori Birdsong</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Kotori_Birdsong&amp;diff=89932"/>
		<updated>2015-05-06T05:04:24Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Player Character Standings */&lt;/p&gt;
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{{Infobox-character&lt;br /&gt;
| name = Kotori Birdsong&lt;br /&gt;
| image = Kotori1.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Listen closely.&amp;quot; '''&lt;br /&gt;
| title = The Seeress&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Doma (Assumed)&lt;br /&gt;
| race = [[Hyur]]&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nymeia, the Spinner]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 20's (Assumed)&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 18th Sun of the 2nd Umbral Moon&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 5 fulms 2 ilms, 106 ponz&lt;br /&gt;
| stat_5 = Marital Status&lt;br /&gt;
| stat_5_value = Single&lt;br /&gt;
| stat_6 = Occupation&lt;br /&gt;
| stat_6_value = EFTC Employee&lt;br /&gt;
| stat_7 = Server&lt;br /&gt;
| stat_7_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Kotori Birdsong''' ''is an unusual young woman who hails from the Far East. Soft-spoken and inquisitive, she maintains a high interest in matters of the arcane. Much like the birds she cherishes, she is simultaneously elegant, fragile, and distant by all appearances; though, as is often the case in this great, wide world, appearances alone betray very little of the truth.''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#6699CC;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#c3c1bd;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Kotori Birdsong ''''' ''[KOH-toh-RHEE|BIRD - song]:'' So far as anyone is aware, this is her true name and not some sobriquet. If she is part of a noble family, it is not one that is recognized. The only affiliation that can be made between herself and an influential group in the east is told in the markings on her back which she is reluctant to share with strangers.&lt;br /&gt;
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:'''Title(s):''' Lady; Seeress.&lt;br /&gt;
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:'''Aliases/Nicknames:'''  &lt;br /&gt;
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:*'''''Bluebird''''': An old nickname she claims from her childhood, but one that is rarely used now.&lt;br /&gt;
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:'''Current Residence:''' Near Ul'dah&lt;br /&gt;
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:'''Marital Status:''' Single&lt;br /&gt;
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:'''Sexuality:''' Asexual (Assumably)&lt;br /&gt;
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:'''Romance:''' Aromantic (Assumably)&lt;br /&gt;
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:'''Religion:'''  Follows the philosophies of Nymeia, the Spinner.&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#c3c1bd;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:[[File:Kotori2.png|left|450 px|(Bluefly Yukata)]]&lt;br /&gt;
:'''Height:''' '''''5 fulms, 2 ilms''''' -Nearly the shortest of her kind, not altogether unusual for those of her clan from the East.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' '''''106 ponz''''' - An extremely lean body bears only hints of feminine curves made possible by her waspish waistline and broader ribcage. She is thin and easily mistaken for frail.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Body:''' Only close inspection, which Kotori does not seem inclined to permit, would reveal that her body type is actually not so fragile as it appears at first glance. Her body language aids in the deception of others' perception, perpetually demure with sloped shoulders and minimal motions. Rarely does she wear scant enough attire that her musculature can be examined; more rare are the occasions where her body is tense enough to make out the definition therein.&lt;br /&gt;
&lt;br /&gt;
:A skilled eye, however, may be able to identify a certain unusual grace in her motions that is too well practiced to be natural. Her shoulders gently curve, but are not naturally sloped, leading to a broader ribcage and a thin waist that, even at rest, is faintly defined with muscle. While ankles, wrists, shins, and forearms are long and slender enough to obscure the strength of her limbs, her thighs and forearms belie power in their taut, shapely forms. Hers is a body that most closely resembles that of an acrobat; someone with more agility and flexibility than many would suspect. &lt;br /&gt;
&lt;br /&gt;
:She seems inclined to hide the level of fitness she holds while in public, tightening her gait and keeping her arms close to her body. While the motions are not so fluid as Westerners may idolize, with short steps and tucked arms, they are precise and graceful in their own way; movements more befitting to a higher-born lady of the East. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' The young woman's skin is more unusual, perhaps, than the rest of her. Conscious efforts are made not to draw too much attention to herself for long periods of time for this reason. One of the first characteristics one might notice is her skin and how utterly unblemished it is. Beyond most, it is as milk, smooth without traces of lines or sun-kiss, as though she had never seen the sun in the whole of her life.&lt;br /&gt;
&lt;br /&gt;
:There is not a single pock, mole, scar, or freckle on the whole of her pale canvas, only the faint linings of blue veins beneath thin skin here and there. If not for the naturally reddened cheeks, she might be the same hue from head to toe. Her coloration overall is cool in nature, meant to be soothing but quite possibly disconcerting. Together with the paints she favors, smudges of sky blue to match the assumably artificial dye in her hair and her slender form, the Hyur's pallor resembles that of one in the first stages of hypothermia.&lt;br /&gt;
&lt;br /&gt;
:Whether this is a coincidence based on aesthetic preference or intentional has never been asked and would doubtlessly never be answered.&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
:*''' 'Tattoos' ''':  &amp;lt;spoiler&amp;gt;&lt;br /&gt;
::She does bear markings, although they are not natural by any means. Though the occasions where they would be exposed to strangers are negligible in number, she bears extensive patterns that range from the base of her neck to the upper curve of her buttocks and from one shoulder to the other. The decoration is mostly done in shades of blue with traces of red and rarer instances of violet along with thin black lines for contrast.&lt;br /&gt;
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::Atop the river of whorls made from shimmering scales that provides the background, a flight of birds and blossoms surround a long-nosed Tengu dancing in their midst. The creature is oddly feminine in nature, casting a net with one hand and grasping an elegant, arced blade in the other. It would be difficult to discern whether the background is meant to be clouds or water, though with the presence of crows and red-breasted bluebirds awash in the spirals of ink, it seems to favor the sky.&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
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:*''' 'Piercings' ''':  One per earlobe, either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Kotori is undeniably 'pretty' although whether her form of pretty is attractive or uncomfortable would likely vary depending on the individual perceiving her. The porcelain state of her skin creates a lovely canvas upon a slender, ovular face with high cheekbones. Lack of color saturation in the flesh makes almond-shaped blue eyes, fringed with thick indigo lashes more vivid in contrast. Her mouth is small but the lips are plump; their natural shape emphasized with pale blue paints. A pert nose may be just a touch large and aquiline in proportion to the rest of her features, but with no markings or real color, it is easily overlooked.&lt;br /&gt;
&lt;br /&gt;
:She smiles often but rarely with her teeth. Her eyes always seem hazy, as though her thoughts remain ever-distant from the topic or subject at hand. Altogether she closely resembles a doll in appearance, from face to body. Some have complained that there is something discomfortingly 'perfect' about her, as though her appearance were explicitly crafted to fit the appearance of an elegant, young Midlander in an effort to catch the eye but not hold it for an overlong period of time.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Hair:''' Her hair is immaculate in its thick, straight composition. While each individual strand is like spider silk, lacking a hint of curl, the sheer volume of her mane gives the illusion of waves that do not exist. Any curls that one or two locks may hold are definitely artificial, present only for the sake of aesthetic and asymmetry. &lt;br /&gt;
&lt;br /&gt;
:The hue is unusual as well. At any given point, it appears a pale shade of blue that ranges without fading or spottling from root to tip. Whether the coloration is magical or synthetic in nature may be difficult to discern, appearing natural as it flawlessly matches her abnormal pallor. Furthermore, the hue seems to change minutely depending on her garb,  from similar hues of light teal to sky and pale cornflower. Though her lashes are dark enough to be mistaken for black, the individual strands are, in fact, a very dark blue much like the thin arches of her eyebrows. &lt;br /&gt;
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:Body hair is scarce, either shaved or naturally absent, difficult to see even upon close inspection. On occasion she will add combs, picks, and other ornaments to the mass of her hair or separate the whole of it into twin tails. While the designs are typically minimalistic in nature, her choice of decoration is Eastern in nature, composed of silver, gold, ivory, sea shells, and intricate carvings of lacquered wood hung with silver horse-hair. &lt;br /&gt;
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:'''Fashion:''' As mentioned, it is not uncommon for the young Midlander to wear make up. The occasions that she is seen without paint at all are far more rare than those where her face goes fully painted with a layer of creamy white base beneath her choice of shadow and lipcolor. While she keeps to blues, silver, black (in the form of kohl), purples, and even crimson are not uncommon. Still, the application is minimal, nowhere rivaling the more intricate layers of color that others from her homeland might prefer. &lt;br /&gt;
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:Her clothing often remains traditional to her culture; preferring any article from light cotton yukata to heavier, more elaborate furisode befitting her age. All of the accompanying accessories will be found with any given garment, though she prefers one outfit (pictured above) over the rest. In recent days, she has taken to wearing heavier, or more form-fitted Western garb. Anything that leaves her legs fairly unrestricted (i.e. not trousers) is something she is willing to wear, though thick robes with sleeves long enough to engulf her fingertips seem favored. Even in the arid environment of Thanalan, she seems comfortable in layered articles that would be sweltering to others.&lt;br /&gt;
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'''[For those with heightened sensory perceptions:]'''&lt;br /&gt;
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''This information is reserved only for characters who fit the requirements of respective hypersensitivity, through physiological, magical, or practiced means. Anyone else who chooses to read this is requested to keep it as out-of-character knowledge.''&lt;br /&gt;
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:'''''(Olfactory)'''''&lt;br /&gt;
:''Miqo'te Keeper of the Moon olfactory sense or keener.''&lt;br /&gt;
:&amp;lt;spoiler&amp;gt;To those with extreme sensitivity to smells, she has an unusual coppery tang beneath the faint scent of jasmine perfume. An individual may be able to tell the jasmine scent is artificial, and her true smell is more earthy and oddly metallic, resembling a reptilian odor.&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
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:'''''(Vision)'''''&lt;br /&gt;
:''Expert archer levels of vision or keener.''&lt;br /&gt;
:&amp;lt;spoiler&amp;gt;Those with particularly keen vision might notice a lack of animation in her facial muscles themselves that goes beyond her apparent stoicism. She does not seem to sweat, get goosebumps despite temperature changes, or have even small, faded marks from adolescence. When she smiles, the muscles of her face hardly shift at all, as though her skin were thicker than it would appear to be. Other minute abnormalities include the perfect symmetry of her face and the glossy sheen that covers both her eyes; characteristics that others may be subconsciously discomforted by or misinterpret as distance.&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
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:'''''(Touch)'''''&lt;br /&gt;
:''The equivalent sensitivity of one's lips or keener.''&lt;br /&gt;
:&amp;lt;spoiler&amp;gt;If one can get close enough to touch her and has a particularly sensitive sense of touch, they may be able to discern a faint patches of roughness that cannot be otherwise identified by the eyes. These are concentrated around her forehead, cheeks, neck, shoulders, hips, back, and so on. An observant individual would note as well that she shows less sensitivity in these areas than others. These patches feel dry and somewhat cooler than the rest of her skin. Otherwise, her skin is unusually static, comfortably warm or comfortably cool depending on the environmental temperature but never fluctuation.&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
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:'''''(Taste)'''''&lt;br /&gt;
:''The equivalent sensitivity of an artisan culinarian's palate or keener.''&lt;br /&gt;
:&amp;lt;spoiler&amp;gt;Even MORE rare than any of the above, if one with a particularly keen sense of taste manages to somehow bring their tastebuds close enough to her person in an instance where she will not or cannot escape, they might detect notes of metallic flavor on her skin and a stronger taste of salt than her lack of perspiration would suggest. Some areas, near her face, shoulders, etc. are utterly tasteless and somewhat rough on the tongue.&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
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:'''''(Aetheric/Aura)'''''&lt;br /&gt;
:''Blind individuals who are able to 'see' aether, etc.''&lt;br /&gt;
:&amp;lt;spoiler&amp;gt;Her aetheric or aural reading is not at all similar to a Midlander Hyur's. It is warmer and more fiery naturally, erratically fluctuating even at rest. For those skilled at deciphering aetheric alterations, her glamour would be apparent, the effects hiding horns, a tail, and scales across her body. This also appears to alter her scent somewhat, as well as shortening her height by some ilms. Likewise, her natural proficiency with aether would be readable in her aura as the very edges would bleed and alter depending on her environment.&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#c3c1bd;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Voice:''' In conversation, Kotori is soft-spoken, her volume altering and increasing only enough to be heard. In a quiet place, she speaks just above a murmur. In a crowded place, she will never range even to the lowest points of shouting, instead merely strengthening her emphasis and relying more on her diaphragm to communicate her words. Regardless of how loud she may stray towards, the Hyur never appears to strain; the movements of her lips fairly shallow at any given time.&lt;br /&gt;
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:In singing, though it only happens on exceedingly rare occasions where she is requested to do so, she boasts a silver soprano that easily holds the warbling tones prized in her homeland. If singing western tunes, she has no issue adapting her voice, but cannot stray far from her natural range lest her voice break. There is a lack of flexibility in this form of expression for her, which she has no issue relaying to a prospective audience beforehand.&lt;br /&gt;
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:She speaks just as anyone else in the region does, fluent enough in the language that she may never have spoken another. While her accent is difficult to notice, especially with her inherently quiet voice, she does have a mild tendency to turn 'L's into 'R's, add soft 'oos', and sometimes tap her R's. Her S's can also be stretched slightly, as though she were inclined to hiss even in passive speech but makes a conscious effort not to.&lt;br /&gt;
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:[[File:Koto1.png|right|300 px|(Alternate Yukata)]]&lt;br /&gt;
:'''Demeanor:''' On the surface, the pale woman is respectful and demure to a fault. No matter the circumstance she seems either unwilling or unable to respond with aggression to aggression. While she maintains an air of sincerity that borders at times on hypersensitivity, this is only belied in her speech and minute changes in body language. Her expression can maintain its doll-like calm in the face of even the most uncouth or moving situations. Her levels of facial stoicism often do not match the energy level of the local atmosphere.&lt;br /&gt;
&lt;br /&gt;
:She rarely, if ever, makes large sweeping gestures, never speaking with her hands unless it is in regards to a topic her company cannot understand without miming. Like her manner of speech, the easterner keeps nearly rigid posture even at rest when alone for a long period of time. In a word, she is prim, every word and movement meticulously manicured within a span of seconds to suit a given situation. &lt;br /&gt;
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:Kotori can, however, range in personality from submissive to authoritative and is hard pressed to do so so blatantly that the shift is not fluid enough to be overlooked. Likewise, she has a tendency towards the enigmatic and avoids physical contact wherever she can. She is approachable to strangers but distant to closer company without making any effort to be more or less of either. Her static personality can be difficult to acclimate to and she seems unwilling to change it more than utterly necessary than a situation requires. Despite how soft-spoken she is, she is clearly confident and not easily riled. &lt;br /&gt;
&lt;br /&gt;
:If ever she becomes truly agitated, rather than typical responses of showing teeth or furrowing brow, she adopts a distant, glaze-eyed expression that lasts until the swell of emotion has passed. Then, Kotori will merely resume the topic at the point it was before the offense was committed. If the offense is too strong, she will politely excuse herself rather than engaging in a fight.&lt;br /&gt;
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:'''Quirks:''' Aside from her odd disposition, the Hyur has few perceivable quirks. One that is noteworthy is her tendency to peer skywards, attention drawn to any movement above. Her readiness to search the empty air for avian life may relay a sense that she is waiting for something or someone at any given time. She is also drawn to the sight of scar tissue and anything that glitters.&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' As one may expect, she is extremely sharp witted though her tongue is silken. It can be rightly assumed that she has received some form of higher education, though where from is anyone's guess. She has an extensive understanding of personalities and the nature of individuals; her perception at times approaching extrasensory. She has a creative enough mind to maintain several philosophical viewpoints on the world at large. Despite this she may come across as far more pessimistic in nature for her age, easily explained by her status as a refugee. This does not at all denote cynicism.&lt;br /&gt;
&lt;br /&gt;
:She has a strong interest in aetheric manipulation as well as more advanced aetheric theory. This implies a higher level of comfort with geometric patterns and arithmetic that she rarely shows otherwise. There is some solid connection between this aetheric interest and her respectably-sized knowledge of differing forms of divination. On matters ranging from culture to racial diversity, economy to politics, and aetheric theory to fortune-telling, she remains highly inquisitive to a point that borders on childlike. Petty disputes and gossip will hold some interest for her as well, although Kotori tends not to contribute to arguments. &lt;br /&gt;
&lt;br /&gt;
:Sarcasm is not a means of displaying intelligence that she ever indulges in and she does not approve of others resorting to it. If asked, she will explain that sarcasm is a fool's show of wit. Likewise, profanity and offensive language are not appreciated and may be gently corrected if she feels comfortable enough to make the attempt.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Religion:''' While she rarely discusses her religious beliefs at length, Kotori will often reference the Spinner; befitting her role as a fortune teller. The depth of her connection to the deity is obscure at best. One of the few trinkets she keeps on her person at all times is a mark of Nymeia, a well-polished and finely set gemstone bearing Her sigil on a rosary of lapis lazuli beads. This may be an indication that the Hyur is either more devout that she lets on, or perhaps that she may be some form of priestess.&lt;br /&gt;
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:'''Romance:''' Kotori seems uninterested in romance. She will occasionally give compliments intimately enough to be considered flirtatious, but otherwise makes no effort in pursuing individuals of the opposite sex or even her own. Her level of dettachment combined with disinterest and avoidance of physical contact strongly implies asexuality and perhaps an aromantic nature. If she has ever had a relationship of any kind, she avoids mentioning it. If asked about her orientation, she will politely deflect. If approached, thus far, she politely evades. &lt;br /&gt;
&lt;br /&gt;
:Philosophically speaking, the Midlander has great respect for people in love and for love itself. Her opinions on romance and true love are depthy, and ones she quietly maintains unless asked. She holds no strict judgement on matters of monogamy or sexuality and maintains a refreshingly open-mind in regards to all types of love. Unlike other uncouth topics, she has no issue engaging in discussions about copulation; unusually knowledgeable with her advice in the matter, though this may be accumulated information from past conversations.&lt;br /&gt;
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:'''Pets:'''&lt;br /&gt;
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:*'''''Aoi-''''' An eastern bluebird that visits her on occasion. She seems to speak with it normally, while it only responds with a series of chirps and fluttering feathers. The diminutive bird is pleasant to strangers, but only when sent to deliver a message or in the company of Kotori. Away from her, it remains safely outside the reach of even those it recognizes.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:*'''''Kuro-''''' A sizeable raven that rarely if ever lands on her person. This companion visits more often than Aoi, and never appears at the same time, typically taking up a place nearby. This bird is also less inquisitive or docile, instead seeming perpetually aggressive. In the event that Kotori is in danger, Kuro will attack with a battering of wings and tearing of talons and beak, not hesitating to tear at the eyes and refusing to relent until it is directed to do so or its keeper is out of harm's way. &lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#6699CC;font-size:14px;color:#1e1400&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Talents&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#c3c1bd;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Skills''': ''(See Combat/Magical Proficiency, below)'' As one may deduce, she is capable of feats of magic. Most of these are used for divination or to exaggerate such acts. Indisputably, however, the youth is capable of succor and defensive magic spells that rival the skill of western Arcanists and is, for all appearance, very similar in nature. &lt;br /&gt;
&lt;br /&gt;
:The Midlander is also an able diplomat. Given her gentle but respectable nature, she is both non-threatening and convincing. All manners of employment that require socializing are within her realm of comfort, from sales to arbitration. &lt;br /&gt;
&lt;br /&gt;
:Her wealth of physical stamina is far greater than what she should have by the slightness of her form. When in dire need, she can be both swift and agile, running low to the ground and for a length of time that nearly rivals that of miqo'te huntresses. If forced into a physical altercation, Kotori will reveal snatches of combat expertise that seem to be only defensive and evasive in nature, eluding or out-maneuvering her attacker(s) until such a time that escape is possible. &lt;br /&gt;
&lt;br /&gt;
:Like her insensitivity to extreme heat or cold, she has a high tolerance for pain and an even higher tolerance for mental or psychological torture. None of these characteristics seem to fit with her exotic 'noble' persona, yet do not quite resemble characteristics of those who practice ninpō despite bouts of remarkable flexibility; her movements becoming graceful in a serpentine manner rather than feline or vulpine as ninpō resembles. She is as loathe to display these qualities as she is to discuss them, and may at times prefer an acquaintance come to harm before she physically intervenes on their behalf.&lt;br /&gt;
&lt;br /&gt;
:All of her physical skills can be easily explained as necessary skills befitting a combat healer; needing to stay out of harm in order to remain effective for her allies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Business''': Her familiarity with numbers makes her a capable accountant, though she will employ an abacus through sheer force of habit as opposed to necessity. When it comes to numbers, Kotori has a visible lack of interest, but when it comes to -coin-, her interest is piqued. She also likes to hoard her coins, keeping them someplace safe and off of her person. As she has a visible taste for fineries, it can be assumed that she spares no expense to afford them and thus maintains her interest to continue accumulating enough to maintain her lifestyle.&lt;br /&gt;
&lt;br /&gt;
: She is also capable with all forms of housework, implying some domestic labor in her history. She seems to enjoy cooking, cleaning, patching, and organizing and has a tendency to perform these tasks to the point of a obsessive compulsion to have things arranged in a manner that reduces clutter. While she does not enjoy dirt or sand, she does not complain even if exposed for long periods of time, but will clean herself with just as much fervor as she will any inanimate object or space. For this reason Kotori show interest in employment as a personal assistant, attendant, or housekeeper. &lt;br /&gt;
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:[[File:Koto.png|left|350 px|(Acolyte Gear)]]&lt;br /&gt;
&lt;br /&gt;
:'''Combat/Magical Proficiency''':  Many of her readily displayed skills are not combat-oriented, though a few can be used defensively or for minor and extensive healing. She is a proficient aether-manipulator, capable of weaving aether in a similar manner to Arcanists and Scholars save that instead of a grimoire, she relies on six of her deck of lacquered divination cards; each inscribed beyond the face of the card to hold a character contained within a geometric symbol and to perform limited tasks. The cards act as mediums but an invocation is required to activate each. Each can be used one or more times depending on the power of the respective card (Koutei and Unmei no Rin may only be used once, for example, where Gusha may be used up to four times in succession). Employing these cards does not drain Kotori visibly, but the energy each is able to conduct wanes per use until it is rendered ineffective. How she restores them is a closely guarded secret that involves some manner of intricate ritual.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:*'''''Gusha/The Fool:''''' A swift, minor healing spell for a single target for external damage. Depicts a dancing Tengu with a fan.&lt;br /&gt;
:*'''''Jotei/The Empress:''''' A slow, moderate healing spell for a single target for internal famage. Depicts a beautiful noblewoman wielding a halberd.&lt;br /&gt;
:*'''''Inja/The Hermit:''''' A defensive spell that creates a physical barrier for a short period of time by coalescing aether in an area into a thin shell. Depicts an elderly man enshrouded in a cloak.&lt;br /&gt;
:*'''''Koutei/The Emperor:''''' A strong healing spell for a single target that can correct extensive internal or external damage. Depicts a nobleman bearing a sword of light.&lt;br /&gt;
:*'''''Onna-Kyoukou/The High Priestess:''''' A moderate healing spell that works over time on external wounds. Can be used on multiple targets but is less effective. Depicts a holy woman with a silver staff.&lt;br /&gt;
:*'''''Unmei no Rin/The Wheel of Fortune:''''' A potentially powerful healing spell that works predominantly on one grievous wound. The major wound may be healed entirely, leaving no trace of a scar while superficial wounds are only mildly corrected. Adversely, the primary wound may only close temporarily while extraneous damage is fully healed. The effects are random. The card depicts a Spinner's wheel with characters for ice, fire, lightning, water, air, earth, light, and darkness beyond each respective spoke, surrounded by four youkai.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:The nature of her magic is arcane, the hues of her spells ranging from pale teals to vivid blues, blooming from card and target simultaneously. The side effects of all the spells above is a moderate loss of sensation and reduction of pain. This is temporary, and unless the wounds are completely healed by the spells, the pain will return, proportionate to the extent of the damage, within several minutes to half a bell. Stiffness, itching at the site of recently healed wounds, and reduced mobility are also potential side-effects.&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#6699CC;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #cfe8e8;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafts&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Housework&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arcane topics&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Games (Chess or Go, as well as some card-games)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Baubles, trinkets, rare coins, gems, etc.&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#bed3d6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Braggarts&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Uncleanliness&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Pretense&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Physical altercations (She dislikes engaging but has no qualms witnessing them)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Coeurl (Though she seems to have no predisposition against miqo'te)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#aec4cc;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cleaning&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cooking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Traditional singing&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Meditation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Aetheric manipulation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#9fafbf;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Alignment:''' [http://www.easydamus.com/neutralevil.html Unclear]&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food:''' [http://ffxiv.gamerescape.com/wiki/Roast_Dodo Roast Dodo] or [http://ffxiv.gamerescape.com/wiki/Sweet_Rice_Cake Sweet Rice Cake]&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Drink:''' [http://ffxiv.gamerescape.com/wiki/Mulled_Tea Mulled Tea]&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:''' [http://ffxiv.gamerescape.com/wiki/Stuffed_Cabbage Stuffed Cabbage] (she does not enjoy vegetables)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Drink:''' [http://ffxiv.gamerescape.com/wiki/Flat_Ale Cheap Ale]&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Animal:''' [http://ffxiv.gamerescape.com/wiki/Bluebird Birds]/Lizards&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Animal:''' [http://ffxiv.gamerescape.com/wiki/Coeurl Coeurl]&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#6699CC;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#c3c1bd;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
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Kotori rarely, if ever, speaks of her family. She refers to Kaede as 'brother', and may otherwise mention 'siblings', but when speaking of her parents she becomes more blatantly evasive than usual. Whatever her relationship with them may be, she seems disinclined to discuss it. She does, however, maintain an affection for familial love when she beholds instances of it. One can only assume that she is unmarried, not a widow, and does not nor has ever had children. &lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#c3c1bd;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic/Familial Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
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:[[File:Kaedkot.png|center|400 px|(Kaede Leafdancer, Kotori Birdsong, and Aoi)]]&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; '''[[Kaede Leafdancer]]:''' The current guardian and 'younger brother' of Kotori. Kaede suffered a very different lifestyle within their clan before their fall. As a child, Kotori discovered the would-be weaponmaster by chance during the trials, and after witnessing the unusual conviction within Kaede, took a liking to him. She brought food and water, even items to be used as weapons against the rival novices, helping to assure his survival. While she never claims to know that his loyalty to her is unshakable, her faith in him is explicit. Though it is likely he is older than her in years, she refers to him as 'younger brother' or 'Otouto' around strangers, denoting his lower status within their previous group. It is rare that the two would spend an extended time apart, being the only real relation that the other has.&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[W'Sano Bajihri]]:''' A courteous male Miqo'te that Kotori met by chance on the streets of Ul'dah. Since their initial encounter, where he found the time to answer some of her lingering questions about his race, they have arranged to meet again on occasion as both mutually enjoy the other's company. Despite this positive beginning, she has found some cause to discontinue their association for the moment.&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; '''[[Rinye Birdsong]]:''' (UC)&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Bricole Fabre]]:''' (UC)&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Z'phyr Lakroix]]:''' (UC)&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#6699CC;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#c3c1bd;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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'''[SPOILERS]'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
:Kotori Birdsong is the only name Kotori has ever known, though it likely was not the name her parents would have given her, if given the chance. In truth, she hails from a clan of Au Ra in Othard who have spent, some say, centuries masquerading as Hyur in order to infiltrate their communities. This began well before Kotori was born, when the first of her clan assassinated the leader of a then up-and-coming group of miscreants. All members of this order were killed and replaced by others of the leader's broken community, through the employment of unrefined glamours. Over the years, the group which referred to themselves as 'Karasu' or 'Karasu-Kai' (Crow/Crow Clan, Gang, or Family) became notorious for their affiliation with criminals and killers. They were, and yet may still be among certain circles, renown for their mysterious natures and strikingly similar appearances; all known members whether male or female seemed remarkably young and androgynous, closely resembling the porcelain dolls popular with noble girls in the age. Likewise, their names were synonymous with acts of cruelty, peddling information, infiltration, and subterfuge. The mark of the crow was a notorious symbol left as a sort of calling card outside sites of mysteriously burned businesses. In at least a portion of Doma, rumors were once abound with the story of these children of youkai who wandered the streets only at night, preying on the men who would prey on them. The mistreatment of children in that area remained at an all time low throughout their existence.&lt;br /&gt;
:Kotori's status within the group was not well known even among 'brothers' and 'sisters', as was typical of the secretive organization. After her parents were killed in a skirmish in their small community some distance inland from Othard, she was sent as an infant to her only known relative, the oracle of Karasu. There, she was given her glamour broach, a small item refined by the clan to extend a randomly selected Hyur illusion over her person that deceives all but extrasensory senses and aetheric readings. For years, she remained hidden within the heart of their headquarters, a perpetually rundown temple to some faceless deity. Most of her time was spent learning the intricacies of various cultures in Othard and beyond, usually through scripts. From there, her knowledge of languages, mathematics, tactics, psychology, and philosophy were broadened throughout her childhood, along with the supplement training of minor self-defense and most importantly, escape, that was crucial to their organization. &lt;br /&gt;
:Like her aunt, Kotori displayed a proficiency with aetheric manipulation at a young age; able to drain the energies from plant and small-animal life through contact. As had become custom, her skills were urgently refined to prevent internal collapse or aetheric imbalance that might be caused by her abilities going unchecked. Much of the reason she fared so well during this time was the presence of her sibling, Rinye Birdsong, and her adoptive sibling, Kaede Leafdancer. The three have been closely associated since their youth and the two other Au Ra provide the vast majority of her motivation for mastering her aetheric abilities.&lt;br /&gt;
:The deck of cards she uses is more than just for show. Due to its engravings, based largely off rare articles from Nym, the cards are capable of retaining energies implanted through meditative focus. These energies, twisted by the geometric shapes, then serve a variety of purposes by reacting to the aether they are exposed to through Kotori, other individuals, or from the environment itself. These can be used to create a thin tether to distant items or individuals, to influence her birds to seek out said items or individuals based on their heightened perception of energies over greater distances, and more visibly, to heal or to protect by instantly conjuring prescribed spells of succor or damage mitigation. There -are- offensive spells in her deck that correspond with their respective face, as with all the similar decks that have been given out to aether-users within her clan; Kotori merely chooses not to employ them unless she is in an incredibly dire circumstance. &lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#c3c1bd;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
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'''[SPOILERS]'''&lt;br /&gt;
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&amp;lt;spoiler&amp;gt;:Groomed to replace her aunt in the decades to follow as one of many advisors to the leaders of her clan, Kotori was already well beyond the age when she should have been paired with another Crow for protection when the clan became aware of the intended rebellion. Despite her aunt's foreboding warnings that danger would come, the clan went on as they had, expecting that Doma would take care of itself. They were thus caught unaware, Kotori and several other youths from the clan directed to abandon Doma and seek refuge where ever they could. With no protector, armed only with her broach, tarot, and birds, the young Au'Ra escaped on a merchant vessel to Thanalan. During her journey, her broach was pick-pocketed, leading to a short period where she remained revealed and vulnerable, forced to resort to wearing a heavy cloak to conceal herself. Her Tsuki (Moon) card was used upon reaching Ul'dah to recreate a less expressive version of her previous glamour. By use of her 'divination', she seeks to reclaim her broach for a more lasting effect, having traced it to a residence currently maintained by a number of dubious individuals.&lt;br /&gt;
:Beyond her willingness to associate with some others who shared her previous allegiance, Kotori shows no real loyalty to her clan, and in fact, has never been particularly fond of the group. Due to this level of dispassion, she is likewise less concerned about the plight of Doma and its people and more concerned with surviving in Aldenard. She holds no love for many of the different races or cultures, maintaining strong distrust of all individuals on this new continent beneath her facade of interest and calm. Kotori will do nearly anything to achieve financial and physical security, and many acts that appear 'good' in nature, are actually self-serving in some manner or another.&lt;br /&gt;
:*She is, in fact, heterosexual and heteroromantic, though she has never found an interest in any specific individual. Her lack of visible interest mostly has to do with her being a different species from the majority of those she meets. Her primary attraction is male Au'ra, and to some lesser extent, male Elezen or male Highlanders who are similar in height and musculature to her own kind. If she encounters an individual that she does not want to or cannot evade who makes romantic advances towards her, she will show signs of heightened discomfort and perhaps confusion.&lt;br /&gt;
:*Kotori does not really speak to birds. When she seems to be speaking to them, she is strengthening their connection through invocations to keep them tamed to her will.&lt;br /&gt;
:*She is not a ninja or a fighter in general. Her minor melee training was meant only for escaping instances where she might come to harm. Protectors of her clan were given the task of learning advanced combat skills, including expert swordmastery. Compared to others of her species, her natural skills are, perhaps, some of the weakest. Outside her own kind she might rival a miqo'te in speed and dexterity, slightly surpassing a Hyur but not nearly approaching a lalafell. Her level of physical strength is closer to an average female Midlander's.&lt;br /&gt;
:*Her true appearance can be forcibly revealed through great damage (resulting in unconsciousness) or unraveling magics while she is employing her temporary glamour. The glamour created by her broach requires deactivation of the spell or destruction of the broach itself. Needless to say, her true appearance is more mature and not nearly so unnatural or utterly pristine, complete with horns, scales, and a reptilian tail. She is still above par by the standards of her species, maintaining the elegant features that are prominent among Au'Ra females. Her body is more curvaceous in her natural form, though this concentrates more at the waist and hips than the chest (which is still fairly flat).&lt;br /&gt;
:*Her apparent clairvoyance is not so much a farce as it is a sensitivity to environmental aether; aetheric skills such as hers are refined and well-practiced, but not immense or especially powerful.&lt;br /&gt;
:*Kotori is the equivalent of her mid-thirties in truth, though her glamour presents her as a particularly young adult, ranging in her late teens to early twenties and often assumed to be older only due to the exotic traits of Eastern Midlanders that give them younger appearances combined with her intellect.&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#6699CC;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#99CCFF;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#99CCFF;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Kotori, Kotori... Foreign name, innit? Must be an Easterner.&amp;quot; - '''Uncertain Guard'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#99CCFF;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;If you mean to ask after that blue-haired lass, she likes to keep to the Gold Court though you may happen upon her in the Lane. Even told me my fortune with cards once, said I would meet a mysterious stranger today. What do you think about that?&amp;quot; - '''Curious Citizen'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#99CCFF;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Quiet girl, that one. Always walkin' kinda stiff and smilin' like some kinda wind-up doll.&amp;quot; - '''Attentive Laborer'''&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#66CCFF;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#66CCFF;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh, aye, that one comes by now and again to look over my wares. Rarely buys aught save a bag of seed now and then. Nothing missing, though.&amp;quot; - '''Feed Peddler'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#66CCFF;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;He may say that, but she comes to me often with coin to spare. Has a taste for fineries, that one; unusual for a refugee.&amp;quot; - '''Aspiring Designer'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#66CCFF;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Where does she get all that money? To buy fancy clothes and bird seed, then scattering gil out in the Lane to attract the orphans? Never stops for proper food or drink, that much is certain.&amp;quot; - '''Agitated Shopkeep'''&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#3399CC;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#3399CC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Keep this quiet but I tell ye, th' witch is a wolf in sheep's clothin'. She gives coin ta th' wee ones in exchange fer them runnin' word fer her and bringin' her little thin's. Some of them never come back-- I try ta tell th' guards but nary a soul'll listen ta an ill word 'bout a pretty face.&amp;quot; - '''Concerned Refugee'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#3399CC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;You ask after the young noblewoman. You wonder what an old wretch like me could see in her? More than you ever will unless you learn to stop looking with your eyes, child.&amp;quot; - '''Blind Hag'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#3399CC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;L-Lady Birdsong? D-did she send you here to ch-che-- J-just tell her I'll have her information about the Duskwight soon. P-please. Th-thank you.&amp;quot; - '''Frightened Youth'''&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#6789a7;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#6789a7;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■ &amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#6789a7;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#6789a7;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#6699CC;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:(Under construction)&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#6699CC;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Deirdre Ta'ea]] and [[Bancroft Gairn]] by proxy; Taken from my [[Xhosa Tauzeh]] profile.''&lt;br /&gt;
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:*''I'm perfectly accepting of individuals with supernatural senses to read abnormalities in Kotori so long as they're within reason. Feel free to contact me about any niggling questions you may have.''&lt;br /&gt;
&lt;br /&gt;
:*''As the information on the new races and the Far East in general is limited, I've resorted to using Japanese terminology sparingly and keeping my assumptions about the future content intentionally limited. I believe that Othard contains several different cultural mirrors all across Asia.''&lt;br /&gt;
&lt;br /&gt;
:*''Kotori Birdsong follows the naming convention of Yugiri Mistwalker (&amp;quot;Yugiri&amp;quot; - Evening Mist) and other NPCs assumed to be from Doma. &amp;quot;Kotori&amp;quot; in Japanese means 'Little Bird', attached to Birdsong. The Native American use of Kotori means 'Screech Owl' which is also something I kept in mind.''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
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:'''Theme Song(s)''': &lt;br /&gt;
:'[http://youtu.be/yo8ldEh2Y0Q Nanatsu no Ko]' - Noguchi Ujō/Motoori Nagayo&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:''&amp;quot;Mother crow, why do you squawk so?''&lt;br /&gt;
:''Because high on the mountain''&lt;br /&gt;
:''I have seven cute children.''&lt;br /&gt;
 &lt;br /&gt;
:''&amp;quot;Cute, cute,&amp;quot;''&lt;br /&gt;
:''This mother crow sings.''&lt;br /&gt;
:''&amp;quot;Cute, cute,&amp;quot;''&lt;br /&gt;
:''Cries the mother crow.''&lt;br /&gt;
:''You should behold the old nest''&lt;br /&gt;
:''On the mountain. And there you'll see such''&lt;br /&gt;
:''Round-eyed, good children.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
:'[http://www.dailyonigiri.com/2009/08/japanese-song-shima-uta/ Shima Uta]' - [https://www.youtube.com/watch?v=2WphjYUJJo0 Natsukawa Rimi]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:''&amp;quot;Just as my fingernails are dyed with the pigment from the balsam flowers,''&lt;br /&gt;
:''my heart is dyed with the teachings of my parents.''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:''The deigo flower has blossomed, and it has called the wind, and the storm has arrived.''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:''The deigo flowers are in full bloom, and they have called the wind, and the storm has come.''&lt;br /&gt;
:''The repetition of sadness, like the waves that cross the islands.''&lt;br /&gt;
:''I met you in the Uji forest.''&lt;br /&gt;
:''In the Uji forest I bid farewell to Chiyo.''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:''Island song, ride the wind, with the birds, cross the sea.''&lt;br /&gt;
:''Island song, ride the wind, carry my tears with you.''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:''The deigo blossoms have fallen, soft ocean waves tremble.''&lt;br /&gt;
:''Fleeting joy, like flowers carried by the waves.''&lt;br /&gt;
:''To my friend who sang in the Uji forest.''&lt;br /&gt;
:''Beneathe the Uji, bid farewell to Yachiyo.''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:''Island song, ride the wind, with the birds, cross the sea.''&lt;br /&gt;
:''Island song, ride the wind, carry my love with you.''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:''To the sea, to the universe, to God, to life, carry on this eternal dusk wind.''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:''Island song, ride the wind, with the birds, cross the sea.''&lt;br /&gt;
:''Island song, ride the wind, carry my tears with you.''&lt;br /&gt;
:''Island Song, ride the wind, with the birds, cross the sea.''&lt;br /&gt;
:''Island song, ride the wind, carry my love with you.&amp;quot;''&lt;br /&gt;
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[[category:Character]][[category:Player Character]][[category:Hyur]][[category:Midlander Hyur]][[category:Character Stub]]&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Kotori_Birdsong&amp;diff=89929</id>
		<title>Kotori Birdsong</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Kotori_Birdsong&amp;diff=89929"/>
		<updated>2015-05-06T04:59:38Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: &lt;/p&gt;
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{{Infobox-character&lt;br /&gt;
| name = Kotori Birdsong&lt;br /&gt;
| image = Kotori1.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Listen closely.&amp;quot; '''&lt;br /&gt;
| title = The Seeress&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Doma (Assumed)&lt;br /&gt;
| race = [[Hyur]]&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nymeia, the Spinner]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 20's (Assumed)&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 18th Sun of the 2nd Umbral Moon&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 5 fulms 2 ilms, 106 ponz&lt;br /&gt;
| stat_5 = Marital Status&lt;br /&gt;
| stat_5_value = Single&lt;br /&gt;
| stat_6 = Occupation&lt;br /&gt;
| stat_6_value = EFTC Employee&lt;br /&gt;
| stat_7 = Server&lt;br /&gt;
| stat_7_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Kotori Birdsong''' ''is an unusual young woman who hails from the Far East. Soft-spoken and inquisitive, she maintains a high interest in matters of the arcane. Much like the birds she cherishes, she is simultaneously elegant, fragile, and distant by all appearances; though, as is often the case in this great, wide world, appearances alone betray very little of the truth.''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#6699CC;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#c3c1bd;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Kotori Birdsong ''''' ''[KOH-toh-RHEE|BIRD - song]:'' So far as anyone is aware, this is her true name and not some sobriquet. If she is part of a noble family, it is not one that is recognized. The only affiliation that can be made between herself and an influential group in the east is told in the markings on her back which she is reluctant to share with strangers.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Title(s):''' Lady; Seeress.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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:'''Aliases/Nicknames:'''  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:*'''''Bluebird''''': An old nickname she claims from her childhood, but one that is rarely used now.&lt;br /&gt;
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:'''Current Residence:''' Near Ul'dah&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Marital Status:''' Single&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Sexuality:''' Asexual (Assumably)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Aromantic (Assumably)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Religion:'''  Follows the philosophies of Nymeia, the Spinner.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#c3c1bd;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:[[File:Kotori2.png|left|450 px|(Bluefly Yukata)]]&lt;br /&gt;
:'''Height:''' '''''5 fulms, 2 ilms''''' -Nearly the shortest of her kind, not altogether unusual for those of her clan from the East.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' '''''106 ponz''''' - An extremely lean body bears only hints of feminine curves made possible by her waspish waistline and broader ribcage. She is thin and easily mistaken for frail.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Body:''' Only close inspection, which Kotori does not seem inclined to permit, would reveal that her body type is actually not so fragile as it appears at first glance. Her body language aids in the deception of others' perception, perpetually demure with sloped shoulders and minimal motions. Rarely does she wear scant enough attire that her musculature can be examined; more rare are the occasions where her body is tense enough to make out the definition therein.&lt;br /&gt;
&lt;br /&gt;
:A skilled eye, however, may be able to identify a certain unusual grace in her motions that is too well practiced to be natural. Her shoulders gently curve, but are not naturally sloped, leading to a broader ribcage and a thin waist that, even at rest, is faintly defined with muscle. While ankles, wrists, shins, and forearms are long and slender enough to obscure the strength of her limbs, her thighs and forearms belie power in their taut, shapely forms. Hers is a body that most closely resembles that of an acrobat; someone with more agility and flexibility than many would suspect. &lt;br /&gt;
&lt;br /&gt;
:She seems inclined to hide the level of fitness she holds while in public, tightening her gait and keeping her arms close to her body. While the motions are not so fluid as Westerners may idolize, with short steps and tucked arms, they are precise and graceful in their own way; movements more befitting to a higher-born lady of the East. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' The young woman's skin is more unusual, perhaps, than the rest of her. Conscious efforts are made not to draw too much attention to herself for long periods of time for this reason. One of the first characteristics one might notice is her skin and how utterly unblemished it is. Beyond most, it is as milk, smooth without traces of lines or sun-kiss, as though she had never seen the sun in the whole of her life.&lt;br /&gt;
&lt;br /&gt;
:There is not a single pock, mole, scar, or freckle on the whole of her pale canvas, only the faint linings of blue veins beneath thin skin here and there. If not for the naturally reddened cheeks, she might be the same hue from head to toe. Her coloration overall is cool in nature, meant to be soothing but quite possibly disconcerting. Together with the paints she favors, smudges of sky blue to match the assumably artificial dye in her hair and her slender form, the Hyur's pallor resembles that of one in the first stages of hypothermia.&lt;br /&gt;
&lt;br /&gt;
:Whether this is a coincidence based on aesthetic preference or intentional has never been asked and would doubtlessly never be answered.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:*''' 'Tattoos' ''':  &amp;lt;spoiler&amp;gt;&lt;br /&gt;
::She does bear markings, although they are not natural by any means. Though the occasions where they would be exposed to strangers are negligible in number, she bears extensive patterns that range from the base of her neck to the upper curve of her buttocks and from one shoulder to the other. The decoration is mostly done in shades of blue with traces of red and rarer instances of violet along with thin black lines for contrast.&lt;br /&gt;
&lt;br /&gt;
::Atop the river of whorls made from shimmering scales that provides the background, a flight of birds and blossoms surround a long-nosed Tengu dancing in their midst. The creature is oddly feminine in nature, casting a net with one hand and grasping an elegant, arced blade in the other. It would be difficult to discern whether the background is meant to be clouds or water, though with the presence of crows and red-breasted bluebirds awash in the spirals of ink, it seems to favor the sky.&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*''' 'Piercings' ''':  One per earlobe, either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Kotori is undeniably 'pretty' although whether her form of pretty is attractive or uncomfortable would likely vary depending on the individual perceiving her. The porcelain state of her skin creates a lovely canvas upon a slender, ovular face with high cheekbones. Lack of color saturation in the flesh makes almond-shaped blue eyes, fringed with thick indigo lashes more vivid in contrast. Her mouth is small but the lips are plump; their natural shape emphasized with pale blue paints. A pert nose may be just a touch large and aquiline in proportion to the rest of her features, but with no markings or real color, it is easily overlooked.&lt;br /&gt;
&lt;br /&gt;
:She smiles often but rarely with her teeth. Her eyes always seem hazy, as though her thoughts remain ever-distant from the topic or subject at hand. Altogether she closely resembles a doll in appearance, from face to body. Some have complained that there is something discomfortingly 'perfect' about her, as though her appearance were explicitly crafted to fit the appearance of an elegant, young Midlander in an effort to catch the eye but not hold it for an overlong period of time.&lt;br /&gt;
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:'''Hair:''' Her hair is immaculate in its thick, straight composition. While each individual strand is like spider silk, lacking a hint of curl, the sheer volume of her mane gives the illusion of waves that do not exist. Any curls that one or two locks may hold are definitely artificial, present only for the sake of aesthetic and asymmetry. &lt;br /&gt;
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:The hue is unusual as well. At any given point, it appears a pale shade of blue that ranges without fading or spottling from root to tip. Whether the coloration is magical or synthetic in nature may be difficult to discern, appearing natural as it flawlessly matches her abnormal pallor. Furthermore, the hue seems to change minutely depending on her garb,  from similar hues of light teal to sky and pale cornflower. Though her lashes are dark enough to be mistaken for black, the individual strands are, in fact, a very dark blue much like the thin arches of her eyebrows. &lt;br /&gt;
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:Body hair is scarce, either shaved or naturally absent, difficult to see even upon close inspection. On occasion she will add combs, picks, and other ornaments to the mass of her hair or separate the whole of it into twin tails. While the designs are typically minimalistic in nature, her choice of decoration is Eastern in nature, composed of silver, gold, ivory, sea shells, and intricate carvings of lacquered wood hung with silver horse-hair. &lt;br /&gt;
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:'''Fashion:''' As mentioned, it is not uncommon for the young Midlander to wear make up. The occasions that she is seen without paint at all are far more rare than those where her face goes fully painted with a layer of creamy white base beneath her choice of shadow and lipcolor. While she keeps to blues, silver, black (in the form of kohl), purples, and even crimson are not uncommon. Still, the application is minimal, nowhere rivaling the more intricate layers of color that others from her homeland might prefer. &lt;br /&gt;
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:Her clothing often remains traditional to her culture; preferring any article from light cotton yukata to heavier, more elaborate furisode befitting her age. All of the accompanying accessories will be found with any given garment, though she prefers one outfit (pictured above) over the rest. In recent days, she has taken to wearing heavier, or more form-fitted Western garb. Anything that leaves her legs fairly unrestricted (i.e. not trousers) is something she is willing to wear, though thick robes with sleeves long enough to engulf her fingertips seem favored. Even in the arid environment of Thanalan, she seems comfortable in layered articles that would be sweltering to others.&lt;br /&gt;
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'''[For those with heightened sensory perceptions:]'''&lt;br /&gt;
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''This information is reserved only for characters who fit the requirements of respective hypersensitivity, through physiological, magical, or practiced means. Anyone else who chooses to read this is requested to keep it as out-of-character knowledge.''&lt;br /&gt;
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:'''''(Olfactory)'''''&lt;br /&gt;
:''Miqo'te Keeper of the Moon olfactory sense or keener.''&lt;br /&gt;
:&amp;lt;spoiler&amp;gt;To those with extreme sensitivity to smells, she has an unusual coppery tang beneath the faint scent of jasmine perfume. An individual may be able to tell the jasmine scent is artificial, and her true smell is more earthy and oddly metallic, resembling a reptilian odor.&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
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:'''''(Vision)'''''&lt;br /&gt;
:''Expert archer levels of vision or keener.''&lt;br /&gt;
:&amp;lt;spoiler&amp;gt;Those with particularly keen vision might notice a lack of animation in her facial muscles themselves that goes beyond her apparent stoicism. She does not seem to sweat, get goosebumps despite temperature changes, or have even small, faded marks from adolescence. When she smiles, the muscles of her face hardly shift at all, as though her skin were thicker than it would appear to be. Other minute abnormalities include the perfect symmetry of her face and the glossy sheen that covers both her eyes; characteristics that others may be subconsciously discomforted by or misinterpret as distance.&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
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:'''''(Touch)'''''&lt;br /&gt;
:''The equivalent sensitivity of one's lips or keener.''&lt;br /&gt;
:&amp;lt;spoiler&amp;gt;If one can get close enough to touch her and has a particularly sensitive sense of touch, they may be able to discern a faint patches of roughness that cannot be otherwise identified by the eyes. These are concentrated around her forehead, cheeks, neck, shoulders, hips, back, and so on. An observant individual would note as well that she shows less sensitivity in these areas than others. These patches feel dry and somewhat cooler than the rest of her skin. Otherwise, her skin is unusually static, comfortably warm or comfortably cool depending on the environmental temperature but never fluctuation.&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
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:'''''(Taste)'''''&lt;br /&gt;
:''The equivalent sensitivity of an artisan culinarian's palate or keener.''&lt;br /&gt;
:&amp;lt;spoiler&amp;gt;Even MORE rare than any of the above, if one with a particularly keen sense of taste manages to somehow bring their tastebuds close enough to her person in an instance where she will not or cannot escape, they might detect notes of metallic flavor on her skin and a stronger taste of salt than her lack of perspiration would suggest. Some areas, near her face, shoulders, etc. are utterly tasteless and somewhat rough on the tongue.&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
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:'''''(Aetheric/Aura)'''''&lt;br /&gt;
:''Blind individuals who are able to 'see' aether, etc.''&lt;br /&gt;
:&amp;lt;spoiler&amp;gt;Her aetheric or aural reading is not at all similar to a Midlander Hyur's. It is warmer and more fiery naturally, erratically fluctuating even at rest. For those skilled at deciphering aetheric alterations, her glamour would be apparent, the effects hiding horns, a tail, and scales across her body. This also appears to alter her scent somewhat, as well as shortening her height by some ilms. Likewise, her natural proficiency with aether would be readable in her aura as the very edges would bleed and alter depending on her environment.&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#c3c1bd;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Voice:''' In conversation, Kotori is soft-spoken, her volume altering and increasing only enough to be heard. In a quiet place, she speaks just above a murmur. In a crowded place, she will never range even to the lowest points of shouting, instead merely strengthening her emphasis and relying more on her diaphragm to communicate her words. Regardless of how loud she may stray towards, the Hyur never appears to strain; the movements of her lips fairly shallow at any given time.&lt;br /&gt;
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:In singing, though it only happens on exceedingly rare occasions where she is requested to do so, she boasts a silver soprano that easily holds the warbling tones prized in her homeland. If singing western tunes, she has no issue adapting her voice, but cannot stray far from her natural range lest her voice break. There is a lack of flexibility in this form of expression for her, which she has no issue relaying to a prospective audience beforehand.&lt;br /&gt;
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:She speaks just as anyone else in the region does, fluent enough in the language that she may never have spoken another. While her accent is difficult to notice, especially with her inherently quiet voice, she does have a mild tendency to turn 'L's into 'R's, add soft 'oos', and sometimes tap her R's. Her S's can also be stretched slightly, as though she were inclined to hiss even in passive speech but makes a conscious effort not to.&lt;br /&gt;
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:[[File:Koto1.png|right|300 px|(Alternate Yukata)]]&lt;br /&gt;
:'''Demeanor:''' On the surface, the pale woman is respectful and demure to a fault. No matter the circumstance she seems either unwilling or unable to respond with aggression to aggression. While she maintains an air of sincerity that borders at times on hypersensitivity, this is only belied in her speech and minute changes in body language. Her expression can maintain its doll-like calm in the face of even the most uncouth or moving situations. Her levels of facial stoicism often do not match the energy level of the local atmosphere.&lt;br /&gt;
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:She rarely, if ever, makes large sweeping gestures, never speaking with her hands unless it is in regards to a topic her company cannot understand without miming. Like her manner of speech, the easterner keeps nearly rigid posture even at rest when alone for a long period of time. In a word, she is prim, every word and movement meticulously manicured within a span of seconds to suit a given situation. &lt;br /&gt;
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:Kotori can, however, range in personality from submissive to authoritative and is hard pressed to do so so blatantly that the shift is not fluid enough to be overlooked. Likewise, she has a tendency towards the enigmatic and avoids physical contact wherever she can. She is approachable to strangers but distant to closer company without making any effort to be more or less of either. Her static personality can be difficult to acclimate to and she seems unwilling to change it more than utterly necessary than a situation requires. Despite how soft-spoken she is, she is clearly confident and not easily riled. &lt;br /&gt;
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:If ever she becomes truly agitated, rather than typical responses of showing teeth or furrowing brow, she adopts a distant, glaze-eyed expression that lasts until the swell of emotion has passed. Then, Kotori will merely resume the topic at the point it was before the offense was committed. If the offense is too strong, she will politely excuse herself rather than engaging in a fight.&lt;br /&gt;
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:'''Quirks:''' Aside from her odd disposition, the Hyur has few perceivable quirks. One that is noteworthy is her tendency to peer skywards, attention drawn to any movement above. Her readiness to search the empty air for avian life may relay a sense that she is waiting for something or someone at any given time. She is also drawn to the sight of scar tissue and anything that glitters.&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' As one may expect, she is extremely sharp witted though her tongue is silken. It can be rightly assumed that she has received some form of higher education, though where from is anyone's guess. She has an extensive understanding of personalities and the nature of individuals; her perception at times approaching extrasensory. She has a creative enough mind to maintain several philosophical viewpoints on the world at large. Despite this she may come across as far more pessimistic in nature for her age, easily explained by her status as a refugee. This does not at all denote cynicism.&lt;br /&gt;
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:She has a strong interest in aetheric manipulation as well as more advanced aetheric theory. This implies a higher level of comfort with geometric patterns and arithmetic that she rarely shows otherwise. There is some solid connection between this aetheric interest and her respectably-sized knowledge of differing forms of divination. On matters ranging from culture to racial diversity, economy to politics, and aetheric theory to fortune-telling, she remains highly inquisitive to a point that borders on childlike. Petty disputes and gossip will hold some interest for her as well, although Kotori tends not to contribute to arguments. &lt;br /&gt;
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:Sarcasm is not a means of displaying intelligence that she ever indulges in and she does not approve of others resorting to it. If asked, she will explain that sarcasm is a fool's show of wit. Likewise, profanity and offensive language are not appreciated and may be gently corrected if she feels comfortable enough to make the attempt.&lt;br /&gt;
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:'''Religion:''' While she rarely discusses her religious beliefs at length, Kotori will often reference the Spinner; befitting her role as a fortune teller. The depth of her connection to the deity is obscure at best. One of the few trinkets she keeps on her person at all times is a mark of Nymeia, a well-polished and finely set gemstone bearing Her sigil on a rosary of lapis lazuli beads. This may be an indication that the Hyur is either more devout that she lets on, or perhaps that she may be some form of priestess.&lt;br /&gt;
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:'''Romance:''' Kotori seems uninterested in romance. She will occasionally give compliments intimately enough to be considered flirtatious, but otherwise makes no effort in pursuing individuals of the opposite sex or even her own. Her level of dettachment combined with disinterest and avoidance of physical contact strongly implies asexuality and perhaps an aromantic nature. If she has ever had a relationship of any kind, she avoids mentioning it. If asked about her orientation, she will politely deflect. If approached, thus far, she politely evades. &lt;br /&gt;
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:Philosophically speaking, the Midlander has great respect for people in love and for love itself. Her opinions on romance and true love are depthy, and ones she quietly maintains unless asked. She holds no strict judgement on matters of monogamy or sexuality and maintains a refreshingly open-mind in regards to all types of love. Unlike other uncouth topics, she has no issue engaging in discussions about copulation; unusually knowledgeable with her advice in the matter, though this may be accumulated information from past conversations.&lt;br /&gt;
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:'''Pets:'''&lt;br /&gt;
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:*'''''Aoi-''''' An eastern bluebird that visits her on occasion. She seems to speak with it normally, while it only responds with a series of chirps and fluttering feathers. The diminutive bird is pleasant to strangers, but only when sent to deliver a message or in the company of Kotori. Away from her, it remains safely outside the reach of even those it recognizes.&lt;br /&gt;
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:*'''''Kuro-''''' A sizeable raven that rarely if ever lands on her person. This companion visits more often than Aoi, and never appears at the same time, typically taking up a place nearby. This bird is also less inquisitive or docile, instead seeming perpetually aggressive. In the event that Kotori is in danger, Kuro will attack with a battering of wings and tearing of talons and beak, not hesitating to tear at the eyes and refusing to relent until it is directed to do so or its keeper is out of harm's way. &lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#6699CC;font-size:14px;color:#1e1400&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Talents&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#c3c1bd;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Skills''': ''(See Combat/Magical Proficiency, below)'' As one may deduce, she is capable of feats of magic. Most of these are used for divination or to exaggerate such acts. Indisputably, however, the youth is capable of succor and defensive magic spells that rival the skill of western Arcanists and is, for all appearance, very similar in nature. &lt;br /&gt;
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:The Midlander is also an able diplomat. Given her gentle but respectable nature, she is both non-threatening and convincing. All manners of employment that require socializing are within her realm of comfort, from sales to arbitration. &lt;br /&gt;
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:Her wealth of physical stamina is far greater than what she should have by the slightness of her form. When in dire need, she can be both swift and agile, running low to the ground and for a length of time that nearly rivals that of miqo'te huntresses. If forced into a physical altercation, Kotori will reveal snatches of combat expertise that seem to be only defensive and evasive in nature, eluding or out-maneuvering her attacker(s) until such a time that escape is possible. &lt;br /&gt;
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:Like her insensitivity to extreme heat or cold, she has a high tolerance for pain and an even higher tolerance for mental or psychological torture. None of these characteristics seem to fit with her exotic 'noble' persona, yet do not quite resemble characteristics of those who practice ninpō despite bouts of remarkable flexibility; her movements becoming graceful in a serpentine manner rather than feline or vulpine as ninpō resembles. She is as loathe to display these qualities as she is to discuss them, and may at times prefer an acquaintance come to harm before she physically intervenes on their behalf.&lt;br /&gt;
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:All of her physical skills can be easily explained as necessary skills befitting a combat healer; needing to stay out of harm in order to remain effective for her allies.&lt;br /&gt;
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:'''Business''': Her familiarity with numbers makes her a capable accountant, though she will employ an abacus through sheer force of habit as opposed to necessity. When it comes to numbers, Kotori has a visible lack of interest, but when it comes to -coin-, her interest is piqued. She also likes to hoard her coins, keeping them someplace safe and off of her person. As she has a visible taste for fineries, it can be assumed that she spares no expense to afford them and thus maintains her interest to continue accumulating enough to maintain her lifestyle.&lt;br /&gt;
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: She is also capable with all forms of housework, implying some domestic labor in her history. She seems to enjoy cooking, cleaning, patching, and organizing and has a tendency to perform these tasks to the point of a obsessive compulsion to have things arranged in a manner that reduces clutter. While she does not enjoy dirt or sand, she does not complain even if exposed for long periods of time, but will clean herself with just as much fervor as she will any inanimate object or space. For this reason Kotori show interest in employment as a personal assistant, attendant, or housekeeper. &lt;br /&gt;
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:[[File:Koto.png|left|350 px|(Acolyte Gear)]]&lt;br /&gt;
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:'''Combat/Magical Proficiency''':  Many of her readily displayed skills are not combat-oriented, though a few can be used defensively or for minor and extensive healing. She is a proficient aether-manipulator, capable of weaving aether in a similar manner to Arcanists and Scholars save that instead of a grimoire, she relies on six of her deck of lacquered divination cards; each inscribed beyond the face of the card to hold a character contained within a geometric symbol and to perform limited tasks. The cards act as mediums but an invocation is required to activate each. Each can be used one or more times depending on the power of the respective card (Koutei and Unmei no Rin may only be used once, for example, where Gusha may be used up to four times in succession). Employing these cards does not drain Kotori visibly, but the energy each is able to conduct wanes per use until it is rendered ineffective. How she restores them is a closely guarded secret that involves some manner of intricate ritual.&lt;br /&gt;
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:*'''''Gusha/The Fool:''''' A swift, minor healing spell for a single target for external damage. Depicts a dancing Tengu with a fan.&lt;br /&gt;
:*'''''Jotei/The Empress:''''' A slow, moderate healing spell for a single target for internal famage. Depicts a beautiful noblewoman wielding a halberd.&lt;br /&gt;
:*'''''Inja/The Hermit:''''' A defensive spell that creates a physical barrier for a short period of time by coalescing aether in an area into a thin shell. Depicts an elderly man enshrouded in a cloak.&lt;br /&gt;
:*'''''Koutei/The Emperor:''''' A strong healing spell for a single target that can correct extensive internal or external damage. Depicts a nobleman bearing a sword of light.&lt;br /&gt;
:*'''''Onna-Kyoukou/The High Priestess:''''' A moderate healing spell that works over time on external wounds. Can be used on multiple targets but is less effective. Depicts a holy woman with a silver staff.&lt;br /&gt;
:*'''''Unmei no Rin/The Wheel of Fortune:''''' A potentially powerful healing spell that works predominantly on one grievous wound. The major wound may be healed entirely, leaving no trace of a scar while superficial wounds are only mildly corrected. Adversely, the primary wound may only close temporarily while extraneous damage is fully healed. The effects are random. The card depicts a Spinner's wheel with characters for ice, fire, lightning, water, air, earth, light, and darkness beyond each respective spoke, surrounded by four youkai.&lt;br /&gt;
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:The nature of her magic is arcane, the hues of her spells ranging from pale teals to vivid blues, blooming from card and target simultaneously. The side effects of all the spells above is a moderate loss of sensation and reduction of pain. This is temporary, and unless the wounds are completely healed by the spells, the pain will return, proportionate to the extent of the damage, within several minutes to half a bell. Stiffness, itching at the site of recently healed wounds, and reduced mobility are also potential side-effects.&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#6699CC;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px;background: #cfe8e8;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafts&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Housework&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arcane topics&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Games (Chess or Go, as well as some card-games)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Baubles, trinkets, rare coins, gems, etc.&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#bed3d6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Braggarts&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Uncleanliness&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Pretense&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Physical altercations (She dislikes engaging but has no qualms witnessing them)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Coeurl (Though she seems to have no predisposition against miqo'te)&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#aec4cc;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cleaning&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cooking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Traditional singing&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Meditation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Aetheric manipulation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#9fafbf;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Alignment:''' [http://www.easydamus.com/neutralevil.html Unclear]&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food:''' [http://ffxiv.gamerescape.com/wiki/Roast_Dodo Roast Dodo] or [http://ffxiv.gamerescape.com/wiki/Sweet_Rice_Cake Sweet Rice Cake]&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Drink:''' [http://ffxiv.gamerescape.com/wiki/Mulled_Tea Mulled Tea]&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:''' [http://ffxiv.gamerescape.com/wiki/Stuffed_Cabbage Stuffed Cabbage] (she does not enjoy vegetables)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Drink:''' [http://ffxiv.gamerescape.com/wiki/Flat_Ale Cheap Ale]&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Animal:''' [http://ffxiv.gamerescape.com/wiki/Bluebird Birds]/Lizards&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Animal:''' [http://ffxiv.gamerescape.com/wiki/Coeurl Coeurl]&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#6699CC;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#c3c1bd;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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Kotori rarely, if ever, speaks of her family. She refers to Kaede as 'brother', and may otherwise mention 'siblings', but when speaking of her parents she becomes more blatantly evasive than usual. Whatever her relationship with them may be, she seems disinclined to discuss it. She does, however, maintain an affection for familial love when she beholds instances of it. One can only assume that she is unmarried, not a widow, and does not nor has ever had children. &lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#c3c1bd;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic/Familial Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
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:[[File:Kaedkot.png|center|400 px|(Kaede Leafdancer, Kotori Birdsong, and Aoi)]]&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Kaede Leafdancer]]:''' The current guardian and 'younger brother' of Kotori. Kaede suffered a very different lifestyle within their clan before their fall. As a child, Kotori discovered the would-be weaponmaster by chance during the trials, and after witnessing the unusual conviction within Kaede, took a liking to him. She brought food and water, even items to be used as weapons against the rival novices, helping to assure his survival. While she never claims to know that his loyalty to her is unshakable, her faith in him is explicit. Though it is likely he is older than her in years, she refers to him as 'younger brother' or 'Otouto' around strangers, denoting his lower status within their previous group. It is rare that the two would spend an extended time apart, being the only real relation that the other has.&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[W'Sano Bajihri]]:''' A courteous male Miqo'te that Kotori met by chance on the streets of Ul'dah. Since their initial encounter, where he found the time to answer some of her lingering questions about his race, they have arranged to meet again on occasion as both mutually enjoy the other's company. Despite this positive beginning, she has found some cause to discontinue their association for the moment.&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; '''[[Rinye Birdsong]]:''' (UC)&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Bricole Fabre]]:''' (UC)&lt;br /&gt;
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&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Z'phyr Lakroix]]:''' (UC)&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#6699CC;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#c3c1bd;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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'''[SPOILERS]'''&lt;br /&gt;
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&amp;lt;spoiler&amp;gt;&lt;br /&gt;
:Kotori Birdsong is the only name Kotori has ever known, though it likely was not the name her parents would have given her, if given the chance. In truth, she hails from a clan of Au Ra in Othard who have spent, some say, centuries masquerading as Hyur in order to infiltrate their communities. This began well before Kotori was born, when the first of her clan assassinated the leader of a then up-and-coming group of miscreants. All members of this order were killed and replaced by others of the leader's broken community, through the employment of unrefined glamours. Over the years, the group which referred to themselves as 'Karasu' or 'Karasu-Kai' (Crow/Crow Clan, Gang, or Family) became notorious for their affiliation with criminals and killers. They were, and yet may still be among certain circles, renown for their mysterious natures and strikingly similar appearances; all known members whether male or female seemed remarkably young and androgynous, closely resembling the porcelain dolls popular with noble girls in the age. Likewise, their names were synonymous with acts of cruelty, peddling information, infiltration, and subterfuge. The mark of the crow was a notorious symbol left as a sort of calling card outside sites of mysteriously burned businesses. In at least a portion of Doma, rumors were once abound with the story of these children of youkai who wandered the streets only at night, preying on the men who would prey on them. The mistreatment of children in that area remained at an all time low throughout their existence.&lt;br /&gt;
:Kotori's status within the group was not well known even among 'brothers' and 'sisters', as was typical of the secretive organization. After her parents were killed in a skirmish in their small community some distance inland from Othard, she was sent as an infant to her only known relative, the oracle of Karasu. There, she was given her glamour broach, a small item refined by the clan to extend a randomly selected Hyur illusion over her person that deceives all but extrasensory senses and aetheric readings. For years, she remained hidden within the heart of their headquarters, a perpetually rundown temple to some faceless deity. Most of her time was spent learning the intricacies of various cultures in Othard and beyond, usually through scripts. From there, her knowledge of languages, mathematics, tactics, psychology, and philosophy were broadened throughout her childhood, along with the supplement training of minor self-defense and most importantly, escape, that was crucial to their organization. &lt;br /&gt;
:Like her aunt, Kotori displayed a proficiency with aetheric manipulation at a young age; able to drain the energies from plant and small-animal life through contact. As had become custom, her skills were urgently refined to prevent internal collapse or aetheric imbalance that might be caused by her abilities going unchecked. Much of the reason she fared so well during this time was the presence of her sibling, Rinye Birdsong, and her adoptive sibling, Kaede Leafdancer. The three have been closely associated since their youth and the two other Au Ra provide the vast majority of her motivation for mastering her aetheric abilities.&lt;br /&gt;
:The deck of cards she uses is more than just for show. Due to its engravings, based largely off rare articles from Nym, the cards are capable of retaining energies implanted through meditative focus. These energies, twisted by the geometric shapes, then serve a variety of purposes by reacting to the aether they are exposed to through Kotori, other individuals, or from the environment itself. These can be used to create a thin tether to distant items or individuals, to influence her birds to seek out said items or individuals based on their heightened perception of energies over greater distances, and more visibly, to heal or to protect by instantly conjuring prescribed spells of succor or damage mitigation. There -are- offensive spells in her deck that correspond with their respective face, as with all the similar decks that have been given out to aether-users within her clan; Kotori merely chooses not to employ them unless she is in an incredibly dire circumstance. &lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#c3c1bd;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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'''[SPOILERS]'''&lt;br /&gt;
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&amp;lt;spoiler&amp;gt;:Groomed to replace her aunt in the decades to follow as one of many advisors to the leaders of her clan, Kotori was already well beyond the age when she should have been paired with another Crow for protection when the clan became aware of the intended rebellion. Despite her aunt's foreboding warnings that danger would come, the clan went on as they had, expecting that Doma would take care of itself. They were thus caught unaware, Kotori and several other youths from the clan directed to abandon Doma and seek refuge where ever they could. With no protector, armed only with her broach, tarot, and birds, the young Au'Ra escaped on a merchant vessel to Thanalan. During her journey, her broach was pick-pocketed, leading to a short period where she remained revealed and vulnerable, forced to resort to wearing a heavy cloak to conceal herself. Her Tsuki (Moon) card was used upon reaching Ul'dah to recreate a less expressive version of her previous glamour. By use of her 'divination', she seeks to reclaim her broach for a more lasting effect, having traced it to a residence currently maintained by a number of dubious individuals.&lt;br /&gt;
:Beyond her willingness to associate with some others who shared her previous allegiance, Kotori shows no real loyalty to her clan, and in fact, has never been particularly fond of the group. Due to this level of dispassion, she is likewise less concerned about the plight of Doma and its people and more concerned with surviving in Aldenard. She holds no love for many of the different races or cultures, maintaining strong distrust of all individuals on this new continent beneath her facade of interest and calm. Kotori will do nearly anything to achieve financial and physical security, and many acts that appear 'good' in nature, are actually self-serving in some manner or another.&lt;br /&gt;
:*She is, in fact, heterosexual and heteroromantic, though she has never found an interest in any specific individual. Her lack of visible interest mostly has to do with her being a different species from the majority of those she meets. Her primary attraction is male Au'ra, and to some lesser extent, male Elezen or male Highlanders who are similar in height and musculature to her own kind. If she encounters an individual that she does not want to or cannot evade who makes romantic advances towards her, she will show signs of heightened discomfort and perhaps confusion.&lt;br /&gt;
:*Kotori does not really speak to birds. When she seems to be speaking to them, she is strengthening their connection through invocations to keep them tamed to her will.&lt;br /&gt;
:*She is not a ninja or a fighter in general. Her minor melee training was meant only for escaping instances where she might come to harm. Protectors of her clan were given the task of learning advanced combat skills, including expert swordmastery. Compared to others of her species, her natural skills are, perhaps, some of the weakest. Outside her own kind she might rival a miqo'te in speed and dexterity, slightly surpassing a Hyur but not nearly approaching a lalafell. Her level of physical strength is closer to an average female Midlander's.&lt;br /&gt;
:*Her true appearance can be forcibly revealed through great damage (resulting in unconsciousness) or unraveling magics while she is employing her temporary glamour. The glamour created by her broach requires deactivation of the spell or destruction of the broach itself. Needless to say, her true appearance is more mature and not nearly so unnatural or utterly pristine, complete with horns, scales, and a reptilian tail. She is still above par by the standards of her species, maintaining the elegant features that are prominent among Au'Ra females. Her body is more curvaceous in her natural form, though this concentrates more at the waist and hips than the chest (which is still fairly flat).&lt;br /&gt;
:*Her apparent clairvoyance is not so much a farce as it is a sensitivity to environmental aether; aetheric skills such as hers are refined and well-practiced, but not immense or especially powerful.&lt;br /&gt;
:*Kotori is the equivalent of her mid-thirties in truth, though her glamour presents her as a particularly young adult, ranging in her late teens to early twenties and often assumed to be older only due to the exotic traits of Eastern Midlanders that give them younger appearances combined with her intellect.&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#6699CC;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#99CCFF;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#99CCFF;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Kotori, Kotori... Foreign name, innit? Must be an Easterner.&amp;quot; - '''Uncertain Guard'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#99CCFF;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;If you mean to ask after that blue-haired lass, she likes to keep to the Gold Court though you may happen upon her in the Lane. Even told me my fortune with cards once, said I would meet a mysterious stranger today. What do you think about that?&amp;quot; - '''Curious Citizen'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#99CCFF;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Quiet girl, that one. Always walkin' kinda stiff and smilin' like some kinda wind-up doll.&amp;quot; - '''Attentive Laborer'''&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#66CCFF;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#66CCFF;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh, aye, that one comes by now and again to look over my wares. Rarely buys aught save a bag of seed now and then. Nothing missing, though.&amp;quot; - '''Feed Peddler'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#66CCFF;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;He may say that, but she comes to me often with coin to spare. Has a taste for fineries, that one; unusual for a refugee.&amp;quot; - '''Aspiring Designer'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#66CCFF;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Where does she get all that money? To buy fancy clothes and bird seed, then scattering gil out in the Lane to attract the orphans? Never stops for proper food or drink, that much is certain.&amp;quot; - '''Agitated Shopkeep'''&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#3399CC;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#3399CC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Keep this quiet but I tell ye, th' witch is a wolf in sheep's clothin'. She gives coin ta th' wee ones in exchange fer them runnin' word fer her and bringin' her little thin's. Some of them never come back-- I try ta tell th' guards but nary a soul'll listen ta an ill word 'bout a pretty face.&amp;quot; - '''Concerned Refugee'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#3399CC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;You ask after the young noblewoman. You wonder what an old wretch like me could see in her? More than you ever will unless you learn to stop looking with your eyes, child.&amp;quot; - '''Blind Hag'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#3399CC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;L-Lady Birdsong? D-did she send you here to ch-che-- J-just tell her I'll have her information about the Duskwight soon. P-please. Th-thank you.&amp;quot; - '''Frightened Youth'''&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#6789a7;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#6789a7;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■ &amp;lt;/font&amp;gt; &lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#6789a7;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#6699CC;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:(Under construction)&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#6699CC;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Deirdre Ta'ea]] and [[Bancroft Gairn]] by proxy; Taken from my [[Xhosa Tauzeh]] profile.''&lt;br /&gt;
&lt;br /&gt;
:*''I'm perfectly accepting of individuals with supernatural senses to read abnormalities in Kotori so long as they're within reason. Feel free to contact me about any niggling questions you may have.''&lt;br /&gt;
&lt;br /&gt;
:*''As the information on the new races and the Far East in general is limited, I've resorted to using Japanese terminology sparingly and keeping my assumptions about the future content intentionally limited. I believe that Othard contains several different cultural mirrors all across Asia.''&lt;br /&gt;
&lt;br /&gt;
:*''Kotori Birdsong follows the naming convention of Yugiri Mistwalker (&amp;quot;Yugiri&amp;quot; - Evening Mist) and other NPCs assumed to be from Doma. &amp;quot;Kotori&amp;quot; in Japanese means 'Little Bird', attached to Birdsong. The Native American use of Kotori means 'Screech Owl' which is also something I kept in mind.''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Theme Song(s)''': &lt;br /&gt;
:'[http://youtu.be/yo8ldEh2Y0Q Nanatsu no Ko]' - Noguchi Ujō/Motoori Nagayo&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:''&amp;quot;Mother crow, why do you squawk so?''&lt;br /&gt;
:''Because high on the mountain''&lt;br /&gt;
:''I have seven cute children.''&lt;br /&gt;
 &lt;br /&gt;
:''&amp;quot;Cute, cute,&amp;quot;''&lt;br /&gt;
:''This mother crow sings.''&lt;br /&gt;
:''&amp;quot;Cute, cute,&amp;quot;''&lt;br /&gt;
:''Cries the mother crow.''&lt;br /&gt;
:''You should behold the old nest''&lt;br /&gt;
:''On the mountain. And there you'll see such''&lt;br /&gt;
:''Round-eyed, good children.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
:'[http://www.dailyonigiri.com/2009/08/japanese-song-shima-uta/ Shima Uta]' - [https://www.youtube.com/watch?v=2WphjYUJJo0 Natsukawa Rimi]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:''&amp;quot;Just as my fingernails are dyed with the pigment from the balsam flowers,''&lt;br /&gt;
:''my heart is dyed with the teachings of my parents.''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:''The deigo flower has blossomed, and it has called the wind, and the storm has arrived.''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:''The deigo flowers are in full bloom, and they have called the wind, and the storm has come.''&lt;br /&gt;
:''The repetition of sadness, like the waves that cross the islands.''&lt;br /&gt;
:''I met you in the Uji forest.''&lt;br /&gt;
:''In the Uji forest I bid farewell to Chiyo.''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:''Island song, ride the wind, with the birds, cross the sea.''&lt;br /&gt;
:''Island song, ride the wind, carry my tears with you.''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:''The deigo blossoms have fallen, soft ocean waves tremble.''&lt;br /&gt;
:''Fleeting joy, like flowers carried by the waves.''&lt;br /&gt;
:''To my friend who sang in the Uji forest.''&lt;br /&gt;
:''Beneathe the Uji, bid farewell to Yachiyo.''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:''Island song, ride the wind, with the birds, cross the sea.''&lt;br /&gt;
:''Island song, ride the wind, carry my love with you.''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:''To the sea, to the universe, to God, to life, carry on this eternal dusk wind.''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:''Island song, ride the wind, with the birds, cross the sea.''&lt;br /&gt;
:''Island song, ride the wind, carry my tears with you.''&lt;br /&gt;
:''Island Song, ride the wind, with the birds, cross the sea.''&lt;br /&gt;
:''Island song, ride the wind, carry my love with you.&amp;quot;''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
[[category:Character]][[category:Player Character]][[category:Hyur]][[category:Midlander Hyur]][[category:Character Stub]]&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=87020</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=87020"/>
		<updated>2015-04-21T06:01:49Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Family */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrnbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrnbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrnbera Sylbraelwyn''''' ''[STEERN-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrnbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Current Residence:''' Wanderer&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Relationship Status:''' ----*&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Sexuality:''' Pansexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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&lt;br /&gt;
:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure which borders on corpulent. While her weight is healthy, her height does nothing to even out the distribution of meat on her bones.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Body:''' Styrnbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and noteworthy callouses across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrnbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrnbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Voice:'''  Styrnbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys engaging in lengthy conversations for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and greater efforts at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrnbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
&lt;br /&gt;
:There are topics that, when broached, will result in Styrnbera becoming uncharacteristically serious. Many of these deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
&lt;br /&gt;
:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces unjust execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, often inconvienient, instances such as while huddled in the cold, while bathing, or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms. As an example, it has been rumored in her home that she had once fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed and only disoriented. Another rumor is that she slept through the fall of Dalamud. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or the well-being of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail although making any sense of it takes a length of time upon waking.&lt;br /&gt;
&lt;br /&gt;
:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a moderately sized bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she has plummeted like a boulder on the occasions where she has. These occurrences are difficult to explain for most, as Styrnbera has an wealth of fat on her figure which should, by all rights, provide some form of buoyancy if nothing else. Regardless, no manner of reason or effort has alleviated her penchant for sinking and subsequent fear of drowning. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
&lt;br /&gt;
:Styrnbera has some issues in terms of navigation, which is to say that she becomes easily lost. For example, her efforts to reach Coerthas to visit the prayerstone of Menphina took nearly five cycles to accomplish, during which she ended up in each of the other city-states in lieu of her intended destination. She has spent countless fortnights wandering forests and plains, managing to miss nearly every sign or recognizable landmark only to end up in the same place where she started. Even in cities, without ample guidance, she will inevitably find herself at the opposite end of where ever she means to head and may take several suns to find her way to any specified area. The cause for this, aside from lack of fortune, may have to do with her tendency to daydream constantly while going anywhere. While the Hellsguard is relaxed enough not to mind wasting her time this way, fulfilling any duty in a timely manner requires near constant direction.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
&lt;br /&gt;
:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
&lt;br /&gt;
:So far as combat and immediate strategy, Styrnbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrnbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrnbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Simply put, Styrnbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
&lt;br /&gt;
:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
&lt;br /&gt;
:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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:'''Style''': &lt;br /&gt;
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:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
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:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
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:'''Weaknesses''': Under Construction&lt;br /&gt;
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:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine/Mushroom Dishes&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrnbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the major clan itself, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great axe, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; '''[[Descoteaux Baudoin]]''' - ''A Duskwight adventurer who first discovered the Hellsguard woman freezing to death in a snowdrift near his recently departed home. After rescuing her from the elements he has since taken her under his wing, bringing her along on his journey to the allied City-States. His haughty, somewhat distant demeanor belies an unusually romantic heart, the seemingly frigid man as warm a soul as his comrade just beneath the surface. His wealth of patience in regards to the Roegadyn seems bottomless as he suffers all her most irritating traits, such as her issue with navigation and penchant for falling asleep at the least opportune times, with little more than a fond smile. Star Berry is protective of him and follows his direction with endless enthusiasm, almost always on his heels as they continue their ventures through the lands yet foreign to them both.''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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:'''[Under Construction]'''&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:[[File:StarberrybyLuua.png|left|450 px|(Artwork by the talented [http://luua-mhin.tumblr.com/ Luua Minh]; gifted by Descoteaux)]]&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
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[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
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		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=87017</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=87017"/>
		<updated>2015-04-21T05:58:56Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrnbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrnbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrnbera Sylbraelwyn''''' ''[STEERN-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
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&lt;br /&gt;
:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrnbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Relationship Status:''' ----*&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Sexuality:''' Pansexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
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:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure which borders on corpulent. While her weight is healthy, her height does nothing to even out the distribution of meat on her bones.&lt;br /&gt;
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:'''Body:''' Styrnbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and noteworthy callouses across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrnbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind. &lt;br /&gt;
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:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrnbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
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:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Voice:'''  Styrnbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys engaging in lengthy conversations for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
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:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and greater efforts at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrnbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
&lt;br /&gt;
:There are topics that, when broached, will result in Styrnbera becoming uncharacteristically serious. Many of these deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
&lt;br /&gt;
:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces unjust execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, often inconvienient, instances such as while huddled in the cold, while bathing, or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms. As an example, it has been rumored in her home that she had once fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed and only disoriented. Another rumor is that she slept through the fall of Dalamud. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or the well-being of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail although making any sense of it takes a length of time upon waking.&lt;br /&gt;
&lt;br /&gt;
:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a moderately sized bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she has plummeted like a boulder on the occasions where she has. These occurrences are difficult to explain for most, as Styrnbera has an wealth of fat on her figure which should, by all rights, provide some form of buoyancy if nothing else. Regardless, no manner of reason or effort has alleviated her penchant for sinking and subsequent fear of drowning. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
&lt;br /&gt;
:Styrnbera has some issues in terms of navigation, which is to say that she becomes easily lost. For example, her efforts to reach Coerthas to visit the prayerstone of Menphina took nearly five cycles to accomplish, during which she ended up in each of the other city-states in lieu of her intended destination. She has spent countless fortnights wandering forests and plains, managing to miss nearly every sign or recognizable landmark only to end up in the same place where she started. Even in cities, without ample guidance, she will inevitably find herself at the opposite end of where ever she means to head and may take several suns to find her way to any specified area. The cause for this, aside from lack of fortune, may have to do with her tendency to daydream constantly while going anywhere. While the Hellsguard is relaxed enough not to mind wasting her time this way, fulfilling any duty in a timely manner requires near constant direction.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
&lt;br /&gt;
:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
&lt;br /&gt;
:So far as combat and immediate strategy, Styrnbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrnbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrnbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Simply put, Styrnbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
&lt;br /&gt;
:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
&lt;br /&gt;
:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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:'''Style''': &lt;br /&gt;
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:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
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:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
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:'''Weaknesses''': Under Construction&lt;br /&gt;
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:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine/Mushroom Dishes&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrnbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the clan, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great axe, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; '''[[Descoteaux Baudoin]]''' - ''A Duskwight adventurer who first discovered the Hellsguard woman freezing to death in a snowdrift near his recently departed home. After rescuing her from the elements he has since taken her under his wing, bringing her along on his journey to the allied City-States. His haughty, somewhat distant demeanor belies an unusually romantic heart, the seemingly frigid man as warm a soul as his comrade just beneath the surface. His wealth of patience in regards to the Roegadyn seems bottomless as he suffers all her most irritating traits, such as her issue with navigation and penchant for falling asleep at the least opportune times, with little more than a fond smile. Star Berry is protective of him and follows his direction with endless enthusiasm, almost always on his heels as they continue their ventures through the lands yet foreign to them both.''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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:'''[Under Construction]'''&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:[[File:StarberrybyLuua.png|left|450 px|(Artwork by the talented [http://luua-mhin.tumblr.com/ Luua Minh]; gifted by Descoteaux)]]&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
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[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
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		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sigyn_Shieldbreaker&amp;diff=86986</id>
		<title>Sigyn Shieldbreaker</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sigyn_Shieldbreaker&amp;diff=86986"/>
		<updated>2015-04-21T03:18:40Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: &lt;/p&gt;
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{{Infobox-character&lt;br /&gt;
| name = Sigyn Shieldbreaker&lt;br /&gt;
| image = [[File:Signew1.png]]&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Better ta bend than ta break.&amp;quot; '''&lt;br /&gt;
| title = The Piker&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Ul'dah&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Highlander&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Rhalgr, the Destroyer]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 21&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 17th Sun of the 4th Umbral Moon, 1556&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 5 fulms 9 ilms, 145 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Transportation for EFTC/Chocobo Breeder&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Sigyn Shieldbreaker''' ''is much as she first appears. A strong, young Highlander, dark of skin and golden of hair; often as quick to smile as she is to strike. Those kin of hers who yet dwell in Southern Thanalan knew her as 'Shieldbreaker, daughter of Thunderfist, blooded on the Amalj'aa'. Her once-cheerful, almost naive demeanor which obfuscated both the wealth of discipline her parents forged in her from childhood and the raw brutality with which she conducts herself in combat has been shirked in favor of something more stern. Though until recently she sought only to uphold her father's legacy, Sigyn's interests have taken a vastly more personal turn.''&lt;br /&gt;
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:'''RETIRED'''&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#999966;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Sigyn Theron''''' ''[SEE-gin|THAIR-in]'': Though she was born Sigyn Theron, like many other Highlanders, she opted to earn her own name in combat. Never does she see cause to share her inherited surname as even those well acquainted with her family would no doubt find no significance.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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:'''Aliases/Nicknames:'''  '''''Shieldbreaker''''' : Her 'blooded' name, earned in combat against a scouting party of Amalj'aa shortly after she came of age. While many assume from the title that her punches are where her power lies, it is actually her fearsome use of elbows and knees that felled her opponents then, and often still, she relies an onz more heavily on her limb-work than her fists.&lt;br /&gt;
&lt;br /&gt;
:'''''Piker''''' : Although trained in the art of lance-wielding, the nickname or title 'Piker' is actually entirely unrelated. The handle was adopted after her uncommitted fighting style came to light in conjunction with her unwillingness to leave much to 'fate'. Some say, however, that the name is better related to the powerful spearhand she often employs. This name is associated with the deaths of some less than noteworthy individuals in Ul'dah.&lt;br /&gt;
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:'''''Mongoose/Sun/Heart''''': Terms of endearment used exclusively by her mate '''[[Dhatura Inoxia]]'''.&lt;br /&gt;
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:'''Current Residence:''' Wanderer.&lt;br /&gt;
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:'''Relationship Status:''' Unavailable&lt;br /&gt;
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:'''Sexuality:''' Tentatively Bisexual&lt;br /&gt;
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:'''Romance:''' Panromantic&lt;br /&gt;
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:'''Religion:''' Follows the philosophies of the Fists of Rhalgr&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#009933; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:[[File:Sigyncolor.jpg|right|400px| (Sigyn by Angelia Henderson)]]&lt;br /&gt;
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:'''Height:''' 5 fulms, 9 ilms - Around average height for a female of her kind; neither noticeably tall nor short.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 145 ponz - Toned muscle mass takes up most of her weight, although she is yet light enough to prove an agile opponent.&lt;br /&gt;
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:'''Body:''' A swimmer build is, perhaps, the basic interpretation of this hyur's body type in regards to her abdomen. Though her height is moderate, her bone structure is long and sturdy, providing a solid foundation for corded muscles forged from a life spent training. Her shoulders are broad and lack a more feminine slope, leading down to strong arms and large, calloused hands. &lt;br /&gt;
&lt;br /&gt;
:Those steady shoulders are matched by a broad ribcage which in turn tapers to a relatively thin waist which provides far more of the traditional V-shape males are recognized for as opposed to the commonly coveted 'hourglass' figure. Thick hips are nigh as wide as her shoulders, leading down into powerfully muscled swells of buttocks, thighs, and calves. Even when bound her breasts are noticeably large, or at the very least dense; the size, then, obscured by her occasional choice of loose-fitted clothing.&lt;br /&gt;
&lt;br /&gt;
:The muscles of her body are not noticeably large when she wears her traveling or social attire-- giving the impression that she is actually rather more slender than she truly is when she moves. All her steps are graceful and quiet, supplemented with soft-soled boots and light fabrics. Even at a casual walk, her entire body is in constant, fluid motion.&lt;br /&gt;
&lt;br /&gt;
:Generally, Sigyn preferred a somewhat masculine stance while at rest. Legs shoulders' width apart with a slightly curved abdomen, her arms often folded over her chest. The overall intimidating posture, inherited from her stern father, has been exchanged in recent suns for something vastly more demure and feminine depending on her company.&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' As many other Highlanders, Sigyn's skin is dark, tanned further to a deep caramel hue from years beneath the harsh sun in Southern Thanalan. The almost unnatural heat she exudes from her form is told in the vibrancy of her flesh; a healthy circulation flushing blood readily to the surface.&lt;br /&gt;
&lt;br /&gt;
:Despite her extensive unarmed combat training, her scars were few until recent moons. Most are relegated to dark discolorations on her forearms, shins, and knuckles as she bears none on her face or body. Larger, equally clean scars are located in a diagonal from right to left side between her breasts, the top of her left shoulder, the right side of her abdomen shy of her internal organs, and in her right thigh. Smatterings of faint freckles across her cheeks and nose bridge are repeated again on her shoulders and only visible upon close inspection. Full lips are tattooed a dark black to contrast; a cosmetic application performed by her mother as she came of age. These are the whole of the artificial coloring or natural scarring she bears, although Sigyn is quick to remark that she aims to take on more decorative ink in time.&lt;br /&gt;
&lt;br /&gt;
:During her small coming-of-age ceremony, her father adorned her with ritualistic piercings exclusive to his particular set of beliefs. Aside from the four pairs of rings and studs that range from the lobe to cartilage of either ear, these marks are not for aesthetics; the rest easily hidden or obscured on her person, but as proof of the pain she was capable of enduring at a young age. The only one that might be spotted at any given time is the gleam of a steel barbell on her tongue when she speaks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:* 'Tattoos': Blackened lips.&lt;br /&gt;
:* 'Piercings': Four sets in both ears, one in the cartilage on either side and three along each lobe respectively ;  Tongue ; Three obscured piercings on her body.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Many might find the young hyur attractive in the face alone. Hers is a well-sculpted visage with high cheek bones and a softly pointed chin, still flushed with the natural blush of youth. Her brow is smooth and just a touch broad, though that is difficult to perceive behind the thick fall of her bangs. Much of her 'softness' lies in and around her face, from slightly curved cheeks to a long, slender neck.&lt;br /&gt;
&lt;br /&gt;
:Beneath her thin, sculpted eyebrows, her eyes are almond-shaped pools of emerald fringed by dark lashes made more distinctive with smudges of white shadow and black kohl. Often these eyes are dancing with amusement or burning with conviction as she has a tendency to stare, unblinking, at anything that holds her interest in either regard. Between those deep-set eyes is the bridge of a prominent, aquiline nose; clearly never having suffered a proper break in her lifetime for its perfection. &lt;br /&gt;
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:Naturally shapely lips are made fuller by the addition of traditional inks. These often spread as practiced smiles blossom, revealing the remarkably white teeth behind without reservation. While she is prone to maintaining a stoic demeanor at times where somber behavior is required, Sigyn is quite animated with her facial expressions and hand gestures when comfortable.&lt;br /&gt;
&lt;br /&gt;
:Of late the Highlander has taken to applying rouge to her cheeks, color to her eyes, and paints to her lips; even her fingernails are well-manicured and lacquered a dark chocolate brown, intricately designed with gold paint. This relatively small change sufficiently veils her less 'civilized' origins in the mesa.&lt;br /&gt;
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:'''Hair:''' Like her skin, her natural hair coloration is fairly common. The sun has bleached blonde locks to a bright gold; darker near the roots and some stubborn stands around the ears while lightening with length. Like her eyebrows, the untreated tresses stood out against her dark skin, often the first quality to draw a wandering eye towards the fighter. She elects to dye her hair to a darker, tarnished blonde, which still appears natural to all save those with a distinctive eye for such artificial cosmetics.&lt;br /&gt;
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:To the touch, her hair is surprisingly soft and silken despite how coarse the hue causes her mane appear. Once shorn short and unruly in the style many Midlander males prefer, Sigyn has since adopted a newer hairstyle; a product of some alchemy-birthed brew and a rather talented aesthetician. Her hair is preferred long though the style varies.&lt;br /&gt;
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:'''Fashion:''' Despite her previous poverty and her hardy manner of fighting, Sigyn has always adored clothing. Religiously, she once wore many old outfits, usually made of worn but meticulously well-maintained leather or light-weight fabrics of varying hues that she has become fond of but she had no qualms about looking over clothing stalls. Often the young Highlander would travel to the Weaver's guild merely to marvel at all of the newest fashions and though she does not make mention of it, she keeps a manual about fashion theory written by a famous Dunesfolk designer and complete with painted images on her person. The booklet is worn but clearly precious to her as she always handles it with the greatest care.&lt;br /&gt;
&lt;br /&gt;
:Of late, along with her hair and make-up, Sigyn has taken to wearing rather fine silks and brocades cut into elegant garments. She does try to keep some consideration to complimenting her skin tone but in essence; she would rather look pretty so long as the clothes she selects do not restrict her movement greatly. She aims to protect herself with her movements, not with a conservative style of dress. &lt;br /&gt;
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:Dhatura often helps her with the application of her makeup. Aside, she has a rather limited knowledge of hairstyles and thus, often visits an aesthetician for any hair change that she or her mate do not know how to style.&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#999966; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Voice:'''  Her vocal range is anywhere from deep and rich, much like her father's when serious to a sweet soprano while singing. The traditional accent of the highlands she bears is somewhat watered down from being raised near the drastically more homogenized city of Ul'dah. When speaking normally, her r's are always rolled, a slight inquisitive tone taken even to her statements. 'Can't', 'don't', and 'won't' for example turn to 'Cannae', 'dunnae', and 'will nae'. Vowels are usually stressed, particularly her i's. Often, also, she will drop the g from verbs and sometimes nouns turning 'thinking' into 'thinkin''.&lt;br /&gt;
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:The Highlander is capable of great feats of mimicry. While serving as Arbiter she often dissolves her accent in favor of more 'proper' pronunciation in order for the spectators and participants to better understand her.&lt;br /&gt;
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:When comfortable and calm she speaks with soft confidence, employing a depth in her tones that resembles many males of other breeds. Though rare, when she is angry her voice bears a hefty amount of volume, capable of carrying quite a distance. Although one would not think to consider her thunderous by any means, she tends to venture farther towards a low, roiling growling than anything shrill.&lt;br /&gt;
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:[[File:Sigynbynecro.png|right|700px| (Artwork by Necrologos/Jordana)]]&lt;br /&gt;
:'''Demeanor:'''  Sigyn is something of an oddity with how complex her moods can be at any given moment. On the surface she may have appeared as perpetually pleasant, and while energetic, not quite as excitable as some other Highlander women to some. Of late, due to changes in her personal and social circumstances, Sigyn has become more considerate and patient in regards to others. Her mind is always perceptive to threats, checking the body language of others in her immediate area for changes in mood, or raging for a solid fight. While until recently Sigyn was never one that any might have considered deceptive, now as much cannot be certain to most.&lt;br /&gt;
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:Though she goes to lengths now to hide it, the fighter is empathetic to a fault. She does her best to obscure her tendency to invest much time and trust into others and her sensitivity to their changes in mood. The most intimidating visage of humanoids holds very little sway over her emotions. Her unwavering outlook on that which is meant to be frightening may lead others into assuming she is somewhat dense. This is simply not the case, at least not in regards to potential threats. Merely, Sigyn seeks the deeper truth beneath the look of another; her favorite method of learning another's heart being combat.&lt;br /&gt;
&lt;br /&gt;
:The Highlander is composed as often as she can be, exuding an aura of calm even at her most enthusiastic. Overall her personality is, much like her fighting style, rather uncommitted; appearing one way to the perception of others when, in truth, it is intentionally ambiguous. Whatever she feels in regards to any given subject is usually handled first and mulled over later, giving an air of certainty to the young and somewhat naive woman.&lt;br /&gt;
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:'''Quirks:'''  Sigyn has rather few quirks. She has a regular tendency to turn her statements into questions and drop letters or entire words from sentences in order to shorten them; a shadow of her father's laconic tendencies. She also has something of an oral fixation, often carrying some form of jerky or a chewing stick, leaving her with very white teeth as a result. &lt;br /&gt;
&lt;br /&gt;
:Whenever she eats her favorite meal which usually consists of some sort of meat she must always break the bone to suck or scoop out the marrow, regardless of the type of animal she is eating. Her final real quirk is her incessant knuckle-cracking, which occurs at any given time for any number of reasons with her only dimly realizing the act.&lt;br /&gt;
&lt;br /&gt;
:In the presence of other Highlanders, especially males, or Ala Mhigans, Sigyn will often become uncomfortable. She scratches herself, digging nails into her forearms and digging deep welts into the skin until attention is drawn to the act.&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' Her father's 'formal' education has been passed down to his daughter. Her handwriting is still improving but her understanding of written language is moderately high given her poor upbringing. She is deplorable in regards to numbers and figuring, absolutely detesting the work in any form. Adversely she loves to read books, always ready to spend a coin on a decent story, though how much of any tale she retains is questionable. Confusing Sigyn for brutish or unlearned is a quick way to earn her scorn; and those who find themselves on the sharper end of her spite may discover her penchant for memorizing information is almost unnatural. If asked under decent circumstances, she might admit that this higher level of perception is linked somehow to the maturity of her chakra and not to any hereditary wisdom.&lt;br /&gt;
&lt;br /&gt;
:The young woman's knowledge of the basic humanoid anatomy is vastly more extensive than she belies with her enthusiastic approach to fighting. Most often she employs that wealth of knowledge while in the midst of battle out of reflex rather than active thinking. If quizzed, however, Sigyn will sometimes feign a lesser understanding in order to appear less able than she is, but only due to a sense of self-consciousness in the company of those more intelligent than she.&lt;br /&gt;
&lt;br /&gt;
:Likewise, the monk-aspirant's naturally high levels of empathy have given her a deeply set interest in animals. She was raised to pay close attention to many of their movements and mannerisms, but this philosophical approach has since flourished over time to an understanding of many of Eorzea's creatures. Always she seems to find and learn more, whether verbally from others or by physically witnessing new beasts' tendencies, herself. She has a broad understanding of tracking and hunting many types of animals, how to placate or antagonize, how to lure and how to repel. Sigyn's aspirations to adopt a coeurl kitten have been fulfilled, 'Storm' lives in an undisclosed location as he grows steadily and almost uncontrollably larger. She has undertaken the responsibilities of assuring land transport for the Eorzean Free Trade Company (EFTC) whom she is employed with. Her new job, as well as her lover, have afforded her three new Chocobos in addition to her father's battle-bird from Ala Mhigo.&lt;br /&gt;
&lt;br /&gt;
:'''Pets:'''&lt;br /&gt;
:*Storm - Coeurl&lt;br /&gt;
:*Vidaar - Ala Mhigan Chocobo&lt;br /&gt;
:*Freyr - Ishgardian Chocobo&lt;br /&gt;
:*Freya - Isghardian Chocobo&lt;br /&gt;
:*Gurdr - Gridanian Chocobo&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
:[[File:Sigrhalgr.png|left|700px| (Rhalgr)]]&lt;br /&gt;
:'''Religion:''' The girl was raised, perhaps more than many other Highlanders her age, to dedicate much of her life to Rhalgr, the Destroyer. The reason for this is her father's previous status as a Fist of Rhalgr, a title and position long destroyed and tarnished even before the fall of the monkhood at the hands of their king. Though he does not openly practice the true depth of his religious beliefs and many of them have altered over time, his steadfast respect and dedication to the god has been passed down to his daughter.&lt;br /&gt;
&lt;br /&gt;
:Sigyn has particular views about incorporating war and destruction into her life. Preparation for war is perpetual, something she must at least consider when making any decision. Destroying, in her mind, is merely the prerequisite to creating something better. Destruction of her natural instincts, fears, desires, and compulsions and rebuilding herself with discipline is a paramount aspiration, even now. She believes that only through battle can one know another's heart truly, testing their resolve for whatever they believe in or desire against their opponent's. She has difficulty befriending or even respecting anyone who does not actively seek to improve their combat skills, whether magical or physical, resenting those who manipulate others to do their bidding as much as those who are manipulated. Despite this, Sigyn has surrendered her desire to fight any that appear to be worthwhile opponents, rarely, if ever, giving another the benefit of a truth-baring fist-fight.&lt;br /&gt;
&lt;br /&gt;
:Recently, Sigyn has taken to studying the philosophies of Nald'thal-- equally interested both in commerce and death. Vastly more quietly, she has also taken a personal interest in the Spinner, though her previous dislike of the deity results in the youth's reluctance to ever mention this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:'''  Sigyn is not well schooled in the realm of love. Before she came of age there were boys vying for her affection and in keeping with her father's wishes, he, then she, fought all of her potential suitors down. This bred a deep sense of honor in regards to love when she was a girl, raised to believe a man -must- best her in combat before she can even consider loving him romantically. Simply put, though she is capable of protecting herself a man would have to be as, if not more, capable in order for her to consider being with him.&lt;br /&gt;
&lt;br /&gt;
:Given her rather 'sheltered' upbringing she knew and yet knows very little about pan-, bi-, or homosexuality any thus does not give much credit to falling in love with or being with other women. While she does respect and revere those lady-warriors with great skill, if propositioned she will often refuse their advances. She does not hold the love of others, regardless of their gender or race match ups in contempt, always admiring those who share true, pure bonds.&lt;br /&gt;
&lt;br /&gt;
:While she holds no scorn for followers of Menphina, she does often refer to those who are in love or infatuated as 'moon-lit' or 'moon-eyed' and sometimes takes offense when others respond in kind.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#009933;font-size:14px;color:#1e1400&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#999966; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:[[File:Sigprofil.png|left|450px| (Wing Chun)]]&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
''Physical-'' [Previously] Sigyn is fairly well known for her melee fighting despite her adequate skill with a bow. Though well learned in the recognizable style that most Fists of Rhalgr employed, as some others like her father, Sigyn has evolved the basics and selected forms to suit her own body type and preferences for fighting. Hers is, as mentioned, an uncommitted approach to fighting that much resembles Wing Chun,  where raw power is more often than not sacrificed for speed, balance, and the ability to elude and launch precise counter attacks. In essence, her love for battle does not denote a willingness to push a fight on beyond necessity with stalling or taunting; Sigyn strikes to put her opponent down as quickly as possible unless strategy dictates otherwise.&lt;br /&gt;
&lt;br /&gt;
:Her specific style can be broken down into three basic categories depending on her opponent(s):&lt;br /&gt;
&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' For humanoids or beastkin that are 'smaller' than male Elezen, she will often rely heavily on her legs with running and long-kicks to put herself close to her opponent. As soon as she is there, her tactics become more centralized while she guards her center line and launches harsh attacks with knees and elbows in order to employ her strength against her opponent.&lt;br /&gt;
&lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' From male Highlanders to Amalj'aa, Sigyn prefers to remain on the defensive until the last moment. When she can, she will turn to a 'swarmer' tactic, rushing inside and staying nimble. She often manipulates large enemies' momentum against them in order to capitalize on her own speed with minimal energy spent. Flurries of disorienting attacks with knees, fists, fingers, and elbows aim to slow or compromise her opponent and create large gaps in their defenses. &lt;br /&gt;
&lt;br /&gt;
''Ranged-'' [Currently] The young Highlander, under the tutelage of a clansman of her mother's, has turned to the use of the bow. While her skill is still evolving, the body developed from hard work as a melee-fighter has proven incredibly useful with the hardier bows of the north. She has a tendency to remain mobile when firing which affects her accuracy, but rapid firing arrows to keep an opponent at a distance is not beneath her. If the enemy closes in, Sigyn has no qualms with resorting to powerful kicks and leg snaps, revealing shadows of her former prowess with the art of bodily combat. At a distance, if stationary, her accuracy ranged from proficient to fairly impressive-- but the raw power she is able to employ when drawing a bow and releasing will undoubtedly lodge a missile a half-shaft deep within the softer parts of an opponent's vulnerable spots.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:[[File:Sigynglow.png|right|450px| (Opening Fifth Level)]]&lt;br /&gt;
:'''Specialization''': Close combat use of elbows, fingertips, and knees are undoubtedly her specialization. Her ability to work with her elbows and forearms to defend and shins and knees to attack is pivotal to her preferred style; able to focus her force to points and lines rather than spreading the energy out. While she will use her fists she almost never strikes palm-down. Always palm-up or vertical. Sigyn will use katarr rather than hora when a blade is necessary, and manipulates a spear much as she might a dragon staff (with short sweeps or jabs) but most often, bare-knuckle fighting is her favorite form if it is an option in friendly competition.&lt;br /&gt;
&lt;br /&gt;
:When using her chakra, Sigyn has an obvious preference for speed. Her movements become blurs, impact increased if only through sheer agility and a solid body. She manipulates her speed with amazing control, clearly having invested more time in broadening and honing both her physical abilities and her perception.&lt;br /&gt;
&lt;br /&gt;
:'''Strengths''': The martial artist is, as many others in her particular realm of melee-work, very well-rounded when it comes to offense and defense. While normally she cannot claim to be as fast as a miqo'te or a lalafell nor as strong as a roegadyn, her strength, stamina, and especially her speed are all refined especially in close quarters. Further, her ability to manipulate the chakra (aether) circulation in her body with extreme focus heightens her abilities reminiscent of the Fists whom she emulates. The times which she can actually employ these surges in power or skill are short-lived as manipulating her aether forces her body to work beyond its safe and normalized capacity accrues temporary soreness, stiffness, and pain in her muscles and expends vast amounts of her energy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Primarily, Sigyn's greatest weaknesses are her ranged attacks. Whether against a capable lancer, archer, or magic-user, she simply does not have the capacity to attack at a distance, forced to move in close or be struck down from afar. While her reflexes render her dangerously fast in close quarters her natural capacity for running swiftly is easily outdone by a practiced archer, miqo'te, or lalafell individuals. When faced with such attackers she often resorts to beating a hasty escape if she is unable to move inside their defenses and put them down with a few concentrated strikes.&lt;br /&gt;
&lt;br /&gt;
:Another shortcoming of sorts is her ability to handle heavily armored opponents. When the individual she is fighting is clad in full plate, Sigyn is forced to attack only their exposed areas which tend to be some of the least vital areas on the body. Core attacks are rendered near futile, leaving her to concentrate on the femoral arteries and forcing her opponent to the ground. These matches can become dire if such tactics are not executed early on in the scuffle. In these matches and against individuals with large, bladed weapons, the use of fist-blades/punch daggers or chakra is an unfortunate necessity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Fist Weapons (Daggers)&lt;br /&gt;
:*Bow&lt;br /&gt;
:*Staves/Lances (Minimal use)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#999966; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Extra&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Chakra Levels''': '''''NOTE:''''' ''These are her and my interpretations of the in-game mechanic based off my own reasoning and the limited resources I have on the subject as it is fairly vague.''&lt;br /&gt;
&lt;br /&gt;
:Her father's teachings dictate the woman's desire to unlock all of the levels of chakra, or internal aether, in her body. While achieving a new level has lasting influences on her mental and emotional perceptions, opening each level for battle is short-lived, lasting as long as the fight at best. In every serious match, friendly or otherwise, always the first and often the second levels of chakra are unlocked at the beginning, requiring at least a matter of seconds to pass as she readies her body for the change. Likewise at the end of a fight unless she is knocked out or the circulation is otherwise disconnected, Sigyn goes through a similar process of closing the level again. (Included below are examples of in-game abilities with similar effects. Mind that the level at which these abilities are unlocked aren't part of the example, mostly the effect of the skill itself.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Currently:''' - ''Developing '''Level Five'''''.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Root Chakra''' - Innocence/Survival - Base of the Spine - The first and most basic level. Increases ability to withstand damage by 'rooting' oneself, but not necessarily increasing stamina. Long-term. (Deficiency: Sense of vulnerability)&lt;br /&gt;
&lt;br /&gt;
:*Fists of Earth - Reduces damage taken by 10%.&lt;br /&gt;
&lt;br /&gt;
:'''Sacral Chakra'''- Empathy - Below the Navel - The second level. Increases speed of body and perception, manifesting the ability to read an opponent's intentions, allowing swifter response time. Long-term. (Deficiency: Stoicism/Introverted mentality)&lt;br /&gt;
&lt;br /&gt;
:*Feather Foot - Increases evasion by 15%.&lt;br /&gt;
:*Fists of Wind - Increases movement speed. &lt;br /&gt;
&lt;br /&gt;
:'''Solar Plexus Chakra''' - Will - Above the Navel - The third level. Increases basic raw attack power in strikes by focusing aether into the muscle groups. Average. (Deficiency: Self-consciousness/Defensive)&lt;br /&gt;
&lt;br /&gt;
:*Internal Release - Increases critical hit rate by 20%. &lt;br /&gt;
:*Fists of Fire - Increases damage dealt by 5%&lt;br /&gt;
&lt;br /&gt;
:'''Heart Chakra'''- Compassion - Heart - The fourth level. Allows self-healing through manipulation of the aether to revitalize the body and temporarily stave off internal or external blood loss in combat or correct minor damage outside it (one or the other, never both). Difficult. (Deficiency: Ruthlessness)&lt;br /&gt;
&lt;br /&gt;
:*Second Wind - Instantly restores own HP. Cure potency 400. Cure potency varies with current attack power.&lt;br /&gt;
&lt;br /&gt;
:'''Throat Chakra'''- Communication - Throat - The fifth level. Allows one to use the aether in their body to temporarily harm or heal another through physical contact by shutting down or transferring one's own aether into their aetheric pathways without immediate detrimental effects. Extremely difficult. (Deficiency: Lack of faith)&lt;br /&gt;
&lt;br /&gt;
:* Mantra - Increases HP recovery via curing magic by 10% for self and nearby party members. &lt;br /&gt;
:*Demolish- Delivers damage over time with a potency of 40. Can only be used when in coeurl form.&lt;br /&gt;
&lt;br /&gt;
:'''Third Eye Chakra'''- Wisdom - Forehead - The sixth level. Allows one to not only employ foresight in their immediate surroundings from direct responses but to 'see ahead' by enhancing all of the physical and the spiritual sense. Exceedingly difficult. (Deficiency: Delusion)&lt;br /&gt;
&lt;br /&gt;
:*Enhanced Feather Foot - Increases evasion by 25%&lt;br /&gt;
:*Perfect Balance - Allows execution of weaponskills which require a certain form, without being in that form.&lt;br /&gt;
&lt;br /&gt;
:'''Crown Chakra'''- Enlightenment - Top of the Head - The seventh and final level. One has become entirely attuned to their body and their environment as well as their spirituality. Allows one to manipulate the aether in their surroundings through contact through the air and ground to wield the aether in their surroundings as though it were an extention of their of their own chakra. Nigh-Impossible. (Deficiency: No spiritual aspiration)&lt;br /&gt;
&lt;br /&gt;
:*Howling Fist - Delivers an attack with a potency of 170 to all enemies in a straight line before you.&lt;br /&gt;
:*Rockbreaker - Delivers an attack with a potency of 130 to all enemies in a cone before you.&lt;br /&gt;
:*Arm of the Destroyer - Delivers an attack with a potency of 50 to all nearby targets.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#009933;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #339900;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#339900;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#339900;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Spectating Fights&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#339900;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Red Meat&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#339900;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Colorful Fabric&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#339900;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Friendly Conversation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#339900;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Tattoos&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#339900;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Animals&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#339900;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chewing&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#339900;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Creating Clothes&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#339900;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Jewelry&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#33CC33;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#33CC33;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Amalj'aa (Deep Hatred)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#33CC33;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#33CC33;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#33CC33;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cowards&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#33CC33;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Corpse Brigade (Deep Hatred)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#33CC33;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Garleans (Deep Hatred)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#33CC33;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Brass Blades (Hatred)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#33CC33;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Miqo'tes&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#33CC33;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Alchemy/Alchemists (Distrust)&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px; background:#33FF66;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#33FF66;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sprinting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#33FF66;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Piercing&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#33FF66;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Stitching&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#33FF66;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Singing&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#33FF66;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#33FF66;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Raising Chocobos&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px; background:#99FF99;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#99FF99;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Grilled Toxic Toads' Legs/Mead&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#99FF99;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Coeurl&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#99FF99;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' Raw Fish&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#99FF99;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' Opo-Opo&lt;br /&gt;
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&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#009933;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:# 999966;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
:[[File:Sigfamily.jpg|right|450px| (Sundr, Sig, Idunn/Artwork by me)]]&lt;br /&gt;
:'''[[Sundr Theron]]''' - 'Sundr the Thunderfist, son of Wofren Warcry' - Sigyn's father, previously a Fist of Rhalgr. He currently lives in Little Ala Mhigo with his now-wife Idunn Whitewaker. While his abilities as a monk are extremely advanced, all things considered, he rarely actively seeks to fight on behalf of a cause; the only exception being his cooperation the Ala Mhigan Resistance. Other Fists of Rhalgr, if there -were- any left for him to encounter, would consider him a traitor for having abandoned the order just before their destruction at the hands of King Theodric. &lt;br /&gt;
&lt;br /&gt;
:His secret lover, Idunn, whom he met some moons before during a short trip for trading from the monastery, pleaded for him to leave with her and only his newly achieved foresight (level six Chakra-user) at the time inclined him to agree. After escaping Abania Gyr the two traveled for some cycles, settling down in Ul'dah when their daughter was conceived. Word that Ala Mhigo had fallen at the hands of the Garleans one year later incited Sundr to rejoin the refugees from the city-state.&lt;br /&gt;
&lt;br /&gt;
:Sundr lives with a heavy burden of guilt that prevents him from travelling or even attempting to further develop his abilities. While he will fight to protect others in his community or his loved ones, he has discontinued calling himself a Fist of Rhalgr and, for all intents and purposes, he is one no longer. The conviction with which he has attempted to mold his daughter into his own image is one born of unshakable love. His aim is not to see her carry on his legacy, as Sigyn believes, but to thrive as a strong woman rather than surviving as a victim. &lt;br /&gt;
&lt;br /&gt;
:He harbors a somewhat abrasive, suspicious personality and dislikes citizens from Ul'dah only slightly less than people from Gridania. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''[[Idunn Bera-Theron]]''' - 'Idunn Whitewaker' - Sigyn's mother. Trained in battle as near all others from Ala Mhigo were, she was a proficient battle-healer (shaman) from a young age and simultaneously an armor merchant peddling her father's wares. By chance alone she met Sundr at age thirteen and became as infatuated with him and he did with her. After their escape from their home, she bore Sigyn at the fair age of seventeen after their official marriage through a rare priest of Rhalgr. &lt;br /&gt;
&lt;br /&gt;
:Idunn is a gentle soul, unerringly caring and joyous towards the majority of people. Many of her positive traits have been passed down to her daughter, though her abilities at mending have not. She, like her husband, avoids conflict save on behalf of their small community, refraining from becoming involved on behalf of any city-state. She does, however, bear a deep hatred for the Garleans and Beastmen and when mention of them arises her otherwise constant cheeriness is banished in favor of ruthless venom. Even traitors to the Empire are not acceptable or trustworthy to her; perhaps the only individuals that the female hyur cannot abide.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#999966;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[File:Sg.png|center|800px| (D'arca, Sigyn, and Dhatura)]]&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;'''[[Obsidian Hornet]]''': A handsome female roegadyn who frequents the Grindstone tournaments. Sigyn already considers the dark-skinned woman a friend and despite any argument from Obsidian, the hyur believes she owes her a debt. She is somewhat put off by Obsidian's flirtatious nature, but still respects the roegadyn greatly. Recently, the woman's concern for Sigyn has gleaned a higher level of trust and respect from the Highlander.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;'''[[Motes Bellanes]]''': Another roegadyn woman who is, in Sigyn's view, perhaps as different from Obsidian Hornet as possible. Thus far, their acquaintanceship has undergone several ups and downs where the hyur might find her funny and amiable, or impossible to understand and downright offensive for her mentality. Despite their issues before, the Highlander has acknowledged Motes' efforts to gain her respect and is now quietly working to improve their relationship whenever possible.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;'''[[D'arca Ovraen]]''' A miqo'te male met through Motes and Dhatura. Sigyn does not hide the fact that she loves and is powerfully attracted to the Seeker. He is one of the closest friends she has aside from Dhatura. She confides virtually everything in the young man and can have a tendency now to be incredibly over protective, if not jealous in regards to him and other women. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;'''[[Dhatura Inoxia]]''' aka '''Spade''' One of very few who have beaten Sigyn thus far during the Grindstone tournaments. Adding salt to the wound, this lancer is an Elezen-- a race that Sigyn typically did not appreciate much. Over time and through trial, the respect he earned from her with his sharp tongue and willingness to face her, emotionally and physically, has grown into love. Dhatura is the father of her unborn child and while they are still improving their understanding of one another, she looks forward to fasting hands with him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; '''[[Zenzi Vela]]''' aka '''Z''' aka '''The Director''' Sigyn's employer and one of her previous lovers. Their encounter was one between herself, Z, and Dhatura and though she references it often to tease both Z and Dhatura, the Highlander does not speak of it at length. Due to their physical bonding, Sigyn fosters a deep love and respect for Zenzi, wanting to aid her however she is capable and protect her in any way she can. She has a tendency to be over protective of the Seeker but, thus far, has not elected to pursue a more extensive relationship with her than deep, familial love.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Kale Aideron]]''': Chief Flame Sergeant Kale Aideron is, due to a recent turn of events, Sigyn's new commanding officer in the Flame Yataghans. As a new recruit to the Immortal Flames, the female hyur had absolutely none of the etiquette for the group down, has not memorized her ranks, and is hardly professional. This seems to antagonize Kale as he already seems exasperated by her antics and naivety. Whether he realizes it or not, that exasperation is mutual. Due to recent events, Kale has redeemed himself in her eyes, but not well enough to prevent her from setting off on her own and leaving the Flame Yataghans. He has not, however, agreed to accept her resignation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;'''[[Dweia Delacroix]]''': The Adder liaison for the Yataghans was first encountered in the airship landing in Ul'dah. Thus far, Dweia continues to give Sigyn a plethora of reasons to like and appreciate her. Sigyn cares deeply for Dweia despite having very little contact over recent moons and would undoubtedly rush to her aid if ever she were needed.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Tefh Jinjahl]]''': A young miqo'te woman whom Sigyn did not like at first due to her rather pacifistic mentality. That has changed, since, and though she does not often seek Tefh out, the Highlander seems to feel some inexplicable wealth of affection for her, even crafting her a doll for Little Ladies' Day. Since, Sigyn's misunderstanding of the Keeper has returned them to a tenuous status.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Horace Rook]]''': An older, enigmatic Hyur man whom Sigyn also did not care for. Previously, she stated that she hated him; currently, her feels have changed dramatically, but she will still often imply she hates the man to strangers. She goes to great lengths to obscure her interactions with him, and will continue to do so until directed otherwise.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#009933;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#999966;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[File:Sigyn young.png|center|450px| (Age Fourteen)]]&lt;br /&gt;
&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#999966; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#009933;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#99CC00;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#99CC00;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;'Sigyn Shieldbreaker, daughter of Thunderfist, blooded on the Amalj'aa.'She said it a dozen times. I could swear it was her, but up close it must be someone else. She looks so different now.&amp;quot; - '''Fur Trader'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#99CC00;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Is she gaining a little weight or is it just my eyes?&amp;quot; - '''Artisan Weaver'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#99CC00;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;No idea who that one is, but I mean ta change that.&amp;quot; - '''Rowdy Pugilist'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#99CC00;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I remember her-- used ta love ta look at them clothes. Now it seems she gets to wear them.&amp;quot; - '''Working Mason'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#999900;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#999900;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;'The Piker' was a cursed name I wish now I had never given her.&amp;quot; '''Regretful Elder'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#999900;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That one... looks like a girl who hailed from Little Ala Mhigo. But that is a woman fully grown, too rich by look to set foot in that hellshole.&amp;quot;- '''Highlander Guard''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#999900;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;What happened to the last Arbiter? She drew two fulms and sprouted blonde hair!&amp;quot;- '''Wondering Spectator'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#999900;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Shieldbreaker's gone. She died in the Sepulchre. Best not to ask any more of it unless you mean to contend with a father who's lost his daughter.&amp;quot; - '''Bitter Refugee'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#996600;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#996600;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That bitch, Shieldbreaker, got away with murder. Keep it hushed, but you tell me first thing if you catch wind of her. There'll be a fat reward in store for the information.&amp;quot;- '''Abusive Brass Blade'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#996600;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sundr left to be with his son, Dhatura the Kn-- well, Dhatura. You should have seen the trial between Thunderfist and the Whitewaker. I never knew she was so powerful.&amp;quot;  - '''Empathetic Lad'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#996600;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's pregnant, you know, with a half-Elezen child. More, I believe she has a Seeker lover as well. I suppose she is a lover -and- a fighter.&amp;quot;- '''Attentive Spectator'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#993300;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#993300;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#993300;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#993300;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#009933;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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'''[Under Construction]'''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#009933;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
:*''Template credit goes to [[Bancroft Gairn]] with some minor modifications.''&lt;br /&gt;
&lt;br /&gt;
:*''I do NOT intend to dictate how anyone else should approach a monk. I am trying to leave plenty of character flaws in place for Sigyn to grow and learn. If you hold issue to the approach I've come up with, I apologize.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:*''You may find some issue with my approach/reference to existing martial arts http://ffxiv-roleplayers.com/wiki/index.php?title=Main_Pagebut I did try to denote her style is 'similar' not exact. Apologies for that as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:*''OOC Knowledge: Sigyn does not acknowledge any of those other than hyur (mostly Highlander, less Midlander) and -perhaps- Hellsguard roegadyn as 'Ala Mhigan citizens' (now refugees). She also loathes many non-Hyur who have dubbed themselves true Fists of Rhalgr and tends to be rather insensitive about the sexuality of others. This isn't meant to be an out of character reflection of my feelings as I share none of these reservations-- but they do exist for the character.''&lt;br /&gt;
&lt;br /&gt;
:*''OOC Knowledge: I have no intention of leaving Sigyn open to romance from anyone other than her predetermined mate. She exists primarily as a plot progressor and a combat character.''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Theme Song''': 'Stand My Ground' - Within Temptation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Siobhain_Surtsthalwyn&amp;diff=86985</id>
		<title>Siobhain Surtsthalwyn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Siobhain_Surtsthalwyn&amp;diff=86985"/>
		<updated>2015-04-21T03:18:16Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Siobhain Surtsthalwyn&lt;br /&gt;
| image = Sioscreen.png&lt;br /&gt;
| imagewidth = 450&lt;br /&gt;
| caption = &amp;quot;Often peace is found only on the far side of war.&amp;quot;&lt;br /&gt;
| title = The Arbiter&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Roegadyn&lt;br /&gt;
| clan = Hellsguard&lt;br /&gt;
| stat_1 = Patron Deity&lt;br /&gt;
| stat_1_value = Azeyma the Warden&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 28&lt;br /&gt;
| stat_3 = Namesday&lt;br /&gt;
| stat_3_value = 13th Sun of the Fifth Astral Moon&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6'5&amp;quot; fulms / 235 ponz.&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Paladin, Bodyguard, Teacher&lt;br /&gt;
| stat_6 = Free Company&lt;br /&gt;
| stat_6_value = The Grindstone Master&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Siobhain Surtsthalwyn&amp;quot;''' ''is best defined as 'laconic' and 'disciplined'. With her commonly stoic demeanor, battle-forged frame, and succinct manner of speech, upon first encounter she would likely appear to a stranger as nothing more than a grim veteran. In reality, the Roegadyn woman is exceptionally intelligent in matters of social etiquette as well as battle tactics. She is warm beneath a frosty exterior and never intends to  be misinterpreted as cruel. Her devotion to the Twelve is paramount, dictating all there is about her from her desire to expound upon her limited knowledge of the world to her willingness to teach what she knows to any with a desire to learn. Once befriended, Shiv is loyal unto death and protective only when protection is required.''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''DECEASED'''&lt;br /&gt;
&lt;br /&gt;
== '''&amp;lt;span style=&amp;quot;color:#990033;&amp;quot;&amp;gt;Character''' ==&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== '''&amp;lt;span style=&amp;quot;color:#990033;&amp;quot;&amp;gt;Name''' ====&lt;br /&gt;
&lt;br /&gt;
:'''Given Name:'''  Siobhain Surtsthalwyn ''(SHē - vän | Sûrt -sthäl - wēn)''&lt;br /&gt;
:'''Name Meaning:'''  'Cold' + 'Flame', 'Black' + 'Steel' + 'Daughter'&lt;br /&gt;
&lt;br /&gt;
''Though few know this, Siobhain's mother dubbed her 'Keltfyr' at birth. Their father's familial dialect took precedence, altering her name to 'Siobhain', much as his name is 'Surtsthal' rather than 'Swarsthal'. &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:#990033;&amp;quot;&amp;gt;Aliases/Nicknames:'''&lt;br /&gt;
&lt;br /&gt;
:''Cold Flame'': Her most commonly used name. To strangers, she will most often introduce herself as simply 'Cold Flame', the general translation of her birth name.&lt;br /&gt;
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''She chooses, like the rest of her family, to go by her given name as often as her translated name, unlike many Hellsguard. The reason for this is her inherent pride in her lineage, not oft shared by the more independent individuals of her species. She also sometimes chooses to apply Roegadyn nicknames to those she finds particularly noteworthy.''&lt;br /&gt;
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:''Shiv'' or ''Shivi'': Acceptable nicknames used by those whom she becomes 'close' to, or at least comfortable enough with that she feels that the nickname is not being used in mockery. Usually, this nickname is used as a play on her sometimes formidable personality.&lt;br /&gt;
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:''Shi-shi'' or ''ShivShiv'': Rather UNacceptable nickname.&lt;br /&gt;
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:''Svaghain'': A somewhat derisive pet name that her brother [[Klarimel Surtsthalsyn]] labeled her as a child. It translates roughly to 'Little/Weak + Flame'. Anyone other than him who might choose to call her this will likely invoke her wrath.&lt;br /&gt;
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:''Sioflame'': A strange nickname coined by [[Qaeli Varily]]. Thus far, Siobhain seems to accept the handle without issue.&lt;br /&gt;
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:''Blanca/Patrona'': Another unusual nickname that [[Sila Neve]] uses to describe her. This is one amongst many alien words that the Elezen employs.&lt;br /&gt;
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:''Miss Cold Flame'': Commonly used by [[A'khenna Khai]]. Siobhain seems rather neutral about the honorific, as she finds it palatable enough. She still thinks 'Arbiter' or 'Sir' might be more accurate, but she is too fond of the girl to mind.&lt;br /&gt;
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:''Lass'': Commonly used by Gharen. She does not enjoy being called 'lass' and often become at least slightly annoyed when he refers to her that way.&lt;br /&gt;
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==== '''&amp;lt;span style=&amp;quot;color:#990033;&amp;quot;&amp;gt;Appearance''' ====&lt;br /&gt;
[[File:Siobahn zps9e255efd.png|right|550px|Siobhain in Combat (Artwork courtesy of Shawnzy)]]&lt;br /&gt;
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:'''Height:''' 6 fulms, 5 ilms - considered to be of fairly short stature for a Hellsguard female.&lt;br /&gt;
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:'''Weight:''' 235 ponz - a virtual light-weight for her race.&lt;br /&gt;
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:'''Body:''' Although her overall mass is considered by some of her species to border on 'petite' she is a solid figure. From a distance, she can easily be confused for a bulky male Elezen. Beginning from the top, she has a uniquely sculpted face with a square jaw that tapers down into a long graceful neck. Broadening into powerful shoulders, her body stays wide unto the ribcage, only then tapering into a relatively slender waist then blooming outwards once again into voluptuous hips. The length of her powerful arms and legs do something to reduce the illusion of bulky muscle, though muscle she has no shortage of.  While Siobhain bears undeniable feminine traits such as an ample bosom, a meaty backside, and broad hips, this is near-constantly obscured by her choice of masculine attire.  Her only odd characteristic are proportionally small hands and feet which allow her to move with a quiet elegance almost unbecoming of her breed.&lt;br /&gt;
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:'''Complexion:'''  Although many things can be said about the Hellsguard woman, not one upon the list is that she cares overly about her appearance. Despite this, and her sometimes brutal history as a disciplined fighter, her pale carmine skin is relatively unmarred for what can be seen of it given her conservative style of dress. Siobhain bears no pock-marks or excessive tattoos. Her right cheek bears a thin scar that extends from near her hairline to her lower cheek in a vertical line. Likewise, her neck, when uncovered, bears a similarly slender scar as well as a circle of puncture wounds that may resemble a bite-mark. Upon her rarely exposed forearms, she bears numerous thin scars of varying length between wrist and elbow and likewise with the area between her ankles and shins. Her back, though it has never been seen without her consent, is a veritable web of scars that might occur to one beholding them as the result of some ritualistic flagellation.&lt;br /&gt;
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:'''Face:''' As aforementioned, the skin of Shiv's face is intact and uncharacteristically soft to the eye as well as the touch. She bears the common characteristics of her race; a pronounced nose-bridge (just slightly more pronounced due to three partial breaks), a dark patch of skin around her nostrils, deeply set eyes, and shapely eyebrows. Her amber eyes are gem-like in their hardness, often aimed in some silent scrutiny of another that is usually interpreted as 'disapproving'. Her naturally arched brows, that taper upwards to point at an angle towards her hairline, only serve to complement her fierce expressions. The Roe's two softening facial qualities are her heavy eye lids which sometimes serve to dampen her hawk-like gaze, and her full, dark lips that curl ever so slightly at the corners when relaxed, giving the impression that she is perpetually smiling when not enraged. &lt;br /&gt;
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''Her ear lobes bear a single piercing in either side. The earrings she favors vary from time to time and often do not match.&lt;br /&gt;
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''She bears a tiny white gem in the center of her forehead reminiscent of the traditional jewels worn by some Seekers of the Sun, clasped in the center of a tiny shield tattoo.''&lt;br /&gt;
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''Siobhain's scar list is as follows: A thin scar, horizontal, on the left side of her neck, a vertical scar over the right side of her face, a bite mark on the right side of her neck, a puncture scar on the left side of her abdomen halfway between ribs and hip, and thirty-two whip-scars, sixteen on either side of her back.&lt;br /&gt;
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''Recently, Siobhain's face has undergone ritualistic tattooing. The shield on her forehead surrounding the white gem she has taken upon enlisting beneath the Sultansworn (finally), has been surrounded by an intricate black tattoo that descends from her widow's peak. Likewise, her eyes and lips have been tattooed black as well, as her mother's were when she was finally married.&lt;br /&gt;
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:'''Hair:''' As both a 'Paladin' and smith by trade and one who, for the most part, gives rather little care in the way of aesthetics beyond personal hygiene, Shiv favors keeping her white hair manageable. This means, by her definition, short and swept enough from her face to prevent obscuring her vision at any given time. This choice of styling tends to make her natural widow's peak, one shared with both her parents and brother, more prominent. The hair itself is rather thick and coarse, growing how it will and defying gravity despite all attempts to the contrary. Only in recent years has her mane regained enough length, reaching a few ilms above her muscled shoulders, to be smoothed back rather than spiking of its own volition.&lt;br /&gt;
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:'''Fashion:''' Unlike numerous other Roegadyn women who proudly show their shapely bodies to Eorzea in whatever garments they find comfortable, this particular Roe prefers to dress for work at all times. She might be commonly seen in  traveling garb; a tunic with billowing sleeves and leather trousers fitted tightly enough to move without hindrance. As a general rule, the more patches and holes her clothing has, the more she favors the outfit, but even in peace times she is inclined to don her brilliant plate armor. The set is much like many others that are forged in Ul'dah; painted currently black and of sturdy make, customized in the sections for her joints for more maneuverability than many other Paladins prefer.&lt;br /&gt;
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''Siobhain does have two articles of clothing that she favors: boots and gloves. Although she claims that it's not so easy to come by a good set of resilient leathers, the Roe can often be found distracted by a Leatherworker's stall, considering a commission of a fine new pair of knee-highs and comfortable mitts to fit into her gauntlets. To that end, she spares no expense on such luxuries and often changes these articles between any of her favorite sets.''&lt;br /&gt;
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==== '''&amp;lt;span style=&amp;quot;color:#990033;&amp;quot;&amp;gt;Behavior''' ====&lt;br /&gt;
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[[File:Siobhain2.png|left|450px|Common Expression]]&lt;br /&gt;
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:'''Voice:'''  When calm, her voice is deep and rich, soothing to the ear rather than gruff as one might expect. She tends to speak slowly and enunciate her words with care, although hints of what can be assumed to be her native accent arise from time to time. When angered, her tone changes slowly, first to a deep rumble of warning, and in the worst of instances, a veritable roar of outrage.&lt;br /&gt;
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:'''Demeanor:''' Siobhain is generally as she first appears. Her body language speaks of some sort of higher bearing, with a straight spine and squared shoulders. One would never think to describe her as meek. She is, however, soft-spoken when no reason for anger or indignance is given, and rather open-minded about many topics, even ones as controversial as religion and politics. Always, she'll hear an opinion and credit it if it is based on substance and she conducts herself by her own moral code, devout in her faith and having faith in herself. Her generally fair positions in many matters makes her a viable short-notice referee of honor-bouts and a respectable arbiter in personal disputes. Although she is worldly on matters such as bloodshed, poverty, and war, she is unforgiving to thieves and bullies or anyone she interprets as such. She is not one to stand by while an innocent is abused in any manner, and will often intervene without being requested, but rarely to the extent of intended martyrdom. She believes that engaging an opponent with the will to survive is more courageous than engaging with the intent of dying.&lt;br /&gt;
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:'''Personality:''' For most, Shiv appears intimidating on first meeting and the perception rarely alters by second, third, fourth, or even fifth meeting. The expression she wears for contemplation is almost identical to her expression of disapproval, however, and this often explains why she comes across as frigid as she does. Her moral compass always points north and she spends some amount of time trying to decipher the orientation of others. Always, she is considering who may be a threat and who has potential as an ally, so she is slow to speak and has a tendency to be laconic if ever she finds the words for a situation not to her interest. If she feels something is wrong or injustice is being done, she can be counted as one of the first to stand up and take action. Equally, she can be gentle, even tender with those whom she deems require it. This often applies to women of smaller races, children, and Lalafell, as she seems to be under the impression that the race as a whole is incapable of malice. Her steadfastness in her beliefs borderlines naivety, however, and her personal code can often be so rigid that she will not back down to save herself if it means preserving her own honor.&lt;br /&gt;
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:'''Quirks:''' Besides her affection for footwear and handwear, Shiv has a number of small oddities about her. Despite her stature, she dislikes heights above an average of six fulms, including the decks of ships and towers. In such settings she begins to crack her knuckles and fidgit, becoming short tempered as time wears on. She also has a personal dislike of Chocobos, and has been known to tersely state  that 'they are for eating, not for riding', though she has never be seen eating Chocobo meat. Her severe glower tends to gravitate to the tails and ears of nearby Miqo'tes as well as Lalafell. Though she never admits it aloud, she finds these things irresistibly cute. Instances where such people or parts are present are usually filled with staring and teeth-grinding that can be perceived as threatening when in fact she is resisting the urge to lavish affection upon the unwitting bearers of such traits. Her love for combat and superb fighting skill tends to instill a respect for men and women whose personalities might otherwise agitate her. This respect can grow to dangerous degrees if the individual continues to show a willingness to fight her, coming close in some cases to adoration, reverence, or a strong physical desire that reflects a more bestial side of the Roegadyn.&lt;br /&gt;
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:'''Flaws:'''  Though Siobhain is very difficult to anger, she is likewise difficult to calm when she pressed beyond her limitations. Although those who are close to her can commonly settle her mounting anger, she has been known to go into a blind rage that ceases only when her target(s) are unconscious or she is. Due to this flaw, she practices her daily physical and mental routines and does everything in her power to retain her emotional discipline. Similarly, the Hellsguard bears an almost unhealthy desire for pain and bloodshed, tending to lose herself in unguarded fights where blood is drawn. Her personality often shifts from one of cold calculation to one of malice and near-erotic lust in the heat of bloodied single combat, driving her sometimes well beyond her own known limitations to the breaking point. She is also protective to a dangerous degree over the very few she considers to be close friends or loved ones and at times can be naive on matters of honor or moral code.&lt;br /&gt;
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:'''Intelligence:''' As mentioned prior, Siobhain's physical appearance often obscures her intelligence. Although not scholarly by anyone's definition she is a well-read individual. If asked, she will admit that often during her youth she was encouraged to read manuals on fighting styles and tactics in order to advance her learning. Having grown up in Ul'dah, despite her somewhat sheltered upbringing, she became accustomed to the sometimes selfish mindsets of individuals looking to survive or to swindle where they could. Likewise, she is all too familiar with the dark politics of those self-made nobles of her home city. The rumored dealings of the Syndicate as well as other, similar, acts of those she considered greedy and degenerate led her to pursue the life of a knight-errant rather lending herself to what remained of the once grand Paladin order, and in turn abandoning her Sultansworn mentor.&lt;br /&gt;
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''It is interesting to note that Siobhain is capable of small feats of healing. She does not often use or mention this ability, and cannot wield it while otherwise occupied with combat or anything else that requires concentration.''&lt;br /&gt;
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:'''Religious Views:''' &lt;br /&gt;
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[[File:Siorock.png|center|500px|Shrine]]&lt;br /&gt;
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:'' &amp;quot;People choose their paths; They want to believe they control their destinies... but when fortune forsakes us, they are swift to blame those gods they would not credit with the goodness of their lives.&amp;quot;''  - '''Siobhain'''&lt;br /&gt;
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:The paladin's dedication to the Twelve is as thoroughly incorporated in her personality as an individual as all of her mentality regarding combat and what it entails. She believes strongly in the Twelve, but focuses her beliefs far more into Azeyma where others might assume she would naturally prefer Halone the Fury or Rhalgr the Destroyer. Inquisition is the path to the heart of justice, and all untruths are laid bare before the light of a pure soul. Warding comes before warfare, by the same tenants of her belief, and she would easily surrender a fight in favor of diplomacy. Her perception of how the Twelve affect those mortal beings that follow them is slightly different than some.&lt;br /&gt;
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:It is her belief that the gods favor all mortals, and that they exist as safeguards of faith-- but that with their blessings come responsibilities for all mortals to do what they must to survive, not only as individuals, but as communities unified by their own mortality. Misfortune befalls all living things at some point to some degree, and it is what those individuals choose to do to overcome those obstacles or help others overcome their pains that determine their ultimate fate. In essence, she prays to the Twelve for guidance, thanking them for all they have done in order to protect the inhabitants of Eorzea-- but it is Siobhain's strong belief that it is time for the people to stand on their own and protect the names and power of their deities as those deities protected living things in the past.&lt;br /&gt;
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:Siobhain makes it clear that she would die peacefully, if her death meant some small hope for the innocents that exist in the world or will come to exist long after she is gone. Though she does not approve of selfishness in others, she knows that she can only aide those that will accept it, and gratitude is unimportant.&lt;br /&gt;
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[[File:Folksio3.png|right|450px|Folken and Siobhain]]&lt;br /&gt;
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:'''Romance:''' Siobhain does not consider herself terribly masculine, although her manner of speaking, choice of 'fashion', and confident conduct may often mislead one to assuming she is somewhat 'butch'. In reality, the Roegadyn believes in ever-lasting love, she simply chooses not to actively seek or pursue such relationships due, mostly, to her disillusion that the males of her species are like her brother Klarimel and males of other species are simply too small or fragile. Whether or not she would be open to a relationship with a female of any race is not a concept she has ever considered as she usually establishes a maternal, protective, or sororal bond with other women, seeing them definitely as too small or weak compared to herself. In essence, her choice of a life-long or even short-term mate would require the individual to be somewhat similarly aligned with her moral standpoints as well as someone who was strong of heart if not of body. Race or gender is of little to no consequence so long as the love is mutual and whole as Siobhain believes that her individual contributions towards the propagation of her species is unnecessary and her line of work would not allow her to even consider a child until the calamity of recent years has been wholly overcome.&lt;br /&gt;
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:The Roegadyn bears some traditional beliefs in her approach to romance. The knowledge of her heritage has brought her to believe that first, the individual of interest must prove their faith in the Twelve by declaring as much without sparing any detail. This is one of the most paramount beliefs she bears; even her wayward father respected the Twelve. Superstitious by tradition, the Roegadyn female also lends great credit to the word of others on the matter of deities, believing that those who speak lies of faith would be punished on Nymeia's wheel in due course. Second, the individual courting her must master her name. Hers is one particularly difficult to pronounce, even for her own kin, and thus, those who are not Roegadyn usually must spend more time learning to deliver her name in the correct way. Third, the individual must best her in combat. This is a way to test not only their strength but their dedication to her as she tends to be a ferocious opponent. Finally, she must claim her aspiring lover, verbally and physically, and must be claimed in turn. Only after these conditions are met will the Hellsguard see the individual as her mate and honor them fully as such.&lt;br /&gt;
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:Marriage is of little to no consequence to her in terms of culture, but in reality, the Hellsguard has grown accustomed to the idea from her exposure to other races. While she does not believe, as many Hyur tend to, that marriage must come before establishing a physical relationship, she has prided herself on maintaining her chastity until rather recently.&lt;br /&gt;
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:For her, a Roegadyn relationship is outward, revealed through small, physical shows to others, especially close friends and family. Use of her true name, displays of affection such as hand-holding and such, and even shows of aggression and territorial behavior are what she considers to be normal. Not having that balance in a relationship leaves her paranoid and possessive, perpetually sizing up all other females much like a Miqo'te Nunh.&lt;br /&gt;
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:To compound her issue are the dangerous, deeply-rooted affections that she grows for those savage warriors who best her in combat and force her into a state of vulnerability. Whether this is conditioning from her upbringing is uncertain but many might presume this has something to do with the fiery Hellsguard life-blood pumping through her veins. A show of such power will never fail to make a stark impression upon her, changing the individual in her eyes from that point forward. Repeated fights, win or lose, reinforce that interest and respect to a point of unhealthy physical desire, impeding her ability to think of that individual objectively or treat them with her usual distance. Adversely, she tends to be so gentle-hearted towards innocent women that she finds it difficult to offend or reject them, feeling almost obligated to give them what they want in order to prevent any heartbreak. Both groups of feelings are complicated and uncomfortable for her, leading her to question herself rather than her unusual mentalities in regards to those who inspire such behavior.&lt;br /&gt;
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==== '''&amp;lt;span style=&amp;quot;color:#990033;&amp;quot;&amp;gt;Likes''' ====&lt;br /&gt;
:* Courage&lt;br /&gt;
:* Honor&lt;br /&gt;
:* Wisdom&lt;br /&gt;
:* Religion&lt;br /&gt;
:* Red Meat&lt;br /&gt;
:* Lalafell&lt;br /&gt;
:* Miqo'te&lt;br /&gt;
:* Battle&lt;br /&gt;
:* Teaching&lt;br /&gt;
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==== '''&amp;lt;span style=&amp;quot;color:#990033;&amp;quot;&amp;gt;Dislikes''' ====&lt;br /&gt;
:* Malice&lt;br /&gt;
:* Thieves&lt;br /&gt;
:* Over-Confidence&lt;br /&gt;
:* Liars&lt;br /&gt;
:* Dresses&lt;br /&gt;
:* Undergarments&lt;br /&gt;
:* Overcooked Food&lt;br /&gt;
:* Heights&lt;br /&gt;
:* Long Sentences&lt;br /&gt;
:* Cowards&lt;br /&gt;
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==== '''&amp;lt;span style=&amp;quot;color:#990033;&amp;quot;&amp;gt;Talents''' ====&lt;br /&gt;
:* Swordplay&lt;br /&gt;
:* Smithing&lt;br /&gt;
:* Arbitrating&lt;br /&gt;
:* Singing (Oddly enough)&lt;br /&gt;
:* Diplomacy (When necessary)&lt;br /&gt;
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=== '''&amp;lt;span style=&amp;quot;color:#990033;&amp;quot;&amp;gt;Relationships''' ===&lt;br /&gt;
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==== &amp;lt;span style=&amp;quot;color:#990033;&amp;quot;&amp;gt;Family ====&lt;br /&gt;
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:[[File:Surtsthal.png|left|250px|Surtsthal]]  ''[[Surtsthal Steinbrogsyn]]'' aka 'Black Steel' (Father)- Not much is known about the true history of Surtshal, not even to his wife, and less, to his children. A Hellsguard of hulking proportions and known for his brusque manner of conducting himself, he was renown for one thing: getting a job done. His favorite jobs involved procuring goods without payment, in several methods, foremost of which was bandit-work. At the peak of his glory days as a scoundrel, however, he met Wyznalyr, a confident, no-nonsense black smith. In exchange for her hand, he vowed to forfeit his life of crime and settle down on the outskirts of Ul'dah as a true citizen. It is believed that he did genuinely fall in love with the Roegadyn woman he would later make his wife, and the children she birthed him, and he made his best effort to settle into a life of hard-work and honest-living. He worked for ten years at reconstructing himself as a family man, doing odd jobs from building and wall construction to butchery to help make ends meet. When his son, Klarimel was only ten years old, and his daughter Siobhain only five, Surtsthal simply disappeared with no more explanation than a note left to his wife. Siobhain has not seen him since and would doubtlessly not recognize him even if she did.&lt;br /&gt;
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:[[File:Wyznalyr.png|left|250px|Wyznalyr]]  ''[[Wyznalyr Sthalsmhidwyn-Surthsthalwyb]]'' aka 'White Alder' (Mother)- Wyznalyr was born in Ala Mhigo before her family abruptly relocated to Ul'dah, intending to peddle their wares where there was less competition. She descends from a long line of powerful swordsmen, lancers, and axe-wielders, as well as artisan smiths. Her parents retired to the outskirts of Ul'dah when she came of age and the young Roegadyn woman was left alone to inherit and run her own black smithing business. Anything that could be forged of metal and gems, from jewelry to plate armor, keen blades to cooking vessels she could create and did so magnificently. She met 'Surtsthal the Swarthy' during her down time in a local tavern and became just as smitten with him as he did with her. However, she was steadfast in her desire to live an honest life and uphold her family's honor and this condition Surtsthal met with surprising swiftness. Ten years after their son Klarimel was born, Wyznalyr was taken aback to realize her husband had simply up and left, and gathered from his short message that he could no longer stand the stifled life she had forced him into. This, she accepted stoutly, but when her oldest child left, similarly, without explanation a mere five years later, she was devastated. For some time, she took to her drink and neglected her work, leaving her confused young daughter to fend for herself for the better part of two years. Her life was a blur of drunken misery and bitterness until one day a Sultansworn tore her out of her home, cast her onto the dusty ground, and presented her with her own battered and blood-soaked daughter. The child she saw that day was one that she no longer recognized-- the innocent joy in her eyes had been extinguished, replaced by a hardness forged from her mother's neglect. Though the girl refused to steal, she had no qualms about taking leftovers from garbage piles in the bazaar to subsist upon and that act had drawn the attention of bullies from her and her brother's youth. Unable to tolerate their mockery, she had beaten all three within inches of their lives, stopped only when a passing Paladin had intervened and wrenched her bloody weapon, a fist-sized rock, from her clutches. The very sight shook Wyznalyr to her core, and when the Paladin stated that he was taking Siobhain away to 'correct' her before she took to killing, the woman made no effort to stop him. From that day forth she has lived and returned to working in Ul'dah, sober and devout in her newly-reborn faith in the Twelve. She has been visited several times by her daughter since Siobhain returned to Ul'dah. She currently believes her daughter is married and prays that she will one day establish a home to live in peace.&lt;br /&gt;
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:''[[Klarimel Surtsthalsyn]]'' (Brother)- Her brother, Klarimel, is as opposite a being as one can be from his little sister while still bearing some family resemblance. Five years her senior, she had created a perception of Klar being a courageous and upstanding boy. Though he picked on her often while they were young, he would also champion her against any other child that chose to make mockery of her for being 'tall', 'gangly', or in some attacks, outright 'ugly'. With their father rarely in the picture before he disappeared altogether, Siobhain idolized him until, five years after her father's disappearance, Klarimel abandoned her and her mother as well. Years passed and Siobhain suffered the loss of an older male relative in her life greatly before fulfilling her vow to become her own protector and the defender of any innocent she would meet from that day forward. Some time after the havoc wreaked by Bahamut, the female Roegadyn was informed that her brother was being held prisoner in Ul'dah. Hoping to reconnect with the great brother of her childhood, she was sorely disappointed to discover him (by her definition) no more than a brutish bandit. Nevertheless, blood is blood.&lt;br /&gt;
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:[[File:Waken.png|left|250px|Waken]] ''[[Waken Avalbane]]'' (Mentor/Adoptive Father)- A veritable paragon of valor and courage, Waken had long been a standing member of the Sultansworn of Ul'dah. Though he suffered their inevitable decline and neglect as an order (by his perception), always he held hope that they would return to their prestigious place as men of honor. Born and raised in Ul'dah, his life and fate was inevitably tied to that of his people and his city. He joined the elite ranks of the Sultan's bodyguards as a teenager and maintained the job throughout his life. At the age of twenty-seven, while conducting a patrol through the alleyways near the Bazaar, he overheard a commotion-- the sound of children screaming in terror and rage. As he neared the scene, he overheard the repeated, sickening impact of something hard against what sounded like flesh and bone. What he found was three large boys of varying race and a young, blood-covered, frenzy-eyed Roegadyn adolescent pummeling the only subject out of the three that continued to move in the face with a large, blunt rock. Waken reached out to grab the girl and was caught off guard by her surprisingly strong fist striking his face. He managed to forcibly remove the enraged girl and summon aide for the other children who would survive the ordeal with some permanent physical and emotional damage. Though it took several hours, the Paladin finally coaxed her reason for the brutality from her, and found himself filled with a cold rage that he would teach her over the coming years. Immediately, he took her to her home and confronted her emotionally distraught mother, demanding that she relinquish her daughter into his care. This, she could not argue, and for the next ten years, Siobhain Surthsthalwyn was his adopted daughter.&lt;br /&gt;
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::This man played, perhaps, the most prominent role in her life, teaching her acceptance of other races, discipline, humility, honor, diplomacy, and most significantly combat. Soon, the scrawny child he had saved became a fully grown woman, standing half a head taller than himself and nearly as broad. It was around the age of twenty that Siobhain's affection for him as a father began to evolve into a more romantic endeavor, which he quickly put an end to two years later when she began to press the matter. It was his strong belief that this event was her reason for refusing to pursue her potential future as one of the Sultansworn, or even as a common but recognized protector of Ul'dah. During his final day with her, while trying desperately to make her reconsider, he grew frustrated with her passive-aggressive behavior and struck her without warning. Though he meant to apologize immediately, he had no time to share the words as she retaliated with a powerful blow that shattered his jaw and sent him in a crumpled heap to the ground. When he returned to consciousness and managed a small feat of healing hours later, he charged to the home they'd been sharing for the past several years, only to find all the personal possessions she had earned or bought missing and a mass of shorn hair on the floor. &lt;br /&gt;
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::Waken spent weeks searching for her, but to no avail and none of her friends or comrades would admit to him whether or not they maintained contact with her. Some months later at the Battle of Carteneau, he shared with a fellow soldier that his one regret in life had been to try and force her into his image, and thus, forcing her away. He lost his life during the onslaught. He died at age thirty-seven on the fields of Mor Dhona with a locket containing the hair of his only beloved daughter about his neck.&lt;br /&gt;
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==== &amp;lt;span style=&amp;quot;color:#990033;&amp;quot;&amp;gt;Player Standing ====&lt;br /&gt;
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&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;center&amp;gt;&lt;br /&gt;
:''Taken from the lovely Deidre Ta'ea''&amp;lt;br&amp;gt;&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
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&amp;lt;center&amp;gt;''&amp;quot;The name you have is not often the name my heart knows.&amp;quot;'' - '''Siobhain'''&amp;lt;/center&amp;gt;&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; '''[[A'khenna Khai]]''' - 'Blyssnstyrn/'Blossoming Star' - A young Seeker of the Sun who has begun her apprenticeship beneath Siobhain. The Roegadyn has grown quickly fond of her, beginning to see her as a successor and something of a daughter. &lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[A’nzil Oenomaus]]''' - Another young Miqo'te whom she came across on the bridge in Central Thanalan. The boy was seeking his 'master' so far as Siobhain perceived, and after discussing his problems, the Roegadyn has since felt a strong urge to protect him. The fact that he, like A'khenna, share her reverence for the goddess Azeyma has only strengthened her resolve.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Davian Ackerman]]''' - Siohain's second apprentice, a young Hyur man who aspires to goodness. While at first she considered the youth naive and somewhat short-sighted, she has since grown a fondness for the level of respect and loyalty Davian as offered. As their relationship grows, she begins to see him more and more like a son; the other side to the coin of A'khenna Khai.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;  '''[[Faye Covington]]''' - 'Aisibluom'/'Icy Flower'- The love interest of Val Nunh, Siobhain feels particularly protective over her for the sake of her friend's feelings. She has challenged a man on behalf of Faye in ritualistic combat in order to preserve her honor. The Hyur's verbal response to the honor-match previously left Siobhain with a bitter but ultimately superficial taste for the healer; however, the woman's willingness to heal the Roegadyn's mate has warmed her, even producing a 'heart name' for the Midlander.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Fenenoix Ekrent]]''' - A friend and acquaintance through the Grindstone. Siobhain tends to give this Elezen a rather hard time, being overly critical and sometimes downright offensive. In reality, she senses a hesitance in him and aims to destroy it in order to see the man grow stronger.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Fystrael Abylstyrwyn]]''' - A Sea Wolf sister who has earned her championship in the Grindstone. The marauder is younger and far more energetic, earning some large amount of Siobhain's respect and no small amount of jealousy from the older woman through their blossoming friendship.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; '''[[Gharen Wolfsong]]''' - 'Wilfbroda'/'Wolf Brother' - A 'heathen' who joined the Grindstone and came to good terms with Siobhain. They later discovered their common history and that the Roegadyn had much influenced him during her youth in Ul'dah. She holds a vast amount of guilt over allowing his life to become as hard as it did, as she believes Azeyma intentionally guided her to him.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Horace Rook]]''' / '''[[Ghost Forge]]''' - This Hyur man and his Roegadyn bodyguard have led to no shortage of discomfort and distrust from the Hellsguard. At first, Rook's desire to watch and 'stalk' her, constantly observing her put her on edge and added much stress to the paladin's life. Over time, however, the rather roguish looking man has slowly begun to forge a trust in Siobhain, going so far as to offer her support and stability despite her shows of physical weakness. Still, she remains wary of the pair.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Jullien Sinmal]]''' - An Elezen man who started out their awkward acquaintanceship first by complimenting her, then by grievously offending her. His personal opinions do not seem to rub the Hellsguard quite the right way and she is prone to offending him or otherwise intentionally making him uncomfortable despite their tenuous truce. Nevertheless, she never goes so far as to stalk away from him of late, merely suffering him to see whether or not there is something more to the man. Chances are, she would fathom, there are not.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;'''[[Khyros Oroban]]''' - 'Wyzngeim'/'White Jewel'- A hybrid Hyur; Siobhain's friend and previous lover. In the time they have known each other, he has never disappointed her in any facet, reciprocating her growing romantic interest to its fullest extent. The Hellsguard believes that Khyros is the epitome of all that she should seek in a mate- religious, just, and strong. What concerned her most about their blooming romance at times is the very thing that drew her to him in the first place; His strong resemblance to her first love, Waken Avalbane, not only physically but mentally and religiously. Because of this, her fear of his rejection was all the more profound, lent to a sense of possessiveness previously unfamiliar to her. While she maintains her love for him, after disclosing a heavily guarded secret about herself to Khyros, she withdrew from her position as his lover. He has since disappeared and while Siobhain is concerned for his well-being, she often makes no mention of this fact.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Nhari Viqqoh]]''' - A Miqo'te Scholar Siobhain originally met at the first Blood Match tournament for the Grindstone. The woman offered her skills as a healer for the tournament, earning the standard amount of appreciation any mender does from the Roegadyn. Later, the two met again under the guidance of Horace Rook, the Miqo'te offering to cure the Hellsguard of her aetheric ailment or at least making the attempt. Some suns later when the spellwork was woven, the effects seemed to take hold, re-attuning the warrior's body to her environment and adding the hope of many years to her life. For this work, Siobhain is deeply grateful and, thus, indebted to Horace Rook and Nhari Viqqoh. Siobhain owes her three boons.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Qaeli Varily]]''' - 'Silbyrund'/'Silver Wave' - Another white-haired Hyur who contacted Siobhain for aid in escaping the Blood Sands. After her freedom was arranged, 'Silver' chose to remain with the Grindstone rather than to go venture back to her salt-water roots. She is a constant source of confusion, embarrassment, and perhaps deeper interest for the Roegadyn. Qaeli has recently left the Grindstone on a mission to save her sister, leaving Siobhain saturated with guilt. The Roegadyn refuses to wear white again, until the woman's return, feeling that the purity and honesty of the color has been sullied by her inability to maintain the promise that she would protect Qaeli at all costs.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Rhynka Lahoka]]''' - A strange but kind Seeker who had thus far offered to help providing healing at one event of the Grindstone. She and her mate are of interest to Siobhain.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Razamir Lahoka]]''' - Rhynka's mate who seems respectful towards the ring. Also makes the Roegadyn uncomfortable. &lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Ronberku Vantarius]]''' - A handsome Elezen fellow that Siobhain met once in the Coffin and Coffer. Despite his charisma and rather brazen attempts at flirting, the Hellsguard bears no romantic interests in Ronberku-- but his deep, professional care for smithing is something that she admires. While she will likely take great care to keep snubbing his amorous advances, she plans to seek him out in the future to discuss some ideas she has on a new blade.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Sila Neve]]''' - 'Broenrael'/'Brown Doe' - A strange Wildwood Elezen first encountered during Siobhain and Khyros' initial meeting with Qaeli. The woman seeming had an entirely different culture and is prone to changes in mood. She has no reservations about claiming that the Hellsguard is beautiful, touching her, or entering her personal space-- all of which Siobhain is slowly but surely adjusting to.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Sylas Peregrine]]''' - A Highlander male who has proven himself in the Grindstone by his participation in the tournaments and his willingness to support the coalition. She trusts this man enough to confide in him and to leave him as a temporary leader in her stead. &lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; '''[[Val Nunh]]''' - 'Greinzagyl'/'Bronze Tail'- A rebellious Miqo'te who has earned Siobhain's loyalty through honesty and battle. She is particularly fond of the male and almost excessively protective of him and the woman he loves. During their first 'sparring' match, the Miqo'te nearly killed her by driving a blade into her neck in order to stop the enraged onslaught their fight had devolved into. During their second match, Siobhain opened his femoral artery with her blade. Due to these two exchanges plus extraneous interactions, the Hellsguard's fondness for Val borders on volatile.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Zarek Windsong]]''' -  This Hyur is quite the opposite of her lover Khyros, with dark hair, dark skin, and a rather robust personality. He is a good friend of hers, seeming to understand and accept her without question. It also helps that he participates so whole-heartedly in the Grindstone.&lt;br /&gt;
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===''' &amp;lt;span style=&amp;quot;color:#990033;&amp;quot;&amp;gt;Combat''' ===&lt;br /&gt;
[[File:Sioship.png|right|550px|In Combat (Artwork courtesy of Shawnzy)]]&lt;br /&gt;
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:*'''&amp;lt;span style=&amp;quot;color:#990033;&amp;quot;&amp;gt;Style:'''&lt;br /&gt;
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::In battle, she prefers close-combat bouts. For her breed, she is not as physically powerful as some, relying on a unique blend of focused strength, maneuverability, and a good deal of stamina. She is, however, at the mercy of distance-fighters such as Archers or Thaumaturges and even especially proficient Lance-wielders. If she is forced to work heavily on the offensive, she tends to lose her energy more quickly than if she can remain, comfortably, on the defensive; dodging attacks and launching enough counter strikes to wear an opponent down. While enraged, nothing but her brute strength comes into play and she can become wildly unpredictable in combat.&lt;br /&gt;
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::Siobhain is capable of moving swiftly over short distances and has a wealth of stamina for steady, long-distance jogging. While in combat, she is light-footed for her bulk and quick to reposition herself in order to optimize the accuracy of her strikes, often aiming for the vulnerable sections of exposed flesh or armor segments. While she is familiar with the most devastating points of anatomy for attack, she often resorts to dealing as much superficial damage (such as to the extremities) as possible, both to slowly cripple her opponent with accumulated wounds and to inflict panic and frustration over time.&lt;br /&gt;
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::In short, the paladin is a slow-and-steady fighter. Her moral code does not necessarily encompass her strategy in battle, save for dictating her willingness to engage an opponent if necessary and to continue the fight until the end. In essence she will slash at ligaments, aim for the face and the groin, and resort to brawler tactics if the situation is dire in order to overcome an enemy.&lt;br /&gt;
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''Her form may be recognized by one knowledgeable about different fighting styles as being based dominantly on the Sultansworn form of fighting using swift sword strokes and a sometimes crouched posture.''&lt;br /&gt;
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:*'''&amp;lt;span style=&amp;quot;color:#990033;&amp;quot;&amp;gt;Specialization:'''&lt;br /&gt;
::Siobhain is a paladin by trade and therefore has achieved some mastery of armed as well as unarmed melee combat. Her specialization deals with a one-handed sword and shield combo, and she works well in a group as the primary distraction/damage-absorber as she is sturdy on her feet and ruthless enough to keep an enemy's attention focused on her. Though she generally relies on her right hand to wield her blade, she has been known to switch sword and shield arms and is proficiently ambidextrous in regards to weapon play.&lt;br /&gt;
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:*'''&amp;lt;span style=&amp;quot;color:#990033;&amp;quot;&amp;gt;Strengths:'''&lt;br /&gt;
::Strength and stamina are the paladin's key strengths, but her intelligence also comes into play while in combat. She remains observant of her opponents throughout an encounter and can usually formulate small changes in tactics to turn a fight to her favor. Though she is adept with weapons, the brute force of her punches, and thus with her shield-blows, are concussive and she relies heavily on such moves against particularly large beasts. A deep well of stamina can keep her fighting to the exhaustion of nearly any aggressor and her swift footwork only serves to reduce the number of impacts or strikes she may be forced to take.&lt;br /&gt;
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:*'''&amp;lt;span style=&amp;quot;color:#990033;&amp;quot;&amp;gt;Weaknesses:'''&lt;br /&gt;
::Great speed and distance are the Roegadyn woman's primary flaws in combat. She has lost several sparring matches against fleet-footed Miqo'te or Elezen who keep distance between themselves and their target with ease, and in turn wearing her energy down quickly as she tries to close the space. Although Siobhain has tried to create some mend for this flaw by acquainting herself with throwing knives, her accuracy with a launched weapon does not compare to her skill with the sword and is often evaded by agile opponents. &lt;br /&gt;
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''When she is 'beserking' and in combat, she reveals fearsome strength and frighteningly sporadic attacks. This, however, can be turned to an opponent's advantage as she will often become so frustrated that she will grow devastatingly clumsy.''&lt;br /&gt;
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==== &amp;lt;span style=&amp;quot;color:#990033;&amp;quot;&amp;gt;Weapons ====&lt;br /&gt;
:*One-handed Swords&lt;br /&gt;
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==== &amp;lt;span style=&amp;quot;color:#990033;&amp;quot;&amp;gt;Armor ====&lt;br /&gt;
:'Any armor will do' is usually Shiv's response to inquiries about what sort of armor she relies on, but she does have an obvious favorite. Plate armor is her forte, given the years of training where she was rarely given the chance to remove her 'second skin' and her large frame's ability to accommodate the suit in its entirety. Although her armor is customized with extra segments in the joints and tailored down to fit her unique body shape, it is plate nonetheless and slows her down considerably. Beneath the plate, she generally wears a layer of her traveling clothes, her boots (with greaves atop it), her gloves (likewise with her gauntlets), and some pieces of chain mail to add protection to the more vulnerable separations in her suit.&lt;br /&gt;
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:''Given her background as a proficient, if not skilled, Blacksmith, her areas of interest lie heavily in weaponsmithing and armorsmithing. This being said, she prefers to build her own armor and is heavily critical of any armor piece or article of the craft given to her. The best gift for Siobhain is usually a well-crafted piece of armor, a blade, a shield, or an article of jewelry that has been handcrafted rather than cast.''&lt;br /&gt;
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==== &amp;lt;span style=&amp;quot;color:#990033;&amp;quot;&amp;gt;Other ====&lt;br /&gt;
:Siobhain is a paladin, not a mercenary. As such, she prefers to avoid fighting when it can be avoided and would rather speak for hours on end than draw a sword on most (and she really does despise having to speak too much). The Roegadyn is very difficult to enrage, and the buttons most assume they should press to do so are often the wrong ones lending only to her mild irritation and nothing else.&lt;br /&gt;
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== '''&amp;lt;span style=&amp;quot;color:#990033;&amp;quot;&amp;gt;Miscellaneous''' ==&lt;br /&gt;
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==== &amp;lt;span style=&amp;quot;color:#990033;&amp;quot;&amp;gt;Rumour Mill ====&lt;br /&gt;
:''Feel free to edit this with your character's contributions~''&lt;br /&gt;
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:'''&amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;Common Rumors (Easily overheard):''' &lt;br /&gt;
::*“Hey, you! You'd do well to keep your distance from her; the day looks are capable of killing, there'll be some number of corpses in Ul'dah.” - Brass Blade aspirant, Roegadyn.&lt;br /&gt;
::*“I don't know what happened! It was dark, I thought she was a man-- I asked her if she wanted some company and she nearly went up in flames, staring at my head! Is there something wrong with my ears?!.&amp;quot; - Miqo'te 'Companion'.&lt;br /&gt;
::*“Oh, tha's Cold Flame. Aye, if yer seekin' her counsel, head ta th' bridge aside Fesca's Wash soon as the moon's on the rise.” - Hyur Gladiator.&lt;br /&gt;
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:'''&amp;lt;span style=&amp;quot;color:yellow;&amp;quot;&amp;gt;Moderate Rumors (Moderately difficult to overhear):''' &lt;br /&gt;
::*“Only ever see her with one man of her kind-- usually looking rather perturbed. Whether they're siblings or mates, it's hard to be certain.&amp;quot; - Innkeeper, Limsa Lominsa.&lt;br /&gt;
::*“Cold Flame's back in Ul'dah? I saw her speaking with one of my superiors-- I wonder if she finally intends to break down and join us.&amp;quot; - Sultansworn Guard.&lt;br /&gt;
::*&amp;quot;That one can't hold her liquor. Do your best to keep it out of her path, friend, or be ready to get out of hers.&amp;quot; - Coffin and Coffer bartender.&lt;br /&gt;
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:'''&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Rare Rumors (Very difficult or rarely overheard):''' &lt;br /&gt;
::*“I went into 'er room once, yeh? She's left in th' mornin' without a word and a big sack o' gil on th' mattress-- There was blood all o'er th' walls an' floor, but not a peep from 'er. I tell ya, she killed someone; it's th' only explanation.” Innkeeper (Undisclosed).&lt;br /&gt;
::*“I remember when she was a child. Always smiling and clinging to her mother's apron strings. No one who knew her then could recognize her now.&amp;quot; - Elezen Blacksmith.&lt;br /&gt;
::*&amp;quot;A potion of Black Cohosh, Blue Cohosh, and Pennyroyal was her order. I am no fool, mind you, but that woman does not seem the type-- What type? Well, let us just say that harlots are my most frequent customers with such requests.&amp;quot; - Ul'dahn Alchemist.&lt;br /&gt;
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:'''&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Player Rumors:'''&lt;br /&gt;
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::* &amp;quot;This lady's more than just y'average woman. I wouldn't dream've fuckin' with 'er th'way I do most. She'd prolly bite m'damned head off.&amp;quot; - [[Val Nunh]]&lt;br /&gt;
::* &amp;quot;Why do I do what she tells me? 'Cause I wanna do what she says. If I didn', I wouldn'. But you'll ne'er find a more uprigh' woman anywhere. Yer doin' wha' she asks, then you're doin' right.&amp;quot; - [[Fenenoix Ekrent]]&lt;br /&gt;
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:'''&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;Wanted for Interesting Roleplay:''' &lt;br /&gt;
::*I'm open to roleplaying almost anytime and practically anywhere, even out of game, so long as it's 'canon'.&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#990033;&amp;quot;&amp;gt;Inspirational Theme ====&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;See Who I Am&amp;quot;''' - '''''Within Temptation'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Is it true what they say?&lt;br /&gt;
:Are we too blind to find a way?&lt;br /&gt;
:Fear of the unknown&lt;br /&gt;
:Clouds our hearts today.&lt;br /&gt;
:&lt;br /&gt;
:Come into my world,&lt;br /&gt;
:See through my eyes.&lt;br /&gt;
:Try to understand,&lt;br /&gt;
:Don't want to lose what we have.&lt;br /&gt;
:&lt;br /&gt;
:We've been dreaming&lt;br /&gt;
:But who can deny?&lt;br /&gt;
:It's the best way of living&lt;br /&gt;
:Between the truth and the lies.&lt;br /&gt;
:&lt;br /&gt;
:See who I am,&lt;br /&gt;
:Break through the surface.&lt;br /&gt;
:Reach for my hand,&lt;br /&gt;
:Let's show them that we can&lt;br /&gt;
:Free our minds and find a way.&lt;br /&gt;
:The world is in our hands,&lt;br /&gt;
:This is not the end.&lt;br /&gt;
:&lt;br /&gt;
:Fear is withering the soul&lt;br /&gt;
:At the point of no return.&lt;br /&gt;
:We must be the change we wish to see.&lt;br /&gt;
&lt;br /&gt;
== '''&amp;lt;span style=&amp;quot;color:#990033;&amp;quot;&amp;gt;History''' ==&lt;br /&gt;
----&lt;br /&gt;
::Siobhain Surtsthalwyn was born and raised in the city-state of Ul'dah. Her mother, Wyznalyr, was a noteworthy Blacksmith peddling the wares mostly created outside their small home in the Sapphire Avenue Exchange. The blacksmith's husband was a &amp;quot;retired&amp;quot; bandit, working often as a contracted construction worker for new homes in and outside Ul'dah, as well as an able hunter and butcher. Although her family sustained only an average income, Siobhain was raised in a peaceful environment wanting for nothing.&lt;br /&gt;
&lt;br /&gt;
::As a youth, the young Roegadyn spent her time observing her mother's work and tinkering around with her own toy crafting tools. It took some time before the shy child began to follow her older brother, Klarimel, from their home to watch how he interacted with the other young children of Ul'dah. Between the ages of five and ten years old, especially after their father's abandonment, she would observe his treatment of others (as well as herself). While he constantly bullied them, he would only go so far as to tease Siobhain, holding her upside down by her ankles at times or pulling her ears or hair. As a gangly creature, at least a head taller than children of other races who shared equal years and constantly stammering and muttering in her speech, she drew the abrasive comments of bullies agitated by Klarimel's undisputed title as the major antagonist of the children. Though they would often try to get her alone, pushing her around and mocking her derisively, her brother inevitably appeared to save her, claiming something along the lines of 'no one picks on my sister but me'. &lt;br /&gt;
&lt;br /&gt;
::She grew to see her brother as a sort of savior who would appear in the most dire of her adolescent situations to protect her. When she was only ten, and Klar a mere fifteen, he disappeared as their father had with no explanation as to his destination. Her mother, once the strongest figure in her life besides him, was devastated at the loss-- blaming herself, from what her daughter gathered, for not giving the boy the attention he needed. The young girl watched her mother deteriorate from a prominent crafter and upstanding citizen into a lonely, weeping, drunkard. It did not take more than four or five months before the woman was in a near-constant stupor, subsisting for a time off their meager savings and refusing to work. For that time, Siobhain took up peddling what was left of her mother's creations despite her awkward speech and shy nature, accumulating and saving what she could of the profits to feed herself and the distraught Wyznalyr.&lt;br /&gt;
&lt;br /&gt;
[[File:Siokid.jpg|left|550px|Moments before meeting Waken.]]&lt;br /&gt;
&lt;br /&gt;
::This small pool of money was eventually exhausted, and while her mother would pawn or beg money to continue her alcoholism, Siobhain was left to fend for herself. Eventually, she took to sneaking around the garbage piles late at night, taking only what she found edible and never more than she needed for one night. Each time she did this, for a full year, she would stop to pray to Azeyma for guidance, and in apology, promising that one day she would someday pay the citizens back for what she had taken. Periodically, a family friend or wandering mercenary might give her a coin or even a full meal, but such charity was rare and never dependable. It was just after her twelfth birthday had passed without ceremony that, while scrounging for something to soothe her hungry belly, she was discovered by a few of the young thugs from her brother's days of bullying. They mocked her at first with their usual criticisms, that she was stupid and ugly, and her own mother wouldn't feed her because of it. It was only when they brought up that Azeyma must have forsaken her that she reacted, and violently. Never before had the boys experienced more than whimpers or pleading from her, so it is well understood how they were caught off guard by her enraged attack. When a strike to the oldest's face earned her a shove to the ground, she took up the nearest weapon her hands could find- a fist sized rock. With this alone, despite their attempts to restrain her, she brought all three down in a frenzy of rage, and was planted atop the chest of the last conscious one, striking him over and over by the time someone finally intervened. This someone was Waken Avalbane, one of the Sultana's sworn paladins and a self-designated protector of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
::Though she lashed out at him, the Hyur was far larger than she and managed to overcome his shock and restrain the crazed girl. After soothing her and summoning aide from his healing allies, he began his investigation into the reason behind the whole confrontation. Though he pitied her, he also appraised her, noting her build and how quickly she could react, not to mention how much of a beating she was willing to take. It wasn't until he coaxed from her the state of her mother that Waken reacted emotionally. His personal code of honor refused to abide a parent forsaking her child to such a degree, no matter the circumstances. Siobhain tentatively revealed the location of her home to the stranger, and found herself carried with all haste to her mother. She expected a demand for punishment for her behavior, and was well-prepared for it, which lent all the more to her surprise when the Hyuran man left her on the doorstep. Moments later Wyznalyr was thrown from the dark, dank interior that their home had become onto the dusty ground, the paladin following quickly after the dazed Roegadyn. Grabbing her by the arm, he heaved her up onto her knees and gestured at her daughter, forcing the bleary-eyed blacksmith to behold her.&lt;br /&gt;
&lt;br /&gt;
::Siobhain was covered in blood and bruises, disheveled, and virtually starved. Searching her mother's awed expression, she found herself strangely calmer under the inspection, her own gaze hard with the realization that it had taken a stranger to bring her own mother's attention to her predicament. &amp;quot;Do you see what you've done? Your husband left you, I am sorry for that, your son ran away, I am sorry for that too, but what has this girl done to deserve the suffering you've inflicted upon her? Did she drive your men away?!&amp;quot; Waken roared, jerking the speechless smith from her silence. Before her daughter's eyes, the woman fell in a heap to the ground, crying and begging not the paladin, but Siobhain for forgiveness. After several long moments of holding her mother's cheek against her stomach, Siobhain still had no words for her and would not for several long years to come.&lt;br /&gt;
&lt;br /&gt;
::When Waken calmed at the sight and implored the woman to give her daughter into his custody, while she hesitated, she did not refuse him. The rest of the night, she spent cleaning their home and drinking large amounts of water, trying half-heartedly to spur a conversation with the girl. She was met with silence until Siobhain left with the Hyur at dawn the next morning.&lt;br /&gt;
&lt;br /&gt;
::Weeks were spent rebuilding her fragile body with rest and decent food. Conversations between them went on, one-sided for some time, with Waken both jovial and cautious. It took nearly a month before she would say two words to him, and began to follow his instructions for exercise. It began with long walks while he read manuals for her, coaxing her into reciting several sayings of renown warriors. Then began her strength and stamina building, with lifting and running while carrying weights. Eventually, Siobhain became the picture of a healthy Roegadyn teen, built with long lean muscle and acquiring confidence from his praise the likes of which she'd never had before. For years, she trained, acquainting herself with battles of weapons as well as words, spending long nights reviewing each precious bit of literature Waken Avalbane revered so deeply. Eventually, he introduced her to others about her age being mentored by his acquaintances or simply training for the sake of training, and though she was aloof at first, eventually the girl began making a few friends. She took up a side job as a metal-worker, and found herself naturally proficient with the skill. This earned her a substantial amount of income which she used not only for food and armor, but to give back to the place she had taken from years before. The young, aspiring paladins even took their training into the arena at times, merely to test their skills against others that did not follow such codes as they, earning them even more money to save or distribute as they wished.&lt;br /&gt;
&lt;br /&gt;
::When she reached the age of maturity, Waken avoided allowing her much contact with those of the opposite sex. He believed strongly in his own path, one of duty and honor that could only be infringed upon by an intimate relationship, especially when she had no promised place amongst the warriors of Ul'dah. To his misplaced relief, she showed no interest in boys her age no matter their race or attraction to her. It wasn't until she was in her twentieth year that the reason for this began to surface.&lt;br /&gt;
&lt;br /&gt;
::Her love for him had matured, in her mind, to something of a more romantic nature. Though she was embarrassed of this, she revealed it when he spoke to other women of his race or was addressed affectionately by a stranger. Two years later, the issue came to full light when she made her interest clear and demanded he give her some sort of response to it. Taken aback, the paladin stated to her that love beyond familial love was of no interest to him, and should have been of no interest to her. He began to berate her for &amp;quot;wandering off the straight and narrow path&amp;quot; and &amp;quot;losing sight of what was important&amp;quot;. This was met by a stony silence that she retained until the day he intended to bring her forth to apply as a member of the Sultansworn. Before a few of his colleagues, she flatly stated that she was not interested and would not pursue such a life unless forced. Waken implored her to reconsider, to think of her future, and to think of the future of the city. When she responded sourly throughout his pleading, the paladin struck her purely out of frustration. Her response left him unconscious for some time, and she returned to the small room they'd shared without a second thought, gathering all of her few belongings and substantial earnings. While she rushed to do this with angry motions, she caught a glimpse of herself in the small mirror Waken had purchased for her. Enraged further by the sight of herself and the long white hair she'd kept in some feeble attempt to remain feminine despite everything else about her, she took up a dagger and sliced it off at a jaw-length, leaving this on the floor of their home as she left.&lt;br /&gt;
&lt;br /&gt;
::For a few years, she used her accumulated wealth to travel Eorzea, though the foul temper arisen by her dispute with her mentor remained. Though the young paladin believed whole-heartedly in the Twelve, she would often go against her own beliefs that they did not want their followers fighting amongst each other or on their behalf against innocents and throw herself into physical brawls with strangers who belittled them, especially after the devastation that followed the descent and reveal of Dalamud. She spent the night of the attack at a small shrine of Azeyma near the outskirts of the desert of Aldernard, praying for the well-being of those involved and begging for forgiveness at her short-sightedness. After the chaos, things slowly began to settle back into an awkward rhythm once again, and with no idea what to do, filled with stubbornness and fear at which she might find (or not find) if she returned home, she pressed onwards to Limsa Lominsa.&lt;br /&gt;
&lt;br /&gt;
::Siobhain remained in the port-city until the age of twenty-four when word finally reached her that her brother was being held in the Ul'dahn dungeon and had been since the Battle of Carteneau. Immediately, she set out for Ul'dah to assist him, not entirely certain of the reasons for his current situation. Klarimel proved himself to be little more than a renegade bandit, with little concern for honor and less for faith. Despite their differences and the ample amount of disdain she bears for him now, the two still maintain constant contact and have continued their somewhat tenuous familial relationship. For her mother's sake, she has never mentioned Klarimel.&lt;br /&gt;
&lt;br /&gt;
::In recent years, Siobhain has established a coalition for fighters called The Grindstone. At first this group was meant to be a loose affiliation of individuals who desired to test or evolve their skills, but after seeing just how difficult life was for so many of her new brethren, the Roegadyn elected to sell her forge in Limsa Lominsa to accumulate the funds needed to establish a Free Company. Nearly destitute now, she has been forced to take jobs as an adventurer while continuing her work as a smith out of her mother's forge in the Sapphire Avenue in order to keep funds coming in. Nevertheless, she continues down this path with no regrets, hoping to lend some support to those fighters who are in need of aid.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''&amp;lt;span style=&amp;quot;color:#990033;&amp;quot;&amp;gt;Recent Development''' ==&lt;br /&gt;
&lt;br /&gt;
:* Established The Grindstone Linkshell.&lt;br /&gt;
:* Taken A'khenna Khai as her apprentice.&lt;br /&gt;
:* Sold the 'White Alder Forge' in Limsa Lominsa and reestablished Ul'dahn citizenship.&lt;br /&gt;
:* Taken her first Sun-champion bout on behalf of Faye Covington.&lt;br /&gt;
:* Established The Grindstone Free Company under the sanction of the Immortal Flames.&lt;br /&gt;
:* Taken Davian Ackerman as her second apprentice.&lt;br /&gt;
:* Taken a short break from the Grindstone in order to try and calm her worsening sickness.&lt;br /&gt;
:* Returned from her hiatus. Under the direction of Horace Rook, Nhari Viqqoh has seemingly cured her aetheric ailment.&lt;br /&gt;
:* Nearly killed by her brother Klarimel Surtsthalsyn. Due to Nhari Viqqoh's skilled healing, only one lasting effect remained after her critical head wound-- she is unable to read or write.&lt;br /&gt;
:* Receives a letter from Miss Norlaise.&lt;br /&gt;
:* Disappears.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[&lt;br /&gt;
'''''*Used Eva's profile lay out as the skeleton for this page, all credit for lay out are hers.*''''']]&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Xhosa_Tauzeh&amp;diff=86983</id>
		<title>Xhosa Tauzeh</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Xhosa_Tauzeh&amp;diff=86983"/>
		<updated>2015-04-21T03:17:45Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: &lt;/p&gt;
&lt;hr /&gt;
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&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Xhosa Tauzeh&lt;br /&gt;
| image = Xhoprofile.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;This is my dream.&amp;quot; '''&lt;br /&gt;
| title = The Dreamer&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Ul'dah &lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 26&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 2nd Umbral Moon, 1552&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 4 fulms 9 ilms, 109 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Master Alchemist, Advanced Arcanist, Instructor, Matriarch&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Xhosa Tauzeh''' ''is easily summarized as a paragon of eloquence and courtesy. Tactful and genuine, this miqo'te is perpetually poised regardless of her environment, never raising so much as her voice out of temper. For all appearances, one who does not know her might assume she is of some more pristine background based only on her manner of conduct. This, however, cannot be further from the truth.''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''CURRENTLY ASSUMED DECEASED'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#6699CC;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#c3c1bd;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Given Name:'''  '''''Xhosa Tauzeh''''' ''[Shay-oh-sah|Ta-oo-zeh]'': She has finally elected to introduce herself to new people as 'Xhosa Tau', dropping the last syllable as she has not had any contact with her family.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Aliases/Nicknames:'''  '''''Ashling''''' ''[Ash-ling]'': The name used during her extended period of time as a courtesan. 'Ash' refers to her grey skintone, while 'ling' was affixed as a sort of ironic endearment. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''''Hydrangea''''' '''[Hai-drayn-gee-ah]''': The stagename she used after founding and operating L'Atelier des Fleurs, an entertainment troupe in Thanalan.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Current Residence:''' Private Residence in the Goblet, Fifth Ward; Office and Chambers in Mist, Third Ward.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Marital Status:''' Taken&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Sexuality:''' Pansexual (Discriminates based on an individual's personality rather than gender or race.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Religion:''' A devout follower of Menphina the Lover&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#c3c1bd;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[File:Xhocute.png|left|450 px|(Merchant Garb)]]&lt;br /&gt;
&lt;br /&gt;
:'''Height:''' 4 fulms, 9 ilms - petite in her own tribe as a child, her premature physical maturity led to a somewhat stunted stature. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 109 ponz - a relatively voluptuous figure that has lost a bit of its excess fat in favor of underlying muscle. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Body:''' Her diminutive stature is the thing many might notice first about Xhosa. She stands only a foot and a half taller than the tallest Lalafell, her height restricted during her growth by the premature blossoming of her body. Life as a trained courtesan was 'kind' to this miqo'te's overall physique. While her neck and limbs retain the length and grace of her family, easy living and unprocessed hereditary traits have rendered her body supple. &lt;br /&gt;
&lt;br /&gt;
:An ample bosom and a plush posterior are key traits, but there is a noticeable amount of excess meat around the shoulders, thighs, and waist for this miqo'te. A naturally long abdomen provides something of a saving grace, reducing what might have been rolls of fat from the midsection and creating a more traditional wasp waist. Learned in the arts of entertaining and most importantly the traditional dances popular amongst the Ul'dahn people, Xhosa boasted muscle in the arms, shoulders, midsection, and legs beneath the curves, rendering her much hardier compared to true noblewomen with similar body types. In recent moons, taking up a physical discipline and its training has reduced some of the excess fat in exchange for muscle concentrated in core and limbs.&lt;br /&gt;
&lt;br /&gt;
:The miqo'te's tail and ears are particularly expressive, in stark contrast to her face and body language. Often the three extremities are in motion, flicking, twitching, or turning at the first sign of change in her environment or to reflect the  her emotional state.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' The Keeper's unique coloration earned her the the moniker 'Ashling' when she concluded her 'official' training at the age of twelve cycles. The creamy grey skin is cool to the eye and, thus, surprisingly warm to the touch. The palette itself is silken and unmarred save for no small number of cosmetic and congenital patterns, tattoos, paints, and a single beauty mark beneath her left eye.&lt;br /&gt;
&lt;br /&gt;
:Xhosa's interest in salves and balms amongst other things have led her to creating any number of natural skin and hair care solutions. While these are used to keep her skin soft, they are also scented-- enhancing her sweet but not cloying jasmine and lavender aroma so that it can be detected by even the weaker olfactory senses while not being off-putting to her kin.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:* 'Birthmarks': One on each side of the forehead (white-grey), two on each cheek (white-grey), beauty mark beneath the left eye.&lt;br /&gt;
:* 'Tattoos': One tear-drop shaped mark in the center of the forehead (black), tattooed eyeliner (black), geometric runes that range from the arms to the legs, traversing over the back and from collarbone to pelvis. These are often indiscernible unless they are activated.&lt;br /&gt;
:* 'Facial Paint': Lips (commonly blue), eyelids (commonly white).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Like her body, this miqo'te's face leans towards plump rather than angular. Heart-shaped with naturally high cheekbones, what might have been finely sculpted angles have been made round with careful feeding and skin conditioning. Hers is not unlovely by any means, her coloration, birth markings, and cosmetic alterations largely seen as exotic, especially around Thanalan. Large, almond-shaped pools fringed with deep blue lashes are perpetually half-lidded when the woman is comfortable. Naturally, her left is a deep cobalt blue, the right a pale shimmering silver due to a relatively rare strain of heterochromia within her pure Keeper bloodline; in recent times, however, she has imbibed an elixir that transmuted her eyes a deep crimson hue. This is purely for aesthetics and the previous side-effect of deceased vision has since been corrected. Her slender eyebrows help to relay her sometimes muted facial expressions, thin and well-manicured above her eyes.&lt;br /&gt;
&lt;br /&gt;
:Cheeks naturally flushed with vitality are round enough to draw the eye but not so cherubic as to make her child-like. Her lips are full, her cupid's bow pronounced, and often the broad petals are well glossed a deep navy blue or black to draw attention while she is speaking. Altogether hers is an elegant visage, somewhere between maternal and sultry and very rarely, if ever, contorted in rage.&lt;br /&gt;
&lt;br /&gt;
:Like many of her kind, Xhosa sports elongated canines and very white teeth. Unlike many of her kind she goes to lengths to keep the contortion of her lips reserved at any given time to hide the fangs. Not since her childhood has this miqo'te ever bared her teeth out of aggression or fear, preferring to ignore their existence whenever possible.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Hair:''' Like her skin, her hair is meticulously well maintained. Grown out again and originally coarse, years of thorough brushing and conditioning have left her tresses silken and unable to hold even the hint of a curl in spite of the tightest knots or braids. The color of her natural hair from a distance is what drew the attention of her kidnappers and subsequent 'madame'. Her hair is a midnight blue, nearly black except in direct light-- but a severe case of poliosis previously rendered the forelock a vivid, snowy white from birth.&lt;br /&gt;
&lt;br /&gt;
:Specific concoctions of dyes made from different pigments and blended in oil is often used to perfectly recolor hair and fur. Many might notice she frequently changes the color and style of her hair, a preference given her interest in aesthetics and alchemy.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' After purchasing her own freedom then spending some time working with her previous clients for ungarnished profit, Xhosa has forgone many of the more revealing articles of clothing she had become used to in favor of a slightly more conservative style. While any embarrassment of her nude body has been eradicated over her lifetime, her preference for the more concealing articles of clothing is undeniably tied to her history as a glorified call-girl. In her mind, respectable individuals conceal their bodies in public.&lt;br /&gt;
&lt;br /&gt;
:While she does prefer her blouses and robes to be fitted in the bodice, long, heavy sleeves and high collars are her favored part of any good garment. Softer, lighter fabrics such as linen or silk are often worn and very rarely does she don garments with boning to alter her shape. As the petite female rarely initiates skin to skin contact for personal reasons, she favors gloves in public, often made of leather to fit her delicate hands. Likewise, she wears soft-soled boots more often than not, foregoing heels except in situations that require them. While her clothes may be heavily embroidered and rich to the eye, garments are always undeniably comfortable to her.&lt;br /&gt;
&lt;br /&gt;
:Earrings and intricate neck-pieces are articles that she is rarely seen without. A single, elegant white-gold collar outfitted with a beautiful blue gem acts as the symbol of her engagement with Jael'li. Likewise, permanent white-gold clasps crafted to match her hair clasp can always be found on either of her slender ears. Always, she wears a heavy cuff of some sort about three-quarters of the way down her luxurious tail. This aides in refining her balance; a familiar weight that she has grown accustomed to over many cycles.&lt;br /&gt;
&lt;br /&gt;
;Aside from these, Xhosa will wear the occasional fine chain or earring, carefully matching each article to her choice of dress for any given evening.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#c3c1bd;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:''' Her voice is easily a smooth contralto, both when speaking or singing. Luxurious and deep, there is a perpetual lilt to her speaking that has a tendency to disarm others the longer a conversation goes on. Even while involved in a rather uncouth conversation, her words are melodious in nature, tending to gild even the harshest insults. While her dancing is by no means particularly superb, her singing on the other hand can be rather difficult to ignore. Vocalizing without lyrics is her specialty, though she does have a repetoire of poetic songs at her disposal. It is easy for her, in singing, to relay a certain feeling, whether warming or somber, to an audience. Similarly, in speaking, she has very little difficulty giving her words more impact with her careful selection of tone rather than volume.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Demeanor:''' The Keeper is a soft-spoken but confident individual. The same air of composure that she carries herself with permeates her being to as near the core as possible without rendering her entirely stoic. Her expressions are muted as well as her immediate body language, giving the impression of almost flawless calm. &lt;br /&gt;
&lt;br /&gt;
:While she has been confused in the past as coming from some adoptive noble bearing or perhaps some particularly cultured Keeper tribe, Xhosa is neither. She is merely adaptive, always listening closely to the tones and watching the body language of others and changing what she can to afflict her immediate company with a sense of peace. &lt;br /&gt;
&lt;br /&gt;
:As many other Keepers, Xhosa has something of a reticent nature, often not truly showing what, if anything, she is truly feeling within the recesses of her mind. Many are lulled into a sense of security and acceptance with the female, no small part of this played by her lack of emotional investment in petty ordeals, derisive gossip, or rivalries. The warmth in her voice and the lack of patronizing behavior helps to relay her otherwise genuine nature. Very rarely has the woman resorted to manipulation or excessive flattery to twist another's opinion of her in her favor. Ever tactful, she retains her own integrity by investing very little personal desire in others, always keeping them at arms' length and avoiding betraying her acquaintances by almost any means.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:''' Aside from the rather expressive nature of her ears and tail, Xhosa has very few noteworthy quirks. One is that she enjoys exercising her senses, particularly her keen sense of smell. Sweet and salty smells are her favorites, though even sour and pungently spicy odors can draw her attention for some time. In situations where curious smells are present, she tends to adopt a curious expression, flaring her nostrils as she works to identify the source and cause. Spice stalls, perfume shops, and botanist vendors are often frequented by the woman and one of her absolute favorite gifts is something with a lovely scent. &lt;br /&gt;
&lt;br /&gt;
:Another easily noticed quirk is that she has a deeply rooted affection for fatty foods and drinks. Her primary is heavy cream, sour or sweet, which she can drink almost unnatural quantities of over a long sitting, especially when particular types of floral tea are present. The level of richness her body has been trained to tolerate might render any healthy individual sick to their stomach. Cakes, fatty meats, or even less elegant meat pies and sausages are foods she seeks out when hungry and she makes little effort to hide the amounts she eats.&lt;br /&gt;
&lt;br /&gt;
:Only her dainty conduct when presented with food can give the impression that the miqo'te does not eat much-- but simply by paying attention to how thoroughly the woman will clean two or three plates in a single sitting will one notice that she has something of an eating disorder. The cause for this quirk began when she was young, in order to combat her naturally high metabolism. Even now, if Xhosa were to go more than a few suns without eating, her body would become substantially leaner with very little effort otherwise. &lt;br /&gt;
&lt;br /&gt;
:Always, Xhosa has a habit of smelling boughten drinks and foods before drinking, and more often than not, adding any number of drops from the assorted bottles she carries before ingesting them.&lt;br /&gt;
&lt;br /&gt;
:The miqo'te's final oddity is her aversion to some other miqo'te, specifically male Seekers of the Sun and other female Keepers. While she has never expressed her reasoning and does not show much sign of discomfort save for her furry appendages becoming suddenly inanimate, clearly Xhosa has some reservations about these individuals.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' This miqo'te is well-educated by most standards, though she no where near approaches the level of intelligence of some of the more proficient scholars. Xhosa concentrates on her knowledge and experience with people, and to some lesser extent, animals most times. Her ability to weave herself through virtually any social setting without upsetting the waters is well-honed, giving her all the necessary skills of a fine diplomat and certainly fulfilling all the necessary bartering skills of a business woman in Ul'dah. A life spent toying with numbers in her mind has revealed its use in her innate understanding of arcanima. Practically, her ability to manipulate the arcane has advanced almost absurdly in a short period of time.&lt;br /&gt;
&lt;br /&gt;
:Blending geometric catalysts with her extensive knowledge of alchemy and potion (or poison) craft, has offered her many new concoctions with much more concentrated results. While she is far more invested in brewing, transmutation has become a new area of interest for her as well as permanent amplification and alteration by use of permanent catalysts.&lt;br /&gt;
&lt;br /&gt;
:Similarly, her knowledge of plants is fairly extensive, though not complete by any means. Always she is interested to hear from other alchemists and botanists about plants she has encountered several times, learning new uses for the same types of vegetation she is well acquainted with. Her passion for flora is rivaled only by her love for creating different elixirs and brews, even poisons, especially for use by those who still work as prostitutes and courtesans.&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance/Religion:''' Xhosa's views on romance and her religious philosophies are deeply entwined. Though she was raised without any particular focus on her patron goddess, during her cycles she has done her own research and adopted her own individual view of how to worship the Lover. To her, physical acts and love are not mutually exclusive; likewise, romantic love and platonic love rarely ever overlap. Perhaps due to the need for some psychological coping stratagem for her prior work, she feels that the use of her body to prove her love for someone is superfluous. Love for friends or family, for those who have such luxuries, can be divided among any number of individuals and grow into something inspiring and strong. But the true love of one's soul is one decided before birth, one that is vastly different. There can be many instances where one feels indebted or physically attracted to someone who is not their soul mate but Xhosa feels that such relationships inevitably crumble with time. She once stated that she has never fallen in love with another, nor has she ever loved another as a friend. Finally, both these disheartening circumstances have changed, broadening her view of love in its different facets.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#6699CC;font-size:14px;color:#1e1400&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Talents&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#c3c1bd;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Skills''': One of 'Ashling's primary skills is her olfactory sense in conjunction with her familiarity with a wide range of plant oils and toxins. While these same skills make her a formidable creator of scents, she is also an able short-range tracker and poison-identifier. Though there are several dangerous extracts from nature that lack detectable odors, those that do she can commonly recognize. While she might note distant smoke or even be able to catalog the individual musk of different acquaintances even beneath strong artificial aromas, he abilities are perhaps just beneath those of a true beast. While she plays at being able to 'smell' fear or lust, Xhosa is incapable of these feats.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Business''': Despite her previous occupation as a successful courtesan, the Keeper has a strict stance against using sexuality to her advantage against individuals of the opposite, or even same, sex. Although she has a tendency to remain gracious in the face of the most persistent individuals, she will almost always turn down their more base proposals. &lt;br /&gt;
&lt;br /&gt;
:After a relapse into her work as a courtesan for her own safety following her release from 'captivity', Xhosa made an effort to join the EFTC (Eorzean Free Trading Company). That effort having gone awry, she, instead, invested her inheritance from Albine of L'Atelier de Albine and her accrued funds into a new business bearing the likewise inherited name of the private group she was once involved in. L'Atelier des Fleurs was a personal project for her, in which many of her new acquaintances are employed or contracted through. Since, she has donated this to [[Paradyme Capellago]], a Midlander whom she feels some maternal favor towards.&lt;br /&gt;
&lt;br /&gt;
:Currently, Xhosa reaps a profit from her other investments while she pursues alchemical and arcane research. She has recently applied as an instructor to the Vylbrand Academy, and is compiling a curriculum for her future students.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Combat/Magical Proficiency''': Before, the Keeper never had a reason to learn combat as she often hired security to protect her. Now, with a mate who lives and breathes martial arts, Xhosa has surrendered herself to an interest to improve her physical condition and learn self-defense. Her style is fluid, an art that manipulates the momentum of others while offering few committed attacks. With little desire for blood lust, she has a hard time going on the offensive, but she is still practicing passionately. She often relies on clawed gauntlets or karambit.&lt;br /&gt;
&lt;br /&gt;
:Her ability to run short distances at a decent speed is easily overshadowed by the feats of stamina and speed many of miqo'te are capable of. Her vision in direct or bright light is weak while her night vision might be an onz keener than the average Midlander, it is not superior by any means.&lt;br /&gt;
&lt;br /&gt;
:After taking up self-defense in the physical sense, the Keeper has also begun to involve herself in arcanist-work to a lesser extent. This began for multiple reasons, all of which aimed to improve her lifestyle either by offering forms of healing to her paid protectors or employees when necessary or by further imbuing any and all of her alchemic concoctions. Her knowledge is constantly deepening at a rapid pace, the promises of knowledge and new arts to be created a fearsome addiction in her. Simulating spells from other schools of magic, enhancing or altering the physical body through permanent geometric catalysts, and her research into her theory of aetheric resonance virtually dominate her attention and recent interests.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#6699CC;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #cfe8e8;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#cfe8e8;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Aromas&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#cfe8e8;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Plants&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#cfe8e8;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Jewelry&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#cfe8e8;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets/Fatty Foods&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#cfe8e8;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Psychology&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#cfe8e8;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Alchemy&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#cfe8e8;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arcanima (Practical and Theory)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#cfe8e8;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Teas&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#bed3d6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#bed3d6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Nunhs&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#bed3d6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Rudeness&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#bed3d6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Paranoia (Recently discovered)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#bed3d6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Vegetables&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#bed3d6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Excessive Exercise (Though she will do it)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#aec4cc;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aec4cc;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Singing (Contralto)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aec4cc;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dancing (Belly-dancing)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aec4cc;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Painting (Body-paint as well as canvas work)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aec4cc;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Diplomacy&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aec4cc;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Alchemy (Master Brewer/Intermediate Transmuter)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aec4cc;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat (Unarmed/Blades/Claws)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aec4cc;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arcanima (Spell casting/Healing)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#9fafbf;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Berry Milk-Cake/Sweetened Heavy Cream or Sweet Thanalan Tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Mandragoria&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' Vegetables&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9fafbf;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' Opo-opo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#6699CC;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#c3c1bd;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:Her origins are mostly unknown to her. While she retained the knowledge of her own name after being abducted around her fifth namesday, the names of the rest of her family has been worn from her mind over the cycles. Devoid of any desire to connect to her birthright or discover familial ties lost, Xhosa considers herself to be a sole and prospective matriarch of sorts, able to take on whomever she would like as a mate without concerns about establishing a good reputation or 'territory' to speak of. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#c3c1bd;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic/Familial Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:[[File:Jaelxho.png|center|450px|(Xhosa and Jael'li)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; '''[[Jael'li Erisha'an]]''': Xhosa's mate and companion. For him, she's sacrificed her renewed life as a courtesan in favor of something more conservative, in a sense. He is younger than she is and vastly more energetic by comparison. While she knows very little about her own culture as a Keeper of the Moon, she strives to learn more and alter the outward perception of her people in the hopes it will impress on other young females the importance of changing the very same traditions that so harmed her beloved. For him, she seeks many different avenues of changing their reality, wanting more than anything to assure that his future will be a happy and healthy one.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;'''[[Zenzi Vela]]''': The Madam-Director of the Eorzean Free Trading Company with whom Xhosa is now close friendsp. Over their time together, the Keeper has give in to maternal and, more, matriarchal instincts to shepherd the older woman through her insecurities. In doing this, there has been no small amount of doubt and suspicion in the opinions of others, but the Keeper keeps on with the intent of seeing the other miqo'te flourish from her introverted, stern personality into something more confident and beautiful. &lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;'''[[D'arca Ovraen]]''': A male Seeker for whom Xhosa oddly feels no discomfort. This may likely be related to his manicured charisma and social etiquette; traits she finds rare in the males she's met from the Seeker clan, but which are otherwise also difficult to find even in other races outside her profession. While she enjoyed talking to him and still has a fair opinion of him, she does not seek him out. If asked, she explains that she imagines he is quite busy.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;'''[[Warren Castille]]''': A Highlander Hyur whom Xhosa feels some strong platonic attachment towards. Over the course of their still budding friendship, she has witnessed the man go through many trials. She seeks to offer comfort, concerned over how he feels the Lover and the Wanderer may have forsaken him. His willingness to endure pain and hardship is something she hopes to see him temper down, but until then, she is compelled to guide him towards faith in those two deities if nothing else.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;'''[[Ha'uruh Nunh]]''': Another young Seeker male towards whom Xhosa feels no strong discomfort. She considers him stubborn, so much so that his chivalrous nature drives him to self-harm. Her concern for him is immense, compounded by Warren's attachment and feelings for the young miqo'te. While they both often praise her and at least in jest it has been implied by spectators that Howl may have some romantic interest in her, the Keeper seems disinclined to truly inquire into the matter, writing it off as misinterpreted youthful enthusiasm.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Renae Lecuyer]]''': Xhosa's live-in assistant and close friend. The woman was somewhat abrasive upon first meeting, though over time through a nurtured friendship and trust, the two have grown close. Renae knows a great many of Xhosa's secrets and remains a close confidant. In turn, Xhosa strives to help her in all ways, not the least of which, by supplying her with a steady income and a home to stay in.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Haru Qwey]]''': A Keeper of the Moon female who showed great desire to become close friends with Xhosa. While they did come close to a close, sisterly bond, being beaten twice by Haru and seeing her conduct before around her mate has left the aspiring matriarch with an unshakably bitter taste. She loves her still, though for now she is allowing her instinctive rage at being beaten die to embers before approaching her again.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Verad Bellveil]]''': A charismatic merchant who distributes dubious goods. The Keeper met him in Ul'dah where he presented his usual sales pitch. Impressed by his straightforward and honest approach to business, she bought his inventory of burned books for use, and since, has invested a steady amount in whatever stock he can procure that is worth the gil she mails. She trusts him in business and while she feels some desire to ease his financial debt, his resolute stance on repaying what he owes on his own is one of many things she appreciates about him. His willingness to listen to her ramble about aetheric theory is another likable quality.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; '''[[Dhatura Inoxia]]''': An older male Duskwight whom she did not entirely get along with at first. There was ample distrust between them, mostly stemming from Dhatura. More than once has he offended her greatly either by conduct or words, though they have, since, reached an understanding. While they are not the closest friends, she does care for him as more than some form of employee or individual whom she feels aught to. She worries over him, his mate, and their young son often, offering them a place in her home which may become permanent with her new employment in Vylbrand.&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#6699CC;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#c3c1bd;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:While Xhosa remembers very little by way of names from her childhood, she does know that she was raised by her parents in the Shroud. While two of her maternal aunts, one quite young, the other with child, also lived in their home she has so little recollection of them that she cannot even recall their distinguishing characteristics. Her father was a feminine, beautiful man who remained in their home to take care of their children while his mate and her sisters acted as poachers both for profit and for food. While they had been 'burdened' with two young sons before whom his mate had taken a great fondness to, Xhosa's father had eyes only for her soon after her birth. &lt;br /&gt;
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:One of her few recollections of him besides his dusky-grey face, heart-shaped and framed with short, midnight blue hair, is his scent. Jasmines and warm spices followed her father where ever he wandered, never far from their small hut nestled in the forest. Only once did he make the mistake of removing Xhosa from the sling in which he carried her, setting her on the grass to play while he collected herbs for their pre-morning meal. Unbeknownst to him, he had caught the eye of what appeared to be traveling merchants while passing through Bentbranch Meadows, both Dunesfolk lalafell hailing from Ul'dah. They followed him for quite some distance from the community, unerring in their patience. Once he was thoroughly consumed by his work and his young daughter had strayed to the very edge of the clearing, the pair launched into action. &lt;br /&gt;
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:Snatching the girl so quickly that her father heard only one cry, they set out at a remarkable pace. Distraught, the male Keeper gave chase, managing to follow for perhaps a quarter bell before the swift kidnappers eluded him. For moons he and his family searched every nook and cranny of the forests and even strayed to the very outskirts of Gridania where they knew they would not be welcomed. To this day, unbeknownst to her, Xhosa's father mourns for her, refusing to give his mate another child until his kit is found.&lt;br /&gt;
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:The Dunesfolk pair, notorious kidnappers in the employ of slavers, managed to carry the kit an outstanding distance from her home despite her struggles. While they had no intention of inflicting harm on her to silence her fearful wailing, they did cover her mouth and nose with a sweet-smelling rag, saturated in a substance much like chloroform. When she awoke the next sun, they had already taken her as far as Thanalan, and some time after that, she was brought directly to Ul'dah. After a thorough scrubbing and redressing, the young Keeper spent a single night with a number of other young children being looked over by strangers, most of whom were unusually well-dressed women. One particularly lovely individual strayed back to her, time and again, looking her over and feeling her hair and skin. Inspecting her in turn, the young girl noted that she was am Elezen, finding later that she was, in fact, of Wildwood stock rather than Duskwight. This potential, and in fact final, buyer was tall and slender, covered from brow to foot in the palest ivory skin Xhosa had or would even know. Long, snow white tresses were loosely wound, fastened with all manner of decorative pins and combs. Lovely as she was, with lips and eyes pained a deep crimson to contrast her naturally pale colors, Albine, as the Elezen was known, was a distant business woman. Never did she invest emotionally in the few young girls she purchased, nor did she waste much time with praise.&lt;br /&gt;
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:Madame Albine had been a courtesan herself, freed by her own coin and working privately to make a profit off other unfortunate women from similar backgrounds. Her skills were traditional for the region and the madame, herself, was almost supernaturally methodical in her tutoring. From the age of five to her twelfth namesday, Xhosa, renamed 'Ashling', was not even seen by a potential client while she trained, singing daily, being brushed and perfumed. She spent most of the time learning to read and write then pouring over manuals that related to the mannerisms of individuals from different races. After learning her natural singing ability, it was by Albine's direction that her focus remained on that skill though she was taught many of the local dances, stories, and musical instruments. Two years were spent merely in the company of the younger clients of Albine's other 'projects' following them while they went about their daily lives to watch their interactions. Throughout the developmental process, the slender, light-boned miqo'te was weaned onto eating outrageously rich foods in large quantities. At first the change to pastries and dairy products from fish and lean meat made the child violently ill. Over time, however, she was conditioned to not only eat but enjoy such good, periodically starved to add a psychological attachment to eating. The sheer quantity of her diet managed to combat her naturally high metabolism, softening and plumping her body over the cycles. Still, she eats much the same way, either unwilling or unable to transfer to a healthier eating schedule and still she keeps her curvaceous form.&lt;br /&gt;
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:After she reached maturity, Xhosa began the life of a professional courtesan, available only to individuals who had both the means to afford her and the social connections to even know of Madame Albine's select group of girls. If asked, she will plainly state that in truth, much of her time with clients was spent rubbing knots from muscles, feeding or emotionally soothing an individual, or simply sitting by as an attractive conversation piece. Around the age of fifteen she had her first 'true' client, a middle-aged Midlander by the name of Rhysen Fairwater, seeing her at least twice every moon for a decade. In the extent of her life she has had no more than fifty different clients, which compared to those working in a brothel is widely considered to be a ridiculously small number. Repeat customers, of which perhaps three quarters of her whole clientele body consisted of, earned her madame a sizable fortune. The Keeper received gifts of clothing or jewelry and large sums of coin herself from those men and women who particularly favored her. Enough that, with much planning and frugal spending, that on her twenty-first namesday, a year after the Calamity (which she survived wholly intact if not a bit more emotionally stable for not having lost any loved ones she was aware of), she purchased her own freedom with the amount she'd accrued in addition to a bit of pressure from one of her closest friends and clients, Rhysen. Once free, she lived with him for a time, carefully hidden from his many employees, and to this day Xhosa is unsure of what his line of business was. &lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#c3c1bd;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:Free from Albine's harsh schedules, the miqo'te courtesan changed her routine to one more natural, sleeping largely during the day and waking up only after the sun had begun to set. Despite how many clients this might have lost her, in a short time Xhosa managed to afford a rather rich apartment for herself, taking advantage of the lower costs following the lingering aftermath of the Calamity. In four cycles she accumulated enough ungarnished profit to live comfortably into old age. While she saw no cause to celebrate, Rhysen insisted that it was mandatory and pushed aside his schedule for the rest of the evening. While they were sharing a pre-dawn meal, the Midlander broke out into a fit of spasms, virtually foaming at the mouth. Though she left him long enough to search for any of his staff, his home was suspiciously empty. By the time she'd returned to check on him, the man locked his jaw on his own tongue. This, she stated to the officials who arrived, was not the cause of his death. It must have been some form of poison, though she could not identify what. The 'investigators' as they called themselves did not even bother holding her as a suspect-- so quickly did they lose interest in the death in the suns following that Xhosa felt certain they must have been bought off. Nevertheless, she went on with her life without shedding a tear, making no effort to discover the true culprit.&lt;br /&gt;
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:Instead, the Keeper turned as far from that world as she possibly could despite the fortune such a lifestyle promised her for yet some length of time. In the past two or three moons Xhosa has purchased all of the proper documentation required to peddle her wares in the city, though often this is done from her own home. Her attempts to break relations with her clients were met with mixed responses. Some were glad to see her risen above her previous status. Others were disappointed when she made it clear she would not be accepting any further approaches. Only one, whom she refuses to name, responded violently. When he officially proposed that 'Ashling' become his mistress, even offering to continue to supplement the income from her apothecary/perfumer business, her polite refusal elicited a rage in him that she did not expect. While he did not strike her, he did swear that she would never peddle her wares to 'decent' people in Ul'dah so long as her mind on the matter did not change.&lt;br /&gt;
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:The trouble has since been dealt with but other issues continue to arise.&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#6699CC;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#99CCFF;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#99CCFF;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She is one of my finest customers! Always steady with a good eye for the merchandise-- she pays well, even if she will leave with most of my stock in a day.&amp;quot; - '''Ul'dahn Merchant'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#99CCFF;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Eating so much seems to have done something for her cooking skills. She uses a lot of herbs, however, for one who claims to hate them.&amp;quot; - '''Artisan Culinarian'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#99CCFF;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I hear that one is a pureblood Keeper-- Seekers of the Sun are far more common around these parts. Every time I see one talking to her, she seems to shy away. Especially from the men.&amp;quot; - '''Tavern Bouncer'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#99CCFF;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;You know, she looks like a kind lass, but that smile ends at her lips. It gets to be a bit disconcerting after you realize it-- I wonder if she's after something in particular?&amp;quot; - '''Bartender'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#99CCFF;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Her-- she has a man now, right? Or is he a bodyguard? The one with the dark skin and the red hair... Well, they both look like criminals to me.&amp;quot; - '''Snooty Housewife''' &lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#66CCFF;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#66CCFF;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Ah, yes, Lady Ashling once saved our humble establishment on several occasions with her natural 'preventatives'. No children in this brothel, I can guarantee that! Though I hear down at the Courtesans' Guild that she finally closed up her accounts. I wonder why...&amp;quot; - '''Dunesfolk Madame''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#66CCFF;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Her grasp on the intricacies of Arcanima is... inspiring. Frightful, really. She went from knowing virtually nothing to concocting her own theories. One of my favorite students, though... sometimes I worry I allowed her to learn too much too quickly.&amp;quot;- '''Master Scholar'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#66CCFF;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I know she used ta be somethin' of a call-girl once, but I've seen the men 'round here try to gloss her up with sweet-talk and gil... They always end up disappointed in the end but the brutish ones, 'specially, ain't even ornery 'bout her turnin' 'em down.&amp;quot; - '''Alehouse Wench'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#66CCFF;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Have you ever heard her sing? The woman needs no words, merely the rise and fall of her voice like the ocean beneath Menphina's smile is enough to sink into your very marrow. Perhaps she would consider becoming a bard...&amp;quot; - '''Wandering Minstrel'''&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#3399CC;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#3399CC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I have afforded that lovely creature only once in my lifetime. A courtesan, mind you, not one of these listless prostitutes that roam the streets like shambling undead. Ah, but her price was quite lofty and I hear she no longer engages in such 'work'.&amp;quot; - '''Self-made Merchant'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#3399CC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She w-was purchased... for me you know... for m-my eighteenth n-namesday... She... She spent all night singing to me, j-just smoothing her fingers over m-my forehead... She reminds me... She reminds m-me of my m-mother...&amp;quot; '''Nervous Heir'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#3399CC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Ever a friend to those soiled doves, she is. A friend to the wolves amongst this flock as well. A poison for every occasion, and some of the most devastating you can imagine-- No matter how far she goes, always I can rely on her to send me my orders.&amp;quot; - '''Blade for Hire'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#3399CC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;One of her wealthy patrons died in her arms that last night. So far as we could tell the old man had been afflicted by a bad spirit or some kind of blockage in his brain... bit right through his own tongue. Strange how she stuck around until they took the body away.&amp;quot; -'''Investigating Brass Blade'''&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#6789a7;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#6789a7;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■ &amp;lt;/font&amp;gt; &amp;quot;She will go to great lengths for those she cares about. Don't mind the rumors.&amp;quot; - [[Warren Castille]]&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#6789a7;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Basically the personification of the word 'lady' - and if you disagree, you and I'll need to go have a word.&amp;quot; - [[Ha'uruh Nunh]]&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#6789a7;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#6699CC;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#6699CC;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Deirdre Ta'ea]] and [[Bancroft Gairn]] by proxy''&lt;br /&gt;
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:*''I selected the name 'Xhosa Tau' after searching for several names of African origin. The name translates, so far as I've read, to 'Sweet Lion'.''&lt;br /&gt;
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:*''Xhosa is legitimately nocturnal-- I treat night time in time with my night time which begins at ten o'clock Eastern Standard Time.''&lt;br /&gt;
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:*''In my mind, Xhosa is a glorified house-cat of sorts. She is not a character built for ERP or comedy, but one intended to explore a different side of the potential for miqo'tes.&lt;br /&gt;
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:*''I'm open to most every kind of RP scenario but the character will never be open to pursuing an romantic relationship with any individual other than the one that already exists. If you have your heart set on it, I'm afraid you will be sorely disappointed.''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
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:'''Xhosa's Theme Song''': 'Dark Waltz' - Hayley Westenra&lt;br /&gt;
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:We are the lucky ones&lt;br /&gt;
:We shine like a thousand suns&lt;br /&gt;
:When all of the colour runs together&lt;br /&gt;
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:I'll keep you company&lt;br /&gt;
:In one glorious harmony&lt;br /&gt;
:Waltzing with destiny forever&lt;br /&gt;
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:Dance me into the night&lt;br /&gt;
:Underneath the moon shining so bright&lt;br /&gt;
:Turning me into the light&lt;br /&gt;
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:Time dances whirling past&lt;br /&gt;
:I gaze through the looking glass&lt;br /&gt;
:And feel just beyond my grasp is heaven&lt;br /&gt;
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:Sacred geometry&lt;br /&gt;
:Where movement is poetry&lt;br /&gt;
:Visions of you and me forever&lt;br /&gt;
&lt;br /&gt;
:Dance me into the night&lt;br /&gt;
:Underneath the moon shining so bright&lt;br /&gt;
:Turning me into the light&lt;br /&gt;
&lt;br /&gt;
:Dance me into the night&lt;br /&gt;
:Underneath the moon shining so bright&lt;br /&gt;
:Let the dark waltz begin&lt;br /&gt;
:Oh let me wheel - let me spin&lt;br /&gt;
:Let it take me again&lt;br /&gt;
:Turning me into the light&lt;br /&gt;
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		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86976</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86976"/>
		<updated>2015-04-21T02:35:30Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: &lt;/p&gt;
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&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrnbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrnbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrnbera Sylbraelwyn''''' ''[STEERN-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
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:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrnbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
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:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
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:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
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:'''Relationship Status:''' ----*&lt;br /&gt;
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:'''Sexuality:''' Pansexual&lt;br /&gt;
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:'''Romance:''' Panromantic&lt;br /&gt;
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:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
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:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure which borders on corpulent. While her weight is healthy, her height does nothing to even out the distribution of meat on her bones.&lt;br /&gt;
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:'''Body:''' Styrnbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and noteworthy callouses across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
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:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
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:Styrnbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind. &lt;br /&gt;
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:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
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:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
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:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
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:Styrnbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
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:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
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:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
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:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
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:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
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:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Voice:'''  Styrnbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys engaging in lengthy conversations for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
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:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
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:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and greater efforts at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
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:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrnbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
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:There are topics that, when broached, will result in Styrnbera becoming uncharacteristically serious. Many of these deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
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:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces unjust execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
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:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, often inconvienient, instances such as while huddled in the cold, while bathing, or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms. As an example, it has been rumored in her home that she had once fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed and only disoriented. Another rumor is that she slept through the fall of Dalamud. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or the well-being of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail although making any sense of it takes a length of time upon waking.&lt;br /&gt;
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:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a moderately sized bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she has plummeted like a boulder on the occasions where she has. These occurrences are difficult to explain for most, as Styrnbera has an wealth of fat on her figure which should, by all rights, provide some form of buoyancy if nothing else. Regardless, no manner of reason or effort has alleviated her penchant for sinking and subsequent fear of drowning. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
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:Styrnbera has some issues in terms of navigation, which is to say that she becomes easily lost. For example, her efforts to reach Coerthas to visit the prayerstone of Menphina took nearly five cycles to accomplish, during which she ended up in each of the other city-states in lieu of her intended destination. She has spent countless fortnights wandering forests and plains, managing to miss nearly every sign or recognizable landmark only to end up in the same place where she started. Even in cities, without ample guidance, she will inevitably find herself at the opposite end of where ever she means to head and may take several suns to find her way to any specified area. The cause for this, aside from lack of fortune, may have to do with her tendency to daydream constantly while going anywhere. While the Hellsguard is relaxed enough not to mind wasting her time this way, fulfilling any duty in a timely manner requires near constant direction.&lt;br /&gt;
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:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
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:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
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:So far as combat and immediate strategy, Styrnbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
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:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrnbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
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:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
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:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrnbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
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:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
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:'''Romance:''' Simply put, Styrnbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
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:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
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:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine/Mushroom Dishes&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrnbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the clan, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great axe, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; '''[[Descoteaux Baudoin]]''' - ''A Duskwight adventurer who first discovered the Hellsguard woman freezing to death in a snowdrift near his recently departed home. After rescuing her from the elements he has since taken her under his wing, bringing her along on his journey to the allied City-States. His haughty, somewhat distant demeanor belies an unusually romantic heart, the seemingly frigid man as warm a soul as his comrade just beneath the surface. His wealth of patience in regards to the Roegadyn seems bottomless as he suffers all her most irritating traits, such as her issue with navigation and penchant for falling asleep at the least opportune times, with little more than a fond smile. Star Berry is protective of him and follows his direction with endless enthusiasm, almost always on his heels as they continue their ventures through the lands yet foreign to them both.''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:[[File:StarberrybyLuua.png|left|450 px|(Artwork by the talented [http://luua-mhin.tumblr.com/ Luua Minh]; gifted by Descoteaux)]]&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
&lt;br /&gt;
[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:StarberrybyLuua.png&amp;diff=86975</id>
		<title>File:StarberrybyLuua.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:StarberrybyLuua.png&amp;diff=86975"/>
		<updated>2015-04-21T02:30:57Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: &lt;/p&gt;
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		<author><name>Kotori birdsong</name></author>
		
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		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86815</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86815"/>
		<updated>2015-04-20T03:14:48Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Player Character Standings */&lt;/p&gt;
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&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrnbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
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'''Styrnbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrnbera Sylbraelwyn''''' ''[STEERN-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
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:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrnbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
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:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
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:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
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:'''Relationship Status:''' ----*&lt;br /&gt;
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:'''Sexuality:''' Pansexual&lt;br /&gt;
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:'''Romance:''' Panromantic&lt;br /&gt;
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:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
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:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure which borders on corpulent. While her weight is healthy, her height does nothing to even out the distribution of meat on her bones.&lt;br /&gt;
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:'''Body:''' Styrnbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and noteworthy callouses across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
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:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
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:Styrnbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind. &lt;br /&gt;
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:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
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:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
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:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
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:Styrnbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
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:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
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:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
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:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
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:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
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:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
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:'''Voice:'''  Styrnbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys engaging in lengthy conversations for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
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:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
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:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and greater efforts at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
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:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrnbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
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:There are topics that, when broached, will result in Styrnbera becoming uncharacteristically serious. Many of these deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
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:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces unjust execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
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:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, often inconvienient, instances such as while huddled in the cold, while bathing, or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms. As an example, it has been rumored in her home that she had once fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed and only disoriented. Another rumor is that she slept through the fall of Dalamud. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or the well-being of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail although making any sense of it takes a length of time upon waking.&lt;br /&gt;
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:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a moderately sized bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she has plummeted like a boulder on the occasions where she has. These occurrences are difficult to explain for most, as Styrnbera has an wealth of fat on her figure which should, by all rights, provide some form of buoyancy if nothing else. Regardless, no manner of reason or effort has alleviated her penchant for sinking and subsequent fear of drowning. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
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:Styrnbera has some issues in terms of navigation, which is to say that she becomes easily lost. For example, her efforts to reach Coerthas to visit the prayerstone of Menphina took nearly five cycles to accomplish, during which she ended up in each of the other city-states in lieu of her intended destination. She has spent countless fortnights wandering forests and plains, managing to miss nearly every sign or recognizable landmark only to end up in the same place where she started. Even in cities, without ample guidance, she will inevitably find herself at the opposite end of where ever she means to head and may take several suns to find her way to any specified area. The cause for this, aside from lack of fortune, may have to do with her tendency to daydream constantly while going anywhere. While the Hellsguard is relaxed enough not to mind wasting her time this way, fulfilling any duty in a timely manner requires near constant direction.&lt;br /&gt;
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:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
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:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
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:So far as combat and immediate strategy, Styrnbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
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:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrnbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
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:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
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:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrnbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
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:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
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:'''Romance:''' Simply put, Styrnbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
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:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
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:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine/Mushroom Dishes&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrnbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the clan, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great axe, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; '''[[Descoteaux Baudoin]]''' - ''A Duskwight adventurer who first discovered the Hellsguard woman freezing to death in a snowdrift near his recently departed home. After rescuing her from the elements he has since taken her under his wing, bringing her along on his journey to the allied City-States. His haughty, somewhat distant demeanor belies an unusually romantic heart, the seemingly frigid man as warm a soul as his comrade just beneath the surface. His wealth of patience in regards to the Roegadyn seems bottomless as he suffers all her most irritating traits, such as her issue with navigation and penchant for falling asleep at the least opportune times, with little more than a fond smile. Star Berry is protective of him and follows his direction with endless enthusiasm, almost always on his heels as they continue their ventures through the lands yet foreign to them both.''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
'''[Under Construction]'''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
&lt;br /&gt;
[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86814</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86814"/>
		<updated>2015-04-20T03:14:07Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Player Character Standings */&lt;/p&gt;
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&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrnbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
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'''Styrnbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrnbera Sylbraelwyn''''' ''[STEERN-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
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:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrnbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
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:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
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:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
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:'''Relationship Status:''' ----*&lt;br /&gt;
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:'''Sexuality:''' Pansexual&lt;br /&gt;
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:'''Romance:''' Panromantic&lt;br /&gt;
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:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
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:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure which borders on corpulent. While her weight is healthy, her height does nothing to even out the distribution of meat on her bones.&lt;br /&gt;
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:'''Body:''' Styrnbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and noteworthy callouses across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
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:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
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:Styrnbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind. &lt;br /&gt;
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:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
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:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
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:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
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:Styrnbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
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:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
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:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
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:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
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:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
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:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
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:'''Voice:'''  Styrnbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys engaging in lengthy conversations for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
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:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
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:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and greater efforts at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
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:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrnbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
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:There are topics that, when broached, will result in Styrnbera becoming uncharacteristically serious. Many of these deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
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:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces unjust execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
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:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, often inconvienient, instances such as while huddled in the cold, while bathing, or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms. As an example, it has been rumored in her home that she had once fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed and only disoriented. Another rumor is that she slept through the fall of Dalamud. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or the well-being of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail although making any sense of it takes a length of time upon waking.&lt;br /&gt;
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:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a moderately sized bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she has plummeted like a boulder on the occasions where she has. These occurrences are difficult to explain for most, as Styrnbera has an wealth of fat on her figure which should, by all rights, provide some form of buoyancy if nothing else. Regardless, no manner of reason or effort has alleviated her penchant for sinking and subsequent fear of drowning. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
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:Styrnbera has some issues in terms of navigation, which is to say that she becomes easily lost. For example, her efforts to reach Coerthas to visit the prayerstone of Menphina took nearly five cycles to accomplish, during which she ended up in each of the other city-states in lieu of her intended destination. She has spent countless fortnights wandering forests and plains, managing to miss nearly every sign or recognizable landmark only to end up in the same place where she started. Even in cities, without ample guidance, she will inevitably find herself at the opposite end of where ever she means to head and may take several suns to find her way to any specified area. The cause for this, aside from lack of fortune, may have to do with her tendency to daydream constantly while going anywhere. While the Hellsguard is relaxed enough not to mind wasting her time this way, fulfilling any duty in a timely manner requires near constant direction.&lt;br /&gt;
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:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
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:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
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:So far as combat and immediate strategy, Styrnbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
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:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrnbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
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:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
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:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrnbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
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:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
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:'''Romance:''' Simply put, Styrnbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
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:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
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:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Style''': &lt;br /&gt;
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:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine/Mushroom Dishes&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrnbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the clan, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great axe, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; '''[[Descoteaux Baudoin]]''' - ''A Duskwight adventurer who first discovered the Hellsguard woman freezing to death in a snowdrift near his recently departed home. After rescuing her from the elements he has since taken her under his wing, bringing her along on his journey to the allied City-States. His haughty, somewhat distant demeanor belies an unusually romantic heart, the seemingly frigid man as warm a soul as his comrade in truth. His wealth of patience in regards to the Roegadyn seems bottomless as he suffers all her most irritating traits, such as her issue with navigation and penchant for falling asleep at the least opportune times, with little more than a fond smile. Star Berry is protective of him and follows his direction with endless enthusiasm, almost always on his heels as they continue their ventures through the lands yet foreign to them both.''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
'''[Under Construction]'''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
&lt;br /&gt;
[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86813</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86813"/>
		<updated>2015-04-20T03:13:47Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Player Character Standings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrnbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrnbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrnbera Sylbraelwyn''''' ''[STEERN-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
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:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrnbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
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:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
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:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
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:'''Relationship Status:''' ----*&lt;br /&gt;
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:'''Sexuality:''' Pansexual&lt;br /&gt;
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:'''Romance:''' Panromantic&lt;br /&gt;
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:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
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:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure which borders on corpulent. While her weight is healthy, her height does nothing to even out the distribution of meat on her bones.&lt;br /&gt;
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:'''Body:''' Styrnbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and noteworthy callouses across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
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:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
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:Styrnbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind. &lt;br /&gt;
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:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
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:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
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:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
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:Styrnbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
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:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
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:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
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:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
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:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
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:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Voice:'''  Styrnbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys engaging in lengthy conversations for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
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:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
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:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and greater efforts at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
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:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrnbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
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:There are topics that, when broached, will result in Styrnbera becoming uncharacteristically serious. Many of these deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
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:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces unjust execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
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:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, often inconvienient, instances such as while huddled in the cold, while bathing, or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms. As an example, it has been rumored in her home that she had once fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed and only disoriented. Another rumor is that she slept through the fall of Dalamud. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or the well-being of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail although making any sense of it takes a length of time upon waking.&lt;br /&gt;
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:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a moderately sized bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she has plummeted like a boulder on the occasions where she has. These occurrences are difficult to explain for most, as Styrnbera has an wealth of fat on her figure which should, by all rights, provide some form of buoyancy if nothing else. Regardless, no manner of reason or effort has alleviated her penchant for sinking and subsequent fear of drowning. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
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:Styrnbera has some issues in terms of navigation, which is to say that she becomes easily lost. For example, her efforts to reach Coerthas to visit the prayerstone of Menphina took nearly five cycles to accomplish, during which she ended up in each of the other city-states in lieu of her intended destination. She has spent countless fortnights wandering forests and plains, managing to miss nearly every sign or recognizable landmark only to end up in the same place where she started. Even in cities, without ample guidance, she will inevitably find herself at the opposite end of where ever she means to head and may take several suns to find her way to any specified area. The cause for this, aside from lack of fortune, may have to do with her tendency to daydream constantly while going anywhere. While the Hellsguard is relaxed enough not to mind wasting her time this way, fulfilling any duty in a timely manner requires near constant direction.&lt;br /&gt;
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:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
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:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
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:So far as combat and immediate strategy, Styrnbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
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:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrnbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
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:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
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:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrnbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
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:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
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:'''Romance:''' Simply put, Styrnbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
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:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
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:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Style''': &lt;br /&gt;
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:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
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:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
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:'''Weaknesses''': Under Construction&lt;br /&gt;
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:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine/Mushroom Dishes&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrnbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the clan, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great axe, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; ''[[Descoteaux Baudoin]]'' - A Duskwight adventurer who first discovered the Hellsguard woman freezing to death in a snowdrift near his recently departed home. After rescuing her from the elements he has since taken her under his wing, bringing her along on his journey to the allied City-States. His haughty, somewhat distant demeanor belies an unusually romantic heart, the seemingly frigid man as warm a soul as his comrade in truth. His wealth of patience in regards to the Roegadyn seems bottomless as he suffers all her most irritating traits, such as her issue with navigation and penchant for falling asleep at the least opportune times, with little more than a fond smile. Star Berry is protective of him and follows his direction with endless enthusiasm, almost always on his heels as they continue their ventures through the lands yet foreign to them both.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
'''[Under Construction]'''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
&lt;br /&gt;
[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86812</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86812"/>
		<updated>2015-04-20T03:13:23Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Player Character Standings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrnbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrnbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrnbera Sylbraelwyn''''' ''[STEERN-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
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:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrnbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
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:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
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:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
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:'''Relationship Status:''' ----*&lt;br /&gt;
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:'''Sexuality:''' Pansexual&lt;br /&gt;
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:'''Romance:''' Panromantic&lt;br /&gt;
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:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
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:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure which borders on corpulent. While her weight is healthy, her height does nothing to even out the distribution of meat on her bones.&lt;br /&gt;
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:'''Body:''' Styrnbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and noteworthy callouses across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
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:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
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:Styrnbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind. &lt;br /&gt;
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:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
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:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
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:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
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:Styrnbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
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:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
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:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
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:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
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:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
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:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Voice:'''  Styrnbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys engaging in lengthy conversations for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
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:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
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:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and greater efforts at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
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:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrnbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
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:There are topics that, when broached, will result in Styrnbera becoming uncharacteristically serious. Many of these deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
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:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces unjust execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
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:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, often inconvienient, instances such as while huddled in the cold, while bathing, or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms. As an example, it has been rumored in her home that she had once fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed and only disoriented. Another rumor is that she slept through the fall of Dalamud. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or the well-being of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail although making any sense of it takes a length of time upon waking.&lt;br /&gt;
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:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a moderately sized bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she has plummeted like a boulder on the occasions where she has. These occurrences are difficult to explain for most, as Styrnbera has an wealth of fat on her figure which should, by all rights, provide some form of buoyancy if nothing else. Regardless, no manner of reason or effort has alleviated her penchant for sinking and subsequent fear of drowning. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
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:Styrnbera has some issues in terms of navigation, which is to say that she becomes easily lost. For example, her efforts to reach Coerthas to visit the prayerstone of Menphina took nearly five cycles to accomplish, during which she ended up in each of the other city-states in lieu of her intended destination. She has spent countless fortnights wandering forests and plains, managing to miss nearly every sign or recognizable landmark only to end up in the same place where she started. Even in cities, without ample guidance, she will inevitably find herself at the opposite end of where ever she means to head and may take several suns to find her way to any specified area. The cause for this, aside from lack of fortune, may have to do with her tendency to daydream constantly while going anywhere. While the Hellsguard is relaxed enough not to mind wasting her time this way, fulfilling any duty in a timely manner requires near constant direction.&lt;br /&gt;
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:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
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:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
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:So far as combat and immediate strategy, Styrnbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
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:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrnbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
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:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
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:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrnbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
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:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
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:'''Romance:''' Simply put, Styrnbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
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:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
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:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Style''': &lt;br /&gt;
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:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
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:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
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:'''Weaknesses''': Under Construction&lt;br /&gt;
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:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine/Mushroom Dishes&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrnbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the clan, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great axe, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; ''[[Descoteaux Baudoin]]'' - A Duskwight adventurer who first discovered the Hellsguard woman freezing to death in a snowdrift near his recently departed home. After rescuing her from the elements he has since taken her under his wing, bringing her along on his journey to the allied City-States. His haughty, somewhat distant demeanor belies an unusually romantic heart, the seemingly frigid man as warm a soul as his comrade in truth. His wealth of patience in regards to the Roegadyn seems bottomless as he suffers all her most irritating traits, such as her issue with navigation and penchant for falling asleep at the least opportune times, with little more than a fond smile. Star Berry is protective of him and follows his direction with endless enthusiasm, almost always on his heels as they continue their ventures through the lands yet foreign to them both.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
'''[Under Construction]'''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
&lt;br /&gt;
[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86811</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86811"/>
		<updated>2015-04-20T03:04:45Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrnbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrnbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrnbera Sylbraelwyn''''' ''[STEERN-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
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:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrnbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
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:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
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:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
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:'''Relationship Status:''' ----*&lt;br /&gt;
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:'''Sexuality:''' Pansexual&lt;br /&gt;
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:'''Romance:''' Panromantic&lt;br /&gt;
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:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
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:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure which borders on corpulent. While her weight is healthy, her height does nothing to even out the distribution of meat on her bones.&lt;br /&gt;
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:'''Body:''' Styrnbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and noteworthy callouses across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
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:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
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:Styrnbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind. &lt;br /&gt;
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:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
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:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
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:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
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:Styrnbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
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:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
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:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
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:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
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:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
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:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Voice:'''  Styrnbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys engaging in lengthy conversations for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
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:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
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:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and greater efforts at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
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:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrnbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
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:There are topics that, when broached, will result in Styrnbera becoming uncharacteristically serious. Many of these deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
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:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces unjust execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
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:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, often inconvienient, instances such as while huddled in the cold, while bathing, or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms. As an example, it has been rumored in her home that she had once fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed and only disoriented. Another rumor is that she slept through the fall of Dalamud. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or the well-being of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail although making any sense of it takes a length of time upon waking.&lt;br /&gt;
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:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a moderately sized bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she has plummeted like a boulder on the occasions where she has. These occurrences are difficult to explain for most, as Styrnbera has an wealth of fat on her figure which should, by all rights, provide some form of buoyancy if nothing else. Regardless, no manner of reason or effort has alleviated her penchant for sinking and subsequent fear of drowning. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
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:Styrnbera has some issues in terms of navigation, which is to say that she becomes easily lost. For example, her efforts to reach Coerthas to visit the prayerstone of Menphina took nearly five cycles to accomplish, during which she ended up in each of the other city-states in lieu of her intended destination. She has spent countless fortnights wandering forests and plains, managing to miss nearly every sign or recognizable landmark only to end up in the same place where she started. Even in cities, without ample guidance, she will inevitably find herself at the opposite end of where ever she means to head and may take several suns to find her way to any specified area. The cause for this, aside from lack of fortune, may have to do with her tendency to daydream constantly while going anywhere. While the Hellsguard is relaxed enough not to mind wasting her time this way, fulfilling any duty in a timely manner requires near constant direction.&lt;br /&gt;
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:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
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:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
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:So far as combat and immediate strategy, Styrnbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
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:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrnbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
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:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
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:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrnbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
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:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
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:'''Romance:''' Simply put, Styrnbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
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:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
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:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Style''': &lt;br /&gt;
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:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
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:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
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:'''Weaknesses''': Under Construction&lt;br /&gt;
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:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine/Mushroom Dishes&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrnbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the clan, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great axe, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
'''[Under Construction]'''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
&lt;br /&gt;
[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86781</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86781"/>
		<updated>2015-04-19T22:04:31Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Family */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrnbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrnbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Given Name:'''  '''''Styrnbera Sylbraelwyn''''' ''[STEERN-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
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:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrnbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
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:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
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:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
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:'''Relationship Status:''' Available&lt;br /&gt;
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:'''Sexuality:''' Pansexual&lt;br /&gt;
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:'''Romance:''' Panromantic&lt;br /&gt;
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:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
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:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure which borders on corpulent. While her weight is healthy, her height does nothing to even out the distribution of meat on her bones.&lt;br /&gt;
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:'''Body:''' Styrnbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and noteworthy callouses across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
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:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
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:Styrnbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind. &lt;br /&gt;
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:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
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:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
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:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
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:Styrnbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
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:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
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:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
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:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
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:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
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:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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:'''Voice:'''  Styrnbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys engaging in lengthy conversations for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
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:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
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:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and greater efforts at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
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:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrnbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
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:There are topics that, when broached, will result in Styrnbera becoming uncharacteristically serious. Many of these deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
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:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces unjust execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
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:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, often inconvienient, instances such as while huddled in the cold, while bathing, or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms. As an example, it has been rumored in her home that she had once fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed and only disoriented. Another rumor is that she slept through the fall of Dalamud. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or the well-being of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail although making any sense of it takes a length of time upon waking.&lt;br /&gt;
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:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a moderately sized bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she has plummeted like a boulder on the occasions where she has. These occurrences are difficult to explain for most, as Styrnbera has an wealth of fat on her figure which should, by all rights, provide some form of buoyancy if nothing else. Regardless, no manner of reason or effort has alleviated her penchant for sinking and subsequent fear of drowning. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
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:Styrnbera has some issues in terms of navigation, which is to say that she becomes easily lost. For example, her efforts to reach Coerthas to visit the prayerstone of Menphina took nearly five cycles to accomplish, during which she ended up in each of the other city-states in lieu of her intended destination. She has spent countless fortnights wandering forests and plains, managing to miss nearly every sign or recognizable landmark only to end up in the same place where she started. Even in cities, without ample guidance, she will inevitably find herself at the opposite end of where ever she means to head and may take several suns to find her way to any specified area. The cause for this, aside from lack of fortune, may have to do with her tendency to daydream constantly while going anywhere. While the Hellsguard is relaxed enough not to mind wasting her time this way, fulfilling any duty in a timely manner requires near constant direction.&lt;br /&gt;
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:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
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:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
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:So far as combat and immediate strategy, Styrnbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
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:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrnbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
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:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
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:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrnbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
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:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
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:'''Romance:''' Simply put, Styrnbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
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:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
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:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Style''': &lt;br /&gt;
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:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
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:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
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:'''Weaknesses''': Under Construction&lt;br /&gt;
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:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine/Mushroom Dishes&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrnbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the clan, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great axe, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
'''[Under Construction]'''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
&lt;br /&gt;
[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86704</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86704"/>
		<updated>2015-04-19T09:15:04Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Tendencies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrnbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrnbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Given Name:'''  '''''Styrnbera Sylbraelwyn''''' ''[STEERN-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrnbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Current Residence:''' Wanderer&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Relationship Status:''' Available&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Sexuality:''' Pansexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure which borders on corpulent. While her weight is healthy, her height does nothing to even out the distribution of meat on her bones.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Body:''' Styrnbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and noteworthy callouses across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrnbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrnbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:'''  Styrnbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys engaging in lengthy conversations for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and greater efforts at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrnbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
&lt;br /&gt;
:There are topics that, when broached, will result in Styrnbera becoming uncharacteristically serious. Many of these deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
&lt;br /&gt;
:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces unjust execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, often inconvienient, instances such as while huddled in the cold, while bathing, or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms. As an example, it has been rumored in her home that she had once fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed and only disoriented. Another rumor is that she slept through the fall of Dalamud. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or the well-being of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail although making any sense of it takes a length of time upon waking.&lt;br /&gt;
&lt;br /&gt;
:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a moderately sized bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she has plummeted like a boulder on the occasions where she has. These occurrences are difficult to explain for most, as Styrnbera has an wealth of fat on her figure which should, by all rights, provide some form of buoyancy if nothing else. Regardless, no manner of reason or effort has alleviated her penchant for sinking and subsequent fear of drowning. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
&lt;br /&gt;
:Styrnbera has some issues in terms of navigation, which is to say that she becomes easily lost. For example, her efforts to reach Coerthas to visit the prayerstone of Menphina took nearly five cycles to accomplish, during which she ended up in each of the other city-states in lieu of her intended destination. She has spent countless fortnights wandering forests and plains, managing to miss nearly every sign or recognizable landmark only to end up in the same place where she started. Even in cities, without ample guidance, she will inevitably find herself at the opposite end of where ever she means to head and may take several suns to find her way to any specified area. The cause for this, aside from lack of fortune, may have to do with her tendency to daydream constantly while going anywhere. While the Hellsguard is relaxed enough not to mind wasting her time this way, fulfilling any duty in a timely manner requires near constant direction.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
&lt;br /&gt;
:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
&lt;br /&gt;
:So far as combat and immediate strategy, Styrnbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrnbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrnbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Simply put, Styrnbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
&lt;br /&gt;
:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
&lt;br /&gt;
:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine/Mushroom Dishes&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrnbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the clan, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great ax, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
'''[Under Construction]'''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
&lt;br /&gt;
[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86562</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86562"/>
		<updated>2015-04-18T21:08:36Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrnbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrnbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Given Name:'''  '''''Styrnbera Sylbraelwyn''''' ''[STEERN-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrnbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Current Residence:''' Wanderer&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Relationship Status:''' Available&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Sexuality:''' Pansexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure which borders on corpulent. While her weight is healthy, her height does nothing to even out the distribution of meat on her bones.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Body:''' Styrnbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and noteworthy callouses across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrnbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrnbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:'''  Styrnbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys engaging in lengthy conversations for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and greater efforts at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrnbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
&lt;br /&gt;
:There are topics that, when broached, will result in Styrnbera becoming uncharacteristically serious. Many of these deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
&lt;br /&gt;
:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces unjust execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, often inconvienient, instances such as while huddled in the cold, while bathing, or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms. As an example, it has been rumored in her home that she had once fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed and only disoriented. Another rumor is that she slept through the fall of Dalamud. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or the well-being of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail although making any sense of it takes a length of time upon waking.&lt;br /&gt;
&lt;br /&gt;
:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a moderately sized bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she has plummeted like a boulder on the occasions where she has. These occurrences are difficult to explain for most, as Styrnbera has an wealth of fat on her figure which should, by all rights, provide some form of buoyancy if nothing else. Regardless, no manner of reason or effort has alleviated her penchant for sinking and subsequent fear of drowning. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
&lt;br /&gt;
:Styrnbera has some issues in terms of navigation, which is to say that she becomes easily lost. For example, her efforts to reach Coerthas to visit the prayerstone of Menphina took nearly five cycles to accomplish, during which she ended up in each of the other city-states in lieu of her intended destination. She has spent countless fortnights wandering forests and plains, managing to miss nearly every sign or recognizable landmark only to end up in the same place where she started. Even in cities, without ample guidance, she will inevitably find herself at the opposite end of where ever she means to head and may take several suns to find her way to any specified area. The cause for this, aside from lack of fortune, may have to do with her tendency to daydream constantly while going anywhere. While the Hellsguard is relaxed enough not to mind wasting her time this way, fulfilling any duty in a timely manner requires near constant direction.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
&lt;br /&gt;
:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
&lt;br /&gt;
:So far as combat and immediate strategy, Styrnbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrnbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrnbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
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&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Simply put, Styrnbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
&lt;br /&gt;
:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
&lt;br /&gt;
:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrnbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the clan, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great ax, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
'''[Under Construction]'''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
&lt;br /&gt;
[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86554</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86554"/>
		<updated>2015-04-18T21:05:11Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrnbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrnbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Given Name:'''  '''''Styrnbera Sylbraelwyn''''' ''[STEERN-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrnbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Current Residence:''' Wanderer&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Relationship Status:''' Available&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Sexuality:''' Pansexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure which borders on corpulent. While her weight is healthy, her height does nothing to even out the distribution of meat on her bones.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Body:''' Styrnbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and noteworthy callouses across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
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:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
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:Styrnbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind. &lt;br /&gt;
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:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
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:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
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:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
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:Styrnbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
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:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
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:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
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:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
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:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
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:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:'''  Styrnbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
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:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
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:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and greater efforts at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
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:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrnbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
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:There are topics that, when broached, will result in Styrnbera becoming uncharacteristically serious. Many of these deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
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:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces unjust execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
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:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, often inconvienient, instances such as while huddled in the cold, while bathing, or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms. As an example, it has been rumored in her home that she had once fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed and only disoriented. Another rumor is that she slept through the fall of Dalamud. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or the well-being of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail although making any sense of it takes a length of time upon waking.&lt;br /&gt;
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:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a moderately sized bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she has plummeted like a boulder on the occasions where she has. These occurrences are difficult to explain for most, as Styrnbera has an wealth of fat on her figure which should, by all rights, provide some form of buoyancy if nothing else. Regardless, no manner of reason or effort has alleviated her penchant for sinking and subsequent fear of drowning. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
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:Styrnbera has some issues in terms of navigation, which is to say that she becomes easily lost. For example, her efforts to reach Coerthas to visit the prayerstone of Menphina took nearly five cycles to accomplish, during which she ended up in each of the other city-states in lieu of her intended destination. She has spent countless fortnights wandering forests and plains, managing to miss nearly every sign or recognizable landmark only to end up in the same place where she started. Even in cities, without ample guidance, she will inevitably find herself at the opposite end of where ever she means to head and may take several suns to find her way to any specified area. The cause for this, aside from lack of fortune, may have to do with her tendency to daydream constantly while going anywhere. While the Hellsguard is relaxed enough not to mind wasting her time this way, fulfilling any duty in a timely manner requires near constant direction.&lt;br /&gt;
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:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
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:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
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:So far as combat and immediate strategy, Styrnbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
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:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrnbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
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:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
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:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrnbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
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:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
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:'''Romance:''' Simply put, Styrnbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
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:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
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:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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:'''Style''': &lt;br /&gt;
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:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
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:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
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:'''Weaknesses''': Under Construction&lt;br /&gt;
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:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrnbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the clan, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great ax, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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:'''[Under Construction]'''&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
'''[Under Construction]'''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
&lt;br /&gt;
[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86549</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86549"/>
		<updated>2015-04-18T21:03:18Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrnbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrnbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Given Name:'''  '''''Styrnbera Sylbraelwyn''''' ''[STEERN-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrnbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Current Residence:''' Wanderer&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Relationship Status:''' Available&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Sexuality:''' Pansexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure which borders on corpulent. While her weight is healthy, her height does nothing to even out the distribution of meat on her bones.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Body:''' Styrnbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and noteworthy callouses across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrnbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrnbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:'''  Styrnbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and greater efforts at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrnbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
&lt;br /&gt;
:There are topics that, when broached, will result in Styrnbera becoming uncharacteristically serious. Many of these deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
&lt;br /&gt;
:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces unjust execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, often inconvienient, instances such as while huddled in the cold, while bathing, or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms. As an example, it has been rumored in her home that she had once fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed and only disoriented. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or the well-being of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail although making any sense of it takes a length of time upon waking.&lt;br /&gt;
&lt;br /&gt;
:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a moderately sized bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she has plummeted like a boulder on the occasions where she has. These occurrences are difficult to explain for most, as Styrnbera has an wealth of fat on her figure which should, by all rights, provide some form of buoyancy if nothing else. Regardless, no manner of reason or effort has alleviated her penchant for sinking and subsequent fear of drowning. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
&lt;br /&gt;
:Styrnbera has some issues in terms of navigation, which is to say that she becomes easily lost. For example, her efforts to reach Coerthas to visit the prayerstone of Menphina took nearly five cycles to accomplish, during which she ended up in each of the other city-states in lieu of her intended destination. She has spent countless fortnights wandering forests and plains, managing to miss nearly every sign or recognizable landmark only to end up in the same place where she started. Even in cities, without ample guidance, she will inevitably find herself at the opposite end of where ever she means to head and may take several suns to find her way to any specified area. The cause for this, aside from lack of fortune, may have to do with her tendency to daydream constantly while going anywhere. While the Hellsguard is relaxed enough not to mind wasting her time this way, fulfilling any duty in a timely manner requires near constant direction.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
&lt;br /&gt;
:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
&lt;br /&gt;
:So far as combat and immediate strategy, Styrnbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrnbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrnbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
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&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Simply put, Styrnbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
&lt;br /&gt;
:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
&lt;br /&gt;
:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
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:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrnbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the clan, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great ax, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
:Under Construction&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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:'''[Under Construction]'''&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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:'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
'''[Under Construction]'''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
&lt;br /&gt;
[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86441</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86441"/>
		<updated>2015-04-18T09:41:15Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Current Residence:''' Wanderer&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Relationship Status:''' Available&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Sexuality:''' Pansexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure which borders on corpulent. While her weight is healthy, her height does nothing to even out the distribution of meat on her bones.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and noteworthy callouses across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and greater efforts at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
&lt;br /&gt;
:There are topics that, when broached, will result in Styrbera becoming uncharacteristically serious. Many of these deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
&lt;br /&gt;
:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces unjust execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, often inconvienient, instances such as while huddled in the cold, while bathing, or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms. As an example, it has been rumored in her home that she had once fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed and only disoriented. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or the well-being of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail although making any sense of it takes a length of time upon waking.&lt;br /&gt;
&lt;br /&gt;
:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a moderately sized bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she has plummeted like a boulder on the occasions where she has. These occurrences are difficult to explain for most, as Styrbera has an wealth of fat on her figure which should, by all rights, provide some form of buoyancy if nothing else. Regardless, no manner of reason or effort has alleviated her penchant for sinking and subsequent fear of drowning. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
&lt;br /&gt;
:Styrbera has some issues in terms of navigation, which is to say that she becomes easily lost. For example, her efforts to reach Coerthas to visit the prayerstone of Menphina took nearly five cycles to accomplish, during which she ended up in each of the other city-states in lieu of her intended destination. She has spent countless fortnights wandering forests and plains, managing to miss nearly every sign or recognizable landmark only to end up in the same place where she started. Even in cities, without ample guidance, she will inevitably find herself at the opposite end of where ever she means to head and may take several suns to find her way to any specified area. The cause for this, aside from lack of fortune, may have to do with her tendency to daydream constantly while going anywhere. While the Hellsguard is relaxed enough not to mind wasting her time this way, fulfilling any duty in a timely manner requires near constant direction.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
&lt;br /&gt;
:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
&lt;br /&gt;
:So far as combat and immediate strategy, Styrbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Simply put, Styrbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
&lt;br /&gt;
:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
&lt;br /&gt;
:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the clan, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great ax, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:Under Construction&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''[Under Construction]'''&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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:'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
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[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86440</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86440"/>
		<updated>2015-04-18T09:38:51Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Relationship Status:''' Available&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Sexuality:''' Pansexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure which borders on corpulent. While her weight is healthy, her height does nothing to even out the distribution of meat on her bones.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and noteworthy callouses across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and greater efforts at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
&lt;br /&gt;
:There are topics that, when broached, will result in Styrbera becoming uncharacteristically serious. Many of these deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
&lt;br /&gt;
:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces unjust execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, often inconvienient, instances such as while huddled in the cold, while bathing, or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms. As an example, it has been rumored in her home that she had once fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed and only disoriented. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or the well-being of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail although making any sense of it takes a length of time upon waking.&lt;br /&gt;
&lt;br /&gt;
:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a moderately sized bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she has plummeted like a boulder on the occasions where she has. These occurrences are difficult to explain for most, as Styrbera has an wealth of fat on her figure which should, by all rights, provide some form of buoyancy if nothing else. Regardless, no manner of reason or effort has alleviated her penchant for sinking and subsequent fear of drowning. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
&lt;br /&gt;
:Styrbera has some issues in terms of navigation, which is to say that she becomes easily lost. For example, her efforts to reach Ishgard to visit the prayerstone of Menphina took nearly five cycles to accomplish, during which she ended up in each of the other city-states in lieu of her intended destination. She has spent countless fortnights wandering forests and plains, managing to miss nearly every sign or recognizable landmark only to end up in the same place where she started. Even in cities, without ample guidance, she will inevitably find herself at the opposite end of where ever she means to head and may take several suns to find her way to any specified area. The cause for this, aside from lack of fortune, may have to do with her tendency to daydream constantly while going anywhere. While the Hellsguard is relaxed enough not to mind wasting her time this way, fulfilling any duty in a timely manner requires near constant direction.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
&lt;br /&gt;
:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
&lt;br /&gt;
:So far as combat and immediate strategy, Styrbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Simply put, Styrbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
&lt;br /&gt;
:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
&lt;br /&gt;
:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the clan, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great ax, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
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[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86439</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86439"/>
		<updated>2015-04-18T09:36:15Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
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:'''Relationship Status:''' Available&lt;br /&gt;
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:'''Sexuality:''' Pansexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
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:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure which borders on corpulent. While her weight is healthy, her height does nothing to even out the distribution of meat on her bones.&lt;br /&gt;
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:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and noteworthy callouses across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and greater efforts at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
&lt;br /&gt;
:There are topics, when broached, will result in Styrbera becoming uncharacteristically serious. Many of these deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
&lt;br /&gt;
:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces unjust execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, often inconvienient, instances such as while huddled in the cold, while bathing, or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms. As an example, it has been rumored in her home that she had once fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed and only disoriented. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or the well-being of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail although making any sense of it takes a length of time upon waking.&lt;br /&gt;
&lt;br /&gt;
:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a moderately sized bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she has plummeted like a boulder on the occasions where she has. These occurrences are difficult to explain for most, as Styrbera has an wealth of fat on her figure which should, by all rights, provide some form of buoyancy if nothing else. Regardless, no manner of reason or effort has alleviated her penchant for sinking and subsequent fear of drowning. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
&lt;br /&gt;
:Styrbera has some issues in terms of navigation, which is to say that she becomes easily lost. For example, her efforts to reach Ishgard to visit the prayerstone of Menphina took nearly five cycles to accomplish, during which she ended up in each of the other city-states in lieu of her intended destination. She has spent countless fortnights wandering forests and plains, managing to miss nearly every sign or recognizable landmark only to end up in the same place where she started. Even in cities, without ample guidance, she will inevitably find herself at the opposite end of where ever she means to head and may take several suns to find her way to any specified area. The cause for this, aside from lack of fortune, may have to do with her tendency to daydream constantly while going anywhere. While the Hellsguard is relaxed enough not to mind wasting her time this way, fulfilling any duty in a timely manner requires near constant direction.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
&lt;br /&gt;
:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
&lt;br /&gt;
:So far as combat and immediate strategy, Styrbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Simply put, Styrbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
&lt;br /&gt;
:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
&lt;br /&gt;
:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the clan, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great ax, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:Under Construction&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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:'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
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[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86437</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86437"/>
		<updated>2015-04-18T09:32:25Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
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:'''Relationship Status:''' Available&lt;br /&gt;
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:'''Sexuality:''' Pansexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
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:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure which borders on corpulent. While her weight is healthy, her height does nothing to even out the distribution of meat on her bones.&lt;br /&gt;
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:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and noteworthy callouses across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and greater efforts at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
&lt;br /&gt;
:There are topics, when brought up, Styrbera will become deathly serious, many of which deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
&lt;br /&gt;
:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces unjust execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, often inconvienient, instances such as while huddled in the cold, while bathing, or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms. As an example, it has been rumored in her home that she had once fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed and only disoriented. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or the well-being of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail although making any sense of it takes a length of time upon waking.&lt;br /&gt;
&lt;br /&gt;
:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a moderately sized bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she has plummeted like a boulder on the occasions where she has. These occurrences are difficult to explain for most, as Styrbera has an wealth of fat on her figure which should, by all rights, provide some form of buoyancy if nothing else. Regardless, no manner of reason or effort has alleviated her penchant for sinking and subsequent fear of drowning. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
&lt;br /&gt;
:Styrbera has some issues in terms of navigation, which is to say that she becomes easily lost. For example, her efforts to reach Ishgard to visit the prayerstone of Menphina took nearly five cycles to accomplish, during which she ended up in each of the other city-states in lieu of her intended destination. She has spent countless fortnights wandering forests and plains, managing to miss nearly every sign or recognizable landmark only to end up in the same place where she started. Even in cities, without ample guidance, she will inevitably find herself at the opposite end of where ever she means to head and may take several suns to find her way to any specified area. The cause for this, aside from lack of fortune, may have to do with her tendency to daydream constantly while going anywhere. While the Hellsguard is relaxed enough not to mind wasting her time this way, fulfilling any duty in a timely manner requires near constant direction.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
&lt;br /&gt;
:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
&lt;br /&gt;
:So far as combat and immediate strategy, Styrbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Simply put, Styrbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
&lt;br /&gt;
:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
&lt;br /&gt;
:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the clan, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great ax, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:Under Construction&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
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[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86436</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86436"/>
		<updated>2015-04-18T09:31:30Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
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:'''Relationship Status:''' Available&lt;br /&gt;
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:'''Sexuality:''' Pansexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
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:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure which borders on corpulent. While her weight is healthy, her height does nothing to even out the distribution of meat on her bones.&lt;br /&gt;
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:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and noteworthy callouses across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and greater efforts at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
&lt;br /&gt;
:There are topics, when brought up, Styrbera will become deathly serious, many of which deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
&lt;br /&gt;
:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, often inconvienient, instances such as while huddled in the cold, while bathing, or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms. As an example, it has been rumored in her home that she had once fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed and only disoriented. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or the well-being of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail although making any sense of it takes a length of time upon waking.&lt;br /&gt;
&lt;br /&gt;
:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a moderately sized bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she has plummeted like a boulder on the occasions where she has. These occurrences are difficult to explain for most, as Styrbera has an wealth of fat on her figure which should, by all rights, provide some form of buoyancy if nothing else. Regardless, no manner of reason or effort has alleviated her penchant for sinking and subsequent fear of drowning. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
&lt;br /&gt;
:Styrbera has some issues in terms of navigation, which is to say that she becomes easily lost. For example, her efforts to reach Ishgard to visit the prayerstone of Menphina took nearly five cycles to accomplish, during which she ended up in each of the other city-states in lieu of her intended destination. She has spent countless fortnights wandering forests and plains, managing to miss nearly every sign or recognizable landmark only to end up in the same place where she started. Even in cities, without ample guidance, she will inevitably find herself at the opposite end of where ever she means to head and may take several suns to find her way to any specified area. The cause for this, aside from lack of fortune, may have to do with her tendency to daydream constantly while going anywhere. While the Hellsguard is relaxed enough not to mind wasting her time this way, fulfilling any duty in a timely manner requires near constant direction.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
&lt;br /&gt;
:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
&lt;br /&gt;
:So far as combat and immediate strategy, Styrbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Simply put, Styrbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
&lt;br /&gt;
:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
&lt;br /&gt;
:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the clan, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great ax, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
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[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86435</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86435"/>
		<updated>2015-04-18T09:30:22Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
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:'''Relationship Status:''' Available&lt;br /&gt;
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:'''Sexuality:''' Pansexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
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:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure which borders on corpulent. While her weight is healthy, her height does nothing to even out the distribution of meat on her bones.&lt;br /&gt;
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:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and noteworthy callouses across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and greater efforts at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
&lt;br /&gt;
:There are topics, when brought up, Styrbera will become deathly serious, many of which deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
&lt;br /&gt;
:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, often inconvienient, instances such as while huddled in the cold, while bathing, or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms. As an example, it has been rumored in her home that she had fallen asleep during a rockslide during her youth, only to emerge later, relatively unscathed and only disoriented. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or the well-being of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail although making any sense of it takes a length of time upon waking.&lt;br /&gt;
&lt;br /&gt;
:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a moderately sized bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she has plummeted like a boulder on the occasions where she has. These occurrences are difficult to explain for most, as Styrbera has an wealth of fat on her figure which should, by all rights, provide some form of buoyancy if nothing else. Regardless, no manner of reason or effort has alleviated her penchant for sinking and subsequent fear of drowning. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
&lt;br /&gt;
:Styrbera has some issues in terms of navigation, which is to say that she becomes easily lost. For example, her efforts to reach Ishgard to visit the prayerstone of Menphina took nearly five cycles to accomplish, during which she ended up in each of the other city-states in lieu of her intended destination. She has spent countless fortnights wandering forests and plains, managing to miss nearly every sign or recognizable landmark only to end up in the same place where she started. Even in cities, without ample guidance, she will inevitably find herself at the opposite end of where ever she means to head and may take several suns to find her way to any specified area. The cause for this, aside from lack of fortune, may have to do with her tendency to daydream constantly while going anywhere. While the Hellsguard is relaxed enough not to mind wasting her time this way, fulfilling any duty in a timely manner requires near constant direction.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
&lt;br /&gt;
:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
&lt;br /&gt;
:So far as combat and immediate strategy, Styrbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Simply put, Styrbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
&lt;br /&gt;
:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
&lt;br /&gt;
:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the clan, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great ax, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:Under Construction&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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:'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
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[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86433</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86433"/>
		<updated>2015-04-18T09:23:32Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
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:'''Relationship Status:''' Available&lt;br /&gt;
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:'''Sexuality:''' Pansexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
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:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure which borders on corpulent. While her weight is healthy, her height does nothing to even out the distribution of meat on her bones.&lt;br /&gt;
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:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and noteworthy callouses across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and greater efforts at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
&lt;br /&gt;
:There are topics, when brought up, Styrbera will become deathly serious, many of which deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
&lt;br /&gt;
:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, often inconvienient, instances such as while huddled in the cold, while bathing, or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms and was rumored to have fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or those of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail though making any sense of it takes a length of time upon waking.&lt;br /&gt;
&lt;br /&gt;
:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a large bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she sunk like a boulder on the occasions where she has. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
&lt;br /&gt;
:Styrbera has some issues in terms of navigation, which is to say that she becomes easily lost. For example, her efforts to reach Ishgard to visit the prayerstone of Menphina took nearly five cycles to accomplish, during which she discovered each of the other city-states. She has spent countless fortnights wandering forests and plains, managing to miss nearly every sign or recognizable landmark only to end up in the same place where she started. Even in cities, without ample guidance, she will inevitably find herself at the opposite end of where ever she means to head and may take several suns to find her way to any specific area. The cause for this, aside from lack of fortune, may have to do with her tendency to daydream constantly while going anywhere. While the Hellsguard is relaxed enough not to mind wasting her time this way, fulfilling any duty in a timely manner requires constant companionship.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
&lt;br /&gt;
:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
&lt;br /&gt;
:So far as combat and immediate strategy, Styrbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Simply put, Styrbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
&lt;br /&gt;
:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
&lt;br /&gt;
:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the clan, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great ax, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:Under Construction&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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:'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
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[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86432</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86432"/>
		<updated>2015-04-18T09:21:18Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
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:'''Relationship Status:''' Available&lt;br /&gt;
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:'''Sexuality:''' Pansexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
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:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure which borders on corpulent. While her weight is healthy, her height does nothing to even out the distribution of meat on her bones.&lt;br /&gt;
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:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and noteworthy callouses across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and greater efforts at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
&lt;br /&gt;
:There are topics, when brought up, Styrbera will become deathly serious, many of which deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
&lt;br /&gt;
:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, sometimes untimely, instances such as while huddled in the cold or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms and was rumored to have fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or those of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail though making any sense of it takes a length of time upon waking.&lt;br /&gt;
&lt;br /&gt;
:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a large bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she sunk like a boulder on the occasions where she has. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
&lt;br /&gt;
:Styrbera has some issues in terms of navigation, which is to say that she becomes easily lost. For example, her efforts to reach Ishgard to visit the prayerstone of Menphina took nearly five cycles to accomplish, during which she discovered each of the other city-states. She has spent countless fortnights wandering forests and plains, managing to miss nearly every sign or recognizable landmark only to end up in the same place where she started. Even in cities, without ample guidance, she will inevitably find herself at the opposite end of where ever she means to head and may take several suns to find her way to any specific area. The cause for this, aside from lack of fortune, may have to do with her tendency to daydream constantly while going anywhere. While the Hellsguard is relaxed enough not to mind wasting her time this way, fulfilling any duty in a timely manner requires constant companionship.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
&lt;br /&gt;
:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
&lt;br /&gt;
:So far as combat and immediate strategy, Styrbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Simply put, Styrbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
&lt;br /&gt;
:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
&lt;br /&gt;
:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the clan, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great ax, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:Under Construction&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
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[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86431</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86431"/>
		<updated>2015-04-18T09:20:41Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
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:'''Relationship Status:''' Available&lt;br /&gt;
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:'''Sexuality:''' Pansexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
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:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure which borders on corpulent. While her weight is healthy, her height does nothing to even out the distribution of meat on her bones.&lt;br /&gt;
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:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and noteworthy callouses across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and effort at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
&lt;br /&gt;
:There are topics, when brought up, Styrbera will become deathly serious, many of which deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
&lt;br /&gt;
:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, sometimes untimely, instances such as while huddled in the cold or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms and was rumored to have fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or those of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail though making any sense of it takes a length of time upon waking.&lt;br /&gt;
&lt;br /&gt;
:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a large bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she sunk like a boulder on the occasions where she has. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
&lt;br /&gt;
:Styrbera has some issues in terms of navigation, which is to say that she becomes easily lost. For example, her efforts to reach Ishgard to visit the prayerstone of Menphina took nearly five cycles to accomplish, during which she discovered each of the other city-states. She has spent countless fortnights wandering forests and plains, managing to miss nearly every sign or recognizable landmark only to end up in the same place where she started. Even in cities, without ample guidance, she will inevitably find herself at the opposite end of where ever she means to head and may take several suns to find her way to any specific area. The cause for this, aside from lack of fortune, may have to do with her tendency to daydream constantly while going anywhere. While the Hellsguard is relaxed enough not to mind wasting her time this way, fulfilling any duty in a timely manner requires constant companionship.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
&lt;br /&gt;
:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
&lt;br /&gt;
:So far as combat and immediate strategy, Styrbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Simply put, Styrbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
&lt;br /&gt;
:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
&lt;br /&gt;
:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the clan, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great ax, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
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[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86430</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86430"/>
		<updated>2015-04-18T09:14:56Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
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:'''Relationship Status:''' Available&lt;br /&gt;
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:'''Sexuality:''' Pansexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
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:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
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:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure which borders on corpulent. While her weight is healthy, her height does nothing to even out the distribution of meat on her bones.&lt;br /&gt;
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:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and noteworthy callouses across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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&lt;br /&gt;
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:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and effort at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
&lt;br /&gt;
:There are topics, when brought up, Styrbera will become deathly serious, many of which deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
&lt;br /&gt;
:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, sometimes untimely, instances such as while huddled in the cold or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms and was rumored to have fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or those of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail though making any sense of it takes a length of time upon waking.&lt;br /&gt;
&lt;br /&gt;
:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a large bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she sunk like a boulder on the occasions where she has. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
&lt;br /&gt;
:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
&lt;br /&gt;
:So far as combat and immediate strategy, Styrbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Simply put, Styrbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
&lt;br /&gt;
:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
&lt;br /&gt;
:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the clan, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great ax, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
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[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86429</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86429"/>
		<updated>2015-04-18T09:13:48Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Relationship Status:''' Available&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Sexuality:''' Pansexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure which borders on corpulent. While her weight is healthy, her height does nothing to even out the distribution of meat on her bones.&lt;br /&gt;
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:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and noteworthy callouses across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind if allowed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and effort at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
&lt;br /&gt;
:There are topics, when brought up, Styrbera will become deathly serious, many of which deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
&lt;br /&gt;
:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, sometimes untimely, instances such as while huddled in the cold or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms and was rumored to have fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or those of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail though making any sense of it takes a length of time upon waking.&lt;br /&gt;
&lt;br /&gt;
:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a large bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she sunk like a boulder on the occasions where she has. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
&lt;br /&gt;
:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
&lt;br /&gt;
:So far as combat and immediate strategy, Styrbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Simply put, Styrbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
&lt;br /&gt;
:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
&lt;br /&gt;
:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the clan, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great ax, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
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[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86428</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86428"/>
		<updated>2015-04-18T09:12:50Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
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:'''Relationship Status:''' Available&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Sexuality:''' Pansexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure which borders on corpulent. While her weight is healthy, her height does nothing to even out the distribution of meat on her bones.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and pronounced calloused across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind if allowed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and effort at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
&lt;br /&gt;
:There are topics, when brought up, Styrbera will become deathly serious, many of which deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
&lt;br /&gt;
:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, sometimes untimely, instances such as while huddled in the cold or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms and was rumored to have fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or those of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail though making any sense of it takes a length of time upon waking.&lt;br /&gt;
&lt;br /&gt;
:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a large bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she sunk like a boulder on the occasions where she has. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
&lt;br /&gt;
:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
&lt;br /&gt;
:So far as combat and immediate strategy, Styrbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
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:'''Romance:''' Simply put, Styrbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
&lt;br /&gt;
:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
&lt;br /&gt;
:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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:'''Style''': &lt;br /&gt;
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:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
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:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
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:'''Weaknesses''': Under Construction&lt;br /&gt;
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:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
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:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the clan, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great ax, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
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[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86427</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86427"/>
		<updated>2015-04-18T09:07:44Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Family */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Relationship Status:''' Available&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Sexuality:''' Pansexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure that borders on corpulent. While her weight is healthy, her height does nothing to even out her distribution of weight.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and pronounced calloused across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind if allowed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
&lt;br /&gt;
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:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and effort at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
&lt;br /&gt;
:There are topics, when brought up, Styrbera will become deathly serious, many of which deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
&lt;br /&gt;
:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, sometimes untimely, instances such as while huddled in the cold or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms and was rumored to have fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or those of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail though making any sense of it takes a length of time upon waking.&lt;br /&gt;
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:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a large bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she sunk like a boulder on the occasions where she has. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
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:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
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:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
&lt;br /&gt;
:So far as combat and immediate strategy, Styrbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
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:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
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:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
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:'''Romance:''' Simply put, Styrbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
&lt;br /&gt;
:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
&lt;br /&gt;
:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Style''': &lt;br /&gt;
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:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
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:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
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:'''Weaknesses''': Under Construction&lt;br /&gt;
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:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&lt;br /&gt;
:'''Eyriansa Enclave''' [Community] - A relatively small group of Hellsguard that has numbered over no more than two thousand members at the height of its time and currently lingers around a meager two hundred. An offshoot of the clan, this pious community largely follows the ancient beliefs of the old Hellsguard who once and still do protect the gates of Hell, barring any entry by the living and any exit by the dead. The order was named after the legendary Roegadyn Eyriansa who ventured into the world from her post at Alabathia's Spine; the first in her family to shirk her holy duties. Upon her return, she spoke of the evils that existed far beyond the Spine, rallying a number of her people to a new cause: not only to ward the gates of Hell but to cull the evil beyond their boundaries in their service to Nald. Thus, the Wandering Scythes came to be, a religious order who have spent centuries refining their respective skills in combating entities of great evil. While many lines still employ the trademark weapon of the Hellsguard, the great ax, several styles of martial arts have been adapted from texts taken from other nations such as Ala Mhigo over the eras and converted to the nigh exclusive mission of eliminating magic-oriented targets. Likewise, they have adapted their own version of worship and religion, every member of the Enclave expected to take on the teachings of Eyriansa who preached that protecting the world from evil meant spiritual attunement, devotion, and physical discipline. As children they begin learning passages from ancient scripts of Nald, capable of performing cleansing, holy rites, and rituals by adulthood. The Enclave's ranks have thinned between the martyrs who have left on their pilgrimages, having found their end during their holy work, and their otherwise reclusive nature not conducive to recruiting new initiates, but the community continues much as it has and will undoubtedly continue for some many cycles to come.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
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:Under Construction&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
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[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86425</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86425"/>
		<updated>2015-04-18T08:53:36Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Relationship Status:''' Available&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Sexuality:''' Pansexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure that borders on corpulent. While her weight is healthy, her height does nothing to even out her distribution of weight.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and pronounced calloused across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind if allowed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and effort at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
&lt;br /&gt;
:There are topics, when brought up, Styrbera will become deathly serious, many of which deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
&lt;br /&gt;
:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, sometimes untimely, instances such as while huddled in the cold or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms and was rumored to have fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or those of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail though making any sense of it takes a length of time upon waking.&lt;br /&gt;
&lt;br /&gt;
:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a large bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she sunk like a boulder on the occasions where she has. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
&lt;br /&gt;
:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
&lt;br /&gt;
:So far as combat and immediate strategy, Styrbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a member of the Eyriansa Enclave, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Simply put, Styrbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
&lt;br /&gt;
:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
&lt;br /&gt;
:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
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[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
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		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86423</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86423"/>
		<updated>2015-04-18T08:52:22Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Family */&lt;/p&gt;
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&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
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:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
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:'''Relationship Status:''' Available&lt;br /&gt;
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:'''Sexuality:''' Pansexual&lt;br /&gt;
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:'''Romance:''' Panromantic&lt;br /&gt;
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:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure that borders on corpulent. While her weight is healthy, her height does nothing to even out her distribution of weight.&lt;br /&gt;
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:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and pronounced calloused across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind if allowed. &lt;br /&gt;
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:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
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:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
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:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
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:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
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:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
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:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
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:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
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:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
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:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and effort at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
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:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
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:There are topics, when brought up, Styrbera will become deathly serious, many of which deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
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:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
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:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, sometimes untimely, instances such as while huddled in the cold or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms and was rumored to have fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or those of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail though making any sense of it takes a length of time upon waking.&lt;br /&gt;
&lt;br /&gt;
:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a large bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she sunk like a boulder on the occasions where she has. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
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:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
&lt;br /&gt;
:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
&lt;br /&gt;
:So far as combat and immediate strategy, Styrbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a Priestess of Nald, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Simply put, Styrbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
&lt;br /&gt;
:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
&lt;br /&gt;
:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled void-sent huntress in her day, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
'''[Under Construction]'''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
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[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
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		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86422</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86422"/>
		<updated>2015-04-18T08:51:08Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Family */&lt;/p&gt;
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&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
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:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
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:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
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:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
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:'''Relationship Status:''' Available&lt;br /&gt;
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:'''Sexuality:''' Pansexual&lt;br /&gt;
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:'''Romance:''' Panromantic&lt;br /&gt;
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:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
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:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure that borders on corpulent. While her weight is healthy, her height does nothing to even out her distribution of weight.&lt;br /&gt;
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:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and pronounced calloused across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
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:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
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:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind if allowed. &lt;br /&gt;
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:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
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:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
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:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
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:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
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:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
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:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
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:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
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:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
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:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
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:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and effort at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
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:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
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:There are topics, when brought up, Styrbera will become deathly serious, many of which deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
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:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
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:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, sometimes untimely, instances such as while huddled in the cold or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms and was rumored to have fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or those of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail though making any sense of it takes a length of time upon waking.&lt;br /&gt;
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:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a large bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she sunk like a boulder on the occasions where she has. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
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:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
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:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
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:So far as combat and immediate strategy, Styrbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
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:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
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:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a Priestess of Nald, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
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:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
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:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
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:'''Romance:''' Simply put, Styrbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
&lt;br /&gt;
:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
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:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Sylbrael Solkwydawyn''' [Mother] - Silver Doe, daughter of Solkwydawyn is the only living member of Styrbera's immediate family that she is familiar with. Though young for her position, she serves on the council of elders for the Eyriansa (Wandering Scythe) Enclave. She is a pious woman, devoted to the Twelve and Nald above all. Unlike her daughter, she is stoic by nature, but compassionate at heart, having given over an epoch of her life to her previous husband and the father of her beloved child. A supportive and wise woman, she continues to support her community both as a protector and a spiritual adviser. Whether or not she harbors some guilt over the abandonment of her spouse is unknown. While others excel in matters of succor or use of the axe for their holy work, Sylbrael descends from a long line of blademasters who employ little more than long daggers and their own bodies in their pursuit of evil. While she is nowhere near so slight at her daughter, the elder priestess was a skilled huntress, swift and silent despite her size, and is reputed to have tracked down and eliminated over fifty targets on behalf of the Eyriansa. Her frigid efficiency at fulfilling such tasks has done nothing to diminish her bottomless wealth of empathy for others. Much of her daughter's beliefs are built upon the foundation Sylbrael has provided her through example. Though the rest of the Enclave remains neutral in their concerns regarding the rest of the continent and the plight of the city-states, believing their cause to be separate and above that of such matters, Sylbrael is one of few who continues to argue that the fate of the realm is, in fact, a concern of Nald as well as His devoted. &lt;br /&gt;
&lt;br /&gt;
:'''Iyrnhimal Dhemhaemrsyn''' [Father] - Iron Sky, son of Dhemhaemrsyn was a Hellsguard mercenary whom Sylbrael encountered by chance in Thanalan when he rallied to her aid unexpectedly. Having saved her life in the process of dispatching a notorious void-sent, Iyrnhimal asked nothing of Sylbrael and meant only to send her on her way. In response, she virtually demanded to repay him with an epoch of companionship during his endeavors as a mercenary. Reluctant at first, the older Hellsguard finally succumbed to her stubbornness and agreed to travel with her until one or the other grew tired of the company. Gruff and self-serving to start, the sellsword became enamored with the perpetual calm and at times infuriatingly gracious demeanor of Sylbrael. In time, Iyrnhimal discarded his mantle of mercenary in favor of the more charitable work as an adventurer, allowing his new comrade to guide him on a path towards redemption. Mutual love blossomed and the two were handfasted for one cycle prior to their official wedding. For the rest of their time together, he became a proud father and a man of great faith, finally settling down in Western Thanalan in a humble home for his family. His love for his young daughter was fierce, though when she was only five years old and at the end of his proffered period with Sylbrael, he was horrified to discover both his wife and child missing upon returning home one evening. The priestess' note of fondness and salutations did nothing to lessen his heartbreak and the years to follow were spent searching the city-states for his family. The current whereabouts of Iron Sky are unknown, though it is rumored he has returned to dwell somewhere in Thanalan, venturing daily to the prayerstone of Nald to plead for the return of his beloved.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
'''[Under Construction]'''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
&lt;br /&gt;
[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86420</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86420"/>
		<updated>2015-04-18T08:25:10Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* General */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
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:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
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:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
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:'''Relationship Status:''' Available&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Sexuality:''' Pansexual&lt;br /&gt;
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:'''Romance:''' Panromantic&lt;br /&gt;
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:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
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:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure that borders on corpulent. While her weight is healthy, her height does nothing to even out her distribution of weight.&lt;br /&gt;
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:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and pronounced calloused across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
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:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
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:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind if allowed. &lt;br /&gt;
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:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
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:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
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:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
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:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
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:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
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:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
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:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
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:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and effort at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
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:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
&lt;br /&gt;
:There are topics, when brought up, Styrbera will become deathly serious, many of which deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
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:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
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:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, sometimes untimely, instances such as while huddled in the cold or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms and was rumored to have fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or those of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail though making any sense of it takes a length of time upon waking.&lt;br /&gt;
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:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a large bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she sunk like a boulder on the occasions where she has. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
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:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
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:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
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:So far as combat and immediate strategy, Styrbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
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:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a Priestess of Nald, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
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:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
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:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
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:'''Romance:''' Simply put, Styrbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
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:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
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:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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:'''Style''': &lt;br /&gt;
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:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
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:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
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:'''Weaknesses''': Under Construction&lt;br /&gt;
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:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:Under Construction&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
'''[Under Construction]'''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
&lt;br /&gt;
[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86419</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86419"/>
		<updated>2015-04-18T08:24:50Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Current Residence:''' Wanderer&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Relationship Status:''' Available&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Sexuality:''' Heterosexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure that borders on corpulent. While her weight is healthy, her height does nothing to even out her distribution of weight.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and pronounced calloused across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind if allowed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
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:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
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:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
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:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
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:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
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:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
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:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
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:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
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:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
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:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
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:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and effort at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
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:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine. If she offends someone she is not slow to apologize; more than willing to admit when she is wrong. While she is full unto bursting with a certain strain of Roegadyn pride, this only applies to her faith in the Twelve, in herself, and in others.&lt;br /&gt;
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:There are topics, when brought up, Styrbera will become deathly serious, many of which deal with what she considers 'dark' or 'evil' magic. While much of this relates to summoning, void magic, and necromancy, she also harbors a more mild distaste regarding certain magics meant for succor. Specifically, the Hellsguard does not approve of bringing someone back from even the brink of death and will readily cite that doing so is slighting both the 'victim' and the deities, themselves. While such debates have never come to violence, she does tend to give many healers who liberally wield such abilities a wide berth.&lt;br /&gt;
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:She is naturally protective of all individuals weaker (in any capacity, from her point of view) than herself. She will rally to the defense of almost anyone, even a suspected criminal, if she believes them innocent or capable of redemption. This desire to protect and preserve has resulted in a number of poor circumstances that the Hellsguard has learned from but does not regret. Following the tenets of her belief, any who are yet alive that face death may be preserved in the hopes that they may change their ways, barring capital sins such as murder or malicious magic use. This same sentiment extends even towards lesser beasts and humanoids including the Beastmen. While conflict is natural and punishment is acceptable for lesser crimes committed, if Star Berry does not outright rally to the guard of one who faces execution, she will at the very least refuse to partake in any way.&lt;br /&gt;
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:'''Quirks:''' Star Berry has a terrible habit of dozing off, particularly when others are regaling her with extremely long monologues. This borderline narcolepsy does surface at other, sometimes untimely, instances such as while huddled in the cold or during night watches. The depth of her sleeps can be unnerving to others, as she can at times fall so far as to sleep through thunderstorms and was rumored to have fallen asleep during a rockslide in her youth, only to emerge later, relatively unscathed. Other times, she sleeps remarkably lightly and may wake at nothing more than a sensed shift in her surroundings. While these instances seem random, they can be attributed to her length of disciplined training during which she was taught to sleep whenever possible but never to sleep through real danger. Years and years of being startled to waking through a mock attack by her trainers has gifted her with a sort of sixth sense and heightened response to threats to her person or those of her companions'. She can even recite much of whatever was spoken to her during her slumber without fail though making any sense of it takes a length of time upon waking.&lt;br /&gt;
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:The stout woman also has a great fear of water which will become apparent at any time she is faced with a depth greater than that of a large bath tub. Her fear is rational to some extent as first, she has little experience with deep water and second, she sunk like a boulder on the occasions where she has. For these reasons she strays far from lakes, seas, deep ponds, and recreational pools whenever she can and if forced to travel over such, tends to be more tense and uncomfortable than at any other point. She does not despise or dislike water, clearly, as she has a great affection for her own cleanliness.&lt;br /&gt;
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:'''Intelligence:''' As a priestess of Nald, the extent of her knowledge regarding both Nald and Thal as well as Menphina and the rest of the pantheon is both broad and deep. Her familiarity with rites, holy scripture, and so on are impressive to many, easily in keeping with many other holy men and women of different faiths in Eorzea. These are the matters on which her understanding is the most powerful and while much of it is philosophical, large portions bear historical relevance as well. Her understanding of other faiths is a matter she is constantly trying to expand upon with great intrigue, always respectful of those that practice even if she does not necessarily agree with their views.&lt;br /&gt;
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:On matters more technical and complex she has fairly little knowledge. Magitek and other forms of engineering are not subjects which interest her much more than manners deem polite. She has no head for numbers, though she does harbor an inherent skill with languages and symbols. History, anthropology, religion, and linguistics are definitely topics she enjoys discussing and learning more about. &lt;br /&gt;
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:So far as combat and immediate strategy, Styrbera is an incredibly capable fighter partially because of her great understanding of anatomy as well as her more basic knowledge of aetheric manipulation. Much like the Fists of Rhalgr, her own enclave has endowed her with methods of recirculating aether in her own body as well as in those of others; crucial knowledge and techniques employed to aid her comrades in the battle against dark magic as well as to heighten her capabilities to face the threat directly. There are some minor methods of infusing others with vitality at a short distance and even minor feats of succor though all her skills seem to revolve around closing the distance between herself and a ranged opponent and defeating them efficiently. Her knowledge of all weapons and fighting styles is fairly rudimentary, something she actively seeks to learn more about during her journey.&lt;br /&gt;
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:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
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:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a Priestess of Nald, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
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:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
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:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
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:'''Romance:''' Simply put, Styrbera has never been involved romantically with any individual. She has a great wealth of philosophies regarding romance that is mostly that-- philosophies. She believes that love, familial or otherwise, is a source of great power and an energy unto itself. She believes any person can love any other, but not that fate has prescribed whom those people may be. The genders of those involved, races, and the number of partners are not important, in her mind, at least not so much so as love itself. She bears no prejudices against any form of mutual love and will readily fight anyone who oppresses another with their beliefs.&lt;br /&gt;
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:So far as her own love goes, however, she remains rather open-minded. While she has yet to find any physical attraction to individuals who share her gender, she does not believe herself incapable of romantic feelings towards them. Similarly, she is not necessarily averse to a relationship with anyone of a different race or age, whether slightly younger or much older than herself. The Hellsguard finds strong, quiet men visually appealing, though those interests have never led to anything more than short-term admiration. Similarly, she admires much older individuals with good humor and a wealth of wisdom. In essence, she remains open-minded and unattached, if somewhat dense towards romantic advances. Intelligent individuals will eventually realize that in order to court her, they will have to be very direct in order to make her aware of their interest in the first place.&lt;br /&gt;
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:The priestess has no restrictions on any relationship, so far as religious ties may go, save that she will have to return to the enclave at the end of her first or second epoch. Though some others in her community have returned with their spouses, this situation is rather rare. Many, like her mother, merely returned with their children and spent the rest of their lives within their closed society with no apparent consideration for the spouses they left behind. This requirement is merely a matter that a potential suitor would have to come to terms with, but one that she would be forthright in regards to. For the time being, she is satisfied with exploring the world and living up to her cause with no harrowing concerns about romance or marriage to burden her.&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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:'''Style''': &lt;br /&gt;
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:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
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:'''Weaknesses''': Under Construction&lt;br /&gt;
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:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:Under Construction&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
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[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86410</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86410"/>
		<updated>2015-04-18T07:39:21Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Tendencies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Relationship Status:''' Available&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Sexuality:''' Heterosexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure that borders on corpulent. While her weight is healthy, her height does nothing to even out her distribution of weight.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and pronounced calloused across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind if allowed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and effort at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:'''  Under Construction&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' Under Construction&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a Priestess of Nald, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Under Construction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honey Wine (Mead, of the sweet variety)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Talking&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Religion&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fighting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Daydreaming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Arrogance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Magic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bullies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Deep Water&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sleeping&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Knifeplay&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Drinking (Both a hobby and a talent)&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Minor Aetheric Manipulation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Martial Combat&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' Honey Wine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' Chocobo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' None&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:Under Construction&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
'''[Under Construction]'''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
&lt;br /&gt;
[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86409</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86409"/>
		<updated>2015-04-18T07:32:01Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
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:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
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:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
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:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
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:'''Relationship Status:''' Available&lt;br /&gt;
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:'''Sexuality:''' Heterosexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
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:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
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:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure that borders on corpulent. While her weight is healthy, her height does nothing to even out her distribution of weight.&lt;br /&gt;
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:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and pronounced calloused across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
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:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
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:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind if allowed. &lt;br /&gt;
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:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
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:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
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:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
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:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
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:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
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:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
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:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
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&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
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:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
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:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and effort at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
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:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine.&lt;br /&gt;
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:'''Quirks:'''  Under Construction&lt;br /&gt;
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:'''Intelligence:''' Under Construction&lt;br /&gt;
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:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
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:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a Priestess of Nald, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
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:'''Romance:''' Under Construction&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
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:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
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:'''Weaknesses''': Under Construction&lt;br /&gt;
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:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' &lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
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[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86408</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86408"/>
		<updated>2015-04-18T07:31:49Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = File:Ffxiv 04172015 1351252.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Current Residence:''' Wanderer&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Relationship Status:''' Available&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Sexuality:''' Heterosexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure that borders on corpulent. While her weight is healthy, her height does nothing to even out her distribution of weight.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and pronounced calloused across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind if allowed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and effort at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:'''  Under Construction&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' Under Construction&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a Priestess of Nald, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Under Construction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:Under Construction&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
'''[Under Construction]'''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
&lt;br /&gt;
[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:Ffxiv_04172015_1351252.png&amp;diff=86407</id>
		<title>File:Ffxiv 04172015 1351252.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:Ffxiv_04172015_1351252.png&amp;diff=86407"/>
		<updated>2015-04-18T07:31:22Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86406</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86406"/>
		<updated>2015-04-18T07:30:57Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = &lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Trader]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Current Residence:''' Wanderer&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Relationship Status:''' Available&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Sexuality:''' Heterosexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure that borders on corpulent. While her weight is healthy, her height does nothing to even out her distribution of weight.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and pronounced calloused across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind if allowed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and effort at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:'''  Under Construction&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' Under Construction&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a Priestess of Nald, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Under Construction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' &lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:Under Construction&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;center&amp;gt;&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''[Under Construction]'''&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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:'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
'''[Under Construction]'''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
&lt;br /&gt;
[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86405</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86405"/>
		<updated>2015-04-18T07:30:20Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = &lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Traders]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Current Residence:''' Wanderer&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Relationship Status:''' Available&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Sexuality:''' Heterosexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure that borders on corpulent. While her weight is healthy, her height does nothing to even out her distribution of weight.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and pronounced calloused across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind if allowed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and effort at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:'''  Under Construction&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' Under Construction&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a Priestess of Nald, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Under Construction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:Under Construction&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
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[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Roegadyn Hellsguard]][[category:Character Stub]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86404</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86404"/>
		<updated>2015-04-18T07:29:36Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = &lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Traders]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Current Residence:''' Wanderer&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Relationship Status:''' Available&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Sexuality:''' Heterosexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure that borders on corpulent. While her weight is healthy, her height does nothing to even out her distribution of weight.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and pronounced calloused across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind if allowed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and effort at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine.&lt;br /&gt;
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:'''Quirks:'''  Under Construction&lt;br /&gt;
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:'''Intelligence:''' Under Construction&lt;br /&gt;
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:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a Priestess of Nald, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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:'''Romance:''' Under Construction&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
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:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
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:'''Weaknesses''': Under Construction&lt;br /&gt;
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:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' &lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:Under Construction&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;center&amp;gt;&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''[Under Construction]'''&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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:'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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'''[Under Construction]'''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
&lt;br /&gt;
[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Hellsguard Roegadyn]][[category:Character Stub]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86329</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86329"/>
		<updated>2015-04-18T01:27:21Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = &lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Traders]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-VYN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Current Residence:''' Wanderer&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Relationship Status:''' Available&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Sexuality:''' Heterosexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure that borders on corpulent. While her weight is healthy, her height does nothing to even out her distribution of weight.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and pronounced calloused across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind if allowed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and effort at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:'''  Under Construction&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' Under Construction&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a Priestess of Nald, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Under Construction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:Under Construction&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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'''[Under Construction]'''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
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[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Hellsguard Roegadyn]][[category:Character Stub]]&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86183</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86183"/>
		<updated>2015-04-17T09:40:16Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = &lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Traders]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-WEEN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
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&lt;br /&gt;
:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
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:'''Relationship Status:''' Available&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Sexuality:''' Heterosexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure that borders on corpulent. While her weight is healthy, her height does nothing to even out her distribution of weight.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and pronounced calloused across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind if allowed. &lt;br /&gt;
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:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
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:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
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:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
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:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and effort at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine.&lt;br /&gt;
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:'''Quirks:'''  Under Construction&lt;br /&gt;
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:'''Intelligence:''' Under Construction&lt;br /&gt;
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:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may be restricted by. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a Priestess of Nald, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
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:'''Romance:''' Under Construction&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
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:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
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:'''Weaknesses''': Under Construction&lt;br /&gt;
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:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' &lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''[Under Construction]'''&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
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[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Hellsguard Roegadyn]][[category:Character Stub]]&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86182</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86182"/>
		<updated>2015-04-17T09:36:49Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = &lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Traders]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-WEEN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Current Residence:''' Wanderer&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Relationship Status:''' Available&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Sexuality:''' Heterosexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure that borders on corpulent. While her weight is healthy, her height does nothing to even out her distribution of weight.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and pronounced calloused across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
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:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind if allowed. &lt;br /&gt;
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:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided mane to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
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:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
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:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
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:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
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:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
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:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
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:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
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:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
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:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
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:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and effort at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
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:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine.&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:'''  Under Construction&lt;br /&gt;
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:'''Intelligence:''' Under Construction&lt;br /&gt;
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 &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may boast. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
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:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a Priestess of Nald, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
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:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
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:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Under Construction&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
:'''Style''': &lt;br /&gt;
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:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
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:'''Weaknesses''': Under Construction&lt;br /&gt;
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:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' &lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:Under Construction&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
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:Under Construction&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''[Under Construction]'''&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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:'''[Under Construction]'''&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
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[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Hellsguard Roegadyn]][[category:Character Stub]]&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86181</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86181"/>
		<updated>2015-04-17T09:36:12Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = &lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Traders]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-WEEN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
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:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
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:'''Relationship Status:''' Available&lt;br /&gt;
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:'''Sexuality:''' Heterosexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
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:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure that borders on corpulent. While her weight is healthy, her height does nothing to even out her distribution of weight.&lt;br /&gt;
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:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and pronounced calloused across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
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:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind if allowed. &lt;br /&gt;
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:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, a far cry from the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided main to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
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:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
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:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
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:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and effort at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine.&lt;br /&gt;
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:'''Quirks:'''  Under Construction&lt;br /&gt;
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:'''Intelligence:''' Under Construction&lt;br /&gt;
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:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may boast. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a Priestess of Nald, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
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:'''Romance:''' Under Construction&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Style''': &lt;br /&gt;
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:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:Under Construction&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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'''[Under Construction]'''&lt;br /&gt;
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&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
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&lt;br /&gt;
[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Hellsguard Roegadyn]][[category:Character Stub]]&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86180</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86180"/>
		<updated>2015-04-17T09:35:44Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = &lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Traders]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-WEEN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Current Residence:''' Wanderer&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Relationship Status:''' Available&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Sexuality:''' Heterosexual&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Panromantic&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure that borders on corpulent. While her weight is healthy, her height does nothing to even out her distribution of weight.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and pronounced calloused across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
&lt;br /&gt;
:A hardy ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind if allowed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, as far a cry of the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided main to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
&lt;br /&gt;
:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Behavior&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and effort at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Quirks:'''  Under Construction&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Intelligence:''' Under Construction&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may boast. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a Priestess of Nald, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Romance:''' Under Construction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:Under Construction&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
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[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Hellsguard Roegadyn]][[category:Character Stub]]&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86179</id>
		<title>Star Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Star_Berry&amp;diff=86179"/>
		<updated>2015-04-17T09:35:06Z</updated>

		<summary type="html">&lt;p&gt;Kotori birdsong: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Styrbera Sylbraelwyn&lt;br /&gt;
| image = &lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Life is one adventure, deat' is t'e next. Only one is inevitable.&amp;quot; '''&lt;br /&gt;
| title = The Wandering Priestess&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Unknown&lt;br /&gt;
| race = [[Roegadyn]]&lt;br /&gt;
| clan = [[Hellsguard]]&lt;br /&gt;
| stat_1 = Religion&lt;br /&gt;
| stat_1_value = [[Nald'thal, the Traders]] [[Menphina, the Lover]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 27&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 10th Sun of the 5th Umbral Moon, 1550&lt;br /&gt;
| stat_4 = Height/Weight &lt;br /&gt;
| stat_4_value = 6 fulms 3 ilms, 250 ponz&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Priestess of Nald&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Styrbera Sylbraelwyn''' ''is as unique a priestess of her order as she is an individual amongst her kin. Stout and sweet as a pint of the honey wine she favors, the Hellsguard bears a gentleness of nature rarely rivalled by others who worship Nald with the same devotion. While not naive, she is unfalteringly optimistic, offering prayers and benedictions freely to those in need. Despite her scarred visage, the aura of warmth that exudes from her person is difficult to miss. ''&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Given Name:'''  '''''Styrbera Sylbraelwyn''''' ''[STEER-behr-AH|SEEL-brehl-WEEN]'': The name she adopted upon reaching adulthood. As the small enclave in Alabathia's Spine devoted to Nald from which she hails has maintained its devotion for centuries with only moderate outside interaction, the Hellsguard there have yet to shirk their full names (or the language itself) in favor of their first name's translation. While in her community, she is rarely referred to as 'Sylbraelwyn' since she reached maturity except in formal instances that require it (such as by her elders). &lt;br /&gt;
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:'''Aliases/Nicknames:'''  '''''Star Berry''''' : The translation of her chosen name, often given to non-Roegadyn she encounters in her travels to accomodate their typically untrained tongues. The name 'Styrbera' was taken after her rite of passage, wherein at the age of fifteen, she ventured into the wild below their mountainous home to meditate for three weeks without aid. During this time, she subsisted off the late winter snow of the lower slopes and would have undoubtedly succumbed to starvation if not for the gifts of pale, glimmering fruit left to her by some unknown source. A few of these were returned to the elders for examination and labelled starberries, reasoned to have been dropped by some unwitting bird trying to return to its nest only to be startled repeatedly by the fasting youth. Still, 'Star Berry' was taken as her formal name.&lt;br /&gt;
&lt;br /&gt;
:The fruits were, in fact, snowberries. These fruit are poisonous to many more fragile humanoids, but nutritiously valuable enough to subsist upon for short stretches of time for the strong-stomached Roegadyn.&lt;br /&gt;
&lt;br /&gt;
:'''''Cyclops''''' : A more intimidating label repeatedly bestowed upon her during her travels. Born with a congenital cataract in her left eye, Star Berry nearly lost the ocular altogether while undergoing her combat training. The vicious scar that stretches from lower cheek to forehead on that side and the milky lense of that eye has incited her to wearing an eyepatch regularly which obscures most, but not all of the unsavory aspect of her otherwise handsome face. This tactic, however, tends to be more intimidating rather than less.&lt;br /&gt;
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:'''Current Residence:''' Wanderer&lt;br /&gt;
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:'''Relationship Status:''' Available&lt;br /&gt;
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:'''Sexuality:''' Heterosexual&lt;br /&gt;
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:'''Romance:''' Panromantic&lt;br /&gt;
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:'''Religion:''' Nald'thal, the Traders; Menphina, the Lover.&amp;lt;br&amp;gt;&lt;br /&gt;
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===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;===&lt;br /&gt;
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:'''Height:''' 6 fulms, 3 ilms - Probably the absolute shortest Roegadyn woman you will ever meet.&lt;br /&gt;
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:'''Weight:''' 250 ponz - Often obscuring her wealth of powerfully corded and well-developed musculature is a generous layer of fat that lends to the appearance of a voluptuous figure that borders on corpulent. While her weight is healthy, her height does nothing to even out her distribution of weight.&lt;br /&gt;
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:'''Body:''' Styrbera possesses a stout figure for her race, inarguably the shortest even within her enclave. Her inherently hardy bone structure prevents her from appearing portly; rather, more stocky than some of her taller, leaner kinswomen. A strong neck leads to broad, squarish shoulders, and proportionate arms to terminate in large hands. Broad fingers bear well-kept nails and pronounced calloused across thick knuckles. Deltoids, biceps, and the leaner muscles of her forearms are all pronounced, bulging slightly even at rest as testament to the discipline through which they were forged.&lt;br /&gt;
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:A strong, wide ribcage tapers sharply at the upper waistline only to bloom again into broad hips. Her abdomen is long, and while thick, still reveals the outline of the hardened muscle beneath made softer by a layer of plush. Her legs, like her arms, are equally strong though the swells in thighs and calves does not lend to the illusion of length. The generous endowments of a shapely backside and the heavy swell of bosom are typically obscured as much else beneath layers of linen and leather, serving only to give her a heavier-set appearance than the Hellsguard truly deserves.&lt;br /&gt;
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:Styrbera is capable of graceful movement, her celerity and dexterity surprising in short bursts. Fluidity is a trait that she maintains at all times though when peaceful, the same ease of motions seem almost sluggish. While she can maintain a quick walk with a lengthy stride, she favors a slower gait and more relaxed posture whenever circumstances allow and will often fall behind if allowed. &lt;br /&gt;
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:'''Complexion:''' A unique characteristic of the Hellsguard is one of the first one might note upon an initial encounter. Her skin is remarkably pale, as far a cry of the deep reds and browns most Hellsguard are known for. The milky white is only slightly tinged by pink, spottled in clusters on the shoulders, hips, back, chest, and face with faint freckles. The equal pale of her hair, from braided main to thick, frosty lashes combined with the reddish hue of her irises hint at albinism, though she finds her coloration rather unremarkable and will openly claim that her mother and grandfather look much the same. She suffers as much in glaring sunlight as she does of shame, socially; which is to say, she does not suffer at all from either.&lt;br /&gt;
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:* 'Tattoos': There is a black outline of a shield in the center of her brow. A jewel of her namesday appears embedded therein through some means. The stone is pink tourmaline in the deep red variety. She also bears a black tattoo entwining the symbols of Nald and Menphina on the back of her neck between her shoulders.&lt;br /&gt;
:* 'Piercings': Both ears, twice in the lobe and once in the cartilage on either side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''Face:''' Her facial shape is strong, not quite so afflicted with plush as the rest of her, though there is an undeniable plumpness in a shapely, rose-colored mouth and upper cheeks. Features like a broad jaw, a pronounced, aquiline nose, and the dark patch of skin above her nostrils define her Hellsguard heritage better than her size, weight, or hue. The creams and pale pinks of her palette make the deep garnet of her right eye more noticeable as well as the pinkish, milky hue of its twin and the jagged scar that 'decorates' the flesh above and below it. The fringe of over-thick white lashes decorate almond-shaped eyes with mild epicanthic folds.&lt;br /&gt;
&lt;br /&gt;
:Altogether, like many, she has a fairly masculine face made more feminine by the sheer softness of color and flesh therein (barring the left side's damage) Unlike some, however, she does make conscious effort to decorate her face and will apply some shadows or lip stains when the thought occurs to her. Whether or not this is merely for her own sake, to lessen the appearance of roughness, or to appear more attractive to others is debatable.&lt;br /&gt;
&lt;br /&gt;
:Styrbera is prone to smiling a great deal and frowning very little, lending to smoothness of a high brow and the light lines at either side of her mouth. When her joy is particularly strong, dimples appear in her cheeks which she can become mildly self-conscious of when made aware of them. This is likely to lead to trying to frown, imminent failure, then boisterous laughter on her part.&lt;br /&gt;
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:'''Hair:''' The locks of hair are worn in clean braids that range from the scalp to the tips; most ending in or ornamented with silver clasps and bells. Her texture of her hair, when freed, is silken, and the length nearly a quarter more than it is while braided. Loose, the stained tips reach her mid-back while the mass is composed both of waves and curls. The lack of real color in her skin is much the same in her hair; the whole of her mane so pale a blonde it borders on white. Only on rare occasion will she allow the locks to be seen free, however. Given that she goes to such lengths to braid it regularly, this is likely more because of the effort she puts into arranging it rather than any dislike of the strands in their natural state.&lt;br /&gt;
&lt;br /&gt;
:Periodically, the Hellsguard will stain the tips of her hair red with dyes that she will make of berries or, more often of late, procure from an alchemist. While she admits to enjoying the colors, the effort is made partially of some devotion to her patron, Nald. Another voluntary confession is that she takes great pride in her hair for a woman with a penchant for pugilism. Such length and embellishment might seem a hindrance to a martial combatant, though while fighting, her reason for pride becomes clearer. She is not so prideful in the appearance of the braids so much as she is the tempting handles they present to her opponents. Not once in her life has someone managed to grasp a handful in a fight and in all truth, Star Berry seems to be waiting for someone to accomplish the feat.&lt;br /&gt;
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:One can typically hear her coming before they see her, simply from the tinkling sounds of her many silver adornments clicking against one another while she walks.&lt;br /&gt;
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:'''Fashion:''' Unlike the mild effort of make up and the greater effort put into her hair, Star Berry seems rather unconcerned about her style of dress. She will wear just about anything she can, and in whatever assortment is most convenient. It may become rather apparent that she either has no fashion sense whatsoever in this capacity or that she may, in fact, be colorblind as this careless mentality towards dressing often results in a horrid clash of colors that can be offensive to the eyes. She seems to favor no colors or cuts, and will dress in just about anything that fits; something of a feat all on its own.&lt;br /&gt;
&lt;br /&gt;
:If she has any wealth, she does not show it in her attire. The majority of the fabric is composed of linen or wool, both of which she seems rather indifferent towards. Other pieces will fortunately be composed of leather, typically black but sometimes brown. She tends to wear shapeless pieces, though the reason for that is less that she is concerned about ease of movement or even that she is more comfortable and is often only because she picked them up somewhere and has yet to give up wearing them. While she will patch her clothes on occasion, many of them are threadbare or moth-eaten.&lt;br /&gt;
&lt;br /&gt;
:She does wear six, heavy silver bangles apart from her earrings and hair ornaments as a form of jewelry. Three on each wrist, each bears a repeating pattern of the symbol of Nald. Star Berry does not permit these being removed for any reason and will become aggressive if a circumstance arises wherein any one or all of them might be forcibly removed.&lt;br /&gt;
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:'''Voice:'''  Styrbera has a rather obvious accent that she -can- but rarely if ever, tries to hide. Her pronunciations can be a bit odd, 'w's often turning to 'v's and 'th's becoming 't's and there is usually a discernable upwards inflection to be found. Still, she maintains a pleasantly smooth voice in speaking and enjoys a lengthy conversation for great spans of time, never seeming to run out of questions or winding tales. On occasion she will lapse into silence or request it outright, fading into periods of quiet introspection before resuming a conversation.&lt;br /&gt;
&lt;br /&gt;
:She does not sing when she can avoid it and the reason why is fairly obvious early on when forced to do so. Anything outside of a jaunty tavern song seems to be beyond her capability to perform. Though she speaks in a sweet albeit languid way, her singing can be, for lack of a better word, squawkish, breaking at anything above or below her natural range. &lt;br /&gt;
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:'''Demeanor:'''  This Roegadyn, for one who enjoys a good fight, is as non-aggressive as one can be. Her laid-back demeanor comes dangerously close to lethargic at times, as she seems somewhere between perpetually calm and eternally jovial. It is incredibly difficult to offend her. Even speaking poorly about her friends, origins, or deity will rarely rile her, and instead incites more patience and effort at diplomacy. If she is not eating, she is drinking. If she is not drinking, she is sleeping. If she is not sleeping, she is laughing. If she is not laughing, she is fighting. Otherwise, she is doing some combination of those and enjoying herself immensely.&lt;br /&gt;
&lt;br /&gt;
:In her opinion, life is about balance. Her dedication to her cause may seem only to exist at the back of her mind, but in truth it is always at the forefront. If faced with any circumstance involving evil or sorrow, her personality will change immediately to handle the situation then and there. As mellow as she is, Styrbera is not lazy, and will not shirk important duties or try to devalue the problems of others. Her sincerity is palpable and positive as she may be, she is never saccharine.&lt;br /&gt;
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:'''Quirks:'''  Under Construction&lt;br /&gt;
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:'''Intelligence:''' Under Construction&lt;br /&gt;
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:'''Religion:''' A priestess of Nald and a follower of Menphina, Styrbera's religious beliefs may seem as though they would be as conflicting as the fire and ice of both patron deities. In reality, her dualistic worship has served to temper her, offering more insight into the divine than focusing on the tenets of a single member of the Twelve than some others may boast. Much of her gentleness and efforts at altruism come from her beliefs regarding Menphina. These also heavily influence her views on romance in general.&lt;br /&gt;
&lt;br /&gt;
:Her worship of Nald more conservative and disciplined than her free worship of the Lover. As a Priestess of Nald, she has been brought up on the belief that death reaches all, even the immortals. For those who aspire to immortality with evil in their hearts death must be delivered at the hands of Nald's followers. Necromancy is a capital sin beyond all else, the horrors of which her enclave seeks to hunt down and exterminate. This calling is prioritized above love, self-preservation, and even family though the tenets of her order do not require abstaining from any of those otherwise. &lt;br /&gt;
&lt;br /&gt;
:Those of Nald are free to live and love for up to two epochs and are encouraged to experience all that there is in life (in moderation) before they are expected to return to their home in Alabathia's Spine to deliver the records of all they have encountered in the outside world. Every priest and priestess has undertaken these pilgrimages and these are often the times that children like Styrbera are conceived before being returned to the enclave at the end of the parent's venture. &lt;br /&gt;
&lt;br /&gt;
:Death is not to be feared, nor is it to be prematurely sought out. Taking one's own life for any reason save for the preservation of innocents is a choice others are free to make and respected by the devout of Nald;  though taking one's own life within the order is seen as disrespecting their patron. Life is a journey to death in their mind, something to be suffered through or enjoyed for all that it has to offer. Depending on how an individual chooses to live that life, the eternity to follow may be proportionally beautiful or nightmarish. &lt;br /&gt;
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:'''Romance:''' Under Construction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919; font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Style''': &lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
:*'''''Smaller Opponents/Melee:''''' &lt;br /&gt;
:*'''''Larger Opponents/Melee:''''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Specialization''': Under Construction&lt;br /&gt;
:'''Strengths''': Under Construction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Weaknesses''': Under Construction&lt;br /&gt;
&lt;br /&gt;
:'''Weapons''':&lt;br /&gt;
:*Daggers&lt;br /&gt;
:*Staff&lt;br /&gt;
:*Unarmed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#FF5C5C;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#E60000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#800000;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Food:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favourite Creature:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Family&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
:Under Construction&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Player Character Standings&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual Desire&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love  &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#4e9362;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#8f8377;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Under Construction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Past&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#993333; font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Current&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:'''[Under Construction]'''&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#FF5C5C;&amp;quot;&amp;gt;Common Rumours ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FF5C5C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Moderate Rumours ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#E60000;&amp;quot;&amp;gt;Rare Rumours ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#E60000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#800000;&amp;quot;&amp;gt;PC Rumours ''(Feel free to add IC rumors.)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#800000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Artwork&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
'''[Under Construction]'''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#621919;font-size:14px;color:#FFEBEB;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Annotations&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*''Template credit goes to [[Bancroft Gairn]].''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Character]][[category:Player Character]][[category:Roegadyn]][[category:Hellsguard Roegadyn]][[category:Character Stub]]&lt;/div&gt;</summary>
		<author><name>Kotori birdsong</name></author>
		
	</entry>
</feed>