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	<id>https://wiki.ffxiv-roleplayers.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=M.+Callaway</id>
	<title>RPC Library - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.ffxiv-roleplayers.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=M.+Callaway"/>
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	<updated>2026-06-26T04:02:10Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=291502</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=291502"/>
		<updated>2018-03-09T22:44:04Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Owner, Callaway Holdings&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Single&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Ward 15, Plot 7, Mists&lt;br /&gt;
| stat_6 = Theme&lt;br /&gt;
| stat_6_value = Johnny Cash - Hurt http://bit.ly/1dwel08&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Within a year, a brush with the Maelstrom drove him back to the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years. His work for them had him traveling around all of Ishgard and to the south, forging relationships in their name among high and lowborn alike, in the Brume, with soldiers and tradesmen - anything they needed, he procured. The deeds he performed led him to be knighted by the cousins, a title he only sometimes goes by.&lt;br /&gt;
&lt;br /&gt;
Recently, his career in service to others has come to an end with the founding of Callaway Holdings, a trading and private military company that will work for hire. Callaway Holdings is seeking other talented employees!&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Michael is quick, ingenious, stimulating, alert, and outspoken. He's resourceful in solving new and challenging problems. The midlander is adept at generating conceptual possibilities and then analyzing them strategically. Michael is a natural at reading other people. He's also bored by routine, will seldom do the same thing the same way, and apt to turn to one new interest after another but still able to complete his tasks when assigned.&lt;br /&gt;
&lt;br /&gt;
MBTI: ENTP&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow, Longsword&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive alcohol.&lt;br /&gt;
::* Really nice clothes.&lt;br /&gt;
::* The Good Life™&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Reading.&lt;br /&gt;
::* Cooking.&lt;br /&gt;
::* Pretending he's an Elezen.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
* None as of yet.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he carries around, and he's a fair hand with a sword or that fancy Red Magic. Talented lad.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &amp;quot;Is he actually a Knight? I heard that up in Ishgard, he won his title for heroism but I never heard anyone call him Ser.&amp;quot;&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=291501</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=291501"/>
		<updated>2018-03-09T22:42:58Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Single&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Ward 15, Plot 7, Mists&lt;br /&gt;
| stat_6 = Theme&lt;br /&gt;
| stat_6_value = Johnny Cash - Hurt http://bit.ly/1dwel08&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Within a year, a brush with the Maelstrom drove him back to the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years. His work for them had him traveling around all of Ishgard and to the south, forging relationships in their name among high and lowborn alike, in the Brume, with soldiers and tradesmen - anything they needed, he procured. The deeds he performed led him to be knighted by the cousins, a title he only sometimes goes by.&lt;br /&gt;
&lt;br /&gt;
Recently, his career in service to others has come to an end with the founding of Callaway Holdings, a trade and private military company.&lt;br /&gt;
 &lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Michael is quick, ingenious, stimulating, alert, and outspoken. He's resourceful in solving new and challenging problems. The midlander is adept at generating conceptual possibilities and then analyzing them strategically. Michael is a natural at reading other people. He's also bored by routine, will seldom do the same thing the same way, and apt to turn to one new interest after another but still able to complete his tasks when assigned.&lt;br /&gt;
&lt;br /&gt;
MBTI: ENTP&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow, Longsword&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive alcohol.&lt;br /&gt;
::* Really nice clothes.&lt;br /&gt;
::* The Good Life™&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Reading.&lt;br /&gt;
::* Cooking.&lt;br /&gt;
::* Pretending he's an Elezen.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
* None as of yet.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he carries around, and he's a fair hand with a sword or that fancy Red Magic. Talented lad.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &amp;quot;Is he actually a Knight? I heard that up in Ishgard, he won his title for heroism but I never heard anyone call him Ser.&amp;quot;&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=287559</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=287559"/>
		<updated>2018-02-12T20:43:50Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Single&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Ward 15, Plot 7, Mists&lt;br /&gt;
| stat_6 = Theme&lt;br /&gt;
| stat_6_value = Johnny Cash - Hurt http://bit.ly/1dwel08&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Within a year, a brush with the Maelstrom drove him back to the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years. His work for them had him traveling around all of Ishgard and to the south, forging relationships in their name among high and lowborn alike, in the Brume, with soldiers and tradesmen - anything they needed, he procured.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Michael is quick, ingenious, stimulating, alert, and outspoken. He's resourceful in solving new and challenging problems. The midlander is adept at generating conceptual possibilities and then analyzing them strategically. Michael is a natural at reading other people. He's also bored by routine, will seldom do the same thing the same way, and apt to turn to one new interest after another but still able to complete his tasks when assigned.&lt;br /&gt;
&lt;br /&gt;
MBTI: ENTP&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow, Longsword&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive alcohol.&lt;br /&gt;
::* Really nice clothes.&lt;br /&gt;
::* The Good Life™&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Reading.&lt;br /&gt;
::* Cooking.&lt;br /&gt;
::* Pretending he's an Elezen.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
* None as of yet.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &amp;quot;Is he actually a Knight? I heard that up in Ishgard, he won his title for heroism.&amp;quot;&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=287391</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=287391"/>
		<updated>2018-02-11T07:10:13Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Single&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Ward 15, Plot 7, Mists&lt;br /&gt;
| stat_6 = Theme&lt;br /&gt;
| stat_6_value = Johnny Cash - Hurt http://bit.ly/1dwel08&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Within a year, a brush with the Maelstrom drove him back to the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years. His work for them had him traveling around all of Ishgard and to the south, forging relationships in their name among high and lowborn alike, in the Brume, with soldiers and tradesmen - anything they needed, he procured.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Michael is quick, ingenious, stimulating, alert, and outspoken. He's resourceful in solving new and challenging problems. The midlander is adept at generating conceptual possibilities and then analyzing them strategically. Michael is a natural at reading other people. He's also bored by routine, will seldom do the same thing the same way, and apt to turn to one new interest after another but still able to complete his tasks when assigned.&lt;br /&gt;
&lt;br /&gt;
MBTI: ENTP&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive alcohol.&lt;br /&gt;
::* Really nice clothes.&lt;br /&gt;
::* The Good Life™&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Reading.&lt;br /&gt;
::* Cooking.&lt;br /&gt;
::* Pretending he's an Elezen.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
* None as of yet.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &amp;quot;Is he actually a Knight? I heard that up in Ishgard, he won his title for heroism.&amp;quot;&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=287365</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=287365"/>
		<updated>2018-02-10T08:27:30Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Single&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Ward 15, Plot 7, Mists&lt;br /&gt;
| stat_6 = Theme&lt;br /&gt;
| stat_6_value = Johnny Cash - Hurt http://bit.ly/1dwel08&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Within a year, a brush with the Maelstrom drove him back to the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years. His work for them had him traveling around all of Ishgard and to the south, forging relationships in their name among high and lowborn alike, in the Brume, with soldiers and tradesmen - anything they needed, he procured.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Michael is quick, ingenious, stimulating, alert, and outspoken. He's resourceful in solving new and challenging problems. The midlander is adept at generating conceptual possibilities and then analyzing them strategically. Michael is a natural at reading other people. He's also bored by routine, will seldom do the same thing the same way, and apt to turn to one new interest after another but still able to complete his tasks when assigned.&lt;br /&gt;
&lt;br /&gt;
MBTI: ENTP&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive alcohol.&lt;br /&gt;
::* Really nice clothes.&lt;br /&gt;
::* The Good Life™&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Reading.&lt;br /&gt;
::* Cooking.&lt;br /&gt;
::* Pretending he's an Elezen.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
* None as of yet.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=287364</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=287364"/>
		<updated>2018-02-10T08:27:04Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Single&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Ward 15, Plot 7, Mists&lt;br /&gt;
| stat_6 = Theme&lt;br /&gt;
| stat_6_value = Johnny Cash - Hurt http://bit.ly/1dwel08&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Within a year, a brush with the Maelstrom drove him back to the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years. His work for them had him traveling around all of Ishgard and to the south, forging relationships in their name among high and lowborn alike, in the Brume, with soldiers and tradesmen - anything they needed, he procured.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Michael is quick, ingenious, stimulating, alert, and outspoken. He's resourceful in solving new and challenging problems. The midlander is adept at generating conceptual possibilities and then analyzing them strategically. Michael is a natural at reading other people. He's also bored by routine, will seldom do the same thing the same way, and apt to turn to one new interest after another but still able to complete his tasks when assigned.&lt;br /&gt;
&lt;br /&gt;
MBTI: ENTP&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive alcohol.&lt;br /&gt;
::* Really nice clothes.&lt;br /&gt;
::* The Good Life™&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Reading.&lt;br /&gt;
::* Cooking.&lt;br /&gt;
::* Pretending he's an Elezen.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
* None as of yet.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &lt;br /&gt;
::* &amp;quot;The guy left Ul'dah and went north to play with all the lords and ladies. Probably thinks he's better than us now.&amp;quot; - Elia Hext&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=287363</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=287363"/>
		<updated>2018-02-10T08:17:47Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Single&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Ward 15, Plot 7, Mists&lt;br /&gt;
| stat_6 = Theme&lt;br /&gt;
| stat_6_value = Johnny Cash - Hurt http://bit.ly/1dwel08&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Within a year, a brush with the Maelstrom drove him back to the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years. His work for them had him traveling around all of Ishgard and to the south, forging relationships in their name among high and lowborn alike, in the Brume, with soldiers and tradesmen - anything they needed, he procured.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Michael is quick, ingenious, stimulating, alert, and outspoken. He's resourceful in solving new and challenging problems. The midlander is adept at generating conceptual possibilities and then analyzing them strategically. Michael is a natural at reading other people. He's also bored by routine, will seldom do the same thing the same way, and apt to turn to one new interest after another but still able to complete his tasks when assigned.&lt;br /&gt;
&lt;br /&gt;
MBTI: ENTP&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive whiskey.&lt;br /&gt;
::* Really nice jackets.&lt;br /&gt;
::* The Good Life™&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Reading.&lt;br /&gt;
::* Cooking.&lt;br /&gt;
::* Pretending he's an Elezen.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
* None as of yet.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &lt;br /&gt;
::* &amp;quot;The guy left Ul'dah and went north to play with all the lords and ladies. Probably thinks he's better than us now.&amp;quot; - Elia Hext&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=287358</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=287358"/>
		<updated>2018-02-10T05:56:21Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Single&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Ward 15, Plot 7, Mists&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Within a year, a brush with the Maelstrom drove him back to the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years. His work for them had him traveling around all of Ishgard and to the south, forging relationships in their name among high and lowborn alike, in the Brume, with soldiers and tradesmen - anything they needed, he procured.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Michael is quick, ingenious, stimulating, alert, and outspoken. He's resourceful in solving new and challenging problems. The midlander is adept at generating conceptual possibilities and then analyzing them strategically. Michael is a natural at reading other people. He's also bored by routine, will seldom do the same thing the same way, and apt to turn to one new interest after another but still able to complete his tasks when assigned.&lt;br /&gt;
&lt;br /&gt;
MBTI: ENTP&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive whiskey.&lt;br /&gt;
::* Really nice jackets.&lt;br /&gt;
::* The Good Life™&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Reading.&lt;br /&gt;
::* Cooking.&lt;br /&gt;
::* Pretending he's an Elezen.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
* None as of yet.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &lt;br /&gt;
::* &amp;quot;The guy left Ul'dah and went north to play with all the lords and ladies. Probably thinks he's better than us now.&amp;quot; - Elia Hext&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=286798</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=286798"/>
		<updated>2018-02-06T03:11:39Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Single&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Within a year, a brush with the Maelstrom drove him back to the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years. His work for them had him traveling around all of Ishgard and to the south, forging relationships in their name among high and lowborn alike, in the Brume, with soldiers and tradesmen - anything they needed, he procured.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Michael is quick, ingenious, stimulating, alert, and outspoken. He's resourceful in solving new and challenging problems. The midlander is adept at generating conceptual possibilities and then analyzing them strategically. Michael is a natural at reading other people. He's also bored by routine, will seldom do the same thing the same way, and apt to turn to one new interest after another but still able to complete his tasks when assigned.&lt;br /&gt;
&lt;br /&gt;
MBTI: ENTP&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive whiskey.&lt;br /&gt;
::* Really nice jackets.&lt;br /&gt;
::* The Good Life™&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Reading.&lt;br /&gt;
::* Cooking.&lt;br /&gt;
::* Pretending he's an Elezen.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
* None as of yet.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &amp;quot;He imagined up a Miqo'te as the chef for the Ward. He's losing it.&amp;quot; - Everyone in the Aureate Ward except Ric'aldo.&lt;br /&gt;
::* &amp;quot;The guy left Ul'dah and went north to play with all the lords and ladies. Probably thinks he's better than us now.&amp;quot; - Elia Hext&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward's Militia Commander&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=284123</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=284123"/>
		<updated>2018-01-17T05:42:19Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Single&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Within a year, a brush with the Maelstrom drove him back to the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years. His work for them had him traveling around all of Ishgard and to the south, forging relationships in their name among high and lowborn alike, in the Brume, with soldiers and tradesmen - anything they needed, he procured.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Michael is quick, ingenious, stimulating, alert, and outspoken. He's resourceful in solving new and challenging problems. The midlander is adept at generating conceptual possibilities and then analyzing them strategically. Michael is a natural at reading other people. He's also bored by routine, will seldom do the same thing the same way, and apt to turn to one new interest after another but still able to complete his tasks when assigned.&lt;br /&gt;
&lt;br /&gt;
MBTI: ENTP&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive whiskey.&lt;br /&gt;
::* Really nice jackets.&lt;br /&gt;
::* The Good Life™&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Reading.&lt;br /&gt;
::* Cooking.&lt;br /&gt;
::* Pretending he's an Elezen.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
* None as of yet.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &amp;quot;He imagined up a Miqo'te as the chef for the Ward. He's losing it.&amp;quot; - Everyone in the Aureate Ward except Ric'aldo.&lt;br /&gt;
::* &amp;quot;The guy left Ul'dah and went north to play with all the lords and ladies. Probably thinks he's better than us now.&amp;quot; - Elia Hext&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward's Militia Commander&lt;br /&gt;
::* &amp;quot;He looks like a playboy, but he's honestly a real sweet guy. Even though he teases me too much all the time.&amp;quot; - Senrhi Nyerhah&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=284122</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=284122"/>
		<updated>2018-01-17T05:42:00Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Single&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Within a year, a brush with the Maelstrom drove him back to the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years. His work for them had him traveling around all of Ishgard and to the south, forging relationships in their name among high and lowborn alike, in the Brume, with soldiers and tradesmen - anything they needed, he procured.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Michael is quick, ingenious, stimulating, alert, and outspoken. He's resourceful in solving new and challenging problems. The midlander is adept at generating conceptual possibilities and then analyzing them strategically. Michael is a natural at reading other people. He's also bored by routine, will seldom do the same thing the same way, and apt to turn to one new interest after another but still able to complete his tasks when assigned.&lt;br /&gt;
&lt;br /&gt;
MBTI: ENTP&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive whiskey.&lt;br /&gt;
::* Really nice jackets.&lt;br /&gt;
::* The Good Life™&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Reading.&lt;br /&gt;
::* Cooking.&lt;br /&gt;
::* Pretending he's an Elezen.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
* None as of yet.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &amp;quot;Seems he's taken up with that Senrhi Nyerhah. Stupid Miqo'te, always stealing eligible men from me.&amp;quot; - Spurned Ishgardian Lady.&lt;br /&gt;
::* &amp;quot;He imagined up a Miqo'te as the chef for the Ward. He's losing it.&amp;quot; - Everyone in the Aureate Ward except Ric'aldo.&lt;br /&gt;
::* &amp;quot;The guy left Ul'dah and went north to play with all the lords and ladies. Probably thinks he's better than us now.&amp;quot; - Elia Hext&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward's Militia Commander&lt;br /&gt;
::* &amp;quot;He looks like a playboy, but he's honestly a real sweet guy. Even though he teases me too much all the time.&amp;quot; - Senrhi Nyerhah&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=284121</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=284121"/>
		<updated>2018-01-17T05:41:47Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Within a year, a brush with the Maelstrom drove him back to the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years. His work for them had him traveling around all of Ishgard and to the south, forging relationships in their name among high and lowborn alike, in the Brume, with soldiers and tradesmen - anything they needed, he procured.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Michael is quick, ingenious, stimulating, alert, and outspoken. He's resourceful in solving new and challenging problems. The midlander is adept at generating conceptual possibilities and then analyzing them strategically. Michael is a natural at reading other people. He's also bored by routine, will seldom do the same thing the same way, and apt to turn to one new interest after another but still able to complete his tasks when assigned.&lt;br /&gt;
&lt;br /&gt;
MBTI: ENTP&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive whiskey.&lt;br /&gt;
::* Really nice jackets.&lt;br /&gt;
::* The Good Life™&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Reading.&lt;br /&gt;
::* Cooking.&lt;br /&gt;
::* Pretending he's an Elezen.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
* None as of yet.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &amp;quot;Seems he's taken up with that Senrhi Nyerhah. Stupid Miqo'te, always stealing eligible men from me.&amp;quot; - Spurned Ishgardian Lady.&lt;br /&gt;
::* &amp;quot;He imagined up a Miqo'te as the chef for the Ward. He's losing it.&amp;quot; - Everyone in the Aureate Ward except Ric'aldo.&lt;br /&gt;
::* &amp;quot;The guy left Ul'dah and went north to play with all the lords and ladies. Probably thinks he's better than us now.&amp;quot; - Elia Hext&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward's Militia Commander&lt;br /&gt;
::* &amp;quot;He looks like a playboy, but he's honestly a real sweet guy. Even though he teases me too much all the time.&amp;quot; - Senrhi Nyerhah&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=282648</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=282648"/>
		<updated>2018-01-05T23:12:49Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: /* General */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Within a year, a brush with the Maelstrom drove him back to the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years. His work for them had him traveling around all of Ishgard and to the south, forging relationships in their name among high and lowborn alike, in the Brume, with soldiers and tradesmen - anything they needed, he procured.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Michael is quick, ingenious, stimulating, alert, and outspoken. He's resourceful in solving new and challenging problems. The midlander is adept at generating conceptual possibilities and then analyzing them strategically. Michael is a natural at reading other people. He's also bored by routine, will seldom do the same thing the same way, and apt to turn to one new interest after another but still able to complete his tasks when assigned.&lt;br /&gt;
&lt;br /&gt;
MBTI: ENTP&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive whiskey.&lt;br /&gt;
::* Really nice jackets.&lt;br /&gt;
::* The Good Life™&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Reading.&lt;br /&gt;
::* Cooking.&lt;br /&gt;
::* Pretending he's an Elezen.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
This cute cat is his current girlfriend and the first serious one he's had in quite some time. He's very much in love with her, but he hasn't gotten around to telling her that yet. He treats her well and their relationship is progressing very nicely. It seems that she's moved into his chambers as of late.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
* None as of yet.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &amp;quot;Seems he's taken up with that Senrhi Nyerhah. Stupid Miqo'te, always stealing eligible men from me.&amp;quot; - Spurned Ishgardian Lady.&lt;br /&gt;
::* &amp;quot;He imagined up a Miqo'te as the chef for the Ward. He's losing it.&amp;quot; - Everyone in the Aureate Ward except Ric'aldo.&lt;br /&gt;
::* &amp;quot;The guy left Ul'dah and went north to play with all the lords and ladies. Probably thinks he's better than us now.&amp;quot; - Elia Hext&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward's Militia Commander&lt;br /&gt;
::* &amp;quot;He looks like a playboy, but he's honestly a real sweet guy. Even though he teases me too much all the time.&amp;quot; - Senrhi Nyerhah&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=282296</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=282296"/>
		<updated>2018-01-03T02:13:37Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Michael is quick, ingenious, stimulating, alert, and outspoken. He's resourceful in solving new and challenging problems. The midlander is adept at generating conceptual possibilities and then analyzing them strategically. Michael is a natural at reading other people. He's also bored by routine, will seldom do the same thing the same way, and apt to turn to one new interest after another but still able to complete his tasks when assigned.&lt;br /&gt;
&lt;br /&gt;
MBTI: ENTP&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive whiskey.&lt;br /&gt;
::* Really nice jackets.&lt;br /&gt;
::* The Good Life™&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Reading.&lt;br /&gt;
::* Cooking.&lt;br /&gt;
::* Pretending he's an Elezen.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
This cute cat is his current girlfriend and the first serious one he's had in quite some time. He's very much in love with her, but he hasn't gotten around to telling her that yet. He treats her well and their relationship is progressing very nicely. It seems that she's moved into his chambers as of late.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
* None as of yet.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &amp;quot;Seems he's taken up with that Senrhi Nyerhah. Stupid Miqo'te, always stealing eligible men from me.&amp;quot; - Spurned Ishgardian Lady.&lt;br /&gt;
::* &amp;quot;He imagined up a Miqo'te as the chef for the Ward. He's losing it.&amp;quot; - Everyone in the Aureate Ward except Ric'aldo.&lt;br /&gt;
::* &amp;quot;The guy left Ul'dah and went north to play with all the lords and ladies. Probably thinks he's better than us now.&amp;quot; - Elia Hext&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward's Militia Commander&lt;br /&gt;
::* &amp;quot;He looks like a playboy, but he's honestly a real sweet guy. Even though he teases me too much all the time.&amp;quot; - Senrhi Nyerhah&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Senrhi_Nyerhah&amp;diff=281883</id>
		<title>Senrhi Nyerhah</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Senrhi_Nyerhah&amp;diff=281883"/>
		<updated>2017-12-30T05:01:57Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Senrhi Nyerhah&lt;br /&gt;
| image = Senrhi.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Sharlayan (Old World) and Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Menphina, the Lover&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Adventurer, College Student&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Dating Michael Callaway&lt;br /&gt;
| stat_5 = Current Official Residence&lt;br /&gt;
| stat_5_value = The Topmast Apartment #36, 10th Ward, Mist&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
(work in progress)&lt;br /&gt;
===Appearance===&lt;br /&gt;
Senrhi holds a uniquely striking appearance. Pure white hair, long and flowing down to her mid-back when loose, is most often kept up in a ponytail with her bangs framing either side of her face. For formal occasions, she tends to braid her hair so it frames her shoulders nicely. She has heterochromatic eyes, the left iris being green while the right is blue. There is a distinct scar over her left eye, but it is often difficult to see unless close-up since she keeps her face decorated with traditional Moon Keeper war paint.&lt;br /&gt;
===Personality===&lt;br /&gt;
You've probably heard the expression &amp;quot;Curiosity killed the cat&amp;quot; but death hasn't caught up with her yet! Senrhi has a knack for sticking her nose into dangerous places where it doesn't belong. She has an unusual interest in the ancient history of Mhach, and her favorite professor has warned her multiple times against trying to go there and how much risk would come with trying to learn either Black or White magic. She's even got a tendency to climb things that shouldn't be climbed, and Michael has had to pull her down from an icy ledge in Ishgard when she wanted a better view of the area on a windy day.&lt;br /&gt;
==Combat==&lt;br /&gt;
Senrhi's main specialty is arcanima - specifically, she's an expert Summoner, but she also excels at Scholar magic.&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Anything canine&lt;br /&gt;
::* Being lied to&lt;br /&gt;
::* Cold weather&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Reading.&lt;br /&gt;
::* Researching, learning and practicing of anything magical or related to magic.&lt;br /&gt;
::* Style! From putting together a fashionable outfit to decorating a fabulous room, Senrhi has a solid sense of aesthetics.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
*Arcanius Lemorian&lt;br /&gt;
Having met him during her early days in Limsa studying with the Arcanist's Guild, this strange long-haired Hyur shared an interest in the art as a fellow guild member and became Senrhi's first official friend.&lt;br /&gt;
* Atlas Usynhanth&lt;br /&gt;
Another fellow practitioner of arcanima, the quirky yet serious Roegadyn introduced her to Tsundoku Carbuncle College.&lt;br /&gt;
* Y'cemi'a Ghalsa&lt;br /&gt;
This adorable half-breed Seeker &amp;amp; Keeper met Senrhi through a class at Tsundoku Carbuncle. He and his brother have done a lot for her; she views Y'cemi'a as a good friend and is grateful to both brothers.&lt;br /&gt;
* Khuja'a Betwanhe&lt;br /&gt;
Friendly and on the flirtatious side, Khuja'a is a solid sort of Miqo'te. Sen enjoys hanging out with him and they've discussed boys on several occasions. He's also a major reason she was able to meet Michael.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281724</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281724"/>
		<updated>2017-12-28T21:12:48Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Michael is quick, ingenious, stimulating, alert, and outspoken. He's resourceful in solving new and challenging problems. The midlander is adept at generating conceptual possibilities and then analyzing them strategically. Michael is a natural at reading other people. He's also bored by routine, will seldom do the same thing the same way, and apt to turn to one new interest after another but still able to complete his tasks when assigned.&lt;br /&gt;
&lt;br /&gt;
MBTI: ENTP&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive whiskey.&lt;br /&gt;
::* Really nice jackets.&lt;br /&gt;
::* The Good Life™&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Reading.&lt;br /&gt;
::* Cooking.&lt;br /&gt;
::* Pretending he's an Elezen.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
This cute cat is his current girlfriend and the first serious one he's had in quite some time. He's very much in love with her, but he hasn't gotten around to telling her that yet. He treats her well and their relationship is progressing very nicely. It seems that she's moved into his chambers as of late.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
* None as of yet.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &amp;quot;Seems he's taken up with that Senrhi Nyerhah. Stupid Miqo'te, always stealing eligible men from me.&amp;quot; - Spurned Ishgardian Lady.&lt;br /&gt;
::* &amp;quot;He imagined up a Miqo'te as the chef for the Ward. He's losing it.&amp;quot; - Everyone in the Aureate Ward except Ric'aldo.&lt;br /&gt;
::* &amp;quot;Kind of a dickhead.&amp;quot; - Elia Hext&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward's Militia Commander&lt;br /&gt;
::* &amp;quot;He looks like a playboy, but he's honestly a real sweet guy. Even though he teases me too much all the time.&amp;quot; - Senrhi Nyerhah&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281651</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281651"/>
		<updated>2017-12-28T06:16:24Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Michael is quick, ingenious, stimulating, alert, and outspoken. He's resourceful in solving new and challenging problems. The midlander is adept at generating conceptual possibilities and then analyzing them strategically. Michael is a natural at reading other people. He's also bored by routine, will seldom do the same thing the same way, and apt to turn to one new interest after another but still able to complete his tasks when assigned.&lt;br /&gt;
&lt;br /&gt;
MBTI: ENTP&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive whiskey.&lt;br /&gt;
::* Really nice jackets.&lt;br /&gt;
::* The Good Life™&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Reading.&lt;br /&gt;
::* Cooking.&lt;br /&gt;
::* Pretending he's an Elezen.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
This cute cat is his current girlfriend and the first serious one he's had in quite some time. He's very much in love with her, but he hasn't gotten around to telling her that yet. He treats her well and their relationship is progressing very nicely. It seems that she's moved into his chambers as of late.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
* None as of yet.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &amp;quot;Seems he's taken up with that Senrhi Nyerhah. Stupid Miqo'te, always stealing eligible men from me.&amp;quot; - Spurned Ishgardian Lady.&lt;br /&gt;
::* &amp;quot;He imagined up a Miqo'te as the chef for the Ward. He's losing it.&amp;quot; - Everyone in the Aureate Ward except Ric'aldo.&lt;br /&gt;
::* &amp;quot;Kind of a dickhead.&amp;quot; - Elia Hext&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward's Militia Commander&lt;br /&gt;
::* &amp;quot;He looks like a playboy, but he's honestly a real sweet guy. Even though he teases me too much all the time.&amp;quot; - Senrhi Nyerhah&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281650</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281650"/>
		<updated>2017-12-28T06:10:08Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Michael is quick, ingenious, stimulating, alert, and outspoken. He's resourceful in solving new and challenging problems. The midlander is adept at generating conceptual possibilities and then analyzing them strategically. Michael is a natural at reading other people. He's also bored by routine, will seldom do the same thing the same way, and apt to turn to one new interest after another but still able to complete his tasks when assigned.&lt;br /&gt;
&lt;br /&gt;
MBTI: ENTP&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive whiskey.&lt;br /&gt;
::* Really nice jackets.&lt;br /&gt;
::* The Good Life™&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Reading.&lt;br /&gt;
::* Cooking.&lt;br /&gt;
::* Pretending he's an Elezen.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
This cute cat is his current girlfriend and the first serious one he's had in quite some time. He's very much in love with her, but he hasn't gotten around to telling her that yet. He treats her well and their relationship is progressing very nicely. It seems that she's moved into his chambers as of late.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
* None as of yet.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &amp;quot;Seems he's taken up with that Senrhi Nyerhah. Stupid Miqo'te, always stealing eligible men from me.&amp;quot; - Spurned Ishgardian Lady.&lt;br /&gt;
::* &amp;quot;He imagined up a Miqo'te as the chef for the Ward. He's losing it.&amp;quot; - Everyone in the Aureate Ward except Ric'aldo.&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward's Militia Commander&lt;br /&gt;
::* &amp;quot;He looks like a playboy, but he's honestly a real sweet guy. Even though he teases me too much all the time.&amp;quot; - Senrhi Nyerhah&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281649</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281649"/>
		<updated>2017-12-28T06:09:57Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Michael is quick, ingenious, stimulating, alert, and outspoken. He's resourceful in solving new and challenging problems. The midlander is adept at generating conceptual possibilities and then analyzing them strategically. Michael is a natural at reading other people. He's also bored by routine, will seldom do the same thing the same way, and apt to turn to one new interest after another but still able to complete his tasks when assigned.&lt;br /&gt;
&lt;br /&gt;
MBTI: ENTP&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive whiskey.&lt;br /&gt;
::* Really nice jackets.&lt;br /&gt;
::* The Good Life™&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Reading.&lt;br /&gt;
::* Cooking.&lt;br /&gt;
::* Pretending he's an Elezen.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
This cute cat is his current girlfriend and the first serious one he's had in quite some time. He's very much in love with her, but he hasn't gotten around to telling her that yet. He treats her well and their relationship is progressing very nicely. It seems that she's moved into his chambers as of late.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &amp;quot;Seems he's taken up with that Senrhi Nyerhah. Stupid Miqo'te, always stealing eligible men from me.&amp;quot; - Spurned Ishgardian Lady.&lt;br /&gt;
::* &amp;quot;He imagined up a Miqo'te as the chef for the Ward. He's losing it.&amp;quot; - Everyone in the Aureate Ward except Ric'aldo.&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward's Militia Commander&lt;br /&gt;
::* &amp;quot;He looks like a playboy, but he's honestly a real sweet guy. Even though he teases me too much all the time.&amp;quot; - Senrhi Nyerhah&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281648</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281648"/>
		<updated>2017-12-28T06:09:20Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Michael is quick, ingenious, stimulating, alert, and outspoken. He's resourceful in solving new and challenging problems. The midlander is adept at generating conceptual possibilities and then analyzing them strategically. Michael is a natural at reading other people. He's also bored by routine, will seldom do the same thing the same way, and apt to turn to one new interest after another but still able to complete his tasks when assigned.&lt;br /&gt;
&lt;br /&gt;
MBTI: ENTP&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive whiskey.&lt;br /&gt;
::* Really nice jackets.&lt;br /&gt;
::* The Good Life™&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Reading.&lt;br /&gt;
::* Cooking.&lt;br /&gt;
::* Pretending he's an Elezen.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
This cute cat is his current girlfriend and the first serious one he's had in quite some time. He's very much in love with her, but he hasn't gotten around to telling her that yet. He treats her well and their relationship is progressing very nicely. It seems that she's moved into his chambers as of late.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &amp;quot;Seems he's taken up with that Senrhi Nyerhah. Stupid Miqo'te, always stealing eligible men from me.&amp;quot; - Spurned Ishgardian Lady.&lt;br /&gt;
::* &amp;quot;He imagined up a Miqo'te as the chef for the Ward. He's losing it.&amp;quot; - Everyone in the Aureate Ward except Ric'aldo.&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward's Militia Commander&lt;br /&gt;
::* &amp;quot;He looks like a playboy, but he's honestly a real sweet guy. Even though he teases me too much all the time.&amp;quot; - Senrhi Nyerhah&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281647</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281647"/>
		<updated>2017-12-28T05:54:23Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive whiskey.&lt;br /&gt;
::* Really nice jackets.&lt;br /&gt;
::* The Good Life™&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Reading.&lt;br /&gt;
::* Cooking.&lt;br /&gt;
::* Pretending he's an Elezen.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
This cute cat is his current girlfriend and the first serious one he's had in quite some time. He's very much in love with her, but he hasn't gotten around to telling her that yet. He treats her well and their relationship is progressing very nicely. It seems that she's moved into his chambers as of late.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &amp;quot;Seems he's taken up with that Senrhi Nyerhah. Stupid Miqo'te, always stealing eligible men from me.&amp;quot; - Spurned Ishgardian Lady.&lt;br /&gt;
::* &amp;quot;He imagined up a Miqo'te as the chef for the Ward. He's losing it.&amp;quot; - Everyone in the Aureate Ward except Ric'aldo.&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward's Militia Commander&lt;br /&gt;
::* &amp;quot;He looks like a playboy, but he's honestly a real sweet guy. Even though he teases me too much all the time.&amp;quot; - Senrhi Nyerhah&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281646</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281646"/>
		<updated>2017-12-28T05:53:43Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive whiskey.&lt;br /&gt;
::* Really nice jackets.&lt;br /&gt;
::* The Good Life™&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Reading.&lt;br /&gt;
::* Cooking.&lt;br /&gt;
::* Pretending he's an Elezen.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
This cute cat is his current girlfriend and the first serious one he's had in quite some time. He's very much in love with her, but he hasn't gotten around to telling her that yet. He treats her well and their relationship is progressing very nicely. It seems that she's moved into his chambers as of late.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &amp;quot;Seems he's taken up with that Senrhi Nyerhah. Stupid Miqo'te, always stealing eligible men from me.&amp;quot; - Spurned Ishgardian Lady.&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward's Militia Commander&lt;br /&gt;
::* &amp;quot;He looks like a playboy, but he's honestly a real sweet guy. Even though he teases me too much all the time.&amp;quot; - Senrhi Nyerhah&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281645</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281645"/>
		<updated>2017-12-28T05:53:29Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive whiskey.&lt;br /&gt;
::* Really nice jackets.&lt;br /&gt;
::* The Good Life™&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
* Bulleted list item&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Reading.&lt;br /&gt;
::* Cooking.&lt;br /&gt;
::* Pretending he's an Elezen.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
This cute cat is his current girlfriend and the first serious one he's had in quite some time. He's very much in love with her, but he hasn't gotten around to telling her that yet. He treats her well and their relationship is progressing very nicely. It seems that she's moved into his chambers as of late.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &amp;quot;Seems he's taken up with that Senrhi Nyerhah. Stupid Miqo'te, always stealing eligible men from me.&amp;quot; - Spurned Ishgardian Lady.&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward's Militia Commander&lt;br /&gt;
::* &amp;quot;He looks like a playboy, but he's honestly a real sweet guy. Even though he teases me too much all the time.&amp;quot; - Senrhi Nyerhah&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281644</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281644"/>
		<updated>2017-12-28T05:51:25Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
* Bulleted list item&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Reading.&lt;br /&gt;
::* Cooking.&lt;br /&gt;
::* Pretending he's an Elezen.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
This cute cat is his current girlfriend and the first serious one he's had in quite some time. He's very much in love with her, but he hasn't gotten around to telling her that yet. He treats her well and their relationship is progressing very nicely. It seems that she's moved into his chambers as of late.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &amp;quot;Seems he's taken up with that Senrhi Nyerhah. Stupid Miqo'te, always stealing eligible men from me.&amp;quot; - Spurned Ishgardian Lady.&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward's Militia Commander&lt;br /&gt;
::* &amp;quot;He looks like a playboy, but he's honestly a real sweet guy. Even though he teases me too much all the time.&amp;quot; - Senrhi Nyerhah&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281643</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281643"/>
		<updated>2017-12-28T05:50:29Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
This cute cat is his current girlfriend and the first serious one he's had in quite some time. He's very much in love with her, but he hasn't gotten around to telling her that yet. He treats her well and their relationship is progressing very nicely. It seems that she's moved into his chambers as of late.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &amp;quot;Seems he's taken up with that Senrhi Nyerhah. Stupid Miqo'te, always stealing eligible men from me.&amp;quot; - Spurned Ishgardian Lady.&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward's Militia Commander&lt;br /&gt;
::* &amp;quot;He looks like a playboy, but he's honestly a real sweet guy. Even though he teases me too much all the time.&amp;quot; - Senrhi Nyerhah&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281642</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281642"/>
		<updated>2017-12-28T05:50:09Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
This cute cat is his current girlfriend and the first serious one he's had in quite some time. He's very much in love with her, but he hasn't gotten around to telling her that yet. He treats her well and their relationship is progressing very nicely. It seems that she's moved into his chambers as of late.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &amp;quot;Seems he's taken up with that Senrhi Nyerhah. Stupid Miqo'te, always stealing eligible men from me.&amp;quot; - Spurned Ishgardian Lady.&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward's Militia Commander&lt;br /&gt;
::* &amp;quot;He looks like a playboy, but he's honestly a real sweet guy deep down. Even though he teases me too much all the time.&amp;quot; - Senrhi Nyerhah&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281641</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281641"/>
		<updated>2017-12-28T05:49:03Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
This cute cat is his current girlfriend and the first serious one he's had in quite some time. He's very much in love with her, but he hasn't gotten around to telling her that yet. He treats her well and their relationship is progressing very nicely. It seems that she's moved into his chambers as of late.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &amp;quot;Seems he's taken up with that Senrhi Nyerhah. Stupid Miqo'te, always stealing eligible men from me.&amp;quot; - Spurned Ishgardian Lady.&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward's Militia Commander&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281640</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281640"/>
		<updated>2017-12-28T05:48:47Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
This cute cat is his current girlfriend and the first serious one he's had in quite some time. He's very much in love with her, but he hasn't gotten around to telling her that yet. He treats her well and their relationship is progressing very nicely. It seems that she's moved into his chambers as of late.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &amp;quot;Seems he's taken up with that Senrhi Nyerhah. Stupid Miqo'te, always stealing eligible men from me.&amp;quot; - Spurned Ishgardian Lady.&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward's Militia Commander&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU. IT IS METAGAMING.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281639</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281639"/>
		<updated>2017-12-28T05:48:33Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
This cute cat is his current girlfriend and the first serious one he's had in quite some time. He's very much in love with her, but he hasn't gotten around to telling her that yet. He treats her well and their relationship is progressing very nicely. It seems that she's moved into his chambers as of late.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &amp;quot;Seems he's taken up with that Senrhi Nyerhah. Stupid Miqo'te, always stealing eligible men from me.&amp;quot; - Spurned Ishgardian Lady.&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward's Militia Commander&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU. IT IS METAGAMING.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;::* &lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281638</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281638"/>
		<updated>2017-12-28T05:47:47Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
This cute cat is his current girlfriend and the first serious one he's had in quite some time. He's very much in love with her, but he hasn't gotten around to telling her that yet. He treats her well and their relationship is progressing very nicely. It seems that she's moved into his chambers as of late.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &amp;quot;Seems he's taken up with that Senrhi Nyerhah. Stupid Miqo'te, always stealing eligible men from me.&amp;quot; - Spurned Ishgardian Lady.&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU. IT IS METAGAMING.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;::* &lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281637</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281637"/>
		<updated>2017-12-28T05:46:47Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
This cute cat is his current girlfriend and the first serious one he's had in quite some time. He's very much in love with her, but he hasn't gotten around to telling her that yet. He treats her well and their relationship is progressing very nicely. It seems that she's moved into his chambers as of late.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &amp;quot;Seems he's taken up with that Senrhi Nyerhah. Stupid Miqo'te.&amp;quot; - Spurned Ishgardian Lady.&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU. IT IS METAGAMING.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;::* &lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281636</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281636"/>
		<updated>2017-12-28T05:46:00Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
His appearance is something he takes pride in. He is always clean-shaven, and his blonde locks kept swept out of his eyes. His face has a sharp quality to it, features reminiscent almost of an Elezen -- in fact, he's recently been mistaken for one, with those deep, storm blue eyes as cold as Ishgard's winters.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
This cute cat is his current girlfriend and the first serious one he's had in quite some time. He's very much in love with her, but he hasn't gotten around to telling her that yet. He treats her well and their relationship is progressing very nicely. It seems that she's moved into his chambers as of late.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU. IT IS METAGAMING.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;::* &lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281634</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281634"/>
		<updated>2017-12-28T05:42:09Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: /* Friends */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
This cute cat is his current girlfriend and the first serious one he's had in quite some time. He's very much in love with her, but he hasn't gotten around to telling her that yet. He treats her well and their relationship is progressing very nicely. It seems that she's moved into his chambers as of late.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
Momodesu Nenedesu, a former work-associate turned friend that Michael works to protect due to Momodesu's unique talents. Even though Momodesu doesn't treat Michael well, it seems that the Midlander will go out of his way to help the Lalafell. Their relationship is strong and has existed for quite some time. &lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
Ric'aldo, a new friend of Michael's, is the cook at the Aureate Ward. He's something of a local sage to those who enter the Ward and have the wherewithal to listen. Michael's found him endearing, friendly, and smarter than he appears.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU. IT IS METAGAMING.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;::* &lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281633</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281633"/>
		<updated>2017-12-28T05:39:42Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
This cute cat is his current girlfriend and the first serious one he's had in quite some time. He's very much in love with her, but he hasn't gotten around to telling her that yet. He treats her well and their relationship is progressing very nicely. It seems that she's moved into his chambers as of late.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU. IT IS METAGAMING.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;::* &lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281632</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281632"/>
		<updated>2017-12-28T05:35:45Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &amp;quot;He's a fucking idiot. Wandered in uninvited, found himself something to eat, and then asked for a job.&amp;quot; - Burkegan Iriq, The Aureate Ward&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU. IT IS METAGAMING.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;::* &lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281631</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281631"/>
		<updated>2017-12-28T05:35:08Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU. IT IS METAGAMING.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;::* &lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281630</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281630"/>
		<updated>2017-12-28T05:34:51Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
&amp;lt;big&amp;gt;(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU. IT IS METAGAMING.)&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;big&amp;gt;Big text&amp;lt;/big&amp;gt;::* &lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281629</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281629"/>
		<updated>2017-12-28T05:32:18Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
(BEFORE YOU USE THESE, ASK PERMISSION. IF YOU DO NOT, I WILL IGNORE YOU. IT IS METAGAMING.)&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281627</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281627"/>
		<updated>2017-12-28T05:30:27Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;I hear he's an excellent shot with that bow he sometimes carries around, and he's a fair hand with a sword or that fancy Red Magic.&amp;quot; - Temple Knight in Camp Dragonhead.&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281626</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281626"/>
		<updated>2017-12-28T05:29:27Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281625</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281625"/>
		<updated>2017-12-28T05:24:52Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;A gentleman! It seems he's everywhere. Every function he can be at, he's there. What a socialite.&amp;quot; - Ul'dahn Party Girl&lt;br /&gt;
::* &lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281623</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281623"/>
		<updated>2017-12-28T05:21:27Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281622</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281622"/>
		<updated>2017-12-28T05:20:29Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 24&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* Gridania.&lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281621</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281621"/>
		<updated>2017-12-28T05:17:44Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: /* General */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 24&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael cleaned up his act and got on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for both fields and an actual interest in the Red, which was still considered heretical and kept secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* &lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281620</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281620"/>
		<updated>2017-12-28T05:16:42Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: /* Combat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 24&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's combat skills are combined from several classes and there's only two that he's actually skilled enough at to be considered above average. His talents lie in Red Magic and Archery.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the conjury at least somewhat refreshed, just in case he has need of heavy armor and shield. He was never able to master conjury.&lt;br /&gt;
&lt;br /&gt;
* Armor Classes: All&lt;br /&gt;
* Weapon Affinities: All&lt;br /&gt;
* Weapon Specialties: Rapier, Bow&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years as a petty thief, eking out a minimal existence as a wharf rat. He learned to throw daggers and sailed with a ship a few times, gaining a small understanding of life aboard, but most importantly, how to pick pockets and locks. He learned the rogue's life just enough to utilize these skills later in his life.&lt;br /&gt;
&lt;br /&gt;
* Dagger Throw &lt;br /&gt;
* Stealth&lt;br /&gt;
* Pick Lock&lt;br /&gt;
* Pick Pocket&lt;br /&gt;
&lt;br /&gt;
When he was threatened with arrest after trying to pick the wrong man's pocket, Michael found himself cleaning up his act and getting on the right side of the law. Unfortunately, he couldn't do so in Limsa Lominsa. He left for Camp Dragonhead and found himself under the tutelage of two Ishgardian nobles - a Baron and a Viscount, a Red Mage and an Archer in turn. His skills developed under both as he showed a talent for them and an interest in the Red, which was still a secret at the time. The Archery was a natural evolution of his skills and a useful talent for someone they were grooming to be a personal bodyguard and fixer. Michael's failure to further develop his conjury led to his Red Magic being stalled. His swordsmanship, however, was very good - a tie-in to his earlier skills as a Paladin.&lt;br /&gt;
&lt;br /&gt;
* Red Magic - Damage Focused&lt;br /&gt;
* Archer&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* &lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281610</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281610"/>
		<updated>2017-12-28T04:52:40Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 24&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Michael's early years were spent in training to become a Paladin. He gained the Soulstone before he fled the city. He keeps the martial skills and some of the healing arts at least somewhat refreshed, just in case he has need of armor and shield.&lt;br /&gt;
&lt;br /&gt;
His journey took him to Limsa Lominsa, where he spent a few years thieving his way through a minimal existence as a wharf rat. He learned to throw daggers with decent accuracy - but most importantly, how to pick locks and sneak about.&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* &lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281606</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281606"/>
		<updated>2017-12-28T04:14:06Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 24&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Being left out of the loop.&lt;br /&gt;
::* &lt;br /&gt;
::* Unnecessary violence.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281605</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281605"/>
		<updated>2017-12-28T04:13:35Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 24&lt;br /&gt;
| stat_2 = Patron&lt;br /&gt;
| stat_2_value = Halone, The Fury&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Man of Commerce&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = Home&lt;br /&gt;
| stat_5_value = Aureate and Argentate &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Not &lt;br /&gt;
::* &lt;br /&gt;
::* Unnecessary Violence&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281604</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281604"/>
		<updated>2017-12-28T04:10:44Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = &lt;br /&gt;
| title = Agent of the Aureate Ward &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 24&lt;br /&gt;
| stat_2 = Home&lt;br /&gt;
| stat_2_value = Aureate and Argentate (Mists Ward 10, Plot 5)&lt;br /&gt;
| stat_3 = Workplaces&lt;br /&gt;
| stat_3_value = Mists: Ward 1, Wing 2, Apt 9 (Callaway Imports); Ward 10, Plot 5.&lt;br /&gt;
| stat_4 = Relationship Status&lt;br /&gt;
| stat_4_value = Taken&lt;br /&gt;
| stat_5 = &lt;br /&gt;
| stat_5_value = &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Not &lt;br /&gt;
::* &lt;br /&gt;
::* Unnecessary Violence&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281603</id>
		<title>Michael Callaway</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Michael_Callaway&amp;diff=281603"/>
		<updated>2017-12-28T04:03:55Z</updated>

		<summary type="html">&lt;p&gt;M. Callaway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Michael Callaway &lt;br /&gt;
| image = Callaway.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = Agent of the Aureate Ward | Man of Commerce&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah and Ishgard&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| server = Mateus&lt;br /&gt;
| stat_1 = &lt;br /&gt;
| stat_1_value = &lt;br /&gt;
| stat_2 = &lt;br /&gt;
| stat_2_value = &lt;br /&gt;
| stat_3 = &lt;br /&gt;
| stat_3_value = &lt;br /&gt;
| stat_4 = &lt;br /&gt;
| stat_4_value = &lt;br /&gt;
| stat_5 = &lt;br /&gt;
| stat_5_value = &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Michael Callaway; a complex man. Born to two middle-class merchants in Ul'dah, he was pledged to the Sultansworn from an early age. He completed the first steps of his training before running away at 15 to Limsa Lominsa for a life of roguishness and crime on the high seas. Soon after, a brush with the Maelstrom drove him back onto the right side of the law. &lt;br /&gt;
&lt;br /&gt;
He fled north to Ishgard, where he became a freelancer for House Fortemps at Camp Dragonhead. A Baron and a Viscount, cousins, noticed him and hired him into their service as a fixer. The two men became needed guides and friends to Michael for the next seven years.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Expensive Wine&lt;br /&gt;
::* Fine Clothes&lt;br /&gt;
::* The Good Life&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Not &lt;br /&gt;
::* &lt;br /&gt;
::* Unnecessary Violence&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
* Senrhi Nyerhah&lt;br /&gt;
===Friends===&lt;br /&gt;
* Momodesu Nenedesu&lt;br /&gt;
* Ric'aldo Dangwyr&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
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===PC Rumors===&lt;br /&gt;
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==History/Timeline==&lt;br /&gt;
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==Annotations==&lt;br /&gt;
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This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>M. Callaway</name></author>
		
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