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	<id>https://wiki.ffxiv-roleplayers.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kurt+S.</id>
	<title>RPC Library - User contributions [en]</title>
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	<updated>2026-06-13T04:34:44Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=166595</id>
		<title>Kurt Steel</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=166595"/>
		<updated>2016-03-29T08:46:39Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: /* Hooks and Haunts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; style=&amp;quot;vertical-align:top&amp;quot;|&lt;br /&gt;
=Overview=&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Kurt Steel&lt;br /&gt;
| image = Kurt_Faes2.png&lt;br /&gt;
| caption = Aye? Need something done?&lt;br /&gt;
| title = Just another Limsan&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Limsan&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Nameday&lt;br /&gt;
| stat_1_value = 20th of the 3rd Umbral Moon&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 22&lt;br /&gt;
| stat_3 = Height&lt;br /&gt;
| stat_3_value = 5f10i&lt;br /&gt;
| stat_4 = Weight &lt;br /&gt;
| stat_4_value = 160pz&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Adventurer&lt;br /&gt;
| stat_6 = Patron Deity&lt;br /&gt;
| stat_6_value = Nymeia&lt;br /&gt;
}}&lt;br /&gt;
'Ah my little boy. He's grown up to be someone I'm proud of, someone who knows what he's doing and takes the days as they come to him. It's a bit odd how he's grown though, but I won't question it. It's just how his cards were handed to him and he dealt with all of that with a relatively cool head. I just hope he's finally found a direction to take steps toward. It's a bit saddening that in the few times he's come home he looks more lost than the previous visit. Then again, I'm not going to help him, it's up to him to find what he really wants. He know's what he's doing but he hasn't the foggiest of where he's going.'&lt;br /&gt;
&lt;br /&gt;
- Rachel Steel (rewritten by R'xin Tia, previous copy too illegible)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Kurt will always have an affinity for red things. It reflects on his clothing, most of them painstakingly dyed a Dalamud red. It doesn't matter what he wears, as long as it's red. Still it doesn't mean he doesn't sport black or white if he has to. But red's always his go to color. &lt;br /&gt;
&lt;br /&gt;
On the subject of clothing, he prefers a simpler style overall. A tunic, pants and boots are pretty much basics for him. At times he has a red and black coat over his tunic especially in places that aren't Ul'dah. In all places that aren't Ul'dah. Ul'dah can make people melt. Though his outfits cycle too, where one day he's in a coat, the next he's in a tunic, the next he's in a shirt, the next he's sporting a fire proof apron because he just got out of the kitchen. It is rumored his pants can last him weeks before has to wash them. He cycles at least four pairs of boots though only one ever goes up to his thighs. Even then the thigh boot is hidden under his apron ensemble.&lt;br /&gt;
&lt;br /&gt;
His hair's a black mess. Recently at any rate. He used to sport a tidier style but has since been unable to find the time to fix his hair. That said, he still keeps his chin scruff trim and neat. One who adheres to the need for facial hair. &lt;br /&gt;
&lt;br /&gt;
If one were to stare at him for awhile they may notice how some of his features lend to a more Doman aesthetic despite being born and raised in Wineport. That's because his dad is Doman. The eye shape that doesn't exactly know if it should be Doman or Limsan. A generally younger look on his face. Brows that can't decide whether it wants to be thick or not. Brown eyes instead of her mother's green pair. A nose that could be Eorzean but has a slight tilt for a doman effect. His face is just as lost as he is on what it really wants to be so it's trying to be both at the same time. Fun fact he used to have heterochromia, when his eyes didn't know if they wanted to be Doman Brown or Eorzean Green, but has since lost it. &lt;br /&gt;
&lt;br /&gt;
His body isn't anything to write home about. Sure he's got muscles from twelve knows how long he's worked the axe to help earn his keep in his household. He's built to last or at least last long enough. Not at all that tall, a bit short for a midlander man standing only at 5 fulms 10 ilms. He's fine with it, would have preferred the extra two ilms but is fine with it. Credits the lack of two extra ilms to his Doman heritage though. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Kurt's one with a martyr complex. Always concerned about the people around him and not too much about himself. If anything, he keeps his emotions to himself and plays his cards closer to his chest. A mask always on his face to show that he's okay. Never always okay but still no sense in making them worry about something he can shrug off eh? He believes he's got thick skin and he does, everything has durability though. That's something he's unaware of, that it can crumble in ways he never expected. &lt;br /&gt;
&lt;br /&gt;
He'll always address people in a courteous (heh, Kurteous) manner. Always with a 'miss' or a 'sir' at the end when addressing strangers. Rarely cusses in public too. That said it's not that he can't swear like a sailor. His mother IS a privateer, WAS a pirate captain after all. Still it comes with the mask he wears, the persona he dons in public and around most people. Must be why he's generally agreeable and reasonable around strangers. A bit stiff and even then the stiffness feels a little too practised. As if it was all an act. And it is. Though to the people he knows he's much less formal but still pretty formal. One tell for this is when he starts using 'aye' instead of other things like yes or yeah or sure.&lt;br /&gt;
&lt;br /&gt;
Whether he likes it or not, he still has a tendency of making bad decisions. More often than not diving head first after a short round of deliberation and analysis. Comes with him believing in himself a little too much. He used to bite off more than he could chew but has since tempered that eagerness. If he's completely conscious about it, he'll take time to really think everything through, draw out possibilities and outcomes in his head. Sometimes that just leaves him frozen in inaction for a while, trying to best figure out how to come out on top. &lt;br /&gt;
&lt;br /&gt;
Also whether he likes it or not, he'll have a hunger for the opposite sex. An acute hunger that he keeps on a leash and just reinforces the idea that he needs to put his mask on or risk weirding other people out. Whether it's lust trying to make him its slave or the fact that he drank a strange smelling and funky tasting brew from a Hellsguard to 'awaken the inner beast' remains to be seen. Though if it's the latter he would have quite a harder time to fix it. Since. Yanno. Said Hellsguard's dead before completely teaching him to control the beast.&lt;br /&gt;
&lt;br /&gt;
Speaking of the beast, it's helped him become more wary, more cautious. Definitely a bit more like an animal. Case and point, when a coworker decided to ignite their darkside to show just what they could do. The entire room tasted all flavors of wrong for Kurt. Like his body was screaming fight or flight. Chanting it over and over. He exhibits a similar reaction to anything with the word 'void' on it. His senses aren't acute enough to pick up on corrupted aether and has to be told about it or have it show up in his face.&lt;br /&gt;
&lt;br /&gt;
More often than not though, he'll always try to see the bright side of any situation. If not humor, dark or otherwise to just cope with things going south.  &lt;br /&gt;
&lt;br /&gt;
=Biases and Traits=&lt;br /&gt;
==Quirks==&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; width=&amp;quot;1310&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Likes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* Swimming&lt;br /&gt;
* Spicy Food&lt;br /&gt;
* Red&lt;br /&gt;
* Cooking&lt;br /&gt;
* Threats within axe to face style distance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Dislikes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* Being idle&lt;br /&gt;
* Indecision&lt;br /&gt;
* When a dish comes out wrong&lt;br /&gt;
* Ul'dahn heat &lt;br /&gt;
* Threats not within axe to face style distance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Strengths'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*Meticulous when it's required.&lt;br /&gt;
*Tolerant of almost anything that's thrown at him. &lt;br /&gt;
*Cares about the people around him, yes even strangers. &lt;br /&gt;
*Strength.&lt;br /&gt;
*Steady Hands.&lt;br /&gt;
*Learns Fast.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Weaknesses'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*Cares too much about the people around him, yes even strangers.&lt;br /&gt;
*Tolerant of almost anything thrown at him, easily taken advantage of.&lt;br /&gt;
*Women.&lt;br /&gt;
*Piss poor aether. Yes a short jolt will leave him spasming for an hour or so.&lt;br /&gt;
*Rarely leaves time for himself.&lt;br /&gt;
*Oblivious to his limits. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
I'll get to this. Eventually. Yeh. &lt;br /&gt;
&lt;br /&gt;
=Affiliations=&lt;br /&gt;
==Organizations==&lt;br /&gt;
*YTC - A Reclaimer for the organization. Also known as the one they send in to do the dirty work in some far off set of ruins. No longer a member. He had been hired by the consortium head himself, Nako'li Chalako, as one of the first employees of the then reformed organization. &lt;br /&gt;
&lt;br /&gt;
*Red Wings - Recruited to aid in engineering projects, as well as man the mess hall for a time. No longer a member. He joined the Flames unit formally following after his previous employers shift to aid in this particular outfit's efforts. &lt;br /&gt;
&lt;br /&gt;
*Mythril Wings - A hired hand that does a number of odd jobs for the organization. Currently works for these guys. Brought in by an old friend of his who ran the organization, along with two others at the head. Boy this is quite the pattern isn't it?&lt;br /&gt;
&lt;br /&gt;
*Yayoi Household - A member of the minor warrior noble clan erased after the razing of Doma. Has never met anyone from said clan outside of his older sister and father.&lt;br /&gt;
&lt;br /&gt;
*Redde Alexis II- Had worked a number of times on this ship, his mother's ship, to prove his seaworthiness. He had no choice in the matter.&lt;br /&gt;
&lt;br /&gt;
=Areas of Expertise=&lt;br /&gt;
==Combat==&lt;br /&gt;
Kurt has skill in the use of axes, firearms and lances. He favors the axe over the two weapons but recognizes the value in keeping both at hand, switching as the situation calls for it. Primarily fighting with an axe, his motions are always aggressive. He will always be the one to make the first move and advance several times over with this weapon. Everything has to be within Axe to Face style range. Spears are only ever situational for him, specifically if the situation calls for something to be hit with much force at a single point and his firearms are otherwise unloaded at the time. Despite his father and sister teaching him a more Doman form of using a spear, he would still prefer the simplicity of the axe. Mainly because that's what he grew up with. &lt;br /&gt;
&lt;br /&gt;
Nothing much changes when sporting his handgun, he would close the distance while burning precious ammunition to pin an opponent in place until such time he could fall into rhythm of Axe to Face style. His motions always involve a bit of flair with a handgun, more flair when it's a pair of handguns. Whereas if he was using a rifle, he would maintain distance from his target, aiming for the legs to cripple the target. He is mostly stationary with a rifle and moves only to get a cleaner shot. His mother had made it a point to teach him basic marksmanship when it looked like his hands could handle the recoil of a handgun. &lt;br /&gt;
&lt;br /&gt;
==Non-Combat==&lt;br /&gt;
If not in the field Kurt can be found either in a kitchen, in front of a worktable, or facing a spindles of yarn and several needles of varying lengths and thicknesses.&lt;br /&gt;
&lt;br /&gt;
His culinary style will always carry a La Noscean touch to it. As well as his personal bias of spices make everything better. Everything. The result is usually sweet, spicy and fresh. Always fresh. To that end, he works better with fresh ingredients as well, believing that fresh ingredients brings out more flavor. And despite all that, he had resigned himself to work with stored ingredients for the most part in his own little pantry bar lounge, his 'Rookery' within the Mythril Wings estate. The oppressive Thanalan heat especially dries things up quickly in general. &lt;br /&gt;
&lt;br /&gt;
If he isn't cooking something in his small and relatively basic kitchenette, he would work on soldering something in his relatively small workshopette or utilize one of the empty rooms within the estate to draw up and fabricate whatever catches his fancy. The works he's most proud of was engineering a rundown skiff to fly as well as fabricate a prototype to a magitek staff. One that feeds on the aether in a crystal to amplify his lack of it and create a much more powerful spell to utilize. Other than that he sometimes tears old toys apart to see how they work on the inside and why. And also if he can make it better or do something it couldn't before.&lt;br /&gt;
&lt;br /&gt;
And sometimes, being out in the field makes for wear, tear, and sometimes rust. He can't do anything about rust. But he can still mend the wear and tear. That was the necessity that had him taking up weaving in his spare time or whenever he felt like he had spare time. He's by no means a master but that doesn't stop him from fabricating his own simpler clothes. Even if he took it up to mend clothes in the first place. He's proud of the work he placed on his apron, imbued with water-aspected clusters, not crystals nor shards but clusters, to be quite the fireproof ensemble for when he's working in the kitchen. It had taken several tries to get the design and material balance right but he's still proud of what he had accomplished. &lt;br /&gt;
&lt;br /&gt;
=Hooks and Haunts=&lt;br /&gt;
&lt;br /&gt;
==Hooks==&lt;br /&gt;
* Is your character perhaps a chef and/or able to cook? Good, we can probably talk cuisine and technique. Just lemme know.&lt;br /&gt;
* Maybe you need some muscle? Bene, we can come to an arrangement for a bit of bodyguarding.&lt;br /&gt;
* Perhaps you're a gearhead/engineer/mechnically inclined? Maybe we can talk more at your workshop or my sort of workshop.&lt;br /&gt;
* A clothesmaker? I may have something for you to cringe at how crude it all is.&lt;br /&gt;
* Generally a Limsan? Wonderful, you may or may not already know me or my mother at least. Pirates and all that.&lt;br /&gt;
* From Wineport? You probably remember that kid who had some mean looking men for playmates? Yeah that was me.&lt;br /&gt;
* Ul'dahn? Well recently I was around when a certain undisclosed Raen threw fish guts at the Ossuary.&lt;br /&gt;
* Oh so you're a thaumaturge? Yeah refer to the above. I'm so sorry, I didn't know she'd do it I swear.&lt;br /&gt;
* You know, we can also meet somewhere out in the great Eorzean wilderness. Maybe I stumble upon you doing you but somehow need help?&lt;br /&gt;
&lt;br /&gt;
==Haunts==&lt;br /&gt;
* Well I'm mostly in Ul'dah.&lt;br /&gt;
* Sometimes I'm in Limsa.&lt;br /&gt;
* Other times I'm at the Company Estate. Ward 4, Plot 29 of the Mist.&lt;br /&gt;
* Usually I'm out in the wilds doing something too.&lt;br /&gt;
&lt;br /&gt;
=Relations with Others=&lt;br /&gt;
I'm going to have to take some time to organize this one. Yuh.&lt;br /&gt;
&lt;br /&gt;
=Rumour Repository=&lt;br /&gt;
==Olde Rumours from Olde Kurte/Katte Wiki==&lt;br /&gt;
* &amp;quot;He seems nice and reminds me of my father. Or rather... he just really looks like father. They don't act the same at all. Mr. Steel probably bathes regularly, for one.&amp;quot; -Chou&lt;br /&gt;
* “Sometimes I just can’t believe him. I mean, did you know he once let a toad eat his spellbook? A toad!” - Adeya Evenar&lt;br /&gt;
* &amp;quot;He's alright.&amp;quot; - Oskwell&lt;br /&gt;
* &amp;quot;Get a load of this wannabe, ah?&amp;quot; - Flynn Fister: Pistonfist&lt;br /&gt;
* &amp;quot;It would appear that I've not acquired her name, but I do hope her ventures for a wyvern are not for naught...&amp;quot; - A polite, blond hyuran man.&lt;br /&gt;
* &amp;quot;heh, I enjoy this one's company. He's eager, but not th'completely daft sort'a eager. He's strong as a bull, too. Smart kid. He'll go far, I think.&amp;quot; - Steel Wolf&lt;br /&gt;
* &amp;quot;Not sure why I took him on to be honest. Just something about him I saw in myself a long time ago I guess..That eagerness to learn and create. Though I worry for him sometimes, that's why I gotta keep an eye on him before he does something foolish that will cause more pain in attempts to heal what he's already carrying...&amp;quot; - Cliodhna Eoghan&lt;br /&gt;
* &amp;quot;Lord Kurt is quite bold. And honest. For the few times I have seen him, he will jump and rush at any request. His measure of how far or how high is much longer than any other, for kin or people he does not have more than acquaintance to; myself included. I, ah, was surely smiled on by Nymeia to meet one of Her own. If you get a chance to meet him once more, pray take it.&amp;quot; - Jancis Milburga&lt;br /&gt;
* &amp;quot;Miss Clio, sent her my way thinkin' she could help me with my problem, and ended up becomin' a potential student instead. She seem's ta want ta learn which is more than I can say for most. Now ta see how well she receives such lessons.&amp;quot; - War Bear&lt;br /&gt;
&lt;br /&gt;
==New/Current Rumours==&lt;br /&gt;
//Copy this &amp;quot;*Put rumour here. - Put your name here&amp;quot;&lt;br /&gt;
*Put rumour here. - Put your name here&lt;br /&gt;
&lt;br /&gt;
=OOC Stuff and Notes=&lt;br /&gt;
I'll figure out something to stick in here too. Yih. &lt;br /&gt;
&amp;lt;headertabs/&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Allene_Rose&amp;diff=162824</id>
		<title>Allene Rose</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Allene_Rose&amp;diff=162824"/>
		<updated>2016-03-11T15:03:44Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; style=&amp;quot;vertical-align:top&amp;quot;|&lt;br /&gt;
=Overview=&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Allene Rose&lt;br /&gt;
| image = Allene FAES.png&lt;br /&gt;
| caption = Hey you, yeah you with the face...&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dahn&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Nameday&lt;br /&gt;
| stat_1_value = 1st of the 4th Astral Moon&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 23&lt;br /&gt;
| stat_3 = Height&lt;br /&gt;
| stat_3_value = 5f6i&lt;br /&gt;
| stat_4 = Weight &lt;br /&gt;
| stat_4_value = 120pz&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Adventurer/Harlot&lt;br /&gt;
| stat_6 = Patron Deity&lt;br /&gt;
| stat_6_value = Nald'thal&lt;br /&gt;
}}&lt;br /&gt;
'Ah? Me big sister? She's Odin I tell you, she told me herself got a lot of gil by killing a pack of wolves in a single stroke! Wachaaaaaaa! I think she can defeat a whole army of Garleans just by glaring at them! She's awesome! No she's even better than Odin! No need for the uuhh Slee..per? Slep..Slip. The BLACK HORSE! She just needs Asher! Yanno, a yellow chocobo? Anyroad, I wanna be even more powerful than her when I grow up!'&lt;br /&gt;
&lt;br /&gt;
- Rion Rose.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=Biases and Traits=&lt;br /&gt;
WIP&lt;br /&gt;
==Quirks==&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; width=&amp;quot;1310&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Likes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Dislikes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Strengths'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Weaknesses'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
WIP &lt;br /&gt;
&lt;br /&gt;
=Affiliations=&lt;br /&gt;
==Organizations==&lt;br /&gt;
-None yet-&lt;br /&gt;
&lt;br /&gt;
=Areas of Expertise=&lt;br /&gt;
==Combat==&lt;br /&gt;
&lt;br /&gt;
==Non-Combat==&lt;br /&gt;
&lt;br /&gt;
=Hooks and Haunts=&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=Relations with Others=&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=Rumour Repository=&lt;br /&gt;
&lt;br /&gt;
==Rumours from other players==&lt;br /&gt;
//Copy this &amp;quot;*Put rumour here. - Put your name here&amp;quot;&lt;br /&gt;
*Put rumour here. - Put your name here&lt;br /&gt;
&lt;br /&gt;
=OOC Stuff and Notes=&lt;br /&gt;
I'll figure out something to stick in here too. Yih. &lt;br /&gt;
&amp;lt;headertabs/&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:Allene_FAES.png&amp;diff=162823</id>
		<title>File:Allene FAES.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:Allene_FAES.png&amp;diff=162823"/>
		<updated>2016-03-11T15:03:23Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Allene_Rose&amp;diff=162784</id>
		<title>Allene Rose</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Allene_Rose&amp;diff=162784"/>
		<updated>2016-03-11T08:44:58Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: Created page with &amp;quot;__NOTOC__ {| width=&amp;quot;100% |- | colspan=&amp;quot;8&amp;quot; style=&amp;quot;vertical-align:top&amp;quot;| =Overview= {{Infobox-character | name = Allene Rose | image =  | caption = Hey you, yeah you with the fac...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; style=&amp;quot;vertical-align:top&amp;quot;|&lt;br /&gt;
=Overview=&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Allene Rose&lt;br /&gt;
| image = &lt;br /&gt;
| caption = Hey you, yeah you with the face...&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dahn&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Nameday&lt;br /&gt;
| stat_1_value = 1st of the 4th Astral Moon&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 23&lt;br /&gt;
| stat_3 = Height&lt;br /&gt;
| stat_3_value = 5f6i&lt;br /&gt;
| stat_4 = Weight &lt;br /&gt;
| stat_4_value = 120pz&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Adventurer/Harlot&lt;br /&gt;
| stat_6 = Patron Deity&lt;br /&gt;
| stat_6_value = Nald'thal&lt;br /&gt;
}}&lt;br /&gt;
'Ah? Me big sister? She's Odin I tell you, she told me herself got a lot of gil by killing a pack of wolves in a single stroke! Wachaaaaaaa! I think she can defeat a whole army of Garleans just by glaring at them! She's awesome! No she's even better than Odin! No need for the uuhh Slee..per? Slep..Slip. The BLACK HORSE! She just needs Asher! Yanno, a yellow chocobo? Anyroad, I wanna be even more powerful than her when I grow up!'&lt;br /&gt;
&lt;br /&gt;
- Rion Rose.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=Biases and Traits=&lt;br /&gt;
WIP&lt;br /&gt;
==Quirks==&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; width=&amp;quot;1310&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Likes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Dislikes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Strengths'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Weaknesses'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
WIP &lt;br /&gt;
&lt;br /&gt;
=Affiliations=&lt;br /&gt;
==Organizations==&lt;br /&gt;
-None yet-&lt;br /&gt;
&lt;br /&gt;
=Areas of Expertise=&lt;br /&gt;
==Combat==&lt;br /&gt;
&lt;br /&gt;
==Non-Combat==&lt;br /&gt;
&lt;br /&gt;
=Hooks and Haunts=&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=Relations with Others=&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=Rumour Repository=&lt;br /&gt;
&lt;br /&gt;
==Rumours from other players==&lt;br /&gt;
//Copy this &amp;quot;*Put rumour here. - Put your name here&amp;quot;&lt;br /&gt;
*Put rumour here. - Put your name here&lt;br /&gt;
&lt;br /&gt;
=OOC Stuff and Notes=&lt;br /&gt;
I'll figure out something to stick in here too. Yih. &lt;br /&gt;
&amp;lt;headertabs/&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=162783</id>
		<title>Kurt Steel</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=162783"/>
		<updated>2016-03-11T08:30:54Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; style=&amp;quot;vertical-align:top&amp;quot;|&lt;br /&gt;
=Overview=&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Kurt Steel&lt;br /&gt;
| image = Kurt_Faes2.png&lt;br /&gt;
| caption = Aye? Need something done?&lt;br /&gt;
| title = Just another Limsan&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Limsan&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Nameday&lt;br /&gt;
| stat_1_value = 20th of the 3rd Umbral Moon&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 22&lt;br /&gt;
| stat_3 = Height&lt;br /&gt;
| stat_3_value = 5f10i&lt;br /&gt;
| stat_4 = Weight &lt;br /&gt;
| stat_4_value = 160pz&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Adventurer&lt;br /&gt;
| stat_6 = Patron Deity&lt;br /&gt;
| stat_6_value = Nymeia&lt;br /&gt;
}}&lt;br /&gt;
'Ah my little boy. He's grown up to be someone I'm proud of, someone who knows what he's doing and takes the days as they come to him. It's a bit odd how he's grown though, but I won't question it. It's just how his cards were handed to him and he dealt with all of that with a relatively cool head. I just hope he's finally found a direction to take steps toward. It's a bit saddening that in the few times he's come home he looks more lost than the previous visit. Then again, I'm not going to help him, it's up to him to find what he really wants. He know's what he's doing but he hasn't the foggiest of where he's going.'&lt;br /&gt;
&lt;br /&gt;
- Rachel Steel (rewritten by R'xin Tia, previous copy too illegible)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Kurt will always have an affinity for red things. It reflects on his clothing, most of them painstakingly dyed a Dalamud red. It doesn't matter what he wears, as long as it's red. Still it doesn't mean he doesn't sport black or white if he has to. But red's always his go to color. &lt;br /&gt;
&lt;br /&gt;
On the subject of clothing, he prefers a simpler style overall. A tunic, pants and boots are pretty much basics for him. At times he has a red and black coat over his tunic especially in places that aren't Ul'dah. In all places that aren't Ul'dah. Ul'dah can make people melt. Though his outfits cycle too, where one day he's in a coat, the next he's in a tunic, the next he's in a shirt, the next he's sporting a fire proof apron because he just got out of the kitchen. It is rumored his pants can last him weeks before has to wash them. He cycles at least four pairs of boots though only one ever goes up to his thighs. Even then the thigh boot is hidden under his apron ensemble.&lt;br /&gt;
&lt;br /&gt;
His hair's a black mess. Recently at any rate. He used to sport a tidier style but has since been unable to find the time to fix his hair. That said, he still keeps his chin scruff trim and neat. One who adheres to the need for facial hair. &lt;br /&gt;
&lt;br /&gt;
If one were to stare at him for awhile they may notice how some of his features lend to a more Doman aesthetic despite being born and raised in Wineport. That's because his dad is Doman. The eye shape that doesn't exactly know if it should be Doman or Limsan. A generally younger look on his face. Brows that can't decide whether it wants to be thick or not. Brown eyes instead of her mother's green pair. A nose that could be Eorzean but has a slight tilt for a doman effect. His face is just as lost as he is on what it really wants to be so it's trying to be both at the same time. Fun fact he used to have heterochromia, when his eyes didn't know if they wanted to be Doman Brown or Eorzean Green, but has since lost it. &lt;br /&gt;
&lt;br /&gt;
His body isn't anything to write home about. Sure he's got muscles from twelve knows how long he's worked the axe to help earn his keep in his household. He's built to last or at least last long enough. Not at all that tall, a bit short for a midlander man standing only at 5 fulms 10 ilms. He's fine with it, would have preferred the extra two ilms but is fine with it. Credits the lack of two extra ilms to his Doman heritage though. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Kurt's one with a martyr complex. Always concerned about the people around him and not too much about himself. If anything, he keeps his emotions to himself and plays his cards closer to his chest. A mask always on his face to show that he's okay. Never always okay but still no sense in making them worry about something he can shrug off eh? He believes he's got thick skin and he does, everything has durability though. That's something he's unaware of, that it can crumble in ways he never expected. &lt;br /&gt;
&lt;br /&gt;
He'll always address people in a courteous (heh, Kurteous) manner. Always with a 'miss' or a 'sir' at the end when addressing strangers. Rarely cusses in public too. That said it's not that he can't swear like a sailor. His mother IS a privateer, WAS a pirate captain after all. Still it comes with the mask he wears, the persona he dons in public and around most people. Must be why he's generally agreeable and reasonable around strangers. A bit stiff and even then the stiffness feels a little too practised. As if it was all an act. And it is. Though to the people he knows he's much less formal but still pretty formal. One tell for this is when he starts using 'aye' instead of other things like yes or yeah or sure.&lt;br /&gt;
&lt;br /&gt;
Whether he likes it or not, he still has a tendency of making bad decisions. More often than not diving head first after a short round of deliberation and analysis. Comes with him believing in himself a little too much. He used to bite off more than he could chew but has since tempered that eagerness. If he's completely conscious about it, he'll take time to really think everything through, draw out possibilities and outcomes in his head. Sometimes that just leaves him frozen in inaction for a while, trying to best figure out how to come out on top. &lt;br /&gt;
&lt;br /&gt;
Also whether he likes it or not, he'll have a hunger for the opposite sex. An acute hunger that he keeps on a leash and just reinforces the idea that he needs to put his mask on or risk weirding other people out. Whether it's lust trying to make him its slave or the fact that he drank a strange smelling and funky tasting brew from a Hellsguard to 'awaken the inner beast' remains to be seen. Though if it's the latter he would have quite a harder time to fix it. Since. Yanno. Said Hellsguard's dead before completely teaching him to control the beast.&lt;br /&gt;
&lt;br /&gt;
Speaking of the beast, it's helped him become more wary, more cautious. Definitely a bit more like an animal. Case and point, when a coworker decided to ignite their darkside to show just what they could do. The entire room tasted all flavors of wrong for Kurt. Like his body was screaming fight or flight. Chanting it over and over. He exhibits a similar reaction to anything with the word 'void' on it. His senses aren't acute enough to pick up on corrupted aether and has to be told about it or have it show up in his face.&lt;br /&gt;
&lt;br /&gt;
More often than not though, he'll always try to see the bright side of any situation. If not humor, dark or otherwise to just cope with things going south.  &lt;br /&gt;
&lt;br /&gt;
=Biases and Traits=&lt;br /&gt;
==Quirks==&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; width=&amp;quot;1310&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Likes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* Swimming&lt;br /&gt;
* Spicy Food&lt;br /&gt;
* Red&lt;br /&gt;
* Cooking&lt;br /&gt;
* Threats within axe to face style distance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Dislikes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* Being idle&lt;br /&gt;
* Indecision&lt;br /&gt;
* When a dish comes out wrong&lt;br /&gt;
* Ul'dahn heat &lt;br /&gt;
* Threats not within axe to face style distance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Strengths'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*Meticulous when it's required.&lt;br /&gt;
*Tolerant of almost anything that's thrown at him. &lt;br /&gt;
*Cares about the people around him, yes even strangers. &lt;br /&gt;
*Strength.&lt;br /&gt;
*Steady Hands.&lt;br /&gt;
*Learns Fast.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Weaknesses'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*Cares too much about the people around him, yes even strangers.&lt;br /&gt;
*Tolerant of almost anything thrown at him, easily taken advantage of.&lt;br /&gt;
*Women.&lt;br /&gt;
*Piss poor aether. Yes a short jolt will leave him spasming for an hour or so.&lt;br /&gt;
*Rarely leaves time for himself.&lt;br /&gt;
*Oblivious to his limits. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
I'll get to this. Eventually. Yeh. &lt;br /&gt;
&lt;br /&gt;
=Affiliations=&lt;br /&gt;
==Organizations==&lt;br /&gt;
*YTC - A Reclaimer for the organization. Also known as the one they send in to do the dirty work in some far off set of ruins. No longer a member. He had been hired by the consortium head himself, Nako'li Chalako, as one of the first employees of the then reformed organization. &lt;br /&gt;
&lt;br /&gt;
*Red Wings - Recruited to aid in engineering projects, as well as man the mess hall for a time. No longer a member. He joined the Flames unit formally following after his previous employers shift to aid in this particular outfit's efforts. &lt;br /&gt;
&lt;br /&gt;
*Mythril Wings - A hired hand that does a number of odd jobs for the organization. Currently works for these guys. Brought in by an old friend of his who ran the organization, along with two others at the head. Boy this is quite the pattern isn't it?&lt;br /&gt;
&lt;br /&gt;
*Yayoi Household - A member of the minor warrior noble clan erased after the razing of Doma. Has never met anyone from said clan outside of his older sister and father.&lt;br /&gt;
&lt;br /&gt;
*Redde Alexis II- Had worked a number of times on this ship, his mother's ship, to prove his seaworthiness. He had no choice in the matter.&lt;br /&gt;
&lt;br /&gt;
=Areas of Expertise=&lt;br /&gt;
==Combat==&lt;br /&gt;
Kurt has skill in the use of axes, firearms and lances. He favors the axe over the two weapons but recognizes the value in keeping both at hand, switching as the situation calls for it. Primarily fighting with an axe, his motions are always aggressive. He will always be the one to make the first move and advance several times over with this weapon. Everything has to be within Axe to Face style range. Spears are only ever situational for him, specifically if the situation calls for something to be hit with much force at a single point and his firearms are otherwise unloaded at the time. Despite his father and sister teaching him a more Doman form of using a spear, he would still prefer the simplicity of the axe. Mainly because that's what he grew up with. &lt;br /&gt;
&lt;br /&gt;
Nothing much changes when sporting his handgun, he would close the distance while burning precious ammunition to pin an opponent in place until such time he could fall into rhythm of Axe to Face style. His motions always involve a bit of flair with a handgun, more flair when it's a pair of handguns. Whereas if he was using a rifle, he would maintain distance from his target, aiming for the legs to cripple the target. He is mostly stationary with a rifle and moves only to get a cleaner shot. His mother had made it a point to teach him basic marksmanship when it looked like his hands could handle the recoil of a handgun. &lt;br /&gt;
&lt;br /&gt;
==Non-Combat==&lt;br /&gt;
If not in the field Kurt can be found either in a kitchen, in front of a worktable, or facing a spindles of yarn and several needles of varying lengths and thicknesses.&lt;br /&gt;
&lt;br /&gt;
His culinary style will always carry a La Noscean touch to it. As well as his personal bias of spices make everything better. Everything. The result is usually sweet, spicy and fresh. Always fresh. To that end, he works better with fresh ingredients as well, believing that fresh ingredients brings out more flavor. And despite all that, he had resigned himself to work with stored ingredients for the most part in his own little pantry bar lounge, his 'Rookery' within the Mythril Wings estate. The oppressive Thanalan heat especially dries things up quickly in general. &lt;br /&gt;
&lt;br /&gt;
If he isn't cooking something in his small and relatively basic kitchenette, he would work on soldering something in his relatively small workshopette or utilize one of the empty rooms within the estate to draw up and fabricate whatever catches his fancy. The works he's most proud of was engineering a rundown skiff to fly as well as fabricate a prototype to a magitek staff. One that feeds on the aether in a crystal to amplify his lack of it and create a much more powerful spell to utilize. Other than that he sometimes tears old toys apart to see how they work on the inside and why. And also if he can make it better or do something it couldn't before.&lt;br /&gt;
&lt;br /&gt;
And sometimes, being out in the field makes for wear, tear, and sometimes rust. He can't do anything about rust. But he can still mend the wear and tear. That was the necessity that had him taking up weaving in his spare time or whenever he felt like he had spare time. He's by no means a master but that doesn't stop him from fabricating his own simpler clothes. Even if he took it up to mend clothes in the first place. He's proud of the work he placed on his apron, imbued with water-aspected clusters, not crystals nor shards but clusters, to be quite the fireproof ensemble for when he's working in the kitchen. It had taken several tries to get the design and material balance right but he's still proud of what he had accomplished. &lt;br /&gt;
&lt;br /&gt;
=Hooks and Haunts=&lt;br /&gt;
I'll get to this one too. Eventually. Yah.&lt;br /&gt;
&lt;br /&gt;
=Relations with Others=&lt;br /&gt;
I'm going to have to take some time to organize this one. Yuh.&lt;br /&gt;
&lt;br /&gt;
=Rumour Repository=&lt;br /&gt;
==Olde Rumours from Olde Kurte/Katte Wiki==&lt;br /&gt;
* &amp;quot;He seems nice and reminds me of my father. Or rather... he just really looks like father. They don't act the same at all. Mr. Steel probably bathes regularly, for one.&amp;quot; -Chou&lt;br /&gt;
* “Sometimes I just can’t believe him. I mean, did you know he once let a toad eat his spellbook? A toad!” - Adeya Evenar&lt;br /&gt;
* &amp;quot;He's alright.&amp;quot; - Oskwell&lt;br /&gt;
* &amp;quot;Get a load of this wannabe, ah?&amp;quot; - Flynn Fister: Pistonfist&lt;br /&gt;
* &amp;quot;It would appear that I've not acquired her name, but I do hope her ventures for a wyvern are not for naught...&amp;quot; - A polite, blond hyuran man.&lt;br /&gt;
* &amp;quot;heh, I enjoy this one's company. He's eager, but not th'completely daft sort'a eager. He's strong as a bull, too. Smart kid. He'll go far, I think.&amp;quot; - Steel Wolf&lt;br /&gt;
* &amp;quot;Not sure why I took him on to be honest. Just something about him I saw in myself a long time ago I guess..That eagerness to learn and create. Though I worry for him sometimes, that's why I gotta keep an eye on him before he does something foolish that will cause more pain in attempts to heal what he's already carrying...&amp;quot; - Cliodhna Eoghan&lt;br /&gt;
* &amp;quot;Lord Kurt is quite bold. And honest. For the few times I have seen him, he will jump and rush at any request. His measure of how far or how high is much longer than any other, for kin or people he does not have more than acquaintance to; myself included. I, ah, was surely smiled on by Nymeia to meet one of Her own. If you get a chance to meet him once more, pray take it.&amp;quot; - Jancis Milburga&lt;br /&gt;
* &amp;quot;Miss Clio, sent her my way thinkin' she could help me with my problem, and ended up becomin' a potential student instead. She seem's ta want ta learn which is more than I can say for most. Now ta see how well she receives such lessons.&amp;quot; - War Bear&lt;br /&gt;
&lt;br /&gt;
==New/Current Rumours==&lt;br /&gt;
//Copy this &amp;quot;*Put rumour here. - Put your name here&amp;quot;&lt;br /&gt;
*Put rumour here. - Put your name here&lt;br /&gt;
&lt;br /&gt;
=OOC Stuff and Notes=&lt;br /&gt;
I'll figure out something to stick in here too. Yih. &lt;br /&gt;
&amp;lt;headertabs/&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=162454</id>
		<title>Kurt Steel</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=162454"/>
		<updated>2016-03-10T10:14:19Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: /* Organizations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; style=&amp;quot;vertical-align:top&amp;quot;|&lt;br /&gt;
=Overview=&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Kurt Steel&lt;br /&gt;
| image = Kurt_Faes2.png&lt;br /&gt;
| caption = Aye? Need something done?&lt;br /&gt;
| title = Just another Limsan&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Limsan&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Nameday&lt;br /&gt;
| stat_1_value = 20th of the 3rd Umbral Moon&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 22&lt;br /&gt;
| stat_3 = Height&lt;br /&gt;
| stat_3_value = 5f10i&lt;br /&gt;
| stat_4 = Weight &lt;br /&gt;
| stat_4_value = 160pz&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Adventurer&lt;br /&gt;
| stat_6 = Patron Deity&lt;br /&gt;
| stat_6_value = Nymeia&lt;br /&gt;
}}&lt;br /&gt;
'Ah my little boy. He's grown up to be someone I'm proud of, someone who knows what he's doing and takes the days as they come to him. It's a bit odd how he's grown though, but I won't question it. It's just how his cards were handed to him and he dealt with all of that with a relatively cool head. I just hope he's finally found a direction to take steps toward. It's a bit saddening that in the few times he's come home he looks more lost than the previous visit. Then again, I'm not going to help him, it's up to him to find what he really wants. He know's what he's doing but he hasn't the foggiest of where he's going.'&lt;br /&gt;
&lt;br /&gt;
- Rachel Steel (rewritten by R'xin Tia, previous copy too illegible)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Kurt will always have an affinity for red things. It reflects on his clothing, most of them painstakingly dyed a Dalamud red. It doesn't matter what he wears, as long as it's red. Still it doesn't mean he doesn't sport black or white if he has to. But red's always his go to color. &lt;br /&gt;
&lt;br /&gt;
On the subject of clothing, he prefers a simpler style overall. A tunic, pants and boots are pretty much basics for him. At times he has a red and black coat over his tunic especially in places that aren't Ul'dah. In all places that aren't Ul'dah. Ul'dah can make people melt. Though his outfits cycle too, where one day he's in a coat, the next he's in a tunic, the next he's in a shirt, the next he's sporting a fire proof apron because he just got out of the kitchen. It is rumored his pants can last him weeks before has to wash them. He cycles at least four pairs of boots though only one ever goes up to his thighs. Even then the thigh boot is hidden under his apron ensemble.&lt;br /&gt;
&lt;br /&gt;
His hair's a black mess. Recently at any rate. He used to sport a tidier style but has since been unable to find the time to fix his hair. That said, he still keeps his chin scruff trim and neat. One who adheres to the need for facial hair. &lt;br /&gt;
&lt;br /&gt;
If one were to stare at him for awhile they may notice how some of his features lend to a more Doman aesthetic despite being born and raised in Wineport. That's because his dad is Doman. The eye shape that doesn't exactly know if it should be Doman or Limsan. A generally younger look on his face. Brows that can't decide whether it wants to be thick or not. Brown eyes instead of her mother's green pair. A nose that could be Eorzean but has a slight tilt for a doman effect. His face is just as lost as he is on what it really wants to be so it's trying to be both at the same time. Fun fact he used to have heterochromia, when his eyes didn't know if they wanted to be Doman Brown or Eorzean Green, but has since lost it. &lt;br /&gt;
&lt;br /&gt;
His body isn't anything to write home about. Sure he's got muscles from twelve knows how long he's worked the axe to help earn his keep in his household. He's built to last or at least last long enough. Not at all that tall, a bit short for a midlander man standing only at 5 fulms 10 ilms. He's fine with it, would have preferred the extra two ilms but is fine with it. Credits the lack of two extra ilms to his Doman heritage though. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Kurt's one with a martyr complex. Always concerned about the people around him and not too much about himself. If anything, he keeps his emotions to himself and plays his cards closer to his chest. A mask always on his face to show that he's okay. Never always okay but still no sense in making them worry about something he can shrug off eh? He believes he's got thick skin and he does, everything has durability though. That's something he's unaware of, that it can crumble in ways he never expected. &lt;br /&gt;
&lt;br /&gt;
He'll always address people in a courteous (heh, Kurteous) manner. Always with a 'miss' or a 'sir' at the end when addressing strangers. Rarely cusses in public too. That said it's not that he can't swear like a sailor. His mother IS a privateer, WAS a pirate captain after all. Still it comes with the mask he wears, the persona he dons in public and around most people. Must be why he's generally agreeable and reasonable around strangers. A bit stiff and even then the stiffness feels a little too practised. As if it was all an act. And it is. Though to the people he knows he's much less formal but still pretty formal. One tell for this is when he starts using 'aye' instead of other things like yes or yeah or sure.&lt;br /&gt;
&lt;br /&gt;
Whether he likes it or not, he still has a tendency of making bad decisions. More often than not diving head first after a short round of deliberation and analysis. Comes with him believing in himself a little too much. He used to bite off more than he could chew but has since tempered that eagerness. If he's completely conscious about it, he'll take time to really think everything through, draw out possibilities and outcomes in his head. Sometimes that just leaves him frozen in inaction for a while, trying to best figure out how to come out on top. &lt;br /&gt;
&lt;br /&gt;
Also whether he likes it or not, he'll have a hunger for the opposite sex. An acute hunger that he keeps on a leash and just reinforces the idea that he needs to put his mask on or risk weirding other people out. Whether it's lust trying to make him its slave or the fact that he drank a strange smelling and funky tasting brew from a Hellsguard to 'awaken the inner beast' remains to be seen. Though if it's the latter he would have quite a harder time to fix it. Since. Yanno. Said Hellsguard's dead before completely teaching him to control the beast.&lt;br /&gt;
&lt;br /&gt;
Speaking of the beast, it's helped him become more wary, more cautious. Definitely a bit more like an animal. Case and point, when a coworker decided to ignite their darkside to show just what they could do. The entire room tasted all flavors of wrong for Kurt. Like his body was screaming fight or flight. Chanting it over and over. He exhibits a similar reaction to anything with the word 'void' on it. His senses aren't acute enough to pick up on corrupted aether and has to be told about it or have it show up in his face.&lt;br /&gt;
&lt;br /&gt;
More often than not though, he'll always try to see the bright side of any situation. If not humor, dark or otherwise to just cope with things going south.  &lt;br /&gt;
&lt;br /&gt;
=Biases and Traits=&lt;br /&gt;
==Quirks==&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; width=&amp;quot;1310&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Likes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* Swimming&lt;br /&gt;
* Spicy Food&lt;br /&gt;
* Red&lt;br /&gt;
* Cooking&lt;br /&gt;
* Threats within axe to face style distance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Dislikes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* Being idle&lt;br /&gt;
* Indecision&lt;br /&gt;
* When a dish comes out wrong&lt;br /&gt;
* Ul'dahn heat &lt;br /&gt;
* Threats not within axe to face style distance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Strengths'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*Meticulous when it's required.&lt;br /&gt;
*Tolerant of almost anything that's thrown at him. &lt;br /&gt;
*Cares about the people around him, yes even strangers. &lt;br /&gt;
*Strength.&lt;br /&gt;
*Steady Hands.&lt;br /&gt;
*Learns Fast.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Weaknesses'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*Cares too much about the people around him, yes even strangers.&lt;br /&gt;
*Tolerant of almost anything thrown at him, easily taken advantage of.&lt;br /&gt;
*Women.&lt;br /&gt;
*Piss poor aether. Yes a short jolt will leave him spasming for an hour or so.&lt;br /&gt;
*Rarely leaves time for himself.&lt;br /&gt;
*Oblivious to his limits. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Affiliations=&lt;br /&gt;
==Organizations==&lt;br /&gt;
*YTC - A Reclaimer for the organization. Also known as the one they send in to do the dirty work in some far off set of ruins. No longer a member. He had been hired by the consortium head himself, Nako'li Chalako, as one of the first employees of the then reformed organization. &lt;br /&gt;
&lt;br /&gt;
*Red Wings - Recruited to aid in engineering projects, as well as man the mess hall for a time. No longer a member. He joined the Flames unit formally following after his previous employers shift to aid in this particular outfit's efforts. &lt;br /&gt;
&lt;br /&gt;
*Mythril Wings - A hired hand that does a number of odd jobs for the organization. Currently works for these guys. Brought in by an old friend of his who ran the organization, along with two others at the head. Boy this is quite the pattern isn't it?&lt;br /&gt;
&lt;br /&gt;
*Yayoi Household - A member of the minor warrior noble clan erased after the razing of Doma. Has never met anyone from said clan outside of his older sister and father.&lt;br /&gt;
&lt;br /&gt;
*Redde Alexis II- Had worked a number of times on this ship, his mother's ship, to prove his seaworthiness. He had no choice in the matter.&lt;br /&gt;
&lt;br /&gt;
=Areas of Expertise=&lt;br /&gt;
==Combat==&lt;br /&gt;
Kurt has skill in the use of axes, firearms and lances. He favors the axe over the two weapons but recognizes the value in keeping both at hand, switching as the situation calls for it. Primarily fighting with an axe, his motions are always aggressive. He will always be the one to make the first move and advance several times over with this weapon. Everything has to be within Axe to Face style range. Spears are only ever situational for him, specifically if the situation calls for something to be hit with much force at a single point and his firearms are otherwise unloaded at the time. Despite his father and sister teaching him a more Doman form of using a spear, he would still prefer the simplicity of the axe. Mainly because that's what he grew up with. &lt;br /&gt;
&lt;br /&gt;
Nothing much changes when sporting his handgun, he would close the distance while burning precious ammunition to pin an opponent in place until such time he could fall into rhythm of Axe to Face style. His motions always involve a bit of flair with a handgun, more flair when it's a pair of handguns. Whereas if he was using a rifle, he would maintain distance from his target, aiming for the legs to cripple the target. He is mostly stationary with a rifle and moves only to get a cleaner shot. His mother had made it a point to teach him basic marksmanship when it looked like his hands could handle the recoil of a handgun. &lt;br /&gt;
&lt;br /&gt;
==Non-Combat==&lt;br /&gt;
If not in the field Kurt can be found either in a kitchen, in front of a worktable, or facing a spindles of yarn and several needles of varying lengths and thicknesses.&lt;br /&gt;
&lt;br /&gt;
His culinary style will always carry a La Noscean touch to it. As well as his personal bias of spices make everything better. Everything. The result is usually sweet, spicy and fresh. Always fresh. To that end, he works better with fresh ingredients as well, believing that fresh ingredients brings out more flavor. And despite all that, he had resigned himself to work with stored ingredients for the most part in his own little pantry bar lounge, his 'Rookery' within the Mythril Wings estate. The oppressive Thanalan heat especially dries things up quickly in general. &lt;br /&gt;
&lt;br /&gt;
If he isn't cooking something in his small and relatively basic kitchenette, he would work on soldering something in his relatively small workshopette or utilize one of the empty rooms within the estate to draw up and fabricate whatever catches his fancy. The works he's most proud of was engineering a rundown skiff to fly as well as fabricate a prototype to a magitek staff. One that feeds on the aether in a crystal to amplify his lack of it and create a much more powerful spell to utilize. Other than that he sometimes tears old toys apart to see how they work on the inside and why. And also if he can make it better or do something it couldn't before.&lt;br /&gt;
&lt;br /&gt;
And sometimes, being out in the field makes for wear, tear, and sometimes rust. He can't do anything about rust. But he can still mend the wear and tear. That was the necessity that had him taking up weaving in his spare time or whenever he felt like he had spare time. He's by no means a master but that doesn't stop him from fabricating his own simpler clothes. Even if he took it up to mend clothes in the first place. He's proud of the work he placed on his apron, imbued with water-aspected clusters, not crystals nor shards but clusters, to be quite the fireproof ensemble for when he's working in the kitchen. It had taken several tries to get the design and material balance right but he's still proud of what he had accomplished. &lt;br /&gt;
&lt;br /&gt;
=Hooks and Haunts=&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=Relations with Others=&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=Rumour Repository=&lt;br /&gt;
==Olde Rumours from Olde Kurte/Katte Wiki==&lt;br /&gt;
* &amp;quot;He seems nice and reminds me of my father. Or rather... he just really looks like father. They don't act the same at all. Mr. Steel probably bathes regularly, for one.&amp;quot; -Chou&lt;br /&gt;
* “Sometimes I just can’t believe him. I mean, did you know he once let a toad eat his spellbook? A toad!” - Adeya Evenar&lt;br /&gt;
* &amp;quot;He's alright.&amp;quot; - Oskwell&lt;br /&gt;
* &amp;quot;Get a load of this wannabe, ah?&amp;quot; - Flynn Fister: Pistonfist&lt;br /&gt;
* &amp;quot;It would appear that I've not acquired her name, but I do hope her ventures for a wyvern are not for naught...&amp;quot; - A polite, blond hyuran man.&lt;br /&gt;
* &amp;quot;heh, I enjoy this one's company. He's eager, but not th'completely daft sort'a eager. He's strong as a bull, too. Smart kid. He'll go far, I think.&amp;quot; - Steel Wolf&lt;br /&gt;
* &amp;quot;Not sure why I took him on to be honest. Just something about him I saw in myself a long time ago I guess..That eagerness to learn and create. Though I worry for him sometimes, that's why I gotta keep an eye on him before he does something foolish that will cause more pain in attempts to heal what he's already carrying...&amp;quot; - Cliodhna Eoghan&lt;br /&gt;
* &amp;quot;Lord Kurt is quite bold. And honest. For the few times I have seen him, he will jump and rush at any request. His measure of how far or how high is much longer than any other, for kin or people he does not have more than acquaintance to; myself included. I, ah, was surely smiled on by Nymeia to meet one of Her own. If you get a chance to meet him once more, pray take it.&amp;quot; - Jancis Milburga&lt;br /&gt;
* &amp;quot;Miss Clio, sent her my way thinkin' she could help me with my problem, and ended up becomin' a potential student instead. She seem's ta want ta learn which is more than I can say for most. Now ta see how well she receives such lessons.&amp;quot; - War Bear&lt;br /&gt;
&lt;br /&gt;
==New/Current Rumours==&lt;br /&gt;
//Copy this &amp;quot;*Put rumour here. - Put your name here&amp;quot;&lt;br /&gt;
*Put rumour here. - Put your name here&lt;br /&gt;
&lt;br /&gt;
=OOC Stuff and Notes=&lt;br /&gt;
WIP&lt;br /&gt;
&amp;lt;headertabs/&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=162453</id>
		<title>Kurt Steel</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=162453"/>
		<updated>2016-03-10T10:12:43Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: /* Organizations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; style=&amp;quot;vertical-align:top&amp;quot;|&lt;br /&gt;
=Overview=&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Kurt Steel&lt;br /&gt;
| image = Kurt_Faes2.png&lt;br /&gt;
| caption = Aye? Need something done?&lt;br /&gt;
| title = Just another Limsan&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Limsan&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Nameday&lt;br /&gt;
| stat_1_value = 20th of the 3rd Umbral Moon&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 22&lt;br /&gt;
| stat_3 = Height&lt;br /&gt;
| stat_3_value = 5f10i&lt;br /&gt;
| stat_4 = Weight &lt;br /&gt;
| stat_4_value = 160pz&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Adventurer&lt;br /&gt;
| stat_6 = Patron Deity&lt;br /&gt;
| stat_6_value = Nymeia&lt;br /&gt;
}}&lt;br /&gt;
'Ah my little boy. He's grown up to be someone I'm proud of, someone who knows what he's doing and takes the days as they come to him. It's a bit odd how he's grown though, but I won't question it. It's just how his cards were handed to him and he dealt with all of that with a relatively cool head. I just hope he's finally found a direction to take steps toward. It's a bit saddening that in the few times he's come home he looks more lost than the previous visit. Then again, I'm not going to help him, it's up to him to find what he really wants. He know's what he's doing but he hasn't the foggiest of where he's going.'&lt;br /&gt;
&lt;br /&gt;
- Rachel Steel (rewritten by R'xin Tia, previous copy too illegible)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Kurt will always have an affinity for red things. It reflects on his clothing, most of them painstakingly dyed a Dalamud red. It doesn't matter what he wears, as long as it's red. Still it doesn't mean he doesn't sport black or white if he has to. But red's always his go to color. &lt;br /&gt;
&lt;br /&gt;
On the subject of clothing, he prefers a simpler style overall. A tunic, pants and boots are pretty much basics for him. At times he has a red and black coat over his tunic especially in places that aren't Ul'dah. In all places that aren't Ul'dah. Ul'dah can make people melt. Though his outfits cycle too, where one day he's in a coat, the next he's in a tunic, the next he's in a shirt, the next he's sporting a fire proof apron because he just got out of the kitchen. It is rumored his pants can last him weeks before has to wash them. He cycles at least four pairs of boots though only one ever goes up to his thighs. Even then the thigh boot is hidden under his apron ensemble.&lt;br /&gt;
&lt;br /&gt;
His hair's a black mess. Recently at any rate. He used to sport a tidier style but has since been unable to find the time to fix his hair. That said, he still keeps his chin scruff trim and neat. One who adheres to the need for facial hair. &lt;br /&gt;
&lt;br /&gt;
If one were to stare at him for awhile they may notice how some of his features lend to a more Doman aesthetic despite being born and raised in Wineport. That's because his dad is Doman. The eye shape that doesn't exactly know if it should be Doman or Limsan. A generally younger look on his face. Brows that can't decide whether it wants to be thick or not. Brown eyes instead of her mother's green pair. A nose that could be Eorzean but has a slight tilt for a doman effect. His face is just as lost as he is on what it really wants to be so it's trying to be both at the same time. Fun fact he used to have heterochromia, when his eyes didn't know if they wanted to be Doman Brown or Eorzean Green, but has since lost it. &lt;br /&gt;
&lt;br /&gt;
His body isn't anything to write home about. Sure he's got muscles from twelve knows how long he's worked the axe to help earn his keep in his household. He's built to last or at least last long enough. Not at all that tall, a bit short for a midlander man standing only at 5 fulms 10 ilms. He's fine with it, would have preferred the extra two ilms but is fine with it. Credits the lack of two extra ilms to his Doman heritage though. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Kurt's one with a martyr complex. Always concerned about the people around him and not too much about himself. If anything, he keeps his emotions to himself and plays his cards closer to his chest. A mask always on his face to show that he's okay. Never always okay but still no sense in making them worry about something he can shrug off eh? He believes he's got thick skin and he does, everything has durability though. That's something he's unaware of, that it can crumble in ways he never expected. &lt;br /&gt;
&lt;br /&gt;
He'll always address people in a courteous (heh, Kurteous) manner. Always with a 'miss' or a 'sir' at the end when addressing strangers. Rarely cusses in public too. That said it's not that he can't swear like a sailor. His mother IS a privateer, WAS a pirate captain after all. Still it comes with the mask he wears, the persona he dons in public and around most people. Must be why he's generally agreeable and reasonable around strangers. A bit stiff and even then the stiffness feels a little too practised. As if it was all an act. And it is. Though to the people he knows he's much less formal but still pretty formal. One tell for this is when he starts using 'aye' instead of other things like yes or yeah or sure.&lt;br /&gt;
&lt;br /&gt;
Whether he likes it or not, he still has a tendency of making bad decisions. More often than not diving head first after a short round of deliberation and analysis. Comes with him believing in himself a little too much. He used to bite off more than he could chew but has since tempered that eagerness. If he's completely conscious about it, he'll take time to really think everything through, draw out possibilities and outcomes in his head. Sometimes that just leaves him frozen in inaction for a while, trying to best figure out how to come out on top. &lt;br /&gt;
&lt;br /&gt;
Also whether he likes it or not, he'll have a hunger for the opposite sex. An acute hunger that he keeps on a leash and just reinforces the idea that he needs to put his mask on or risk weirding other people out. Whether it's lust trying to make him its slave or the fact that he drank a strange smelling and funky tasting brew from a Hellsguard to 'awaken the inner beast' remains to be seen. Though if it's the latter he would have quite a harder time to fix it. Since. Yanno. Said Hellsguard's dead before completely teaching him to control the beast.&lt;br /&gt;
&lt;br /&gt;
Speaking of the beast, it's helped him become more wary, more cautious. Definitely a bit more like an animal. Case and point, when a coworker decided to ignite their darkside to show just what they could do. The entire room tasted all flavors of wrong for Kurt. Like his body was screaming fight or flight. Chanting it over and over. He exhibits a similar reaction to anything with the word 'void' on it. His senses aren't acute enough to pick up on corrupted aether and has to be told about it or have it show up in his face.&lt;br /&gt;
&lt;br /&gt;
More often than not though, he'll always try to see the bright side of any situation. If not humor, dark or otherwise to just cope with things going south.  &lt;br /&gt;
&lt;br /&gt;
=Biases and Traits=&lt;br /&gt;
==Quirks==&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; width=&amp;quot;1310&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Likes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* Swimming&lt;br /&gt;
* Spicy Food&lt;br /&gt;
* Red&lt;br /&gt;
* Cooking&lt;br /&gt;
* Threats within axe to face style distance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Dislikes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* Being idle&lt;br /&gt;
* Indecision&lt;br /&gt;
* When a dish comes out wrong&lt;br /&gt;
* Ul'dahn heat &lt;br /&gt;
* Threats not within axe to face style distance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Strengths'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*Meticulous when it's required.&lt;br /&gt;
*Tolerant of almost anything that's thrown at him. &lt;br /&gt;
*Cares about the people around him, yes even strangers. &lt;br /&gt;
*Strength.&lt;br /&gt;
*Steady Hands.&lt;br /&gt;
*Learns Fast.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Weaknesses'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*Cares too much about the people around him, yes even strangers.&lt;br /&gt;
*Tolerant of almost anything thrown at him, easily taken advantage of.&lt;br /&gt;
*Women.&lt;br /&gt;
*Piss poor aether. Yes a short jolt will leave him spasming for an hour or so.&lt;br /&gt;
*Rarely leaves time for himself.&lt;br /&gt;
*Oblivious to his limits. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Affiliations=&lt;br /&gt;
==Organizations==&lt;br /&gt;
*YTC - A Reclaimer for the organization. Also known as the one they send in to do the dirty work in some far off set of ruins. No longer a member. He had been hired by the consortium head himself, Nako'li Chalako, as one of the first employees of the then reformed organization. &lt;br /&gt;
&lt;br /&gt;
*Red Wings - Recruited to aid in engineering projects, as well as man the mess hall for a time. No longer a member. &lt;br /&gt;
&lt;br /&gt;
*Mythril Wings - A hired hand that does a number of odd jobs for the organization. Currently works for these guys. &lt;br /&gt;
&lt;br /&gt;
*Yayoi Household - A member of the minor warrior noble clan erased after the razing of Doma. Has never met anyone from said clan outside of his older sister and father.&lt;br /&gt;
&lt;br /&gt;
*Redde Alexis II- Had worked a number of times on this ship, his mother's ship, to prove his seaworthiness. He had no choice in the matter.&lt;br /&gt;
&lt;br /&gt;
=Areas of Expertise=&lt;br /&gt;
==Combat==&lt;br /&gt;
Kurt has skill in the use of axes, firearms and lances. He favors the axe over the two weapons but recognizes the value in keeping both at hand, switching as the situation calls for it. Primarily fighting with an axe, his motions are always aggressive. He will always be the one to make the first move and advance several times over with this weapon. Everything has to be within Axe to Face style range. Spears are only ever situational for him, specifically if the situation calls for something to be hit with much force at a single point and his firearms are otherwise unloaded at the time. Despite his father and sister teaching him a more Doman form of using a spear, he would still prefer the simplicity of the axe. Mainly because that's what he grew up with. &lt;br /&gt;
&lt;br /&gt;
Nothing much changes when sporting his handgun, he would close the distance while burning precious ammunition to pin an opponent in place until such time he could fall into rhythm of Axe to Face style. His motions always involve a bit of flair with a handgun, more flair when it's a pair of handguns. Whereas if he was using a rifle, he would maintain distance from his target, aiming for the legs to cripple the target. He is mostly stationary with a rifle and moves only to get a cleaner shot. His mother had made it a point to teach him basic marksmanship when it looked like his hands could handle the recoil of a handgun. &lt;br /&gt;
&lt;br /&gt;
==Non-Combat==&lt;br /&gt;
If not in the field Kurt can be found either in a kitchen, in front of a worktable, or facing a spindles of yarn and several needles of varying lengths and thicknesses.&lt;br /&gt;
&lt;br /&gt;
His culinary style will always carry a La Noscean touch to it. As well as his personal bias of spices make everything better. Everything. The result is usually sweet, spicy and fresh. Always fresh. To that end, he works better with fresh ingredients as well, believing that fresh ingredients brings out more flavor. And despite all that, he had resigned himself to work with stored ingredients for the most part in his own little pantry bar lounge, his 'Rookery' within the Mythril Wings estate. The oppressive Thanalan heat especially dries things up quickly in general. &lt;br /&gt;
&lt;br /&gt;
If he isn't cooking something in his small and relatively basic kitchenette, he would work on soldering something in his relatively small workshopette or utilize one of the empty rooms within the estate to draw up and fabricate whatever catches his fancy. The works he's most proud of was engineering a rundown skiff to fly as well as fabricate a prototype to a magitek staff. One that feeds on the aether in a crystal to amplify his lack of it and create a much more powerful spell to utilize. Other than that he sometimes tears old toys apart to see how they work on the inside and why. And also if he can make it better or do something it couldn't before.&lt;br /&gt;
&lt;br /&gt;
And sometimes, being out in the field makes for wear, tear, and sometimes rust. He can't do anything about rust. But he can still mend the wear and tear. That was the necessity that had him taking up weaving in his spare time or whenever he felt like he had spare time. He's by no means a master but that doesn't stop him from fabricating his own simpler clothes. Even if he took it up to mend clothes in the first place. He's proud of the work he placed on his apron, imbued with water-aspected clusters, not crystals nor shards but clusters, to be quite the fireproof ensemble for when he's working in the kitchen. It had taken several tries to get the design and material balance right but he's still proud of what he had accomplished. &lt;br /&gt;
&lt;br /&gt;
=Hooks and Haunts=&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=Relations with Others=&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=Rumour Repository=&lt;br /&gt;
==Olde Rumours from Olde Kurte/Katte Wiki==&lt;br /&gt;
* &amp;quot;He seems nice and reminds me of my father. Or rather... he just really looks like father. They don't act the same at all. Mr. Steel probably bathes regularly, for one.&amp;quot; -Chou&lt;br /&gt;
* “Sometimes I just can’t believe him. I mean, did you know he once let a toad eat his spellbook? A toad!” - Adeya Evenar&lt;br /&gt;
* &amp;quot;He's alright.&amp;quot; - Oskwell&lt;br /&gt;
* &amp;quot;Get a load of this wannabe, ah?&amp;quot; - Flynn Fister: Pistonfist&lt;br /&gt;
* &amp;quot;It would appear that I've not acquired her name, but I do hope her ventures for a wyvern are not for naught...&amp;quot; - A polite, blond hyuran man.&lt;br /&gt;
* &amp;quot;heh, I enjoy this one's company. He's eager, but not th'completely daft sort'a eager. He's strong as a bull, too. Smart kid. He'll go far, I think.&amp;quot; - Steel Wolf&lt;br /&gt;
* &amp;quot;Not sure why I took him on to be honest. Just something about him I saw in myself a long time ago I guess..That eagerness to learn and create. Though I worry for him sometimes, that's why I gotta keep an eye on him before he does something foolish that will cause more pain in attempts to heal what he's already carrying...&amp;quot; - Cliodhna Eoghan&lt;br /&gt;
* &amp;quot;Lord Kurt is quite bold. And honest. For the few times I have seen him, he will jump and rush at any request. His measure of how far or how high is much longer than any other, for kin or people he does not have more than acquaintance to; myself included. I, ah, was surely smiled on by Nymeia to meet one of Her own. If you get a chance to meet him once more, pray take it.&amp;quot; - Jancis Milburga&lt;br /&gt;
* &amp;quot;Miss Clio, sent her my way thinkin' she could help me with my problem, and ended up becomin' a potential student instead. She seem's ta want ta learn which is more than I can say for most. Now ta see how well she receives such lessons.&amp;quot; - War Bear&lt;br /&gt;
&lt;br /&gt;
==New/Current Rumours==&lt;br /&gt;
//Copy this &amp;quot;*Put rumour here. - Put your name here&amp;quot;&lt;br /&gt;
*Put rumour here. - Put your name here&lt;br /&gt;
&lt;br /&gt;
=OOC Stuff and Notes=&lt;br /&gt;
WIP&lt;br /&gt;
&amp;lt;headertabs/&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=162452</id>
		<title>Kurt Steel</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=162452"/>
		<updated>2016-03-10T10:09:52Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: /* Affiliations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; style=&amp;quot;vertical-align:top&amp;quot;|&lt;br /&gt;
=Overview=&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Kurt Steel&lt;br /&gt;
| image = Kurt_Faes2.png&lt;br /&gt;
| caption = Aye? Need something done?&lt;br /&gt;
| title = Just another Limsan&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Limsan&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Nameday&lt;br /&gt;
| stat_1_value = 20th of the 3rd Umbral Moon&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 22&lt;br /&gt;
| stat_3 = Height&lt;br /&gt;
| stat_3_value = 5f10i&lt;br /&gt;
| stat_4 = Weight &lt;br /&gt;
| stat_4_value = 160pz&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Adventurer&lt;br /&gt;
| stat_6 = Patron Deity&lt;br /&gt;
| stat_6_value = Nymeia&lt;br /&gt;
}}&lt;br /&gt;
'Ah my little boy. He's grown up to be someone I'm proud of, someone who knows what he's doing and takes the days as they come to him. It's a bit odd how he's grown though, but I won't question it. It's just how his cards were handed to him and he dealt with all of that with a relatively cool head. I just hope he's finally found a direction to take steps toward. It's a bit saddening that in the few times he's come home he looks more lost than the previous visit. Then again, I'm not going to help him, it's up to him to find what he really wants. He know's what he's doing but he hasn't the foggiest of where he's going.'&lt;br /&gt;
&lt;br /&gt;
- Rachel Steel (rewritten by R'xin Tia, previous copy too illegible)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Kurt will always have an affinity for red things. It reflects on his clothing, most of them painstakingly dyed a Dalamud red. It doesn't matter what he wears, as long as it's red. Still it doesn't mean he doesn't sport black or white if he has to. But red's always his go to color. &lt;br /&gt;
&lt;br /&gt;
On the subject of clothing, he prefers a simpler style overall. A tunic, pants and boots are pretty much basics for him. At times he has a red and black coat over his tunic especially in places that aren't Ul'dah. In all places that aren't Ul'dah. Ul'dah can make people melt. Though his outfits cycle too, where one day he's in a coat, the next he's in a tunic, the next he's in a shirt, the next he's sporting a fire proof apron because he just got out of the kitchen. It is rumored his pants can last him weeks before has to wash them. He cycles at least four pairs of boots though only one ever goes up to his thighs. Even then the thigh boot is hidden under his apron ensemble.&lt;br /&gt;
&lt;br /&gt;
His hair's a black mess. Recently at any rate. He used to sport a tidier style but has since been unable to find the time to fix his hair. That said, he still keeps his chin scruff trim and neat. One who adheres to the need for facial hair. &lt;br /&gt;
&lt;br /&gt;
If one were to stare at him for awhile they may notice how some of his features lend to a more Doman aesthetic despite being born and raised in Wineport. That's because his dad is Doman. The eye shape that doesn't exactly know if it should be Doman or Limsan. A generally younger look on his face. Brows that can't decide whether it wants to be thick or not. Brown eyes instead of her mother's green pair. A nose that could be Eorzean but has a slight tilt for a doman effect. His face is just as lost as he is on what it really wants to be so it's trying to be both at the same time. Fun fact he used to have heterochromia, when his eyes didn't know if they wanted to be Doman Brown or Eorzean Green, but has since lost it. &lt;br /&gt;
&lt;br /&gt;
His body isn't anything to write home about. Sure he's got muscles from twelve knows how long he's worked the axe to help earn his keep in his household. He's built to last or at least last long enough. Not at all that tall, a bit short for a midlander man standing only at 5 fulms 10 ilms. He's fine with it, would have preferred the extra two ilms but is fine with it. Credits the lack of two extra ilms to his Doman heritage though. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Kurt's one with a martyr complex. Always concerned about the people around him and not too much about himself. If anything, he keeps his emotions to himself and plays his cards closer to his chest. A mask always on his face to show that he's okay. Never always okay but still no sense in making them worry about something he can shrug off eh? He believes he's got thick skin and he does, everything has durability though. That's something he's unaware of, that it can crumble in ways he never expected. &lt;br /&gt;
&lt;br /&gt;
He'll always address people in a courteous (heh, Kurteous) manner. Always with a 'miss' or a 'sir' at the end when addressing strangers. Rarely cusses in public too. That said it's not that he can't swear like a sailor. His mother IS a privateer, WAS a pirate captain after all. Still it comes with the mask he wears, the persona he dons in public and around most people. Must be why he's generally agreeable and reasonable around strangers. A bit stiff and even then the stiffness feels a little too practised. As if it was all an act. And it is. Though to the people he knows he's much less formal but still pretty formal. One tell for this is when he starts using 'aye' instead of other things like yes or yeah or sure.&lt;br /&gt;
&lt;br /&gt;
Whether he likes it or not, he still has a tendency of making bad decisions. More often than not diving head first after a short round of deliberation and analysis. Comes with him believing in himself a little too much. He used to bite off more than he could chew but has since tempered that eagerness. If he's completely conscious about it, he'll take time to really think everything through, draw out possibilities and outcomes in his head. Sometimes that just leaves him frozen in inaction for a while, trying to best figure out how to come out on top. &lt;br /&gt;
&lt;br /&gt;
Also whether he likes it or not, he'll have a hunger for the opposite sex. An acute hunger that he keeps on a leash and just reinforces the idea that he needs to put his mask on or risk weirding other people out. Whether it's lust trying to make him its slave or the fact that he drank a strange smelling and funky tasting brew from a Hellsguard to 'awaken the inner beast' remains to be seen. Though if it's the latter he would have quite a harder time to fix it. Since. Yanno. Said Hellsguard's dead before completely teaching him to control the beast.&lt;br /&gt;
&lt;br /&gt;
Speaking of the beast, it's helped him become more wary, more cautious. Definitely a bit more like an animal. Case and point, when a coworker decided to ignite their darkside to show just what they could do. The entire room tasted all flavors of wrong for Kurt. Like his body was screaming fight or flight. Chanting it over and over. He exhibits a similar reaction to anything with the word 'void' on it. His senses aren't acute enough to pick up on corrupted aether and has to be told about it or have it show up in his face.&lt;br /&gt;
&lt;br /&gt;
More often than not though, he'll always try to see the bright side of any situation. If not humor, dark or otherwise to just cope with things going south.  &lt;br /&gt;
&lt;br /&gt;
=Biases and Traits=&lt;br /&gt;
==Quirks==&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; width=&amp;quot;1310&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Likes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* Swimming&lt;br /&gt;
* Spicy Food&lt;br /&gt;
* Red&lt;br /&gt;
* Cooking&lt;br /&gt;
* Threats within axe to face style distance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Dislikes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* Being idle&lt;br /&gt;
* Indecision&lt;br /&gt;
* When a dish comes out wrong&lt;br /&gt;
* Ul'dahn heat &lt;br /&gt;
* Threats not within axe to face style distance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Strengths'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*Meticulous when it's required.&lt;br /&gt;
*Tolerant of almost anything that's thrown at him. &lt;br /&gt;
*Cares about the people around him, yes even strangers. &lt;br /&gt;
*Strength.&lt;br /&gt;
*Steady Hands.&lt;br /&gt;
*Learns Fast.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Weaknesses'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*Cares too much about the people around him, yes even strangers.&lt;br /&gt;
*Tolerant of almost anything thrown at him, easily taken advantage of.&lt;br /&gt;
*Women.&lt;br /&gt;
*Piss poor aether. Yes a short jolt will leave him spasming for an hour or so.&lt;br /&gt;
*Rarely leaves time for himself.&lt;br /&gt;
*Oblivious to his limits. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Affiliations=&lt;br /&gt;
==Organizations==&lt;br /&gt;
*YTC - A Reclaimer for the organization. Also known as the one they send in to do the dirty work in some far off set of ruins. No longer a member.&lt;br /&gt;
&lt;br /&gt;
*Red Wings - Recruited to aid in engineering projects, as well as man the mess hall for a time. No longer a member. &lt;br /&gt;
&lt;br /&gt;
*Mythril Wings - A hired hand that does a number of odd jobs for the organization. Currently works for these guys. &lt;br /&gt;
&lt;br /&gt;
*Yayoi Household - A member of the minor warrior noble clan erased after the razing of Doma. Has never met anyone from said clan outside of his older sister and father.&lt;br /&gt;
&lt;br /&gt;
*Redde Alexis II- Had worked a number of times on this ship, his mother's ship, to prove his seaworthiness. He had no choice in the matter.&lt;br /&gt;
&lt;br /&gt;
=Areas of Expertise=&lt;br /&gt;
==Combat==&lt;br /&gt;
Kurt has skill in the use of axes, firearms and lances. He favors the axe over the two weapons but recognizes the value in keeping both at hand, switching as the situation calls for it. Primarily fighting with an axe, his motions are always aggressive. He will always be the one to make the first move and advance several times over with this weapon. Everything has to be within Axe to Face style range. Spears are only ever situational for him, specifically if the situation calls for something to be hit with much force at a single point and his firearms are otherwise unloaded at the time. Despite his father and sister teaching him a more Doman form of using a spear, he would still prefer the simplicity of the axe. Mainly because that's what he grew up with. &lt;br /&gt;
&lt;br /&gt;
Nothing much changes when sporting his handgun, he would close the distance while burning precious ammunition to pin an opponent in place until such time he could fall into rhythm of Axe to Face style. His motions always involve a bit of flair with a handgun, more flair when it's a pair of handguns. Whereas if he was using a rifle, he would maintain distance from his target, aiming for the legs to cripple the target. He is mostly stationary with a rifle and moves only to get a cleaner shot. His mother had made it a point to teach him basic marksmanship when it looked like his hands could handle the recoil of a handgun. &lt;br /&gt;
&lt;br /&gt;
==Non-Combat==&lt;br /&gt;
If not in the field Kurt can be found either in a kitchen, in front of a worktable, or facing a spindles of yarn and several needles of varying lengths and thicknesses.&lt;br /&gt;
&lt;br /&gt;
His culinary style will always carry a La Noscean touch to it. As well as his personal bias of spices make everything better. Everything. The result is usually sweet, spicy and fresh. Always fresh. To that end, he works better with fresh ingredients as well, believing that fresh ingredients brings out more flavor. And despite all that, he had resigned himself to work with stored ingredients for the most part in his own little pantry bar lounge, his 'Rookery' within the Mythril Wings estate. The oppressive Thanalan heat especially dries things up quickly in general. &lt;br /&gt;
&lt;br /&gt;
If he isn't cooking something in his small and relatively basic kitchenette, he would work on soldering something in his relatively small workshopette or utilize one of the empty rooms within the estate to draw up and fabricate whatever catches his fancy. The works he's most proud of was engineering a rundown skiff to fly as well as fabricate a prototype to a magitek staff. One that feeds on the aether in a crystal to amplify his lack of it and create a much more powerful spell to utilize. Other than that he sometimes tears old toys apart to see how they work on the inside and why. And also if he can make it better or do something it couldn't before.&lt;br /&gt;
&lt;br /&gt;
And sometimes, being out in the field makes for wear, tear, and sometimes rust. He can't do anything about rust. But he can still mend the wear and tear. That was the necessity that had him taking up weaving in his spare time or whenever he felt like he had spare time. He's by no means a master but that doesn't stop him from fabricating his own simpler clothes. Even if he took it up to mend clothes in the first place. He's proud of the work he placed on his apron, imbued with water-aspected clusters, not crystals nor shards but clusters, to be quite the fireproof ensemble for when he's working in the kitchen. It had taken several tries to get the design and material balance right but he's still proud of what he had accomplished. &lt;br /&gt;
&lt;br /&gt;
=Hooks and Haunts=&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=Relations with Others=&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=Rumour Repository=&lt;br /&gt;
==Olde Rumours from Olde Kurte/Katte Wiki==&lt;br /&gt;
* &amp;quot;He seems nice and reminds me of my father. Or rather... he just really looks like father. They don't act the same at all. Mr. Steel probably bathes regularly, for one.&amp;quot; -Chou&lt;br /&gt;
* “Sometimes I just can’t believe him. I mean, did you know he once let a toad eat his spellbook? A toad!” - Adeya Evenar&lt;br /&gt;
* &amp;quot;He's alright.&amp;quot; - Oskwell&lt;br /&gt;
* &amp;quot;Get a load of this wannabe, ah?&amp;quot; - Flynn Fister: Pistonfist&lt;br /&gt;
* &amp;quot;It would appear that I've not acquired her name, but I do hope her ventures for a wyvern are not for naught...&amp;quot; - A polite, blond hyuran man.&lt;br /&gt;
* &amp;quot;heh, I enjoy this one's company. He's eager, but not th'completely daft sort'a eager. He's strong as a bull, too. Smart kid. He'll go far, I think.&amp;quot; - Steel Wolf&lt;br /&gt;
* &amp;quot;Not sure why I took him on to be honest. Just something about him I saw in myself a long time ago I guess..That eagerness to learn and create. Though I worry for him sometimes, that's why I gotta keep an eye on him before he does something foolish that will cause more pain in attempts to heal what he's already carrying...&amp;quot; - Cliodhna Eoghan&lt;br /&gt;
* &amp;quot;Lord Kurt is quite bold. And honest. For the few times I have seen him, he will jump and rush at any request. His measure of how far or how high is much longer than any other, for kin or people he does not have more than acquaintance to; myself included. I, ah, was surely smiled on by Nymeia to meet one of Her own. If you get a chance to meet him once more, pray take it.&amp;quot; - Jancis Milburga&lt;br /&gt;
* &amp;quot;Miss Clio, sent her my way thinkin' she could help me with my problem, and ended up becomin' a potential student instead. She seem's ta want ta learn which is more than I can say for most. Now ta see how well she receives such lessons.&amp;quot; - War Bear&lt;br /&gt;
&lt;br /&gt;
==New/Current Rumours==&lt;br /&gt;
//Copy this &amp;quot;*Put rumour here. - Put your name here&amp;quot;&lt;br /&gt;
*Put rumour here. - Put your name here&lt;br /&gt;
&lt;br /&gt;
=OOC Stuff and Notes=&lt;br /&gt;
WIP&lt;br /&gt;
&amp;lt;headertabs/&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=162451</id>
		<title>Kurt Steel</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=162451"/>
		<updated>2016-03-10T10:09:11Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: /* Affiliations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; style=&amp;quot;vertical-align:top&amp;quot;|&lt;br /&gt;
=Overview=&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Kurt Steel&lt;br /&gt;
| image = Kurt_Faes2.png&lt;br /&gt;
| caption = Aye? Need something done?&lt;br /&gt;
| title = Just another Limsan&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Limsan&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Nameday&lt;br /&gt;
| stat_1_value = 20th of the 3rd Umbral Moon&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 22&lt;br /&gt;
| stat_3 = Height&lt;br /&gt;
| stat_3_value = 5f10i&lt;br /&gt;
| stat_4 = Weight &lt;br /&gt;
| stat_4_value = 160pz&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Adventurer&lt;br /&gt;
| stat_6 = Patron Deity&lt;br /&gt;
| stat_6_value = Nymeia&lt;br /&gt;
}}&lt;br /&gt;
'Ah my little boy. He's grown up to be someone I'm proud of, someone who knows what he's doing and takes the days as they come to him. It's a bit odd how he's grown though, but I won't question it. It's just how his cards were handed to him and he dealt with all of that with a relatively cool head. I just hope he's finally found a direction to take steps toward. It's a bit saddening that in the few times he's come home he looks more lost than the previous visit. Then again, I'm not going to help him, it's up to him to find what he really wants. He know's what he's doing but he hasn't the foggiest of where he's going.'&lt;br /&gt;
&lt;br /&gt;
- Rachel Steel (rewritten by R'xin Tia, previous copy too illegible)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Kurt will always have an affinity for red things. It reflects on his clothing, most of them painstakingly dyed a Dalamud red. It doesn't matter what he wears, as long as it's red. Still it doesn't mean he doesn't sport black or white if he has to. But red's always his go to color. &lt;br /&gt;
&lt;br /&gt;
On the subject of clothing, he prefers a simpler style overall. A tunic, pants and boots are pretty much basics for him. At times he has a red and black coat over his tunic especially in places that aren't Ul'dah. In all places that aren't Ul'dah. Ul'dah can make people melt. Though his outfits cycle too, where one day he's in a coat, the next he's in a tunic, the next he's in a shirt, the next he's sporting a fire proof apron because he just got out of the kitchen. It is rumored his pants can last him weeks before has to wash them. He cycles at least four pairs of boots though only one ever goes up to his thighs. Even then the thigh boot is hidden under his apron ensemble.&lt;br /&gt;
&lt;br /&gt;
His hair's a black mess. Recently at any rate. He used to sport a tidier style but has since been unable to find the time to fix his hair. That said, he still keeps his chin scruff trim and neat. One who adheres to the need for facial hair. &lt;br /&gt;
&lt;br /&gt;
If one were to stare at him for awhile they may notice how some of his features lend to a more Doman aesthetic despite being born and raised in Wineport. That's because his dad is Doman. The eye shape that doesn't exactly know if it should be Doman or Limsan. A generally younger look on his face. Brows that can't decide whether it wants to be thick or not. Brown eyes instead of her mother's green pair. A nose that could be Eorzean but has a slight tilt for a doman effect. His face is just as lost as he is on what it really wants to be so it's trying to be both at the same time. Fun fact he used to have heterochromia, when his eyes didn't know if they wanted to be Doman Brown or Eorzean Green, but has since lost it. &lt;br /&gt;
&lt;br /&gt;
His body isn't anything to write home about. Sure he's got muscles from twelve knows how long he's worked the axe to help earn his keep in his household. He's built to last or at least last long enough. Not at all that tall, a bit short for a midlander man standing only at 5 fulms 10 ilms. He's fine with it, would have preferred the extra two ilms but is fine with it. Credits the lack of two extra ilms to his Doman heritage though. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Kurt's one with a martyr complex. Always concerned about the people around him and not too much about himself. If anything, he keeps his emotions to himself and plays his cards closer to his chest. A mask always on his face to show that he's okay. Never always okay but still no sense in making them worry about something he can shrug off eh? He believes he's got thick skin and he does, everything has durability though. That's something he's unaware of, that it can crumble in ways he never expected. &lt;br /&gt;
&lt;br /&gt;
He'll always address people in a courteous (heh, Kurteous) manner. Always with a 'miss' or a 'sir' at the end when addressing strangers. Rarely cusses in public too. That said it's not that he can't swear like a sailor. His mother IS a privateer, WAS a pirate captain after all. Still it comes with the mask he wears, the persona he dons in public and around most people. Must be why he's generally agreeable and reasonable around strangers. A bit stiff and even then the stiffness feels a little too practised. As if it was all an act. And it is. Though to the people he knows he's much less formal but still pretty formal. One tell for this is when he starts using 'aye' instead of other things like yes or yeah or sure.&lt;br /&gt;
&lt;br /&gt;
Whether he likes it or not, he still has a tendency of making bad decisions. More often than not diving head first after a short round of deliberation and analysis. Comes with him believing in himself a little too much. He used to bite off more than he could chew but has since tempered that eagerness. If he's completely conscious about it, he'll take time to really think everything through, draw out possibilities and outcomes in his head. Sometimes that just leaves him frozen in inaction for a while, trying to best figure out how to come out on top. &lt;br /&gt;
&lt;br /&gt;
Also whether he likes it or not, he'll have a hunger for the opposite sex. An acute hunger that he keeps on a leash and just reinforces the idea that he needs to put his mask on or risk weirding other people out. Whether it's lust trying to make him its slave or the fact that he drank a strange smelling and funky tasting brew from a Hellsguard to 'awaken the inner beast' remains to be seen. Though if it's the latter he would have quite a harder time to fix it. Since. Yanno. Said Hellsguard's dead before completely teaching him to control the beast.&lt;br /&gt;
&lt;br /&gt;
Speaking of the beast, it's helped him become more wary, more cautious. Definitely a bit more like an animal. Case and point, when a coworker decided to ignite their darkside to show just what they could do. The entire room tasted all flavors of wrong for Kurt. Like his body was screaming fight or flight. Chanting it over and over. He exhibits a similar reaction to anything with the word 'void' on it. His senses aren't acute enough to pick up on corrupted aether and has to be told about it or have it show up in his face.&lt;br /&gt;
&lt;br /&gt;
More often than not though, he'll always try to see the bright side of any situation. If not humor, dark or otherwise to just cope with things going south.  &lt;br /&gt;
&lt;br /&gt;
=Biases and Traits=&lt;br /&gt;
==Quirks==&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; width=&amp;quot;1310&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Likes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* Swimming&lt;br /&gt;
* Spicy Food&lt;br /&gt;
* Red&lt;br /&gt;
* Cooking&lt;br /&gt;
* Threats within axe to face style distance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Dislikes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* Being idle&lt;br /&gt;
* Indecision&lt;br /&gt;
* When a dish comes out wrong&lt;br /&gt;
* Ul'dahn heat &lt;br /&gt;
* Threats not within axe to face style distance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Strengths'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*Meticulous when it's required.&lt;br /&gt;
*Tolerant of almost anything that's thrown at him. &lt;br /&gt;
*Cares about the people around him, yes even strangers. &lt;br /&gt;
*Strength.&lt;br /&gt;
*Steady Hands.&lt;br /&gt;
*Learns Fast.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Weaknesses'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*Cares too much about the people around him, yes even strangers.&lt;br /&gt;
*Tolerant of almost anything thrown at him, easily taken advantage of.&lt;br /&gt;
*Women.&lt;br /&gt;
*Piss poor aether. Yes a short jolt will leave him spasming for an hour or so.&lt;br /&gt;
*Rarely leaves time for himself.&lt;br /&gt;
*Oblivious to his limits. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Affiliations=&lt;br /&gt;
==Organizations==&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; width=&amp;quot;Automatic&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
*YTC - A Reclaimer for the organization. Also known as the one they send in to do the dirty work in some far off set of ruins. No longer a member.&lt;br /&gt;
&lt;br /&gt;
*Red Wings - Recruited to aid in engineering projects, as well as man the mess hall for a time. No longer a member. &lt;br /&gt;
&lt;br /&gt;
*Mythril Wings - A hired hand that does a number of odd jobs for the organization. Currently works for these guys. &lt;br /&gt;
&lt;br /&gt;
*Yayoi Household - A member of the minor warrior noble clan erased after the razing of Doma. Has never met anyone from said clan outside of his older sister and father.&lt;br /&gt;
&lt;br /&gt;
*Redde Alexis II- Had worked a number of times on this ship, his mother's ship, to prove his seaworthiness. He had no choice in the matter.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas of Expertise=&lt;br /&gt;
==Combat==&lt;br /&gt;
Kurt has skill in the use of axes, firearms and lances. He favors the axe over the two weapons but recognizes the value in keeping both at hand, switching as the situation calls for it. Primarily fighting with an axe, his motions are always aggressive. He will always be the one to make the first move and advance several times over with this weapon. Everything has to be within Axe to Face style range. Spears are only ever situational for him, specifically if the situation calls for something to be hit with much force at a single point and his firearms are otherwise unloaded at the time. Despite his father and sister teaching him a more Doman form of using a spear, he would still prefer the simplicity of the axe. Mainly because that's what he grew up with. &lt;br /&gt;
&lt;br /&gt;
Nothing much changes when sporting his handgun, he would close the distance while burning precious ammunition to pin an opponent in place until such time he could fall into rhythm of Axe to Face style. His motions always involve a bit of flair with a handgun, more flair when it's a pair of handguns. Whereas if he was using a rifle, he would maintain distance from his target, aiming for the legs to cripple the target. He is mostly stationary with a rifle and moves only to get a cleaner shot. His mother had made it a point to teach him basic marksmanship when it looked like his hands could handle the recoil of a handgun. &lt;br /&gt;
&lt;br /&gt;
==Non-Combat==&lt;br /&gt;
If not in the field Kurt can be found either in a kitchen, in front of a worktable, or facing a spindles of yarn and several needles of varying lengths and thicknesses.&lt;br /&gt;
&lt;br /&gt;
His culinary style will always carry a La Noscean touch to it. As well as his personal bias of spices make everything better. Everything. The result is usually sweet, spicy and fresh. Always fresh. To that end, he works better with fresh ingredients as well, believing that fresh ingredients brings out more flavor. And despite all that, he had resigned himself to work with stored ingredients for the most part in his own little pantry bar lounge, his 'Rookery' within the Mythril Wings estate. The oppressive Thanalan heat especially dries things up quickly in general. &lt;br /&gt;
&lt;br /&gt;
If he isn't cooking something in his small and relatively basic kitchenette, he would work on soldering something in his relatively small workshopette or utilize one of the empty rooms within the estate to draw up and fabricate whatever catches his fancy. The works he's most proud of was engineering a rundown skiff to fly as well as fabricate a prototype to a magitek staff. One that feeds on the aether in a crystal to amplify his lack of it and create a much more powerful spell to utilize. Other than that he sometimes tears old toys apart to see how they work on the inside and why. And also if he can make it better or do something it couldn't before.&lt;br /&gt;
&lt;br /&gt;
And sometimes, being out in the field makes for wear, tear, and sometimes rust. He can't do anything about rust. But he can still mend the wear and tear. That was the necessity that had him taking up weaving in his spare time or whenever he felt like he had spare time. He's by no means a master but that doesn't stop him from fabricating his own simpler clothes. Even if he took it up to mend clothes in the first place. He's proud of the work he placed on his apron, imbued with water-aspected clusters, not crystals nor shards but clusters, to be quite the fireproof ensemble for when he's working in the kitchen. It had taken several tries to get the design and material balance right but he's still proud of what he had accomplished. &lt;br /&gt;
&lt;br /&gt;
=Hooks and Haunts=&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=Relations with Others=&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=Rumour Repository=&lt;br /&gt;
==Olde Rumours from Olde Kurte/Katte Wiki==&lt;br /&gt;
* &amp;quot;He seems nice and reminds me of my father. Or rather... he just really looks like father. They don't act the same at all. Mr. Steel probably bathes regularly, for one.&amp;quot; -Chou&lt;br /&gt;
* “Sometimes I just can’t believe him. I mean, did you know he once let a toad eat his spellbook? A toad!” - Adeya Evenar&lt;br /&gt;
* &amp;quot;He's alright.&amp;quot; - Oskwell&lt;br /&gt;
* &amp;quot;Get a load of this wannabe, ah?&amp;quot; - Flynn Fister: Pistonfist&lt;br /&gt;
* &amp;quot;It would appear that I've not acquired her name, but I do hope her ventures for a wyvern are not for naught...&amp;quot; - A polite, blond hyuran man.&lt;br /&gt;
* &amp;quot;heh, I enjoy this one's company. He's eager, but not th'completely daft sort'a eager. He's strong as a bull, too. Smart kid. He'll go far, I think.&amp;quot; - Steel Wolf&lt;br /&gt;
* &amp;quot;Not sure why I took him on to be honest. Just something about him I saw in myself a long time ago I guess..That eagerness to learn and create. Though I worry for him sometimes, that's why I gotta keep an eye on him before he does something foolish that will cause more pain in attempts to heal what he's already carrying...&amp;quot; - Cliodhna Eoghan&lt;br /&gt;
* &amp;quot;Lord Kurt is quite bold. And honest. For the few times I have seen him, he will jump and rush at any request. His measure of how far or how high is much longer than any other, for kin or people he does not have more than acquaintance to; myself included. I, ah, was surely smiled on by Nymeia to meet one of Her own. If you get a chance to meet him once more, pray take it.&amp;quot; - Jancis Milburga&lt;br /&gt;
* &amp;quot;Miss Clio, sent her my way thinkin' she could help me with my problem, and ended up becomin' a potential student instead. She seem's ta want ta learn which is more than I can say for most. Now ta see how well she receives such lessons.&amp;quot; - War Bear&lt;br /&gt;
&lt;br /&gt;
==New/Current Rumours==&lt;br /&gt;
//Copy this &amp;quot;*Put rumour here. - Put your name here&amp;quot;&lt;br /&gt;
*Put rumour here. - Put your name here&lt;br /&gt;
&lt;br /&gt;
=OOC Stuff and Notes=&lt;br /&gt;
WIP&lt;br /&gt;
&amp;lt;headertabs/&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=162449</id>
		<title>Kurt Steel</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=162449"/>
		<updated>2016-03-10T10:07:29Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: /* Biases and Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; style=&amp;quot;vertical-align:top&amp;quot;|&lt;br /&gt;
=Overview=&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Kurt Steel&lt;br /&gt;
| image = Kurt_Faes2.png&lt;br /&gt;
| caption = Aye? Need something done?&lt;br /&gt;
| title = Just another Limsan&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Limsan&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Nameday&lt;br /&gt;
| stat_1_value = 20th of the 3rd Umbral Moon&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 22&lt;br /&gt;
| stat_3 = Height&lt;br /&gt;
| stat_3_value = 5f10i&lt;br /&gt;
| stat_4 = Weight &lt;br /&gt;
| stat_4_value = 160pz&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Adventurer&lt;br /&gt;
| stat_6 = Patron Deity&lt;br /&gt;
| stat_6_value = Nymeia&lt;br /&gt;
}}&lt;br /&gt;
'Ah my little boy. He's grown up to be someone I'm proud of, someone who knows what he's doing and takes the days as they come to him. It's a bit odd how he's grown though, but I won't question it. It's just how his cards were handed to him and he dealt with all of that with a relatively cool head. I just hope he's finally found a direction to take steps toward. It's a bit saddening that in the few times he's come home he looks more lost than the previous visit. Then again, I'm not going to help him, it's up to him to find what he really wants. He know's what he's doing but he hasn't the foggiest of where he's going.'&lt;br /&gt;
&lt;br /&gt;
- Rachel Steel (rewritten by R'xin Tia, previous copy too illegible)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Kurt will always have an affinity for red things. It reflects on his clothing, most of them painstakingly dyed a Dalamud red. It doesn't matter what he wears, as long as it's red. Still it doesn't mean he doesn't sport black or white if he has to. But red's always his go to color. &lt;br /&gt;
&lt;br /&gt;
On the subject of clothing, he prefers a simpler style overall. A tunic, pants and boots are pretty much basics for him. At times he has a red and black coat over his tunic especially in places that aren't Ul'dah. In all places that aren't Ul'dah. Ul'dah can make people melt. Though his outfits cycle too, where one day he's in a coat, the next he's in a tunic, the next he's in a shirt, the next he's sporting a fire proof apron because he just got out of the kitchen. It is rumored his pants can last him weeks before has to wash them. He cycles at least four pairs of boots though only one ever goes up to his thighs. Even then the thigh boot is hidden under his apron ensemble.&lt;br /&gt;
&lt;br /&gt;
His hair's a black mess. Recently at any rate. He used to sport a tidier style but has since been unable to find the time to fix his hair. That said, he still keeps his chin scruff trim and neat. One who adheres to the need for facial hair. &lt;br /&gt;
&lt;br /&gt;
If one were to stare at him for awhile they may notice how some of his features lend to a more Doman aesthetic despite being born and raised in Wineport. That's because his dad is Doman. The eye shape that doesn't exactly know if it should be Doman or Limsan. A generally younger look on his face. Brows that can't decide whether it wants to be thick or not. Brown eyes instead of her mother's green pair. A nose that could be Eorzean but has a slight tilt for a doman effect. His face is just as lost as he is on what it really wants to be so it's trying to be both at the same time. Fun fact he used to have heterochromia, when his eyes didn't know if they wanted to be Doman Brown or Eorzean Green, but has since lost it. &lt;br /&gt;
&lt;br /&gt;
His body isn't anything to write home about. Sure he's got muscles from twelve knows how long he's worked the axe to help earn his keep in his household. He's built to last or at least last long enough. Not at all that tall, a bit short for a midlander man standing only at 5 fulms 10 ilms. He's fine with it, would have preferred the extra two ilms but is fine with it. Credits the lack of two extra ilms to his Doman heritage though. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Kurt's one with a martyr complex. Always concerned about the people around him and not too much about himself. If anything, he keeps his emotions to himself and plays his cards closer to his chest. A mask always on his face to show that he's okay. Never always okay but still no sense in making them worry about something he can shrug off eh? He believes he's got thick skin and he does, everything has durability though. That's something he's unaware of, that it can crumble in ways he never expected. &lt;br /&gt;
&lt;br /&gt;
He'll always address people in a courteous (heh, Kurteous) manner. Always with a 'miss' or a 'sir' at the end when addressing strangers. Rarely cusses in public too. That said it's not that he can't swear like a sailor. His mother IS a privateer, WAS a pirate captain after all. Still it comes with the mask he wears, the persona he dons in public and around most people. Must be why he's generally agreeable and reasonable around strangers. A bit stiff and even then the stiffness feels a little too practised. As if it was all an act. And it is. Though to the people he knows he's much less formal but still pretty formal. One tell for this is when he starts using 'aye' instead of other things like yes or yeah or sure.&lt;br /&gt;
&lt;br /&gt;
Whether he likes it or not, he still has a tendency of making bad decisions. More often than not diving head first after a short round of deliberation and analysis. Comes with him believing in himself a little too much. He used to bite off more than he could chew but has since tempered that eagerness. If he's completely conscious about it, he'll take time to really think everything through, draw out possibilities and outcomes in his head. Sometimes that just leaves him frozen in inaction for a while, trying to best figure out how to come out on top. &lt;br /&gt;
&lt;br /&gt;
Also whether he likes it or not, he'll have a hunger for the opposite sex. An acute hunger that he keeps on a leash and just reinforces the idea that he needs to put his mask on or risk weirding other people out. Whether it's lust trying to make him its slave or the fact that he drank a strange smelling and funky tasting brew from a Hellsguard to 'awaken the inner beast' remains to be seen. Though if it's the latter he would have quite a harder time to fix it. Since. Yanno. Said Hellsguard's dead before completely teaching him to control the beast.&lt;br /&gt;
&lt;br /&gt;
Speaking of the beast, it's helped him become more wary, more cautious. Definitely a bit more like an animal. Case and point, when a coworker decided to ignite their darkside to show just what they could do. The entire room tasted all flavors of wrong for Kurt. Like his body was screaming fight or flight. Chanting it over and over. He exhibits a similar reaction to anything with the word 'void' on it. His senses aren't acute enough to pick up on corrupted aether and has to be told about it or have it show up in his face.&lt;br /&gt;
&lt;br /&gt;
More often than not though, he'll always try to see the bright side of any situation. If not humor, dark or otherwise to just cope with things going south.  &lt;br /&gt;
&lt;br /&gt;
=Biases and Traits=&lt;br /&gt;
==Quirks==&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; width=&amp;quot;1310&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Likes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* Swimming&lt;br /&gt;
* Spicy Food&lt;br /&gt;
* Red&lt;br /&gt;
* Cooking&lt;br /&gt;
* Threats within axe to face style distance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Dislikes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* Being idle&lt;br /&gt;
* Indecision&lt;br /&gt;
* When a dish comes out wrong&lt;br /&gt;
* Ul'dahn heat &lt;br /&gt;
* Threats not within axe to face style distance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Strengths'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*Meticulous when it's required.&lt;br /&gt;
*Tolerant of almost anything that's thrown at him. &lt;br /&gt;
*Cares about the people around him, yes even strangers. &lt;br /&gt;
*Strength.&lt;br /&gt;
*Steady Hands.&lt;br /&gt;
*Learns Fast.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Weaknesses'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*Cares too much about the people around him, yes even strangers.&lt;br /&gt;
*Tolerant of almost anything thrown at him, easily taken advantage of.&lt;br /&gt;
*Women.&lt;br /&gt;
*Piss poor aether. Yes a short jolt will leave him spasming for an hour or so.&lt;br /&gt;
*Rarely leaves time for himself.&lt;br /&gt;
*Oblivious to his limits. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Affiliations=&lt;br /&gt;
==Organizations==&lt;br /&gt;
*YTC - A Reclaimer for the organization. Also known as the one they send in to do the dirty work in some far off set of ruins. No longer a member.&lt;br /&gt;
&lt;br /&gt;
*Red Wings - Recruited to aid in engineering projects, as well as man the mess hall for a time. No longer a member. &lt;br /&gt;
&lt;br /&gt;
*Mythril Wings - A hired hand that does a number of odd jobs for the organization. Currently works for these guys. &lt;br /&gt;
&lt;br /&gt;
*Yayoi Household - A member of the minor warrior noble clan erased after the razing of Doma. Has never met anyone from said clan outside of his older sister and father.&lt;br /&gt;
&lt;br /&gt;
*Redde Alexis II- Had worked a number of times on this ship, his mother's ship, to prove his seaworthiness. He had no choice in the matter. &lt;br /&gt;
&lt;br /&gt;
=Areas of Expertise=&lt;br /&gt;
==Combat==&lt;br /&gt;
Kurt has skill in the use of axes, firearms and lances. He favors the axe over the two weapons but recognizes the value in keeping both at hand, switching as the situation calls for it. Primarily fighting with an axe, his motions are always aggressive. He will always be the one to make the first move and advance several times over with this weapon. Everything has to be within Axe to Face style range. Spears are only ever situational for him, specifically if the situation calls for something to be hit with much force at a single point and his firearms are otherwise unloaded at the time. Despite his father and sister teaching him a more Doman form of using a spear, he would still prefer the simplicity of the axe. Mainly because that's what he grew up with. &lt;br /&gt;
&lt;br /&gt;
Nothing much changes when sporting his handgun, he would close the distance while burning precious ammunition to pin an opponent in place until such time he could fall into rhythm of Axe to Face style. His motions always involve a bit of flair with a handgun, more flair when it's a pair of handguns. Whereas if he was using a rifle, he would maintain distance from his target, aiming for the legs to cripple the target. He is mostly stationary with a rifle and moves only to get a cleaner shot. His mother had made it a point to teach him basic marksmanship when it looked like his hands could handle the recoil of a handgun. &lt;br /&gt;
&lt;br /&gt;
==Non-Combat==&lt;br /&gt;
If not in the field Kurt can be found either in a kitchen, in front of a worktable, or facing a spindles of yarn and several needles of varying lengths and thicknesses.&lt;br /&gt;
&lt;br /&gt;
His culinary style will always carry a La Noscean touch to it. As well as his personal bias of spices make everything better. Everything. The result is usually sweet, spicy and fresh. Always fresh. To that end, he works better with fresh ingredients as well, believing that fresh ingredients brings out more flavor. And despite all that, he had resigned himself to work with stored ingredients for the most part in his own little pantry bar lounge, his 'Rookery' within the Mythril Wings estate. The oppressive Thanalan heat especially dries things up quickly in general. &lt;br /&gt;
&lt;br /&gt;
If he isn't cooking something in his small and relatively basic kitchenette, he would work on soldering something in his relatively small workshopette or utilize one of the empty rooms within the estate to draw up and fabricate whatever catches his fancy. The works he's most proud of was engineering a rundown skiff to fly as well as fabricate a prototype to a magitek staff. One that feeds on the aether in a crystal to amplify his lack of it and create a much more powerful spell to utilize. Other than that he sometimes tears old toys apart to see how they work on the inside and why. And also if he can make it better or do something it couldn't before.&lt;br /&gt;
&lt;br /&gt;
And sometimes, being out in the field makes for wear, tear, and sometimes rust. He can't do anything about rust. But he can still mend the wear and tear. That was the necessity that had him taking up weaving in his spare time or whenever he felt like he had spare time. He's by no means a master but that doesn't stop him from fabricating his own simpler clothes. Even if he took it up to mend clothes in the first place. He's proud of the work he placed on his apron, imbued with water-aspected clusters, not crystals nor shards but clusters, to be quite the fireproof ensemble for when he's working in the kitchen. It had taken several tries to get the design and material balance right but he's still proud of what he had accomplished. &lt;br /&gt;
&lt;br /&gt;
=Hooks and Haunts=&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=Relations with Others=&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=Rumour Repository=&lt;br /&gt;
==Olde Rumours from Olde Kurte/Katte Wiki==&lt;br /&gt;
* &amp;quot;He seems nice and reminds me of my father. Or rather... he just really looks like father. They don't act the same at all. Mr. Steel probably bathes regularly, for one.&amp;quot; -Chou&lt;br /&gt;
* “Sometimes I just can’t believe him. I mean, did you know he once let a toad eat his spellbook? A toad!” - Adeya Evenar&lt;br /&gt;
* &amp;quot;He's alright.&amp;quot; - Oskwell&lt;br /&gt;
* &amp;quot;Get a load of this wannabe, ah?&amp;quot; - Flynn Fister: Pistonfist&lt;br /&gt;
* &amp;quot;It would appear that I've not acquired her name, but I do hope her ventures for a wyvern are not for naught...&amp;quot; - A polite, blond hyuran man.&lt;br /&gt;
* &amp;quot;heh, I enjoy this one's company. He's eager, but not th'completely daft sort'a eager. He's strong as a bull, too. Smart kid. He'll go far, I think.&amp;quot; - Steel Wolf&lt;br /&gt;
* &amp;quot;Not sure why I took him on to be honest. Just something about him I saw in myself a long time ago I guess..That eagerness to learn and create. Though I worry for him sometimes, that's why I gotta keep an eye on him before he does something foolish that will cause more pain in attempts to heal what he's already carrying...&amp;quot; - Cliodhna Eoghan&lt;br /&gt;
* &amp;quot;Lord Kurt is quite bold. And honest. For the few times I have seen him, he will jump and rush at any request. His measure of how far or how high is much longer than any other, for kin or people he does not have more than acquaintance to; myself included. I, ah, was surely smiled on by Nymeia to meet one of Her own. If you get a chance to meet him once more, pray take it.&amp;quot; - Jancis Milburga&lt;br /&gt;
* &amp;quot;Miss Clio, sent her my way thinkin' she could help me with my problem, and ended up becomin' a potential student instead. She seem's ta want ta learn which is more than I can say for most. Now ta see how well she receives such lessons.&amp;quot; - War Bear&lt;br /&gt;
&lt;br /&gt;
==New/Current Rumours==&lt;br /&gt;
//Copy this &amp;quot;*Put rumour here. - Put your name here&amp;quot;&lt;br /&gt;
*Put rumour here. - Put your name here&lt;br /&gt;
&lt;br /&gt;
=OOC Stuff and Notes=&lt;br /&gt;
WIP&lt;br /&gt;
&amp;lt;headertabs/&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=162448</id>
		<title>Kurt Steel</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=162448"/>
		<updated>2016-03-10T10:04:29Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: /* New/Current Rumours */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; style=&amp;quot;vertical-align:top&amp;quot;|&lt;br /&gt;
=Overview=&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Kurt Steel&lt;br /&gt;
| image = Kurt_Faes2.png&lt;br /&gt;
| caption = Aye? Need something done?&lt;br /&gt;
| title = Just another Limsan&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Limsan&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Nameday&lt;br /&gt;
| stat_1_value = 20th of the 3rd Umbral Moon&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 22&lt;br /&gt;
| stat_3 = Height&lt;br /&gt;
| stat_3_value = 5f10i&lt;br /&gt;
| stat_4 = Weight &lt;br /&gt;
| stat_4_value = 160pz&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Adventurer&lt;br /&gt;
| stat_6 = Patron Deity&lt;br /&gt;
| stat_6_value = Nymeia&lt;br /&gt;
}}&lt;br /&gt;
'Ah my little boy. He's grown up to be someone I'm proud of, someone who knows what he's doing and takes the days as they come to him. It's a bit odd how he's grown though, but I won't question it. It's just how his cards were handed to him and he dealt with all of that with a relatively cool head. I just hope he's finally found a direction to take steps toward. It's a bit saddening that in the few times he's come home he looks more lost than the previous visit. Then again, I'm not going to help him, it's up to him to find what he really wants. He know's what he's doing but he hasn't the foggiest of where he's going.'&lt;br /&gt;
&lt;br /&gt;
- Rachel Steel (rewritten by R'xin Tia, previous copy too illegible)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Kurt will always have an affinity for red things. It reflects on his clothing, most of them painstakingly dyed a Dalamud red. It doesn't matter what he wears, as long as it's red. Still it doesn't mean he doesn't sport black or white if he has to. But red's always his go to color. &lt;br /&gt;
&lt;br /&gt;
On the subject of clothing, he prefers a simpler style overall. A tunic, pants and boots are pretty much basics for him. At times he has a red and black coat over his tunic especially in places that aren't Ul'dah. In all places that aren't Ul'dah. Ul'dah can make people melt. Though his outfits cycle too, where one day he's in a coat, the next he's in a tunic, the next he's in a shirt, the next he's sporting a fire proof apron because he just got out of the kitchen. It is rumored his pants can last him weeks before has to wash them. He cycles at least four pairs of boots though only one ever goes up to his thighs. Even then the thigh boot is hidden under his apron ensemble.&lt;br /&gt;
&lt;br /&gt;
His hair's a black mess. Recently at any rate. He used to sport a tidier style but has since been unable to find the time to fix his hair. That said, he still keeps his chin scruff trim and neat. One who adheres to the need for facial hair. &lt;br /&gt;
&lt;br /&gt;
If one were to stare at him for awhile they may notice how some of his features lend to a more Doman aesthetic despite being born and raised in Wineport. That's because his dad is Doman. The eye shape that doesn't exactly know if it should be Doman or Limsan. A generally younger look on his face. Brows that can't decide whether it wants to be thick or not. Brown eyes instead of her mother's green pair. A nose that could be Eorzean but has a slight tilt for a doman effect. His face is just as lost as he is on what it really wants to be so it's trying to be both at the same time. Fun fact he used to have heterochromia, when his eyes didn't know if they wanted to be Doman Brown or Eorzean Green, but has since lost it. &lt;br /&gt;
&lt;br /&gt;
His body isn't anything to write home about. Sure he's got muscles from twelve knows how long he's worked the axe to help earn his keep in his household. He's built to last or at least last long enough. Not at all that tall, a bit short for a midlander man standing only at 5 fulms 10 ilms. He's fine with it, would have preferred the extra two ilms but is fine with it. Credits the lack of two extra ilms to his Doman heritage though. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Kurt's one with a martyr complex. Always concerned about the people around him and not too much about himself. If anything, he keeps his emotions to himself and plays his cards closer to his chest. A mask always on his face to show that he's okay. Never always okay but still no sense in making them worry about something he can shrug off eh? He believes he's got thick skin and he does, everything has durability though. That's something he's unaware of, that it can crumble in ways he never expected. &lt;br /&gt;
&lt;br /&gt;
He'll always address people in a courteous (heh, Kurteous) manner. Always with a 'miss' or a 'sir' at the end when addressing strangers. Rarely cusses in public too. That said it's not that he can't swear like a sailor. His mother IS a privateer, WAS a pirate captain after all. Still it comes with the mask he wears, the persona he dons in public and around most people. Must be why he's generally agreeable and reasonable around strangers. A bit stiff and even then the stiffness feels a little too practised. As if it was all an act. And it is. Though to the people he knows he's much less formal but still pretty formal. One tell for this is when he starts using 'aye' instead of other things like yes or yeah or sure.&lt;br /&gt;
&lt;br /&gt;
Whether he likes it or not, he still has a tendency of making bad decisions. More often than not diving head first after a short round of deliberation and analysis. Comes with him believing in himself a little too much. He used to bite off more than he could chew but has since tempered that eagerness. If he's completely conscious about it, he'll take time to really think everything through, draw out possibilities and outcomes in his head. Sometimes that just leaves him frozen in inaction for a while, trying to best figure out how to come out on top. &lt;br /&gt;
&lt;br /&gt;
Also whether he likes it or not, he'll have a hunger for the opposite sex. An acute hunger that he keeps on a leash and just reinforces the idea that he needs to put his mask on or risk weirding other people out. Whether it's lust trying to make him its slave or the fact that he drank a strange smelling and funky tasting brew from a Hellsguard to 'awaken the inner beast' remains to be seen. Though if it's the latter he would have quite a harder time to fix it. Since. Yanno. Said Hellsguard's dead before completely teaching him to control the beast.&lt;br /&gt;
&lt;br /&gt;
Speaking of the beast, it's helped him become more wary, more cautious. Definitely a bit more like an animal. Case and point, when a coworker decided to ignite their darkside to show just what they could do. The entire room tasted all flavors of wrong for Kurt. Like his body was screaming fight or flight. Chanting it over and over. He exhibits a similar reaction to anything with the word 'void' on it. His senses aren't acute enough to pick up on corrupted aether and has to be told about it or have it show up in his face.&lt;br /&gt;
&lt;br /&gt;
More often than not though, he'll always try to see the bright side of any situation. If not humor, dark or otherwise to just cope with things going south.  &lt;br /&gt;
&lt;br /&gt;
=Biases and Traits=&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; width=&amp;quot;1300&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Likes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* Swimming&lt;br /&gt;
* Spicy Food&lt;br /&gt;
* Red&lt;br /&gt;
* Cooking&lt;br /&gt;
* Threats within axe to face style distance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Dislikes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* Being idle&lt;br /&gt;
* Indecision&lt;br /&gt;
* When a dish comes out wrong&lt;br /&gt;
* Ul'dahn heat &lt;br /&gt;
* Threats not within axe to face style distance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Strengths'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*Meticulous when it's required.&lt;br /&gt;
*Tolerant of almost anything that's thrown at him. &lt;br /&gt;
*Cares about the people around him, yes even strangers. &lt;br /&gt;
*Strength.&lt;br /&gt;
*Steady Hands.&lt;br /&gt;
*Learns Fast.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Weaknesses'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*Cares too much about the people around him, yes even strangers.&lt;br /&gt;
*Tolerant of almost anything thrown at him, easily taken advantage of.&lt;br /&gt;
*Women.&lt;br /&gt;
*Piss poor aether. Yes a short jolt will leave him spasming for an hour or so.&lt;br /&gt;
*Rarely leaves time for himself.&lt;br /&gt;
*Oblivious to his limits. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
=Affiliations=&lt;br /&gt;
==Organizations==&lt;br /&gt;
*YTC - A Reclaimer for the organization. Also known as the one they send in to do the dirty work in some far off set of ruins. No longer a member.&lt;br /&gt;
&lt;br /&gt;
*Red Wings - Recruited to aid in engineering projects, as well as man the mess hall for a time. No longer a member. &lt;br /&gt;
&lt;br /&gt;
*Mythril Wings - A hired hand that does a number of odd jobs for the organization. Currently works for these guys. &lt;br /&gt;
&lt;br /&gt;
*Yayoi Household - A member of the minor warrior noble clan erased after the razing of Doma. Has never met anyone from said clan outside of his older sister and father.&lt;br /&gt;
&lt;br /&gt;
*Redde Alexis II- Had worked a number of times on this ship, his mother's ship, to prove his seaworthiness. He had no choice in the matter. &lt;br /&gt;
&lt;br /&gt;
=Areas of Expertise=&lt;br /&gt;
==Combat==&lt;br /&gt;
Kurt has skill in the use of axes, firearms and lances. He favors the axe over the two weapons but recognizes the value in keeping both at hand, switching as the situation calls for it. Primarily fighting with an axe, his motions are always aggressive. He will always be the one to make the first move and advance several times over with this weapon. Everything has to be within Axe to Face style range. Spears are only ever situational for him, specifically if the situation calls for something to be hit with much force at a single point and his firearms are otherwise unloaded at the time. Despite his father and sister teaching him a more Doman form of using a spear, he would still prefer the simplicity of the axe. Mainly because that's what he grew up with. &lt;br /&gt;
&lt;br /&gt;
Nothing much changes when sporting his handgun, he would close the distance while burning precious ammunition to pin an opponent in place until such time he could fall into rhythm of Axe to Face style. His motions always involve a bit of flair with a handgun, more flair when it's a pair of handguns. Whereas if he was using a rifle, he would maintain distance from his target, aiming for the legs to cripple the target. He is mostly stationary with a rifle and moves only to get a cleaner shot. His mother had made it a point to teach him basic marksmanship when it looked like his hands could handle the recoil of a handgun. &lt;br /&gt;
&lt;br /&gt;
==Non-Combat==&lt;br /&gt;
If not in the field Kurt can be found either in a kitchen, in front of a worktable, or facing a spindles of yarn and several needles of varying lengths and thicknesses.&lt;br /&gt;
&lt;br /&gt;
His culinary style will always carry a La Noscean touch to it. As well as his personal bias of spices make everything better. Everything. The result is usually sweet, spicy and fresh. Always fresh. To that end, he works better with fresh ingredients as well, believing that fresh ingredients brings out more flavor. And despite all that, he had resigned himself to work with stored ingredients for the most part in his own little pantry bar lounge, his 'Rookery' within the Mythril Wings estate. The oppressive Thanalan heat especially dries things up quickly in general. &lt;br /&gt;
&lt;br /&gt;
If he isn't cooking something in his small and relatively basic kitchenette, he would work on soldering something in his relatively small workshopette or utilize one of the empty rooms within the estate to draw up and fabricate whatever catches his fancy. The works he's most proud of was engineering a rundown skiff to fly as well as fabricate a prototype to a magitek staff. One that feeds on the aether in a crystal to amplify his lack of it and create a much more powerful spell to utilize. Other than that he sometimes tears old toys apart to see how they work on the inside and why. And also if he can make it better or do something it couldn't before.&lt;br /&gt;
&lt;br /&gt;
And sometimes, being out in the field makes for wear, tear, and sometimes rust. He can't do anything about rust. But he can still mend the wear and tear. That was the necessity that had him taking up weaving in his spare time or whenever he felt like he had spare time. He's by no means a master but that doesn't stop him from fabricating his own simpler clothes. Even if he took it up to mend clothes in the first place. He's proud of the work he placed on his apron, imbued with water-aspected clusters, not crystals nor shards but clusters, to be quite the fireproof ensemble for when he's working in the kitchen. It had taken several tries to get the design and material balance right but he's still proud of what he had accomplished. &lt;br /&gt;
&lt;br /&gt;
=Hooks and Haunts=&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=Relations with Others=&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=Rumour Repository=&lt;br /&gt;
==Olde Rumours from Olde Kurte/Katte Wiki==&lt;br /&gt;
* &amp;quot;He seems nice and reminds me of my father. Or rather... he just really looks like father. They don't act the same at all. Mr. Steel probably bathes regularly, for one.&amp;quot; -Chou&lt;br /&gt;
* “Sometimes I just can’t believe him. I mean, did you know he once let a toad eat his spellbook? A toad!” - Adeya Evenar&lt;br /&gt;
* &amp;quot;He's alright.&amp;quot; - Oskwell&lt;br /&gt;
* &amp;quot;Get a load of this wannabe, ah?&amp;quot; - Flynn Fister: Pistonfist&lt;br /&gt;
* &amp;quot;It would appear that I've not acquired her name, but I do hope her ventures for a wyvern are not for naught...&amp;quot; - A polite, blond hyuran man.&lt;br /&gt;
* &amp;quot;heh, I enjoy this one's company. He's eager, but not th'completely daft sort'a eager. He's strong as a bull, too. Smart kid. He'll go far, I think.&amp;quot; - Steel Wolf&lt;br /&gt;
* &amp;quot;Not sure why I took him on to be honest. Just something about him I saw in myself a long time ago I guess..That eagerness to learn and create. Though I worry for him sometimes, that's why I gotta keep an eye on him before he does something foolish that will cause more pain in attempts to heal what he's already carrying...&amp;quot; - Cliodhna Eoghan&lt;br /&gt;
* &amp;quot;Lord Kurt is quite bold. And honest. For the few times I have seen him, he will jump and rush at any request. His measure of how far or how high is much longer than any other, for kin or people he does not have more than acquaintance to; myself included. I, ah, was surely smiled on by Nymeia to meet one of Her own. If you get a chance to meet him once more, pray take it.&amp;quot; - Jancis Milburga&lt;br /&gt;
* &amp;quot;Miss Clio, sent her my way thinkin' she could help me with my problem, and ended up becomin' a potential student instead. She seem's ta want ta learn which is more than I can say for most. Now ta see how well she receives such lessons.&amp;quot; - War Bear&lt;br /&gt;
&lt;br /&gt;
==New/Current Rumours==&lt;br /&gt;
//Copy this &amp;quot;*Put rumour here. - Put your name here&amp;quot;&lt;br /&gt;
*Put rumour here. - Put your name here&lt;br /&gt;
&lt;br /&gt;
=OOC Stuff and Notes=&lt;br /&gt;
WIP&lt;br /&gt;
&amp;lt;headertabs/&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=162447</id>
		<title>Kurt Steel</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=162447"/>
		<updated>2016-03-10T10:03:00Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: /* New/Current Rumours */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; style=&amp;quot;vertical-align:top&amp;quot;|&lt;br /&gt;
=Overview=&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Kurt Steel&lt;br /&gt;
| image = Kurt_Faes2.png&lt;br /&gt;
| caption = Aye? Need something done?&lt;br /&gt;
| title = Just another Limsan&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Limsan&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Nameday&lt;br /&gt;
| stat_1_value = 20th of the 3rd Umbral Moon&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 22&lt;br /&gt;
| stat_3 = Height&lt;br /&gt;
| stat_3_value = 5f10i&lt;br /&gt;
| stat_4 = Weight &lt;br /&gt;
| stat_4_value = 160pz&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Adventurer&lt;br /&gt;
| stat_6 = Patron Deity&lt;br /&gt;
| stat_6_value = Nymeia&lt;br /&gt;
}}&lt;br /&gt;
'Ah my little boy. He's grown up to be someone I'm proud of, someone who knows what he's doing and takes the days as they come to him. It's a bit odd how he's grown though, but I won't question it. It's just how his cards were handed to him and he dealt with all of that with a relatively cool head. I just hope he's finally found a direction to take steps toward. It's a bit saddening that in the few times he's come home he looks more lost than the previous visit. Then again, I'm not going to help him, it's up to him to find what he really wants. He know's what he's doing but he hasn't the foggiest of where he's going.'&lt;br /&gt;
&lt;br /&gt;
- Rachel Steel (rewritten by R'xin Tia, previous copy too illegible)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Kurt will always have an affinity for red things. It reflects on his clothing, most of them painstakingly dyed a Dalamud red. It doesn't matter what he wears, as long as it's red. Still it doesn't mean he doesn't sport black or white if he has to. But red's always his go to color. &lt;br /&gt;
&lt;br /&gt;
On the subject of clothing, he prefers a simpler style overall. A tunic, pants and boots are pretty much basics for him. At times he has a red and black coat over his tunic especially in places that aren't Ul'dah. In all places that aren't Ul'dah. Ul'dah can make people melt. Though his outfits cycle too, where one day he's in a coat, the next he's in a tunic, the next he's in a shirt, the next he's sporting a fire proof apron because he just got out of the kitchen. It is rumored his pants can last him weeks before has to wash them. He cycles at least four pairs of boots though only one ever goes up to his thighs. Even then the thigh boot is hidden under his apron ensemble.&lt;br /&gt;
&lt;br /&gt;
His hair's a black mess. Recently at any rate. He used to sport a tidier style but has since been unable to find the time to fix his hair. That said, he still keeps his chin scruff trim and neat. One who adheres to the need for facial hair. &lt;br /&gt;
&lt;br /&gt;
If one were to stare at him for awhile they may notice how some of his features lend to a more Doman aesthetic despite being born and raised in Wineport. That's because his dad is Doman. The eye shape that doesn't exactly know if it should be Doman or Limsan. A generally younger look on his face. Brows that can't decide whether it wants to be thick or not. Brown eyes instead of her mother's green pair. A nose that could be Eorzean but has a slight tilt for a doman effect. His face is just as lost as he is on what it really wants to be so it's trying to be both at the same time. Fun fact he used to have heterochromia, when his eyes didn't know if they wanted to be Doman Brown or Eorzean Green, but has since lost it. &lt;br /&gt;
&lt;br /&gt;
His body isn't anything to write home about. Sure he's got muscles from twelve knows how long he's worked the axe to help earn his keep in his household. He's built to last or at least last long enough. Not at all that tall, a bit short for a midlander man standing only at 5 fulms 10 ilms. He's fine with it, would have preferred the extra two ilms but is fine with it. Credits the lack of two extra ilms to his Doman heritage though. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Kurt's one with a martyr complex. Always concerned about the people around him and not too much about himself. If anything, he keeps his emotions to himself and plays his cards closer to his chest. A mask always on his face to show that he's okay. Never always okay but still no sense in making them worry about something he can shrug off eh? He believes he's got thick skin and he does, everything has durability though. That's something he's unaware of, that it can crumble in ways he never expected. &lt;br /&gt;
&lt;br /&gt;
He'll always address people in a courteous (heh, Kurteous) manner. Always with a 'miss' or a 'sir' at the end when addressing strangers. Rarely cusses in public too. That said it's not that he can't swear like a sailor. His mother IS a privateer, WAS a pirate captain after all. Still it comes with the mask he wears, the persona he dons in public and around most people. Must be why he's generally agreeable and reasonable around strangers. A bit stiff and even then the stiffness feels a little too practised. As if it was all an act. And it is. Though to the people he knows he's much less formal but still pretty formal. One tell for this is when he starts using 'aye' instead of other things like yes or yeah or sure.&lt;br /&gt;
&lt;br /&gt;
Whether he likes it or not, he still has a tendency of making bad decisions. More often than not diving head first after a short round of deliberation and analysis. Comes with him believing in himself a little too much. He used to bite off more than he could chew but has since tempered that eagerness. If he's completely conscious about it, he'll take time to really think everything through, draw out possibilities and outcomes in his head. Sometimes that just leaves him frozen in inaction for a while, trying to best figure out how to come out on top. &lt;br /&gt;
&lt;br /&gt;
Also whether he likes it or not, he'll have a hunger for the opposite sex. An acute hunger that he keeps on a leash and just reinforces the idea that he needs to put his mask on or risk weirding other people out. Whether it's lust trying to make him its slave or the fact that he drank a strange smelling and funky tasting brew from a Hellsguard to 'awaken the inner beast' remains to be seen. Though if it's the latter he would have quite a harder time to fix it. Since. Yanno. Said Hellsguard's dead before completely teaching him to control the beast.&lt;br /&gt;
&lt;br /&gt;
Speaking of the beast, it's helped him become more wary, more cautious. Definitely a bit more like an animal. Case and point, when a coworker decided to ignite their darkside to show just what they could do. The entire room tasted all flavors of wrong for Kurt. Like his body was screaming fight or flight. Chanting it over and over. He exhibits a similar reaction to anything with the word 'void' on it. His senses aren't acute enough to pick up on corrupted aether and has to be told about it or have it show up in his face.&lt;br /&gt;
&lt;br /&gt;
More often than not though, he'll always try to see the bright side of any situation. If not humor, dark or otherwise to just cope with things going south.  &lt;br /&gt;
&lt;br /&gt;
=Biases and Traits=&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; width=&amp;quot;1300&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Likes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* Swimming&lt;br /&gt;
* Spicy Food&lt;br /&gt;
* Red&lt;br /&gt;
* Cooking&lt;br /&gt;
* Threats within axe to face style distance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Dislikes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* Being idle&lt;br /&gt;
* Indecision&lt;br /&gt;
* When a dish comes out wrong&lt;br /&gt;
* Ul'dahn heat &lt;br /&gt;
* Threats not within axe to face style distance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Strengths'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*Meticulous when it's required.&lt;br /&gt;
*Tolerant of almost anything that's thrown at him. &lt;br /&gt;
*Cares about the people around him, yes even strangers. &lt;br /&gt;
*Strength.&lt;br /&gt;
*Steady Hands.&lt;br /&gt;
*Learns Fast.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Weaknesses'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*Cares too much about the people around him, yes even strangers.&lt;br /&gt;
*Tolerant of almost anything thrown at him, easily taken advantage of.&lt;br /&gt;
*Women.&lt;br /&gt;
*Piss poor aether. Yes a short jolt will leave him spasming for an hour or so.&lt;br /&gt;
*Rarely leaves time for himself.&lt;br /&gt;
*Oblivious to his limits. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
=Affiliations=&lt;br /&gt;
==Organizations==&lt;br /&gt;
*YTC - A Reclaimer for the organization. Also known as the one they send in to do the dirty work in some far off set of ruins. No longer a member.&lt;br /&gt;
&lt;br /&gt;
*Red Wings - Recruited to aid in engineering projects, as well as man the mess hall for a time. No longer a member. &lt;br /&gt;
&lt;br /&gt;
*Mythril Wings - A hired hand that does a number of odd jobs for the organization. Currently works for these guys. &lt;br /&gt;
&lt;br /&gt;
*Yayoi Household - A member of the minor warrior noble clan erased after the razing of Doma. Has never met anyone from said clan outside of his older sister and father.&lt;br /&gt;
&lt;br /&gt;
*Redde Alexis II- Had worked a number of times on this ship, his mother's ship, to prove his seaworthiness. He had no choice in the matter. &lt;br /&gt;
&lt;br /&gt;
=Areas of Expertise=&lt;br /&gt;
==Combat==&lt;br /&gt;
Kurt has skill in the use of axes, firearms and lances. He favors the axe over the two weapons but recognizes the value in keeping both at hand, switching as the situation calls for it. Primarily fighting with an axe, his motions are always aggressive. He will always be the one to make the first move and advance several times over with this weapon. Everything has to be within Axe to Face style range. Spears are only ever situational for him, specifically if the situation calls for something to be hit with much force at a single point and his firearms are otherwise unloaded at the time. Despite his father and sister teaching him a more Doman form of using a spear, he would still prefer the simplicity of the axe. Mainly because that's what he grew up with. &lt;br /&gt;
&lt;br /&gt;
Nothing much changes when sporting his handgun, he would close the distance while burning precious ammunition to pin an opponent in place until such time he could fall into rhythm of Axe to Face style. His motions always involve a bit of flair with a handgun, more flair when it's a pair of handguns. Whereas if he was using a rifle, he would maintain distance from his target, aiming for the legs to cripple the target. He is mostly stationary with a rifle and moves only to get a cleaner shot. His mother had made it a point to teach him basic marksmanship when it looked like his hands could handle the recoil of a handgun. &lt;br /&gt;
&lt;br /&gt;
==Non-Combat==&lt;br /&gt;
If not in the field Kurt can be found either in a kitchen, in front of a worktable, or facing a spindles of yarn and several needles of varying lengths and thicknesses.&lt;br /&gt;
&lt;br /&gt;
His culinary style will always carry a La Noscean touch to it. As well as his personal bias of spices make everything better. Everything. The result is usually sweet, spicy and fresh. Always fresh. To that end, he works better with fresh ingredients as well, believing that fresh ingredients brings out more flavor. And despite all that, he had resigned himself to work with stored ingredients for the most part in his own little pantry bar lounge, his 'Rookery' within the Mythril Wings estate. The oppressive Thanalan heat especially dries things up quickly in general. &lt;br /&gt;
&lt;br /&gt;
If he isn't cooking something in his small and relatively basic kitchenette, he would work on soldering something in his relatively small workshopette or utilize one of the empty rooms within the estate to draw up and fabricate whatever catches his fancy. The works he's most proud of was engineering a rundown skiff to fly as well as fabricate a prototype to a magitek staff. One that feeds on the aether in a crystal to amplify his lack of it and create a much more powerful spell to utilize. Other than that he sometimes tears old toys apart to see how they work on the inside and why. And also if he can make it better or do something it couldn't before.&lt;br /&gt;
&lt;br /&gt;
And sometimes, being out in the field makes for wear, tear, and sometimes rust. He can't do anything about rust. But he can still mend the wear and tear. That was the necessity that had him taking up weaving in his spare time or whenever he felt like he had spare time. He's by no means a master but that doesn't stop him from fabricating his own simpler clothes. Even if he took it up to mend clothes in the first place. He's proud of the work he placed on his apron, imbued with water-aspected clusters, not crystals nor shards but clusters, to be quite the fireproof ensemble for when he's working in the kitchen. It had taken several tries to get the design and material balance right but he's still proud of what he had accomplished. &lt;br /&gt;
&lt;br /&gt;
=Hooks and Haunts=&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=Relations with Others=&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=Rumour Repository=&lt;br /&gt;
==Olde Rumours from Olde Kurte/Katte Wiki==&lt;br /&gt;
* &amp;quot;He seems nice and reminds me of my father. Or rather... he just really looks like father. They don't act the same at all. Mr. Steel probably bathes regularly, for one.&amp;quot; -Chou&lt;br /&gt;
* “Sometimes I just can’t believe him. I mean, did you know he once let a toad eat his spellbook? A toad!” - Adeya Evenar&lt;br /&gt;
* &amp;quot;He's alright.&amp;quot; - Oskwell&lt;br /&gt;
* &amp;quot;Get a load of this wannabe, ah?&amp;quot; - Flynn Fister: Pistonfist&lt;br /&gt;
* &amp;quot;It would appear that I've not acquired her name, but I do hope her ventures for a wyvern are not for naught...&amp;quot; - A polite, blond hyuran man.&lt;br /&gt;
* &amp;quot;heh, I enjoy this one's company. He's eager, but not th'completely daft sort'a eager. He's strong as a bull, too. Smart kid. He'll go far, I think.&amp;quot; - Steel Wolf&lt;br /&gt;
* &amp;quot;Not sure why I took him on to be honest. Just something about him I saw in myself a long time ago I guess..That eagerness to learn and create. Though I worry for him sometimes, that's why I gotta keep an eye on him before he does something foolish that will cause more pain in attempts to heal what he's already carrying...&amp;quot; - Cliodhna Eoghan&lt;br /&gt;
* &amp;quot;Lord Kurt is quite bold. And honest. For the few times I have seen him, he will jump and rush at any request. His measure of how far or how high is much longer than any other, for kin or people he does not have more than acquaintance to; myself included. I, ah, was surely smiled on by Nymeia to meet one of Her own. If you get a chance to meet him once more, pray take it.&amp;quot; - Jancis Milburga&lt;br /&gt;
* &amp;quot;Miss Clio, sent her my way thinkin' she could help me with my problem, and ended up becomin' a potential student instead. She seem's ta want ta learn which is more than I can say for most. Now ta see how well she receives such lessons.&amp;quot; - War Bear&lt;br /&gt;
&lt;br /&gt;
==New/Current Rumours==&lt;br /&gt;
//Copy this '*Put rumour here - Put your name here.'&lt;br /&gt;
&lt;br /&gt;
=OOC Stuff and Notes=&lt;br /&gt;
WIP&lt;br /&gt;
&amp;lt;headertabs/&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=162445</id>
		<title>Kurt Steel</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=162445"/>
		<updated>2016-03-10T10:00:11Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; style=&amp;quot;vertical-align:top&amp;quot;|&lt;br /&gt;
=Overview=&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Kurt Steel&lt;br /&gt;
| image = Kurt_Faes2.png&lt;br /&gt;
| caption = Aye? Need something done?&lt;br /&gt;
| title = Just another Limsan&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Limsan&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Nameday&lt;br /&gt;
| stat_1_value = 20th of the 3rd Umbral Moon&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 22&lt;br /&gt;
| stat_3 = Height&lt;br /&gt;
| stat_3_value = 5f10i&lt;br /&gt;
| stat_4 = Weight &lt;br /&gt;
| stat_4_value = 160pz&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Adventurer&lt;br /&gt;
| stat_6 = Patron Deity&lt;br /&gt;
| stat_6_value = Nymeia&lt;br /&gt;
}}&lt;br /&gt;
'Ah my little boy. He's grown up to be someone I'm proud of, someone who knows what he's doing and takes the days as they come to him. It's a bit odd how he's grown though, but I won't question it. It's just how his cards were handed to him and he dealt with all of that with a relatively cool head. I just hope he's finally found a direction to take steps toward. It's a bit saddening that in the few times he's come home he looks more lost than the previous visit. Then again, I'm not going to help him, it's up to him to find what he really wants. He know's what he's doing but he hasn't the foggiest of where he's going.'&lt;br /&gt;
&lt;br /&gt;
- Rachel Steel (rewritten by R'xin Tia, previous copy too illegible)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Kurt will always have an affinity for red things. It reflects on his clothing, most of them painstakingly dyed a Dalamud red. It doesn't matter what he wears, as long as it's red. Still it doesn't mean he doesn't sport black or white if he has to. But red's always his go to color. &lt;br /&gt;
&lt;br /&gt;
On the subject of clothing, he prefers a simpler style overall. A tunic, pants and boots are pretty much basics for him. At times he has a red and black coat over his tunic especially in places that aren't Ul'dah. In all places that aren't Ul'dah. Ul'dah can make people melt. Though his outfits cycle too, where one day he's in a coat, the next he's in a tunic, the next he's in a shirt, the next he's sporting a fire proof apron because he just got out of the kitchen. It is rumored his pants can last him weeks before has to wash them. He cycles at least four pairs of boots though only one ever goes up to his thighs. Even then the thigh boot is hidden under his apron ensemble.&lt;br /&gt;
&lt;br /&gt;
His hair's a black mess. Recently at any rate. He used to sport a tidier style but has since been unable to find the time to fix his hair. That said, he still keeps his chin scruff trim and neat. One who adheres to the need for facial hair. &lt;br /&gt;
&lt;br /&gt;
If one were to stare at him for awhile they may notice how some of his features lend to a more Doman aesthetic despite being born and raised in Wineport. That's because his dad is Doman. The eye shape that doesn't exactly know if it should be Doman or Limsan. A generally younger look on his face. Brows that can't decide whether it wants to be thick or not. Brown eyes instead of her mother's green pair. A nose that could be Eorzean but has a slight tilt for a doman effect. His face is just as lost as he is on what it really wants to be so it's trying to be both at the same time. Fun fact he used to have heterochromia, when his eyes didn't know if they wanted to be Doman Brown or Eorzean Green, but has since lost it. &lt;br /&gt;
&lt;br /&gt;
His body isn't anything to write home about. Sure he's got muscles from twelve knows how long he's worked the axe to help earn his keep in his household. He's built to last or at least last long enough. Not at all that tall, a bit short for a midlander man standing only at 5 fulms 10 ilms. He's fine with it, would have preferred the extra two ilms but is fine with it. Credits the lack of two extra ilms to his Doman heritage though. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Kurt's one with a martyr complex. Always concerned about the people around him and not too much about himself. If anything, he keeps his emotions to himself and plays his cards closer to his chest. A mask always on his face to show that he's okay. Never always okay but still no sense in making them worry about something he can shrug off eh? He believes he's got thick skin and he does, everything has durability though. That's something he's unaware of, that it can crumble in ways he never expected. &lt;br /&gt;
&lt;br /&gt;
He'll always address people in a courteous (heh, Kurteous) manner. Always with a 'miss' or a 'sir' at the end when addressing strangers. Rarely cusses in public too. That said it's not that he can't swear like a sailor. His mother IS a privateer, WAS a pirate captain after all. Still it comes with the mask he wears, the persona he dons in public and around most people. Must be why he's generally agreeable and reasonable around strangers. A bit stiff and even then the stiffness feels a little too practised. As if it was all an act. And it is. Though to the people he knows he's much less formal but still pretty formal. One tell for this is when he starts using 'aye' instead of other things like yes or yeah or sure.&lt;br /&gt;
&lt;br /&gt;
Whether he likes it or not, he still has a tendency of making bad decisions. More often than not diving head first after a short round of deliberation and analysis. Comes with him believing in himself a little too much. He used to bite off more than he could chew but has since tempered that eagerness. If he's completely conscious about it, he'll take time to really think everything through, draw out possibilities and outcomes in his head. Sometimes that just leaves him frozen in inaction for a while, trying to best figure out how to come out on top. &lt;br /&gt;
&lt;br /&gt;
Also whether he likes it or not, he'll have a hunger for the opposite sex. An acute hunger that he keeps on a leash and just reinforces the idea that he needs to put his mask on or risk weirding other people out. Whether it's lust trying to make him its slave or the fact that he drank a strange smelling and funky tasting brew from a Hellsguard to 'awaken the inner beast' remains to be seen. Though if it's the latter he would have quite a harder time to fix it. Since. Yanno. Said Hellsguard's dead before completely teaching him to control the beast.&lt;br /&gt;
&lt;br /&gt;
Speaking of the beast, it's helped him become more wary, more cautious. Definitely a bit more like an animal. Case and point, when a coworker decided to ignite their darkside to show just what they could do. The entire room tasted all flavors of wrong for Kurt. Like his body was screaming fight or flight. Chanting it over and over. He exhibits a similar reaction to anything with the word 'void' on it. His senses aren't acute enough to pick up on corrupted aether and has to be told about it or have it show up in his face.&lt;br /&gt;
&lt;br /&gt;
More often than not though, he'll always try to see the bright side of any situation. If not humor, dark or otherwise to just cope with things going south.  &lt;br /&gt;
&lt;br /&gt;
=Biases and Traits=&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; width=&amp;quot;1300&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Likes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* Swimming&lt;br /&gt;
* Spicy Food&lt;br /&gt;
* Red&lt;br /&gt;
* Cooking&lt;br /&gt;
* Threats within axe to face style distance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Dislikes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* Being idle&lt;br /&gt;
* Indecision&lt;br /&gt;
* When a dish comes out wrong&lt;br /&gt;
* Ul'dahn heat &lt;br /&gt;
* Threats not within axe to face style distance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Strengths'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*Meticulous when it's required.&lt;br /&gt;
*Tolerant of almost anything that's thrown at him. &lt;br /&gt;
*Cares about the people around him, yes even strangers. &lt;br /&gt;
*Strength.&lt;br /&gt;
*Steady Hands.&lt;br /&gt;
*Learns Fast.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Weaknesses'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*Cares too much about the people around him, yes even strangers.&lt;br /&gt;
*Tolerant of almost anything thrown at him, easily taken advantage of.&lt;br /&gt;
*Women.&lt;br /&gt;
*Piss poor aether. Yes a short jolt will leave him spasming for an hour or so.&lt;br /&gt;
*Rarely leaves time for himself.&lt;br /&gt;
*Oblivious to his limits. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
=Affiliations=&lt;br /&gt;
==Organizations==&lt;br /&gt;
*YTC - A Reclaimer for the organization. Also known as the one they send in to do the dirty work in some far off set of ruins. No longer a member.&lt;br /&gt;
&lt;br /&gt;
*Red Wings - Recruited to aid in engineering projects, as well as man the mess hall for a time. No longer a member. &lt;br /&gt;
&lt;br /&gt;
*Mythril Wings - A hired hand that does a number of odd jobs for the organization. Currently works for these guys. &lt;br /&gt;
&lt;br /&gt;
*Yayoi Household - A member of the minor warrior noble clan erased after the razing of Doma. Has never met anyone from said clan outside of his older sister and father.&lt;br /&gt;
&lt;br /&gt;
*Redde Alexis II- Had worked a number of times on this ship, his mother's ship, to prove his seaworthiness. He had no choice in the matter. &lt;br /&gt;
&lt;br /&gt;
=Areas of Expertise=&lt;br /&gt;
==Combat==&lt;br /&gt;
Kurt has skill in the use of axes, firearms and lances. He favors the axe over the two weapons but recognizes the value in keeping both at hand, switching as the situation calls for it. Primarily fighting with an axe, his motions are always aggressive. He will always be the one to make the first move and advance several times over with this weapon. Everything has to be within Axe to Face style range. Spears are only ever situational for him, specifically if the situation calls for something to be hit with much force at a single point and his firearms are otherwise unloaded at the time. Despite his father and sister teaching him a more Doman form of using a spear, he would still prefer the simplicity of the axe. Mainly because that's what he grew up with. &lt;br /&gt;
&lt;br /&gt;
Nothing much changes when sporting his handgun, he would close the distance while burning precious ammunition to pin an opponent in place until such time he could fall into rhythm of Axe to Face style. His motions always involve a bit of flair with a handgun, more flair when it's a pair of handguns. Whereas if he was using a rifle, he would maintain distance from his target, aiming for the legs to cripple the target. He is mostly stationary with a rifle and moves only to get a cleaner shot. His mother had made it a point to teach him basic marksmanship when it looked like his hands could handle the recoil of a handgun. &lt;br /&gt;
&lt;br /&gt;
==Non-Combat==&lt;br /&gt;
If not in the field Kurt can be found either in a kitchen, in front of a worktable, or facing a spindles of yarn and several needles of varying lengths and thicknesses.&lt;br /&gt;
&lt;br /&gt;
His culinary style will always carry a La Noscean touch to it. As well as his personal bias of spices make everything better. Everything. The result is usually sweet, spicy and fresh. Always fresh. To that end, he works better with fresh ingredients as well, believing that fresh ingredients brings out more flavor. And despite all that, he had resigned himself to work with stored ingredients for the most part in his own little pantry bar lounge, his 'Rookery' within the Mythril Wings estate. The oppressive Thanalan heat especially dries things up quickly in general. &lt;br /&gt;
&lt;br /&gt;
If he isn't cooking something in his small and relatively basic kitchenette, he would work on soldering something in his relatively small workshopette or utilize one of the empty rooms within the estate to draw up and fabricate whatever catches his fancy. The works he's most proud of was engineering a rundown skiff to fly as well as fabricate a prototype to a magitek staff. One that feeds on the aether in a crystal to amplify his lack of it and create a much more powerful spell to utilize. Other than that he sometimes tears old toys apart to see how they work on the inside and why. And also if he can make it better or do something it couldn't before.&lt;br /&gt;
&lt;br /&gt;
And sometimes, being out in the field makes for wear, tear, and sometimes rust. He can't do anything about rust. But he can still mend the wear and tear. That was the necessity that had him taking up weaving in his spare time or whenever he felt like he had spare time. He's by no means a master but that doesn't stop him from fabricating his own simpler clothes. Even if he took it up to mend clothes in the first place. He's proud of the work he placed on his apron, imbued with water-aspected clusters, not crystals nor shards but clusters, to be quite the fireproof ensemble for when he's working in the kitchen. It had taken several tries to get the design and material balance right but he's still proud of what he had accomplished. &lt;br /&gt;
&lt;br /&gt;
=Hooks and Haunts=&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=Relations with Others=&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=Rumour Repository=&lt;br /&gt;
==Olde Rumours from Olde Kurte/Katte Wiki==&lt;br /&gt;
* &amp;quot;He seems nice and reminds me of my father. Or rather... he just really looks like father. They don't act the same at all. Mr. Steel probably bathes regularly, for one.&amp;quot; -Chou&lt;br /&gt;
* “Sometimes I just can’t believe him. I mean, did you know he once let a toad eat his spellbook? A toad!” - Adeya Evenar&lt;br /&gt;
* &amp;quot;He's alright.&amp;quot; - Oskwell&lt;br /&gt;
* &amp;quot;Get a load of this wannabe, ah?&amp;quot; - Flynn Fister: Pistonfist&lt;br /&gt;
* &amp;quot;It would appear that I've not acquired her name, but I do hope her ventures for a wyvern are not for naught...&amp;quot; - A polite, blond hyuran man.&lt;br /&gt;
* &amp;quot;heh, I enjoy this one's company. He's eager, but not th'completely daft sort'a eager. He's strong as a bull, too. Smart kid. He'll go far, I think.&amp;quot; - Steel Wolf&lt;br /&gt;
* &amp;quot;Not sure why I took him on to be honest. Just something about him I saw in myself a long time ago I guess..That eagerness to learn and create. Though I worry for him sometimes, that's why I gotta keep an eye on him before he does something foolish that will cause more pain in attempts to heal what he's already carrying...&amp;quot; - Cliodhna Eoghan&lt;br /&gt;
* &amp;quot;Lord Kurt is quite bold. And honest. For the few times I have seen him, he will jump and rush at any request. His measure of how far or how high is much longer than any other, for kin or people he does not have more than acquaintance to; myself included. I, ah, was surely smiled on by Nymeia to meet one of Her own. If you get a chance to meet him once more, pray take it.&amp;quot; - Jancis Milburga&lt;br /&gt;
* &amp;quot;Miss Clio, sent her my way thinkin' she could help me with my problem, and ended up becomin' a potential student instead. She seem's ta want ta learn which is more than I can say for most. Now ta see how well she receives such lessons.&amp;quot; - War Bear&lt;br /&gt;
&lt;br /&gt;
==New/Current Rumours==&lt;br /&gt;
&lt;br /&gt;
=OOC Stuff and Notes=&lt;br /&gt;
WIP&lt;br /&gt;
&amp;lt;headertabs/&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=162442</id>
		<title>Kurt Steel</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=162442"/>
		<updated>2016-03-10T09:53:56Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; style=&amp;quot;vertical-align:top&amp;quot;|&lt;br /&gt;
=Overview=&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Kurt Steel&lt;br /&gt;
| image = Kurt_Faes2.png&lt;br /&gt;
| caption = Aye? Need something done?&lt;br /&gt;
| title = Just another Limsan&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Limsan&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Nameday&lt;br /&gt;
| stat_1_value = 20th of the 3rd Umbral Moon&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 22&lt;br /&gt;
| stat_3 = Height&lt;br /&gt;
| stat_3_value = 5f10i&lt;br /&gt;
| stat_4 = Weight &lt;br /&gt;
| stat_4_value = 160pz&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Adventurer&lt;br /&gt;
| stat_6 = Patron Deity&lt;br /&gt;
| stat_6_value = Nymeia&lt;br /&gt;
}}&lt;br /&gt;
'Ah my little boy. He's grown up to be someone I'm proud of, someone who knows what he's doing and takes the days as they come to him. It's a bit odd how he's grown though, but I won't question it. It's just how his cards were handed to him and he dealt with all of that with a relatively cool head. I just hope he's finally found a direction to take steps toward. It's a bit saddening that in the few times he's come home he looks more lost than the previous visit. Then again, I'm not going to help him, it's up to him to find what he really wants. He know's what he's doing but he hasn't the foggiest of where he's going.'&lt;br /&gt;
&lt;br /&gt;
- Rachel Steel (rewritten by R'xin Tia, previous copy too illegible)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Kurt will always have an affinity for red things. It reflects on his clothing, most of them painstakingly dyed a Dalamud red. It doesn't matter what he wears, as long as it's red. Still it doesn't mean he doesn't sport black or white if he has to. But red's always his go to color. &lt;br /&gt;
&lt;br /&gt;
On the subject of clothing, he prefers a simpler style overall. A tunic, pants and boots are pretty much basics for him. At times he has a red and black coat over his tunic especially in places that aren't Ul'dah. In all places that aren't Ul'dah. Ul'dah can make people melt. Though his outfits cycle too, where one day he's in a coat, the next he's in a tunic, the next he's in a shirt, the next he's sporting a fire proof apron because he just got out of the kitchen. It is rumored his pants can last him weeks before has to wash them. He cycles at least four pairs of boots though only one ever goes up to his thighs. Even then the thigh boot is hidden under his apron ensemble.&lt;br /&gt;
&lt;br /&gt;
His hair's a black mess. Recently at any rate. He used to sport a tidier style but has since been unable to find the time to fix his hair. That said, he still keeps his chin scruff trim and neat. One who adheres to the need for facial hair. &lt;br /&gt;
&lt;br /&gt;
If one were to stare at him for awhile they may notice how some of his features lend to a more Doman aesthetic despite being born and raised in Wineport. That's because his dad is Doman. The eye shape that doesn't exactly know if it should be Doman or Limsan. A generally younger look on his face. Brows that can't decide whether it wants to be thick or not. Brown eyes instead of her mother's green pair. A nose that could be Eorzean but has a slight tilt for a doman effect. His face is just as lost as he is on what it really wants to be so it's trying to be both at the same time. Fun fact he used to have heterochromia, when his eyes didn't know if they wanted to be Doman Brown or Eorzean Green, but has since lost it. &lt;br /&gt;
&lt;br /&gt;
His body isn't anything to write home about. Sure he's got muscles from twelve knows how long he's worked the axe to help earn his keep in his household. He's built to last or at least last long enough. Not at all that tall, a bit short for a midlander man standing only at 5 fulms 10 ilms. He's fine with it, would have preferred the extra two ilms but is fine with it. Credits the lack of two extra ilms to his Doman heritage though. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Kurt's one with a martyr complex. Always concerned about the people around him and not too much about himself. If anything, he keeps his emotions to himself and plays his cards closer to his chest. A mask always on his face to show that he's okay. Never always okay but still no sense in making them worry about something he can shrug off eh? He believes he's got thick skin and he does, everything has durability though. That's something he's unaware of, that it can crumble in ways he never expected. &lt;br /&gt;
&lt;br /&gt;
He'll always address people in a courteous (heh, Kurteous) manner. Always with a 'miss' or a 'sir' at the end when addressing strangers. Rarely cusses in public too. That said it's not that he can't swear like a sailor. His mother IS a privateer, WAS a pirate captain after all. Still it comes with the mask he wears, the persona he dons in public and around most people. Must be why he's generally agreeable and reasonable around strangers. A bit stiff and even then the stiffness feels a little too practised. As if it was all an act. And it is. Though to the people he knows he's much less formal but still pretty formal. One tell for this is when he starts using 'aye' instead of other things like yes or yeah or sure.&lt;br /&gt;
&lt;br /&gt;
Whether he likes it or not, he still has a tendency of making bad decisions. More often than not diving head first after a short round of deliberation and analysis. Comes with him believing in himself a little too much. He used to bite off more than he could chew but has since tempered that eagerness. If he's completely conscious about it, he'll take time to really think everything through, draw out possibilities and outcomes in his head. Sometimes that just leaves him frozen in inaction for a while, trying to best figure out how to come out on top. &lt;br /&gt;
&lt;br /&gt;
Also whether he likes it or not, he'll have a hunger for the opposite sex. An acute hunger that he keeps on a leash and just reinforces the idea that he needs to put his mask on or risk weirding other people out. Whether it's lust trying to make him its slave or the fact that he drank a strange smelling and funky tasting brew from a Hellsguard to 'awaken the inner beast' remains to be seen. Though if it's the latter he would have quite a harder time to fix it. Since. Yanno. Said Hellsguard's dead before completely teaching him to control the beast.&lt;br /&gt;
&lt;br /&gt;
Speaking of the beast, it's helped him become more wary, more cautious. Definitely a bit more like an animal. Case and point, when a coworker decided to ignite their darkside to show just what they could do. The entire room tasted all flavors of wrong for Kurt. Like his body was screaming fight or flight. Chanting it over and over. He exhibits a similar reaction to anything with the word 'void' on it. His senses aren't acute enough to pick up on corrupted aether and has to be told about it or have it show up in his face.&lt;br /&gt;
&lt;br /&gt;
More often than not though, he'll always try to see the bright side of any situation. If not humor, dark or otherwise to just cope with things going south.  &lt;br /&gt;
&lt;br /&gt;
=Biases and Traits=&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; width=&amp;quot;1300&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Likes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* Swimming&lt;br /&gt;
* Spicy Food&lt;br /&gt;
* Red&lt;br /&gt;
* Cooking&lt;br /&gt;
* Threats within axe to face style distance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Dislikes'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* Being idle&lt;br /&gt;
* Indecision&lt;br /&gt;
* When a dish comes out wrong&lt;br /&gt;
* Ul'dahn heat &lt;br /&gt;
* Threats not within axe to face style distance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Strengths'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*Meticulous when it's required.&lt;br /&gt;
*Tolerant of almost anything that's thrown at him. &lt;br /&gt;
*Cares about the people around him, yes even strangers. &lt;br /&gt;
*Strength.&lt;br /&gt;
*Steady Hands.&lt;br /&gt;
*Learns Fast.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;'''Weaknesses'''&amp;lt;/div&amp;gt;&lt;br /&gt;
*Cares too much about the people around him, yes even strangers.&lt;br /&gt;
*Tolerant of almost anything thrown at him, easily taken advantage of.&lt;br /&gt;
*Women.&lt;br /&gt;
*Piss poor aether. Yes a short jolt will leave him spasming for an hour or so.&lt;br /&gt;
*Rarely leaves time for himself.&lt;br /&gt;
*Oblivious to his limits. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
=Affiliations=&lt;br /&gt;
==Organizations==&lt;br /&gt;
*YTC - A Reclaimer for the organization. Also known as the one they send in to do the dirty work in some far off set of ruins. No longer a member.&lt;br /&gt;
&lt;br /&gt;
*Red Wings - Recruited to aid in engineering projects, as well as man the mess hall for a time. No longer a member. &lt;br /&gt;
&lt;br /&gt;
*Mythril Wings - A hired hand that does a number of odd jobs for the organization. Currently works for these guys. &lt;br /&gt;
&lt;br /&gt;
*Yayoi Household - A member of the minor warrior noble clan erased after the razing of Doma. Has never met anyone from said clan outside of his older sister and father.&lt;br /&gt;
&lt;br /&gt;
*Redde Alexis II- Had worked a number of times on this ship, his mother's ship, to prove his seaworthiness. He had no choice in the matter. &lt;br /&gt;
&lt;br /&gt;
=Areas of Expertise=&lt;br /&gt;
==Combat==&lt;br /&gt;
Kurt has skill in the use of axes, firearms and lances. He favors the axe over the two weapons but recognizes the value in keeping both at hand, switching as the situation calls for it. Primarily fighting with an axe, his motions are always aggressive. He will always be the one to make the first move and advance several times over with this weapon. Everything has to be within Axe to Face style range. Spears are only ever situational for him, specifically if the situation calls for something to be hit with much force at a single point and his firearms are otherwise unloaded at the time. Despite his father and sister teaching him a more Doman form of using a spear, he would still prefer the simplicity of the axe. Mainly because that's what he grew up with. &lt;br /&gt;
&lt;br /&gt;
Nothing much changes when sporting his handgun, he would close the distance while burning precious ammunition to pin an opponent in place until such time he could fall into rhythm of Axe to Face style. His motions always involve a bit of flair with a handgun, more flair when it's a pair of handguns. Whereas if he was using a rifle, he would maintain distance from his target, aiming for the legs to cripple the target. He is mostly stationary with a rifle and moves only to get a cleaner shot. His mother had made it a point to teach him basic marksmanship when it looked like his hands could handle the recoil of a handgun. &lt;br /&gt;
&lt;br /&gt;
==Non-Combat==&lt;br /&gt;
If not in the field Kurt can be found either in a kitchen, in front of a worktable, or facing a spindles of yarn and several needles of varying lengths and thicknesses.&lt;br /&gt;
&lt;br /&gt;
His culinary style will always carry a La Noscean touch to it. As well as his personal bias of spices make everything better. Everything. The result is usually sweet, spicy and fresh. Always fresh. To that end, he works better with fresh ingredients as well, believing that fresh ingredients brings out more flavor. And despite all that, he had resigned himself to work with stored ingredients for the most part in his own little pantry bar lounge, his 'Rookery' within the Mythril Wings estate. The oppressive Thanalan heat especially dries things up quickly in general. &lt;br /&gt;
&lt;br /&gt;
If he isn't cooking something in his small and relatively basic kitchenette, he would work on soldering something in his relatively small workshopette or utilize one of the empty rooms within the estate to draw up and fabricate whatever catches his fancy. The works he's most proud of was engineering a rundown skiff to fly as well as fabricate a prototype to a magitek staff. One that feeds on the aether in a crystal to amplify his lack of it and create a much more powerful spell to utilize. Other than that he sometimes tears old toys apart to see how they work on the inside and why. And also if he can make it better or do something it couldn't before.&lt;br /&gt;
&lt;br /&gt;
And sometimes, being out in the field makes for wear, tear, and sometimes rust. He can't do anything about rust. But he can still mend the wear and tear. That was the necessity that had him taking up weaving in his spare time or whenever he felt like he had spare time. He's by no means a master but that doesn't stop him from fabricating his own simpler clothes. Even if he took it up to mend clothes in the first place. He's proud of the work he placed on his apron, imbued with water-aspected clusters, not crystals nor shards but clusters, to be quite the fireproof ensemble for when he's working in the kitchen. It had taken several tries to get the design and material balance right but he's still proud of what he had accomplished. &lt;br /&gt;
&lt;br /&gt;
=Hooks and Haunts=&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=Relations with Others=&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
=Rumour Repository=&lt;br /&gt;
//Rumour Repository Ripped from Older Version of the Kurt WIKI&lt;br /&gt;
&amp;quot;He seems nice and reminds me of my father. Or rather... he just really looks like father. They don't act the same at all. Mr. Steel probably bathes regularly, for one.&amp;quot; -Chou&lt;br /&gt;
“Sometimes I just can’t believe him. I mean, did you know he once let a toad eat his spellbook? A toad!” - Adeya Evenar&lt;br /&gt;
&amp;quot;He's alright.&amp;quot; - Oskwell&lt;br /&gt;
&amp;quot;Get a load of this wannabe, ah?&amp;quot; - Flynn Fister: Pistonfist&lt;br /&gt;
&amp;quot;It would appear that I've not acquired her name, but I do hope her ventures for a wyvern are not for naught...&amp;quot; - A polite, blond hyuran man.&lt;br /&gt;
&amp;quot;heh, I enjoy this one's company. He's eager, but not th'completely daft sort'a eager. He's strong as a bull, too. Smart kid. He'll go far, I think.&amp;quot; - Steel Wolf&lt;br /&gt;
&amp;quot;Not sure why I took him on to be honest. Just something about him I saw in myself a long time ago I guess..That eagerness to learn and create. Though I worry for him sometimes, that's why I gotta keep an eye on him before he does something foolish that will cause more pain in attempts to heal what he's already carrying...&amp;quot; - Cliodhna Eoghan&lt;br /&gt;
&amp;quot;Lord Kurt is quite bold. And honest. For the few times I have seen him, he will jump and rush at any request. His measure of how far or how high is much longer than any other, for kin or people he does not have more than acquaintance to; myself included. I, ah, was surely smiled on by Nymeia to meet one of Her own. If you get a chance to meet him once more, pray take it.&amp;quot; - Jancis Milburga&lt;br /&gt;
&amp;quot;Miss Clio, sent her my way thinkin' she could help me with my problem, and ended up becomin' a potential student instead. She seem's ta want ta learn which is more than I can say for most. Now ta see how well she receives such lessons.&amp;quot; - War Bear&lt;br /&gt;
&amp;lt;headertabs/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=OOC Stuff and Notes=&lt;br /&gt;
WIP&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=161487</id>
		<title>Kurt Steel</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=161487"/>
		<updated>2016-03-07T05:05:32Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Kurt Steel&lt;br /&gt;
| image = Kurt_Faes2.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = Aye? Need something done?&lt;br /&gt;
| title = Just another Limsan&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Limsan&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 22&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = 5f10i&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = 160pz&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Adventurer&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = Nymeia&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
'Ah my little boy. He's grown up to be someone I'm proud of, someone who knows what he's doing and takes the days as they come to him. It's a bit odd how he's grown though, but I won't question it. It's just how his cards were handed to him and he dealt with all of that with a relatively cool head. I just hope he's finally found a direction to take steps toward. It's a bit saddening that in the few times he's come home he looks more lost than the previous visit. Then again, I'm not going to help him, it's up to him to find what he really wants. He know's what he's doing but he hasn't the foggiest of where he's going.'&lt;br /&gt;
&lt;br /&gt;
- Rachel Steel (rewritten by R'xin Tia, previous copy too illegible)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
Kurt will always have an affinity for red things. It reflects on his clothing, most of them painstakingly dyed a Dalamud red. It doesn't matter what he wears, as long as it's red. Still it doesn't mean he doesn't sport black or white if he has to. But red's always his go to color. &lt;br /&gt;
&lt;br /&gt;
On the subject of clothing, he prefers a simpler style overall. A tunic, pants and boots are pretty much basics for him. At times he has a red and black coat over his tunic especially in places that aren't Ul'dah. In all places that aren't Ul'dah. Ul'dah can make people melt. Though his outfits cycle too, where one day he's in a coat, the next he's in a tunic, the next he's in a shirt, the next he's sporting a fire proof apron because he just got out of the kitchen. It is rumored his pants can last him weeks before has to wash them. He cycles at least four pairs of boots though only one ever goes up to his thighs. Even then the thigh boot is hidden under his apron ensemble.&lt;br /&gt;
&lt;br /&gt;
His hair's a black mess. Recently at any rate. He used to sport a tidier style but has since been unable to find the time to fix his hair. That said, he still keeps his chin scruff trim and neat. One who adheres to the need for facial hair. &lt;br /&gt;
&lt;br /&gt;
If one were to stare at him for awhile they may notice how some of his features lend to a more Doman aesthetic despite being born and raised in Wineport. That's because his dad is Doman. The eye shape that doesn't exactly know if it should be Doman or Limsan. A generally younger look on his face. Brows that can't decide whether it wants to be thick or not. Brown eyes instead of her mother's green pair. A nose that could be Eorzean but has a slight tilt for a doman effect. His face is just as lost as he is on what it really wants to be so it's trying to be both at the same time. Fun fact he used to have heterochromia, when his eyes didn't know if they wanted to be Doman Brown or Eorzean Green, but has since lost it. &lt;br /&gt;
&lt;br /&gt;
His body isn't anything to write home about. Sure he's got muscles from twelve knows how long he's worked the axe to help earn his keep in his household. He's built to last or at least last long enough. Not at all that tall, a bit short for a midlander man standing only at 5 fulms 10 ilms. He's fine with it, would have preferred the extra two ilms but is fine with it. Credits the lack of two extra ilms to his Doman heritage though. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Kurt's one with a martyr complex. Always concerned about the people around him and not too much about himself. If anything, he keeps his emotions to himself and plays his cards closer to his chest. A mask always on his face to show that he's okay. Never always okay but still no sense in making them worry about something he can shrug off eh? He believes he's got thick skin and he does, everything has durability though. That's something he's unaware of, that it can crumble in ways he never expected. &lt;br /&gt;
&lt;br /&gt;
He'll always address people in a courteous (heh, Kurteous) manner. Always with a 'miss' or a 'sir' at the end when addressing strangers. Rarely cusses in public too. That said it's not that he can't swear like a sailor. His mother IS a privateer, WAS a pirate captain after all. Still it comes with the mask he wears, the persona he dons in public and around most people. Must be why he's generally agreeable and reasonable around strangers. A bit stiff and even then the stiffness feels a little too practised. As if it was all an act. And it is. Though to the people he knows he's much less formal but still pretty formal. One tell for this is when he starts using 'aye' instead of other things like yes or yeah or sure.&lt;br /&gt;
&lt;br /&gt;
Whether he likes it or not, he still has a tendency of making bad decisions. More often than not diving head first after a short round of deliberation and analysis. Comes with him believing in himself a little too much. He used to bite off more than he could chew but has since tempered that eagerness. If he's completely conscious about it, he'll take time to really think everything through, draw out possibilities and outcomes in his head. Sometimes that just leaves him frozen in inaction for a while, trying to best figure out how to come out on top. &lt;br /&gt;
&lt;br /&gt;
Also whether he likes it or not, he'll have a hunger for the opposite sex. An acute hunger that he keeps on a leash and just reinforces the idea that he needs to put his mask on or risk weirding other people out. Whether it's lust trying to make him its slave or the fact that he drank a strange smelling and funky tasting brew from a Hellsguard to 'awaken the inner beast' remains to be seen. Though if it's the latter he would have quite a harder time to fix it. Since. Yanno. Said Hellsguard's dead before completely teaching him to control the beast.&lt;br /&gt;
&lt;br /&gt;
Speaking of the beast, it's helped him become more wary, more cautious. Definitely a bit more like an animal. Case and point, when a coworker decided to ignite their darkside to show just what they could do. The entire room tasted all flavors of wrong for Kurt. Like his body was screaming fight or flight. Chanting it over and over. He exhibits a similar reaction to anything with the word 'void' on it. His senses aren't acute enough to pick up on corrupted aether and has to be told about it or have it show up in his face.&lt;br /&gt;
&lt;br /&gt;
More often than not though, he'll always try to see the bright side of any situation. If not humor, dark or otherwise to just cope with things going south.  &lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
* '''Nicknames''': He doesn't have any. &lt;br /&gt;
* '''Age''': Twenty Two.&lt;br /&gt;
** '''Nameday''': 20th of the 3rd Umbral Moon&lt;br /&gt;
* '''Gender''': Male&lt;br /&gt;
** '''Sexuality''': Heterosexual&lt;br /&gt;
** '''Marital Status''': Single&lt;br /&gt;
* '''Alignment''': Chaotic good&lt;br /&gt;
* '''Height''': 5'10&amp;quot;&lt;br /&gt;
* '''Weight''': 160 ponze&lt;br /&gt;
&lt;br /&gt;
===Likes===&lt;br /&gt;
* Swimming&lt;br /&gt;
* Spicy Food&lt;br /&gt;
* Red&lt;br /&gt;
* Cooking&lt;br /&gt;
* Threats within axe to face style distance&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* Being idle&lt;br /&gt;
* Indecision&lt;br /&gt;
* When a dish comes out wrong&lt;br /&gt;
* Ul'dahn heat &lt;br /&gt;
* Threats not within axe to face style distance&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': Sharpshooting and Axecraft. Dabbles in Thaumaturgy and Spear..man..ship(?)&lt;br /&gt;
* '''Crafting''': Cooking and weaving. Much like housewife. &lt;br /&gt;
* '''Other''': Bad Decisions&lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
===Religion===&lt;br /&gt;
&lt;br /&gt;
===Quirks===&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
&lt;br /&gt;
===Rumours===&lt;br /&gt;
The following rumours can be heard about NAME, predominantly in WHERE. (If your character has an opinion about her, feel free to add it here.)&lt;br /&gt;
&lt;br /&gt;
====Common rumours====&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
====Uncommon rumours====&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
====Rare rumours====&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
====What PCs are saying====&lt;br /&gt;
&amp;lt;!-- Add your rumour here below by copying the below line and replacing the &amp;quot;My rumour here!&amp;quot; text with your rumour.&lt;br /&gt;
* My rumour here!&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Known Haunts===&lt;br /&gt;
You might have run into or otherwise know NAME from:&lt;br /&gt;
&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===OOC Inspirations===&lt;br /&gt;
&lt;br /&gt;
==References==&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:Kurt_Faes2.png&amp;diff=161478</id>
		<title>File:Kurt Faes2.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:Kurt_Faes2.png&amp;diff=161478"/>
		<updated>2016-03-07T04:24:52Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=142588</id>
		<title>Kurt Steel</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=142588"/>
		<updated>2015-12-15T12:45:29Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Kurt Steel&lt;br /&gt;
| image = &lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = Aye? Need something done?&lt;br /&gt;
| title = Just another Limsan&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Limsan&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 22&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = 5f10i&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = 150pz&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Adventurer&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = Nymeia&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
'Ah my little boy. He's grown up to be someone I'm proud of, someone who knows what he's doing and takes the days as they come to him. It's a bit odd how he's grown though, but I won't question it. It's just how his cards were handed to him and he dealt with all of that with a relatively cool head. I just hope he's finally found a direction to take steps toward. It's a bit saddening that in the few times he's come home he looks more lost than the previous visit. Then again, I'm not going to help him, it's up to him to find what he really wants. He know's what he's doing but he hasn't the foggiest of where he's going.'&lt;br /&gt;
&lt;br /&gt;
- Rachel Steel (rewritten by R'xin Tia, previous copy too illegible)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
* '''Nicknames''': &lt;br /&gt;
* '''Age''': &lt;br /&gt;
** '''Nameday''': &lt;br /&gt;
* '''Gender''': &lt;br /&gt;
** '''Sexuality''': &lt;br /&gt;
** '''Marital Status''': &lt;br /&gt;
* '''Alignment''': &lt;br /&gt;
* '''Height''': &lt;br /&gt;
* '''Weight''': &lt;br /&gt;
* '''Body''': &lt;br /&gt;
* '''Hair''': &lt;br /&gt;
* '''Eyes''': &lt;br /&gt;
* '''Skin''': &lt;br /&gt;
* '''Clothing''': &lt;br /&gt;
&lt;br /&gt;
===Likes===&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': &lt;br /&gt;
* '''Crafting''': &lt;br /&gt;
* '''Other''': &lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
===Religion===&lt;br /&gt;
&lt;br /&gt;
===Quirks===&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
&lt;br /&gt;
===Rumours===&lt;br /&gt;
The following rumours can be heard about NAME, predominantly in WHERE. (If your character has an opinion about her, feel free to add it here.)&lt;br /&gt;
&lt;br /&gt;
====Common rumours====&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
====Uncommon rumours====&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
====Rare rumours====&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
====What PCs are saying====&lt;br /&gt;
&amp;lt;!-- Add your rumour here below by copying the below line and replacing the &amp;quot;My rumour here!&amp;quot; text with your rumour.&lt;br /&gt;
* My rumour here!&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Known Haunts===&lt;br /&gt;
You might have run into or otherwise know NAME from:&lt;br /&gt;
&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===OOC Inspirations===&lt;br /&gt;
&lt;br /&gt;
==References==&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=142587</id>
		<title>Kurt Steel</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=142587"/>
		<updated>2015-12-15T12:44:18Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Kurt Steel&lt;br /&gt;
| image = &lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = I'm probably not gonna rest anytime soon yeah?&lt;br /&gt;
| title = Just another Limsan&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Limsan&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 22&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = 5f10i&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = 150pz&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Adventurer&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = Nymeia&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
'Ah my little boy. He's grown up to be someone I'm proud of, someone who knows what he's doing and takes the days as they come to him. It's a bit odd how he's grown though, but I won't question it. It's just how his cards were handed to him and he dealt with all of that with a relatively cool head. I just hope he's finally found a direction to take steps toward. It's a bit saddening that in the few times he's come home he looks more lost than the previous visit. Then again, I'm not going to help him, it's up to him to find what he really wants. He know's what he's doing but he hasn't the foggiest of where he's going.'&lt;br /&gt;
&lt;br /&gt;
- Rachel Steel (rewritten by R'xin Tia, previous copy too illegible)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
* '''Nicknames''': &lt;br /&gt;
* '''Age''': &lt;br /&gt;
** '''Nameday''': &lt;br /&gt;
* '''Gender''': &lt;br /&gt;
** '''Sexuality''': &lt;br /&gt;
** '''Marital Status''': &lt;br /&gt;
* '''Alignment''': &lt;br /&gt;
* '''Height''': &lt;br /&gt;
* '''Weight''': &lt;br /&gt;
* '''Body''': &lt;br /&gt;
* '''Hair''': &lt;br /&gt;
* '''Eyes''': &lt;br /&gt;
* '''Skin''': &lt;br /&gt;
* '''Clothing''': &lt;br /&gt;
&lt;br /&gt;
===Likes===&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': &lt;br /&gt;
* '''Crafting''': &lt;br /&gt;
* '''Other''': &lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
===Religion===&lt;br /&gt;
&lt;br /&gt;
===Quirks===&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
&lt;br /&gt;
===Rumours===&lt;br /&gt;
The following rumours can be heard about NAME, predominantly in WHERE. (If your character has an opinion about her, feel free to add it here.)&lt;br /&gt;
&lt;br /&gt;
====Common rumours====&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
====Uncommon rumours====&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
====Rare rumours====&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
====What PCs are saying====&lt;br /&gt;
&amp;lt;!-- Add your rumour here below by copying the below line and replacing the &amp;quot;My rumour here!&amp;quot; text with your rumour.&lt;br /&gt;
* My rumour here!&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Known Haunts===&lt;br /&gt;
You might have run into or otherwise know NAME from:&lt;br /&gt;
&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===OOC Inspirations===&lt;br /&gt;
&lt;br /&gt;
==References==&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=142586</id>
		<title>Kurt Steel</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=142586"/>
		<updated>2015-12-15T12:43:01Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Kurt Steel&lt;br /&gt;
| image = &lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = 'I'm probably not gonna rest anytime soon yeah?'&lt;br /&gt;
| title = Just another Limsan&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Limsan&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 22&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = 5f10i&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = 150pz&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Adventurer&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = Nymeia&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
'Ah my little boy. He's grown up to be someone I'm proud of, someone who knows what he's doing and takes the days as they come to him. It's a bit odd how he's grown though, but I won't question it. It's just how his cards were handed to him and he dealt with all of that with a relatively cool head. I just hope he's finally found a direction to take steps toward. It's a bit saddening that in the few times he's come home he looks more lost than the previous visit. Then again, I'm not going to help him, it's up to him to find what he really wants. He know's what he's doing but he hasn't the foggiest of where he's going.'&lt;br /&gt;
&lt;br /&gt;
- Rachel Steel (rewritten by R'xin Tia, previous copy too illegible)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
* '''Nicknames''': &lt;br /&gt;
* '''Age''': &lt;br /&gt;
** '''Nameday''': &lt;br /&gt;
* '''Gender''': &lt;br /&gt;
** '''Sexuality''': &lt;br /&gt;
** '''Marital Status''': &lt;br /&gt;
* '''Alignment''': &lt;br /&gt;
* '''Height''': &lt;br /&gt;
* '''Weight''': &lt;br /&gt;
* '''Body''': &lt;br /&gt;
* '''Hair''': &lt;br /&gt;
* '''Eyes''': &lt;br /&gt;
* '''Skin''': &lt;br /&gt;
* '''Clothing''': &lt;br /&gt;
&lt;br /&gt;
===Likes===&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': &lt;br /&gt;
* '''Crafting''': &lt;br /&gt;
* '''Other''': &lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
===Religion===&lt;br /&gt;
&lt;br /&gt;
===Quirks===&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
&lt;br /&gt;
===Rumours===&lt;br /&gt;
The following rumours can be heard about NAME, predominantly in WHERE. (If your character has an opinion about her, feel free to add it here.)&lt;br /&gt;
&lt;br /&gt;
====Common rumours====&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
====Uncommon rumours====&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
====Rare rumours====&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
====What PCs are saying====&lt;br /&gt;
&amp;lt;!-- Add your rumour here below by copying the below line and replacing the &amp;quot;My rumour here!&amp;quot; text with your rumour.&lt;br /&gt;
* My rumour here!&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Known Haunts===&lt;br /&gt;
You might have run into or otherwise know NAME from:&lt;br /&gt;
&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===OOC Inspirations===&lt;br /&gt;
&lt;br /&gt;
==References==&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Nah_Amariyo&amp;diff=78845</id>
		<title>Nah Amariyo</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Nah_Amariyo&amp;diff=78845"/>
		<updated>2015-03-09T12:11:03Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: /* Pre-F.E.D arc */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Nah Amariyo&lt;br /&gt;
| image = Namariyo.png&lt;br /&gt;
| caption= &amp;quot;It can't be that hard right?&amp;quot;&lt;br /&gt;
| title = The Screw Up&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Gridanian&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 21&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = 5 fulm 4 ilm&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = 120 ponze&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Antagonist&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = Nald'Thal&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
* '''Nicknames''': N/A&lt;br /&gt;
* '''Age''': 21.&lt;br /&gt;
** '''Nameday''': 1st of the 4th Astral Moon.&lt;br /&gt;
* '''Gender''': Female.&lt;br /&gt;
** '''Sexuality''': Heterosexual.&lt;br /&gt;
** '''Marital Status''': Single.&lt;br /&gt;
* '''Alignment''': Evil(?)&lt;br /&gt;
* '''Height''': 5 fulms 4 ilms&lt;br /&gt;
* '''Weight''': 120 ponze.&lt;br /&gt;
* '''Body''': Athletic from her training.&lt;br /&gt;
* '''Hair''': Black.&lt;br /&gt;
* '''Eyes''': Violet.&lt;br /&gt;
* '''Skin''': Fair tone.&lt;br /&gt;
* '''Clothing''': The Tabard and then whatever armor she has on her.&lt;br /&gt;
==History==&lt;br /&gt;
===Pre-F.E.D arc===&lt;br /&gt;
&lt;br /&gt;
Nah Amariyo is the sole daughter born to R'vehn Tia and Cemi Amariyo. She was born with dominantly Keeper traits. They resided in Gridania, running a small shop that dealt with various sundries. The couple raised their daughter not by Gridanian standards, nor by Keeper nor Seeker methods neither. Cemi belonged to a certain conglomerate of various families spanning various races that upholds a certain balance in Eorzea by way of instigating or committing criminal and illegal acts. No details about the conglomerate are available, unfortunately. R'vehn himself, as a sign of his love(? bought as a slave?) and submission to his wife, adhered to the Keeper methodology and allowed(? was coerced?) her to name their daughter Nah Amariyo rather than some tribal Seeker name. Despite that he still took it upon himself to raise his daughter to be as resourceful as most Seekers while his wife(? lord and goddess?) went about doing what it was she did under the cover of the shadows. Nah's mother was largely absent in her life and her father was a less than spineless coward whenever she was around. &lt;br /&gt;
&lt;br /&gt;
Still, growing up, Nah helped her father run the shop. She was in charge of receiving people and fetching the smaller things off the lower shelves and generally being a little girl. Her father, despite being a less than spineless coward, had a good business sense being sold from bidder to bidder and have...things done to him. Things he would never mention to Nah whenever she asked stories about his life. As far as Nah was concerned her father was a powerful Nunh, whatever the hell a Nunh was. From him, she learned much about sums and differences as well as some basic writing and reading, especially when she grew older and was big enough to really help around the shop. He managed the inventory and most of the manual labor, she was in charge of book keeping as well as manning the counter. It always puzzled Nah how her father can really put his foot down and stand his ground but when it came to mother he was completely at her mercy. &lt;br /&gt;
&lt;br /&gt;
Her mother was a complete enigma through most of her early childhood. Sometimes her mother would be gone for weeks at a time and then come back looking a little more weary than when she left. For the most part, Nah tried to do what she can to cheer her mother up but her brooding switch must have been locked at 'on' for every waking moment of her life. It was like her mother was carrying something she refused to share with anyone else. Her father had suggested Nah to leave her mother alone, she reluctantly did so mainly because daddy said so. &lt;br /&gt;
&lt;br /&gt;
The lifestyle went on for a while. Nah, herself being completely dedicated to running the shop and helping out whenever and wherever she could. Her father continued teaching her and her mother continued coming back more and more weary. That is until her 21st summer when her mother called a 'family meeting.' Nah was puzzled as to what this could mean, while her father knew it was time for the three of them to have 'that talk.' The talk that Cemi notified R'vehn about. It was that time to say goodbye to his daughter for a long while and pray that maybe, just maybe she won't turn out like her mother. That somehow what he taught her and how he raised her weighed more than what Cemi would command. &lt;br /&gt;
&lt;br /&gt;
The talk in itself was short and held in the master bedroom located above &amp;quot;Amariyousities!&amp;quot; the sundries shop in question that their family owned. There Cemi laid bare her expectations of Nah, she presented Nah a small weathered black book, THE Black Book. In it outlined various guidelines, tips, lessons on how to be an antagonist, a veritable villain in her own right, just like mother dearest. Alongside that was a weathered sword her mother bade her take up then she was to meet with one of her associates where she would be brought to Ul'dah. Nah perceived this as a chance to finally get close to her mother who largely kept her distance and eagerly accepted the task set on her. Though the parting words were very ominous but it only puzzled the bright eyed Nah. &lt;br /&gt;
&lt;br /&gt;
'If you fail, something will happen to the people you love.' &lt;br /&gt;
&lt;br /&gt;
Which was strange because she never really got close with anyone except her father and daddy always said that a married couple loves each other no matter what and nothing will change that. There was absolutely no way mom meant to hurt dad. It wasn't possible right?&lt;br /&gt;
&lt;br /&gt;
===The First Evil Deed Arc(On going)===&lt;br /&gt;
&lt;br /&gt;
The caravan ride to Ul'dah was largely uneventful. Nah made her way to Ul'dah and took in the sights, the endless gold and brown of the city and Thanalan in its entirety. One of citizens noted how she looked like a tourist that brandished a sword and was assumed to be a fresh adventurer. She was sent straight to the Quicksand to orient herself on being an adventurer, even registered and everything. The basics were explained to her, go here, go there, do this, do that, then go out into Thanalan and prove herself to the desert. In any case it was all a little too much to take in and she barely remembered everything but somehow she managed to sign on with the Gladiators' Guild and receive actual training with her sword as well as how to use it in tandem with a shield. &lt;br /&gt;
&lt;br /&gt;
As she wandered the Steps of Nald, Nah bumped into someone and made them drop their belongings which ended up shattered and spilled straight onto the floor. Toxins they were or so the woman said. The interesting thing was that this woman was blind or so Nah noticed. The eyes were very cloudy and they didn't seem to be focusing on any one thing. It was the perfect first evil deed. Steal the coinpouch of a blind woman. Except Nah herself missed that oh so vulnerable and dangling coinpurse and was promptly scared off by the woman when she was asked her name and she answer and then the woman in question got mad for some reason. Maybe she wasn't blind? Nah didn't stick around to find out and ran as fast as she could away from the scene. &lt;br /&gt;
&lt;br /&gt;
Through some of her mother's connections, after making a name for herself in Ul'dah or at least proving herself a bit in Ul'dah, Nah was granted airship access that had her access Limsa Lominsa and Gridania at her leisure, not to mention the Gold Saucer where some of her mother's associates based themselves in. There was much profit in learning how the gambling hall worked. Though despite all those pretty destinations open to her, Nah made it a point to go back home and check on dad and the shop. She did just that and caught up with her father in the days she was gone and recounted her first and botched Evil deed. She resolved that it won't be her first Evil deed if she couldn't successfully pull it off. Her father for the most part, talked more about how the shop was busier ever since she left. Nah herself didn't want to tax the (not really) old man and offered to help however she could. &lt;br /&gt;
&lt;br /&gt;
So she was sent to gather a few things in the Central Shroud he could fabricate into more things they could sell or trade with. In the Shroud she found a rather lost individual who apparently lived in the cave near Lifemend Stump. He had lost something, a satchel. Once again Nah found another opportunity to do her first Evil deed. The man, Tajih Binbotaj, was also holding a book. She could easily swipe the book and the satchel from Taji if and when they found it. Instead when the opportunity to steal the book came, her fingers were shaking and unable to pull through. On the one hand she wanted to please her mother, but on the other hand her father always told her these things shouldn't be done. In the end they returned to his 'home' where he was chased out of by Woodwailers where they waited out the rain and searched Lifemend Stump for the satchel.&lt;br /&gt;
&lt;br /&gt;
That was supposed to be the plan except the endless rain lulled her to sleep and somehow she woke up in the Roost in the Carline Canopy. Somehow, she had this inkling feeling Taji brought her there. Which sort of just made her feel worse that she tried to steal his book.&lt;br /&gt;
&lt;br /&gt;
--TO BE CONTINUED!--&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
===People===&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
Amariousities! - Currently a part-time worker who works when she can.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Likes===&lt;br /&gt;
* Helping out around the shop.&lt;br /&gt;
* Long walks.&lt;br /&gt;
* Salty food. &lt;br /&gt;
* Reading.&lt;br /&gt;
* Keeping organized.&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* Disorderly things. &lt;br /&gt;
* Failing at anything.&lt;br /&gt;
* Letting other people down.&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': The Sword and Board plus a bit of basic healing.&lt;br /&gt;
* '''Crafting''': None at all.&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* Determination.&lt;br /&gt;
* Optimism.&lt;br /&gt;
* Focus.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* Bottles in negative emotions and archives them away.  &lt;br /&gt;
* Shy.&lt;br /&gt;
* Easily flustered.&lt;br /&gt;
&lt;br /&gt;
==The Opinions of Others==&lt;br /&gt;
(Put whatever your character has to say about mine. Copy &amp;quot;:REPLACEWITHOPINIONTHANKYOU&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
==RP Fishing Grounds==&lt;br /&gt;
From Most often to sometimes there.&lt;br /&gt;
* Ul'dah.&lt;br /&gt;
* Gridania.&lt;br /&gt;
* Limsa Lominsa.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Whenever she's asked her name, she always sounds sarcastic or condescending. It was done as a little joke by her father when he was teaching her how to say her name.&lt;br /&gt;
* She always has a black chocobo chick following her around. She couldn't completely remember when and where she found it but its been her pet for a while now. &lt;br /&gt;
* The Black Book in question is almost always slung on her belt if she's wearing her casual attire. Otherwise it's nestled in her plate.&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Nah_Amariyo&amp;diff=78844</id>
		<title>Nah Amariyo</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Nah_Amariyo&amp;diff=78844"/>
		<updated>2015-03-09T12:09:09Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: /* Pre-F.E.D arc */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Nah Amariyo&lt;br /&gt;
| image = Namariyo.png&lt;br /&gt;
| caption= &amp;quot;It can't be that hard right?&amp;quot;&lt;br /&gt;
| title = The Screw Up&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Gridanian&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 21&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = 5 fulm 4 ilm&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = 120 ponze&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Antagonist&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = Nald'Thal&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
* '''Nicknames''': N/A&lt;br /&gt;
* '''Age''': 21.&lt;br /&gt;
** '''Nameday''': 1st of the 4th Astral Moon.&lt;br /&gt;
* '''Gender''': Female.&lt;br /&gt;
** '''Sexuality''': Heterosexual.&lt;br /&gt;
** '''Marital Status''': Single.&lt;br /&gt;
* '''Alignment''': Evil(?)&lt;br /&gt;
* '''Height''': 5 fulms 4 ilms&lt;br /&gt;
* '''Weight''': 120 ponze.&lt;br /&gt;
* '''Body''': Athletic from her training.&lt;br /&gt;
* '''Hair''': Black.&lt;br /&gt;
* '''Eyes''': Violet.&lt;br /&gt;
* '''Skin''': Fair tone.&lt;br /&gt;
* '''Clothing''': The Tabard and then whatever armor she has on her.&lt;br /&gt;
==History==&lt;br /&gt;
===Pre-F.E.D arc===&lt;br /&gt;
&lt;br /&gt;
Nah Amariyo is the sole daughter born to R'tehn Tia and Cemi Amariyo. She was born with dominantly Keeper traits. They resided in Gridania, running a small shop that dealt with various sundries. The couple raised their daughter not by Gridanian standards, nor by Keeper nor Seeker methods neither. Cemi belonged to a certain conglomerate of various families spanning various races that upholds a certain balance in Eorzea by way of instigating or committing criminal and illegal acts. No details about the conglomerate are available, unfortunately. R'tehn himself, as a sign of his love(? bought as a slave?) and submission to his wife, adhered to the Keeper methodology and allowed(? was coerced?) her to name their daughter Nah Amariyo rather than some tribal Seeker name. Despite that he still took it upon himself to raise his daughter to be as resourceful as most Seekers while his wife(? lord and goddess?) went about doing what it was she did under the cover of the shadows. Nah's mother was largely absent in her life and her father was a less than spineless coward whenever she was around. &lt;br /&gt;
&lt;br /&gt;
Still, growing up, Nah helped her father run the shop. She was in charge of receiving people and fetching the smaller things off the lower shelves and generally being a little girl. Her father, despite being a less than spineless coward, had a good business sense being sold from bidder to bidder and have...things done to him. Things he would never mention to Nah whenever she asked stories about his life. As far as Nah was concerned her father was a powerful Nunh, whatever the hell a Nunh was. From him, she learned much about sums and differences as well as some basic writing and reading, especially when she grew older and was big enough to really help around the shop. He managed the inventory and most of the manual labor, she was in charge of book keeping as well as manning the counter. It always puzzled Nah how her father can really put his foot down and stand his ground but when it came to mother he was completely at her mercy. &lt;br /&gt;
&lt;br /&gt;
Her mother was a complete enigma through most of her early childhood. Sometimes her mother would be gone for weeks at a time and then come back looking a little more weary than when she left. For the most part, Nah tried to do what she can to cheer her mother up but her brooding switch must have been locked at 'on' for every waking moment of her life. It was like her mother was carrying something she refused to share with anyone else. Her father had suggested Nah to leave her mother alone, she reluctantly did so mainly because daddy said so. &lt;br /&gt;
&lt;br /&gt;
The lifestyle went on for a while. Nah, herself being completely dedicated to running the shop and helping out whenever and wherever she could. Her father continued teaching her and her mother continued coming back more and more weary. That is until her 21st summer when her mother called a 'family meeting.' Nah was puzzled as to what this could mean, while her father knew it was time for the three of them to have 'that talk.' The talk that Cemi notified R'tehn about. It was that time to say goodbye to his daughter for a long while and pray that maybe, just maybe she won't turn out like her mother. That somehow what he taught her and how he raised her weighed more than what Cemi would command. &lt;br /&gt;
&lt;br /&gt;
The talk in itself was short and held in the master bedroom located above &amp;quot;Amariyousities!&amp;quot; the sundries shop in question that their family owned. There Cemi laid bare her expectations of Nah, she presented Nah a small weathered black book, THE Black Book. In it outlined various guidelines, tips, lessons on how to be an antagonist, a veritable villain in her own right, just like mother dearest. Alongside that was a weathered sword her mother bade her take up then she was to meet with one of her associates where she would be brought to Ul'dah. Nah perceived this as a chance to finally get close to her mother who largely kept her distance and eagerly accepted the task set on her. Though the parting words were very ominous but it only puzzled the bright eyed Nah. &lt;br /&gt;
&lt;br /&gt;
'If you fail, something will happen to the people you love.' &lt;br /&gt;
&lt;br /&gt;
Which was strange because she never really got close with anyone except her father and daddy always said that a married couple loves each other no matter what and nothing will change that. There was absolutely no way mom meant to hurt dad. It wasn't possible right?&lt;br /&gt;
&lt;br /&gt;
===The First Evil Deed Arc(On going)===&lt;br /&gt;
&lt;br /&gt;
The caravan ride to Ul'dah was largely uneventful. Nah made her way to Ul'dah and took in the sights, the endless gold and brown of the city and Thanalan in its entirety. One of citizens noted how she looked like a tourist that brandished a sword and was assumed to be a fresh adventurer. She was sent straight to the Quicksand to orient herself on being an adventurer, even registered and everything. The basics were explained to her, go here, go there, do this, do that, then go out into Thanalan and prove herself to the desert. In any case it was all a little too much to take in and she barely remembered everything but somehow she managed to sign on with the Gladiators' Guild and receive actual training with her sword as well as how to use it in tandem with a shield. &lt;br /&gt;
&lt;br /&gt;
As she wandered the Steps of Nald, Nah bumped into someone and made them drop their belongings which ended up shattered and spilled straight onto the floor. Toxins they were or so the woman said. The interesting thing was that this woman was blind or so Nah noticed. The eyes were very cloudy and they didn't seem to be focusing on any one thing. It was the perfect first evil deed. Steal the coinpouch of a blind woman. Except Nah herself missed that oh so vulnerable and dangling coinpurse and was promptly scared off by the woman when she was asked her name and she answer and then the woman in question got mad for some reason. Maybe she wasn't blind? Nah didn't stick around to find out and ran as fast as she could away from the scene. &lt;br /&gt;
&lt;br /&gt;
Through some of her mother's connections, after making a name for herself in Ul'dah or at least proving herself a bit in Ul'dah, Nah was granted airship access that had her access Limsa Lominsa and Gridania at her leisure, not to mention the Gold Saucer where some of her mother's associates based themselves in. There was much profit in learning how the gambling hall worked. Though despite all those pretty destinations open to her, Nah made it a point to go back home and check on dad and the shop. She did just that and caught up with her father in the days she was gone and recounted her first and botched Evil deed. She resolved that it won't be her first Evil deed if she couldn't successfully pull it off. Her father for the most part, talked more about how the shop was busier ever since she left. Nah herself didn't want to tax the (not really) old man and offered to help however she could. &lt;br /&gt;
&lt;br /&gt;
So she was sent to gather a few things in the Central Shroud he could fabricate into more things they could sell or trade with. In the Shroud she found a rather lost individual who apparently lived in the cave near Lifemend Stump. He had lost something, a satchel. Once again Nah found another opportunity to do her first Evil deed. The man, Tajih Binbotaj, was also holding a book. She could easily swipe the book and the satchel from Taji if and when they found it. Instead when the opportunity to steal the book came, her fingers were shaking and unable to pull through. On the one hand she wanted to please her mother, but on the other hand her father always told her these things shouldn't be done. In the end they returned to his 'home' where he was chased out of by Woodwailers where they waited out the rain and searched Lifemend Stump for the satchel.&lt;br /&gt;
&lt;br /&gt;
That was supposed to be the plan except the endless rain lulled her to sleep and somehow she woke up in the Roost in the Carline Canopy. Somehow, she had this inkling feeling Taji brought her there. Which sort of just made her feel worse that she tried to steal his book.&lt;br /&gt;
&lt;br /&gt;
--TO BE CONTINUED!--&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
===People===&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
Amariousities! - Currently a part-time worker who works when she can.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Likes===&lt;br /&gt;
* Helping out around the shop.&lt;br /&gt;
* Long walks.&lt;br /&gt;
* Salty food. &lt;br /&gt;
* Reading.&lt;br /&gt;
* Keeping organized.&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* Disorderly things. &lt;br /&gt;
* Failing at anything.&lt;br /&gt;
* Letting other people down.&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': The Sword and Board plus a bit of basic healing.&lt;br /&gt;
* '''Crafting''': None at all.&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* Determination.&lt;br /&gt;
* Optimism.&lt;br /&gt;
* Focus.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* Bottles in negative emotions and archives them away.  &lt;br /&gt;
* Shy.&lt;br /&gt;
* Easily flustered.&lt;br /&gt;
&lt;br /&gt;
==The Opinions of Others==&lt;br /&gt;
(Put whatever your character has to say about mine. Copy &amp;quot;:REPLACEWITHOPINIONTHANKYOU&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
==RP Fishing Grounds==&lt;br /&gt;
From Most often to sometimes there.&lt;br /&gt;
* Ul'dah.&lt;br /&gt;
* Gridania.&lt;br /&gt;
* Limsa Lominsa.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Whenever she's asked her name, she always sounds sarcastic or condescending. It was done as a little joke by her father when he was teaching her how to say her name.&lt;br /&gt;
* She always has a black chocobo chick following her around. She couldn't completely remember when and where she found it but its been her pet for a while now. &lt;br /&gt;
* The Black Book in question is almost always slung on her belt if she's wearing her casual attire. Otherwise it's nestled in her plate.&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Nah_Amariyo&amp;diff=78662</id>
		<title>Nah Amariyo</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Nah_Amariyo&amp;diff=78662"/>
		<updated>2015-03-07T07:35:18Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: /* Affiliations and Known Associates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Nah Amariyo&lt;br /&gt;
| image = Namariyo.png&lt;br /&gt;
| caption= &amp;quot;It can't be that hard right?&amp;quot;&lt;br /&gt;
| title = The Screw Up&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Gridanian&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 21&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = 5 fulm 4 ilm&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = 120 ponze&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Antagonist&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = Nald'Thal&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
* '''Nicknames''': N/A&lt;br /&gt;
* '''Age''': 21.&lt;br /&gt;
** '''Nameday''': 1st of the 4th Astral Moon.&lt;br /&gt;
* '''Gender''': Female.&lt;br /&gt;
** '''Sexuality''': Heterosexual.&lt;br /&gt;
** '''Marital Status''': Single.&lt;br /&gt;
* '''Alignment''': Evil(?)&lt;br /&gt;
* '''Height''': 5 fulms 4 ilms&lt;br /&gt;
* '''Weight''': 120 ponze.&lt;br /&gt;
* '''Body''': Athletic from her training.&lt;br /&gt;
* '''Hair''': Black.&lt;br /&gt;
* '''Eyes''': Violet.&lt;br /&gt;
* '''Skin''': Fair tone.&lt;br /&gt;
* '''Clothing''': The Tabard and then whatever armor she has on her.&lt;br /&gt;
==History==&lt;br /&gt;
===Pre-F.E.D arc===&lt;br /&gt;
&lt;br /&gt;
Nah Amariyo is the sole daughter born to R'tehn Tia and Cemi Amariyo. She was born with dominantly Keeper traits. They resided in Gridania, running a small shop that dealt with various sundries. The couple raised their daughter not by Gridanian standards, nor by Keeper nor Seeker methods neither. Cemi belonged to a certain conglomerate of various families spanning various races that upholds a certain balance in Eorzea by way of instigating or committing criminal and illegal acts. No details about the conglomerate are available, unfortunately. R'tehn himself, as a sign of his love(? bought as a slave?) and submission to his wife, adhered to the Keeper methodology and allowed(? was coerced?) her to name their daughter Nah Amariyo rather than some tribal Seeker name. Despite that he still took it upon himself to raise his daughter to be as resourceful as most Seekers while his wife(? lord and goddess?) went about doing what it was she did under the cover of the shadows. Nah's mother was largely absent in her life and her father was a less than spineless coward whenever she was around. &lt;br /&gt;
&lt;br /&gt;
Still, growing up, Nah helped her father run the shop. She was in charge of receiving people and fetching the smaller things off the lower shelves and generally being a little girl. Her father, despite being a less than spineless coward, had a good business sense being sold from bidder to bidder and have...things done to him. Things he would never mention to Nah whenever she asked stories about his life. As far as Nah was concerned her father was a powerful Nunh, whatever the hell a Nunh was. From him, she learned much about sums and differences as well as some basic writing and reading, especially when she grew older and was big enough to really help around the shop. He managed the inventory and most of the manual labor, she was in charge of book keeping as well as manning the counter. It always puzzled Nah how her father can really put his foot down and stand his ground but when it came to mother he was completely at her mercy. &lt;br /&gt;
&lt;br /&gt;
Her mother was a complete enigma through most of her early childhood. Sometimes her mother would be gone for weeks at a time and then come back looking a little more weary than when she left. For the most part, Nah tried to do what she can to cheer her mother up but her brooding switch must have been locked at 'on' for every waking moment of her life. It was like her mother was carrying something she refused to share with anyone else. Her father had suggested Nah to leave her mother alone, she reluctantly did so mainly because daddy said so. &lt;br /&gt;
&lt;br /&gt;
The lifestyle went on for a while. Nah, herself being completely dedicated to running the shop and helping out whenever and wherever she could. Her father continued teaching her and her mother continued coming back more and more weary. That is until her 21st summer when her mother called a 'family meeting.' Nah was puzzled as to what this could mean, while her father knew it was time for the three of them to have 'that talk.' The talk that Cemi notified R'tehn about. It was that time to say goodbye to his daughter for a long while and pray that maybe, just maybe she won't turn out like her mother. That somehow what he taught her and how he raised her weighed more than what Cemi would command. &lt;br /&gt;
&lt;br /&gt;
The talk in itself was short and held in the master bedroom located above &amp;quot;Amariousities!&amp;quot; the sundries shop in question that their family owned. There Cemi laid bare her expectations of Nah, she presented Nah a small weathered black book, THE Black Book. In it outlined various guidelines, tips, lessons on how to be an antagonist, a veritable villain in her own right, just like mother dearest. Alongside that was a weathered sword her mother bade her take up then she was to meet with one of her associates where she would be brought to Ul'dah. Nah perceived this as a chance to finally get close to her mother who largely kept her distance and eagerly accepted the task set on her. Though the parting words were very ominous but it only puzzled the bright eyed Nah. &lt;br /&gt;
&lt;br /&gt;
'If you fail, something will happen to the people you love.' &lt;br /&gt;
&lt;br /&gt;
Which was strange because she never really got close with anyone except her father and daddy always said that a married couple loves each other no matter what and nothing will change that. There was absolutely no way mom meant to hurt dad. It wasn't possible right? &lt;br /&gt;
&lt;br /&gt;
===The First Evil Deed Arc(On going)===&lt;br /&gt;
&lt;br /&gt;
The caravan ride to Ul'dah was largely uneventful. Nah made her way to Ul'dah and took in the sights, the endless gold and brown of the city and Thanalan in its entirety. One of citizens noted how she looked like a tourist that brandished a sword and was assumed to be a fresh adventurer. She was sent straight to the Quicksand to orient herself on being an adventurer, even registered and everything. The basics were explained to her, go here, go there, do this, do that, then go out into Thanalan and prove herself to the desert. In any case it was all a little too much to take in and she barely remembered everything but somehow she managed to sign on with the Gladiators' Guild and receive actual training with her sword as well as how to use it in tandem with a shield. &lt;br /&gt;
&lt;br /&gt;
As she wandered the Steps of Nald, Nah bumped into someone and made them drop their belongings which ended up shattered and spilled straight onto the floor. Toxins they were or so the woman said. The interesting thing was that this woman was blind or so Nah noticed. The eyes were very cloudy and they didn't seem to be focusing on any one thing. It was the perfect first evil deed. Steal the coinpouch of a blind woman. Except Nah herself missed that oh so vulnerable and dangling coinpurse and was promptly scared off by the woman when she was asked her name and she answer and then the woman in question got mad for some reason. Maybe she wasn't blind? Nah didn't stick around to find out and ran as fast as she could away from the scene. &lt;br /&gt;
&lt;br /&gt;
Through some of her mother's connections, after making a name for herself in Ul'dah or at least proving herself a bit in Ul'dah, Nah was granted airship access that had her access Limsa Lominsa and Gridania at her leisure, not to mention the Gold Saucer where some of her mother's associates based themselves in. There was much profit in learning how the gambling hall worked. Though despite all those pretty destinations open to her, Nah made it a point to go back home and check on dad and the shop. She did just that and caught up with her father in the days she was gone and recounted her first and botched Evil deed. She resolved that it won't be her first Evil deed if she couldn't successfully pull it off. Her father for the most part, talked more about how the shop was busier ever since she left. Nah herself didn't want to tax the (not really) old man and offered to help however she could. &lt;br /&gt;
&lt;br /&gt;
So she was sent to gather a few things in the Central Shroud he could fabricate into more things they could sell or trade with. In the Shroud she found a rather lost individual who apparently lived in the cave near Lifemend Stump. He had lost something, a satchel. Once again Nah found another opportunity to do her first Evil deed. The man, Tajih Binbotaj, was also holding a book. She could easily swipe the book and the satchel from Taji if and when they found it. Instead when the opportunity to steal the book came, her fingers were shaking and unable to pull through. On the one hand she wanted to please her mother, but on the other hand her father always told her these things shouldn't be done. In the end they returned to his 'home' where he was chased out of by Woodwailers where they waited out the rain and searched Lifemend Stump for the satchel.&lt;br /&gt;
&lt;br /&gt;
That was supposed to be the plan except the endless rain lulled her to sleep and somehow she woke up in the Roost in the Carline Canopy. Somehow, she had this inkling feeling Taji brought her there. Which sort of just made her feel worse that she tried to steal his book.&lt;br /&gt;
&lt;br /&gt;
--TO BE CONTINUED!--&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
===People===&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
Amariousities! - Currently a part-time worker who works when she can.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Likes===&lt;br /&gt;
* Helping out around the shop.&lt;br /&gt;
* Long walks.&lt;br /&gt;
* Salty food. &lt;br /&gt;
* Reading.&lt;br /&gt;
* Keeping organized.&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* Disorderly things. &lt;br /&gt;
* Failing at anything.&lt;br /&gt;
* Letting other people down.&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': The Sword and Board plus a bit of basic healing.&lt;br /&gt;
* '''Crafting''': None at all.&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* Determination.&lt;br /&gt;
* Optimism.&lt;br /&gt;
* Focus.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* Bottles in negative emotions and archives them away.  &lt;br /&gt;
* Shy.&lt;br /&gt;
* Easily flustered.&lt;br /&gt;
&lt;br /&gt;
==The Opinions of Others==&lt;br /&gt;
(Put whatever your character has to say about mine. Copy &amp;quot;:REPLACEWITHOPINIONTHANKYOU&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
==RP Fishing Grounds==&lt;br /&gt;
From Most often to sometimes there.&lt;br /&gt;
* Ul'dah.&lt;br /&gt;
* Gridania.&lt;br /&gt;
* Limsa Lominsa.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Whenever she's asked her name, she always sounds sarcastic or condescending. It was done as a little joke by her father when he was teaching her how to say her name.&lt;br /&gt;
* She always has a black chocobo chick following her around. She couldn't completely remember when and where she found it but its been her pet for a while now. &lt;br /&gt;
* The Black Book in question is almost always slung on her belt if she's wearing her casual attire. Otherwise it's nestled in her plate.&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Nah_Amariyo&amp;diff=78661</id>
		<title>Nah Amariyo</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Nah_Amariyo&amp;diff=78661"/>
		<updated>2015-03-07T07:24:56Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Nah Amariyo&lt;br /&gt;
| image = Namariyo.png&lt;br /&gt;
| caption= &amp;quot;It can't be that hard right?&amp;quot;&lt;br /&gt;
| title = The Screw Up&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Gridanian&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 21&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = 5 fulm 4 ilm&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = 120 ponze&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Antagonist&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = Nald'Thal&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
* '''Nicknames''': N/A&lt;br /&gt;
* '''Age''': 21.&lt;br /&gt;
** '''Nameday''': 1st of the 4th Astral Moon.&lt;br /&gt;
* '''Gender''': Female.&lt;br /&gt;
** '''Sexuality''': Heterosexual.&lt;br /&gt;
** '''Marital Status''': Single.&lt;br /&gt;
* '''Alignment''': Evil(?)&lt;br /&gt;
* '''Height''': 5 fulms 4 ilms&lt;br /&gt;
* '''Weight''': 120 ponze.&lt;br /&gt;
* '''Body''': Athletic from her training.&lt;br /&gt;
* '''Hair''': Black.&lt;br /&gt;
* '''Eyes''': Violet.&lt;br /&gt;
* '''Skin''': Fair tone.&lt;br /&gt;
* '''Clothing''': The Tabard and then whatever armor she has on her.&lt;br /&gt;
==History==&lt;br /&gt;
===Pre-F.E.D arc===&lt;br /&gt;
&lt;br /&gt;
Nah Amariyo is the sole daughter born to R'tehn Tia and Cemi Amariyo. She was born with dominantly Keeper traits. They resided in Gridania, running a small shop that dealt with various sundries. The couple raised their daughter not by Gridanian standards, nor by Keeper nor Seeker methods neither. Cemi belonged to a certain conglomerate of various families spanning various races that upholds a certain balance in Eorzea by way of instigating or committing criminal and illegal acts. No details about the conglomerate are available, unfortunately. R'tehn himself, as a sign of his love(? bought as a slave?) and submission to his wife, adhered to the Keeper methodology and allowed(? was coerced?) her to name their daughter Nah Amariyo rather than some tribal Seeker name. Despite that he still took it upon himself to raise his daughter to be as resourceful as most Seekers while his wife(? lord and goddess?) went about doing what it was she did under the cover of the shadows. Nah's mother was largely absent in her life and her father was a less than spineless coward whenever she was around. &lt;br /&gt;
&lt;br /&gt;
Still, growing up, Nah helped her father run the shop. She was in charge of receiving people and fetching the smaller things off the lower shelves and generally being a little girl. Her father, despite being a less than spineless coward, had a good business sense being sold from bidder to bidder and have...things done to him. Things he would never mention to Nah whenever she asked stories about his life. As far as Nah was concerned her father was a powerful Nunh, whatever the hell a Nunh was. From him, she learned much about sums and differences as well as some basic writing and reading, especially when she grew older and was big enough to really help around the shop. He managed the inventory and most of the manual labor, she was in charge of book keeping as well as manning the counter. It always puzzled Nah how her father can really put his foot down and stand his ground but when it came to mother he was completely at her mercy. &lt;br /&gt;
&lt;br /&gt;
Her mother was a complete enigma through most of her early childhood. Sometimes her mother would be gone for weeks at a time and then come back looking a little more weary than when she left. For the most part, Nah tried to do what she can to cheer her mother up but her brooding switch must have been locked at 'on' for every waking moment of her life. It was like her mother was carrying something she refused to share with anyone else. Her father had suggested Nah to leave her mother alone, she reluctantly did so mainly because daddy said so. &lt;br /&gt;
&lt;br /&gt;
The lifestyle went on for a while. Nah, herself being completely dedicated to running the shop and helping out whenever and wherever she could. Her father continued teaching her and her mother continued coming back more and more weary. That is until her 21st summer when her mother called a 'family meeting.' Nah was puzzled as to what this could mean, while her father knew it was time for the three of them to have 'that talk.' The talk that Cemi notified R'tehn about. It was that time to say goodbye to his daughter for a long while and pray that maybe, just maybe she won't turn out like her mother. That somehow what he taught her and how he raised her weighed more than what Cemi would command. &lt;br /&gt;
&lt;br /&gt;
The talk in itself was short and held in the master bedroom located above &amp;quot;Amariousities!&amp;quot; the sundries shop in question that their family owned. There Cemi laid bare her expectations of Nah, she presented Nah a small weathered black book, THE Black Book. In it outlined various guidelines, tips, lessons on how to be an antagonist, a veritable villain in her own right, just like mother dearest. Alongside that was a weathered sword her mother bade her take up then she was to meet with one of her associates where she would be brought to Ul'dah. Nah perceived this as a chance to finally get close to her mother who largely kept her distance and eagerly accepted the task set on her. Though the parting words were very ominous but it only puzzled the bright eyed Nah. &lt;br /&gt;
&lt;br /&gt;
'If you fail, something will happen to the people you love.' &lt;br /&gt;
&lt;br /&gt;
Which was strange because she never really got close with anyone except her father and daddy always said that a married couple loves each other no matter what and nothing will change that. There was absolutely no way mom meant to hurt dad. It wasn't possible right? &lt;br /&gt;
&lt;br /&gt;
===The First Evil Deed Arc(On going)===&lt;br /&gt;
&lt;br /&gt;
The caravan ride to Ul'dah was largely uneventful. Nah made her way to Ul'dah and took in the sights, the endless gold and brown of the city and Thanalan in its entirety. One of citizens noted how she looked like a tourist that brandished a sword and was assumed to be a fresh adventurer. She was sent straight to the Quicksand to orient herself on being an adventurer, even registered and everything. The basics were explained to her, go here, go there, do this, do that, then go out into Thanalan and prove herself to the desert. In any case it was all a little too much to take in and she barely remembered everything but somehow she managed to sign on with the Gladiators' Guild and receive actual training with her sword as well as how to use it in tandem with a shield. &lt;br /&gt;
&lt;br /&gt;
As she wandered the Steps of Nald, Nah bumped into someone and made them drop their belongings which ended up shattered and spilled straight onto the floor. Toxins they were or so the woman said. The interesting thing was that this woman was blind or so Nah noticed. The eyes were very cloudy and they didn't seem to be focusing on any one thing. It was the perfect first evil deed. Steal the coinpouch of a blind woman. Except Nah herself missed that oh so vulnerable and dangling coinpurse and was promptly scared off by the woman when she was asked her name and she answer and then the woman in question got mad for some reason. Maybe she wasn't blind? Nah didn't stick around to find out and ran as fast as she could away from the scene. &lt;br /&gt;
&lt;br /&gt;
Through some of her mother's connections, after making a name for herself in Ul'dah or at least proving herself a bit in Ul'dah, Nah was granted airship access that had her access Limsa Lominsa and Gridania at her leisure, not to mention the Gold Saucer where some of her mother's associates based themselves in. There was much profit in learning how the gambling hall worked. Though despite all those pretty destinations open to her, Nah made it a point to go back home and check on dad and the shop. She did just that and caught up with her father in the days she was gone and recounted her first and botched Evil deed. She resolved that it won't be her first Evil deed if she couldn't successfully pull it off. Her father for the most part, talked more about how the shop was busier ever since she left. Nah herself didn't want to tax the (not really) old man and offered to help however she could. &lt;br /&gt;
&lt;br /&gt;
So she was sent to gather a few things in the Central Shroud he could fabricate into more things they could sell or trade with. In the Shroud she found a rather lost individual who apparently lived in the cave near Lifemend Stump. He had lost something, a satchel. Once again Nah found another opportunity to do her first Evil deed. The man, Tajih Binbotaj, was also holding a book. She could easily swipe the book and the satchel from Taji if and when they found it. Instead when the opportunity to steal the book came, her fingers were shaking and unable to pull through. On the one hand she wanted to please her mother, but on the other hand her father always told her these things shouldn't be done. In the end they returned to his 'home' where he was chased out of by Woodwailers where they waited out the rain and searched Lifemend Stump for the satchel.&lt;br /&gt;
&lt;br /&gt;
That was supposed to be the plan except the endless rain lulled her to sleep and somehow she woke up in the Roost in the Carline Canopy. Somehow, she had this inkling feeling Taji brought her there. Which sort of just made her feel worse that she tried to steal his book.&lt;br /&gt;
&lt;br /&gt;
--TO BE CONTINUED!--&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
Amariousities! - Currently a part-time worker who works when she can.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Likes===&lt;br /&gt;
* Helping out around the shop.&lt;br /&gt;
* Long walks.&lt;br /&gt;
* Salty food. &lt;br /&gt;
* Reading.&lt;br /&gt;
* Keeping organized.&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* Disorderly things. &lt;br /&gt;
* Failing at anything.&lt;br /&gt;
* Letting other people down.&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': The Sword and Board plus a bit of basic healing.&lt;br /&gt;
* '''Crafting''': None at all.&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* Determination.&lt;br /&gt;
* Optimism.&lt;br /&gt;
* Focus.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* Bottles in negative emotions and archives them away.  &lt;br /&gt;
* Shy.&lt;br /&gt;
* Easily flustered.&lt;br /&gt;
&lt;br /&gt;
==The Opinions of Others==&lt;br /&gt;
(Put whatever your character has to say about mine. Copy &amp;quot;:REPLACEWITHOPINIONTHANKYOU&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
==RP Fishing Grounds==&lt;br /&gt;
From Most often to sometimes there.&lt;br /&gt;
* Ul'dah.&lt;br /&gt;
* Gridania.&lt;br /&gt;
* Limsa Lominsa.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Whenever she's asked her name, she always sounds sarcastic or condescending. It was done as a little joke by her father when he was teaching her how to say her name.&lt;br /&gt;
* She always has a black chocobo chick following her around. She couldn't completely remember when and where she found it but its been her pet for a while now. &lt;br /&gt;
* The Black Book in question is almost always slung on her belt if she's wearing her casual attire. Otherwise it's nestled in her plate.&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Nah_Amariyo&amp;diff=78660</id>
		<title>Nah Amariyo</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Nah_Amariyo&amp;diff=78660"/>
		<updated>2015-03-07T07:24:03Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Nah Amariyo&lt;br /&gt;
| image = Namariyo.png&lt;br /&gt;
| caption= &amp;quot;It can't be that hard right?&amp;quot;&lt;br /&gt;
| title = The Screw Up&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Gridanian&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 21&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = 5 fulm 4 ilm&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = 120 ponze&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Antagonist&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = Nald'Thal&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
* '''Nicknames''': N/A&lt;br /&gt;
* '''Age''': 21.&lt;br /&gt;
** '''Nameday''': 1st of the 4th Astral Moon.&lt;br /&gt;
* '''Gender''': Female.&lt;br /&gt;
** '''Sexuality''': Heterosexual.&lt;br /&gt;
** '''Marital Status''': Single.&lt;br /&gt;
* '''Alignment''': Evil(?)&lt;br /&gt;
* '''Height''': 5 fulms 4 ilms&lt;br /&gt;
* '''Weight''': 120 ponze.&lt;br /&gt;
* '''Body''': Athletic from her training.&lt;br /&gt;
* '''Hair''': Black.&lt;br /&gt;
* '''Eyes''': Violet.&lt;br /&gt;
* '''Skin''': Fair tone.&lt;br /&gt;
* '''Clothing''': The Tabard and then whatever armor she has on her.&lt;br /&gt;
==History==&lt;br /&gt;
===Pre-F.E.D arc===&lt;br /&gt;
&lt;br /&gt;
Nah Amariyo is the sole daughter born to R'tehn Tia and Cemi Amariyo. She was born with dominantly Keeper traits. They resided in Gridania, running a small shop that dealt with various sundries. The couple raised their daughter not by Gridanian standards, nor by Keeper nor Seeker methods neither. Cemi belonged to a certain conglomerate of various families spanning various races that upholds a certain balance in Eorzea by way of instigating or committing criminal and illegal acts. No details about the conglomerate are available, unfortunately. R'tehn himself, as a sign of his love(? bought as a slave?) and submission to his wife, adhered to the Keeper methodology and allowed(? was coerced?) her to name their daughter Nah Amariyo rather than some tribal Seeker name. Despite that he still took it upon himself to raise his daughter to be as resourceful as most Seekers while his wife(? lord and goddess?) went about doing what it was she did under the cover of the shadows. Nah's mother was largely absent in her life and her father was a less than spineless coward whenever she was around. &lt;br /&gt;
&lt;br /&gt;
Still, growing up, Nah helped her father run the shop. She was in charge of receiving people and fetching the smaller things off the lower shelves and generally being a little girl. Her father, despite being a less than spineless coward, had a good business sense being sold from bidder to bidder and have...things done to him. Things he would never mention to Nah whenever she asked stories about his life. As far as Nah was concerned her father was a powerful Nunh, whatever the hell a Nunh was. From him, she learned much about sums and differences as well as some basic writing and reading, especially when she grew older and was big enough to really help around the shop. He managed the inventory and most of the manual labor, she was in charge of book keeping as well as manning the counter. It always puzzled Nah how her father can really put his foot down and stand his ground but when it came to mother he was completely at her mercy. &lt;br /&gt;
&lt;br /&gt;
Her mother was a complete enigma through most of her early childhood. Sometimes her mother would be gone for weeks at a time and then come back looking a little more weary than when she left. For the most part, Nah tried to do what she can to cheer her mother up but her brooding switch must have been locked at 'on' for every waking moment of her life. It was like her mother was carrying something she refused to share with anyone else. Her father had suggested Nah to leave her mother alone, she reluctantly did so mainly because daddy said so. &lt;br /&gt;
&lt;br /&gt;
The lifestyle went on for a while. Nah, herself being completely dedicated to running the shop and helping out whenever and wherever she could. Her father continued teaching her and her mother continued coming back more and more weary. That is until her 21st summer when her mother called a 'family meeting.' Nah was puzzled as to what this could mean, while her father knew it was time for the three of them to have 'that talk.' The talk that Cemi notified R'tehn about. It was that time to say goodbye to his daughter for a long while and pray that maybe, just maybe she won't turn out like her mother. That somehow what he taught her and how he raised her weighed more than what Cemi would command. &lt;br /&gt;
&lt;br /&gt;
The talk in itself was short and held in the master bedroom located above &amp;quot;Amariousities!&amp;quot; the sundries shop in question that their family owned. There Cemi laid bare her expectations of Nah, she presented Nah a small weathered black book, THE Black Book. In it outlined various guidelines, tips, lessons on how to be an antagonist, a veritable villain in her own right, just like mother dearest. Alongside that was a weathered sword her mother bade her take up then she was to meet with one of her associates where she would be brought to Ul'dah. Nah perceived this as a chance to finally get close to her mother who largely kept her distance and eagerly accepted the task set on her. Though the parting words were very ominous but it only puzzled the bright eyed Nah. &lt;br /&gt;
&lt;br /&gt;
'If you fail, something will happen to the people you love.' &lt;br /&gt;
&lt;br /&gt;
Which was strange because she never really got close with anyone except her father and daddy always said that a married couple loves each other no matter what and nothing will change that. There was absolutely no way mom meant to hurt dad. It wasn't possible right? &lt;br /&gt;
&lt;br /&gt;
===The First Evil Deed Arc(On going)===&lt;br /&gt;
&lt;br /&gt;
The caravan ride to Ul'dah was largely uneventful. Nah made her way to Ul'dah and took in the sights, the endless gold and brown of the city and Thanalan in its entirety. One of citizens noted how she looked like a tourist that brandished a sword and was assumed to be a fresh adventurer. She was sent straight to the Quicksand to orient herself on being an adventurer, even registered and everything. The basics were explained to her, go here, go there, do this, do that, then go out into Thanalan and prove herself to the desert. In any case it was all a little too much to take in and she barely remembered everything but somehow she managed to sign on with the Gladiators' Guild and receive actual training with her sword as well as how to use it in tandem with a shield. &lt;br /&gt;
&lt;br /&gt;
As she wandered the Steps of Nald, Nah bumped into someone and made them drop their belongings which ended up shattered and spilled straight onto the floor. Toxins they were or so the woman said. The interesting thing was that this woman was blind or so Nah noticed. The eyes were very cloudy and they didn't seem to be focusing on any one thing. It was the perfect first evil deed. Steal the coinpouch of a blind woman. Except Nah herself missed that oh so vulnerable and dangling coinpurse and was promptly scared off by the woman when she was asked her name and she answer and then the woman in question got mad for some reason. Maybe she wasn't blind? Nah didn't stick around to find out and ran as fast as she could away from the scene. &lt;br /&gt;
&lt;br /&gt;
Through some of her mother's connections, after making a name for herself in Ul'dah or at least proving herself a bit in Ul'dah, Nah was granted airship access that had her access Limsa Lominsa and Gridania at her leisure, not to mention the Gold Saucer where some of her mother's associates based themselves in. There was much profit in learning how the gambling hall worked. Though despite all those pretty destinations open to her, Nah made it a point to go back home and check on dad and the shop. She did just that and caught up with her father in the days she was gone and recounted her first and botched Evil deed. She resolved that it won't be her first Evil deed if she couldn't successfully pull it off. Her father for the most part, talked more about how the shop was busier ever since she left. Nah herself didn't want to tax the (not really) old man and offered to help however she could. &lt;br /&gt;
&lt;br /&gt;
So she was sent to gather a few things in the Central Shroud he could fabricate into more things they could sell or trade with. In the Shroud she found a rather lost individual who apparently lived in the cave near Lifemend Stump. He had lost something, a satchel. Once again Nah found another opportunity to do her first Evil deed. The man, Tajih Binbotaj, was also holding a book. She could easily swipe the book and the satchel from Taji if and when they found it. Instead when the opportunity to steal the book came, her fingers were shaking and unable to pull through. On the one hand she wanted to please her mother, but on the other hand her father always told her these things shouldn't be done. In the end they returned to his 'home' where he was chased out of by Woodwailers where they waited out the rain and searched Lifemend Stump for the satchel.&lt;br /&gt;
&lt;br /&gt;
That was supposed to be the plan except the endless rain lulled her to sleep and somehow she woke up in the Roost in the Carline Canopy. Somehow, she had this inkling feeling Taji brought her there. Which sort of just made her feel worse that she tried to steal his book.&lt;br /&gt;
&lt;br /&gt;
--TO BE CONTINUED!--&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
Amariousities! - Currently a part-time worker who works when she can.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Likes===&lt;br /&gt;
* Helping out around the shop.&lt;br /&gt;
* Long walks.&lt;br /&gt;
* Salty food. &lt;br /&gt;
* Reading.&lt;br /&gt;
* Keeping organized.&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* Disorderly things. &lt;br /&gt;
* Failing at anything.&lt;br /&gt;
* Letting other people down.&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': The Sword and Board plus a bit of basic healing.&lt;br /&gt;
* '''Crafting''': None at all.&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* Determination.&lt;br /&gt;
* Optimism.&lt;br /&gt;
* Focus.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* Bottles in negative emotions and archives them away.  &lt;br /&gt;
* Shy.&lt;br /&gt;
* Easily flustered.&lt;br /&gt;
&lt;br /&gt;
==The Opinions of Others==&lt;br /&gt;
(Put whatever your character has to say about mine. Copy &amp;quot;:REPLACEWITHOPINIONTHANKYOU&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==RP Fishing Grounds==&lt;br /&gt;
From Most often to sometimes there.&lt;br /&gt;
* Ul'dah.&lt;br /&gt;
* Gridania.&lt;br /&gt;
* Limsa Lominsa.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Whenever she's asked her name, she always sounds sarcastic or condescending. It was done as a little joke by her father when he was teaching her how to say her name.&lt;br /&gt;
* She always has a black chocobo chick following her around. She couldn't completely remember when and where she found it but its been her pet for a while now. &lt;br /&gt;
* The Black Book in question is almost always slung on her belt if she's wearing her casual attire. Otherwise it's nestled in her plate.&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Nah_Amariyo&amp;diff=78659</id>
		<title>Nah Amariyo</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Nah_Amariyo&amp;diff=78659"/>
		<updated>2015-03-07T07:16:09Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: /* RP Fishing Grounds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Nah Amariyo&lt;br /&gt;
| image = Namariyo.png&lt;br /&gt;
| caption= &amp;quot;It can't be that hard right?&amp;quot;&lt;br /&gt;
| title = The Screw Up&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Gridanian&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 21&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = 5 fulm 4 ilm&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = 120 ponze&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Antagonist&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = Nald'Thal&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
* '''Nicknames''': N/A&lt;br /&gt;
* '''Age''': 21.&lt;br /&gt;
** '''Nameday''': 1st of the 4th Astral Moon.&lt;br /&gt;
* '''Gender''': Female.&lt;br /&gt;
** '''Sexuality''': Heterosexual.&lt;br /&gt;
** '''Marital Status''': Single.&lt;br /&gt;
* '''Alignment''': Evil(?)&lt;br /&gt;
* '''Height''': 5 fulms 4 ilms&lt;br /&gt;
* '''Weight''': 120 ponze.&lt;br /&gt;
* '''Body''': Athletic from her training.&lt;br /&gt;
* '''Hair''': Black.&lt;br /&gt;
* '''Eyes''': Violet.&lt;br /&gt;
* '''Skin''': Fair tone.&lt;br /&gt;
* '''Clothing''': The Tabard and then whatever armor she has on her.&lt;br /&gt;
==History==&lt;br /&gt;
===Pre-F.E.D arc===&lt;br /&gt;
&lt;br /&gt;
Nah Amariyo is the sole daughter born to R'tehn Tia and Cemi Amariyo. She was born with dominantly Keeper traits. They resided in Gridania, running a small shop that dealt with various sundries. The couple raised their daughter not by Gridanian standards, nor by Keeper nor Seeker methods neither. Cemi belonged to a certain conglomerate of various families spanning various races that upholds a certain balance in Eorzea by way of instigating or committing criminal and illegal acts. No details about the conglomerate are available, unfortunately. R'tehn himself, as a sign of his love(? bought as a slave?) and submission to his wife, adhered to the Keeper methodology and allowed(? was coerced?) her to name their daughter Nah Amariyo rather than some tribal Seeker name. Despite that he still took it upon himself to raise his daughter to be as resourceful as most Seekers while his wife(? lord and goddess?) went about doing what it was she did under the cover of the shadows. Nah's mother was largely absent in her life and her father was a less than spineless coward whenever she was around. &lt;br /&gt;
&lt;br /&gt;
Still, growing up, Nah helped her father run the shop. She was in charge of receiving people and fetching the smaller things off the lower shelves and generally being a little girl. Her father, despite being a less than spineless coward, had a good business sense being sold from bidder to bidder and have...things done to him. Things he would never mention to Nah whenever she asked stories about his life. As far as Nah was concerned her father was a powerful Nunh, whatever the hell a Nunh was. From him, she learned much about sums and differences as well as some basic writing and reading, especially when she grew older and was big enough to really help around the shop. He managed the inventory and most of the manual labor, she was in charge of book keeping as well as manning the counter. It always puzzled Nah how her father can really put his foot down and stand his ground but when it came to mother he was completely at her mercy. &lt;br /&gt;
&lt;br /&gt;
Her mother was a complete enigma through most of her early childhood. Sometimes her mother would be gone for weeks at a time and then come back looking a little more weary than when she left. For the most part, Nah tried to do what she can to cheer her mother up but her brooding switch must have been locked at 'on' for every waking moment of her life. It was like her mother was carrying something she refused to share with anyone else. Her father had suggested Nah to leave her mother alone, she reluctantly did so mainly because daddy said so. &lt;br /&gt;
&lt;br /&gt;
The lifestyle went on for a while. Nah, herself being completely dedicated to running the shop and helping out whenever and wherever she could. Her father continued teaching her and her mother continued coming back more and more weary. That is until her 21st summer when her mother called a 'family meeting.' Nah was puzzled as to what this could mean, while her father knew it was time for the three of them to have 'that talk.' The talk that Cemi notified R'tehn about. It was that time to say goodbye to his daughter for a long while and pray that maybe, just maybe she won't turn out like her mother. That somehow what he taught her and how he raised her weighed more than what Cemi would command. &lt;br /&gt;
&lt;br /&gt;
The talk in itself was short and held in the master bedroom located above &amp;quot;Amariousities!&amp;quot; the sundries shop in question that their family owned. There Cemi laid bare her expectations of Nah, she presented Nah a small weathered black book, THE Black Book. In it outlined various guidelines, tips, lessons on how to be an antagonist, a veritable villain in her own right, just like mother dearest. Alongside that was a weathered sword her mother bade her take up then she was to meet with one of her associates where she would be brought to Ul'dah. Nah perceived this as a chance to finally get close to her mother who largely kept her distance and eagerly accepted the task set on her. Though the parting words were very ominous but it only puzzled the bright eyed Nah. &lt;br /&gt;
&lt;br /&gt;
'If you fail, something will happen to the people you love.' &lt;br /&gt;
&lt;br /&gt;
Which was strange because she never really got close with anyone except her father and daddy always said that a married couple loves each other no matter what and nothing will change that. There was absolutely no way mom meant to hurt dad. It wasn't possible right? &lt;br /&gt;
&lt;br /&gt;
===The First Evil Deed Arc(On going)===&lt;br /&gt;
&lt;br /&gt;
The caravan ride to Ul'dah was largely uneventful. Nah made her way to Ul'dah and took in the sights, the endless gold and brown of the city and Thanalan in its entirety. One of citizens noted how she looked like a tourist that brandished a sword and was assumed to be a fresh adventurer. She was sent straight to the Quicksand to orient herself on being an adventurer, even registered and everything. The basics were explained to her, go here, go there, do this, do that, then go out into Thanalan and prove herself to the desert. In any case it was all a little too much to take in and she barely remembered everything but somehow she managed to sign on with the Gladiators' Guild and receive actual training with her sword as well as how to use it in tandem with a shield. &lt;br /&gt;
&lt;br /&gt;
As she wandered the Steps of Nald, Nah bumped into someone and made them drop their belongings which ended up shattered and spilled straight onto the floor. Toxins they were or so the woman said. The interesting thing was that this woman was blind or so Nah noticed. The eyes were very cloudy and they didn't seem to be focusing on any one thing. It was the perfect first evil deed. Steal the coinpouch of a blind woman. Except Nah herself missed that oh so vulnerable and dangling coinpurse and was promptly scared off by the woman when she was asked her name and she answer and then the woman in question got mad for some reason. Maybe she wasn't blind? Nah didn't stick around to find out and ran as fast as she could away from the scene. &lt;br /&gt;
&lt;br /&gt;
Through some of her mother's connections, after making a name for herself in Ul'dah or at least proving herself a bit in Ul'dah, Nah was granted airship access that had her access Limsa Lominsa and Gridania at her leisure, not to mention the Gold Saucer where some of her mother's associates based themselves in. There was much profit in learning how the gambling hall worked. Though despite all those pretty destinations open to her, Nah made it a point to go back home and check on dad and the shop. She did just that and caught up with her father in the days she was gone and recounted her first and botched Evil deed. She resolved that it won't be her first Evil deed if she couldn't successfully pull it off. Her father for the most part, talked more about how the shop was busier ever since she left. Nah herself didn't want to tax the (not really) old man and offered to help however she could. &lt;br /&gt;
&lt;br /&gt;
So she was sent to gather a few things in the Central Shroud he could fabricate into more things they could sell or trade with. In the Shroud she found a rather lost individual who apparently lived in the cave near Lifemend Stump. He had lost something, a satchel. Once again Nah found another opportunity to do her first Evil deed. The man, Tajih Binbotaj, was also holding a book. She could easily swipe the book and the satchel from Taji if and when they found it. Instead when the opportunity to steal the book came, her fingers were shaking and unable to pull through. On the one hand she wanted to please her mother, but on the other hand her father always told her these things shouldn't be done. In the end they returned to his 'home' where he was chased out of by Woodwailers where they waited out the rain and searched Lifemend Stump for the satchel.&lt;br /&gt;
&lt;br /&gt;
That was supposed to be the plan except the endless rain lulled her to sleep and somehow she woke up in the Roost in the Carline Canopy. Somehow, she had this inkling feeling Taji brought her there. Which sort of just made her feel worse that she tried to steal his book.&lt;br /&gt;
&lt;br /&gt;
--TO BE CONTINUED!--&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
Amariousities! - Currently a part-time worker who works when she can.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Likes===&lt;br /&gt;
* Helping out around the shop.&lt;br /&gt;
* Long walks.&lt;br /&gt;
* Salty food. &lt;br /&gt;
* Reading.&lt;br /&gt;
* Keeping organized.&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* Disorderly things. &lt;br /&gt;
* Failing at anything.&lt;br /&gt;
* Letting other people down.&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': The Sword and Board plus a bit of basic healing.&lt;br /&gt;
* '''Crafting''': None at all.&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* Determination.&lt;br /&gt;
* Optimism.&lt;br /&gt;
* Focus.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* Bottles in negative emotions and archives them away.  &lt;br /&gt;
* Shy.&lt;br /&gt;
* Easily flustered.&lt;br /&gt;
&lt;br /&gt;
==The Opinions of Others==&lt;br /&gt;
(Put whatever your character has to say about mine. Copy &amp;quot;:REPLACEWITHOPINIONTHANKYOU&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==RP Fishing Grounds==&lt;br /&gt;
From Most often to sometimes there.&lt;br /&gt;
* Ul'dah.&lt;br /&gt;
* Gridania.&lt;br /&gt;
* Limsa Lominsa.&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Nah_Amariyo&amp;diff=78658</id>
		<title>Nah Amariyo</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Nah_Amariyo&amp;diff=78658"/>
		<updated>2015-03-07T07:13:56Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Nah Amariyo&lt;br /&gt;
| image = Namariyo.png&lt;br /&gt;
| caption= &amp;quot;It can't be that hard right?&amp;quot;&lt;br /&gt;
| title = The Screw Up&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Gridanian&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 21&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = 5 fulm 4 ilm&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = 120 ponze&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Antagonist&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = Nald'Thal&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
* '''Nicknames''': N/A&lt;br /&gt;
* '''Age''': 21.&lt;br /&gt;
** '''Nameday''': 1st of the 4th Astral Moon.&lt;br /&gt;
* '''Gender''': Female.&lt;br /&gt;
** '''Sexuality''': Heterosexual.&lt;br /&gt;
** '''Marital Status''': Single.&lt;br /&gt;
* '''Alignment''': Evil(?)&lt;br /&gt;
* '''Height''': 5 fulms 4 ilms&lt;br /&gt;
* '''Weight''': 120 ponze.&lt;br /&gt;
* '''Body''': Athletic from her training.&lt;br /&gt;
* '''Hair''': Black.&lt;br /&gt;
* '''Eyes''': Violet.&lt;br /&gt;
* '''Skin''': Fair tone.&lt;br /&gt;
* '''Clothing''': The Tabard and then whatever armor she has on her.&lt;br /&gt;
==History==&lt;br /&gt;
===Pre-F.E.D arc===&lt;br /&gt;
&lt;br /&gt;
Nah Amariyo is the sole daughter born to R'tehn Tia and Cemi Amariyo. She was born with dominantly Keeper traits. They resided in Gridania, running a small shop that dealt with various sundries. The couple raised their daughter not by Gridanian standards, nor by Keeper nor Seeker methods neither. Cemi belonged to a certain conglomerate of various families spanning various races that upholds a certain balance in Eorzea by way of instigating or committing criminal and illegal acts. No details about the conglomerate are available, unfortunately. R'tehn himself, as a sign of his love(? bought as a slave?) and submission to his wife, adhered to the Keeper methodology and allowed(? was coerced?) her to name their daughter Nah Amariyo rather than some tribal Seeker name. Despite that he still took it upon himself to raise his daughter to be as resourceful as most Seekers while his wife(? lord and goddess?) went about doing what it was she did under the cover of the shadows. Nah's mother was largely absent in her life and her father was a less than spineless coward whenever she was around. &lt;br /&gt;
&lt;br /&gt;
Still, growing up, Nah helped her father run the shop. She was in charge of receiving people and fetching the smaller things off the lower shelves and generally being a little girl. Her father, despite being a less than spineless coward, had a good business sense being sold from bidder to bidder and have...things done to him. Things he would never mention to Nah whenever she asked stories about his life. As far as Nah was concerned her father was a powerful Nunh, whatever the hell a Nunh was. From him, she learned much about sums and differences as well as some basic writing and reading, especially when she grew older and was big enough to really help around the shop. He managed the inventory and most of the manual labor, she was in charge of book keeping as well as manning the counter. It always puzzled Nah how her father can really put his foot down and stand his ground but when it came to mother he was completely at her mercy. &lt;br /&gt;
&lt;br /&gt;
Her mother was a complete enigma through most of her early childhood. Sometimes her mother would be gone for weeks at a time and then come back looking a little more weary than when she left. For the most part, Nah tried to do what she can to cheer her mother up but her brooding switch must have been locked at 'on' for every waking moment of her life. It was like her mother was carrying something she refused to share with anyone else. Her father had suggested Nah to leave her mother alone, she reluctantly did so mainly because daddy said so. &lt;br /&gt;
&lt;br /&gt;
The lifestyle went on for a while. Nah, herself being completely dedicated to running the shop and helping out whenever and wherever she could. Her father continued teaching her and her mother continued coming back more and more weary. That is until her 21st summer when her mother called a 'family meeting.' Nah was puzzled as to what this could mean, while her father knew it was time for the three of them to have 'that talk.' The talk that Cemi notified R'tehn about. It was that time to say goodbye to his daughter for a long while and pray that maybe, just maybe she won't turn out like her mother. That somehow what he taught her and how he raised her weighed more than what Cemi would command. &lt;br /&gt;
&lt;br /&gt;
The talk in itself was short and held in the master bedroom located above &amp;quot;Amariousities!&amp;quot; the sundries shop in question that their family owned. There Cemi laid bare her expectations of Nah, she presented Nah a small weathered black book, THE Black Book. In it outlined various guidelines, tips, lessons on how to be an antagonist, a veritable villain in her own right, just like mother dearest. Alongside that was a weathered sword her mother bade her take up then she was to meet with one of her associates where she would be brought to Ul'dah. Nah perceived this as a chance to finally get close to her mother who largely kept her distance and eagerly accepted the task set on her. Though the parting words were very ominous but it only puzzled the bright eyed Nah. &lt;br /&gt;
&lt;br /&gt;
'If you fail, something will happen to the people you love.' &lt;br /&gt;
&lt;br /&gt;
Which was strange because she never really got close with anyone except her father and daddy always said that a married couple loves each other no matter what and nothing will change that. There was absolutely no way mom meant to hurt dad. It wasn't possible right? &lt;br /&gt;
&lt;br /&gt;
===The First Evil Deed Arc(On going)===&lt;br /&gt;
&lt;br /&gt;
The caravan ride to Ul'dah was largely uneventful. Nah made her way to Ul'dah and took in the sights, the endless gold and brown of the city and Thanalan in its entirety. One of citizens noted how she looked like a tourist that brandished a sword and was assumed to be a fresh adventurer. She was sent straight to the Quicksand to orient herself on being an adventurer, even registered and everything. The basics were explained to her, go here, go there, do this, do that, then go out into Thanalan and prove herself to the desert. In any case it was all a little too much to take in and she barely remembered everything but somehow she managed to sign on with the Gladiators' Guild and receive actual training with her sword as well as how to use it in tandem with a shield. &lt;br /&gt;
&lt;br /&gt;
As she wandered the Steps of Nald, Nah bumped into someone and made them drop their belongings which ended up shattered and spilled straight onto the floor. Toxins they were or so the woman said. The interesting thing was that this woman was blind or so Nah noticed. The eyes were very cloudy and they didn't seem to be focusing on any one thing. It was the perfect first evil deed. Steal the coinpouch of a blind woman. Except Nah herself missed that oh so vulnerable and dangling coinpurse and was promptly scared off by the woman when she was asked her name and she answer and then the woman in question got mad for some reason. Maybe she wasn't blind? Nah didn't stick around to find out and ran as fast as she could away from the scene. &lt;br /&gt;
&lt;br /&gt;
Through some of her mother's connections, after making a name for herself in Ul'dah or at least proving herself a bit in Ul'dah, Nah was granted airship access that had her access Limsa Lominsa and Gridania at her leisure, not to mention the Gold Saucer where some of her mother's associates based themselves in. There was much profit in learning how the gambling hall worked. Though despite all those pretty destinations open to her, Nah made it a point to go back home and check on dad and the shop. She did just that and caught up with her father in the days she was gone and recounted her first and botched Evil deed. She resolved that it won't be her first Evil deed if she couldn't successfully pull it off. Her father for the most part, talked more about how the shop was busier ever since she left. Nah herself didn't want to tax the (not really) old man and offered to help however she could. &lt;br /&gt;
&lt;br /&gt;
So she was sent to gather a few things in the Central Shroud he could fabricate into more things they could sell or trade with. In the Shroud she found a rather lost individual who apparently lived in the cave near Lifemend Stump. He had lost something, a satchel. Once again Nah found another opportunity to do her first Evil deed. The man, Tajih Binbotaj, was also holding a book. She could easily swipe the book and the satchel from Taji if and when they found it. Instead when the opportunity to steal the book came, her fingers were shaking and unable to pull through. On the one hand she wanted to please her mother, but on the other hand her father always told her these things shouldn't be done. In the end they returned to his 'home' where he was chased out of by Woodwailers where they waited out the rain and searched Lifemend Stump for the satchel.&lt;br /&gt;
&lt;br /&gt;
That was supposed to be the plan except the endless rain lulled her to sleep and somehow she woke up in the Roost in the Carline Canopy. Somehow, she had this inkling feeling Taji brought her there. Which sort of just made her feel worse that she tried to steal his book.&lt;br /&gt;
&lt;br /&gt;
--TO BE CONTINUED!--&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
Amariousities! - Currently a part-time worker who works when she can.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Likes===&lt;br /&gt;
* Helping out around the shop.&lt;br /&gt;
* Long walks.&lt;br /&gt;
* Salty food. &lt;br /&gt;
* Reading.&lt;br /&gt;
* Keeping organized.&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* Disorderly things. &lt;br /&gt;
* Failing at anything.&lt;br /&gt;
* Letting other people down.&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': The Sword and Board plus a bit of basic healing.&lt;br /&gt;
* '''Crafting''': None at all.&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* Determination.&lt;br /&gt;
* Optimism.&lt;br /&gt;
* Focus.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* Bottles in negative emotions and archives them away.  &lt;br /&gt;
* Shy.&lt;br /&gt;
* Easily flustered.&lt;br /&gt;
&lt;br /&gt;
==The Opinions of Others==&lt;br /&gt;
(Put whatever your character has to say about mine. Copy &amp;quot;:REPLACEWITHOPINIONTHANKYOU&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==RP Fishing Grounds==&lt;br /&gt;
From Most often to sometimes there.&lt;br /&gt;
* Ul'dah.&lt;br /&gt;
* Limsa Lominsa.&lt;br /&gt;
* Gridania.&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Nah_Amariyo&amp;diff=78657</id>
		<title>Nah Amariyo</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Nah_Amariyo&amp;diff=78657"/>
		<updated>2015-03-07T07:11:43Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: /* Characteristics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Nah Amariyo&lt;br /&gt;
| image = Namariyo.png&lt;br /&gt;
| caption= &amp;quot;It can't be that hard right?&amp;quot;&lt;br /&gt;
| title = The Screw Up&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Gridanian&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 21&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = 5 fulm 4 ilm&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = 120 ponze&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Antagonist&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = Nald'Thal&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
* '''Nicknames''': N/A&lt;br /&gt;
* '''Age''': 21.&lt;br /&gt;
** '''Nameday''': 1st of the 4th Astral Moon.&lt;br /&gt;
* '''Gender''': Female.&lt;br /&gt;
** '''Sexuality''': Heterosexual.&lt;br /&gt;
** '''Marital Status''': Single.&lt;br /&gt;
* '''Alignment''': Evil(?)&lt;br /&gt;
* '''Height''': 5 fulms 4 ilms&lt;br /&gt;
* '''Weight''': 120 ponze.&lt;br /&gt;
* '''Body''': Athletic from her training.&lt;br /&gt;
* '''Hair''': Black.&lt;br /&gt;
* '''Eyes''': Violet.&lt;br /&gt;
* '''Skin''': Fair tone.&lt;br /&gt;
* '''Clothing''': The Tabard and then whatever armor she has on her.&lt;br /&gt;
==History==&lt;br /&gt;
===Pre-F.E.D arc===&lt;br /&gt;
&lt;br /&gt;
Nah Amariyo is the sole daughter born to R'tehn Tia and Cemi Amariyo. They resided in Gridania, running a small shop that dealt with various sundries. The couple raised their daughter not by Gridanian standards, nor by Keeper nor Seeker methods neither. Cemi belonged to a certain conglomerate of various families spanning various races that upholds a certain balance in Eorzea by way of instigating or committing criminal and illegal acts. No details about the conglomerate are available, unfortunately. R'tehn himself, as a sign of his love(? bought as a slave?) and submission to his wife, adhered to the Keeper methodology and allowed(? was coerced?) her to name their daughter Nah Amariyo rather than some tribal Seeker name. Despite that he still took it upon himself to raise his daughter to be as resourceful as most Seekers while his wife(? lord and goddess?) went about doing what it was she did under the cover of the shadows. Nah's mother was largely absent in her life and her father was a less than spineless coward whenever she was around. &lt;br /&gt;
&lt;br /&gt;
Still, growing up, Nah helped her father run the shop. She was in charge of receiving people and fetching the smaller things off the lower shelves and generally being a little girl. Her father, despite being a less than spineless coward, had a good business sense being sold from bidder to bidder and have...things done to him. Things he would never mention to Nah whenever she asked stories about his life. As far as Nah was concerned her father was a powerful Nunh, whatever the hell a Nunh was. From him, she learned much about sums and differences as well as some basic writing and reading, especially when she grew older and was big enough to really help around the shop. He managed the inventory and most of the manual labor, she was in charge of book keeping as well as manning the counter. It always puzzled Nah how her father can really put his foot down and stand his ground but when it came to mother he was completely at her mercy. &lt;br /&gt;
&lt;br /&gt;
Her mother was a complete enigma through most of her early childhood. Sometimes her mother would be gone for weeks at a time and then come back looking a little more weary than when she left. For the most part, Nah tried to do what she can to cheer her mother up but her brooding switch must have been locked at 'on' for every waking moment of her life. It was like her mother was carrying something she refused to share with anyone else. Her father had suggested Nah to leave her mother alone, she reluctantly did so mainly because daddy said so. &lt;br /&gt;
&lt;br /&gt;
The lifestyle went on for a while. Nah, herself being completely dedicated to running the shop and helping out whenever and wherever she could. Her father continued teaching her and her mother continued coming back more and more weary. That is until her 21st summer when her mother called a 'family meeting.' Nah was puzzled as to what this could mean, while her father knew it was time for the three of them to have 'that talk.' The talk that Cemi notified R'tehn about. It was that time to say goodbye to his daughter for a long while and pray that maybe, just maybe she won't turn out like her mother. That somehow what he taught her and how he raised her weighed more than what Cemi would command. &lt;br /&gt;
&lt;br /&gt;
The talk in itself was short and held in the master bedroom located above &amp;quot;Amariousities!&amp;quot; the sundries shop in question that their family owned. There Cemi laid bare her expectations of Nah, she presented Nah a small weathered black book, THE Black Book. In it outlined various guidelines, tips, lessons on how to be an antagonist, a veritable villain in her own right, just like mother dearest. Alongside that was a weathered sword her mother bade her take up then she was to meet with one of her associates where she would be brought to Ul'dah. Nah perceived this as a chance to finally get close to her mother who largely kept her distance and eagerly accepted the task set on her. Though the parting words were very ominous but it only puzzled the bright eyed Nah. &lt;br /&gt;
&lt;br /&gt;
'If you fail, something will happen to the people you love.' &lt;br /&gt;
&lt;br /&gt;
Which was strange because she never really got close with anyone except her father and daddy always said that a married couple loves each other no matter what and nothing will change that. There was absolutely no way mom meant to hurt dad. It wasn't possible right? &lt;br /&gt;
&lt;br /&gt;
===The First Evil Deed Arc(On going)===&lt;br /&gt;
&lt;br /&gt;
The caravan ride to Ul'dah was largely uneventful. Nah made her way to Ul'dah and took in the sights, the endless gold and brown of the city and Thanalan in its entirety. One of citizens noted how she looked like a tourist that brandished a sword and was assumed to be a fresh adventurer. She was sent straight to the Quicksand to orient herself on being an adventurer, even registered and everything. The basics were explained to her, go here, go there, do this, do that, then go out into Thanalan and prove herself to the desert. In any case it was all a little too much to take in and she barely remembered everything but somehow she managed to sign on with the Gladiators' Guild and receive actual training with her sword as well as how to use it in tandem with a shield. &lt;br /&gt;
&lt;br /&gt;
As she wandered the Steps of Nald, Nah bumped into someone and made them drop their belongings which ended up shattered and spilled straight onto the floor. Toxins they were or so the woman said. The interesting thing was that this woman was blind or so Nah noticed. The eyes were very cloudy and they didn't seem to be focusing on any one thing. It was the perfect first evil deed. Steal the coinpouch of a blind woman. Except Nah herself missed that oh so vulnerable and dangling coinpurse and was promptly scared off by the woman when she was asked her name and she answer and then the woman in question got mad for some reason. Maybe she wasn't blind? Nah didn't stick around to find out and ran as fast as she could away from the scene. &lt;br /&gt;
&lt;br /&gt;
Through some of her mother's connections, after making a name for herself in Ul'dah or at least proving herself a bit in Ul'dah, Nah was granted airship access that had her access Limsa Lominsa and Gridania at her leisure, not to mention the Gold Saucer where some of her mother's associates based themselves in. There was much profit in learning how the gambling hall worked. Though despite all those pretty destinations open to her, Nah made it a point to go back home and check on dad and the shop. She did just that and caught up with her father in the days she was gone and recounted her first and botched Evil deed. She resolved that it won't be her first Evil deed if she couldn't successfully pull it off. Her father for the most part, talked more about how the shop was busier ever since she left. Nah herself didn't want to tax the (not really) old man and offered to help however she could. &lt;br /&gt;
&lt;br /&gt;
So she was sent to gather a few things in the Central Shroud he could fabricate into more things they could sell or trade with. In the Shroud she found a rather lost individual who apparently lived in the cave near Lifemend Stump. He had lost something, a satchel. Once again Nah found another opportunity to do her first Evil deed. The man, Tajih Binbotaj, was also holding a book. She could easily swipe the book and the satchel from Taji if and when they found it. Instead when the opportunity to steal the book came, her fingers were shaking and unable to pull through. On the one hand she wanted to please her mother, but on the other hand her father always told her these things shouldn't be done. In the end they returned to his 'home' where he was chased out of by Woodwailers where they waited out the rain and searched Lifemend Stump for the satchel.&lt;br /&gt;
&lt;br /&gt;
That was supposed to be the plan except the endless rain lulled her to sleep and somehow she woke up in the Roost in the Carline Canopy. Somehow, she had this inkling feeling Taji brought her there. Which sort of just made her feel worse that she tried to steal his book.&lt;br /&gt;
&lt;br /&gt;
--TO BE CONTINUED!--&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
Amariousities! - Currently a part-time worker who works when she can.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Likes===&lt;br /&gt;
* Helping out around the shop.&lt;br /&gt;
* Long walks.&lt;br /&gt;
* Salty food. &lt;br /&gt;
* Reading.&lt;br /&gt;
* Keeping organized.&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* Disorderly things. &lt;br /&gt;
* Failing at anything.&lt;br /&gt;
* Letting other people down.&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': The Sword and Board plus a bit of basic healing.&lt;br /&gt;
* '''Crafting''': None at all.&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* Determination.&lt;br /&gt;
* Optimism.&lt;br /&gt;
* Focus.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* Bottles in negative emotions and archives them away.  &lt;br /&gt;
* Shy.&lt;br /&gt;
* Easily flustered.&lt;br /&gt;
&lt;br /&gt;
==The Opinions of Others==&lt;br /&gt;
(Put whatever your character has to say about mine. Copy &amp;quot;:REPLACEWITHOPINIONTHANKYOU&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==RP Fishing Grounds==&lt;br /&gt;
From Most often to sometimes there.&lt;br /&gt;
* Ul'dah.&lt;br /&gt;
* Limsa Lominsa.&lt;br /&gt;
* Gridania.&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Nah_Amariyo&amp;diff=78653</id>
		<title>Nah Amariyo</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Nah_Amariyo&amp;diff=78653"/>
		<updated>2015-03-07T06:56:06Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: /* Affiliations and Known Associates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Nah Amariyo&lt;br /&gt;
| image = Namariyo.png&lt;br /&gt;
| caption= &amp;quot;It can't be that hard right?&amp;quot;&lt;br /&gt;
| title = The Screw Up&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Gridanian&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 21&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = 5 fulm 4 ilm&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = 120 ponze&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Antagonist&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = Nald'Thal&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
* '''Nicknames''': N/A&lt;br /&gt;
* '''Age''': 21.&lt;br /&gt;
** '''Nameday''': 1st of the 4th Astral Moon.&lt;br /&gt;
* '''Gender''': Female.&lt;br /&gt;
** '''Sexuality''': Heterosexual.&lt;br /&gt;
** '''Marital Status''': Single.&lt;br /&gt;
* '''Alignment''': Evil(?)&lt;br /&gt;
* '''Height''': 5 fulms 4 ilms&lt;br /&gt;
* '''Weight''': 120 ponze.&lt;br /&gt;
* '''Body''': Athletic from her training.&lt;br /&gt;
* '''Hair''': Black.&lt;br /&gt;
* '''Eyes''': Violet.&lt;br /&gt;
* '''Skin''': Fair tone.&lt;br /&gt;
* '''Clothing''': The Tabard and then whatever armor she has on her.&lt;br /&gt;
==History==&lt;br /&gt;
===Pre-F.E.D arc===&lt;br /&gt;
&lt;br /&gt;
Nah Amariyo is the sole daughter born to R'tehn Tia and Cemi Amariyo. They resided in Gridania, running a small shop that dealt with various sundries. The couple raised their daughter not by Gridanian standards, nor by Keeper nor Seeker methods neither. Cemi belonged to a certain conglomerate of various families spanning various races that upholds a certain balance in Eorzea by way of instigating or committing criminal and illegal acts. No details about the conglomerate are available, unfortunately. R'tehn himself, as a sign of his love(? bought as a slave?) and submission to his wife, adhered to the Keeper methodology and allowed(? was coerced?) her to name their daughter Nah Amariyo rather than some tribal Seeker name. Despite that he still took it upon himself to raise his daughter to be as resourceful as most Seekers while his wife(? lord and goddess?) went about doing what it was she did under the cover of the shadows. Nah's mother was largely absent in her life and her father was a less than spineless coward whenever she was around. &lt;br /&gt;
&lt;br /&gt;
Still, growing up, Nah helped her father run the shop. She was in charge of receiving people and fetching the smaller things off the lower shelves and generally being a little girl. Her father, despite being a less than spineless coward, had a good business sense being sold from bidder to bidder and have...things done to him. Things he would never mention to Nah whenever she asked stories about his life. As far as Nah was concerned her father was a powerful Nunh, whatever the hell a Nunh was. From him, she learned much about sums and differences as well as some basic writing and reading, especially when she grew older and was big enough to really help around the shop. He managed the inventory and most of the manual labor, she was in charge of book keeping as well as manning the counter. It always puzzled Nah how her father can really put his foot down and stand his ground but when it came to mother he was completely at her mercy. &lt;br /&gt;
&lt;br /&gt;
Her mother was a complete enigma through most of her early childhood. Sometimes her mother would be gone for weeks at a time and then come back looking a little more weary than when she left. For the most part, Nah tried to do what she can to cheer her mother up but her brooding switch must have been locked at 'on' for every waking moment of her life. It was like her mother was carrying something she refused to share with anyone else. Her father had suggested Nah to leave her mother alone, she reluctantly did so mainly because daddy said so. &lt;br /&gt;
&lt;br /&gt;
The lifestyle went on for a while. Nah, herself being completely dedicated to running the shop and helping out whenever and wherever she could. Her father continued teaching her and her mother continued coming back more and more weary. That is until her 21st summer when her mother called a 'family meeting.' Nah was puzzled as to what this could mean, while her father knew it was time for the three of them to have 'that talk.' The talk that Cemi notified R'tehn about. It was that time to say goodbye to his daughter for a long while and pray that maybe, just maybe she won't turn out like her mother. That somehow what he taught her and how he raised her weighed more than what Cemi would command. &lt;br /&gt;
&lt;br /&gt;
The talk in itself was short and held in the master bedroom located above &amp;quot;Amariousities!&amp;quot; the sundries shop in question that their family owned. There Cemi laid bare her expectations of Nah, she presented Nah a small weathered black book, THE Black Book. In it outlined various guidelines, tips, lessons on how to be an antagonist, a veritable villain in her own right, just like mother dearest. Alongside that was a weathered sword her mother bade her take up then she was to meet with one of her associates where she would be brought to Ul'dah. Nah perceived this as a chance to finally get close to her mother who largely kept her distance and eagerly accepted the task set on her. Though the parting words were very ominous but it only puzzled the bright eyed Nah. &lt;br /&gt;
&lt;br /&gt;
'If you fail, something will happen to the people you love.' &lt;br /&gt;
&lt;br /&gt;
Which was strange because she never really got close with anyone except her father and daddy always said that a married couple loves each other no matter what and nothing will change that. There was absolutely no way mom meant to hurt dad. It wasn't possible right? &lt;br /&gt;
&lt;br /&gt;
===The First Evil Deed Arc(On going)===&lt;br /&gt;
&lt;br /&gt;
The caravan ride to Ul'dah was largely uneventful. Nah made her way to Ul'dah and took in the sights, the endless gold and brown of the city and Thanalan in its entirety. One of citizens noted how she looked like a tourist that brandished a sword and was assumed to be a fresh adventurer. She was sent straight to the Quicksand to orient herself on being an adventurer, even registered and everything. The basics were explained to her, go here, go there, do this, do that, then go out into Thanalan and prove herself to the desert. In any case it was all a little too much to take in and she barely remembered everything but somehow she managed to sign on with the Gladiators' Guild and receive actual training with her sword as well as how to use it in tandem with a shield. &lt;br /&gt;
&lt;br /&gt;
As she wandered the Steps of Nald, Nah bumped into someone and made them drop their belongings which ended up shattered and spilled straight onto the floor. Toxins they were or so the woman said. The interesting thing was that this woman was blind or so Nah noticed. The eyes were very cloudy and they didn't seem to be focusing on any one thing. It was the perfect first evil deed. Steal the coinpouch of a blind woman. Except Nah herself missed that oh so vulnerable and dangling coinpurse and was promptly scared off by the woman when she was asked her name and she answer and then the woman in question got mad for some reason. Maybe she wasn't blind? Nah didn't stick around to find out and ran as fast as she could away from the scene. &lt;br /&gt;
&lt;br /&gt;
Through some of her mother's connections, after making a name for herself in Ul'dah or at least proving herself a bit in Ul'dah, Nah was granted airship access that had her access Limsa Lominsa and Gridania at her leisure, not to mention the Gold Saucer where some of her mother's associates based themselves in. There was much profit in learning how the gambling hall worked. Though despite all those pretty destinations open to her, Nah made it a point to go back home and check on dad and the shop. She did just that and caught up with her father in the days she was gone and recounted her first and botched Evil deed. She resolved that it won't be her first Evil deed if she couldn't successfully pull it off. Her father for the most part, talked more about how the shop was busier ever since she left. Nah herself didn't want to tax the (not really) old man and offered to help however she could. &lt;br /&gt;
&lt;br /&gt;
So she was sent to gather a few things in the Central Shroud he could fabricate into more things they could sell or trade with. In the Shroud she found a rather lost individual who apparently lived in the cave near Lifemend Stump. He had lost something, a satchel. Once again Nah found another opportunity to do her first Evil deed. The man, Tajih Binbotaj, was also holding a book. She could easily swipe the book and the satchel from Taji if and when they found it. Instead when the opportunity to steal the book came, her fingers were shaking and unable to pull through. On the one hand she wanted to please her mother, but on the other hand her father always told her these things shouldn't be done. In the end they returned to his 'home' where he was chased out of by Woodwailers where they waited out the rain and searched Lifemend Stump for the satchel.&lt;br /&gt;
&lt;br /&gt;
That was supposed to be the plan except the endless rain lulled her to sleep and somehow she woke up in the Roost in the Carline Canopy. Somehow, she had this inkling feeling Taji brought her there. Which sort of just made her feel worse that she tried to steal his book.&lt;br /&gt;
&lt;br /&gt;
--TO BE CONTINUED!--&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
Amariousities! - Currently a part-time worker who works when she can.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Likes===&lt;br /&gt;
* &lt;br /&gt;
===Dislikes===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': The Sword and Board plus a bit of basic Conjury.&lt;br /&gt;
* '''Crafting''': None at all.&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
==The Opinions of Others==&lt;br /&gt;
(Put whatever your character has to say about mine. Copy &amp;quot;:REPLACEWITHOPINIONTHANKYOU&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==RP Fishing Grounds==&lt;br /&gt;
From Most often to sometimes there.&lt;br /&gt;
* Ul'dah.&lt;br /&gt;
* Limsa Lominsa.&lt;br /&gt;
* Gridania.&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Nah_Amariyo&amp;diff=78652</id>
		<title>Nah Amariyo</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Nah_Amariyo&amp;diff=78652"/>
		<updated>2015-03-07T06:53:56Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Nah Amariyo&lt;br /&gt;
| image = Namariyo.png&lt;br /&gt;
| caption= &amp;quot;It can't be that hard right?&amp;quot;&lt;br /&gt;
| title = The Screw Up&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Gridanian&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 21&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = 5 fulm 4 ilm&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = 120 ponze&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Antagonist&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = Nald'Thal&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
* '''Nicknames''': N/A&lt;br /&gt;
* '''Age''': 21.&lt;br /&gt;
** '''Nameday''': 1st of the 4th Astral Moon.&lt;br /&gt;
* '''Gender''': Female.&lt;br /&gt;
** '''Sexuality''': Heterosexual.&lt;br /&gt;
** '''Marital Status''': Single.&lt;br /&gt;
* '''Alignment''': Evil(?)&lt;br /&gt;
* '''Height''': 5 fulms 4 ilms&lt;br /&gt;
* '''Weight''': 120 ponze.&lt;br /&gt;
* '''Body''': Athletic from her training.&lt;br /&gt;
* '''Hair''': Black.&lt;br /&gt;
* '''Eyes''': Violet.&lt;br /&gt;
* '''Skin''': Fair tone.&lt;br /&gt;
* '''Clothing''': The Tabard and then whatever armor she has on her.&lt;br /&gt;
==History==&lt;br /&gt;
===Pre-F.E.D arc===&lt;br /&gt;
&lt;br /&gt;
Nah Amariyo is the sole daughter born to R'tehn Tia and Cemi Amariyo. They resided in Gridania, running a small shop that dealt with various sundries. The couple raised their daughter not by Gridanian standards, nor by Keeper nor Seeker methods neither. Cemi belonged to a certain conglomerate of various families spanning various races that upholds a certain balance in Eorzea by way of instigating or committing criminal and illegal acts. No details about the conglomerate are available, unfortunately. R'tehn himself, as a sign of his love(? bought as a slave?) and submission to his wife, adhered to the Keeper methodology and allowed(? was coerced?) her to name their daughter Nah Amariyo rather than some tribal Seeker name. Despite that he still took it upon himself to raise his daughter to be as resourceful as most Seekers while his wife(? lord and goddess?) went about doing what it was she did under the cover of the shadows. Nah's mother was largely absent in her life and her father was a less than spineless coward whenever she was around. &lt;br /&gt;
&lt;br /&gt;
Still, growing up, Nah helped her father run the shop. She was in charge of receiving people and fetching the smaller things off the lower shelves and generally being a little girl. Her father, despite being a less than spineless coward, had a good business sense being sold from bidder to bidder and have...things done to him. Things he would never mention to Nah whenever she asked stories about his life. As far as Nah was concerned her father was a powerful Nunh, whatever the hell a Nunh was. From him, she learned much about sums and differences as well as some basic writing and reading, especially when she grew older and was big enough to really help around the shop. He managed the inventory and most of the manual labor, she was in charge of book keeping as well as manning the counter. It always puzzled Nah how her father can really put his foot down and stand his ground but when it came to mother he was completely at her mercy. &lt;br /&gt;
&lt;br /&gt;
Her mother was a complete enigma through most of her early childhood. Sometimes her mother would be gone for weeks at a time and then come back looking a little more weary than when she left. For the most part, Nah tried to do what she can to cheer her mother up but her brooding switch must have been locked at 'on' for every waking moment of her life. It was like her mother was carrying something she refused to share with anyone else. Her father had suggested Nah to leave her mother alone, she reluctantly did so mainly because daddy said so. &lt;br /&gt;
&lt;br /&gt;
The lifestyle went on for a while. Nah, herself being completely dedicated to running the shop and helping out whenever and wherever she could. Her father continued teaching her and her mother continued coming back more and more weary. That is until her 21st summer when her mother called a 'family meeting.' Nah was puzzled as to what this could mean, while her father knew it was time for the three of them to have 'that talk.' The talk that Cemi notified R'tehn about. It was that time to say goodbye to his daughter for a long while and pray that maybe, just maybe she won't turn out like her mother. That somehow what he taught her and how he raised her weighed more than what Cemi would command. &lt;br /&gt;
&lt;br /&gt;
The talk in itself was short and held in the master bedroom located above &amp;quot;Amariousities!&amp;quot; the sundries shop in question that their family owned. There Cemi laid bare her expectations of Nah, she presented Nah a small weathered black book, THE Black Book. In it outlined various guidelines, tips, lessons on how to be an antagonist, a veritable villain in her own right, just like mother dearest. Alongside that was a weathered sword her mother bade her take up then she was to meet with one of her associates where she would be brought to Ul'dah. Nah perceived this as a chance to finally get close to her mother who largely kept her distance and eagerly accepted the task set on her. Though the parting words were very ominous but it only puzzled the bright eyed Nah. &lt;br /&gt;
&lt;br /&gt;
'If you fail, something will happen to the people you love.' &lt;br /&gt;
&lt;br /&gt;
Which was strange because she never really got close with anyone except her father and daddy always said that a married couple loves each other no matter what and nothing will change that. There was absolutely no way mom meant to hurt dad. It wasn't possible right? &lt;br /&gt;
&lt;br /&gt;
===The First Evil Deed Arc(On going)===&lt;br /&gt;
&lt;br /&gt;
The caravan ride to Ul'dah was largely uneventful. Nah made her way to Ul'dah and took in the sights, the endless gold and brown of the city and Thanalan in its entirety. One of citizens noted how she looked like a tourist that brandished a sword and was assumed to be a fresh adventurer. She was sent straight to the Quicksand to orient herself on being an adventurer, even registered and everything. The basics were explained to her, go here, go there, do this, do that, then go out into Thanalan and prove herself to the desert. In any case it was all a little too much to take in and she barely remembered everything but somehow she managed to sign on with the Gladiators' Guild and receive actual training with her sword as well as how to use it in tandem with a shield. &lt;br /&gt;
&lt;br /&gt;
As she wandered the Steps of Nald, Nah bumped into someone and made them drop their belongings which ended up shattered and spilled straight onto the floor. Toxins they were or so the woman said. The interesting thing was that this woman was blind or so Nah noticed. The eyes were very cloudy and they didn't seem to be focusing on any one thing. It was the perfect first evil deed. Steal the coinpouch of a blind woman. Except Nah herself missed that oh so vulnerable and dangling coinpurse and was promptly scared off by the woman when she was asked her name and she answer and then the woman in question got mad for some reason. Maybe she wasn't blind? Nah didn't stick around to find out and ran as fast as she could away from the scene. &lt;br /&gt;
&lt;br /&gt;
Through some of her mother's connections, after making a name for herself in Ul'dah or at least proving herself a bit in Ul'dah, Nah was granted airship access that had her access Limsa Lominsa and Gridania at her leisure, not to mention the Gold Saucer where some of her mother's associates based themselves in. There was much profit in learning how the gambling hall worked. Though despite all those pretty destinations open to her, Nah made it a point to go back home and check on dad and the shop. She did just that and caught up with her father in the days she was gone and recounted her first and botched Evil deed. She resolved that it won't be her first Evil deed if she couldn't successfully pull it off. Her father for the most part, talked more about how the shop was busier ever since she left. Nah herself didn't want to tax the (not really) old man and offered to help however she could. &lt;br /&gt;
&lt;br /&gt;
So she was sent to gather a few things in the Central Shroud he could fabricate into more things they could sell or trade with. In the Shroud she found a rather lost individual who apparently lived in the cave near Lifemend Stump. He had lost something, a satchel. Once again Nah found another opportunity to do her first Evil deed. The man, Tajih Binbotaj, was also holding a book. She could easily swipe the book and the satchel from Taji if and when they found it. Instead when the opportunity to steal the book came, her fingers were shaking and unable to pull through. On the one hand she wanted to please her mother, but on the other hand her father always told her these things shouldn't be done. In the end they returned to his 'home' where he was chased out of by Woodwailers where they waited out the rain and searched Lifemend Stump for the satchel.&lt;br /&gt;
&lt;br /&gt;
That was supposed to be the plan except the endless rain lulled her to sleep and somehow she woke up in the Roost in the Carline Canopy. Somehow, she had this inkling feeling Taji brought her there. Which sort of just made her feel worse that she tried to steal his book.&lt;br /&gt;
&lt;br /&gt;
--TO BE CONTINUED!--&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Likes===&lt;br /&gt;
* &lt;br /&gt;
===Dislikes===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': The Sword and Board plus a bit of basic Conjury.&lt;br /&gt;
* '''Crafting''': None at all.&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
==The Opinions of Others==&lt;br /&gt;
(Put whatever your character has to say about mine. Copy &amp;quot;:REPLACEWITHOPINIONTHANKYOU&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==RP Fishing Grounds==&lt;br /&gt;
From Most often to sometimes there.&lt;br /&gt;
* Ul'dah.&lt;br /&gt;
* Limsa Lominsa.&lt;br /&gt;
* Gridania.&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Nah_Amariyo&amp;diff=78645</id>
		<title>Nah Amariyo</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Nah_Amariyo&amp;diff=78645"/>
		<updated>2015-03-07T05:47:58Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: Created page with &amp;quot;{{Infobox-character | name = Nah Amariyo | image = Namariyo.png | caption= &amp;quot;It can't be that hard right?&amp;quot; | title = The Screw Up | gender = Female | citizenship = Gridanian |...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Nah Amariyo&lt;br /&gt;
| image = Namariyo.png&lt;br /&gt;
| caption= &amp;quot;It can't be that hard right?&amp;quot;&lt;br /&gt;
| title = The Screw Up&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Gridanian&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 21&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = 5 fulm 4 ilm&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = 120 ponze&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Antagonist&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = Nald'Thal&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
* '''Nicknames''': N/A&lt;br /&gt;
* '''Age''': 21.&lt;br /&gt;
** '''Nameday''': 1st of the 4th Astral Moon.&lt;br /&gt;
* '''Gender''': Female.&lt;br /&gt;
** '''Sexuality''': Heterosexual.&lt;br /&gt;
** '''Marital Status''': Single.&lt;br /&gt;
* '''Alignment''': Evil(?)&lt;br /&gt;
* '''Height''': 5 fulms 4 ilms&lt;br /&gt;
* '''Weight''': 120 ponze.&lt;br /&gt;
* '''Body''': Athletic from her training.&lt;br /&gt;
* '''Hair''': Black.&lt;br /&gt;
* '''Eyes''': Violet.&lt;br /&gt;
* '''Skin''': Fair tone.&lt;br /&gt;
* '''Clothing''': The Tabard and then whatever armor she has on her.&lt;br /&gt;
==History==&lt;br /&gt;
===Prologue===&lt;br /&gt;
===The First Evil Deed Arc(On going)===&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Likes===&lt;br /&gt;
* &lt;br /&gt;
===Dislikes===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': The Sword and Board plus a bit of basic Conjury.&lt;br /&gt;
* '''Crafting''': None at all.&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
==The Opinions of Others==&lt;br /&gt;
(Put whatever your character has to say about mine. Copy &amp;quot;:REPLACEWITHOPINIONTHANKYOU&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==RP Fishing Grounds==&lt;br /&gt;
From Most often to sometimes there.&lt;br /&gt;
* Ul'dah.&lt;br /&gt;
* Limsa Lominsa.&lt;br /&gt;
* Gridania.&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:Namariyo.png&amp;diff=78644</id>
		<title>File:Namariyo.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:Namariyo.png&amp;diff=78644"/>
		<updated>2015-03-07T05:38:50Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=78411</id>
		<title>Kurt Steel</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=78411"/>
		<updated>2015-03-05T03:33:42Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Kurt Steel&lt;br /&gt;
| image = KSteel.png&lt;br /&gt;
| caption= &amp;quot;Well then...I have a lot to fix.&amp;quot;&lt;br /&gt;
| title = The Unlucky One&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Limsan&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 21&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = 5 fulm 10 ilm&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = 160 ponze&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Adventurer&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = Nymeia&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
* '''Nicknames''': Still no nickname.&lt;br /&gt;
* '''Age''': 21, he's sure of it!&lt;br /&gt;
** '''Nameday''': 20th of the 3rd Umbral Moon, he's also sure of it!&lt;br /&gt;
* '''Gender''': Male, finally&lt;br /&gt;
** '''Sexuality''': Heterosexual&lt;br /&gt;
** '''Marital Status''': Single until proven otherwise.&lt;br /&gt;
* '''Alignment''': Tries to be a decent Hyuran being.&lt;br /&gt;
* '''Height''': 5 fulms 10 ilms&lt;br /&gt;
* '''Weight''': 160 ponze.&lt;br /&gt;
* '''Body''': Toned, magically toned.&lt;br /&gt;
* '''Hair''': Back to Black&lt;br /&gt;
* '''Eyes''': One green one brown, the magic brew didn't completely return him.&lt;br /&gt;
* '''Skin''': Kinda tan.&lt;br /&gt;
* '''Clothing''': You mean armor?&lt;br /&gt;
==History==&lt;br /&gt;
It all started when his mother had him so many years back, when life was still good. Of course, good as good can be when your father leaves before you were even born. His mother, Rachel Steel, stumbled blindly trying to raise her son on her own. That is until the rest of her crew caught wind of what happened to their captain and suddenly the family swelled in size. Everyone took turns looking after little Kurt, from her first mate to the Roe in charge of scrubbing the deck. It wasn't a formal family but it was still a proper one. Grounded pirates playing at being parents and caretakers. &lt;br /&gt;
&lt;br /&gt;
They pooled together the accumulated loot over their couple decades of piracy and managed to get their captain a decent home in Wineport no less, knowing their captain's discerning tongue for the finer things of life. It was rare but Rachel Steel instilled that kind of loyalty in the men and woman who once sailed and pillaged with her and not that they had anything better to do when Rachel's lover and Kurt's father decided to try and sink her ship. Nasty betrayal that but she tried her damnedest not to let that get in the way of being a mother. Making sure to avoid any mention of her son's father. &lt;br /&gt;
&lt;br /&gt;
Of course, five years later when life had stabilized, his mother looked into teaching him how to swing an axe, just like she did. Started small, just a blunt hatchet and some basic movements he followed rigorously throughout his life. Soon her young son became the bane of lumber around Wineport. Five years after she taught him how to use an axe, she looked into her old contacts to see if there was someone she could ask to help her son learn to at least read and write basic things. She found someone, it went on for the three or so years until that said tutor decided to take a coeurl claw to the face. Still what Kurt managed to pick up was enough for him to be at least passable for the next stage in her plans for him.&lt;br /&gt;
&lt;br /&gt;
Six years later, months after his 21st name day, she booted him out of the house and paid for a ticket straight to Limsa Lominsa. She told him to seek out Wyrnzoen since it was past time for him to learn how to use the axe beyond cleaving defenseless pieces of wood. Except when he arrived at Limsa Lominsa a yellowjacket named Rhyssfloh got to him first and sent him straight to Baderon and he registered himself as an adventurer before heading over to the Marauder's Guild and further his axe training. Of course his mother was disappointed when word reached her of what happened to her son. He was supposed to be a pirate captaining his own ship like she did, not be an adventurer exploring Eorzea and lending his axe to the poor people and live in poverty.&lt;br /&gt;
&lt;br /&gt;
Flash forward weeks later, after a particularly nasty contract in Copperbell Mines, he had met Nako'li Chalahko. An officer in the flames looking to branch into the realm of Ul'dah's markets and businesses. Kurt would like to believe he is the first hire of Nako'li as he agreed to work for the miqo'te on the spot. After all the benefits were attractive and Nako'li had said that it won't interfere much with his adventuring go so far as to say it might even enhance the experience. Delving into ruins and ancient sites to spots that need cleaning by way of fire or steel, except that this time there was a bigger goal to work toward now and Kurt would no longer want for gil to spend on maintaining or updating his equipment.&lt;br /&gt;
&lt;br /&gt;
Flash forward more weeks later, after following a dead end lead that led him to the Wanderer's Palace, his life decided to turn upside down on him. The turn trip saw him shanked a few times by a squad of tonberries. As if that wasn't enough a particularly large skeleton with a particularly large weapon smashed him into a weak section of the walls, smashing against a rack of potions. With the expedition's alchemist and conjurer unable to aid him, he grabbed for one of the potions, reminiscent of the elixirs sold by the artisans in Mor Dhona, uncapped the liquid and downed the potion. Except it did nothing and he was still bleeding and the pain was still there. The accompanying thaumaturge managed to dispel the possessed skeleton. However, later on the miqo'te they called healer had revealed to Kurt what he had drank. It surely wasn't an elixir according to the alchemist despite it looking similar. &lt;br /&gt;
&lt;br /&gt;
He never slept for four days, just enough for him to attend the Vorgan Wedding before passing out after the after wedding. &lt;br /&gt;
&lt;br /&gt;
Enter Katarina Steel, as proposed by her boss, Nako'li. Kat Steel, as shortened by herself. &lt;br /&gt;
&lt;br /&gt;
After much effort and no small shortage of luck, he's back to where he was but takes it upon himself to apologize to the people he thinks he's wronged while he was still Kat.&lt;br /&gt;
&lt;br /&gt;
===Pre-Limsa Lominsa===&lt;br /&gt;
===Limsa Lominsa Arc===&lt;br /&gt;
===Freelance Adventurer Arc===&lt;br /&gt;
===YTC Adventurer Arc===&lt;br /&gt;
===Kat Arc===&lt;br /&gt;
===Post-Kat Arc(Ongoing)===&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
He has it in his head to do the right thing regardless of how hard it may be. People need help and he is there precisely to help them which makes him overtax himself and be in a nearly constant state of fatigue most of the time. On a whole, he a passive yes man, rationalizing that all it's just another learning experience for him and maybe even let loose a bit of steam. This also leads him to do menial tasks for others and general promotes laziness in other people, what with the &amp;quot;Hey, I can help and you can adjust the price!&amp;quot; sign on his head going about the various menial or dangerous tasks dumped on his lap. Granted he's been trying to change that little facet of his life. &lt;br /&gt;
&lt;br /&gt;
Of course there are still things he won't do and thing's he'll instantly jump on, like a plate of very spicy marmot. On subject of food, he's a gluttonous carnivore with a tongue for spices. Added points if it'll make him sweat. Gluttonous just like his outlook on his (as of now nonexistent) bruises and scars. Considering each of them a medal of a badge that meant he took a hit meant for someone prettier than him, male or female. It is an honor for him to defend those relying on him. &lt;br /&gt;
&lt;br /&gt;
In a social setting, he usually keeps to herself unless something catches his eye. To which he'll approach it and learn more. He's not afraid to initiate a conversation, and can usually carry it too. He address people in a polite tone with a 'sir' or 'miss, an anomaly given his background. Of course, he's a bit more open about himself when among his friends, possibly to Adeya's chagrin whenever she hears something stupid or embarrassing Kurt or Kat may have done. He's also liable to poke fun at people or say inappropriate things given an opening.    &lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
===Friends===&lt;br /&gt;
[[Nako'li Chalahko]] - His boss. Loyalty to the boss.&lt;br /&gt;
&lt;br /&gt;
[[Adeya Evenar]] - A close friend. The sister he never had.&lt;br /&gt;
&lt;br /&gt;
[[Tatsu Yamashiro]] - His lover. The Doman who holds the keys to his heart.&lt;br /&gt;
&lt;br /&gt;
[[Oren Vorgan|Tatyana Vorgan]] - Another close friend. Just talking to the little girl brings a smile to his face.&lt;br /&gt;
&lt;br /&gt;
[[Xiaoli Vorgan]] - His little friend's mom. Who probably wants to adopt him too.&lt;br /&gt;
&lt;br /&gt;
===Associates===&lt;br /&gt;
[[Steel Wolf]] - Gave him a set of armor that one time to keep him safe. &lt;br /&gt;
&lt;br /&gt;
[[Xefjord Kiromeda]] - Wrote a short story based on his time as Kat and how it got that way.&lt;br /&gt;
&lt;br /&gt;
[[Fina Archer]] - Basically the person who he owed much to on account of her being the one who made him, him  again.&lt;br /&gt;
&lt;br /&gt;
[[Trenton Cador]] - He seems like a cool guy.&lt;br /&gt;
&lt;br /&gt;
[[Surge Dravorgas]] - An interesting guy with a lot of interesting stuff.&lt;br /&gt;
&lt;br /&gt;
[[Khaja Lahti]] - Felt the need to help this miqo'te.&lt;br /&gt;
&lt;br /&gt;
[[Gentle Sun]] - Taught him how to warrior better.&lt;br /&gt;
&lt;br /&gt;
[[Avis Inkwood]] - Told Kurt that fishing in the drydocks wasn't smart.&lt;br /&gt;
&lt;br /&gt;
[[Namine Yukine]] - A pirate miqo'te he took on a tour around the three city-states.&lt;br /&gt;
&lt;br /&gt;
[[Edda Vincents]] - The snark lord. Also tagged along in his tour for Nami. &lt;br /&gt;
&lt;br /&gt;
[[Seiko Mamushi|Chou]] - Mistook Kurt for her dad. Huehuehuehuehue.&lt;br /&gt;
&lt;br /&gt;
[[Gwannes Oskwell|Oskwell]] - That spear though. Huehuehuehue.&lt;br /&gt;
&lt;br /&gt;
[[Jack Walker]] - That dude with HM dungeon info. &lt;br /&gt;
&lt;br /&gt;
[[Flynt Reddard]] -  That dude who challenged Kat's gentlemanly spirit.&lt;br /&gt;
&lt;br /&gt;
[[Ludivine Goultard]] -  Was someone who made him question his life decisions at one point.&lt;br /&gt;
&lt;br /&gt;
[[Tallera Weaver]] -  She helped Kurt bring Taty back to the Mist. &lt;br /&gt;
&lt;br /&gt;
[[Armellant Duval|Armellant]] -  Garlean Lust Hammers. nuff said.&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
Maelstrom - Reserve Lieutenant.&lt;br /&gt;
&lt;br /&gt;
Adventurers' Guild - Registered Member.&lt;br /&gt;
&lt;br /&gt;
Yatagahn Trading Consortium - Reclaimer.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Likes===&lt;br /&gt;
* Steaks.&lt;br /&gt;
* Seafood.&lt;br /&gt;
* The sea.&lt;br /&gt;
* Random adventures.&lt;br /&gt;
* Long aimless walks.&lt;br /&gt;
* Spicy food.&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* People who kidnap little children.&lt;br /&gt;
* The really sweet food.&lt;br /&gt;
* Insects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': Has knowledge in the sophisticated art from of the Axe. Entry-level blundering in the realm of Thaumaturgy.&lt;br /&gt;
* '''Crafting''': Cooking, decent enough to make her hometown favorites.&lt;br /&gt;
* '''Other''': Has a mastery of in the field of Bad Decision Making. &lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* Persistent.&lt;br /&gt;
* Loyal.&lt;br /&gt;
* Makes it a point to look out for the others. &lt;br /&gt;
* Tries his best to help others. &lt;br /&gt;
* Unwittingly funny at times. &lt;br /&gt;
* Quick learner.&lt;br /&gt;
* Stubborn.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* Easily taken advantage of.&lt;br /&gt;
* Sometimes helpless. &lt;br /&gt;
* Fusses over what others think of him. &lt;br /&gt;
* Easily makes bad decisions.&lt;br /&gt;
* Leaps before he looks. &lt;br /&gt;
* Indecisive at times.&lt;br /&gt;
* Stubborn.&lt;br /&gt;
&lt;br /&gt;
==The Opinions of Others==&lt;br /&gt;
(Put whatever your character has to say about mine. Copy &amp;quot;:REPLACEWITHOPINIONTHANKYOU&amp;quot;. Feel free to make it refer to Kurt or Kat.)&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;He seems nice and reminds me of my father. Or rather... he just ''really'' looks like father. They don't act the same at all. Mr. Steel probably bathes regularly, for one.&amp;quot; -[[Seiko_Mamushi|Chou]]&lt;br /&gt;
:“Sometimes I just can’t believe him. I mean, did you know he once let a toad eat his spellbook? A toad!” - [[Adeya Evenar]]&lt;br /&gt;
:&amp;quot;He's alright.&amp;quot; - [[Gwannes_Oskwell|Oskwell]]&lt;br /&gt;
:&amp;quot;Get a load of this wannabe, ah?&amp;quot; - [[Flynt_Reddard|Flynn Fister: Pistonfist]]&lt;br /&gt;
:&amp;quot;It would appear that I've not acquired her name, but I do hope her ventures for a wyvern are not for naught...&amp;quot; - [[Garrett Slater|A polite, blond hyuran man.]]&lt;br /&gt;
&lt;br /&gt;
==RP Fishing Grounds==&lt;br /&gt;
From Most often to sometimes there.&lt;br /&gt;
* The Quicksand&lt;br /&gt;
* The Drowning Wench&lt;br /&gt;
* The Bismarck&lt;br /&gt;
* YTC HQ&lt;br /&gt;
* Anywhere in Eorzea&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Ramona_Spencer&amp;diff=78410</id>
		<title>Ramona Spencer</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Ramona_Spencer&amp;diff=78410"/>
		<updated>2015-03-05T03:33:22Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Ramona Spencer&lt;br /&gt;
| image = RamS.png&lt;br /&gt;
| caption= &amp;quot;To incinerate or not to incinerate?&amp;quot;&lt;br /&gt;
| title = Pioneer of Gil Sight&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dahn&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 24&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = 5 fulm 7 ilm&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = 120 ponze&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Thaumaturge&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = Nald'thal&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
* '''Nicknames''': Ramming Rammer, Rammers, Ram, Spence, Spencer, Ramy.&lt;br /&gt;
* '''Age''': 24&lt;br /&gt;
** '''Nameday''': 20th of the 3rd Umbral Moon&lt;br /&gt;
* '''Gender''': Female&lt;br /&gt;
** '''Sexuality''': Hetero unless paid&lt;br /&gt;
** '''Marital Status''': Single&lt;br /&gt;
* '''Alignment''': Whatever gets the gil&lt;br /&gt;
* '''Height''': 5 fulms 7 ilms&lt;br /&gt;
* '''Weight''': 120 ponze&lt;br /&gt;
* '''Body''': Athletic from all the running away.&lt;br /&gt;
* '''Hair''': Brown&lt;br /&gt;
* '''Eyes''': Green&lt;br /&gt;
* '''Skin''': A little on the tan side&lt;br /&gt;
* '''Clothing''': Whatever is on her back&lt;br /&gt;
==History==&lt;br /&gt;
===Pre-coma===&lt;br /&gt;
===Thaumaturgy Arc===&lt;br /&gt;
===Lunar Novus Arc===&lt;br /&gt;
===Revelations Arc(Ongoing)===&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
What she does know is that gil is what makes Hydealyn go round. She doesn't subscribe to the concept of happiness beyond gil. Feeling down? Buy your favorite dish. Need some help? The clink of gil speaks volumes. Actions speak louder than words? Gil screams from the top of its lungs and still has time to address a crowd. &lt;br /&gt;
&lt;br /&gt;
She believes that one's own effort will beget one's own profit. Every little thing she does is measured and accounted for, up to and including her equipment. Why needlessly spend when one may easily beg? Why repair when a few dents won't really make much difference in a fight? Why buy something else when what she has is serviceable enough? Ramona stresses the value of function over form. If it works don't fix it. Do these bells and whistles come at a cost? Being cost-effective is the name of her game. Which is also why she sold her estate when her parents died of whatever when she woke up. Something about a zombie. &lt;br /&gt;
&lt;br /&gt;
It is in light of that belief of hers that she's stingy and sometimes even selfish. Why help the refugees when all they'll do is simply clamor and clamor and clamor? Why give alms to the poor who make sitting down on streets an artform? Everyone has the potential to find work but they wrap their laziness in the excuse called poverty. With some persuasion she might give help to those she sees and knows are helping themselves. Those who show initiative to better their lives instead of stay in mediocrity. &lt;br /&gt;
&lt;br /&gt;
She does have a soft spot for the hard workers, the ones with ideas and the initiative to follow them. &lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
[[Ququiki Quki|Ququki Quki]] - A lalafell thaumaturge in training who Ramona considers as a friend. So much so that she can't seem to express or her worry about or otherwise communicate with the lalafell without making jab at her every now and then. Refers to her as Quki, Smalls, Biscuit, Cookie or Cookie Biscuit. &lt;br /&gt;
&lt;br /&gt;
[[Jigumundo Darkbore]] - Her mentor in the field of aetherial science. He seems to have an interest in her fragmented memories. He's also agreed to refresh her on the art of thaumaturgy. &lt;br /&gt;
&lt;br /&gt;
[[Shashato Shato]] - A lalafell whom she has worked for in the past. And by in the past, I mean not that long ago and by worked for, I mean stand outside Castrum Centri with 3 others praying the garleans don't swarm them. She still hasn't paid Ramona in full yet but she doesn't mind that much. Refers to her as either Shato or Shitto. &lt;br /&gt;
&lt;br /&gt;
[[Ludger Aurion]] - An aspiring adventurer she met and has since been poking him for an interesting story. Refers to him as Luds. &lt;br /&gt;
&lt;br /&gt;
[[Adeya Evenar]] - A miqo'te she's met and spoken with a few times in the Quicksand. Refers to her as Blue.&lt;br /&gt;
&lt;br /&gt;
[[Kestrael Grymstahlwyn]] - A Roegadyn woman who was also there for Shato's expedition. She's answered Ramona's curiosity about a certain topic. Refers to her as Bigs or Kest. &lt;br /&gt;
&lt;br /&gt;
[[N'velhi Tia]] - The miqo'te who was with them in Shashato's expedition. He seems like an okay guy too. Refers to him as Tia.&lt;br /&gt;
&lt;br /&gt;
[[A'ranoh Tia]] - A miqo'te she's met and had shared a number of conversations with in the past. Refers to him as Red or Reno.&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
Immortal Flames - Reserve Corporal&lt;br /&gt;
&lt;br /&gt;
Illustre Alliance Lunars - Lunar Novus&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Likes===&lt;br /&gt;
* Gil.&lt;br /&gt;
* Thanalan heat.&lt;br /&gt;
* Spicy food.&lt;br /&gt;
* Hard working people.&lt;br /&gt;
* Burning things.&lt;br /&gt;
* Merchants.&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* Beggars.&lt;br /&gt;
* Refugees.&lt;br /&gt;
* Coerthas weather.&lt;br /&gt;
* Indecisive people.&lt;br /&gt;
* Lazy people.&lt;br /&gt;
* Merchants.&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': Reviewing her ability in Thaumaturgy.&lt;br /&gt;
* '''Crafting''': Entry-level weaving.&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* Diligent.&lt;br /&gt;
* Pragmatic.&lt;br /&gt;
* Efficient.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* Selfish.&lt;br /&gt;
* Gil easily sways her decisions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Opinions of Others==&lt;br /&gt;
(Put whatever your character has to say about mine. Copy &amp;quot;:REPLACEWITHOPINIONTHANKYOU&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==RP Fishing Grounds==&lt;br /&gt;
* The Quicksand&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Keil_Amalle&amp;diff=78409</id>
		<title>Keil Amalle</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Keil_Amalle&amp;diff=78409"/>
		<updated>2015-03-05T03:33:03Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Keil Amalle&lt;br /&gt;
| image = KAmal.png&lt;br /&gt;
| caption= &amp;quot;Where might you be...&amp;quot;&lt;br /&gt;
| title = The Frightened Cat&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dahn&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 20&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = 5 fulm 7 ilm&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = 140 ponze&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Wanderer&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = Halone&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
* '''Nicknames''': Still no nickname.&lt;br /&gt;
* '''Age''': 20.&lt;br /&gt;
** '''Nameday''': 20th of the 3rd Umbral Moon.&lt;br /&gt;
* '''Gender''': Male.&lt;br /&gt;
** '''Sexuality''': Heterosexual.&lt;br /&gt;
** '''Marital Status''': Single.&lt;br /&gt;
* '''Alignment''': Does what he can to help.&lt;br /&gt;
* '''Height''': 5 fulms 7 ilms&lt;br /&gt;
* '''Weight''': 140 ponze.&lt;br /&gt;
* '''Body''': Athletic from his training.&lt;br /&gt;
* '''Hair''': Very dark brown.&lt;br /&gt;
* '''Eyes''': Kinda yellow.&lt;br /&gt;
* '''Skin''': Tan.&lt;br /&gt;
* '''Clothing''': Is fine with anything.&lt;br /&gt;
==History==&lt;br /&gt;
===Pre-Gridania===&lt;br /&gt;
===Gridania Arc===&lt;br /&gt;
===Thanalan Arc===&lt;br /&gt;
===La Noscea Arc===&lt;br /&gt;
===Coerthas and Mor Dhona Arc (Ongoing)===&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
Twin Adders - Reserve Private&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Likes===&lt;br /&gt;
* &lt;br /&gt;
===Dislikes===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': &lt;br /&gt;
* '''Crafting''': &lt;br /&gt;
* '''Other''': &lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
==The Opinions of Others==&lt;br /&gt;
(Put whatever your character has to say about mine. Copy &amp;quot;:REPLACEWITHOPINIONTHANKYOU&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==RP Fishing Grounds==&lt;br /&gt;
From Most often to sometimes there.&lt;br /&gt;
* The Carline Canopy. &lt;br /&gt;
* The Quicksand.&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:KAmal.png&amp;diff=78408</id>
		<title>File:KAmal.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:KAmal.png&amp;diff=78408"/>
		<updated>2015-03-05T03:32:46Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:RamS.png&amp;diff=78407</id>
		<title>File:RamS.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:RamS.png&amp;diff=78407"/>
		<updated>2015-03-05T03:32:09Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:KSteel.png&amp;diff=78406</id>
		<title>File:KSteel.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:KSteel.png&amp;diff=78406"/>
		<updated>2015-03-05T03:31:40Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: No idea how to make the existing image updates take effect. They only follow the image resolution.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;No idea how to make the existing image updates take effect. They only follow the image resolution.&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:KurtSteel.png&amp;diff=78404</id>
		<title>File:KurtSteel.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:KurtSteel.png&amp;diff=78404"/>
		<updated>2015-03-05T03:28:02Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: Kurt S. uploaded a new version of &amp;amp;quot;File:KurtSteel.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:KurtSteel.png&amp;diff=78403</id>
		<title>File:KurtSteel.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:KurtSteel.png&amp;diff=78403"/>
		<updated>2015-03-05T03:20:59Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: Kurt S. uploaded a new version of &amp;amp;quot;File:KurtSteel.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:KurtSteel.png&amp;diff=78402</id>
		<title>File:KurtSteel.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:KurtSteel.png&amp;diff=78402"/>
		<updated>2015-03-05T03:20:47Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: Kurt S. uploaded a new version of &amp;amp;quot;File:KurtSteel.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:KurtSteel.png&amp;diff=78401</id>
		<title>File:KurtSteel.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:KurtSteel.png&amp;diff=78401"/>
		<updated>2015-03-05T03:20:24Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: Kurt S. uploaded a new version of &amp;amp;quot;File:KurtSteel.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:RamonaS.png&amp;diff=78400</id>
		<title>File:RamonaS.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:RamonaS.png&amp;diff=78400"/>
		<updated>2015-03-05T03:19:31Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: Kurt S. uploaded a new version of &amp;amp;quot;File:RamonaS.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:KAmalle.png&amp;diff=78399</id>
		<title>File:KAmalle.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:KAmalle.png&amp;diff=78399"/>
		<updated>2015-03-05T03:17:07Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: Kurt S. uploaded a new version of &amp;amp;quot;File:KAmalle.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Ququiki_Quki&amp;diff=76165</id>
		<title>Ququiki Quki</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Ququiki_Quki&amp;diff=76165"/>
		<updated>2015-02-18T12:50:44Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: /* PC Rumors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Ququiki Quki&lt;br /&gt;
| image = 2015-01-29_00001.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = The Snowflake of the Desert&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Not a definitive one anymore, but technically Ul'dahnian&lt;br /&gt;
| race = Lalafel&lt;br /&gt;
| clan = Dunesfolk&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 17&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = Approximately 36 inches&lt;br /&gt;
| stat_3 = Profession&lt;br /&gt;
| stat_3_value = Adventurer, with odd jobs aside for stability&lt;br /&gt;
| stat_4 = Patron Deity&lt;br /&gt;
| stat_4_value = Rhalgr The Destroyer&lt;br /&gt;
| stat_5 = Server&lt;br /&gt;
| stat_5_value = Balmug&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Ququki Quki is the youngest daughter of a family of 5 sisters and 6 brothers of an once very rich owner of many Iron and Coal mines across the Eastern Thanalan, Mr. Quiki. She was born with a severe case of albinism, leaving her skin and eyes very sensitive to the effect of the sun and air, and being born in the arid region of Ul'dah doesn't help at all.&lt;br /&gt;
===Appearance===&lt;br /&gt;
She is nicknamed the Snowflake of the Desert by many people who notice her. Her skin is unusually white, as well as her hair, and her eyes red, due to her severe case of albinism. Her hair is as white as her skin, and silky, reaching her shoulders.&lt;br /&gt;
===Personality===&lt;br /&gt;
Quki is a sassy, pun spewing, sarcarstic, short fused, but confident and lovable Lalafel who is curious about everyone and everything, but grimly realistic about the world and others, to a point of being a bit off-putting. Both her personalities are really prone to being Snarky if cornered enough, and she will highly distrust and avoid someone that can identify her age just from her physical form. She also can be quite greedy, having come from a long line of Business Owners in Ul'dah, and is always up for the next lucrative job, albeit she will not accept pay if the request is something simple, or if she believes it wouldn't be fair. &lt;br /&gt;
&lt;br /&gt;
When focused, Quki can be incredibly ruthless and cold, aiming to make sure a foe is finishing off, and avoiding giving mercy, for it could leave loose ties, as well as her endless search for power, albeit she wants this power to validate herself as not weak anymore, and protect what she cares, her hunt to it can even cross Taboo and Moral Issues.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
She is an Thaumatist of the Order of Nald'thal, and moderatly talented in the arts of spellcasting. Her spells can randomly come as a bit too strong or a bit too weak, specially because of the lack of maturity on her body, which she passes off as a lack of focus. So far, due to her recent pilgrimage to Ul'dah, that's her only expertise in Combat skills.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Grape Juice&lt;br /&gt;
::* Not being in a desert&lt;br /&gt;
::* Clothes&lt;br /&gt;
::* Kind people&lt;br /&gt;
::* Power&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being in a desert&lt;br /&gt;
::* Sand&lt;br /&gt;
::* Excessive Light&lt;br /&gt;
::* Garleans&lt;br /&gt;
::* Ghosts&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Spellcasting&lt;br /&gt;
::* Singing&lt;br /&gt;
::* Drawing&lt;br /&gt;
::* Woodwork&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* She is a Pun Master, and will PUNish you if you dare not like puns.&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
She used to have a healthy relationship with her family, and beloved by all it's members, up until the Cataclysm which destroyed their family Manor. Becoming refugees, each brother and sister went on their way, and she was eventually left to fend by herself, since because of her condition they couldn't afford &amp;quot;another mouth to feed&amp;quot;. Since then, talking about her family is a big sore spot. Even among her friends, and at the insistence of the Adagio Brothers to consider the Crew of the Midnight Moogle their family, she still doesn't really feel it. She misses her brother, and one of her sisters, Lilika Lika the most.&lt;br /&gt;
===Friends===&lt;br /&gt;
Ramona Spencer: Definetly her best friend, both began in a typical cocky friendship, but the illusion quickly shattered after the events on the Garlean Fortress, giving way to a more true, intergenerational friendship. With Ramona, Quki feels much more at peace with her age, since Ramona treats her more as a friend than someone she must protects, which she is glad for.&lt;br /&gt;
&lt;br /&gt;
Shashato Shato: Shashato was very important in Quki life, pretty much being responsible for her first glance at the reality of her limitations and to avoid her from jumping into the Abyss of total obsession from power. A friend figure, Quki loves to tease her, making puns whenever possible and humoring her sometimes insane thoughts.&lt;br /&gt;
&lt;br /&gt;
Kestrael Grymstahlwhyn: One of the persons who were at the Garlean Fortress, Quki considers her a good friend, and a partner on the rare times she goes to the Adventurers Guild in Limsa. Albeit she does find the obvious maternal instincts Kestrael has for her a bit annoying, she does know it is justified, she is not only a Lalafel, but actually a minor.&lt;br /&gt;
&lt;br /&gt;
Jigumundo: Her teacher, Quki admires Jigumundo a lot, and is always eager to hear his teachings.&lt;br /&gt;
&lt;br /&gt;
Melody Adagio: The closest thing she has to a mother, Quki admires Melody for letting her keep a job at the Midnight Moogle even knowing she lied to her, and for introducing her to Professor Jigumundo. She is always kind and happy when she's around, and she always help Melody with her own training in Thaumaturgy.&lt;br /&gt;
===Enemies===&lt;br /&gt;
She has no enemies so far.&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* She is so white that if you leave her against the sun, she will form a rainbow.&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
::* &amp;quot;Ququiki? She's a sweet lass. Feisty as they come. Yeh touch a hair on her head though and yeh'll be answerin' to me.&amp;quot; - Kestrael Grymstahlwyn&lt;br /&gt;
::* &amp;quot;Brave, talented, persevering and creative. Sometimes stubborn and disobiedient, yet she's one of the best students I ever had.&amp;quot; - Professor Darkbore&lt;br /&gt;
::* &amp;quot;Heh, Cookie, she's a very sweet and talented lalafell and my best friend. I swear to Nald and Thal, if you do something bad to her, I will burn you AND your family.&amp;quot; - [[Ramona Spencer]]&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
She is the youngest daughter of an once very wealthy dunesfolk, owner of many mines around the Eastern Thanalan. She was born with Albiness, so her hair and skin are really bleach white and her eyes red. In the desert enviromnent of Thanalan, this irritated her skin and eyes a lot so she spent a lot of her life sheltered and using full body clothes. She played with her brothers and sisters and some sons and daughters from her father friends. She never really knew her mother, which left them some days before the calamity and after having her, claiming she was tired of the settled life and left, leaving only the starter Thaumatist Staff, which she used as a toy and to pretend she was a mage when she was young, getting chuckles from her 6 brothers and 5 sisters (Really big Family, even though her father was a single kid).&lt;br /&gt;
&lt;br /&gt;
The Calamity whoever, devastated their properties and the life of the patriarch, which died going in and out of the flaming, ruined mansion to make sure they escaped well, and she was only 9 when it happened. Without money or family, the family became refugees since then, which made her treatment even more complicated. Since most of the family knew the ropes, they eventually went their separate ways, and she was cruelly left for dead at 14, claiming life was harsh and they couldn't afford her special treatment and another mouth to feed. Devastasted she just...stayed there, on the desert, holding the Thaumaturge Staff until someone, could be a character here or maybe her mother and didn't recognized her found her. Asked them if they were a Thaumaturge and she said she had no idea. They housed her for a while, gave all the information she needed, fake documents to lie about her age and sent her to Ul'dah to the Thaumaturge Guilds, claiming that in rough time like these, she needed to be strong and make her name. Inspired by the generosity,she went.&lt;br /&gt;
&lt;br /&gt;
== Lost at the Desert ==&lt;br /&gt;
She didn't knew the other areas of Thanalan besides the East well, which led to her being lost on a courier job at the North Thanalan. Her skin really irritated, thirsty and in pain, she sat down near a rock, using it's shadow to give her relief, and to empty her boots of the sand. There, she met Chachanji, which tried to help her, giving her water and offering a ride on his Chocobo. A bit suspicious, she immediatly rose, doubting his intentions and believing to be a hunter for slavery rings, which shocked a bit Chachanji and he tried to make her trust him. She gave him one condition, to let her hold his sack of bits as a collateral, threatening to burn it and her bird if he dared to go any other way than Ul'dah. He did it anyway, shocking her. As the chocobo led them back to Ul'dah, she apologized to her behaviour and they chatted. To this day, she has a small crush on the Lala, albeit she is aware he has someone else and it's obviously older, but she still likes to admire either way.&lt;br /&gt;
&lt;br /&gt;
==The Midnight Moogle recruitment==&lt;br /&gt;
Quki became a frequent user of the Vesper Bay bridge to Limsa, constantly wavering between one another for jobs and training. Whoever, she left a bag of gil back on Vesper Bay after paying for a drink, and had no money to return to Ul'dah after finishing some errands the Maelstrom left available for adventurers. Hopelessly lost in the region, she sow any job that gave immediate available money, and found a Wanted Poster for the Midnight Moogle, a tavern on the Mist. Making her way there, she met the Adagio Brothers, Melody and Brio. She lied about her age, as always and got the job.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Garlean Fortress Event==&lt;br /&gt;
For a while, her cover worked really well. She began her adventuring journey taking the oddjobs of slaying peasts, deliveries and whatsnot in the busy town of Ul'dah, but her life changed completely when, together with N'velhi Tia, Ramona Spencer, Kestrael Grymstahlwhyn were hired by Shashato Shato, an archaeologist to protect her while she dug for an artifact that wasn't disclosed, for 10 thousand gil. Considering an easy job, she followed, but wasn't aware of the precise location of the digging area, basically infront of a Garlean Fortress, which she definetly wasn't prepared. Being a literalo nervous wreck she followed, doing her best, but her magic was still weak and thus she was basically carried until the Fortress which near there the group kept low cover, slaying the occasional guard. As Shashato dug the artifact it was revealed to be, apparently, an Aetherite Crystal, and it's release freed massive amounts of trapped aether, alerting nearby Garlean forces. The group was forced to fend off a Vanguard, and albeit her spells were vital to defeating the Vanguard (She constantly froze it's limbs, reducing mobility and opening weak spots, since she was certain her spells wouldn't work directly), they later had to run, finally reaching a safe spot on the camp nearby, the Garleans not willing to pursue them that far. In the splitting of the bits, she became partially traumatized and tried refusing the payment, considering that her part was quite small, which Shashato refused and made her accept the bits. Disheartened and sad, she teleported to the only place she knew, the Midnight Moogle.&lt;br /&gt;
&lt;br /&gt;
There, trashed, tired and sad, she was open with Melody about her age and situation, whereas Melody consolated the poor girl and, seeing an opportunity, took her to see Professor Jigumundo, which saw clearly her potential in magic and took her under his wing. Happy to have some akin to family, she merely smiled, stayed for a while and left the mist, sack of gil in hand and constantly sobbing on her way back to Limsa.&lt;br /&gt;
&lt;br /&gt;
==The Invisible City==&lt;br /&gt;
&lt;br /&gt;
She began dedicating all her time and experience to training, setting aside the hunt for jobs, instead simply wandering place to place, and slaughtering every wild animal and bandit her eyes could glance, believing the constant practice would enhance her power, as it did in her youth. Her &amp;quot;killing spree&amp;quot; ended at the Golden Bazaar, where she was training, constantly killing the imps and reanimated bodies of the region. This day, she was visited by Miss Shashato. Happy to see her again, she took her to the ruins, and demonstrated her power by repeatlessly and ruthlessly slaying the imps around the entrance of the ruins, shocking Miss Shato. Sitting her down, she tried to understand why such ruthlessness, which Quki coldly explained that she needed to be strong to have any worth in the world, and explained her past. Shato sympathized slighty, but brushed that aside by not being in the slightest proud of her feats, saying that killing merely for power would turn her into something akin to a monster, and rationalized her on her actions. Quki came partially to her senses with the chat, and thanked Miss Shato, saying she will take this journey as to discover what she truly wants in life, which was akin to a half-truth; albeit she truly wants to know more about herself and the world and maybe a set role for others, her hunt for power is still present, and merely tuned to be for a &amp;quot;better&amp;quot; cause, to protect the ones she care about. Since that, she became also closer to Ramona and Melody, since they both are under the wing of Professor Jigumundo.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Efraim_Valkaim&amp;diff=76164</id>
		<title>Efraim Valkaim</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Efraim_Valkaim&amp;diff=76164"/>
		<updated>2015-02-18T12:43:18Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: /* Affiliations and Known Associates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Efraim Valkaim&lt;br /&gt;
| image = Effie.png&lt;br /&gt;
| caption= &amp;quot;TOSS ME INTO A FIGHT&amp;quot;&lt;br /&gt;
| title = The Feisty One&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Sharlayan&lt;br /&gt;
| race = Lalafell&lt;br /&gt;
| clan = Plainsfolk&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 19&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = Tossable&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = Tossable&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Lab Assistant&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = Byregot&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
* '''Nicknames''': Effie&lt;br /&gt;
* '''Age''': 19&lt;br /&gt;
** '''Nameday''': 1st of the Fourth Astral Moon&lt;br /&gt;
* '''Gender''': Female&lt;br /&gt;
** '''Sexuality''': Heterosexual&lt;br /&gt;
** '''Marital Status''': Single&lt;br /&gt;
* '''Alignment''': Wut?&lt;br /&gt;
* '''Height''': Tall enough&lt;br /&gt;
* '''Weight''': Light enough&lt;br /&gt;
* '''Body''': Like any lalafell&lt;br /&gt;
* '''Hair''': Dusty brown(?)&lt;br /&gt;
* '''Eyes''': Green&lt;br /&gt;
* '''Skin''': Fair&lt;br /&gt;
* '''Clothing''': Anything affordable&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
I remember mistaking one lalafell's gender....Apparently so did Effie's parents.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
&lt;br /&gt;
Ozymandias Asmodanias -  Her childhood and womanizing friend, also her boss, also the guy who left her in Sharlayan, also has a crush on him. She's coming for his ass....&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Likes===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': &lt;br /&gt;
* '''Crafting''': &lt;br /&gt;
* '''Other''': &lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
==The Opinions of Others==&lt;br /&gt;
(Put whatever your character has to say about mine. Copy &amp;quot;:REPLACEWITHOPINIONTHANKYOU&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
==RP Fishing Grounds==&lt;br /&gt;
From Most often to sometimes there.&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Efraim_Valkaim&amp;diff=76163</id>
		<title>Efraim Valkaim</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Efraim_Valkaim&amp;diff=76163"/>
		<updated>2015-02-18T12:40:50Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Efraim Valkaim&lt;br /&gt;
| image = Effie.png&lt;br /&gt;
| caption= &amp;quot;TOSS ME INTO A FIGHT&amp;quot;&lt;br /&gt;
| title = The Feisty One&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Sharlayan&lt;br /&gt;
| race = Lalafell&lt;br /&gt;
| clan = Plainsfolk&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 19&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = Tossable&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = Tossable&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Lab Assistant&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = Byregot&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
* '''Nicknames''': Effie&lt;br /&gt;
* '''Age''': 19&lt;br /&gt;
** '''Nameday''': 1st of the Fourth Astral Moon&lt;br /&gt;
* '''Gender''': Female&lt;br /&gt;
** '''Sexuality''': Heterosexual&lt;br /&gt;
** '''Marital Status''': Single&lt;br /&gt;
* '''Alignment''': Wut?&lt;br /&gt;
* '''Height''': Tall enough&lt;br /&gt;
* '''Weight''': Light enough&lt;br /&gt;
* '''Body''': Like any lalafell&lt;br /&gt;
* '''Hair''': Dusty brown(?)&lt;br /&gt;
* '''Eyes''': Green&lt;br /&gt;
* '''Skin''': Fair&lt;br /&gt;
* '''Clothing''': Anything affordable&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
I remember mistaking one lalafell's gender....Apparently so did Effie's parents.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
&lt;br /&gt;
Ozymandias Asmodanias -  Her childhood and womanizing friend, also her boss, also the guy who left her alone in Sharlayan, also has a crush on him.&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Likes===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': &lt;br /&gt;
* '''Crafting''': &lt;br /&gt;
* '''Other''': &lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
==The Opinions of Others==&lt;br /&gt;
(Put whatever your character has to say about mine. Copy &amp;quot;:REPLACEWITHOPINIONTHANKYOU&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
==RP Fishing Grounds==&lt;br /&gt;
From Most often to sometimes there.&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Efraim_Valkaim&amp;diff=76162</id>
		<title>Efraim Valkaim</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Efraim_Valkaim&amp;diff=76162"/>
		<updated>2015-02-18T12:40:03Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: Created page with &amp;quot;{{Infobox-character | name = Efraim Valkaim | image = Effie.png | caption= &amp;quot;TOSS ME INTO A FIGHT&amp;quot; | title = The Feisty One | gender = Female | citizenship = Sharlayan | race =...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Efraim Valkaim&lt;br /&gt;
| image = Effie.png&lt;br /&gt;
| caption= &amp;quot;TOSS ME INTO A FIGHT&amp;quot;&lt;br /&gt;
| title = The Feisty One&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Sharlayan&lt;br /&gt;
| race = Lalafell&lt;br /&gt;
| clan = Plainsfolk&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 19&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = Tossable&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = Tossable&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = lab Assistant&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = Byregot&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
* '''Nicknames''': Effie&lt;br /&gt;
* '''Age''': 19&lt;br /&gt;
** '''Nameday''': 1st of the Fourth Astral Moon&lt;br /&gt;
* '''Gender''': Female&lt;br /&gt;
** '''Sexuality''': Heterosexual&lt;br /&gt;
** '''Marital Status''': Single&lt;br /&gt;
* '''Alignment''': Wut?&lt;br /&gt;
* '''Height''': Tall enough&lt;br /&gt;
* '''Weight''': Light enough&lt;br /&gt;
* '''Body''': Like any lalafell&lt;br /&gt;
* '''Hair''': Dusty brown(?)&lt;br /&gt;
* '''Eyes''': Green&lt;br /&gt;
* '''Skin''': Fair&lt;br /&gt;
* '''Clothing''': Anything affordable&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
I remember mistaking one lalafell's gender....Apparently so did Effie's parents.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
&lt;br /&gt;
Ozymandias Asmodanias -  Her childhood and womanizing friend, also her boss, also the guy who left her alone in Sharlayan, also has a crush on him.&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Likes===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': &lt;br /&gt;
* '''Crafting''': &lt;br /&gt;
* '''Other''': &lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
==The Opinions of Others==&lt;br /&gt;
(Put whatever your character has to say about mine. Copy &amp;quot;:REPLACEWITHOPINIONTHANKYOU&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
==RP Fishing Grounds==&lt;br /&gt;
From Most often to sometimes there.&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:Effie.png&amp;diff=76160</id>
		<title>File:Effie.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:Effie.png&amp;diff=76160"/>
		<updated>2015-02-18T12:34:49Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=75932</id>
		<title>Kurt Steel</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Kurt_Steel&amp;diff=75932"/>
		<updated>2015-02-17T00:32:40Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Kurt Steel&lt;br /&gt;
| image = KurtSteel.png&lt;br /&gt;
| caption= &amp;quot;Well then...I have a lot to fix.&amp;quot;&lt;br /&gt;
| title = The Unlucky One&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Limsan&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 21&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = 5 fulm 10 ilm&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = 160 ponze&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Adventurer&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = Nymeia&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
* '''Nicknames''': Still no nickname.&lt;br /&gt;
* '''Age''': 21, he's sure of it!&lt;br /&gt;
** '''Nameday''': 20th of the 3rd Umbral Moon, he's also sure of it!&lt;br /&gt;
* '''Gender''': Male, finally&lt;br /&gt;
** '''Sexuality''': Heterosexual&lt;br /&gt;
** '''Marital Status''': Single until proven otherwise.&lt;br /&gt;
* '''Alignment''': Tries to be a decent Hyuran being.&lt;br /&gt;
* '''Height''': 5 fulms 10 ilms&lt;br /&gt;
* '''Weight''': 160 ponze.&lt;br /&gt;
* '''Body''': Toned, magically toned.&lt;br /&gt;
* '''Hair''': Back to Black&lt;br /&gt;
* '''Eyes''': One green one brown, the magic brew didn't completely return him.&lt;br /&gt;
* '''Skin''': Kinda tan.&lt;br /&gt;
* '''Clothing''': You mean armor?&lt;br /&gt;
==History==&lt;br /&gt;
It all started when his mother had him so many years back, when life was still good. Of course, good as good can be when your father leaves before you were even born. His mother, Rachel Steel, stumbled blindly trying to raise her son on her own. That is until the rest of her crew caught wind of what happened to their captain and suddenly the family swelled in size. Everyone took turns looking after little Kurt, from her first mate to the Roe in charge of scrubbing the deck. It wasn't a formal family but it was still a proper one. Grounded pirates playing at being parents and caretakers. &lt;br /&gt;
&lt;br /&gt;
They pooled together the accumulated loot over their couple decades of piracy and managed to get their captain a decent home in Wineport no less, knowing their captain's discerning tongue for the finer things of life. It was rare but Rachel Steel instilled that kind of loyalty in the men and woman who once sailed and pillaged with her and not that they had anything better to do when Rachel's lover and Kurt's father decided to try and sink her ship. Nasty betrayal that but she tried her damnedest not to let that get in the way of being a mother. Making sure to avoid any mention of her son's father. &lt;br /&gt;
&lt;br /&gt;
Of course, five years later when life had stabilized, his mother looked into teaching him how to swing an axe, just like she did. Started small, just a blunt hatchet and some basic movements he followed rigorously throughout his life. Soon her young son became the bane of lumber around Wineport. Five years after she taught him how to use an axe, she looked into her old contacts to see if there was someone she could ask to help her son learn to at least read and write basic things. She found someone, it went on for the three or so years until that said tutor decided to take a coeurl claw to the face. Still what Kurt managed to pick up was enough for him to be at least passable for the next stage in her plans for him.&lt;br /&gt;
&lt;br /&gt;
Six years later, months after his 21st name day, she booted him out of the house and paid for a ticket straight to Limsa Lominsa. She told him to seek out Wyrnzoen since it was past time for him to learn how to use the axe beyond cleaving defenseless pieces of wood. Except when he arrived at Limsa Lominsa a yellowjacket named Rhyssfloh got to him first and sent him straight to Baderon and he registered himself as an adventurer before heading over to the Marauder's Guild and further his axe training. Of course his mother was disappointed when word reached her of what happened to her son. He was supposed to be a pirate captaining his own ship like she did, not be an adventurer exploring Eorzea and lending his axe to the poor people and live in poverty.&lt;br /&gt;
&lt;br /&gt;
Flash forward weeks later, after a particularly nasty contract in Copperbell Mines, he had met Nako'li Chalahko. An officer in the flames looking to branch into the realm of Ul'dah's markets and businesses. Kurt would like to believe he is the first hire of Nako'li as he agreed to work for the miqo'te on the spot. After all the benefits were attractive and Nako'li had said that it won't interfere much with his adventuring go so far as to say it might even enhance the experience. Delving into ruins and ancient sites to spots that need cleaning by way of fire or steel, except that this time there was a bigger goal to work toward now and Kurt would no longer want for gil to spend on maintaining or updating his equipment.&lt;br /&gt;
&lt;br /&gt;
Flash forward more weeks later, after following a dead end lead that led him to the Wanderer's Palace, his life decided to turn upside down on him. The turn trip saw him shanked a few times by a squad of tonberries. As if that wasn't enough a particularly large skeleton with a particularly large weapon smashed him into a weak section of the walls, smashing against a rack of potions. With the expedition's alchemist and conjurer unable to aid him, he grabbed for one of the potions, reminiscent of the elixirs sold by the artisans in Mor Dhona, uncapped the liquid and downed the potion. Except it did nothing and he was still bleeding and the pain was still there. The accompanying thaumaturge managed to dispel the possessed skeleton. However, later on the miqo'te they called healer had revealed to Kurt what he had drank. It surely wasn't an elixir according to the alchemist despite it looking similar. &lt;br /&gt;
&lt;br /&gt;
He never slept for four days, just enough for him to attend the Vorgan Wedding before passing out after the after wedding. &lt;br /&gt;
&lt;br /&gt;
Enter Katarina Steel, as proposed by her boss, Nako'li. Kat Steel, as shortened by herself. &lt;br /&gt;
&lt;br /&gt;
After much effort and no small shortage of luck, he's back to where he was but takes it upon himself to apologize to the people he thinks he's wronged while he was still Kat.&lt;br /&gt;
&lt;br /&gt;
===Pre-Limsa Lominsa===&lt;br /&gt;
===Limsa Lominsa Arc===&lt;br /&gt;
===Freelance Adventurer Arc===&lt;br /&gt;
===YTC Adventurer Arc===&lt;br /&gt;
===Kat Arc===&lt;br /&gt;
===Post-Kat Arc(Ongoing)===&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
He has it in his head to do the right thing regardless of how hard it may be. People need help and he is there precisely to help them which makes him overtax himself and be in a nearly constant state of fatigue most of the time. On a whole, he a passive yes man, rationalizing that all it's just another learning experience for him and maybe even let loose a bit of steam. This also leads him to do menial tasks for others and general promotes laziness in other people, what with the &amp;quot;Hey, I can help and you can adjust the price!&amp;quot; sign on his head going about the various menial or dangerous tasks dumped on his lap. Granted he's been trying to change that little facet of his life. &lt;br /&gt;
&lt;br /&gt;
Of course there are still things he won't do and thing's he'll instantly jump on, like a plate of very spicy marmot. On subject of food, he's a gluttonous carnivore with a tongue for spices. Added points if it'll make him sweat. Gluttonous just like his outlook on his (as of now nonexistent) bruises and scars. Considering each of them a medal of a badge that meant he took a hit meant for someone prettier than him, male or female. It is an honor for him to defend those relying on him. &lt;br /&gt;
&lt;br /&gt;
In a social setting, he usually keeps to herself unless something catches his eye. To which he'll approach it and learn more. He's not afraid to initiate a conversation, and can usually carry it too. He address people in a polite tone with a 'sir' or 'miss, an anomaly given his background. Of course, he's a bit more open about himself when among his friends, possibly to Adeya's chagrin whenever she hears something stupid or embarrassing Kurt or Kat may have done. He's also liable to poke fun at people or say inappropriate things given an opening.    &lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
===Friends===&lt;br /&gt;
[[Nako'li Chalahko]] - His boss. Loyalty to the boss.&lt;br /&gt;
&lt;br /&gt;
[[Adeya Evenar]] - A close friend. The sister he never had.&lt;br /&gt;
&lt;br /&gt;
[[Tatsu Yamashiro]] - His lover. The Doman who holds the keys to his heart.&lt;br /&gt;
&lt;br /&gt;
[[Oren Vorgan|Tatyana Vorgan]] - Another close friend. Just talking to the little girl brings a smile to his face.&lt;br /&gt;
&lt;br /&gt;
[[Xiaoli Vorgan]] - His little friend's mom. Who probably wants to adopt him too.&lt;br /&gt;
&lt;br /&gt;
===Associates===&lt;br /&gt;
[[Steel Wolf]] - Gave him a set of armor that one time to keep him safe. &lt;br /&gt;
&lt;br /&gt;
[[Xefjord Kiromeda]] - Wrote a short story based on his time as Kat and how it got that way.&lt;br /&gt;
&lt;br /&gt;
[[Fina Archer]] - Basically the person who he owed much to on account of her being the one who made him, him  again.&lt;br /&gt;
&lt;br /&gt;
[[Trenton Cador]] - He seems like a cool guy.&lt;br /&gt;
&lt;br /&gt;
[[Surge Dravorgas]] - An interesting guy with a lot of interesting stuff.&lt;br /&gt;
&lt;br /&gt;
[[Khaja Lahti]] - Felt the need to help this miqo'te.&lt;br /&gt;
&lt;br /&gt;
[[Gentle Sun]] - Taught him how to warrior better.&lt;br /&gt;
&lt;br /&gt;
[[Avis Inkwood]] - Told Kurt that fishing in the drydocks wasn't smart.&lt;br /&gt;
&lt;br /&gt;
[[Namine Yukine]] - A pirate miqo'te he took on a tour around the three city-states.&lt;br /&gt;
&lt;br /&gt;
[[Edda Vincents]] - The snark lord. Also tagged along in his tour for Nami. &lt;br /&gt;
&lt;br /&gt;
[[Seiko Mamushi|Chou]] - Mistook Kurt for her dad. Huehuehuehuehue.&lt;br /&gt;
&lt;br /&gt;
[[Gwannes Oskwell|Oskwell]] - That spear though. Huehuehuehue.&lt;br /&gt;
&lt;br /&gt;
[[Jack Walker]] - That dude with HM dungeon info. &lt;br /&gt;
&lt;br /&gt;
[[Flynt Reddard]] -  That dude who challenged Kat's gentlemanly spirit.&lt;br /&gt;
&lt;br /&gt;
[[Ludivine Goultard]] -  Was someone who made him question his life decisions at one point.&lt;br /&gt;
&lt;br /&gt;
[[Tallera Weaver]] -  She helped Kurt bring Taty back to the Mist. &lt;br /&gt;
&lt;br /&gt;
[[Armellant Duval|Armellant]] -  Garlean Lust Hammers. nuff said.&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
Maelstrom - Reserve Lieutenant.&lt;br /&gt;
&lt;br /&gt;
Adventurers' Guild - Registered Member.&lt;br /&gt;
&lt;br /&gt;
Yatagahn Trading Consortium - Reclaimer.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Likes===&lt;br /&gt;
* Steaks.&lt;br /&gt;
* Seafood.&lt;br /&gt;
* The sea.&lt;br /&gt;
* Random adventures.&lt;br /&gt;
* Long aimless walks.&lt;br /&gt;
* Spicy food.&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* People who kidnap little children.&lt;br /&gt;
* The really sweet food.&lt;br /&gt;
* Insects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': Has knowledge in the sophisticated art from of the Axe. Entry-level blundering in the realm of Thaumaturgy.&lt;br /&gt;
* '''Crafting''': Cooking, decent enough to make her hometown favorites.&lt;br /&gt;
* '''Other''': Has a mastery of in the field of Bad Decision Making. &lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* Persistent.&lt;br /&gt;
* Loyal.&lt;br /&gt;
* Makes it a point to look out for the others. &lt;br /&gt;
* Tries his best to help others. &lt;br /&gt;
* Unwittingly funny at times. &lt;br /&gt;
* Quick learner.&lt;br /&gt;
* Stubborn.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* Easily taken advantage of.&lt;br /&gt;
* Sometimes helpless. &lt;br /&gt;
* Fusses over what others think of him. &lt;br /&gt;
* Easily makes bad decisions.&lt;br /&gt;
* Leaps before he looks. &lt;br /&gt;
* Indecisive at times.&lt;br /&gt;
* Stubborn.&lt;br /&gt;
&lt;br /&gt;
==The Opinions of Others==&lt;br /&gt;
(Put whatever your character has to say about mine. Copy &amp;quot;:REPLACEWITHOPINIONTHANKYOU&amp;quot;. Feel free to make it refer to Kurt or Kat.)&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;He seems nice and reminds me of my father. Or rather... he just ''really'' looks like father. They don't act the same at all. Mr. Steel probably bathes regularly, for one.&amp;quot; -[[Seiko_Mamushi|Chou]]&lt;br /&gt;
:“Sometimes I just can’t believe him. I mean, did you know he once let a toad eat his spellbook? A toad!” - [[Adeya Evenar]]&lt;br /&gt;
:&amp;quot;He's alright.&amp;quot; - [[Gwannes_Oskwell|Oskwell]]&lt;br /&gt;
:&amp;quot;Get a load of this wannabe, ah?&amp;quot; - [[Flynt_Reddard|Flynn Fister: Pistonfist]]&lt;br /&gt;
:&amp;quot;It would appear that I've not acquired her name, but I do hope her ventures for a wyvern are not for naught...&amp;quot; - [[Garrett Slater|A polite, blond hyuran man.]]&lt;br /&gt;
&lt;br /&gt;
==RP Fishing Grounds==&lt;br /&gt;
From Most often to sometimes there.&lt;br /&gt;
* The Quicksand&lt;br /&gt;
* The Drowning Wench&lt;br /&gt;
* The Bismarck&lt;br /&gt;
* YTC HQ&lt;br /&gt;
* Anywhere in Eorzea&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Ramona_Spencer&amp;diff=75931</id>
		<title>Ramona Spencer</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Ramona_Spencer&amp;diff=75931"/>
		<updated>2015-02-17T00:32:10Z</updated>

		<summary type="html">&lt;p&gt;Kurt S.: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Ramona Spencer&lt;br /&gt;
| image = RamonaS.png&lt;br /&gt;
| caption= &amp;quot;To incinerate or not to incinerate?&amp;quot;&lt;br /&gt;
| title = Pioneer of Gil Sight&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dahn&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 24&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = 5 fulm 7 ilm&lt;br /&gt;
| stat_3 = Weight &lt;br /&gt;
| stat_3_value = 120 ponze&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Thaumaturge&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = Nald'thal&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
* '''Nicknames''': Ramming Rammer, Rammers, Ram, Spence, Spencer, Ramy.&lt;br /&gt;
* '''Age''': 24&lt;br /&gt;
** '''Nameday''': 20th of the 3rd Umbral Moon&lt;br /&gt;
* '''Gender''': Female&lt;br /&gt;
** '''Sexuality''': Hetero unless paid&lt;br /&gt;
** '''Marital Status''': Single&lt;br /&gt;
* '''Alignment''': Whatever gets the gil&lt;br /&gt;
* '''Height''': 5 fulms 7 ilms&lt;br /&gt;
* '''Weight''': 120 ponze&lt;br /&gt;
* '''Body''': Athletic from all the running away.&lt;br /&gt;
* '''Hair''': Brown&lt;br /&gt;
* '''Eyes''': Green&lt;br /&gt;
* '''Skin''': A little on the tan side&lt;br /&gt;
* '''Clothing''': Whatever is on her back&lt;br /&gt;
==History==&lt;br /&gt;
===Pre-coma===&lt;br /&gt;
===Thaumaturgy Arc===&lt;br /&gt;
===Lunar Novus Arc===&lt;br /&gt;
===Revelations Arc(Ongoing)===&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
What she does know is that gil is what makes Hydealyn go round. She doesn't subscribe to the concept of happiness beyond gil. Feeling down? Buy your favorite dish. Need some help? The clink of gil speaks volumes. Actions speak louder than words? Gil screams from the top of its lungs and still has time to address a crowd. &lt;br /&gt;
&lt;br /&gt;
She believes that one's own effort will beget one's own profit. Every little thing she does is measured and accounted for, up to and including her equipment. Why needlessly spend when one may easily beg? Why repair when a few dents won't really make much difference in a fight? Why buy something else when what she has is serviceable enough? Ramona stresses the value of function over form. If it works don't fix it. Do these bells and whistles come at a cost? Being cost-effective is the name of her game. Which is also why she sold her estate when her parents died of whatever when she woke up. Something about a zombie. &lt;br /&gt;
&lt;br /&gt;
It is in light of that belief of hers that she's stingy and sometimes even selfish. Why help the refugees when all they'll do is simply clamor and clamor and clamor? Why give alms to the poor who make sitting down on streets an artform? Everyone has the potential to find work but they wrap their laziness in the excuse called poverty. With some persuasion she might give help to those she sees and knows are helping themselves. Those who show initiative to better their lives instead of stay in mediocrity. &lt;br /&gt;
&lt;br /&gt;
She does have a soft spot for the hard workers, the ones with ideas and the initiative to follow them. &lt;br /&gt;
&lt;br /&gt;
==Affiliations and Known Associates==&lt;br /&gt;
[[Ququiki Quki|Ququki Quki]] - A lalafell thaumaturge in training who Ramona considers as a friend. So much so that she can't seem to express or her worry about or otherwise communicate with the lalafell without making jab at her every now and then. Refers to her as Quki, Smalls, Biscuit, Cookie or Cookie Biscuit. &lt;br /&gt;
&lt;br /&gt;
[[Jigumundo Darkbore]] - Her mentor in the field of aetherial science. He seems to have an interest in her fragmented memories. He's also agreed to refresh her on the art of thaumaturgy. &lt;br /&gt;
&lt;br /&gt;
[[Shashato Shato]] - A lalafell whom she has worked for in the past. And by in the past, I mean not that long ago and by worked for, I mean stand outside Castrum Centri with 3 others praying the garleans don't swarm them. She still hasn't paid Ramona in full yet but she doesn't mind that much. Refers to her as either Shato or Shitto. &lt;br /&gt;
&lt;br /&gt;
[[Ludger Aurion]] - An aspiring adventurer she met and has since been poking him for an interesting story. Refers to him as Luds. &lt;br /&gt;
&lt;br /&gt;
[[Adeya Evenar]] - A miqo'te she's met and spoken with a few times in the Quicksand. Refers to her as Blue.&lt;br /&gt;
&lt;br /&gt;
[[Kestrael Grymstahlwyn]] - A Roegadyn woman who was also there for Shato's expedition. She's answered Ramona's curiosity about a certain topic. Refers to her as Bigs or Kest. &lt;br /&gt;
&lt;br /&gt;
[[N'velhi Tia]] - The miqo'te who was with them in Shashato's expedition. He seems like an okay guy too. Refers to him as Tia.&lt;br /&gt;
&lt;br /&gt;
[[A'ranoh Tia]] - A miqo'te she's met and had shared a number of conversations with in the past. Refers to him as Red or Reno.&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
Immortal Flames - Reserve Corporal&lt;br /&gt;
&lt;br /&gt;
Illustre Alliance Lunars - Lunar Novus&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Likes===&lt;br /&gt;
* Gil.&lt;br /&gt;
* Thanalan heat.&lt;br /&gt;
* Spicy food.&lt;br /&gt;
* Hard working people.&lt;br /&gt;
* Burning things.&lt;br /&gt;
* Merchants.&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
* Beggars.&lt;br /&gt;
* Refugees.&lt;br /&gt;
* Coerthas weather.&lt;br /&gt;
* Indecisive people.&lt;br /&gt;
* Lazy people.&lt;br /&gt;
* Merchants.&lt;br /&gt;
&lt;br /&gt;
===Areas of Expertise===&lt;br /&gt;
* '''Martial''': Reviewing her ability in Thaumaturgy.&lt;br /&gt;
* '''Crafting''': Entry-level weaving.&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
* Diligent.&lt;br /&gt;
* Pragmatic.&lt;br /&gt;
* Efficient.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
* Selfish.&lt;br /&gt;
* Gil easily sways her decisions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Opinions of Others==&lt;br /&gt;
(Put whatever your character has to say about mine. Copy &amp;quot;:REPLACEWITHOPINIONTHANKYOU&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==RP Fishing Grounds==&lt;br /&gt;
* The Quicksand&lt;/div&gt;</summary>
		<author><name>Kurt S.</name></author>
		
	</entry>
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