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		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=112695</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=112695"/>
		<updated>2015-08-16T22:03:29Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = M'isha Runja.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Apprentice Herbalist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[ This character has been discontinued. ]&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシ・ルンジャ）or M'isha, is a [[miqo'te]] herbalist and alchemist of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha leaves the steppes of Northern Thanalan to develop her skills as an herbalist and botanist in Gridania. Due to the war in Ishgard many conjurers and medics are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just seen the true scale of the world she lives in. She now goes on her way to Ul'dah via Vesper Bay. She meets the miqo'te tracker named [[K'iresh]], a girl searching for a mysterious flower named [[Z'leilan Yelho]] and a mysterious Elezen knight from Ul'dah named [[Jullienaux Sintierre]] on her travels this time.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish and seafood, especially Rothylt Oysters&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
[[File: Seventh_Sage.jpg|thumb|right|M'isha at The Seventh Sage]]&lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'ishanu feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'ishanu is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=109493</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=109493"/>
		<updated>2015-08-06T04:32:16Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = M'isha Runja.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Apprentice Herbalist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[ This character has been discontinued. ]&lt;br /&gt;
&lt;br /&gt;
M'ishanu Runja（メイシャヌ・ルンジャ）or M'isha, is a [[miqo'te]] herbalist and alchemist of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha leaves the steppes of Northern Thanalan to develop her skills as an herbalist and botanist in Gridania. Due to the war in Ishgard many conjurers and medics are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just seen the true scale of the world she lives in. She now goes on her way to Ul'dah via Vesper Bay. She meets the miqo'te tracker named [[K'iresh]], a girl searching for a mysterious flower named [[Z'leilan Yelho]] and a mysterious Elezen knight from Ul'dah named [[Jullienaux Sintierre]] on her travels this time.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'ishanu stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'ishanu loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish and seafood, especially Rothylt Oysters&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'ishanu has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'ishanu has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'ishanu want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'ishanu comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'ishanu was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'ishanu's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
[[File: Seventh_Sage.jpg|thumb|right|M'isha at The Seventh Sage]]&lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'ishanu feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'ishanu is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=109492</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=109492"/>
		<updated>2015-08-06T04:31:30Z</updated>

		<summary type="html">&lt;p&gt;M'isha: /* This Character has been discontinued */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = M'isha Runja.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Apprentice Herbalist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'ishanu Runja（メイシャヌ・ルンジャ）or M'isha, is a [[miqo'te]] herbalist and alchemist of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha leaves the steppes of Northern Thanalan to develop her skills as an herbalist and botanist in Gridania. Due to the war in Ishgard many conjurers and medics are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just seen the true scale of the world she lives in. She now goes on her way to Ul'dah via Vesper Bay. She meets the miqo'te tracker named [[K'iresh]], a girl searching for a mysterious flower named [[Z'leilan Yelho]] and a mysterious Elezen knight from Ul'dah named [[Jullienaux Sintierre]] on her travels this time.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'ishanu stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'ishanu loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish and seafood, especially Rothylt Oysters&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'ishanu has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'ishanu has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'ishanu want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'ishanu comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'ishanu was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'ishanu's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
[[File: Seventh_Sage.jpg|thumb|right|M'isha at The Seventh Sage]]&lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'ishanu feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'ishanu is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=109491</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=109491"/>
		<updated>2015-08-06T04:31:16Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = M'isha Runja.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Apprentice Herbalist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==This Character has been discontinued==&lt;br /&gt;
&lt;br /&gt;
M'ishanu Runja（メイシャヌ・ルンジャ）or M'isha, is a [[miqo'te]] herbalist and alchemist of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha leaves the steppes of Northern Thanalan to develop her skills as an herbalist and botanist in Gridania. Due to the war in Ishgard many conjurers and medics are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just seen the true scale of the world she lives in. She now goes on her way to Ul'dah via Vesper Bay. She meets the miqo'te tracker named [[K'iresh]], a girl searching for a mysterious flower named [[Z'leilan Yelho]] and a mysterious Elezen knight from Ul'dah named [[Jullienaux Sintierre]] on her travels this time.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'ishanu stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'ishanu loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish and seafood, especially Rothylt Oysters&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'ishanu has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'ishanu has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'ishanu want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'ishanu comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'ishanu was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'ishanu's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
[[File: Seventh_Sage.jpg|thumb|right|M'isha at The Seventh Sage]]&lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'ishanu feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'ishanu is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=User:M%27isha&amp;diff=109490</id>
		<title>User:M'isha</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=User:M%27isha&amp;diff=109490"/>
		<updated>2015-08-06T04:29:45Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, I'm M'isha. &lt;br /&gt;
&lt;br /&gt;
I maintain the page for my character, [[M'isha Runja]].&lt;br /&gt;
&lt;br /&gt;
I also wrote and maintain the page for her tribe, the [[Marmot Tribe]].&lt;br /&gt;
&lt;br /&gt;
Please feel free to edit or work with me on the [[Marmot Tribe]] page.&lt;br /&gt;
&lt;br /&gt;
I started playing FFXIV on June 9, 2015. I play on the Balmung server.&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27ishanu_Runja&amp;diff=109488</id>
		<title>M'ishanu Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27ishanu_Runja&amp;diff=109488"/>
		<updated>2015-08-06T04:26:25Z</updated>

		<summary type="html">&lt;p&gt;M'isha: Created page with &amp;quot;{{Infobox-character | name = M'ishanu Runja | image = M'isha Runja.jpg | imagewidth =  | caption = | title =  | gender = Female | citizenship = Gridania | race = Miqo'te | cla...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'ishanu Runja&lt;br /&gt;
| image = M'isha Runja.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Gridania&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Apprentice Herbalist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'ishanu Runja（メイシャヌ・ルンジャ）or M'isha, is a [[miqo'te]] herbalist and alchemist of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Carline Canopy]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'ishanu leaves the steppes of Northern Thanalan to develop her skills as an herbalist and botanist in Gridania. Due to the war in Ishgard many conjurers and medics are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'ishanu has just seen the true scale of the world she lives in. She now goes on her way to Ul'dah via the South Shroud. She meets the miqo'te tracker named [[K'iresh]], a girl searching for a mysterious flower named [[Z'leilan Yelho]] and a mysterious Elezen knight from Ul'dah named [[Jullienaux Sintierre]] on her travels this time.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'ishanu stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'ishanu loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish and seafood, especially Rothylt Oysters&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'ishanu has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'ishanu has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'ishanu want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'ishanu comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'ishanu was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'ishanu's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
[[File: Seventh_Sage.jpg|thumb|right|M'isha at The Seventh Sage]]&lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'ishanu feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'ishanu is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=109487</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=109487"/>
		<updated>2015-08-06T04:25:52Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'ishanu Runja&lt;br /&gt;
| image = M'isha Runja.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Gridania&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Apprentice Herbalist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'ishanu Runja（メイシャヌ・ルンジャ）or M'isha, is a [[miqo'te]] herbalist and alchemist of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Carline Canopy]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'ishanu leaves the steppes of Northern Thanalan to develop her skills as an herbalist and botanist in Gridania. Due to the war in Ishgard many conjurers and medics are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'ishanu has just seen the true scale of the world she lives in. She now goes on her way to Ul'dah via the South Shroud. She meets the miqo'te tracker named [[K'iresh]], a girl searching for a mysterious flower named [[Z'leilan Yelho]] and a mysterious Elezen knight from Ul'dah named [[Jullienaux Sintierre]] on her travels this time.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'ishanu stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'ishanu loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish and seafood, especially Rothylt Oysters&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'ishanu has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'ishanu has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'ishanu want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'ishanu comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'ishanu was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'ishanu's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
[[File: Seventh_Sage.jpg|thumb|right|M'isha at The Seventh Sage]]&lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'ishanu feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'ishanu is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Marmot_Tribe&amp;diff=105969</id>
		<title>Marmot Tribe</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Marmot_Tribe&amp;diff=105969"/>
		<updated>2015-07-23T05:52:45Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Speculation}}&lt;br /&gt;
&lt;br /&gt;
The '''Marmot Tribe''' represents one of the twenty-six original [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] tribes that crossed the frozen [[Rhotano Sea]] to [[Eorzea]] in search of food and warmer climates during the ice age of the [[Fifth Umbral Era]]. Their tribal prefix is ‘M’(/''meh''/mɛ). Much like their totem guardian, the marmot, they commonly settle along the outskirts of urban areas and benefit from the cities’ abundant resources. Most work as traders and gatherers. Their members number among the hundreds and most live in insular settlements along the outskirts of [[Ul’dah]] and [[Limsa Lominsa]]. They are known as the most peace-loving miqo’te tribe, the worst hunters, and, as such, tend to worship [[Azeyma]] for protection and prosperity rather than for victory in battle or the hunt.&lt;br /&gt;
&lt;br /&gt;
[[File:Marmot.png|frame|Marmot]]&lt;br /&gt;
&lt;br /&gt;
==Totem==&lt;br /&gt;
&lt;br /&gt;
[[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] tribal names are originally based on traditional beastkin, scalekin or cloud kin totems, which are said to protect the tribe. The resourceful marmot represents luck, peace and fertility. Unlike many of the original tribes, the Marmot Tribe highly values tranquility and the majority of their members pursue not game hunting but instead gathering, fishing, scavenging, grain trading and the creation of woven artisanal goods such as garments or baskets. Some voidsent cultists insist the blood of a member of the Marmot Tribe holds similarly potent aetherial qualities as that of the marmot itself.&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
&lt;br /&gt;
The tribal bloodline of the Marmot Tribe originates among early [[miqo'te]] migrants to the lower regions of Central and Western [[Thanalan]]—specifically, the areas immediately surrounding [[Ul’dah]]. Intense, sustained trade with the other races of Thanalan and Ul'dah has spread the tribe north to Crescent Cove and Vesper Bay and across the [[Strait of Merlthor]] to the Isle of [[Vylbrand]]. &lt;br /&gt;
&lt;br /&gt;
In fact, the geographic distribution of the Marmot Tribe closely reflects Ul’dahn trading routes that lead north to Horizon, past Crescent Cove, through Vesper Bay, then finally, to Vylbrand and Limsa Lominsa. In fact, the largest concentration of Marmot Tribe groups can be found today along the shores and meadows neighboring [[Limsa Lominsa]]. However, due to the nomadic nature of many trading caravans, small pockets of the Marmot Tribe can be found in even the farthest reaches of the [[Sagolii Desert]] or deepest jungles of [[Raincatcher Gully]].&lt;br /&gt;
&lt;br /&gt;
==Genetics==&lt;br /&gt;
&lt;br /&gt;
While their signature genetic traits have become less common due to an increase in interbreeding, the Marmot Tribe has long been known for their thick, fluffy tails. Members of the tribe are typically much shorter than other miqo'te and their hair color tends to range from light to medium brown. While short and slim, they have surprisingly strong leg muscles.&lt;br /&gt;
&lt;br /&gt;
==Culture==&lt;br /&gt;
&lt;br /&gt;
Marmot Tribe culture centers not around the hunt but instead around peaceful trade relations between their own members and the citizens of the city-states of Ul’dah and Limsa Lominsa. Most members are gatherers, followed by artisans, followed by merchants. Many have adopted the culture of the hyuran, sea wolves and lalafell.&lt;br /&gt;
&lt;br /&gt;
Unlike many of the original tribes, the Marmot Tribe values tranquility and the majority of their members pursue not hunting, but instead gathering, trading and the production of traditional artisanal goods. Marmot merchants, gatherers, fishers and craftspeople often can be seen peddling their services and wares on the outskirts of hyuran and lalafellin towns and generally enjoy good relations with civilized society. Due to an abundance of breeding females, many daughters of the Marmot Tribe choose to pursue work within the city-states when young, then return to their tribe when of breeding age to continue populating the tribe. By doing so, rather than hunting, the female members of the Marmot Tribe bring back useful trades and further develop the tribe's internal economy.&lt;br /&gt;
&lt;br /&gt;
==Sexuality==&lt;br /&gt;
&lt;br /&gt;
Like the frisky marmot, tribe members do not struggle with a low population and therefore the chance to become a nunh is high within the tribe. Breeding females are unusually populous and are known for their high fertility and nurturing personalities. In fact, Marmot Tribe females are highly prized among other miqo’te tribes as potential mates when their own tribal population is dwindling. It is not unheard of for Marmot Tribe females to mate with another tribe’s nunh and adopt his tribe as her own. Her own nunh would usually not be against this due to the plentiful female population he enjoys as a Marmot Tribe nunh. &lt;br /&gt;
&lt;br /&gt;
For a male member of the Marmot Tribe, as in all tribes, there are only two positions available—breeding males (''nunh'') and all others (''tia''). All males are born as tia, but unlike more martial tribes, a tia simply needs to be wealthy enough to support at least ten females. The nunh of the Marmot Tribe are not the finest hunters but rather the finest businessmen and traders. A nunh typically supports ten to as many as fifty females and their children. Due to the abundance of females within the tribe, a Marmot nunh is known to be unusually demanding and will seek out females he deems to have learned useful skills.&lt;br /&gt;
&lt;br /&gt;
==Known Members==&lt;br /&gt;
* [[M’runja Nuhn]]    &lt;br /&gt;
* [[M'aba Nunh]]   &lt;br /&gt;
* [[M'raha Tia]]    &lt;br /&gt;
* [[M’iahe Tia]]   &lt;br /&gt;
* [[M’yohko Tia]]   &lt;br /&gt;
* [[M’mahja Runja]]  &lt;br /&gt;
* [[M'hllyia Runja]]&lt;br /&gt;
* [[M'isha Runja]] &lt;br /&gt;
* [[M'arim Aba]] &lt;br /&gt;
[[category:Troupe]]&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Marmot_Tribe&amp;diff=105968</id>
		<title>Marmot Tribe</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Marmot_Tribe&amp;diff=105968"/>
		<updated>2015-07-23T05:52:16Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Speculation}}&lt;br /&gt;
&lt;br /&gt;
The '''Marmot Tribe''' represents one of the twenty-six original [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] tribes that crossed the frozen [[Rhotano Sea]] to [[Eorzea]] in search of food and warmer climates during the ice age of the [[Fifth Umbral Era]]. Their tribal prefix is ‘M’(/''meh''/mɛ). Much like their totem guardian, the marmot, they commonly settle along the outskirts of urban areas and benefit from the cities’ abundant resources. Most work as traders and gatherers. Their members number among the hundreds and most live in insular settlements along the outskirts of [[Ul’dah]] and [[Limsa Lominsa]]. They are known as the most peace-loving miqo’te tribe, the worst hunters, and, as such, tend to worship [[Azeyma]] for protection and prosperity rather than for victory in battle or the hunt.&lt;br /&gt;
&lt;br /&gt;
[[File:Marmot.png|frame|Marmot]]&lt;br /&gt;
&lt;br /&gt;
==Totem==&lt;br /&gt;
&lt;br /&gt;
[[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] tribal names are originally based on traditional beastkin, scalekin or cloud kin totems, which are said to protect the tribe. The resourceful marmot represents luck, peace and fertility. Unlike many of the original tribes, the Marmot Tribe highly values tranquility and the majority of their members pursue not game hunting but instead gathering, fishing, scavenging, grain trading and the creation of woven artisanal goods such as garments or baskets. Some voidsent cultists insist the blood of a member of the Marmot Tribe holds similarly potent aetherial qualities as that of the marmot itself.&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
&lt;br /&gt;
The tribal bloodline of the Marmot Tribe originates among early [[miqo'te]] migrants to the lower regions of Central and Western [[Thanalan]]—specifically, the areas immediately surrounding [[Ul’dah]]. Intense, sustained trade with the other races of Thanalan and Ul'dah has spread the tribe north to Crescent Cove and Vesper Bay and across the [[Strait of Merlthor]] to the Isle of [[Vylbrand]]. &lt;br /&gt;
&lt;br /&gt;
In fact, the geographic distribution of the Marmot Tribe closely reflects Ul’dahn trading routes that lead north to Horizon, past Crescent Cove, through Vesper Bay, then finally, to Vylbrand and Limsa Lominsa. In fact, the largest concentration of Marmot Tribe groups can be found today along the shores and meadows neighboring [[Limsa Lominsa]]. However, due to the nomadic nature of many trading caravans, small pockets of the Marmot Tribe can be found in even the farthest reaches of the [[Sagolii Desert]] or deepest jungles of [[Raincatcher Gully]].&lt;br /&gt;
&lt;br /&gt;
==Genetics==&lt;br /&gt;
&lt;br /&gt;
While their signature genetic traits have become less common due to an increase in interbreeding, the Marmot Tribe has long been known for their thick, fluffy tails. Members of the tribe are typically much shorter than other miqo'te and their hair color tends to range among warm to cool medium brown. While short and slim, they have surprisingly strong leg muscles.&lt;br /&gt;
&lt;br /&gt;
==Culture==&lt;br /&gt;
&lt;br /&gt;
Marmot Tribe culture centers not around the hunt but instead around peaceful trade relations between their own members and the citizens of the city-states of Ul’dah and Limsa Lominsa. Most members are gatherers, followed by artisans, followed by merchants. Many have adopted the culture of the hyuran, sea wolves and lalafell.&lt;br /&gt;
&lt;br /&gt;
Unlike many of the original tribes, the Marmot Tribe values tranquility and the majority of their members pursue not hunting, but instead gathering, trading and the production of traditional artisanal goods. Marmot merchants, gatherers, fishers and craftspeople often can be seen peddling their services and wares on the outskirts of hyuran and lalafellin towns and generally enjoy good relations with civilized society. Due to an abundance of breeding females, many daughters of the Marmot Tribe choose to pursue work within the city-states when young, then return to their tribe when of breeding age to continue populating the tribe. By doing so, rather than hunting, the female members of the Marmot Tribe bring back useful trades and further develop the tribe's internal economy.&lt;br /&gt;
&lt;br /&gt;
==Sexuality==&lt;br /&gt;
&lt;br /&gt;
Like the frisky marmot, tribe members do not struggle with a low population and therefore the chance to become a nunh is high within the tribe. Breeding females are unusually populous and are known for their high fertility and nurturing personalities. In fact, Marmot Tribe females are highly prized among other miqo’te tribes as potential mates when their own tribal population is dwindling. It is not unheard of for Marmot Tribe females to mate with another tribe’s nunh and adopt his tribe as her own. Her own nunh would usually not be against this due to the plentiful female population he enjoys as a Marmot Tribe nunh. &lt;br /&gt;
&lt;br /&gt;
For a male member of the Marmot Tribe, as in all tribes, there are only two positions available—breeding males (''nunh'') and all others (''tia''). All males are born as tia, but unlike more martial tribes, a tia simply needs to be wealthy enough to support at least ten females. The nunh of the Marmot Tribe are not the finest hunters but rather the finest businessmen and traders. A nunh typically supports ten to as many as fifty females and their children. Due to the abundance of females within the tribe, a Marmot nunh is known to be unusually demanding and will seek out females he deems to have learned useful skills.&lt;br /&gt;
&lt;br /&gt;
==Known Members==&lt;br /&gt;
* [[M’runja Nuhn]]    &lt;br /&gt;
* [[M'aba Nunh]]   &lt;br /&gt;
* [[M'raha Tia]]    &lt;br /&gt;
* [[M’iahe Tia]]   &lt;br /&gt;
* [[M’yohko Tia]]   &lt;br /&gt;
* [[M’mahja Runja]]  &lt;br /&gt;
* [[M'hllyia Runja]]&lt;br /&gt;
* [[M'isha Runja]] &lt;br /&gt;
* [[M'arim Aba]] &lt;br /&gt;
[[category:Troupe]]&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=105600</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=105600"/>
		<updated>2015-07-21T20:41:27Z</updated>

		<summary type="html">&lt;p&gt;M'isha: /* Likes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = M'isha Runja.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Apprentice Herbalist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and alchemist of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha leaves Limsa Lominsa to develop her skills as an herbalist and botanist in Gridania. Due to the war in Ishgard many conjurers and medics are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just seen the true scale of the world she lives in. She now goes on her way to Ul'dah to return home via Vesper Bay to Limsa Lominsa. She meets the miqo'te tracker named [[K'iresh]], a girl searching for a mysterious flower named [[Z'leilan Yelho]] and a mysterious Elezen knight from Ul'dah named [[Jullienaux Sintierre]] on her travels this time.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish and seafood, especially Rothylt Oysters&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
[[File: Seventh_Sage.jpg|thumb|right|M'isha at The Seventh Sage]]&lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=102605</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=102605"/>
		<updated>2015-07-11T22:51:12Z</updated>

		<summary type="html">&lt;p&gt;M'isha: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = M'isha Runja.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Apprentice Herbalist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and alchemist of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha leaves Limsa Lominsa to develop her skills as an herbalist and botanist in Gridania. Due to the war in Ishgard many conjurers and medics are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just seen the true scale of the world she lives in. She now goes on her way to Ul'dah to return home via Vesper Bay to Limsa Lominsa. She meets the miqo'te tracker named [[K'iresh]], a girl searching for a mysterious flower named [[Z'leilan Yelho]] and a mysterious Elezen knight from Ul'dah named [[Jullienaux Sintierre]] on her travels this time.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
[[File: Seventh_Sage.jpg|thumb|right|M'isha at The Seventh Sage]]&lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=102604</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=102604"/>
		<updated>2015-07-11T22:51:00Z</updated>

		<summary type="html">&lt;p&gt;M'isha: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = M'isha Runja.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Apprentice Herbalist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and alchemist of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha leaves Limsa Lominsa to develop her skills as an herbalist and botanist in Gridania. Due to the war in Ishgard many conjurers and medics are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just seen the true scale of the world she lives in. She now goes on her way to Ul'dah to return home via Vesper Bay to Limsa Lominsa. She meets the miqo'te tracker named [[K'iresh]], a girl searching for a mysterious flower named [[Z'leilan Yelho]] and a mysterious Elezen knight from Ul'dah named [[Jullienaux Sintierre]] on her travels this time.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Seventh_Sage.jpg|thumb|right|M'isha at The Seventh Sage]]&lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=102602</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=102602"/>
		<updated>2015-07-11T22:50:18Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = M'isha Runja.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Apprentice Herbalist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and alchemist of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha leaves Limsa Lominsa to develop her skills as an herbalist and botanist in Gridania. Due to the war in Ishgard many conjurers and medics are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just seen the true scale of the world she lives in. She now goes on her way to Ul'dah to return home via Vesper Bay to Limsa Lominsa. She meets the miqo'te tracker named [[K'iresh]], a girl searching for a mysterious flower named [[Z'leilan Yelho]] and a mysterious Elezen knight from Ul'dah named [[Jullienaux Sintierre]] on her travels this time.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
[[File: Seventh_Sage.jpg|thumb|right|Misha at The Seventh Sage]]&lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=102601</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=102601"/>
		<updated>2015-07-11T22:49:28Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = M'isha Runja.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Apprentice Herbalist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and alchemist of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha leaves Limsa Lominsa to develop her skills as an herbalist and botanist in Gridania. Due to the war in Ishgard many conjurers and medics are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just seen the true scale of the world she lives in. She now goes on her way to Ul'dah to return home via Vesper Bay to Limsa Lominsa. She meets the miqo'te tracker named [[K'iresh]], a girl searching for a mysterious flower named [[Z'leilan Yelho]] and a mysterious Elezen knight from Ul'dah named [[Jullienaux Sintierre]] on her travels this time.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
[[File: Seventh_Sage.jpg|thumb|right|]]&lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=102600</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=102600"/>
		<updated>2015-07-11T22:48:57Z</updated>

		<summary type="html">&lt;p&gt;M'isha: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = M'isha Runja.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Apprentice Herbalist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and alchemist of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha leaves Limsa Lominsa to develop her skills as an herbalist and botanist in Gridania. Due to the war in Ishgard many conjurers and medics are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just seen the true scale of the world she lives in. She now goes on her way to Ul'dah to return home via Vesper Bay to Limsa Lominsa. She meets the miqo'te tracker named [[K'iresh]], a girl searching for a mysterious flower named [[Z'leilan Yelho]] and a mysterious Elezen knight from Ul'dah named [[Jullienaux Sintierre]] on her travels this time.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
[[File: Seventh Sage.JPG|thumb|right|]]&lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=102599</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=102599"/>
		<updated>2015-07-11T22:48:42Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = M'isha Runja.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Apprentice Herbalist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and alchemist of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha leaves Limsa Lominsa to develop her skills as an herbalist and botanist in Gridania. Due to the war in Ishgard many conjurers and medics are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just seen the true scale of the world she lives in. She now goes on her way to Ul'dah to return home via Vesper Bay to Limsa Lominsa. She meets the miqo'te tracker named [[K'iresh]], a girl searching for a mysterious flower named [[Z'leilan Yelho]] and a mysterious Elezen knight from Ul'dah named [[Jullienaux Sintierre]] on her travels this time.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
[[File: Seventh_Sage.JPG|thumb|right|]]&lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=102598</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=102598"/>
		<updated>2015-07-11T22:48:21Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = M'isha Runja.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Apprentice Herbalist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and alchemist of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha leaves Limsa Lominsa to develop her skills as an herbalist and botanist in Gridania. Due to the war in Ishgard many conjurers and medics are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just seen the true scale of the world she lives in. She now goes on her way to Ul'dah to return home via Vesper Bay to Limsa Lominsa. She meets the miqo'te tracker named [[K'iresh]], a girl searching for a mysterious flower named [[Z'leilan Yelho]] and a mysterious Elezen knight from Ul'dah named [[Jullienaux Sintierre]] on her travels this time.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
[[File: SeventhSage.JPG|thumb|right|]]&lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:Seventh_Sage.jpg&amp;diff=102597</id>
		<title>File:Seventh Sage.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:Seventh_Sage.jpg&amp;diff=102597"/>
		<updated>2015-07-11T22:46:44Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101991</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101991"/>
		<updated>2015-07-09T10:58:28Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = M'isha Runja.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Apprentice Herbalist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and alchemist of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha leaves Limsa Lominsa to develop her skills as an herbalist and botanist in Gridania. Due to the war in Ishgard many conjurers and medics are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just seen the true scale of the world she lives in. She now goes on her way to Ul'dah to return home via Vesper Bay to Limsa Lominsa. She meets the miqo'te tracker named [[K'iresh]], a girl searching for a mysterious flower named [[Z'leilan Yelho]] and a mysterious Elezen knight from Ul'dah named [[Jullienaux Sintierre]] on her travels this time.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101987</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101987"/>
		<updated>2015-07-09T10:47:03Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = M'isha Runja.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Herbalist, Adventurer, Alchemist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and alchemist of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha leaves Limsa Lominsa to develop her skills as an herbalist and botanist in Gridania. Due to the war in Ishgard many conjurers and medics are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just seen the true scale of the world she lives in. She now goes on her way to Ul'dah to return home via Vesper Bay to Limsa Lominsa. She meets the miqo'te tracker named [[K'iresh]], a girl searching for a mysterious flower named [[Z'leilan Yelho]] and a mysterious Elezen knight from Ul'dah named [[Jullienaux Sintierre]] on her travels this time.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=User:M%27isha&amp;diff=101981</id>
		<title>User:M'isha</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=User:M%27isha&amp;diff=101981"/>
		<updated>2015-07-09T09:50:44Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, I'm M'isha. &lt;br /&gt;
&lt;br /&gt;
I maintain the page for my character, [[M'isha Runja]].&lt;br /&gt;
&lt;br /&gt;
I also wrote and maintain the page for her tribe, the [[Marmot Tribe]].&lt;br /&gt;
&lt;br /&gt;
Please feel free to edit or work with me on the [[Marmot Tribe]] page.&lt;br /&gt;
&lt;br /&gt;
My next project is my alternate characters named [[Alys Grey]] and [[Alun Ura]].&lt;br /&gt;
&lt;br /&gt;
I started playing FFXIV on June 9, 2015. I play on the Balmung server.&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=User:M%27isha&amp;diff=101980</id>
		<title>User:M'isha</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=User:M%27isha&amp;diff=101980"/>
		<updated>2015-07-09T09:50:29Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, I'm M'isha. &lt;br /&gt;
&lt;br /&gt;
I maintain the page for my character, [[M'isha Runja]].&lt;br /&gt;
&lt;br /&gt;
I also wrote and maintain the page for her tribe, the [[Marmot Tribe]].&lt;br /&gt;
&lt;br /&gt;
Please feel free to edit or work with me on the [[Marmot Tribe]] page.&lt;br /&gt;
&lt;br /&gt;
My next project is my alternate characters named [[Alys Grey]] and [[Ayu Asa].&lt;br /&gt;
&lt;br /&gt;
I started playing FFXIV on June 9, 2015. I play on the Balmung server.&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=User:M%27isha&amp;diff=101979</id>
		<title>User:M'isha</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=User:M%27isha&amp;diff=101979"/>
		<updated>2015-07-09T09:46:50Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, I'm M'isha. &lt;br /&gt;
&lt;br /&gt;
I maintain the page for my character, [[M'isha Runja]].&lt;br /&gt;
&lt;br /&gt;
I also wrote and maintain the page for her tribe, the [[Marmot Tribe]].&lt;br /&gt;
&lt;br /&gt;
Please feel free to edit or work with me on the [[Marmot Tribe]] page.&lt;br /&gt;
&lt;br /&gt;
My next project is my alternate characters named [[Naoh Koh]] and [[Alun Ura]].&lt;br /&gt;
&lt;br /&gt;
I started playing FFXIV on June 9, 2015. I play on the Balmung server.&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=User:M%27isha&amp;diff=101978</id>
		<title>User:M'isha</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=User:M%27isha&amp;diff=101978"/>
		<updated>2015-07-09T09:41:19Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, I'm M'isha. &lt;br /&gt;
&lt;br /&gt;
I maintain the page for my character, [[M'isha Runja]].&lt;br /&gt;
&lt;br /&gt;
I also wrote and maintain the page for her tribe, the [[Marmot Tribe]].&lt;br /&gt;
&lt;br /&gt;
Please feel free to edit or work with me on the [[Marmot Tribe]] page.&lt;br /&gt;
&lt;br /&gt;
My next project is my alternate characters named [[Alys Grey]] and [[Alun Ura]].&lt;br /&gt;
&lt;br /&gt;
I started playing FFXIV on June 9, 2015. I play on the Balmung server.&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101970</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101970"/>
		<updated>2015-07-09T09:29:52Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = M'isha Runja.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Herbalist, Adventurer, Alchemist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and conjurer of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha leaves Limsa Lominsa to develop her skills as an herbalist and botanist in Gridania. Due to the war in Ishgard many conjurers and medics are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just seen the true scale of the world she lives in. She now goes on her way to Ul'dah to return home via Vesper Bay to Limsa Lominsa. She meets the miqo'te tracker named [[K'iresh]], a girl searching for a mysterious flower named [[Z'leilan Yelho]] and a mysterious Elezen knight from Ul'dah named [[Jullienaux Sintierre]] on her travels this time.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101968</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101968"/>
		<updated>2015-07-09T09:29:15Z</updated>

		<summary type="html">&lt;p&gt;M'isha: /* Status */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = M'isha Runja.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Herbalist, Adventurer, Alchemist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and conjurer of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha leaves Limsa Lominsa to develop her skills as an herbalist and botanist in Gridania. Due to the war in Ishgard many conjurers and medics are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just seen the true scale of the world she lives in. She now goes on her way to Ul'dah to return home via Vesper Bay to Limsa Lominsa. She meets the miqo'te tracker named [[K'iresh]], a girl searching for a mysterious flower named [[Z'leilan Yelho]] and a mysterious Elezen knight from Ul'dah named [[Justinnien Sintierre]] on her travels this time.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101966</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101966"/>
		<updated>2015-07-09T09:29:02Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = M'isha Runja.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Herbalist, Adventurer, Alchemist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and conjurer of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha currently leaves Limsa Lominsa to develop her skills as an herbalist and botanist in Gridania. Due to the war in Ishgard many conjurers and medics are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just seen the true scale of the world she lives in. She now goes on her way to Ul'dah to return home via Vesper Bay to Limsa Lominsa. She meets the miqo'te tracker named [[K'iresh]], a girl searching for a mysterious flower named [[Z'leilan Yelho]] and a mysterious Elezen knight from Ul'dah named [[Justinnien Sintierre]] on her travels this time.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101965</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101965"/>
		<updated>2015-07-09T09:28:42Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = M'isha Runja.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Herbalist, Adventurer, Alchemist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and conjurer of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha currently has taken leave her work as Z'ranmaia the herbalist's assistant in Limsa Lominsa and leaves to develop her skills as an herbalist and botanist in Gridania. Due to the war in Ishgard many conjurers and medics are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just seen the true scale of the world she lives in. She now goes on her way to Ul'dah to return home via Vesper Bay to Limsa Lominsa. She meets the miqo'te tracker named [[K'iresh]], a girl searching for a mysterious flower named [[Z'leilan Yelho]] and a mysterious Elezen knight from Ul'dah named [[Justinnien Sintierre]] on her travels this time.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101963</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101963"/>
		<updated>2015-07-09T09:27:55Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = M'isha Runja.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Herbalist, Adventurer, Alchemist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and conjurer of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha currently has taken leave her work as Z'ranmaia the herbalist's assistant in Limsa Lominsa and leaves to develop her skills as an herbalist and botanist in Gridania. Due to the war in Ishgard many conjurers and medics are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just seen the true scale of the world she lives in. She now goes on her way to Ul'dah to return home via Vesper Bay to Limsa Lominsa. She meets the miqo'te tracker named [[K'iresh]], a member of the Ziz Tribe searching for a mysterious flower named [[Z'leilan Yelho]] and a mysterious Elezen knight from Ul'dah named [[Justinnien Sintierre]] on her travels this time.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101962</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101962"/>
		<updated>2015-07-09T09:24:44Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = M'isha Runja.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Herbalist, Adventurer, Alchemist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and conjurer of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha currently has stopped her work as Z'ranmaia the herbalist's assistant in Limsa Lominsa and pursues her studies of conjury in Gridania deeply. Due to the war in Ishgard many conjurers are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just returned to Gridania after this ordeal and has seen the true scale of the world she lives in. She now goes on her way to Ul'dah to return home via Vesper Bay to Limsa Lominsa. &lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:M%27isha_Runja.jpg&amp;diff=101961</id>
		<title>File:M'isha Runja.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:M%27isha_Runja.jpg&amp;diff=101961"/>
		<updated>2015-07-09T09:24:28Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101960</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101960"/>
		<updated>2015-07-09T09:23:44Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = Misha_Runja.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Herbalist, Adventurer, Alchemist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and conjurer of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha currently has stopped her work as Z'ranmaia the herbalist's assistant in Limsa Lominsa and pursues her studies of conjury in Gridania deeply. Due to the war in Ishgard many conjurers are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just returned to Gridania after this ordeal and has seen the true scale of the world she lives in. She now goes on her way to Ul'dah to return home via Vesper Bay to Limsa Lominsa. &lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:Misha_Runja.jpg&amp;diff=101959</id>
		<title>File:Misha Runja.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:Misha_Runja.jpg&amp;diff=101959"/>
		<updated>2015-07-09T09:23:16Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101955</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101955"/>
		<updated>2015-07-09T09:13:30Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = Misha Limsa.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Herbalist, Adventurer, Alchemist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and conjurer of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha currently has stopped her work as Z'ranmaia the herbalist's assistant in Limsa Lominsa and pursues her studies of conjury in Gridania deeply. Due to the war in Ishgard many conjurers are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just returned to Gridania after this ordeal and has seen the true scale of the world she lives in. She now goes on her way to Ul'dah to return home via Vesper Bay to Limsa Lominsa. &lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:Misha_Limsa.jpg&amp;diff=101954</id>
		<title>File:Misha Limsa.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:Misha_Limsa.jpg&amp;diff=101954"/>
		<updated>2015-07-09T09:13:12Z</updated>

		<summary type="html">&lt;p&gt;M'isha: M'isha uploaded a new version of &amp;amp;quot;File:Misha Limsa.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:Misha_Limsa.jpg&amp;diff=101953</id>
		<title>File:Misha Limsa.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:Misha_Limsa.jpg&amp;diff=101953"/>
		<updated>2015-07-09T09:12:01Z</updated>

		<summary type="html">&lt;p&gt;M'isha: M'isha uploaded a new version of &amp;amp;quot;File:Misha Limsa.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101952</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101952"/>
		<updated>2015-07-09T09:11:11Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = Misha_Limsa.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Herbalist, Adventurer, Alchemist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and conjurer of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha currently has stopped her work as Z'ranmaia the herbalist's assistant in Limsa Lominsa and pursues her studies of conjury in Gridania deeply. Due to the war in Ishgard many conjurers are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just returned to Gridania after this ordeal and has seen the true scale of the world she lives in. She now goes on her way to Ul'dah to return home via Vesper Bay to Limsa Lominsa. &lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:Misha_Limsa.jpg&amp;diff=101951</id>
		<title>File:Misha Limsa.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:Misha_Limsa.jpg&amp;diff=101951"/>
		<updated>2015-07-09T09:10:24Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101950</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101950"/>
		<updated>2015-07-09T09:09:32Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = Misha3.jpeg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Herbalist, Adventurer, Alchemist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and conjurer of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha currently has stopped her work as Z'ranmaia the herbalist's assistant in Limsa Lominsa and pursues her studies of conjury in Gridania deeply. Due to the war in Ishgard many conjurers are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just returned to Gridania after this ordeal and has seen the true scale of the world she lives in. She now goes on her way to Ul'dah to return home via Vesper Bay to Limsa Lominsa. &lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101460</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101460"/>
		<updated>2015-07-07T08:18:35Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = Misha.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Herbalist, Adventurer, Alchemist&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and conjurer of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha currently has stopped her work as Z'ranmaia the herbalist's assistant in Limsa Lominsa and pursues her studies of conjury in Gridania deeply. Due to the war in Ishgard many conjurers are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just returned to Gridania after this ordeal and has seen the true scale of the world she lives in. She now goes on her way to Ul'dah to return home via Vesper Bay to Limsa Lominsa. &lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101459</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101459"/>
		<updated>2015-07-07T08:14:06Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = Misha.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Herbalist, Apothecary and Healer&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and healer of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
&lt;br /&gt;
M'isha currently has stopped her work as Z'ranmaia the herbalist's assistant in Limsa Lominsa and pursues her studies of conjury in Gridania deeply. Due to the war in Ishgard many conjurers are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just returned to Gridania after this ordeal and has seen the true scale of the world she lives in. She now goes on her way to Ul'dah to return home via Vesper Bay to Limsa Lominsa. &lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101458</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101458"/>
		<updated>2015-07-07T08:13:45Z</updated>

		<summary type="html">&lt;p&gt;M'isha: /* Annotations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = Misha.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Herbalist, Apothecary and Healer&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and healer of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Current Status==&lt;br /&gt;
&lt;br /&gt;
M'isha currently has stopped her work as Z'ranmaia the herbalist's assistant in Limsa Lominsa and pursues her studies of conjury in Gridania deeply. Due to the war in Ishgard many conjurers are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just returned to Gridania after this ordeal and has seen the true scale of the world she lives in. She now goes on her way to Ul'dah to return home via Vesper Bay to Limsa Lominsa. &lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;br /&gt;
* Last Update: July 7, 2015&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101457</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101457"/>
		<updated>2015-07-07T08:13:24Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = Misha.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Herbalist, Apothecary and Healer&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and healer of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Current Status==&lt;br /&gt;
&lt;br /&gt;
M'isha currently has stopped her work as Z'ranmaia the herbalist's assistant in Limsa Lominsa and pursues her studies of conjury in Gridania deeply. Due to the war in Ishgard many conjurers are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just returned to Gridania after this ordeal and has seen the true scale of the world she lives in. She now goes on her way to Ul'dah to return home via Vesper Bay to Limsa Lominsa. &lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101455</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101455"/>
		<updated>2015-07-07T08:11:50Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = Misha.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Herbalist, Apothecary and Healer&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and healer of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilderness, or near the [[Mizzenmast Inn]].&lt;br /&gt;
&lt;br /&gt;
==Current Status==&lt;br /&gt;
&lt;br /&gt;
M'isha currently has stopped her work as Z'ranmaia the herbalist's assistant in Limsa Lominsa and pursues her studies of conjury in Gridania deeply. Due to the war in Ishgard many conjurers are asked to aid in healing the many injured of the war to the direct north of the Shroud. M'isha has just returned to Gridania after this ordeal and has seen the scale of the world she lives in.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters. She always has a pure and sincere smile for anyone she meets.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility. She has a simple heart and loves most to see others happy and healthy. Still having the mindset of a child in some ways, she can be irresponsible and impulsive. She doesn't think ahead to the consequences of her actions, just doing what she feels is right at the time. The straightfowardness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is naïve.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101452</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101452"/>
		<updated>2015-07-07T08:02:22Z</updated>

		<summary type="html">&lt;p&gt;M'isha: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = Misha.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Herbalist, Apothecary and Healer&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and healer of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of  [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilds, or near the [[Mizzenmast Inn]], her current home.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet. She moves much less gracefully than miqo'te who are raised as hunters.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility and gentleness. M'isha has a simple heart and just loves to see others happy and healthy. She always seems to have a pure and sincere smile for anyone she meets. Still having the mindset of a child in some ways, she can be narrow-minded about her views of the world. She often sees things as purely good or purely evil. The shallowness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is idealistic, straightforward and naïve. She can be shy around loud people at first but opens up easily after an initial shock with a strong personality.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&lt;br /&gt;
[In Progress]&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
===Quirks===&lt;br /&gt;
::* She childishly idealizes males from [[:Category: Miqo'te Keeper of the Moon|Keeper of the Moon]] clan&lt;br /&gt;
::* She eats many more plants and vegetables than most miqo'te and dislikes heavy meats&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101449</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101449"/>
		<updated>2015-07-07T07:56:15Z</updated>

		<summary type="html">&lt;p&gt;M'isha: /* Personality */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = Misha.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Herbalist, Apothecary and Healer&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and healer of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of  [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilds, or near the [[Mizzenmast Inn]], her current home.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha's cheery smile glows with the warmth of the [[La Noscea]]'s sun. She stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility and gentleness. M'isha has a simple heart and just loves to see others happy and healthy. She always seems to have a pure and sincere smile for anyone she meets. Still having the mindset of a child in some ways, she can be narrow-minded about her views of the world. She often sees things as purely good or purely evil. The shallowness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is idealistic, straightforward and naïve. She can be shy around loud people at first but opens up easily after an initial shock with a strong personality.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&lt;br /&gt;
[In Progress]&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
===Quirks===&lt;br /&gt;
::* She childishly idealizes males from [[:Category: Miqo'te Keeper of the Moon|Keeper of the Moon]] clan&lt;br /&gt;
::* She eats many more plants and vegetables than most miqo'te and dislikes heavy meats&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101448</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101448"/>
		<updated>2015-07-07T07:55:44Z</updated>

		<summary type="html">&lt;p&gt;M'isha: /* Personality */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = Misha.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Herbalist, Apothecary and Healer&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and healer of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of  [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilds, or near the [[Mizzenmast Inn]], her current home.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha's cheery smile glows with the warmth of the [[La Noscea]]'s sun. She stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility and gentleness. M'isha has a simple heart and just loves to see others happy and healthy. She always seems to have a pure, sweet and sincere smile for anyone she meets. Still having the mindset of a child in some ways, she can be narrow-minded about her views of the world. She often sees things as purely good or purely evil. The shallowness of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is idealistic, straightforward and naïve. She can be shy around loud people at first but opens up easily after an initial shock with a strong personality.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&lt;br /&gt;
[In Progress]&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
===Quirks===&lt;br /&gt;
::* She childishly idealizes males from [[:Category: Miqo'te Keeper of the Moon|Keeper of the Moon]] clan&lt;br /&gt;
::* She eats many more plants and vegetables than most miqo'te and dislikes heavy meats&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101446</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101446"/>
		<updated>2015-07-07T07:52:41Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = Misha.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Herbalist, Apothecary and Healer&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and healer of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of  [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilds, or near the [[Mizzenmast Inn]], her current home.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha's cheery smile glows with the warmth of the [[La Noscea]]'s sun. She stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her face still looks as rosy as a kit's and she has not lost chubbiness in her face yet.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility and gentleness. Most of all, she enjoys helping people find just the right medicine or tea for their needs. In the core of her heart, M'isha simply loves to see others happy and healthy. She always seems to have a pure, sweet and sincere smile for anyone she meets. Still having the mindset of a child in some ways, she can be narrow-minded about her views of the world. She often sees things as purely good or purely evil. As such, she tends to gravitate too strongly toward that which seems good to her and can be stubborn about that which seems bad—especially people. The optimism and simplicity of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is idealistic, straightforward and naïve.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&lt;br /&gt;
[In Progress]&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
===Quirks===&lt;br /&gt;
::* She childishly idealizes males from [[:Category: Miqo'te Keeper of the Moon|Keeper of the Moon]] clan&lt;br /&gt;
::* She eats many more plants and vegetables than most miqo'te and dislikes heavy meats&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=User:M%27isha&amp;diff=101432</id>
		<title>User:M'isha</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=User:M%27isha&amp;diff=101432"/>
		<updated>2015-07-07T07:21:25Z</updated>

		<summary type="html">&lt;p&gt;M'isha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, I'm M'isha. &lt;br /&gt;
&lt;br /&gt;
I maintain the page for my character, [[M'isha Runja]].&lt;br /&gt;
&lt;br /&gt;
I also wrote and maintain the page for her tribe, the [[Marmot Tribe]].&lt;br /&gt;
&lt;br /&gt;
Please feel free to edit or work with me on the [[Marmot Tribe]] page.&lt;br /&gt;
&lt;br /&gt;
My next project is my alternate character named [[Alys Grey]].&lt;br /&gt;
&lt;br /&gt;
I started playing FFXIV on June 9, 2015. I play on the Balmung server.&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101420</id>
		<title>M'isha Runja</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=M%27isha_Runja&amp;diff=101420"/>
		<updated>2015-07-07T06:22:57Z</updated>

		<summary type="html">&lt;p&gt;M'isha: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = M'isha Runja&lt;br /&gt;
| image = Misha.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = [[Marmot Tribe]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Seventeen&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 26th Sun of the 6th Astral Moon&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Herbalist, Apothecary and Healer&lt;br /&gt;
| stat_5 = Guardian&lt;br /&gt;
| stat_5_value = [[Nophica, the Matron]]&lt;br /&gt;
| stat_6 = Alignment&lt;br /&gt;
| stat_6_value = Neutral Good&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
M'isha Runja（メイシャ・ルンジャ）is a [[miqo'te]] herbalist and healer of the [[:Category: Miqo'te Seeker of the Sun|Seeker of the Sun]] clan. She can be found in the cities of  [[Limsa Lominsa]], [[Ul'dah]] or [[Gridania]], in the Eorzean wilds, or near the [[Mizzenmast Inn]], her current home.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
M'isha's cheery smile glows with the warmth of the [[La Noscea]]'s sun. She stands at a little bit over five fulms and her gangly body weighs about ninety ponz. Some fresh cuts are always seen on her hands from the thorns she braves in order to pick the fruits needed for her medicines and teas. Her features are soft and her rosy cheeks are still round like a child's, even though she has recently arrived in adulthood. Her hair she ties up in two small braids under her ears to keep out of her eyes.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Like most miqo'te of the peaceful [[Marmot Tribe]], M'isha loves tranquility and gentleness. Most of all, she enjoys helping people find just the right medicine or tea for their needs. In the core of her heart, M'isha simply loves to see others happy and healthy. She always seems to have a pure, sweet and sincere smile for anyone she meets. Still having the mindset of a child in some ways, she can be narrow-minded about her views of the world. She often sees things as purely good or purely evil. As such, she tends to gravitate too strongly toward that which seems good to her and can be stubborn about that which seems bad—especially people. The optimism and simplicity of her outlook can be an asset in hard times or a barrier in topics of complexity. In matters of the heart she is idealistic, straightforward and naïve.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
M'isha was born in a small settlement outside of Limsa Lominsa as a member of the [[Marmot Tribe]]. Most of her tribe were grain traders who would travel between the city and various small settlements such as Summerford and Swiftperch. When the [[Calamity]] occurred she was only ten years old and she lost several members of her tribe. She remembers it as the saddest day of her life. Most of her days were not sad, however, and she loved to travel and collect herbs and fruits in the fields and meet new people on her tribe's travels. She only learned to hunt small beasts such as rats which would eat their tribe's grains and ladybugs which were simply fun to hunt with her brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
M'isha's life has always been devoted to healing others with the teas and medicine. Her father nunh was always ill and she and her mother were the ones who would tend to him when sick. When her tribe members were injured during the Calamity she and her mother helped to nurse them back to health, too. &lt;br /&gt;
&lt;br /&gt;
Now that she is an adult she left home to learn more of her trade from the kind [[Ziz Tribe]] herbalist Z'ranmaia who owns a shop in [[Limsa Lominsa]]. Already the young miqo'te has a reputation as hard-working and caring to customers, but sometimes she can be too shy compared to the friendliness of most Limsa Lominsa people. It is true that M'isha feels stress in the loudness of the city and her favorite days are when she can travel far for Z'ranmaia's needs for new herbs and medicines to sell. &lt;br /&gt;
&lt;br /&gt;
She especially came to love the city of [[Gridania]] after visiting for the first time to commence her official training with [[Fufucha]] the [[Botanist's Guild]]. On her last trip to Gridania, she also came to learn of the [[Hearers]] of the [[Conjurer's Guild]] and their amazing abilities to heal not only nature but illness and injuries of people, too. Secretly this power became her new dream, and she started visiting the [[Arcanist's Guild]] in Limsa Lominsa to learn more about these magical abilities.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&lt;br /&gt;
[In Progress]&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* The open wilds of La Noscea and the Shroud&lt;br /&gt;
::* Beautiful high quality plants, flowers, fruits and vegetables&lt;br /&gt;
::* Freshly-caught fish for protein and energy&lt;br /&gt;
::* The Goddess Nophica and the conjurers of Gridania&lt;br /&gt;
::* Being outside in nature and the quiet of nature&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* The smell of rotten food and especially rotten fish&lt;br /&gt;
::* Loud noises, loud people, firearms and cannons&lt;br /&gt;
::* Violence and violent people such as pirates and thugs&lt;br /&gt;
::* Cold weather, rain and when her ears are wet&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
::* Gathering, identifying and locating herbs, plants and other flora&lt;br /&gt;
::* Alchemic arts, apothecary skills, herbalism and traditional remedies&lt;br /&gt;
::* Basic fishing, cooking and culinary knowledge&lt;br /&gt;
::* Basic conjury, arcane geometries of Physick&lt;br /&gt;
&lt;br /&gt;
===Quirks===&lt;br /&gt;
::* She childishly idealizes males from [[:Category: Miqo'te Keeper of the Moon|Keeper of the Moon]] clan&lt;br /&gt;
::* She eats many more plants and vegetables than most miqo'te and dislikes heavy meats&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
M'isha comes from a very large family. Her tribe group contained almost a hundred miqo'te and among them, three nunh. Her father, M'runja Nunh, was an elderly fellow who she saw as more of a grandfather than a father. He was sickly for most of her life and she and her mother would tend to him constantly: bringing him tea, meals, medicine and so forth. Her true father figure was M'aba Nunh, one of the tribe's two younger nunh. He would play with her and her brothers and sisters often and even taught them how to hunt wharf rats. M'isha lost her three eldest sisters during the Calamity while they were in Limsa Lominsa doing business. Her father nunh also perished in the chaos. However, her childhood and family life were happy ones. When she was sixteen, she left her tribe for Limsa Lominsa but intends to return one day and continue in her mother's footsteps as the herbalist of the tribe.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
M'isha has few friends in her new city of Limsa Lominsa aside from her kind and helpful master Z'ranmaia the herbalist. All of her childhood friends work all over La Noscea as traders or farmers and she doesn't even know where most of them live now. Once, when she visited Gridania she made friends with a miqo'te of the [[Keeper of the Moon]] clan named Naoh and because of that she developed a fascination with miqo'te of this mysterious other clan.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
M'isha has no enemies aside from a hyur man called [[Mordyn]] who works as the supplier to the apothecary in Limsa Lominsa. He is always making rude comments to her master Z'ranmaia, which makes M'isha want to put something rotten in his tea. There was also a boy called M'nako in her tribe who used to tease her when she was a kit, but she has since forgiven him—at least, she says she has.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;She makes me the most soothing blend of tea!&amp;quot;&lt;br /&gt;
::* &amp;quot;She is new to Limsa Lominsa, you can tell just by looking at her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Sometimes she gets this really distant look on her face when she is mixing herbs... I think she misses her tribe.&amp;quot; — [[Z'ranmaia]]&lt;br /&gt;
::* &amp;quot;I see her on the ferry to Vesper Bay often these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a natural gift for conjury. She shouldn't stay here with the Arcanist's Guild, she should go to Gridania.&amp;quot;&lt;br /&gt;
::* &amp;quot;She took care of me every day when I was sick at sea. I wonder where she went...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Player Rumors===&lt;br /&gt;
::* [Nothing here yet!]&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
* Those who have talked or adventured with M'isha please feel free to add to the player rumor section above!&lt;br /&gt;
* Feel free to send a /tell or walk up to me in-game if you'd like to RP any time. M'isha is always IC.&lt;br /&gt;
* This profile is a constant work in progress. I'll update it over time.&lt;br /&gt;
* This template was created by [[Deirdre Ta'ea]]!&lt;/div&gt;</summary>
		<author><name>M'isha</name></author>
		
	</entry>
</feed>