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		<title>Sabine Aislihn</title>
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		<summary type="html">&lt;p&gt;MizuJakkaru: &lt;/p&gt;
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&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon, 1550&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 27&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:SabineSMN.png|175px]][[File:SabineSCH.png|175px]][[File:SabineACN.png|175px]][[File:SabineARC.png|175px]][[File:SabineCNJ.png|175px]][[File:SabineTHM.png|175px]][[File:SabineCRP.png|175px]][[File:SabineBSM.png|175px]][[File:SabineARM.png|175px]][[File:SabineGSM.png|175px]][[File:SabineLTW.png|175px]][[File:SabineWVR.png|175px]][[File:SabineALC.png|175px]][[File:SabineCUL.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening voidgates and summoning voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one [[Chris Ganale]]. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one [[Vervara Rozthan]] and one [[Ashiirra Azaria]], a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a voidsent possession.&lt;br /&gt;
&lt;br /&gt;
As it turned out, that individual was a rather well-placed member of a small noble house who had been missing for some time, and the resultant backlash saw the company discharging all of the individuals involved in an effort to save face, managing to catch a fair few innocents in the cross-fire at the same time. Unperturbed by this turn of events, Sabine moved on and moved her operations back Ul'dah, taking up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: [[Cain Lear]], [[Gunnbjorn Darkblade]] and [[Devilish Sarracenia]] among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage known as Ka'hi, who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. Ka'hi forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained Ka'hi down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
For some weeks, this was the routine at the Inn, and Chris did not notice that she had begun taken to attempting to stay awake during the day so that she might see him when he returned from the fields, as this usually wound up resulting in her asleep on her desk and missing his available time entirely. One evening, her perseverance paid off, and as he entered the tavern, it was to find her seated at one of the tables alongside regular resident Ashiirra and her adopted daughter, [[Ariilyn Azaria]]. Over the weeks previous, Chris had become accustomed to Sabine not being present when he returned, and had fallen out of the habit of putting away the doll when he returned. At first, Sabine had not noticed it, and he considered himself lucky, going to tuck the thing away in his empty hip pocket.&lt;br /&gt;
&lt;br /&gt;
And then the nine-year old Ariilyn caught sight of it and drew everyone's attention to it.&lt;br /&gt;
&lt;br /&gt;
Knowing he was busted, and with all the enthusiasm of a man marching to the gallows, Chris brought the doll over to the table for them to inspect. Ariilyn was absolutely tickled by it and its wind-up actions, wishing to get one of her own made. While Chris remarked that he suspected Vervara had crafted it and she should be the one asked, he watched with bated breath to see Sabine's response to it. To his relief, she wasn't immediately disgusted by the thought that he had a wind-up doll in her likeness, but his uneasiness with being caught with it prompted him to flee to his room, ostensibly to clean up from the day's work.&lt;br /&gt;
&lt;br /&gt;
Though he did bathe and clean himself up, it was several long minutes before he worked up the courage to return downstairs, whereupon Ashiira and Ariilyn left for the evening, citing time for their evening bath. In the awkward silence that ensued, Sabine expressed her unhappiness that he had suddenly broke the contract. He answered that he did not deserve to be paid to do a job which he had failed at. Knowing that he referred to her prior possession, she adamantly stated that such had been beyond his control, and that he had in fact saved her from a fate worse than death, then implored him to concede to being her guard again. Knowing that he would not persuade her otherwise, he acquiesced and commented that he did not wish to fail someone he cared so much for. Asking him to clarify, he sensed an opportunity and, taking a gamble that would change his life for one way or another, he confessed his feelings of love to her.&lt;br /&gt;
&lt;br /&gt;
For a distressing amount of time, she was silent, her expression betraying her complete surprise. She began to respond that she did not fully understand such feelings, coming frighteningly close to crushing his heart, but clarified that she was also very fond of him, just unused to such interactions due to the way her life had been led. She promised to think on his words, leaving him with a dim hope flickering in the darkness of his personal life.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
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A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. Most of this knowledge is from book learning rather than actual practice, however, and she would never consider herself a thaumaturge or a conjurer.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
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   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
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* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
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Having taken up crafting very early on, shortly after ending her training at the Arcanists' Guild, Sabine has spent long years building a name for herself in Ul'dah's thriving market place. Primarily focusing on weaving and goldsmithing, Sabine has plied herself at all the guilds to at least garner some knowledge of each of them. She has a keen eye for detail, often planning and executing elaborate and intricate pieces of finery and is known for weaving a thin silver thread brocade into silks and felt. That aside, given her physique, she has very little talent for the heavier crafts such as the crafting of arms and armor and, to a lesser extent, carpentry and leatherworking.&lt;br /&gt;
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:: '''Skill'''&lt;br /&gt;
:: '''Quality'''&lt;br /&gt;
:: '''Design'''&lt;br /&gt;
:: '''Detail'''&lt;br /&gt;
:: '''Passion'''&lt;br /&gt;
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* '''Alchemy:''' One of the three crafting guilds Sabine originally studied in, alchemy is something she succeeds at despite her general indifference to the skill. Boasting a robust knowledge of materials, compounds and reagents, she excels at brewing potions and the like, but her true love in alchemy lay with the knowledge of using glues and fixatives to bind books. Given her love of libraries and books in general, she has become incredibly adept at repairing and rebinding damaged tomes and this is what she studied most while at the Alchemists' Guild. In addition, Sabine is something of a scribe and is more than willing to copy out tomes for a fee.&lt;br /&gt;
&lt;br /&gt;
* '''Armorsmithing:''' Armorcraft was the last of two trades that Sabine began to study. Not thriving in the hard work of shaping heavy metal into armor, Sabine does not excel in the heat of the forge. Though she spent a fair amount of at Naldiq &amp;amp; Vymelli's and the Armorers' Guild, plying herself to the techniques that were taught there, she eventually ended her leaving with the guild prematurely. That being said, she did typically make moderate quality chain mail and smaller pieces of armor like gauntlets. This does not stop her from working on small things, it is just larger pieces that she has always had trouble with, especially plate mail.&lt;br /&gt;
&lt;br /&gt;
* '''Blacksmithing:''' By and far Sabine's worst craft, blacksmithing was alongside armorcraft as her last trade to study. Though she applied herself to the forge of the Blacksmiths' Guild with as much dedication as she showed in any other guild, blacksmithing required more physical strength than her body was inclined for. Though the small, delicate fixings of dressing up a hilt or a small dagger were something Sabine could handle, the act of pounding out a sword on the anvil left her nearly in tears with frustration... though she will never admit it. When it comes to wares at her store, sometimes she will outsource to Ganale to stock things like small arms at Saffron Commodities. &lt;br /&gt;
&lt;br /&gt;
* '''Botany:''' Preferring gardening to the harsh work of cutting trees, Sabine is fond of tending small plots of land. Something of a green thumb, she likes to experiment with cross breeding seedlings in hopes of coming out with new plants. When it does come to field work, she is more of a harvester than a woodswoman, preferring to harvest herbs, fruits and nuts for profit than to bother with cutting lumber. She keeps a small box garden in her shop in addition to a larger one outside in the yard beside it. Though typically [[Yurick Rozthan]] tends to the garden at the Oak Inn, Sabine can sometimes be seen poking around it.&lt;br /&gt;
&lt;br /&gt;
* '''Carpentry:''' Of all of the crafts that require heavier work, carpentry is by and far Sabine's favorite and best of that type. Though some of the heavier work daunts her skill set, she is not as incapable at woodcraft as she is at the fashioning of arms and armor. It is not uncommon to see her at her work desk carving a small piece of wood into a desk statue or hilt or some other such small trinket. Lately, the fact that she rents a room in Gridania at the Oak Inn often means she takes a visit to the Carpenters' Guild, where she sometimes helps teach youngsters how to whittle. The dagger she made for Ganale has a whittled handle in the shape of a falcon, given her belief that he watches over her the way a bird might.&lt;br /&gt;
&lt;br /&gt;
* '''Cooking:''' Something of a special case, training at the Culinarian's Guild in the Bismarck was almost something she forewent. Realizing she would have regretted that horribly, she finds she actually enjoys cooking immensely, finding it to be its own special form of alchemy and science. Though she is a fairly good cook, baking is where she excels, and she often offers free samples of her confections at Saffron Commodities. Having something of a sweet tooth herself, Pachoulili often has to stop her mistress from snacking on her own treats.&lt;br /&gt;
&lt;br /&gt;
* '''Fishing:''' Though one could make a joke about how odd it is for a miqo'te to dislike fishing, given the breed, Sabine doesn't dislike fishing so much as she finds it more of a idle pass time than something that one can make a profit off of. That did not stop her from visiting Limsa Lominsa's Fishers' Guild and signing up to learn the skill. Though she sees no viable means of funds from the skill, she does keep up with her knowledge in the area, if only to supply the odd recipe she wants to try that calls for a fish.&lt;br /&gt;
&lt;br /&gt;
* '''Goldsmithing:''' Where blacksmithing is Sabine's worst, the smithing of gold and the creation of jewels, jewelry and trinkets is Sabine's best. She can spend hours crafting a masterpiece that will fetch her a small fortune in Ul'dah's thriving noble class and society. By and far her favorite material to work with is silver, and she is fond of drawing silver wire so thin that it can be worked as thread. All of her own jewelry was crafted by her own hands, most of it is silver wire inlaid with gemstones, which are much of the common stock in her shop.&lt;br /&gt;
&lt;br /&gt;
* '''Leatherworking:''' Going somewhat hand-in-hand with love of weaving and sewing, leatherworking was one of the skills she enjoyed picking up. Though she did not get along with Geva of the Leatherworkers' Guild, sharing clashing personalities, Sabine's hand at working hide and tooling leather was steady and trained and Geva grudgingly came to admit that. Sabine specializes in clothing pieces, but she is not daunted when it comes to making leather armor, gladly making up for her lack of skill as a heavy armorer by fashioning light leather pieces for speedier warriors to wear.&lt;br /&gt;
&lt;br /&gt;
* '''Mining:''' Sabine is an ''awful'' miner. For anything related to this field, she usually turns to Ganale and usually pesters him to bring her raw gemstones and ores.&lt;br /&gt;
&lt;br /&gt;
* '''Weaving:''' Aside from making jewelry, working with cloth and weaving is Sabine's favorite skill. Having entered the Weavers' Guild at the same time that she entered that of the Goldsmiths', Sabine is often fond of combining the two trades into one. Her original profits for her shopfront were obtained when she began to weave thin silver wire into light brocade and patterns on expensive fabrics. One can often see her with a stitching circle, working on some small piece or another. Though her love of small trims and tidbits on garments is absolute, this does not stop her from crafting elaborate and large designs and pieces, and she willingly takes on large orders.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabine runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judgement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willing to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[R'tahz Tia]]: A business acquaintance. Sabine knows R'tahz because the lancer ordered a ring from her for his beloved. His sincerity about his love for J'karu charmed Sabine into cutting him a discount on the gem setting on the ring Tahz ordered.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Ka'hi: The Belah'dian priestess who's soul slipped into the void after her practice of dark magics went awry. Sabine considers the woman an enemy even still, though she has long since been purged from her body. Ka'hi was vindictive and vicious and had wholly intended to purge Sabine from her own physical body and take it for her own devices.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta Sterne''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin Mainrocquat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot; — ''Fufucha Fucha''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hrmp. Usually has her nose in a book, that one.&amp;quot; — ''Quicksand Barmaid''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's always got some kind of critter tagging along behind her. Sometimes it's one of those dratted wind-up contraptions. Other times it's a wayward songbird.&amp;quot; — ''Quicksand Patron''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... It WaS tHe MoSt GaRiSh RiNg! It OfFeNdS mE!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Spade''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian Lyctor''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Storke''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I ''do'' love her, and as much as I wish there was something there, there are times she doesn't even give me the time of day. And perhaps that's for the best. She deserves better than a crippled, washed-up soldier who can't even do the job she hired him to.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't know how she does it, but she grows some of the best produce out of that desert window box of hers... I know she's got a veritable horde of lalafell scurryin' about to help her, but I'm still not sure how she does it. No, I'm not sorry, Anders, don't look at me like that, you folk do scurry.&amp;quot; — ''[[Desert Nightingale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Who? ...Ohhhhh! Yeah. I know her. See this necklace? She made it. I've never spent so much money on a trinket like this in my life, but Twelve strike me down if it doesn't help me store enough power to get off a spell beyond my capacity more often than not. Sometimes, when I visit Ul'dah, I drop by her Saffron shop to say hi and see if she's got any new books on magic.&amp;quot; — ''[[J'karu Rhome]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I'll say one thing, once she knows she can acquire something you want and once she knows she can charge you some coin for it, she'll give you the time of day and not a second before that happenstance. That's not to say she'll rob you penniless, she gives me a fair price every time I see her about my order and sometimes she'll cut me a fair deal. Which, by my eye, given the quality she delivers, justifies her prices. ...If not her attitude.&amp;quot; — ''[[Motoko Nakakami]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Her prices are a bit steep, but it's definitely worth every gil. I don't regret at all going directly to the lady of the store herself to commission my engagement ring for Karu. It's the most beautiful piece of jewelry I've ever seen, and I think it helps her focus spells, too. I don't know about any of that stuff, though...&amp;quot; — ''[[R'tahz Tia]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Discovering crafting.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=E3BpYzmio-Y Grief]''&lt;br /&gt;
:: Artist: Yasunori Mitsuda&lt;br /&gt;
:: Origin: ''Chrono Cross''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Downward spiral...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=KgTdQGzlJZ8 Torn from the Heavens]''&lt;br /&gt;
:: Artist: Masayoshi Soken&lt;br /&gt;
:: Origin: ''Final Fantasy XIV''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Descent into darkness.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Sija8FrxP3w rtown5 (Σ Server Aerial City Fort Ouph)]''&lt;br /&gt;
:: Artist: Chikayo Fukuda&lt;br /&gt;
:: Origin: ''.hack//GAME''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Adventures with an ally...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=kPLxGctIQJE Bad Apple!! feat. Nomico]''&lt;br /&gt;
:: Artist: 『Ashe』 &amp;amp; 『Rockleetist』&lt;br /&gt;
:: Origin: ''Touhou ~ Lotus Land Story''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Battle for the soul.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* The name of Sabine's shop is a reference to Saffron City from ''Pokémon''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is based on ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are based on the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/The_Song_of_the_Lioness The Song of the Lioness]'' series.&lt;br /&gt;
* Sabine's ability as a bookbinder is based on the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;br /&gt;
&lt;br /&gt;
[[Category: Balmung]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=247938</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=247938"/>
		<updated>2017-05-27T00:03:52Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon, 1550&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 27&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:SabineSMN.png|175px]][[File:SabineSCH.png|175px]][[File:SabineACN.png|175px]][[File:SabineARC.png|175px]][[File:SabineCNJ.png|175px]][[File:SabineTHM.png|175px]][[File:SabineCRP.png|175px]][[File:SabineBSM.png|175px]][[File:SabineARM.png|175px]][[File:SabineGSM.png|175px]][[File:SabineLTW.png|175px]][[File:SabineWVR.png|175px]][[File:SabineALC.png|175px]][[File:SabineCUL.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening voidgates and summoning voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one [[Chris Ganale]]. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one [[Vervara Rozthan]] and one [[Ashiirra Azaria]], a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a voidsent possession.&lt;br /&gt;
&lt;br /&gt;
As it turned out, that individual was a rather well-placed member of a small noble house who had been missing for some time, and the resultant backlash saw the company discharging all of the individuals involved in an effort to save face, managing to catch a fair few innocents in the cross-fire at the same time. Unperturbed by this turn of events, Sabine moved on and moved her operations back Ul'dah, taking up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: [[Cain Lear]], [[Gunnbjorn Darkblade]] and [[Devilish Sarracenia]] among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage known as Ka'hi, who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. Ka'hi forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained Ka'hi down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
For some weeks, this was the routine at the Inn, and Chris did not notice that she had begun taken to attempting to stay awake during the day so that she might see him when he returned from the fields, as this usually wound up resulting in her asleep on her desk and missing his available time entirely. One evening, her perseverance paid off, and as he entered the tavern, it was to find her seated at one of the tables alongside regular resident Ashiirra and her adopted daughter, [[Ariilyn Azaria]]. Over the weeks previous, Chris had become accustomed to Sabine not being present when he returned, and had fallen out of the habit of putting away the doll when he returned. At first, Sabine had not noticed it, and he considered himself lucky, going to tuck the thing away in his empty hip pocket.&lt;br /&gt;
&lt;br /&gt;
And then the nine-year old Ariilyn caught sight of it and drew everyone's attention to it.&lt;br /&gt;
&lt;br /&gt;
Knowing he was busted, and with all the enthusiasm of a man marching to the gallows, Chris brought the doll over to the table for them to inspect. Ariilyn was absolutely tickled by it and its wind-up actions, wishing to get one of her own made. While Chris remarked that he suspected Vervara had crafted it and she should be the one asked, he watched with bated breath to see Sabine's response to it. To his relief, she wasn't immediately disgusted by the thought that he had a wind-up doll in her likeness, but his uneasiness with being caught with it prompted him to flee to his room, ostensibly to clean up from the day's work.&lt;br /&gt;
&lt;br /&gt;
Though he did bathe and clean himself up, it was several long minutes before he worked up the courage to return downstairs, whereupon Ashiira and Ariilyn left for the evening, citing time for their evening bath. In the awkward silence that ensued, Sabine expressed her unhappiness that he had suddenly broke the contract. He answered that he did not deserve to be paid to do a job which he had failed at. Knowing that he referred to her prior possession, she adamantly stated that such had been beyond his control, and that he had in fact saved her from a fate worse than death, then implored him to concede to being her guard again. Knowing that he would not persuade her otherwise, he acquiesced and commented that he did not wish to fail someone he cared so much for. Asking him to clarify, he sensed an opportunity and, taking a gamble that would change his life for one way or another, he confessed his feelings of love to her.&lt;br /&gt;
&lt;br /&gt;
For a distressing amount of time, she was silent, her expression betraying her complete surprise. She began to respond that she did not fully understand such feelings, coming frighteningly close to crushing his heart, but clarified that she was also very fond of him, just unused to such interactions due to the way her life had been led. She promised to think on his words, leaving him with a dim hope flickering in the darkness of his personal life.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
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&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
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Having taken up crafting very early on, shortly after ending her training at the Arcanists' Guild, Sabine has spent long years building a name for herself in Ul'dah's thriving market place. Primarily focusing on weaving and goldsmithing, Sabine has plied herself at all the guilds to at least garner some knowledge of each of them. She has a keen eye for detail, often planning and executing elaborate and intricate pieces of finery and is known for weaving a thin silver thread brocade into silks and felt. That aside, given her physique, she has very little talent for the heavier crafts such as the crafting of arms and armor and, to a lesser extent, carpentry and leatherworking.&lt;br /&gt;
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:: '''Skill'''&lt;br /&gt;
:: '''Quality'''&lt;br /&gt;
:: '''Design'''&lt;br /&gt;
:: '''Detail'''&lt;br /&gt;
:: '''Passion'''&lt;br /&gt;
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* '''Alchemy:''' One of the three crafting guilds Sabine originally studied in, alchemy is something she succeeds at despite her general indifference to the skill. Boasting a robust knowledge of materials, compounds and reagents, she excels at brewing potions and the like, but her true love in alchemy lay with the knowledge of using glues and fixatives to bind books. Given her love of libraries and books in general, she has become incredibly adept at repairing and rebinding damaged tomes and this is what she studied most while at the Alchemists' Guild. In addition, Sabine is something of a scribe and is more than willing to copy out tomes for a fee.&lt;br /&gt;
&lt;br /&gt;
* '''Armorsmithing:''' Armorcraft was the last of two trades that Sabine began to study. Not thriving in the hard work of shaping heavy metal into armor, Sabine does not excel in the heat of the forge. Though she spent a fair amount of at Naldiq &amp;amp; Vymelli's and the Armorers' Guild, plying herself to the techniques that were taught there, she eventually ended her leaving with the guild prematurely. That being said, she did typically make moderate quality chain mail and smaller pieces of armor like gauntlets. This does not stop her from working on small things, it is just larger pieces that she has always had trouble with, especially plate mail.&lt;br /&gt;
&lt;br /&gt;
* '''Blacksmithing:''' By and far Sabine's worst craft, blacksmithing was alongside armorcraft as her last trade to study. Though she applied herself to the forge of the Blacksmiths' Guild with as much dedication as she showed in any other guild, blacksmithing required more physical strength than her body was inclined for. Though the small, delicate fixings of dressing up a hilt or a small dagger were something Sabine could handle, the act of pounding out a sword on the anvil left her nearly in tears with frustration... though she will never admit it. When it comes to wares at her store, sometimes she will outsource to Ganale to stock things like small arms at Saffron Commodities. &lt;br /&gt;
&lt;br /&gt;
* '''Botany:''' Preferring gardening to the harsh work of cutting trees, Sabine is fond of tending small plots of land. Something of a green thumb, she likes to experiment with cross breeding seedlings in hopes of coming out with new plants. When it does come to field work, she is more of a harvester than a woodswoman, preferring to harvest herbs, fruits and nuts for profit than to bother with cutting lumber. She keeps a small box garden in her shop in addition to a larger one outside in the yard beside it. Though typically [[Yurick Rozthan]] tends to the garden at the Oak Inn, Sabine can sometimes be seen poking around it.&lt;br /&gt;
&lt;br /&gt;
* '''Carpentry:''' Of all of the crafts that require heavier work, carpentry is by and far Sabine's favorite and best of that type. Though some of the heavier work daunts her skill set, she is not as incapable at woodcraft as she is at the fashioning of arms and armor. It is not uncommon to see her at her work desk carving a small piece of wood into a desk statue or hilt or some other such small trinket. Lately, the fact that she rents a room in Gridania at the Oak Inn often means she takes a visit to the Carpenters' Guild, where she sometimes helps teach youngsters how to whittle. The dagger she made for Ganale has a whittled handle in the shape of a falcon, given her belief that he watches over her the way a bird might.&lt;br /&gt;
&lt;br /&gt;
* '''Cooking:''' Something of a special case, training at the Culinarian's Guild in the Bismarck was almost something she forewent. Realizing she would have regretted that horribly, she finds she actually enjoys cooking immensely, finding it to be its own special form of alchemy and science. Though she is a fairly good cook, baking is where she excels, and she often offers free samples of her confections at Saffron Commodities. Having something of a sweet tooth herself, Pachoulili often has to stop her mistress from snacking on her own treats.&lt;br /&gt;
&lt;br /&gt;
* '''Fishing:''' Though one could make a joke about how odd it is for a miqo'te to dislike fishing, given the breed, Sabine doesn't dislike fishing so much as she finds it more of a idle pass time than something that one can make a profit off of. That did not stop her from visiting Limsa Lominsa's Fishers' Guild and signing up to learn the skill. Though she sees no viable means of funds from the skill, she does keep up with her knowledge in the area, if only to supply the odd recipe she wants to try that calls for a fish.&lt;br /&gt;
&lt;br /&gt;
* '''Goldsmithing:''' Where blacksmithing is Sabine's worst, the smithing of gold and the creation of jewels, jewelry and trinkets is Sabine's best. She can spend hours crafting a masterpiece that will fetch her a small fortune in Ul'dah's thriving noble class and society. By and far her favorite material to work with is silver, and she is fond of drawing silver wire so thin that it can be worked as thread. All of her own jewelry was crafted by her own hands, most of it is silver wire inlaid with gemstones, which are much of the common stock in her shop.&lt;br /&gt;
&lt;br /&gt;
* '''Leatherworking:''' Going somewhat hand-in-hand with love of weaving and sewing, leatherworking was one of the skills she enjoyed picking up. Though she did not get along with Geva of the Leatherworkers' Guild, sharing clashing personalities, Sabine's hand at working hide and tooling leather was steady and trained and Geva grudgingly came to admit that. Sabine specializes in clothing pieces, but she is not daunted when it comes to making leather armor, gladly making up for her lack of skill as a heavy armorer by fashioning light leather pieces for speedier warriors to wear.&lt;br /&gt;
&lt;br /&gt;
* '''Mining:''' Sabine is an ''awful'' miner. For anything related to this field, she usually turns to Ganale and usually pesters him to bring her raw gemstones and ores.&lt;br /&gt;
&lt;br /&gt;
* '''Weaving:''' Aside from making jewelry, working with cloth and weaving is Sabine's favorite skill. Having entered the Weavers' Guild at the same time that she entered that of the Goldsmiths', Sabine is often fond of combining the two trades into one. Her original profits for her shopfront were obtained when she began to weave thin silver wire into light brocade and patterns on expensive fabrics. One can often see her with a stitching circle, working on some small piece or another. Though her love of small trims and tidbits on garments is absolute, this does not stop her from crafting elaborate and large designs and pieces, and she willingly takes on large orders.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabine runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judgement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willing to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
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: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[R'tahz Tia]]: A business acquaintance. Sabine knows R'tahz because the lancer ordered a ring from her for his beloved. His sincerity about his love for J'karu charmed Sabine into cutting him a discount on the gem setting on the ring Tahz ordered.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Ka'hi: The Belah'dian priestess who's soul slipped into the void after her practice of dark magics went awry. Sabine considers the woman an enemy even still, though she has long since been purged from her body. Ka'hi was vindictive and vicious and had wholly intended to purge Sabine from her own physical body and take it for her own devices.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta Sterne''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin Mainrocquat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot; — ''Fufucha Fucha''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hrmp. Usually has her nose in a book, that one.&amp;quot; — ''Quicksand Barmaid''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's always got some kind of critter tagging along behind her. Sometimes it's one of those dratted wind-up contraptions. Other times it's a wayward songbird.&amp;quot; — ''Quicksand Patron''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... It WaS tHe MoSt GaRiSh RiNg! It OfFeNdS mE!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Spade''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian Lyctor''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Storke''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I ''do'' love her, and as much as I wish there was something there, there are times she doesn't even give me the time of day. And perhaps that's for the best. She deserves better than a crippled, washed-up soldier who can't even do the job she hired him to.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't know how she does it, but she grows some of the best produce out of that desert window box of hers... I know she's got a veritable horde of lalafell scurryin' about to help her, but I'm still not sure how she does it. No, I'm not sorry, Anders, don't look at me like that, you folk do scurry.&amp;quot; — ''[[Desert Nightingale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Who? ...Ohhhhh! Yeah. I know her. See this necklace? She made it. I've never spent so much money on a trinket like this in my life, but Twelve strike me down if it doesn't help me store enough power to get off a spell beyond my capacity more often than not. Sometimes, when I visit Ul'dah, I drop by her Saffron shop to say hi and see if she's got any new books on magic.&amp;quot; — ''[[J'karu Rhome]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I'll say one thing, once she knows she can acquire something you want and once she knows she can charge you some coin for it, she'll give you the time of day and not a second before that happenstance. That's not to say she'll rob you penniless, she gives me a fair price every time I see her about my order and sometimes she'll cut me a fair deal. Which, by my eye, given the quality she delivers, justifies her prices. ...If not her attitude.&amp;quot; — ''[[Motoko Nakakami]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Her prices are a bit steep, but it's definitely worth every gil. I don't regret at all going directly to the lady of the store herself to commission my engagement ring for Karu. It's the most beautiful piece of jewelry I've ever seen, and I think it helps her focus spells, too. I don't know about any of that stuff, though...&amp;quot; — ''[[R'tahz Tia]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Discovering crafting.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=E3BpYzmio-Y Grief]''&lt;br /&gt;
:: Artist: Yasunori Mitsuda&lt;br /&gt;
:: Origin: ''Chrono Cross''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Downward spiral...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=KgTdQGzlJZ8 Torn from the Heavens]''&lt;br /&gt;
:: Artist: Masayoshi Soken&lt;br /&gt;
:: Origin: ''Final Fantasy XIV''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Descent into darkness.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Sija8FrxP3w rtown5 (Σ Server Aerial City Fort Ouph)]''&lt;br /&gt;
:: Artist: Chikayo Fukuda&lt;br /&gt;
:: Origin: ''.hack//GAME''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Adventures with an ally...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=kPLxGctIQJE Bad Apple!! feat. Nomico]''&lt;br /&gt;
:: Artist: 『Ashe』 &amp;amp; 『Rockleetist』&lt;br /&gt;
:: Origin: ''Touhou ~ Lotus Land Story''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Battle for the soul.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* The name of Sabine's shop is a reference to Saffron City from ''Pokémon''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is based on ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are based on the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/The_Song_of_the_Lioness The Song of the Lioness]'' series.&lt;br /&gt;
* Sabine's ability as a bookbinder is based on the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;br /&gt;
&lt;br /&gt;
[[Category: Balmung]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Flynt_Knoltros&amp;diff=247928</id>
		<title>Flynt Knoltros</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Flynt_Knoltros&amp;diff=247928"/>
		<updated>2017-05-26T23:14:53Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: Undo revision 247642 by B'habra (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Flynt Knoltros&lt;br /&gt;
| image = Flynt&amp;amp;Ritsu.png&lt;br /&gt;
| imagewidth = 350&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male &lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keepers of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Unknown &lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 14th Sun of the 1st Astral Moon &lt;br /&gt;
| stat_4 = Marital Status&lt;br /&gt;
| stat_4_value = Married&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Ex-Dragoon/Monster Hunter  &lt;br /&gt;
}} &lt;br /&gt;
 &lt;br /&gt;
== Basic Info ==&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;What have I done for The Sky?&amp;quot;&lt;br /&gt;
''—Flynt Knoltros''&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
== Appearance ==&lt;br /&gt;
 &lt;br /&gt;
'''Height: 5'11''' &lt;br /&gt;
 &lt;br /&gt;
'''Weight: 172 ponze''' &lt;br /&gt;
 &lt;br /&gt;
'''Complexion: Pale ''' &lt;br /&gt;
 &lt;br /&gt;
'''Hair: Dark Brown ''' &lt;br /&gt;
 &lt;br /&gt;
'''Eyes: Blue '''&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
 &lt;br /&gt;
==== &amp;lt;span style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;The Brothers Knoltros (0-14)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;''&amp;lt;/span&amp;gt; ====&lt;br /&gt;
 &lt;br /&gt;
Flynt was born in the 1548 year of the Sixth Astral Era, in one of the many cramped row houses that line Limsa Lominsa lower levels. His mother was a trained seamstress, though in truth she had not worked as one in some time. For several years before Flynt's birth she had worked as a prostitute, frequenting the bars and taverns that adorned Limsa's docks and shadier districts. His father was a privateer, and died without ever knowing he was a father. After his birth, Flynt's mother gave up her newborn boy, leaving him on the doorstep of one of Limsa's many orphanages.&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
Flynt was left with nothing, not even a name. The name Flynt came from one of the wet nurses who worked in the orphanage, who claimed as a young boy he had a knack for &amp;quot;sparking trouble&amp;quot; like a piece of flint. Like most orphans in Limsa, Flynt grew up fast. Stealing bread and fish with the other orphans and fleeing the city guards was an almost daily ritual. That was until the day a young Lalafell by the name of Nipan arrived in Flynt's orphanage. Nipan was small, even for a Lalafell youth. On top of that it was obvious that the child hadn't spent the first six or so years of his life in the same circumstances as the orphans he now found himself surrounded by. The other orphans quickly descended onto the frightened newcomer, all of them excited to introduce Nipan to the struggles of his new life personally. For some reason unknown even to himself, Flynt couldn't allow it. Armed with an old broom handle which he had fashioned into a makeshift polearm, Flynt took the small Lalafell under his wing. &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
The two quickly became inseparable, and over the next six years the two boys began to consider one another brothers. They called themselves &amp;quot;The Brothers Knoltros&amp;quot;, taking the name from that of a small alley which the two had claimed as their own. Flynt kept food in their bellies when the orphanage wasn't able to do so, and Nipan found the most creative ways to make gil in order to put something other than holes in their pockets. This was until an aging merchant, and prior orphan, saw Nipan explaining to Flynt a complex plan that would earn the two more gil than they had accrued up to that point. The merchant, Dallet, saw potential in the clever Lalafell and spoke with him about coming on as his apprentice.  &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
Flynt knew that his younger brother would never accept the offer unless Flynt was to come along as well, and after meeting with Dallet himself he knew that was not an option instead. So he wrote a letter to his bright young brother, gave it to Dallet, and spent one final day wandering the streets of Limsa Lominsa with Nipan. He then explained that he would not be have to stay a few days before leaving for Ul’dah, but that Dallet had chartered safe passage for him with another caravan.  Upon their arrival in Ul’dah, Dallet would give Nipan the letter Flynt had written to him, explaining why he did what he did, and that some day he would return for his brother.&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;To Ishghard (14-16) &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;''&amp;lt;/span&amp;gt; ====&lt;br /&gt;
 &lt;br /&gt;
Everything that could have once been considered Flynt's was now gone. What surprised him about this however, was the strange sense of excitement it made him feel. He was still lonely, and a large part of him worried that he might not survive the journey that he was preparing to take. Over the years Flynt had discovered a passion for sparring and combat, specifically with the spear. Flynt spent countless mornings and afternoons training with the bronze skinned spear fisherman who lined the various piers of Limsa's lower quarters. In addition to their fishing techniques, these men had developed a rudimentary combat system based around their tools of the trade. Flynt trained fanatically with these men, doing whatever odd job or menial task they asked of him in exchange for more time to learn the way of the spear. &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
During that time Flynt had heard stories of legendary warriors in the north who had taken the art of the spear to a new level, and who fought in the skies themselves against evil beasts in order to protect their land. Flynt had always dreamed of leaving Limsa and travelling north to train with these majestic warriors. With nothing left but a simple spear and travelling supplies (purchased by the kindly Dallet), then seemed as good a time as any to make that dream a reality. It took months for Flynt to reach the outskirts of Coerthas, and there was more than one occasion where he was certain that he would not make it. He nearly found himself posting up in Gridania upon seeing the Wood Wailers and discovering the Lancer's Guild located within the city. He spent close to two months in Gridania, studying almost non-stop with the instructors of the Lancer's Guild. He took whatever jobs they would give him, from searching for lost pets to exterminating minor vermin that migrated too close to the city's limits. &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
All of this preparation was in pursuit of one goal, and though he had gotten a bit sidetracked he had not forgotten. Feeling more confident than ever Flynt finally arrived in Falcon’s Nest. It was a small town, south of Camp Riversmeet and less than a day’s ride from Ishgard itself.  It was here that he sought entrance into the prestigious ranks of the Ishgardian Dragoons, and where he also discovered the incredible distrust and xenophobia commonly found in Ishgardian citizens. Flynt spent the first three weeks sleeping in barns and living off of the little gil he had, coupled with what he could hunt for himself. The largely Elezen and Hyur population seemed to be very unhappy with a young Miqo’te in their midst, with the kindest people ignoring him and the worst openly berating him in the streets.&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
==== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Out of the Darkness (16-16) &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;''&amp;lt;/span&amp;gt; ====&lt;br /&gt;
 &lt;br /&gt;
Then the ebb and flow of the Dravanian attacks began to increase, and all those who could fight in Falcon’s Nest were “summoned” to the Holy City. Flynt had tried multiple times to get into the mighty city of Ishgard, only to be turned back every time by the Gate of Judgement’s sentries. Now however, bodies were needed and homeless Miqo’te’s were good enough to die for The Arch-Bishop.  These new recruits, most of whom had never held a spear, spent the next four weeks in a simple training regimen that made them just competent enough to die without looking foolish. Flynt however was a different case. His previous training and experience, coupled with his natural affinity for the spear enabled him to spend less of his time reviewing the basics and more of it training with career foot soldiers and lower knights.  After the completion of their training, the new recruits were sent south again to augment the forces of a mid level lord in House Dzemael. Fate however had something else planned, and most would never make it to Lord Calieur's however.&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
While on the road south, Flynt's Company was attacked by a roving pack of wyverns. Nearly all of Flynt's Company was killed in the initial attack, and Flynt saw firsthand the horrors of battle as the scaled beasts tore apart and devoured the men around him. Flynt fled with two other men and their Commanding Officer, Dalinat Calieur, the eldest son of Lord Calieur and fledgling Dragoon, whose first assignment had been to collect this new batch of recruits. The young Lieutenant was injured in the initial skirmish, leaving Flynt and two others to carry the man to safety. A few hours after they fled it became apparent that they were being hunted, and decisions needed to be made on how they would continue. The forest which they had fled into granted them some safety, as it forced their scaled foes to track them on foot and the density of the trees slowed the Goobbue sized creatures. They were pursued into the night, and the other two men, fearing that the rogue wyvern or wyverns that were gaining ground, left Flynt and Dalinat to die.&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Redemption and Rebirth (16-28) &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;''&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
The details of what happened within those woods and on the roads back to Camp Riversmeet are unknown. What is known is that a week after the entire Company had been declared dead, Flynt and Dalinat arrived at Camp Riversmeet. Dalinat was near dead, the wound he had sustained had only gotten worse due to a lack of treatment and constant movement. Flynt, while in better shape, looked far worse. He returned nearly delirious, covered in blood and gore, with his chest and hands covered in first and second degree burns. In near delirium the two were rushed to the camps healers and nursed back to health over the course of a week. During this time Flynt battled endless Dravanian foes in his fevered dreams, standing on the very edge of death and defeat. In his brief moments of lucidity, he remembered being visited by a kindly old priest who assured him that as long as he were to believe, Halone would continue to protect and guide him. His final fever dream ended with the bronze shield and three spears of Halone coming to him at his most dire moment and vanquishing the enemies that tormented him. When Flynt awoke he immediately pledged unending faith in The Fury, and prayed on the side of his bed until the nurses and healers forced him to stop and rest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A few days after Flynt was taken off of bed rest, Dalinat awoke. A few days after Dalinat and his father, Lord Calieur summoned Flynt to appear before them. It was there that Lord Calieur gave his thanks to the young Miqo’te who saved not only his son, but his legacy. Hardly a heartbeat passed in between the time that Lord Calieur asked what he could do in return and Flynt’s response. He wished to become an Ishgardian Knight, a Dragoon in the service of Lord Calieur. He swore fealty to Lord Calieur and in turn, Halone. Though initially hesitant, Lord Calieur honored Flynt’s request and ensured that, if he completed his training he would be a Knight Dragoon under his service. For more than two years Flynt underwent the vigorous training that would turn men to Knights of the Sky. Though trained, Flynt's skills with the lance were far inferior to that of his peers. These men had received formal training with the spear since they could stand, whereas much of what Flynt learned was either self taught or from the little instruction he got in the Lancer's Guild and in the Holy City before his run in with the wyverns. Daily sparring left Flynt nearly paralyzed by pain and injury. He continued to train however, and with every duel, every exercise, he grew more skilled. Lord Calieur was not happy with Flynt only being competent in the martial sense however. At night, Flynt's tutor would arrive to instruct him on the history of Ishgard, the teachings of the Arch-Bishop and Halone, and of the famous works of Eorzea.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon completion of his training, Flynt was assigned to Dalinat's Company. Now a Captain, and a battle hardened Knight of Ishgard, Dalinat had become a respected Company Commander who fought on the frontlines against the Dravanian horde. Then Dalamud fell. Bahamut's rage swept over Eorzea, and the very landscape of Coerthas bent to his will. Bitter cold swept in, and snow fell with seemingly no end. The Dravanian beasts became emboldened, attacking outlying towns and cities in numbers not seen in hundreds of years. In these dark times the Dragon Knights of Ishgard fought tooth and nail to secure their borders and protect their people, but as time passed, the grim reality of their situation began to sink in. With every victory, tens of people were exposed to dragonkin capable of tainting the hearts of men. These men, women and children were branded heretics, and their execution mandated by the Arch-Bishop himself. Those suspected of hiding these heretics were tortured and killed to ensure no tainted citizens roamed the streets. On behalf of Lord Calieur and Halone, Flynt committed unspeakable acts, acts that he cannot to this day ask redemption for. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The exact details of Flynt's depature from Coerthas and how he came into possession of the Red Wyvern, a Calieur family heirloom, are unknown. What is known is that Flynt resurfaced in Limsa Lominsa, working in a tavern as a doorman until the company went out of business and many of its members disappeared. He then disappeared for close to a year along with his brother Nipan, their destination and goals unknown. Now the two have returned, with only a plan and a pocket full of gil to achieve their goals.&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Tonberries in Stride (29-31) &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;''&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The return of the Brother’s Knoltros to Limsa Lominsa went largely unnoticed, and why wouldn’t it? The two were far from well known, and even further from successful. That however, was about to change. During their travels the two had stumbled upon an idea so simple and perfect, it had to succeed. They would go in business together, with Flynt hunting large and dangerous game and Nipan trading the goods and exotic items that Flynt stumbled upon in his work. But just as moderate success came to the two, Nipan saw his brother falling into old habits. Nipan had hoped their time away would have helped his brother heal, but it seemed to only delay the return of his subconscious desire to die. Flynt had returned to taking the most dangerous marks he could find and drinking far too much when he could not find work he deemed worth taking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And then he met her. Later, Flynt would reflect on the significance of that moment and how it affected him. At the moment however, it really was that simple and that profound, then he met /her/. She'd been working as a bodyguard for an incredibly frustrating young woman Flynt had met several days prior, mid binge. He'd wouldn't admit it, even to himself, but some part of him knew the moment he met her that he was in love. His limited social skill coupled with his 'prickly' demeanor however did him few favors, and after nearly coming to blows with another group of men after their first meeting she'd look at him like everyone else: A monster. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He began to ask about her more, discovering she was both a skilled hunter and tracker, and took a lot of side work out of Limsa as well. As such, he began taking more and more jobs out of the City-State and pretending he was not doing so in the small chance she would also be there. Finally, after a few failed attempts at summoning up some courage, he met with her at the Bismark and struck up a conversation. While she initially seemed rather guarded, they seemed to hit it off rather quickly. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ritsu Arlow was the youngest daughter of Genma Arlow, a wealthy and renowned bowyer from Gridania. She had fled from her life in the Shroud to avoid an arranged marriage and escape her father's overbearing nature. For a few brief hours Flynt's fears and anger were washed away. Before departing he mentioned his work, asking if she would be interested in working together to split the earnings on a few marks. It was truly at this moment, that the Wandering Tonberry Trading Company was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the next few moons, Flynt found himself spending more and more time with Ritsu. While he'd thought himself a skilled tracker, he found himself nowhere near as skilled as her and quickly learned everything he could from her on the art. He shared with her his knowledge of various beasts and means in which to fell them. She also helped in getting him out more, meeting new people. She introduced him to Roger, a friend of hers and a man who would quickly become both Flynt's close friend and personal rival.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The three would become the base of the company, though many other staples of the Lodge were soon to follow. Tah'al Rael and her daughter Celestus soon joined their ranks, skilled warriors with a mysterious past. Raik Samil, a cheerful mercenary and friend of Roger's who aided The Wanderers on more than a few occasions before joining up. Things were good for a time, and slowly Flynt found himself feeling less alone and less angry...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It was then Flynt met Canis Latrans.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;''Flaws''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
 &lt;br /&gt;
•             Is very critical of himself, and his failings when it comes to being a leader.&lt;br /&gt;
 &lt;br /&gt;
•             When it comes to those closest to him, he can many times default to the simplest, and often most ruthless, course of action in order to protect his people. &lt;br /&gt;
 &lt;br /&gt;
•             Holds others often times to his own standards, and gets angry when others don't agree with, or meet them.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;''Fears''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
 &lt;br /&gt;
•             Losing his wife, or having her grow to fear or hate him.&lt;br /&gt;
 &lt;br /&gt;
•             Failing as a leader, and getting those he's charged with hurt or killed.&lt;br /&gt;
 &lt;br /&gt;
•             Slowly changing, as Dalinat did.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;''Talents''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
 &lt;br /&gt;
  &lt;br /&gt;
•             He is an incredibly skilled spearman, and trains several hours a day to master his art. He has taken on several students now, and spends several hours a week at the Lancer's Guild in Gridania aiding as a guest instructor where he is needed.&lt;br /&gt;
  &lt;br /&gt;
•             Excellent composure &amp;amp; tactically savvy. Years of fighting Dravanian hordes has made him difficult to shock in a combat scenario, thus providing him impressive decision making skills in small, fluid engagements.&lt;br /&gt;
&lt;br /&gt;
•             Over the years, Flynt has slowly accepted his role as the leader of his people. Previously he hid behind the idea of 'just being in charge', and only recent events have forced him to come into his own and sees himself as a true leader. While he doesn't see it, he's apparently proven to be rather good at it.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;''Fun Favorites''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
 &lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Color: '''Dark Blue&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Food: '''Wineport’s Dragonbreath Chili.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Drinks: '''Yarb’s Fall Pumpkin Ale.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Scent:''' Decomposing/Burning leaves.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Place:''' Knoltros Abby, Limsa Lominsa.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Festival:''' All Saint’s Wake.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Abilities and Skills ==&lt;br /&gt;
 &lt;br /&gt;
=== ''&amp;lt;u&amp;gt;Personal&amp;lt;/u&amp;gt;'' ===&lt;br /&gt;
 &lt;br /&gt;
•             Bestia infirmitatem – A large tome (that is mostly blank), which Flynt hopes to fill with information on the various monsters that wander Hydaelyn.&lt;br /&gt;
&lt;br /&gt;
•             Coin Pouch – Typically with little to 500-2000 gil in coins or notes inside.&lt;br /&gt;
&lt;br /&gt;
=== ''&amp;lt;u&amp;gt;Weapons&amp;lt;/u&amp;gt;'' ===&lt;br /&gt;
 &lt;br /&gt;
•             The Red Wyvern – Once a modified Guisarme and heirloom of the Calieur family as well as the focal point behind Flynt's departure from Ishgard. The weapon was damaged heavily in Flynt's battle with Dalinat Calieur, and Flynt had it reforged soon after converting it into materia to affix to the next. This less perfect version was also badly damaged after the last battle with Canis Latrans, and for some time the weapon's legacy seemed all but gone. Nearly a cycle later Flynt found himself prepared to remake the Calieur family heirloom, and the newest iteration of the Red Wyvern was born, melded with the materia of its forerunners. &lt;br /&gt;
 &lt;br /&gt;
•             Mythril Boot Knife – A simple boot knife... Not nearly as cool as his spear.&lt;br /&gt;
&lt;br /&gt;
=== ''&amp;lt;u&amp;gt;Magic&amp;lt;/u&amp;gt;'' ===&lt;br /&gt;
 &lt;br /&gt;
•             None in the traditional sense. That said, years studying the ancient arts of the spear and the dragoon have instilled in him the ability to perform some of the extraordinary feats associated with the order of the Dragoon. His weapon, The Red Wyvern, also seems to have some magical properties though the extent of which is known only by his wife, Roger and few others.&lt;br /&gt;
&lt;br /&gt;
== Rumors and Relationships ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''Rumors''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■“He seems to travel a lot for work between Ul’Dah and Limsa.”&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■“I’ve never seen him without that spear on his back.”&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■“I heard he got in a street fight not too long ago and nearly skewered a man.”&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Moderate Rumors (Moderately difficult to overhear)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■“Someone told me that he used to work as a bouncer for some tavern in Limsa before the company fell apart.”&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■“I’ve heard he has scars all over his chest, back and forearms.”&lt;br /&gt;
&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■“I know someone who said they grew up in the same orphanage as him. Said he was a real troublemaker back in the day.”&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■“A maid who works at the Quicksand’s Inn told me that he wakes up screaming almost every night.”&lt;br /&gt;
&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■“I once saw him stare into an open fire for over an hour, then storm out gasping for air.”&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■“I know o' a merchant in Gridania who claims t' have fled one o' th' towns surrounding Ishgard after th' Calamity. Claims he'd recognized Flynt, an' that he 'ad personally seen him execute all manner o' men, women an' children.”&lt;br /&gt;
&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from the character's of other players)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;He's pretty paranoid. I mean, I took him out for a walk once and he secretly had someone shadow us because he figured I was leading him into an ambush. It was pretty funny in an &amp;quot;I can't believe you thought I was going to rob you&amp;quot; type way.&amp;quot; -Tikka Swift &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Flynt's a good and honest man and one of my dearest friends. He and Ritsu were made for each other.&amp;quot; [[J'Maaira Tuhl]]&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''Relationships''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Ritsu Arlow]] : Flynt's right hand within The Wandering Tonberry Trading Co., one of the first friends he made upon his return, and the love of his life. Upon their first meeting, Flynt felt an immediate connection with the Elezen archer. Her stoic and somewhat quiet demeanor matched his own, and two seemingly cold people found companionship in one another. As they spent more time together, first hunting and then fighting side by side, Flynt slowly found himself falling in love with what he considered to be the woman of his dreams. They have had their fair share of trials, both nearly losing themselves along the way and those closest to them. Now however, even with things still in chaos, Flynt finds himself slowly piecing himself back together and becoming the man he thinks she deserves. &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Roger Holmes]] : Flynt's closest friend, and the third key piece to the Wandering Tonberry's continued success. On the surface the two appear to be almost complete opposites, Roger much more at ease in social settings and not as outwardly gloomy or brooding as Flynt. Underneath these superficial differences, the two are much more alike than different. Roger has helped provide Flynt with countless insights, as well as valuable advice on how the three should proceed when Flynt's own vision was clouded by anger or fear. &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Asura Anata]] : While Flynt would never admit it, other than Roger Asura or &amp;quot;Ta&amp;quot; is one of Flynt's closest and most trusted friends, and the two seems to share a bond of nonverbal means of communication. This however does not stop the two from butting heads from time to time, or almost coming to blows. Ta (as Flynt calls her) has served a lot of roles for Flynt, from informant, to advisor, to teacher and friend. She has been there at Flynt's weakest or most broken, and has drug him out of his own funk whether he liked it or not. &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Celestus Shinozaki]] : Flynt and Celestus have always had an interesting dynamic, similar to that of Flynt and Asura's, but very different at the same time. Early on, Flynt found Celestus to be a very calm, level headed and agreeable sort. He spoke with her on more than one occasion to get her opinion and insight in regards to certain problems or situations he faced. Flynt had promised her, and Ta that he would protect them, and as long as they were in his Lodge, they were his people. An ill fated day in Coerthas changed all of that, and for months Flynt believed her dead and blamed himself for that completely. Since her return however, that small weight has been lifted, though he still secretly blames himself for making the call that nearly got her killed.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Raik Samil]] : Raik, like Roger is like a brother to him. Since they've met Raik has been not only fiercely loyal, but incredibly effective. Even in the face of incredible danger and almost certain death, Raik has kept his laid back and happy demeanor. Raik serves as the Lodge's Sergeant at Arms, and takes his work protecting the Lodge very seriously. Flynt loves sparring with Raik, even if his body doesn't and in many ways is jealous of the man's outlook and how he handles his own past and demons.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Reiner Dorn]] : Flynt's relationship with Reiner has always been rather complex, but through it all he has no doubt that every piece of it was for the better. Reiner first came to The Wandering Tonberry looking for work and a place to stay. He also met Flynt's soon to be sister-in-law, Karin, who offered to aid in teaching him more about magic and how to utilize his own. As Reiner and Flynt interacted more, the two fell into a natural rhythm, with Reiner serving as the Sergeant to his Lieutenant. Flynt felt comfortable having someone with a traditional military background who could relate and understand both his mannerisms and reasoning behind his actions. Events outside both of their control forced them onto different paths, but both men still consider each other brothers and make themselves available however and whenever they can.  &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Leah Leyweaver]]&lt;br /&gt;
(Continued WIP)&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Music Themes ==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''[https://www.youtube.com/watch?v=XYUErkvORWA&amp;amp;feature=youtu.be The Choice]'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[https://www.youtube.com/watch?v=bEQtkLNTmRs  Obokuri Eeumi]'''&lt;br /&gt;
&lt;br /&gt;
== Artwork ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MakoJessMiqoteNathahniel2017.jpg | Art by: Nathaniel (Nathaniel-ahryss.deviantart.com)&lt;br /&gt;
File:Flyntscars.png | (Scar ref. sheet) Art by: Nathaniel (Nathaniel-ahryss.deviantart.com)&lt;br /&gt;
File:Ritsuflyntmomodeary.png| Art by: Momo-deary(http://momo-deary.tumblr.com/)&lt;br /&gt;
File:Flyntdrawing.jpeg | Art by: Momo_Kishi (https://twitter.com/momo_kishi)&lt;br /&gt;
File:Latsuandflynt.jpeg | Art by: Tra My Vu (http://meodualeo.deviantart.com)&lt;br /&gt;
File:Weddingart.jpg | Art by: Tra My Vu (http://meodualeo.deviantart.com)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other Notes ==&lt;br /&gt;
 &lt;br /&gt;
=== Wanted for Interesting Roleplay ===&lt;br /&gt;
 &lt;br /&gt;
*Other Ishgardians&lt;br /&gt;
&lt;br /&gt;
*Monster Hunters&lt;br /&gt;
&lt;br /&gt;
*Skilled Lancers/Dragoons&lt;br /&gt;
&lt;br /&gt;
*Bounty Hunters/Contract Killers&lt;br /&gt;
&lt;br /&gt;
=== Annotations ===&lt;br /&gt;
&lt;br /&gt;
This Template is a poorly bastardized amalgamation of [[Deirdre Ta'ea]] and [[Bancroft Gairn]] templates.&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Flynt_Knoltros&amp;diff=247927</id>
		<title>Flynt Knoltros</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Flynt_Knoltros&amp;diff=247927"/>
		<updated>2017-05-26T23:14:30Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: Undo revision 247643 by B'habra (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Flynt Knoltros&lt;br /&gt;
| image = Flynt&amp;amp;Ritsu.png&lt;br /&gt;
| imagewidth = 350&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male &lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keepers of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Unknown &lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 14th Sun of the 1st Astral Moon &lt;br /&gt;
| stat_4 = Marital Status&lt;br /&gt;
| stat_4_value = Married&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Ex-Dragoon/Monster Hunter  &lt;br /&gt;
}} &lt;br /&gt;
 &lt;br /&gt;
== Basic Info ==&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;What have I done for The Sky?&amp;quot;&lt;br /&gt;
''—Flynt Knoltros''&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
== Appearance ==&lt;br /&gt;
 &lt;br /&gt;
'''Height: 5'11''' &lt;br /&gt;
 &lt;br /&gt;
'''Weight: 172 ponze''' &lt;br /&gt;
 &lt;br /&gt;
'''Complexion: Pale ''' &lt;br /&gt;
 &lt;br /&gt;
'''Hair: Dark Brown ''' &lt;br /&gt;
 &lt;br /&gt;
'''Eyes: Blue '''&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
 &lt;br /&gt;
==== &amp;lt;span style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;The Brothers Knoltros (0-14)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;''&amp;lt;/span&amp;gt; ====&lt;br /&gt;
 &lt;br /&gt;
Flynt was born in the 1548 year of the Sixth Astral Era, in one of the many cramped row houses that line Limsa Lominsa lower levels. His mother was a trained seamstress, though in truth she had not worked as one in some time. For several years before Flynt's birth she had worked as a prostitute, frequenting the bars and taverns that adorned Limsa's docks and shadier districts. His father was a privateer, and died without ever knowing he was a father. After his birth, Flynt's mother gave up her newborn boy, leaving him on the doorstep of one of Limsa's many orphanages.&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
Flynt was left with nothing, not even a name. The name Flynt came from one of the wet nurses who worked in the orphanage, who claimed as a young boy he had a knack for &amp;quot;sparking trouble&amp;quot; like a piece of flint. Like most orphans in Limsa, Flynt grew up fast. Stealing bread and fish with the other orphans and fleeing the city guards was an almost daily ritual. That was until the day a young Lalafell by the name of Nipan arrived in Flynt's orphanage. Nipan was small, even for a Lalafell youth. On top of that it was obvious that the child hadn't spent the first six or so years of his life in the same circumstances as the orphans he now found himself surrounded by. The other orphans quickly descended onto the frightened newcomer, all of them excited to introduce Nipan to the struggles of his new life personally. For some reason unknown even to himself, Flynt couldn't allow it. Armed with an old broom handle which he had fashioned into a makeshift polearm, Flynt took the small Lalafell under his wing. &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
The two quickly became inseparable, and over the next six years the two boys began to consider one another brothers. They called themselves &amp;quot;The Brothers Knoltros&amp;quot;, taking the name from that of a small alley which the two had claimed as their own. Flynt kept food in their bellies when the orphanage wasn't able to do so, and Nipan found the most creative ways to make gil in order to put something other than holes in their pockets. This was until an aging merchant, and prior orphan, saw Nipan explaining to Flynt a complex plan that would earn the two more gil than they had accrued up to that point. The merchant, Dallet, saw potential in the clever Lalafell and spoke with him about coming on as his apprentice.  &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
Flynt knew that his younger brother would never accept the offer unless Flynt was to come along as well, and after meeting with Dallet himself he knew that was not an option instead. So he wrote a letter to his bright young brother, gave it to Dallet, and spent one final day wandering the streets of Limsa Lominsa with Nipan. He then explained that he would not be have to stay a few days before leaving for Ul’dah, but that Dallet had chartered safe passage for him with another caravan.  Upon their arrival in Ul’dah, Dallet would give Nipan the letter Flynt had written to him, explaining why he did what he did, and that some day he would return for his brother.&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;To Ishghard (14-16) &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;''&amp;lt;/span&amp;gt; ====&lt;br /&gt;
 &lt;br /&gt;
Everything that could have once been considered Flynt's was now gone. What surprised him about this however, was the strange sense of excitement it made him feel. He was still lonely, and a large part of him worried that he might not survive the journey that he was preparing to take. Over the years Flynt had discovered a passion for sparring and combat, specifically with the spear. Flynt spent countless mornings and afternoons training with the bronze skinned spear fisherman who lined the various piers of Limsa's lower quarters. In addition to their fishing techniques, these men had developed a rudimentary combat system based around their tools of the trade. Flynt trained fanatically with these men, doing whatever odd job or menial task they asked of him in exchange for more time to learn the way of the spear. &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
During that time Flynt had heard stories of legendary warriors in the north who had taken the art of the spear to a new level, and who fought in the skies themselves against evil beasts in order to protect their land. Flynt had always dreamed of leaving Limsa and travelling north to train with these majestic warriors. With nothing left but a simple spear and travelling supplies (purchased by the kindly Dallet), then seemed as good a time as any to make that dream a reality. It took months for Flynt to reach the outskirts of Coerthas, and there was more than one occasion where he was certain that he would not make it. He nearly found himself posting up in Gridania upon seeing the Wood Wailers and discovering the Lancer's Guild located within the city. He spent close to two months in Gridania, studying almost non-stop with the instructors of the Lancer's Guild. He took whatever jobs they would give him, from searching for lost pets to exterminating minor vermin that migrated too close to the city's limits. &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
All of this preparation was in pursuit of one goal, and though he had gotten a bit sidetracked he had not forgotten. Feeling more confident than ever Flynt finally arrived in Falcon’s Nest. It was a small town, south of Camp Riversmeet and less than a day’s ride from Ishgard itself.  It was here that he sought entrance into the prestigious ranks of the Ishgardian Dragoons, and where he also discovered the incredible distrust and xenophobia commonly found in Ishgardian citizens. Flynt spent the first three weeks sleeping in barns and living off of the little gil he had, coupled with what he could hunt for himself. The largely Elezen and Hyur population seemed to be very unhappy with a young Miqo’te in their midst, with the kindest people ignoring him and the worst openly berating him in the streets.&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
==== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Out of the Darkness (16-16) &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;''&amp;lt;/span&amp;gt; ====&lt;br /&gt;
 &lt;br /&gt;
Then the ebb and flow of the Dravanian attacks began to increase, and all those who could fight in Falcon’s Nest were “summoned” to the Holy City. Flynt had tried multiple times to get into the mighty city of Ishgard, only to be turned back every time by the Gate of Judgement’s sentries. Now however, bodies were needed and homeless Miqo’te’s were good enough to die for The Arch-Bishop.  These new recruits, most of whom had never held a spear, spent the next four weeks in a simple training regimen that made them just competent enough to die without looking foolish. Flynt however was a different case. His previous training and experience, coupled with his natural affinity for the spear enabled him to spend less of his time reviewing the basics and more of it training with career foot soldiers and lower knights.  After the completion of their training, the new recruits were sent south again to augment the forces of a mid level lord in House Dzemael. Fate however had something else planned, and most would never make it to Lord Calieur's however.&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
While on the road south, Flynt's Company was attacked by a roving pack of wyverns. Nearly all of Flynt's Company was killed in the initial attack, and Flynt saw firsthand the horrors of battle as the scaled beasts tore apart and devoured the men around him. Flynt fled with two other men and their Commanding Officer, Dalinat Calieur, the eldest son of Lord Calieur and fledgling Dragoon, whose first assignment had been to collect this new batch of recruits. The young Lieutenant was injured in the initial skirmish, leaving Flynt and two others to carry the man to safety. A few hours after they fled it became apparent that they were being hunted, and decisions needed to be made on how they would continue. The forest which they had fled into granted them some safety, as it forced their scaled foes to track them on foot and the density of the trees slowed the Goobbue sized creatures. They were pursued into the night, and the other two men, fearing that the rogue wyvern or wyverns that were gaining ground, left Flynt and Dalinat to die.&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Redemption and Rebirth (16-28) &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;''&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
The details of what happened within those woods and on the roads back to Camp Riversmeet are unknown. What is known is that a week after the entire Company had been declared dead, Flynt and Dalinat arrived at Camp Riversmeet. Dalinat was near dead, the wound he had sustained had only gotten worse due to a lack of treatment and constant movement. Flynt, while in better shape, looked far worse. He returned nearly delirious, covered in blood and gore, with his chest and hands covered in first and second degree burns. In near delirium the two were rushed to the camps healers and nursed back to health over the course of a week. During this time Flynt battled endless Dravanian foes in his fevered dreams, standing on the very edge of death and defeat. In his brief moments of lucidity, he remembered being visited by a kindly old priest who assured him that as long as he were to believe, Halone would continue to protect and guide him. His final fever dream ended with the bronze shield and three spears of Halone coming to him at his most dire moment and vanquishing the enemies that tormented him. When Flynt awoke he immediately pledged unending faith in The Fury, and prayed on the side of his bed until the nurses and healers forced him to stop and rest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A few days after Flynt was taken off of bed rest, Dalinat awoke. A few days after Dalinat and his father, Lord Calieur summoned Flynt to appear before them. It was there that Lord Calieur gave his thanks to the young Miqo’te who saved not only his son, but his legacy. Hardly a heartbeat passed in between the time that Lord Calieur asked what he could do in return and Flynt’s response. He wished to become an Ishgardian Knight, a Dragoon in the service of Lord Calieur. He swore fealty to Lord Calieur and in turn, Halone. Though initially hesitant, Lord Calieur honored Flynt’s request and ensured that, if he completed his training he would be a Knight Dragoon under his service. For more than two years Flynt underwent the vigorous training that would turn men to Knights of the Sky. Though trained, Flynt's skills with the lance were far inferior to that of his peers. These men had received formal training with the spear since they could stand, whereas much of what Flynt learned was either self taught or from the little instruction he got in the Lancer's Guild and in the Holy City before his run in with the wyverns. Daily sparring left Flynt nearly paralyzed by pain and injury. He continued to train however, and with every duel, every exercise, he grew more skilled. Lord Calieur was not happy with Flynt only being competent in the martial sense however. At night, Flynt's tutor would arrive to instruct him on the history of Ishgard, the teachings of the Arch-Bishop and Halone, and of the famous works of Eorzea.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon completion of his training, Flynt was assigned to Dalinat's Company. Now a Captain, and a battle hardened Knight of Ishgard, Dalinat had become a respected Company Commander who fought on the frontlines against the Dravanian horde. Then Dalamud fell. Bahamut's rage swept over Eorzea, and the very landscape of Coerthas bent to his will. Bitter cold swept in, and snow fell with seemingly no end. The Dravanian beasts became emboldened, attacking outlying towns and cities in numbers not seen in hundreds of years. In these dark times the Dragon Knights of Ishgard fought tooth and nail to secure their borders and protect their people, but as time passed, the grim reality of their situation began to sink in. With every victory, tens of people were exposed to dragonkin capable of tainting the hearts of men. These men, women and children were branded heretics, and their execution mandated by the Arch-Bishop himself. Those suspected of hiding these heretics were tortured and killed to ensure no tainted citizens roamed the streets. On behalf of Lord Calieur and Halone, Flynt committed unspeakable acts, acts that he cannot to this day ask redemption for. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The exact details of Flynt's depature from Coerthas and how he came into possession of the Red Wyvern, a Calieur family heirloom, are unknown. What is known is that Flynt resurfaced in Limsa Lominsa, working in a tavern as a doorman until the company went out of business and many of its members disappeared. He then disappeared for close to a year along with his brother Nipan, their destination and goals unknown. Now the two have returned, with only a plan and a pocket full of gil to achieve their goals.&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Tonberries in Stride (29-31) &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;''&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The return of the Brother’s Knoltros to Limsa Lominsa went largely unnoticed, and why wouldn’t it? The two were far from well known, and even further from successful. That however, was about to change. During their travels the two had stumbled upon an idea so simple and perfect, it had to succeed. They would go in business together, with Flynt hunting large and dangerous game and Nipan trading the goods and exotic items that Flynt stumbled upon in his work. But just as moderate success came to the two, Nipan saw his brother falling into old habits. Nipan had hoped their time away would have helped his brother heal, but it seemed to only delay the return of his subconscious desire to die. Flynt had returned to taking the most dangerous marks he could find and drinking far too much when he could not find work he deemed worth taking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And then he met her. Later, Flynt would reflect on the significance of that moment and how it affected him. At the moment however, it really was that simple and that profound, then he met /her/. She'd been working as a bodyguard for an incredibly frustrating young woman Flynt had met several days prior, mid binge. He'd wouldn't admit it, even to himself, but some part of him knew the moment he met her that he was in love. His limited social skill coupled with his 'prickly' demeanor however did him few favors, and after nearly coming to blows with another group of men after their first meeting she'd look at him like everyone else: A monster. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He began to ask about her more, discovering she was both a skilled hunter and tracker, and took a lot of side work out of Limsa as well. As such, he began taking more and more jobs out of the City-State and pretending he was not doing so in the small chance she would also be there. Finally, after a few failed attempts at summoning up some courage, he met with her at the Bismark and struck up a conversation. While she initially seemed rather guarded, they seemed to hit it off rather quickly. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ritsu Arlow was the youngest daughter of Genma Arlow, a wealthy and renowned bowyer from Gridania. She had fled from her life in the Shroud to avoid an arranged marriage and escape her father's overbearing nature. For a few brief hours Flynt's fears and anger were washed away. Before departing he mentioned his work, asking if she would be interested in working together to split the earnings on a few marks. It was truly at this moment, that the Wandering Tonberry Trading Company was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the next few moons, Flynt found himself spending more and more time with Ritsu. While he'd thought himself a skilled tracker, he found himself nowhere near as skilled as her and quickly learned everything he could from her on the art. He shared with her his knowledge of various beasts and means in which to fell them. She also helped in getting him out more, meeting new people. She introduced him to Roger, a friend of hers and a man who would quickly become both Flynt's close friend and personal rival.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The three would become the base of the company, though many other staples of the Lodge were soon to follow. Tah'al Rael and her daughter Celestus soon joined their ranks, skilled warriors with a mysterious past. Raik Samil, a cheerful mercenary and friend of Roger's who aided The Wanderers on more than a few occasions before joining up. Things were good for a time, and slowly Flynt found himself feeling less alone and less angry...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It was then Flynt met Canis Latrans.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;''Flaws''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
 &lt;br /&gt;
•             Is very critical of himself, and his failings when it comes to being a leader.&lt;br /&gt;
 &lt;br /&gt;
•             When it comes to those closest to him, he can many times default to the simplest, and often most ruthless, course of action in order to protect his people. &lt;br /&gt;
 &lt;br /&gt;
•             Holds others often times to his own standards, and gets angry when others don't agree with, or meet them.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;''Fears''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
 &lt;br /&gt;
•             Losing his wife, or having her grow to fear or hate him.&lt;br /&gt;
 &lt;br /&gt;
•             Failing as a leader, and getting those he's charged with hurt or killed.&lt;br /&gt;
 &lt;br /&gt;
•             Slowly changing, as Dalinat did.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;''Talents''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
 &lt;br /&gt;
  &lt;br /&gt;
•             He is an incredibly skilled spearman, and trains several hours a day to master his art. He has taken on several students now, and spends several hours a week at the Lancer's Guild in Gridania aiding as a guest instructor where he is needed.&lt;br /&gt;
  &lt;br /&gt;
•             Excellent composure &amp;amp; tactically savvy. Years of fighting Dravanian hordes has made him difficult to shock in a combat scenario, thus providing him impressive decision making skills in small, fluid engagements.&lt;br /&gt;
&lt;br /&gt;
•             Over the years, Flynt has slowly accepted his role as the leader of his people. Previously he hid behind the idea of 'just being in charge', and only recent events have forced him to come into his own and sees himself as a true leader. While he doesn't see it, he's apparently proven to be rather good at it.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;''Fun Favorites''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
 &lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Color: '''Dark Blue&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Food: '''Wineport’s Dragonbreath Chili.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Drinks: '''Yarb’s Fall Pumpkin Ale.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Scent:''' Decomposing/Burning leaves.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Place:''' Knoltros Abby, Limsa Lominsa.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Festival:''' All Saint’s Wake.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Abilities and Skills ==&lt;br /&gt;
 &lt;br /&gt;
=== ''&amp;lt;u&amp;gt;Personal&amp;lt;/u&amp;gt;'' ===&lt;br /&gt;
 &lt;br /&gt;
•             Bestia infirmitatem – A large tome (that is mostly blank), which Flynt hopes to fill with information on the various monsters that wander Hydaelyn.&lt;br /&gt;
&lt;br /&gt;
•             Coin Pouch – Typically with little to 500-2000 gil in coins or notes inside.&lt;br /&gt;
&lt;br /&gt;
=== ''&amp;lt;u&amp;gt;Weapons&amp;lt;/u&amp;gt;'' ===&lt;br /&gt;
 &lt;br /&gt;
•             The Red Wyvern – Once a modified Guisarme and heirloom of the Calieur family as well as the focal point behind Flynt's departure from Ishgard. The weapon was damaged heavily in Flynt's battle with Dalinat Calieur, and Flynt had it reforged soon after converting it into materia to affix to the next. This less perfect version was also badly damaged after the last battle with Canis Latrans, and for some time the weapon's legacy seemed all but gone. Nearly a cycle later Flynt found himself prepared to remake the Calieur family heirloom, and the newest iteration of the Red Wyvern was born, melded with the materia of its forerunners. &lt;br /&gt;
 &lt;br /&gt;
•             Mythril Boot Knife – A simple boot knife... Not nearly as cool as his spear.&lt;br /&gt;
&lt;br /&gt;
=== ''&amp;lt;u&amp;gt;Magic&amp;lt;/u&amp;gt;'' ===&lt;br /&gt;
 &lt;br /&gt;
•             None in the traditional sense. That said, years studying the ancient arts of the spear and the dragoon have instilled in him the ability to perform some of the extraordinary feats associated with the order of the Dragoon. His weapon, The Red Wyvern, also seems to have some magical properties though the extent of which is known only by his wife, Roger and few others.&lt;br /&gt;
&lt;br /&gt;
== Rumors and Relationships ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''Rumors''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■“He seems to travel a lot for work between Ul’Dah and Limsa.”&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■“I’ve never seen him without that spear on his back.”&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■“I heard he got in a street fight not too long ago and nearly skewered a man.”&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Moderate Rumors (Moderately difficult to overhear)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■“Someone told me that he used to work as a bouncer for some tavern in Limsa before the company fell apart.”&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■“I’ve heard he has scars all over his chest, back and forearms.”&lt;br /&gt;
&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■“I know someone who said they grew up in the same orphanage as him. Said he was a real troublemaker back in the day.”&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■“A maid who works at the Quicksand’s Inn told me that he wakes up screaming almost every night.”&lt;br /&gt;
&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■“I once saw him stare into an open fire for over an hour, then storm out gasping for air.”&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■“I know o' a merchant in Gridania who claims t' have fled one o' th' towns surrounding Ishgard after th' Calamity. Claims he'd recognized Flynt, an' that he 'ad personally seen him execute all manner o' men, women an' children.”&lt;br /&gt;
&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from the character's of other players)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;He's pretty paranoid. I mean, I took him out for a walk once and he secretly had someone shadow us because he figured I was leading him into an ambush. It was pretty funny in an &amp;quot;I can't believe you thought I was going to rob you&amp;quot; type way.&amp;quot; -Tikka Swift &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Flynt's a good and honest man and one of my dearest friends. He and Ritsu were made for each other.&amp;quot; [[J'Maaira Tuhl]]&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''Relationships''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Ritsu Arlow]] : Flynt's right hand within The Wandering Tonberry Trading Co., one of the first friends he made upon his return, and the love of his life. Upon their first meeting, Flynt felt an immediate connection with the Elezen archer. Her stoic and somewhat quiet demeanor matched his own, and two seemingly cold people found companionship in one another. As they spent more time together, first hunting and then fighting side by side, Flynt slowly found himself falling in love with what he considered to be the woman of his dreams. They have had their fair share of trials, both nearly losing themselves along the way and those closest to them. Now however, even with things still in chaos, Flynt finds himself slowly piecing himself back together and becoming the man he thinks she deserves. &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Roger Holmes]] : Flynt's closest friend, and the third key piece to the Wandering Tonberry's continued success. On the surface the two appear to be almost complete opposites, Roger much more at ease in social settings and not as outwardly gloomy or brooding as Flynt. Underneath these superficial differences, the two are much more alike than different. Roger has helped provide Flynt with countless insights, as well as valuable advice on how the three should proceed when Flynt's own vision was clouded by anger or fear. &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Asura Anata]] : While Flynt would never admit it, other than Roger Asura or &amp;quot;Ta&amp;quot; is one of Flynt's closest and most trusted friends, and the two seems to share a bond of nonverbal means of communication. This however does not stop the two from butting heads from time to time, or almost coming to blows. Ta (as Flynt calls her) has served a lot of roles for Flynt, from informant, to advisor, to teacher and friend. She has been there at Flynt's weakest or most broken, and has drug him out of his own funk whether he liked it or not. &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Celestus Shinozaki]] : Flynt and Celestus have always had an interesting dynamic, similar to that of Flynt and Asura's, but very different at the same time. Early on, Flynt found Celestus to be a very calm, level headed and agreeable sort. He spoke with her on more than one occasion to get her opinion and insight in regards to certain problems or situations he faced. Flynt had promised her, and Ta that he would protect them, and as long as they were in his Lodge, they were his people. An ill fated day in Coerthas changed all of that, and for months Flynt believed her dead and blamed himself for that completely. Since her return however, that small weight has been lifted, though he still secretly blames himself for making the call that nearly got her killed.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Raik Samil]] : Raik, like Roger is like a brother to him. Since they've met Raik has been not only fiercely loyal, but incredibly effective. Even in the face of incredible danger and almost certain death, Raik has kept his laid back and happy demeanor. Raik serves as the Lodge's Sergeant at Arms, and takes his work protecting the Lodge very seriously. Flynt loves sparring with Raik, even if his body doesn't and in many ways is jealous of the man's outlook and how he handles his own past and demons.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Reiner Dorn]] : Flynt's relationship with Reiner has always been rather complex, but through it all he has no doubt that every piece of it was for the better. Reiner first came to The Wandering Tonberry looking for work and a place to stay. He also met Flynt's soon to be sister-in-law, Karin, who offered to aid in teaching him more about magic and how to utilize his own. As Reiner and Flynt interacted more, the two fell into a natural rhythm, with Reiner serving as the Sergeant to his Lieutenant. Flynt felt comfortable having someone with a traditional military background who could relate and understand both his mannerisms and reasoning behind his actions. Events outside both of their control forced them onto different paths, but both men still consider each other brothers and make themselves available however and whenever they can.  &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Leah Leyweaver]]&lt;br /&gt;
(Continued WIP)&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Music Themes ==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''[https://www.youtube.com/watch?v=XYUErkvORWA&amp;amp;feature=youtu.be The Choice]'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[https://www.youtube.com/watch?v=bEQtkLNTmRs  Obokuri Eeumi]'''&lt;br /&gt;
&lt;br /&gt;
== Artwork ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MakoJessMiqoteNathahniel2017.jpg | Art by: Nathaniel (Nathaniel-ahryss.deviantart.com)&lt;br /&gt;
File:Flyntscars.png | (Scar ref. sheet) Art by: Nathaniel (Nathaniel-ahryss.deviantart.com)&lt;br /&gt;
File:Ritsuflyntmomodeary.png| Art by: Momo-deary(http://momo-deary.tumblr.com/)&lt;br /&gt;
File:Flyntdrawing.jpeg | Art by: Momo_Kishi (https://twitter.com/momo_kishi)&lt;br /&gt;
File:Latsuandflynt.jpeg | Art by: Tra My Vu (http://meodualeo.deviantart.com)&lt;br /&gt;
File:Weddingart.jpg | Art by: Tra My Vu (http://meodualeo.deviantart.com)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other Notes ==&lt;br /&gt;
 &lt;br /&gt;
=== Wanted for Interesting Roleplay ===&lt;br /&gt;
 &lt;br /&gt;
*Bounty Hunters/Contract Killers&lt;br /&gt;
&lt;br /&gt;
=== Annotations ===&lt;br /&gt;
&lt;br /&gt;
This Template is a poorly bastardized amalgamation of [[Deirdre Ta'ea]] and [[Bancroft Gairn]] templates.&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=X%27aros_Jardin&amp;diff=247926</id>
		<title>X'aros Jardin</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=X%27aros_Jardin&amp;diff=247926"/>
		<updated>2017-05-26T23:13:45Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: Undo revision 247641 by B'habra (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = X’aros Jardin&lt;br /&gt;
| image =&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = Former Dragoon of Ishgard&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Gridania&lt;br /&gt;
| race = Miqo’te&lt;br /&gt;
| clan = Seekers of the Sun&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 22&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 2nd Sun of the 3rd Astral Moon, 1555&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Azeyma, the Warden&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Adventurer&lt;br /&gt;
| stat_5 = Free Company Affiliation&lt;br /&gt;
| stat_5_value = The Black Diablos&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}} {{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Basics ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===== Name =====&lt;br /&gt;
&lt;br /&gt;
''Given Name:’''X’aros Jardin (sh-AH-ros | Jar-den)&lt;br /&gt;
&lt;br /&gt;
''Preferred Monikers: ''X’aros (Sh-AH-ros) is her preferred name among those familiar enough with the tribal language to properly pronounce it; but growing up in the thick of Gridania and living so long with the mostly Elvaan inhabitants of Coerthas has left her with the knowledge that not everyone can. So she’ll answer to any close approximation, and even sometimes ‘oy you with the fluffy tail.’&lt;br /&gt;
&lt;br /&gt;
===== Appearance&amp;lt;br/&amp;gt; =====&lt;br /&gt;
&lt;br /&gt;
''Height:'' 5 fulms, 10 ilms -- she stands as the tallest of her sisters, yet not quite as tall as the Nunh who sired her.&lt;br /&gt;
&lt;br /&gt;
''Weight:'' 155 ponz&lt;br /&gt;
&lt;br /&gt;
''Build:'' X’aros’ body is built with a lean kind of muscle that marks her body as more flexibility and speed than heavy hitting. She’s toned from years of combat and rigorous training as a dragoon, particularly her legs. Her curves lean to being slightly top heavy -- her chest and shoulders slightly more broad than her hips, and her face is distinctly heart shaped with its soft, rounded cheeks.&lt;br /&gt;
&lt;br /&gt;
''Hair:'' A dusty red-pink in color, her hair has been functionally cut into a reverse bob, the front tips just brushing her collarbone and the end sweeping up and off of her neck almost entirely. Her bangs are cropped to match, and come to a blunt end just above her eyes. Her hair and fur, particularly her tail are fluffy and full, much like the real-world [http://catsnco.files.wordpress.com/2012/07/angora3.jpg turkish angora].&lt;br /&gt;
&lt;br /&gt;
''Eyes:'' Wide, uptilted almonds ringed in full, sharp pink lashes. Heterochromatic, her irises reflect a molten gold on the left and a brilliant, pale spring green on the right.&lt;br /&gt;
&lt;br /&gt;
''Skin:'' Tanned from a lifetime of training and working outside, X’aros has naturally dark skin has been made even darker by the sun. Her skin has a natural, rosy blush to it -- primarily showing itself in her cheeks, fingertips, and on her joints.&lt;br /&gt;
&lt;br /&gt;
''Style:''Years living in the snowy wasteland of Coerthas have left her with a penchant for warmer clothes -- long shirts and trousers made of thick materials. She has no real sense of fashion and color theory, instead tending to drift towards whatever she feels is most comfortable at the time. Key words are function over fashion, though she has a few pieces of jewelry that she’s fond of wearing on occasion.&lt;br /&gt;
&lt;br /&gt;
''Scars and Markings:''&lt;br /&gt;
&lt;br /&gt;
*X’aros’ face bears the distinct markings of her race -- namely, a trio of almost coral stripes along her cheekbones, each one slightly shorter and fainter in color than the last.&lt;br /&gt;
&lt;br /&gt;
*There are a series of long healed scars resembling claw marks along her middle and lower back, faded and shiny.&lt;br /&gt;
&lt;br /&gt;
*Just above them nestled between her shoulder blades is a faded black mark, the sharp tipped blobs shaped vaguely like a particular crystal formation.&lt;br /&gt;
&lt;br /&gt;
*More recently, she has gained a thin scar across her left cheek that is just beginning to fade, as well as a thick, diagonal cut across her stomach that is still in the process of healing.&lt;br /&gt;
&lt;br /&gt;
''Posture:'' Generally speaking, X’aros stands quite stiffly -- her posture is upright and always subtly thrumming with readiness after being trained into being prepared for split second transition into combat. Often times, she comes across as wooden or unconcerned because of this -- her reactions forcibly minimized and expression stiff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Personality ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''Alignment:'' Neutral Good&lt;br /&gt;
&lt;br /&gt;
''Defining Personality Traits:''&lt;br /&gt;
&lt;br /&gt;
*X’aros presents herself as very quiet and composed, attempting to project herself as the the picture of maturity. She tries to keep her voice quiet, her reactions tame but always polite. Being polite is notoriously important to her, and she tries very hard not to be outright hostile to other individuals.&lt;br /&gt;
&lt;br /&gt;
*Despite this, her temper lurks very close to the surface -- and her skin is particularly thin when it comes to the defense of her loved ones and her own choices. Unfortunately, because of this she has a particularly dangerous tie to what is commonly referred to as her ‘inner dragon.’ This has recently become an issue for her.&lt;br /&gt;
&lt;br /&gt;
*Also unfortunately, she can hold onto a bitter grudge until the end of her days. She thinks herself an unwise person to cross, usually because of this.&lt;br /&gt;
&lt;br /&gt;
*Perhaps because of her upbringing, X’aros is particularly fond of smaller and younger (or younger acting) individuals -- often trying to take them under her wing and mother them slightly, becoming incredibly defensive and doting upon them.&lt;br /&gt;
&lt;br /&gt;
*Conversely, she tends to be naturally biased towards the larger and more aggressive individuals in society, though she will still do her best to be polite to them.&lt;br /&gt;
&lt;br /&gt;
*X’aros is a complete and utter prude -- and avoids and abhors discussion about anything lewd or “unseemly”. If the situation becomes unavoidable, she tends to withdraw and cease talking unless directly addressed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Traits ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''Likes''&lt;br /&gt;
&lt;br /&gt;
*Hot tea (particularly anything with a strong, spicy flavour)&lt;br /&gt;
*High perches, particularly if they involve being able to look out across the landscape&lt;br /&gt;
*Pastry fish&lt;br /&gt;
*Plant life; particularly large, old trees. (As they often remind her of the Shroud.)&lt;br /&gt;
&lt;br /&gt;
''Dislikes''&lt;br /&gt;
&lt;br /&gt;
*Foggy and rainy weather.&lt;br /&gt;
*Unauthorized physical contact (she will often react violently if you catch her off guard).&lt;br /&gt;
*Boasting.&lt;br /&gt;
*Alcohol.&lt;br /&gt;
*The two combined are just a nightmare.&lt;br /&gt;
*Scalekin, and those who are fond of them, in any respect.&lt;br /&gt;
&lt;br /&gt;
==== Skills&amp;lt;br/&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
''Dragoon:'' X’aros has near literally worked her fingers to the bone to prove herself as a capable dragoon and that she’s worthy to wear the Ishgardian colors along with the Elezen that make up her old unit. Her lance was the preferred weapon even before she came to Coerthas, and in the fice years since she has nigh mastered it -- and the acrobatic jumps, flips, and evades that were taught along with it. Unfortunately, this has also negatively leant itself to the dragonic tendencies that interweave with becoming a dragoon. A large part of herself has been given over to that inner dragon, resulting in her temper flares transitioning into something of a deadly focus on whatever has angered her. Anything, friend or foe, that stands between her in this state is subject to rather painful removal from her path. Because of these occurrences, resulting in the injury of two friends, she has given up her lance for what she hopes is good.&lt;br /&gt;
&lt;br /&gt;
''Conjury:'' Though the offensive magic of conjury is lost to her -- she just ‘’can’t’’ seem to get the elementals to work with her in that regard, or bend even the slightest bit to her will, her eldest sister made sure that she at the very least knew the most basic of first aid and healing skills before she left for war. And that’s about the extent of what X’aros seems to be capable of, really. Not that she’s tried to do much with it since she left her clan.&lt;br /&gt;
&lt;br /&gt;
''Cooking:'' When she ceased being the baby of the family, she was taught to cook to feed not only herself but her younger siblings while their mother and aunts were working. As such, though she is by no means a gourmet chef, she knows her way around a pan well enough to produce something edible and, if she dare say so herself, a little tasty.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Currently, the background information is being worked out to suit the newly formed gathering of Lynx tribe members. Please be patient as this information will likely be changed. &amp;lt;3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;''Beginnings''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
X’dicentra was born into a small branch of the Lynx clan that inhabited the area around Ala Mhigo, and fled to escape the rule of Theodorac in late 1552, pregnant with her first child. They eventually settle in the embrace of the Twelveswood, mistrusting of the locals and forest alike. X’nolia is born early into 1553 - pale, fragile, tiny, silent. The medical knowledge that the clan has brought with them seems hardly enough to deduce what’s wrong, much less save the newborn kitten.&lt;br /&gt;
&lt;br /&gt;
Worried, X’dicentra risks venturing into the nearby city with the kitten in order to find a medic. They are treated by Elezen herbalist Caominnoine, who invites them to stay with her in her home and clinic so that she may help keep watch on the child during the times of trial. Reluctant but desperate, X’dicentra agrees -- and spends several days in the company of the woman while she helps nurse their baby through the sickness.&lt;br /&gt;
&lt;br /&gt;
X’nolia survives, but her voice and physical prowess are forfeit. Mother and child return to their clan and tell them of the kindness they received, much to their leader’s uncertain discomfort. Years pass, the small clan settling uncomfortably as the forest begins to allow and welcome their presence and the Griandians begrudgingly become used to them in 1555. They begin hunting and selling pelts, farming herbs and vegetables, and selling cultural dishes to make a productive living. Even after learning of the King of Ruin’s death, the idea of going back to Ala Mhigo is strange. It’s universally decided that Gridania is “home” to the growing branch of Lynxes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;''Childhood''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
X’aros is born in the spring 1555, shortly after her clan has truly settled. She’s healthy, much to the relief of her mother and clan, and grows up a rambunctious child. Even from a young age, she idolizes the adventurers arriving and frequently drags her elder sister off to follow them. When she’s five, her mother delivers twins to X’diyn Nunh; X’essia and X’ersia. X’aros begins learning to cook and take care of their basic needs under the watchful eye of an aunt while her mother and older sister are out tending to the clan’s small fields.&lt;br /&gt;
&lt;br /&gt;
During an outing with a few of the older members of her tribe to trade with another local Seeker clan, the Dodos, she meets and befriends D’emi Rhojah. The two regularly plead with their mothers to meet and play together, and spend many years together and form a tight knit bond.&lt;br /&gt;
&lt;br /&gt;
It isn’t until she’s ten and out playing with her younger sisters, pretending to be adventurers in their own right, that they brave going further into the Black Shroud by themselves. As they are wont to do, they soon wander too far and are cornered by a lone Ixali. X’aros uses her own body to shield the younger kittens, but her back is torn to ribbons before the adventurer that had volunteered to go track them down finds them and slays the beast. X’essia and X’ersia are mostly unhurt, but X’aros is rushed to the Conjurer’s Guild for treatment.&lt;br /&gt;
&lt;br /&gt;
They heal her, but her body grows with the reminders of her foolish mistake. She’s no longer allowed to go out without an adult accompanying her. Contrary to being quelled, however, her thirst to be an adventurer is only increased by her timely rescue.&lt;br /&gt;
&lt;br /&gt;
Before even being healed, she’s already picking up sticks and hanging around the lancer’s guild mimicking their practices. The Wood Wailers do not think she’s cute.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;''The Fall of Dalamud''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many of the Lynx warriors agree to go into the field to assist in the fight to save Eorzea. Among them is X’aros’ father, X’jardin Nunh. He promises her he’ll be back after a long talk with her mother. X’nolia, now a rather talented white mage in her own right, accompanies him after a stubborn and one-sided argument on the Nunh’s part. Stubbornly, 17 year old X’aros decides her lance skills are good enough to assist them and follows them into the conflict. It is there that she witnesses X’jardin slain, and there that her elder sister shields her from death at the cost of her own life.&lt;br /&gt;
&lt;br /&gt;
Having witnessed the death of both, a shocked and terrified X’aros elects to flee. Instead of returning to her clan, feeling that the deaths are on her hands, she instead runs to Ishgard. She is an unwelcome stray in the eyes of the Ishgardians.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;''Dragoon Age''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Regardless, and desperate not to return to her homeland, X’aros works her way into the graces of the House Fortemps after weeks of doing any odd job she can to afford food and shelter at a small inn by the Observatorium. Within the month, she has sworn fealty to Lord Haurchefant and has been edged into probationary training as a dragoon. Though largely unhappy with her presence, her unit accepts her into their ranks.&lt;br /&gt;
&lt;br /&gt;
She spends the next four years scrambling for every onz of respect she can, spending many a night she’s not on watch duty working on her techniques and combat prowess. Naturally, she develops an aversion to scalekin and those fond of them over time. She begins to think of the snowy plains of Coerthas as her home, despite her status as virtual social leper.&lt;br /&gt;
&lt;br /&gt;
It is also here, at the age of 20, that she has her first brush with romance -- developing a fondness for one of her unit mates, a Wildwood Elezen by the name of Valeroyant Arbeau. After several moons of sighing and planning, eventually she makes her feelings known and receives a tremendous rejection that is the gossip for the next few weeks.&lt;br /&gt;
&lt;br /&gt;
Humiliated, X’aros swears off romance and retreats back into only necessary social interactions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;''Present''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After a run in with her childhood friend, D’emi (now a sort-of Sultansworn), when purchasing supplies for her unit’s encampment, X’aros is introduced to the foreigners Kassandra Enora and Zorai Naccal. After a slightly tentative start, she becomes warily respectful of the former and protectively fond of the latter, thinking of her as a sister of sorts. It is through them that she comes to become a member of the Black Diablos, a group of warriors founded by Enora to hunt down and destroy any remnants of the dragon Bahamut.&lt;br /&gt;
&lt;br /&gt;
Unable to resist, X’aros agrees wholeheartedly to give them her support in any capacity she can. This results in most of her off time being spent with the Diablos and their various members, becoming increasingly fond of them.&lt;br /&gt;
&lt;br /&gt;
Until Enora plays a ‘humorous’ joke by taking the name of Ishgard and its authority in vain in order to playfully chase a few members of another company about La Noscea. Unamused, and highly irritated that Kassandra would abuse her offer of assistance and title, X’aros begins to pull away from the Diablos. This culminates in her removing her linkpearl and cutting off ties with them for a moon after an altercation with Kassandra.&lt;br /&gt;
&lt;br /&gt;
Later, she meets Kassanda (accompanied by Zorai) and argue again while X’aros is conversing with D’emi. This escalates into a physical confrontation during which X’aros is nearly swallowed by her inner dragon -- attempting to spear Kassandra through the stomach and ultimately dispose of her. D’emi, unable to allow this, hurls herself between Kassandra and the lance with her shield. The shield is punctured, along with D’emi’s abdomen. Thankfully, Zorai’s healing magic is able to keep her well enough to be transported to a medic in Camp Dragonhead.&lt;br /&gt;
&lt;br /&gt;
Horrified, X’aros returns to her Lord after making sure D’emi is safe and resigns from her position as dragoon. She cannot allow herself to assist them, as close to the edge as she has now found herself. Lord Haurchefant, though disappointed, accepts her resignation with well wishes and the offer that there will always be space for her lance in his troops should she ever change her mind.&lt;br /&gt;
&lt;br /&gt;
For the next several suns, X’aros busies herself attending to D’emi in whatever way she can manage -- and eventually returns with her to Ul’dah. During their stay here, fellow Diablos Ul’teah Frostheart sends out a distress call for assistance in rescuing his friend, Y’fhyrr Tia, from a sticky situation involving his clan. Hopeful that she has overcome her temperament issues, X’aros and Zorai agree to assist in this rescue mission. It quickly dissolves into combat, during which D’emi and Azranahr Stormchaser (another Diablos member) are called in to assist. Unfortunately, under the stress of combat, her control breaks once more -- resulting in the death of several of the Y’ clan members and her rounding on and injuring Azranahr. On their return trip, X’aros formally gives up her lance via throwing it into the desert sands and leaving it. Once recovered from their wounds, D’emi and X’aros resume their trip -- and now stand in Gridania, where X’aros is attempting to avoid seeking out her clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Affiliations ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Lynx Clan&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:''Mother:'' X’dicentra Oraah ''(45, Hunter)''&amp;lt;br/&amp;gt;&lt;br /&gt;
:''Father:'' X’jardin Nunh ''('''Deceased''', would be 46)''&amp;lt;br/&amp;gt;&lt;br /&gt;
:''Siblings:''&lt;br /&gt;
::X’nolia Jardin ''('''Deceased''', would be 24, Conjurer)''&amp;lt;br/&amp;gt;&lt;br /&gt;
::X’essia Diyn ''(17)''&amp;lt;br/&amp;gt;&lt;br /&gt;
::X’ersia Diyn ''(17)''&amp;lt;br/&amp;gt;&lt;br /&gt;
::X’maryl Jardin ''(5)''&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Other Notes ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Rumors'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;Common Rumours&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;“X’aros? Oh, that miqo’te girl. I heard she gave up her lance for some reason. A good thing, really, she never quite belonged here.” - House Fortemps knight&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;“I once heard she got it into her head she was good enough to try and woo Valeroyant. Can you imagine? A silly stray like her, trying to romance a proper Ishgardian knight. Preposterous!” - House Fortemps cook&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;lt;span style=&amp;quot;color:#daa520&amp;quot;&amp;gt;Moderate Rumours&amp;lt;/span&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;span style=&amp;quot;color:#ffd700&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#daa520&amp;quot;&amp;gt;”Aye, I know her. She once got drunk and stood up on me bar, rantin’ about somethin’ to do with Ishgardians. Bloody crazy, that one.” - Flying Shark barkeep&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#daa520&amp;quot;&amp;gt;“You know, when she came here she kept babbling about how she couldn’t go home. She must have done something terrible wherever she came from, don’t you think?” - Resident of the Observatorium&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Rare Rumours&amp;lt;/span&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;”You know, I saw what she did to that Elezen that came to help her -- shattered his knee cap! Just for trying to stop her! It was terrifying, I’m just lucky she didn’t see me…” - Surviving Y’ tribe member&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Player Created Rumours&amp;lt;/span&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;&amp;quot;If looks could kill, I'd be out of Limsa by now...&amp;quot; - Rieza Hughes, Black Diablos Book Keeper&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Player Character]][[category:Miqo'te]][[category:Miqo'te Seeker of the Sun]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=X%27aros_Jardin&amp;diff=247925</id>
		<title>X'aros Jardin</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=X%27aros_Jardin&amp;diff=247925"/>
		<updated>2017-05-26T23:13:37Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: Undo revision 247640 by B'habra (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = X’aros Jardin&lt;br /&gt;
| image =&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = Former Dragoon of Ishgard&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Gridania&lt;br /&gt;
| race = Miqo’te&lt;br /&gt;
| clan = Seekers of the Sun&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 22&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 2nd Sun of the 3rd Astral Moon, 1555&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Azeyma, the Warden&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Adventurer&lt;br /&gt;
| stat_5 = Free Company Affiliation&lt;br /&gt;
| stat_5_value = The Black Diablos&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}} {{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Basics ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===== Name =====&lt;br /&gt;
&lt;br /&gt;
''Given Name:’''X’aros Jardin (sh-AH-ros | Jar-den)&lt;br /&gt;
&lt;br /&gt;
''Preferred Monikers: ''X’aros (Sh-AH-ros) is her preferred name among those familiar enough with the tribal language to properly pronounce it; but growing up in the thick of Gridania and living so long with the mostly Elvaan inhabitants of Coerthas has left her with the knowledge that not everyone can. So she’ll answer to any close approximation, and even sometimes ‘oy you with the fluffy tail.’&lt;br /&gt;
&lt;br /&gt;
===== Appearance&amp;lt;br/&amp;gt; =====&lt;br /&gt;
&lt;br /&gt;
''Height:'' 5 fulms, 10 ilms -- she stands as the tallest of her sisters, yet not quite as tall as the Nunh who sired her.&lt;br /&gt;
&lt;br /&gt;
''Weight:'' 155 ponz&lt;br /&gt;
&lt;br /&gt;
''Build:'' X’aros’ body is built with a lean kind of muscle that marks her body as more flexibility and speed than heavy hitting. She’s toned from years of combat and rigorous training as a dragoon, particularly her legs. Her curves lean to being slightly top heavy -- her chest and shoulders slightly more broad than her hips, and her face is distinctly heart shaped with its soft, rounded cheeks.&lt;br /&gt;
&lt;br /&gt;
''Hair:'' A dusty red-pink in color, her hair has been functionally cut into a reverse bob, the front tips just brushing her collarbone and the end sweeping up and off of her neck almost entirely. Her bangs are cropped to match, and come to a blunt end just above her eyes. Her hair and fur, particularly her tail are fluffy and full, much like the real-world [http://catsnco.files.wordpress.com/2012/07/angora3.jpg turkish angora].&lt;br /&gt;
&lt;br /&gt;
''Eyes:'' Wide, uptilted almonds ringed in full, sharp pink lashes. Heterochromatic, her irises reflect a molten gold on the left and a brilliant, pale spring green on the right.&lt;br /&gt;
&lt;br /&gt;
''Skin:'' Tanned from a lifetime of training and working outside, X’aros has naturally dark skin has been made even darker by the sun. Her skin has a natural, rosy blush to it -- primarily showing itself in her cheeks, fingertips, and on her joints.&lt;br /&gt;
&lt;br /&gt;
''Style:''Years living in the snowy wasteland of Coerthas have left her with a penchant for warmer clothes -- long shirts and trousers made of thick materials. She has no real sense of fashion and color theory, instead tending to drift towards whatever she feels is most comfortable at the time. Key words are function over fashion, though she has a few pieces of jewelry that she’s fond of wearing on occasion.&lt;br /&gt;
&lt;br /&gt;
''Scars and Markings:''&lt;br /&gt;
&lt;br /&gt;
*X’aros’ face bears the distinct markings of her race -- namely, a trio of almost coral stripes along her cheekbones, each one slightly shorter and fainter in color than the last.&lt;br /&gt;
&lt;br /&gt;
*There are a series of long healed scars resembling claw marks along her middle and lower back, faded and shiny.&lt;br /&gt;
&lt;br /&gt;
*Just above them nestled between her shoulder blades is a faded black mark, the sharp tipped blobs shaped vaguely like a particular crystal formation.&lt;br /&gt;
&lt;br /&gt;
*More recently, she has gained a thin scar across her left cheek that is just beginning to fade, as well as a thick, diagonal cut across her stomach that is still in the process of healing.&lt;br /&gt;
&lt;br /&gt;
''Posture:'' Generally speaking, X’aros stands quite stiffly -- her posture is upright and always subtly thrumming with readiness after being trained into being prepared for split second transition into combat. Often times, she comes across as wooden or unconcerned because of this -- her reactions forcibly minimized and expression stiff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Personality ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''Alignment:'' Neutral Good&lt;br /&gt;
&lt;br /&gt;
''Defining Personality Traits:''&lt;br /&gt;
&lt;br /&gt;
*X’aros presents herself as very quiet and composed, attempting to project herself as the the picture of maturity. She tries to keep her voice quiet, her reactions tame but always polite. Being polite is notoriously important to her, and she tries very hard not to be outright hostile to other individuals.&lt;br /&gt;
&lt;br /&gt;
*Despite this, her temper lurks very close to the surface -- and her skin is particularly thin when it comes to the defense of her loved ones and her own choices. Unfortunately, because of this she has a particularly dangerous tie to what is commonly referred to as her ‘inner dragon.’ This has recently become an issue for her.&lt;br /&gt;
&lt;br /&gt;
*Also unfortunately, she can hold onto a bitter grudge until the end of her days. She thinks herself an unwise person to cross, usually because of this.&lt;br /&gt;
&lt;br /&gt;
*Perhaps because of her upbringing, X’aros is particularly fond of smaller and younger (or younger acting) individuals -- often trying to take them under her wing and mother them slightly, becoming incredibly defensive and doting upon them.&lt;br /&gt;
&lt;br /&gt;
*Conversely, she tends to be naturally biased towards the larger and more aggressive individuals in society, though she will still do her best to be polite to them.&lt;br /&gt;
&lt;br /&gt;
*X’aros is a complete and utter prude -- and avoids and abhors discussion about anything lewd or “unseemly”. If the situation becomes unavoidable, she tends to withdraw and cease talking unless directly addressed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Traits ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''Likes''&lt;br /&gt;
&lt;br /&gt;
*Hot tea (particularly anything with a strong, spicy flavour)&lt;br /&gt;
*High perches, particularly if they involve being able to look out across the landscape&lt;br /&gt;
*Pastry fish&lt;br /&gt;
*Plant life; particularly large, old trees. (As they often remind her of the Shroud.)&lt;br /&gt;
&lt;br /&gt;
''Dislikes''&lt;br /&gt;
&lt;br /&gt;
*Foggy and rainy weather.&lt;br /&gt;
*Unauthorized physical contact (she will often react violently if you catch her off guard).&lt;br /&gt;
*Boasting.&lt;br /&gt;
*Alcohol.&lt;br /&gt;
*The two combined are just a nightmare.&lt;br /&gt;
*Scalekin, and those who are fond of them, in any respect.&lt;br /&gt;
&lt;br /&gt;
==== Skills&amp;lt;br/&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
''Dragoon:'' X’aros has near literally worked her fingers to the bone to prove herself as a capable dragoon and that she’s worthy to wear the Ishgardian colors along with the Elezen that make up her old unit. Her lance was the preferred weapon even before she came to Coerthas, and in the fice years since she has nigh mastered it -- and the acrobatic jumps, flips, and evades that were taught along with it. Unfortunately, this has also negatively leant itself to the dragonic tendencies that interweave with becoming a dragoon. A large part of herself has been given over to that inner dragon, resulting in her temper flares transitioning into something of a deadly focus on whatever has angered her. Anything, friend or foe, that stands between her in this state is subject to rather painful removal from her path. Because of these occurrences, resulting in the injury of two friends, she has given up her lance for what she hopes is good.&lt;br /&gt;
&lt;br /&gt;
''Conjury:'' Though the offensive magic of conjury is lost to her -- she just ‘’can’t’’ seem to get the elementals to work with her in that regard, or bend even the slightest bit to her will, her eldest sister made sure that she at the very least knew the most basic of first aid and healing skills before she left for war. And that’s about the extent of what X’aros seems to be capable of, really. Not that she’s tried to do much with it since she left her clan.&lt;br /&gt;
&lt;br /&gt;
''Cooking:'' When she ceased being the baby of the family, she was taught to cook to feed not only herself but her younger siblings while their mother and aunts were working. As such, though she is by no means a gourmet chef, she knows her way around a pan well enough to produce something edible and, if she dare say so herself, a little tasty.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Currently, the background information is being worked out to suit the newly formed gathering of Lynx tribe members. Please be patient as this information will likely be changed. &amp;lt;3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;''Beginnings''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
X’dicentra was born into a small branch of the Lynx clan that inhabited the area around Ala Mhigo, and fled to escape the rule of Theodorac in late 1552, pregnant with her first child. They eventually settle in the embrace of the Twelveswood, mistrusting of the locals and forest alike. X’nolia is born early into 1553 - pale, fragile, tiny, silent. The medical knowledge that the clan has brought with them seems hardly enough to deduce what’s wrong, much less save the newborn kitten.&lt;br /&gt;
&lt;br /&gt;
Worried, X’dicentra risks venturing into the nearby city with the kitten in order to find a medic. They are treated by Elezen herbalist Caominnoine, who invites them to stay with her in her home and clinic so that she may help keep watch on the child during the times of trial. Reluctant but desperate, X’dicentra agrees -- and spends several days in the company of the woman while she helps nurse their baby through the sickness.&lt;br /&gt;
&lt;br /&gt;
X’nolia survives, but her voice and physical prowess are forfeit. Mother and child return to their clan and tell them of the kindness they received, much to their leader’s uncertain discomfort. Years pass, the small clan settling uncomfortably as the forest begins to allow and welcome their presence and the Griandians begrudgingly become used to them in 1555. They begin hunting and selling pelts, farming herbs and vegetables, and selling cultural dishes to make a productive living. Even after learning of the King of Ruin’s death, the idea of going back to Ala Mhigo is strange. It’s universally decided that Gridania is “home” to the growing branch of Lynxes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;''Childhood''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
X’aros is born in the spring 1555, shortly after her clan has truly settled. She’s healthy, much to the relief of her mother and clan, and grows up a rambunctious child. Even from a young age, she idolizes the adventurers arriving and frequently drags her elder sister off to follow them. When she’s five, her mother delivers twins to X’diyn Nunh; X’essia and X’ersia. X’aros begins learning to cook and take care of their basic needs under the watchful eye of an aunt while her mother and older sister are out tending to the clan’s small fields.&lt;br /&gt;
&lt;br /&gt;
During an outing with a few of the older members of her tribe to trade with another local Seeker clan, the Dodos, she meets and befriends D’emi Rhojah. The two regularly plead with their mothers to meet and play together, and spend many years together and form a tight knit bond.&lt;br /&gt;
&lt;br /&gt;
It isn’t until she’s ten and out playing with her younger sisters, pretending to be adventurers in their own right, that they brave going further into the Black Shroud by themselves. As they are wont to do, they soon wander too far and are cornered by a lone Ixali. X’aros uses her own body to shield the younger kittens, but her back is torn to ribbons before the adventurer that had volunteered to go track them down finds them and slays the beast. X’essia and X’ersia are mostly unhurt, but X’aros is rushed to the Conjurer’s Guild for treatment.&lt;br /&gt;
&lt;br /&gt;
They heal her, but her body grows with the reminders of her foolish mistake. She’s no longer allowed to go out without an adult accompanying her. Contrary to being quelled, however, her thirst to be an adventurer is only increased by her timely rescue.&lt;br /&gt;
&lt;br /&gt;
Before even being healed, she’s already picking up sticks and hanging around the lancer’s guild mimicking their practices. The Wood Wailers do not think she’s cute.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;''The Fall of Dalamud''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many of the Lynx warriors agree to go into the field to assist in the fight to save Eorzea. Among them is X’aros’ father, X’jardin Nunh. He promises her he’ll be back after a long talk with her mother. X’nolia, now a rather talented white mage in her own right, accompanies him after a stubborn and one-sided argument on the Nunh’s part. Stubbornly, 17 year old X’aros decides her lance skills are good enough to assist them and follows them into the conflict. It is there that she witnesses X’jardin slain, and there that her elder sister shields her from death at the cost of her own life.&lt;br /&gt;
&lt;br /&gt;
Having witnessed the death of both, a shocked and terrified X’aros elects to flee. Instead of returning to her clan, feeling that the deaths are on her hands, she instead runs to Ishgard. She is an unwelcome stray in the eyes of the Ishgardians.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;''Present''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After a run in with her childhood friend, D’emi (now a sort-of Sultansworn), when purchasing supplies for her unit’s encampment, X’aros is introduced to the foreigners Kassandra Enora and Zorai Naccal. After a slightly tentative start, she becomes warily respectful of the former and protectively fond of the latter, thinking of her as a sister of sorts. It is through them that she comes to become a member of the Black Diablos, a group of warriors founded by Enora to hunt down and destroy any remnants of the dragon Bahamut.&lt;br /&gt;
&lt;br /&gt;
Unable to resist, X’aros agrees wholeheartedly to give them her support in any capacity she can. This results in most of her off time being spent with the Diablos and their various members, becoming increasingly fond of them.&lt;br /&gt;
&lt;br /&gt;
Until Enora plays a ‘humorous’ joke by taking the name of Ishgard and its authority in vain in order to playfully chase a few members of another company about La Noscea. Unamused, and highly irritated that Kassandra would abuse her offer of assistance and title, X’aros begins to pull away from the Diablos. This culminates in her removing her linkpearl and cutting off ties with them for a moon after an altercation with Kassandra.&lt;br /&gt;
&lt;br /&gt;
Later, she meets Kassanda (accompanied by Zorai) and argue again while X’aros is conversing with D’emi. This escalates into a physical confrontation during which X’aros is nearly swallowed by her inner dragon -- attempting to spear Kassandra through the stomach and ultimately dispose of her. D’emi, unable to allow this, hurls herself between Kassandra and the lance with her shield. The shield is punctured, along with D’emi’s abdomen. Thankfully, Zorai’s healing magic is able to keep her well enough to be transported to a medic in Camp Dragonhead.&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
For the next several suns, X’aros busies herself attending to D’emi in whatever way she can manage -- and eventually returns with her to Ul’dah. During their stay here, fellow Diablos Ul’teah Frostheart sends out a distress call for assistance in rescuing his friend, Y’fhyrr Tia, from a sticky situation involving his clan. Hopeful that she has overcome her temperament issues, X’aros and Zorai agree to assist in this rescue mission. It quickly dissolves into combat, during which D’emi and Azranahr Stormchaser (another Diablos member) are called in to assist. Unfortunately, under the stress of combat, her control breaks once more -- resulting in the death of several of the Y’ clan members and her rounding on and injuring Azranahr. On their return trip, X’aros formally gives up her lance via throwing it into the desert sands and leaving it. Once recovered from their wounds, D’emi and X’aros resume their trip -- and now stand in Gridania, where X’aros is attempting to avoid seeking out her clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Affiliations ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Lynx Clan&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:''Mother:'' X’dicentra Oraah ''(45, Hunter)''&amp;lt;br/&amp;gt;&lt;br /&gt;
:''Father:'' X’jardin Nunh ''('''Deceased''', would be 46)''&amp;lt;br/&amp;gt;&lt;br /&gt;
:''Siblings:''&lt;br /&gt;
::X’nolia Jardin ''('''Deceased''', would be 24, Conjurer)''&amp;lt;br/&amp;gt;&lt;br /&gt;
::X’essia Diyn ''(17)''&amp;lt;br/&amp;gt;&lt;br /&gt;
::X’ersia Diyn ''(17)''&amp;lt;br/&amp;gt;&lt;br /&gt;
::X’maryl Jardin ''(5)''&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Other Notes ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Rumors'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;Common Rumours&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;“X’aros? Oh, that miqo’te girl. I heard she gave up her lance for some reason. A good thing, really, she never quite belonged here.” - House Fortemps knight&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;“I once heard she got it into her head she was good enough to try and woo Valeroyant. Can you imagine? A silly stray like her, trying to romance a proper Ishgardian knight. Preposterous!” - House Fortemps cook&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;lt;span style=&amp;quot;color:#daa520&amp;quot;&amp;gt;Moderate Rumours&amp;lt;/span&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;span style=&amp;quot;color:#ffd700&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#daa520&amp;quot;&amp;gt;”Aye, I know her. She once got drunk and stood up on me bar, rantin’ about somethin’ to do with Ishgardians. Bloody crazy, that one.” - Flying Shark barkeep&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#daa520&amp;quot;&amp;gt;“You know, when she came here she kept babbling about how she couldn’t go home. She must have done something terrible wherever she came from, don’t you think?” - Resident of the Observatorium&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Rare Rumours&amp;lt;/span&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;”You know, I saw what she did to that Elezen that came to help her -- shattered his knee cap! Just for trying to stop her! It was terrifying, I’m just lucky she didn’t see me…” - Surviving Y’ tribe member&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Player Created Rumours&amp;lt;/span&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;&amp;quot;If looks could kill, I'd be out of Limsa by now...&amp;quot; - Rieza Hughes, Black Diablos Book Keeper&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Player Character]][[category:Miqo'te]][[category:Miqo'te Seeker of the Sun]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=W%27rhika_Tia&amp;diff=247924</id>
		<title>W'rhika Tia</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=W%27rhika_Tia&amp;diff=247924"/>
		<updated>2017-05-26T23:13:27Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: Undo revision 247639 by B'habra (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;font-size:55px;letter-spacing:0.2em;color:#1E90FF;font-family:Georgia;text-shadow: 1px 1px 5px silver&amp;quot;&amp;gt;W'rhika Tia&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;font-size:15px;letter-spacing:0.75em;color:#87CEFA;font-family:Georgia;text-shadow: 1px 1px 5px silver&amp;quot;&amp;gt;&amp;quot;I do not grieve not being able to see. Somehow, blindness brings me peace.&amp;quot;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;[[File:Wrhika.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 20px; font-size:20px;font-family:Georgia;text-shadow: 1px 1px 5px silver;letter-spacing:0.1em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#1E90FF;&amp;quot;&amp;gt;'''»'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#87CEEB&amp;quot;&amp;gt;—————————&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#1E90FF;&amp;quot;&amp;gt;'''›'''&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#87CEEB&amp;quot;&amp;gt;☼&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#1E90FF;&amp;quot;&amp;gt;'''‹'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#87CEEB&amp;quot;&amp;gt;—————————&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#1E90FF;&amp;quot;&amp;gt;'''«'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #87CEEB;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black;letter-spacing:0.15em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''VITAL INFORMATION'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#4169E1;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#000080;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''RACE &amp;amp; CLAN...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;Miqo'te Sunseeker&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#4169E1;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#000080;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''GENDER...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;Male&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#4169E1;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#000080;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''AGE &amp;amp; NAMEDAY...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt; 34 (27th Sun/5th Astral)&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#4169E1;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#000080;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''ORIENTATION...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;padding:0px 5px;&amp;quot;&amp;gt;Heterosexual&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#4169E1;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#000080;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''MARITAL STATUS...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;padding:0px 5px;&amp;quot;&amp;gt;Widowed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #87CEEB;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black;letter-spacing:0.15em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''OTHER STATISTICS'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#4169E1;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#000080;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''NATIONALITY...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;Coerthas&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#4169E1;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#000080;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''CURRENT RESIDENCE...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;Mist&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#4169E1;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#000080;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''OCCUPATION...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;Bard&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#4169E1;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#000080;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''PATRON DEITY...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;Oschon&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#4169E1;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#000080;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''HEIGHT &amp;amp; WEIGHT...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;padding:0px 5px;&amp;quot;&amp;gt; 5 fulms, 7 ilms/159 ponz&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 0px; background: #1E90FF;font-size:16px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 2px black&amp;quot;&amp;gt;'''P E R S O N A L I T Y'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;&amp;quot;&amp;gt;W'rhika is a kind and polite man, albeit a bit reserved. Often seen either sitting in silence or napping, it's hard to imagine the man was once a soldier. He has a fondness for solitude and secrecy, and rarely if ever answers questions regarding his past. If he does answer, it usually is with vague answers. Despite that, he is always willing to give advice if asked, sometimes without being asked, and will not hesitate to help anyone. It is very rare to make him laugh, though he smiles constantly. It is even harder to drive him into aggression, but any threats to his siblings will be met with an arrow between the eyes. He's especially protective of the youngest of his siblings, Leih and O'yhuh, even though the former is unaware of their relationship and the latter is constantly hiding from danger. He is also very courteous and almost flirty, having learn from his father how to behave around women. That said, he is the commited type and will not cheat if he is in a relationship.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A more keen eye would notice that W'rhika shows clear signs of depression and post-traumatic stress disorder, having been one of the survivors of Carteneau. Recent loss has made him even more protective of his remaining family.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 0px; background: #1E90FF;font-size:16px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 2px black&amp;quot;&amp;gt;'''A P P E A R A N C E'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;&amp;quot;&amp;gt;'rhika is tall side of the spectrum for a Miqo'te, with a lean, muscular body and tanned skin. He seems to be in good health, aside from his blindness, and can be found exercising often. His hair and fur is rich brown. His tail is fairly long and like all his siblings it seems to be furrier than normal, a trait passed down from their father. Rare to see is the fact that he is covered from head to toe in scars, as he rarely wears anything that will show them.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The most striking factor about him are the bright green eyes, slightly dulled since he was blinded. They give and almost playful expression. He does have fangs, which is a trait more commonly seen in Moonkeepers, despite the fact that he is a pure Sunseeker.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #87CEEB;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''L I K E S'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#7e7b79;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Music'''. What bard doesn't enjoy music?&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#7e7b79;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Sounds in General'''. Being blind means that his world is mostly sounds.&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#7e7b79;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Wolves'''. His father raised Hoardhounds when W'rhika was small and he has special fondness for the animals.&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#7e7b79;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Beautiful Women'''. His father had eighteen kids... And W'rhika does take a bit after him... He is very loyal, though.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #000080;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''D I S L I K E S'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#7e7b79;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Greed'''. To desire more than you need is to show little care for those who have none.&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#7e7b79;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Garleans'''. He has no love for anything related to them.&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#7e7b79;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Anything Related to Carteneau'''. He has been trying to leave those days behind him and prefers not to dwell too much on it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #87CEEB;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Q U I R K S'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#7e7b79;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Prefers Solitude'''. W'rhika leaves for long periods of time alone and there has yet to be found a person that can stop him.&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#7e7b79;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Sweet-tooth'''. Like his sister, W'rhika adores sweets, especially fruit related. He does hate raisins in anything, though.&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#7e7b79;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Overprotective Big Brother'''. Having multiple sisters means he is especially protective of them. Especially the youngest sister, Leih.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;General&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px; background: #1E90FF;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;BACKSTORY&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;General&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px; background: #1E90FF;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;RECENT HISTORY&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 0%; background: #1E90FF;font-size:16px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 2px black&amp;quot;&amp;gt;'''R E L A T I O N S H I P S'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;  '''Color Key'''&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#b72a78;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♥&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;In A Relationship:&amp;lt;/b&amp;gt; W'rhika is romantically involved with this character.&amp;lt;/sub&amp;gt;&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♥&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Romantic Attraction:&amp;lt;/b&amp;gt; W'rhika is romantically interested in this character.&amp;lt;/sub&amp;gt;&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#ffaedb&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♥&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Sexual Attraction&amp;lt;/b&amp;gt; W'rhika is physically interested in this character.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♥&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Platonic Love/Family:&amp;lt;/b&amp;gt; W'rhika considers this person family.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♦&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Friend:&amp;lt;/b&amp;gt; W'rhika considers this person his friend.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♦&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Friendly Acquaintance:&amp;lt;/b&amp;gt; W'rhika considers this person mostly friendly, or as an ally.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ●&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Good Standing:&amp;lt;/b&amp;gt; W'rhika has no specific feelings about this character, however they left a good impression.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ●&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Neutral:&amp;lt;/b&amp;gt; W'rhika has no specific feelings about this character.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#8a8a8a;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ●&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Bad Standing:&amp;lt;/b&amp;gt; W'rhika has no specific feelings about this character, however they left a bad impression.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#8a8a8a;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♠&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Dislike:&amp;lt;/b&amp;gt; W'rhika doesn't consider this person a friend, and will talk if needed, but try to avoid them.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#575757;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♠&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Hate:&amp;lt;/b&amp;gt; W'rhika consider this person an annoyance, and will try to avoid them. Conflict can happen.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♠&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Fear:&amp;lt;/b&amp;gt; W'rhika is terrified by this character, and will try to avoid them at all cost.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#630000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♠&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Rivalry:&amp;lt;/b&amp;gt; W'rhika consider this person a rival, and will try to initiate conflict every time he gets to meet them.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♥&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Family Member:&amp;lt;/b&amp;gt; This character is related by blood or marriage to W'rhika.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ✔&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Business:&amp;lt;/b&amp;gt; This character is either an W'rhika's employer, employee, or coworker.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ✖&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Deceased:&amp;lt;/b&amp;gt; This character has passed away.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  &amp;lt;b&amp;gt;?&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Hidden Feelings/Unknown:&amp;lt;/b&amp;gt; This character has one of all the color keys above, but W'rhika isn't fully aware of it yet.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #87CEEB;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''N P C'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;  '''W'rayen Nunh'''&amp;lt;/font&amp;gt;  '''('''&amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ✖&amp;lt;/font&amp;gt; ''')''' - '''Father'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-size:11px; font-family:Georgia&amp;quot;&amp;gt;&lt;br /&gt;
[[File:W'rayen.png|thumbnail]]&lt;br /&gt;
''&amp;quot;I still do not understand much about you, Father. You kept all of us in the dark about who you were. Now the mysteries are coming to light and none of us are ready. I remember you as a good man, a good father... And yet something tells me the more I look for answers, the more I will find that I know nothing of you. I want to continue believing you were the hero I remember, but if you are not, I rather know the truth. I just hope you can forgive me.&amp;quot;''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
All his life, W'rhika saw his father as a hero and honorable warrior. A former Dragoon and one of the Nunh, W'rayen had many women and many children. Despite that, he always gave time to help raise his family, making W'rhika have many fond memories with his father. Over the years that contact slowly disappeared until it stop completely. Father and son reconnected when Leih was born. Though W'rhika has an older brother, it seems W'rayen trusted him more and shared with him some worries concerning his safety, his mate's and his newborn daughter. When W'rayen was killed three years later, W'rhika began investigating more about his father. The more he found out, the more questions he had, and probably will continue to have for the rest of his life.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;  '''W'lana Ashia'''&amp;lt;/font&amp;gt;  '''('''&amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ✖&amp;lt;/font&amp;gt; ''')''' - '''Mother'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-size:11px; font-family:Georgia&amp;quot;&amp;gt;&lt;br /&gt;
[[File:W'lana.png|thumbnail]]&lt;br /&gt;
''&amp;quot;I did not know you... I do not even know how you look. I wonder how your voice sounded and if you loved music as much as I did. I wonder the color of your eyes and how bright your smile was.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
W'rhika never met his mother, W'lana dying just a few days after he was born in an attack by dragons. No one ever told him much of his mother, only that he was her first and only son, and that she had been loved dearly by W'rayen. She was the reason W'rhika became a dragoon, and also the reason he decided to leave the order.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;  '''Soriale Nulham'''&amp;lt;/font&amp;gt;  '''('''&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ✖&amp;lt;/font&amp;gt;''')''' - '''Step-Mother'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-size:11px; font-family:Georgia&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Soriale.png|thumbnail]]&lt;br /&gt;
''&amp;quot;It has been long since I thought about you, step-mother. The ones in the tales are always cruel, but you were the exception. You treated me as if I was your child, even when I was a brat to you. I regret it so much now. I guess you never know what you have until it is taken from you.&amp;quot;''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Feeling like Soriale had taken his father away, W'rhika treated her poorly for many years. She always seemed to understand and instead of return the aggression, she smiled kindly and took every insult with patience. After the birth of Leih, and being old enough to understand more, W'rhika actually began to bond with Soriale. When word of her death reached him, he actually mourned his step-mother, and for many years has felt guilty for not giving her a chance earlier.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;  '''Atherion Dreliere'''&amp;lt;/font&amp;gt;  '''('''&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♥&amp;lt;/font&amp;gt;''')''' - '''Little Rion'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-size:11px; font-family:Georgia&amp;quot;&amp;gt;''&amp;quot;Like his father but smaller, always in trouble. I hope wherever you are, you are watching your son, Atheloux.&amp;quot;''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Athrune's son with Altani Olkund, W'rhika has helped raised the boy once in a while, teaching him archery, much to his mother's chagrin, and telling him stories of the days Athrune and W'rhika served together. He's very fond of the child and in return Atherion calls him uncle.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;  '''Gareaux Dreliere'''&amp;lt;/font&amp;gt;  '''('''&amp;lt;font style=&amp;quot;color:#8a8a8a;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♠&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ✔&amp;lt;/font&amp;gt;''')''' - '''Patron'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-size:11px; font-family:Georgia&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Lord Dreliere.png|thumbnail]]&lt;br /&gt;
''&amp;quot;I know little of your ways, and I rather not learn them, with all due respect.&amp;quot;''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
There is little to be said of W'rhika and Lord Dreliere. They interact when needed and when not they prefer to remain apart. Dreliere resents the Miqo'te for surviving where his son died, and W'rhika resents the Elezen for pushing Athrune away for many years after the former Dragoon broke his engagement with a fellow noble. There is however a certain respect between them. W'rhika is grateful Lord Dreliere has seen his siblings kindly. In return, Lord Dreliere is grateful W'rhika helps Lady Dreliere cope with Athrune's death. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
They may never admit it, but in certain way, they see each other as father and son respectively.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;  '''Elise Dreliere'''&amp;lt;/font&amp;gt;  '''('''&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♦&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ✔&amp;lt;/font&amp;gt;''')''' - '''Patron'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-size:11px; font-family:Georgia&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Lady Dreliere.png|thumbnail]]&lt;br /&gt;
''&amp;quot;Unlike your husband, you are kind to me. I cannot fathom why, but I welcome it. I am your humble servant for life, and yet you call me son. Why such a good woman is married to such a proud man is beyond me, though perhaps you who see beauty in everything know best.&amp;quot;''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Dreliere shows favor to W'rhika, perhaps because he is similar to her deceased son. W'rhika loves to play for the woman and enjoys conversing with her. Having lost his mother at a young age, Lady Dreliere is the closest he has had to a mother ever since. When W'rhika's wife died, Lady Dreliere was the pillar that help him through the harshest months. W'rhika admires Lady Dreliere's ability to see beauty in everything, and through her guidance he has been able to leave behind much of his woes. Some like to say there is an affair between him and the noblewoman, but there is none.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #87CEEB;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''P C'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;'''Hemin Bekker'''&amp;lt;/font&amp;gt;  '''('''&amp;lt;font style=&amp;quot;color:#b72a78;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ✖&amp;lt;/font&amp;gt; ''')'''  - '''My Light'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-size:11px; font-family:Georgia&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hemin-Leihspage.jpeg|thumbnail]]&lt;br /&gt;
''&amp;quot;You were my world, my Light. You took a blind, broken man and made me believe perhaps I was more. All the dreams we had, the future we planned died with you. I am lost since the day you left me. I wonder if you are bringing light to the next life as you did for my life. Perhaps that is why the Gods took you from me so soon.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Hemin was the woman that nursed W'rhika back to health after the Calamity. With much patience she guided him to see even blind he could do much more and taught him different ways for him to fight without his sight. She was even able to teach him archery. At first they could barely talk to each other, but the bond between them grew stronger day by day until finally they became a couple and marry. Much to their delight Hemin found out she was pregnant and they decided to live in peace, forgetting anything to do with war. The bliss was short lived as Hemin fell deadly ill and died in her fifth month of pregnancy. W'rhika has not spoken to anyone about his wife or unborn child since she passed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;  '''Athrune Rhun (Atheloux Dreliere)'''&amp;lt;/font&amp;gt;  '''('''&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ✖&amp;lt;/font&amp;gt; ''')'''  - '''Best Friend'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-size:11px; font-family:Georgia&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Athrune Leih Page.jpeg|thumbnail]]&lt;br /&gt;
''&amp;quot;You were my friend, my captain and my brother. I trusted you with my life and the life of those I love the most. The world is lesser without you, my old friend. I pray the Twelve bless me with the wisdom and courage to carry on what you started.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
W'rhika and Athrune met a few months before Carteneau and became friends almost instantly. When the Miqo'te found out it was Athrune who was raising his two lost siblings, he called it destiny to meet the man. Through his friendship with the Ishgardian he was able to once again be part of the life of O'yhuh and Leih, telling them stories of the past and his parents. When he found out the truth that Athrune was hiding, he felt some anger, but understood the situation and soon both men were back to their anthics, as if they had been friends all life. Both were especially known to get drunk together and start fights, only for a young Leih to pull them by the ear back home.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Since Athrune's death, W'rhika has hold to his greatsword, waiting to one day give it to a more trained and experienced Leih. Or even O'yhuh, should the boy ever decide to fight.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;  '''W'kayah Tia'''&amp;lt;/font&amp;gt;  '''('''&amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♥&amp;lt;/font&amp;gt;)''' - '''Older Annoyance'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-size:11px; font-family:Georgia&amp;quot;&amp;gt;&lt;br /&gt;
[[File:W'kayah.jpeg|thumbnail]]&lt;br /&gt;
''&amp;quot;Ah, my dear brother, you made life an adventure. Which is why as much as I celebrate your visits, I celebrate double your departures. I wonder how many nephews and nieces I have out there considering how much like father you are.&amp;quot;''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The two brothers are very close, being both the eldest of eighteen children. While W'rhika is quiet and calm, W'kayah is much more adventurous and fiery. They did everything together as children and as adults their bond remains. The only difference is while W'kayah sails the seas, acting the role of dashing pirate and swaying the hearts of women in every port, W'rhika prefers a much more modest and quiet life. They keep in touch by letters and linkpearls on almost daily basics.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;  '''[[Leih Rhun]]'''&amp;lt;/font&amp;gt;  '''('''&amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♥&amp;lt;/font&amp;gt;''')''' - '''Little Sister'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-size:11px; font-family:Georgia&amp;quot;&amp;gt;''&amp;quot;How you are so much like the mother you never met will forever astound me, little one. All the things I wish I could share with you, but my oath prevents me. Please, forgive me...&amp;quot;''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
W'rhika loves his sister dearly and is very protective of her. He searched for her without stopping for half a decade and then acted just as a friend of her adoptive brother to protect her. After the Calamity, he wanted to seek her, but because of his wounds and recent blindness, there was nothing he could do. Now he wonders if there would ever be a day were he can tell her the truth. Regardless of that, she sees him as a brother figure and that is more than enough. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
W'rhika is especially worried about Leih's wanderlust and how somehow she is constantly getting in trouble, both traits she got from their father. He does enjoy her antics. He is also well aware of Leih's depression, but has not been able to help her as he is fighting his own.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;  '''O'yhuh'''&amp;lt;/font&amp;gt;  '''('''&amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♥&amp;lt;/font&amp;gt;)''' - '''Yu-yu'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-size:11px; font-family:Georgia&amp;quot;&amp;gt;''&amp;quot;You cannot live your life under a bed in fear, Yu-yu. You are young and with a future. You should be enjoying it, not hiding from it.&amp;quot;''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
O'yhuh, being the youngest of the eighteen siblings, is still mainly dependent on W'rhika for most things. Unlike Leih, the boy is aware of his blood ties and will often seek the advice of either W'rhika or W'kayah, making both elder brothers worry if the boy will ever be his own man. Worries aside, W'rhika loves the boy dearly and is willing to put up with the annoyance of having to indulge him every time they go out by scouting ahead to make sure it is safe.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;  '''Holo Wolf'''&amp;lt;/font&amp;gt;  '''('''&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♦&amp;lt;/font&amp;gt;''')''' - '''Little Holo'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-size:11px; font-family:Georgia&amp;quot;&amp;gt;''&amp;quot;You are so curious, little one. I wonder what is your story. Something tells me it would be worthy of a ballad, should I ever decide to write music again. I do pray you have learned the meaning of privacy by now, though.&amp;quot;''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
With an awkward situation as the beginning of their friendship, followed by a questionnaire, W'rhika is still very confused about the young Au Ra. Despite that, he sees her as a kind girl and feels comfortable talking to her. That said, he would never follow her through a window every again. Not even for a million gil. &amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Rumors=&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 0%; background: #1E90FF;font-size:16px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 2px black&amp;quot;&amp;gt;'''R U M O R S'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #87CEEB;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''N P C'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category!&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 25px; background: #87CEEB; color:#ffffff;font-family:Georgia;font-size:12px;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;b&amp;gt;◢ Common Rumors - &amp;lt;/b&amp;gt;''Easily overheard. Use these freely!''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#b3aba6;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I seen that cat. Stays quiet in the corner most of the night. Some bard, eh?&amp;quot; - '''- Patron at the Quicksand'''&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#b3aba6;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;He ne'er natters t' anyone, but he be pretty handsome. 'n he always leaves a good tip. I wonder if he be married....&amp;quot; - '''Lominsan Wench'''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 25px; background: #4169E1; color:#ffffff;font-family:Georgia;font-size:12px;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;b&amp;gt;◢ Uncommon Rumors -&amp;lt;/b&amp;gt; ''A little more difficult to hear. Use sparingly or ask first!''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#4169E1;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Heard he was a Dragoon once, but it has to be a lie. He is a Miqo! They can't become Dragoons... can they?&amp;quot; - '''- Gossiper in the streets'''&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#4169E1;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I saw him once with a pretty woman down by the docks. Seen him around alone a lot, but never saw her again. Wonder what happened to her.&amp;quot; - '''- Dockworker&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 25px; background: #000080; color:#ffffff;font-family:Georgia;font-size:12px;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;b&amp;gt;◢ Rare Rumors -&amp;lt;/b&amp;gt; ''Very rarely overheard. Please ask before using!''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#1E90FF;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;One of the Nunh of his tribe almost killed him because of who his father was. I heard if he even shows his face, he is a dead man.&amp;quot; - '''- W Tribe hunter'''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #87CEEB;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''P C'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia; color:#ffffff&amp;quot;&amp;gt;.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 25px; background: #87CEEB; color:#ffffff;font-family:Georgia;font-size:12px;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;b&amp;gt;◢ Player Character Rumors -&amp;lt;/b&amp;gt; ''Feel free to add rumors of your own!''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#1E90FF;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Insert Rumor.&amp;quot; - '''Insert Name'''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Stories =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 0px; background: #1E90FF;font-size:16px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 2px black&amp;quot;&amp;gt;'''S T O R I E S'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;div align=left&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;Text, text, text, text..&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:12px; color:#585350;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:12px; color:#585350;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:12px; color:#585350;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Music=&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 0px; background: #1E90FF;font-size:16px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 2px black&amp;quot;&amp;gt;'''M U S I C'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;div align=left&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;Expect a lot of sad songs here!&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:12px; color:#585350;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Artist: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Artist: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Artist: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:12px; color:#585350;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Artist: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Artist: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Artist: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:12px; color:#585350;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Artist: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Artist: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Artist: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=OOC=&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 0px; background: #1E90FF;font-size:16px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 2px black&amp;quot;&amp;gt;'''O O C'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #87CEEB;font-size:14px;color:#f9f8fa;font-family:Georgia;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''OOC INFORMATION'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#000080;font-family:Georgia;text-shadow: 1px 1px 1px silver;&amp;quot;&amp;gt;'''Personal RP Limits'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;'' '' &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;■ '''''I will play''' ''Anything really. I have a pretty high tolerance for most RP. Just certain limits.''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;■ '''''Ask about''' ''significant injuries that will require significant healing and rehab to overcome, killing or disfigurement.''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;■ '''''I won't play''' ''Graphic Rape scenes, graphic child abuse. Background? Okay. Fade to black? Sure.''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#000080;font-family:Georgia;text-shadow: 1px 1px 1px silver;&amp;quot;&amp;gt;'''Disclaimer'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;■ ''Communication is key for me. So don't be scared of poking me OOCly if you want a scene to go one way or the other. ''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #87CEEB;font-size:14px;color:#f9f8fa;font-family:Georgia;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''CHARACTER TIDBITS'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#000080;font-family:Georgia;text-shadow: 1px 1px 1px silver;&amp;quot;&amp;gt;'''Links Out'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;''Links that lead off the wiki, but are technically relevant to the character.''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;■ ''Text, text, text, text.''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;■ ''Text, text, text, text.''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#000080;font-family:Georgia;text-shadow: 1px 1px 1px silver;&amp;quot;&amp;gt;'''Potential Plot Hooks'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;'' ''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
W'rhika is constantly wandering, so it's hard to say where he would appear next. For the time being, he is at the Gilded Rose in Mist. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Credit=&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 0px; background: #1E90FF;font-size:16px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 2px black&amp;quot;&amp;gt;'''C R E D I T'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &lt;br /&gt;
Thank you all for letting me use/alter your codes. If it weren't for you my wiki would not look how it does.&lt;br /&gt;
&lt;br /&gt;
::■ Template was created by [[Bancroft Gairn]].&lt;br /&gt;
::■ Adapted by [[Xheja Rajhera]]. &lt;br /&gt;
::■ Tabs by [[Unnamed Mercenary]].&lt;br /&gt;
::■ Expanded bits and relationship color keys by [[Lucaell Tareth'eian]].&lt;br /&gt;
::■ Music and OOC note by [[Glioca Sargonnai]].&lt;br /&gt;
::■ Mashing everything together like a mad scientist by [[D'lyhhia Lhuil]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Please remember to credit everyone when using this wiki. Thank you.&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;headertabs /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Player Character]]&lt;br /&gt;
[[Category: Balmung]]&lt;br /&gt;
[[Category: Miqo'te]]&lt;br /&gt;
[[Category: Miqo'te Seeker of the Sun]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=C%27asir_Airdancer&amp;diff=247923</id>
		<title>C'asir Airdancer</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=C%27asir_Airdancer&amp;diff=247923"/>
		<updated>2017-05-26T23:13:07Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: Undo revision 247638 by B'habra (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = C'asir Airdancer (Tia)&lt;br /&gt;
| image = C'asir_Pic.png&lt;br /&gt;
| imagewidth = 404×584&lt;br /&gt;
| caption = &lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 27&lt;br /&gt;
| stat_2 = Sexuality&lt;br /&gt;
| stat_2_value = Straight&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Mentor at the Pugilist's Guild&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = Oschon, the Wanderer&lt;br /&gt;
| stat_5 = Namesday&lt;br /&gt;
| stat_5_value = 14th Sun of the 4th Astral Moon&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#b23313;font-size:20px;color:#e8e23e;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14px;color:#b23313;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;General&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
C'asir is a pugilist serving as a mentor at the guild in Ul'dah, as well as something of a freelancer.  Charismatic and welcoming, he's quick to make friends and thanks to such has a decent amount of connections for seeking out jobs for gil on the side.  Bastard born between tribes, he carries blood of both the Coeurl and Drake tribe with him, as well as experience living in both the Sagolii and the jungles of La Noscea.  He is the head of his new project, a freelancing company known as the Onyx Toramas.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14px;color:#b23313;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Appearance&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
Standing at 5'7, C'asir is a relatively tall Miqo'te male with toned muscle suited for his work with fist and spear.  His skin reflects his mother's heritage as a child of the sands, and his hair is smooth and dark.  His orange eyes almost seem to radiate with warmth, and a grin can always been found on the Seeker's face.  A small scar can be found on his chin, the result of a hunt in his youth.  All around, his appearance reflects his warm nature, with even his clothes taking on colors from brown to pink.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14px;color:#b23313;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Personality&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
C'asir is a pleasant person to be around with little forward intention of harming others, proving himself daily as easy to smile and laugh.  Often generous to even the strangest of strangers, and rather elaborate with his words and a fan of flamboyant grace, he can come off as an eccentric quite easily with the levels of energy he exerts in day-to-day situations.  He keeps himself brightly collected at most times, however, his charisma often shining leadership qualities upon him through his general likability.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#b23313;font-size:20px;color:#e8e23e;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14px;color:#b23313;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;General&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
Born to the strong Drake tribe of the Sagolii, C'asir was a fighter from the start.  With a history of training both his fists and his lance work, he has a variety of combat skills that allow him strength.  Often utilizing a twin pair of katar, he employs the piercing grace of the lance with the speed and close quarters style of pugilism.  The most unique trait of his in combat is the employment of a dragoon's skills, picked up while he used his lance to serve Ishgard's specialized military.  The source of his titled surname, he is adept in aerial combat and often takes to agile leaps and jumps to attack an opponent from different angles.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#b23313;font-size:20px;color:#e8e23e;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #C91E1E;font-size:14px;color:#EDED2A;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C91E1E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fruity drinks&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C91E1E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dancing&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C91E1E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweet foods, usually of the breakfast variation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C91E1E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Whistling&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C91E1E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Friendly sparring&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C91E1E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C91E1E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hunting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C91E1E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Warm climates&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#AA1919;font-size:14px;color:#D7D41F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#AA1919;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Betrayal, disloyalty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#AA1919;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Voidsent-related troubles&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#AA1919;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Clumsiness&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#AA1919;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bad smells&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#AA1919;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold climates&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#AA1919;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Lack of resolve&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#8C1313;font-size:14px;color:#C1BA15;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#8C1313;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Training at the Pugilist's guild&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#8C1313;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chatting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#8C1313;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Climbing, swimming, and other freeform athletic activities&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#8C1313;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Listening to music&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#8C1313;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Eating (often socially)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#6D0E0E;font-size:14px;color:#ABA10A;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Favorites&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#6D0E0E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink''': Just about any fruit-based or fruit-accented drink, including wines and juices.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#6D0E0E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Place''': The Sagolii Desert&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#6D0E0E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Weather''': Sunny&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#6D0E0E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Season''': Summer&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#6D0E0E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Color''': Rose red&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#6D0E0E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Scents''': Fruity scents, like grapes and strawberries&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#b23313;font-size:20px;color:#e8e23e;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#b23313;font-size:20px;color:#e8e23e;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#d35b5b;&amp;quot;&amp;gt;''Easily Overheard Rumours''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#d35b5b;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;The accented one?  I hear he's a mentor, down at the Pugilist's guild.  A bit too... colorful for my tastes.&amp;quot; - &amp;quot;'Busy Bartender'&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#edc180;&amp;quot;&amp;gt;''Somewhat Difficult To Overhear Rumours''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#edc180;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;You hear that C'asir's a bastard-born?  He's not even from the Coeurl tribe.&amp;quot; - &amp;quot;'Miserable Miqo'te'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#ede9a6;&amp;quot;&amp;gt;''Rarely Overheard Rumours''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#ede9a6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Airdancer?  He picked that up from the Ishgardians, you know.  Dragoons and the like.  Why they'd ever let a miqo'te into their ranks is beyond me.&amp;quot; - &amp;quot;'Enigmatic Elezen'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#e89d9d;&amp;quot;&amp;gt;''Player Character Rumours''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#e89d9d;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#b23313;font-size:20px;color:#e8e23e;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History/Timeline&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
Born in the Sagolii Desert as U'asir Tia, the young miqo'te grew up learning to hunt in the sands with both hand and spear.  Around his 13th nameday, it was discovered that his father was a Tia from the Coeurl tribe of La Noscea.  Shortly after, he was sent across Eorzea to find his father's tribe and join them.  Quickly becoming fond of a particular pair of sisters, C'lhamia and C'lyhhia, he spent much of his days adjusting to hunting in the jungle alongside them both.  He found himself attracted to Lyhhia, the younger sister of the two, them eventually becoming mates in their youth after some years together.&lt;br /&gt;
&lt;br /&gt;
Upon his twentieth nameday, both he and C'lhamia Banhi aimed to prove their skill with the lance after their countless days of hunting and training.  Attempting to enlist in the Ishgardian Dragoons, the two Seekers of the Sun aimed to prove themselves the ultimate hunters through conquering the Dravanian horde itself.  Though rejected at first, after some time of their persistence the near-sibling pair were permitted entry into the dragon-downing practice.  There, they befriended an Elezen Dragoon who often defended them from more xenophobic Ishgardians, Lusciaoux.&lt;br /&gt;
&lt;br /&gt;
After three years of remaining in Ishgard, C'asir and C'lhamia retrieved a missive from home, bearing the message that C'lyhhia had been slain by brigands along with a request for the two to come home.  To leave Ishgard was to leave the dragoons, and the two took to thinking over their options.  Distraction from their sworn duty came with a cost, however, and they were promptly discharged to return home to where their minds were.  Upon returning to their tribe, C'lhamia returned to her role as a huntress while C'asir once again found himself moving.  &lt;br /&gt;
&lt;br /&gt;
Ending up in Ul'dah, he took to the Pugilist's guild and began their practices, while freelancing for coin until ultimately becoming a mentor at the Pugilist's guild after a few years.&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#b23313;font-size:20px;color:#e8e23e;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Footnotes&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
'''Theme Song''': &amp;quot;Wet Sand&amp;quot; - Red Hot Chili Peppers&lt;br /&gt;
&lt;br /&gt;
'''TV Tropes''': TBD&lt;br /&gt;
&lt;br /&gt;
'''Alignment''': Chaotic Good&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''RP is always welcome.  No, I mean it.  Always welcome.  PM me anytime!''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Character]][[category:Player Character]][[category:Character Stub]][[category:Miqo'te]][[category:Miqo'te Seeker of the Sun]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=C%27asir_Airdancer&amp;diff=247922</id>
		<title>C'asir Airdancer</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=C%27asir_Airdancer&amp;diff=247922"/>
		<updated>2017-05-26T23:12:59Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: Undo revision 247637 by B'habra (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = C'asir Airdancer (Tia)&lt;br /&gt;
| image = C'asir_Pic.png&lt;br /&gt;
| imagewidth = 404×584&lt;br /&gt;
| caption = &lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 27&lt;br /&gt;
| stat_2 = Sexuality&lt;br /&gt;
| stat_2_value = Straight&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Mentor at the Pugilist's Guild&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = Oschon, the Wanderer&lt;br /&gt;
| stat_5 = Namesday&lt;br /&gt;
| stat_5_value = 14th Sun of the 4th Astral Moon&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#b23313;font-size:20px;color:#e8e23e;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14px;color:#b23313;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;General&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
C'asir is a pugilist serving as a mentor at the guild in Ul'dah, as well as something of a freelancer.  Charismatic and welcoming, he's quick to make friends and thanks to such has a decent amount of connections for seeking out jobs for gil on the side.  Bastard born between tribes, he carries blood of both the Coeurl and Drake tribe with him, as well as experience living in both the Sagolii and the jungles of La Noscea.  He is the head of his new project, a freelancing company known as the Onyx Toramas.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14px;color:#b23313;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Appearance&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
Standing at 5'7, C'asir is a relatively tall Miqo'te male with toned muscle suited for his work with fist and spear.  His skin reflects his mother's heritage as a child of the sands, and his hair is smooth and dark.  His orange eyes almost seem to radiate with warmth, and a grin can always been found on the Seeker's face.  A small scar can be found on his chin, the result of a hunt in his youth.  All around, his appearance reflects his warm nature, with even his clothes taking on colors from brown to pink.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14px;color:#b23313;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Personality&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
C'asir is a pleasant person to be around with little forward intention of harming others, proving himself daily as easy to smile and laugh.  Often generous to even the strangest of strangers, and rather elaborate with his words and a fan of flamboyant grace, he can come off as an eccentric quite easily with the levels of energy he exerts in day-to-day situations.  He keeps himself brightly collected at most times, however, his charisma often shining leadership qualities upon him through his general likability.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#b23313;font-size:20px;color:#e8e23e;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14px;color:#b23313;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;General&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
Born to the strong Drake tribe of the Sagolii, C'asir was a fighter from the start.  With a history of training both his fists and his lance work, he has a variety of combat skills that allow him strength.  Often utilizing a twin pair of katar, he employs the piercing grace of the lance with the speed and close quarters style of pugilism.  The most unique trait of his in combat is the employment of a dragoon's skills, picked up while he used his lance to serve Ishgard's specialized military.  The source of his titled surname, he is adept in aerial combat and often takes to agile leaps and jumps to attack an opponent from different angles.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#b23313;font-size:20px;color:#e8e23e;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #C91E1E;font-size:14px;color:#EDED2A;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C91E1E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fruity drinks&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C91E1E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dancing&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C91E1E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweet foods, usually of the breakfast variation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C91E1E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Whistling&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C91E1E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Friendly sparring&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C91E1E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C91E1E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hunting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C91E1E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Warm climates&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#AA1919;font-size:14px;color:#D7D41F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#AA1919;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Betrayal, disloyalty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#AA1919;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Voidsent-related troubles&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#AA1919;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Clumsiness&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#AA1919;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bad smells&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#AA1919;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold climates&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#AA1919;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Lack of resolve&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#8C1313;font-size:14px;color:#C1BA15;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#8C1313;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Training at the Pugilist's guild&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#8C1313;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chatting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#8C1313;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Climbing, swimming, and other freeform athletic activities&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#8C1313;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Listening to music&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#8C1313;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Eating (often socially)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#6D0E0E;font-size:14px;color:#ABA10A;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Favorites&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#6D0E0E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink''': Just about any fruit-based or fruit-accented drink, including wines and juices.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#6D0E0E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Place''': The Sagolii Desert&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#6D0E0E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Weather''': Sunny&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#6D0E0E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Season''': Summer&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#6D0E0E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Color''': Rose red&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#6D0E0E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Scents''': Fruity scents, like grapes and strawberries&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#b23313;font-size:20px;color:#e8e23e;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#b23313;font-size:20px;color:#e8e23e;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#d35b5b;&amp;quot;&amp;gt;''Easily Overheard Rumours''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#d35b5b;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;The accented one?  I hear he's a mentor, down at the Pugilist's guild.  A bit too... colorful for my tastes.&amp;quot; - &amp;quot;'Busy Bartender'&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#edc180;&amp;quot;&amp;gt;''Somewhat Difficult To Overhear Rumours''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#edc180;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;You hear that C'asir's a bastard-born?  He's not even from the Coeurl tribe.&amp;quot; - &amp;quot;'Miserable Miqo'te'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#ede9a6;&amp;quot;&amp;gt;''Rarely Overheard Rumours''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#e89d9d;&amp;quot;&amp;gt;''Player Character Rumours''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#e89d9d;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#b23313;font-size:20px;color:#e8e23e;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History/Timeline&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
Born in the Sagolii Desert as U'asir Tia, the young miqo'te grew up learning to hunt in the sands with both hand and spear.  Around his 13th nameday, it was discovered that his father was a Tia from the Coeurl tribe of La Noscea.  Shortly after, he was sent across Eorzea to find his father's tribe and join them.  Quickly becoming fond of a particular pair of sisters, C'lhamia and C'lyhhia, he spent much of his days adjusting to hunting in the jungle alongside them both.  He found himself attracted to Lyhhia, the younger sister of the two, them eventually becoming mates in their youth after some years together.&lt;br /&gt;
&lt;br /&gt;
Upon his twentieth nameday, both he and C'lhamia Banhi aimed to prove their skill with the lance after their countless days of hunting and training.  Attempting to enlist in the Ishgardian Dragoons, the two Seekers of the Sun aimed to prove themselves the ultimate hunters through conquering the Dravanian horde itself.  Though rejected at first, after some time of their persistence the near-sibling pair were permitted entry into the dragon-downing practice.  There, they befriended an Elezen Dragoon who often defended them from more xenophobic Ishgardians, Lusciaoux.&lt;br /&gt;
&lt;br /&gt;
After three years of remaining in Ishgard, C'asir and C'lhamia retrieved a missive from home, bearing the message that C'lyhhia had been slain by brigands along with a request for the two to come home.  To leave Ishgard was to leave the dragoons, and the two took to thinking over their options.  Distraction from their sworn duty came with a cost, however, and they were promptly discharged to return home to where their minds were.  Upon returning to their tribe, C'lhamia returned to her role as a huntress while C'asir once again found himself moving.  &lt;br /&gt;
&lt;br /&gt;
Ending up in Ul'dah, he took to the Pugilist's guild and began their practices, while freelancing for coin until ultimately becoming a mentor at the Pugilist's guild after a few years.&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#b23313;font-size:20px;color:#e8e23e;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Footnotes&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
'''Theme Song''': &amp;quot;Wet Sand&amp;quot; - Red Hot Chili Peppers&lt;br /&gt;
&lt;br /&gt;
'''TV Tropes''': TBD&lt;br /&gt;
&lt;br /&gt;
'''Alignment''': Chaotic Good&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''RP is always welcome.  No, I mean it.  Always welcome.  PM me anytime!''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Character]][[category:Player Character]][[category:Character Stub]][[category:Miqo'te]][[category:Miqo'te Seeker of the Sun]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=C%27asir_Airdancer&amp;diff=247921</id>
		<title>C'asir Airdancer</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=C%27asir_Airdancer&amp;diff=247921"/>
		<updated>2017-05-26T23:12:52Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: Undo revision 247636 by B'habra (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = C'asir Airdancer (Tia)&lt;br /&gt;
| image = C'asir_Pic.png&lt;br /&gt;
| imagewidth = 404×584&lt;br /&gt;
| caption = &lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 27&lt;br /&gt;
| stat_2 = Sexuality&lt;br /&gt;
| stat_2_value = Straight&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Mentor at the Pugilist's Guild&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = Oschon, the Wanderer&lt;br /&gt;
| stat_5 = Namesday&lt;br /&gt;
| stat_5_value = 14th Sun of the 4th Astral Moon&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#b23313;font-size:20px;color:#e8e23e;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14px;color:#b23313;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;General&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
C'asir is a pugilist serving as a mentor at the guild in Ul'dah, as well as something of a freelancer.  Charismatic and welcoming, he's quick to make friends and thanks to such has a decent amount of connections for seeking out jobs for gil on the side.  Bastard born between tribes, he carries blood of both the Coeurl and Drake tribe with him, as well as experience living in both the Sagolii and the jungles of La Noscea.  He is the head of his new project, a freelancing company known as the Onyx Toramas.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14px;color:#b23313;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Appearance&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
Standing at 5'7, C'asir is a relatively tall Miqo'te male with toned muscle suited for his work with fist and spear.  His skin reflects his mother's heritage as a child of the sands, and his hair is smooth and dark.  His orange eyes almost seem to radiate with warmth, and a grin can always been found on the Seeker's face.  A small scar can be found on his chin, the result of a hunt in his youth.  All around, his appearance reflects his warm nature, with even his clothes taking on colors from brown to pink.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14px;color:#b23313;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Personality&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
C'asir is a pleasant person to be around with little forward intention of harming others, proving himself daily as easy to smile and laugh.  Often generous to even the strangest of strangers, and rather elaborate with his words and a fan of flamboyant grace, he can come off as an eccentric quite easily with the levels of energy he exerts in day-to-day situations.  He keeps himself brightly collected at most times, however, his charisma often shining leadership qualities upon him through his general likability.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#b23313;font-size:20px;color:#e8e23e;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14px;color:#b23313;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;General&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
Born to the strong Drake tribe of the Sagolii, C'asir was a fighter from the start.  With a history of training both his fists and his lance work, he has a variety of combat skills that allow him strength.  Often utilizing a twin pair of katar, he employs the piercing grace of the lance with the speed and close quarters style of pugilism.  The most unique trait of his in combat is the employment of a dragoon's skills, picked up while he used his lance to serve Ishgard's specialized military.  The source of his titled surname, he is adept in aerial combat and often takes to agile leaps and jumps to attack an opponent from different angles.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#b23313;font-size:20px;color:#e8e23e;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #C91E1E;font-size:14px;color:#EDED2A;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C91E1E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Fruity drinks&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C91E1E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dancing&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C91E1E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweet foods, usually of the breakfast variation&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C91E1E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Whistling&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C91E1E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Friendly sparring&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C91E1E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C91E1E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hunting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C91E1E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Warm climates&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#AA1919;font-size:14px;color:#D7D41F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#AA1919;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Betrayal, disloyalty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#AA1919;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Voidsent-related troubles&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#AA1919;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Clumsiness&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#AA1919;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bad smells&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#AA1919;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold climates&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#AA1919;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Lack of resolve&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#8C1313;font-size:14px;color:#C1BA15;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies/Talents&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#8C1313;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Training at the Pugilist's guild&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#8C1313;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chatting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#8C1313;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Climbing, swimming, and other freeform athletic activities&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#8C1313;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Listening to music&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#8C1313;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Eating (often socially)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#6D0E0E;font-size:14px;color:#ABA10A;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Favorites&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#6D0E0E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Food/Drink''': Just about any fruit-based or fruit-accented drink, including wines and juices.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#6D0E0E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favourite Place''': The Sagolii Desert&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#6D0E0E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Weather''': Sunny&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#6D0E0E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Season''': Summer&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#6D0E0E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Color''': Rose red&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#6D0E0E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Scents''': Fruity scents, like grapes and strawberries&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#b23313;font-size:20px;color:#e8e23e;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Relationships&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
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WIP&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#b23313;font-size:20px;color:#e8e23e;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Rumours&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#d35b5b;&amp;quot;&amp;gt;''Easily Overheard Rumours''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#d35b5b;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;The accented one?  I hear he's a mentor, down at the Pugilist's guild.  A bit too... colorful for my tastes.&amp;quot; - &amp;quot;'Busy Bartender'&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#edc180;&amp;quot;&amp;gt;''Somewhat Difficult To Overhear Rumours''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#edc180;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;You hear that C'asir's a bastard-born?  He's not even from the Coeurl tribe.&amp;quot; - &amp;quot;'Miserable Miqo'te'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#ede9a6;&amp;quot;&amp;gt;''Rarely Overheard Rumours''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#e89d9d;&amp;quot;&amp;gt;''Player Character Rumours''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#e89d9d;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#b23313;font-size:20px;color:#e8e23e;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;History/Timeline&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
Ending up in Ul'dah, he took to the Pugilist's guild and began their practices, while freelancing for coin until ultimately becoming a mentor at the Pugilist's guild after a few years.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:10px 15px; background:#b23313;font-size:20px;color:#e8e23e;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Footnotes&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
'''Theme Song''': &amp;quot;Wet Sand&amp;quot; - Red Hot Chili Peppers&lt;br /&gt;
&lt;br /&gt;
'''TV Tropes''': TBD&lt;br /&gt;
&lt;br /&gt;
'''Alignment''': Chaotic Good&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''RP is always welcome.  No, I mean it.  Always welcome.  PM me anytime!''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Character]][[category:Player Character]][[category:Character Stub]][[category:Miqo'te]][[category:Miqo'te Seeker of the Sun]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Resh%27a_Epocan&amp;diff=247920</id>
		<title>Resh'a Epocan</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Resh%27a_Epocan&amp;diff=247920"/>
		<updated>2017-05-26T23:12:23Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: Undo revision 247635 by B'habra (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;font-size:55px;letter-spacing:0.2em;color:#706b68;font-family:Georgia;text-shadow: 1px 1px 5px silver&amp;quot;&amp;gt;Resh'a Epocan&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;font-size:15px;letter-spacing:0.75em;color:#cbc6c3;font-family:Georgia;text-shadow: 1px 1px 5px silver&amp;quot;&amp;gt;A tiny Dragoon, serving Ishgard. His home.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div align=center&amp;gt;[[File:Banner Goes Here]]&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 20px; font-size:20px;font-family:Georgia;text-shadow: 1px 1px 5px silver;letter-spacing:0.1em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#706b68;&amp;quot;&amp;gt;'''»'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#948d8a&amp;quot;&amp;gt;—————————&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#706b68;&amp;quot;&amp;gt;'''›'''&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#948d8a&amp;quot;&amp;gt;☼&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#706b68;&amp;quot;&amp;gt;'''‹'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#948d8a&amp;quot;&amp;gt;—————————&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#706b68;&amp;quot;&amp;gt;'''«'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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=Details=&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;margin: auto;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:18px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dashed;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;'''Details'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;!-- LEFT PROFILE BLOCK --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Vital Information'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''PRONUNCIATION...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt; Ress-ah&amp;lt;/font&amp;gt;&lt;br /&gt;
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&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''NICKNAMES...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt; Ress | Resh | Small&amp;lt;/font&amp;gt;&lt;br /&gt;
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&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''RACE &amp;amp; CLAN...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt; Miqo'te | Keeper of the Moon&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''GENDER...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt; Male&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''AGE...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt; 26&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''NAMEDAY...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt; 23rd Sun of the 5th Umbral Moon&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''ORIENTATION...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;padding:0px 5px;&amp;quot;&amp;gt; Straight&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''MARITAL STATUS...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;padding:0px 5px;&amp;quot;&amp;gt; Mated&amp;lt;/font&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;!-- RIGHT PROFILE BLOCK --&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Other Statistics'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''NATIONALITY...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt; Doman&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''TRIBE...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt; Duhalar&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''RESIDENCE...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt; Ishgard&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''OCCUPATION...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt; Dragoon&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''PATRON DEITY...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt; None&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''HEIGHT &amp;amp; WEIGHT...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;padding:0px 5px;&amp;quot;&amp;gt;5'3&amp;quot; | 155 lbs&amp;lt;/font&amp;gt;&lt;br /&gt;
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&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''ALIGNMENT...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt; Lawful Neutral&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;!-- BACKSTORY --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;'''Backstory'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- TEXT --&amp;gt;&lt;br /&gt;
A non-native to Eorzea, Resh’a originally hailed from across the sea in the continent of Othard. He lived within a Keeper tribe that held it’s traditions quite high, a role model to other surrounding tribes. At a young age there was plans of him to get married to a friend of his parent’s daughter from a neighboring tribe after he passed his coming-of-age trial at age fifteen. He had to prove himself to marry her. The expectations for him were quite low and some didn't believe he would even be able to complete the trial since he was considered the runt of the tribe, the only ones to encourage him were his parents and the very person he was engaged to in this arranged marriage once he met her, a Miqo’te by the name of Y’shtaka.&lt;br /&gt;
&lt;br /&gt;
It was forbidden by the tribe’s traditions for the two Miqo’te to see each other’s faces until they were married, so the two wore masks to conceal their identities until that time came. Despite that the two did get along with each other, even if they would only see each other occasionally. They grew up together for the most part and that seemed to strengthen what would be their future relationship.&lt;br /&gt;
&lt;br /&gt;
All was not to go to plan though and when Resh’a turned fifteen he set out to do his coming-of-age trial: Obtain a Basilisk egg from their nesting area up the mountain and bring it safely back to the tribe. Elders would be at posts in the area to assess and judge the young Miqo’te and if anything went wrong they would sadly not interfere; this trial was to weed out the weak from the tribe.&lt;br /&gt;
&lt;br /&gt;
Resh’a was doing well at first and managed to grab an egg when a Basilisk’s back was turned but was spotted by another when he started to make his getaway. It chased him and he barely avoided getting a face full of paralyzing gas and spit though it did get one of his legs, causing Resh’a to fall and drop the egg which cracked and spilled out onto the ground. With his leg paralyzed for the moment the situation looked quite dire until Y’shtaka suddenly stepped in to take a hit from the Basilisk’s claws. It broke her mask and hit her across one of her eyes, making her fall back onto Resh’a. It was only then that the Elders took action and intervened, bringing down the beast. Y’shtaka was not suppose to be there and more importantly rules and traditions had been broken.&lt;br /&gt;
&lt;br /&gt;
A decision was made once the group returned to the tribe, Resh’a had not completed his trial and even more upsetting was that he had seen Y’shtaka’s face. With the tribes high standards it was decided that the Miqo’te boy would be outcasted from the tribe, taken far away so he would never return again. Y’shtaka would not see him again.&lt;br /&gt;
&lt;br /&gt;
By boat, Resh’a was taken across the sea to the continent of Eorzea and was dumped in the middle of nowhere in a snowy landscape. He was alone and scared and didn’t get very far when he actually tried to get anywhere, it was too cold for him. A woman did come across his body laying in the snow and took him to were she was from, the great city of Ishgard. Foreigners were not welcome to the region but being just a child the woman, a kind Elezen noble, took it upon herself to adopt the boy.&lt;br /&gt;
&lt;br /&gt;
The Elezen was from a minor noble house under the Fortemps, a Dragoon and expert Chocobo rider. As he grew up with her Resh’a was quite fascinated by her skills and repeatedly asked to be taught which the Elezen eventually caved and agreed to do. Between lessons he helped around the the property and doing errands as payment and thanks for all that she had and continued to do for him.&lt;br /&gt;
&lt;br /&gt;
By the time he was eighteen he had become part of Ishgard's Dragoons after being recommended by the Elezen, his skills almost on par with her’s as he was now a true Ishgardian bred Dragoon. Countless times over the years did he protect Ishgard from their dragon foes and fanatics under the Fortemps House's name, but there was one event he never spoke of to anyone.&lt;br /&gt;
&lt;br /&gt;
After downing a dragon near Falcon's Nest he came across the creature's offspring in a nearby cave after he heard small cries. Just one newly hatched dragon that was too small to ever make it out on it's own. Not wanting to kill something so young, even if it was a dragon, he was not as cold as some of the Ishgardians he lived among. For awhile he secretly tended to the small dragon, bring it food and even falling asleep with it one night, until his now scaley friend seemed well and big enough to be out on his own.&lt;br /&gt;
&lt;br /&gt;
Still, it was not safe for the little one to stay in the area of Falcon's Nest, so the Miqo'te took the young dragon to Anyx Trine in the cover of the night, leaving him in the care of the dragons there.&lt;br /&gt;
&lt;br /&gt;
When the time came that Dalamud fell and Bahamut emerged to unleash his wrath on the realm, Resh’a was below in the streets of Ishgard, fending off what monsters and creatures started swarming the city. He survived and protected multiple lives, but  he had still been badly injured and took a couple of weeks to recover before he was back on his feet. Once he was back to his old self though he  joined the city in rebuilding their homes before once again taking up his lance to protect Ishgard as a Dragoon.&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;&amp;quot;&amp;gt;.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- OPTIONAL PIC --&amp;gt;&lt;br /&gt;
[[File:CharacterName.png|right|frame|&amp;lt;div style=&amp;quot;padding:10px 20px; font-size:13px;font-family:Georgia;text-shadow: 1px 1px 5px silver;letter-spacing:0.1em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#706b68;&amp;quot;&amp;gt;'''❝'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#333333&amp;quot;&amp;gt;''Don't give up, my friend.''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#706b68;&amp;quot;&amp;gt;'''❞'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;]]&lt;br /&gt;
 &amp;lt;!-- APPEARANCE --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;'''Appearance'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Resh'a stands at around 5'3, a tiny Miqo'te but don’t underestimate him!&lt;br /&gt;
&lt;br /&gt;
Broad shouldered and well muscled from up keeping his physique to preform his duties as a Dragoon, this cat is a force to be reckoned with. He has a greyish skin tone with just a darker shade for his hair/fur which is an un-tamable cut around his face, the back being longer and pulled into a looped ponytail. &lt;br /&gt;
&lt;br /&gt;
His ears are a bit smaller than normal but his tail takes the cake, it only a nub sticking out of his backside; both blotted with darker fur.&lt;br /&gt;
&amp;lt;!-- OPTIONAL APPEARANCE TABLE --&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia; font-size:12px; color:#999999;&amp;quot;&amp;gt;&amp;lt;table style=&amp;quot;border=&amp;quot;0&amp;quot; bordercolor=&amp;quot;#000000&amp;quot; style=&amp;quot;width=&amp;quot;75%&amp;quot; cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Eyes''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Hair''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Skin''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Build''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Voice''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt;&amp;lt;i&amp;gt;.&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt;&amp;lt;i&amp;gt;.&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt;&amp;lt;i&amp;gt;.&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt;&amp;lt;i&amp;gt;.&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt;&amp;lt;i&amp;gt;.&amp;lt;/i&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt;&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Bearing''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;  &amp;lt;td&amp;gt;&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Laterality''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt;&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Scars''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt;&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Markings''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt;&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Style''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt;&amp;lt;i&amp;gt;.&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt;&amp;lt;i&amp;gt;.&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt;&amp;lt;i&amp;gt;.&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt;&amp;lt;i&amp;gt;.&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt;&amp;lt;i&amp;gt;.&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- HAIR AND EYES --&amp;gt;&lt;br /&gt;
:&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Hair &amp;amp; Eyes''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- TEXT --&amp;gt;&lt;br /&gt;
::&amp;lt;div style=&amp;quot;font-family:Georgia; font-size:13px; color:#999999;&amp;quot;&amp;gt;.&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- PHYSIQUE AND MARKINGS--&amp;gt;&lt;br /&gt;
:&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Physique &amp;amp; Markings''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- TEXT --&amp;gt;&lt;br /&gt;
::&amp;lt;div style=&amp;quot;font-family:Georgia; font-size:13px; color:#999999;&amp;quot;&amp;gt;. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- HYGIENE AND ATTIRE --&amp;gt;&lt;br /&gt;
:&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Hygiene &amp;amp; Attire''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- TEXT --&amp;gt;&lt;br /&gt;
::&amp;lt;div style=&amp;quot;font-family:Georgia; font-size:13px; color:#999999;&amp;quot;&amp;gt;.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- PERSONALITY --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;'''Personality'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- PSYCHOLOGICAL PROFILE --&amp;gt;&lt;br /&gt;
:&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Psychological Profile''&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- TEXT --&amp;gt;&lt;br /&gt;
::&amp;lt;div style=&amp;quot;font-family:Georgia; font-size:13px; color:#999999;&amp;quot;&amp;gt;.&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- VOICE --&amp;gt;&lt;br /&gt;
:&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Voice''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- TEXT --&amp;gt; &lt;br /&gt;
::&amp;lt;div style=&amp;quot;font-family:Georgia; font-size:13px; color:#999999;&amp;quot;&amp;gt;.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- PHILOSOPHY AND MANNERISMS --&amp;gt;&lt;br /&gt;
:&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Philosophy &amp;amp; Mannerisms''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- TEXT --&amp;gt;&lt;br /&gt;
::&amp;lt;div style=&amp;quot;font-family:Georgia; font-size:13px; color:#999999;&amp;quot;&amp;gt;.&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- PREFERENCES --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;'''Preferences'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- LIKES --&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;80%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 33%;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Likes'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: ● Item&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- DISLIKES --&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 33%;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Dislikes'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: ● Item&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- SKILLS --&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 33%;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Skills'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: ● Item&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 0%; background: #798a7c;font-size:16px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 2px black&amp;quot;&amp;gt;'''R E L A T I O N S H I P S'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;  '''Color Key'''&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#b72a78;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♥&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;In A Relationship:&amp;lt;/b&amp;gt; Name is romantically involved with this character.&amp;lt;/sub&amp;gt;&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♥&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Romantic Attraction:&amp;lt;/b&amp;gt; Name is romantically interested in this character.&amp;lt;/sub&amp;gt;&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#ffaedb&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♥&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Sexual Attraction&amp;lt;/b&amp;gt; Name is physically interested in this character.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♥&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Platonic Love/Family:&amp;lt;/b&amp;gt; Name considers this person family.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♦&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Friend:&amp;lt;/b&amp;gt; Name considers this person her friend.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♦&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Friendly Acquaintance:&amp;lt;/b&amp;gt; Name considers this person mostly friendly, or as an ally.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ●&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Good Standing:&amp;lt;/b&amp;gt; Name has no specific feelings about this character, however they left a good impression.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ●&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Neutral:&amp;lt;/b&amp;gt; Name has no specific feelings about this character.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#8a8a8a;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ●&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Bad Standing:&amp;lt;/b&amp;gt; Name has no specific feelings about this character, however they left a bad impression.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#8a8a8a;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♠&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Dislike:&amp;lt;/b&amp;gt; Name doesn't consider this person a friend, and will talk if needed, but try to avoid them.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#575757;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♠&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Hate:&amp;lt;/b&amp;gt; Name consider this person an annoyance, and will try to avoid them. Conflict can happen.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♠&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Fear:&amp;lt;/b&amp;gt; Name is terrified by this character, and will try to avoid them at all cost.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#630000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♠&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Rivalry:&amp;lt;/b&amp;gt; Name consider this person a rival, and will try to initiate conflict every time she gets to meet them.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ♥&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Family Member:&amp;lt;/b&amp;gt; This character is related by blood to Name.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ✔&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Business:&amp;lt;/b&amp;gt; This character is either an Name's employer, employee, or coworker.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  ✖&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Deceased:&amp;lt;/b&amp;gt; This character has passed away.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;  &amp;lt;b&amp;gt;?&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Hidden Feelings/Unknown:&amp;lt;/b&amp;gt; This character has one of all the color keys above, but Name isn't fully aware of it yet.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #a3b09e;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''N P C'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;  '''[[Name Goes Here]]'''&amp;lt;/font&amp;gt;  '''('''  Status Icons Go Here ''')''' '''(''' NPC ''')''' - '''Title Given By Character Goes Here'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-size:11px; font-family:Georgia&amp;quot;&amp;gt;Text, text, text, text.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;  '''[[Name Goes Here]]'''&amp;lt;/font&amp;gt;  '''('''  Status Icons Go Here ''')''' '''(''' NPC ''')''' - '''Title Given By Character Goes Here'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-size:11px; font-family:Georgia&amp;quot;&amp;gt;Text, text, text, text.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;  '''[[Name Goes Here]]'''&amp;lt;/font&amp;gt;  '''('''  Status Icons Go Here ''')''' '''(''' NPC ''')''' - '''Title Given By Character Goes Here'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-size:11px; font-family:Georgia&amp;quot;&amp;gt;Text, text, text, text.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;  '''[[Name Goes Here]]'''&amp;lt;/font&amp;gt;  '''('''  Status Icons Go Here ''')''' '''(''' NPC ''')''' - '''Title Given By Character Goes Here'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-size:11px; font-family:Georgia&amp;quot;&amp;gt;Text, text, text, text.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;  '''[[Name Goes Here]]'''&amp;lt;/font&amp;gt;  '''('''  Status Icons Go Here ''')''' '''(''' NPC ''')''' - '''Title Given By Character Goes Here'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-size:11px; font-family:Georgia&amp;quot;&amp;gt;Text, text, text, text.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #a3b09e;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''P C'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;  '''[[Name Goes Here]]'''&amp;lt;/font&amp;gt;  '''('''  Status Icons Go Here ''')''' - '''Title Given By Character Goes Here'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-size:11px; font-family:Georgia&amp;quot;&amp;gt;Text, text, text, text.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;  '''[[Name Goes Here]]'''&amp;lt;/font&amp;gt;  '''('''  Relationship Icons Go Here ''')''' - '''Title Given By Character Goes Here'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-size:11px; font-family:Georgia&amp;quot;&amp;gt;Text, text, text, text.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;  '''[[Name Goes Here]]'''&amp;lt;/font&amp;gt;  '''('''  Relationship Icons Go Here ''')''' - '''Title Given By Character Goes Here'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-size:11px; font-family:Georgia&amp;quot;&amp;gt;Text, text, text, text.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;  '''[[Name Goes Here]]'''&amp;lt;/font&amp;gt;  '''('''  Relationship Icons Go Here ''')''' - '''Title Given By Character Goes Here'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-size:11px; font-family:Georgia&amp;quot;&amp;gt;Text, text, text, text.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;  '''[[Name Goes Here]]'''&amp;lt;/font&amp;gt;  '''('''  Relationship Icons Go Here ''')''' - '''Title Given By Character Goes Here'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-size:11px; font-family:Georgia&amp;quot;&amp;gt;Text, text, text, text.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
=Rumors=&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 0%; background: #798a7c;font-size:16px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 2px black&amp;quot;&amp;gt;'''R U M O R S'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #a3b09e;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''N P C'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category!&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 25px; background: #9d928a; color:#ffffff;font-family:Georgia;font-size:12px;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;b&amp;gt;◢ Common Rumors - &amp;lt;/b&amp;gt;''Easily overheard. Use these freely!''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#b3aba6;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Text, text, text, text.&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#b3aba6;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Text, text, text, text.&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 25px; background: #797068; color:#ffffff;font-family:Georgia;font-size:12px;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;b&amp;gt;◢ Uncommon Rumors -&amp;lt;/b&amp;gt; ''A little more difficult to hear. Use sparingly or ask first!''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#948d8a;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Text, text, text, text.&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#948d8a;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Text, text, text, text.&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 25px; background: #5a524c; color:#ffffff;font-family:Georgia;font-size:12px;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;b&amp;gt;◢ Rare Rumors -&amp;lt;/b&amp;gt; ''Very rarely overheard. Please ask before using!''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#706b68;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Text, text, text, text.&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#706b68;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; “Text, text, text, text.”&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #a3b09e;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''P C'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia; color:#ffffff&amp;quot;&amp;gt;.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 25px; background: #9d928a; color:#ffffff;font-family:Georgia;font-size:12px;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;b&amp;gt;◢ Player Character Rumors -&amp;lt;/b&amp;gt; ''Feel free to add rumors of your own!''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#706b68;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Rumor Goes Here&amp;quot; [[Name Goes Here]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Stories =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 0px; background: #798a7c;font-size:16px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 2px black&amp;quot;&amp;gt;'''S T O R I E S'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;div align=left&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;Text, text, text, text..&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:12px; color:#585350;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:12px; color:#585350;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:12px; color:#585350;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Music=&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 0px; background: #798a7c;font-size:16px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 2px black&amp;quot;&amp;gt;'''M U S I C'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;div align=left&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;Text, text, text, text.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:12px; color:#585350;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=dgcAp3x5wQw Example]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Artist: Trizteza&amp;lt;/small&amp;gt;&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character Theme&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Artist: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Artist: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:12px; color:#585350;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Artist: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Artist: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Artist: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:12px; color:#585350;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Artist: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Artist: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[Link goes here. Name for link goes here.]''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Artist: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Text, text, text, text.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=OOC=&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 0px; background: #798a7c;font-size:16px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 2px black&amp;quot;&amp;gt;'''O O C'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #a3b09e;font-size:14px;color:#f9f8fa;font-family:Georgia;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''OOC INFORMATION'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;&amp;quot;&amp;gt;'''Personal RP Limits'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;'' '' &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;■ '''''I will play''' ''mature content and themes (violence, sexuality, drug / alcohol use) as long as they're logical in a plot-driven encounter.  Coarse and excessive language.  Temporary injury and incapacitation. Temporary imprisonment. Most walk-up encounters.'' &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;■ '''''Ask about''' long-term and/or permanent injury and disfigurement.  Long-term captivity or imprisonment.''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;■ '''''I won't play''' permanent character death or rape plots.''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;&amp;quot;&amp;gt;'''Disclaimer'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;■ ''If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know.  Communication is very important, more important than potentially keeping immersion.''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #a3b09e;font-size:14px;color:#f9f8fa;font-family:Georgia;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''CHARACTER TIDBITS'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;&amp;quot;&amp;gt;'''Links Out'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;''Links that lead off the wiki, but are technically relevant to the character.''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;■ ''Text, text, text, text.''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;■ ''Text, text, text, text.''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;&amp;quot;&amp;gt;'''Potential Plot Hooks'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;'' ''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;■ ''Text, text, text, text.''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;■ ''Text, text, text, text.''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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=Credit=&lt;br /&gt;
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Thank you all for letting me use/alter your codes. If it weren't for you my wiki would not look how it does.&lt;br /&gt;
&lt;br /&gt;
::■ Template was created by [[Bancroft Gairn]].&lt;br /&gt;
::■ Adapted by [[Xheja Rajhera]]. &lt;br /&gt;
::■ Tabs by [[Unnamed Mercenary]].&lt;br /&gt;
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&amp;lt;headertabs /&amp;gt;&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=X%27Sato_Gysahl&amp;diff=247919</id>
		<title>X'Sato Gysahl</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=X%27Sato_Gysahl&amp;diff=247919"/>
		<updated>2017-05-26T23:12:12Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: Undo revision 247634 by B'habra (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = X'sato Gysahl&lt;br /&gt;
| image = Wdekantia2.jpeg&lt;br /&gt;
| imagewidth = 300&lt;br /&gt;
| imageheight = 300&lt;br /&gt;
| caption = &lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ishgard&lt;br /&gt;
| race = Miqo'te &lt;br /&gt;
| clan = Seekers of the Sun&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 7th Sun of the 3rd Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Halone&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Knight&lt;br /&gt;
| stat_5 = Server&lt;br /&gt;
| stat_5_value = Balmung&lt;br /&gt;
| stat_6 = Free Company&lt;br /&gt;
| stat_6_value = Knights of the Twelve&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Basic Info ===&lt;br /&gt;
&lt;br /&gt;
==== Name ====&lt;br /&gt;
&lt;br /&gt;
Pronunciation: She-Sah-Toh&lt;br /&gt;
&lt;br /&gt;
==== Appearance ====&lt;br /&gt;
&lt;br /&gt;
X'sato is a tall, slender male Miqo'te of the Seekers of the Sun. His hair is dark as night, but slowly fades to a dark red shade at the tips. His hair is messy and most always in his face. Behind the crimson colored tips of hair lies two golden eyes. X'sato's tail is long and covered in hair that is equally messy as the hair on his head. He dresses in what he fights in, which is generally clothes that don't restrict his mobility.&lt;br /&gt;
&lt;br /&gt;
'''Height:''' 5 fulms 6 ilms '''Weight:''' A little more than average, 140 ponz.&lt;br /&gt;
&lt;br /&gt;
==== Personality ====&lt;br /&gt;
&lt;br /&gt;
X’sato is, in general, a pretty warm and caring individual. He's generally alone because of his social awkwardness, but some people might be able to get close to him and become friends. He isn't opposed to friendship, he just isn't sure how to go about social interaction. For those who do become his friends, he’ll sit there and talk to them about whatever you want to talk about, even if he doesn't really have an interest in it. He’s more than likely the first person to try and cheer a friend up and will keep secrets if asked. He is a bit of a &amp;quot;shoulder to cry on&amp;quot; kind of person. He is fairly self-sacrificial and a bit empathetic. He’s persistent, sometimes almost to a fault. He's only so persistent when making sure someone isn't off. X'sato is fairly well known for lounging around when he's bored or waiting, which seems to come from his Seeker blood. In combat, X'sato is a pretty quiet person. He might have a battle cry here and there, but his lips stay shut for the most part. In combat, some of his animal-like tendencies come out as he turns from caring and loving to ruthless and unyielding. X'sato despises those who harm innocents, and often refers to them as &amp;quot;scum&amp;quot;. While everyone is equal in his eyes, those that harm children or innocent people are lesser to him. He looks up to the Warriors of Light and hopes to one day join the pantheon of great warriors with them.&lt;br /&gt;
&lt;br /&gt;
'''Sexuality:''' Heterosexual&lt;br /&gt;
&lt;br /&gt;
'''Likes'''&lt;br /&gt;
&lt;br /&gt;
*High places&lt;br /&gt;
*Seeing the smiling faces of innocents&lt;br /&gt;
*Chocobos (he often hums a tune while riding on a Chocobo)&lt;br /&gt;
*Forging weapons and armor&lt;br /&gt;
*Seeing new thing/Discovery (anything from places to technology)&lt;br /&gt;
*Warmth and the Sun (part of being a Seeker)&lt;br /&gt;
&lt;br /&gt;
'''Dislikes'''&lt;br /&gt;
&lt;br /&gt;
*Dragons.&lt;br /&gt;
*Alcohol (its the taste and smell)&lt;br /&gt;
*Social Situations (only because of how awkward he is)&lt;br /&gt;
*Slavers&lt;br /&gt;
*Corruption&lt;br /&gt;
*People who don't think for themselves&lt;br /&gt;
*The cold&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== 100 Questions Answered ====&lt;br /&gt;
&lt;br /&gt;
'''Part 1: The Basics'''&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:10em; overflow:auto; border: 2px solid #000&amp;quot;&amp;gt;&lt;br /&gt;
*1.What is your full name?&lt;br /&gt;
**“X'sato Gysahl”&lt;br /&gt;
*2.Where and when were you born?&lt;br /&gt;
**“I was born on the 7th Sun of the 3rd Astral Moon.”&lt;br /&gt;
*3.Who are/were your parents? (Know their names,occupations, personalities, etc.)&lt;br /&gt;
**“My father was X’raha Gysahl and my mother was X'dyalani Gysahl. My dad was extremely self-sacrificial. I get it from him. He was willing to let me follow my dreams of becoming a Dragoon and fighting, despite the fact that he worried constantly about me. My mother was a nurturing woman who supported me whole-heartedly. I was pretty lucky with my parents.”&lt;br /&gt;
*4.Do you have any siblings? What are/were they like?&lt;br /&gt;
**“I have a sister who’s a few years younger than me. She followed the path of the bow, from what I hear. She was extremely competitive, but not a sore loser or anything. She took after our mother in pretty much every aspect, though. She’ll make some man happy one day.”&lt;br /&gt;
*5.Where do you live now, and with whom? Describe the place and the person/people.&lt;br /&gt;
**“I’m currently living in Gridania by myself.”&lt;br /&gt;
*6.What is your occupation?&lt;br /&gt;
**“Currently… None. I just take what comes my way.”&lt;br /&gt;
*7.Write a full physical description of yourself. You might want to consider factors such as: height, weight, race, hair and eye color, style of dress, and any tattoos, scars, or distinguishing marks.&lt;br /&gt;
**“I’m a 25 year old male Miqo’te, Seeker of the Sun. My hair is black and crimson and constantly in my eyes. I have sharp, golden eyes. I’m only slightly taller than average male Seekers and about am pretty slim for my height. I have no irregular tattoos or scars aside from the markings under my eyes. My style of dress is… what I fight in, generally.”&lt;br /&gt;
*8.To which social class do you belong?&lt;br /&gt;
**“Fairly certain I’m counted as middle, maybe higher middle, class for right now.”&lt;br /&gt;
*9.Do you have any allergies, diseases, or other physical weaknesses?&lt;br /&gt;
**“Um… not that I know of, at least.”&lt;br /&gt;
*10. Are you right- or left-handed?&lt;br /&gt;
**“Right.”&lt;br /&gt;
*11. What does your voice sound like?&lt;br /&gt;
**“Low, but sharp.”&lt;br /&gt;
*12. What words and/or phrases do you use very frequently?&lt;br /&gt;
**“I say ‘hm’ a lot when I’m thinking, but much else… nothing really.”&lt;br /&gt;
*13. What do you have in your pockets?&lt;br /&gt;
**“Uh……an empty bag that, at one point in time, held gil.”&lt;br /&gt;
*14. Do you have any quirks, strange mannerisms, annoying habits, or other defining characteristics?&lt;br /&gt;
**“I really like to nap and am kind of pushy when I’m trying to help people.”&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
'''Part 2: Growing Up'''&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:10em; overflow:auto; border: 2px solid #000&amp;quot;&amp;gt;&lt;br /&gt;
*15. How would you describe your childhood in general?&lt;br /&gt;
**“To keep it short, nice but full of strife.”&lt;br /&gt;
*16. What is your earliest memory?&lt;br /&gt;
**“Uhhhh... I don't remember my age, but I can remember petting a Chocobo when I was just barely old enough to walk.”&lt;br /&gt;
*17. How much schooling have you had?&lt;br /&gt;
**“Enough to function in the real world, I’m constantly learning though.”&lt;br /&gt;
*18. Did you enjoy school?&lt;br /&gt;
**“I enjoyed the challenge and loved learning.”&lt;br /&gt;
*19. Where did you learn most of your skills and other abilities?&lt;br /&gt;
**“Ishgard Dragoons.”&lt;br /&gt;
*20. While growing up, did you have any role models? If so, describe them.&lt;br /&gt;
**“Pretty much every Dragoon in Ishgard along with my father. It'd take too long to describe all of the Dragoons though, and I've already described my father.”&lt;br /&gt;
*21. While growing up, how did you get along with the other members of your family?&lt;br /&gt;
**“Pretty well.”&lt;br /&gt;
*22. As a child, what did you want to be when you grew up?&lt;br /&gt;
**“As most kids did, I wanted to follow in my father's footsteps and be a Chocobo merchant, but then I saw the Dragoons and my life changed from there..”&lt;br /&gt;
*23. As a child, what were your favorite activities?&lt;br /&gt;
**“Napping and practicing.”&lt;br /&gt;
*24. As a child, what kinds of personality traits did you display?&lt;br /&gt;
**“I was pretty naïve growing up, but who wasn’t? I didn’t know when to stop and took everything far too seriously.”&lt;br /&gt;
*25. As a child, were you popular? Who were your friends, and what were they like?&lt;br /&gt;
**“Ha! Not really.”&lt;br /&gt;
*26. When and with whom was your first kiss?&lt;br /&gt;
**“Never been kissed. Probably never will be.”&lt;br /&gt;
*27. Are you a virgin? If not, when and with whom did you lose your virginity?&lt;br /&gt;
**“….Moving right along.”&lt;br /&gt;
*28. If you are a supernatural being (i.e. mage, werewolf,vampire), tell the story of how you became what you are or first learned of your own abilities. If you are just a normal human, describe any influences in your past that led you to do the things you do today.&lt;br /&gt;
**“My father sending me to fighti n the Holy War got me to where I am today. He wouldn't have done so without my interest in becoming a Dragoon, though, so I suppose my biggest influence would have to be my birth place.”&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
'''Part 3: Past Influences'''&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:10em; overflow:auto; border: 2px solid #000&amp;quot;&amp;gt;&lt;br /&gt;
*29. What do you consider the most important event of your life so far?&lt;br /&gt;
**“Being sent off to fight the Holy War.”&lt;br /&gt;
*30. Who has had the most influence on you?&lt;br /&gt;
**“All of the Ishgard Dragoons.”&lt;br /&gt;
*31. What do you consider your greatest achievement?&lt;br /&gt;
**“Learning the ways of the Dragoon.”&lt;br /&gt;
*32. What is your greatest regret?&lt;br /&gt;
**“Missed opportunities as a child. Be they friends or anything like that.”&lt;br /&gt;
*33. What is the most evil thing you have ever done?&lt;br /&gt;
**“I... can't think of anything.”&lt;br /&gt;
*34. Do you have a criminal record of any kind?&lt;br /&gt;
**“Nope.”&lt;br /&gt;
*35. When was the time you were the most frightened?&lt;br /&gt;
**“I don’t really know. I was really nervous when I joined to fight the Holy War, can't say I was frightened though.”&lt;br /&gt;
*36. What is the most embarrassing thing ever to happen to you?&lt;br /&gt;
**“I don’t think anything embarrassing has ever really happened.”&lt;br /&gt;
*37. If you could change one thing from your past, what would it be, and why?&lt;br /&gt;
**“I'd have self-exiled myself sooner and fought to prevent the Calamity.”&lt;br /&gt;
*38. What is your best memory?&lt;br /&gt;
**“The day I began learning the ways of the spear.”&lt;br /&gt;
*39. What is your worst memory?&lt;br /&gt;
**“Hearing that I essentially failed in my self-exile. I didn't even make it to the front lines to help with the fighting. The Calamity still happened.”&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
'''Part 4: Beliefs And Opinions'''&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:10em; overflow:auto; border: 2px solid #000&amp;quot;&amp;gt;&lt;br /&gt;
*40. Are you basically optimistic or pessimistic?&lt;br /&gt;
**“Optimistic.”&lt;br /&gt;
*41. What is your greatest fear?&lt;br /&gt;
**“I would say spiders, but… Dying alone and unaccomplished.”&lt;br /&gt;
*42. What are your religious views?&lt;br /&gt;
**“I believe, I'm not a religious zealot though.”&lt;br /&gt;
*43. What are your political views?&lt;br /&gt;
**“I hate corruption. I’m not very learned in politics, so I can't really say beyond that.”&lt;br /&gt;
*44. What are your views on sex?&lt;br /&gt;
**“I’m going to be with one person for the rest of my life and will only have sex with that person. I don’t know who that is, but I will.”&lt;br /&gt;
*45. Are you able to kill? Under what circumstances doyou find killing to be acceptable or unacceptable?&lt;br /&gt;
**“Yes, I am. I can't think of a person ”&lt;br /&gt;
*46. In your opinion, what is the most evil thing any human being could do?&lt;br /&gt;
**“Massacre innocent. Harm children.”&lt;br /&gt;
*47. Do you believe in the existence of soul mates and/or true love?&lt;br /&gt;
**“Maybe? I won’t say no, but I’ve never found mine so I don’t know.”&lt;br /&gt;
*48. What do you believe makes a successful life?&lt;br /&gt;
**“Happiness and love.”&lt;br /&gt;
*49. How honest are you about your thoughts and feelings(i.e. do you hide your true self from others, and in what way)?&lt;br /&gt;
**“Pretty honest.”&lt;br /&gt;
*50. Do you have any biases or prejudices?&lt;br /&gt;
**“I have a pretty strong prejudice against Pugilists as a whole. The stories I hear of their brutality is... unforgivable.”&lt;br /&gt;
*51. Is there anything you absolutely refuse to do under any circumstances? Why do you refuse to do it?&lt;br /&gt;
**“Harm innocents. Rape. All things like that. I think it’s self-explanatory.”&lt;br /&gt;
*52. Who or what, if anything, would you die for (or otherwise go to extremes for)?&lt;br /&gt;
**“My “soul-mate”, as you asked earlier. Innocents. All the ‘White Knight’ ideals, I guess.”&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
'''Part 5: Relationships With Others'''&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:10em; overflow:auto; border: 2px solid #000&amp;quot;&amp;gt;&lt;br /&gt;
*53. In general, how do you treat others (politely, rudely,by keeping them at a distance, etc.)? Does your treatment of them change depending on how well you know them, and if so, how?&lt;br /&gt;
**&amp;quot;I’m pretty open with everyone and pretty embracing, but I’m not above treating someone rudely or something like that. It all depends on the person.&amp;quot;&lt;br /&gt;
*54. Who is the most important person in your life, and why?&lt;br /&gt;
**“I… Don’t know. I can't pinpoint one specific person. ”&lt;br /&gt;
*55. Who is the person you respect the most, and why?&lt;br /&gt;
**“The Warriors of Light. All of them. They did what I wanted to but couldn’t.”&lt;br /&gt;
*56. Who are your friends? Do you have a best friend? Describe these people.&lt;br /&gt;
**“I don’t really have friends, sadly. I’m a pretty lonely person.”&lt;br /&gt;
*57. Do you have a spouse or significant other? If so,describe this person.&lt;br /&gt;
*“Nope.”&lt;br /&gt;
*58. Have you ever been in love? If so, describe what happened.&lt;br /&gt;
**“I don’t think so.”&lt;br /&gt;
*59. What do you look for in a potential lover?&lt;br /&gt;
**“Someone who loves me for me.”&lt;br /&gt;
*60. How close are you to your family?&lt;br /&gt;
**“I haven't heard from them since the Calamity, so... not very.”&lt;br /&gt;
*61. Have you started your own family? If so, describe them. If not, do you want to? Why or why not?&lt;br /&gt;
**“Nope.”&lt;br /&gt;
*62. Who would you turn to if you were in desperate need of help?&lt;br /&gt;
**“Hm… I don't really have anyone specific.”&lt;br /&gt;
*63. Do you trust anyone to protect you? Who, and why?&lt;br /&gt;
**“I don’t know of many people who would.”&lt;br /&gt;
*64. If you died or went missing, who would miss you?&lt;br /&gt;
**“My mother, I suppose.”&lt;br /&gt;
*65. Who is the person you despise the most, and why?&lt;br /&gt;
**“Everyone who caused the Calamity. Anyone who can harm a child. People who kill innocents.”&lt;br /&gt;
*66. Do you tend to argue with people, or avoid conflict?&lt;br /&gt;
**“I’m not really either. I pick my battles.”&lt;br /&gt;
*67. Do you tend to take on leadership roles in social situations?&lt;br /&gt;
**“Not… really.”&lt;br /&gt;
*68. Do you like interacting with large groups of people? Why or why not?&lt;br /&gt;
**“I’m kind of socially awkward, so not really. I generally stand off to the side and talk to a small group or I don’t talk at all.”&lt;br /&gt;
*69. Do you care what others think of you?&lt;br /&gt;
**“Not really.”&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
'''Part 6: Likes And Dislikes'''&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:10em; overflow:auto; border: 2px solid #000&amp;quot;&amp;gt;&lt;br /&gt;
*70. What is/are your favorite hobbies and pastimes?&lt;br /&gt;
**“Napping and practicing.”&lt;br /&gt;
*71. What is your most treasured possession?&lt;br /&gt;
**“My mother gave me a ring before I left, so I’d have to say that.”&lt;br /&gt;
*72. What is your favorite color?&lt;br /&gt;
**“Crimson. Such a beautiful, deep red.”&lt;br /&gt;
*73. What is your favorite food?&lt;br /&gt;
**“Food. Ha! I’m not picky.”&lt;br /&gt;
*74. What, if anything, do you like to read?&lt;br /&gt;
**“I like to read… Wow, can’t believe I’m admitting this. I like to read romances. There! I said it!”&lt;br /&gt;
*75. What is your idea of good entertainment (consider music,movies, art, etc.)?&lt;br /&gt;
**“Music is big for me, but I generally find fun in practicing my fighting or reading.”&lt;br /&gt;
*76. Do you smoke, drink, or use drugs? If so,why? Do you want to quit?&lt;br /&gt;
**“No. No I don’t.”&lt;br /&gt;
*77. How do you spend a typical Saturday night?&lt;br /&gt;
**“Carefully.”&lt;br /&gt;
*78. What makes you laugh?&lt;br /&gt;
**“The list is too long. I’m a pretty easy-going person.”&lt;br /&gt;
*79. What, if anything, shocks or offends you?&lt;br /&gt;
**“Racism. Corruption. The likes.”&lt;br /&gt;
*80. What would you do if you had insomnia and had to find something to do to amuse yourself?&lt;br /&gt;
**“I would read more than I usually do. Insomnia sounds…terrible. All the naps… gone.”&lt;br /&gt;
*81. How do you deal with stress?&lt;br /&gt;
**“Depends on the stress level. If it’s a lot, I’ll go take my frustration out on random over-populated wild life. If it’s lesser, I’ll rest or read.”&lt;br /&gt;
*82. Are you spontaneous, or do you always need to have a plan?&lt;br /&gt;
**“I’m kind of in the middle. I plan spontaneously, if that makes sense.”&lt;br /&gt;
*83. What are your pet peeves?&lt;br /&gt;
**“People who are rude for absolutely no reason.”&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
'''Part 7: Self Images And Etc.'''&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:10em; overflow:auto; border: 2px solid #000&amp;quot;&amp;gt;&lt;br /&gt;
*84. Describe the routine of a normal day for you. How do you feel when this routine is disrupted?&lt;br /&gt;
**“I don’t really have a routine. I just take things as they come at me. I wake up at… some time, then eat and get ready, then go fulfill some duties so I can eat again.”&lt;br /&gt;
*85. What is your greatest strength as a person?&lt;br /&gt;
**“My heart and mind.”&lt;br /&gt;
*86. What is your greatest weakness?&lt;br /&gt;
**“My temper, I’d say.”&lt;br /&gt;
*87. If you could change one thing about yourself, what would it be?&lt;br /&gt;
**“Hm… Temper, I guess. Even though it’s not a huge thing. I’m pretty happy with who I am, though.”&lt;br /&gt;
*88. Are you generally introverted or extroverted?&lt;br /&gt;
**“Introverted, mostly. I’m trying to change that, though.”&lt;br /&gt;
*89. Are you generally organized or messy?&lt;br /&gt;
**“Organized chaos.”&lt;br /&gt;
*90. Name three things you consider yourself to be very good at, and three things you consider yourself to be very bad at.&lt;br /&gt;
**“I’m good at… hunting, learning, and anything requiring manual dexterity. I’m pretty bad at gathering, socializing, and the romantic stuff.”&lt;br /&gt;
*91. Do you like yourself?&lt;br /&gt;
**“Generally, yeah.”&lt;br /&gt;
*92. What are your reasons for being an adventurer (or doing the strange and heroic things that RPG characters do)? Are your real reasons for doing this different than the ones you tell people in public? (If so, detail both sets of reasons…)&lt;br /&gt;
**“I want to protect. I missed out at my chance to fight along side the Warriors of Light 5 years ago. I won’t let that happen again.”&lt;br /&gt;
*93. What goal do you most want to accomplish in your lifetime?&lt;br /&gt;
**“I want to become a Dragoon deserving of that title.”&lt;br /&gt;
*94. Where do you see yourself in 5 years?&lt;br /&gt;
**“Hopefully alive and fighting the good fight.”&lt;br /&gt;
*95. If you could choose, how would you want to die?&lt;br /&gt;
**“Heroically.”&lt;br /&gt;
*96. If you knew you were going to die in 24 hours, name three things you would do in the time you had left.&lt;br /&gt;
**“Try to pass on my knowledge to the future, I guess. Try to get in contact with my family. The usual 'you're dying and can't do anything about it' stuff.”&lt;br /&gt;
*97. What is the one thing for which you would most like to be remembered after your death?&lt;br /&gt;
**“Fighting the good fight, I suppose.”&lt;br /&gt;
*98. What three words best describe your personality?&lt;br /&gt;
**“Caring tenacious guardian.”&lt;br /&gt;
*99. What three words would others probably use to describe you?&lt;br /&gt;
**“Outgoing goofy Dragoon?”&lt;br /&gt;
*100. If you could, what advice would you, the player, give to your character? (You might even want to speak as if he or she were sitting right here in front of you, and use proper tone so he or she might heed your advice…)&lt;br /&gt;
**X'Sato, just... keep on keepin' on. You aren't perfect by a long shot, but no one is. If you'd get out and make friends, I think you'd be golden. So, basically... Stop being so damn shy.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
“So, you want to know about me, eh? Alright. I’ll start at the beginning then. My story starts in Ishgard on the 7th sun of the 3rd Astral moon. Inside the cities was a small group of Seeker of the Sun Miqo’tes and among them were X’raha Gysahl and X'dyalani Gysahl, my parents. I bet you’re wondering why they have tribal names despite living in a city like Ishgard. Well, we kept our tribal names as a sign of heritage. We took the surname &amp;quot;Gysahl&amp;quot; because my family had a long line of Chocobo merchants. Anyway, back to the story. On that day, X’raha and X’dyalani had a son and named him X’sato. That’s me. My father was a Chocobo merchant and long time friend of some of the Dragoons of Ishgard. My mother was a simple tailor. Come to think of it, my family had a long line of dealing with the Dragoons. We knew where to get the best of the best; the Dragoons needed the best of the best. The friendship sparked from there.” ''X’sato leans back in his chair and sips his drink before continuing''.&lt;br /&gt;
&lt;br /&gt;
“As you can probably guess from my parent’s career choices, I didn’t grow up too terribly rich. I was ‘middle class’, as some people stated. My childhood was pretty nice, though. My father taught me how to be a man. He taught me the benefits of self-sacrifice and giving freely of oneself. Though, he never taught me how to act socially.” ''X’sato laughs a bit.''&lt;br /&gt;
&lt;br /&gt;
“My mother tutored me from home, while she wasn’t working. I had to help my father from time to time as I got older. Everything was nice and home-y. Even when my sister was born, everything stayed as good as I could have asked. I liked the simple life. That is, until I saw something that changed my life forever. I caught a glimpse of some Dragoons practicing. I fell in love with the way they moved. I found myself fantasizing about joining their ranks and being a Dragoon myself. I expressed an interest in joining the Dragoons to my parents; who quickly replied with a mixture of emotions. They weren’t sure if they should be worried, scared, angry, or proud. They didn’t like the idea of me marching off to die, but they were proud that I was willing to. My parents were confusing people. Not many 10 year olds express that kind of interest though. It took them a few days to respond, but they allowed me to pursue my dreams. My father’s friend got me in and from that day forward, I started training to be a Dragoon and fight in the Holy War. Life wasn’t easy from that point on. I showed prowess with a spear, though, so I took to my training rather quickly. I won’t really go over what I did while in training before I became a Dragoon, because I’m sure it’d be boring to listen to me recant tales of training and fighting. It was the same thing over and over. I’ll just leave it at ‘there was a lot of training and a lot of fighting.’” ''X’sato laughs again before running a hand through his hair. Telling his tale is, of course, bringing back memories. A look of nostalgia covers his face.''&lt;br /&gt;
&lt;br /&gt;
“It took me quite a while to get to a point where I was happy with my skills. I wasn’t ‘the best’ by any stretch of the imagination. I was good enough to live through all the fighting. I say 'good enough', but I was chosen by the Dragon's Eye at a pretty young age, compared to a lot of my peers. I guess I just showed prowess or something. Who knows? Anyway, I heard about this guy, ‘Uther Skystrider’, self-exiling himself to go and fight some other cause. At first, I remember laughing at him a bit. Why leave? Why exile yourself from those who share your religion and style and everything? Then I heard what he went to go fight and my laughing stopped. I remember a few sleepless nights, debating what to do with my life. Was I fighting the right fight? Well, as I’m sure you can tell, I thought I wasn’t. I wouldn’t be here if I did. I left Ishgard just after Uther, following his footsteps it seemed. I exiled myself.” ''He pauses for a moment to wet his throat with his drink.''&lt;br /&gt;
&lt;br /&gt;
“I only made it to Gridania before everything went to shit. The Calamity hit and I didn’t get to do a damn thing to try and stop it. All I could do was settle down and try to help the recovery. Gridania seemed a nice enough place to settle down, plus I couldn’t leave after seeing all the kids who were distraught. I had to stay and help the innocents. So I did. Five years later, I’m still helping the innocents. My skills are a little rusty, but it shouldn’t take me any time to warm back up.” ''He finishes his drink before standing, clutching his spear, and turning away from the table.''&lt;br /&gt;
&lt;br /&gt;
“That’s just the beginning of my story. I still have plenty to write.”&lt;br /&gt;
&lt;br /&gt;
==== Recent History ====&lt;br /&gt;
&lt;br /&gt;
Joined the Knights of the Twelve and was promoted to the rank of Knight.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Relationships ===&lt;br /&gt;
&lt;br /&gt;
'''Ishgard (Specifically the Dragoons):''' Not on good terms. X'sato exiled himself, so he's not exactly welcome back.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Other Notes ===&lt;br /&gt;
&lt;br /&gt;
''This character is going to be in wip forever, probably. Not out of laziness, but out of the knowledge that he will grow over time.''&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Chee_Smith&amp;diff=247918</id>
		<title>Chee Smith</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Chee_Smith&amp;diff=247918"/>
		<updated>2017-05-26T23:11:59Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: Undo revision 247633 by B'habra (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''((Note: This profile is a perpetual work-in-progress, and some information may be added, edited, ret-conned or otherwise as time goes on and as I further develop my girl here. Any formatting changes or new images is also a given.))''&lt;br /&gt;
&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Chee Smith&lt;br /&gt;
| image = CheePortrait.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Such is the way of things…&amp;quot; '''&lt;br /&gt;
| title =&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Guardian&lt;br /&gt;
| stat_1_value = [[Azeyma, the Warden]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 23&lt;br /&gt;
| stat_3 = Origin&lt;br /&gt;
| stat_3_value = Sagoli Desert&lt;br /&gt;
| stat_4 = Tribe&lt;br /&gt;
| stat_4_value = Offshoot of Jackal&lt;br /&gt;
| stat_5 = Birth Name&lt;br /&gt;
| stat_5_value = J'baste Ava&lt;br /&gt;
| stat_6 = Occupation&lt;br /&gt;
| stat_6_value = Adventurer, Craftswoman, Self-Proclaimed Kitten-Wrangler&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:5px; background: #1a3153; box-shadow: inset -10px -5px 10px -1px #FFFFFF&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 25px; color: #CCCCCC; font-family: Book Antiqua;&amp;quot;&amp;gt;General Information&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
: Born as '''J'baste Ava''' on the 13th Day of the 4th Astral Moon, '''Chee''' is a Miqo'te Seeker of the Sun woman. She grew up happy and well-adjusted in an off-shoot of Tribe Jackal as the youngest of four half-siblings, before setting out on her own to Ul'dah with nothing but the clothes on her back, a short sword at her side, and a new name. Upon leaving home, Chee has since then become one of the many Adventurers in Eorzea, as well as a skilled craftswoman by trade.&lt;br /&gt;
&lt;br /&gt;
: Chee is a sweet woman, appearing to be either very shy or very aloof, and is often seen in the company of her beloved cat, Mercedes. She can usually be seen in Ul'dah, having an affinity for the city. She is also frequently seen in the Dravanian Highlands, and The Goblet. She is occasionally seen in Limsa Lominsa, The Mist and Ishgard. She is rarely seen in Gridania and The Lavender Beds.&lt;br /&gt;
&lt;br /&gt;
: Chee currently resides in the Goblet, Ward 12, Plot 51, and is currently affiliated with the Fera Intus Free Company.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:5px; background: #1a3153; box-shadow: inset -10px -5px 10px -1px #FFFFFF&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 25px; color: #CCCCCC; font-family: Book Antiqua;&amp;quot;&amp;gt;Appearance&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
[[File:CheePic3.jpg|400px|frameless|left]]&lt;br /&gt;
&lt;br /&gt;
:'''Height:''' 5 Fulm, 1 Ilm - Chee is an average height for a Miqote woman, neither too tall or too short. She is considered petite to the other races.&lt;br /&gt;
&lt;br /&gt;
:'''Weight:''' Approximately 117 Ponz - Most of Chee's weight comes from a toned, athletic build, or soft curves.&lt;br /&gt;
&lt;br /&gt;
:'''Body:''' Chee is petite with a toned athletic build. She possess dexterous hands and strong legs. Her curves, breasts and hips are soft and full. She has faded scars up and down her right arm, criss-crossing her thighs, and there is an old, faded gash below the left side of her ribs. There is a trio of slash marks on her back, from a mutated coeurl's attack, There is a recent scar from the top of her right shoulder, going across her collarbone, above her breasts, as well as a gunshot on her left hand. Her most noticeable feature is, however, her very long and unusually fluffy tail. The tail is very expressive, having plush, silky fur, and often appears to have a mind of its own. The tail will betray her mood, and is often a source of entertainment for naughty children.&lt;br /&gt;
&lt;br /&gt;
:'''Complexion:''' Fairly atypical tanned skin for a Seeker, made more so by time spent out in the sun or on adventures. Her skin-tone is considered fair by Seeker standards.&lt;br /&gt;
&lt;br /&gt;
:'''Face:''' Round with a softly-tapered chin and full lips. She has dark blue tribal tattoos on her cheek bones and dark brown facial markings on her forehead. Her brows are thick, and there are faded scars across her cheeks and the bridge of her nose. Her eyes are a vibrant mid-tone blue, and have been commented on to be quite striking, as well as having a certain kindness to them. Interested men have commented, however, on her lips, to a point by which flusters her.&lt;br /&gt;
&lt;br /&gt;
:'''Hair:''' Brunette with dark blonde streaks, her hair was long and tousled, often falling over one shoulder and messy bangs covering parts of her face. Now cut short.&lt;br /&gt;
&lt;br /&gt;
:'''Fashion:''' When not clad in armored plate and chain mail, Chee is often seen wearing verifying hues of blues, reds or blacks. She prefers cloth or leather over anything else, and it's not unusual to see her dressed in a way that flatters her figure. She prefers simple gold jewelry over anything flashy, and she is at her most self-conscious in &amp;quot;flimsy mage's robes&amp;quot;, or scantily-clad. She prefers attire that's more modest.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:5px; background: #1a3153; box-shadow: inset -10px -5px 10px -1px #FFFFFF&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 25px; color: #CCCCCC; font-family: Book Antiqua;&amp;quot;&amp;gt;Personality&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
: Introverted and reserved, Chee is a quiet woman, often preferring to keep to herself. This can give one of two impressions to an outsider: a very shy or very aloof woman. While she can be friendly, it takes her some time to open up to another person. She tends to fall into old “shrinking violet” habits during social events, or near people she doesn’t know. She is soft-spoken, with a proper, almost formal speaking pattern, often choosing her words carefully.&lt;br /&gt;
&lt;br /&gt;
: Chee is a very warm, loving and loyal individual. There is an intelligence as well as a gentleness from her, and a wry sense of humor. However, her confidence is mixed at best. She often doubts herself to the point of self-degradation, and puts the needs of others above her own, leading to exhaustion, depression or anxiety. She constantly wonders if she's &amp;quot;good enough&amp;quot; for anyone or anything.&lt;br /&gt;
&lt;br /&gt;
: Chee has a sharply defined sense of justice, as well as a deeply-held personal creed: that all have the right to lay claim to lives as their own. Justice-oriented, she is observant and compassionate, having barely any judgment for others, and trusts deeply. Another personal creed of hers is acceptance: “Such is the way of things”. She can be accepting of things that have occurred, things as they are now, and things that are yet to come.&lt;br /&gt;
&lt;br /&gt;
: Chee can often remember details or traits about another person, and will try to bring out the best in someone if they were so inclined. It is these traits by which others are drawn to her… That, or maybe it's the cute little kitty that follows her everywhere.&lt;br /&gt;
&lt;br /&gt;
: Chee deeply reveres Azeyma the Warden, having a strong sense of faith and trust in the Goddess. As such, she frequently invokes the Warden in prayer, passing or even simply as a blessing for a stranger, friend or loved one.&lt;br /&gt;
&lt;br /&gt;
: Recent events and heart-breaks, however, have led this once gentle, open and loving woman to be embittered and closed-off, with a loss of her faith in the Warden. If it is possible for her to heal, it cannot be said.&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px;background: #ffe0c7; font-size:14px;color:#1a3153;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Talents'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Proficient &amp;quot;jack-of-all-trades, master-of-none&amp;quot; Craftswoman&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Observant/Empathetic of Others&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Highly Skilled with Spears&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Highly Skilled with Swords and Shields&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Skilled Hobbyist Artist&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Most excellent kitten-wrangler&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Atheletic&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px;background: #ffe0c7;font-size:14px;color:#1a3153;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Hobbies'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Tinkering/Crafting&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Journaling&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Caring for Stray Cats&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Games of Strategy/Chance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting Interesting or Shiny Trinkets&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px;background: #ffe0c7;font-size:14px;color:#1a3153;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Likes'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#334466;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cats &lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#334466;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Interesting/Shiny Trinkets&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#334466;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Wildflowers&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 35px; background: #ffe0c7;font-size:14px;color:#1a3153;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Dislikes'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#335577;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold Weather&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#335577;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Injustice/Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#335577;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Abusive/Controlling Men&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#335577;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Lalafells&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#335577;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bratty Children pulling her tail&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#335577;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Flimsy Mage's Robes&amp;quot;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#335577;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Knights&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#335577;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; The Echo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#335577;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Herself&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #ffe0c7;font-size:14px;color:#1a3153;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Strengths'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#336688;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Compassionate&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#336688;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Loyal&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#336688;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Justice-Oriented&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#336688;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Empathetic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#336688;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Strong-Willed&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#336688;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Wry Sense of Humor&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #ffe0c7;font-size:14px;color:#1a3153;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Flaws'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Vengeful&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; A Romantic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Spacey&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Distrustful of Lalafells&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Low Confidence; suffers from depression and anxiety&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Shy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #ffe0c7;font-size:14px;color:#1a3153;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Quirks'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Her tail betrays her mood&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Tendency to bite her lip&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Tendency to &amp;quot;curl&amp;quot; against herself&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ears will twitch when emoting, interested, or otherwise&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Easily tongue-tied and may stumble over her words&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Often invokes Azeyma, the Warden in prayer or in passing&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; She's a cuddle-bug&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #ffe0c7;font-size:14px;color:#1a3153;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Fears'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Being Hurt/Betrayed&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Loss of Loved Ones&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Failure/Failing Loved Ones&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Loss of her Faith&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Loss of her Strength/Independence&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Not being good enough/ adequate enough for a given task or another person&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Abandonment&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Knights&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #ffe0c7;font-size:14px;color:#1a3153;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Other'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#3388AA;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Alignment: Neutral Good&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#3388AA;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Food: Black Truffle Risotto&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#3388AA;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Drink: Tea, Rolanberry Cordials&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#3388AA;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Color: Rhotano Blue&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#3388AA;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Scent: Jasmine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#3388AA;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Place: Her Reading Nook&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#3388AA;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Vices: Whiskey, Stray Cats&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:5px; background: #1a3153; box-shadow: inset -10px -5px 10px -1px #FFFFFF&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 25px; color: #CCCCCC; font-family: Book Antiqua;&amp;quot;&amp;gt;Abilities and Skills&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
[[File:CheePic9.jpg|300px||frameless|left]]&lt;br /&gt;
&lt;br /&gt;
:  In combat, Chee prefers clean, precise strikes with a lot of power behind them, as opposed to being a flurry of motion and aggression. This is especially apparent when she is wielding a spear, being very defensive and very precise in combat. She prefers being at the front-lines in battle, using her agility and skill to put in a lot of force behind her blows. Chee is often seen carrying an old, shining blue spear, elegant and deadly. The weapon itself is more akin to a relic than anything else, and rarely leaves Chee's side. The weapon serves as something of a security blanket for her, and she is most comfortable wielding it, being at her most deadly with a spear in her hands.&lt;br /&gt;
&lt;br /&gt;
:  Chee occasionally takes arms as a Free Paladin, and this where she is most trained, as well as being most aggressive. As a Paladin, just like wielding a spear, Chee prefers precise, powerful blows. However, she is aggressive and almost reckless with a sword and shield in hand, using her strength and training to become a commanding presence, and she is often wild: breaking bones, goring slashes, and battering foes with her shield.&lt;br /&gt;
&lt;br /&gt;
: Chee has recently resumed training with Great Swords, as well as the Dark Arts, yet at great danger to herself, body, mind and soul.&lt;br /&gt;
&lt;br /&gt;
: Chee has only recently taken on the study of magic, particularly Arcanima and the arts of Summoning. She's… average, at best, and ultimately prefers a spear or a sword as opposed to a  grimoire. She's dabbled in other forms of magic, such as Conjury and Thaumaturgey, with little other success. &lt;br /&gt;
&lt;br /&gt;
: Chee is a proficient, &amp;quot;jack-of-all-trades, master-of-none&amp;quot; craftswoman, though she has an interest and specialty in goldsmithing. This is mainly due to her own fondness for interesting and shiny trinkets. In addition, she also is a &amp;quot;jack-of-all-trades, master-of-none&amp;quot; Disciple of the Land, more aligned towards mining and botany. Fishing is terribly boring for her, and she often falls asleep while doing so.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:5px; background: #1a3153; box-shadow: inset -10px -5px 10px -1px #FFFFFF&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 25px; color: #CCCCCC; font-family: Book Antiqua;&amp;quot;&amp;gt;History/Background&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#ffe0c7;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Pre-Calamity&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;85%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: '''Early Life'''&lt;br /&gt;
: Chee was born as J'baste Ava in the Sagoli Desert on the 13th Sun of the 4th Astral Moon, to a smaller off-shoot tribe of Tribe Jackal. This tribe was a more peaceful tribe, more akin to a loosely-connected network of small villages and settlements, and was populated mainly by artisans and Disciples of the Hand and Disciples of the Land. Art, crafting, trade, scholarly pursuits and other such trades were commonly practiced and encouraged. This tribe made their vocations by trading hand-crafted goods to traveling merchants or other Seeker tribes in the Sagoli, some of which traveling all the way to Ul'dah.&lt;br /&gt;
&lt;br /&gt;
: J'baste's early life was a peaceful one. She had a happy childhood, growing up well-adjusted and loved to a Seeker Nunh and a Keeper Mother, as well as three older half-brothers. One day, a Roegadyn Sea Wolf woman appeared from the desert – Reisz. An old adventuring friend of her father's, J'baste immediately took to the Roegadyn, hero-worshipping and idolizing her. In turn, Reisz was charmed by and befriended the girl, serving as life-long friend and mentor. Reisz encouraged J'baste's curiosity and dreams of becoming an adventurer, forging her own path and seeing the world for what it was.&lt;br /&gt;
&lt;br /&gt;
: '''Dalamud's Fall: The Calamity'''&lt;br /&gt;
:  J'baste's peaceful life continued well into her teens, taking on a keener interest in travel and adventuring, much to her father's dismay. In a well-intentioned effort to protect his daughter, her father demanded that J'baste stay home in the tribe, and take on a  trade as a craftswoman. While she did indeed have an interest and talent for crafting, J'baste wanted to do so on her own terms. As such, she frequently clashed with her family, developing an anxiety and depression: would she ever be good enough? During this time, Reisz was killed in an accident, and J'baste then decided to become an adventurer, as a way to honor her late mentor.&lt;br /&gt;
&lt;br /&gt;
: One night, during a fierce argument, J'baste was disowned by her father and brothers, and ran away from home. Shortly thereafter, Dalamud fell, and the Calamity struck. While blessedly surviving the chaos and destruction, there were many scars, and she found herself on a waking up in a merchant's cart, bound for escape.&lt;br /&gt;
&lt;br /&gt;
: '''Interim'''&lt;br /&gt;
: Immediately following the Calamity, J'baste, now a nameless transient spent the next five years wandering aimlessly across the realm. It was here she learned to be accepting of others, as well as the fate granted to her, and of a possibility of being increasingly lonely. Her family and home was assumed dead and destroyed, or otherwise estranged. It was during this time J'baste's depression, anxiety and her acceptance of being increasingly alone further developed.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#ffe0c7;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Post Calamity/Recent History&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;95%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: '''A Realm Reborn'''&lt;br /&gt;
: At the age of 21, J'baste, now taking on the name of Chee, came to Ul'dah with little more than the clothes on her back and an old short sword at her side. From there, she trained for a time at the Gladiator's Guild, quickly rising through the ranks as a Free Paladin. It was during this time that she discovered she had the rare gift and curse of the Echo. Stubbornly refusing the call, Chee went on to take the study and mastery of becoming a craftswoman and adventurer. She eventually took up arms with the spear instead, finding the art of the Lancer much more to her liking. Over time, Chee made a comfortable life for herself as both an adventurer and craftswoman, and was content. During this time, she met and fell into the deep friendship and close company of a Hyur Midlander named Arthur Dragmire and an Elezen Wildwood named Destiney Delvanguard. The trio became close friends and the surrogate family Chee craved, traveling and sharing many adventures together. They styled themselves as &amp;quot;The Outsiders&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
: Following the exile of the fabled Warrior of Light, the disappearance of the Scions and the assassination of the Sultana at the hands of the Syndicate, Chee found herself part of various raiding expedition parities, undergoing dangerous raids and missions into the heart of ancient Allagan ruins.&lt;br /&gt;
&lt;br /&gt;
: '''Heavensward'''&lt;br /&gt;
: Great change has come. Ishgard opened its gates to Adventurers, and Chee was one of the first to make the pilgrimage into the Holy See, as well as travel deep into Dravania. Once more, she found herself going into raiding expeditions, becoming increasingly isolated, alienated and exhausted. During this time, the Warrior of Light was redeemed, Ul'dah made strong once again, and Ishgard joined the Eorzean Alliance, vowing an end to the Dragonsong War.&lt;br /&gt;
&lt;br /&gt;
: '''As Goes Light, So Goes Darkness'''&lt;br /&gt;
: With Ishgard and the rest of the Eorzean alliance undergoing a great change, Chee continues her trade as a craftswoman and her travels as an adventurer. Much to her joy, she found love in the form of a Keeper male named Lofen Melocuil. Chee had made a happy life for herself, and can now share in it with a man she fell deeply in love with. All seemed well.&lt;br /&gt;
&lt;br /&gt;
: As of recently, however, the young woman is having dreams of a strange being trapped in Allagan Technology: the First of the Warring Triad. She, like many other raiding parties in Dravania, once more feel the pull of the Echo. In an attempt to protect the man she loved, Chee tried to end things with Lofen. However, his faith and love for her, as well as the advice of her dear friend Luth convinced Chee otherwise, and the couple vowed once more to stay together, come what may.&lt;br /&gt;
&lt;br /&gt;
: '''Gears of Change'''&lt;br /&gt;
: ''Sequence of events below...''&lt;br /&gt;
&amp;lt;spoiler&amp;gt;: While the fabled Warrior of Light and the new Leadership of Ishgard attempted to broker peace with dragonkind, Chee had been busy, enjoying her peaceful life and the love and companionship of Lofen Melocuil. The pair had made the decision to move in together, taking on a new phase of their relationship, and building a life together. Chee was the happiest she had ever known then. This was the man she could easily see herself spending the rest of her life with, and Lofen could heal from his old scars. The pair began to see themselves as possibly being Bonded. Life was good.&lt;br /&gt;
&lt;br /&gt;
: A storm was coming. Chee's friend Elza was kidnapped by a Hyur Midlander named Gekile Longstride. Chee was the first to answer the call for help. While she fought valiantly, she was injured and could no longer give chase, calling for her friends Luth Ivywood and the Crimson Knight to assist a woman named Delmina Andurin and her allies in the rescue. Over time, Delmina revealed long the complicated history between herself and Gekile. Gekile's very presence shook Chee to her core, forcing her to recover from her injuries and allow for Lofen to fight in her stead, in his own way. Upon recovery, Chee then enlisted the aid of her friend Arthyr Caden, a Miqo'te Seeker of the Sun with a long, checkered past. The two became close friends. In the final, bloody confrontation with Gekile Longstride, Arthyr took the killing blow, and Delmina burned the corpse. The trio gave pause to the man who was so warped by his pain and bitterness, but were relieved to finally be able to return to a peaceful life.&lt;br /&gt;
&lt;br /&gt;
: Lofen had the idea of training as a Dark Knight. While both he and Chee had initial success, he raged. Upon breaking out of his rage, Lofen, in horror, decided to stop his training. During this time, Chee and Arthyr continued their deepening friendship, and she witnessed first hand his own journey into the Dark. Arthyr had confessed his love for Chee, and expressed a desire to be her lover. The friendship was strained when she turned him down, and only the arrival of a threat on Arthyr's life allowed the two to reconcile. Chee's warning was for naught, and Arthyr Caden was dead.&lt;br /&gt;
&lt;br /&gt;
: The ultimate betrayal; Lofen revealed he had slept with Delmina Andurin during the Gekile Incident, as well as a woman named Shin Nelhah. While initially trying repair their bond, with Lofen doing much soul-searching, focusing on his work and reconnecting with old friends, Chee turned inward, increasingly isolated, confused and hurt. All of her repressed hurt, anger, pain, sorrow, as well as her self-loathing, guilt and fear manifested as a Dark Knight's soul stone, and Chee went into the Dark, blacking out. When she came to, she had realized she raged, attacking Lofen and an innocent girl he was trying to help. The pair realized there was more beneath the surface, and one heated evening, Chee unleashed all of her fury, her sorrow, her hurt and rage at his betrayal of everything they had built.&lt;br /&gt;
&lt;br /&gt;
: Their bond strained, Chee and Lofen decided to take the time to mutually heal, with Lofen taking the time to improve himself as a man and an investigator, and Chee headed home to the Sagoli Desert to her home tribe. The hope was that both Chee and Lofen could become better and stronger individuals as well as a couple once more. Tragically, an attempt on Lofen's life caused him significant injury while Chee was preparing for travel, and he broke up with her. Upon finding out in a final letter, she angrily cut all ties with the friend she once trusted – a revived Arthyr Caden in the form of an Au Ra named Elpeaux Reaufond.&lt;br /&gt;
&lt;br /&gt;
: The return of Delmina Andurin led to the manifestation of a new soul stone: Dragoon. With three soul stones in her possession, the anguish she bore, and feeling the call of the Echo once more, Chee went back home to her home tribe, remaining in hiding.&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: '''Revenge of the Horde'''&lt;br /&gt;
: Ishgard calls for aid: the Warrior of Light, aided by the remaining Scions of the Seventh Dawn and the Leadership of the Holy See seek to finally end the Dragonsong War through the demise of Nidhogg. Chee was compelled to answer the call, returning to Ishgard and lending her skill in the final battle against the horde, laying witness to and participating in the fall of Nidhogg, and the final chorus of a millenia-long war.&lt;br /&gt;
&lt;br /&gt;
: Since then, Chee has returned to Ul'dah, obtaining a new home in the Goblet and settling back into a peaceful – if painfully lonely – new life. Chee is at a cross-roads, her body, mind, heart and soul worn, weary and bearing the heavy burden of too many hurts. The three soul stones of Paladin, Dark Knight and Dragoon in her possession and the mystery they provide have yet to be solved, and the more than once has she considered suicide. Chee is no longer the valiant and gentle woman she once was, a broken shadow of herself.&lt;br /&gt;
&lt;br /&gt;
: With even long-time and dearest friends going their separate ways, Chee continued to isolate herself, dedicating her time and her efforts to the perfection of her tinkering and her projects. Pale comfort to the emotional turmoil she felt. The soulstones remained dormant, and their mysteries, unanswered and largely forgotten. Enter her older half-brother, J'siris. His constant presence helped to soothe her, and even encourage to try to reach out once more, with limited success. Eventually, Chee stumbled into a short-lived romance with a J'tehn Tia. Having shared similar experience in love and loss, the pair cautiously move forward. Unfortunately, they did not last as a pair.&lt;br /&gt;
&lt;br /&gt;
: '''Soul Surrender'''&lt;br /&gt;
: Alexander, the Warring Triad, stirrings within the shadows threatening the very sanctity of Eorzea itself... But those are struggles best reserved for the Warrior of Light. For Chee and her brother, there's a new chapter in their lives, new adventures to look forward to, new friends to meet and old friends to reconnect with, new places to get lost to, and very bemused pet cats to annoy, and hurts finally beginning to heal, however slowly.&lt;br /&gt;
&lt;br /&gt;
: As it stands, however, Chee continues to withdraw, further succumbing to her depression, loneliness and bitter anger. A Keeper named Branna'a appeared to her, confessing his love and affection, before disappearing outright and breaking her heart, forever turning Chee away from the idea of ever finding love. An intruder invaded her home, attempting to assault her and violating her very sense of safety. Delmina had returned, taunting her and re-opening old scars, and seeing both Lofen and J'tehn in the presence of other women, happier without her... Chee is a dead woman walking: one more heartbreak, and she'll likely perish of despair.&lt;br /&gt;
&lt;br /&gt;
: '''The Far Edge of Fate (Present Day)'''&lt;br /&gt;
: The Ala Mhigan Resistance has started a new war with the Garlean Empire, throwing the Realm into chaos. As the Eorzean Alliance scrambles to regain their sense of control, and the Warrior of Light and their Scions facing heavy loses. Chee herself is left with two paths to take: the slow walk back to salvation, or into oblivion. Even her loyal brother J'siris is at a loss, increasingly distant. For now, the mystery regarding a pair of two crystals recovered from Nymian Ruins has garnered her attention, and once again, the soul stones in her possession begin to awaken.&lt;br /&gt;
&lt;br /&gt;
: It remains to be seen on what will occur for Chee in the given future...&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:5px; background: #1a3153; box-shadow: inset -10px -5px 10px -1px #FFFFFF&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 25px; color: #CCCCCC; font-family: Book Antiqua;&amp;quot;&amp;gt;Rumors&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#c2d5cb;&amp;quot;&amp;gt;Common Rumors ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c2d5cb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Eh? Ye mean tha' quiet one with the cat? Aye, I've seen 'er. Didn't say much.&amp;quot; - '''Quicksand Tavern Dweller'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c2d5cb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh! That little cat of hers is absolutely darling!&amp;quot; - '''Gossipy Lalafell Woman'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c2d5cb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;The fuzzy-tailed one with the cat? I think it's the tail the cat likes.&amp;quot; - '''Gruff Ala Mighan Refugee'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c2d5cb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;The pretty miss has the longest, fluffiest tail I've ever seen! Sometimes she lets me brush it! The others just like pulling on it…&amp;quot; - '''Ul'dahn Orphan'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c2d5cb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Right quiet one, she is. I've seen her keep mainly to herself, sketching or writing something in some journal.&amp;quot; - '''Curious Roegadyn Gentleman'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#c3c1bd;&amp;quot;&amp;gt;Moderate Rumors ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c3c1bd;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've seen her more with a crafter's toolkit, than any sort of arms and armor. Sets up just about anywhere.&amp;quot; - '''Gridanian Woodwailer'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c3c1bd;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She carries herself much like our own Dragoons do. How is that possible?&amp;quot; - '''Grumpy Ishgardian Solider'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c3c1bd;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;All she says was she started out at the Gladiator's Guild. Some Midlander Free Paladin took an interest in her. Dragmire… I think?&amp;quot; - '''Coliseum Gladiator'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c3c1bd;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;An 'venturer you say? Hardly! I've seen 'er in the markets, 'nother one o' those craftfolk. Me thinks she prefers that over 'venturing'.&amp;quot; - '''Limsan Lominsan Barwench'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#c4b5bb;&amp;quot;&amp;gt;Rare Rumors ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c4b5bb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Once heard her prayin' to the Warden, something about some 'echo' or some such. Sounded right scared.&amp;quot; - '''Ul'dahn Courtesan'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c4b5bb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's got them eyes, all bright blue an' such. She looks at you like you're something' good. Dunno what it is.&amp;quot; - '''Lominsan Yellow Jacket'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c4b5bb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Her? Oh, I used to see her in the company of some male Keeper, then some other Seeker Tia. ...She looks broken now... What ''have'' they done to break her?&amp;quot; - '''Previously Envious, Now Worried Seeker Tia'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c4b5bb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Ah, yes! I've often seen her in the company of an Elezen Scholar and a Midlander Paladin. Peas in a pod, those three.&amp;quot; - '''Momodi, Proprietor of the Quicksand'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c4b5bb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;J'baste. J'baste Ava is her true name, and she is our most precious one. But she doesn't give her name to just anyone...&amp;quot; - '''Ava Burwani, her Mother'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#c0a2b0;&amp;quot;&amp;gt;PC Rumors ''(Rumors written by other Player Characters. Feel free to add your own!)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c0a2b0;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;You mean my baby sister...? She's been hurt one too many times; I'm here for her now. ''Hurt'' her, and ''answer'' to me...&amp;quot; - '''[[J'siris Tia]]'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c0a2b0;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Insert Rumor Here&amp;quot; - '''Character Name'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c0a2b0;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Insert Rumor Here&amp;quot; - '''Character Name'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:5px; background: #1a3153; box-shadow: inset -10px -5px 10px -1px #FFFFFF&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 25px; color: #CCCCCC; font-family: Book Antiqua;&amp;quot;&amp;gt;Relationships&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
:''Please note: The following is a listing of PC Characters of whom Chee knows or otherwise has an RP relationship with of some kind. Her relationship with the character IC maybe completely different than being OOC, and the listing is ever-changing over time. If you would like to be added, feel free to let me know in-game or over RPC. :D''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;'''Color Key'''&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#b72a78;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;In A Relationship:&amp;lt;/b&amp;gt; Chee/J'baste is romantically involved with this character.&amp;lt;/sub&amp;gt;&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Romantic Attraction:&amp;lt;/b&amp;gt; Chee/J'baste is romantically interested in this character.&amp;lt;/sub&amp;gt;&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#ffaedb&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Sexual Attraction&amp;lt;/b&amp;gt; Chee/J'baste is physically interested in this character.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Platonic Love/Family:&amp;lt;/b&amp;gt; Chee/J'baste considers this person family.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Friend:&amp;lt;/b&amp;gt; Chee/J'baste considers this person her friend.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Friendly Acquaintance:&amp;lt;/b&amp;gt; Chee/J'baste considers this person mostly friendly, or as an ally.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Good Standing:&amp;lt;/b&amp;gt; Chee/J'baste has no specific feelings about this character, however they left a good impression.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Neutral:&amp;lt;/b&amp;gt; Chee/J'baste has no specific feelings about this character.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#8a8a8a;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Bad Standing:&amp;lt;/b&amp;gt; Chee/J'baste has no specific feelings about this character, however they left a bad impression.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#8a8a8a;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♠&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Dislike:&amp;lt;/b&amp;gt; Chee/J'baste doesn't consider this person a friend, and will talk if needed, but try to avoid them.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#575757;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♠&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Hate:&amp;lt;/b&amp;gt; Chee/J'baste hates this person, and will try to avoid them. Conflict can happen.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♠&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Fear:&amp;lt;/b&amp;gt; Chee/J'baste is terrified by this character, and will try to avoid them at all cost.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#630000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♠&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Rivalry:&amp;lt;/b&amp;gt; Chee/J'baste considers this person a rival, and will try to initiate conflict every time she gets to meet them.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Family Member:&amp;lt;/b&amp;gt; This character is related by blood to Chee/J'baste.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;✔&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Business:&amp;lt;/b&amp;gt; This character is either Chee/J'baste's employer, employee, coworker, or other business relation.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;✖&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Deceased:&amp;lt;/b&amp;gt; This character has passed away.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;b&amp;gt;?&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Hidden Feelings/Unknown:&amp;lt;/b&amp;gt; This character has one of all the color keys above, but Chee/J'baste isn't fully aware of it yet.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#ffe0c7;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Family Relations&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; '''Mercedes''' – A cute little Coeurl Kitten. Loyal, affectionate and mischievous, Mercedes is Chee’s pet cat and ever-present companion. She rescued the little kitty in Aleport, following an investigation into a pirate smuggling operation. Believed to be a mix of a smaller, lesser-seen subspecies of coeurl and a common house-cat, Mercedes has proven to be a constant source of companionship, comfort, and occasionally laughter. The little kitty goes where Chee goes, usually riding along in her pack, perched on her shoulder, or following along behind. (Mercedes the Coeurl Kitten was named for my IRL cat, who named for the Dragon's Dogma character.)&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; '''Julien''' – A tiny stray black cat. Upon moving into her new home, Chee discovered a tiny, scraggly little ball of black fluff mewling pitifully. Falling in love with the tiny kitten, Chee took the little thing into her home, naming him &amp;quot;Julien&amp;quot; and adopting him. She is slowly nursing him back to health. Chee takes the little kitty with her most places, doting over the little fluffball like a mother to her child - much to Mercedes' chagrin. Julien ahs since then bonded to her older brother J'siris... much to Chee's own chagrin. Needless to say, the kitten still adores Chee. Just not as much as he likes her brother. (Julien the Black Kitten was named for my IRL cat, who named for the Dragon's Dogma character, though said cat is female irl. Julien the Black Kitten is also a &amp;quot;in memoriam&amp;quot; character, effectively immortalizing the IRL Julien after her passing...)&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt;'''[[J'siris Tia]]''' – Chee’s half brother, and the middle of the three sons. Playful, empathetic, kind and free-spirited, J’siris was the most encouraging of the three brothers to Chee growing up, and the one who made the most time to play with and later serve as a confidant and mentor to Chee, when Reisz wasn’t available. It was J’siris who offered Chee support during the fallout with the rest of her family, and the one who defended her over the years. J’siris eventually left home, becoming an Adventurer after the Calamity, estranged from his father and brothers while seeking out his sister and step-mother. Following Chee's personal crisis, J'siris has recently come to Ul'dah in an effort to provide emotional support - as well as being the much-needed protective big-brother.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#ffe0c7;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Positive Relations&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; '''[[Destiney Delvanguard]]''' – An Elezen Wildwood. One of Chee's oldest, dearest friends. The pair have known each other for several years and are frequently seen having adventures together. Mischievous, playful and warm, Destiney is akin to an older sister to Chee. They often play or tease each other, happily discuss more feminine things, are mutually supportive, trusting and otherwise. More often than not, where Chee is, Destiney will be, and vice versa. Destiney is part of a small, intimate group of close friends of whom style themselves &amp;quot;The Outsiders&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; '''Arthur Dragmire''' – A Hyur Midlander, and a Free Paladin. Chee and Arthur met when she first came to Ul'dah, and the pair became fast friends, training together in the arts of the Gladiator and eventually the Free Paladin. Over time, the two became close, akin to surrogate siblings. Arthur's patience, kindness and easy-going humor endears him to Chee and to many others. Arthur Dragmire is part of a small, intimate group of close friends of whom style themselves &amp;quot;The Outsiders&amp;quot;. (Note: This player is a non RPer, though he may be mentioned on occasion.)&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; '''Skala Toa''' - An Au Ra Raen. Chee and Skala met during Chee's early days in Ul'dah. The two women quickly became good friends, with Skala being playful, irreverent and good-natured with a wicked and dirty sense of humor, as well as a sisterly warmth. Formally trained as a Monk, Skala and Chee make a dangerous tag-team with a  flurry of fists and lance-work, decimating the battle field. Skala is part of a small, intimate group of close friends of whom style themselves &amp;quot;The Outsiders&amp;quot;. (Note: This player is a non RPer, though she may be mentioned on occasion.)&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; '''Crimson Knight''' - A Hyur Midlander, with training as both a Free Paladin and a Dragoon. The very definition of a noble knight, the man who calls himself Crimson Knight is loyal, friendly and kind-hearted. Crimson, or &amp;quot;Crim&amp;quot; for short, willingly moves to defend those in need, and provides a comforting and empathetic presence to any who ask. Crimson and Chee met while they both served together, training, and Crim encouraged her talents with a spear. Crimson is part of a small, intimate group of close friends of whom style themselves &amp;quot;The Outsiders&amp;quot;.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; '''Clarke Southway''' - An Elezen Wildwood. Chee and Arthur met Clarke during raiding expeditions in Dravania. While reserved in public settings, Clarke is nonetheless friendly and an incurable jokester in the close company of Chee, Destiney and Arthur. Clarke is shrewdly intelligent, taking on mastery of the Dark Knight, Black Mage and the Summoner, as per the demands of raider groups. Clarke is part of a small, intimate group of close friends of whom style themselves &amp;quot;The Outsiders&amp;quot;.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; '''[[Luth ivywood]]''' - A Miqo'te Seeker of the Sun. The two met in a previous Free Company, and came to work together well due to compatible temperaments as well as a fondness for good cooking. Warm, loyal and friendly, Luth is a good-natured and out-going woman and one of Chee's dearest friends. Akin to a dear sister and close confidant, Chee gives Luth her complete trust and confidence in many things, as well enjoying her friend's company, warmth, good-humor, and playful encouragement.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; '''[[Y'raos Nuhn]]''' - A Miqo'te Seeker of the Sun Chee met at the Quicksand. The two struck an easy friendship through some friendly idle conversation. While gruff, Chee was drawn to him regardless due to his loyalty to his sister, his blunt honesty, as well as good-humor and kindness. If anything, he reminds her of her older brothers. The pair can be seen conversing on occasion, while Y’raos is on “door-guarding” duty. Recent events have lead to the pair reconnecting as old friends, and Chee feeling as if she had gained another much needed older brother.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; '''[[Aki Tenken]]''' - An Au Ra Raen woman, and a Doman at that. Also known as Tenken no Aki. Chee met Aki at the Drowning Wench in Limsa, following her fall-out and leaving Sabotenders. The Doman-born Raen instantly took to Chee, offering nothing but warmth, compassion and empathy, as well as readily welcoming Chee into her Free Company, Fera Intus. Since then, the two women have swiftly become close.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; '''[[Kira'sae Sindrah]]''' - A Miqo'te Keeper of the Moon, and Aki Tenken's loving husband. An Arcanist of whom is always accompanied by his Carbuncle, Kite, Kira'sae is warm and open, however reserved. Chee and Kira'sae met tat the Drowning Wench in Limsa Lominsa, and he welcomed Chee into the Free Company he and Aki run - Fera Intus - offering warmth and empathy. The two Miqo'te get along quite well.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; '''[[Zethie Aldis]]''' - A Miqo'te Keeper of the Moon. A fellow competitor in the Grindstone, Zethie was encouraging to her during her first time in the battle tourney. Since then, the two have become good buddies, on the friendly field of competitive sportsmanship as well as lounging about.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#b72a78;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; '''[[Phoenix Lemathen]]''' - A Miqo'te Seeker of the Sun. &amp;quot;Nix&amp;quot; for short. A former Sultansworn, fellow adventurer, and a sensitive (Non-tribal! Thank the twelve!) man of great character and empathy, he and Chee stumbled across each other in La Noscea, finding themselves the subject of curious aetheric bonding. Nix has very quickly fallen for Chee, much to her shock and her chagrin. Over time as the two got to know each other, Chee fell in love with Nix, due to his compassion, loyalty and his own shared experiences. It's always the little things...&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[X'apa Mozei]]''' – A Miqo'te Keeper of the Moon. Chee met this friendly, if clueless and naive Keeper out by the Copperbell Mines in the midst of an argument with a Roegadyn. Upon cooling tempers and pulling him away, the two went on to the Quicksand, where X'apa shared details of a treasure map he had found. Apparently born into a wealthy family, X'apa left home restless and seeking adventure with jovial cheer and an eagerness. The two are neighbors in their ward of the Goblet, and can be seen socializing on occasion.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Ophelia Blanche]]''' - An Au Ra Raen. A dancer and once a mutual friend of Arthyr Caden, Ophelia offered to help Chee during the Gekile Incident. Unfortunately, she wasn't able to lend much assistance, due to other obligations. However, her compassion and her eagerness to help spoke well of her character. The two women met again months later, happily reconnecting as old friends, and even having an impromptu song and dance routine - to the amusement and joy of the other tavern patrons. The two women decided to remain in close contact.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Marianne Evrardoux]]''' - An Elezen Duskwight. Chee met this former bandit at a tavern one night, and shared brief conversation – a simple kindness during a time of strife and sorrow in Chee's life. When Marianne was threatened by bounty hunters, Chee attempted to use her authority as a Free Paladin to protect the innocent woman from harm. The two women would meet again a couple of months later, connecting as friends, and confirming Chee's instinct about Marianne, with the Duskwight sharing stories of not only escaping the bounty hunters who vexed her and threatened the other patrons, but also of simpler things, such as hobbies and hopes, and beginning a new life.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Yhen'to Jyakka]]''' - A Miqo'te Keeper of the Moon. Friendly, cheerful and hopelessly romantic, Yhen'to's kindness, friendly outlook and honesty appealed to Chee, when the Keeper almost immediately and happily befriended her and her friend Clarke upon the end of a long night tavern-hopping. Yhen'to has the curious and endearing habit of referring to himself as &amp;quot;a wolf&amp;quot;, and takes pleasure being a simple man. The two get along well, comparing notes on the pleasures of working as Disciples of the Hands and Land.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Kaito Kumon]]''' - An Au Ra Xaela. Chee met this quiet, introspective man purely by chance in the Central Shroud, and the two spent many hours talking into the night. Since then, whenever she encounters him, Chee is drawn to him, considering the Au Ra a friend. They get along fairly well.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Cy'xanne Tora]]''' - A Miqo'te Seeker of the Sun, and a former Nunh. This man has a sense of calm, compassion and an acceptance of life. First meeting each other at the Quicksand, sharing an interest over Chee's cat, the two remained friends. They recently met again during a date auction event, and Cy'xanne was saddened to learn of Chee's recent tragedies. As such, he made it a point to help her move past the pain. Chee finds the older Seeker a much-needed friend, of whom grants solid advice.&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#ffe0c7;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Neutral Relations&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;b&amp;gt;?&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; '''[[Branna'a Ianotouta]]''' - A Miqo'te Keeper of the Moon, the First Son of House Ianotouta. The two met while Branna'a was trying to, of all things, break into the Sabotenders Company Estate, looking for his prodigal older sister upon recent developments in his own home tribe. After an initial confrontation, Chee warmed to the Keeper, and the pair fond an easy rapport of mutual empathy. It was enough for her to consider him, in her words, &amp;quot;a friend and a sweet-heart&amp;quot;. When Chee and J'siris were made to leave Sabotenders, Branna'a spent his spare time looking for her, and recent developments allowed the two to begin to tentatively draw closer. Sadly, it seems that Branna'a has all but vanished, leaving Chee once again alone, confused and heart-broken.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Gatoli Catoli]]''' - A Plainsfolk Lalafell. She met him at the Velvet Rose during an Open talent Show night, Chee was surprised to learn that Gatoli was a friend of Destiney's. Since then, the two met again with Gatoli now under employ as the Butler and Caretaker of the Delvanguard Estate. Flirtatious, polite and friendly, Chee would consider the lalafell a future friend in the making.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Jellal Asiha]]''' - A Miqo'te Seeker of the Sun. Chee and Jellal met in the Quicksand, and quickly the conversation turned right into that of tools, crafting, clockwork and goldsmithing. Having found kindred spirits in 'talking shop', the two decided to plan a trip to Mor Dhona together. Preparations seem to be delayed, but Chee is hopeful to see the fellow again for more talks about crafting! ...As well as adventures.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Zhilan Rothwell]]''' - A Dunesfolk Lalafell. This older woman is an investigator of oddities and a talented mage. She and Chee struck up a  friendly conversation and the two women got along well. When Chee mentioned her home recent invasion, a concerned Zhilan sent her apprentice, Ehna, to help Chee lay down the groundwork for future security. Chee hopes to see Zhilan again, thank her, and even assist the Lalafell as needed.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Ehan Zhwan]]''' - A Miqo'te Keeper of the Moon. The girl is the apprentice of Zhilan Rothwell, a warrior-in-training and a fellow investigator and mage-int-training. She was the one who helped Chee lay down protective magical wards in her home. In turn, Chee offered to assist Ehna in martial training in the future.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Ryslo Suramlo]]''' - A Dunesfolk Lalafell. Eloquent, charming and friendly, Chee met Ryslo during a Starlight Ball, and the two became fast friends, happily spending the evening in each other's company. They'll meet again, Chee's pretty certain of it.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Raniall Lightstone]]''' - A Midlander Hyur. A Lieutenant of the Immortal Flames, he is always accompanied by his faithful hound, &amp;quot;Captain Hammer&amp;quot;. Upon Chee's pet cat having a fearful and aggressive outburst in defense of her master against Erijow, and later intervening during Erijow's break-in and attempted assault of Chee in her own home, the good Lieutenant arrived in the nick of time. He apprehended Erijow, taking her into custody and he and Chee were on cordial relations regarding the case.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Harvey Gold]]''' - A Hyur Midlander, and the fiance of one L'uth Ivywood. Chee doesn't know the fellow well, but he made a good impression thus far, granting the couple her blessing. As all good sisters-by-bond do, Chee did give him a playful warning to treat her dear friend well.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Ha'diteya Devmani]]''' - A Miqo'te Seeker of the Sun woman, and an immigrant from Thavniar. The warm, friendly woman made a good impression on Chee, and it was a surprise to find that &amp;quot;Eya&amp;quot; was indeed Cy'xanne's fiancee. Chee hopes to meet with her again.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Kahli D'naar]]''' - A Miqo'te Seeker of the Sun. This shy girl has spotted Chee participating in the Grindstone, and spotted her again in Ul'dah, taking the initiative to approach and basically, well, fangirl(!) over Chee's excellent performance. The two women took to each other very quickly, and Chee basically decided than and there to further befriend the other girl, as Kahli was just too dang cute.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Shido Itsuka]]''' - A Miqo'te Seeker of the Sun. Limsan born and bred, the pair met in a tavern based in the Mist, and Shido commissioned Chee for a nice new armored cuirass. Shortly thereafter, the two met again in front of the Quicksand, striking up easy conversation and an easy rapport, sharing some experiences about pursuing a peaceful life versus a life of adventure, moving on to new chapters in life, as well as finding solace from pain. Chee would very much to like meet the Seeker again and be sparring buddies.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Rhio Aldul]]''' - A Hyur Highlander woman, though she did mention off-handedly about once being a Miqo'te. Sturdy, with an air of hard-worn experience and steadiness, Chee and Rhio met at a Date Auction event, the two women being auctioned off dates. Chee was most disappointed, however, if the way the events of the evening turned out, hoping for new love or new chances, and simply hurting. Sensing the young woman's distress, Rhio took Chee out to share a drink, offering advice and much-needed compassion and perspective in the way only a another woman with similar experiences can. Chee hopes to meet Rhio again.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#ffaedb&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; '''[[Cade Baneblade]]''' - A Hyur Midlander. Easy-going, charming and a flirt, they met at the Sword and Skillet one night, quite happily spending the evening flirting before spending the the night together - a pleasant experience for the both of them. She hasn't really seen him, but occasional run-ins have been friendly and good-natured.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Elza Fairhan]]''' -  A Miqo'te Keeper of the Moon. Following an unfortunate incident involving a stolen kiss at a Starlight Gathering, Elza initially appeared to be a romantic rival, and their first meeting as awkward at best. A chance meeting at Camp Bronze Lake, however, allowed the two women to reconcile, share stories and even begin the making of a friendship. The two women also share a similar temperament, and a mutual admiration. As such, Chee would happily call Elza a friend… However, she hadn't seen the Keeper Girl in a very long time...&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#8a8a8a;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Ingrid Lachance]]''' – A Highlander Hyur woman, and long-time friend of Luth Ivywood. Rough, tough, boisterous, and good-natured, both Ingrid and Chee had campaigned together during raiding expeditions into the Alexander Colossus in the Dravanian Hinterlands. They have also traveled together on many occasion, usually in the company of Luth, and forged an easy bond. The two women have recently begun to get to know each other better outside of raiding expeditions and shared adventures, and get along well. A recent argument, however, has lead to the pair being strained.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#ffe0c7;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Negative Relations&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#630000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♠&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#575757;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♠&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#8a8a8a;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Erijow Lanverlais]]''' - A Miqo'te Keeper of the Moon woman. The two met by chance at teh Quicksand, and soon, Erijow became very strange towards Chee - flirting with her and attempting to invade the otehr woman's space. Chee's loyal pet cat, Mercedes, began to grow violent and fear, drawing the attention of a nearby Immortal Flames officer and an off-duty Stone Torch, chasing the Erijow away. Later, Erijow, had broken into Chee's home and attempted to assault the Seeker. Only the timely intervention of Lieutenant Randiall LIghtstone, the Officer from before, had saved Chee from further harm. The event has left Chee fearful and isolated, even with Erijow (as far as she knows) safely in custody.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#630000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♠&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#575757;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♠&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#8a8a8a;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;✖&amp;lt;/font&amp;gt;  '''[[Gekile Longstride]]''' - Deceased. A Midlander Hyur of whom Chee sensed was trouble. Her gut instinct was right, as the man kidnapped her friend Elza, and Chee fiercely challenged him in an attempted rescue. After a brief and closely-matched duel, Chee was injured, Gekile fled, and the rest of Elza's friends had to continue their rescue attempt without her. She hates the man, for not only wounding her pride and body, but also kidnapping a dear friend, frightening the man she loved, and tormenting a woman she had come to befriend and respect through the course of her life. New information revealed that both he and Delmina had a long, difficult and tragic history, that would only end in the loss of life. Gekile Longstride eventually met his end in a final, bloody confrontation.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:5px; background: #1a3153; box-shadow: inset -10px -5px 10px -1px #FFFFFF&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 25px; color: #CCCCCC; font-family: Book Antiqua;&amp;quot;&amp;gt;Gallery&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;85%&amp;quot;&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;b&amp;gt;Screenshots&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CheeCutieCrafter.jpg|Cutie Crafter&lt;br /&gt;
File:CheeRedShirt.jpg|Nice shirt...&lt;br /&gt;
File:CheeAtHome.jpg|At home&lt;br /&gt;
File:CheeSitting.jpg|Sitting Pretty&lt;br /&gt;
File:CheeYouGonnaDieFace.jpg|&amp;quot;You gonna die&amp;quot; face&lt;br /&gt;
File:CheePic20.jpg|People-watching&lt;br /&gt;
File:CheeFinalCoilEnd.jpg|After an adventure&lt;br /&gt;
File:CheePic8.jpg|Chee is a sweet woman&lt;br /&gt;
File:CheeKitten.jpg|Chee and her cat&lt;br /&gt;
File:BattleKitten.jpg|Her cat, Mercedes&lt;br /&gt;
File:CheeIdyllshire.jpg|In Idyllshire&lt;br /&gt;
File:CheePic33.jpg|Sunrise in Limsa&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:5px; background: #1a3153; box-shadow: inset -10px -5px 10px -1px #FFFFFF&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 25px; color: #CCCCCC; font-family: Book Antiqua;&amp;quot;&amp;gt;Misc.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
''The following is a collection of OOC notes, trivia bits, RP Hooks and otherwise.''&lt;br /&gt;
&lt;br /&gt;
'''RP Hooks'''&lt;br /&gt;
&lt;br /&gt;
* She almost always has her ever-loyal Coeurl Kitten, Mercedes, with her. The little kitty goes where she goes most of the time, providing a source of comfort, companionship and occasional laughter.&lt;br /&gt;
* Chee has an unusually long and very fluffy tail for a Seeker. Seriously, it’s stupidly fluffy. Think on the level of a Maine Coon or Turkish Angora cat. That level of fluffy.&lt;br /&gt;
* Chee is a very reserved and quiet person and she tends to be a “wallflower”, even when she intends to be social.&lt;br /&gt;
* Chee can be seen journaling or sketching. She may also be seen tinkering with something.&lt;br /&gt;
* Due to her strong sense of justice and compassion, Chee may offer a listening ear, should one wish it.&lt;br /&gt;
* Chee is an observant person, and she may approach upon seeing an open “hook”.&lt;br /&gt;
* Chee is a Free Paladin, IC. She may use that in certain situations, or during battle scenes.&lt;br /&gt;
* Chee maybe seen playing with an old coin. She likes collecting those.&lt;br /&gt;
&lt;br /&gt;
'''What I Will RP:'''&lt;br /&gt;
* General RP&lt;br /&gt;
* Character-based/Plot-Line RP: I love character-based stories and long-term plot-lines! :D&lt;br /&gt;
* Slice-of-Life RP: Ordinary, quiet moments and slice-of-life adventures in-between the grand epic &amp;quot;greatest tales never told&amp;quot; RP are great! :D&lt;br /&gt;
&lt;br /&gt;
'''Will I Will RP, But Ask First:'''&lt;br /&gt;
* Mature Themes. I’m open to most things, as long as you brief me via OOC tells or otherwise before, during or after a session. If anything, I welcome mature themes.&lt;br /&gt;
* Injuries/Torture. I'm mean to my baby, and I occasionally like testing her limits. Injuries, fights/duels or torture scenes are fine, but I would before a little bit of OOC briefing, and if I feel uncomfortable, I may ask for a &amp;quot;fade-to-black&amp;quot;, or implications. This includes temporary imprisonment, physical, mental or emotional injuries that can be recovered from given an appropriate amount of time, etc.&lt;br /&gt;
&lt;br /&gt;
'''Will I Will RP, With Very Strict Boundaries - Communication is an Absolute Must!:'''&lt;br /&gt;
* Romantic RP. Being a romantic at heart, I'm a fan of romance subplots, and love using such plots in my own works and story-telling. That being said, I' have recently come out of two failed Romantic RP plots of which everything that did go wrong, had gone wrong, and all parities involved have been hurt.  I will only Romance RP if both players can agree to it OOC, if the characters &amp;quot;click&amp;quot;, and if both players agree to communicate, collaborate and be willing to do some light pre-planning or retcons, and negotiate if there are problems. For sake of my own sanity and mental health, I ask to please respect those boundaries.&lt;br /&gt;
* ERP RP.  Please see above for Romantic RP. As much as I do enjoy the occasional roll-in-the-hay, I reserve the right to decline or ask to 'fade-to-black' or time-skips.  I will only ERP if both players can agree to it OOC, if the characters &amp;quot;click&amp;quot;, and if both players agree to communicate, collaborate and be willing to do some light pre-planning or retcons, and negotiate if there are problems. For sake of my own sanity and mental health, I ask to please respect those boundaries.&lt;br /&gt;
&lt;br /&gt;
'''What I will NOT RP:'''&lt;br /&gt;
* Lore-breaking. The occasional bit of lore-bending is fine, as meta, characters and stories change and grow. And I adore enjoy lore-friendly theory-crafting and head canons! :D That being said, let's try to be as consistent to game-lore as possible.&lt;br /&gt;
* Death/Disablement/Maiming of my character or another. There can be injuries or fights/duels, but I draw the line at crippling injuries, disfigurements or death, unless I specifically agree before a session that such injuries or perma-death is ok. The same standard applies for rape/sexual assault, or long-term imprisonment.&lt;br /&gt;
&lt;br /&gt;
'''Links:'''&lt;br /&gt;
&lt;br /&gt;
: [http://cheetah-smith-ffxiv.tumblr.com/ FFXIV Tumblr Blog (IC and OOC; general)]&lt;br /&gt;
: [http://na.finalfantasyxiv.com/lodestone/character/7271482/ FFXIV Lodestone]&lt;br /&gt;
: [http://cheetah-smith-art.tumblr.com/ Art Blog (Multi-Fandom and Original)]&lt;br /&gt;
&lt;br /&gt;
'''Fun Stuff and Trivia'''&lt;br /&gt;
* Chee's real name, J'baste, was derived from the Egyptian Goddess, Bastet. (Also Bast or Ubasti). True to her character, Bastet was a protector Goddess, of whom defended the hearth, home, and women and children. In some variations of mythology, she battled Ra's mortal enemy, Apep, and lulled the Goddess of War, Sehkmet, to sleep with enchanted wine. Described as a loving &amp;quot;most precious and sweet&amp;quot; goddess, Bastet was also considered to be the Goddess of Music, Joy, Fertility, Love, Dance, Cats (duh), and interestingly enough, perfume. Mythology!&lt;br /&gt;
* Chee was never meant to be an RP character, hence her very non-lore...ish name. Childhood nickname. Problem solved.&lt;br /&gt;
* Chee's core backdrop as an adventurer and craftswoman mirrors my own PVE experiences, as does her combat abilities. She's always meant to be a neutral good, very sweet and very loving &amp;quot;Paragon Shepard&amp;quot; sort of character.&lt;br /&gt;
* Chee has terrible luck in battle scenes, it seems. She just can't win a proper fight, even with excellent rolls. She has a tendency of starting off very well, but then flopping over like the fail-bug she is. Poor goober!&lt;br /&gt;
* Associated Music: [https://www.youtube.com/watch?v=riTRKDELLQk/ Blue Rose - Brunuhville], [https://www.youtube.com/watch?v=rdsgeULyDwM/ Newgrange - Celtic Woman], [https://www.youtube.com/watch?v=aDlIbgSw3OQ/ Angel of War - Brunuhville], [https://www.youtube.com/watch?v=vyn8gAYtNu4/ Carry Me - Eurielle], [https://www.youtube.com/watch?v=XLxiUVKvykI/ Rescue Me - Eurielle] Now you know.&lt;br /&gt;
&lt;br /&gt;
'''About the Player'''&lt;br /&gt;
* I absolutely adore lore-friendly theory-crafting, head canons and meta about both characters, plots, general lore and besides, and I may try to incorporate such ideas into my rp sessions. That said, I will try to be as lore-friendly or lore-consistent as possible.&lt;br /&gt;
* I've been heavily involved in the fandom communities for art and solo-writing (primarily fanfiction) for many, many years. While no stranger to character development and story-telling, I consider myself relatively inexperienced in RP in-general (1 year thus far), and I do prefer having more ooc briefing or communication. I tend to see RP as two (or more!) co-authors writing a story, more than anything else, so please bear with me as I continue to navigate the wild-west story-telling that is RP.&lt;br /&gt;
* I am terribly shy, as well as a curmudgeon when it comes to RP. I'm slow to trust people, and as much as I do enjoy RP, I must insist on strict boundaries. If you're not certain, please ask me. I'm also terrified of asking people, so ''please'' let me know it's okay to ask you for RP, and ''please'' feel free to ask me! I also prefer being able to schedule set times and dates, setting, etc. for RP sessions, give or take schedules.&lt;br /&gt;
&lt;br /&gt;
'''Credits'''&lt;br /&gt;
&lt;br /&gt;
: ''Templates used to create this profile come from [[Deirdre Ta'ea]], [[T'shina Vashka]], and [[Rihxo Matoi]]. Relationship color keys are derived from [[D'lyhhia Lhuil]] and [[Lucile Townsend]]. All credit goes to them! :D''&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Chee_Smith&amp;diff=247917</id>
		<title>Chee Smith</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Chee_Smith&amp;diff=247917"/>
		<updated>2017-05-26T23:11:50Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: Undo revision 247632 by B'habra (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''((Note: This profile is a perpetual work-in-progress, and some information may be added, edited, ret-conned or otherwise as time goes on and as I further develop my girl here. Any formatting changes or new images is also a given.))''&lt;br /&gt;
&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Chee Smith&lt;br /&gt;
| image = CheePortrait.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = ''' &amp;quot;Such is the way of things…&amp;quot; '''&lt;br /&gt;
| title =&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =  Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Guardian&lt;br /&gt;
| stat_1_value = [[Azeyma, the Warden]]&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = 23&lt;br /&gt;
| stat_3 = Origin&lt;br /&gt;
| stat_3_value = Sagoli Desert&lt;br /&gt;
| stat_4 = Tribe&lt;br /&gt;
| stat_4_value = Offshoot of Jackal&lt;br /&gt;
| stat_5 = Birth Name&lt;br /&gt;
| stat_5_value = J'baste Ava&lt;br /&gt;
| stat_6 = Occupation&lt;br /&gt;
| stat_6_value = Adventurer, Craftswoman, Self-Proclaimed Kitten-Wrangler&lt;br /&gt;
}} &lt;br /&gt;
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==&amp;lt;div style=&amp;quot;padding:5px; background: #1a3153; box-shadow: inset -10px -5px 10px -1px #FFFFFF&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 25px; color: #CCCCCC; font-family: Book Antiqua;&amp;quot;&amp;gt;General Information&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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: Born as '''J'baste Ava''' on the 13th Day of the 4th Astral Moon, '''Chee''' is a Miqo'te Seeker of the Sun woman. She grew up happy and well-adjusted in an off-shoot of Tribe Jackal as the youngest of four half-siblings, before setting out on her own to Ul'dah with nothing but the clothes on her back, a short sword at her side, and a new name. Upon leaving home, Chee has since then become one of the many Adventurers in Eorzea, as well as a skilled craftswoman by trade.&lt;br /&gt;
&lt;br /&gt;
: Chee is a sweet woman, appearing to be either very shy or very aloof, and is often seen in the company of her beloved cat, Mercedes. She can usually be seen in Ul'dah, having an affinity for the city. She is also frequently seen in the Dravanian Highlands, and The Goblet. She is occasionally seen in Limsa Lominsa, The Mist and Ishgard. She is rarely seen in Gridania and The Lavender Beds.&lt;br /&gt;
&lt;br /&gt;
: Chee currently resides in the Goblet, Ward 12, Plot 51, and is currently affiliated with the Fera Intus Free Company.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:5px; background: #1a3153; box-shadow: inset -10px -5px 10px -1px #FFFFFF&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 25px; color: #CCCCCC; font-family: Book Antiqua;&amp;quot;&amp;gt;Appearance&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
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[[File:CheePic3.jpg|400px|frameless|left]]&lt;br /&gt;
&lt;br /&gt;
:'''Height:''' 5 Fulm, 1 Ilm - Chee is an average height for a Miqote woman, neither too tall or too short. She is considered petite to the other races.&lt;br /&gt;
&lt;br /&gt;
:'''Weight:''' Approximately 117 Ponz - Most of Chee's weight comes from a toned, athletic build, or soft curves.&lt;br /&gt;
&lt;br /&gt;
:'''Body:''' Chee is petite with a toned athletic build. She possess dexterous hands and strong legs. Her curves, breasts and hips are soft and full. She has faded scars up and down her right arm, criss-crossing her thighs, and there is an old, faded gash below the left side of her ribs. There is a trio of slash marks on her back, from a mutated coeurl's attack, There is a recent scar from the top of her right shoulder, going across her collarbone, above her breasts, as well as a gunshot on her left hand. Her most noticeable feature is, however, her very long and unusually fluffy tail. The tail is very expressive, having plush, silky fur, and often appears to have a mind of its own. The tail will betray her mood, and is often a source of entertainment for naughty children.&lt;br /&gt;
&lt;br /&gt;
:'''Complexion:''' Fairly atypical tanned skin for a Seeker, made more so by time spent out in the sun or on adventures. Her skin-tone is considered fair by Seeker standards.&lt;br /&gt;
&lt;br /&gt;
:'''Face:''' Round with a softly-tapered chin and full lips. She has dark blue tribal tattoos on her cheek bones and dark brown facial markings on her forehead. Her brows are thick, and there are faded scars across her cheeks and the bridge of her nose. Her eyes are a vibrant mid-tone blue, and have been commented on to be quite striking, as well as having a certain kindness to them. Interested men have commented, however, on her lips, to a point by which flusters her.&lt;br /&gt;
&lt;br /&gt;
:'''Hair:''' Brunette with dark blonde streaks, her hair was long and tousled, often falling over one shoulder and messy bangs covering parts of her face. Now cut short.&lt;br /&gt;
&lt;br /&gt;
:'''Fashion:''' When not clad in armored plate and chain mail, Chee is often seen wearing verifying hues of blues, reds or blacks. She prefers cloth or leather over anything else, and it's not unusual to see her dressed in a way that flatters her figure. She prefers simple gold jewelry over anything flashy, and she is at her most self-conscious in &amp;quot;flimsy mage's robes&amp;quot;, or scantily-clad. She prefers attire that's more modest.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:5px; background: #1a3153; box-shadow: inset -10px -5px 10px -1px #FFFFFF&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 25px; color: #CCCCCC; font-family: Book Antiqua;&amp;quot;&amp;gt;Personality&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
: Introverted and reserved, Chee is a quiet woman, often preferring to keep to herself. This can give one of two impressions to an outsider: a very shy or very aloof woman. While she can be friendly, it takes her some time to open up to another person. She tends to fall into old “shrinking violet” habits during social events, or near people she doesn’t know. She is soft-spoken, with a proper, almost formal speaking pattern, often choosing her words carefully.&lt;br /&gt;
&lt;br /&gt;
: Chee is a very warm, loving and loyal individual. There is an intelligence as well as a gentleness from her, and a wry sense of humor. However, her confidence is mixed at best. She often doubts herself to the point of self-degradation, and puts the needs of others above her own, leading to exhaustion, depression or anxiety. She constantly wonders if she's &amp;quot;good enough&amp;quot; for anyone or anything.&lt;br /&gt;
&lt;br /&gt;
: Chee has a sharply defined sense of justice, as well as a deeply-held personal creed: that all have the right to lay claim to lives as their own. Justice-oriented, she is observant and compassionate, having barely any judgment for others, and trusts deeply. Another personal creed of hers is acceptance: “Such is the way of things”. She can be accepting of things that have occurred, things as they are now, and things that are yet to come.&lt;br /&gt;
&lt;br /&gt;
: Chee can often remember details or traits about another person, and will try to bring out the best in someone if they were so inclined. It is these traits by which others are drawn to her… That, or maybe it's the cute little kitty that follows her everywhere.&lt;br /&gt;
&lt;br /&gt;
: Chee deeply reveres Azeyma the Warden, having a strong sense of faith and trust in the Goddess. As such, she frequently invokes the Warden in prayer, passing or even simply as a blessing for a stranger, friend or loved one.&lt;br /&gt;
&lt;br /&gt;
: Recent events and heart-breaks, however, have led this once gentle, open and loving woman to be embittered and closed-off, with a loss of her faith in the Warden. If it is possible for her to heal, it cannot be said.&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #ffe0c7; font-size:14px;color:#1a3153;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Talents'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Proficient &amp;quot;jack-of-all-trades, master-of-none&amp;quot; Craftswoman&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Observant/Empathetic of Others&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Highly Skilled with Spears&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Highly Skilled with Swords and Shields&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Skilled Hobbyist Artist&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Most excellent kitten-wrangler&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Atheletic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Literate&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #ffe0c7;font-size:14px;color:#1a3153;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Hobbies'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Tinkering/Crafting&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sketching&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Journaling&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Caring for Stray Cats&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Games of Strategy/Chance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting Interesting or Shiny Trinkets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Old Coins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; People-watching&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#333355;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Growing Flowers &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #ffe0c7;font-size:14px;color:#1a3153;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Likes'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#334466;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cats &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#334466;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Coeurls&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#334466;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Interesting/Shiny Trinkets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#334466;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books of Poetry/History&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#334466;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Old Relics/Artifacts&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#334466;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Wildflowers&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#334466;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Triple Triad&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#334466;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Artists/Craftsman's Tools&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #ffe0c7;font-size:14px;color:#1a3153;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Dislikes'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#335577;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold Weather&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#335577;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Injustice/Cruelty&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#335577;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Abusive/Controlling Men&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#335577;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Unfaithful Men&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#335577;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Slavers/Criminals&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#335577;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Lalafells&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#335577;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bratty Children pulling her tail&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#335577;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Flimsy Mage's Robes&amp;quot;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#335577;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Knights&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#335577;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; The Echo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#335577;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Herself&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #ffe0c7;font-size:14px;color:#1a3153;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Strengths'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#336688;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Compassionate&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#336688;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Loyal&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#336688;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Justice-Oriented&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#336688;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Empathetic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#336688;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Strong-Willed&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#336688;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Wry Sense of Humor&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #ffe0c7;font-size:14px;color:#1a3153;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Flaws'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Vengeful&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; A Romantic&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Spacey&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Distrustful of Lalafells&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Low Confidence; suffers from depression and anxiety&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Shy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #ffe0c7;font-size:14px;color:#1a3153;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Quirks'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Her tail betrays her mood&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Tendency to bite her lip&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Tendency to &amp;quot;curl&amp;quot; against herself&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ears will twitch when emoting, interested, or otherwise&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Easily tongue-tied and may stumble over her words&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Often invokes Azeyma, the Warden in prayer or in passing&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; She's a cuddle-bug&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #ffe0c7;font-size:14px;color:#1a3153;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Fears'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Being Hurt/Betrayed&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Loss of Loved Ones&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Failure/Failing Loved Ones&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Loss of her Faith&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Loss of her Strength/Independence&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Not being good enough/ adequate enough for a given task or another person&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Abandonment&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#337799;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Dark Knights&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #ffe0c7;font-size:14px;color:#1a3153;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Other'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#3388AA;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Alignment: Neutral Good&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#3388AA;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Food: Black Truffle Risotto&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#3388AA;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Drink: Tea, Rolanberry Cordials&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#3388AA;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Color: Rhotano Blue&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#3388AA;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Scent: Jasmine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#3388AA;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Place: Her Reading Nook&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#3388AA;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Vices: Whiskey, Stray Cats&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:5px; background: #1a3153; box-shadow: inset -10px -5px 10px -1px #FFFFFF&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 25px; color: #CCCCCC; font-family: Book Antiqua;&amp;quot;&amp;gt;Abilities and Skills&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
[[File:CheePic9.jpg|300px||frameless|left]]&lt;br /&gt;
&lt;br /&gt;
:  In combat, Chee prefers clean, precise strikes with a lot of power behind them, as opposed to being a flurry of motion and aggression. This is especially apparent when she is wielding a spear, being very defensive and very precise in combat. She prefers being at the front-lines in battle, using her agility and skill to put in a lot of force behind her blows. Chee is often seen carrying an old, shining blue spear, elegant and deadly. The weapon itself is more akin to a relic than anything else, and rarely leaves Chee's side. The weapon serves as something of a security blanket for her, and she is most comfortable wielding it, being at her most deadly with a spear in her hands.&lt;br /&gt;
&lt;br /&gt;
:  Chee occasionally takes arms as a Free Paladin, and this where she is most trained, as well as being most aggressive. As a Paladin, just like wielding a spear, Chee prefers precise, powerful blows. However, she is aggressive and almost reckless with a sword and shield in hand, using her strength and training to become a commanding presence, and she is often wild: breaking bones, goring slashes, and battering foes with her shield.&lt;br /&gt;
&lt;br /&gt;
: Chee has recently resumed training with Great Swords, as well as the Dark Arts, yet at great danger to herself, body, mind and soul.&lt;br /&gt;
&lt;br /&gt;
: Chee has only recently taken on the study of magic, particularly Arcanima and the arts of Summoning. She's… average, at best, and ultimately prefers a spear or a sword as opposed to a  grimoire. She's dabbled in other forms of magic, such as Conjury and Thaumaturgey, with little other success. &lt;br /&gt;
&lt;br /&gt;
: Chee is a proficient, &amp;quot;jack-of-all-trades, master-of-none&amp;quot; craftswoman, though she has an interest and specialty in goldsmithing. This is mainly due to her own fondness for interesting and shiny trinkets. In addition, she also is a &amp;quot;jack-of-all-trades, master-of-none&amp;quot; Disciple of the Land, more aligned towards mining and botany. Fishing is terribly boring for her, and she often falls asleep while doing so.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:5px; background: #1a3153; box-shadow: inset -10px -5px 10px -1px #FFFFFF&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 25px; color: #CCCCCC; font-family: Book Antiqua;&amp;quot;&amp;gt;History/Background&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#ffe0c7;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Pre-Calamity&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;85%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: '''Early Life'''&lt;br /&gt;
: Chee was born as J'baste Ava in the Sagoli Desert on the 13th Sun of the 4th Astral Moon, to a smaller off-shoot tribe of Tribe Jackal. This tribe was a more peaceful tribe, more akin to a loosely-connected network of small villages and settlements, and was populated mainly by artisans and Disciples of the Hand and Disciples of the Land. Art, crafting, trade, scholarly pursuits and other such trades were commonly practiced and encouraged. This tribe made their vocations by trading hand-crafted goods to traveling merchants or other Seeker tribes in the Sagoli, some of which traveling all the way to Ul'dah.&lt;br /&gt;
&lt;br /&gt;
: J'baste's early life was a peaceful one. She had a happy childhood, growing up well-adjusted and loved to a Seeker Nunh and a Keeper Mother, as well as three older half-brothers. One day, a Roegadyn Sea Wolf woman appeared from the desert – Reisz. An old adventuring friend of her father's, J'baste immediately took to the Roegadyn, hero-worshipping and idolizing her. In turn, Reisz was charmed by and befriended the girl, serving as life-long friend and mentor. Reisz encouraged J'baste's curiosity and dreams of becoming an adventurer, forging her own path and seeing the world for what it was.&lt;br /&gt;
&lt;br /&gt;
: '''Dalamud's Fall: The Calamity'''&lt;br /&gt;
:  J'baste's peaceful life continued well into her teens, taking on a keener interest in travel and adventuring, much to her father's dismay. In a well-intentioned effort to protect his daughter, her father demanded that J'baste stay home in the tribe, and take on a  trade as a craftswoman. While she did indeed have an interest and talent for crafting, J'baste wanted to do so on her own terms. As such, she frequently clashed with her family, developing an anxiety and depression: would she ever be good enough? During this time, Reisz was killed in an accident, and J'baste then decided to become an adventurer, as a way to honor her late mentor.&lt;br /&gt;
&lt;br /&gt;
: One night, during a fierce argument, J'baste was disowned by her father and brothers, and ran away from home. Shortly thereafter, Dalamud fell, and the Calamity struck. While blessedly surviving the chaos and destruction, there were many scars, and she found herself on a waking up in a merchant's cart, bound for escape.&lt;br /&gt;
&lt;br /&gt;
: '''Interim'''&lt;br /&gt;
: Immediately following the Calamity, J'baste, now a nameless transient spent the next five years wandering aimlessly across the realm. It was here she learned to be accepting of others, as well as the fate granted to her, and of a possibility of being increasingly lonely. Her family and home was assumed dead and destroyed, or otherwise estranged. It was during this time J'baste's depression, anxiety and her acceptance of being increasingly alone further developed.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background:#ffe0c7;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;Post Calamity/Recent History&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;95%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: '''A Realm Reborn'''&lt;br /&gt;
: At the age of 21, J'baste, now taking on the name of Chee, came to Ul'dah with little more than the clothes on her back and an old short sword at her side. From there, she trained for a time at the Gladiator's Guild, quickly rising through the ranks as a Free Paladin. It was during this time that she discovered she had the rare gift and curse of the Echo. Stubbornly refusing the call, Chee went on to take the study and mastery of becoming a craftswoman and adventurer. She eventually took up arms with the spear instead, finding the art of the Lancer much more to her liking. Over time, Chee made a comfortable life for herself as both an adventurer and craftswoman, and was content. During this time, she met and fell into the deep friendship and close company of a Hyur Midlander named Arthur Dragmire and an Elezen Wildwood named Destiney Delvanguard. The trio became close friends and the surrogate family Chee craved, traveling and sharing many adventures together. They styled themselves as &amp;quot;The Outsiders&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
: Following the exile of the fabled Warrior of Light, the disappearance of the Scions and the assassination of the Sultana at the hands of the Syndicate, Chee found herself part of various raiding expedition parities, undergoing dangerous raids and missions into the heart of ancient Allagan ruins.&lt;br /&gt;
&lt;br /&gt;
: '''Heavensward'''&lt;br /&gt;
: Great change has come. Ishgard opened its gates to Adventurers, and Chee was one of the first to make the pilgrimage into the Holy See, as well as travel deep into Dravania. Once more, she found herself going into raiding expeditions, becoming increasingly isolated, alienated and exhausted. During this time, the Warrior of Light was redeemed, Ul'dah made strong once again, and Ishgard joined the Eorzean Alliance, vowing an end to the Dragonsong War.&lt;br /&gt;
&lt;br /&gt;
: '''As Goes Light, So Goes Darkness'''&lt;br /&gt;
: With Ishgard and the rest of the Eorzean alliance undergoing a great change, Chee continues her trade as a craftswoman and her travels as an adventurer. Much to her joy, she found love in the form of a Keeper male named Lofen Melocuil. Chee had made a happy life for herself, and can now share in it with a man she fell deeply in love with. All seemed well.&lt;br /&gt;
&lt;br /&gt;
: As of recently, however, the young woman is having dreams of a strange being trapped in Allagan Technology: the First of the Warring Triad. She, like many other raiding parties in Dravania, once more feel the pull of the Echo. In an attempt to protect the man she loved, Chee tried to end things with Lofen. However, his faith and love for her, as well as the advice of her dear friend Luth convinced Chee otherwise, and the couple vowed once more to stay together, come what may.&lt;br /&gt;
&lt;br /&gt;
: '''Gears of Change'''&lt;br /&gt;
: ''Sequence of events below...''&lt;br /&gt;
&amp;lt;spoiler&amp;gt;: While the fabled Warrior of Light and the new Leadership of Ishgard attempted to broker peace with dragonkind, Chee had been busy, enjoying her peaceful life and the love and companionship of Lofen Melocuil. The pair had made the decision to move in together, taking on a new phase of their relationship, and building a life together. Chee was the happiest she had ever known then. This was the man she could easily see herself spending the rest of her life with, and Lofen could heal from his old scars. The pair began to see themselves as possibly being Bonded. Life was good.&lt;br /&gt;
&lt;br /&gt;
: A storm was coming. Chee's friend Elza was kidnapped by a Hyur Midlander named Gekile Longstride. Chee was the first to answer the call for help. While she fought valiantly, she was injured and could no longer give chase, calling for her friends Luth Ivywood and the Crimson Knight to assist a woman named Delmina Andurin and her allies in the rescue. Over time, Delmina revealed long the complicated history between herself and Gekile. Gekile's very presence shook Chee to her core, forcing her to recover from her injuries and allow for Lofen to fight in her stead, in his own way. Upon recovery, Chee then enlisted the aid of her friend Arthyr Caden, a Miqo'te Seeker of the Sun with a long, checkered past. The two became close friends. In the final, bloody confrontation with Gekile Longstride, Arthyr took the killing blow, and Delmina burned the corpse. The trio gave pause to the man who was so warped by his pain and bitterness, but were relieved to finally be able to return to a peaceful life.&lt;br /&gt;
&lt;br /&gt;
: Lofen had the idea of training as a Dark Knight. While both he and Chee had initial success, he raged. Upon breaking out of his rage, Lofen, in horror, decided to stop his training. During this time, Chee and Arthyr continued their deepening friendship, and she witnessed first hand his own journey into the Dark. Arthyr had confessed his love for Chee, and expressed a desire to be her lover. The friendship was strained when she turned him down, and only the arrival of a threat on Arthyr's life allowed the two to reconcile. Chee's warning was for naught, and Arthyr Caden was dead.&lt;br /&gt;
&lt;br /&gt;
: The ultimate betrayal; Lofen revealed he had slept with Delmina Andurin during the Gekile Incident, as well as a woman named Shin Nelhah. While initially trying repair their bond, with Lofen doing much soul-searching, focusing on his work and reconnecting with old friends, Chee turned inward, increasingly isolated, confused and hurt. All of her repressed hurt, anger, pain, sorrow, as well as her self-loathing, guilt and fear manifested as a Dark Knight's soul stone, and Chee went into the Dark, blacking out. When she came to, she had realized she raged, attacking Lofen and an innocent girl he was trying to help. The pair realized there was more beneath the surface, and one heated evening, Chee unleashed all of her fury, her sorrow, her hurt and rage at his betrayal of everything they had built.&lt;br /&gt;
&lt;br /&gt;
: Their bond strained, Chee and Lofen decided to take the time to mutually heal, with Lofen taking the time to improve himself as a man and an investigator, and Chee headed home to the Sagoli Desert to her home tribe. The hope was that both Chee and Lofen could become better and stronger individuals as well as a couple once more. Tragically, an attempt on Lofen's life caused him significant injury while Chee was preparing for travel, and he broke up with her. Upon finding out in a final letter, she angrily cut all ties with the friend she once trusted – a revived Arthyr Caden in the form of an Au Ra named Elpeaux Reaufond.&lt;br /&gt;
&lt;br /&gt;
: '''Revenge of the Horde'''&lt;br /&gt;
: Ishgard calls for aid: the Warrior of Light, aided by the remaining Scions of the Seventh Dawn and the Leadership of the Holy See seek to finally end the Dragonsong War through the demise of Nidhogg. Chee was compelled to answer the call, returning to Ishgard and lending her skill in the final battle against the horde, laying witness to and participating in the fall of Nidhogg, and the final chorus of a millenia-long war.&lt;br /&gt;
&lt;br /&gt;
: Since then, Chee has returned to Ul'dah, obtaining a new home in the Goblet and settling back into a peaceful – if painfully lonely – new life. Chee is at a cross-roads, her body, mind, heart and soul worn, weary and bearing the heavy burden of too many hurts.&lt;br /&gt;
&lt;br /&gt;
: With even long-time and dearest friends going their separate ways, Chee continued to isolate herself, dedicating her time and her efforts to the perfection of her tinkering and her projects. Pale comfort to the emotional turmoil she felt. The soulstones remained dormant, and their mysteries, unanswered and largely forgotten. Enter her older half-brother, J'siris. His constant presence helped to soothe her, and even encourage to try to reach out once more, with limited success. Eventually, Chee stumbled into a short-lived romance with a J'tehn Tia. Having shared similar experience in love and loss, the pair cautiously move forward. Unfortunately, they did not last as a pair.&lt;br /&gt;
&lt;br /&gt;
: '''Soul Surrender'''&lt;br /&gt;
: Alexander, the Warring Triad, stirrings within the shadows threatening the very sanctity of Eorzea itself... But those are struggles best reserved for the Warrior of Light. For Chee and her brother, there's a new chapter in their lives, new adventures to look forward to, new friends to meet and old friends to reconnect with, new places to get lost to, and very bemused pet cats to annoy, and hurts finally beginning to heal, however slowly.&lt;br /&gt;
&lt;br /&gt;
: As it stands, however, Chee continues to withdraw, further succumbing to her depression, loneliness and bitter anger. A Keeper named Branna'a appeared to her, confessing his love and affection, before disappearing outright and breaking her heart, forever turning Chee away from the idea of ever finding love. An intruder invaded her home, attempting to assault her and violating her very sense of safety. Delmina had returned, taunting her and re-opening old scars, and seeing both Lofen and J'tehn in the presence of other women, happier without her... Chee is a dead woman walking: one more heartbreak, and she'll likely perish of despair.&lt;br /&gt;
&lt;br /&gt;
: '''The Far Edge of Fate (Present Day)'''&lt;br /&gt;
: The Ala Mhigan Resistance has started a new war with the Garlean Empire, throwing the Realm into chaos. As the Eorzean Alliance scrambles to regain their sense of control, and the Warrior of Light and their Scions facing heavy loses. Chee herself is left with two paths to take: the slow walk back to salvation, or into oblivion. Even her loyal brother J'siris is at a loss, increasingly distant. For now, the mystery regarding a pair of two crystals recovered from Nymian Ruins has garnered her attention, and once again, the soul stones in her possession begin to awaken.&lt;br /&gt;
&lt;br /&gt;
: It remains to be seen on what will occur for Chee in the given future...&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:5px; background: #1a3153; box-shadow: inset -10px -5px 10px -1px #FFFFFF&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 25px; color: #CCCCCC; font-family: Book Antiqua;&amp;quot;&amp;gt;Rumors&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#c2d5cb;&amp;quot;&amp;gt;Common Rumors ''(Easily overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c2d5cb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Eh? Ye mean tha' quiet one with the cat? Aye, I've seen 'er. Didn't say much.&amp;quot; - '''Quicksand Tavern Dweller'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c2d5cb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh! That little cat of hers is absolutely darling!&amp;quot; - '''Gossipy Lalafell Woman'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c2d5cb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;The fuzzy-tailed one with the cat? I think it's the tail the cat likes.&amp;quot; - '''Gruff Ala Mighan Refugee'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c2d5cb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;The pretty miss has the longest, fluffiest tail I've ever seen! Sometimes she lets me brush it! The others just like pulling on it…&amp;quot; - '''Ul'dahn Orphan'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c2d5cb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Right quiet one, she is. I've seen her keep mainly to herself, sketching or writing something in some journal.&amp;quot; - '''Curious Roegadyn Gentleman'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#c3c1bd;&amp;quot;&amp;gt;Moderate Rumors ''(Moderately difficult to overhear)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c3c1bd;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've seen her more with a crafter's toolkit, than any sort of arms and armor. Sets up just about anywhere.&amp;quot; - '''Gridanian Woodwailer'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c3c1bd;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She carries herself much like our own Dragoons do. How is that possible?&amp;quot; - '''Grumpy Ishgardian Solider'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c3c1bd;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;All she says was she started out at the Gladiator's Guild. Some Midlander Free Paladin took an interest in her. Dragmire… I think?&amp;quot; - '''Coliseum Gladiator'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c3c1bd;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;An 'venturer you say? Hardly! I've seen 'er in the markets, 'nother one o' those craftfolk. Me thinks she prefers that over 'venturing'.&amp;quot; - '''Limsan Lominsan Barwench'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#c4b5bb;&amp;quot;&amp;gt;Rare Rumors ''(Very difficult or rarely overheard)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c4b5bb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Once heard her prayin' to the Warden, something about some 'echo' or some such. Sounded right scared.&amp;quot; - '''Ul'dahn Courtesan'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c4b5bb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's got them eyes, all bright blue an' such. She looks at you like you're something' good. Dunno what it is.&amp;quot; - '''Lominsan Yellow Jacket'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c4b5bb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Her? Oh, I used to see her in the company of some male Keeper, then some other Seeker Tia. ...She looks broken now... What ''have'' they done to break her?&amp;quot; - '''Previously Envious, Now Worried Seeker Tia'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c4b5bb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Ah, yes! I've often seen her in the company of an Elezen Scholar and a Midlander Paladin. Peas in a pod, those three.&amp;quot; - '''Momodi, Proprietor of the Quicksand'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c4b5bb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;J'baste. J'baste Ava is her true name, and she is our most precious one. But she doesn't give her name to just anyone...&amp;quot; - '''Ava Burwani, her Mother'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background:#c0a2b0;&amp;quot;&amp;gt;PC Rumors ''(Rumors written by other Player Characters. Feel free to add your own!)''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c0a2b0;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;You mean my baby sister...? She's been hurt one too many times; I'm here for her now. ''Hurt'' her, and ''answer'' to me...&amp;quot; - '''[[J'siris Tia]]'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c0a2b0;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Insert Rumor Here&amp;quot; - '''Character Name'''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c0a2b0;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Insert Rumor Here&amp;quot; - '''Character Name'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:5px; background: #1a3153; box-shadow: inset -10px -5px 10px -1px #FFFFFF&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 25px; color: #CCCCCC; font-family: Book Antiqua;&amp;quot;&amp;gt;Relationships&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
:''Please note: The following is a listing of PC Characters of whom Chee knows or otherwise has an RP relationship with of some kind. Her relationship with the character IC maybe completely different than being OOC, and the listing is ever-changing over time. If you would like to be added, feel free to let me know in-game or over RPC. :D''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
! &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;'''Color Key'''&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#b72a78;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;In A Relationship:&amp;lt;/b&amp;gt; Chee/J'baste is romantically involved with this character.&amp;lt;/sub&amp;gt;&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Romantic Attraction:&amp;lt;/b&amp;gt; Chee/J'baste is romantically interested in this character.&amp;lt;/sub&amp;gt;&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#ffaedb&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Sexual Attraction&amp;lt;/b&amp;gt; Chee/J'baste is physically interested in this character.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Platonic Love/Family:&amp;lt;/b&amp;gt; Chee/J'baste considers this person family.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Friend:&amp;lt;/b&amp;gt; Chee/J'baste considers this person her friend.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Friendly Acquaintance:&amp;lt;/b&amp;gt; Chee/J'baste considers this person mostly friendly, or as an ally.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Good Standing:&amp;lt;/b&amp;gt; Chee/J'baste has no specific feelings about this character, however they left a good impression.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Neutral:&amp;lt;/b&amp;gt; Chee/J'baste has no specific feelings about this character.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#8a8a8a;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Bad Standing:&amp;lt;/b&amp;gt; Chee/J'baste has no specific feelings about this character, however they left a bad impression.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#8a8a8a;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♠&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Dislike:&amp;lt;/b&amp;gt; Chee/J'baste doesn't consider this person a friend, and will talk if needed, but try to avoid them.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#575757;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♠&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Hate:&amp;lt;/b&amp;gt; Chee/J'baste hates this person, and will try to avoid them. Conflict can happen.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♠&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Fear:&amp;lt;/b&amp;gt; Chee/J'baste is terrified by this character, and will try to avoid them at all cost.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#630000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♠&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Rivalry:&amp;lt;/b&amp;gt; Chee/J'baste considers this person a rival, and will try to initiate conflict every time she gets to meet them.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Family Member:&amp;lt;/b&amp;gt; This character is related by blood to Chee/J'baste.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;✔&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Business:&amp;lt;/b&amp;gt; This character is either Chee/J'baste's employer, employee, coworker, or other business relation.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;✖&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Deceased:&amp;lt;/b&amp;gt; This character has passed away.&amp;lt;/sub&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;b&amp;gt;?&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; &amp;lt;sub&amp;gt;&amp;lt;b&amp;gt;Hidden Feelings/Unknown:&amp;lt;/b&amp;gt; This character has one of all the color keys above, but Chee/J'baste isn't fully aware of it yet.&amp;lt;/sub&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#ffe0c7;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Family Relations&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; '''Mercedes''' – A cute little Coeurl Kitten. Loyal, affectionate and mischievous, Mercedes is Chee’s pet cat and ever-present companion. She rescued the little kitty in Aleport, following an investigation into a pirate smuggling operation. Believed to be a mix of a smaller, lesser-seen subspecies of coeurl and a common house-cat, Mercedes has proven to be a constant source of companionship, comfort, and occasionally laughter. The little kitty goes where Chee goes, usually riding along in her pack, perched on her shoulder, or following along behind. (Mercedes the Coeurl Kitten was named for my IRL cat, who named for the Dragon's Dogma character.)&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; '''Julien''' – A tiny stray black cat. Upon moving into her new home, Chee discovered a tiny, scraggly little ball of black fluff mewling pitifully. Falling in love with the tiny kitten, Chee took the little thing into her home, naming him &amp;quot;Julien&amp;quot; and adopting him. She is slowly nursing him back to health. Chee takes the little kitty with her most places, doting over the little fluffball like a mother to her child - much to Mercedes' chagrin. Julien ahs since then bonded to her older brother J'siris... much to Chee's own chagrin. Needless to say, the kitten still adores Chee. Just not as much as he likes her brother. (Julien the Black Kitten was named for my IRL cat, who named for the Dragon's Dogma character, though said cat is female irl. Julien the Black Kitten is also a &amp;quot;in memoriam&amp;quot; character, effectively immortalizing the IRL Julien after her passing...)&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt;'''[[J'siris Tia]]''' – Chee’s half brother, and the middle of the three sons. Playful, empathetic, kind and free-spirited, J’siris was the most encouraging of the three brothers to Chee growing up, and the one who made the most time to play with and later serve as a confidant and mentor to Chee, when Reisz wasn’t available. It was J’siris who offered Chee support during the fallout with the rest of her family, and the one who defended her over the years. J’siris eventually left home, becoming an Adventurer after the Calamity, estranged from his father and brothers while seeking out his sister and step-mother. Following Chee's personal crisis, J'siris has recently come to Ul'dah in an effort to provide emotional support - as well as being the much-needed protective big-brother.&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#ffe0c7;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Positive Relations&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; '''[[Destiney Delvanguard]]''' – An Elezen Wildwood. One of Chee's oldest, dearest friends. The pair have known each other for several years and are frequently seen having adventures together. Mischievous, playful and warm, Destiney is akin to an older sister to Chee. They often play or tease each other, happily discuss more feminine things, are mutually supportive, trusting and otherwise. More often than not, where Chee is, Destiney will be, and vice versa. Destiney is part of a small, intimate group of close friends of whom style themselves &amp;quot;The Outsiders&amp;quot;.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; '''Arthur Dragmire''' – A Hyur Midlander, and a Free Paladin. Chee and Arthur met when she first came to Ul'dah, and the pair became fast friends, training together in the arts of the Gladiator and eventually the Free Paladin. Over time, the two became close, akin to surrogate siblings. Arthur's patience, kindness and easy-going humor endears him to Chee and to many others. Arthur Dragmire is part of a small, intimate group of close friends of whom style themselves &amp;quot;The Outsiders&amp;quot;. (Note: This player is a non RPer, though he may be mentioned on occasion.)&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; '''Skala Toa''' - An Au Ra Raen. Chee and Skala met during Chee's early days in Ul'dah. The two women quickly became good friends, with Skala being playful, irreverent and good-natured with a wicked and dirty sense of humor, as well as a sisterly warmth. Formally trained as a Monk, Skala and Chee make a dangerous tag-team with a  flurry of fists and lance-work, decimating the battle field. Skala is part of a small, intimate group of close friends of whom style themselves &amp;quot;The Outsiders&amp;quot;. (Note: This player is a non RPer, though she may be mentioned on occasion.)&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; '''Crimson Knight''' - A Hyur Midlander, with training as both a Free Paladin and a Dragoon. The very definition of a noble knight, the man who calls himself Crimson Knight is loyal, friendly and kind-hearted. Crimson, or &amp;quot;Crim&amp;quot; for short, willingly moves to defend those in need, and provides a comforting and empathetic presence to any who ask. Crimson and Chee met while they both served together, training, and Crim encouraged her talents with a spear. Crimson is part of a small, intimate group of close friends of whom style themselves &amp;quot;The Outsiders&amp;quot;.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; '''Clarke Southway''' - An Elezen Wildwood. Chee and Arthur met Clarke during raiding expeditions in Dravania. While reserved in public settings, Clarke is nonetheless friendly and an incurable jokester in the close company of Chee, Destiney and Arthur. Clarke is shrewdly intelligent, taking on mastery of the Dark Knight, Black Mage and the Summoner, as per the demands of raider groups. Clarke is part of a small, intimate group of close friends of whom style themselves &amp;quot;The Outsiders&amp;quot;.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; '''[[Luth ivywood]]''' - A Miqo'te Seeker of the Sun. The two met in a previous Free Company, and came to work together well due to compatible temperaments as well as a fondness for good cooking. Warm, loyal and friendly, Luth is a good-natured and out-going woman and one of Chee's dearest friends. Akin to a dear sister and close confidant, Chee gives Luth her complete trust and confidence in many things, as well enjoying her friend's company, warmth, good-humor, and playful encouragement.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; '''[[Y'raos Nuhn]]''' - A Miqo'te Seeker of the Sun Chee met at the Quicksand. The two struck an easy friendship through some friendly idle conversation. While gruff, Chee was drawn to him regardless due to his loyalty to his sister, his blunt honesty, as well as good-humor and kindness. If anything, he reminds her of her older brothers. The pair can be seen conversing on occasion, while Y’raos is on “door-guarding” duty. Recent events have lead to the pair reconnecting as old friends, and Chee feeling as if she had gained another much needed older brother.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; '''[[Aki Tenken]]''' - An Au Ra Raen woman, and a Doman at that. Also known as Tenken no Aki. Chee met Aki at the Drowning Wench in Limsa, following her fall-out and leaving Sabotenders. The Doman-born Raen instantly took to Chee, offering nothing but warmth, compassion and empathy, as well as readily welcoming Chee into her Free Company, Fera Intus. Since then, the two women have swiftly become close.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; '''[[Kira'sae Sindrah]]''' - A Miqo'te Keeper of the Moon, and Aki Tenken's loving husband. An Arcanist of whom is always accompanied by his Carbuncle, Kite, Kira'sae is warm and open, however reserved. Chee and Kira'sae met tat the Drowning Wench in Limsa Lominsa, and he welcomed Chee into the Free Company he and Aki run - Fera Intus - offering warmth and empathy. The two Miqo'te get along quite well.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; '''[[Zethie Aldis]]''' - A Miqo'te Keeper of the Moon. A fellow competitor in the Grindstone, Zethie was encouraging to her during her first time in the battle tourney. Since then, the two have become good buddies, on the friendly field of competitive sportsmanship as well as lounging about.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#b72a78;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; '''[[Phoenix Lemathen]]''' - A Miqo'te Seeker of the Sun. &amp;quot;Nix&amp;quot; for short. A former Sultansworn, fellow adventurer, and a sensitive (Non-tribal! Thank the twelve!) man of great character and empathy, he and Chee stumbled across each other in La Noscea, finding themselves the subject of curious aetheric bonding. Nix has very quickly fallen for Chee, much to her shock and her chagrin. Over time as the two got to know each other, Chee fell in love with Nix, due to his compassion, loyalty and his own shared experiences. It's always the little things...&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[X'apa Mozei]]''' – A Miqo'te Keeper of the Moon. Chee met this friendly, if clueless and naive Keeper out by the Copperbell Mines in the midst of an argument with a Roegadyn. Upon cooling tempers and pulling him away, the two went on to the Quicksand, where X'apa shared details of a treasure map he had found. Apparently born into a wealthy family, X'apa left home restless and seeking adventure with jovial cheer and an eagerness. The two are neighbors in their ward of the Goblet, and can be seen socializing on occasion.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Ophelia Blanche]]''' - An Au Ra Raen. A dancer and once a mutual friend of Arthyr Caden, Ophelia offered to help Chee during the Gekile Incident. Unfortunately, she wasn't able to lend much assistance, due to other obligations. However, her compassion and her eagerness to help spoke well of her character. The two women met again months later, happily reconnecting as old friends, and even having an impromptu song and dance routine - to the amusement and joy of the other tavern patrons. The two women decided to remain in close contact.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Marianne Evrardoux]]''' - An Elezen Duskwight. Chee met this former bandit at a tavern one night, and shared brief conversation – a simple kindness during a time of strife and sorrow in Chee's life. When Marianne was threatened by bounty hunters, Chee attempted to use her authority as a Free Paladin to protect the innocent woman from harm. The two women would meet again a couple of months later, connecting as friends, and confirming Chee's instinct about Marianne, with the Duskwight sharing stories of not only escaping the bounty hunters who vexed her and threatened the other patrons, but also of simpler things, such as hobbies and hopes, and beginning a new life.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Yhen'to Jyakka]]''' - A Miqo'te Keeper of the Moon. Friendly, cheerful and hopelessly romantic, Yhen'to's kindness, friendly outlook and honesty appealed to Chee, when the Keeper almost immediately and happily befriended her and her friend Clarke upon the end of a long night tavern-hopping. Yhen'to has the curious and endearing habit of referring to himself as &amp;quot;a wolf&amp;quot;, and takes pleasure being a simple man. The two get along well, comparing notes on the pleasures of working as Disciples of the Hands and Land.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Kaito Kumon]]''' - An Au Ra Xaela. Chee met this quiet, introspective man purely by chance in the Central Shroud, and the two spent many hours talking into the night. Since then, whenever she encounters him, Chee is drawn to him, considering the Au Ra a friend. They get along fairly well.&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#54b5eb;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♦&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Cy'xanne Tora]]''' - A Miqo'te Seeker of the Sun, and a former Nunh. This man has a sense of calm, compassion and an acceptance of life. First meeting each other at the Quicksand, sharing an interest over Chee's cat, the two remained friends. They recently met again during a date auction event, and Cy'xanne was saddened to learn of Chee's recent tragedies. As such, he made it a point to help her move past the pain. Chee finds the older Seeker a much-needed friend, of whom grants solid advice.&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#ffe0c7;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Neutral Relations&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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:&amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;b&amp;gt;?&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; '''[[Branna'a Ianotouta]]''' - A Miqo'te Keeper of the Moon, the First Son of House Ianotouta. The two met while Branna'a was trying to, of all things, break into the Sabotenders Company Estate, looking for his prodigal older sister upon recent developments in his own home tribe. After an initial confrontation, Chee warmed to the Keeper, and the pair fond an easy rapport of mutual empathy. It was enough for her to consider him, in her words, &amp;quot;a friend and a sweet-heart&amp;quot;. When Chee and J'siris were made to leave Sabotenders, Branna'a spent his spare time looking for her, and recent developments allowed the two to begin to tentatively draw closer. Sadly, it seems that Branna'a has all but vanished, leaving Chee once again alone, confused and heart-broken.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Gatoli Catoli]]''' - A Plainsfolk Lalafell. She met him at the Velvet Rose during an Open talent Show night, Chee was surprised to learn that Gatoli was a friend of Destiney's. Since then, the two met again with Gatoli now under employ as the Butler and Caretaker of the Delvanguard Estate. Flirtatious, polite and friendly, Chee would consider the lalafell a future friend in the making.&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Jellal Asiha]]''' - A Miqo'te Seeker of the Sun. Chee and Jellal met in the Quicksand, and quickly the conversation turned right into that of tools, crafting, clockwork and goldsmithing. Having found kindred spirits in 'talking shop', the two decided to plan a trip to Mor Dhona together. Preparations seem to be delayed, but Chee is hopeful to see the fellow again for more talks about crafting! ...As well as adventures.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Zhilan Rothwell]]''' - A Dunesfolk Lalafell. This older woman is an investigator of oddities and a talented mage. She and Chee struck up a  friendly conversation and the two women got along well. When Chee mentioned her home recent invasion, a concerned Zhilan sent her apprentice, Ehna, to help Chee lay down the groundwork for future security. Chee hopes to see Zhilan again, thank her, and even assist the Lalafell as needed.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Ehan Zhwan]]''' - A Miqo'te Keeper of the Moon. The girl is the apprentice of Zhilan Rothwell, a warrior-in-training and a fellow investigator and mage-int-training. She was the one who helped Chee lay down protective magical wards in her home. In turn, Chee offered to assist Ehna in martial training in the future.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Ryslo Suramlo]]''' - A Dunesfolk Lalafell. Eloquent, charming and friendly, Chee met Ryslo during a Starlight Ball, and the two became fast friends, happily spending the evening in each other's company. They'll meet again, Chee's pretty certain of it.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Raniall Lightstone]]''' - A Midlander Hyur. A Lieutenant of the Immortal Flames, he is always accompanied by his faithful hound, &amp;quot;Captain Hammer&amp;quot;. Upon Chee's pet cat having a fearful and aggressive outburst in defense of her master against Erijow, and later intervening during Erijow's break-in and attempted assault of Chee in her own home, the good Lieutenant arrived in the nick of time. He apprehended Erijow, taking her into custody and he and Chee were on cordial relations regarding the case.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Harvey Gold]]''' - A Hyur Midlander, and the fiance of one L'uth Ivywood. Chee doesn't know the fellow well, but he made a good impression thus far, granting the couple her blessing. As all good sisters-by-bond do, Chee did give him a playful warning to treat her dear friend well.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Ha'diteya Devmani]]''' - A Miqo'te Seeker of the Sun woman, and an immigrant from Thavniar. The warm, friendly woman made a good impression on Chee, and it was a surprise to find that &amp;quot;Eya&amp;quot; was indeed Cy'xanne's fiancee. Chee hopes to meet with her again.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Kahli D'naar]]''' - A Miqo'te Seeker of the Sun. This shy girl has spotted Chee participating in the Grindstone, and spotted her again in Ul'dah, taking the initiative to approach and basically, well, fangirl(!) over Chee's excellent performance. The two women took to each other very quickly, and Chee basically decided than and there to further befriend the other girl, as Kahli was just too dang cute.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Shido Itsuka]]''' - A Miqo'te Seeker of the Sun. Limsan born and bred, the pair met in a tavern based in the Mist, and Shido commissioned Chee for a nice new armored cuirass. Shortly thereafter, the two met again in front of the Quicksand, striking up easy conversation and an easy rapport, sharing some experiences about pursuing a peaceful life versus a life of adventure, moving on to new chapters in life, as well as finding solace from pain. Chee would very much to like meet the Seeker again and be sparring buddies.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Rhio Aldul]]''' - A Hyur Highlander woman, though she did mention off-handedly about once being a Miqo'te. Sturdy, with an air of hard-worn experience and steadiness, Chee and Rhio met at a Date Auction event, the two women being auctioned off dates. Chee was most disappointed, however, if the way the events of the evening turned out, hoping for new love or new chances, and simply hurting. Sensing the young woman's distress, Rhio took Chee out to share a drink, offering advice and much-needed compassion and perspective in the way only a another woman with similar experiences can. Chee hopes to meet Rhio again.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#ffaedb&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♥&amp;lt;/font&amp;gt; '''[[Cade Baneblade]]''' - A Hyur Midlander. Easy-going, charming and a flirt, they met at the Sword and Skillet one night, quite happily spending the evening flirting before spending the the night together - a pleasant experience for the both of them. She hasn't really seen him, but occasional run-ins have been friendly and good-natured.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#93d2f6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Elza Fairhan]]''' -  A Miqo'te Keeper of the Moon. Following an unfortunate incident involving a stolen kiss at a Starlight Gathering, Elza initially appeared to be a romantic rival, and their first meeting as awkward at best. A chance meeting at Camp Bronze Lake, however, allowed the two women to reconcile, share stories and even begin the making of a friendship. The two women also share a similar temperament, and a mutual admiration. As such, Chee would happily call Elza a friend… However, she hadn't seen the Keeper Girl in a very long time...&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#c6c6c6;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#8a8a8a;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Ingrid Lachance]]''' – A Highlander Hyur woman, and long-time friend of Luth Ivywood. Rough, tough, boisterous, and good-natured, both Ingrid and Chee had campaigned together during raiding expeditions into the Alexander Colossus in the Dravanian Hinterlands. They have also traveled together on many occasion, usually in the company of Luth, and forged an easy bond. The two women have recently begun to get to know each other better outside of raiding expeditions and shared adventures, and get along well. A recent argument, however, has lead to the pair being strained.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background:#ffe0c7;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Negative Relations&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#630000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♠&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#575757;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♠&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#8a8a8a;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt; '''[[Erijow Lanverlais]]''' - A Miqo'te Keeper of the Moon woman. The two met by chance at teh Quicksand, and soon, Erijow became very strange towards Chee - flirting with her and attempting to invade the otehr woman's space. Chee's loyal pet cat, Mercedes, began to grow violent and fear, drawing the attention of a nearby Immortal Flames officer and an off-duty Stone Torch, chasing the Erijow away. Later, Erijow, had broken into Chee's home and attempted to assault the Seeker. Only the timely intervention of Lieutenant Randiall LIghtstone, the Officer from before, had saved Chee from further harm. The event has left Chee fearful and isolated, even with Erijow (as far as she knows) safely in custody.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font style=&amp;quot;color:#630000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♠&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#575757;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;♠&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#8a8a8a;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;●&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#dba133;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;✖&amp;lt;/font&amp;gt;  '''[[Gekile Longstride]]''' - Deceased. A Midlander Hyur of whom Chee sensed was trouble. Her gut instinct was right, as the man kidnapped her friend Elza, and Chee fiercely challenged him in an attempted rescue. After a brief and closely-matched duel, Chee was injured, Gekile fled, and the rest of Elza's friends had to continue their rescue attempt without her. She hates the man, for not only wounding her pride and body, but also kidnapping a dear friend, frightening the man she loved, and tormenting a woman she had come to befriend and respect through the course of her life. New information revealed that both he and Delmina had a long, difficult and tragic history, that would only end in the loss of life. Gekile Longstride eventually met his end in a final, bloody confrontation.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:5px; background: #1a3153; box-shadow: inset -10px -5px 10px -1px #FFFFFF&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 25px; color: #CCCCCC; font-family: Book Antiqua;&amp;quot;&amp;gt;Gallery&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;85%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Screenshots&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CheeCutieCrafter.jpg|Cutie Crafter&lt;br /&gt;
File:CheeRedShirt.jpg|Nice shirt...&lt;br /&gt;
File:CheeAtHome.jpg|At home&lt;br /&gt;
File:CheeSitting.jpg|Sitting Pretty&lt;br /&gt;
File:CheeYouGonnaDieFace.jpg|&amp;quot;You gonna die&amp;quot; face&lt;br /&gt;
File:CheePic20.jpg|People-watching&lt;br /&gt;
File:CheeFinalCoilEnd.jpg|After an adventure&lt;br /&gt;
File:CheePic8.jpg|Chee is a sweet woman&lt;br /&gt;
File:CheeKitten.jpg|Chee and her cat&lt;br /&gt;
File:BattleKitten.jpg|Her cat, Mercedes&lt;br /&gt;
File:CheeIdyllshire.jpg|In Idyllshire&lt;br /&gt;
File:CheePic33.jpg|Sunrise in Limsa&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;padding:5px; background: #1a3153; box-shadow: inset -10px -5px 10px -1px #FFFFFF&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 25px; color: #CCCCCC; font-family: Book Antiqua;&amp;quot;&amp;gt;Misc.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
''The following is a collection of OOC notes, trivia bits, RP Hooks and otherwise.''&lt;br /&gt;
&lt;br /&gt;
'''RP Hooks'''&lt;br /&gt;
&lt;br /&gt;
* She almost always has her ever-loyal Coeurl Kitten, Mercedes, with her. The little kitty goes where she goes most of the time, providing a source of comfort, companionship and occasional laughter.&lt;br /&gt;
* Chee has an unusually long and very fluffy tail for a Seeker. Seriously, it’s stupidly fluffy. Think on the level of a Maine Coon or Turkish Angora cat. That level of fluffy.&lt;br /&gt;
* Chee is a very reserved and quiet person and she tends to be a “wallflower”, even when she intends to be social.&lt;br /&gt;
* Chee can be seen journaling or sketching. She may also be seen tinkering with something.&lt;br /&gt;
* Due to her strong sense of justice and compassion, Chee may offer a listening ear, should one wish it.&lt;br /&gt;
* Chee is an observant person, and she may approach upon seeing an open “hook”.&lt;br /&gt;
* Chee is a Free Paladin, IC. She may use that in certain situations, or during battle scenes.&lt;br /&gt;
* Chee maybe seen playing with an old coin. She likes collecting those.&lt;br /&gt;
&lt;br /&gt;
'''What I Will RP:'''&lt;br /&gt;
* General RP&lt;br /&gt;
* Character-based/Plot-Line RP: I love character-based stories and long-term plot-lines! :D&lt;br /&gt;
* Slice-of-Life RP: Ordinary, quiet moments and slice-of-life adventures in-between the grand epic &amp;quot;greatest tales never told&amp;quot; RP are great! :D&lt;br /&gt;
&lt;br /&gt;
'''Will I Will RP, But Ask First:'''&lt;br /&gt;
* Mature Themes. I’m open to most things, as long as you brief me via OOC tells or otherwise before, during or after a session. If anything, I welcome mature themes.&lt;br /&gt;
* Injuries/Torture. I'm mean to my baby, and I occasionally like testing her limits. Injuries, fights/duels or torture scenes are fine, but I would before a little bit of OOC briefing, and if I feel uncomfortable, I may ask for a &amp;quot;fade-to-black&amp;quot;, or implications. This includes temporary imprisonment, physical, mental or emotional injuries that can be recovered from given an appropriate amount of time, etc.&lt;br /&gt;
&lt;br /&gt;
'''Will I Will RP, With Very Strict Boundaries - Communication is an Absolute Must!:'''&lt;br /&gt;
* Romantic RP. Being a romantic at heart, I'm a fan of romance subplots, and love using such plots in my own works and story-telling. That being said, I' have recently come out of two failed Romantic RP plots of which everything that did go wrong, had gone wrong, and all parities involved have been hurt.  I will only Romance RP if both players can agree to it OOC, if the characters &amp;quot;click&amp;quot;, and if both players agree to communicate, collaborate and be willing to do some light pre-planning or retcons, and negotiate if there are problems. For sake of my own sanity and mental health, I ask to please respect those boundaries.&lt;br /&gt;
* ERP RP.  Please see above for Romantic RP. As much as I do enjoy the occasional roll-in-the-hay, I reserve the right to decline or ask to 'fade-to-black' or time-skips.  I will only ERP if both players can agree to it OOC, if the characters &amp;quot;click&amp;quot;, and if both players agree to communicate, collaborate and be willing to do some light pre-planning or retcons, and negotiate if there are problems. For sake of my own sanity and mental health, I ask to please respect those boundaries.&lt;br /&gt;
&lt;br /&gt;
'''What I will NOT RP:'''&lt;br /&gt;
* Lore-breaking. The occasional bit of lore-bending is fine, as meta, characters and stories change and grow. And I adore enjoy lore-friendly theory-crafting and head canons! :D That being said, let's try to be as consistent to game-lore as possible.&lt;br /&gt;
* Death/Disablement/Maiming of my character or another. There can be injuries or fights/duels, but I draw the line at crippling injuries, disfigurements or death, unless I specifically agree before a session that such injuries or perma-death is ok. The same standard applies for rape/sexual assault, or long-term imprisonment.&lt;br /&gt;
&lt;br /&gt;
'''Links:'''&lt;br /&gt;
&lt;br /&gt;
: [http://cheetah-smith-ffxiv.tumblr.com/ FFXIV Tumblr Blog (IC and OOC; general)]&lt;br /&gt;
: [http://na.finalfantasyxiv.com/lodestone/character/7271482/ FFXIV Lodestone]&lt;br /&gt;
: [http://cheetah-smith-art.tumblr.com/ Art Blog (Multi-Fandom and Original)]&lt;br /&gt;
&lt;br /&gt;
'''Fun Stuff and Trivia'''&lt;br /&gt;
* Chee's real name, J'baste, was derived from the Egyptian Goddess, Bastet. (Also Bast or Ubasti). True to her character, Bastet was a protector Goddess, of whom defended the hearth, home, and women and children. In some variations of mythology, she battled Ra's mortal enemy, Apep, and lulled the Goddess of War, Sehkmet, to sleep with enchanted wine. Described as a loving &amp;quot;most precious and sweet&amp;quot; goddess, Bastet was also considered to be the Goddess of Music, Joy, Fertility, Love, Dance, Cats (duh), and interestingly enough, perfume. Mythology!&lt;br /&gt;
* Chee was never meant to be an RP character, hence her very non-lore...ish name. Childhood nickname. Problem solved.&lt;br /&gt;
* Chee's core backdrop as an adventurer and craftswoman mirrors my own PVE experiences, as does her combat abilities. She's always meant to be a neutral good, very sweet and very loving &amp;quot;Paragon Shepard&amp;quot; sort of character.&lt;br /&gt;
* Chee has terrible luck in battle scenes, it seems. She just can't win a proper fight, even with excellent rolls. She has a tendency of starting off very well, but then flopping over like the fail-bug she is. Poor goober!&lt;br /&gt;
* Associated Music: [https://www.youtube.com/watch?v=riTRKDELLQk/ Blue Rose - Brunuhville], [https://www.youtube.com/watch?v=rdsgeULyDwM/ Newgrange - Celtic Woman], [https://www.youtube.com/watch?v=aDlIbgSw3OQ/ Angel of War - Brunuhville], [https://www.youtube.com/watch?v=vyn8gAYtNu4/ Carry Me - Eurielle], [https://www.youtube.com/watch?v=XLxiUVKvykI/ Rescue Me - Eurielle] Now you know.&lt;br /&gt;
&lt;br /&gt;
'''About the Player'''&lt;br /&gt;
* I absolutely adore lore-friendly theory-crafting, head canons and meta about both characters, plots, general lore and besides, and I may try to incorporate such ideas into my rp sessions. That said, I will try to be as lore-friendly or lore-consistent as possible.&lt;br /&gt;
* I've been heavily involved in the fandom communities for art and solo-writing (primarily fanfiction) for many, many years. While no stranger to character development and story-telling, I consider myself relatively inexperienced in RP in-general (1 year thus far), and I do prefer having more ooc briefing or communication. I tend to see RP as two (or more!) co-authors writing a story, more than anything else, so please bear with me as I continue to navigate the wild-west story-telling that is RP.&lt;br /&gt;
* I am terribly shy, as well as a curmudgeon when it comes to RP. I'm slow to trust people, and as much as I do enjoy RP, I must insist on strict boundaries. If you're not certain, please ask me. I'm also terrified of asking people, so ''please'' let me know it's okay to ask you for RP, and ''please'' feel free to ask me! I also prefer being able to schedule set times and dates, setting, etc. for RP sessions, give or take schedules.&lt;br /&gt;
&lt;br /&gt;
'''Credits'''&lt;br /&gt;
&lt;br /&gt;
: ''Templates used to create this profile come from [[Deirdre Ta'ea]], [[T'shina Vashka]], and [[Rihxo Matoi]]. Relationship color keys are derived from [[D'lyhhia Lhuil]] and [[Lucile Townsend]]. All credit goes to them! :D''&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Senpai_Solid&amp;diff=247916</id>
		<title>Senpai Solid</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Senpai_Solid&amp;diff=247916"/>
		<updated>2017-05-26T23:11:36Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: Undo revision 247631 by B'habra (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Solia Zenie (Senpai Solid)&lt;br /&gt;
| image = Solia_zenie_Ishgard_dragoon_close_up.png&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Drifter&lt;br /&gt;
| race = Au Ra&lt;br /&gt;
| clan = Xaela/Seeker of the Sun&lt;br /&gt;
| stat_1 = Age &lt;br /&gt;
| stat_1_value = 21&lt;br /&gt;
| stat_2 = Marital Status&lt;br /&gt;
| stat_2_value = &amp;quot;None a'ya damn business...&amp;quot;&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Raider/Mentor&lt;br /&gt;
| stat_4 = Height/Weight&lt;br /&gt;
| stat_4_value = 5 Fulms 2 Ilms/Unknown&lt;br /&gt;
| stat_5 = Orientation&lt;br /&gt;
| stat_5_value = Unknown&lt;br /&gt;
| stat_6 = Relatives&lt;br /&gt;
| stat_6_value = &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Akiba Zenie (Father)&amp;lt;/li&amp;gt; &amp;lt;li&amp;gt;Milia Zenie (Mother)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Solia 'Senpai Solid' Zenie is a Miqo'te raised Xaela Au Ra. Efficient in both Astrologian and Dragoon jobs, Senpai is usually seen raiding dungeons and claiming the heads of powerful beings as trophies. Often seen as cold hearted and narcissistic. Not many get close to Senpai but those who are friends with her swear by her skill and loyalty.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Basic Info&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; Coming Soon&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #ECCA67;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''LIKES''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#ECCA67;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; The snow&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#ECCA67;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Botany&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#ECCA67;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chocobos&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#ECCA67;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; The Miqo'te race&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #DFD59E;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''DISLIKES''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#DFD59E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; The ocean&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#DFD59E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Lalafells&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#DFD59E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crappy tanks&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#DFD59E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Authority&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #CACFA5;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''OTHER''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#CACFA5;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Alignment: Chaotic Neutral&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#CACFA5;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Vice(s): Violent Tendencies&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#CACFA5;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Food: Tuna Miq'abob&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#CACFA5;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Drink: Apple Juice&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#CACFA5;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Color: Purple&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Appearance &amp;amp; Personality&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;padding:0px 30px; font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt;====&lt;br /&gt;
:Solia often changes her hair to fit her mood. She dark shades of colours such as purple, orange and even black. She almost always has highlights in her hair, usually white to constrast with the dark colours. She has once styled her hair white with red highlights which sparked a few rumours about her which she found amusing. She has dark blue-ish black horns petruding for the sides of her head and scales covering small portions of the arms, legs and face. Her eyes are grey with a purple limbal ring which really stands out from her &amp;quot;uncoloured&amp;quot; face. Solia has explained that she has never and will never wear makeup because &amp;quot;who needs to look good for monsters in caves and ruins?&amp;quot;. Solia has been seen in many different styles of clothing but has stated that she dislikes robes and dresses for thier lack of mobility. She switched between defensive armor and light clothing depending on what role she's trying to fill.  Solia also possesses a thin scaly tail that is smaller than most her Auri brethren. Solia has a X (cross) mark across her face. It is unknown whether this is a scar or a birthmark.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;padding:0px 30px; font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Personality&amp;lt;/div&amp;gt;====&lt;br /&gt;
:Solia is very cold and quiet to people she recently meets. She is rarely ever seen smiling or expressing joy in public but she lets loose a bit when she is with her closest friends. She hates standing around and doing nothing and begins to feel depressed if she feels she isn't &amp;quot;making any progress&amp;quot;. Solia dismisses all sexual/romantic advances she's ever been subjected to, most commonly those of her extremely outgoing friend, Kairi. Solia has been known to ignore people she has no use for and considers whatever she's currently doing more important than whatever strangers want to talk to her about. &lt;br /&gt;
&lt;br /&gt;
:However, when Solia is in a dungeon or a raid, her attitude changes to more friendly, even among strangers. She is generally helpful when she's working with others and actually smiles when fighting tough enemies or successfully keeping teammates healthy in bad situations. The tougher it is, the more enjoyment Solia experiences.  &lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Biography&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;padding:0px 30px; font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Childhood&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
:Shortly after birth, an Auri infant was abandoned and found by a young Miqo'te couple in the Sagolii Desert. At first, the couple mistook the Au Ra for a beast but soon noticed it's resemblance to an infant of the Hyur or Miqo'te races and ultimately decided to raise the child themselves. The couple, Akiba and Milia, named the child Solia. Solia grew up in a Miqo'te tribe known as &amp;quot;The Children of the Sand&amp;quot; and was mostly excepted by her peers, however the other kids would tease her sometimes for not being like them. Solia's family were regarded &amp;quot;strange&amp;quot; in the tribe as her parents did not follow in Miqo'te traditions but were mostly welcomed because of the valuable contributions they made as members. In late childhood, Solia's parents started to teach her archery skills so she would be able to hunt and defend herself, however, when she would see Dragoon adventurers pass by, she couldn't help but wish she was wielding a powerful lance. &lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;padding:0px 30px; font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Teenage&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
:By her early teens, Solia was quite an accomplished archer. She was advanced for her age and the elders of the tribe agreed that she should train to become a bard and live as an adventurer so that she may bring riches back to the tribe. Milia was against sending her child to be an adventurer but Akiba, who was a former adventurer himself, wanted Solia to do as she wishes. They came to a compromise when one of the elders suggested that she recieve the proper training from Akiba and the other ex-adventurers. &lt;br /&gt;
&lt;br /&gt;
:Solia recieved adventurer training for 4 years. During this time, she would regularly sneak off at night and roam around Southern Thanalan with her best friend, S'zejoh Tia. One night, Solia and S'zejoh ventured a little too far and got ambushed by a small Amalj'aa hunting party who attacked without warning. S'zejoh managed to take one down before sacrificing himself so Solia could escape. Solia was blamed by the tribe for S'zejoh's death and despite Akiba and Milia's best efforts, she was exiled from the tribe. Akiba and Milia agreed to abandon the tribe, but did not go with Solia. They told Solia to make her way to Gridania in the Black Shroud to become a Bard. Solia's parents told her they'd meet again one day just before they parted ways. &lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;padding:0px 30px; font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Present&amp;lt;/div&amp;gt;====&lt;br /&gt;
:At age 18, Solia arrived in Gridania by carriage and joined the Conjurers' Guild to become a bard as her parents wished. Solia kept her scales and horns hidden as there weren't many Au Ra around she didn't want to attract unnecessary attention. Solia also started to go by the alias, &amp;quot;Solid&amp;quot;. While improving her skills, she found out that she was the fabled Warrior of Light and embarked on a journey to save the realm. On her journey, she met a Keeper of the Moon Miqo'te in Ul'Dah named Kairi Orihime, who had just became an adventurer. Solid noticed she didn't follow the Miqo'te naming convention just like her parents didn't and befriended Kairi over that curiousity. Solia and Kairi then journeyed together through Eorzea. Solia mentored Kairi for a while, earning Solia the nickame &amp;quot;Senpai&amp;quot; but Kairi quickly caught up to Solia's level of skill. Since Kairi was a Gladiator, Solia forgot about being a Bard and became a White Mage instead so her a Kairi could make a great team. However, Solia never forgot about the dream of wielding the lance and practiced with it every now and again. &lt;br /&gt;
&lt;br /&gt;
:After the Seventh Astral Era began, Solia had already become an accomplished Dragoon which just felt natural to her and eventually stopped being a White Mage. She and Kairi had also met a Hyur by the name of Hakubus Vindisch. Haku invited Solia and Kairi to join his Free Company, The Crafter's Corner, to which they accepted. Within this Free Company, Solia became a Raider. &lt;br /&gt;
&lt;br /&gt;
:After being blamed for the &amp;quot;murder&amp;quot; of Nanamo, Solia left The Crafter's Corner promising to return when things are sorted out and fled to Ishgard to assist the Holy See in the Dragonsong War. After stumbling into the Astrologians' Guild by mistake, Solia became mesmorised by the stars and joined. She began to balance being a Dragoon and an Astrologian but mainly focusing on the stars. Solia met a new adventurer by the name of Kixlam Urumet, who aspires to become a healer. Kixlam was also the first Au Ra she had met. After meeting him, Solia was no longer afraid to hide her horns and scales. True to the name nickname &amp;quot;Senpai&amp;quot;, she began to mentor him. She hopes that soon, her adventures will bring her back to her parents.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Miscellaneous&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''RUMORS''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She was given the nickname &amp;quot;Senpai&amp;quot; because she's mentored a couple new adventurers&amp;quot;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She was raised in a Miqo'te tribe even though she's Auri&amp;quot;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She doesn't have many friends and mostly keeps to herself&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Moderate Rumors (Moderately difficult to overhear)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;The red in her hair is the blood of her enemies&amp;quot;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's an absolute racist to Lalafells&amp;quot;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She once let her best friend die. She's untrustworthy&amp;quot;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from the character's of other players)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''RELATIONS''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Best Friends      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Kixlam Urumet]] : Mentee/Soul Brother&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Kairi Orihime]] : Soul Sister&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Hakubus Vindisch]] : Ex-FC Leader/Comrade&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 35px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Gallery&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Solia zenie alphinuad team up.png|Solia and Alphinaud prepare for combat&lt;br /&gt;
File:Solia zenie green crystal.png|Solia obtains a green crystal&lt;br /&gt;
File:Solia zenie trail by combat.png|Dragoon Solia&lt;br /&gt;
File:Solia zenie dravanian forest.png|Astrologian Solia&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 35px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Footnotes&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
: Template by [[Bancroft Gairn]]&lt;br /&gt;
: '''Theme Song''': &lt;br /&gt;
: '''TV Tropes''':&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Anstarra_Silverain&amp;diff=247915</id>
		<title>Anstarra Silverain</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Anstarra_Silverain&amp;diff=247915"/>
		<updated>2017-05-26T23:11:27Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: Undo revision 247630 by B'habra (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;Slowly getting updated. If you want more info... find me in-game! And I love rumors, feel free to add~&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Anstarra Silverain&lt;br /&gt;
| image = AnComingStorm.png&lt;br /&gt;
| imagewidth = 700&lt;br /&gt;
| caption = A coming storm&lt;br /&gt;
| title = Skybreaker...&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Gridania&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = Lynx ('She')&lt;br /&gt;
| stat_2 = Birth Name&lt;br /&gt;
| stat_2_value = X'anista (told to no one)&lt;br /&gt;
| stat_3 = Nickname(s)&lt;br /&gt;
| stat_3_value = An, Star&lt;br /&gt;
| stat_4 = &lt;br /&gt;
| stat_4_value = &lt;br /&gt;
| stat_5 = &lt;br /&gt;
| stat_5_value = &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
This is the tale of a girl, grown from a savage tribal upbringing into an upstanding patriot of the Alliance. Her existence is dualistic, between the happy, normal(ish) life she has with [http://ffxiv-roleplayers.com/showthread.php?tid=9139 Dubious Distributions], and her second life as an adventurer, monster-hunter, dungeon-delver, and all-around unsung hero. Which is how she likes it: unsung. To most people, she's just a pretty girl who's pretty good with a lance.. or bow.. or blade.. or book.. or turn of phrase. Whatever the day calls for.&lt;br /&gt;
&lt;br /&gt;
[[File:AnCool.png|500px]]&lt;br /&gt;
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[[File:AnRelaxing.png|500px|right]]&lt;br /&gt;
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===Appearance===&lt;br /&gt;
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Anstarra stands somewhat on the short side for female miqo'te.. which of course puts her far beneath most midlander hyurs, though she carries herself like someone taller. She has full, sensuous lips, lustrous green eyes and the blue-marked white hair characteristic of her sept of the Lynx tribe (when it's not dyed, that is). She has been described as beautiful, a trait which has alternately cursed and blessed her existence.&lt;br /&gt;
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Though she moves with supple grace and lightness of step, Anstarra is rather heavier than you would expect; this is owed to a dense, high-grade musculature that renders her far stronger than her appearance would suggest (though she DOES look athletic and toned, one would not suspect what her muscles can do, until one touches them), comparable in power to a male roegadyn of similar athletic propensity. This trait is a genetic one, possessed of all members of the Falling Stars sept.&lt;br /&gt;
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===Behavior===&lt;br /&gt;
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People's first impressions of Star tend to be positive. She has a pleasant, welcoming demeanor, open to discussion on a broad variety of topics. If one doesn't look too deeply, she can come off as a dilettante, willing to go along with whatever is happening, to joke and smile and flatter as the situation requires. Among closer friends and acquaintances, one can begin to glean a deeper, more complex picture. She has a startlingly deep mind, and is always interested in learning more about the world.&lt;br /&gt;
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One thing that does not change between acquaintances and close friends; she is flirty. A touch here, a smile there, a brush of the tail... she loves physical contact, and getting people to like her for her body. There is, in her mind, a distinction between simple sex and true intimacy. Most will never know the latter, with her; as for the former, well... if her interest is piqued, if someone seems particularly deserving and shows interest... who knows what can happen?&lt;br /&gt;
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Anstarra likes to observe, and get to know people. Of late she's even taken to writing notes, observations on happenings and people around her. As a result, she has a reputation for being bookish, which amuses her privately, and she does little to dispel it. Some might call her devious, but to her mind it is simply a form of playfulness; after all, if someone really wanted to know what she was like, they could just ask. In the meantime she lets them keep their assumptions, as she makes her own.&lt;br /&gt;
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[[File:AnStudy.png|500px]]&lt;br /&gt;
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==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
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Anstarra lives and fights with spear in hand, or at least she used to. Her tribal sept's weapon of choice, the short spear, was the only thing she brought with her when she left home. As such, she is very much at ease with it, and with any other polearm; she is rarely seen without one. Tribal proclivities aside, the spear suits her temperament, as did the training of the Gridanian Lancers' Guild, once she joined it: direct, unhesitating, focused. She has always been a prodigy with the weapon, and is ready to draw in an eyeblink, to defend her friends or her cause.&lt;br /&gt;
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She moves lightly, but hits hard. Very few unnecessary flourishes; if she's fighting to kill, she's deadly serious. If it's a spar, she will likely be grinning; she loves a good challenge, the exchange of blows, the dance and flow of weapons and muscles. There is something beautiful about her when she fights, as if she has become more complete in some way.&lt;br /&gt;
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In recent days, however, Anstarra has not been seen with a spear. Not since returning from her disappearance. Instead, it is more common to spy her training with bow, or fist weapon, or even sporting an arcanist's grimoire (though this might just be her notebook). She makes no claims at excellence with these weapons, though her natural abilities and a lifetime of physical training render her a formidable combatant all the same. As of yet she has offered no explanation for the absence of the weapon which so defined her life.&lt;br /&gt;
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===Serious===&lt;br /&gt;
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Though it is known that Anstarra graduated from being a mere Lancer to learning the ways of the Dragoon, few know the extent to which she perfected her art. To wit, she does not fight with all her skill, most of the time. When she does, against foes of true evil or the deadly beasts of the dungeons she explores, she becomes a whirling dervish of destruction; blows almost too quick to follow, landing like bolts of lightning among her foes. A battle between her and one of comparable skill is a wonder and a terror to behold.&lt;br /&gt;
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It is yet unknown as to whether Anstarra still turns to her spear in dire straits. Even for her frontier duties at the Maelstrom's behest, she wields the bow, at least publicly.&lt;br /&gt;
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==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Fish, red meats, rich sauces, sweets (particularly chocolate), alcohol.&lt;br /&gt;
::* Sunrises, strong wind, lightning, dappled shadows on clear water, pure cold weather, snow.&lt;br /&gt;
::* Physical activities, such a sparring, climbing, swimming, acrobatics, and sex. Learning new things.&lt;br /&gt;
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===Dislikes===&lt;br /&gt;
::* Raw meats, too-spicy food, seafood which isn't fish, tepid drinks (she prefers very cold or very hot).&lt;br /&gt;
::* Rain, dull and overcast weather, too much sun when it's particularly hot, humidity.&lt;br /&gt;
::* Boredom, discussions which spiral in a circle, threats to her friends, condescension, hypocrisy.&lt;br /&gt;
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===Hobbies/Talents===&lt;br /&gt;
::* Physical activities as a whole come to her easily and satisfy certain instinctive desires to move, and do.&lt;br /&gt;
::* She loves learning; her education was stunted as a tribal child, and her mind absorbs new content like a sponge. Magic in particular fascinates her, and aether sciences as a whole.&lt;br /&gt;
::* Social interaction. Anstarra has studied and since adopted many noble mannerisms, and can easily integrate with high society. She can also dress down and slum it on the docks, but has not had reason to do so for some time.&lt;br /&gt;
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===Other===&lt;br /&gt;
::* Anstarra is now a Captain with the Maelstrom. She earned her first commission for acts of heroism and leadership during the assault on Castrum Meridianum by the Alliance, became a Lieutenant by being the highest-ranking soldier willing to volunteer for thankless duties among the First Foreign Levy stationed in Coerthas, and was promoted most recently again following the Dragonsong War's conclusion (where they needed someone a little reckless and not too hidebound to captain an experimental ceruleum-powered steamship). Her duties sometimes weigh heavily on her, but she is loyal, and does what needs to be done. {Essentially, when I am off at work, so is she~}&lt;br /&gt;
::* Her ship, the Iron Bitch, a strong medium-sized frigate with a full complement of 250, has not yet blown up. It is crewed mostly by familiar faces from the First Foreign, but also by a small complement of field-commissioned officer-Adventurers, including Jana Ridah and Virara Wakuwa.&lt;br /&gt;
::* She never speaks of her childhood and family, except to a very select few intimates.&lt;br /&gt;
::* Anstarra relishes actual combat, but despises senseless conflict, especially among fellows. She has nothing but disdain for those who would betray or work against their comrades for their own interests. This disdain can translate into violence. She does not consider physical altercations to be a sign of deep wounds festering over; rather she perceives an almost purgative role in simple brawling, after which problems can be set aside.&lt;br /&gt;
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==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
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Anstarra comes from a sept with what are considered 'traditional' values among tribal Seeker of the Sun miqo'te (strong patriarchal bend aside); as such, her father was a Nunh, and she has a fair number of brothers and sisters, both younger and older than her. Though her sire was prolific, the sept's brutal customs combine with nature's own hazards, keeping the population relatively stable.&lt;br /&gt;
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Anstarra does not talk about her family.&lt;br /&gt;
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There are good reasons for this, foremost being that she hates them all and would love nothing more than to see her whole sept fall into a volcanic rent. She also doesn't want anyone to go looking for them; not only would this possibly lead them back to her, but the world does not need more Falling Stars miqo'te wandering around, in Anstarra's opinion.&lt;br /&gt;
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At this time, both her parents are dead, and the only sibling whose existence she can be sure of is X'zarann Silverfall. Her one older brother, and now technically her Nunh. She wants as little as possible to do with him, despite him being perhaps the only living being who could explain her true heritage. He, on the other hand, sees her as his destined mate, the perfect female upon which to father a dynasty that will last until the end of days. Anstarra would gladly slit his throat, but she feels she owes him a debt; he publicly murdered their father, and enabled her flight from the sept in the chaos that followed.&lt;br /&gt;
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What she considers her true family are the hyur couple and their son who found and adopted her, a year after her escape. Living deep in the Shroud, in harmony with the elements, they eke out a living as herbalists of some small repute. Among Anstarra's happiest years were those spent with them; she still visits from time to time, and they welcome her home. Still, this connection she keeps private; she tells herself it's for their protection from her old sept, and while this is true, some part of her also yearns to keep this one part of her past pristine and untouched by the world.&lt;br /&gt;
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===Friends===&lt;br /&gt;
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Anstarra has met many interesting people over the course of her days. Many have marked her, in one way or another; just as many have been affected, for good or ill, by knowing her. &lt;br /&gt;
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{This section is still under construction. Feel free to add your name, I'll toss on a comment sometime~}&lt;br /&gt;
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::*'''Arblis Ellhis''', an exceptionally fun and energetic friend of great curiosity and ambition.&lt;br /&gt;
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::*'''Barbarccia Valadis''', the woman who complicated her life immensely.&lt;br /&gt;
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::*'''Clalaris Sil Laris''', an interesting sometimes-friend, a curiosity, past kept secret.&lt;br /&gt;
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::*'''D'ranmaia Shenn''', a kind and devoted leader who knows not her own greatness, and how she touches the lives of others.&lt;br /&gt;
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::*'''Enju Abbagliato''', a dear lover and fellow warrior/scholar, troubled and devoted.&lt;br /&gt;
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::*'''Faye Covington''', a big sister of sorts, and symbol of nobility.&lt;br /&gt;
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::*'''Flora Valerian''', a brave and dutiful girl who doesn't put up with An's nonsense.&lt;br /&gt;
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::*'''Ghalleon Helseth''', a wise and learned man, devout, and probably the prettiest priest she's ever met.&lt;br /&gt;
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::*'''Jana Ridah''', a fierce ally and crew-member, reliable and very enthusiastic in a fight.&lt;br /&gt;
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::*'''Jihl Wilzuun''', a sweet girl who once salved her, and whom she is protective of.&lt;br /&gt;
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::*'''Jil'enkette Denma''', a fun-loving gladiator girl she hasn't seen in some time.&lt;br /&gt;
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::*'''Khira Lhizahla''', a clever and cunning adventurer, who's known the curse that love can be.&lt;br /&gt;
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::*'''Khunbish Adarkim''', a curious traveler from afar, a stranger from strange lands cheerfully finding his way.&lt;br /&gt;
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::*'''Kiht Jakkya''', a sister-in-arms, bold hunter-scholar, reclusive yet reliable and profoundly trusted.&lt;br /&gt;
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::*'''Klynestyn Ketteram''', a gentle giant, wise and kind, hilarious and accident-prone.&lt;br /&gt;
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::*'''Lan Darklyn''', a fellow in arms, ally, one of her oldest and most reliable friends.&lt;br /&gt;
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::*'''Lost River''', a mage with a troubled history.&lt;br /&gt;
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::*'''Mimi Horo''', a onetime lover, now tentative friend.&lt;br /&gt;
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::*'''Nihka Mioni''', Anstarra's betrothed and beloved, friend to all, of deepest kindness and compassion, sweetest lover...&lt;br /&gt;
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::*'''Ophelia Rainteau''', a onetime lover and now friend.&lt;br /&gt;
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::*'''Orrin Halgren''', a brave dragoon, incorrigible ladies' man, hero and sometimes lover.&lt;br /&gt;
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::*'''Piers Hayward''', a good man, stronger than he knows, handsome and kind, burdened yet unbowed.&lt;br /&gt;
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::*'''Reppu Hijiri''', an intriguing princess and ninja, surrounded by strife.&lt;br /&gt;
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::*'''R'shesha Otharn''', soul-sister to Nihka, clever and stoic, protector of her friends.&lt;br /&gt;
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::*'''S'honji Hayakawa Nunh''', her onetime mate, then friend, now drifted apart.&lt;br /&gt;
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::*'''S'imba Tia''', a disaster-prone male who tries so hard to be a hero, and sometimes even succeeds a little.&lt;br /&gt;
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::*'''Spahro Llorn''', a total bitch and great friend, the two of which are not so mutually-exclusive, it turns out.&lt;br /&gt;
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::*'''Sukoa no Dokusha''', a shy and gentle bringer of peace, diplomat and sage and sweetheart.&lt;br /&gt;
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::*'''Terris Blackthorne''', a scarred refugee from a dark empire, burdened by redemption he can never earn.  &lt;br /&gt;
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::*'''Val Nunh''', a comrade in devotion, fellow warrior, and brother in spirit.&lt;br /&gt;
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::*'''Verad Bellveil''', a dubious duskwight of not-unconsiderable charm.&lt;br /&gt;
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::*'''Virara Wakuwa''', a somewhat disconcerting, yet stolid, stoic, reliable and deadly comrade-in-arms.&lt;br /&gt;
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::*'''Zanzan Yanzan''', a charming and well-spoken mage, friend of the people, foe of evil.&lt;br /&gt;
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::*'''Zaphir Zurlac''', a deeply knowledgeable mage of mysterious connections, scarred yet persevering.&lt;br /&gt;
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===???===&lt;br /&gt;
::*'''X'cinna Ares''', one of her many half-sisters, an alcoholic who just might have a chance at happiness.&lt;br /&gt;
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::* '''Dravania'''; Anstarra's job with the Maelstrom was as liaison to Ishgard in Coerthas, and before serving with the Harbingers she undertook Dragoon training directly from the source. She has maintained strong ties with many other Ishgardian dragoons, as well as minor members of the Great Houses, and considers Ishgard's enemies to be her own. This view has softened, in light of the difficult questions raised at the end of the Dragonsong War, and she now must view Dravania as a place like any other, containing both light and dark.&lt;br /&gt;
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===Enemies===&lt;br /&gt;
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Anstarra doesn't count many SPECIFIC enemies to her name. In fact, the only one she could name would be her brother.&lt;br /&gt;
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::* '''X'zarann Silverfall''', her Nunh, who had her kidnapped by cultists and subjected to strange aetherial experiments. He has his own agenda, to be sure, though if it involves dragging her kicking and screaming back to the tribe he hasn't shown it yet. For some time Anstarra was ignorant of his actions, and especially their reason.. but upon a forced showdown with him in which she was shamed and defeated, she learned much and more. Now she sees him as the ultimate threat to her existence, and will use any means to see him dead.. even as he will, to force her to submit to him.&lt;br /&gt;
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::* '''X'kirra Ares''', her half-sister (as are all girls of the sept born within that decade, give or take). A huntress from her sept with a fixation upon X'zarann and a serious hate for Anstarra. Kirra sees Anista as her nemesis, both for her storied and undefeated skill with a lance, and for the Nunh's obsession with her. A skilled and deadly fighter herself, she intends to show Zarann who is the more worthy mate, once and for all...&lt;br /&gt;
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Beyond this, she considers several organizations or states to be her enemies, as do most good people of Eorzea.&lt;br /&gt;
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::* '''The Lambs of Dalamud'''; in addition to generally being evil jerks, they kidnapped her, secreted her to a ruined old Amdapori Keep, cut her open and strategically inserted materia at focal points in her body in accordance with a terrible and agonizing ritual. The materia were subsequently removed (by Barbarccia Valadis) upon her rescue (by S'honji Hayakawa, Mimiru Miru, Val Nunh and Anstarra's brother X'zarann Silverfall Nunh) and yet their energy had dissipated into Anstarra's aether by then, and they crumbled to dust. Two patterns had been described by the stones in her body, and had glowed through her skin: on her chest, the constellation representing Azeyma, the Warden (Anstarra's deity) and on her back, that of Althyk, the Keeper (the patron of her Sept). The significance of this was obscured for some time, but in time it became clear that it was a dual-edged gift which enabled her to absorb the aether directly from digested materia, in exchange for an even more heightened sensitivity to all aether. X'zarann's hand laid in both kidnapping and rescuing her, showing the Lambs to have been but pawns... all the same, Anstarra does not so easily forgive their role in her torment.&lt;br /&gt;
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::* '''Garlemald'''; specifically the special task force which faced off with the Harbingers, and stole a strange orb somehow related to Leviathan, which had taken up residence in the Harbingers' Primarch Zularti Vensar's head where his right eye should have been. The final outcome of the battle with those forces cost the lives of two people Anstarra considered her friends, which has led her to introspection over the pain of loss, and an extension of her circle of empathy beyond herself...&lt;br /&gt;
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==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;Likes the cold, don't she? Seen 'er fightin' half naked in the snow, up in Coerthas. Crazy, 'f you ask me, but damned easy on the eyes.&amp;quot; - Maelstrom Sergeant&lt;br /&gt;
::* &amp;quot;Miss Silverain is a welcome client, affluent and fairly spoken. Nobility in the making, no doubt.&amp;quot; - Ul'dah Banker&lt;br /&gt;
::* &amp;quot;An excellent lancer. It's no surprise that she was able to receive Dragoon training in Ishgard, despite how insular they are. Natural talent like that is not to be spat upon.&amp;quot; - Wood Wailer&lt;br /&gt;
::* &amp;quot;I hear she was at Kokoripu Hohoripu's art auction... and made off with quite a trophy!&amp;quot; &amp;quot;Master Kokoripu's prize treasure? The one he held the silent auction for? How much do you suppose she paid for that?&amp;quot; &amp;quot;How often, you mean. She only left the house the following evening, from what I heard.&amp;quot; &amp;quot;Scandalous~!&amp;quot; &amp;quot;Ohohoho...&amp;quot; - Ul'dahn Socialites&lt;br /&gt;
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===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Shady. Yeah, she has a retainer, this fancy elezen fellow, and I seen him talking to the kinds of guys you don't bring to tea parties, you know? Making contacts, that sort of thing. You didn't hear this from me.&amp;quot; - Brass Blade&lt;br /&gt;
::* &amp;quot;She used to be more fun. Struttin' the walkways and docks, showin' off 'er legs.. never turned down a dance or a drink. Or what comes after, 'f you catch my drift.&amp;quot; &amp;quot;Actually, I hear she's at it again, since she got that promotion.&amp;quot; &amp;quot;Where'd ya hear that?!&amp;quot; &amp;quot;Down at the Member, had quite a party...&amp;quot; - Lominsan Sailors&lt;br /&gt;
::* &amp;quot;It's peculiar, but I could have sworn her eyes used to be a different shade of green. And several moons prior to that, different again! Very odd.&amp;quot; - Goldsmith&lt;br /&gt;
::* &amp;quot;That's her, 'Mateus', right? Yeah, I swiped one of their portfolios, look [http://68.media.tumblr.com/281beeafbf7aafee067bc6e2876dcb31/tumblr_nj29njuT7i1smm21jo7_500.png here]. She shows up at the Rendezvous when they do those openings. Host Club. No, no, it's not a Brothel, they hate when people make that mistake...&amp;quot; - Well-heeled Adventurer&lt;br /&gt;
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===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a family out in the Shroud. Adopted, obviously; hyur, all three of them, herbalists who study the plants growing deep in the wood. They must have the Elementals' approval, they've been out there for many turns now.&amp;quot; - Gridanian Woodworker&lt;br /&gt;
::* &amp;quot;She's tempered I tell ya! Saw lightnin' crackling all over her, no one else was around, she didn't have no focus or book nor nothin'! You watch her!&amp;quot; - Anonymous&lt;br /&gt;
::* &amp;quot;When she slew the dragon Vor'threx, she was found unconscious on the beast's shattered carcass. We thought her dead after such a fall, but no. Her armor was broken, and her nudity was concealed by scales jagged and blue-purple - like those of the fiend she struck down - which melted into her flesh before our eyes. I believe she may be some sort of dragon, or perhaps inhabited by one.&amp;quot; - A Dragoon&lt;br /&gt;
::* &amp;quot;There's so many white-haired Adventurers about I really didn't think much of it at first, but doesn't she look a LOT like those boys and girls at the Cat House? No, that's not the real name... Bright Ones or something. Couple score miqos all moved in at once into that one house in the Goblet, weird thing. Eh, whole neighborhood's full of freaks anyway.&amp;quot; - Goblet Resident&lt;br /&gt;
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===PC Rumors===&lt;br /&gt;
::* &amp;quot;Truth be told, I don't know much about her. But she is a reliable and hard working woman. She was one of the members of the Harbingers and a good friend, that means that if you mess with her, I will put you in the ground.&amp;quot; -Lan Darklyn&lt;br /&gt;
::* &amp;quot;A very charming woman with a good sense for nonsense.&amp;quot; - [[Verad Bellveil]]&lt;br /&gt;
::* &amp;quot;The woman thinks too highly of herself. 'Tis a most unfortunate trend with adventurers.&amp;quot; - [[Tengri Geneq]]&lt;br /&gt;
::* &amp;quot;She is the Forerunner, Anis.... but she don't like being called that. Think her Outsider name is Ny... An'yan'starra?&amp;quot; - [[X'cinna Ares]]&lt;br /&gt;
::* &amp;quot;She's extremely deadly all of the time. I was at a party once and I watched her strip down and kill a man with her bare thighs. I had to buy her pants after that. - [[S'imba Tia]]&lt;br /&gt;
::* &amp;quot;Her boat stinks of iron. She stinks of blood. It stirs the memory... She is too generous. I mislike it, being unable to refuse.&amp;quot; - [[Virara Wakuwa]]&lt;br /&gt;
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==History/Timeline==&lt;br /&gt;
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===Falling Stars===&lt;br /&gt;
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Little is known about the reclusive Falling Stars sept of the Lynx tribe of Seeker of the Sun Miqo'te. While it is unlikely that Anstarra is the only connection between her people and the rest of the world, several factors have kept them virtually unknown. For one, their location, in the cold and little-explored lands north and east of the Black Shroud. Finding their hunting lands is difficult enough; locating the sept itself, nigh-impossible. And then there is the ingrained xenophobia and hostility of the Falling Stars Miqo'te... strangers are invariably put to death, and the hunters know their lands well enough to always find others before they are found. Rare survivors of such encounters speak of primitive hunters with unnatural speed and strength, fighting and killing with a fierce kind of joy in their demeanor...&lt;br /&gt;
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There is much that is strange about the people of this hidden sept, as Anstarra could attest. But her adoptive parents warned her not to share what little even she knew about her people, otherwise assuredly the covetous and ambitious would seek them out. As to their true heritage, even Star has no idea.. such secrets were the domain of the males, specifically the Nunhs, whose dominance was unquestioned and all-encompassing.&lt;br /&gt;
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What she does know is that even among xenophobic tribal recluse societies, hers was one of the worst. Endowed with a (not entirely unjustified) sense of superiority, they tend to kill outsiders like one would slay any other wild beast that comes into their territory. Bloodsport and lethal competition is the norm; quick-healing and healthy, Falling Stars hunters do not hesitate to escalate feuds instantly, nor to kill one another over comparatively-minor disputes. The exception is with the Nunh, who, due to the special powers he wields, is nigh-untouchable and seen as something like unto a God.&lt;br /&gt;
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&amp;lt;spoiler&amp;gt; &lt;br /&gt;
The origins of the Falling Stars Sept can be found thousands of turns ago, during the Fifth Astral Era. The scholars of Nym, beset by foes and illness alike, sought to discover the secrets of immortality. Whether the decision to do so was fractious, or they wished to keep such dangerous research away from their own city, is unknown. Whatever the reason, a secret, subterranean base was created in the frozen north, abutting on what is now the Coerthas Central Highlands. &lt;br /&gt;
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A small local sept of Miqo'te was chosen as test subjects; savages, yet healthy and vigorous. The life-twisting magics the scholars employed altered their specimens at a fundamental level, rendering them more easily mutable by forces of aether, and also stronger and faster, with superior muscles, the better to endure the testing. The experiments were quite successful; they even bred true to their children. Certain results could be attained by embedding materia at precise points in the subjects' bodies; after this initial 'activation', they became far more susceptible to mutation. Additionally, they gained the ability to ingest materia and gain its properties for a time.&lt;br /&gt;
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Excited by their success, the scholars pushed harder and harder... until their subjects rose up, laid waste to their patrons, and collectively fled into the wild. The base sealed itself down, and remains buried to this day... while the descendants of those escaped subjects live on, many leagues away, forever convinced of the enmity and inherent weakness of outsiders. The secrets for materia-embedding remain in the hands of the leaders, the Nunhs, granting them the power to keep the others under their heel, when they need it... most especially the powerful secrets of materia consumption, which can make a prepared user nigh-unstoppable. &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
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===Child of Savagery===&lt;br /&gt;
The girl X'anista was born in 1555 of the Sixth Astral Era, to X'ares Nunh and X'ennaliss Orthos. Her birth mother died when she was three years old; in accordance with custom she was raised by her aunts and cousins after this point. The only full-blooded sibling she has is X'zarann, the first child born to X'ennaliss. Anstarra never found out whether her mother somehow refused to have other children after herself, or was unable to. Her sept speaks of the dead but rarely, and usually with derision. If she and X'zarann are any indication, though, she was beautiful, as well as strong. Of course, their father was Nunh...&lt;br /&gt;
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From a very young age, X'anista became a focus for attention. Her oldest memories involve violence.. and even in them, a spear was never far from her hand. Falling Stars kittens are taught to kill before they can walk; the grip, the grain, the balance of a thrust, the twist and slash.. and, most of all, to never be disarmed, to never be weak, to never lose. Cuts and breaks are common, as are young deaths. Scars, less so; it takes a truly deep and terrible wound to leave a scar on one of the Falling Stars, whose flesh knits and heals cleanly as part of their heritage.&lt;br /&gt;
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X'anista was never scarred, but she did kill.&lt;br /&gt;
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&amp;lt;spoiler&amp;gt;&lt;br /&gt;
Her youngest memory of deliberately taking a person's life was at eight years of age. Three other children, two her age, one a year older, had teamed up against her; she doesn't remember their names, but she remembers their faces. They had challenged and tried to hurt her twice before, in exercises, and it made her angry. She had hurt them a little, in return. Then, one night she overheard two of the older huntresses speaking, wagering on whether they would try to kill her within this moon or the next. &lt;br /&gt;
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The following day, when groups were being formed up for sparring, she walked over to the oldest of her antagonists and put her spear through her throat, and twisted. She still remembers the shocked look, and the tears that had time to appear. The second one yelled and leapt at her. X'anista drew her spear back, and aimed it at the boy's solar plexus, and he died. His own weight bore him down, as the sharp stone tip clipped past his spine. She remembers feeling it, seeing the light leave his eyes, ilms from hers. He'd already dropped his spear.&lt;br /&gt;
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You mustn't drop your spear, she thought. That was stupid.&lt;br /&gt;
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The third one, another girl, stared at her, trembling, spear in hand, as X'anista pulled her weapon from her second kill. Then, she broke, turning to run. You mustn't run, either. X'anista's spear took her in the back, through a lung, and she didn't die until it was pulled out.&lt;br /&gt;
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That was the first day she noticed her father, the Nunh, look directly at her. His gaze, and his smile, predatory and approving, still sometimes haunt her dreams.&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
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Even as a child, even among the Falling Stars warriors, her skill with a spear was remarkable. It seemed as natural as walking, as reflexive as breathing, when she used one; in training she was never alone, always partnered against older children or many at once. She was never humbled, and yet neither did she become arrogant and strutting. This, too, was talked of, as though she was possessed of an unearthly calm. In truth, from the day of her first kills, she lived with a bone-deep kind of terror that she never dared show to anyone. Years would pass, day in and day out, and always she had to surpass expectations, always she had to kill with an eyeblink. Hunting was her only solace; it was considered a waste of time to partner other children with her, and so barely more than a kitten was she pitted against full-grown coeurls and spine wolves and other beasts that could easily kill an unprepared adult hunter. This was not unheard-of, though still rare at her age. Other children tried to match her; usually they failed, or died, or both. &lt;br /&gt;
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It came to be a relief when another child would die. One less rival, one less threat, one less source of pressure to prove herself.&lt;br /&gt;
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Only two ever got close to her, if you can call it that. One was her older brother, X'zarann. His existence was a relief, a distraction, because among males he was being closely watched. His own skills were exceptional, and some whispered he would be Nunh someday. Perhaps he suffered no less pressure, no less fear than X'anista. They spoke little, but at least he seemed to understand the kind of madness she sometimes felt. On the other hand, the way he looked at her as she grew, as her young body began showing promise of what it would become, was not brotherly.&lt;br /&gt;
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The other was her half-brother, X'oran. Three years older, from another mother, he was the only one to treat her with any degree of care. If his attention began to teeter between brotherly and something more mature, as she approached her flowering, he nonetheless made her comfortable in ways that no one else did. Not her aunts, who saw her as an eventual rival. And not the children, who feared, hated and envied her. And not the Nunh... who watched her, with covetous eyes. At times, X'anista would dream of freedom, or would dream that X'oran would challenge the Nunh. He was one of the best hunters, and if it was him... but, he was still young. The odds of him actually challenging the nunh were yet slim.&lt;br /&gt;
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Then her flowering happened, and X'anista's dreams came true.&lt;br /&gt;
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It was in her twelfth year. Her body was beginning to show curves around hip and breast, and she was constantly adapting her fighting methods, feeling ungainly and coltish, gaining ilms of height overnight it seemed. Then one night, she woke to the scent of blood, and for a moment thought one of the others had finally managed to sneak up on her in her sleep - they'd tried before - but no, the blood was not from a wound. This was far worse. There are few secrets in a sept, and hers did not outlast the coming of the dawn; her scent made it clear, and word spread like wildfire.&lt;br /&gt;
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X'ares Nunh came to see her. The Nunh, the terrifying warrior god in living flesh, who had watched her patiently over the years, waiting for this day. Her father.&lt;br /&gt;
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Never had she felt so naked, so small and weak, standing before him as he cupped her chin and examined her, tilting her face this way and that. As his eyes roved over her body, while the whole sept looked on. It would happen sometimes, like this, when a young huntress came of age, that he would examine her, and make his decision. Now? Later? There was never refusal, not a question of if, only when.&lt;br /&gt;
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For X'anista, it would be tomorrow.&lt;br /&gt;
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That day and night were the longest in her life. No other male was allowed near her, in case one would seek to poach the Nunh's right - punishable by death, but success could mean an undermining of the leader's authority, and perhaps a new Nunh. The huntresses were assiduous, though; some saw it as a punishment for the arrogance she must surely conceal. Others saw it as an honor, so young, to be taken the day after. She would still be bleeding. It was romantic, to their minds; to X'anista's, it was a nightmare. She wanted to talk to X'oran, or even X'zarann, to be reassured, or protected, or anything.. but it was impossible. She remembered seeing the stricken look on X'oran's face, briefly. X'zarann had seemed uninterested... that night, she prayed to Azeyma, that the next day she would be saved.&lt;br /&gt;
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At noon, the impossible happened, as though in answer to her prayers. X'oran challenged their father, challenged the Nunh, for leadership. There was no circle of trial, no limits, no protocol, other than that no one was to interfere. A challenge was sacred. Space was made, and it began. X'anista watched, prayed, fear and hope filling her to bursting, as her brother fought... for her, she knew. There could be no other reason. He fought bravely, fiercely, displaying skill that no one suspected. It was as though the goddess possessed him. Spears flashed in the bright light, as the two males clashed, one young and fierce, the other old and powerful.&lt;br /&gt;
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It was closer than it should have been. X'oran landed a cut on the Nunh's face, and X'anista dared hope for a moment.&lt;br /&gt;
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Then the Nunh laughed, and grabbed his rival's spear, wrenching it from his grip almost contemptuously. And drove both lances through X'oran's chest, pinning him to the ground, and killing him. Then he called for a feast, and there was a feast.&lt;br /&gt;
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X'anista remembers none of it. Perhaps she was in shock. X'oran had been left where he laid, his own spear still impaling him; her eyes kept going to the sight. People laughed and joked and cheered, and the Nunh, her father, her heart-brother's killer, had her sit by his side as the festivities continued. She had never been more unaware, more helpless than that day; anyone could have slit her throat, then, and she wouldn't have put up a fight. She almost would have welcomed it.&lt;br /&gt;
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Which made it all the more astonishing when her father's blood exploded over her.&lt;br /&gt;
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He had turned his head to contemplate her, his child, his trophy, his soon-to-be conquest. Perhaps that was the distraction X'zarann had been waiting for. Sitting at the Nunh's left hand, as the most honored (still-living) hunter in the sept, he'd given every evidence the whole time of enjoying the festivities, had roared as well as everyone else at X'ares' victory in the challenge, had drank and feasted. And now, without warning, breaking all custom, he moved like lightning and ripped a jagged knife across the Nunh's throat from behind. Blood showered Anstarra's face, who had just turned to look up at him. That face that displayed shock, and rage, and, for the first time in anyone's memory, fear. He gripped X'zarann's wrist, just for a moment seeming truly invincible.. and then his mouth opened wide, and a spearhead drove out of it like a protruding tongue, as X'anista's blood-brother pushed the Nunh's own spear through the back of his head with his other hand. &lt;br /&gt;
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Mayhem ensued.&lt;br /&gt;
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X'anista remembers little of her flight. Only two things. X'zarann's eyes, briefly meeting hers, triumphant. And snatching up X'oran's spear, from his body. She ran, and ran, and ran, shedding her blood-soaked clothes, diving through a lake, carrying only the spear, always spear in hand.&lt;br /&gt;
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===Spear in Hand===&lt;br /&gt;
=====Part 1: A Young Girl in the Woods=====&lt;br /&gt;
Twelve years old, naked, covered in blood, fleeing through the chilly northern tundra with not a possession to her name, save only the spear which had belonged to the one person she cared about, pulled from his cold body.&lt;br /&gt;
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Things were starting to look up for X'anista. &lt;br /&gt;
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For she was free. Free of her tribe, of her sept, of the pressure and jealousy and deadly games... free of her father, and her brother, and the other huntresses who looked on her with envy and spite and fear. And free she intended to remain, so she did not slow in her flight; she ran for two days straight, before her first stolen nap. She ate herbs and cold meat, animals she came upon at a run, taking them by surprise and slaying them before they could react. Fish and birds and small game mostly; the larger beasts she dared not take time to butcher, and thus avoided them as best she could. X'anista had left the camp in chaos, so she knew she had a head start... what she did not know was how long it would take for the others to give chase. If they even would.&lt;br /&gt;
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At first, her every thought was calculated into flight, but as hours turned into days without any sign of pursuit, her mind would flicker back to the events leading to her escape. How unlikely it was, how impossible, that the Nunh should be dead. And taken by surprise.. X'anista had once witnessed him snatch an arrow out of the air, an arrow that had come in from behind, out of hiding. He had been training, but she knew when he trained he did not tell the huntresses what weapons to take, and let them hide themselves beforehand. Yet he always knew. He was never bested.&lt;br /&gt;
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X'zarann had bested him though. Killed him, suddenly and brutally. Would he be Nunh now? He had gone against all custom; that alone would be cause for dispute, maybe even outright fighting. Custom was law, was unbreakable. What would happen? All she knew, deep in her bones, was that she would see X'zarann again. His eyes had told her as much, eyes like their father's, cruel and cunning and implacable. Eyes like her own, determined and fierce and hard. Someday they would face off once more. And then... then she would see.&lt;br /&gt;
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Eventually, the land grew warmer. It was hard to tell in the north, but down here it was summer, and so tundra gave way to grasslands, then sparse woods.. and then suddenly, like a great, dark wall, to the Black Shroud.&lt;br /&gt;
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X'anista knew of the Shroud; the Cursed Lands, her people called it. The true limit of their territory... testament, she would later know upon studying maps of Eorzea, of their arrogance, that they should lay claim to such a massive stretch of land. All she knew at the time was that in the woods she might escape her people, who would not dare enter... and between the terror she knew and the terror she didn't, she preferred the unknown in this instance. After spending days - or was it weeks now? - in flight, not daring even to stop and make clothes for herself, carrying a spear and a hastily-obtained, uncured skin which served as a carrying bag for spare cuts of meat, she was ready to brave the ghosts and demons said to haunt the Cursed Lands if it could mean even a few hours' rest. And so, she entered, leaving the grass and open sky behind for the first time in her life, to take refuge in the dappled shadows of the Shroud.&lt;br /&gt;
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The girl from the north had never been in a forest, yet there are certain tricks and techniques for survival that serve in good stead anywhere. Find a source of water. Shelter to sleep. Cover your tracks. Negate your scent. Mind the wind. Learn the plants. Learn the predators. Learn the prey. Falling Stars kittens had to know how to survive from the youngest age in the harshest of conditions; this was no worse, and in many ways far better, for she had no fear of being caught out and killed by one of her fellow huntresses.&lt;br /&gt;
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Soon, the Shroud, the Cursed Lands of her youth, came to be X'anista's sanctuary. For the first time in as far back as she could remember, the consuming terror that had gripped her very soul began to ease.&lt;br /&gt;
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She still had to be careful, of course; the Shroud was filled with predators, with poisonous plants, with hidden dangers and threats. But these were natural things, normal things, and she was stronger and faster and more lethal than anything her size had any right to be, with a young lifetime of training in awareness and hunting and survival. She never made a large print on the land; instinct, or something deeper, told her that there was.. if not a curse, then something dangerous, something aware about this place, that would not take kindly to intruders who overstepped themselves. She was used to acting small and humble, though, and here it just felt natural to do so. &lt;br /&gt;
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And so time passed, and the seasons changed, slipping into fall, and winter. It grew cold, but never like it had been in the north, and X'anista bore it easily. Winter passed on into spring, and she never saw another soul... not until summer had come again, and before she knew it it had been a year since she had left her people. A year since she had seen ANY people; even more than before she was a savage girl, now. She'd never seen fit to replace her clothes, dressing only in scraps of pelt and thongs of dried gut which served to hold the little bags and satchels she'd made for herself, filled with self-made hunting tools, herbs, and a few pretty stones she'd found in a riverbed. Her skin was bronzed, her hair kept hacked short, her nails dirty and face smudged.&lt;br /&gt;
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This was how the boy found her, when suddenly he appeared in her camp. The boy she would call brother, and eventually more.&lt;br /&gt;
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&amp;lt;spoiler&amp;gt;&lt;br /&gt;
A dream, a memory...&lt;br /&gt;
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The scene tears away in a scattering of wind. Wind blowing, more gently now, in a deep howl through the woods. The light gleams off his hair as you watch, hair like you've never seen before, an Outsider's hair. No highlights, just an unbroken gold, in this light. Later, when it wasn't sunset, you would note the reddish tinge to it, and far later still the term 'rolanberry blonde' would be learned, but right now all you can do is stare at this... person. At his hair, unbroken by ears. Your first, dizzy impression was that he was deaf, and mutilated, for he had no ears, and no tail, how could he even walk! Then distantly you would recall that Outsiders were like that sometimes, that they could have tiny ears and no tails, and was it any wonder they were so deaf, so slow, so clumsy?&lt;br /&gt;
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This one seems so to you. Leaves surround you, thick leaves, verdant, vibrant, summer's foliage. Summer was different from winter, here in the Cursed Lands, you had found that out in the past year that you've existed here.&lt;br /&gt;
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Fear ripples through the scene, but it is strange. Not the bone-deep, forever fear you've always known. You're older now. Thirteen? That seems right. The sept is far. No one chased. No one followed. Somehow. It's been a year since you ran. You've seen no one, no one at all, only beasts... and now this. An Outsider.&lt;br /&gt;
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The fear is an apprehension, a quick spike. You're the Outsider, now. These are HIS lands. Outsiders were killed. This was law. If he saw you, he would kill you, possibly eat you. But he was entering your camp... it wasn't much, it was simple and hidden, but it has your stones and your spare spears and some pretty things - flowers, the name washes over your consciousness, a word you didn't yet know - and they are yours. Anger spikes in your heart, and you tighten your grip on your spear, and prepare to kill him.&lt;br /&gt;
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It will be easy. He's deaf.&lt;br /&gt;
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&amp;quot;Hello?&amp;quot;&lt;br /&gt;
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Your eyes widen. Deaf, and stupid! Giving his position away, so loudly! It's so unbelievable that you almost drop your guard... but instead remain still. Waiting for the right moment. It could be a trick, a trap. Outsiders were tricky. He has such strange clothes. It was so warm here, yet he was covered. Like an elder, one whose skin has gone frail. His arms were exposed, and his face, and his throat, but that was it. Stupid. Strange. Curiosity burns in you. You haven't..&lt;br /&gt;
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You haven't spoken in a year.&lt;br /&gt;
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A shake, and sudden tension. He's walking under your tree. You ready... and then drop, hitting him. He's too surprised to cry out, your spear a bar over his throat, your hand on his mouth as you smash him to the ground. His eyes are wide, shocked as he stares at you. Eyes a dark, rich brown, like earth, like a tree. He's perfectly still; his hand was on his belt knife, but he's smart enough not to draw, since your spear slid those last ilms and now blade was against throat.&lt;br /&gt;
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Everything is still, as he looks at you. As you look at him.&lt;br /&gt;
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You feel him swallow, feel his heart pound under you, but his eyes... they stare at you with such fascination. You haven't seen a person - he's an Outsider! - in a year. You find yourself swallowing again, and your hand slowly lifts from his mouth, though your spear does not move an ilm.&lt;br /&gt;
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He seems so helpless, feels so light. He's bigger, but weighs less than you. You remembered hearing Outsiders were slight, and frail, with soft muscles. It's hard to feel.. to feel threatened.&lt;br /&gt;
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To feel afraid.&lt;br /&gt;
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Your tail twitches a little, and you realize you've been staring at him for some time, your whole body pressed down on his, and a light flush has entered his cheeks. You blink.. and capriciously twitch a little.. and blink again as you see his flush deepen, and feel another response, down below. Somehow, rather than being unsettling.. it makes you feel good. In control. Strong.&lt;br /&gt;
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He clears his throat, a little. Carefully; your spear hasn't moved.&lt;br /&gt;
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&amp;quot;Ah.. hello. I'm Kian. Please don't kill me.&amp;quot;&lt;br /&gt;
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You blink at him again, and lick your lips. Swallowing, trying your throat.&lt;br /&gt;
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&amp;quot;Stupid... Kian.&amp;quot;&lt;br /&gt;
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He blinks in return.&lt;br /&gt;
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&amp;quot;Stupid Kian. Loud Kian. My camp.&amp;quot;&lt;br /&gt;
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He grins, brightly, and it's such a childlike, cheerful expression that you almost jerk back.&lt;br /&gt;
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&amp;quot;Sorry! I.. didn't know! You're.. you're not from around here, huh? It's okay!&amp;quot; he adds quickly as you tense. &amp;quot;Plenty of Shroud for everyone, yeah? Are you.. are you alone?&amp;quot;&lt;br /&gt;
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The question seems strange... and at the same time hits you in a place you didn't know existed. A shudder runs over you, and you jump back, off him.&lt;br /&gt;
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&amp;quot;Alone...&amp;quot;&lt;br /&gt;
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He picks himself up, moving slowly, gently, as though you were a wild animal. Perhaps you are. He nods, and slowly opens a belt pouch, pulling out a small package. You frown, curiosity intense as he undoes strings - made from what? not gut string - and opens it, revealing several small orbs the color of his eyes.&lt;br /&gt;
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&amp;quot;Um.. would you like a chocolate?&amp;quot;&lt;br /&gt;
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&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
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It was a slow process, but eventually the young midlander named Kian gained X'anista's trust. His parents, Joan and Bors, were eccentrics who had decided to make a home for themselves deep in the Shroud. Joan had studied conjury in Stillglade Fane, in Gridania, and at each solstice and equinox would perform cleansing rituals to rid their home of woodsin. Bors was an alchemist and herbologist, also from Gridania, with a deep respect for the elementals. Like X'anista, they never took more than they needed, using only dead wood to build their house and furniture, then shoring it up through gentle conjury and alchemy until it was as comfortable as any place in the city. At times one or more of them would travel to other small outposts, or even the city itself, but such occasions were rare.&lt;br /&gt;
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At first, it was difficult going; the savage girl their son had found could barely speak, would not sleep indoors, would not suffer to be touched, except by Kian. Bors recognized the danger in her, like a wild beast... yet his wife's heart could not help but go out to the poor girl, and in time he grew to feel the same. It took time, and patience, and there were setbacks... but at length &lt;br /&gt;
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Finally, X'anista's old wounds began to heal over. She decided to give up her old name, to rid herself of her past, instead taking up a new one. Anstarra. She grew close to her adoptive family, her mother and father and brother, and knew love for the first time. In all its forms... for as her body properly matured, she found herself looking at Kian in different ways than before, and he, so bold at times, would blush and do the same. For though he was a couple years older than her, his family's hermit existence had given him little experience with girls... and here was one whose burgeoning beauty was lost on no one, not even her parents (to their occasional discomfort, but more frequent joy). Things started in the usual way, a tentative process of kissing and touching that quickly and suddenly blossomed into outright passion.&lt;br /&gt;
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&amp;lt;spoiler&amp;gt;&lt;br /&gt;
Here, Anstarra discovered something new about herself. She who had never let herself be touched gently, who could never expect it, found that her body responded with great warmth to caresses, kisses, and other such things. She would remember how the other females in her sept seemingly abandoned themselves so completely to the Nunh's attentions, and realized that on some level this desire was in her blood. But unlike how it might have been, when she gave up her maidenhood to Kian it was a gift and not a theft; a thing of beauty and joy, rather than slavery and abandonment. From then on she determined that she would be the one to seize her passions, that she would seek pleasure with her own will, and if she gave herself up to pleasure it would always be her choice.&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
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It was at this time that Joan taught Anstarra about certain herbs that grew only in this, eastern part of the Shroud. Brewed into a tea, within three days of lovemaking, they would curtail any chance of pregnancy. This she did with a mixture of reticence and sagacity; perhaps more than Anstarra herself, Joan sensed the wild potency of the young miqo'te girl's passions. She could try to guilt her into abstinence and responsibility... or she could teach her caution, and protection, and let a soul that had known only suffering in its youth find joy however it could. For Joan saw another thing, before anyone else; that though her little Star loved Kian now, though they snuggled together and displayed all the wild and heedless adoration of youth, she knew it would not last. That this Star would travel far away, and would know many lovers, before coming to earth. The years since have not proven her wrong...&lt;br /&gt;
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=====Part 2: A Lancer Comes=====&lt;br /&gt;
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=====Part 3: Of Storms and Dragons=====&lt;br /&gt;
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===The Collared Dragon===&lt;br /&gt;
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===Moon's Widow===&lt;br /&gt;
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===Recently...===&lt;br /&gt;
(1/16/2017)&lt;br /&gt;
Life has taken many twists and turns for Anstarra, but at the same time things are looking up. The threat of her tribe rose and fell and now simmers, quietly waiting to continue... yet she is far from bored, preoccupied with her [http://ffxiv-roleplayers.com/showthread.php?tid=17401 Captaincy of the Iron Bitch and responsibilities to the Maelstrom], her unusual (and extremely secret) fate as one of the [http://hostingstars.shivtr.com/ Stars of Destiny], her [http://ffxiv-roleplayers.com/showthread.php?tid=16070 investigations into cultists around Highbridge, and the affair of the Vylbrandi Chocobo], and any other number of amusements and preoccupations. For once, however, her love life couldn't be better. Engaged to and enamored of her lover Nihka, yet both of them still free to pursue and indulge in other lovers (as is often the miqo'te way), she finds pleasure and solace both in her own bed and others'... free to indulge her desires without guilt or recrimination (if not entirely without consequence, rumor mills being what they are).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(10/13/2014)&lt;br /&gt;
It's a busy time to be Anstarra. Aside from her unrelenting (and sometimes tedious) duties for the Maelstrom, and the responsibilities she bears as a member of the Harbingers, she has become personally involved in two distinct affairs which are both tied in with her friend (and now partner-in-crime, so to speak), Verad Bellveil. One involves unfounded accusations leveled at him by the Wood Wailers of Quarrymill, and has led to becoming embroiled in a bitter conflict between desperate refugees and the ostensible forces of law and order in the Shroud. The other involves a vendetta between Verad and a nefarious criminal in Ul'dah's underworld, with his hired Brass Blade goons, and has seen Star and Verad infiltrating a warehouse and exposing illegal goods within, which was repaid by a savage beating which Verad is still recovering from, having taken sole blame for it.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Anstarra_Silverain&amp;diff=247914</id>
		<title>Anstarra Silverain</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Anstarra_Silverain&amp;diff=247914"/>
		<updated>2017-05-26T23:11:18Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: Undo revision 247629 by B'habra (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;Slowly getting updated. If you want more info... find me in-game! And I love rumors, feel free to add~&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Anstarra Silverain&lt;br /&gt;
| image = AnComingStorm.png&lt;br /&gt;
| imagewidth = 700&lt;br /&gt;
| caption = A coming storm&lt;br /&gt;
| title = Skybreaker...&lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Gridania&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Tribe&lt;br /&gt;
| stat_1_value = Lynx ('She')&lt;br /&gt;
| stat_2 = Birth Name&lt;br /&gt;
| stat_2_value = X'anista (told to no one)&lt;br /&gt;
| stat_3 = Nickname(s)&lt;br /&gt;
| stat_3_value = An, Star&lt;br /&gt;
| stat_4 = &lt;br /&gt;
| stat_4_value = &lt;br /&gt;
| stat_5 = &lt;br /&gt;
| stat_5_value = &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
This is the tale of a girl, grown from a savage tribal upbringing into an upstanding patriot of the Alliance. Her existence is dualistic, between the happy, normal(ish) life she has with [http://ffxiv-roleplayers.com/showthread.php?tid=9139 Dubious Distributions], and her second life as an adventurer, monster-hunter, dungeon-delver, and all-around unsung hero. Which is how she likes it: unsung. To most people, she's just a pretty girl who's pretty good with a lance.. or bow.. or blade.. or book.. or turn of phrase. Whatever the day calls for.&lt;br /&gt;
&lt;br /&gt;
[[File:AnCool.png|500px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:AnRelaxing.png|500px|right]]&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
Anstarra stands somewhat on the short side for female miqo'te.. which of course puts her far beneath most midlander hyurs, though she carries herself like someone taller. She has full, sensuous lips, lustrous green eyes and the blue-marked white hair characteristic of her sept of the Lynx tribe (when it's not dyed, that is). She has been described as beautiful, a trait which has alternately cursed and blessed her existence.&lt;br /&gt;
&lt;br /&gt;
Though she moves with supple grace and lightness of step, Anstarra is rather heavier than you would expect; this is owed to a dense, high-grade musculature that renders her far stronger than her appearance would suggest (though she DOES look athletic and toned, one would not suspect what her muscles can do, until one touches them), comparable in power to a male roegadyn of similar athletic propensity. This trait is a genetic one, possessed of all members of the Falling Stars sept.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
People's first impressions of Star tend to be positive. She has a pleasant, welcoming demeanor, open to discussion on a broad variety of topics. If one doesn't look too deeply, she can come off as a dilettante, willing to go along with whatever is happening, to joke and smile and flatter as the situation requires. Among closer friends and acquaintances, one can begin to glean a deeper, more complex picture. She has a startlingly deep mind, and is always interested in learning more about the world.&lt;br /&gt;
&lt;br /&gt;
One thing that does not change between acquaintances and close friends; she is flirty. A touch here, a smile there, a brush of the tail... she loves physical contact, and getting people to like her for her body. There is, in her mind, a distinction between simple sex and true intimacy. Most will never know the latter, with her; as for the former, well... if her interest is piqued, if someone seems particularly deserving and shows interest... who knows what can happen?&lt;br /&gt;
&lt;br /&gt;
Anstarra likes to observe, and get to know people. Of late she's even taken to writing notes, observations on happenings and people around her. As a result, she has a reputation for being bookish, which amuses her privately, and she does little to dispel it. Some might call her devious, but to her mind it is simply a form of playfulness; after all, if someone really wanted to know what she was like, they could just ask. In the meantime she lets them keep their assumptions, as she makes her own.&lt;br /&gt;
&lt;br /&gt;
[[File:AnStudy.png|500px]]&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Anstarra lives and fights with spear in hand, or at least she used to. Her tribal sept's weapon of choice, the short spear, was the only thing she brought with her when she left home. As such, she is very much at ease with it, and with any other polearm; she is rarely seen without one. Tribal proclivities aside, the spear suits her temperament, as did the training of the Gridanian Lancers' Guild, once she joined it: direct, unhesitating, focused. She has always been a prodigy with the weapon, and is ready to draw in an eyeblink, to defend her friends or her cause.&lt;br /&gt;
&lt;br /&gt;
She moves lightly, but hits hard. Very few unnecessary flourishes; if she's fighting to kill, she's deadly serious. If it's a spar, she will likely be grinning; she loves a good challenge, the exchange of blows, the dance and flow of weapons and muscles. There is something beautiful about her when she fights, as if she has become more complete in some way.&lt;br /&gt;
&lt;br /&gt;
In recent days, however, Anstarra has not been seen with a spear. Not since returning from her disappearance. Instead, it is more common to spy her training with bow, or fist weapon, or even sporting an arcanist's grimoire (though this might just be her notebook). She makes no claims at excellence with these weapons, though her natural abilities and a lifetime of physical training render her a formidable combatant all the same. As of yet she has offered no explanation for the absence of the weapon which so defined her life.&lt;br /&gt;
&lt;br /&gt;
===Serious===&lt;br /&gt;
&lt;br /&gt;
Though it is known that Anstarra graduated from being a mere Lancer to learning the ways of the Dragoon, few know the extent to which she perfected her art. To wit, she does not fight with all her skill, most of the time. When she does, against foes of true evil or the deadly beasts of the dungeons she explores, she becomes a whirling dervish of destruction; blows almost too quick to follow, landing like bolts of lightning among her foes. A battle between her and one of comparable skill is a wonder and a terror to behold.&lt;br /&gt;
&lt;br /&gt;
It is yet unknown as to whether Anstarra still turns to her spear in dire straits. Even for her frontier duties at the Maelstrom's behest, she wields the bow, at least publicly.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Fish, red meats, rich sauces, sweets (particularly chocolate), alcohol.&lt;br /&gt;
::* Sunrises, strong wind, lightning, dappled shadows on clear water, pure cold weather, snow.&lt;br /&gt;
::* Physical activities, such a sparring, climbing, swimming, acrobatics, and sex. Learning new things.&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Raw meats, too-spicy food, seafood which isn't fish, tepid drinks (she prefers very cold or very hot).&lt;br /&gt;
::* Rain, dull and overcast weather, too much sun when it's particularly hot, humidity.&lt;br /&gt;
::* Boredom, discussions which spiral in a circle, threats to her friends, condescension, hypocrisy.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Physical activities as a whole come to her easily and satisfy certain instinctive desires to move, and do.&lt;br /&gt;
::* She loves learning; her education was stunted as a tribal child, and her mind absorbs new content like a sponge. Magic in particular fascinates her, and aether sciences as a whole.&lt;br /&gt;
::* Social interaction. Anstarra has studied and since adopted many noble mannerisms, and can easily integrate with high society. She can also dress down and slum it on the docks, but has not had reason to do so for some time.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Anstarra is now a Captain with the Maelstrom. She earned her first commission for acts of heroism and leadership during the assault on Castrum Meridianum by the Alliance, became a Lieutenant by being the highest-ranking soldier willing to volunteer for thankless duties among the First Foreign Levy stationed in Coerthas, and was promoted most recently again following the Dragonsong War's conclusion (where they needed someone a little reckless and not too hidebound to captain an experimental ceruleum-powered steamship). Her duties sometimes weigh heavily on her, but she is loyal, and does what needs to be done. {Essentially, when I am off at work, so is she~}&lt;br /&gt;
::* Her ship, the Iron Bitch, a strong medium-sized frigate with a full complement of 250, has not yet blown up. It is crewed mostly by familiar faces from the First Foreign, but also by a small complement of field-commissioned officer-Adventurers, including Jana Ridah and Virara Wakuwa.&lt;br /&gt;
::* She never speaks of her childhood and family, except to a very select few intimates.&lt;br /&gt;
::* Anstarra relishes actual combat, but despises senseless conflict, especially among fellows. She has nothing but disdain for those who would betray or work against their comrades for their own interests. This disdain can translate into violence. She does not consider physical altercations to be a sign of deep wounds festering over; rather she perceives an almost purgative role in simple brawling, after which problems can be set aside.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
Anstarra comes from a sept with what are considered 'traditional' values among tribal Seeker of the Sun miqo'te (strong patriarchal bend aside); as such, her father was a Nunh, and she has a fair number of brothers and sisters, both younger and older than her. Though her sire was prolific, the sept's brutal customs combine with nature's own hazards, keeping the population relatively stable.&lt;br /&gt;
&lt;br /&gt;
Anstarra does not talk about her family.&lt;br /&gt;
&lt;br /&gt;
There are good reasons for this, foremost being that she hates them all and would love nothing more than to see her whole sept fall into a volcanic rent. She also doesn't want anyone to go looking for them; not only would this possibly lead them back to her, but the world does not need more Falling Stars miqo'te wandering around, in Anstarra's opinion.&lt;br /&gt;
&lt;br /&gt;
At this time, both her parents are dead, and the only sibling whose existence she can be sure of is X'zarann Silverfall. Her one older brother, and now technically her Nunh. She wants as little as possible to do with him, despite him being perhaps the only living being who could explain her true heritage. He, on the other hand, sees her as his destined mate, the perfect female upon which to father a dynasty that will last until the end of days. Anstarra would gladly slit his throat, but she feels she owes him a debt; he publicly murdered their father, and enabled her flight from the sept in the chaos that followed.&lt;br /&gt;
&lt;br /&gt;
What she considers her true family are the hyur couple and their son who found and adopted her, a year after her escape. Living deep in the Shroud, in harmony with the elements, they eke out a living as herbalists of some small repute. Among Anstarra's happiest years were those spent with them; she still visits from time to time, and they welcome her home. Still, this connection she keeps private; she tells herself it's for their protection from her old sept, and while this is true, some part of her also yearns to keep this one part of her past pristine and untouched by the world.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
Anstarra has met many interesting people over the course of her days. Many have marked her, in one way or another; just as many have been affected, for good or ill, by knowing her. &lt;br /&gt;
&lt;br /&gt;
{This section is still under construction. Feel free to add your name, I'll toss on a comment sometime~}&lt;br /&gt;
&lt;br /&gt;
::*'''Arblis Ellhis''', an exceptionally fun and energetic friend of great curiosity and ambition.&lt;br /&gt;
&lt;br /&gt;
::*'''Barbarccia Valadis''', the woman who complicated her life immensely.&lt;br /&gt;
&lt;br /&gt;
::*'''Clalaris Sil Laris''', an interesting sometimes-friend, a curiosity, past kept secret.&lt;br /&gt;
&lt;br /&gt;
::*'''D'ranmaia Shenn''', a kind and devoted leader who knows not her own greatness, and how she touches the lives of others.&lt;br /&gt;
&lt;br /&gt;
::*'''Enju Abbagliato''', a dear lover and fellow warrior/scholar, troubled and devoted.&lt;br /&gt;
&lt;br /&gt;
::*'''Faye Covington''', a big sister of sorts, and symbol of nobility.&lt;br /&gt;
&lt;br /&gt;
::*'''Flora Valerian''', a brave and dutiful girl who doesn't put up with An's nonsense.&lt;br /&gt;
&lt;br /&gt;
::*'''Ghalleon Helseth''', a wise and learned man, devout, and probably the prettiest priest she's ever met.&lt;br /&gt;
&lt;br /&gt;
::*'''Jana Ridah''', a fierce ally and crew-member, reliable and very enthusiastic in a fight.&lt;br /&gt;
&lt;br /&gt;
::*'''Jihl Wilzuun''', a sweet girl who once salved her, and whom she is protective of.&lt;br /&gt;
&lt;br /&gt;
::*'''Jil'enkette Denma''', a fun-loving gladiator girl she hasn't seen in some time.&lt;br /&gt;
&lt;br /&gt;
::*'''Khira Lhizahla''', a clever and cunning adventurer, who's known the curse that love can be.&lt;br /&gt;
&lt;br /&gt;
::*'''Khunbish Adarkim''', a curious traveler from afar, a stranger from strange lands cheerfully finding his way.&lt;br /&gt;
&lt;br /&gt;
::*'''Kiht Jakkya''', a sister-in-arms, bold hunter-scholar, reclusive yet reliable and profoundly trusted.&lt;br /&gt;
&lt;br /&gt;
::*'''Klynestyn Ketteram''', a gentle giant, wise and kind, hilarious and accident-prone.&lt;br /&gt;
&lt;br /&gt;
::*'''Lan Darklyn''', a fellow in arms, ally, one of her oldest and most reliable friends.&lt;br /&gt;
&lt;br /&gt;
::*'''Lost River''', a mage with a troubled history.&lt;br /&gt;
&lt;br /&gt;
::*'''Mimi Horo''', a onetime lover, now tentative friend.&lt;br /&gt;
&lt;br /&gt;
::*'''Nihka Mioni''', Anstarra's betrothed and beloved, friend to all, of deepest kindness and compassion, sweetest lover...&lt;br /&gt;
&lt;br /&gt;
::*'''Ophelia Rainteau''', a onetime lover and now friend.&lt;br /&gt;
&lt;br /&gt;
::*'''Orrin Halgren''', a brave dragoon, incorrigible ladies' man, hero and sometimes lover.&lt;br /&gt;
&lt;br /&gt;
::*'''Piers Hayward''', a good man, stronger than he knows, handsome and kind, burdened yet unbowed.&lt;br /&gt;
&lt;br /&gt;
::*'''Reppu Hijiri''', an intriguing princess and ninja, surrounded by strife.&lt;br /&gt;
&lt;br /&gt;
::*'''R'shesha Otharn''', soul-sister to Nihka, clever and stoic, protector of her friends.&lt;br /&gt;
&lt;br /&gt;
::*'''S'honji Hayakawa Nunh''', her onetime mate, then friend, now drifted apart.&lt;br /&gt;
&lt;br /&gt;
::*'''S'imba Tia''', a disaster-prone male who tries so hard to be a hero, and sometimes even succeeds a little.&lt;br /&gt;
&lt;br /&gt;
::*'''Spahro Llorn''', a total bitch and great friend, the two of which are not so mutually-exclusive, it turns out.&lt;br /&gt;
&lt;br /&gt;
::*'''Sukoa no Dokusha''', a shy and gentle bringer of peace, diplomat and sage and sweetheart.&lt;br /&gt;
&lt;br /&gt;
::*'''Terris Blackthorne''', a scarred refugee from a dark empire, burdened by redemption he can never earn.  &lt;br /&gt;
&lt;br /&gt;
::*'''Val Nunh''', a comrade in devotion, fellow warrior, and brother in spirit.&lt;br /&gt;
&lt;br /&gt;
::*'''Verad Bellveil''', a dubious duskwight of not-unconsiderable charm.&lt;br /&gt;
&lt;br /&gt;
::*'''Virara Wakuwa''', a somewhat disconcerting, yet stolid, stoic, reliable and deadly comrade-in-arms.&lt;br /&gt;
&lt;br /&gt;
::*'''Zanzan Yanzan''', a charming and well-spoken mage, friend of the people, foe of evil.&lt;br /&gt;
&lt;br /&gt;
::*'''Zaphir Zurlac''', a deeply knowledgeable mage of mysterious connections, scarred yet persevering.&lt;br /&gt;
&lt;br /&gt;
===???===&lt;br /&gt;
::*'''X'cinna Ares''', one of her many half-sisters, an alcoholic who just might have a chance at happiness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::* '''Dravania'''; Anstarra's job with the Maelstrom was as liaison to Ishgard in Coerthas, and before serving with the Harbingers she undertook Dragoon training directly from the source. She has maintained strong ties with many other Ishgardian dragoons, as well as minor members of the Great Houses, and considers Ishgard's enemies to be her own. This view has softened, in light of the difficult questions raised at the end of the Dragonsong War, and she now must view Dravania as a place like any other, containing both light and dark.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Anstarra doesn't count many SPECIFIC enemies to her name. In fact, the only one she could name would be her brother.&lt;br /&gt;
&lt;br /&gt;
::* '''X'zarann Silverfall''', her Nunh, who had her kidnapped by cultists and subjected to strange aetherial experiments. He has his own agenda, to be sure, though if it involves dragging her kicking and screaming back to the tribe he hasn't shown it yet. For some time Anstarra was ignorant of his actions, and especially their reason.. but upon a forced showdown with him in which she was shamed and defeated, she learned much and more. Now she sees him as the ultimate threat to her existence, and will use any means to see him dead.. even as he will, to force her to submit to him.&lt;br /&gt;
&lt;br /&gt;
::* '''X'kirra Ares''', her half-sister (as are all girls of the sept born within that decade, give or take). A huntress from her sept with a fixation upon X'zarann and a serious hate for Anstarra. Kirra sees Anista as her nemesis, both for her storied and undefeated skill with a lance, and for the Nunh's obsession with her. A skilled and deadly fighter herself, she intends to show Zarann who is the more worthy mate, once and for all...&lt;br /&gt;
&lt;br /&gt;
Beyond this, she considers several organizations or states to be her enemies, as do most good people of Eorzea.&lt;br /&gt;
&lt;br /&gt;
::* '''The Lambs of Dalamud'''; in addition to generally being evil jerks, they kidnapped her, secreted her to a ruined old Amdapori Keep, cut her open and strategically inserted materia at focal points in her body in accordance with a terrible and agonizing ritual. The materia were subsequently removed (by Barbarccia Valadis) upon her rescue (by S'honji Hayakawa, Mimiru Miru, Val Nunh and Anstarra's brother X'zarann Silverfall Nunh) and yet their energy had dissipated into Anstarra's aether by then, and they crumbled to dust. Two patterns had been described by the stones in her body, and had glowed through her skin: on her chest, the constellation representing Azeyma, the Warden (Anstarra's deity) and on her back, that of Althyk, the Keeper (the patron of her Sept). The significance of this was obscured for some time, but in time it became clear that it was a dual-edged gift which enabled her to absorb the aether directly from digested materia, in exchange for an even more heightened sensitivity to all aether. X'zarann's hand laid in both kidnapping and rescuing her, showing the Lambs to have been but pawns... all the same, Anstarra does not so easily forgive their role in her torment.&lt;br /&gt;
&lt;br /&gt;
::* '''Garlemald'''; specifically the special task force which faced off with the Harbingers, and stole a strange orb somehow related to Leviathan, which had taken up residence in the Harbingers' Primarch Zularti Vensar's head where his right eye should have been. The final outcome of the battle with those forces cost the lives of two people Anstarra considered her friends, which has led her to introspection over the pain of loss, and an extension of her circle of empathy beyond herself...&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;Likes the cold, don't she? Seen 'er fightin' half naked in the snow, up in Coerthas. Crazy, 'f you ask me, but damned easy on the eyes.&amp;quot; - Maelstrom Sergeant&lt;br /&gt;
::* &amp;quot;Miss Silverain is a welcome client, affluent and fairly spoken. Nobility in the making, no doubt.&amp;quot; - Ul'dah Banker&lt;br /&gt;
::* &amp;quot;An excellent lancer. It's no surprise that she was able to receive Dragoon training in Ishgard, despite how insular they are. Natural talent like that is not to be spat upon.&amp;quot; - Wood Wailer&lt;br /&gt;
::* &amp;quot;I hear she was at Kokoripu Hohoripu's art auction... and made off with quite a trophy!&amp;quot; &amp;quot;Master Kokoripu's prize treasure? The one he held the silent auction for? How much do you suppose she paid for that?&amp;quot; &amp;quot;How often, you mean. She only left the house the following evening, from what I heard.&amp;quot; &amp;quot;Scandalous~!&amp;quot; &amp;quot;Ohohoho...&amp;quot; - Ul'dahn Socialites&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Shady. Yeah, she has a retainer, this fancy elezen fellow, and I seen him talking to the kinds of guys you don't bring to tea parties, you know? Making contacts, that sort of thing. You didn't hear this from me.&amp;quot; - Brass Blade&lt;br /&gt;
::* &amp;quot;She used to be more fun. Struttin' the walkways and docks, showin' off 'er legs.. never turned down a dance or a drink. Or what comes after, 'f you catch my drift.&amp;quot; &amp;quot;Actually, I hear she's at it again, since she got that promotion.&amp;quot; &amp;quot;Where'd ya hear that?!&amp;quot; &amp;quot;Down at the Member, had quite a party...&amp;quot; - Lominsan Sailors&lt;br /&gt;
::* &amp;quot;It's peculiar, but I could have sworn her eyes used to be a different shade of green. And several moons prior to that, different again! Very odd.&amp;quot; - Goldsmith&lt;br /&gt;
::* &amp;quot;That's her, 'Mateus', right? Yeah, I swiped one of their portfolios, look [http://68.media.tumblr.com/281beeafbf7aafee067bc6e2876dcb31/tumblr_nj29njuT7i1smm21jo7_500.png here]. She shows up at the Rendezvous when they do those openings. Host Club. No, no, it's not a Brothel, they hate when people make that mistake...&amp;quot; - Well-heeled Adventurer&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;She has a family out in the Shroud. Adopted, obviously; hyur, all three of them, herbalists who study the plants growing deep in the wood. They must have the Elementals' approval, they've been out there for many turns now.&amp;quot; - Gridanian Woodworker&lt;br /&gt;
::* &amp;quot;She's tempered I tell ya! Saw lightnin' crackling all over her, no one else was around, she didn't have no focus or book nor nothin'! You watch her!&amp;quot; - Anonymous&lt;br /&gt;
::* &amp;quot;There's so many white-haired Adventurers about I really didn't think much of it at first, but doesn't she look a LOT like those boys and girls at the Cat House? No, that's not the real name... Bright Ones or something. Couple score miqos all moved in at once into that one house in the Goblet, weird thing. Eh, whole neighborhood's full of freaks anyway.&amp;quot; - Goblet Resident&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
::* &amp;quot;Truth be told, I don't know much about her. But she is a reliable and hard working woman. She was one of the members of the Harbingers and a good friend, that means that if you mess with her, I will put you in the ground.&amp;quot; -Lan Darklyn&lt;br /&gt;
::* &amp;quot;A very charming woman with a good sense for nonsense.&amp;quot; - [[Verad Bellveil]]&lt;br /&gt;
::* &amp;quot;The woman thinks too highly of herself. 'Tis a most unfortunate trend with adventurers.&amp;quot; - [[Tengri Geneq]]&lt;br /&gt;
::* &amp;quot;She is the Forerunner, Anis.... but she don't like being called that. Think her Outsider name is Ny... An'yan'starra?&amp;quot; - [[X'cinna Ares]]&lt;br /&gt;
::* &amp;quot;She's extremely deadly all of the time. I was at a party once and I watched her strip down and kill a man with her bare thighs. I had to buy her pants after that. - [[S'imba Tia]]&lt;br /&gt;
::* &amp;quot;Her boat stinks of iron. She stinks of blood. It stirs the memory... She is too generous. I mislike it, being unable to refuse.&amp;quot; - [[Virara Wakuwa]]&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Falling Stars===&lt;br /&gt;
&lt;br /&gt;
Little is known about the reclusive Falling Stars sept of the Lynx tribe of Seeker of the Sun Miqo'te. While it is unlikely that Anstarra is the only connection between her people and the rest of the world, several factors have kept them virtually unknown. For one, their location, in the cold and little-explored lands north and east of the Black Shroud. Finding their hunting lands is difficult enough; locating the sept itself, nigh-impossible. And then there is the ingrained xenophobia and hostility of the Falling Stars Miqo'te... strangers are invariably put to death, and the hunters know their lands well enough to always find others before they are found. Rare survivors of such encounters speak of primitive hunters with unnatural speed and strength, fighting and killing with a fierce kind of joy in their demeanor...&lt;br /&gt;
&lt;br /&gt;
There is much that is strange about the people of this hidden sept, as Anstarra could attest. But her adoptive parents warned her not to share what little even she knew about her people, otherwise assuredly the covetous and ambitious would seek them out. As to their true heritage, even Star has no idea.. such secrets were the domain of the males, specifically the Nunhs, whose dominance was unquestioned and all-encompassing.&lt;br /&gt;
&lt;br /&gt;
What she does know is that even among xenophobic tribal recluse societies, hers was one of the worst. Endowed with a (not entirely unjustified) sense of superiority, they tend to kill outsiders like one would slay any other wild beast that comes into their territory. Bloodsport and lethal competition is the norm; quick-healing and healthy, Falling Stars hunters do not hesitate to escalate feuds instantly, nor to kill one another over comparatively-minor disputes. The exception is with the Nunh, who, due to the special powers he wields, is nigh-untouchable and seen as something like unto a God.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler&amp;gt; &lt;br /&gt;
The origins of the Falling Stars Sept can be found thousands of turns ago, during the Fifth Astral Era. The scholars of Nym, beset by foes and illness alike, sought to discover the secrets of immortality. Whether the decision to do so was fractious, or they wished to keep such dangerous research away from their own city, is unknown. Whatever the reason, a secret, subterranean base was created in the frozen north, abutting on what is now the Coerthas Central Highlands. &lt;br /&gt;
&lt;br /&gt;
A small local sept of Miqo'te was chosen as test subjects; savages, yet healthy and vigorous. The life-twisting magics the scholars employed altered their specimens at a fundamental level, rendering them more easily mutable by forces of aether, and also stronger and faster, with superior muscles, the better to endure the testing. The experiments were quite successful; they even bred true to their children. Certain results could be attained by embedding materia at precise points in the subjects' bodies; after this initial 'activation', they became far more susceptible to mutation. Additionally, they gained the ability to ingest materia and gain its properties for a time.&lt;br /&gt;
&lt;br /&gt;
Excited by their success, the scholars pushed harder and harder... until their subjects rose up, laid waste to their patrons, and collectively fled into the wild. The base sealed itself down, and remains buried to this day... while the descendants of those escaped subjects live on, many leagues away, forever convinced of the enmity and inherent weakness of outsiders. The secrets for materia-embedding remain in the hands of the leaders, the Nunhs, granting them the power to keep the others under their heel, when they need it... most especially the powerful secrets of materia consumption, which can make a prepared user nigh-unstoppable. &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Child of Savagery===&lt;br /&gt;
The girl X'anista was born in 1555 of the Sixth Astral Era, to X'ares Nunh and X'ennaliss Orthos. Her birth mother died when she was three years old; in accordance with custom she was raised by her aunts and cousins after this point. The only full-blooded sibling she has is X'zarann, the first child born to X'ennaliss. Anstarra never found out whether her mother somehow refused to have other children after herself, or was unable to. Her sept speaks of the dead but rarely, and usually with derision. If she and X'zarann are any indication, though, she was beautiful, as well as strong. Of course, their father was Nunh...&lt;br /&gt;
&lt;br /&gt;
From a very young age, X'anista became a focus for attention. Her oldest memories involve violence.. and even in them, a spear was never far from her hand. Falling Stars kittens are taught to kill before they can walk; the grip, the grain, the balance of a thrust, the twist and slash.. and, most of all, to never be disarmed, to never be weak, to never lose. Cuts and breaks are common, as are young deaths. Scars, less so; it takes a truly deep and terrible wound to leave a scar on one of the Falling Stars, whose flesh knits and heals cleanly as part of their heritage.&lt;br /&gt;
&lt;br /&gt;
X'anista was never scarred, but she did kill.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
Her youngest memory of deliberately taking a person's life was at eight years of age. Three other children, two her age, one a year older, had teamed up against her; she doesn't remember their names, but she remembers their faces. They had challenged and tried to hurt her twice before, in exercises, and it made her angry. She had hurt them a little, in return. Then, one night she overheard two of the older huntresses speaking, wagering on whether they would try to kill her within this moon or the next. &lt;br /&gt;
&lt;br /&gt;
The following day, when groups were being formed up for sparring, she walked over to the oldest of her antagonists and put her spear through her throat, and twisted. She still remembers the shocked look, and the tears that had time to appear. The second one yelled and leapt at her. X'anista drew her spear back, and aimed it at the boy's solar plexus, and he died. His own weight bore him down, as the sharp stone tip clipped past his spine. She remembers feeling it, seeing the light leave his eyes, ilms from hers. He'd already dropped his spear.&lt;br /&gt;
&lt;br /&gt;
You mustn't drop your spear, she thought. That was stupid.&lt;br /&gt;
&lt;br /&gt;
The third one, another girl, stared at her, trembling, spear in hand, as X'anista pulled her weapon from her second kill. Then, she broke, turning to run. You mustn't run, either. X'anista's spear took her in the back, through a lung, and she didn't die until it was pulled out.&lt;br /&gt;
&lt;br /&gt;
That was the first day she noticed her father, the Nunh, look directly at her. His gaze, and his smile, predatory and approving, still sometimes haunt her dreams.&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Even as a child, even among the Falling Stars warriors, her skill with a spear was remarkable. It seemed as natural as walking, as reflexive as breathing, when she used one; in training she was never alone, always partnered against older children or many at once. She was never humbled, and yet neither did she become arrogant and strutting. This, too, was talked of, as though she was possessed of an unearthly calm. In truth, from the day of her first kills, she lived with a bone-deep kind of terror that she never dared show to anyone. Years would pass, day in and day out, and always she had to surpass expectations, always she had to kill with an eyeblink. Hunting was her only solace; it was considered a waste of time to partner other children with her, and so barely more than a kitten was she pitted against full-grown coeurls and spine wolves and other beasts that could easily kill an unprepared adult hunter. This was not unheard-of, though still rare at her age. Other children tried to match her; usually they failed, or died, or both. &lt;br /&gt;
&lt;br /&gt;
It came to be a relief when another child would die. One less rival, one less threat, one less source of pressure to prove herself.&lt;br /&gt;
&lt;br /&gt;
Only two ever got close to her, if you can call it that. One was her older brother, X'zarann. His existence was a relief, a distraction, because among males he was being closely watched. His own skills were exceptional, and some whispered he would be Nunh someday. Perhaps he suffered no less pressure, no less fear than X'anista. They spoke little, but at least he seemed to understand the kind of madness she sometimes felt. On the other hand, the way he looked at her as she grew, as her young body began showing promise of what it would become, was not brotherly.&lt;br /&gt;
&lt;br /&gt;
The other was her half-brother, X'oran. Three years older, from another mother, he was the only one to treat her with any degree of care. If his attention began to teeter between brotherly and something more mature, as she approached her flowering, he nonetheless made her comfortable in ways that no one else did. Not her aunts, who saw her as an eventual rival. And not the children, who feared, hated and envied her. And not the Nunh... who watched her, with covetous eyes. At times, X'anista would dream of freedom, or would dream that X'oran would challenge the Nunh. He was one of the best hunters, and if it was him... but, he was still young. The odds of him actually challenging the nunh were yet slim.&lt;br /&gt;
&lt;br /&gt;
Then her flowering happened, and X'anista's dreams came true.&lt;br /&gt;
&lt;br /&gt;
It was in her twelfth year. Her body was beginning to show curves around hip and breast, and she was constantly adapting her fighting methods, feeling ungainly and coltish, gaining ilms of height overnight it seemed. Then one night, she woke to the scent of blood, and for a moment thought one of the others had finally managed to sneak up on her in her sleep - they'd tried before - but no, the blood was not from a wound. This was far worse. There are few secrets in a sept, and hers did not outlast the coming of the dawn; her scent made it clear, and word spread like wildfire.&lt;br /&gt;
&lt;br /&gt;
X'ares Nunh came to see her. The Nunh, the terrifying warrior god in living flesh, who had watched her patiently over the years, waiting for this day. Her father.&lt;br /&gt;
&lt;br /&gt;
Never had she felt so naked, so small and weak, standing before him as he cupped her chin and examined her, tilting her face this way and that. As his eyes roved over her body, while the whole sept looked on. It would happen sometimes, like this, when a young huntress came of age, that he would examine her, and make his decision. Now? Later? There was never refusal, not a question of if, only when.&lt;br /&gt;
&lt;br /&gt;
For X'anista, it would be tomorrow.&lt;br /&gt;
&lt;br /&gt;
That day and night were the longest in her life. No other male was allowed near her, in case one would seek to poach the Nunh's right - punishable by death, but success could mean an undermining of the leader's authority, and perhaps a new Nunh. The huntresses were assiduous, though; some saw it as a punishment for the arrogance she must surely conceal. Others saw it as an honor, so young, to be taken the day after. She would still be bleeding. It was romantic, to their minds; to X'anista's, it was a nightmare. She wanted to talk to X'oran, or even X'zarann, to be reassured, or protected, or anything.. but it was impossible. She remembered seeing the stricken look on X'oran's face, briefly. X'zarann had seemed uninterested... that night, she prayed to Azeyma, that the next day she would be saved.&lt;br /&gt;
&lt;br /&gt;
At noon, the impossible happened, as though in answer to her prayers. X'oran challenged their father, challenged the Nunh, for leadership. There was no circle of trial, no limits, no protocol, other than that no one was to interfere. A challenge was sacred. Space was made, and it began. X'anista watched, prayed, fear and hope filling her to bursting, as her brother fought... for her, she knew. There could be no other reason. He fought bravely, fiercely, displaying skill that no one suspected. It was as though the goddess possessed him. Spears flashed in the bright light, as the two males clashed, one young and fierce, the other old and powerful.&lt;br /&gt;
&lt;br /&gt;
It was closer than it should have been. X'oran landed a cut on the Nunh's face, and X'anista dared hope for a moment.&lt;br /&gt;
&lt;br /&gt;
Then the Nunh laughed, and grabbed his rival's spear, wrenching it from his grip almost contemptuously. And drove both lances through X'oran's chest, pinning him to the ground, and killing him. Then he called for a feast, and there was a feast.&lt;br /&gt;
&lt;br /&gt;
X'anista remembers none of it. Perhaps she was in shock. X'oran had been left where he laid, his own spear still impaling him; her eyes kept going to the sight. People laughed and joked and cheered, and the Nunh, her father, her heart-brother's killer, had her sit by his side as the festivities continued. She had never been more unaware, more helpless than that day; anyone could have slit her throat, then, and she wouldn't have put up a fight. She almost would have welcomed it.&lt;br /&gt;
&lt;br /&gt;
Which made it all the more astonishing when her father's blood exploded over her.&lt;br /&gt;
&lt;br /&gt;
He had turned his head to contemplate her, his child, his trophy, his soon-to-be conquest. Perhaps that was the distraction X'zarann had been waiting for. Sitting at the Nunh's left hand, as the most honored (still-living) hunter in the sept, he'd given every evidence the whole time of enjoying the festivities, had roared as well as everyone else at X'ares' victory in the challenge, had drank and feasted. And now, without warning, breaking all custom, he moved like lightning and ripped a jagged knife across the Nunh's throat from behind. Blood showered Anstarra's face, who had just turned to look up at him. That face that displayed shock, and rage, and, for the first time in anyone's memory, fear. He gripped X'zarann's wrist, just for a moment seeming truly invincible.. and then his mouth opened wide, and a spearhead drove out of it like a protruding tongue, as X'anista's blood-brother pushed the Nunh's own spear through the back of his head with his other hand. &lt;br /&gt;
&lt;br /&gt;
Mayhem ensued.&lt;br /&gt;
&lt;br /&gt;
X'anista remembers little of her flight. Only two things. X'zarann's eyes, briefly meeting hers, triumphant. And snatching up X'oran's spear, from his body. She ran, and ran, and ran, shedding her blood-soaked clothes, diving through a lake, carrying only the spear, always spear in hand.&lt;br /&gt;
&lt;br /&gt;
===Spear in Hand===&lt;br /&gt;
=====Part 1: A Young Girl in the Woods=====&lt;br /&gt;
Twelve years old, naked, covered in blood, fleeing through the chilly northern tundra with not a possession to her name, save only the spear which had belonged to the one person she cared about, pulled from his cold body.&lt;br /&gt;
&lt;br /&gt;
Things were starting to look up for X'anista. &lt;br /&gt;
&lt;br /&gt;
For she was free. Free of her tribe, of her sept, of the pressure and jealousy and deadly games... free of her father, and her brother, and the other huntresses who looked on her with envy and spite and fear. And free she intended to remain, so she did not slow in her flight; she ran for two days straight, before her first stolen nap. She ate herbs and cold meat, animals she came upon at a run, taking them by surprise and slaying them before they could react. Fish and birds and small game mostly; the larger beasts she dared not take time to butcher, and thus avoided them as best she could. X'anista had left the camp in chaos, so she knew she had a head start... what she did not know was how long it would take for the others to give chase. If they even would.&lt;br /&gt;
&lt;br /&gt;
At first, her every thought was calculated into flight, but as hours turned into days without any sign of pursuit, her mind would flicker back to the events leading to her escape. How unlikely it was, how impossible, that the Nunh should be dead. And taken by surprise.. X'anista had once witnessed him snatch an arrow out of the air, an arrow that had come in from behind, out of hiding. He had been training, but she knew when he trained he did not tell the huntresses what weapons to take, and let them hide themselves beforehand. Yet he always knew. He was never bested.&lt;br /&gt;
&lt;br /&gt;
X'zarann had bested him though. Killed him, suddenly and brutally. Would he be Nunh now? He had gone against all custom; that alone would be cause for dispute, maybe even outright fighting. Custom was law, was unbreakable. What would happen? All she knew, deep in her bones, was that she would see X'zarann again. His eyes had told her as much, eyes like their father's, cruel and cunning and implacable. Eyes like her own, determined and fierce and hard. Someday they would face off once more. And then... then she would see.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eventually, the land grew warmer. It was hard to tell in the north, but down here it was summer, and so tundra gave way to grasslands, then sparse woods.. and then suddenly, like a great, dark wall, to the Black Shroud.&lt;br /&gt;
&lt;br /&gt;
X'anista knew of the Shroud; the Cursed Lands, her people called it. The true limit of their territory... testament, she would later know upon studying maps of Eorzea, of their arrogance, that they should lay claim to such a massive stretch of land. All she knew at the time was that in the woods she might escape her people, who would not dare enter... and between the terror she knew and the terror she didn't, she preferred the unknown in this instance. After spending days - or was it weeks now? - in flight, not daring even to stop and make clothes for herself, carrying a spear and a hastily-obtained, uncured skin which served as a carrying bag for spare cuts of meat, she was ready to brave the ghosts and demons said to haunt the Cursed Lands if it could mean even a few hours' rest. And so, she entered, leaving the grass and open sky behind for the first time in her life, to take refuge in the dappled shadows of the Shroud.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The girl from the north had never been in a forest, yet there are certain tricks and techniques for survival that serve in good stead anywhere. Find a source of water. Shelter to sleep. Cover your tracks. Negate your scent. Mind the wind. Learn the plants. Learn the predators. Learn the prey. Falling Stars kittens had to know how to survive from the youngest age in the harshest of conditions; this was no worse, and in many ways far better, for she had no fear of being caught out and killed by one of her fellow huntresses.&lt;br /&gt;
&lt;br /&gt;
Soon, the Shroud, the Cursed Lands of her youth, came to be X'anista's sanctuary. For the first time in as far back as she could remember, the consuming terror that had gripped her very soul began to ease.&lt;br /&gt;
&lt;br /&gt;
She still had to be careful, of course; the Shroud was filled with predators, with poisonous plants, with hidden dangers and threats. But these were natural things, normal things, and she was stronger and faster and more lethal than anything her size had any right to be, with a young lifetime of training in awareness and hunting and survival. She never made a large print on the land; instinct, or something deeper, told her that there was.. if not a curse, then something dangerous, something aware about this place, that would not take kindly to intruders who overstepped themselves. She was used to acting small and humble, though, and here it just felt natural to do so. &lt;br /&gt;
&lt;br /&gt;
And so time passed, and the seasons changed, slipping into fall, and winter. It grew cold, but never like it had been in the north, and X'anista bore it easily. Winter passed on into spring, and she never saw another soul... not until summer had come again, and before she knew it it had been a year since she had left her people. A year since she had seen ANY people; even more than before she was a savage girl, now. She'd never seen fit to replace her clothes, dressing only in scraps of pelt and thongs of dried gut which served to hold the little bags and satchels she'd made for herself, filled with self-made hunting tools, herbs, and a few pretty stones she'd found in a riverbed. Her skin was bronzed, her hair kept hacked short, her nails dirty and face smudged.&lt;br /&gt;
&lt;br /&gt;
This was how the boy found her, when suddenly he appeared in her camp. The boy she would call brother, and eventually more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
A dream, a memory...&lt;br /&gt;
&lt;br /&gt;
The scene tears away in a scattering of wind. Wind blowing, more gently now, in a deep howl through the woods. The light gleams off his hair as you watch, hair like you've never seen before, an Outsider's hair. No highlights, just an unbroken gold, in this light. Later, when it wasn't sunset, you would note the reddish tinge to it, and far later still the term 'rolanberry blonde' would be learned, but right now all you can do is stare at this... person. At his hair, unbroken by ears. Your first, dizzy impression was that he was deaf, and mutilated, for he had no ears, and no tail, how could he even walk! Then distantly you would recall that Outsiders were like that sometimes, that they could have tiny ears and no tails, and was it any wonder they were so deaf, so slow, so clumsy?&lt;br /&gt;
&lt;br /&gt;
This one seems so to you. Leaves surround you, thick leaves, verdant, vibrant, summer's foliage. Summer was different from winter, here in the Cursed Lands, you had found that out in the past year that you've existed here.&lt;br /&gt;
&lt;br /&gt;
Fear ripples through the scene, but it is strange. Not the bone-deep, forever fear you've always known. You're older now. Thirteen? That seems right. The sept is far. No one chased. No one followed. Somehow. It's been a year since you ran. You've seen no one, no one at all, only beasts... and now this. An Outsider.&lt;br /&gt;
&lt;br /&gt;
The fear is an apprehension, a quick spike. You're the Outsider, now. These are HIS lands. Outsiders were killed. This was law. If he saw you, he would kill you, possibly eat you. But he was entering your camp... it wasn't much, it was simple and hidden, but it has your stones and your spare spears and some pretty things - flowers, the name washes over your consciousness, a word you didn't yet know - and they are yours. Anger spikes in your heart, and you tighten your grip on your spear, and prepare to kill him.&lt;br /&gt;
&lt;br /&gt;
It will be easy. He's deaf.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hello?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your eyes widen. Deaf, and stupid! Giving his position away, so loudly! It's so unbelievable that you almost drop your guard... but instead remain still. Waiting for the right moment. It could be a trick, a trap. Outsiders were tricky. He has such strange clothes. It was so warm here, yet he was covered. Like an elder, one whose skin has gone frail. His arms were exposed, and his face, and his throat, but that was it. Stupid. Strange. Curiosity burns in you. You haven't..&lt;br /&gt;
&lt;br /&gt;
You haven't spoken in a year.&lt;br /&gt;
&lt;br /&gt;
A shake, and sudden tension. He's walking under your tree. You ready... and then drop, hitting him. He's too surprised to cry out, your spear a bar over his throat, your hand on his mouth as you smash him to the ground. His eyes are wide, shocked as he stares at you. Eyes a dark, rich brown, like earth, like a tree. He's perfectly still; his hand was on his belt knife, but he's smart enough not to draw, since your spear slid those last ilms and now blade was against throat.&lt;br /&gt;
&lt;br /&gt;
Everything is still, as he looks at you. As you look at him.&lt;br /&gt;
&lt;br /&gt;
You feel him swallow, feel his heart pound under you, but his eyes... they stare at you with such fascination. You haven't seen a person - he's an Outsider! - in a year. You find yourself swallowing again, and your hand slowly lifts from his mouth, though your spear does not move an ilm.&lt;br /&gt;
&lt;br /&gt;
He seems so helpless, feels so light. He's bigger, but weighs less than you. You remembered hearing Outsiders were slight, and frail, with soft muscles. It's hard to feel.. to feel threatened.&lt;br /&gt;
&lt;br /&gt;
To feel afraid.&lt;br /&gt;
&lt;br /&gt;
Your tail twitches a little, and you realize you've been staring at him for some time, your whole body pressed down on his, and a light flush has entered his cheeks. You blink.. and capriciously twitch a little.. and blink again as you see his flush deepen, and feel another response, down below. Somehow, rather than being unsettling.. it makes you feel good. In control. Strong.&lt;br /&gt;
&lt;br /&gt;
He clears his throat, a little. Carefully; your spear hasn't moved.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ah.. hello. I'm Kian. Please don't kill me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You blink at him again, and lick your lips. Swallowing, trying your throat.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Stupid... Kian.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He blinks in return.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Stupid Kian. Loud Kian. My camp.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He grins, brightly, and it's such a childlike, cheerful expression that you almost jerk back.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sorry! I.. didn't know! You're.. you're not from around here, huh? It's okay!&amp;quot; he adds quickly as you tense. &amp;quot;Plenty of Shroud for everyone, yeah? Are you.. are you alone?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The question seems strange... and at the same time hits you in a place you didn't know existed. A shudder runs over you, and you jump back, off him.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Alone...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He picks himself up, moving slowly, gently, as though you were a wild animal. Perhaps you are. He nods, and slowly opens a belt pouch, pulling out a small package. You frown, curiosity intense as he undoes strings - made from what? not gut string - and opens it, revealing several small orbs the color of his eyes.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Um.. would you like a chocolate?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was a slow process, but eventually the young midlander named Kian gained X'anista's trust. His parents, Joan and Bors, were eccentrics who had decided to make a home for themselves deep in the Shroud. Joan had studied conjury in Stillglade Fane, in Gridania, and at each solstice and equinox would perform cleansing rituals to rid their home of woodsin. Bors was an alchemist and herbologist, also from Gridania, with a deep respect for the elementals. Like X'anista, they never took more than they needed, using only dead wood to build their house and furniture, then shoring it up through gentle conjury and alchemy until it was as comfortable as any place in the city. At times one or more of them would travel to other small outposts, or even the city itself, but such occasions were rare.&lt;br /&gt;
&lt;br /&gt;
At first, it was difficult going; the savage girl their son had found could barely speak, would not sleep indoors, would not suffer to be touched, except by Kian. Bors recognized the danger in her, like a wild beast... yet his wife's heart could not help but go out to the poor girl, and in time he grew to feel the same. It took time, and patience, and there were setbacks... but at length &lt;br /&gt;
&lt;br /&gt;
Finally, X'anista's old wounds began to heal over. She decided to give up her old name, to rid herself of her past, instead taking up a new one. Anstarra. She grew close to her adoptive family, her mother and father and brother, and knew love for the first time. In all its forms... for as her body properly matured, she found herself looking at Kian in different ways than before, and he, so bold at times, would blush and do the same. For though he was a couple years older than her, his family's hermit existence had given him little experience with girls... and here was one whose burgeoning beauty was lost on no one, not even her parents (to their occasional discomfort, but more frequent joy). Things started in the usual way, a tentative process of kissing and touching that quickly and suddenly blossomed into outright passion.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
Here, Anstarra discovered something new about herself. She who had never let herself be touched gently, who could never expect it, found that her body responded with great warmth to caresses, kisses, and other such things. She would remember how the other females in her sept seemingly abandoned themselves so completely to the Nunh's attentions, and realized that on some level this desire was in her blood. But unlike how it might have been, when she gave up her maidenhood to Kian it was a gift and not a theft; a thing of beauty and joy, rather than slavery and abandonment. From then on she determined that she would be the one to seize her passions, that she would seek pleasure with her own will, and if she gave herself up to pleasure it would always be her choice.&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was at this time that Joan taught Anstarra about certain herbs that grew only in this, eastern part of the Shroud. Brewed into a tea, within three days of lovemaking, they would curtail any chance of pregnancy. This she did with a mixture of reticence and sagacity; perhaps more than Anstarra herself, Joan sensed the wild potency of the young miqo'te girl's passions. She could try to guilt her into abstinence and responsibility... or she could teach her caution, and protection, and let a soul that had known only suffering in its youth find joy however it could. For Joan saw another thing, before anyone else; that though her little Star loved Kian now, though they snuggled together and displayed all the wild and heedless adoration of youth, she knew it would not last. That this Star would travel far away, and would know many lovers, before coming to earth. The years since have not proven her wrong...&lt;br /&gt;
&lt;br /&gt;
=====Part 2: A Lancer Comes=====&lt;br /&gt;
&lt;br /&gt;
=====Part 3: Of Storms and Dragons=====&lt;br /&gt;
&lt;br /&gt;
===The Collared Dragon===&lt;br /&gt;
&lt;br /&gt;
===Moon's Widow===&lt;br /&gt;
&lt;br /&gt;
===Recently...===&lt;br /&gt;
(1/16/2017)&lt;br /&gt;
Life has taken many twists and turns for Anstarra, but at the same time things are looking up. The threat of her tribe rose and fell and now simmers, quietly waiting to continue... yet she is far from bored, preoccupied with her [http://ffxiv-roleplayers.com/showthread.php?tid=17401 Captaincy of the Iron Bitch and responsibilities to the Maelstrom], her unusual (and extremely secret) fate as one of the [http://hostingstars.shivtr.com/ Stars of Destiny], her [http://ffxiv-roleplayers.com/showthread.php?tid=16070 investigations into cultists around Highbridge, and the affair of the Vylbrandi Chocobo], and any other number of amusements and preoccupations. For once, however, her love life couldn't be better. Engaged to and enamored of her lover Nihka, yet both of them still free to pursue and indulge in other lovers (as is often the miqo'te way), she finds pleasure and solace both in her own bed and others'... free to indulge her desires without guilt or recrimination (if not entirely without consequence, rumor mills being what they are).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(10/13/2014)&lt;br /&gt;
It's a busy time to be Anstarra. Aside from her unrelenting (and sometimes tedious) duties for the Maelstrom, and the responsibilities she bears as a member of the Harbingers, she has become personally involved in two distinct affairs which are both tied in with her friend (and now partner-in-crime, so to speak), Verad Bellveil. One involves unfounded accusations leveled at him by the Wood Wailers of Quarrymill, and has led to becoming embroiled in a bitter conflict between desperate refugees and the ostensible forces of law and order in the Shroud. The other involves a vendetta between Verad and a nefarious criminal in Ul'dah's underworld, with his hired Brass Blade goons, and has seen Star and Verad infiltrating a warehouse and exposing illegal goods within, which was repaid by a savage beating which Verad is still recovering from, having taken sole blame for it.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Rei%27li_Niraj&amp;diff=247913</id>
		<title>Rei'li Niraj</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Rei%27li_Niraj&amp;diff=247913"/>
		<updated>2017-05-26T23:11:01Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: Undo revision 247627 by B'habra (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Rei'li Niraj&lt;br /&gt;
| image = ReiliNiraj.jpg&lt;br /&gt;
| imagewidth = 350x350&lt;br /&gt;
| caption =	&amp;quot;Fate may have a mind of its own, but so do we. And great minds enjoy a good challenge.&amp;quot;	&lt;br /&gt;
| title = The &amp;quot;White Fox&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Gridania&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Guardian&lt;br /&gt;
| stat_1_value = [[Nymeia, the Spinner]]	&lt;br /&gt;
| stat_2 = Occupation&lt;br /&gt;
| stat_2_value = [[Lancer]] / First Serpent Lieutenant&lt;br /&gt;
| stat_3 = Nameday / Age&lt;br /&gt;
| stat_3_value = 15th Sun of the 2nd Astral Moon / 26&lt;br /&gt;
| stat_4 = Height / Weight&lt;br /&gt;
| stat_4_value = 5 fulm 7 ilm / 137 ponz&lt;br /&gt;
| stat_5 = Orientation&lt;br /&gt;
| stat_5_value = Panromantic / Homosexual (single)&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
((Page still WIP!))&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Basic Info&amp;lt;/div&amp;gt;===&lt;br /&gt;
: Rei'li Niraj is a male Keeper of the Moon Miqo'te native to [[Black Shroud]] ([[Alder Springs]]), [[Gridania]]. He is a full time [[Order of the Twin Adder]] First Serpent Lieutenant. He is currently stationed in Gridania.&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #ECCA67;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''LIKES''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#ECCA67;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; challenges&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#ECCA67;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; having time to bathe, groom and rest&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#ECCA67;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; children; he's surprisingly good with them&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#ECCA67;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; spending time with family&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #DFD59E;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''DISLIKES''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#DFD59E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; his breeding obligations&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#DFD59E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; his own clan's family reunions&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#DFD59E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; people who endanger others, esp. children&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#DFD59E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; bright light&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #CACFA5;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''OTHER''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#CACFA5;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Alignment: True Neutral&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#CACFA5;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Vice(s): he's indulgent, likes physical attention&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#CACFA5;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Food: sweetwater fish&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#CACFA5;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Drink: red wine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#CACFA5;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Color: spring green&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Appearance &amp;amp; Personality&amp;lt;/div&amp;gt;===&lt;br /&gt;
: He's pretty tall for a Miqo'te and fit, due to some traces of hyur blood and constant physical activity. Keeps well groomed (because long white fur requires anything but), is choosy of what he wears and is debatably easy on the eyes (if that's what one's into).&lt;br /&gt;
&lt;br /&gt;
:He’s very social and accommodating, very easy to get along with - but pretty two-faced and reserved beneath the social exterior. He has an amusing sense of humor, can be pretty warm and affectionate with people he's close with. But on the downside, he seems to be allergic to doing things by the book, cleans up after his messes just enough to never quite shoulder blame, is lazy as hell and will sleep whenever he can. Can, has and would kill in cold blood, no questions asked. Has his own agenda and will stick to it even if it means over someone’s dead body, especially if said someone so much as hints at harming anyone he considers family.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Talents / Powers:&amp;lt;/div&amp;gt;===&lt;br /&gt;
:* '''First Aid:''' He has a natural affinity for conjury but has only some basic training in it done, enough to perhaps temporarily stabilize critical wounds until someone more capable can take over. &lt;br /&gt;
&lt;br /&gt;
:* '''Lance-point Focus:''' He's pretty good with the lance, though a bit of a wildcard. He doesn’t have the height or length of limbs that the elezen or hyur do, but he’s quite a ways lighter and can jump quite impressively. He’s not as strong as his brother ([[Leon Greymoon]]), but he compensates by tactfully hitting core points in an opponent and hits where it ''hurts''. The drawback to it is, he can focus on a single opponent to the point of overlooking other circumstances. He is slowly overcoming this since being promoted among Adders' ranks.&lt;br /&gt;
&lt;br /&gt;
:* '''Leadership:''' He's a very gentle, but methodical and persistent leader. He has a reputation of taking care of his own and often takes time to speak with or help his recruits, even with things not necessarily related with the Grand Company. Something his superiors don't necessarily endorse, but it's proven to bring good results with no causalities up to date, so they let him do his thing.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Biography&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;padding:0px 30px; font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Childhood&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
:Rei'li was the third son born to a former marauder mother ([[Rei Niraj]]) as the 6th child out of seven. She had been a bit on the stern side, especially towards her three sons, always emphasizing how critical it was for them to favor survival and be cautious and healthy, preparing them for their clan-to-clan breeding travels. She encouraged all three of them to pursue conjurer studies and trained them in basic combat arts along with their sisters. Back then, Rei'li would think it unfair and boring, and would often envy his sisters who had more free time.&lt;br /&gt;
&lt;br /&gt;
:His father was long gone from his life since early childhood due to circumstances Rei'li was unclear on. The man was/is a Keeper of the Moon miqo'te called [[Sonu'a Viqqoh]]. Rei'li shares the father with [[Leon Greymoon]].&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;padding:0px 30px; font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Conjury Studies and Ilja&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
:As an adolescent, Rei'li was not the most obedient child in the family, which would remain the case for years to come. He quickly learned though, that if he remained quiet about his mishaps, and was careful, his mother had no ground to scold him. He wasn't the best conjurer in his settlement, but he never tried to be either, he preferred to do the bare minimum to advance just to not get into trouble.&lt;br /&gt;
&lt;br /&gt;
:He further strayed from his interest in conjurer studies when his tribe reluctantly hosted a badly injured hyur lancer called [[Ilja Radall]]. Rei'li volunteered to help the man recover and was readily granted the duty. Both his teacher and mother were overjoyed at his initiative and saw it as an excellent opportunity for the young Keeper to learn about the responsibility and role of his studies. Unfortunately, that was far from the case. While recovering, Ilja would tell Rei'li of his adventures, of the far north where lancers ascended to dance with fate and become Dragoons. Fascinated both with the adventurer and the stories, Rei'li decided to follow Ilja when the other was fully recovered. His attempt was cut short though; the lancer talked him out of it, making him promise to do as his family wished until he reached adulthood and telling him to look for him in Coerthas someday, giving him a golden locket to return to him then.&lt;br /&gt;
&lt;br /&gt;
:Bound by the promise, Rei'li stayed until his coming of age. Much to his mother's dismay though, he barely fulfilled a year and a half of his nomadic ventures before he promptly packed his things and left for Gridania, headed for the lancers' guild to follow in Ilja's footsteps.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;padding:0px 30px; font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Lancer to &amp;quot;Dragoon&amp;quot;&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
: Arrived in Gridania and enlisted in the lancers' guild, he slowly learned to assimilate the difference of pace and blend in among the variety of races and cultures in the city. He had a good eye for keeping out of trouble and his outwardly social nature often allowed him to go unnoticed. He had always been told to be wary of other races, or even other male miqo'te - but in the city such encounters were next to impossible to avoid. Instead, he learned to charm his way out of them, mostly coming up on top.&lt;br /&gt;
&lt;br /&gt;
:His lancer training was a bit of a curve-ball. The first steps were a testing experience, especially considering he'd never really undertaken training that severe back home. It displeased him that the Lancers' guild master refused to speak to him about becoming a [[Dragoon]] right away, but even he had to admit he didn't think he was ready to take that route just yet. Sore and aching he dragged himself to training each day. His afternoons would entail working odd jobs at the market, while his evenings were spent in a quiet corner at the inn, or the benches outside if the weather permitted it. Sometimes in the company of a visiting adventurer. During his training he befriended an elezen called [[Madensa Virri'ai]], often getting them both into trouble.&lt;br /&gt;
&lt;br /&gt;
:He would occasionally write home, but the responses would often hold an urge to leave his training and tend to his racial duties instead, which, again, mostly dissuaded him from abiding and instead train harder. He also remained friendly, but a bit more reserved in company of other miqo'te women, subconsciously.&lt;br /&gt;
&lt;br /&gt;
:After proving a quite reliable helping hand during the Calamity, he was given the approval to travel to [[Coerthas]]. The weather, however, proved as chill a greeting as the answers to his questions about Ilja; the lancer had indeed reached the [[Observatorium of Aetherial and Astrological Phenomena]] and [[Camp Dragonhead]], but he hadn't been as ready as he thought - and suffered the repercussions. Lost and unsure for the first time in his life, Rei'li was presented with the choice to either go back to is family and live a secure and relatively peaceful life, or take on the mantle he was training so hard to earn, filling in Ilja's place in the thinned ranks of the training camp. He chose the latter.&lt;br /&gt;
&lt;br /&gt;
:Two years of training in Coerthas did sharpen his skills slowly but surely over time, though his title got pushed back a few times due to his race and the lack of an Ishgardian citizenship. Finally coming to terms with his situation, he resolved to return to [[Black Shroud]] and indulge himself a bit. He found himself quite at home in the [[Order of the Twin Adder]] ranks.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;padding:0px 30px; font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Present&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
:Operating as an [[Order of the Twin Adder]] operative proved to be an effective source of income. He climbed through ranks steadily all the way to First Serpent Lieutenant, and is in charge of 8 recruits at the moment, all of which he gets along with wonderfully. He's also been promoted to Assistant Warmaster within Free Company ranks, with [[Ferus Ironlash]] as his superior. After the promotion, due to undisclosed circumstances, he left his former partner and home in Gridania to temporarily move in with the Free Company.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;padding:0px 30px; font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Aeon&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
:After an unexpected assault in Thanalan two years ago, Rei'li was backed up by a woman called [[Sophia Grave]]. Having killed two out of the three assaulters, the two fled to safety where she explained the reason of their pursuit on the miqo'te and his possible connection to a Free Company called [[Aeon]]. After taking quite some time to rethink his position, Rei'li ultimately decided to approach the Free Company, officially enlisting in its ranks.&lt;br /&gt;
&lt;br /&gt;
:Among the operatives, Rei'li was reacquainted with his half-brother [[Leon Greymoon]] (Rewo'a Vhaaza). Though from different mothers, the two seem to have quite a variety of things in common, from physical features to their profession choice and, of course the circumstances regarding the Free Company. Which, in turn, revealed not to be a coincidence. After several months they were able to link all the accounted similarities to their father, [[Sonu'a Viqqoh]]. The circumstances of such a revelation left a lot to be desired, seen as the man worked against the Free Company by contract, but Sonu'a promptly decided to revoke his 'employers', in favor of learning both of his sons were alive and well.&lt;br /&gt;
&lt;br /&gt;
:As off the current Starlight, almost two years since his enlistment, Rei'li has been promoted to Assistant Warmaster within Company ranks. His role is to lead support squads on field, or the main forces in case of his superior's absence, his superior being [[Ferus Ironlash]]. The unspoken, secondary role he has, is to bring in firsthand information he manages to decipher about enemy ranks. His sources remain undisclosed, but the information he brings in is usually quite vital.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Miscellaneous&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
:* He wears a golden locket engraved with [[Nymeia, the Spinner]]'s symbol, that Ilja left in his care.&lt;br /&gt;
&lt;br /&gt;
:* He has what appears to be a [https://s-media-cache-ak0.pinimg.com/236x/eb/71/f6/eb71f6a0bd23d2f7d71fa317091d16fc.jpg rune-like tattoo] that has a faint, blue glow, at the back of his neck. It's often obstructed from view by the fall of his hair, jacket collar and strategically tied scarf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''RUMORS''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; [[Gridania]]: &amp;quot;White hair? Blue eyes? He's usually in the New part of the town. Try the Roost or the Twin Adders' in the evenings.&amp;quot;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; [[The Roost]]: &amp;quot;Oh yes, polite lad, always groomed. Likes the benches just outside better than the inn chairs though. He'll take a single glass of wine over several of ale. And company under the stars rather than behind inn doors.&amp;quot;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; [[Adders' Nest]]: &amp;quot;Lieutenant Niraj? He's got some kind of allergy to rules but he gets the job done. Not always in the most conventional way, mind you. *sigh*&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Moderate Rumors (Moderately difficult to overhear)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; [[Ebony Stalls]]: &amp;quot;Hm, if you see him, can you tell him my wares arrived? I feel bad for asking but he's been a big help last time and my back is killing me.&amp;quot;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; [[Adder's Nest]]: &amp;quot;If you ever see him uncombed or disheveled, call me. No, really, he might either be dying or the world's coming to an end.&amp;quot;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; [[Adder's Nest]]: &amp;quot;His recruits have it bloody good. I've never seen them not get along. He treats them like younger siblings.&amp;quot;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; [[The Roost]]: &amp;quot;He's very fun a couple drinks in. He's always got some kind of charming remark about anyone, thought it's hard to make him divulge things about himself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; [[Lancers' Guild]]: &amp;quot;He trained here for three years. He was quite determined to do so, and that kind of determination is very welcome for a lancer. I hope he found what he's been looking for in Coerthas.&amp;quot;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; [[Alberic Bale]]: &amp;quot;He came looking for a late Dragoon years ago. I still remember the heartbreak on his face when I gave him the news. The death of a loved one is sadly a reality far too common this far North.&amp;quot;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; [[The Roost]]: &amp;quot;He came back from Coerthas... different. He smiles more, but it never touches his eyes. There's a different glint there now. Good luck getting the story out of him though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from the characters' of other players)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I'll admit I was caught off guard when I realized he was my brother, but to be honest, it is only natural, considering how much we look alike, and how well we fight. And I never did have a 'little' brother, don't tell him I said that though.&amp;quot; -[[Leon Greymoon]]&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I never thought I'd see my sons again, let alone little Fox. I don't expect either of my sons to trust me after what I did, but Rei'li has made strides towards building a connection with me. Did you know I am a grandfather? Just don't tell his mom he told me first.&amp;quot; -[[Sonu'a Viqqoh]] &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''RELATIONS''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic    &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Rei Niraj]] : ''Miqo'te, Keeper of the Moon, female, 59, former Marauder.'' His mother. They have a slightly strained relationship due to him actively avoiding his racial obligations.&lt;br /&gt;
&lt;br /&gt;
: ??? [[Ilja Radall]] : ''Hyur, Midlander, male, 30, Dragoon - presumed dead.'' An adventurer Rei'li volunteered to care for when his family clan found him injured in the woods. He was an inspiration for the young miqo'te to become a lancer, and later Dragoon. Though reluctant to admit it at present, the Keeper did grow to nourish deep feelings of affection for the other, ones that have persisted for over a decade since their first meeting. Despite the news of the man's death, he's remained an unbendable inspiration and drive for the Miqo'te to press on through life.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Nemoh Nodaya]] : ''Miqo'te, Keeper of the Moon, female, 20, Conjurer.'' Formerly known as Nemoh Niraj. His younger sister. She's very lively and quite loud, so he tends to slip into the older brother role when around her.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Madensa Virri'ai]] : ''Elezen, Wildwood, male, ?, Lancer.'' A good friend Rei'li met during their Lancer training. The Elezen's mellow nature complimented the miqo'te's more trouble-making tendencies quite well. The two lost contact after Rei'li's departure for Coerthas, though.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Sophia Grave]] : ''Hyur, Garlean, female, 32, ?.'' A swift fighter that came to his aid when he was cornered, and who helped him find a couple of answers on the matter. He believes himself in her debt.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Leon Greymoon]] : ''Miqo'te, Keeper of the Moon, male, 25, Dragoon.'' Formerly known as Rewo'a Vhaaza. (Slightly) younger brother. They met through the Free Company. Their job choice and physical similarities make them get along swimmingly. Upon learning they're family, Rei'li was left feeling instinctively protective of Leon.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Eli'a Niraj]] : ''Miqo'te, Keeper of the Moon, male, 8, ?.'' Formerly known as Eli'a Seefali. Rei'li's (only?) biological child, born through clan breeding. The Seefali family clan was caught in a conflict with the [[poachers]] shortly after the calamity. Eli Seefali managed to make it with the child to [[Buscarron's Druthers]] but she fell ill soon after, succumbing to her wounds. She left the child in the care of a hyur fisherslady using Rei'li's last name in hopes the clan would some day find him and take him in. After several years, the name did indeed reach the elusive clan. Upon recognizing the first name though, Rei'to, the clan notary and Rei'li's older brother, sent word to Rei'li first. Rei'li decided to take the child with him to Gridania instead of the family clan, not wanting him to be submitted to forced traditions. Eli'a is, in Rei'li's eyes, worryingly quiet, very reserved and observant for someone his age. Rei'li swore to himself to never let any of his work or free company circumstances affect Eli'a, which is why he's very selective of even mentioning him.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Sonu'a Viqqoh]] : ''Miqo'te/Hyur, Keeper of the Moon/Ishgardian, male, 48, ?.'' Rei'li's father, shared with [[Leon Greymoon]]. They have only recently been reunited and under not the best of circumstances. Rei'li had always looked up to the idea of a father, so despite Sonu'a being all but the ideal one, he still finds himself drawn to spend time with him and was easier to warm up to the idea of giving him a second chance than Leon was.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Zevi'to Mhade]] : ''Miqo'te/Elezen, Keeper of the Moon/Ishgardian, male, 21, Machinist.'' Due to an unexpected, but thankfully temporary, turn of events, the man had been tied to Rei'li in a very intense matter. The two managed to make the best of the situation though, promising to keep each other's secrets safe. They've bonded over the matter, seem to trust each other deeply and wish to keep each other safe and sound.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ferus Ironlash]] : ''Hyur, Highlander, male, ??, Knight.'' A strong fighter and Rei'li's superior within Free Company ranks. Though they don't really discuss private matters much they seem to share the outlook on many things, and the fact that they've both got family to come home to at the end of the day. Rei'li respects the man both as a fighter and as a military leader.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Zander Zeataux]] : ''Elezen, Ishgardian, male, 30, Dragoon.'' A former Dragoon that joined Rei'li's free company. From the get go, Rei'li's taken a shine to the man, awed at the fact that he was the first fully fledged Dragoon he's truly spoken to in years. While he tries not to show it, Rei'li looks up to the man a lot and seems to always try to do his best on field when Zander is about, not wanting to disappoint him. More often than not, they're prone to share some lighthearted banter.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 35px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Gallery&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Reili.jpg|Gear Setup&lt;br /&gt;
File:IljaRadall.jpg|[[A young Ilja Radall]]&lt;br /&gt;
File:Rei_Ilja_stars.jpg|Rei and Ilja&lt;br /&gt;
File:Reili_speedsketches.png|Rei'li art&lt;br /&gt;
File:Rei transition.png|Rei'li art&lt;br /&gt;
File:Reili leon01.png|[[Leon Greymoon]] &amp;amp; Rei'li&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 35px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Footnotes&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
: Template by [[Bancroft Gairn]]&lt;br /&gt;
: '''Theme Song''': [https://www.youtube.com/watch?v=hT_nvWreIhg &amp;quot;OneRepublic - Counting Stars&amp;quot;] [https://www.youtube.com/watch?v=KqSoHWqWBN0 &amp;quot;Fall Out Boy - Death Valley&amp;quot;] [https://www.youtube.com/watch?v=Vfnl71BRvhI &amp;quot;Måns Zelmerlöw - Fire In The Rain&amp;quot;]&lt;br /&gt;
: '''TV Tropes''': [http://tvtropes.org/pmwiki/pmwiki.php/Main/SeparatedAtBirth Separated At Birth] | [http://tvtropes.org/pmwiki/pmwiki.php/Main/TheMourningAfter The Mourning After] | [http://tvtropes.org/pmwiki/pmwiki.php/Main/LightIsNotGood Light Is Not Good] | [http://tvtropes.org/pmwiki/pmwiki.php/Main/TheUnfettered The Unfettered] | [http://tvtropes.org/pmwiki/pmwiki.php/Main/ChallengeSeeker Challenge Seeker] | [http://tvtropes.org/pmwiki/pmwiki.php/Main/BecauseImGoodAtIt Because I'm Good At It] | [http://tvtropes.org/pmwiki/pmwiki.php/Main/NotAMorningPerson Not A Morning Person] | [http://tvtropes.org/pmwiki/pmwiki.php/Main/DeepCoverAgent Deep Cover Agent] | [http://tvtropes.org/pmwiki/pmwiki.php/Main/FlirtingUnderFire Flirting Under Fire] | [http://tvtropes.org/pmwiki/pmwiki.php/Main/SecondLove Second Love] | [http://tvtropes.org/pmwiki/pmwiki.php/Main/PapaWolf Papa Wolf]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Rei%27li_Niraj&amp;diff=247912</id>
		<title>Rei'li Niraj</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Rei%27li_Niraj&amp;diff=247912"/>
		<updated>2017-05-26T23:10:52Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: Undo revision 247628 by B'habra (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Rei'li Niraj&lt;br /&gt;
| image = ReiliNiraj.jpg&lt;br /&gt;
| imagewidth = 350x350&lt;br /&gt;
| caption =	&amp;quot;Fate may have a mind of its own, but so do we. And great minds enjoy a good challenge.&amp;quot;	&lt;br /&gt;
| title = The &amp;quot;White Fox&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Gridania&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Guardian&lt;br /&gt;
| stat_1_value = [[Nymeia, the Spinner]]	&lt;br /&gt;
| stat_2 = Occupation&lt;br /&gt;
| stat_2_value = [[Lancer]] / First Serpent Lieutenant&lt;br /&gt;
| stat_3 = Nameday / Age&lt;br /&gt;
| stat_3_value = 15th Sun of the 2nd Astral Moon / 26&lt;br /&gt;
| stat_4 = Height / Weight&lt;br /&gt;
| stat_4_value = 5 fulm 7 ilm / 137 ponz&lt;br /&gt;
| stat_5 = Orientation&lt;br /&gt;
| stat_5_value = Panromantic / Homosexual (single)&lt;br /&gt;
| stat_6 = Server&lt;br /&gt;
| stat_6_value = Balmung&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
((Page still WIP!))&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Basic Info&amp;lt;/div&amp;gt;===&lt;br /&gt;
: Rei'li Niraj is a male Keeper of the Moon Miqo'te native to [[Black Shroud]] ([[Alder Springs]]), [[Gridania]]. He is a full time [[Order of the Twin Adder]] First Serpent Lieutenant. He is currently stationed in Gridania.&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #ECCA67;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''LIKES''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#ECCA67;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; challenges&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#ECCA67;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; having time to bathe, groom and rest&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#ECCA67;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; children; he's surprisingly good with them&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#ECCA67;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; spending time with family&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #DFD59E;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''DISLIKES''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#DFD59E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; his breeding obligations&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#DFD59E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; his own clan's family reunions&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#DFD59E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; people who endanger others, esp. children&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#DFD59E;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; bright light&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #CACFA5;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''OTHER''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#CACFA5;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Alignment: True Neutral&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#CACFA5;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Vice(s): he's indulgent, likes physical attention&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#CACFA5;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Food: sweetwater fish&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#CACFA5;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Drink: red wine&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#CACFA5;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Color: spring green&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Appearance &amp;amp; Personality&amp;lt;/div&amp;gt;===&lt;br /&gt;
: He's pretty tall for a Miqo'te and fit, due to some traces of hyur blood and constant physical activity. Keeps well groomed (because long white fur requires anything but), is choosy of what he wears and is debatably easy on the eyes (if that's what one's into).&lt;br /&gt;
&lt;br /&gt;
:He’s very social and accommodating, very easy to get along with - but pretty two-faced and reserved beneath the social exterior. He has an amusing sense of humor, can be pretty warm and affectionate with people he's close with. But on the downside, he seems to be allergic to doing things by the book, cleans up after his messes just enough to never quite shoulder blame, is lazy as hell and will sleep whenever he can. Can, has and would kill in cold blood, no questions asked. Has his own agenda and will stick to it even if it means over someone’s dead body, especially if said someone so much as hints at harming anyone he considers family.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Talents / Powers:&amp;lt;/div&amp;gt;===&lt;br /&gt;
:* '''First Aid:''' He has a natural affinity for conjury but has only some basic training in it done, enough to perhaps temporarily stabilize critical wounds until someone more capable can take over. &lt;br /&gt;
&lt;br /&gt;
:* '''Lance-point Focus:''' He's pretty good with the lance, though a bit of a wildcard. He doesn’t have the height or length of limbs that the elezen or hyur do, but he’s quite a ways lighter and can jump quite impressively. He’s not as strong as his brother ([[Leon Greymoon]]), but he compensates by tactfully hitting core points in an opponent and hits where it ''hurts''. The drawback to it is, he can focus on a single opponent to the point of overlooking other circumstances. He is slowly overcoming this since being promoted among Adders' ranks.&lt;br /&gt;
&lt;br /&gt;
:* '''Leadership:''' He's a very gentle, but methodical and persistent leader. He has a reputation of taking care of his own and often takes time to speak with or help his recruits, even with things not necessarily related with the Grand Company. Something his superiors don't necessarily endorse, but it's proven to bring good results with no causalities up to date, so they let him do his thing.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Biography&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;padding:0px 30px; font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Childhood&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
:Rei'li was the third son born to a former marauder mother ([[Rei Niraj]]) as the 6th child out of seven. She had been a bit on the stern side, especially towards her three sons, always emphasizing how critical it was for them to favor survival and be cautious and healthy, preparing them for their clan-to-clan breeding travels. She encouraged all three of them to pursue conjurer studies and trained them in basic combat arts along with their sisters. Back then, Rei'li would think it unfair and boring, and would often envy his sisters who had more free time.&lt;br /&gt;
&lt;br /&gt;
:His father was long gone from his life since early childhood due to circumstances Rei'li was unclear on. The man was/is a Keeper of the Moon miqo'te called [[Sonu'a Viqqoh]]. Rei'li shares the father with [[Leon Greymoon]].&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;padding:0px 30px; font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Conjury Studies and Ilja&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
:As an adolescent, Rei'li was not the most obedient child in the family, which would remain the case for years to come. He quickly learned though, that if he remained quiet about his mishaps, and was careful, his mother had no ground to scold him. He wasn't the best conjurer in his settlement, but he never tried to be either, he preferred to do the bare minimum to advance just to not get into trouble.&lt;br /&gt;
&lt;br /&gt;
:He further strayed from his interest in conjurer studies when his tribe reluctantly hosted a badly injured hyur lancer called [[Ilja Radall]]. Rei'li volunteered to help the man recover and was readily granted the duty. Both his teacher and mother were overjoyed at his initiative and saw it as an excellent opportunity for the young Keeper to learn about the responsibility and role of his studies. Unfortunately, that was far from the case. While recovering, Ilja would tell Rei'li of his adventures, of the far north where lancers ascended to dance with fate and become Dragoons. Fascinated both with the adventurer and the stories, Rei'li decided to follow Ilja when the other was fully recovered. His attempt was cut short though; the lancer talked him out of it, making him promise to do as his family wished until he reached adulthood and telling him to look for him in Coerthas someday, giving him a golden locket to return to him then.&lt;br /&gt;
&lt;br /&gt;
:Bound by the promise, Rei'li stayed until his coming of age. Much to his mother's dismay though, he barely fulfilled a year and a half of his nomadic ventures before he promptly packed his things and left for Gridania, headed for the lancers' guild to follow in Ilja's footsteps.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;padding:0px 30px; font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Present&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
:Operating as an [[Order of the Twin Adder]] operative proved to be an effective source of income. He climbed through ranks steadily all the way to First Serpent Lieutenant, and is in charge of 8 recruits at the moment, all of which he gets along with wonderfully. He's also been promoted to Assistant Warmaster within Free Company ranks, with [[Ferus Ironlash]] as his superior. After the promotion, due to undisclosed circumstances, he left his former partner and home in Gridania to temporarily move in with the Free Company.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;padding:0px 30px; font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Aeon&amp;lt;/div&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
:After an unexpected assault in Thanalan two years ago, Rei'li was backed up by a woman called [[Sophia Grave]]. Having killed two out of the three assaulters, the two fled to safety where she explained the reason of their pursuit on the miqo'te and his possible connection to a Free Company called [[Aeon]]. After taking quite some time to rethink his position, Rei'li ultimately decided to approach the Free Company, officially enlisting in its ranks.&lt;br /&gt;
&lt;br /&gt;
:Among the operatives, Rei'li was reacquainted with his half-brother [[Leon Greymoon]] (Rewo'a Vhaaza). Though from different mothers, the two seem to have quite a variety of things in common, from physical features to their profession choice and, of course the circumstances regarding the Free Company. Which, in turn, revealed not to be a coincidence. After several months they were able to link all the accounted similarities to their father, [[Sonu'a Viqqoh]]. The circumstances of such a revelation left a lot to be desired, seen as the man worked against the Free Company by contract, but Sonu'a promptly decided to revoke his 'employers', in favor of learning both of his sons were alive and well.&lt;br /&gt;
&lt;br /&gt;
:As off the current Starlight, almost two years since his enlistment, Rei'li has been promoted to Assistant Warmaster within Company ranks. His role is to lead support squads on field, or the main forces in case of his superior's absence, his superior being [[Ferus Ironlash]]. The unspoken, secondary role he has, is to bring in firsthand information he manages to decipher about enemy ranks. His sources remain undisclosed, but the information he brings in is usually quite vital.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Miscellaneous&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
:* He wears a golden locket engraved with [[Nymeia, the Spinner]]'s symbol, that Ilja left in his care.&lt;br /&gt;
&lt;br /&gt;
:* He has what appears to be a [https://s-media-cache-ak0.pinimg.com/236x/eb/71/f6/eb71f6a0bd23d2f7d71fa317091d16fc.jpg rune-like tattoo] that has a faint, blue glow, at the back of his neck. It's often obstructed from view by the fall of his hair, jacket collar and strategically tied scarf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''RUMORS''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; [[Gridania]]: &amp;quot;White hair? Blue eyes? He's usually in the New part of the town. Try the Roost or the Twin Adders' in the evenings.&amp;quot;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; [[The Roost]]: &amp;quot;Oh yes, polite lad, always groomed. Likes the benches just outside better than the inn chairs though. He'll take a single glass of wine over several of ale. And company under the stars rather than behind inn doors.&amp;quot;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; [[Adders' Nest]]: &amp;quot;Lieutenant Niraj? He's got some kind of allergy to rules but he gets the job done. Not always in the most conventional way, mind you. *sigh*&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Moderate Rumors (Moderately difficult to overhear)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; [[Ebony Stalls]]: &amp;quot;Hm, if you see him, can you tell him my wares arrived? I feel bad for asking but he's been a big help last time and my back is killing me.&amp;quot;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; [[Adder's Nest]]: &amp;quot;If you ever see him uncombed or disheveled, call me. No, really, he might either be dying or the world's coming to an end.&amp;quot;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; [[Adder's Nest]]: &amp;quot;His recruits have it bloody good. I've never seen them not get along. He treats them like younger siblings.&amp;quot;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; [[The Roost]]: &amp;quot;He's very fun a couple drinks in. He's always got some kind of charming remark about anyone, thought it's hard to make him divulge things about himself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; [[Lancers' Guild]]: &amp;quot;He trained here for three years. He was quite determined to do so, and that kind of determination is very welcome for a lancer. I hope he found what he's been looking for in Coerthas.&amp;quot;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; [[Alberic Bale]]: &amp;quot;He came looking for a late Dragoon years ago. I still remember the heartbreak on his face when I gave him the news. The death of a loved one is sadly a reality far too common this far North.&amp;quot;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; [[The Roost]]: &amp;quot;He came back from Coerthas... different. He smiles more, but it never touches his eyes. There's a different glint there now. Good luck getting the story out of him though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from the characters' of other players)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I'll admit I was caught off guard when I realized he was my brother, but to be honest, it is only natural, considering how much we look alike, and how well we fight. And I never did have a 'little' brother, don't tell him I said that though.&amp;quot; -[[Leon Greymoon]]&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I never thought I'd see my sons again, let alone little Fox. I don't expect either of my sons to trust me after what I did, but Rei'li has made strides towards building a connection with me. Did you know I am a grandfather? Just don't tell his mom he told me first.&amp;quot; -[[Sonu'a Viqqoh]] &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''RELATIONS''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic    &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Sexual    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Rei Niraj]] : ''Miqo'te, Keeper of the Moon, female, 59, former Marauder.'' His mother. They have a slightly strained relationship due to him actively avoiding his racial obligations.&lt;br /&gt;
&lt;br /&gt;
: ??? [[Ilja Radall]] : ''Hyur, Midlander, male, 30, Dragoon - presumed dead.'' An adventurer Rei'li volunteered to care for when his family clan found him injured in the woods. He was an inspiration for the young miqo'te to become a lancer, and later Dragoon. Though reluctant to admit it at present, the Keeper did grow to nourish deep feelings of affection for the other, ones that have persisted for over a decade since their first meeting. Despite the news of the man's death, he's remained an unbendable inspiration and drive for the Miqo'te to press on through life.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Nemoh Nodaya]] : ''Miqo'te, Keeper of the Moon, female, 20, Conjurer.'' Formerly known as Nemoh Niraj. His younger sister. She's very lively and quite loud, so he tends to slip into the older brother role when around her.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Madensa Virri'ai]] : ''Elezen, Wildwood, male, ?, Lancer.'' A good friend Rei'li met during their Lancer training. The Elezen's mellow nature complimented the miqo'te's more trouble-making tendencies quite well. The two lost contact after Rei'li's departure for Coerthas, though.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Sophia Grave]] : ''Hyur, Garlean, female, 32, ?.'' A swift fighter that came to his aid when he was cornered, and who helped him find a couple of answers on the matter. He believes himself in her debt.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Leon Greymoon]] : ''Miqo'te, Keeper of the Moon, male, 25, Dragoon.'' Formerly known as Rewo'a Vhaaza. (Slightly) younger brother. They met through the Free Company. Their job choice and physical similarities make them get along swimmingly. Upon learning they're family, Rei'li was left feeling instinctively protective of Leon.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Eli'a Niraj]] : ''Miqo'te, Keeper of the Moon, male, 8, ?.'' Formerly known as Eli'a Seefali. Rei'li's (only?) biological child, born through clan breeding. The Seefali family clan was caught in a conflict with the [[poachers]] shortly after the calamity. Eli Seefali managed to make it with the child to [[Buscarron's Druthers]] but she fell ill soon after, succumbing to her wounds. She left the child in the care of a hyur fisherslady using Rei'li's last name in hopes the clan would some day find him and take him in. After several years, the name did indeed reach the elusive clan. Upon recognizing the first name though, Rei'to, the clan notary and Rei'li's older brother, sent word to Rei'li first. Rei'li decided to take the child with him to Gridania instead of the family clan, not wanting him to be submitted to forced traditions. Eli'a is, in Rei'li's eyes, worryingly quiet, very reserved and observant for someone his age. Rei'li swore to himself to never let any of his work or free company circumstances affect Eli'a, which is why he's very selective of even mentioning him.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Sonu'a Viqqoh]] : ''Miqo'te/Hyur, Keeper of the Moon/Ishgardian, male, 48, ?.'' Rei'li's father, shared with [[Leon Greymoon]]. They have only recently been reunited and under not the best of circumstances. Rei'li had always looked up to the idea of a father, so despite Sonu'a being all but the ideal one, he still finds himself drawn to spend time with him and was easier to warm up to the idea of giving him a second chance than Leon was.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Zevi'to Mhade]] : ''Miqo'te/Elezen, Keeper of the Moon/Ishgardian, male, 21, Machinist.'' Due to an unexpected, but thankfully temporary, turn of events, the man had been tied to Rei'li in a very intense matter. The two managed to make the best of the situation though, promising to keep each other's secrets safe. They've bonded over the matter, seem to trust each other deeply and wish to keep each other safe and sound.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ferus Ironlash]] : ''Hyur, Highlander, male, ??, Knight.'' A strong fighter and Rei'li's superior within Free Company ranks. Though they don't really discuss private matters much they seem to share the outlook on many things, and the fact that they've both got family to come home to at the end of the day. Rei'li respects the man both as a fighter and as a military leader.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Zander Zeataux]] : ''Elezen, Ishgardian, male, 30, Dragoon.'' A former Dragoon that joined Rei'li's free company. From the get go, Rei'li's taken a shine to the man, awed at the fact that he was the first fully fledged Dragoon he's truly spoken to in years. While he tries not to show it, Rei'li looks up to the man a lot and seems to always try to do his best on field when Zander is about, not wanting to disappoint him. More often than not, they're prone to share some lighthearted banter.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 35px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Gallery&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Reili.jpg|Gear Setup&lt;br /&gt;
File:IljaRadall.jpg|[[A young Ilja Radall]]&lt;br /&gt;
File:Rei_Ilja_stars.jpg|Rei and Ilja&lt;br /&gt;
File:Reili_speedsketches.png|Rei'li art&lt;br /&gt;
File:Rei transition.png|Rei'li art&lt;br /&gt;
File:Reili leon01.png|[[Leon Greymoon]] &amp;amp; Rei'li&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;padding:10px 35px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;Footnotes&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
: Template by [[Bancroft Gairn]]&lt;br /&gt;
: '''Theme Song''': [https://www.youtube.com/watch?v=hT_nvWreIhg &amp;quot;OneRepublic - Counting Stars&amp;quot;] [https://www.youtube.com/watch?v=KqSoHWqWBN0 &amp;quot;Fall Out Boy - Death Valley&amp;quot;] [https://www.youtube.com/watch?v=Vfnl71BRvhI &amp;quot;Måns Zelmerlöw - Fire In The Rain&amp;quot;]&lt;br /&gt;
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		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Tahla%27ra_Molkot&amp;diff=247911</id>
		<title>Tahla'ra Molkot</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Tahla%27ra_Molkot&amp;diff=247911"/>
		<updated>2017-05-26T23:10:24Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: Undo revision 247644 by B'habra (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
=Basic Information=&lt;br /&gt;
&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Tahla'ra Molkot&lt;br /&gt;
| image = Tahla'ra wiki.PNG&lt;br /&gt;
| imagewidth = 250&lt;br /&gt;
| caption = &lt;br /&gt;
| title = &amp;quot;Let your heart ache for other people, but never let it bleed. Eventually, you'll run dry.&amp;quot; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Limsa Lominsa/Gridania&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 24&lt;br /&gt;
| stat_2 = Occupation&lt;br /&gt;
| stat_2_value = Lancer/Dragoon/Miner&lt;br /&gt;
| stat_3 = Orientation&lt;br /&gt;
| stat_3_value = Unknown&lt;br /&gt;
| stat_4 = Alignment&lt;br /&gt;
| stat_4_value = Chaotic Neutral&lt;br /&gt;
| stat_5 = Affiliation&lt;br /&gt;
| stat_5_value = Maelstrom, The 81st Foreign Levy.&lt;br /&gt;
| stat_6 =  &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;General&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px; background:#0bb6ef;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;GENERAL INFORMATION&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;font style=&amp;quot;color:#HIGHLIGHT COLOR;&amp;quot; size=&amp;quot;2&amp;quot; family=&amp;quot;Georgia&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tahla’ra Molkot &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; '''(Pronunciation''': Ta-luh-rah''')''', Tahla'ra's origins lie deep within the hooded boughs of the Black Shroud, like many Keepers before him. Unlike most keepers, though, he tends to prefer the vibrancy and life of the inner city, spending most of his time amongst the shops, homes and transportation systems of Gridania and Limsa Lominsa, and is a frequent barfly around many of the establishments in the latter city. &lt;br /&gt;
&lt;br /&gt;
He is confirmed to have spent several years in the mountains of Coerthas, though refuses to make substantial comment on his activities during this period. Finding a home amongst the sailors of Limsa Lominsa- where strength and skill is respected above all else, he volunteered for service with the Maelstrom, and ascended to the rank of Chief Storm Sergeant by the time of his twenty-fourth name day. Oddly, he left the Maelstrom under mysterious circumstances to pursue adventurer's work, though his current posting - the 81st Foreign Levy- has still left him tied to the organization in some respects.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;General&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px; background:#0bb6ef;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;APPEARANCE&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Tahla’ra stands unusually tall for a Miqo’te Keeper, being at equal height with many Midlander Hyur-folk. His body is supremely athletic and thoroughly muscled, but also scarred and pitted from a life of battle. Several prominent marks run along his back, stretching from shoulder to hip, indicative of an attack from a large animal of some sort. His hair is neatly shorn, though he laments the bangs that refuse to cooperate with the rest. His eyes are a deep, glacial blue, and his hair is naturally streaked with white despite his insistence upon dying it blue on occassion. Oddly, for a Miqo'te, he bears no tattoos or other tribal markings.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;General&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px; background:#0bb6ef;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;PERSONALITY&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Swift. Refined. &amp;lt;i&amp;gt;Precise.&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt; Tahla’ra’s preference for the spear and lance is not simply a choice of weapon, it is a symbol of his personality; unyielding, flashy and bold, but also inflexible and prideful. He tends to keep his true thoughts to himself, disguising his reserved nature with polite, friendly and affable chatter, though he has no qualms with revealing his sharp academic mind with intelligent conversation and debate on a diverse array of subjects.&amp;lt;/p&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;table style=&amp;quot;position:center; table-layout:fixed&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;LIKES&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 10px;background:#056889;font-size:14px;color:#ffffff;text-shadow: 1px 1px 2px silver;letter-spacing:0.2em;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;LIKES&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px 10px; background: #e0e2e5;&amp;quot;&amp;gt;&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Challenges&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Loyalty&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Precision&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Boldness&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Humility&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Dedication&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Fine food &amp;amp; restaurants&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Chocobos&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Academia &amp;amp; Artistry&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Quality Craftsmanship&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;DISLIKES&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 10px;background:#056889;font-size:14px;color:#ffffff;text-shadow: 1px 1px 2px silver;letter-spacing:0.2em;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;DISLIKES&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px 10px; background: #eeeeee;&amp;quot;&amp;gt;&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Laziness&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Betrayal&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Cowardice&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Hubris&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Corruption &amp;amp; Incompetent Leadership&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Spoiled or Wasted Food&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt; Pointless Clutter &amp;amp; Messiness&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Poachers&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Being Stereotyped&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Prying Questions&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;STRENGTHS&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 10px; background:#056889;font-size:14px;color:#ffffff;text-shadow: 1px 1px 2px silver;letter-spacing:0.2em;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;STRENGTHS&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px 10px; background: #e0e2e5;&amp;quot;&amp;gt;&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Inquisitiveness - &amp;lt;/b&amp;gt;His curiosity is without bounds, encouraging him to actively seek out new information. He is willing to spend the time it takes to perform adequate research regarding a topic that interests him, and present his findings accordingly when required.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Panache - &amp;lt;/b&amp;gt;His social graces and skills are refined and erudite, he is often charming and affable to almost everyone he meets. He moves and fights with a sense of style and fluidity all his own.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Focus - &amp;lt;/b&amp;gt;His discipline and work ethic are formidable indeed. His personal exercise routine has been described as nothing short of brutal, and he has maintained it since well before his Maelstrom days.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Physical Conditioning - &amp;lt;/b&amp;gt; Tahla'ra's self-imposed exercise regimen has left him in good physical condition. He is strong, healthy and enduring like any other athlete thanks to his hours of hard work and discipline. He has been known to arm-wrestle veteran Roegadyn marauders and put up a good challenge, sometimes even proving victorious on his best days.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Agility - &amp;lt;/b&amp;gt;Tahla’s ability to move is that of an athletic, healthy Moon Keeper male, though his Dragoon abilities enhance this with high vertical leaps.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;WEAKNESSES&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 10px; background:#056889;font-size:14px;color:#ffffff;text-shadow: 1px 1px 2px silver;letter-spacing:0.2em;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;WEAKNESSES&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px 10px; background: #eeeeee;&amp;quot;&amp;gt;&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Obsession&amp;lt;/b&amp;gt;  His single-minded dedication to his goals can easily spiral into all-consuming mania if allowed to go unchecked. It is not unknown to find him pursuing an objective to the point of physical and mental trauma if not curtailed by an outside force, and sometimes not even then.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Insularity&amp;lt;/b&amp;gt; His reserved nature often makes it difficult for him to interact beyond shallow, surface-level banter with other people. Moving beyond his ‘shield’ is difficult, even with those who consider themselves close to him. He frequently disguises his insecurity with the appearance of refined manners, often reaching unpleasant-snob levels of posh.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Life of an Outsider&amp;lt;/b&amp;gt; His strange diurnal lifestyle, sunkissed skin, preference for loud, bustling cities and untraditional mode of speech and bearing has not endeared him to many of the Miqo’te that live a more traditionalist lifestyle in the Black Shroud. More than one has refused to associate with him, labeling him an &amp;quot;unclean, clanless misfit.&amp;quot;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Magical Ineptitude&amp;lt;/b&amp;gt; Whether by lack of aptitude or lack of interest, Tahla’ra has no advanced magical skill whatsoever, and has not shown any inclination towards improving himself in this area. All available evidence suggests that he just doesn't have the aptitude for magic.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Abysmal Cooking Skills&amp;lt;/b&amp;gt; Every attempt Tahla'ra has ever made to create something edible using a recipe more complex than a sandwich's has resulted in someone- usually himself- sustaining disfiguring injury. Tahla'ra has literally boiled the skin off of his own arms making soup. Just don't do it.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Lethal Green Thumb&amp;lt;/b&amp;gt; Your plants will die if you ask him to take care of them, mostly out of sheer horror at the prospect.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Pompous, Arrogant Arse&amp;lt;/b&amp;gt; For all his attempts to be the perfect gentleman, Tahla'ra can sometimes take it too far. His skill and good fortune are genuine, but so is the arrogance, preachiness and general sense of superiority common to men his age. He means well, but he can be a right arrogant dick sometimes. Possibly a defense mechanism.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Inferiority Superiority Complex/Showoff&amp;lt;/b&amp;gt; Due to being the only non-magical member of his family, Tahla'ra has always felt as though he must continually prove himself to be their equal, leading him to desire approval, attention and respect from just about everyone he meets as a substitute for the people whose accolades he truly seeks. He tends to try and earn this by putting his talents on display in an attempt to appear confident and in control, a person to be admired. Ironically, this often drives people away instead.&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;General&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px; background:#0bb6ef;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;CURRENT INVENTORY&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;p&amp;gt;This is a list of the items that CHARACTER currently is keeping on THEIR person. Feel free to use this information if it comes up logically in the course of RP, such as pickpocketing, a search, etc.&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; &amp;lt;b&amp;gt;Last Updated:&amp;lt;/b&amp;gt;  04/17/2017 &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::* &amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Titanium Lance - Ishgardian Style:&amp;lt;/b&amp;gt; A simple, yet effective lance. Polished white at the tip, with a strong staff and a black leather grip in the middle of the haft. &amp;lt;/p&amp;gt;&lt;br /&gt;
::* &amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Plate &amp;amp; mail with face mask - Painted black to inhibit rust:&amp;lt;/b&amp;gt; A simple suit of armor purchased soon after Tahla'ra's discharge from the Maelstrom. &amp;lt;/p&amp;gt;&lt;br /&gt;
::* &amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Soul of the Dragoon:&amp;lt;/b&amp;gt; a soul crystal containing the skills, memories and stories of past Dragoons. This one is shaped like an egg, and pulses with life and heat whenever touched. &amp;lt;/p&amp;gt;&lt;br /&gt;
::* &amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Sketchbook/Travel journal &amp;amp; Quill with ink:&amp;lt;/b&amp;gt; Tahla'ra can frequently be seen drawing in its pages. &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;General&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px; background:#0bb6ef;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;MISCELLANEOUS INFORMATION&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;English Voice Claim: Ewan McGregor&amp;lt;/b&amp;gt;:  [https://upload.wikimedia.org/wikipedia/commons/7/75/Ewan_McGregor_Cannes_2012.jpg Ewan McGregor].&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Japanese Voice Claim: Shin-ichiro Miki&amp;lt;/b&amp;gt;:  [https://www.youtube.com/watch?v=E-KKFKzx5Rk].&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Soundtrack Playlist&amp;lt;/b&amp;gt;:  [https://play.spotify.com/user/steviebbq/playlist/65w5QWoOQAjHZfaUJLmtDG Playlist]&lt;br /&gt;
&lt;br /&gt;
=Combat &amp;amp; Weapons=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;General&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px; background:#0bb6ef;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;COMBAT &amp;amp; WEAPONRY&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&lt;br /&gt;
First learning to wield the lance out of a desire to emulate- and then outdo- the Woodwailers, he has been equipped with one nearly all his life. His combat style is a blend of traditional lance work- fighting in a shield formation, aiming towards weak points in an enemy’s defenses, attacking from chocoback during a charge, etc- and staff fighting, often twirling the weapon in a complex series of twists and arcs to both confuse and concuss an opponent with the haft, or delivery slashing damage dependent upon his particular choice of polearm at the time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;table style=&amp;quot;position:center; table-layout:fixed&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;WEAPON&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 10px;background:#056889;font-size:14px;color:#ffffff;text-shadow: 1px 1px 2px silver;letter-spacing:0.2em;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Lance&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px 10px; background: #e0e2e5;&amp;quot;&amp;gt;&amp;lt;p&amp;gt;Tahla’ra’s current favorite is a simple Ishgardian-styled thrusting lance with a white titanium head, though he also owns at least one other weapon in the form of a nameless Doman naginata.&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;WEAPON&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 10px;background:#056889;font-size:14px;color:#ffffff;text-shadow: 1px 1px 2px silver;letter-spacing:0.2em;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Axe&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px 10px; background: #eeeeee;&amp;quot;&amp;gt;&amp;lt;p&amp;gt;In military life, the unexpected often happens- usually when one doesn’t want it to- so it made sense to Tahla’ra to learn how to wield something besides the lance with at least basic proficiency. Given that he resides in the home city of the famed Marauders Guild, it only seemed right to pick this as his secondary weapon.&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;WEAPON&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 10px; background:#056889;font-size:14px;color:#ffffff;text-shadow: 1px 1px 2px silver;letter-spacing:0.2em;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Pugilism&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px 10px; background: #e0e2e5;&amp;quot;&amp;gt;&amp;lt;p&amp;gt;Tahla'ra studies pugilism underneath the powerful fist of L'sia Bennet, honing is skills as a hand to hand fighter and incorporating several martial arts tactics and strategies into his general fighting style.&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;WEAPON&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 10px; background:#056889;font-size:14px;color:#ffffff;text-shadow: 1px 1px 2px silver;letter-spacing:0.2em;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Bow&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px 10px; background: #eeeeee;&amp;quot;&amp;gt;&amp;lt;p&amp;gt;Tahla'ra has been accepted as a student of archery by R'miah Tosh. Though he is new to the use of such weapons, he has dedicated himself to learning everything he can from his new teacher.&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;WEAPON&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 10px;background:#056889;font-size:14px;color:#ffffff;text-shadow: 1px 1px 2px silver;letter-spacing:0.2em;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Swords&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px 10px; background: #eeeeee;&amp;quot;&amp;gt;&amp;lt;p&amp;gt;Onuma Ahntifi has agreed to teach Tahla'ra the use of blades, focusing his education on the greatsword and wielding a longsword in conjunction with a shield. As a consequence, Tahla'ra is becoming more familiar with the use of heavier armor so that he can protect himself better while using such weapons.&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;WEAPON&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 10px;background:#056889;font-size:14px;color:#ffffff;text-shadow: 1px 1px 2px silver;letter-spacing:0.2em;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Aether Weapons&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px 10px; background: #eeeeee;&amp;quot;&amp;gt;&amp;lt;p&amp;gt;After receiving the Echo, Tahla'ra has developed the ability to project his aether into solid, ice-aspected constructs that he can use as weapons, as well as for other purposes.&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;General&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px; background:#0bb6ef;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;EXPERIENCE LOG&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;Here is a list of recent and/or notable fights, roleplay scenes, etc. that Tahla'ra has been a part of. This list is by no means all inclusive, and serves more as a general reference as to what HE/SHE has been up to.&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:12px&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Ravana (10/18/2016) :&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;Primal Glaives.&amp;lt;/i&amp;gt; Tahla'ra's first real action with the 81st came when the Company's chief mender, Noor Falma, was kidnapped by the Gnath of Loth Ast Gnath in the Dravanian Forelands. In a desperate bid to rescue their friend and ally, the 81st assaulted the compound and cut a bloody swatch through the bug-men, using a derelict tunnel that ran beneath the compound. During the course of the battle, the Primal Ravana was summoned, and the Echo-blessed members of the 81st were forced to slay him in combat. During the battle, the primal struck a serious blow against the lancer, smashing his cheek bones and leaving his face in a poor state. The 81st defeated Ravana, and Tahla'ra was examined and expected to make a full recovery with time.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;General&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px; background:#0bb6ef;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;RECENT HISTORY&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Tahla’ra’s time with the 81st Foreign Levy has not been lengthy at all, though it has certainly been eventful. Participating in several social events and minor skirmishes, he has managed to avoid serious injury, and performed his duties competently. &lt;br /&gt;
&lt;br /&gt;
Making friends among the 81st seems to have gone well for him, becoming acquainted with The Captain, the Lieutenants, some of the medical staff and a few members of the group’s resident stealth-operations team.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Tahla'ra has begun to worry that his attitude and self-perceived success is becoming a liability, rather than an asset. His showboating habits, inclination towards rash action and self-righteousness have left a sour taste in his mouth regarding his interaction with some of the more level-headed members of the Company. He has recently taken to reflecting on this, trying to discipline himself into stepping back, observing and listening more than he speaks and encouraging others to take their rightful turns in the spotlight.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt; 4/14/2017 Tahla'ra has spent nearly nine moons with the Free Company, and has done a great deal in that short amount of time. From joining and then being relieved of duty with the unit's special ops team, RICO, to facing down the corpse of his deceased mother and aunt alongside his cousin Onuma in the depths of the Palace of the Dead, life has been hectic for the Miqo'te, but the challenge to survive and succeed where others would quit has only invigorated him.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;General&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px; background:#0bb6ef;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;RELATIONSHIPS&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;margin-left: auto; margin-right: auto; width: 60%; text-align: center; vertical-align: middle;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #LEGEND COLOR; color: #ffffff;&amp;quot;&lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-family:Georgia; background:#056889;font-size:12px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;B&amp;gt;RELATIONSHIP STATUS LEGEND&amp;lt;/B&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color: #d9dee6;&amp;quot;&lt;br /&gt;
| &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Attraction    &amp;lt;font style=&amp;quot;color:#6b6e72;&amp;quot; size=&amp;quot;1&amp;quot;&amp;gt;–&amp;lt;/font&amp;gt;    &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Physical Attraction    &amp;lt;font style=&amp;quot;color:#6b6e72;&amp;quot; size=&amp;quot;1&amp;quot;&amp;gt;–&amp;lt;/font&amp;gt;    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love     &amp;lt;font style=&amp;quot;color:#6b6e72;&amp;quot; size=&amp;quot;1&amp;quot;&amp;gt;–&amp;lt;/font&amp;gt;     &amp;lt;font style=&amp;quot;color:#CD950C;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;$&amp;lt;/font&amp;gt; Business     &amp;lt;font style=&amp;quot;color:#6b6e72;&amp;quot; size=&amp;quot;1&amp;quot;&amp;gt;–&amp;lt;/font&amp;gt;     &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;❖&amp;lt;/font&amp;gt; Deceased     &amp;lt;font style=&amp;quot;color:#6b6e72;&amp;quot; size=&amp;quot;1&amp;quot;&amp;gt;–&amp;lt;/font&amp;gt;     &amp;lt;font style=&amp;quot;color:#6B8E23;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;✔&amp;lt;/font&amp;gt; Positive   &amp;lt;font style=&amp;quot;color:#6b6e72;&amp;quot; size=&amp;quot;1&amp;quot;&amp;gt;–&amp;lt;/font&amp;gt;     &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;✖&amp;lt;/font&amp;gt; Negative   &amp;lt;font style=&amp;quot;color:#6b6e72;&amp;quot; size=&amp;quot;1&amp;quot;&amp;gt;–&amp;lt;/font&amp;gt;     &amp;lt;font style=&amp;quot;color:#6b6e72;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral   &amp;lt;font style=&amp;quot;color:#6b6e72;&amp;quot; size=&amp;quot;1&amp;quot;&amp;gt;–&amp;lt;/font&amp;gt;     &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;🔃&amp;lt;/font&amp;gt; Unsure   &amp;lt;font style=&amp;quot;color:#6b6e72;&amp;quot; size=&amp;quot;1&amp;quot;&amp;gt;–&amp;lt;/font&amp;gt;     &amp;lt;font style=&amp;quot;color:#c5a541;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;🔒&amp;lt;/font&amp;gt; Trust &lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#6b6e72;&amp;quot; size=&amp;quot;1&amp;quot;&amp;gt;–&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#EBC2FF;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Crushing&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;General&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px; background:#0bb6ef;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;FAMILY &amp;amp; TRIBE&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;These are mostly backstory-related relationships.&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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|- style=&amp;quot;background-color: #LEGEND COLOR; color: #ffffff;&amp;quot;&lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-family:Georgia; background:#056889;font-size:12px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;B&amp;gt;LIST OF FAMILY MEMBERS&amp;lt;/B&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!--You can add new entries below this line--&amp;gt;&lt;br /&gt;
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|- style=&amp;quot;background-color: #d9dee6;&amp;quot;&lt;br /&gt;
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! &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:14px; font-variant:small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Adrianna Cluivutuer-Burne,&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;mother&amp;lt;/i&amp;gt;.  &amp;lt;b&amp;gt;(&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; - &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;🔃&amp;lt;/font&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:14px; font-variant:small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Adrianna’s Thoughts:&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;&amp;quot;I always tried to make sure he knew we loved him. He was no more or less special to us than his brother an’ sister, but he was always distant. Almost like we were strangers even after we’d been a family for years.&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:13px;&amp;quot;&amp;gt;Tahla’ra has never been particularly close to his Highlander adoptive mother, though not for lack of maternal affection on the latter’s part. For reasons he has never seen fit to share, he has purposefully kept his distance, refusing to speak to her about the short time in his life before he came under her care.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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|- style=&amp;quot;background-color: #d9dee6;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
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! &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:14px; font-variant:small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Achert Cluivuteur&amp;lt;/b&amp;gt;, &amp;lt;i&amp;gt;father&amp;lt;/i&amp;gt;.  &amp;lt;b&amp;gt;(&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:14px; font-variant:small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Achert's Thoughts:&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;&amp;quot;There was always so much potential in him. So very much. But there was also anger, and frustration. And I suspect no small amount of resentment, for his mother. No, not Adrianna.&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:13px;&amp;quot;&amp;gt;Tahla’ra found the one man he could trust implicitly in Achert when he was adopted all those years ago, and the two are incredibly close. They maintain constant- if sporadic- correspondence, and the racial differences between the two are almost nonexistent.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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! &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:14px; font-variant:small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Qiqipuri Cacapuri&amp;lt;/b&amp;gt;, &amp;lt;i&amp;gt;sibling&amp;lt;/i&amp;gt;.  &amp;lt;b&amp;gt;(&amp;lt;/b&amp;gt;  &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;&amp;lt;b&amp;gt; , &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;🔃&amp;lt;/font&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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| &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:14px; font-variant:small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Qiqipuri’s Thoughts:&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;”. . . . . . . . . .”&amp;lt;/i&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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| &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:13px;&amp;quot;&amp;gt;Qiqipuri and Tahla’ra have always behaved more like polite coworkers than a pair of brothers in front of outsiders, though the two have their small ways of showing affection for one another in private. They often have entire conversations without speaking a single word, somehow transmitting all the details a regular conversation would.&amp;lt;/div&amp;gt;&lt;br /&gt;
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! &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:14px; font-variant:small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Verdant Field&amp;lt;/b&amp;gt;, &amp;lt;i&amp;gt;sibling&amp;lt;/i&amp;gt;.  &amp;lt;b&amp;gt;(&amp;lt;/b&amp;gt;  &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; &amp;lt;b&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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| &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:14px; font-variant:small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Verdant Field’s Thoughts:&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;”I owe my life to Ta. Even before he knew we were going to be brother and sister, when I was thin and sick and pale, he was there to protect me. No matter where he goes, no matter what he does, he will always be my big brother and my best friend.”&amp;lt;/i&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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| &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:13px;&amp;quot;&amp;gt;Tahla’ra was present the day that his parents came to Ul’dah with the intention of adopting a bright and talented, but somewhat puny Hellsguard girl that had lost her parents to desert bandits. As fate would have it, Tahla’ra wandered off from his family in the middle of the crowded city, and ended up rescuing Verdant- the selfsame girl they had come to collect - from a group of other children from the orphanage that frequently abused her for her perceived weakness and worthlessness. Though he himself ended up hospitalized, the two adoptive siblings have been close ever since.&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;!-- &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:14px; font-variant:small-caps;&amp;quot;&amp;gt;[[Person's Name]], &amp;lt;i&amp;gt;nickname or alias&amp;lt;/i&amp;gt;.  &amp;lt;b&amp;gt;(&amp;lt;/b&amp;gt; SYMBOLS GO HERE &amp;lt;b&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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| &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:14px; font-variant:small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CHARACTER’s Thoughts:&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;&amp;quot;Insert CHARACTER’s quote here..&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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| &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:13px;&amp;quot;&amp;gt;&amp;lt;p&amp;gt;Short description of how these characters know each other goes here.&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;General&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px; background:#0bb6ef;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;NON-FAMILY&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
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&amp;lt;center&amp;gt;Listed here are the non-family characters, both PC and NPC, that CHARACTER has interacted with enough or in such a way for HIM/HER to form a real opinion about them. Please don't take personal offense if your character isn't listed here, or how the interaction or relationship is described. It isn't that I dislike your character or our RP. I just tend to only add these as necessary for those who make a real impact on CHARACTER, and descriptions are purely based upon in character experiences and opinions!&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Last Updated...&amp;lt;/b&amp;gt;  04/17/2017&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;* An asterisks denotes that CHARACTER doesn't know the individual's true name.&amp;lt;/center&amp;gt;&lt;br /&gt;
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| &amp;lt;div style=&amp;quot;font-family:Georgia; background:#056889;font-size:12px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;B&amp;gt;LIST OF NON-FAMILY RELATIONS&amp;lt;/B&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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! &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:14px; font-variant:small-caps;&amp;quot;&amp;gt;[[Onuma Ahntifi]], &amp;lt;i&amp;gt;The Lieutenant&amp;lt;/i&amp;gt;.  &amp;lt;b&amp;gt;(&amp;lt;/b&amp;gt; &amp;lt;font style=&amp;quot;color:#6B8E23;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;✔&amp;lt;/font&amp;gt; , &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; , &amp;lt;font style=&amp;quot;color:#EBC2FF;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;  &amp;lt;b&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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| &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:14px; font-variant:small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tahla'ra's Thoughts:&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;&amp;quot;After learning about our shared past . . . she and I need to talk. To decide what we're going to do about our future, both immediately and further down the road.&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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| &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:13px;&amp;quot;&amp;gt;Tahla'ra was initially intimidated by the dark-haired Keeper with pale skin and amber eyes, but a series of circumstances relating to his blossoming Echo powers enabled him to look past her hardened exterior and see the noble, honorable, compassionate woman within. He has settled into a comfortable, almost familial relationship with the other Keeper, and he admires her greatly, though he sometimes struggles to separate the friend from the superior officer. He has begun to feel romantic attraction towards the other Keeper, and he is both exhilarated and frightened by the prospect. The discovery that they are in fact family has thrown a new wrinkle into the mix. &amp;lt;/div&amp;gt;&lt;br /&gt;
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! &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:14px; font-variant:small-caps;&amp;quot;&amp;gt;[[Siobhan Milner]], &amp;lt;i&amp;gt;The Colleague &amp;lt;/i&amp;gt;.  &amp;lt;b&amp;gt;(&amp;lt;/b&amp;gt; &amp;lt;font style=&amp;quot;color:#6B8E23;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;✔&amp;lt;/font&amp;gt; , &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; , &amp;lt;font style=&amp;quot;color:#EBC2FF;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;  &amp;lt;b&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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| &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:14px; font-variant:small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tahla'ra's Thoughts:&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;&amp;quot;She is a deeply complex woman, one who carries more than her fair share of burdens. I can't help but find myself attracted to her, and she has expressed her feelings for me. I simply can't be with her right now, however, or ever if my life keeps on its present course. She needs a way out. I'd only drag her deeper in.&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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| &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:13px;&amp;quot;&amp;gt;Tahla'ra did not expect his relationship to blossom so quickly or so intensely with the merchant from Ul'dah, the woman impressing him with her business acumen and sense of decorum, remarkable even coming from the jewel of desert commerce. They attempted to be together, and while their relationship was short-lived, Tahla'ra looks back on it with fondness. He still cares greatly for Siobhan, though he knows that they simply aren't compatible.&amp;lt;/div&amp;gt;&lt;br /&gt;
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! &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:14px; font-variant:small-caps;&amp;quot;&amp;gt;[[Mizuki Hagane]], &amp;lt;i&amp;gt;The Waif&amp;lt;/i&amp;gt;.  &amp;lt;b&amp;gt;(&amp;lt;/b&amp;gt; &amp;lt;font style=&amp;quot;color:#6B8E23;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;✔&amp;lt;/font&amp;gt; , &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; , &amp;lt;font style=&amp;quot;color:#EBC2FF;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; &amp;lt;b&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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| &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:14px; font-variant:small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tahla'ra’s Thoughts:&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;&amp;quot;She has strength in her that she doesn't understand, though she lacks confidence in herself for reasons I know not. I look forward to seeing her potential bloom.&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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| &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:13px;&amp;quot;&amp;gt;Tahla'ra used to view Mizuki as something of a surrogate younger sister, impressed with her friendly nature, generosity and innate nobility. He enjoys spending time with her, sharing their different cultures with one another and developing a strong friendship. As of late, he has developed a deeper affection for Mizuki, due in no small part to the generous gift of a Doman sword she bequeathed to him. He works constantly to restore the blade to its former glory, devoting love and care to the weapon almost to the point of obsession. &amp;lt;/div&amp;gt;&lt;br /&gt;
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! &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:14px; font-variant:small-caps;&amp;quot;&amp;gt;[[Mandy Arixan]], &amp;lt;i&amp;gt;The Teenager&amp;lt;/i&amp;gt;.  &amp;lt;b&amp;gt;(&amp;lt;/b&amp;gt; &amp;lt;font style=&amp;quot;color:#6B8E23;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;✔&amp;lt;/font&amp;gt; &amp;lt;b&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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| &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:14px; font-variant:small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tahla'ra’s Thoughts:&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;&amp;quot;This girl vexes me as few can, and I become overbearing and pushy around her as a result. She is rude, crude, childish and brash, and yet she is also kindhearted, witty and skilled beyond what she is willing to admit to herself. I hope that she sees herself for the woman she is, instead of the woman she thinks Ul'dah's mean streets have destined her to become.&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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| &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:13px;&amp;quot;&amp;gt;Mandy is a younger sibling in all but name to Tahla'ra. She pisses him the hell off and leaves him laughing at her antics within the same conversation, and he can't help but worry about her and the lack of self-esteem he perceives within her. His ultimate goal is to help Mandy see herself the way he sees her, an intelligent, gifted person with more to offer than what her origins would suggest. &amp;lt;/div&amp;gt;&lt;br /&gt;
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! &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:14px; font-variant:small-caps;&amp;quot;&amp;gt;[[H'lanah Yhisa]], &amp;lt;i&amp;gt;The Snarker&amp;lt;/i&amp;gt;.  &amp;lt;b&amp;gt;(&amp;lt;/b&amp;gt; &amp;lt;b&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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| &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:14px; font-variant:small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tahla'ra's Thoughts:&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;&amp;quot;H'lanah likes to needle and goad me, sometimes in a friendly way, sometimes not. Still, she's a member of the 81st, so I guess I have to get along with her for now.&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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| &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:13px;&amp;quot;&amp;gt;Tahla'ra has mixed feelings towards the dark-skinned Sun Seeker. On the one hand, she's a colleague and companion in battle. On the other hand, she likes to poke fun of him, oftentimes in public, and isn't above provoking his temper when it pleases her. Only time will tell if the two become friends, or if the teasing leads to something darker.&amp;lt;/div&amp;gt;&lt;br /&gt;
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! &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:14px; font-variant:small-caps;&amp;quot;&amp;gt;[[Person's Name]], &amp;lt;i&amp;gt;nickname or alias&amp;lt;/i&amp;gt;.  &amp;lt;b&amp;gt;(&amp;lt;/b&amp;gt; SYMBOLS GO HERE &amp;lt;b&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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| &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:14px; font-variant:small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CHARACTER’s Thoughts:&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;&amp;quot;Insert CHARACTER’s quote here..&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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| &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:13px;&amp;quot;&amp;gt;&amp;lt;p&amp;gt;Short description of how these characters know each other goes here.&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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=Rumors=&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;General&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px; background:#0bb6ef;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;RUMORS&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
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&amp;lt;center&amp;gt;''These are rumors, both from NPCs and PCs, that one might overhear in regards to Tahla'ra. Feel free to utilize these in your RP hooks, or add your own!''&amp;lt;/center&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 25px; background:#056889;color:#ffffff;font-family:Georgia;font-size:12px;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;b&amp;gt;◢ Common Rumors -&amp;lt;/b&amp;gt; ''Easily overheard. Use these freely!''&amp;lt;/div&amp;gt;&lt;br /&gt;
* &amp;lt;p&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia; font-size:12px&amp;quot;&amp;gt;&amp;quot;Oh, him? He was here almost every night, usually with some buddies from the Grand Company.&amp;quot;  &amp;lt;b&amp;gt;-- Lominsan tavern wench.&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
* &amp;lt;p&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia; font-size:12px&amp;quot;&amp;gt;&amp;quot;A right charmer, that one. If he were an onze less innocent he’d have every girl in the city hangin’ off ‘is arm.&amp;quot;  &amp;lt;b&amp;gt;-- Lominsan Store Clerk.&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:10px 25px; background:#056889;color:#ffffff;font-family:Georgia;font-size:12px;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;b&amp;gt;◢ Uncommon Rumors -&amp;lt;/b&amp;gt; ''A little more difficult to hear. Use sparingly or ask first!''&amp;lt;/div&amp;gt;&lt;br /&gt;
* &amp;lt;p&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia; font-size:12px&amp;quot;&amp;gt;&amp;quot;Mister Tawa’s always so nice to us! Won’t let none of the grownups hit us when he’s around, and he brings us hot soup and sandwiches, too!&amp;quot;  &amp;lt;b&amp;gt;-- Street Urchin.&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 25px; background:#056889; color:#ffffff;font-family:Georgia;font-size:12px;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;b&amp;gt;◢ Rare Rumors -&amp;lt;/b&amp;gt; ''Very rarely overheard. Please ask before using!''&amp;lt;/div&amp;gt;&lt;br /&gt;
* &amp;lt;p&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia; font-size:12px&amp;quot;&amp;gt;&amp;quot;What the man deserves is a court-martial, and then a good, solid blade across the neck. Three men, all among the best in the Maelstrom, dead, a traitor left to pirate another day and the plans for a new ship, gone! . . .&amp;quot;  &amp;lt;b&amp;gt;-- Unnamed, irate Maelstrom officer.&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 25px; background:#056889; color:#ffffff;font-family:Georgia;font-size:12px;text-shadow: 1px 1px 1px black&amp;quot;&amp;gt;&amp;lt;b&amp;gt;◢ Player Character Rumors -&amp;lt;/b&amp;gt; ''Feel free to add rumors of your own!''&amp;lt;/div&amp;gt;&lt;br /&gt;
* &amp;lt;p&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia; font-size:12px&amp;quot;&amp;gt;&amp;quot;Tahla'ra? He is the very definition of enigma. His unusual mannerisms ever confound me, and his habitual behavior even more so. Sometimes, he even goes so far as to challenge me on my stance as everyone's guardian. Because of this I am oft as frustrated as I am flustered. D-Don't tell anyone I said that, though!&amp;quot;   &amp;lt;b&amp;gt;-- [[Onuma Ahntifi]] / Vylbrand&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
* &amp;lt;p&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia; font-size:12px&amp;quot;&amp;gt; A powerful ally, and deadly enemy. I wouldn't cross him, if I were you. He is also a very nice and wonderful friend, and deserves the best he can get. I feel like a fool after the whole fiasco with a voidmage... My loss, ultimately. &amp;lt;b&amp;gt;-- [[Yoma Shiragano]] / Ul'Dah&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;p&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia; font-size:12px&amp;quot;&amp;gt;(Insert rumor here.)  &amp;lt;b&amp;gt;-- Rumor Author / Location&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
* &amp;lt;p&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia; font-size:12px&amp;quot;&amp;gt;(&amp;lt;i&amp;gt;If you add a player rumor, please first copy and paste the above line of code to leave behind for the next person! Thanks!&amp;lt;/i&amp;gt;)&amp;lt;/div&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Visuals=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;Screenshots&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px; background:#0bb6ef;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;SCREENSHOTS&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;A collection of screenshots of CHARACTER that serves as a visual reference, or snapshots from certain roleplaying scenes.&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Derpa.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;Artwork&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px; background:#0bb6ef;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;ARTWORK&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;A collection of artwork of CHARACTER, either commissioned or gifted by the respective artist(s). Artist names &amp;amp; info are linked when you hover over images.&lt;br /&gt;
&amp;lt;br&amp;gt;You are &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;not permitted to re-use&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; this artwork for your own characters or purposes, whether on Final Fantasy XIV or on other games, forums, etc.&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; class=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=RP Hooks=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;Screenshots&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px; background:#0bb6ef;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;ROLEPLAY HOOKS&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Tahla’ra’s travels have led him all across Eorzea, from the spires of Ishgard to the lowlands of Ul’dah. His service among multiple units across two cities leaves quite a lot of ways available to approach him.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:12px&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Skills:&amp;lt;/b&amp;gt; Tahla is an accomplished lancer and duelist. Expressing interest in a friendly- or not so friendly- fight is a sure way to catch his attention.&amp;lt;/div&amp;gt;&lt;br /&gt;
* &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:12px&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Skills:&amp;lt;/b&amp;gt; Like all members of the Maelstrom, Tahla'ra has spent a great deal of time around pirates. Characters who are or have been privateers under the Admiral's command, or buccaneers who refuse to bow to her rule, may well have something to say about him.&amp;lt;/div&amp;gt;&lt;br /&gt;
* &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:12px&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Grand Company:&amp;lt;/b&amp;gt; Tahla achieved a fairly prominent rank in the Maelstrom. It’s not impossible that his name stretched to the ears of more people than he thought.&amp;lt;/div&amp;gt;&lt;br /&gt;
* &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:12px&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Culture Shock:&amp;lt;/b&amp;gt;Forest Miqo’te have often shunned Tahla for his ‘clanless ways’ and ‘unnatural color’ as a result of his diurnal way of living and lack of tribal exposure. A disgruntled forest dweller may just make such dislike apparent in all manner of ways.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=OOC Notes=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;General&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px; background:#0bb6ef;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;ABOUT THE PLAYER&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;My name is Quinn, and I’m a creative writing student about to head back to school full time. I’m in my lower twenty-somethings, and interested in fantasy, sci-fi, military, romance, slice-of-life RPs in my spare time, and my hobbies include writing, reading, attempting to accurately measure ‘Valve Time’ and generally mucking about in banana and crab suits.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;70%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;THINGS TO KEEP IN MIND&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px; background:#056889;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''THINGS TO KEEP IN MIND...'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px 10px; background: #e0e2e5;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;I have a life away from the keyboard.&amp;lt;/b&amp;gt; I am often on for several hours at a time, but I often need to be away from the game for just as long at certain points. Whether that’s to attend a meeting, do chores and errands, take care of my pets or simply take a lazy-day, please respect my time and energy levels. If I like you, I’m probably going to go out of my way to make time to RP with you anyway.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;General&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px; background:#0bb6ef;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;GUIDELINES&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Overall, I'm pretty chill as far as guidelines go. I don't have an extensive list of 'Do's or 'Don't's or things that I personally find triggering. So chances are, you won't offend me or make me uncomfortable unless you're trying to or just being really skeevy in general. Still, for the sake of making sure everyone's on the same page here, let me make a few mentions in particular:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;70%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;I WILL NOT&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px; background:#056889;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''I WILL NOT...'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px 10px; background: #e0e2e5;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Perform blatantly sexual acts with you in public.&amp;lt;/b&amp;gt; Out of respect for the people around me, I simply won’t engage in pornographic writing in any way that might be considered unacceptably lewd. I will flirt- should it be in character to do so- perhaps even engage in a kiss or two, but little else.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px 10px; background: #eeeeee;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Break the lore to suit your headcanon.&amp;lt;/b&amp;gt;Interpretation is all fine and good, but I’m not going to pretend that parts of established canon do or don’t exist where it’s inappropriate. FFXIV presents us with a rich mythology and setting, and I prefer exploring it in such a way that my characters could conceivably be a real, living, breathing part of the world around them.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px 10px; background: #e0e2e5;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Share IRL contact information, or allow OOC and IC to mix.&amp;lt;/b&amp;gt; It just doesn’t work. Don’t do it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;70%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;I WILL&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px; background:#056889;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''I WILL...'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px 10px; background: #e0e2e5;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Fade to black with you.&amp;lt;/b&amp;gt; Should it be IC-appropriate, I am not opposed to two characters being intimate with one another in a fade-to-black scenario. Romance is a key part of Final Fantasy storytelling, and it can produce some beautiful writing when done skillfully and tastefully.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px 10px; background: #eeeeee;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Do my best to get back to you&amp;lt;/b&amp;gt; if you try to message me while I’m away. Can’t leave an IM? Drop me a letter in the in-game mailbox.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px 10px; background: #e0e2e5;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Be your friend.&amp;lt;/b&amp;gt; I’m not interested in a long series of one-shots for the most part. I’d rather get to know you as a player, and produce multiple high-quality interactions with your characters. OOC/IC split rules apply, as well as dumping a lot of TMI onto the OOC aspects of a scene.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;General&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;padding:10px 15px; background:#0bb6ef;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;OTHER LINKS&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--&amp;lt;b&amp;gt;Random Link...&amp;lt;/b&amp;gt;  [WWW.URL.COM Link Text].--&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Random Link...&amp;lt;/b&amp;gt;  [https://s-media-cache-ak0.pinimg.com/564x/7f/09/b0/7f09b0cbb679ffdd4c1839d0524a93d8.jpg Here you go.]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is the end of the editable wiki. The code below is to close up tabs and cite the template --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;headertabs /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;This template was created by [[Deirdre Ta'ea]], then modified/mixed from [[Franz Renatus]], [[Leanne Delphium]], [[Bancroft Gairn]], and [[Jaliqai Qulaan]].&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;Feel free to use and edit this template to better fit your needs. However, please be sure to leave all credits in place. Thank you!&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;For a blank copy of this template, complete with ease of color scheme customization, [https://docs.google.com/document/d/1bZg1LSI0Y7fM33_grhU8mRyV8iEYaRjAGwfvd0ny7ws/edit?usp=sharing click here].&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Tiffaunie_A%27renaitre&amp;diff=247910</id>
		<title>Tiffaunie A'renaitre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Tiffaunie_A%27renaitre&amp;diff=247910"/>
		<updated>2017-05-26T23:09:55Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: Undo revision 243765 by B'habra (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:30px&amp;quot;&amp;gt;DISCLAIMER: The following character biography contains spoilers, headcannon, and interpersonal relationships with NPC characters. No ownership or possession of any NPC character is intended or implied. &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox-roe&lt;br /&gt;
|name = Tiffaunie A’renaitre&lt;br /&gt;
|image = Tiffaunie_profile.jpg&amp;lt;!--An image of the character. Defaults to Templatedefault.png Must be 250x250 squared.--&amp;gt;&lt;br /&gt;
|caption = &amp;lt;!--A caption for the image.--&amp;gt;&lt;br /&gt;
|fullname = Tiffauniё À’renaître de Fortemps &amp;lt;!--Change as needed--&amp;gt;&lt;br /&gt;
|citizenship = Ishgard / Dravania&lt;br /&gt;
|guardian = [[Azeyma, the Warden]]&lt;br /&gt;
|birthplace = Mor Dhona&lt;br /&gt;
|born = 21st Sun of the 3rd Umbral Moon&lt;br /&gt;
Year 1562 of the 6th Astral Era&lt;br /&gt;
|race = Elezen&lt;br /&gt;
|clan = Wildwood Elezen&lt;br /&gt;
|nicknames = Tiff, Rata&lt;br /&gt;
|family = ((MORTALS))&amp;lt;br&amp;gt;Fernand À’renaître [Father (adopted) / presumed deceased]&amp;lt;br&amp;gt; Renée À’renaître (de Poulin) [Mother (adopted) / presumed deceased] &amp;lt;br&amp;gt;Haurchefant Greystone [Spouse / deceased] &amp;lt;br&amp;gt; Edmont de Fortemps [Father-in law]&amp;lt;br&amp;gt; Artoirel Ironbone de Fortemps [Brother-in law]&amp;lt;br&amp;gt; Emmanellain de Fortemps [Brother-in-law]&amp;lt;br&amp;gt;((DRAGONS))&amp;lt;br&amp;gt;Midgardsormr [Sire]&amp;lt;br&amp;gt;Hraesvelgr [Brother]&amp;lt;br&amp;gt;Tiamat [Sister]&amp;lt;br&amp;gt;Bahamut [Brother / deceased]&amp;lt;br&amp;gt;Nidhogg [Brother / deceased]&amp;lt;br&amp;gt;(Two unnamed siblings - status unknown)&amp;lt;br&amp;gt;Vidofnir [Niece]&amp;lt;br&amp;gt;Vedrfolnir [Nephew]&amp;lt;br&amp;gt;Verdandir [Grandniece]&lt;br /&gt;
|hair = Fiery orange&lt;br /&gt;
|eyes = Pale jade green&lt;br /&gt;
|height = 6 fulms, 4 ilms.&lt;br /&gt;
|weight = 180 ponz.  &lt;br /&gt;
|weapon1= Cane&lt;br /&gt;
|weapon2 = &lt;br /&gt;
|armor = &amp;lt;!--Armor type--&amp;gt;&lt;br /&gt;
|equip1label = &amp;lt;!--Other equipment type--&amp;gt;&lt;br /&gt;
|equip1 = &amp;lt;!--equipment--&amp;gt;&lt;br /&gt;
|equip2label = &amp;lt;!--Other equipment type--&amp;gt;&lt;br /&gt;
|equip2 = &amp;lt;!--equipment--&amp;gt;&lt;br /&gt;
|equip3label = &amp;lt;!--Other equipment type--&amp;gt;&lt;br /&gt;
|equip3 = &amp;lt;!--equipment--&amp;gt;&lt;br /&gt;
|equip4label = &amp;lt;!--Other equipment type--&amp;gt;&lt;br /&gt;
|equip4 = &lt;br /&gt;
|equip5label = &amp;lt;!--Other equipment type--&amp;gt;&lt;br /&gt;
|equip5 = &lt;br /&gt;
|equip6label = &amp;lt;!--Other equipment type--&amp;gt;&lt;br /&gt;
|equip6 = &lt;br /&gt;
|equip7label = &amp;lt;!--Other equipment type--&amp;gt;&lt;br /&gt;
|equip7 = &lt;br /&gt;
|equip8label = &amp;lt;!--Other equipment type--&amp;gt;&lt;br /&gt;
|equip8 = &lt;br /&gt;
|equip9label = &amp;lt;!--Other equipment type--&amp;gt;&lt;br /&gt;
|equip9 = &lt;br /&gt;
|equip10label = &amp;lt;!--Other equipment type--&amp;gt;&lt;br /&gt;
|equip10 =&lt;br /&gt;
|equip11label = &amp;lt;!--Other equipment type--&amp;gt;&lt;br /&gt;
|equip11 =  &lt;br /&gt;
|occupation  = Warrior of Light&lt;br /&gt;
|rank = &amp;lt;!--The character's rank if specified.--&amp;gt;&lt;br /&gt;
|timezone = CST (gmt-5)&lt;br /&gt;
|server = Balmung&lt;br /&gt;
|profession = &amp;lt;!--The character profession. example: Pugilist--&amp;gt;&lt;br /&gt;
|job = WHM / BLM / SMN&lt;br /&gt;
|Footnotes = &amp;lt;!--Space for notes. Whatever you want here.--&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 10px; background:#ffa833;font-size:20px;color:#020000;font-weight: bold;&amp;quot;&amp;gt;Overview&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
Tiffaunie is the reincarnation of Ratatoskr, one of the seven Great Wyrms of the First Brood. She was reborn by Hydaelyn to become Her champion against Zodiark, and created in the form of an Elezen woman in order to allow her to experience life from the perspective of a mortal and bring an end to the Dragonsong War.&lt;br /&gt;
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{{TOC left}}&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 10px; background:#ffa833;font-size:20px;color:#020000;font-weight: bold;&amp;quot;&amp;gt;Biography&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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==== Origins of the Dragonsong War ====&lt;br /&gt;
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In the aftermath of Shiva's sacrifice and joining of her soul with the Great Wyrm Hraesvelgr, the elezen of Ishgard and dragons of Dravania settled into an alliance. During this time, as the elezen and dragons (with the &amp;quot;assistance&amp;quot; of a tribe of moogles) erected multiple monuments in the Dravanian Forelands and in the Churning Mists atop Sohm Al, the Great Wyrm Ratatoskr grew progressively intrigued and enamored with her small mortal allies. Having been without a mate for several millennia, she started spending increasingly more and more time amongst the elezen, learning their ways and their history as they, in turn, learned from her. Eventually, after 200 years, she befriended and then fell in love with Haldrath, the only son of the current Ishgardian king. Determined to deepen the bond between dragon and man even further, Ratatoskr came to the decision that she would give up her immortal life and take the form of an elezen woman so that she and Haldrath could be together, thus making man and dragon joined in flesh as well as in spirit.&lt;br /&gt;
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Unbeknownst to the two lovers, though, an Ascian named Igeyorhm had learned of their romance and saw an opportunity to sow discord. Taking advantage of the elezen king's pious devotion to Halone, the patron goddess of Ishgard, she used her powers to impersonate the goddess while Thordan was in prayer and revealed to him that the friendship between his son and the wyrm had become love. When Haldrath admitted his feelings to his father, the Ascian was able to easily deceive him into believing that Ratatoskr intended to devour his son as her brood brother had devoured Shiva two centuries earlier. Fearing that he was going to lose his son and heir, Thordan accepted his &amp;quot;goddess's&amp;quot; instruction that the only way he could save Haldrath was by destroying Ratatoskr. Gathering twelve of his most loyal and devout knights, he sent word to Ratatoskr that he wanted to meet privately with her, to which the wyrm eagerly agreed.&lt;br /&gt;
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The meeting was actually an ambush which Ratatoskr, the thought of such a betrayal having never crossed her mind, walked straight into. Taken completely unaware, she fell beneath the knight's lances and swords without even the chance to fight back. Manifesting again as the Voice of Halone, Igeyorhm instructed the elezen to pluck out her eyes, warning them that Ratatoskr's siblings would have felt her death and telling them that their only hope of victory against a fully prepared and vengeful Nidhogg and/or Hraesvelgr would be to use his sister's Eye against him. In order to do this, she bade them to consume one of the eyes, and by doing so gain the ability to actually use the power of the other one. Realizing that they had no other choice, Thordan and his knights obeyed.&lt;br /&gt;
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Having learned of his father's plans, Haldrath rushed to try and stop him, but arrived too late. Horrified at what they had done, he refused Thordan's demand that he partake of the eye. Their argument was interrupted by the enraged roar of Nidhogg, who swept down upon them with savage fury. Now able to wield the power of Ratatoskr's remaining eye, Thordan and his knights were able to hold their own against the Great Wyrm, and a fearsome battle ensued. Still grief-stricken and outraged at what had been done, Haldrath initially refused to join in the battle, but when Thordan was eventually struck a mortal blow, he begged his son with dying breath to take the intact eye and last piece of its twin and make sure that Nidhogg did not survive to take his revenge out on all of Ishgard.&lt;br /&gt;
&lt;br /&gt;
Realizing that his father was right about what would surely happen if the wyrm prevailed, Haldrath reluctantly agreed and joined in the battle, eventually claiming from Nidhogg both of his eyes. Unable to bring himself to strike the final killing blow against his beloved's brother, he allowed the dying wyrm to flee, believing that he would surely soon perish. No longer believing himself worthy to lead his people in the wake of what his father and then he had done, he left the rule of Ishgard in the hands of the surviving knights and departed, taking the three dragon's eyes with him. Eventually he journeyed to what would come to be called Mor Dhona, and cast Ratatoskr's remaining eye deep into the waters of Silvertear Lake, hoping to thus lay her to rest. &lt;br /&gt;
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==== Rebirth ====&lt;br /&gt;
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In the year 1562, a thousand years after Haldrath cast the eye into the waters of Silvertear Lake, a Garlean fleet sought to seize control of Mor Dhona and use the region as the Empire's staging ground for their continued assault on Eorzea. Roused from his eons of slumber, Midgardsormr arose from the waters of the lake and engaged the fleet in a battle which would come to be known as the Battle of Silvertear Skies. The explosion of the Agrius' ceruleum tanks amidst the aether-rich waters of the lake devastated the region and laid waste to the small settlement which had arisen on the lake's shore. There were no witnesses therefore to a curious sight afterwards as the waters of the lake took on a soft green glow, which slowly coalesced at its center, not far from where the wreckage of the Agrius lay with the the corpse of the Father of Dragons entwined about it. The manifestation of pale green aether arose from the waters and floated towards the shore, and as it journeyed the sphere began contorting as its form was reshaped by some unseen hand. By the time it had reached the ruins of the village and set down inside the crumbled husk of a building, it no longer appeared to be an orb but instead resembled the shape of a young child.&lt;br /&gt;
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Across the border between Mor Dhona and Coerthas, a young Elezen trader named Fernand and his wife Renee had fearfully watched the battle from afar along with what few refugees had managed to escape the destruction. In the stillness of the night that followed, the young man awoke to the sound of a soft voice calling to him. &amp;lt;i&amp;gt;Hear...&amp;lt;/i&amp;gt;he heard the voice call again, like bells on the breeze. He listened, but heard only unnatural silence. Upon realizing what the absence of sound meant, he roused his mate and their companions, and the small group made haste into Mor Dhona in the hope to rescue any who had survived. Upon reaching the shattered remains of the village, Fernand again heard the soft voice bidding him to &amp;lt;i&amp;gt;Hear...&amp;lt;/i&amp;gt;and, allowing that to be his guide, found himself at the entrance of a partially collapsed building at the water's edge. Inside, he discovered a small Elezen child no more than five summers old, clad only in the long, tangled mess of her hair. She looked up at him with fearful, pale green eyes, and the soft voice chimed to him again, this time with a new entreat. &amp;lt;i&amp;gt;Feel...&amp;lt;/i&amp;gt;&lt;br /&gt;
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Without a second thought, Fernand removed his coat and draped it around the little girl, murmuring soothingly to her as she burst into tears. Gathering her into his arms, he made his way back to where the rest of the rescuers had begun gathering with what few still living survivors they had managed to recover. As dawn began brightening the horizon, the truth of how horribly scarred and disfigured the land around them had become was fully revealed, and agreement was reached that they could not safely remain there for much longer. After a final reconnaissance of the ruins yielded no more survivors to be found, they gathered up what they could and returned to Coerthas. None of the survivors whom Fernand questioned about the child could tell him her name or who her kin were, though they all claimed to have some faint recollection of having seen her before. The child herself never spoke a word, but clung to her savior's side. When no others came forward to claim the child as their kin, Fernand and Renee agreed to adopt her as their own, and, giving her the name Tiffaunie, returned with her to their home in the Twelveswood. &lt;br /&gt;
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==== Childhood ====&lt;br /&gt;
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==== A Realm Reborn ====&lt;br /&gt;
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===== A Realm Awoken =====&lt;br /&gt;
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===== Through the Maelstrom =====&lt;br /&gt;
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===== Defenders of Eorzea =====&lt;br /&gt;
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===== Dreams of Ice =====&lt;br /&gt;
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===== Before the Fall =====&lt;br /&gt;
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==== Heavensward ====&lt;br /&gt;
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===== As Goes Light, So Goes Darkness =====&lt;br /&gt;
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===== The Gears of Change =====&lt;br /&gt;
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===== Revenge of the Horde =====&lt;br /&gt;
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&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 10px; background:#ffa833;font-size:20px;color:#020000;font-weight: bold;&amp;quot;&amp;gt;Personality &amp;amp; Appearance&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h4&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #ECCA67;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''LIKES''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h4&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #DFD59E;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''DISLIKES''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h4&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #DFD59E;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''HOBBIES''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h4&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #CACFA5;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;''OTHER''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#CACFA5;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Vice(s): &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#CACFA5;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favourite Spots: &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#CACFA5;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Food: &lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#CACFA5;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Favorite Color: &lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
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&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 10px; background:#ffa833;font-size:20px;color:#020000;font-weight: bold;&amp;quot;&amp;gt;Abilities&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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==== Dragon Eyes ====&lt;br /&gt;
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==== The Echo ====&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #BEC3BC;font-size:14px;color:#5F5F5F;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; TBD&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Moderate Rumors (Moderately difficult to overhear)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;TBD&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; TBD&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from the character's of other players)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #BEC3BC;font-size:14px;color:#5F5F5F;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;margin-left: auto; margin-right: auto; width: 100%; text-align: center; vertical-align: middle;&amp;quot;&lt;br /&gt;
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| &amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Legend'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;display: inline-block; margin: 10px 20px 0px 20px;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#cc0000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;💕&amp;lt;/font&amp;gt; Partner&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; margin: 10px 20px 0px 20px;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#FF0033;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;💓&amp;lt;/font&amp;gt; In-Love&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; margin: 10px 20px 0px 20px;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;💘&amp;lt;/font&amp;gt; Romantic Desire&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; margin: 10px 20px 0px 20px;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♡&amp;lt;/font&amp;gt; Physical Attraction&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; margin: 10px 20px 0px 20px;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#D3C048;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Platonic&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; margin: 0px 20px 10px 20px;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;💔&amp;lt;/font&amp;gt; Former Partner&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; margin: 0px 20px 10px 20px;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#3da180;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;⚯&amp;lt;/font&amp;gt; Family&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; margin: 0px 20px 10px 20px;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#038936;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;🔗&amp;lt;/font&amp;gt; In-Law&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; margin: 0px 20px 10px 20px;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#CD950C;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;⚖&amp;lt;/font&amp;gt; Business&amp;lt;/div&amp;gt;   &lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; margin: 0px 20px 10px 20px;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Positive&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; margin: 0px 20px 10px 20px;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#6b6e72;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; margin: 0px 20px 10px 20px;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Negative&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; margin: 0px 20px 10px 20px;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;≈&amp;lt;/font&amp;gt; Unsure&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; margin: 0px 20px 10px 20px;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;✝&amp;lt;/font&amp;gt; Deceased&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 10px; background: #BEC3BC;font-size:20px;color:#5F5F5F;font-weight: bold;&amp;quot;&amp;gt;Gallery&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:&lt;br /&gt;
File:&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 10px; background: #BEC3BC;font-size:20px;color:#5F5F5F;font-weight: bold;&amp;quot;&amp;gt;Miscellaneous&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: Template by [[Bancroft Gairn]].&lt;br /&gt;
: Character Alignment: [http://tvtropes.org/pmwiki/pmwiki.php/Main/NeutralGood Neutral Good]&lt;br /&gt;
: Tumblr: http://ofthefirstbrood.tumblr.com/&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Character]][[Category:Balmung]][[Category:Elezen]][[Category:Ishgardian]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Hotaru_Kobayashi&amp;diff=97487</id>
		<title>Hotaru Kobayashi</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Hotaru_Kobayashi&amp;diff=97487"/>
		<updated>2015-06-18T19:33:12Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Hotaru Kobayakawa&lt;br /&gt;
| image = Hotaru.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Hotaru at home in Doma amidst the fireflies.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Doma&lt;br /&gt;
| race = Au Ra&lt;br /&gt;
| clan = Raen&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = ???, Doma&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 9th Sun of the 2nd Astral Moon&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 18&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Azeyma, the Warden]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Archer&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=iFyFK_zmLlw Fireflies (Instrumental)]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Hotaru Kobayashi''' (小林 螢, ''Kobayashi Hotaru'') is a refuge from Doma that came across the Jade Sea with those fleeing with Lady Yugiri. Born into a vassal family, Hotaru was assigned to [[Yuuna Akashi]] as a page from the age of five. While she is not simpleminded, she is an airhead of the worst sorts and often gets lots in thought or trapped in her own daydreams with nary a thought about the outside world. While an adept archer and marksman, she is a rudimentary magic-user at best, only able to cast a small selection of spells tied to her arcane link at a spiritual level with Yuuna.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
''Note: Hotaru’s appearance is tentative at the moment, pending the release of the Au Ra.''&lt;br /&gt;
&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Yuuna&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' &lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Archery:'''&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Yuuna Akashi]]:&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=iFyFK_zmLlw Fireflies (Instrumental)]''&lt;br /&gt;
:: Artist: Owl City&lt;br /&gt;
:: Origin: ''Ocean Eyes''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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: ''[https://www.youtube.com/watch?v=QvGRj77EAOo smooooch･∀･]''&lt;br /&gt;
:: Artist: kors k&lt;br /&gt;
:: Origin: ''beatmania IIDX 16 EMPRESS''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Excitement! Excitement!&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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: ''[https://www.youtube.com/watch?v=lwK8tWncryU Purity of Your Smile]''&lt;br /&gt;
:: Artist: soundTeMP&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Y-yuuna! ...D-d... ...d-d-daisuki da yo!&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Lore Adherence==&lt;br /&gt;
''Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. While an effort was made to craft lore that was vague enough and would believably fit into an Eastern-themed country such as Doma, it was done so with the knowledge that some things would possibly need to be adjusted down the road as Square Enix inevitably fills in the gaps that were taken advantage of. This section exists as a running list of things that were updated or retconned to reflect emerging and evolving lore concerning Doma.''&lt;br /&gt;
&lt;br /&gt;
[[Category: Balmung]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Motoko_Nakakami&amp;diff=97467</id>
		<title>Motoko Nakakami</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Motoko_Nakakami&amp;diff=97467"/>
		<updated>2015-06-18T18:33:10Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Motoko Nakakami&lt;br /&gt;
| image = Motoko.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Motoko in Doma before the revolt.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Doma&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Doman&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Hinata, Doma&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 1st Sun of the 6th Umbral Moon, 1553&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 24&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Halone, the Fury]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Swordswoman&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=uK2hwIAvmdA The Gensokyo the Gods Loved]''&lt;br /&gt;
}}&lt;br /&gt;
'''Motoko Nakakami''' (中神 素子, ''Nakakami Motoko'') '''née Aoyama''' (青山, ''Aoyama'') is a Doman refugee and survivor of the Garlean attacks on Doma following the Doman uprising. A specialist of martial combat styles, she practices a style of swordsmanship primarily focused on slaying creatures of the Void. Coming to Eorzea a season or two before the majorty of Domans fleeing their homeland, she has begun to establish a new school of learning, hoping to ensure the ''Shinmei-ryū'' style does not go extinct. Currently, she lives in Gridania with her husband, [[Seno Nakakami]], and a number of their vassals and students.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Principled, ethical and tolerant, she was brought up to follow traditional Doman morals of the warrior class; meaning to follow obligation, politeness and duty. As a result, she was somewhat naive to the &amp;quot;ways of the world&amp;quot; in her youth and is sometimes confused or irritated by the mannerisms and attitudes of other people her age that might strike her as air-headed or frivolous, when it in truth is simply people taking a break from their personal disciplines. Moving to Eorzea has broken her of this somewhat, thankfully, but things she perceives as people shirking their duties or laziness still sets her off.&lt;br /&gt;
&lt;br /&gt;
Although her upbringing is ingrained, she remains open to new experiences and willfully participates in Eorzean things, in particular fighting styles. Usually seen practicing and/or honing her martial techniques, she is, due to her serious nature, often seen as the moral or principled backbone of whatever group she partakes in. Motoko has not stopped to rest since moving to Eorzea, simply trying to absorb information and knowledge of fighting from the realm at a rate that one might call borderline self-destructive. If there is any inkling in her own mind that she is using training as a means to distract herself from the tragedy of her past, she does not show it or know it.&lt;br /&gt;
&lt;br /&gt;
The woman is not without humor, though, often sharing jibing contests with her husbands and close friends. Usually, she loses these battles of wit, but short of a very quick tantrum that she is swift to turn around from, she does not hold a grudge against her allies and companions. Motoko's anger is saved for her enemies and she bears a feverish anger towards the Garlean Empire and its inhabitants that transcends her husband's. She is quick to scorn mention of the civilization and, upon sight, is wont to attack and aim to kill anyone who names themselves a national or ally of the Empire.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Standing five fulms and ten ilms tall, Motoko is rather tall for a Doman and stands just a few ilms shorter than her husband. She bears black hair that is a well known trait of her race, and she has it styled long, falling to her shoulders. Her bangs are cut straight above her olive colored eyes and earlocks are sheared as well, though she has since allowed those bits of hair to grow out in a fringe since coming to Eorzea. Sometimes, though rarely, she pulls it back into a ponytail. The girl has strong shoulders and womanly hips and what could be considered an ample posterior and middling sized assets. She is well built due to her training and has no other physical markings of any kind, piercing, tattoo or otherwise. &lt;br /&gt;
&lt;br /&gt;
Typically, Motoko's appearance and clothing resembles that of traditional Doman attire, often she is seen wearing ''gi'' and ''hakama'', and it is general this that she wears when she is at her new home in the Lavender Beds. Other than that, she will wear clothing appropriate for the weapon she chooses to wield for the day or the task at hand. Mobile, light clothing for when she prefers hand-to-hand, steel armor and plate for when she prefers sword and board, scale mail for when she wields a lance and typical Lominsan marauder's garb for when she favors the axe.&lt;br /&gt;
&lt;br /&gt;
That aside, it should be mentioned she is ''never'' seen without her katana, either at her hip or on her back when she needs to be more mobile.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:MotokoMNK.png|175px]][[File:MotokoNIN.png|175px]][[File:MotokoPLD.png|175px]][[File:MotokoWAR.png|175px]][[File:MotokoCNJ.png|175px]][[File:MotokoGLD.png|175px]][[File:MotokoMRD.png|175px]][[File:MotokoPGL.png|175px]][[File:MotokoROG.png|175px]][[File:MotokoFormalArmor.png|175px]][[File:MotokoSwimsuit.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born in a Doma after the country had been conquered by Garlemald in a village called Hinata, Motoko Aoyama was raised from day one to be dutiful and respect tradition and honor above all things. Born into the Aoyama clan as the second daughter, she was driven even in youth to partake and train in the sword discipline native and originating from Hinata, ''Shinmei-ryū''. A sword arts born from and passed down by the Aoyama family, it was well known through the region as a divine art and ''Shinmei-ryū'' practitioners were often called upon all across Doma to act as exorcists and defenders against Voidsent. Though Garlean rule and occupation had suppressed many of the traditional Doman combat styles to reduce the likelihood of an uprising, it had been deemed foolish to suppress the training of the sword in light of the deep rooted tradition the weapon bore for the Doman people. As such, though most sword disciplines were kept under a watchful eye, they were allowed to persist.&lt;br /&gt;
&lt;br /&gt;
Motoko was inspired as a youngster by her older sister, Tsuruko, a senior by ten winters and the current heiress of the school, to become one of the renown warriors of the ''Shinmei-ryū'' school. As a potential heiress to the swordsmanship school, she was trained as a practitioner from the time she was able to hold a wooden sword. Beginning in her early childhood, and throughout her life, Motoko would idolize her older sister, viewing her as the personification of the life she should lead, much to Tsuruko's consternation, who always wanted Motoko to live her own life for her own happiness. At the age of five, she was introduced to a boy her age, Seno Nakakami, whom was sent to the school by his family to follow in the footsteps of the men of his clan and learn the ''Shinmei-ryū'' style. The two swiftly became inseparable, and, when not training, often ran amok pulling pranks and doing as children are wont to do. &lt;br /&gt;
&lt;br /&gt;
Some seasons later, upon Seno's eighth birthday, another youngster was brought to the dojo even though she was only three, two years before the entry age of five. A Doman by heritage and birth, the girl's family had allowed an Eorzean miqo'te to marry into the bloodline. Though the girl, Setsuna Sakurazaki, was more Doman hyur than miqo'te, the dominate traits of the feline race showed through even generations later, giving Setsuna the cat-like ears, tail and eyes of a proper miqo'te. This caused no small amount of scorn amongst some of the students at the school, but Seno and Motoko were quick to take the younger girl under their wings, sheltering her and shortly becoming her friend.&lt;br /&gt;
&lt;br /&gt;
===Heritage and Marriage===&lt;br /&gt;
Around the time Motoko turned fourteen, Tsuruko declared her intent to step down as leader of the school. This caused Motoko no small amount of stress, having never planned to inherit the school and having always believed and idolized Tsuruko as the perfect ''Shinmei-ryū'' warrior and teacher and having always thought it was her place to be behind her sister. It is partly believed that Tsuruko stepped down due to marrying her husband, wanting a more calming life and as a means to make her sister realize herself as a fine warrior, but regardless of the reason, Motoko fled Hinata and went into hiding, running from what was to become her inheritance.&lt;br /&gt;
&lt;br /&gt;
Becoming something of a hermit, she spent a season at a remote inn in the mountains before Seno managed to track her down. Explaining her fears to her closest friend, Seno agreed to stay with her at the inn while Motoko worked out her worries and doubts about taking over the school. Seasons would pass and the two would continue their training in the chill of the Doman mountains. Seno at least kept regular correspondence with Tsuruko back in Hinata, assuring the woman of her sisters continued diligence and safety. Eventually, around the time of her sixteenth birthday, Motoko believed in herself enough as a person and warrior to accept Tsuruko stepping down as leader. Returning home, she formally apologized to her sister and declared herself willing to accept inheriting the dojo. &lt;br /&gt;
&lt;br /&gt;
Tsuruko declares that she will accept Motoko's ascension as master of the dojo and apology for running away from her duties under one condition: that she best her in a duel. The heated combat that ensued was a duel that not many at the school that day would ever forget. Especially the local carpenters who had to replace the eastern wing's hallway. Never the less, it ended with Motoko standing victorious and Tsuruko declared that when Motoko's training was done, she would be heiress to the ''Shinmei-ryū'' school. The sisters embraced, Tsuruko pleased to have found her little sister had grown into her heritage. Nevertheless, Tsuruko acts as interim leader while Motoko continues to complete her training.&lt;br /&gt;
&lt;br /&gt;
In the spring the following year, shortly after turning seventeen, Seno declared his affections to Motoko. Initially taken aback by the abruptness, the Motoko smiled and leaned over to rest her forehead against Seno's, informing him that his feelings were mutual. With that and after all the necessary preparations, the childhood friends married in late spring to all around glee in the school. Motoko, per tradition and unlike her sister, took Seno's last name as her own. In winter when Motoko turned eighteen, Tsuruko formally stepped down when her sister finished her schooling in the sword discipline and Motoko stepped up as leader of the ''Shinmei-ryū'' dojo and discipline. Almost immediately, Motoko took Setsuna Sakurazaki, then thirteen, as her personal page and student. Despite misgivings from many in the school about the girl's heritage, Setsuna swiftly began to prove to everyone how diligent she was and people in the discipline began to gloss over her muddled blood.&lt;br /&gt;
&lt;br /&gt;
For many of the following seasons, the dojo and Motoko lead a pleasant life... but the turn of the era would come for Doma in Motoko's twenty-second year...&lt;br /&gt;
&lt;br /&gt;
===Revolt===&lt;br /&gt;
As summer faded into fall, shortly after Motoko's twenty-third year, a coalition of Doman warriors, those of the ''Shinmei-ryū'' school included, planed and executed a revolt against their Garlean occupiers in conjunction with a greater force of Domans lead by the woman Yugiri. In part, they planned this revolt to coincide with the growing tension concerning the Garlean succession, in hopes that such tension would fragment Garlemald's attempts to reclaim the country. Initially successful, Doma established many a foothold as seasons came to pass and stood six moons strong against the Garleans as they took back the Doman homeland inch by inch. The Domans were successful in taking out many established occupiers... and the Garleans initial organized infantry falls easily to the ''Shinmei-ryū'' and other forces in Doma. This early victory was primarily due to well planned strikes, bottle-necking techniques, and Doman strategies that worked with their smaller armies and units.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the good fortune would not last. Having underestimated Garlemald's ability to hold onto their claimed assets and to work every last available source, betrayal and tragedy fell in unison. In what could be called a decisive strike, a large number of Doman leaders were assassinated in a single stroke, almost all being killed over the course a single night. In full, this is due to the leader of a clan of trusted ''shinobi'', a man known as Gekkai Sharpeyes, selling secrets and information to the Garlean Empire. No small amount of Domans die in the initial fighting and chaos, be they disciples of the sword, ''Shinmei-ryū'' practitioners, ''shinobi'', or simply civilians caught in the cross fire. Confusion break out across the country and as the loss of the Doman leaders cause exactly what the Garleans had hoped for: disunity. In the aftermath, the ''shinobi'' declare Kasaru Redbeak the traitor due to a misunderstanding and given the fact he fled the country in fear. Oboro Moonrise, with a small group of ''shinobi'', leave Doma to pursue him.&lt;br /&gt;
&lt;br /&gt;
At this point, Garlemald declared their intent to wipe out the Domans to the last man, as retribution for their uprising.&lt;br /&gt;
&lt;br /&gt;
Despite this, the warriors of Doma stood against the oncoming storm as their holdings crumbled. The first forces to regroup for attack and lead the front lines were those of the ''Shinmei-ryū'' school, having not suffered half again as many causalities in the betrayal as some other Doman armies, with both Motoko and Tsuruko surviving the attempts on their life. Though the resulting chaos had fragmented the Doman forces, the ''Shinmei-ryū'' stood strong, though wholly outmatched, an army of hundreds against an army of thousands. As a large Magitek force mounted to crush the smaller country, the ''Shinmei-ryū'' cavalry organized to stand against them despite all odds in hopes that their stand might give their remaining countrymen the time to recover and regroup on their own. &lt;br /&gt;
&lt;br /&gt;
It is at this time, before the field of battle, that Tsuruko rendered Motoko unconscious and ordered Seno to flee. It was the reasoning of the elder warrior that on that day, all of the practitioners of ''Shinmei-ryū'' would die. Tsuruko foresaw no favorable outcome and had even heard that the Lady Yugiri and her entourage were planning an exodus should the straits become dire. Tsuruko believed that the school must be preserved and she refused to see her sister die, so she sent Seno away, bidding him take her sister and act as a scout in lands where fleeing Domans might live. Despite misgivings, Seno rode from their homeland, fleeing with Motoko and Setsuna overland to the coast.&lt;br /&gt;
&lt;br /&gt;
Motoko awoke some time after, furious with both Seno and Setsuna, it was by no small feat that they keep the woman from rushing back to her sister's side. Subduing the warrior, both her husband and the miqo'te managed to talk, drag and coerce her onto a fleeing vessel bound for anywhere but Doma. Motoko swiftly grew enraged and depressed all in one fell swoop as the ship left harbor and broke down into Seno's arms. For the entirety of the voyage, the woman was an emotional void, barely eating. For all his worth, Seno comforted his partner. Though he could never know what she was going through, having been forced to survive by her sister's hand, when she had been just as willing to lay her life on line for her home, he could understand to a degree... After all, he knew not if his own family had survived.&lt;br /&gt;
&lt;br /&gt;
After some time at sea, the ship docked at Radz-at-Han in Thavnair, the island nation founded by a number of merchant houses. For a week or two, Motoko, Seno and Setsuna got by on the island, searching it for others that might have fled. Motoko began to recover some of her liveliness, but Seno and Setsuna continued to keep a watchful eye on the woman. Though their time on the island was short, they were able to procure many supplies from the merchant conglomerate. Quite a few of them were Doman in origin, though the trio paid a pretty penny for the things, they wiped out a number of merchant stalls worth of their Doman goods, hoping to use them as a means to make wherever they settled feel like home. Then, after that short time, the trio brokered passage on another vessel and headed to Eorzea, hoping that they might find their kinsmen there.&lt;br /&gt;
&lt;br /&gt;
===Eorzea===&lt;br /&gt;
After a time at sea, the couple and their page arrived in Limsa Lominsa. This arrival would find Motoko still livid with Seno somewhat, having shifted from depression to ferocity and frustration with both her husband and with Setsuna. It has certainly not made for an easy voyage from Thavnair. Hoping to make a fresh start, the flavor and spirit of the new land they arrived in began to soften Motoko, though, and she threw herself into exploring new martial styles, if only as a distraction from what had been left behind... and what had been lost.&lt;br /&gt;
&lt;br /&gt;
Hoping to find refugees or fellow kinsmen, the trio began to travel the realm, exploring first Limsa Lominsa and then taking a  ferry to the mainland, where they began to familiarize themselves with Ul'dah. Immediately taking a liking to the militant and disciplined structure of the Immortal Flames, Motoko and Seno enlisted in the Grand Company. Though diligent, they kept a low profile, rising only so far enough in rank as to secure themselves a pair of chocobo to better travel the realm. Motoko named their newly acquired horse-birds after Tsuruko's pet cranes, naming her yellow one Shippu and Seno's dark-violet one Hayate.&lt;br /&gt;
&lt;br /&gt;
For some turns of the moon, Motoko and Seno familiarized themselves with the land. Among those styles and guilds she studied under, Motoko her name at the Maurauders' Guild in Limsa Lominsa, the Lancers' Guild in Gridania, and the Gladiators' Guild in Ul'dah, having become fascinated with combat involving axes and Eorzean swords. Her time in Ul'dah and with the Flames also gave her a proximity to the Sultansworn and, while she never considered joining them, she did attend a fair few training sessions with the paladins in an attempt to integrate their skills with her own. As such, she put her name in with the Conjurers' Guild in an attempt to adhere to some of the paladin's doctrines, but she was quick to drop her interest in learning conjury and magic, not finding it to her liking.&lt;br /&gt;
&lt;br /&gt;
She and Seno also trained under a monk named Shanna Swiftgrace. They met the woman during a night at the Quicksand, where Shanna was drinking a roegadyn feet taller than her under a table. Finding the woman to be amicable and easily falling into conversation with her, they learned that Shanna had fled Ala Mhigo's decimation by Garlemald shortly after its conquest. When the Ala Mhigan learned what Motoko and Seno's goals were for the time being, she suggested that she pass on some of the martial arts of Ala Mhigo to the two. Thus, Seno and Motoko began picking up the tricks and tools employed by the Ala Mhigans and adding them to their prior knowledge of hand-to-hand combat. In the process, they ended up putting their names in the Pugilists' Guild as well.&lt;br /&gt;
&lt;br /&gt;
Four months after Motoko and Seno arrived in Eorzea, the Scions of the Seventh Dawn eradicated the Ultima Weapon and Operation Archon came to pass. Unbeknownst to Motoko and Seno, the final stand of the ''Shinmei-ryū'' had bought precious time for the Doman forces to regroup and stand against the Garlean armies. The onslaught following Garlean's decisive maneuver proved too effective, however, and Doma fell in an eradication that bordered on genocidal. Yugiri and the remaining Domans fled a broken homeland, leaving shortly after Motoko and Seno's time in Eorzea had reached that fourth moon.&lt;br /&gt;
&lt;br /&gt;
It was by chance and happenstance that Motoko and Seno heard of Domans in Wineport. Leaving Ul'dah to investigate, the trio ended up discovering Oboro Moonrise and his group attempting to hunt down Kasaru Redbeak, having tracked the traitor overland from Doma. Aiding Oboro over the course of a moon, the group unravels the plot of Gekkai, learning that he is responsible for Doma's initial occupation. Together, they slay the man in a viscous blow of justice, taking revenge on the man who fed Garlemald the information necessary for the Empire to take Doma in conquest.&lt;br /&gt;
&lt;br /&gt;
===A New Life===&lt;br /&gt;
A month after Ultima Weapon fell, Yugiri and her Domans arrived in Vesper Bay, shortly after the traitor Gekkai had been slain. Word of the woman attempting to secure a safe haven for her refugees quickly spread, and Seno and Motoko leave Wineport to seek them out. Though the Syndicate blocked Ul'dah from offering aid, Seno and Motoko reunited with their fellow countrymen and joined them in Mor Dhona to begin what they hope are their new lives. At this time, the first new student of ''Shinmei-ryū'' was initiated, as one of the refugees, Kotomi Katakura, expressed interest and decided to learn under Motoko and Seno.&lt;br /&gt;
&lt;br /&gt;
Long since used to getting by on the minimum necessities, the pair were able to accrue gil at an increased rate with various jobs taken on throughout the realm, with their best-paid jobs being the eradication of voidsent. As their successes mounted, word of their skill at this task spread, paving the way to more difficult, and higher-paying, contracts. To ensure that their fellow Domans weren't subjected to being able to perform similar feats, they made sure to inform everyone they took contracts from that the voidsent-slaying was the domain of the swordsmen of ''Shinmei-ryū''. With this, they were able, within months, to purchase a small homestead in the Lavender Beds, doubling as both their home and a training dojo for the rebirth of ''Shinmei-ryū''.&lt;br /&gt;
&lt;br /&gt;
A few days after completing their work furnishing the new dojo, Motoko and Seno decide to wander their newfound neighborhood to learn about their neighbors. Stopping by at the [[Oak Inn &amp;amp; Tavern|Oak Inn]] located at the base of the hill upon which their dojo sat, they met several of its occupants, to include [[Gunnbjorn Darkblade]], [[Ashiirra Azaria]], [[Ariilyn Azaria]], [[Devilish Sarracenia]] and [[Clouse Sydonis]]. This meeting proved fruitful as well, as Gunnbjorn spoke of his desire to learn their martial style, becoming yet another new student, himself with a keen interest in learning a new void-fighting style. Ashiira, as well, volunteered her adopted daughter for martial lessons, though more simple self-defensive sword training than the actual combat style.&lt;br /&gt;
&lt;br /&gt;
Some days later, they met with yet another Doman by the name of [[Rika Lyall]], a member of a ''shinobi'' clan dedicated to rooting out and destroying void cults, quite similar in ideal to ''Shinmei-ryū'' itself, though Rika's clan was more suited to assassinations of cult members before they could summon voidkin, wherein it would fall to ''Shinmei-ryū'' to fight actual voidsent. Rika, as well, decided to throw in her lot with the reforming school, at once to broaden her own abilities and to find solace amongst her own countrymen.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Rain&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Garleans &amp;amp; the Garlean Empire&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Traitors&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Turtles&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Kendo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Writing classical Doman poetry.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Koi-koi, a Doman card game.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Mah-ziang, a game played in Radz-at-Han. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Eorzean literature&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Crumpets, muffins &amp;amp; mulled and green teas&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Cranes &amp;amp; chocobos&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:''' Eggplants&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Garleans &amp;amp; turtles&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Primarily proficient in melee weapons, Motoko's strengths lie in employing the common Doman sword, or katana. On top of that, her trained style, ''Shinmei-ryū'', primarily employs life energy, or ''ki'' as the Domans know it, to channel power into and through the sword in a wide array of techniques. As someone who grew up learning the way of the sword for as long as she could hold a practice blade, Motoko's personal strengths lie in a steady but agile forms of battle, and she prefers freedom of movement to heavy defenses. Still, let it never be said that she is not a learner at heart. She is and always has been willing to pick up a new weapon or skill set when it is presented to her, and this has lead her to dabble in Eorzean sword and board, axes and lances near equally.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Axes:''' The first of the many combat styles that Motoko dabbled in upon coming to Eorzea, fighting with an axe and the learning taught by the Maurauders' Guild aside are some of her favorite new skills and styles to practice under. While she has not the strength to heft a full, double bladed axes or heavy bardiches, bills and bhujs quickly became her favorite implements. She took like a fish to water when it came to the skills requiring to force her body to turn abruptly and mve with great speed and force, though it can be said that she is unable to apply as much weight and force behind her skills as some other more adept maurauders and warriors might. Let it never bet said that she's not in touch with the angry fury that is required of some of the more advanced skills, just that she saves them for particular foes that enrage her, such as Garleans.&lt;br /&gt;
&lt;br /&gt;
* '''Daggers:''' Generally favoring Doman-styled blades, she recently took up Eorzean daggers at a whim, upon landing in the coastal city-state of Limsa Lominsa. Though Eorzean dagger fighting is a bit flashy for her tastes, she quickly began to teach herself the dance-like tricks and flips that many of the rogues around Limsa Lominsa were keen on showing off when she spent her first few weeks in the port city. Additionally, having had a fair deal of training with Doman short knives and daggers prior to coming to Eorzea, Motoko's time spent with Oboro Moonrise also honed her ability with the weapon as he refined her knowledge of the Doman side of things. That being said, she typically keeps a Doman ''tantō'' on hand, tucked into the waist of her ''hakama''. &lt;br /&gt;
&lt;br /&gt;
* '''Hand-to-Hand:''' Let it never be said that those of the ''Shinmei-ryū'' school did not learn hand-to-hand combat. Unarmed combat being something of a necessary skill for a warrior to learn in Doma, Motoko was never the best at fighting without a sword. While that did not change when Motoko and Seno met Shanna Swiftgrace, Motoko did learn a thing or two, or fifty, from the diminutive monk. Learning Ala Mhigan styles on top of a shaky and novice's knowledge of Doman fighting caused Motoko no small amount of headaches when she was being tutored by Shanna, but that did not stop her. Now, when she fights hand-to-hand, she fights with a smooth blend of Ala Mhigan channeled abilities and Doman punches, kicks and disarms.&lt;br /&gt;
&lt;br /&gt;
* '''Katana:''' Motoko's finest school of combat. Quite skilled with the blade she wields, Motoko uses the traditional styles of fighting taught to the Aoyoma clan for many ages now. She is proficient enough in this weapon to hold her own against the onslaught of others and multiples and she wields it with finesse. As per normal for practitioners of the ''Shinmei-ryū'' style, she is adept at fending off things that are inherently evil, specifically voidsent. Motoko's greatest strengths in the style lay in the ''ki'' channeled techniques that the school focuses on, rather than the quick draw and speed fighting that others are more adept at.&lt;br /&gt;
&lt;br /&gt;
* '''Lances:''' Though initially very interested in the art of wielding the lance, Motoko quickly found that the upper body strength and core strength required to wield something so large as a lance was not in her fate. Her most recently trained Eorzean school, she finished out with the Lancers' Guild in good graces, but clearly realized early on that she would never be overly successful using lances and spears. This has not stopped her from keeping such a weapon well maintained and commissioning a set of light leather armor, but Motoko will not ever hone much skill with the spear and is content to remain mediocre at best.&lt;br /&gt;
&lt;br /&gt;
* '''''Ninjutsu'':''' Where her time aiding Oboro Moonrise honed her dexterity and skill with the Doman short blade, Motoko's true gains and boon from spending time with the ''shinobi'' was picking up some knowledge of ''ninjutsu''. Where most of her time in Doma had been spent learning the ''Shinmei-ryū'' style, the shadow arts of the ninja clans were not unknown to her, though they were never something she had dabbled in. As such, she was keen to glean as many skills as she could from her countryman, walking away from his company with a budding but veritable knowledge of the mudra and ''ki'' techniques that Doman ninjas employ.&lt;br /&gt;
&lt;br /&gt;
* '''Sword &amp;amp; Shield:''' Of all the schools and guilds that Motoko has experienced, learning under the tutelage of the Gladiators' Guild in Ul'dah was, by far, the most challenging. Unlearning a lifetime of sword style and teaching herself to couple a much brasher, lively school of thought that incorporated a hefty, defensive shield on the other arm was alien to her at first... but she quickly came to enjoy it. Spending a fair amount of time training with fellow sword and board users in the Gladiators' Guild and also having spent some time watching the Sultansworn spar, Motoko has a layman's knowledge of how to work through a fight with this school. Additionally, she favors lighter gear, shields and blades, giving her a bit of mobility over heavier weapons users in the arena.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Seno Nakakami]]: Motoko's childhood friend and husband of four years. Though it may look to a casual observer that their relationship is borderline abusive and the couple wantonly antagonize each other, both know that their words are unedged and more for amusement between themselves. In truth, the strength of their bond rivals Garlean steel-working and both are ready to lay down their lives for the other, which bodes ill for any who oppose them.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Setsuna Sakurazaki: A member of an established family from Doma that, generations upon generations ago, allowed a miqo'te to marry into the family, causing resulting children to be half-breeds and bear miqo'te features, such as feline tails and ears. Though she faced scorn all her life because of this, Setsuna is a caring, if some-what shy, girl whom Motoko considers a younger sister and whom learned ''Shinmei-ryū'' from Motoko herself. She would lay down her life for Motoko and Seno without question and would follow them into the fires of the seven hells.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Tsuruko Aoyama: Motoko's sister, who presumably fell in battle to the first wave of Garlean forces as they struck down the Doman revolt. Motoko regarded her as the finest ''Shinmei-ryū'' practitioner to ever have lived. Motoko has stowed away her depression about her sister's death since the day she sent her and Seno away, and has never had proper time to mourn her sibling. As such, her mood turns beyond gloomy when the woman is mentioned.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: A recent ally, Motoko butts heads with Gunn in a friendly fashion, with jibes between them usually consisting of mocking the other's sword styles. She has recently begun imparting upon the knowledge of ''Shinmei-ryū'' to him, making him the first Eorzean student to enter the school.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Hisato Aoyama: An ancient and well-respected member of the Aoyama family, Hisato's soul resides in Seno's katana ''Shinaijou'', granting it its many unique characteristics. Unlike Kazue, Hisato's remaining spiritual power is low, and thereby unable to physically manifest as Kazue can, except in locations with great aetherial concentration. She is, however, able to communicate with Seno telepathically, and has a maternal attitude toward he and Motoko.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Kazue Aoyama: A faithful ''kunoichi'' and Seno's retainer, Kazue has in truth been dead for several hundred years, her soul bonded to the shortsword ''Kagetaku'' that makes up half of Seno's ancestral ''daisho''. She serves as both scout and combat support, her ghostly nature allowing her to access locations and information that no living ''kunoichi'' could. She has taken to Eorzean culture like a fish to water, easily disguising herself among the populace and already possessed of a snarky attitude.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Kotomi Katakura: The first student of the new order of ''Shinmei-ryū'' established in Eorzea, she is a stoic and studious individual. Though she has little in the way of humor, she is exceedingly faithful and has demonstrated to Motoko and Seno that she will become a fine swordswoman. At current, she lives with the couple in their newly established dojo.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Shanna Swiftgrace: An Ala Mhigan monk that fled when the city was sacked. Though her homeland remains in ruins, she is a bright, hyper-active ball of fury that few survive should they taunt her. The shortest highlander one would have ever known, standing at five fulms tall, Motoko became acquainted with her when they met in Ul'dah and Shanna was drinking a roegaedyn four times her size under a table. One thing lead to another and the two quickly got into a discussion about hand-to-hand combat and various tips and tricks. As such, Shanna decided to impart a fair deal of Ala Mhigan tricks upon Motoko and Seno and has remained in contact with them ever since.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Rika Lyall]]: A recent addition to the ''Shinmei-ryū'' school, Rika is a half-Doman, half-Ala Mhigan that met Motoko and Seno as they bickered outside in Gridania. Hitting it off well initially, Motoko has found herself pleased to welcome Rika into their school, even offering to allow Rika to board at the dojo.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The first of the Oak Inn residents that Motoko met, Arii's attitude and sweet disposition charmed her to the young girl right off the bat. Truth be told, she has missed the sound of children playing more than she might have realized since leaving Doman... which might have been why she extended the invitation for Arii to be welcome at the dojo to play or train.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A botanist and tracker, Motoko has talked most with Ashii out of the Oak Inn crowd, and given her liking of the woman's adopted daughter, she has found Ashiirra a pleasant person. They found they shared a common interest in hunting and tracking, though Motoko only vaguely so, and primarily they are both fond of Ariilyn. It is for this reason that Motoko mentioned Arii was welcome at the school.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Motoko only spoke with Clouse shortly, as her husband did much of the talking with the masked man when they visited the Oak Inn. The man struck her as polite, which was well enough to put him in decent standing in Motoko's book.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Having made Dev's acquaintance when she explored their new neighborhood, Motoko didn't get to talk to the roegadyn too much yet. She likes the woman's attitude, however, so it's possible that they may hit if off well... or hate each other, one or the other!&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Sabine Aislihn]]: Motoko knows Sabine because the miqo'te advertised having acquired some new seeds of Doman origin. As such, Motoko purchases a handful of plants from the woman from her homeland.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garlean Empire]]: Not any one person, but the whole culture and civilization. Motoko vehemently despises anyone and anything to do with the Garleans and Garlemald. She will, with no quarter, attack on sight anyone claiming or accused of being Garlean, pure-blood or not. Her opinion on ex-patriots of the country is mixed, but it more likely than not that she will see red concerning someone formerly of the Empire.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That girl is fond of 'er schools of war. Every time I see 'er, she's got a new weapon in 'er hands. Somethin' about learnin' th'ways of th'realm.&amp;quot; — ''Baderon Tenfingers''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Nakakami? Her family lead what we call a dojo back in Doma. It's a school of the martial arts. Those that practiced that style... the ''Shinmei-ryū'', they were the first out into the battle when Garlemald attacked.&amp;quot; — ''Doman Refugee'' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard that girl's a princess back in Doma.&amp;quot; — ''Ul'dahn Drunkard''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've seen that girl's temper more than a handful of times, she's quick to anger... but I've only ever seen her inconsolable once. I don't think she meant to drown her sorrows in the drink that night, but something had set her off that evening and reminded the poor girl of her lost sister...&amp;quot; — ''Momodi Modi''&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;A school of swordsmanship blessed by the gods, divine in its inception, capable of dividing the heavens and cleaving mountains asunder. That is the power that man and his wife wield, and they are rightfully feared by the Garlean Empire.&amp;quot; — ''[[Glioca Sargonnai]]''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=uK2hwIAvmdA The Gensokyo the Gods Loved]''&lt;br /&gt;
:: Artist: CarrotWine&lt;br /&gt;
:: Origin: ''Touhou ~ Mountain of Faith''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=InrbkBeQfQo Riverside View &amp;amp; Retrospective Kyoto]''&lt;br /&gt;
:: Artist: Unlucky Morpheus&lt;br /&gt;
:: Origin: ''Touhou ~ Phantasmagoria of Flower View''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Strike against the Garleans.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TkZdPeRCxd8 The Reminiscence of the Gods]''&lt;br /&gt;
:: Artist: OdiakeS&lt;br /&gt;
:: Origin: ''Touhou ~ Mountain of Faith''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Combat theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=ufHKOGnnajA The Way of the Sword]''&lt;br /&gt;
:: Artist: Hans Zimmer&lt;br /&gt;
:: Origin: ''The Last Samurai''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: The fall of the ''Shinmei-ryū''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=ZKnlP3fqpak Kizuna]''&lt;br /&gt;
:: Artist: Aya Uteo&lt;br /&gt;
:: Origin: ''Ayaueto'' Album&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Feelings for Seno.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Motoko is based on Motoko Aoyama from ''[http://lovehina.wikia.com/wiki/Love_Hina_Wiki Love Hina]''. She is primarily based on an iteration of the aforementioned character found in ''[http://kuroarashi.wikia.com/wiki/Kuro_Arashi_Wiki Kuro Arashi: The Black Storm]'', a fanfiction about the work.&lt;br /&gt;
* The final stand of the ''Shinmei-ryū'' is based on the final battle in ''[http://en.wikipedia.org/wiki/The_Last_Samurai The Last Samurai]''.&lt;br /&gt;
* The game mah-ziang is based on the game mahjong.&lt;br /&gt;
* Her family kept a breed of varied colored cranes as pets. Two of them were favorites and were Tsuruko's pets. One was a black-violet Male named Hayate and the other was yellow female named Shippu. It is these birds that Motoko named hers' and Seno's chocobos after.&lt;br /&gt;
&lt;br /&gt;
==Lore Adherence==&lt;br /&gt;
''Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. While an effort was made to craft lore that was vague enough and would believably fit into an Eastern-themed country such as Doma, it was done so with the knowledge that some things would possibly need to be adjusted down the road as Square Enix inevitably fills in the gaps that were taken advantage of. This section exists as a running list of things that were updated or retconned to reflect emerging and evolving lore concerning Doma.''&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Love Hina'' character Motoko Aoyama, with some information drawn from ''[http://negima.wikia.com/wiki/Negima!_Wiki Negima! Magister Negi Magi]''. I do not own the aforementioned works. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Love Hina.''&lt;br /&gt;
&lt;br /&gt;
[[Category: Balmung]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=J%27karu_Rhome&amp;diff=94681</id>
		<title>J'karu Rhome</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=J%27karu_Rhome&amp;diff=94681"/>
		<updated>2015-06-02T02:16:28Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: /* Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = J'karu Rhome&lt;br /&gt;
| image = Jkaru.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = J'karu with Pukko at the docks in the Lavender Beds.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Sandgate, Thanalan&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 6th Sun of the 2nd Umbral Moon, 1555&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 22&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Oschon, the Wanderer]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Mage&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=niALD7XzhRs Just Do It]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''J'karu Rhome''' is an outcast of the J tribe of the Seekers of the Sun. While not devout, she commits her wanderings to following Oschon, searching for adventure and good times the world over. She is a free-spirited creature, but is never seen without the company of her lover and best friend, [[R'tahz Tia]]. Nearing the ability of a full archmage, she is adept at both black and white magics, but flounders when it comes to heavy physical fighting.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
J'karu is an over all a carefree person, a free-spirit. She's laid back, happy and constantly ready to meet people. With this, she has a determination that sets her along a course till its termination. It should be mentioned, though, that she can be a bit scatter-minded when she doesn't have a task or job at hand, going hand in hand with her free-spirit, this can make her wander off on a thread or journey until she does find something more pertinent to focus on. That being said, J'karu has an inexhaustible curiosity. Left to her own devices, she would be content to wander the countryside searching for new views and tidbits of stories and folklore... or, perhaps most importantly, any new form of magic.&lt;br /&gt;
&lt;br /&gt;
But she is wise enough to know that such wandering and adventuring is a good means of revenue. As such, she is keen enough to use her magical prowess to secure herself money to upkeep her equipment and wanderer's lifestyle. After all, any mage worth their salt, even one that casts via shear efforts and passions like J'karu, knows that some parts of the craft requires catalysts, so she is not fool enough to spend all her days wandering aimlessly.&lt;br /&gt;
&lt;br /&gt;
She's not easily scared by much, except for Sea Wasps and anything similar to a jellyfish. For those, she typically runs on sight. As strange as it goes, she's a mite scared of being lonely... which is what would drive her back to the City States after a bout of wandering in the first place. Lastly J'karu's stubborn and can be a bit of a spitfire when you rub her the wrong way. She is more than willing to lash out with a sharp tongue if you piss her off, and has been known to hit people over the head with her mage's staff when they really rile her. ...And even go so far as to set them on fire.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
J'karu, by nature, wears herself comfortably and seems very at home with her appearance. A tad on the short side, she stands five fulms and four ilms tall and has a lithe frame with petite assets. Her hair is brunette, though some would call it auburn with the right amount of sunlight, and is shoulder length — not too short to stab her in the eye constantly and not too long to be a hassle to brush. It lays haphazardly, but it is brushed away from her face to reveal natural tan stripe markings along her cheeks and forehead and slightly tanned eyelids. Her eyes are hazel-green with flecks of amber and narrow pupils, typical of Seeker traits. J'karu also bears a myriad of scars, most of them from travels and wanderings, but the most prominent are a pair on her face, one arching over her cheek, and another across the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
She has a myriad of outfits in a myriad of colors and styles, each one as wildly varied from the last. Typically, though, she prefers a simple purple tunic and a sturdy, well-worn pair of boots and breeches.&lt;br /&gt;
&lt;br /&gt;
When taking upon jobs of a more serious nature, her attire varies based on which type of magic her employer has asked her to attend for. Concerning black magic, she will wear an expensive robe made of the finest cashmere cloth. It's blue surface is warded and woven with many in-set spell designs rendered in silver and ebony thread. With this she prefers a pair of tough boar-skin boots and a matching set of vanya gloves and hat. When concerning healing craft, she wears a replica robe in the fashion of the white mages of past. Nevertheless, it goes without saying, her appearance and chosen attire is always appropriate for the wanderings or task at hand.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:JkaruBLM.png|175px]][[File:JkaruWHM.png|175px]][[File:JkaruBRD.png|175px]][[File:JkaruDRG.png|175px]][[File:JkaruARC.png|175px]][[File:JkaruCNJ.png|175px]][[File:JkaruLNC.png|175px]][[File:JkaruMRD.png|175px]][[File:JkaruPGL.png|175px]][[File:JkaruTHM.png|175px]][[File:JkaruCold.png|175px]][[File:JkaruSwimsuit.png|175px]][[File:JkaruDance.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born into the tribal life of the Seekers of the Sun miqo'te in Thanalan, J'karu led what amounts to a nomad's childhood. A small group of the J tribe, known loosely as the Sandgate tribe, would become all she knew in her earlier days, and, while her group did mingle with the other J tribal groups to keep bloodlines strong as miqo'te ways are wont, she knew little of the world outside the deserts of Thanalan and the scrub-lands around Drybone and Sandgate where her tribe lives. This can be attributed to the fact that the small village she grew up in was a mere two generations past its foundation, its nunhs relatively new and its populace made up of people that had decided to form a new J settlement when the prominent J tribe north of Drybone grew quite large, typically referred to as the Drybone tribe.&lt;br /&gt;
&lt;br /&gt;
As such, J'karu had little lasting relationship with her father, J'rhome, a nunh whom was much more interested in keeping the newly founded settlement stable... and because she was the daughter of a wayward mother, J'ali Korran, who never seemed to have much interest in her daughter, this colored her youth somewhat, making her curious, independent and a bit of a wanderer. Much of her childhood was spent wandering the outskirts of the tribal claims. Her time not spent wandering was spent within her tribe's village and, as miqo'te are like to, she adopted a weapon and was taught how to use the dagger or short knife from a young age. Given the miqo'te inclination towards stealthiness in their fighting, she eventually honed some semblance of skill with double daggers. At the time, she had no knowledge of magic nor any inkling that it would be her preferred choice of combat at the time given the fact that her small, newly constructed village had yet to secure a suitable magic user to teach in their communal school for their cubs, unwed females and tias.&lt;br /&gt;
&lt;br /&gt;
===Thievery, Magic and Politics===&lt;br /&gt;
[[File:JkaruBio1.png|240px|thumb|right|J'karu in her youth, exploring around Sandgate.]]When hard times fell upon Eorzea and the first Garlean invasion of the realm struck, it sent a ripple through the region her tribe occupied. Ala Mhigo fell, Midgardsormr fell into Lake Silvertear, his body twined about the airship Agrias... and a small group of the youth in J'karu's tribe began to resort to less-than-noble means to survive. Caravans traveling the area were her tribe's primary quarry, which lead to her and the youth of her tribe into plying their stealth and skills to rob merchants of Ul'dah of their wares for the tribe's survival. While being swept into this small group at the young age of six meant it was a high-risk job for the young girl, she was delegated to simple and safe tasks by her elder teens, like distracting drivers and fleeing or cutting the bands on covered wagons, rather than the actual subduing and, sometimes, combat with the merchants they were thieving from. The youths were careful to take only what they needed to survive... and the elders of the tribe never seemed to question the small boons they brought home every few days, merely taking the goods in stride. As such, J'karu's skill as a thief, or a would be rogue, was slowly honed, giving her light fingers and an easy grip, but very little combat expertise with a blade.&lt;br /&gt;
&lt;br /&gt;
For some years, this would be her lot in life and this would not change until three events happened. First, the word and tales of a mage in Gridania, that trickled south from the hedged boarder to her tribe, of a mage known as Louisoix Leveilleur. While the tales were much exaggerated by the time they reached Sandgate and were, in truth, quite sparse, they sparked the knowledge that there was something out there... magical. This was further fueled when the Amalj'aa became more active, and their veritable magic users became even more of an issue for all inhabitants of Thanalan equally. As such, her tribe put out a petition to the others: they were in need of a magic user to defend them against the Amalj'aa in their region.&lt;br /&gt;
&lt;br /&gt;
Around the age of twelve, her tribe acquired the skills of a village seer and mage, J'shari Arran, whom began to instruct those youth in the tribe that showed ability with magic how to hone the skills they possessed. J'karu was among them and it quickly became J'shari's opinion that the girl had more magical prowess than she knew what to do with. The seer could barely keep up with the girl's appetite to learn spells... and she quickly came to the conclusion that the more J'karu wanted something to happen, the easier time she had making it so. Aether and nature magics were intuitive to the girl, giving her a strong grasp of how to fuel her personal power into the world's elements and bring them under her will. Conversely, written spells and formulae puzzled the girl and seemed to drive her to tears. J'shari was under the impression that J'karu was a caster of will and passion, someone whose drive fueled their magic, rather than their knowledge, and the miqo'te hedge-mage was right in that regards.&lt;br /&gt;
&lt;br /&gt;
The second change came a year after J'shari came to the tribe and began to instruct the girl, now thirteen. The originating Drybone J tribe discovered that the Sandgate tribe had been stealing, having traced the string of thievery around Sandgate to the tribe itself. This caused a call of concern, that perhaps the offshoot ought to be absorbed back into another, larger tribe... either because it was having trouble getting by, or because it would cause the nunhs present to lose their breeding rights as retribution for turning a blind eye to the crimes of their youth. All elders, nunhs and prominent breeding females alike, convened upon the sands of Thanalan to discuss the issue. In the end, when the stories from the youths had been heard and the reasoning surmised, a compromise was reached.&lt;br /&gt;
&lt;br /&gt;
All breeding nunhs in the tribe would lose their rights to breed and would become tias, having displayed weakness in leadership by not keeping the youth of their tribe in order and would be shamed for a cycle of seasons, unable to challenge for breeding rights for a year and a day. All tias involved in the issue would summarily be shamed for a season, unable to challenge for that time. Females involved were unable to accept courtship for the same amount of time. Finally, interim nunhs would be loaned to the Sandgate tribe for challenge purposes only, not to claim any female, but to serve as those that tias un-involved with the thievery, or those involved with it after a season's time, would challenge against. In all, the Sandgate came out of the ordeal lucky. Though a number of nunhs were lost from the breeding cycle for a year, it caused the tias in the tribe to redouble their efforts, fueled by the passion of reclaiming their tribe as their own from the interim nunhs. Though it took a year and some months before the final interim nunh was challenged and successfully beaten, the Sandgate tribe learned the harsh lesson the elders of the J had hoped they would.&lt;br /&gt;
&lt;br /&gt;
===Courtship===&lt;br /&gt;
This lead to the ultimate third change in J'karu's life. This political shift in her tribe had meant little to her at the time, especially given she had no relationship to speak of with her father one of the nunhs at the time of the denouncement. Her life had evolved well beyond the days of thievery she'd partaken in, and she had been too young at thirteen seasons at the time to suffer the consequences, just under the general age of fifteen when females began to receive courtship from nunhs. So she failed to notice that her tribe began to swing into action... primarily in the fact that the new nunhs and the impassioned tias in her tribe had been driven to better their community after the shame they had experienced... and particularly the fact that neighboring tribes had begun to become interested in the Sandgate tribe and the name they seemed keen on making for themselves, a better culture and a better, stronger tribe. In a word, she remained naive, wrapped up in playing with the elements of the aether around her, becoming J'shari's apprentice when she was of age. So, when she found herself smack dab in a dance of courtship with a nunh she hardly knew, she was summarily shocked.&lt;br /&gt;
&lt;br /&gt;
J'raha Nunh was a well liked warrior from a neighboring tribe south of Sandgate, the Broken Water tribe, and had taken a keen interest in the Sandgate tribe and the bloodlines to be found there. Since the debacle and the public denouncement of the nunhs, he'd kept a close eye on the females, convening with a friend of his, a former breeding female of his own tribe, the mother of some of his children and the current seer of the Sandgate tribe: J'shari Arran. His friend informed him of a burgeoning power to be found in one J'karu Rhome, who might someday prove to be a well established seer of her own right. And given J'raha had lost J'shari when she'd past breeding age and left to serve as a seer and teach for the Sandgate offshoot, J'raha saw in J'karu a means to secure another powerful defender for his tribe against the Amalj'aa sharing their lands.&lt;br /&gt;
&lt;br /&gt;
While there is some room for a female to decline the courtship of a male, J'karu had summarily not been expecting to be courted at all. So when the season for such affairs came and the tribes convened to allow tias to challenge nunhs and nunhs to court females from other tribes, J'karu found herself bizarrely hunted by a man whose name she had never heard of. She struggled to remember how to tell him she was not interested and not shame him in the same breath. As it were J'raha seemed to have his mind set on securing her and while he never tried to force himself upon her, he never let up. He was well liked among prospective females, a renown warrior, and in truth, a good example of what a good breeding male in Seeker culture ought to be. His only fault seemed to be a temper that he typically saved for the enemies to his tribe.&lt;br /&gt;
&lt;br /&gt;
Conversely, each time she turned the male down, J'karu found herself in a predicament. There is little to be said of the matter, but it should be said that those that turn too many breeding offers down begin to become something of an oddity in the culture fueled for producing good bloodlines. She was no failure by any right and people knew she was becoming a prominent mage. Even if she had never received a breeding offer, she would have been an attribute to the tribe of her birth. But people simply found it odd that she would not take J'raha's courtship, or any for that matter, and many thought her a prude, accused her of unruly standards, going against nature or idiocy, both behind her back and to her face.&lt;br /&gt;
&lt;br /&gt;
And after year and a half of offers from the nunh to the south, J'raha's temper got the better of him... as J'karu's also got the better of her. A visit outside of the breeding season brought J'raha to the dwelling J'karu had come to call home, a secondary building next to the dwelling J'shari lived in. As J'karu kindly thanked him and declined him once again, she turned to leave back into her home and he followed and lashed out, grasping her by the wrists and pulling her to face him and meet him in the eyes, demanding she give her reasoning for her disinclination towards him. The scuffle left him with a scorched tail and scorched pride when J'karu unleashed a small burst of fire to dissuade him from restraining her, finally growing frustrated with his adamance. His resulting panic as he attempted to put out the flame singeing him and the flare of anger it caused turned him upon her again and he cuffed her across the face, open clawed, accusing her of fighting a pairing that would bring strength to their tribes.&lt;br /&gt;
&lt;br /&gt;
The outburst caused hostility to flare behind usually kind eyes and J'karu told him, straight out, that she didn't see the purpose behind bedding someone whose first words to her could be surmised with the phrase: “we should mate.”&lt;br /&gt;
&lt;br /&gt;
At this, J'raha lifted her and pressed her against a wall. He threatened a great many things as she stayed still, waiting for his temper to simmer down. He could simply force it, he suggested. Enough people thought the girl an imbecile for fighting the tribal ways. Or he could see she was so disgraced that she would never become a breeding female, or worse yet, a village mage. J'raha stung and snapped at every possible path, but eventually he stopped and released his grip on her shoulders. He met her eyes and behind them found a passion that had once charmed him to her... the very single-mindedness that J'shari had spoken of when he had first heard of J'karu, the passion that fueled her magic. At first, he had thought the girl and her magic would have been a perfect match, something that would have brought strength to his tribe in Broken Water. Now he saw it was the very thing that would keep her from ever accepting his charms, from ever accepting anyone who felt them worthy of her. That she would be the one to pick her path in life because of it.&lt;br /&gt;
&lt;br /&gt;
J'raha shook his head, denounced her as a Seeker, and left.&lt;br /&gt;
&lt;br /&gt;
As it were, someone else also left that night. As she stood in the doorway of her home watching J'raha leave to find a suitable place to spend the night, she tossed about the idea. She was a friendly person, all together carefree.... but her tribe looked down upon her, people gave her sideways glances when she walked passed. She would never truly be accepted on the prowess of her magic alone. She was a successful mage, which meant she was expected to pass that success along in blood to her children. Nothing she did, short of having never gotten into magic, and impossibility now, would have changed that.&lt;br /&gt;
&lt;br /&gt;
Armed with that realization and the realization that J'raha would not likely be the last to see her as an asset, she gathered a travel pack and filled it with what belongings she had to her name, then went to say her goodbyes to the only person she felt a connection with, J'shari. The village mage heard her out silently, as the girl gave her reasoning for leaving. The woman, whom had been the one who initially told J'raha about the girl, had always puzzled over her pupil. Truly an adept at magic, she'd never understood the girl's willful manner when dealing with J'raha... but she had always cared for her as if she were a daughter. So she gifted the mage with a staff, a simple wooden thing headed with a crystal globe and the carvings of leaves. She bid the girl to go to Ul'dah and seek out the Thaumaturges' Guild, where she might further her training, and wished her safe travels.&lt;br /&gt;
With that, J'karu departed into the night, bound for Ul'dah, the red glow of Dalamud behind her.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
Arriving in the city a few days later with little to her name, J'karu found the city overwhelming at first, having barely seen a house or building half the height of a tree. The girl balked at first, but eventually put one step ahead of the other and made her way into the stone behemoth. She lucked out at that point, in that she she eventually made her way into the adventurers' guild known as the Quicksand. For the next few months, this place became her home as she met Momodi and the lalafell directed her to the Thaumaturges' Guild, where she added her name to the long list of a great many souls who wished to try their hands at thaumaturgy.&lt;br /&gt;
&lt;br /&gt;
It was not a few months after arriving till the Calamity struck. Ul'dah, a city already rife with issue and home of one of the more tumultuous Grand Companies, shook to her very core as the lunar prison shattered above. While J'karu is what one could have called an average citizen by that time, and while she had little to do with the Battle of Carteneau, every soul in Eorzea felt the turmoil that day, as the Allagan superstructure shattered and splayed across the realm. Some even say that the roar of Bahamut could be heard as far south as Ul'dah. She joined the many that felt the insurmountable fear the day the Calamity struck. And then she joined the first few that came to the realization that the Calamity was only the first of things to come. If that was a close scrape with Bahamut, if the creature had indeed been whisked away by the great mage Louisoix... what would come when the elder primal returned? &lt;br /&gt;
&lt;br /&gt;
===The Wandering Mage===&lt;br /&gt;
With renewed fervor, she threw herself into learning magic as the realm around her recovered. Thaumaturgy came swiftly to her, the elements of fire, ice and lightning leaping to her fingertips and bending to her will. The staff she'd been gifted proved a well intended catalyst for the elements. It was not long before her teachers found nothing they could pass onto her and her teachers pointed out that there were other schools of magic she might learn from. That being said, J'karu began to wander. Perhaps it was the discovery of a symbol etched upon the rod of her staff, a curving thing that resembled a walking stick, the emblem of Oschon... Perhaps it was wanting to see the world beyond the tribal desert and Ul'dah. Whatever the case, she set out a few months after the Calamity and sought work as a wandering mage and adventurer, having officiated the position with Momodi before leaving. The lalafell promised to send her work by means of mail or leve retainers in the various settlements across Thanalan, should J'karu be inclined to check in with them from time to time, and the girl agreed to do so.&lt;br /&gt;
&lt;br /&gt;
Driven on by a curious thirst to fill want she'd never realized she'd had during her tribal life, she left Ul'dah for Limsa Lominsa, deciding to take the overland course to Horizon and Vesper Bay before taking the ferry to the island settlement. Fulfilling the odd job as she went, she began to make a small name for herself, if only in the fact that Momodi knew she could have a capable thaumaturge answer the odd job that called for one within Thanalan. As such, J'karu has always made a point to let the Quicksand matron know when she was in the region.&lt;br /&gt;
&lt;br /&gt;
Arriving in Limsa Lominsa, she met with the adventurer’s guild owner there, speaking to Baderon at the Drowning Wench shortly and inquiring about the guilds in the city. Upon learning of the Arcanists' Guild, the girl sought it out within the week. She opened the door and poked around a bit... before swiftly leaving. The idea of magic cast via diagram and formulae made her pale, and she rushed back to Baderon to pry anymore knowledge of a likely guild in the parts. The man simply supplied that arcane magic was the only magic in the area, but that there were other guilds she might try her hand out, or he could simply supply her with the odd job. Taking him up on the offer and keeping true to her nature, she swiftly proved to Baderon what she had to Momodi. Still, that wanderlust that had driven her to Limsa eventually drove her away, to seek new sights. Bidding Baderon thanks and farewell, she took the ferry back to Vesper Bay and traveled overland through Thanalan to the Twelveswood and Gridania.&lt;br /&gt;
&lt;br /&gt;
There she found the Conjurers' Guild... and was quick to leap into its ranks. Like thaumaturgy, conjury came swiftly to her, though it took longer for her to grasp the healing aspect than the aspects of air, water and earth. Still, it was simply learning to channel her passion into healing something rather than beckoning the elements, something she found a knack in. Spending as many months with the conjurers as she had with the thaumaturges, she soon found she had learned what she could from them, just as she had in Ul'dah. And, as in Ul’dah and Limsa Lominsa, she made friendly with the local matron of the adventurer’s guild, Miounne, and took the odd job when she could.&lt;br /&gt;
&lt;br /&gt;
Out of places to wander for the time, J’karu’s tracks found her back in Limsa for the time being, wavering over spending some time working out how to channel her energies into the arcane, the way she had come to with conjury and thaumaturgy... with the idle thought that she might be able to mix the two into a whole new kind of magic.&lt;br /&gt;
&lt;br /&gt;
===Sastasha===&lt;br /&gt;
It was by saving grace that her being in Limsa Lominsa lead her on her current path, and perhaps the god Oschon was looking out for two wanderers that day, as he willed their paths back to the island. As such, no sooner had she send notice to Momodi and Miounne that she would be unable to accept Ul'dahn and Gridanian work and a notice to Baderon that she was in the Lominsan area... did she receive a letter back from Baderon about a potential job.&lt;br /&gt;
&lt;br /&gt;
She arrived a few hours later at the Wench and heard the pub owner out. A mysterious ship and ruffians? A grotto she had not yet explored? She had heard of the Sastasha Seagrot, but she'd yet to set foot in it, having steered clear of the areas around the Sapsa spawning grounds in her last travels. Apparently, though, Baderon had already sent out someone capable in the ways of melee to the grotto, and, if she accepted, she could meet him there. Two others would join them after her, should she go by ferry, and together the four of them could rout out the presumed pirates that had taken up residence.&lt;br /&gt;
&lt;br /&gt;
Accepting and taking the ferry to Aleport, she headed north. She was quick to discover that she and her would-be-partner was not the only groups hired for the job. Which was not unusual, given the livelihood of an adventurer was jobs like these. It was then she found the first member of the party she'd been hired with. He was as Baderon had described, a scruffy-looking, black-haired miqo'te. She smiled slightly, amused to find him “dozing on the job” as it were, and woke him with a tap of her staff. Introducing herself and taking his name to be R'tahz Tia, she sat with him to wait for the last two of their band. In the short time before the hyuran gladiator and elezen conjurer arrived, they spoke lightly of what adventuring life was like, and the various nuances of their preferred combat professions.&lt;br /&gt;
&lt;br /&gt;
Once the rest of their party arrived, the group descended into the caverns of Sastasha. Battling and sneaking past unusually-hostile fauna in the initial areas, they soon came upon what the Maelstrom suspected: an encampment of the Serpent Reavers. Looking to take advantage of the pirates being unaware of their presence, the group pressed on and assaulted the brigands. Despite the pirates becoming alert to their presence, momentum and the layout of the caverns favored the smaller group, allowing a classic phalanx formation where the gladiator kept the enemies at bay, with R'tahz behind him lancing any pirates that left an opening, with J'karu behind him hitting with magic from beyond their reach, and the conjurer keeping them all alive. Eventually, they were able to clear out the pirate infestation and deal with the Sahagin chieftain that had been behind the pirates' presence.&lt;br /&gt;
With the job completed, the gladiator and conjurer set off on their own ways almost immediately. J'karu hung back, asking R'tahz if he would mind if they traveled together, as she enjoyed talking to him and wanted to get to know him more. He was hesitant at first, until she continued on to explain that she didn't have many friends since she left her tribe, and that he seemed nice to her.&lt;br /&gt;
&lt;br /&gt;
There was a  wavering moment where she thought he might say no, but, to her internal glee, he agreed, and the two set out anew, this time as companions.&lt;br /&gt;
&lt;br /&gt;
===Early Travels and Honing Control===&lt;br /&gt;
Shortly after setting out from Sastasha, the newly formed duo ventured across the island of Vylbrand back to Limsa Lominsa. Their route lead them to Swiftperch, where they remained for the evening when a rolling cloud bank breached the horizon and took the island into a vicious storm for the evening. Renting a room at a small inn, J'karu and R'tahz quickly found themselves hungry for an evening meal and hungry to learn of each other's travels and findings. As such, as soon as the innkeeper set them up with a warm meal, they spent the better part of that stormy night talking and trading tales back and forth besides the inn fireplace. In an admission, J'karu's mention of having never downed a drop of alcohol fell on the ears of the cheerful inn-keep. Giving the two a wink, he planted two tankards of golden ale before the couple and told them to give it a try.&lt;br /&gt;
&lt;br /&gt;
J'karu quickly found that she liked the robust flavor of the drink a bit more than might have been wise. One tankard later found one very tipsy mage nearly planting her face on the floor of the common room. In the end, it took R'tahz helping her upstairs to put her to bed. They ended up sharing it, though nothing came of such, due to J'karu displaying a cuddly nature while inebriated and due to the fact she simply wouldn't let go over the other miqo'te.&lt;br /&gt;
&lt;br /&gt;
The morning found the two with a bit of a bustle, but events quickly were laid out and no hard feelings were had, though there were quite a few chuckles.&lt;br /&gt;
Shortly after, the two traveled back to Limsa Lominsa and began taking the odd job for a few months. During this time, it became apparent that the both of them were struggling in some fields concerning their preferred skill sets. R'tahz found himself lacking in some of the more upfront skills required of a close-end user of the lance and J'karu found herself lacking in the ability to aim with finite control.&lt;br /&gt;
&lt;br /&gt;
As such, R'tahz began to invest himself more heavily in the Marauders' Guild. As he honed his skills with the axe, he began to teach J'karu archery as he had learned it in Gridania. After some month or two in Limsa while R'tahz had completed a new tier of training, the pair ventured back to the mainland and took up residence in an inn in Gridania, whereupon J'karu signed her name at the Archers' Guild and began her official training in the skill set. In short, the girl found the use of a bow incredibly different and beyond what she was used to and struggled with the skill at first. Over the course of weeks of challenge, she began to muster some semblance of aptitude with the weapon.&lt;br /&gt;
&lt;br /&gt;
During the next month or two, J'karu and R'thaz spent time teaching themselves new ways to fight. Both of them practicing the bow in Gridania, while J'karu toyed with learning the lance from R'tahz, taking enough time to practice with it so that she wouldn't skewer herself should her hand be forced to use it. Meanwhile, R'tahz made periodic visits back to Limsa Lominsa to stay in touch with the guildmaster of the Marauders' Guild and not lose his new-found edge with the axe. During these times, J'karu found things became increasingly lonely... and it was because of this that Luciane got in touch with an old friend of her, a bard by the name Viyra Stonesthrow, whom began to coach J'karu in bardic magic to take her mind off of R'tahz's absence. &lt;br /&gt;
&lt;br /&gt;
===The Mage and the Dragoon===&lt;br /&gt;
[[File:JkaruBio4.png|240px|thumb|right|R'tahz and J'karu riding one of House Fortemps' draft chocobos.]]After a season of the two picking up a myriad of skills and trying out new things, it became clear to any outside soul looking in that J'karu and R'tahz had found in one another an irreplaceable friend and ally. Some might even say that the two loved each other, but it was clear that J'karu at least was blind and naive to such feelings, even her own.&lt;br /&gt;
It wasn't until Saint Valentione's day came to pass in Gridania that the girl even realized she loved R'tahz dearly. As the day drew to a close, though, J'karu found herself talking to a candy vendor as R'tahz perused some trinket stalls nearby. The vendor pointed out that J'karu was buying couples' chocolates and that gave the girl a pause as she considered that she had subconsciously drawn to them.&lt;br /&gt;
&lt;br /&gt;
Smiling, she purchased them and went to share them with R'tahz. Though both of them were red faced from admission, the blubbering fools managed to both choke out that they loved the other. The bubbly feelings that followed lead to a euphoria that J'karu had never before had the pleasure of experiencing. Finally, she had someone with whom she could share her life and her wanderings, never to part. The two grew ever closer and to outsiders it seemed as if their relationship has culminated over night. There never seemed to be a day where the two weren't together now, and R'tahz even accompanied J'karu to the Floating City of Nym to track down a more experienced mage so that she might delve deeper into the Void and hone what skilled thaumaturges call black magic.&lt;br /&gt;
&lt;br /&gt;
The mage that the pair eventually found for J'karu was known as Aeri Sirhl, a Keeper of the Moon that had long since sequestered herself in Vylbrand and become a hermit. Though Aeri displayed that she was a remarkably odd individual and many that knew her half suspected that the Void had made her half-mad, the black mage agreed to teach J'karu. Still, she warned the would-be black mage in a moment of succinct clarity that taking the black involved opening oneself to the Void, something that could prove detrimental to one's mental state and might even lead to the Void draining all the energy from J'karu herself, leaving her a lifeless husk.&lt;br /&gt;
&lt;br /&gt;
Determined to further her knowledge, J'karu took the task in stride and accepted the challenge of learning higher level black magics. Spending the better part of a year with Aeri, J'karu felt her feelings and temperament come under fire by the Void every time she toyed with opening Void gates and learned to tap its power to feed her own. It was a dangerous gamble, she found, something that could so easily be turned around on her, as Aeri had said. Nevertheless, every night she'd rejoin R'tahz and his presence would remind her of who she was and soothe her battered emotions. Every morning, she would wake renewed and fresh, ready to tackle the trials Aeri set before her.&lt;br /&gt;
&lt;br /&gt;
A season would pass, leaving the couple in winter. Though the cold was bitter, their spirits were not. J'karu had learned all Aeri had to teach her... and that left the couple with one task left to tackle. The whisper of a dragoon who would teach R'tahz, who had already learned what he could from the Lancers' Guild. At almost the same time, a missive arrived from the Drowning Wench, that there had been a response from R'tahz's inquiries into an advanced trainer. And so, departing from the warm climes of La Noscea to the frozen wastes of Coerthas, R'tahz sought out a House Fortemps guard captain named Faucillien Sondraix, once a dragoon of some renown. Initially unwilling to impart his knowledge upon the young miqo'te due to Ishgardian custom that the talents of the dragoon, the tip of their proverbial spear against the dragon horde, was not be taught to those who have not sworn fealty to the Holy See, his heart was swayed by learning that R'tahz sought the skills to better his ability to protect J'karu. Agreeing to be R'tahz's teacher, Faucillien bade them make camp off the roads between Coerthas and the Black Shroud, where they would be close enough for him to travel to teach R'tahz while taking into account that they were ill-suited for prolonged living in the wintry wastes of Coerthas.&lt;br /&gt;
&lt;br /&gt;
The nearby forests also provided handy training environments for the aerial combat style of dragoons, something also befitted by the lithe and agile nature of miqo'te. Faucillien spared no measure of intensity in R'tahz's training, setting physically-demanding tasks and training regimens that battered R'tahz to the hells and back, oftentimes forcing J'karu to get some good hands-on training with her burgeoning conjury magic. But no matter the beating that R'tahz took, he never once faltered in his determination to progress. His skills continued to grow with each passing day, and as he spent his days in training, J'karu herself was not idle either. Aside from practicing her conjury in keeping him well-recovered, she also took an interest in activity going on at the nearby chocobo stables. Apparently, a pair of chocobos had grown coats of feathers that were more reddish in color than the commonly-found yellow, and the Ishgardian breeders found to be a waste of effort and choboco feed. Discovering that the Ishgardians planned to put down the chocobos, J'karu immediately attempted to intervene. Initially they were having none of it, but as Faucillien happened by at the time and overheard what was going on, he requisitioned the two birds for House Fortemps' use, then handed over their ownership to J'karu. These would become J'karu's Ember and R'tahz's Streich.&lt;br /&gt;
&lt;br /&gt;
An inquisitor soon arrived from Ishgard, come to get to the bottom of the matter concerning an outsider being trained in their ways. Under normal circumstances, the outsider would be declared in fealty to the dragon horde and the trainer a heretic. But, when it was discovered that Faucillien, a hero to the people and a retired dragoon in good standing, was the one doing the training, the inquisitor knew better than to risk a schism in the populace. Coming up with a better way to see the outsider killed for his hubris, the inquisitor declared that the Holy See's lack of involvement in the training of such an up and coming young dragoon was inexcusable, and considering the rate of his advancement, were prepared to rectify this error by granting him immediate admission into the ranks of the dragoon knights pending one final trial. That trial was solo combat against a significant draconic menace to the people of Ishgard: the dragon named Marraco.&lt;br /&gt;
&lt;br /&gt;
Without hesitation, R'tahz accepted the trial and moved to hunt the massive monstrosity across the snowy wastes. Before he left the Observatorium, Faucillien caught up and told him in no uncertain terms that the task set before him was suicidal, that he would die, and that the approval, or lack thereof, of Ishgard did not confer or deny the skills he had developed over the past several months. R'tahz agreed that he was almost certain to die, and would have much rather taken J'karu and left Coerthas to go on with their lives, but how many other people would die if he didn't go stop the dragon? Faucillien laughed, saying that the boy was more a righteous paladin than he was a blood-mucking dragoon, but bade him walk the path that he chose. Behind R'tahz's back, however, Faucillien waited no more than it took for the young miqo'te to get out of sight before he went and found J'karu, informing her of the sham trial set by Ishgard and telling her that if the love he had witnessed between the two in the past months were not a lie, then she would follow and convince him to abandon the suicidal hunt, damn whatever the Holy See had to say on the matter. He didn't even have to finish his plea for her to go after him than she was already gone.&lt;br /&gt;
&lt;br /&gt;
Any hope of convincing him to abandon the hunt was lost, however, when she heard the battle roars of Marraco carrying across the entire highlands. She arrived in the Snowcloak cliffs to find R'tahz cornered by Marraco, seconds from being swallowed whole. The fireball she unleashed on the dragon was potent enough to burn away the entire snowdrift that they were standing upon. Recovering his lance, R'tahz swept Marraco's feet from beneath it as it attempted to round on J'karu, turning the encounter into an unfavorable game that saw J'karu blasting it with ever more powerful magic when it turned to deal with R'tahz, and having itself tripped and hamstrung whenever it tried to take out the mage. Finally, R'tahz's positioning led it to unleash its devastating swinge upon a cliff face, burying itself in an avalance that J'karu attempted to bury it alive under by prodigious application of blizzard spells. Testimony to the creature's great power, though, it forcefully freed itself and then determined it wanted nothing more to do with the nuisance miqo'te, scrabbling up the cliff face and disappearing into the frozen wastes.&lt;br /&gt;
&lt;br /&gt;
With the dragon dealt with, though by no means as dead as everyone involved wished for, R'tahz and J'karu returned to the Observatorium, where the inquisitor was all too delighted to point out that not only had R'tahz received help in his trial, but had failed to kill the dragon as specified, and as such was barred from the order of dragoons and given a day to leave Coerthas before being threatened with a death mark. Once the inquisitor had left, Faucillien told R'tahz that it mattered not the opinion of the Holy See, that R'tahz was every bit a dragoon as he, himself had once been. In commemoration for R'tahz having completed his training, Faucillien presented him with a replica set of the wyrm armor of the Ishgardian dragoons — having overheard a conversation between the two miqo'te that J'karu thought it attractive. With this, R'tahz had the affirmation that, regardless of Ishgard's official stance, the two would always be welcome in House Fortemps.&lt;br /&gt;
&lt;br /&gt;
===Dawn of a New Era===&lt;br /&gt;
Following spending winter in Coerthas, the couple traveled back to the warmth of Gridania and the onset of spring. The change in clime was a welcome one and further raised their spirits. Blessed with having mastered their respective fields and having even acquired new companion mounts from Faucillien, the found themselves at a lull in activity in their lives. After discussing for a time as to what to do, J'karu decided to investigate the Conjurers' Guild in hopes that they might have more knowledge to pass onto her. This venture proved fruitless, as they reminded her that she had already come to glean all the spells and abilities she could from the guild and seemed to have grown as a conjurer for her time in Coerthas tending R'tahz's wounds. Frustrated at the prospect of not being able to grow as a conjurer, J'karu sought out other routes to furthering herself, knowing the Shroud as the home and haven of white magic.&lt;br /&gt;
&lt;br /&gt;
Such ventures lead J'karu into the Twelveswood some month or so after the couples' return to Gridania. Having taken a job to investigate an aetheric disturbance in Bramble Patch, J'karu discovered its source was a young moogle who had become trapped in a diremite nest and was bleeding aetheric energy in its attempts to escape. Rescuing the critter and eradicating the nest, she began to tend to the creature's wounds. Her experience with moogles was limited, however, given she had only ever known them as mail couriers and, as far as J'karu knew, they were a secretive race that rarely showed themselves to others. As the moogle awoke from its pain-induced slumber it jolted up off the ground and floated about nervously, noting the subsiding glow coming from J'karu's hands as she quelled her conjury. The mage introduced herself, but soon found herself talking to no one as the moogle faded from sight, hiding itself in what J'karu assumed to be something akin to fairy magic. She remained for a time, just in case, but the moogle did not return, so she traveled back to Gridania.&lt;br /&gt;
&lt;br /&gt;
Back in the city, R'tahz informed her that he had received a letter from the master of the Marauders' Guild, that he might hone the edge of his axe should he come attend in Limsa. Reminded of their time some seasons ago when R'tahz initially picked up the axe, J'karu was disheartened, but understood that R'tahz's desired path lay in Vylbrand, while there might be some knowledge of hers in the Black Shroud. With fond farewells, R'tahz boarded an airship to Limsa Lominsa later that week, leaving J'karu alone in the Shroud with nothing but her thoughts and a increasingly fruitless quest to uncover secrets of lost conjury and white magic.&lt;br /&gt;
&lt;br /&gt;
As fate or Nymeia would have it, she did not have to wait long. Having acquired some esoteric tomes from a contact in Ul'dah shortly after R'tahz's departure, J'karu began to head-aching process of deciphering the spells within them and began to practice a rudimentary divine seal. Most of her days were spent practicing the spells in the Shroud, having come to favor the Lifemend Stump as a good location to bed down and camp for the night, should she spend too much time practicing into the afternoon and decide to sleep in the wilds for an eve. Some weeks would pass and one such night left her exhausted as she clambered into her tent. Slipping into slumber, J'karu was awoken in the dead of a moonless night to a white glow shining through the canvas of her tent and then pushing through the flap. It bobbed about, hovering over the tome she had set aside. Grasping her staff, the girl slowly shifted and spoke out, questioning the presence. The thing, whatever it was, jolted about in nervousness and flew in every direction at once, it seemed, batting into the canvas of the tent. Speaking in a calming voice, J'karu informed it she meant it no harm... and then slowly the form of a moogle faded into view. Recognizing it as the moogle she had aided in the Bramble Patch she was shocked to find that it began to talk to her in a small voice.&lt;br /&gt;
&lt;br /&gt;
The moogle introduced herself as Pukko Paki, a young, by their terms, moogle whom was the equivalent of a white mage to her kind. For some week now, she had been following J'karu, curious to see what the mage could master of the ancient white magics. Enamored by the girl's want to learn, the moogle offered to help her learn the spells in the tome and pass on some of her own knowledge to J'karu. When J'karu asked why the moogle would and whether or not Pukko was breaking any tenants moogle kind had laid down, the beastman bobbed up and down and jingled, an action J'karu would come to understand as laughter. Pukko explained that she was something of a misfit by moogle terms and had long since shrugged off anything that might be considered &amp;quot;against moogle ideals&amp;quot; when she delved into exploring the Twelveswood and the civilization of the spoken races on her own. With that admission, a friendship was born between the wannabe white mage and the moogle.&lt;br /&gt;
&lt;br /&gt;
Spring would warm into summer and frequent letters from and to R'tahz would keep her hopes high as she and Pukko, or Pukk as J'karu sometimes called her,  delved into the tome and into passing skills on from moogle to miqo'te. It proved a daunting task, as some of the knowledge Pukko had did not translate well into the common tongue and many of the sigils in the tomes were worn with age. Nevertheless, J'karu began to emerge as what Pukko called a &amp;quot;hedge mage&amp;quot;, or a white mage untrained by the padjal. As it were, J'karu came to found that such a thing was not uncommon. Given the padjals' fear that too much white magic would drain the Shroud as it had before, she found that there were a number of adventurers who had sought other means to further their knowledge in healing as she had. Conferring with them allowed her and Pukko to decipher a few more of the divine seals in her tomes, granting J'karu access to new spells to add to her arsenal.&lt;br /&gt;
&lt;br /&gt;
Midsummer marked a turning point for J'karu, as Pukko declared there were no more spells she knew of to teach the miqo'te. Saddened by the prospect, because she believed it meant she was going to lose a friend, she was ecstatic to hear the moogle declare that she would be staying with J'karu to accompany her for a time. Which meant, of course, that there was one thing left to do... introduce the moogle to R'tahz. The newly christened warrior walked off the airship some days after the midsummer festival in Gridania, wearing replica armor of the warriors of old, as was his wont when it came to replica gear. Leaping towards him and throwing her arms around him. She had not realized how direly his absence had effected her, as she broke into tears of happiness at his return. J'karu decided then and there that, no matter where the Spinner took them, she would never stand to be parted from R'tahz for such an extended time again.&lt;br /&gt;
&lt;br /&gt;
Venturing forth, J'karu pulled R'tahz into the room she was staying in at the Carline Canopy and took a deep breath as she explained in full the details she had left out in her letters: Pukko and white magic that the padjal thought better left unknown. At first, Pukko did not show herself to the dragoon... but eventually she faded into his vision as well, bobbing up and down in greeting. After an initial introductory period, the trio spent the evening in good humor, sharing their first of many meals together. As summer went on, J'karu, R'tahz, Pukko, and their chocobos Ember and Streich spent the rest of the summer venturing and taking odd jobs. Come fall, J'karu and R'tahz decided it was time for them to find a base of operations for the winter and sought out renting a room at the [[Oak Inn &amp;amp; Tavern|Oak Inn]], giving them a place to call home for the days to come.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; R'tahz&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Traveling&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Petrichor, the smell after it rains.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books &amp;amp; stories&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Snow&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Being alone for extended times.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Unwarranted boldness.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Racism &amp;amp; stereotypes&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting aimless bits and bobs.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sketching&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Singing&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Devising new outfit ensembles.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Keeping her journal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Chocolate, nectarines &amp;amp; milk&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Cactuars, jackals &amp;amp; Moogles&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Coconut &amp;amp; mint&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Jellyfish&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A spell caster at heart, J'karu's strengths in combat lie in a nearly inexhaustible ability to fuel spells by passion. Her magical talent persists and strengths based on how badly she wants a spell to go off or how badly she wants her goals. A savant at magics that draw from life sources and energies, this has made her quite capable of flinging elemental spells with ease and quite well-off when concerning healing, as the passion to protect her allies comes in both offensive and defensive flavors. On the physical hand, of all weapons, bows and light bladed weapons are her only strong suit. Over all, she prefers light swords and fencing blades, though she has yet to explore them seriously. J'karu has some knowledge of using a lance, given her companionship with a lancer, and picked up an axe for all of a month, but has not found either of them something she prefers.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' J'karu has found that she is wholly adverse to the ways of arcane magic, and thus, summoning. She has avoided the Arcanists' Guild in Limsa Lominsa for now, but perhaps her wandering will take her there one day.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having learned her archery from R’tahz and the Archer’s Guild in Gridanian, J'karu likes to think herself a decent enough bowman. Having spent a number of months working with the Archers' Guild in Gridania, she is well versed in the skill and has a fair easy time hitting targets required of her. Still, it is not and will never be her primary choice as far as combat is concerned, but she values the accuracy it brought to her mage skill set. J'karu also always keeps a bow at hand for emergency, usually it can be found on Ember's saddle bag for ease of access.&lt;br /&gt;
&lt;br /&gt;
* '''Axes:''' What little she knows of using axes, she picked up from watching R'tahz as a marauder. In the end, though, she quickly decided that she had very little aptitude in the area and rarely uses the weapon. Most often she'll use it when she prefers the light armor she wears with it, a specially made set of thin plate mail she commissioned from the Armorers' Guild in Limsa Lominsa.&lt;br /&gt;
&lt;br /&gt;
* '''Bardic Magic:''' Taking the advice of Luciane, the Archers' guildmaster, she sought out a Gridanian bard called Viyra Stonesthrow to teach her a way to infuse magic with the words of song. Though seeing a stint of training through, she did not find it to be her fancy and simply plies the ability now around the company of friends, but never when serious skills are needed of her. Viyra, at least, was pleasantly surprised to find that J'karu had a decent singing voice and can hold a tune well enough to channel the energies required to inspire fellow adventurers with her voice.&lt;br /&gt;
&lt;br /&gt;
* '''Black Magic:''' Having since done what thaumaturges call “taking the black,” J’karu sought out and apprenticed under a black mage. After learning of a mage of some renown, J'karu sought out Aeri Sirhl, a Keeper living around the Floating City of Nym, and convinced the mage to help her further her knowledge and take her thaumaturgy beyond its normal bounds. As such, J'karu has reached levels of aetherial manipulation that black mages are known for, with spells such as Flare becoming a possibility, though taxing. As with any thaumaturge breaking the rules and delving into the Void to enhance their power, J’karu was met with the prospect that it might alter her attitude and mindset, or might plainly drive her mad. It is her love for R'tahz that kept her sane, and she suffered few ill consequences as she advanced through her training.&lt;br /&gt;
&lt;br /&gt;
* '''Daggers:''' Having spent a number of her young years honing her ability in thieving, she picked up a bit of skill with daggers in her youth. While never executing them overly much in full combat herself, she is adept at the hand tricks involved with rolling them back over her knuckles and hands and making them dance. On top of this, she is not bad at using them as projectiles. Still, caught between a foe and a hard place with her daggers would likely not end well for her, but they serve in a pinch... As such, she always has one on her person somewhere, usually at her hip.&lt;br /&gt;
&lt;br /&gt;
* '''Hand-to-Hand:''' Another swiftly forgotten school, J'karu took it up in hopes that it would aid her while she was learning the lancers' stance from R'thaz. She attended a number of public classes at the Pugilists' Guild in Ul'dah and prefers the use of a set of bladed claws to the blunt hora weapons, but short of being able to defend herself unarmed against an untrained foe, she would never be able to hold her own against anyone specifically trained in melee.&lt;br /&gt;
&lt;br /&gt;
* '''Lances:''' Spending as much time as she has with a skilled dragoon, J'karu began using lances in hopes that she might find some melee weapon to her liking. Though lances are easily the physical weapon she has the most knowledge in after daggers bows, she would lose in a one-on-one fight between herself and an experience lancer. Still, she doesn't mind the weapon, and it gave her an excuse to train with R'tahz. Unlike with her dagger, though she only carries a lance rarely.&lt;br /&gt;
&lt;br /&gt;
* '''Stealth:''' Like her knowledge of daggers, she picked up the ability to hedge about unnoticed in her youth. This gave her a light step and an easy grace that she carried into her other skill sets. By no means a master thief, she does have quick fingers... and could pick-a-pocket if she wanted to, but she might end up being caught by more hawk-eyed targets. It should be noted that she is not particularly fond of having this skill set and will only use it when pressed or when trying to make a point.&lt;br /&gt;
&lt;br /&gt;
* '''White Magic:''' Though conjury was the field of magic she studied second, she is equally adept in it as she is thaumaturgy. She has dabbled in what the Gridanians and conjurers call white magic, having received some ancient texts from an Ul'dahn contact, Sabine Aislihn. While she is, by no means, a padjali white mage, she, like other adept conjurers, has begun to glean knowledge of the lost ancient white magic from other sources, becoming what some call a hedge-white mage, or a lesser white mage. She has found herself capable of the more common white magic such as regeneration spells and divine seals and, with the help of her recent moogle companion, has begun to delve deeper into the knowledge of white magic hidden in the Twelvewood.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[R'tahz Tia]]: J'karu's dearest friend and the love of her life. She found in R'tahz something she would have never found if she had remained in the tribal setting of her youth and his constant presence in her life has never left her wanting for company. His courage, even if it were a chronic streak of a do-gooder attitude, never ceases to cause admiration swell in her breast at any turn in their adventurers... and there is no other companion in the world she would ever want more at her side than him.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pukko Paki: The moogle that taught J'karu white magic and is currently traveling with her as kind of a shoulder companion, Pukko is a curious and shy individual, often remaining invisible to everyone but J'karu, R'tahz and their chocobos. Still, towards the mage and the dragoon, Pukko is very amicable and friendly and has come to consider them both as good a friend as a moogle can have. J'karu herself would easily put herself in harms way to defend the beastman.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeri Sirhl: A Keeper of the Moon that J'karu tracked down to the Floating City of Nym. The woman taught J'karu the deeper knowledge of black magic. A loon, her way of talking and living put J'karu off at first, but she eventually found a friend in the slightly crazy woman. Aeri, in her more lucid moments, deeply cares for the girl.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Faucillien Sondraix: R'tahz's dragoon teacher, J'karu gets along well with the elezen. In truth, she is dearly thankful to him for helping her procure Ember and Streich before the chocobos were culled and she is pleased that he was stern with R'tahz during his training, as she thinks it made him a better dragoon for it.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: J'karu met Gunnbjorn when he was in a rather glum attitude, but was pleased to find that a bit of talking and cheerful drinks to be shared allowed her to find a companion in the man. She has also found him to be a fellow thief, as their meeting due to her playing a bit of a pickpocket-trick on him left catching her, despite her best efforts. Because of this, J'karu feels a bond to the man due to similar backgrounds.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Viyra Stonesthrow: A highlander woman whom resides in Bentbranch Meadows, she's acquaintances with Luciane of the Archers' Guild. A bard in her own right, she took J'karu under her wing during the time that her and R'tahz were separated due to learning different trades. She believes J'karu could be a decent bard if the girl had more interest, but understands that her pupil is free spirited.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; J'shari Arran: J'karu's former master from her tribal days, she left on decent terms. Though they've never been in touch since before the Calamity, J'karu holds no ill will towards the woman... and is grateful to her for believing in her.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: Vervara and J'karu get along well enough, though they haven't had much of a chance to talk beyond their initial introduction. She swiftly found that the woman's attitude was one she likes and she hopes to get to know the mage more now that they've both been hired by Gunnbjorn for the task of raiding a Belah'dian tomb.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: Having met at the inn where they both reside, J'karu hasn't gotten to know Ashiirra much beyond their initial conversastion. They got along well enough, though.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: Ariilyn was increasingly excited to learn that J'karu was a mage and, upon their first meeting, J'karu helped the girl learn a few of the basics of thaumaturgy.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[A'rklonn Sargonnai]]: One of the guests that Faucillien shoehorned into coming to the couples' wedding, J'karu doesn't know A'rklonn beyond that first meeting, but he was genial enough in her opinion.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Chris Ganale]]: J'karu knows Chris sparingly through Sabine. She bears the man no ill will, but she hasn't gotten to know him well enough beyond sparse interactions.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: J'karu met Clouse on an expedition she was hired for by Gunnbjorn. She appreciates the man's ideals about wounded folk and those that cross paths unfortunately.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Like Clouse, J'karu met Devil on the same expedition. Though the roegadyn is gruff, she hasn't found herself disliking the woman yet.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Glioca Sargonnai]]: J'karu knows Glioca because Faucillien invited the elezen to the pews for the miqo'tes' wedding because he didn't want them to be empty for their lack of acquaintances. Glioca and J'karu got along well.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Sabine Aislihn]]: An acquaintance J'karu made in one of her visits to Ul'dah, Sabine and J'karu get along well enough. Every now and again, J'karu seeks out the woman for an esoteric tome on black or white magic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; J'raha Nunh: The nunh that once pursued J'karus affections, J'raha has no place in J'karu's heart. Though she does not particularly hate him, she is less fond of him than being neutral towards him. Still, she has not seen him since before the Calamity.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aye, that girl'n'er lad are usually 'round these parts. Some might say they're a bit joined at th' hip.&amp;quot; — ''Baderon Tenfingers''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Rhome? I remember her. She didn't stick around too long, but she picked up enough to get buy in a street fight, I s'pose...&amp;quot; — ''Chuchuto Brightstar''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hah! J'karu? One of the brightest to ever sign her name on the guild's scrolls! She took to thaumaturgy like a fish takes to water or an Ul'dahn takes to the glimmer of gil.&amp;quot; — ''Cocobuki, the Piercing Eye''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Seen that miqo'te around the Archers' Guild more than once. Luciane had a bit of a soft spot for her a few seasons back and she turned into a decent shot because of it.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She ain't much good with that axe she totes about on occasion. But then, I don't think she uses it for more than havin' a bit of fun. J'karu's more of a magic girl at heart.&amp;quot; — ''Drowning Wench Patron''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't particularly want to talk about that girl. She's no Seeker I know of.&amp;quot; — ''J'raha Nunh''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;J'karu? I helped her try her hand at bardic magic a few seasons back. I don't think she'll ever take it seriously, no, but you'll be pleased if she ever sings you a tune. Bit of a songbird, that cat.&amp;quot; — ''Viyra Stonesthrow''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She scared me at the time. I-I-I... I don't remember. I remember. No, I remember. She seemed to be impervious to the Void when I was training her. I couldn't tell you why. No, I'll tell you why. It was that boy's doing. He kept her sane. I don't remember...&amp;quot; — ''Aeri Sirhl''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I'll tell you one thing about that girl, if she ever felt like it, she could decimate whole towns. Anything she wants to do badly enough with her magic, she accomplishes. We're surely blessed she's of such a sweet disposition.&amp;quot; — ''J'shari Arran''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Karu is a dear friend, kupo! I think I'll stick around with her for a time... at least until I'm sure she's got the hang of that magic, kupo.&amp;quot; — ''Pukko Paki''&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't want to think about where I'd be if I hadn't met her. What's important is that I did, and she is my everything, and I wake up each day happy that she's beside me and I'll get to see her smiling face one more day.&amp;quot; — ''[[R'tahz Tia]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've met her in passing more than once and have supplied her with some books every now and again. If she ever put her mind to it or was willing, I'd gladly put in a good word for her at the Arcanists' Guild... but I don't think she'd survive the studies she'd have to sit through. Magic by sign and diagram bores her to tears.&amp;quot; — ''[[Sabine Aislihn]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I attended her wedding.  She struck me as an interesting young woman, and she and her fellow seemed quite happy together.  I don't know them, not really, but love that sweet and warm... For their sake, I really do hope it lasts.&amp;quot; — ''[[Glioca Sargonnai]]''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=niALD7XzhRs Just Do It]''&lt;br /&gt;
:: Artist: The Standard Club&lt;br /&gt;
:: Origin: ''PIANO DANCE'' Album&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TWLNxs1L-YI &amp;quot;Libera me&amp;quot; from Hell]''&lt;br /&gt;
:: Artist: DJ Gotcha&lt;br /&gt;
:: Origin: ''Tengen Toppa Gurren Lagann''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Attack in overdrive!&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=k14OtNAzT7Q Country Roads]''&lt;br /&gt;
:: Artist: Yūji Nomi feat. Brittany Snow&lt;br /&gt;
:: Origin: ''Whisper of the Heart''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Inner inhibitions.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=GpNPQC2v38c Love Will Find a Way]''&lt;br /&gt;
:: Artist:  Liz Callaway &amp;amp; Gene Miller&lt;br /&gt;
:: Origin: Disney's ''The Lion King II: Simba's Pride''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Feelings for R'tahz.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Phjr9vaS7HM Maka na Chikai]''&lt;br /&gt;
:: Artist: Yoshiki Fukuyama&lt;br /&gt;
:: Origin: ''Buso Renkin''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: On the road that we believe in.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*J'karu's name is based on the Japanese alliteration of ''jackal'', romajinized as ''jakkaru''.&lt;br /&gt;
*J'karu owns a young pet cactuar named H'nry.&lt;br /&gt;
&lt;br /&gt;
[[Category: Balmung]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=J%27karu_Rhome&amp;diff=94680</id>
		<title>J'karu Rhome</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=J%27karu_Rhome&amp;diff=94680"/>
		<updated>2015-06-02T02:15:54Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: /* Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = J'karu Rhome&lt;br /&gt;
| image = Jkaru.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = J'karu with Pukko at the docks in the Lavender Beds.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Sandgate, Thanalan&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 6th Sun of the 2nd Umbral Moon, 1555&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 22&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Oschon, the Wanderer]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Mage&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=niALD7XzhRs Just Do It]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''J'karu Rhome''' is an outcast of the J tribe of the Seekers of the Sun. While not devout, she commits her wanderings to following Oschon, searching for adventure and good times the world over. She is a free-spirited creature, but is never seen without the company of her lover and best friend, [[R'tahz Tia]]. Nearing the ability of a full archmage, she is adept at both black and white magics, but flounders when it comes to heavy physical fighting.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
J'karu is an over all a carefree person, a free-spirit. She's laid back, happy and constantly ready to meet people. With this, she has a determination that sets her along a course till its termination. It should be mentioned, though, that she can be a bit scatter-minded when she doesn't have a task or job at hand, going hand in hand with her free-spirit, this can make her wander off on a thread or journey until she does find something more pertinent to focus on. That being said, J'karu has an inexhaustible curiosity. Left to her own devices, she would be content to wander the countryside searching for new views and tidbits of stories and folklore... or, perhaps most importantly, any new form of magic.&lt;br /&gt;
&lt;br /&gt;
But she is wise enough to know that such wandering and adventuring is a good means of revenue. As such, she is keen enough to use her magical prowess to secure herself money to upkeep her equipment and wanderer's lifestyle. After all, any mage worth their salt, even one that casts via shear efforts and passions like J'karu, knows that some parts of the craft requires catalysts, so she is not fool enough to spend all her days wandering aimlessly.&lt;br /&gt;
&lt;br /&gt;
She's not easily scared by much, except for Sea Wasps and anything similar to a jellyfish. For those, she typically runs on sight. As strange as it goes, she's a mite scared of being lonely... which is what would drive her back to the City States after a bout of wandering in the first place. Lastly J'karu's stubborn and can be a bit of a spitfire when you rub her the wrong way. She is more than willing to lash out with a sharp tongue if you piss her off, and has been known to hit people over the head with her mage's staff when they really rile her. ...And even go so far as to set them on fire.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
J'karu, by nature, wears herself comfortably and seems very at home with her appearance. A tad on the short side, she stands five fulms and four ilms tall and has a lithe frame with petite assets. Her hair is brunette, though some would call it auburn with the right amount of sunlight, and is shoulder length — not too short to stab her in the eye constantly and not too long to be a hassle to brush. It lays haphazardly, but it is brushed away from her face to reveal natural tan stripe markings along her cheeks and forehead and slightly tanned eyelids. Her eyes are hazel-green with flecks of amber and narrow pupils, typical of Seeker traits. J'karu also bears a myriad of scars, most of them from travels and wanderings, but the most prominent are a pair on her face, one arching over her cheek, and another across the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
She has a myriad of outfits in a myriad of colors and styles, each one as wildly varied from the last. Typically, though, she prefers a simple purple tunic and a sturdy, well-worn pair of boots and breeches.&lt;br /&gt;
&lt;br /&gt;
When taking upon jobs of a more serious nature, her attire varies based on which type of magic her employer has asked her to attend for. Concerning black magic, she will wear an expensive robe made of the finest cashmere cloth. It's blue surface is warded and woven with many in-set spell designs rendered in silver and ebony thread. With this she prefers a pair of tough boar-skin boots and a matching set of vanya gloves and hat. When concerning healing craft, she wears a replica robe in the fashion of the white mages of past. Nevertheless, it goes without saying, her appearance and chosen attire is always appropriate for the wanderings or task at hand.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:JkaruBLM.png|175px]][[File:JkaruWHM.png|175px]][[File:JkaruBRD.png|175px]][[File:JkaruDRG.png|175px]][[File:JkaruARC.png|175px]][[File:JkaruCNJ.png|175px]][[File:JkaruLNC.png|175px]][[File:JkaruMRD.png|175px]][[File:JkaruPGL.png|175px]][[File:JkaruTHM.png|175px]][[File:JkaruCold.png|175px]][[File:JkaruSwimsuit.png|175px]][[File:JkaruDance.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
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==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born into the tribal life of the Seekers of the Sun miqo'te in Thanalan, J'karu led what amounts to a nomad's childhood. A small group of the J tribe, known loosely as the Sandgate tribe, would become all she knew in her earlier days, and, while her group did mingle with the other J tribal groups to keep bloodlines strong as miqo'te ways are wont, she knew little of the world outside the deserts of Thanalan and the scrub-lands around Drybone and Sandgate where her tribe lives. This can be attributed to the fact that the small village she grew up in was a mere two generations past its foundation, its nunhs relatively new and its populace made up of people that had decided to form a new J settlement when the prominent J tribe north of Drybone grew quite large, typically referred to as the Drybone tribe.&lt;br /&gt;
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As such, J'karu had little lasting relationship with her father, J'rhome, a nunh whom was much more interested in keeping the newly founded settlement stable... and because she was the daughter of a wayward mother, J'ali Korran, who never seemed to have much interest in her daughter, this colored her youth somewhat, making her curious, independent and a bit of a wanderer. Much of her childhood was spent wandering the outskirts of the tribal claims. Her time not spent wandering was spent within her tribe's village and, as miqo'te are like to, she adopted a weapon and was taught how to use the dagger or short knife from a young age. Given the miqo'te inclination towards stealthiness in their fighting, she eventually honed some semblance of skill with double daggers. At the time, she had no knowledge of magic nor any inkling that it would be her preferred choice of combat at the time given the fact that her small, newly constructed village had yet to secure a suitable magic user to teach in their communal school for their cubs, unwed females and tias.&lt;br /&gt;
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===Thievery, Magic and Politics===&lt;br /&gt;
[[File:JkaruBio1.png|240px|thumb|right|J'karu in her youth, exploring around Sandgate.]]When hard times fell upon Eorzea and the first Garlean invasion of the realm struck, it sent a ripple through the region her tribe occupied. Ala Mhigo fell, Midgardsormr fell into Lake Silvertear, his body twined about the airship Agrias... and a small group of the youth in J'karu's tribe began to resort to less-than-noble means to survive. Caravans traveling the area were her tribe's primary quarry, which lead to her and the youth of her tribe into plying their stealth and skills to rob merchants of Ul'dah of their wares for the tribe's survival. While being swept into this small group at the young age of six meant it was a high-risk job for the young girl, she was delegated to simple and safe tasks by her elder teens, like distracting drivers and fleeing or cutting the bands on covered wagons, rather than the actual subduing and, sometimes, combat with the merchants they were thieving from. The youths were careful to take only what they needed to survive... and the elders of the tribe never seemed to question the small boons they brought home every few days, merely taking the goods in stride. As such, J'karu's skill as a thief, or a would be rogue, was slowly honed, giving her light fingers and an easy grip, but very little combat expertise with a blade.&lt;br /&gt;
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For some years, this would be her lot in life and this would not change until three events happened. First, the word and tales of a mage in Gridania, that trickled south from the hedged boarder to her tribe, of a mage known as Louisoix Leveilleur. While the tales were much exaggerated by the time they reached Sandgate and were, in truth, quite sparse, they sparked the knowledge that there was something out there... magical. This was further fueled when the Amalj'aa became more active, and their veritable magic users became even more of an issue for all inhabitants of Thanalan equally. As such, her tribe put out a petition to the others: they were in need of a magic user to defend them against the Amalj'aa in their region.&lt;br /&gt;
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Around the age of twelve, her tribe acquired the skills of a village seer and mage, J'shari Arran, whom began to instruct those youth in the tribe that showed ability with magic how to hone the skills they possessed. J'karu was among them and it quickly became J'shari's opinion that the girl had more magical prowess than she knew what to do with. The seer could barely keep up with the girl's appetite to learn spells... and she quickly came to the conclusion that the more J'karu wanted something to happen, the easier time she had making it so. Aether and nature magics were intuitive to the girl, giving her a strong grasp of how to fuel her personal power into the world's elements and bring them under her will. Conversely, written spells and formulae puzzled the girl and seemed to drive her to tears. J'shari was under the impression that J'karu was a caster of will and passion, someone whose drive fueled their magic, rather than their knowledge, and the miqo'te hedge-mage was right in that regards.&lt;br /&gt;
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The second change came a year after J'shari came to the tribe and began to instruct the girl, now thirteen. The originating Drybone J tribe discovered that the Sandgate tribe had been stealing, having traced the string of thievery around Sandgate to the tribe itself. This caused a call of concern, that perhaps the offshoot ought to be absorbed back into another, larger tribe... either because it was having trouble getting by, or because it would cause the nunhs present to lose their breeding rights as retribution for turning a blind eye to the crimes of their youth. All elders, nunhs and prominent breeding females alike, convened upon the sands of Thanalan to discuss the issue. In the end, when the stories from the youths had been heard and the reasoning surmised, a compromise was reached.&lt;br /&gt;
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All breeding nunhs in the tribe would lose their rights to breed and would become tias, having displayed weakness in leadership by not keeping the youth of their tribe in order and would be shamed for a cycle of seasons, unable to challenge for breeding rights for a year and a day. All tias involved in the issue would summarily be shamed for a season, unable to challenge for that time. Females involved were unable to accept courtship for the same amount of time. Finally, interim nunhs would be loaned to the Sandgate tribe for challenge purposes only, not to claim any female, but to serve as those that tias un-involved with the thievery, or those involved with it after a season's time, would challenge against. In all, the Sandgate came out of the ordeal lucky. Though a number of nunhs were lost from the breeding cycle for a year, it caused the tias in the tribe to redouble their efforts, fueled by the passion of reclaiming their tribe as their own from the interim nunhs. Though it took a year and some months before the final interim nunh was challenged and successfully beaten, the Sandgate tribe learned the harsh lesson the elders of the J had hoped they would.&lt;br /&gt;
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===Courtship===&lt;br /&gt;
This lead to the ultimate third change in J'karu's life. This political shift in her tribe had meant little to her at the time, especially given she had no relationship to speak of with her father one of the nunhs at the time of the denouncement. Her life had evolved well beyond the days of thievery she'd partaken in, and she had been too young at thirteen seasons at the time to suffer the consequences, just under the general age of fifteen when females began to receive courtship from nunhs. So she failed to notice that her tribe began to swing into action... primarily in the fact that the new nunhs and the impassioned tias in her tribe had been driven to better their community after the shame they had experienced... and particularly the fact that neighboring tribes had begun to become interested in the Sandgate tribe and the name they seemed keen on making for themselves, a better culture and a better, stronger tribe. In a word, she remained naive, wrapped up in playing with the elements of the aether around her, becoming J'shari's apprentice when she was of age. So, when she found herself smack dab in a dance of courtship with a nunh she hardly knew, she was summarily shocked.&lt;br /&gt;
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J'raha Nunh was a well liked warrior from a neighboring tribe south of Sandgate, the Broken Water tribe, and had taken a keen interest in the Sandgate tribe and the bloodlines to be found there. Since the debacle and the public denouncement of the nunhs, he'd kept a close eye on the females, convening with a friend of his, a former breeding female of his own tribe, the mother of some of his children and the current seer of the Sandgate tribe: J'shari Arran. His friend informed him of a burgeoning power to be found in one J'karu Rhome, who might someday prove to be a well established seer of her own right. And given J'raha had lost J'shari when she'd past breeding age and left to serve as a seer and teach for the Sandgate offshoot, J'raha saw in J'karu a means to secure another powerful defender for his tribe against the Amalj'aa sharing their lands.&lt;br /&gt;
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While there is some room for a female to decline the courtship of a male, J'karu had summarily not been expecting to be courted at all. So when the season for such affairs came and the tribes convened to allow tias to challenge nunhs and nunhs to court females from other tribes, J'karu found herself bizarrely hunted by a man whose name she had never heard of. She struggled to remember how to tell him she was not interested and not shame him in the same breath. As it were J'raha seemed to have his mind set on securing her and while he never tried to force himself upon her, he never let up. He was well liked among prospective females, a renown warrior, and in truth, a good example of what a good breeding male in Seeker culture ought to be. His only fault seemed to be a temper that he typically saved for the enemies to his tribe.&lt;br /&gt;
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Conversely, each time she turned the male down, J'karu found herself in a predicament. There is little to be said of the matter, but it should be said that those that turn too many breeding offers down begin to become something of an oddity in the culture fueled for producing good bloodlines. She was no failure by any right and people knew she was becoming a prominent mage. Even if she had never received a breeding offer, she would have been an attribute to the tribe of her birth. But people simply found it odd that she would not take J'raha's courtship, or any for that matter, and many thought her a prude, accused her of unruly standards, going against nature or idiocy, both behind her back and to her face.&lt;br /&gt;
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And after year and a half of offers from the nunh to the south, J'raha's temper got the better of him... as J'karu's also got the better of her. A visit outside of the breeding season brought J'raha to the dwelling J'karu had come to call home, a secondary building next to the dwelling J'shari lived in. As J'karu kindly thanked him and declined him once again, she turned to leave back into her home and he followed and lashed out, grasping her by the wrists and pulling her to face him and meet him in the eyes, demanding she give her reasoning for her disinclination towards him. The scuffle left him with a scorched tail and scorched pride when J'karu unleashed a small burst of fire to dissuade him from restraining her, finally growing frustrated with his adamance. His resulting panic as he attempted to put out the flame singeing him and the flare of anger it caused turned him upon her again and he cuffed her across the face, open clawed, accusing her of fighting a pairing that would bring strength to their tribes.&lt;br /&gt;
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The outburst caused hostility to flare behind usually kind eyes and J'karu told him, straight out, that she didn't see the purpose behind bedding someone whose first words to her could be surmised with the phrase: “we should mate.”&lt;br /&gt;
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At this, J'raha lifted her and pressed her against a wall. He threatened a great many things as she stayed still, waiting for his temper to simmer down. He could simply force it, he suggested. Enough people thought the girl an imbecile for fighting the tribal ways. Or he could see she was so disgraced that she would never become a breeding female, or worse yet, a village mage. J'raha stung and snapped at every possible path, but eventually he stopped and released his grip on her shoulders. He met her eyes and behind them found a passion that had once charmed him to her... the very single-mindedness that J'shari had spoken of when he had first heard of J'karu, the passion that fueled her magic. At first, he had thought the girl and her magic would have been a perfect match, something that would have brought strength to his tribe in Broken Water. Now he saw it was the very thing that would keep her from ever accepting his charms, from ever accepting anyone who felt them worthy of her. That she would be the one to pick her path in life because of it.&lt;br /&gt;
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J'raha shook his head, denounced her as a Seeker, and left.&lt;br /&gt;
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As it were, someone else also left that night. As she stood in the doorway of her home watching J'raha leave to find a suitable place to spend the night, she tossed about the idea. She was a friendly person, all together carefree.... but her tribe looked down upon her, people gave her sideways glances when she walked passed. She would never truly be accepted on the prowess of her magic alone. She was a successful mage, which meant she was expected to pass that success along in blood to her children. Nothing she did, short of having never gotten into magic, and impossibility now, would have changed that.&lt;br /&gt;
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Armed with that realization and the realization that J'raha would not likely be the last to see her as an asset, she gathered a travel pack and filled it with what belongings she had to her name, then went to say her goodbyes to the only person she felt a connection with, J'shari. The village mage heard her out silently, as the girl gave her reasoning for leaving. The woman, whom had been the one who initially told J'raha about the girl, had always puzzled over her pupil. Truly an adept at magic, she'd never understood the girl's willful manner when dealing with J'raha... but she had always cared for her as if she were a daughter. So she gifted the mage with a staff, a simple wooden thing headed with a crystal globe and the carvings of leaves. She bid the girl to go to Ul'dah and seek out the Thaumaturges' Guild, where she might further her training, and wished her safe travels.&lt;br /&gt;
With that, J'karu departed into the night, bound for Ul'dah, the red glow of Dalamud behind her.&lt;br /&gt;
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===The Calamity===&lt;br /&gt;
Arriving in the city a few days later with little to her name, J'karu found the city overwhelming at first, having barely seen a house or building half the height of a tree. The girl balked at first, but eventually put one step ahead of the other and made her way into the stone behemoth. She lucked out at that point, in that she she eventually made her way into the adventurers' guild known as the Quicksand. For the next few months, this place became her home as she met Momodi and the lalafell directed her to the Thaumaturges' Guild, where she added her name to the long list of a great many souls who wished to try their hands at thaumaturgy.&lt;br /&gt;
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It was not a few months after arriving till the Calamity struck. Ul'dah, a city already rife with issue and home of one of the more tumultuous Grand Companies, shook to her very core as the lunar prison shattered above. While J'karu is what one could have called an average citizen by that time, and while she had little to do with the Battle of Carteneau, every soul in Eorzea felt the turmoil that day, as the Allagan superstructure shattered and splayed across the realm. Some even say that the roar of Bahamut could be heard as far south as Ul'dah. She joined the many that felt the insurmountable fear the day the Calamity struck. And then she joined the first few that came to the realization that the Calamity was only the first of things to come. If that was a close scrape with Bahamut, if the creature had indeed been whisked away by the great mage Louisoix... what would come when the elder primal returned? &lt;br /&gt;
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===The Wandering Mage===&lt;br /&gt;
With renewed fervor, she threw herself into learning magic as the realm around her recovered. Thaumaturgy came swiftly to her, the elements of fire, ice and lightning leaping to her fingertips and bending to her will. The staff she'd been gifted proved a well intended catalyst for the elements. It was not long before her teachers found nothing they could pass onto her and her teachers pointed out that there were other schools of magic she might learn from. That being said, J'karu began to wander. Perhaps it was the discovery of a symbol etched upon the rod of her staff, a curving thing that resembled a walking stick, the emblem of Oschon... Perhaps it was wanting to see the world beyond the tribal desert and Ul'dah. Whatever the case, she set out a few months after the Calamity and sought work as a wandering mage and adventurer, having officiated the position with Momodi before leaving. The lalafell promised to send her work by means of mail or leve retainers in the various settlements across Thanalan, should J'karu be inclined to check in with them from time to time, and the girl agreed to do so.&lt;br /&gt;
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Driven on by a curious thirst to fill want she'd never realized she'd had during her tribal life, she left Ul'dah for Limsa Lominsa, deciding to take the overland course to Horizon and Vesper Bay before taking the ferry to the island settlement. Fulfilling the odd job as she went, she began to make a small name for herself, if only in the fact that Momodi knew she could have a capable thaumaturge answer the odd job that called for one within Thanalan. As such, J'karu has always made a point to let the Quicksand matron know when she was in the region.&lt;br /&gt;
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Arriving in Limsa Lominsa, she met with the adventurer’s guild owner there, speaking to Baderon at the Drowning Wench shortly and inquiring about the guilds in the city. Upon learning of the Arcanists' Guild, the girl sought it out within the week. She opened the door and poked around a bit... before swiftly leaving. The idea of magic cast via diagram and formulae made her pale, and she rushed back to Baderon to pry anymore knowledge of a likely guild in the parts. The man simply supplied that arcane magic was the only magic in the area, but that there were other guilds she might try her hand out, or he could simply supply her with the odd job. Taking him up on the offer and keeping true to her nature, she swiftly proved to Baderon what she had to Momodi. Still, that wanderlust that had driven her to Limsa eventually drove her away, to seek new sights. Bidding Baderon thanks and farewell, she took the ferry back to Vesper Bay and traveled overland through Thanalan to the Twelveswood and Gridania.&lt;br /&gt;
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There she found the Conjurers' Guild... and was quick to leap into its ranks. Like thaumaturgy, conjury came swiftly to her, though it took longer for her to grasp the healing aspect than the aspects of air, water and earth. Still, it was simply learning to channel her passion into healing something rather than beckoning the elements, something she found a knack in. Spending as many months with the conjurers as she had with the thaumaturges, she soon found she had learned what she could from them, just as she had in Ul'dah. And, as in Ul’dah and Limsa Lominsa, she made friendly with the local matron of the adventurer’s guild, Miounne, and took the odd job when she could.&lt;br /&gt;
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Out of places to wander for the time, J’karu’s tracks found her back in Limsa for the time being, wavering over spending some time working out how to channel her energies into the arcane, the way she had come to with conjury and thaumaturgy... with the idle thought that she might be able to mix the two into a whole new kind of magic.&lt;br /&gt;
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===Sastasha===&lt;br /&gt;
It was by saving grace that her being in Limsa Lominsa lead her on her current path, and perhaps the god Oschon was looking out for two wanderers that day, as he willed their paths back to the island. As such, no sooner had she send notice to Momodi and Miounne that she would be unable to accept Ul'dahn and Gridanian work and a notice to Baderon that she was in the Lominsan area... did she receive a letter back from Baderon about a potential job.&lt;br /&gt;
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She arrived a few hours later at the Wench and heard the pub owner out. A mysterious ship and ruffians? A grotto she had not yet explored? She had heard of the Sastasha Seagrot, but she'd yet to set foot in it, having steered clear of the areas around the Sapsa spawning grounds in her last travels. Apparently, though, Baderon had already sent out someone capable in the ways of melee to the grotto, and, if she accepted, she could meet him there. Two others would join them after her, should she go by ferry, and together the four of them could rout out the presumed pirates that had taken up residence.&lt;br /&gt;
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Accepting and taking the ferry to Aleport, she headed north. She was quick to discover that she and her would-be-partner was not the only groups hired for the job. Which was not unusual, given the livelihood of an adventurer was jobs like these. It was then she found the first member of the party she'd been hired with. He was as Baderon had described, a scruffy-looking, black-haired miqo'te. She smiled slightly, amused to find him “dozing on the job” as it were, and woke him with a tap of her staff. Introducing herself and taking his name to be R'tahz Tia, she sat with him to wait for the last two of their band. In the short time before the hyuran gladiator and elezen conjurer arrived, they spoke lightly of what adventuring life was like, and the various nuances of their preferred combat professions.&lt;br /&gt;
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Once the rest of their party arrived, the group descended into the caverns of Sastasha. Battling and sneaking past unusually-hostile fauna in the initial areas, they soon came upon what the Maelstrom suspected: an encampment of the Serpent Reavers. Looking to take advantage of the pirates being unaware of their presence, the group pressed on and assaulted the brigands. Despite the pirates becoming alert to their presence, momentum and the layout of the caverns favored the smaller group, allowing a classic phalanx formation where the gladiator kept the enemies at bay, with R'tahz behind him lancing any pirates that left an opening, with J'karu behind him hitting with magic from beyond their reach, and the conjurer keeping them all alive. Eventually, they were able to clear out the pirate infestation and deal with the Sahagin chieftain that had been behind the pirates' presence.&lt;br /&gt;
With the job completed, the gladiator and conjurer set off on their own ways almost immediately. J'karu hung back, asking R'tahz if he would mind if they traveled together, as she enjoyed talking to him and wanted to get to know him more. He was hesitant at first, until she continued on to explain that she didn't have many friends since she left her tribe, and that he seemed nice to her.&lt;br /&gt;
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There was a  wavering moment where she thought he might say no, but, to her internal glee, he agreed, and the two set out anew, this time as companions.&lt;br /&gt;
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===Early Travels and Honing Control===&lt;br /&gt;
Shortly after setting out from Sastasha, the newly formed duo ventured across the island of Vylbrand back to Limsa Lominsa. Their route lead them to Swiftperch, where they remained for the evening when a rolling cloud bank breached the horizon and took the island into a vicious storm for the evening. Renting a room at a small inn, J'karu and R'tahz quickly found themselves hungry for an evening meal and hungry to learn of each other's travels and findings. As such, as soon as the innkeeper set them up with a warm meal, they spent the better part of that stormy night talking and trading tales back and forth besides the inn fireplace. In an admission, J'karu's mention of having never downed a drop of alcohol fell on the ears of the cheerful inn-keep. Giving the two a wink, he planted two tankards of golden ale before the couple and told them to give it a try.&lt;br /&gt;
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J'karu quickly found that she liked the robust flavor of the drink a bit more than might have been wise. One tankard later found one very tipsy mage nearly planting her face on the floor of the common room. In the end, it took R'tahz helping her upstairs to put her to bed. They ended up sharing it, though nothing came of such, due to J'karu displaying a cuddly nature while inebriated and due to the fact she simply wouldn't let go over the other miqo'te.&lt;br /&gt;
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The morning found the two with a bit of a bustle, but events quickly were laid out and no hard feelings were had, though there were quite a few chuckles.&lt;br /&gt;
Shortly after, the two traveled back to Limsa Lominsa and began taking the odd job for a few months. During this time, it became apparent that the both of them were struggling in some fields concerning their preferred skill sets. R'tahz found himself lacking in some of the more upfront skills required of a close-end user of the lance and J'karu found herself lacking in the ability to aim with finite control.&lt;br /&gt;
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As such, R'tahz began to invest himself more heavily in the Marauders' Guild. As he honed his skills with the axe, he began to teach J'karu archery as he had learned it in Gridania. After some month or two in Limsa while R'tahz had completed a new tier of training, the pair ventured back to the mainland and took up residence in an inn in Gridania, whereupon J'karu signed her name at the Archers' Guild and began her official training in the skill set. In short, the girl found the use of a bow incredibly different and beyond what she was used to and struggled with the skill at first. Over the course of weeks of challenge, she began to muster some semblance of aptitude with the weapon.&lt;br /&gt;
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During the next month or two, J'karu and R'thaz spent time teaching themselves new ways to fight. Both of them practicing the bow in Gridania, while J'karu toyed with learning the lance from R'tahz, taking enough time to practice with it so that she wouldn't skewer herself should her hand be forced to use it. Meanwhile, R'tahz made periodic visits back to Limsa Lominsa to stay in touch with the guildmaster of the Marauders' Guild and not lose his new-found edge with the axe. During these times, J'karu found things became increasingly lonely... and it was because of this that Luciane got in touch with an old friend of her, a bard by the name Viyra Stonesthrow, whom began to coach J'karu in bardic magic to take her mind off of R'tahz's absence. &lt;br /&gt;
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===The Mage and the Dragoon===&lt;br /&gt;
[[File:JkaruBio4.png|240px|thumb|right|R'tahz and J'karu riding one of House Fortemps' draft chocobos.]]After a season of the two picking up a myriad of skills and trying out new things, it became clear to any outside soul looking in that J'karu and R'tahz had found in one another an irreplaceable friend and ally. Some might even say that the two loved each other, but it was clear that J'karu at least was blind and naive to such feelings, even her own.&lt;br /&gt;
It wasn't until Saint Valentione's day came to pass in Gridania that the girl even realized she loved R'tahz dearly. As the day drew to a close, though, J'karu found herself talking to a candy vendor as R'tahz perused some trinket stalls nearby. The vendor pointed out that J'karu was buying couples' chocolates and that gave the girl a pause as she considered that she had subconsciously drawn to them.&lt;br /&gt;
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Smiling, she purchased them and went to share them with R'tahz. Though both of them were red faced from admission, the blubbering fools managed to both choke out that they loved the other. The bubbly feelings that followed lead to a euphoria that J'karu had never before had the pleasure of experiencing. Finally, she had someone with whom she could share her life and her wanderings, never to part. The two grew ever closer and to outsiders it seemed as if their relationship has culminated over night. There never seemed to be a day where the two weren't together now, and R'tahz even accompanied J'karu to the Floating City of Nym to track down a more experienced mage so that she might delve deeper into the Void and hone what skilled thaumaturges call black magic.&lt;br /&gt;
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The mage that the pair eventually found for J'karu was known as Aeri Sirhl, a Keeper of the Moon that had long since sequestered herself in Vylbrand and become a hermit. Though Aeri displayed that she was a remarkably odd individual and many that knew her half suspected that the Void had made her half-mad, the black mage agreed to teach J'karu. Still, she warned the would-be black mage in a moment of succinct clarity that taking the black involved opening oneself to the Void, something that could prove detrimental to one's mental state and might even lead to the Void draining all the energy from J'karu herself, leaving her a lifeless husk.&lt;br /&gt;
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Determined to further her knowledge, J'karu took the task in stride and accepted the challenge of learning higher level black magics. Spending the better part of a year with Aeri, J'karu felt her feelings and temperament come under fire by the Void every time she toyed with opening Void gates and learned to tap its power to feed her own. It was a dangerous gamble, she found, something that could so easily be turned around on her, as Aeri had said. Nevertheless, every night she'd rejoin R'tahz and his presence would remind her of who she was and soothe her battered emotions. Every morning, she would wake renewed and fresh, ready to tackle the trials Aeri set before her.&lt;br /&gt;
&lt;br /&gt;
A season would pass, leaving the couple in winter. Though the cold was bitter, their spirits were not. J'karu had learned all Aeri had to teach her... and that left the couple with one task left to tackle. The whisper of a dragoon who would teach R'tahz, who had already learned what he could from the Lancers' Guild. At almost the same time, a missive arrived from the Drowning Wench, that there had been a response from R'tahz's inquiries into an advanced trainer. And so, departing from the warm climes of La Noscea to the frozen wastes of Coerthas, R'tahz sought out a House Fortemps guard captain named Faucillien Sondraix, once a dragoon of some renown. Initially unwilling to impart his knowledge upon the young miqo'te due to Ishgardian custom that the talents of the dragoon, the tip of their proverbial spear against the dragon horde, was not be taught to those who have not sworn fealty to the Holy See, his heart was swayed by learning that R'tahz sought the skills to better his ability to protect J'karu. Agreeing to be R'tahz's teacher, Faucillien bade them make camp off the roads between Coerthas and the Black Shroud, where they would be close enough for him to travel to teach R'tahz while taking into account that they were ill-suited for prolonged living in the wintry wastes of Coerthas.&lt;br /&gt;
&lt;br /&gt;
The nearby forests also provided handy training environments for the aerial combat style of dragoons, something also befitted by the lithe and agile nature of miqo'te. Faucillien spared no measure of intensity in R'tahz's training, setting physically-demanding tasks and training regimens that battered R'tahz to the hells and back, oftentimes forcing J'karu to get some good hands-on training with her burgeoning conjury magic. But no matter the beating that R'tahz took, he never once faltered in his determination to progress. His skills continued to grow with each passing day, and as he spent his days in training, J'karu herself was not idle either. Aside from practicing her conjury in keeping him well-recovered, she also took an interest in activity going on at the nearby chocobo stables. Apparently, a pair of chocobos had grown coats of feathers that were more reddish in color than the commonly-found yellow, and the Ishgardian breeders found to be a waste of effort and choboco feed. Discovering that the Ishgardians planned to put down the chocobos, J'karu immediately attempted to intervene. Initially they were having none of it, but as Faucillien happened by at the time and overheard what was going on, he requisitioned the two birds for House Fortemps' use, then handed over their ownership to J'karu. These would become J'karu's Ember and R'tahz's Streich.&lt;br /&gt;
&lt;br /&gt;
An inquisitor soon arrived from Ishgard, come to get to the bottom of the matter concerning an outsider being trained in their ways. Under normal circumstances, the outsider would be declared in fealty to the dragon horde and the trainer a heretic. But, when it was discovered that Faucillien, a hero to the people and a retired dragoon in good standing, was the one doing the training, the inquisitor knew better than to risk a schism in the populace. Coming up with a better way to see the outsider killed for his hubris, the inquisitor declared that the Holy See's lack of involvement in the training of such an up and coming young dragoon was inexcusable, and considering the rate of his advancement, were prepared to rectify this error by granting him immediate admission into the ranks of the dragoon knights pending one final trial. That trial was solo combat against a significant draconic menace to the people of Ishgard: the dragon named Marraco.&lt;br /&gt;
&lt;br /&gt;
Without hesitation, R'tahz accepted the trial and moved to hunt the massive monstrosity across the snowy wastes. Before he left the Observatorium, Faucillien caught up and told him in no uncertain terms that the task set before him was suicidal, that he would die, and that the approval, or lack thereof, of Ishgard did not confer or deny the skills he had developed over the past several months. R'tahz agreed that he was almost certain to die, and would have much rather taken J'karu and left Coerthas to go on with their lives, but how many other people would die if he didn't go stop the dragon? Faucillien laughed, saying that the boy was more a righteous paladin than he was a blood-mucking dragoon, but bade him walk the path that he chose. Behind R'tahz's back, however, Faucillien waited no more than it took for the young miqo'te to get out of sight before he went and found J'karu, informing her of the sham trial set by Ishgard and telling her that if the love he had witnessed between the two in the past months were not a lie, then she would follow and convince him to abandon the suicidal hunt, damn whatever the Holy See had to say on the matter. He didn't even have to finish his plea for her to go after him than she was already gone.&lt;br /&gt;
&lt;br /&gt;
Any hope of convincing him to abandon the hunt was lost, however, when she heard the battle roars of Marraco carrying across the entire highlands. She arrived in the Snowcloak cliffs to find R'tahz cornered by Marraco, seconds from being swallowed whole. The fireball she unleashed on the dragon was potent enough to burn away the entire snowdrift that they were standing upon. Recovering his lance, R'tahz swept Marraco's feet from beneath it as it attempted to round on J'karu, turning the encounter into an unfavorable game that saw J'karu blasting it with ever more powerful magic when it turned to deal with R'tahz, and having itself tripped and hamstrung whenever it tried to take out the mage. Finally, R'tahz's positioning led it to unleash its devastating swinge upon a cliff face, burying itself in an avalance that J'karu attempted to bury it alive under by prodigious application of blizzard spells. Testimony to the creature's great power, though, it forcefully freed itself and then determined it wanted nothing more to do with the nuisance miqo'te, scrabbling up the cliff face and disappearing into the frozen wastes.&lt;br /&gt;
&lt;br /&gt;
With the dragon dealt with, though by no means as dead as everyone involved wished for, R'tahz and J'karu returned to the Observatorium, where the inquisitor was all too delighted to point out that not only had R'tahz received help in his trial, but had failed to kill the dragon as specified, and as such was barred from the order of dragoons and given a day to leave Coerthas before being threatened with a death mark. Once the inquisitor had left, Faucillien told R'tahz that it mattered not the opinion of the Holy See, that R'tahz was every bit a dragoon as he, himself had once been. In commemoration for R'tahz having completed his training, Faucillien presented him with a replica set of the wyrm armor of the Ishgardian dragoons — having overheard a conversation between the two miqo'te that J'karu thought it attractive. With this, R'tahz had the affirmation that, regardless of Ishgard's official stance, the two would always be welcome in House Fortemps.&lt;br /&gt;
&lt;br /&gt;
===Dawn of a New Era===&lt;br /&gt;
Following spending winter in Coerthas, the couple traveled back to the warmth of Gridania and the onset of spring. The change in clime was a welcome one and further raised their spirits. Blessed with having mastered their respective fields and having even acquired new companion mounts from Faucillien, the found themselves at a lull in activity in their lives. After discussing for a time as to what to do, J'karu decided to investigate the Conjurers' Guild in hopes that they might have more knowledge to pass onto her. This venture proved fruitless, as they reminded her that she had already come to glean all the spells and abilities she could from the guild and seemed to have grown as a conjurer for her time in Coerthas tending R'tahz's wounds. Frustrated at the prospect of not being able to grow as a conjurer, J'karu sought out other routes to furthering herself, knowing the Shroud as the home and haven of white magic.&lt;br /&gt;
&lt;br /&gt;
Such ventures lead J'karu into the Twelveswood some month or so after the couples' return to Gridania. Having taken a job to investigate an aetheric disturbance in Bramble Patch, J'karu discovered its source was a young moogle who had become trapped in a diremite nest and was bleeding aetheric energy in its attempts to escape. Rescuing the critter and eradicating the nest, she began to tend to the creature's wounds. Her experience with moogles was limited, however, given she had only ever known them as mail couriers and, as far as J'karu knew, they were a secretive race that rarely showed themselves to others. As the moogle awoke from its pain-induced slumber it jolted up off the ground and floated about nervously, noting the subsiding glow coming from J'karu's hands as she quelled her conjury. The mage introduced herself, but soon found herself talking to no one as the moogle faded from sight, hiding itself in what J'karu assumed to be something akin to fairy magic. She remained for a time, just in case, but the moogle did not return, so she traveled back to Gridania.&lt;br /&gt;
&lt;br /&gt;
Back in the city, R'tahz informed her that he had received a letter from the master of the Marauders' Guild, that he might hone the edge of his axe should he come attend in Limsa. Reminded of their time some seasons ago when R'tahz initially picked up the axe, J'karu was disheartened, but understood that R'tahz's desired path lay in Vylbrand, while there might be some knowledge of hers in the Black Shroud. With fond farewells, R'tahz boarded an airship to Limsa Lominsa later that week, leaving J'karu alone in the Shroud with nothing but her thoughts and a increasingly fruitless quest to uncover secrets of lost conjury and white magic.&lt;br /&gt;
&lt;br /&gt;
As fate or Nymeia would have it, she did not have to wait long. Having acquired some esoteric tomes from a contact in Ul'dah shortly after R'tahz's departure, J'karu began to head-aching process of deciphering the spells within them and began to practice a rudimentary divine seal. Most of her days were spent practicing the spells in the Shroud, having come to favor the Lifemend Stump as a good location to bed down and camp for the night, should she spend too much time practicing into the afternoon and decide to sleep in the wilds for an eve. Some weeks would pass and one such night left her exhausted as she clambered into her tent. Slipping into slumber, J'karu was awoken in the dead of a moonless night to a white glow shining through the canvas of her tent and then pushing through the flap. It bobbed about, hovering over the tome she had set aside. Grasping her staff, the girl slowly shifted and spoke out, questioning the presence. The thing, whatever it was, jolted about in nervousness and flew in every direction at once, it seemed, batting into the canvas of the tent. Speaking in a calming voice, J'karu informed it she meant it no harm... and then slowly the form of a moogle faded into view. Recognizing it as the moogle she had aided in the Bramble Patch she was shocked to find that it began to talk to her in a small voice.&lt;br /&gt;
&lt;br /&gt;
The moogle introduced herself as Pukko Paki, a young, by their terms, moogle whom was the equivalent of a white mage to her kind. For some week now, she had been following J'karu, curious to see what the mage could master of the ancient white magics. Enamored by the girl's want to learn, the moogle offered to help her learn the spells in the tome and pass on some of her own knowledge to J'karu. When J'karu asked why the moogle would and whether or not Pukko was breaking any tenants moogle kind had laid down, the beastman bobbed up and down and jingled, an action J'karu would come to understand as laughter. Pukko explained that she was something of a misfit by moogle terms and had long since shrugged off anything that might be considered &amp;quot;against moogle ideals&amp;quot; when she delved into exploring the Twelveswood and the civilization of the spoken races on her own. With that admission, a friendship was born between the wannabe white mage and the moogle.&lt;br /&gt;
&lt;br /&gt;
Spring would warm into summer and frequent letters from and to R'tahz would keep her hopes high as she and Pukko, or Pukk as J'karu sometimes called her,  delved into the tome and into passing skills on from moogle to miqo'te. It proved a daunting task, as some of the knowledge Pukko had did not translate well into the common tongue and many of the sigils in the tomes were worn with age. Nevertheless, J'karu began to emerge as what Pukko called a &amp;quot;hedge mage&amp;quot;, or a white mage untrained by the padjal. As it were, J'karu came to found that such a thing was not uncommon. Given the padjals' fear that too much white magic would drain the Shroud as it had before, she found that there were a number of adventurers who had sought other means to further their knowledge in healing as she had. Conferring with them allowed her and Pukko to decipher a few more of the divine seals in her tomes, granting J'karu access to new spells to add to her arsenal.&lt;br /&gt;
&lt;br /&gt;
Midsummer marked a turning point for J'karu, as Pukko declared there were no more spells she knew of to teach the miqo'te. Saddened by the prospect, because she believed it meant she was going to lose a friend, she was ecstatic to hear the moogle declare that she would be staying with J'karu to accompany her for a time. Which meant, of course, that there was one thing left to do... introduce the moogle to R'tahz. The newly christened warrior walked off the airship some days after the midsummer festival in Gridania, wearing replica armor of the warriors of old, as was his wont when it came to replica gear. Leaping towards him and throwing her arms around him. She had not realized how direly his absence had effected her, as she broke into tears of happiness at his return. J'karu decided then and there that, no matter where the Spinner took them, she would never stand to be parted from R'tahz for such an extended time again.&lt;br /&gt;
&lt;br /&gt;
Venturing forth, J'karu pulled R'tahz into the room she was staying in at the Carline Canopy and took a deep breath as she explained in full the details she had left out in her letters: Pukko and white magic that the padjal thought better left unknown. At first, Pukko did not show herself to the dragoon... but eventually she faded into his vision as well, bobbing up and down in greeting. After an initial introductory period, the trio spent the evening in good humor, sharing their first of many meals together. As summer went on, J'karu, R'tahz, Pukko, and their chocobos Ember and Streich spent the rest of the summer venturing and taking odd jobs. Come fall, J'karu and R'tahz decided it was time for them to find a base of operations for the winter and sought out renting a room at the [[Oak Inn &amp;amp; Tavern|Oak Inn]], giving them a place to call home for the days to come.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; R'tahz&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Traveling&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Petrichor, the smell after it rains.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books &amp;amp; stories&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Snow&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Being alone for extended times.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Unwarranted boldness.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Racism &amp;amp; stereotypes&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting aimless bits and bobs.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sketching&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Singing&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Devising new outfit ensembles.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Keeping her journal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Chocolate, nectarines &amp;amp; milk&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Cactuars, jackals &amp;amp; Moogles&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Coconut &amp;amp; mint&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Jellyfish&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A spell caster at heart, J'karu's strengths in combat lie in a nearly inexhaustible ability to fuel spells by passion. Her magical talent persists and strengths based on how badly she wants a spell to go off or how badly she wants her goals. A savant at magics that draw from life sources and energies, this has made her quite capable of flinging elemental spells with ease and quite well-off when concerning healing, as the passion to protect her allies comes in both offensive and defensive flavors. On the physical hand, of all weapons, bows and light bladed weapons are her only strong suit. Over all, she prefers light swords and fencing blades, though she has yet to explore them seriously. J'karu has some knowledge of using a lance, given her companionship with a lancer, and picked up an axe for all of a month, but has not found either of them something she prefers.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
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   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
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   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
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: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' J'karu has found that she is wholly adverse to the ways of arcane magic, and thus, summoning. She has avoided the Arcanists' Guild in Limsa Lominsa for now, but perhaps her wandering will take her there one day.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having learned her archery from R’tahz and the Archer’s Guild in Gridanian, J'karu likes to think herself a decent enough bowman. Having spent a number of months working with the Archers' Guild in Gridania, she is well versed in the skill and has a fair easy time hitting targets required of her. Still, it is not and will never be her primary choice as far as combat is concerned, but she values the accuracy it brought to her mage skill set. J'karu also always keeps a bow at hand for emergency, usually it can be found on Ember's saddle bag for ease of access.&lt;br /&gt;
&lt;br /&gt;
* '''Axes:''' What little she knows of using axes, she picked up from watching R'tahz as a marauder. In the end, though, she quickly decided that she had very little aptitude in the area and rarely uses the weapon. Most often she'll use it when she prefers the light armor she wears with it, a specially made set of thin plate mail she commissioned from the Armorers' Guild in Limsa Lominsa.&lt;br /&gt;
&lt;br /&gt;
* '''Bardic Magic:''' Taking the advice of Luciane, the Archers' guildmaster, she sought out a Gridanian bard called Viyra Stonesthrow to teach her a way to infuse magic with the words of song. Though seeing a stint of training through, she did not find it to be her fancy and simply plies the ability now around the company of friends, but never when serious skills are needed of her. Viyra, at least, was pleasantly surprised to find that J'karu had a decent singing voice and can hold a tune well enough to channel the energies required to inspire fellow adventurers with her voice.&lt;br /&gt;
&lt;br /&gt;
* '''Black Magic:''' Having since done what thaumaturges call “taking the black,” J’karu sought out and apprenticed under a black mage. After learning of a mage of some renown, J'karu sought out Aeri Sirhl, a Keeper living around the Floating City of Nym, and convinced the mage to help her further her knowledge and take her thaumaturgy beyond its normal bounds. As such, J'karu has reached levels of aetherial manipulation that black mages are known for, with spells such as Flare becoming a possibility, though taxing. As with any thaumaturge breaking the rules and delving into the Void to enhance their power, J’karu was met with the prospect that it might alter her attitude and mindset, or might plainly drive her mad. It is her love for R'tahz that kept her sane, and she suffered few ill consequences as she advanced through her training.&lt;br /&gt;
&lt;br /&gt;
* '''Daggers:''' Having spent a number of her young years honing her ability in thieving, she picked up a bit of skill with daggers in her youth. While never executing them overly much in full combat herself, she is adept at the hand tricks involved with rolling them back over her knuckles and hands and making them dance. On top of this, she is not bad at using them as projectiles. Still, caught between a foe and a hard place with her daggers would likely not end well for her, but they serve in a pinch... As such, she always has one on her person somewhere, usually at her hip.&lt;br /&gt;
&lt;br /&gt;
* '''Hand-to-Hand:''' Another swiftly forgotten school, J'karu took it up in hopes that it would aid her while she was learning the lancers' stance from R'thaz. She attended a number of public classes at the Pugilists' Guild in Ul'dah and prefers the use of a set of bladed claws to the blunt hora weapons, but short of being able to defend herself unarmed against an untrained foe, she would never be able to hold her own against anyone specifically trained in melee.&lt;br /&gt;
&lt;br /&gt;
* '''Lances:''' Spending as much time as she has with a skilled dragoon, J'karu began using lances in hopes that she might find some melee weapon to her liking. Though lances are easily the physical weapon she has the most knowledge in after daggers bows, she would lose in a one-on-one fight between herself and an experience lancer. Still, she doesn't mind the weapon, and it gave her an excuse to train with R'tahz. Unlike with her dagger, though she only carries a lance rarely.&lt;br /&gt;
&lt;br /&gt;
* '''Stealth:''' Like her knowledge of daggers, she picked up the ability to hedge about unnoticed in her youth. This gave her a light step and an easy grace that she carried into her other skill sets. By no means a master thief, she does have quick fingers... and could pick-a-pocket if she wanted to, but she might end up being caught by more hawk-eyed targets. It should be noted that she is not particularly fond of having this skill set and will only use it when pressed or when trying to make a point.&lt;br /&gt;
&lt;br /&gt;
* '''White Magic:''' Though conjury was the field of magic she studied second, she is equally adept in it as she is thaumaturgy. She has dabbled in what the Gridanians and conjurers call white magic, having received some ancient texts from an Ul'dahn contact, Sabine Aislihn. While she is, by no means, a padjali white mage, she, like other adept conjurers, has begun to glean knowledge of the lost ancient white magic from other sources, becoming what some call a hedge-white mage, or a lesser white mage. She has found herself capable of the more common white magic such as regeneration spells and divine seals and, with the help of her recent moogle companion, has begun to delve deeper into the knowledge of white magic hidden in the Twelvewood.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[R'tahz Tia]]: J'karu's dearest friend and the love of her life. She found in R'tahz something she would have never found if she had remained in the tribal setting of her youth and his constant presence in her life has never left her wanting for company. His courage, even if it were a chronic streak of a do-gooder attitude, never ceases to cause admiration swell in her breast at any turn in their adventurers... and there is no other companion in the world she would ever want more at her side than him.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pukko Paki: The moogle that taught J'karu white magic and is currently traveling with her as kind of a shoulder companion, Pukko is a curious and shy individual, often remaining invisible to everyone but J'karu, R'tahz and their chocobos. Still, towards the mage and the dragoon, Pukko is very amicable and friendly and has come to consider them both as good a friend as a moogle can have. J'karu herself would easily put herself in harms way to defend the beastman.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeri Sirhl: A Keeper of the Moon that J'karu tracked down to the Floating City of Nym. The woman taught J'karu the deeper knowledge of black magic. A loon, her way of talking and living put J'karu off at first, but she eventually found a friend in the slightly crazy woman. Aeri, in her more lucid moments, deeply cares for the girl.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Faucillien Sondraix: R'tahz's dragoon teacher, J'karu gets along well with the elezen. In truth, she is dearly thankful to him for helping her procure Ember and Streich before the chocobos were culled and she is pleased that he was stern with R'tahz during his training, as she thinks it made him a better dragoon for it.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: J'karu met Gunnbjorn when he was in a rather glum attitude, but was pleased to find that a bit of talking and cheerful drinks to be shared allowed her to find a companion in the man. She has also found him to be a fellow thief, as their meeting due to her playing a bit of a pickpocket-trick on him left catching her, despite her best efforts. Because of this, J'karu feels a bond to the man due to similar backgrounds.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Viyra Stonesthrow: A highlander woman whom resides in Bentbranch Meadows, she's acquaintances with Luciane of the Archers' Guild. A bard in her own right, she took J'karu under her wing during the time that her and R'tahz were separated due to learning different trades. She believes J'karu could be a decent bard if the girl had more interest, but understands that her pupil is free spirited.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; J'shari Arran: J'karu's former master from her tribal days, she left on decent terms. Though they've never been in touch since before the Calamity, J'karu holds no ill will towards the woman... and is grateful to her for believing in her.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: Vervara and J'karu get along well enough, though they haven't had much of a chance to talk beyond their initial introduction. She swiftly found that the woman's attitude was one she likes and she hopes to get to know the mage more now that they've both been hired by Gunnbjorn for the task of raiding a Belah'dian tomb.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Ashiira Azaria]]: Having met at the inn where they both reside, J'karu hasn't gotten to know Ashiirra much beyond their initial conversastion. They got along well enough, though.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: Ariilyn was increasingly excited to learn that J'karu was a mage and, upon their first meeting, J'karu helped the girl learn a few of the basics of thaumaturgy.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[A'rklonn Sargonnai]]: One of the guests that Faucillien shoehorned into coming to the couples' wedding, J'karu doesn't know A'rklonn beyond that first meeting, but he was genial enough in her opinion.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Chris Ganale]]: J'karu knows Chris sparingly through Sabine. She bears the man no ill will, but she hasn't gotten to know him well enough beyond sparse interactions.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: J'karu met Clouse on an expedition she was hired for by Gunnbjorn. She appreciates the man's ideals about wounded folk and those that cross paths unfortunately.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Like Clouse, J'karu met Devil on the same expedition. Though the roegadyn is gruff, she hasn't found herself disliking the woman yet.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Glioca Sargonnai]]: J'karu knows Glioca because Faucillien invited the elezen to the pews for the miqo'tes' wedding because he didn't want them to be empty for their lack of acquaintances. Glioca and J'karu got along well.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Sabine Aislihn]]: An acquaintance J'karu made in one of her visits to Ul'dah, Sabine and J'karu get along well enough. Every now and again, J'karu seeks out the woman for an esoteric tome on black or white magic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; J'raha Nunh: The nunh that once pursued J'karus affections, J'raha has no place in J'karu's heart. Though she does not particularly hate him, she is less fond of him than being neutral towards him. Still, she has not seen him since before the Calamity.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aye, that girl'n'er lad are usually 'round these parts. Some might say they're a bit joined at th' hip.&amp;quot; — ''Baderon Tenfingers''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Rhome? I remember her. She didn't stick around too long, but she picked up enough to get buy in a street fight, I s'pose...&amp;quot; — ''Chuchuto Brightstar''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hah! J'karu? One of the brightest to ever sign her name on the guild's scrolls! She took to thaumaturgy like a fish takes to water or an Ul'dahn takes to the glimmer of gil.&amp;quot; — ''Cocobuki, the Piercing Eye''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Seen that miqo'te around the Archers' Guild more than once. Luciane had a bit of a soft spot for her a few seasons back and she turned into a decent shot because of it.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She ain't much good with that axe she totes about on occasion. But then, I don't think she uses it for more than havin' a bit of fun. J'karu's more of a magic girl at heart.&amp;quot; — ''Drowning Wench Patron''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't particularly want to talk about that girl. She's no Seeker I know of.&amp;quot; — ''J'raha Nunh''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;J'karu? I helped her try her hand at bardic magic a few seasons back. I don't think she'll ever take it seriously, no, but you'll be pleased if she ever sings you a tune. Bit of a songbird, that cat.&amp;quot; — ''Viyra Stonesthrow''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She scared me at the time. I-I-I... I don't remember. I remember. No, I remember. She seemed to be impervious to the Void when I was training her. I couldn't tell you why. No, I'll tell you why. It was that boy's doing. He kept her sane. I don't remember...&amp;quot; — ''Aeri Sirhl''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I'll tell you one thing about that girl, if she ever felt like it, she could decimate whole towns. Anything she wants to do badly enough with her magic, she accomplishes. We're surely blessed she's of such a sweet disposition.&amp;quot; — ''J'shari Arran''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Karu is a dear friend, kupo! I think I'll stick around with her for a time... at least until I'm sure she's got the hang of that magic, kupo.&amp;quot; — ''Pukko Paki''&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't want to think about where I'd be if I hadn't met her. What's important is that I did, and she is my everything, and I wake up each day happy that she's beside me and I'll get to see her smiling face one more day.&amp;quot; — ''[[R'tahz Tia]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've met her in passing more than once and have supplied her with some books every now and again. If she ever put her mind to it or was willing, I'd gladly put in a good word for her at the Arcanists' Guild... but I don't think she'd survive the studies she'd have to sit through. Magic by sign and diagram bores her to tears.&amp;quot; — ''[[Sabine Aislihn]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I attended her wedding.  She struck me as an interesting young woman, and she and her fellow seemed quite happy together.  I don't know them, not really, but love that sweet and warm... For their sake, I really do hope it lasts.&amp;quot; — ''[[Glioca Sargonnai]]''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=niALD7XzhRs Just Do It]''&lt;br /&gt;
:: Artist: The Standard Club&lt;br /&gt;
:: Origin: ''PIANO DANCE'' Album&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TWLNxs1L-YI &amp;quot;Libera me&amp;quot; from Hell]''&lt;br /&gt;
:: Artist: DJ Gotcha&lt;br /&gt;
:: Origin: ''Tengen Toppa Gurren Lagann''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Attack in overdrive!&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=k14OtNAzT7Q Country Roads]''&lt;br /&gt;
:: Artist: Yūji Nomi feat. Brittany Snow&lt;br /&gt;
:: Origin: ''Whisper of the Heart''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Inner inhibitions.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=GpNPQC2v38c Love Will Find a Way]''&lt;br /&gt;
:: Artist:  Liz Callaway &amp;amp; Gene Miller&lt;br /&gt;
:: Origin: Disney's ''The Lion King II: Simba's Pride''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Feelings for R'tahz.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Phjr9vaS7HM Maka na Chikai]''&lt;br /&gt;
:: Artist: Yoshiki Fukuyama&lt;br /&gt;
:: Origin: ''Buso Renkin''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: On the road that we believe in.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*J'karu's name is based on the Japanese alliteration of ''jackal'', romajinized as ''jakkaru''.&lt;br /&gt;
*J'karu owns a young pet cactuar named H'nry.&lt;br /&gt;
&lt;br /&gt;
[[Category: Balmung]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=J%27karu_Rhome&amp;diff=94677</id>
		<title>J'karu Rhome</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=J%27karu_Rhome&amp;diff=94677"/>
		<updated>2015-06-02T02:01:21Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: /* Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = J'karu Rhome&lt;br /&gt;
| image = Jkaru.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = J'karu with Pukko at the docks in the Lavender Beds.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Sandgate, Thanalan&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 6th Sun of the 2nd Umbral Moon, 1555&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 22&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Oschon, the Wanderer]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Mage&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=niALD7XzhRs Just Do It]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''J'karu Rhome''' is an outcast of the J tribe of the Seekers of the Sun. While not devout, she commits her wanderings to following Oschon, searching for adventure and good times the world over. She is a free-spirited creature, but is never seen without the company of her lover and best friend, [[R'tahz Tia]]. Nearing the ability of a full archmage, she is adept at both black and white magics, but flounders when it comes to heavy physical fighting.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
J'karu is an over all a carefree person, a free-spirit. She's laid back, happy and constantly ready to meet people. With this, she has a determination that sets her along a course till its termination. It should be mentioned, though, that she can be a bit scatter-minded when she doesn't have a task or job at hand, going hand in hand with her free-spirit, this can make her wander off on a thread or journey until she does find something more pertinent to focus on. That being said, J'karu has an inexhaustible curiosity. Left to her own devices, she would be content to wander the countryside searching for new views and tidbits of stories and folklore... or, perhaps most importantly, any new form of magic.&lt;br /&gt;
&lt;br /&gt;
But she is wise enough to know that such wandering and adventuring is a good means of revenue. As such, she is keen enough to use her magical prowess to secure herself money to upkeep her equipment and wanderer's lifestyle. After all, any mage worth their salt, even one that casts via shear efforts and passions like J'karu, knows that some parts of the craft requires catalysts, so she is not fool enough to spend all her days wandering aimlessly.&lt;br /&gt;
&lt;br /&gt;
She's not easily scared by much, except for Sea Wasps and anything similar to a jellyfish. For those, she typically runs on sight. As strange as it goes, she's a mite scared of being lonely... which is what would drive her back to the City States after a bout of wandering in the first place. Lastly J'karu's stubborn and can be a bit of a spitfire when you rub her the wrong way. She is more than willing to lash out with a sharp tongue if you piss her off, and has been known to hit people over the head with her mage's staff when they really rile her. ...And even go so far as to set them on fire.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
J'karu, by nature, wears herself comfortably and seems very at home with her appearance. A tad on the short side, she stands five fulms and four ilms tall and has a lithe frame with petite assets. Her hair is brunette, though some would call it auburn with the right amount of sunlight, and is shoulder length — not too short to stab her in the eye constantly and not too long to be a hassle to brush. It lays haphazardly, but it is brushed away from her face to reveal natural tan stripe markings along her cheeks and forehead and slightly tanned eyelids. Her eyes are hazel-green with flecks of amber and narrow pupils, typical of Seeker traits. J'karu also bears a myriad of scars, most of them from travels and wanderings, but the most prominent are a pair on her face, one arching over her cheek, and another across the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
She has a myriad of outfits in a myriad of colors and styles, each one as wildly varied from the last. Typically, though, she prefers a simple purple tunic and a sturdy, well-worn pair of boots and breeches.&lt;br /&gt;
&lt;br /&gt;
When taking upon jobs of a more serious nature, her attire varies based on which type of magic her employer has asked her to attend for. Concerning black magic, she will wear an expensive robe made of the finest cashmere cloth. It's blue surface is warded and woven with many in-set spell designs rendered in silver and ebony thread. With this she prefers a pair of tough boar-skin boots and a matching set of vanya gloves and hat. When concerning healing craft, she wears a replica robe in the fashion of the white mages of past. Nevertheless, it goes without saying, her appearance and chosen attire is always appropriate for the wanderings or task at hand.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:JkaruBLM.png|175px]][[File:JkaruWHM.png|175px]][[File:JkaruBRD.png|175px]][[File:JkaruDRG.png|175px]][[File:JkaruARC.png|175px]][[File:JkaruCNJ.png|175px]][[File:JkaruLNC.png|175px]][[File:JkaruMRD.png|175px]][[File:JkaruPGL.png|175px]][[File:JkaruTHM.png|175px]][[File:JkaruCold.png|175px]][[File:JkaruSwimsuit.png|175px]][[File:JkaruDance.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born into the tribal life of the Seekers of the Sun miqo'te in Thanalan, J'karu led what amounts to a nomad's childhood. A small group of the J tribe, known loosely as the Sandgate tribe, would become all she knew in her earlier days, and, while her group did mingle with the other J tribal groups to keep bloodlines strong as miqo'te ways are wont, she knew little of the world outside the deserts of Thanalan and the scrub-lands around Drybone and Sandgate where her tribe lives. This can be attributed to the fact that the small village she grew up in was a mere two generations past its foundation, its nunhs relatively new and its populace made up of people that had decided to form a new J settlement when the prominent J tribe north of Drybone grew quite large, typically referred to as the Drybone tribe.&lt;br /&gt;
&lt;br /&gt;
As such, J'karu had little lasting relationship with her father, J'rhome, a nunh whom was much more interested in keeping the newly founded settlement stable... and because she was the daughter of a wayward mother, J'ali Korran, who never seemed to have much interest in her daughter, this colored her youth somewhat, making her curious, independent and a bit of a wanderer. Much of her childhood was spent wandering the outskirts of the tribal claims. Her time not spent wandering was spent within her tribe's village and, as miqo'te are like to, she adopted a weapon and was taught how to use the dagger or short knife from a young age. Given the miqo'te inclination towards stealthiness in their fighting, she eventually honed some semblance of skill with double daggers. At the time, she had no knowledge of magic nor any inkling that it would be her preferred choice of combat at the time given the fact that her small, newly constructed village had yet to secure a suitable magic user to teach in their communal school for their cubs, unwed females and tias.&lt;br /&gt;
&lt;br /&gt;
===Thievery, Magic and Politics===&lt;br /&gt;
[[File:JkaruBio1.png|240px|thumb|right|J'karu in her youth, exploring around Sandgate.]]When hard times fell upon Eorzea and the first Garlean invasion of the realm struck, it sent a ripple through the region her tribe occupied. Ala Mhigo fell, Midgardsormr fell into Lake Silvertear, his body twined about the airship Agrias... and a small group of the youth in J'karu's tribe began to resort to less-than-noble means to survive. Caravans traveling the area were her tribe's primary quarry, which lead to her and the youth of her tribe into plying their stealth and skills to rob merchants of Ul'dah of their wares for the tribe's survival. While being swept into this small group at the young age of six meant it was a high-risk job for the young girl, she was delegated to simple and safe tasks by her elder teens, like distracting drivers and fleeing or cutting the bands on covered wagons, rather than the actual subduing and, sometimes, combat with the merchants they were thieving from. The youths were careful to take only what they needed to survive... and the elders of the tribe never seemed to question the small boons they brought home every few days, merely taking the goods in stride. As such, J'karu's skill as a thief, or a would be rogue, was slowly honed, giving her light fingers and an easy grip, but very little combat expertise with a blade.&lt;br /&gt;
&lt;br /&gt;
For some years, this would be her lot in life and this would not change until three events happened. First, the word and tales of a mage in Gridania, that trickled south from the hedged boarder to her tribe, of a mage known as Louisoix Leveilleur. While the tales were much exaggerated by the time they reached Sandgate and were, in truth, quite sparse, they sparked the knowledge that there was something out there... magical. This was further fueled when the Amalj'aa became more active, and their veritable magic users became even more of an issue for all inhabitants of Thanalan equally. As such, her tribe put out a petition to the others: they were in need of a magic user to defend them against the Amalj'aa in their region.&lt;br /&gt;
&lt;br /&gt;
Around the age of twelve, her tribe acquired the skills of a village seer and mage, J'shari Arran, whom began to instruct those youth in the tribe that showed ability with magic how to hone the skills they possessed. J'karu was among them and it quickly became J'shari's opinion that the girl had more magical prowess than she knew what to do with. The seer could barely keep up with the girl's appetite to learn spells... and she quickly came to the conclusion that the more J'karu wanted something to happen, the easier time she had making it so. Aether and nature magics were intuitive to the girl, giving her a strong grasp of how to fuel her personal power into the world's elements and bring them under her will. Conversely, written spells and formulae puzzled the girl and seemed to drive her to tears. J'shari was under the impression that J'karu was a caster of will and passion, someone whose drive fueled their magic, rather than their knowledge, and the miqo'te hedge-mage was right in that regards.&lt;br /&gt;
&lt;br /&gt;
The second change came a year after J'shari came to the tribe and began to instruct the girl, now thirteen. The originating Drybone J tribe discovered that the Sandgate tribe had been stealing, having traced the string of thievery around Sandgate to the tribe itself. This caused a call of concern, that perhaps the offshoot ought to be absorbed back into another, larger tribe... either because it was having trouble getting by, or because it would cause the nunhs present to lose their breeding rights as retribution for turning a blind eye to the crimes of their youth. All elders, nunhs and prominent breeding females alike, convened upon the sands of Thanalan to discuss the issue. In the end, when the stories from the youths had been heard and the reasoning surmised, a compromise was reached.&lt;br /&gt;
&lt;br /&gt;
All breeding nunhs in the tribe would lose their rights to breed and would become tias, having displayed weakness in leadership by not keeping the youth of their tribe in order and would be shamed for a cycle of seasons, unable to challenge for breeding rights for a year and a day. All tias involved in the issue would summarily be shamed for a season, unable to challenge for that time. Females involved were unable to accept courtship for the same amount of time. Finally, interim nunhs would be loaned to the Sandgate tribe for challenge purposes only, not to claim any female, but to serve as those that tias un-involved with the thievery, or those involved with it after a season's time, would challenge against. In all, the Sandgate came out of the ordeal lucky. Though a number of nunhs were lost from the breeding cycle for a year, it caused the tias in the tribe to redouble their efforts, fueled by the passion of reclaiming their tribe as their own from the interim nunhs. Though it took a year and some months before the final interim nunh was challenged and successfully beaten, the Sandgate tribe learned the harsh lesson the elders of the J had hoped they would.&lt;br /&gt;
&lt;br /&gt;
===Courtship===&lt;br /&gt;
This lead to the ultimate third change in J'karu's life. This political shift in her tribe had meant little to her at the time, especially given she had no relationship to speak of with her father one of the nunhs at the time of the denouncement. Her life had evolved well beyond the days of thievery she'd partaken in, and she had been too young at thirteen seasons at the time to suffer the consequences, just under the general age of fifteen when females began to receive courtship from nunhs. So she failed to notice that her tribe began to swing into action... primarily in the fact that the new nunhs and the impassioned tias in her tribe had been driven to better their community after the shame they had experienced... and particularly the fact that neighboring tribes had begun to become interested in the Sandgate tribe and the name they seemed keen on making for themselves, a better culture and a better, stronger tribe. In a word, she remained naive, wrapped up in playing with the elements of the aether around her, becoming J'shari's apprentice when she was of age. So, when she found herself smack dab in a dance of courtship with a nunh she hardly knew, she was summarily shocked.&lt;br /&gt;
&lt;br /&gt;
J'raha Nunh was a well liked warrior from a neighboring tribe south of Sandgate, the Broken Water tribe, and had taken a keen interest in the Sandgate tribe and the bloodlines to be found there. Since the debacle and the public denouncement of the nunhs, he'd kept a close eye on the females, convening with a friend of his, a former breeding female of his own tribe, the mother of some of his children and the current seer of the Sandgate tribe: J'shari Arran. His friend informed him of a burgeoning power to be found in one J'karu Rhome, who might someday prove to be a well established seer of her own right. And given J'raha had lost J'shari when she'd past breeding age and left to serve as a seer and teach for the Sandgate offshoot, J'raha saw in J'karu a means to secure another powerful defender for his tribe against the Amalj'aa sharing their lands.&lt;br /&gt;
&lt;br /&gt;
While there is some room for a female to decline the courtship of a male, J'karu had summarily not been expecting to be courted at all. So when the season for such affairs came and the tribes convened to allow tias to challenge nunhs and nunhs to court females from other tribes, J'karu found herself bizarrely hunted by a man whose name she had never heard of. She struggled to remember how to tell him she was not interested and not shame him in the same breath. As it were J'raha seemed to have his mind set on securing her and while he never tried to force himself upon her, he never let up. He was well liked among prospective females, a renown warrior, and in truth, a good example of what a good breeding male in Seeker culture ought to be. His only fault seemed to be a temper that he typically saved for the enemies to his tribe.&lt;br /&gt;
&lt;br /&gt;
Conversely, each time she turned the male down, J'karu found herself in a predicament. There is little to be said of the matter, but it should be said that those that turn too many breeding offers down begin to become something of an oddity in the culture fueled for producing good bloodlines. She was no failure by any right and people knew she was becoming a prominent mage. Even if she had never received a breeding offer, she would have been an attribute to the tribe of her birth. But people simply found it odd that she would not take J'raha's courtship, or any for that matter, and many thought her a prude, accused her of unruly standards, going against nature or idiocy, both behind her back and to her face.&lt;br /&gt;
&lt;br /&gt;
And after year and a half of offers from the nunh to the south, J'raha's temper got the better of him... as J'karu's also got the better of her. A visit outside of the breeding season brought J'raha to the dwelling J'karu had come to call home, a secondary building next to the dwelling J'shari lived in. As J'karu kindly thanked him and declined him once again, she turned to leave back into her home and he followed and lashed out, grasping her by the wrists and pulling her to face him and meet him in the eyes, demanding she give her reasoning for her disinclination towards him. The scuffle left him with a scorched tail and scorched pride when J'karu unleashed a small burst of fire to dissuade him from restraining her, finally growing frustrated with his adamance. His resulting panic as he attempted to put out the flame singeing him and the flare of anger it caused turned him upon her again and he cuffed her across the face, open clawed, accusing her of fighting a pairing that would bring strength to their tribes.&lt;br /&gt;
&lt;br /&gt;
The outburst caused hostility to flare behind usually kind eyes and J'karu told him, straight out, that she didn't see the purpose behind bedding someone whose first words to her could be surmised with the phrase: “we should mate.”&lt;br /&gt;
&lt;br /&gt;
At this, J'raha lifted her and pressed her against a wall. He threatened a great many things as she stayed still, waiting for his temper to simmer down. He could simply force it, he suggested. Enough people thought the girl an imbecile for fighting the tribal ways. Or he could see she was so disgraced that she would never become a breeding female, or worse yet, a village mage. J'raha stung and snapped at every possible path, but eventually he stopped and released his grip on her shoulders. He met her eyes and behind them found a passion that had once charmed him to her... the very single-mindedness that J'shari had spoken of when he had first heard of J'karu, the passion that fueled her magic. At first, he had thought the girl and her magic would have been a perfect match, something that would have brought strength to his tribe in Broken Water. Now he saw it was the very thing that would keep her from ever accepting his charms, from ever accepting anyone who felt them worthy of her. That she would be the one to pick her path in life because of it.&lt;br /&gt;
&lt;br /&gt;
J'raha shook his head, denounced her as a Seeker, and left.&lt;br /&gt;
&lt;br /&gt;
As it were, someone else also left that night. As she stood in the doorway of her home watching J'raha leave to find a suitable place to spend the night, she tossed about the idea. She was a friendly person, all together carefree.... but her tribe looked down upon her, people gave her sideways glances when she walked passed. She would never truly be accepted on the prowess of her magic alone. She was a successful mage, which meant she was expected to pass that success along in blood to her children. Nothing she did, short of having never gotten into magic, and impossibility now, would have changed that.&lt;br /&gt;
&lt;br /&gt;
Armed with that realization and the realization that J'raha would not likely be the last to see her as an asset, she gathered a travel pack and filled it with what belongings she had to her name, then went to say her goodbyes to the only person she felt a connection with, J'shari. The village mage heard her out silently, as the girl gave her reasoning for leaving. The woman, whom had been the one who initially told J'raha about the girl, had always puzzled over her pupil. Truly an adept at magic, she'd never understood the girl's willful manner when dealing with J'raha... but she had always cared for her as if she were a daughter. So she gifted the mage with a staff, a simple wooden thing headed with a crystal globe and the carvings of leaves. She bid the girl to go to Ul'dah and seek out the Thaumaturges' Guild, where she might further her training, and wished her safe travels.&lt;br /&gt;
With that, J'karu departed into the night, bound for Ul'dah, the red glow of Dalamud behind her.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
Arriving in the city a few days later with little to her name, J'karu found the city overwhelming at first, having barely seen a house or building half the height of a tree. The girl balked at first, but eventually put one step ahead of the other and made her way into the stone behemoth. She lucked out at that point, in that she she eventually made her way into the adventurers' guild known as the Quicksand. For the next few months, this place became her home as she met Momodi and the lalafell directed her to the Thaumaturges' Guild, where she added her name to the long list of a great many souls who wished to try their hands at thaumaturgy.&lt;br /&gt;
&lt;br /&gt;
It was not a few months after arriving till the Calamity struck. Ul'dah, a city already rife with issue and home of one of the more tumultuous Grand Companies, shook to her very core as the lunar prison shattered above. While J'karu is what one could have called an average citizen by that time, and while she had little to do with the Battle of Carteneau, every soul in Eorzea felt the turmoil that day, as the Allagan superstructure shattered and splayed across the realm. Some even say that the roar of Bahamut could be heard as far south as Ul'dah. She joined the many that felt the insurmountable fear the day the Calamity struck. And then she joined the first few that came to the realization that the Calamity was only the first of things to come. If that was a close scrape with Bahamut, if the creature had indeed been whisked away by the great mage Louisoix... what would come when the elder primal returned? &lt;br /&gt;
&lt;br /&gt;
===The Wandering Mage===&lt;br /&gt;
With renewed fervor, she threw herself into learning magic as the realm around her recovered. Thaumaturgy came swiftly to her, the elements of fire, ice and lightning leaping to her fingertips and bending to her will. The staff she'd been gifted proved a well intended catalyst for the elements. It was not long before her teachers found nothing they could pass onto her and her teachers pointed out that there were other schools of magic she might learn from. That being said, J'karu began to wander. Perhaps it was the discovery of a symbol etched upon the rod of her staff, a curving thing that resembled a walking stick, the emblem of Oschon... Perhaps it was wanting to see the world beyond the tribal desert and Ul'dah. Whatever the case, she set out a few months after the Calamity and sought work as a wandering mage and adventurer, having officiated the position with Momodi before leaving. The lalafell promised to send her work by means of mail or leve retainers in the various settlements across Thanalan, should J'karu be inclined to check in with them from time to time, and the girl agreed to do so.&lt;br /&gt;
&lt;br /&gt;
Driven on by a curious thirst to fill want she'd never realized she'd had during her tribal life, she left Ul'dah for Limsa Lominsa, deciding to take the overland course to Horizon and Vesper Bay before taking the ferry to the island settlement. Fulfilling the odd job as she went, she began to make a small name for herself, if only in the fact that Momodi knew she could have a capable thaumaturge answer the odd job that called for one within Thanalan. As such, J'karu has always made a point to let the Quicksand matron know when she was in the region.&lt;br /&gt;
&lt;br /&gt;
Arriving in Limsa Lominsa, she met with the adventurer’s guild owner there, speaking to Baderon at the Drowning Wench shortly and inquiring about the guilds in the city. Upon learning of the Arcanists' Guild, the girl sought it out within the week. She opened the door and poked around a bit... before swiftly leaving. The idea of magic cast via diagram and formulae made her pale, and she rushed back to Baderon to pry anymore knowledge of a likely guild in the parts. The man simply supplied that arcane magic was the only magic in the area, but that there were other guilds she might try her hand out, or he could simply supply her with the odd job. Taking him up on the offer and keeping true to her nature, she swiftly proved to Baderon what she had to Momodi. Still, that wanderlust that had driven her to Limsa eventually drove her away, to seek new sights. Bidding Baderon thanks and farewell, she took the ferry back to Vesper Bay and traveled overland through Thanalan to the Twelveswood and Gridania.&lt;br /&gt;
&lt;br /&gt;
There she found the Conjurers' Guild... and was quick to leap into its ranks. Like thaumaturgy, conjury came swiftly to her, though it took longer for her to grasp the healing aspect than the aspects of air, water and earth. Still, it was simply learning to channel her passion into healing something rather than beckoning the elements, something she found a knack in. Spending as many months with the conjurers as she had with the thaumaturges, she soon found she had learned what she could from them, just as she had in Ul'dah. And, as in Ul’dah and Limsa Lominsa, she made friendly with the local matron of the adventurer’s guild, Miounne, and took the odd job when she could.&lt;br /&gt;
&lt;br /&gt;
Out of places to wander for the time, J’karu’s tracks found her back in Limsa for the time being, wavering over spending some time working out how to channel her energies into the arcane, the way she had come to with conjury and thaumaturgy... with the idle thought that she might be able to mix the two into a whole new kind of magic.&lt;br /&gt;
&lt;br /&gt;
===Sastasha===&lt;br /&gt;
It was by saving grace that her being in Limsa Lominsa lead her on her current path, and perhaps the god Oschon was looking out for two wanderers that day, as he willed their paths back to the island. As such, no sooner had she send notice to Momodi and Miounne that she would be unable to accept Ul'dahn and Gridanian work and a notice to Baderon that she was in the Lominsan area... did she receive a letter back from Baderon about a potential job.&lt;br /&gt;
&lt;br /&gt;
She arrived a few hours later at the Wench and heard the pub owner out. A mysterious ship and ruffians? A grotto she had not yet explored? She had heard of the Sastasha Seagrot, but she'd yet to set foot in it, having steered clear of the areas around the Sapsa spawning grounds in her last travels. Apparently, though, Baderon had already sent out someone capable in the ways of melee to the grotto, and, if she accepted, she could meet him there. Two others would join them after her, should she go by ferry, and together the four of them could rout out the presumed pirates that had taken up residence.&lt;br /&gt;
&lt;br /&gt;
Accepting and taking the ferry to Aleport, she headed north. She was quick to discover that she and her would-be-partner was not the only groups hired for the job. Which was not unusual, given the livelihood of an adventurer was jobs like these. It was then she found the first member of the party she'd been hired with. He was as Baderon had described, a scruffy-looking, black-haired miqo'te. She smiled slightly, amused to find him “dozing on the job” as it were, and woke him with a tap of her staff. Introducing herself and taking his name to be R'tahz Tia, she sat with him to wait for the last two of their band. In the short time before the hyuran gladiator and elezen conjurer arrived, they spoke lightly of what adventuring life was like, and the various nuances of their preferred combat professions.&lt;br /&gt;
&lt;br /&gt;
Once the rest of their party arrived, the group descended into the caverns of Sastasha. Battling and sneaking past unusually-hostile fauna in the initial areas, they soon came upon what the Maelstrom suspected: an encampment of the Serpent Reavers. Looking to take advantage of the pirates being unaware of their presence, the group pressed on and assaulted the brigands. Despite the pirates becoming alert to their presence, momentum and the layout of the caverns favored the smaller group, allowing a classic phalanx formation where the gladiator kept the enemies at bay, with R'tahz behind him lancing any pirates that left an opening, with J'karu behind him hitting with magic from beyond their reach, and the conjurer keeping them all alive. Eventually, they were able to clear out the pirate infestation and deal with the Sahagin chieftain that had been behind the pirates' presence.&lt;br /&gt;
With the job completed, the gladiator and conjurer set off on their own ways almost immediately. J'karu hung back, asking R'tahz if he would mind if they traveled together, as she enjoyed talking to him and wanted to get to know him more. He was hesitant at first, until she continued on to explain that she didn't have many friends since she left her tribe, and that he seemed nice to her.&lt;br /&gt;
&lt;br /&gt;
There was a  wavering moment where she thought he might say no, but, to her internal glee, he agreed, and the two set out anew, this time as companions.&lt;br /&gt;
&lt;br /&gt;
===Early Travels and Honing Control===&lt;br /&gt;
Shortly after setting out from Sastasha, the newly formed duo ventured across the island of Vylbrand back to Limsa Lominsa. Their route lead them to Swiftperch, where they remained for the evening when a rolling cloud bank breached the horizon and took the island into a vicious storm for the evening. Renting a room at a small inn, J'karu and R'tahz quickly found themselves hungry for an evening meal and hungry to learn of each other's travels and findings. As such, as soon as the innkeeper set them up with a warm meal, they spent the better part of that stormy night talking and trading tales back and forth besides the inn fireplace. In an admission, J'karu's mention of having never downed a drop of alcohol fell on the ears of the cheerful inn-keep. Giving the two a wink, he planted two tankards of golden ale before the couple and told them to give it a try.&lt;br /&gt;
&lt;br /&gt;
J'karu quickly found that she liked the robust flavor of the drink a bit more than might have been wise. One tankard later found one very tipsy mage nearly planting her face on the floor of the common room. In the end, it took R'tahz helping her upstairs to put her to bed. They ended up sharing it, though nothing came of such, due to J'karu displaying a cuddly nature while inebriated and due to the fact she simply wouldn't let go over the other miqo'te.&lt;br /&gt;
&lt;br /&gt;
The morning found the two with a bit of a bustle, but events quickly were laid out and no hard feelings were had, though there were quite a few chuckles.&lt;br /&gt;
Shortly after, the two traveled back to Limsa Lominsa and began taking the odd job for a few months. During this time, it became apparent that the both of them were struggling in some fields concerning their preferred skill sets. R'tahz found himself lacking in some of the more upfront skills required of a close-end user of the lance and J'karu found herself lacking in the ability to aim with finite control.&lt;br /&gt;
&lt;br /&gt;
As such, R'tahz began to invest himself more heavily in the Marauders' Guild. As he honed his skills with the axe, he began to teach J'karu archery as he had learned it in Gridania. After some month or two in Limsa while R'tahz had completed a new tier of training, the pair ventured back to the mainland and took up residence in an inn in Gridania, whereupon J'karu signed her name at the Archers' Guild and began her official training in the skill set. In short, the girl found the use of a bow incredibly different and beyond what she was used to and struggled with the skill at first. Over the course of weeks of challenge, she began to muster some semblance of aptitude with the weapon.&lt;br /&gt;
&lt;br /&gt;
During the next month or two, J'karu and R'thaz spent time teaching themselves new ways to fight. Both of them practicing the bow in Gridania, while J'karu toyed with learning the lance from R'tahz, taking enough time to practice with it so that she wouldn't skewer herself should her hand be forced to use it. Meanwhile, R'tahz made periodic visits back to Limsa Lominsa to stay in touch with the guildmaster of the Marauders' Guild and not lose his new-found edge with the axe. During these times, J'karu found things became increasingly lonely... and it was because of this that Luciane got in touch with an old friend of her, a bard by the name Viyra Stonesthrow, whom began to coach J'karu in bardic magic to take her mind off of R'tahz's absence. &lt;br /&gt;
&lt;br /&gt;
===The Mage and the Dragoon===&lt;br /&gt;
[[File:JkaruBio4.png|240px|thumb|right|R'tahz and J'karu riding one of House Fortemps' draft chocobos.]]After a season of the two picking up a myriad of skills and trying out new things, it became clear to any outside soul looking in that J'karu and R'tahz had found in one another an irreplaceable friend and ally. Some might even say that the two loved each other, but it was clear that J'karu at least was blind and naive to such feelings, even her own.&lt;br /&gt;
It wasn't until Saint Valentione's day came to pass in Gridania that the girl even realized she loved R'tahz dearly. As the day drew to a close, though, J'karu found herself talking to a candy vendor as R'tahz perused some trinket stalls nearby. The vendor pointed out that J'karu was buying couples' chocolates and that gave the girl a pause as she considered that she had subconsciously drawn to them.&lt;br /&gt;
&lt;br /&gt;
Smiling, she purchased them and went to share them with R'tahz. Though both of them were red faced from admission, the blubbering fools managed to both choke out that they loved the other. The bubbly feelings that followed lead to a euphoria that J'karu had never before had the pleasure of experiencing. Finally, she had someone with whom she could share her life and her wanderings, never to part. The two grew ever closer and to outsiders it seemed as if their relationship has culminated over night. There never seemed to be a day where the two weren't together now, and R'tahz even accompanied J'karu to the Floating City of Nym to track down a more experienced mage so that she might delve deeper into the Void and hone what skilled thaumaturges call black magic.&lt;br /&gt;
&lt;br /&gt;
The mage that the pair eventually found for J'karu was known as Aeri Sirhl, a Keeper of the Moon that had long since sequestered herself in Vylbrand and become a hermit. Though Aeri displayed that she was a remarkably odd individual and many that knew her half suspected that the Void had made her half-mad, the black mage agreed to teach J'karu. Still, she warned the would-be black mage in a moment of succinct clarity that taking the black involved opening oneself to the Void, something that could prove detrimental to one's mental state and might even lead to the Void draining all the energy from J'karu herself, leaving her a lifeless husk.&lt;br /&gt;
&lt;br /&gt;
Determined to further her knowledge, J'karu took the task in stride and accepted the challenge of learning higher level black magics. Spending the better part of a year with Aeri, J'karu felt her feelings and temperament come under fire by the Void every time she toyed with opening Void gates and learned to tap its power to feed her own. It was a dangerous gamble, she found, something that could so easily be turned around on her, as Aeri had said. Nevertheless, every night she'd rejoin R'tahz and his presence would remind her of who she was and soothe her battered emotions. Every morning, she would wake renewed and fresh, ready to tackle the trials Aeri set before her.&lt;br /&gt;
&lt;br /&gt;
A season would pass, leaving the couple in winter. Though the cold was bitter, their spirits were not. J'karu had learned all Aeri had to teach her... and that left the couple with one task left to tackle. The whisper of a dragoon who would teach R'tahz, who had already learned what he could from the Lancers' Guild. At almost the same time, a missive arrived from the Drowning Wench, that there had been a response from R'tahz's inquiries into an advanced trainer. And so, departing from the warm climes of La Noscea to the frozen wastes of Coerthas, R'tahz sought out a House Fortemps guard captain named Faucillien Sondraix, once a dragoon of some renown. Initially unwilling to impart his knowledge upon the young miqo'te due to Ishgardian custom that the talents of the dragoon, the tip of their proverbial spear against the dragon horde, was not be taught to those who have not sworn fealty to the Holy See, his heart was swayed by learning that R'tahz sought the skills to better his ability to protect J'karu. Agreeing to be R'tahz's teacher, Faucillien bade them make camp off the roads between Coerthas and the Black Shroud, where they would be close enough for him to travel to teach R'tahz while taking into account that they were ill-suited for prolonged living in the wintry wastes of Coerthas.&lt;br /&gt;
&lt;br /&gt;
The nearby forests also provided handy training environments for the aerial combat style of dragoons, something also befitted by the lithe and agile nature of miqo'te. Faucillien spared no measure of intensity in R'tahz's training, setting physically-demanding tasks and training regimens that battered R'tahz to the hells and back, oftentimes forcing J'karu to get some good hands-on training with her burgeoning conjury magic. But no matter the beating that R'tahz took, he never once faltered in his determination to progress. His skills continued to grow with each passing day, and as he spent his days in training, J'karu herself was not idle either. Aside from practicing her conjury in keeping him well-recovered, she also took an interest in activity going on at the nearby chocobo stables. Apparently, a pair of chocobos had grown coats of feathers that were more reddish in color than the commonly-found yellow, and the Ishgardian breeders found to be a waste of effort and choboco feed. Discovering that the Ishgardians planned to put down the chocobos, J'karu immediately attempted to intervene. Initially they were having none of it, but as Faucillien happened by at the time and overheard what was going on, he requisitioned the two birds for House Fortemps' use, then handed over their ownership to J'karu. These would become J'karu's Ember and R'tahz's Streich.&lt;br /&gt;
&lt;br /&gt;
An inquisitor soon arrived from Ishgard, come to get to the bottom of the matter concerning an outsider being trained in their ways. Under normal circumstances, the outsider would be declared in fealty to the dragon horde and the trainer a heretic. But, when it was discovered that Faucillien, a hero to the people and a retired dragoon in good standing, was the one doing the training, the inquisitor knew better than to risk a schism in the populace. Coming up with a better way to see the outsider killed for his hubris, the inquisitor declared that the Holy See's lack of involvement in the training of such an up and coming young dragoon was inexcusable, and considering the rate of his advancement, were prepared to rectify this error by granting him immediate admission into the ranks of the dragoon knights pending one final trial. That trial was solo combat against a significant draconic menace to the people of Ishgard: the dragon named Marraco.&lt;br /&gt;
&lt;br /&gt;
Without hesitation, R'tahz accepted the trial and moved to hunt the massive monstrosity across the snowy wastes. Before he left the Observatorium, Faucillien caught up and told him in no uncertain terms that the task set before him was suicidal, that he would die, and that the approval, or lack thereof, of Ishgard did not confer or deny the skills he had developed over the past several months. R'tahz agreed that he was almost certain to die, and would have much rather taken J'karu and left Coerthas to go on with their lives, but how many other people would die if he didn't go stop the dragon? Faucillien laughed, saying that the boy was more a righteous paladin than he was a blood-mucking dragoon, but bade him walk the path that he chose. Behind R'tahz's back, however, Faucillien waited no more than it took for the young miqo'te to get out of sight before he went and found J'karu, informing her of the sham trial set by Ishgard and telling her that if the love he had witnessed between the two in the past months were not a lie, then she would follow and convince him to abandon the suicidal hunt, damn whatever the Holy See had to say on the matter. He didn't even have to finish his plea for her to go after him than she was already gone.&lt;br /&gt;
&lt;br /&gt;
Any hope of convincing him to abandon the hunt was lost, however, when she heard the battle roars of Marraco carrying across the entire highlands. She arrived in the Snowcloak cliffs to find R'tahz cornered by Marraco, seconds from being swallowed whole. The fireball she unleashed on the dragon was potent enough to burn away the entire snowdrift that they were standing upon. Recovering his lance, R'tahz swept Marraco's feet from beneath it as it attempted to round on J'karu, turning the encounter into an unfavorable game that saw J'karu blasting it with ever more powerful magic when it turned to deal with R'tahz, and having itself tripped and hamstrung whenever it tried to take out the mage. Finally, R'tahz's positioning led it to unleash its devastating swinge upon a cliff face, burying itself in an avalance that J'karu attempted to bury it alive under by prodigious application of blizzard spells. Testimony to the creature's great power, though, it forcefully freed itself and then determined it wanted nothing more to do with the nuisance miqo'te, scrabbling up the cliff face and disappearing into the frozen wastes.&lt;br /&gt;
&lt;br /&gt;
With the dragon dealt with, though by no means as dead as everyone involved wished for, R'tahz and J'karu returned to the Observatorium, where the inquisitor was all too delighted to point out that not only had R'tahz received help in his trial, but had failed to kill the dragon as specified, and as such was barred from the order of dragoons and given a day to leave Coerthas before being threatened with a death mark. Once the inquisitor had left, Faucillien told R'tahz that it mattered not the opinion of the Holy See, that R'tahz was every bit a dragoon as he, himself had once been. In commemoration for R'tahz having completed his training, Faucillien presented him with a replica set of the wyrm armor of the Ishgardian dragoons — having overheard a conversation between the two miqo'te that J'karu thought it attractive. With this, R'tahz had the affirmation that, regardless of Ishgard's official stance, the two would always be welcome in House Fortemps.&lt;br /&gt;
&lt;br /&gt;
===Dawn of a New Era===&lt;br /&gt;
Following spending winter in Coerthas, the couple traveled back to the warmth of Gridania and the onset of spring. The change in clime was a welcome one and further raised their spirits. Blessed with having mastered their respective fields and having even acquired new companion mounts from Faucillien, the found themselves at a lull in activity in their lives. After discussing for a time as to what to do, J'karu decided to investigate the Conjurers' Guild in hopes that they might have more knowledge to pass onto her. This venture proved fruitless, as they reminded her that she had already come to glean all the spells and abilities she could from the guild and seemed to have grown as a conjurer for her time in Coerthas tending R'tahz's wounds. Frustrated at the prospect of not being able to grow as a conjurer, J'karu sought out other routes to furthering herself, knowing the Shroud as the home and haven of white magic.&lt;br /&gt;
&lt;br /&gt;
Such ventures lead J'karu into the Twelveswood some month or so after the couples' return to Gridania. Having taken a job to investigate an aetheric disturbance in Bramble Patch, J'karu discovered its source was a young moogle who had become trapped in a diremite nest and was bleeding aetheric energy in its attempts to escape. Rescuing the critter and eradicating the nest, she began to tend to the creature's wounds. Her experience with moogles was limited, however, given she had only ever known them as mail couriers and, as far as J'karu knew, they were a secretive race that rarely showed themselves to others. As the moogle awoke from its pain-induced slumber it jolted up off the ground and floated about nervously, noting the subsiding glow coming from J'karu's hands as she quelled her conjury. The mage introduced herself, but soon found herself talking to no one as the moogle faded from sight, hiding itself in what J'karu assumed to be something akin to fairy magic. She remained for a time, just in case, but the moogle did not return, so she traveled back to Gridania.&lt;br /&gt;
&lt;br /&gt;
Back in the city, R'tahz informed her that he had received a letter from the master of the Marauders' Guild, that he might hone the edge of his axe should he come attend in Limsa. Reminded of their time some seasons ago when R'tahz initially picked up the axe, J'karu was disheartened, but understood that R'tahz's desired path lay in Vylbrand, while there might be some knowledge of hers in the Black Shroud. With fond farewells, R'tahz boarded an airship to Limsa Lominsa later that week, leaving J'karu alone in the Shroud with nothing but her thoughts and a increasingly fruitless quest to uncover secrets of lost conjury and white magic.&lt;br /&gt;
&lt;br /&gt;
As fate or Nymeia would have it, she did not have to wait long. Having acquired some esoteric tomes from a contact in Ul'dah shortly after R'tahz's departure, J'karu began to head-aching process of deciphering the spells within them and began to practice a rudimentary divine seal. Most of her days were spent practicing the spells in the Shroud, having come to favor the Lifemend Stump as a good location to bed down and camp for the night, should she spend too much time practicing into the afternoon and decide to sleep in the wilds for an eve. Some weeks would pass and one such night left her exhausted as she clambered into her tent. Slipping into slumber, J'karu was awoken in the dead of a moonless night to a white glow shining through the canvas of her tent and then pushing through the flap. It bobbed about, hovering over the tome she had set aside. Grasping her staff, the girl slowly shifted and spoke out, questioning the presence. The thing, whatever it was, jolted about in nervousness and flew in every direction at once, it seemed, batting into the canvas of the tent. Speaking in a calming voice, J'karu informed it she meant it no harm... and then slowly the form of a moogle faded into view. Recognizing it as the moogle she had aided in the Bramble Patch she was shocked to find that it began to talk to her in a small voice.&lt;br /&gt;
&lt;br /&gt;
The moogle introduced herself as Pukko Paki, a young, by their terms, moogle whom was the equivalent of a white mage to her kind. For some week now, she had been following J'karu, curious to see what the mage could master of the ancient white magics. Enamored by the girl's want to learn, the moogle offered to help her learn the spells in the tome and pass on some of her own knowledge to J'karu. When J'karu asked why the moogle would and whether or not Pukko was breaking any tenants moogle kind had laid down, the beastman bobbed up and down and jingled, an action J'karu would come to understand as laughter. Pukko explained that she was something of a misfit by moogle terms and had long since shrugged off anything that might be considered &amp;quot;against moogle ideals&amp;quot; when she delved into exploring the Twelveswood and the civilization of the spoken races on her own. With that admission, a friendship was born between the wannabe white mage and the moogle.&lt;br /&gt;
&lt;br /&gt;
Spring would warm into summer and frequent letters from and to R'tahz would keep her hopes high as she and Pukko, or Pukk as J'karu sometimes called her,  delved into the tome and into passing skills on from moogle to miqo'te. It proved a daunting task, as some of the knowledge Pukko had did not translate well into the common tongue and many of the sigils in the tomes were worn with age. Nevertheless, J'karu began to emerge as what Pukko called a &amp;quot;hedge mage&amp;quot;, or a white mage untrained by the padjal. As it were, J'karu came to found that such a thing was not uncommon. Given the padjals' fear that too much white magic would drain the Shroud as it had before, she found that there were a number of adventurers who had sought other means to further their knowledge in healing as she had. Conferring with them allowed her and Pukko to decipher a few more of the divine seals in her tomes, granting J'karu access to new spells to add to her arsenal.&lt;br /&gt;
&lt;br /&gt;
Midsummer marked a turning point for J'karu, as Pukko declared there were no more spells she knew of to teach the miqo'te. Saddened by the prospect, because she believed it meant she was going to lose a friend, she was ecstatic to hear the moogle declare that she would be staying with J'karu to accompany her for a time. Which meant, of course, that there was one thing left to do... introduce the moogle to R'tahz. The newly christened warrior walked off the airship some days after the midsummer festival in Gridania, wearing replica armor of the warriors of old, as was his wont when it came to replica gear. Leaping towards him and throwing her arms around him. She had not realized how direly his absence had effected her, as she broke into tears of happiness at his return. J'karu decided then and there that, no matter where the Spinner took them, she would never stand to be parted from R'tahz for such an extended time again.&lt;br /&gt;
&lt;br /&gt;
Venturing forth, J'karu pulled R'tahz into the room she was staying in at the Carline Canopy and took a deep breath as she explained in full the details she had left out in her letters: Pukko and white magic that the padjal thought better left unknown. At first, Pukko did not show herself to the dragoon... but eventually she faded into his vision as well, bobbing up and down in greeting. After an initial introductory period, the trio spent the evening in good humor, sharing their first of many meals together. As summer went on, J'karu, R'tahz, Pukko, and their chocobos Ember and Streich spent the rest of the summer venturing and taking odd jobs. Come fall, J'karu and R'tahz decided it was time for them to find a base of operations for the winter and sought out renting a room at the [[Oak Inn &amp;amp; Tavern|Oak Inn]], giving them a place to call home for the days to come.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; R'tahz&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Traveling&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Petrichor, the smell after it rains.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books &amp;amp; stories&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Snow&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Being alone for extended times.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Unwarranted boldness.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Racism &amp;amp; stereotypes&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting aimless bits and bobs.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sketching&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Singing&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Devising new outfit ensembles.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Keeping her journal.&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Chocolate, nectarines &amp;amp; milk&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Cactuars, jackals &amp;amp; Moogles&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Coconut &amp;amp; mint&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Jellyfish&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A spell caster at heart, J'karu's strengths in combat lie in a nearly inexhaustible ability to fuel spells by passion. Her magical talent persists and strengths based on how badly she wants a spell to go off or how badly she wants her goals. A savant at magics that draw from life sources and energies, this has made her quite capable of flinging elemental spells with ease and quite well-off when concerning healing, as the passion to protect her allies comes in both offensive and defensive flavors. On the physical hand, of all weapons, bows and light bladed weapons are her only strong suit. Over all, she prefers light swords and fencing blades, though she has yet to explore them seriously. J'karu has some knowledge of using a lance, given her companionship with a lancer, and picked up an axe for all of a month, but has not found either of them something she prefers.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
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   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
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: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
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: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' J'karu has found that she is wholly adverse to the ways of arcane magic, and thus, summoning. She has avoided the Arcanists' Guild in Limsa Lominsa for now, but perhaps her wandering will take her there one day.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having learned her archery from R’tahz and the Archer’s Guild in Gridanian, J'karu likes to think herself a decent enough bowman. Having spent a number of months working with the Archers' Guild in Gridania, she is well versed in the skill and has a fair easy time hitting targets required of her. Still, it is not and will never be her primary choice as far as combat is concerned, but she values the accuracy it brought to her mage skill set. J'karu also always keeps a bow at hand for emergency, usually it can be found on Ember's saddle bag for ease of access.&lt;br /&gt;
&lt;br /&gt;
* '''Axes:''' What little she knows of using axes, she picked up from watching R'tahz as a marauder. In the end, though, she quickly decided that she had very little aptitude in the area and rarely uses the weapon. Most often she'll use it when she prefers the light armor she wears with it, a specially made set of thin plate mail she commissioned from the Armorers' Guild in Limsa Lominsa.&lt;br /&gt;
&lt;br /&gt;
* '''Bardic Magic:''' Taking the advice of Luciane, the Archers' guildmaster, she sought out a Gridanian bard called Viyra Stonesthrow to teach her a way to infuse magic with the words of song. Though seeing a stint of training through, she did not find it to be her fancy and simply plies the ability now around the company of friends, but never when serious skills are needed of her. Viyra, at least, was pleasantly surprised to find that J'karu had a decent singing voice and can hold a tune well enough to channel the energies required to inspire fellow adventurers with her voice.&lt;br /&gt;
&lt;br /&gt;
* '''Black Magic:''' Having since done what thaumaturges call “taking the black,” J’karu sought out and apprenticed under a black mage. After learning of a mage of some renown, J'karu sought out Aeri Sirhl, a Keeper living around the Floating City of Nym, and convinced the mage to help her further her knowledge and take her thaumaturgy beyond its normal bounds. As such, J'karu has reached levels of aetherial manipulation that black mages are known for, with spells such as Flare becoming a possibility, though taxing. As with any thaumaturge breaking the rules and delving into the Void to enhance their power, J’karu was met with the prospect that it might alter her attitude and mindset, or might plainly drive her mad. It is her love for R'tahz that kept her sane, and she suffered few ill consequences as she advanced through her training.&lt;br /&gt;
&lt;br /&gt;
* '''Daggers:''' Having spent a number of her young years honing her ability in thieving, she picked up a bit of skill with daggers in her youth. While never executing them overly much in full combat herself, she is adept at the hand tricks involved with rolling them back over her knuckles and hands and making them dance. On top of this, she is not bad at using them as projectiles. Still, caught between a foe and a hard place with her daggers would likely not end well for her, but they serve in a pinch... As such, she always has one on her person somewhere, usually at her hip.&lt;br /&gt;
&lt;br /&gt;
* '''Hand-to-Hand:''' Another swiftly forgotten school, J'karu took it up in hopes that it would aid her while she was learning the lancers' stance from R'thaz. She attended a number of public classes at the Pugilists' Guild in Ul'dah and prefers the use of a set of bladed claws to the blunt hora weapons, but short of being able to defend herself unarmed against an untrained foe, she would never be able to hold her own against anyone specifically trained in melee.&lt;br /&gt;
&lt;br /&gt;
* '''Lances:''' Spending as much time as she has with a skilled dragoon, J'karu began using lances in hopes that she might find some melee weapon to her liking. Though lances are easily the physical weapon she has the most knowledge in after daggers bows, she would lose in a one-on-one fight between herself and an experience lancer. Still, she doesn't mind the weapon, and it gave her an excuse to train with R'tahz. Unlike with her dagger, though she only carries a lance rarely.&lt;br /&gt;
&lt;br /&gt;
* '''Stealth:''' Like her knowledge of daggers, she picked up the ability to hedge about unnoticed in her youth. This gave her a light step and an easy grace that she carried into her other skill sets. By no means a master thief, she does have quick fingers... and could pick-a-pocket if she wanted to, but she might end up being caught by more hawk-eyed targets. It should be noted that she is not particularly fond of having this skill set and will only use it when pressed or when trying to make a point.&lt;br /&gt;
&lt;br /&gt;
* '''White Magic:''' Though conjury was the field of magic she studied second, she is equally adept in it as she is thaumaturgy. She has dabbled in what the Gridanians and conjurers call white magic, having received some ancient texts from an Ul'dahn contact, Sabine Aislihn. While she is, by no means, a padjali white mage, she, like other adept conjurers, has begun to glean knowledge of the lost ancient white magic from other sources, becoming what some call a hedge-white mage, or a lesser white mage. She has found herself capable of the more common white magic such as regeneration spells and divine seals and, with the help of her recent moogle companion, has begun to delve deeper into the knowledge of white magic hidden in the Twelvewood.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[R'tahz Tia]]: J'karu's dearest friend and the love of her life. She found in R'tahz something she would have never found if she had remained in the tribal setting of her youth and his constant presence in her life has never left her wanting for company. His courage, even if it were a chronic streak of a do-gooder attitude, never ceases to cause admiration swell in her breast at any turn in their adventurers... and there is no other companion in the world she would ever want more at her side than him.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pukko Paki: The moogle that taught J'karu white magic and is currently traveling with her as kind of a shoulder companion, Pukko is a curious and shy individual, often remaining invisible to everyone but J'karu, R'tahz and their chocobos. Still, towards the mage and the dragoon, Pukko is very amicable and friendly and has come to consider them both as good a friend as a moogle can have. J'karu herself would easily put herself in harms way to defend the beastman.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeri Sirhl: A Keeper of the Moon that J'karu tracked down to the Floating City of Nym. The woman taught J'karu the deeper knowledge of black magic. A loon, her way of talking and living put J'karu off at first, but she eventually found a friend in the slightly crazy woman. Aeri, in her more lucid moments, deeply cares for the girl.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Faucillien Sondraix: R'tahz's dragoon teacher, J'karu gets along well with the elezen. In truth, she is dearly thankful to him for helping her procure Ember and Streich before the chocobos were culled and she is pleased that he was stern with R'tahz during his training, as she thinks it made him a better dragoon for it.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Viyra Stonesthrow: A highlander woman whom resides in Bentbranch Meadows, she's acquaintances with Luciane of the Archers' Guild. A bard in her own right, she took J'karu under her wing during the time that her and R'tahz were separated due to learning different trades. She believes J'karu could be a decent bard if the girl had more interest, but understands that her pupil is free spirited.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: J'karu met Gunnbjorn when he was in a rather glum attitude, but was pleased to find that a bit of talking and cheerful drinks to be shared allowed her to find a companion in the man. She has also found him to be a fellow thief, as their meeting due to her playing a bit of a pickpocket-trick on him left catching her, despite her best efforts. Because of this, J'karu feels a bond to the man due to similar backgrounds.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; J'shari Arran: J'karu's former master from her tribal days, she left on decent terms. Though they've never been in touch since before the Calamity, J'karu holds no ill will towards the woman... and is grateful to her for believing in her.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: Vervara and J'karu get along well enough, though they haven't had much of a chance to talk beyond their initial introduction. She swiftly found that the woman's attitude was one she likes and she hopes to get to know the mage more now that they've both been hired by Gunnbjorn for the task of raiding a Belah'dian tomb.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Chris Ganale]]: J'karu knows Chris sparingly through Sabine. She bears the man no ill will, but she hasn't gotten to know him well enough beyond sparse interactions.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: J'karu met Clouse on an expedition she was hired for by Gunnbjorn. She appreciates the man's ideals about wounded folk and those that cross paths unfortunately.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Like Clouse, J'karu met Devil on the same expedition. Though the roegadyn is gruff, she hasn't found herself disliking the woman yet.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Sabine Aislihn]]: An acquaintance J'karu made in one of her visits to Ul'dah, Sabine and J'karu get along well enough. Every now and again, J'karu seeks out the woman for an esoteric tome on black or white magic.&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; J'raha Nunh: The nunh that once pursued J'karus affections, J'raha has no place in J'karu's heart. Though she does not particularly hate him, she is less fond of him than being neutral towards him. Still, she has not seen him since before the Calamity.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aye, that girl'n'er lad are usually 'round these parts. Some might say they're a bit joined at th' hip.&amp;quot; — ''Baderon Tenfingers''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Rhome? I remember her. She didn't stick around too long, but she picked up enough to get buy in a street fight, I s'pose...&amp;quot; — ''Chuchuto Brightstar''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hah! J'karu? One of the brightest to ever sign her name on the guild's scrolls! She took to thaumaturgy like a fish takes to water or an Ul'dahn takes to the glimmer of gil.&amp;quot; — ''Cocobuki, the Piercing Eye''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Seen that miqo'te around the Archers' Guild more than once. Luciane had a bit of a soft spot for her a few seasons back and she turned into a decent shot because of it.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She ain't much good with that axe she totes about on occasion. But then, I don't think she uses it for more than havin' a bit of fun. J'karu's more of a magic girl at heart.&amp;quot; — ''Drowning Wench Patron''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't particularly want to talk about that girl. She's no Seeker I know of.&amp;quot; — ''J'raha Nunh''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;J'karu? I helped her try her hand at bardic magic a few seasons back. I don't think she'll ever take it seriously, no, but you'll be pleased if she ever sings you a tune. Bit of a songbird, that cat.&amp;quot; — ''Viyra Stonesthrow''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She scared me at the time. I-I-I... I don't remember. I remember. No, I remember. She seemed to be impervious to the Void when I was training her. I couldn't tell you why. No, I'll tell you why. It was that boy's doing. He kept her sane. I don't remember...&amp;quot; — ''Aeri Sirhl''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I'll tell you one thing about that girl, if she ever felt like it, she could decimate whole towns. Anything she wants to do badly enough with her magic, she accomplishes. We're surely blessed she's of such a sweet disposition.&amp;quot; — ''J'shari Arran''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Karu is a dear friend, kupo! I think I'll stick around with her for a time... at least until I'm sure she's got the hang of that magic, kupo.&amp;quot; — ''Pukko Paki''&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't want to think about where I'd be if I hadn't met her. What's important is that I did, and she is my everything, and I wake up each day happy that she's beside me and I'll get to see her smiling face one more day.&amp;quot; — ''[[R'tahz Tia]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've met her in passing more than once and have supplied her with some books every now and again. If she ever put her mind to it or was willing, I'd gladly put in a good word for her at the Arcanists' Guild... but I don't think she'd survive the studies she'd have to sit through. Magic by sign and diagram bores her to tears.&amp;quot; — ''[[Sabine Aislihn]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I attended her wedding.  She struck me as an interesting young woman, and she and her fellow seemed quite happy together.  I don't know them, not really, but love that sweet and warm... For their sake, I really do hope it lasts.&amp;quot; — ''[[Glioca Sargonnai]]''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=niALD7XzhRs Just Do It]''&lt;br /&gt;
:: Artist: The Standard Club&lt;br /&gt;
:: Origin: ''PIANO DANCE'' Album&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TWLNxs1L-YI &amp;quot;Libera me&amp;quot; from Hell]''&lt;br /&gt;
:: Artist: DJ Gotcha&lt;br /&gt;
:: Origin: ''Tengen Toppa Gurren Lagann''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Attack in overdrive!&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=k14OtNAzT7Q Country Roads]''&lt;br /&gt;
:: Artist: Yūji Nomi feat. Brittany Snow&lt;br /&gt;
:: Origin: ''Whisper of the Heart''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Inner inhibitions.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=GpNPQC2v38c Love Will Find a Way]''&lt;br /&gt;
:: Artist:  Liz Callaway &amp;amp; Gene Miller&lt;br /&gt;
:: Origin: Disney's ''The Lion King II: Simba's Pride''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Feelings for R'tahz.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Phjr9vaS7HM Maka na Chikai]''&lt;br /&gt;
:: Artist: Yoshiki Fukuyama&lt;br /&gt;
:: Origin: ''Buso Renkin''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: On the road that we believe in.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*J'karu's name is based on the Japanese alliteration of ''jackal'', romajinized as ''jakkaru''.&lt;br /&gt;
*J'karu owns a young pet cactuar named H'nry.&lt;br /&gt;
&lt;br /&gt;
[[Category: Balmung]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Meallaire_Sergenaux&amp;diff=81777</id>
		<title>Meallaire Sergenaux</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Meallaire_Sergenaux&amp;diff=81777"/>
		<updated>2015-03-28T10:12:06Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: /* Rumors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Glioca Sargonnai&lt;br /&gt;
| image = Glioca.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = &amp;quot;We march, ceaselessly, into the future.&amp;quot;&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Unaffiliated&lt;br /&gt;
| race = Elezen&lt;br /&gt;
| clan = Wildwood&lt;br /&gt;
| stat_1 = Nameday&lt;br /&gt;
| stat_1_value = 22nd Sun of the 4th Umbral Moon&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Late Twenties/Early Thirties&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = [[Nymeia, the Spinner]]&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Jack of All Trades&lt;br /&gt;
| stat_5 = Relationship Status&lt;br /&gt;
| stat_5_value = Bonded to A'rklonn Sargonnai&lt;br /&gt;
| stat_6 = Last Updated&lt;br /&gt;
| stat_6_value = 3.18.15&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Glioca Sargonnai''' is a female wildwood elezen who claims no city-state as her place of origin, and who history has no record of prior to the Calamity. She has allied herself with the Maelstrom on paper, but claims no specific allegiance to Limsa Lominsa. She is many things: a combat specialist, a field medic, and tinkerer with mechanical apparatus of all various kinds, and like her husband, she knows a little magic. She lives with her husband and their children in the Goblet, at the Phoenix Estate, from where their rather ''unique'' store, Black Phoenix Oddities is based.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Standing at six fulms and five ilms tall, Glioca is tall for a woman, even an Elezen, a scant two ilms shorter than her husband, A'rklonn.  Her hair is naturally white, and is kept short-to-medium length, either pulled back into a ponytail, or cut into a simple bob that's pinned back away from her face in a silver hair barrette.  Her eyes are a soft shade of stormy gray, and she bears a single scar upon her face, stretching up over her left eye.  The frame of her body is a mixture of the supple curve of a well build woman, hard muscle from many hours training, and the overall complexion and health of her exemplary diet, given her preference for cooking.&lt;br /&gt;
&lt;br /&gt;
She usually wears a pair of rimless glasses perched on the end of her nose, but generally forsakes this for a circlet when in combat.  Upon her forehead there are six symmetrical dots; whatever they once represented, she no longer speaks of their meaning now, save that she 'enjoys the reminders'. The one thing she is never without is the band that represents her bond to A'rklonn.&lt;br /&gt;
&lt;br /&gt;
Her clothing is entirely dependent on whatever task she is engaged in at the time, and she has an outfit for every occasion.  She prefers clothing that is well fitting, usually practical more than pretty.  The biggest exception to this are her dresses, of which she enjoys a variety of styles, usually in dark gemstone colors, or varying shades of white in fabrics that breathe easily. She appears mature, but not aged, looking to be in her late twenties to early thirties, if one counted her age as they would that of a Hyur.  This youthful appearance is somewhat superficial, and is easily seen past the moment one looks into her eyes, which speak of an individual who has seen far too much in the course of a very long and often troubled life.  &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
There is no one word that really defines Glioca's personality but those who know her usually refer to her as being ''very'' vibrant'','' and she has been likened to a force of nature: sweeping those around her up into her presence, only to leave them wondering where the storm had gone once she turned away.  While not precisely a free-spirit, she's very open minded, and recent days find her happy more often than not.  Her life experiences have given her a tendency to lapse into fits of melancholy that can last for days at a time, but usually flee her and leave her cheerful once more.  &lt;br /&gt;
&lt;br /&gt;
Despite the recent events in her life that left her deeply depressed for a time, she has a new found zest for living and tries to seize every moment of happiness she can out of the world, and out of her experiences with those around her.  Most would find her easily approachable and more than willing to talk, particularly when the topic is scholarly or magical in nature.  She has a deep wanderlust that causes her to spend a great deal of her time either wandering the wide roads of the Goblet, or the deep paths of the Shroud, anywhere that there are sights, or people, to be found.  &lt;br /&gt;
&lt;br /&gt;
She's got few fears, and a great many enjoyments in her life, and she usually tries to focus on the latter much more frequently than the former.  She's a tremendous flirt with both males and females, playing it out as a dance of intellect and wit to match words with another.  She has a very violent temper when provoked, though that usually takes something quite drastic to trigger off.  That said, she enjoys a physical scrap, or even a battle of magics as much as some people enjoy a good book.&lt;br /&gt;
&lt;br /&gt;
She's overall about as dynamic as any other individual, with moods as varied as the weather, that influence her personality depending on what's going on, who she's interacting with, or in what capacity.  One thing that stays consistent is that if she's able, she's usually willing to offer advice in whatever way she can to those who seek it from her. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;95%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #cccccc;font-size:14px;color:#000000;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div style=&amp;quot;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#8f827a;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Wandering the Shroud'''. She has a deep and abiding love of nature, despite her enjoyment of technology, and adores the time she spends wandering the deep and twisting paths of the Twelveswood.&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#8f827a;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Inclement weather'''. Thunder, lightning, rain, tornado, blizzard, anything considered harsh weather is something she's fond of.  She'd stand in the middle of a lightning strike, if A'rklonn would let her.&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#8f827a;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Night time'''. Her favorite time of day is the deep hours of dusk and the late evening.  The darker it is outside, the better to see the moon and stars, the happier she is. This comes from her love of Astrology.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #cccccc;font-size:14px;color:#000000;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div style=&amp;quot;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#7e7b79;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Dishonesty'''. The fastest way to raise her ire is to be openly dishonest with her. She prefers honesty, even if painful, because it's a primary component of respect, and she expects what she gives to be shown in return.&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#7e7b79;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Miqo'te'''. This is odd, given her proximity to Ul'dah and that most of the individuals she knows are miqo'te, but there isn't much love for the race as a whole, and she tends to deal with them on an individual basis - usually badly.&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#7e7b79;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Indecision'''. She hates indecision, even in herself, and grows easily frustrated or angry with indecisive people or people who can't openly reach a decision, regardless of what that decision is about.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px;background: #cccccc;font-size:14px;color:#000000;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div style=&amp;quot;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#7e7b79;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''The Arts'''. Singing, dancing, performing with an instrument, or writing or composing poetry or melodies, she's adept with a number of things, and enjoys flexing her skills in all of them.&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#7e7b79;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Magical Research'''. She considers herself a scholarly individual, and works at magical theory and magical development, trying to push the boundaries of what is capable with each magicform that she adds to her assortment of skills.&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#7e7b79;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Crafting'''. Regardless of what she's making, Glioca very much likes to get her hands dirty and occupy her hours with creating things. Stitching, cooking, hammering metal for hours, complex machinery; she loves devoting her time to her craft.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Biography==&lt;br /&gt;
===Before Eorzea, Private History===&lt;br /&gt;
&lt;br /&gt;
===Before Eorzea, Public History===&lt;br /&gt;
&lt;br /&gt;
===Arriving in Gridania===&lt;br /&gt;
&lt;br /&gt;
===Time at the Oak Inn===&lt;br /&gt;
&lt;br /&gt;
===Breaking Bonds, Severing Ties===&lt;br /&gt;
&lt;br /&gt;
===The Phoenix Estate===&lt;br /&gt;
&lt;br /&gt;
===Settling Down===&lt;br /&gt;
&lt;br /&gt;
===Touching the Void===&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A woman who prefers to split her focus between a variety of combat styles, and who has several lifetimes worth of experience to draw from, she spends a great deal of time honing her body physically, but also her mind.  Much of her strength comes from the raw muscle she has built, but she supplements herself heavily with her magic to further reinforce her body and increase her capabilities.  &lt;br /&gt;
&lt;br /&gt;
When pushed, she can be quite the terrifying combatant.  Her husband claims rightly that she is the strongest between the two of them in terms of physical capabilities, and freely brags about some of her past feats, such as punching through a mechanical construct which could rival the Vanguards of the Garlean Empire.  While she's very well rounded in terms of abilities and proficiency, she's also not mastered any one thing, except maybe Conjury, and by extension, some forms of White Magic picked up in her self-study.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;&amp;quot;&amp;gt;&amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;font-size:9pt;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
:: '''Luck'''&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;font-size:9pt;&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Arcane Magic'''. &amp;lt;br&amp;gt;&lt;br /&gt;
A more recent addition to her magical arsenal, Glioca chose to draw on a unique past-life in which she was a Summoner upon another world, to supplement her arcane knowledge and lore.  While not a mathematician by trade, she is still quick enough with numerics and strategies to take full advantage of arcane magic, be that for summoning a creature to aid her, or to aid others.  She considers her skill with healing using arcane magic to be secondary to her skills with conjury, but she is still a fair hand at it, not having had the time to master it as she has white magic.  She constantly seeks to expand her arsenal of abilities, both for practical and more combat-oriented uses.&lt;br /&gt;
&lt;br /&gt;
'''Archery'''. &amp;lt;br&amp;gt;&lt;br /&gt;
Glioca is just proficient enough with a bow to hit a target a distance away, and not snap the bowstring in the process.  She's learning more and more as she progresses, but archery will never be among her primary skills without a great deal more study, and a patient enough teacher to deal with her snapping bows when she grows frustrated.&lt;br /&gt;
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'''Astrology'''. &amp;lt;br&amp;gt;&lt;br /&gt;
While it has been some time, she did at one point study divination as a means of predicting the outcome of certain events.  More to the point, she is fond of and has in the past practiced celestial magic, or magic influenced by the stars.  Glioca is quite fond of astrology as a science and study, though she refuses to believe that certain things are 'fated', and instead refers to the fortunes she reads, when she reads them, as a type of directional marker, giving her an idea of which path she should be following at the present time, and she takes steps accordingly, if it seems as though a path may lead her down a bad road, to exercise the utmost care in those matters.  In terms of using the magic either for bolstering allies or harming those who stand against her, only time will tell. ***&lt;br /&gt;
&lt;br /&gt;
'''Axes'''. &amp;lt;br&amp;gt;&lt;br /&gt;
While Glioca isn't as proficient with an axe as she is a sword, she's not a bad hand at the large weapons.  Her fighting style grows a little wilder when she's using an axe, and she thoroughly enjoys trouncing her enemies with the much more energetic style of combat she adapts when using one.  &lt;br /&gt;
&lt;br /&gt;
'''Bardic Magic'''. &amp;lt;br&amp;gt;&lt;br /&gt;
Singing and playing instruments is a talent that Glioca honed over her life, learning to play a number of different instruments.  Given her penchant for magic, bardic magic is no extreme feat for her, and she enjoys the manipulations of it, but it's far from her strongest magic.&lt;br /&gt;
&lt;br /&gt;
'''Black Magic'''. &amp;lt;br&amp;gt;&lt;br /&gt;
Less skilled with this type of magic than the art of Conjury, Glioca is extremely proficient with Ice and Lightning, less so with Fire, which is typically her naturally opposed element.  She took to the darker magics of thaumaturgy with ease, and seeks, as she has always done with any type of magic, to expand herself to master all magic.  This is a daunting task which she approaches with diligence and patience, knowing that any magic is difficult to master.  She is currently working on learning to combine the different types of magic she knows to great application.&lt;br /&gt;
&lt;br /&gt;
'''Daggers'''. &amp;lt;br&amp;gt;&lt;br /&gt;
Daggers are far to light a weapon for Glioca to be exceptionally comfortable with.  While she'd be more capable of using a single dagger, the twin-dagger style is something she's practicing, but she's not finding herself very capable with it.  Time and training will improve her abilities.&lt;br /&gt;
&lt;br /&gt;
'''Dark Magic'''. &amp;lt;br&amp;gt;&lt;br /&gt;
Her only experience with dark magics thus far are void-related, very minimalistic, and rarely spoken of. ***&lt;br /&gt;
&lt;br /&gt;
'''Hand-to-Hand'''. &amp;lt;br&amp;gt;&lt;br /&gt;
If you had to pick one type of combat that Glioca truly excels at, it would be hand-to-hand.  She knows a number of martial fighting styles, both styles that would be familiar as far as Doma, and as near as Ul'Dah.  Her movements are precise but incredibly strong, and in most cases, she would rather just punch something to death than she would combat it in any other way.  She reinforces her strikes with her own aether or chi to make them far more dangerous, and to use them to counteract a persons ability to channel aether, either from outside, or through their body.  She prefers offensive and reflexive strikes to defense, and usually fights unarmed even when dealing with heavily armed and armored opponents.  At this time she makes excellent use of her enhanced conjury to field more precise blows on an opponent, leaving them totally disabled, or, in rarer cases when needed, to punch straight through their armor, or snap their weapons.  This is accomplished by increasing her muscle density without increases in muscle mass through the use of conjury by altering her body on a minute level, giving her far greater than average strength.  &lt;br /&gt;
&lt;br /&gt;
'''Lances'''. &amp;lt;br&amp;gt;&lt;br /&gt;
Glioca is just learning to take advantage of the reach and flexibility required to wield a lance, and would be far more likely to use a lance as a throwing weapon than an up-close weapon in any kind of conflict or fight.  She does have a fondness for the halberd, but still has far less experience with this type of weapon than say, her skill with a sword.&lt;br /&gt;
&lt;br /&gt;
'''Machines'''. &amp;lt;br&amp;gt;&lt;br /&gt;
If it clinks, clanks, makes noise, or can somehow be used in machinery, Glioca can use it. She actually adores technology and uses it as liberally as possible, both in her day-to-day life, and in other cases.  She often seizes and re-purposes Garlean technology for her own uses.  She created a magitek guardian for the shop, a small Ultima weapon statue that fires off a condensed aetheric quad-Flare if triggered.  She's currently working on a smaller sized bullet for the weapon, so there's less of a chance for damage to the shop, as opposed to just hitting the intruder.  It's a work in progress. ***&lt;br /&gt;
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'''Swordsmanship'''. &amp;lt;br&amp;gt;&lt;br /&gt;
Out of necessity and a desire to further her training with the sword, a skill she previously lacked, Glioca took up for a time with the Gladiator's guild, training herself with a blade.  She did eventually seek the training of the Paladin that was offered to all who claim themselves as adventurers, though she would prefer to use no shield at all, and instead rely solely upon a pair of blades.  Still, while her skill with a sword is passable and she wouldn't hesitate to take someone on with a blade, her skill with a sword is still inferior to that of her husband, who has much more extensive training with swords of all styles.  She prefers heavier blades to lighter ones, and would rather dual wield than wield a single blade, or as a compromise, wield a single large blade rather than a smaller one.&lt;br /&gt;
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'''Stealth'''. &amp;lt;br&amp;gt;&lt;br /&gt;
She has more skill than one would consider her to have, though she tends to blend into an environment more than she actually shifts herself to be unseen.  More of a hide-in-shadows than true stealth, she's working on improving her skill with this ability all the time, even if she is a bit slow at it.&lt;br /&gt;
&lt;br /&gt;
'''White Magic'''. &amp;lt;br&amp;gt;&lt;br /&gt;
Upon first arriving in Eorzea, Glioca found herself wandering Gridania, and landed herself in the Twelveswood after a discourse with Mother Miounne, and ended up seeking out the Conjurer's guild.  With a natural skill with all things healing magic and the ability to draw on some nigh bottomless well of strength from inside herself, she began to adapt Conjury to a style of magics more familiar to herself, infusing her entire body with the aetheric energy drawn from outside herself, using it as more than simple healing magic, but also to hyper-reinforce her body, greatly boosting her physical strength and endurance, and moderately boosting her agility.  Coupled with her already keen mind, this has given her a very sharp edge over many others who might pursue the path of the White Mage.  Adapting magics learned in the other spheres of the vast multiverse, Glioca drew on magic that should be locked, and untapped the potential within herself for the path of the White Mage.  While she would never openly claim to be a White Mage, knowing that to be the purview of the horned Padjal, she will openly use magic that others are beginning to discover through self-study and investigation, and will freely spread what she knows among others who wish to learn, in a desire to continue to promote the spread of ancient knowledge, having seen first-hand how knowledge and its loss can affect the growth of a world or magical art.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
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Glioca's very long life, and certain life choices, have given her a more practical eye for the things one might create and the craftsmanship, attention to detail, and quality that one might place upon their work.  Rather than perfecting every combat skill, Glioca instead opted to pursue and perfect her skills in regards to the creation of items.  She considers her strongest points to be botany or gardening, alchemy and cooking, but neglected no other craft in favor of another, instead preferring to dedicate herself to each one equally.  In Eorzea, she sought out membership with each guild in order to maintain her level of capability, and indeed, improve upon techniques drawn from other places.&lt;br /&gt;
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:: '''Skill'''&lt;br /&gt;
:: '''Quality'''&lt;br /&gt;
:: '''Design'''&lt;br /&gt;
:: '''Detail'''&lt;br /&gt;
:: '''Passion'''&lt;br /&gt;
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&lt;br /&gt;
'''Alchemy''' &amp;lt;br&amp;gt;&lt;br /&gt;
To go along with her skill at cooking, Glioca spends a great deal of time pushing the envelope with recipes in Alchemy that would probably make people raise an eyebrow, blink, or do a little bit of both.  She experiments, creating things like poison and ''&amp;quot;love potions&amp;quot;'' with equal ease.  She crafts natural and magically based philters, draughts, and elixirs, all of which she sells.  She also creates experimental potions and drafts, including ones that are used for transmutation of an object into another substance, and more notably, a potion, taken daily, which prevents pregnancy.&lt;br /&gt;
&lt;br /&gt;
'''Armorsmithing''' &amp;lt;br&amp;gt;&lt;br /&gt;
Pounding on a sheet of metal is easy when you've got a lot of strength, and that's definitely something that Glioca has in spades.  She maintains all of her own armor; a suit of silver half-mail created with a mixture of weaving, smithing, metallurgy, alchemy, goldsmithing and leatherworking.  This unique combination allowed her to create an alloyed metal that is light as leather and flexible like cloth, while still affording her the protection of a full suit of armor.  This gives her the flexibility to utilize her unique combat styles, as well as the necessary protection to still take the brunt of the damage she does.  She rarely takes on commissions for others, as she doesn't feel her armorsmithing to be one of her best skills on it's own, but she does, as with everything else, try her hand at furniture that utilizes the strong plates, rings, rivets and other components that armorsmithing is well known for.&lt;br /&gt;
&lt;br /&gt;
'''Blacksmithing''' &amp;lt;br&amp;gt;&lt;br /&gt;
She has a fair hand at blacksmithing, with long hours spent in study to make the most of her skill with the craft.  She utilizes her knowledge of magic to carve runes and symbols along the weapons she creates, allowing them to be used, with some infusion of crystal somewhere into the weaponry, to be used as a magic focus.  This is part of her experimentation in cross-combination magic, and she uses her sword as a singular focus when casting just about anything.  She utilizes blacksmithing in conjunction with her carpentry to create weapons that are both elegant and functional, enjoying the decorations she can add that makes each individual item she crafts unique.  She's not a bad hand with anything else you could make with the smithing craft, and utilizes it to create the small components she uses in her magitek work, as well.  She's currently working on a gunblade based on a Garlean prototype.  This project is still in the works.&lt;br /&gt;
&lt;br /&gt;
'''Botany''' &amp;lt;br&amp;gt;&lt;br /&gt;
Probably Glioca's greatest hobby, the cultivation of plants and new subspecies of flora is one of the things that the woman prides herself on.  Through careful study and experimentation, she has begun growing plants that are often not found on Eorzea, typically for personal use and never shared with the outside world except in the form of an ingredient used in one of her many concoctions or tinctures, or as part of an herbal tea.  She keeps a number of small gardens at her home in the Goblet, and when she isn't reading or training, she can be found speaking to and tending these gardens.  &lt;br /&gt;
&lt;br /&gt;
'''Carpentry''' &amp;lt;br&amp;gt;&lt;br /&gt;
Her skill with botany has given Glioca a good eye for what types of wood would be best with what project.  She's quite adept at furniture, and enjoys the craft of working a log of piece of timber into a work of art, whether that's a decorative carving, or a weapon to be used by an archer or lancer.  She tends all of her own needs in terms of weaponry, using her skill at carpentry to supplement and augment her skill at blacksmithing where necessary.&lt;br /&gt;
&lt;br /&gt;
'''Cooking''' &amp;lt;br&amp;gt;&lt;br /&gt;
Glioca has the most experience with cooking.  She tends to cook with an elegant flourish, and favors candies and cakes, but she can make just about anything, ranging from traditional Eorzean dishes to the more unique cuisine of Othard, and indeed, lands far beyond.  But take away her fancy pots and pans, and she's just as happy cooking over an open fire with a simple metal pot and fresh spices.  She's more of a personal fondness for savory rather than sweet, and sells a number of her wares at Black Phoenix Oddities, the store she runs with A'rklonn.  She did undergo training at the Bismark, to learn how to appropriately and adequately prepare more local food, as a number of ingredients in Eorzea are new to her.  Her specialties are small chocolate candies, filled with cream and fruit, a sort of cordial cherry type dish, which she makes with a number of both sweet and sour fruits.&lt;br /&gt;
&lt;br /&gt;
'''Fishing''' &amp;lt;br&amp;gt;&lt;br /&gt;
A very casual fisher, Glioca's favorite spot in somewhere deep in the Twelveswood, nothing but a lot of quiet around her, and her fishing pole in hand, watching the water.  She could easily spend hours this way, but sadly, doesn't get to fish as much as she'd like.  She doesn't trophy fish, however, instead preferring that anything she catch be used for a meal, for alchemy, or some other craft.&lt;br /&gt;
&lt;br /&gt;
'''Goldsmithing''' &amp;lt;br&amp;gt;&lt;br /&gt;
This requires a fine hand and touch that while Glioca has it, she prefers mixing metals into unique alloys for the craft more than she does crafting the actual pieces of jewelry themselves.  That said, she can make a ring as intricate as anything one might have seen - but she'll probably never call it her favorite craft.  She's much more fond of using her skill to make links and rings for armorsmithing work.&lt;br /&gt;
&lt;br /&gt;
'''Leatherworking''' &amp;lt;br&amp;gt;&lt;br /&gt;
This is a skill that Glioca honed to accompany her weaving, knowing that working leather was a practical skill to nurture as the two often go hand in hand, especially when a piece requires both finely worked leather and well-woven cloth.  Just as with weaving, she spent time working with Fen-Yll, learning patterns and practical knowledge.  She's developed a few patterns on her own, mostly for styles of gloves that are easily used by combatants who want a lighter armor that allows the free use of magic.&lt;br /&gt;
&lt;br /&gt;
'''Mining''' &amp;lt;br&amp;gt;&lt;br /&gt;
While she can mine, she prefers to leave that to her husband.  Larger orders of metal are usually left up to him, though, given her gardening habit, she does do a bit of gathering of prime topsoil for use in her botany projects.&lt;br /&gt;
&lt;br /&gt;
'''Weaving''' &amp;lt;br&amp;gt;&lt;br /&gt;
Nothing nurtures weaving quite like the need to make clothing for day to day use.  Glioca's specialization in weaving comes not from an intricate pattern or decorative clothing, but from her skill at crafting practical things - pillows, and most especially plush dolls.  She's made a number of plush dolls over the years, including a dancing cactaur ballerina powered by a special wind cluster.  She put in her time at the weaver's guild, and can craft just about anything you want from her, but she finds the most joy in dolls and the other types of things she creates, rather than just clothing, intricate or not.  She does enjoy weaving for the sake of it's own craft.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:10pt;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #cccccc;font-size:12pt;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Family&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romance    &amp;lt;font style=&amp;quot;color:#ffffff;&amp;quot; size=&amp;quot;1&amp;quot;&amp;gt;–&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Family      &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div style=&amp;quot;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;'''[[A'rklonn Sargonnai]]'''&amp;lt;/font&amp;gt;  '''('''  &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;  ''')'''  -  '''&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;The Black Phoenix.&amp;lt;/font&amp;gt;'''&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-size:13px; &amp;quot;&amp;gt;While not her first love, A'rklonn is the love of Glioca's life, and the one person in all the worlds that she'd willingly walk into the Void for if something happened to him.  Despite whatever other relationships they have had, Glioca and A'rklonn have a long and lasting bond that has carried them through a marriage that's long even by ancient standards, and through the birth of their many children.  While she does not openly say so frequently, she both envies her husband for some of his life experiences, and admires him for his endurance and persistence despite all the ill that has happened to him during his similarly long life. She could think of no one else she would choose to spend her eternity with. &amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;'''Vaelen Sargonnai'''&amp;lt;/font&amp;gt;  '''('''  &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;  ''')'''  -  '''&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;The Day without a Night.&amp;lt;/font&amp;gt;'''&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-size:13px; &amp;quot;&amp;gt;One half of the twins born of Glioca and A'rklonn, Vaelen is the more impulsive of the two.  There is no doubt that Glioca has a more open affection for Vaelen than Aelden, if only because of the time spent together in Vae's youth.  The two regularly engage in physical training together, with Glioca passing on some of her sword techniques to Vae, and Vae constantly challenging and pushing her harder as she grows more and more proficient with physical combat with a weapon.&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;'''Aelden Sargonnai'''&amp;lt;/font&amp;gt;  '''('''  &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;  ''')'''  -  '''&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;The Night without a Day.&amp;lt;/font&amp;gt;'''&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-size:13px; &amp;quot;&amp;gt;The other half of the twins, Aelden is the more sedate and laid-back of the two boys.  Glioca and Aelden are not as close, though they have similar hobbies and interests (the study of magic, especially). Glioca often sets Aelden to task at magical research and development of his own style of combat.  &amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;'''Arkhiss Sargonnai'''&amp;lt;/font&amp;gt;  '''('''  &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;  ''')'''  -  '''&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;Merchant Queen of Scales.&amp;lt;/font&amp;gt;'''&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-size:13px; &amp;quot;&amp;gt;Vaelen's wife, and Glioca's daughter-in-law, she has great affection for the young woman, and treats her as she would any other child in the family.  Arkhiss and Glioca haven't spent a great deal of time together, but she respects Arkhiss, having known her before she and her son were introduced.  She has a great admiration for the woman's business sense.&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;'''Anthya Sargonnai'''&amp;lt;/font&amp;gt;  '''('''  &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;  ''')'''  -  '''&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;The Librarian.&amp;lt;/font&amp;gt;'''&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-size:13px; &amp;quot;&amp;gt;Glioca adores Anthya, one of her adopted daughters from the land before they arrived in Eorzea.  The affections between the two are often warm, sometimes teasing, sometimes competitive, but most often cooperative, especially in regards to scholarly pursuits.  They share a love of books, tea, and continual expansion of knowledge.&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;'''Siduris Sargonnai'''&amp;lt;/font&amp;gt;  '''('''  &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;  ''')'''  -  '''&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;Forged in Blood.&amp;lt;/font&amp;gt;'''&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-size:13px; &amp;quot;&amp;gt;Glioca has a great deal of respect for Siduris, who was originally the husband of a girl they had adopted into the family, who has since moved on and abandoned her ties to the Sargonnai.  Siduris stayed, faithful and loyal, and she has almost as much affection for him as she does Vaelen and Aelden.  The two regularly spar, and Glioca enjoys pushing Siduris to the boundaries of his capabilities and beyond them.  She looks forward to greatness from him in the future.&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;'''Ellemeare Sargonnai'''&amp;lt;/font&amp;gt;  '''('''  &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;  ''')'''  -  '''&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;The Baby of the Bunch.&amp;lt;/font&amp;gt;'''&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-size:13px; &amp;quot;&amp;gt;The most recent of her adopted children, and in fact, the last of them, Ellemeare is a girl that they met by circumstance, who has quickly become a treasured part of the family. Glioca and Elle are perhaps not as close as they could be, but the two share a great affection and warmth as Glioca tries to help get Elle used to their rather. . . unique family ideals.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:10pt;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #cccccc;font-size:12pt;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies &amp;amp; Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Friendly &amp;lt;font style=&amp;quot;color:#ffffff;&amp;quot; size=&amp;quot;1&amp;quot;&amp;gt;–&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral      &amp;lt;font style=&amp;quot;color:#ffffff;&amp;quot; size=&amp;quot;1&amp;quot;&amp;gt;–&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;1&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance      &amp;lt;font style=&amp;quot;color:#ffffff;&amp;quot; size=&amp;quot;1&amp;quot;&amp;gt;–&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#CD950C;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;✔&amp;lt;/font&amp;gt; Business      &amp;lt;font style=&amp;quot;color:#ffffff;&amp;quot; size=&amp;quot;1&amp;quot;&amp;gt;–&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;✖&amp;lt;/font&amp;gt; Deceased      &amp;lt;font style=&amp;quot;color:#ffffff;&amp;quot; size=&amp;quot;1&amp;quot;&amp;gt;–&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;≈&amp;lt;/font&amp;gt; Unsure&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div style=&amp;quot;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;'''Qina &amp;amp; Qata'li Tayunn'''&amp;lt;/font&amp;gt;  '''('''  &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;✖&amp;lt;/font&amp;gt;  ''')'''  -  '''&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;The Twins.&amp;lt;/font&amp;gt;'''&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-size:13px; &amp;quot;&amp;gt;A pair of miqo'te twins, female and male, Glioca views both of them from a motherly standpoint, and wishes she could do more the help the pair of them, knowing how difficult their situation has been and will only continue to become.  Their death greatly saddened the elezen woman, and she has a small sketch of them in her room, tucked away in a drawer.  She hopes that wherever their spirits ended up, they've found peace.&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;'''[[Erimmont Chevalier]]'''&amp;lt;/font&amp;gt;  '''('''  &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;  ''')'''  -  '''&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;The Novelist.&amp;lt;/font&amp;gt;'''&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-size:13px; &amp;quot;&amp;gt;Glioca and Erimmont met through Nai, and quickly became fast friends.  There is an obvious physical tension between the two, made no easier with Glio's constant teasing of him.  Glio and A'rk offered Monty their couch and further, a place at the Phoenix Estate until he was ready to get back out in the world and deal with people.&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;'''[[Nai Ruahki]]'''&amp;lt;/font&amp;gt;  '''('''  &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;font style=&amp;quot;color:#CD950C;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;✔&amp;lt;/font&amp;gt;  ''')'''  -  '''&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;Sweet-toothed Kitten.&amp;lt;/font&amp;gt;'''&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-size:13px; &amp;quot;&amp;gt;Glioca met Nai at the Gold Saucer. Despite her usual distaste for Miqo'te, she found herself immediately fond of the young woman and her sweet tooth. She finds Nai's attitude toward Elezen and fondness for her kind to be both interesting and amusing. She hopes to one-day add her to the list of individuals she's closer to. Nai primarily comes to see Glioca for the sweets that the Elezen makes as part of Black Phoenix Oddities.&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;'''[[R'tahz Tia]]'''&amp;lt;/font&amp;gt;  '''('''  &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;1&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt;  ''')'''  -  '''&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;Boy with a Lance.&amp;lt;/font&amp;gt;'''&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-size:13px; &amp;quot;&amp;gt;Glioca met R'tahz at his wedding to J'karu Rhome, after being given an invitation by an elderly gentleman in Coerthas.  Curiosity prompted her to attend, and the two are only casually acquainted, though Glioca got a very positive first impression of the male.&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;'''[[J'karu Rhome]]'''&amp;lt;/font&amp;gt;  '''('''  &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;1&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt;  ''')'''  -  '''&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;Hugger of Cactaur.&amp;lt;/font&amp;gt;'''&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-size:13px; &amp;quot;&amp;gt;Glioca met J'karu at her wedding to R'tahz, after being given an invitation by an elderly gentleman in Coerthas.  Curiosity prompted her to attend, and the two are only casually acquainted, though Glioca got a very positive first impression of the woman.  She is in the process of creating a Sabotender Bailarina plush for the female miqo'te.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #cccccc;font-size:12pt;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#ffffff;&amp;quot; size=&amp;quot;1&amp;quot;&amp;gt;–&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div style=&amp;quot;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;'''[[Emeraven Stormrose]]'''&amp;lt;/font&amp;gt;  '''('''  &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;  ''')'''  -  '''&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;The Golden Phoenix.&amp;lt;/font&amp;gt;'''&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-size:13px; &amp;quot;&amp;gt;Once upon a time, Glioca and A'rklonn were in a relationship with Emeraven.  The relationship fell apart, and she avoids the miqo'te female as much as possible.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div data-rte-washtml=&amp;quot;1&amp;quot; data-rte-style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot; style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot; data-rte-attribs=&amp;quot; style=padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh, the lady w'the white hair? Brings us bread some mornins'. Gives 'em to us after havin' us haul a couple little boxes across town. Anyroad, she's nice enuff.&amp;quot; — ''Ul'dahn Refugee''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Always orders the same thing.  Jenever, she calls it.  Smells like a bloody Starlight Tree.  An' wot's with that little flask o'hers? Red liquid, spikes the drink all the time.  Bad enough she doesn't just call the stuff Gin.  Hmf.&amp;quot; — ''Quicksand Barmaid''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div data-rte-washtml=&amp;quot;1&amp;quot; data-rte-style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot; style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot; data-rte-attribs=&amp;quot; style=padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's got an inventive mind, and a drive to constantly push the boundaries of what we think is possible.  She'll go far, of that I'm certain.&amp;quot; — ''Severian''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I met that man of hers first.  Tall fellow, scarred, dotes on her.  I bet there's an ''interesting'' story behind those two, if you know what I mean.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She weren't no new hand 'round a stove.  Treated every dish like new, an' learned every lesson nice'n slow. Treated every dish like it was a treasure, n'matter who it was made for. Made these great little candies, too, sells 'em round 'er shop in Ul'dah.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div data-rte-washtml=&amp;quot;1&amp;quot; data-rte-style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot; style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot; data-rte-attribs=&amp;quot; style=padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Glioca? Diligent with her study, but something about her sets me on edge.  Those eyes of hers are too old to belong to someone that young.&amp;quot; — ''Cocobuki, Thaumaturge's Guild''&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div data-rte-washtml=&amp;quot;1&amp;quot; data-rte-style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot; style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot; data-rte-attribs=&amp;quot; style=padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Just because I know a little magic doesn't mean I'm the one you should watch out for.  My wife is an absolute monster when it comes to combat.  Everyone worries about me, but she's the scary one.&amp;quot; — ''A'rklonn Sargonnai''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;You're an idiot.&amp;quot; — ''Anthya Sargonnai, whenever anyone mentions doing anything against Glioca.''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh... yeah, she came to our wedding. I can't really say I know them that well. Er, no, I don't rightly know why they were there. But! Anyroad. She seemed well enough, a bit unusual and mysterious, but kind and pleasant in the way you'd expect of someone who holds herself with that kind of poise.&amp;quot; — ''J'karu Rhome''&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=a2JeLe828Nw Crann Na Beatha]''&lt;br /&gt;
:: Artist: Adrian von Ziegler&lt;br /&gt;
:: Origin: ''Celtic Music''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character Theme&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Mz42uc8KnNk Small of Two Pieces]''&lt;br /&gt;
:: Artist: Joanne Hogg&lt;br /&gt;
:: Origin: ''Xenogears''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A'rklonn &amp;amp; Glioca's feelings.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=ITe7uPTNuK0 Exile]''&lt;br /&gt;
:: Artist: Enya&lt;br /&gt;
:: Origin: ''Watermark''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A melancholy mood.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=VABnyDnmtNk Those Who Fight Further]''&lt;br /&gt;
:: Artist: Nobuo Uematsu&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Advent Children''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Primary Combat Theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=kpqFoyr69Xk Turks' Theme]''&lt;br /&gt;
:: Artist: Nobuo Uematsu&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Advent Children''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A'rklonn &amp;amp; Glioca stand off against any foe.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=u6oGgCdIwZo Oceans Instrumental]''&lt;br /&gt;
:: Artist: Dani - Candycore&lt;br /&gt;
:: Origin: ''Evanescence''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Secondary Combat Theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Glioca is a shortened (and more feminine) form of the word Gliocas, which means 'Wisdom'.  &lt;br /&gt;
*Glioca speaks with a very light accent, and tends to be very formal in her speech.&lt;br /&gt;
*This changes when she's in a battle stance, her speech becoming looser and mannerisms more wild.&lt;br /&gt;
*She has a very deep affiliation with the moon and anything to do with lunar phases.&lt;br /&gt;
*She enjoys some of the various herbs she cultivates as cigarettes from time to time, and she also has a pipe which she uses on rare occasions.&lt;br /&gt;
*She dislikes Miqo'te more than any other race, almost to the point of being openly racist, but does her best to not judge them as a whole.&lt;br /&gt;
&lt;br /&gt;
==Lore Adherence==&lt;br /&gt;
''Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. While an effort was made to craft lore that was vague enough and would believably fit into what we know based on the Echo and dimensional travel ala Shantotto, until we have hard and fast information from SE, she is considered to have traveled from a realm outside the Final Fantasy universe, and as such uses terminology not normally found in the games. She has been to more futuristic iterations of the world, and speaks about more complex or ''advanced'' forms of medicine that do not wholly fit into the current lore's scope of scientific discovery. Changes made to make her fit more accurately within the lore will be noted below''&lt;br /&gt;
&lt;br /&gt;
* Information added on skills in regards to Machine use (Machinist), Astrology (Astrologian), and Dark Magic (Dark Knight).  Information will be adjusted as necessary after the release of Heavensward, to make it lore-compliant.&lt;br /&gt;
&lt;br /&gt;
==Recent Events==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
* Glioca was previously darker skinned and had violet eyes.  After touching the Void, during entrance through a portal atop Syrcus Tower, Glioca's skin paled considerably, and the color has fled from her eyes.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
* Glioca is based on the goddess of the same name from ''[http://en.wikipedia.org/wiki/Dark_Ages_%28video_game%29 Kru/Nexon's Dark Ages]''. &lt;br /&gt;
* Her story and lore was heavily modified after 13+ years of play in forum, tabletop, and MMO role-play.&lt;br /&gt;
* She is a world-traveler, and has been all across the universe with the use of magic and other means of travel.  &lt;br /&gt;
* Addendum: Feel free to treat her like she is insane if she says as much and your character doesn't or wouldn't believe in such things.&lt;br /&gt;
* Glioca is a skilled surgeon. '''I''' don't have a medical degree.  I don't always type things one hundred percent accurate to real medical knowledge. &lt;br /&gt;
* If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know.  Communication is very important, more important than potentially keeping immersion.&lt;br /&gt;
* Tells are strictly used for Linkpearls, or OOC communications.  I do not do general RP in /tells because I use it so heavily for these other purposes. &lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Additional Disclaimer==&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
*I realize that there is a certain stigma around playing a character who is a world-traveler.  That said, Glioca tries her hardest to fit in about 99% of the time, and often refers to her homeland as somewhere tangible in Eorzea, given the way she traveled to the world.  She 'claims' Doma as her place of birth and point of origin unless it seems like someone would be accepting of her history.  Otherwise, she's traveled from Othard, and has lived in Eorzea for a while, having arrived before the Calamity by ship.  Very little about her doesn't fit with the world as presented when interacting with others, and I appreciate it when people give me a chance while role-playing with her, instead of just dismissing her because of her unique origins.&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=81765</id>
		<title>Teletha Testarossa</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=81765"/>
		<updated>2015-03-28T07:40:54Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Teletha Testarossa&lt;br /&gt;
| image = Tessa.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Tessa shortly after arriving in Gridania.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Garlemald&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Garlemald&lt;br /&gt;
| stat_2 = Nameday &lt;br /&gt;
| stat_2_value = 1559&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 18&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Llymlaen, the Navigator]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Captain&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Teletha Testarossa''', or as she prefers to be called, '''Tessa''', originally grew up in the Garlean Empire. Then known as '''Teletha nan Terezia''', she fled the country very recently, shortly after the Eorzeans defeated Ultima Weapon, using the event as a distraction to steal the prototype airship, ''Tuatha de Danaan''. She is a wanted criminal in Garlemald for the crime and this fact has caused a bounty to be posted in Eorzea via Garlean plants and moles for her capture. Tessa currently resides in the Black Shroud some days north of Gridania.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Teletha is the second generation child of what was originally a conscripted family from one of Garlemald's conquests a number of years before they considered attacking Eorzea. Originally stemming from Adelaide Terezia's, Tessa's great-grandmother, conscription, the family established themselves as well meaning and loyal to the Garlean Empire shortly after the conquest of Adelaide's homeland. A fair minded youth of her old homeland, Adelaide was keen sighted and could see a losing battle when she was faced with one. As such, she accepted her new lot in life and took her forced enlistment in Garlemald in stride, quickly forming her person to fit her adopted homeland and took up arms willingly for the Empire.&lt;br /&gt;
&lt;br /&gt;
Most of the family's standing, however, was due to Adelaide being the mistress to Magnus sas Seneca in her later life. Though her great-grandmother's partner never did much more than the coital with his kept woman, it did serve to influence Teletha's family's standing, as the bastards produced by their coupling took on a more Garlean appearance and as the Terezia family began to fit into the culture. The Terezia line was born from that point with predominantly white or silver hair colors and light eyes, though they did not inherit the third eye of a pure Garlean. On the offhand, Adelaide's involvement with Magnus also became something of a plague upon the Terezia line, as not only did Adelaide's surname become the family name due to the inability for her and her children to take his name, but her being a mistress became a whispered-behind-the-back slight. Calling the women of the Terzeia family whore was not uncommon, whether they were married in or not. Only the Terezia family line's penchant for producing smart minds and capable fighters saved them from being a continuous scandal.&lt;br /&gt;
&lt;br /&gt;
By the time Teletha was born, this family history had become but a stoked fire, still something of a dark mark, but not enough that the general populace considered them in an ill light. Born in 1559 with a twin brother, Leonicus, Teletha and her brother exhibited above-average intelligence from even a young age and was both were quickly scouted as two who would be viable technicians or engineers. This observation became doubly true when both Teletha and Leonicus showed great aptitude with working with magitek. As such, both siblings were entered into a rigorous schooling alongside other youths. Much of the twins' schooling was in part due to the exodus of a number of Garlean engineers following the Bozja Incident, Cid nan Garlond among them. Though Teletha was only three at the time, the loss of a number of the Empire's brightest left a gap to be filled and called for the Empire to seek out new engineers and young hopefuls whom could be trained to the same caliber as what had been lost. This cause and effect greatly increased the strain and workloads placed upon those entering programs of study, often causing a discrepancy between age and material taught.&lt;br /&gt;
&lt;br /&gt;
Though Teletha was outshone by her brother, Leonicus, she was no slouch, proving at an early age that she was just as capable of understand and executing complicate schematics and magitek designs as those around her, despite being graded as less ambitious than her brother. As per usual, most of the designs and principles taught in these classes pertained to military, given Garlemald's tendency to develop for their armies first, and their civil sectors second. The Terezia twins showed perseverance and dedication and were two of a number of young hopefuls thought to be among the best of a new generation of engineers.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
When Teletha was ten, her and her brother were handed over to a senior engineer, Lucien nan Creta, whom was thirty-seven at the time, and his wife Caecillia. Spending much of their time with the older man, the twins began to learn much of their more practical design applications from him. For a number of years, they trained under Lucien, often accompanying him to workshops and aiding him with designs. Teletha and Leonicus were both with Lucien when the Calamity occurred, though Tessa was as far removed from Eorzea's issues, seeing as she was only thirteen at the time and quite far from where the moon fell and shattered. As it were, though, the fall of Bahamut's prison was the cause for Garlemald's second retreat from the Eorzean realm as they turned homeward once more. Lucien himself began to work on a new prototype of magitek reaper in hopes that someday it would serve his country to reclaim the Eorzean front they so desperately wanted to assimilate.&lt;br /&gt;
&lt;br /&gt;
===First Projects===&lt;br /&gt;
Given Lucien's focus in weaponry and arms, that became what the twins were most adept at designing. As young as fourteen, the two began to establish a name for themselves amongst the engineering crowds, turning out theoretical designs of magitek weaponry unlike what Garlemald had. It was then that a change came over Teletha's life. Leonicus's designs quickly became classified and gathered up by the Imperial Shadows and the boy was removed from Lucien nan Creta's care. To Tessa's best knowledge, Leonicus was taken to work closely with the Imperial Shadows and develop technology in-line with their needs. Given Leonicus's penchant for designing small arms and devices most useful to those in the subterfuge field, this was the most likely explanation. Disheartened by the loss of her brother's company, Teletha's bond with Lucien and his wife Caecillia grew to fill the gap left behind, and the girl began to think of them almost as family.&lt;br /&gt;
&lt;br /&gt;
Tessa's strengths as an engineer began to emerge as she matured into a young woman. Primarily her best ideas and designs seemed to be aircraft and devices designed shield against aetheric energy. For countless hours she began to sequester herself away in her room, working on some airship here or some shielding generator there. She became a common fixture around the Creta estate as the years went on and as her apprenticeship with Lucien continued. Small and silent, many conversations passed Teletha's ears when she would sit in a corner and sketch an idea. Of the most interesting to her were those told by a friend of Lucien's, Striking Falcon. An officer in the Imperial Shadows, Falcon often shared evening meals with the Creta family, telling tales in a drunken rapport about his conquests and feats in Ala Mhigo during its seizing. Having initially never understood why Falcon was friends with her guardian, Teletha looked past this when Falcon began to mention new technology entering the Shadow's hands from an up and coming engineer they'd taken in. Deducing this was her brother, Teletha was pleased to have found some form of contact with her sibling, even indirectly.&lt;br /&gt;
&lt;br /&gt;
At least reaching the final year of her apprenticeship with Lucien, Tessa entered the engineering team as a full fledged and vetted designer, despite her age. She was well beyond a number of those who had been in the same training she and her brother had entered. Nevertheless, she quickly delved into work for the good of the Empire, crafting designs and weaponry and putting it through rigorous tests with her co-engineers. Coincidentally, she ended up working with the same engineering corp as Lucien.&lt;br /&gt;
&lt;br /&gt;
===The ''Tuatha de Danaan''===&lt;br /&gt;
By her sixteenth year, Teletha began to work closely with Lucien and a team of engineers on a prototype of a small fighter craft based on an advanced design Teletha had created and Lucien had vetted. For nearly two long years, Tessa and a corp of engineers worked on realizing a small battlecraft design, breathing life into a schematic and turning out a working prototype. The craft would take up nearly all of Tessa's time as she fine-tuned the creation. Though it was small, only roughly twice the size of the craft commonly used to ferry people from city-state to city-state in Eorzea, it was entirely streamlined in purpose. Capable of fully supporting a four man crew, the ship was beyond the specifications of many of the previous Garlean small craft and displayed frightening possibilities as an air domination unit, equipped with powerful weaponry as it was.&lt;br /&gt;
&lt;br /&gt;
A fair few higher ups in the Garlean military and the research and development fields took interest in the design, and Lucien seemed hopeful that the ''Danaan'' and its following line might become a Garlean staple.&lt;br /&gt;
&lt;br /&gt;
===Faltering Loyalty===&lt;br /&gt;
As days turned to months, the politics of Garlemald grew much more dire. Gaius van Baelsar took it upon himself to bring Eorzea into the fold even as the emperor's condition wavered, taking it up as his own agenda to conquer the realm. Teletha heard much of the distant realm, a land of Primals and beastmen and a people supposedly bound in a unlikely union. For the first time in years, wondered on the idea of the Empire taking yet more people under its wings. For the first time in her life she truly witnessed and understood as conflict broke out and began to effect her, as her work on the ''Danaan'' was shelved for the much more pertinent project of supporting the XIVth legion's advance into Eorzea.&lt;br /&gt;
  &lt;br /&gt;
Shortly after the Legatus began his conquest, Teletha was struck with an unexpected string of contact with her distant brother. Leonicus was terse in his messages, talking only of a secret project to which he had been assigned, taken away from working with the Imperial Shadows. His notes were delivered to her sparingly, by someone he described as an ally in his letter, but whom never gave her name to Teletha. To this day, Teletha still does not know the woman's name, but she refers to her as Wraith. Always in secret, Wraith would contact Teletha mere hours before a proposed meeting with a location and time. Delighted at the prospect of being able to communicate with her sibling, Teletha found great solace in Leonicus's contact, but much worry in his words, as he seemingly appeared to be much closer to the conflicts in Eorzea from his letters and working on something of terrifying proportions.&lt;br /&gt;
&lt;br /&gt;
Still more tension grew in Teletha as the XIVth legion advanced. The first prisoners of war began to return from the front, shipped there much like chattel as they were conscripted into different parts of the Imperial military. She was not shocked to find them unwilling, given their circumstances. Though she did not deal with many directly, as most were conscripted as fighters, not engineers, she did make the acquaintance of one Eorzean a few years her junior, a hyur named Kaysen Hudson. Though few captured Eorzeans were given the choice, Kaysen opted for the role of an engineer when presented with her dire straights and, thus, landed within the engineering corp Teletha worked for. As such, Kaysen became the first Eorzean Teletha had ever met.&lt;br /&gt;
&lt;br /&gt;
Lucien, who had since been assigned head of the engineering corp, assigned Teletha as Kaysen's caretaker and teacher. Initially, the two did not get along, as Teletha was not surprised to find. From documentation provided when the girl was assigned to her, Teletha knew that Kaysen understood some means of magitek weaponry, as she had been found and captured with a modified magitek firearm. Contact with Kaysen had an enlightening effect on Teletha. She could tell that the girl was bright and understood much in the way of technology. She could see the way the Eorzean's eyes light up with interest when Teletha tried to coax a word out of her with some schematic or design or bit of tech as she tried to ascertain the woman's skills and level of knowledge... but Teletha could also see the dark fiery rage that burned and smothered that interest as the woman realized at what cost this new Garlean knowledge had been bought.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Kaysen proved at least willing enough to produce work that allowed her to keep her new conscription and, after proving her abilities and at Lucien's suggestion, Teletha was able to procure her the right to live at the Creta estate in a secure room rather than the conscriptees' barracks. This allowed Kaysen some small amount of leisure in her new life. Her first few days at the Creta estate saw Kaysen reacting favorably to Teletha's interactions and  they began to share small conversations. As time passed, a resigned sorrow came over Kaysen as she began to accept her new reality. There were many a evening, as she returned with the silent girl in tow to the Creta estate, that Teletha wondered how she might react if forced to produce weaponry meant to kill her kinsmen.&lt;br /&gt;
&lt;br /&gt;
Like a crumbing tower, things happened in quick succession that would shatter the precarious world view that Teletha held. Firstly, as she woke for the morning and proceeded make ready for another long day, she heard a ruckus going on in the room conjoined with hers, the one that Kaysen had made hers after some month's time. Hurrying to it and sliding her access card, she was stopped dead in her tracks. A smattering of blood, a broken dish and Lucien attempting to force Kaysen down, half dressed, to the ground. The man was the first to recover, standing upright and tossing the inconsolable Kaysen aside. Lifting the woman's shirt from the ground, he used it to staunch the sluggish flow of blood from his arm before he looked at Teletha and said, quite simply, that she ought to get ready to work. Without another word, he left.&lt;br /&gt;
&lt;br /&gt;
Standing in shock for a moment more, Teletha rushed forth in an attempt to check Kaysen over for injury or worse. She was greeted with scorn and anger and the accusation that she was &amp;quot;no better than any of the rest of them.&amp;quot; This had a profound effect on Teletha and she watched in silent sorrow as the victim of her Empire's crimes collected herself of her own willpower and dressed shakily for her condemned job. To make matters, no small amount of digging on Teletha's part revealed a string of similar cases concerning Lucien. Though it seemed he had never been so bold as to force himself on someone at his own residence, having always chosen other locations for the misdeed. Enraged and betrayed by someone she had considered a friend and nearly a father figure, she began to look into options of transfer. Disappointingly, she found that none allowed her to take Kaysen as a pupil under her and would squarely leave the girl in Lucien's charge.&lt;br /&gt;
&lt;br /&gt;
As it would turn out, Teletha's breaking point came before she could work out any alternative to hers' and Kaysen's situation. The woman she knew as Wraith came to her. This time, she bore no sparing letter from her brother, but a sheaf of notes and documents and a letter nearly thick enough to match them. And, this time, she bore news of Leonicus's death. For the second time in as many weeks, Teletha was stopped dead in her tracks. She pleaded with Wraith for more information, clutching the notes and letter as the woman left without another word, shaking her head. With nothing else to do, Teletha looked to the documents in her hands. The designs were her brother's, what she assumed was every project he'd ever worked on... and one frightening one was notes and copied diagrams of something listed as the Ultima Weapon.&lt;br /&gt;
&lt;br /&gt;
With trembling hands, she read his letter, wherein he predicted his own demise at either the hands of attacking Eorzeans or a kill order from their Garlean overseers and thus, he had taken the matter into his own hands and had taken his own life. She continued reading to learn that Leonicus had entrusted her with all his designs and with all the knowledge he had gleaned from the Allagan monstrosity known as the Ultima Weapon, the behemoth that Gaius van Baelsar planned to turn against the Primals and the Eorzeans without discretion. Floored by the revelation, enlightened by the knowledge and shattered by the realization that her Empire was homogenizing cultures at a massive cost of life and identity, Teletha felt her precarious world falling apart around her.&lt;br /&gt;
&lt;br /&gt;
Still, as she bore the notes close against her chest as if they might embrace her back as her brother once had, she began to devise a plan.&lt;br /&gt;
&lt;br /&gt;
===Escape===&lt;br /&gt;
Over the next week, Teletha stole off in her free time, purchasing a considerable amount of supplies from one vendor here and another vendor there and never from more a few things in any given establishment. Then, through careful timing and under the guise of maintaining the vessel, she convinced those posted outside the hangar where the prototype, her ''Danaan'', was located that she needed to examine and tend to the ship. Stowing the supplies away, she spent an hour or two &amp;quot;overhauling&amp;quot; parts of the vessel to uphold her ruse and then left. With that, she began to bide her time.&lt;br /&gt;
&lt;br /&gt;
Keeping an open eye on activity within the military, Teletha was able to execute her escape as the dawn of Gaius's assault took place. Deeming the attack the best distraction she was likely to receive, Teletha executed her escape and, with never a thought of leaving her behind, took Kaysen with her. As news poured in from the Thanalan front and the rebellious Eorzeans executed Operation Archon, Teletha convinced Kaysen to aide her in ensuring that the ''Danaan'' was still in fit condition under the pretense that she wanted to present it as a means to ensure future Garlean victories. Grudgingly, Kaysen accompanied Teletha to the hangar, where the woman lead the Eorzean into the vessel... and them promptly strapped her into the co-pilot's seat and took the pilot's chair for herself. Urging the battlecraft free from its slumber and sending its engines roaring to life, Teletha rapidly explained her goals as the ship attracted the immediate attention of its would-be guards.&lt;br /&gt;
&lt;br /&gt;
Being flown by an engineer, not a pilot, the ''Tuatha de Danaan'''s first take off was botched at best as Teletha send the vessel scrapping out of the hangar, ripping part of the building's roof off in the process. At its fastest speed, the ''Danaan'' tore through the sky, leaving the city behind. Kaysen reeled beside Teletha, still not believing just yet what was happening, but finding their escape and an enlightening view of Teletha suddenly a very real thing as what few small ships Garlean spared for the chase began to catch up on the ''Danaan.'' Under fire and with clear signals to land or be shot down, Teletha turned the weaponry against the two pursuers and was surprised to find that Kaysen also began to take control of the weapons as well.&lt;br /&gt;
&lt;br /&gt;
A tense combat ensued, Teletha's less than admirable flying skills saw  the ''Danaan'' received a fair deal of damage and any ordinary battlecraft might have been obliterated otherwise. But through the saving grace of having only been pursued by two able craft and through Kaysen's quick uptake of the turret interface, both opposing craft crumbled to the ground below just at the Eorzean boarder. The mountains of Xelphatol before them, the two believed themselves escaped. But a resounding bang and a churning motion overtook the vessel as one of its engines failed from the damage of the dogfight and the ''Danaan'' began to sag out of the sky. Frighteningly, the vessel plummeted for the mountains and Tessa only barely managed to crash the ship safely, the ship falling into a grotto and scraping down the walls of the cliff face in such a way that it killed most of the vessel's momentum before striking the earth.&lt;br /&gt;
&lt;br /&gt;
Alive, in one piece, and just within the Eorzean boarder, Kaysen and Teletha embraced despite the crash, with Kaysen breaking into tears upon Teletha's shoulder as she sobbed her thanks, apologies, joys and sorrows all in a messy bawl.&lt;br /&gt;
&lt;br /&gt;
===Ixal===&lt;br /&gt;
Teletha and Kaysen emerged from the wreckage to find themselves in a grotto in northern Xelphatol, the mist clinging to the midlands they were in. Though they had escaped the Garlean scouts that had chased them, their descent and crash into Xelphatol had not gone unnoticed. As the women emerged from the ship, they found themselves greeted at spear point by a very ruffled clan of Ixal. Having crashed in the canyons of their camp, the Xhurok clan had come to investigate the disturbance. It was through sheer luck that Teletha and Kaysen were only captured and not killed on the spot, as the airship had greatly intrigued the Ixal. By the good graces of the wizened leader of the tribe, Razel Xhurok, decided that Teletha and Kaysen would be proclaimed allies, so long that the eventuality of Teletha guiding the clan to the sky of their ancestors was a possibility. For the long years that the Xhurok had remained in Xelphatol, away from the infighting to be found south on the Gridanian border, Razel had guided his clan truly through hardship and kept them a tight-knit family group. He knew, however, that thought the Lady of the Vortex provided succor for all her children, the world had begun to grow smaller and that sometimes unconventional means were necessary to advance.&lt;br /&gt;
&lt;br /&gt;
It was with this that Teletha found herself a new home amongst a far northern Ixal clan. The first two or three moons were precarious and stressful at best, as the tribe and the two women found themselves acclimating to one another. The grotto that the ''Danaan'' had crashed slowly turned into a mess of salvage and repairs, and, in truth, a home for the women. For weeks they made what repairs they could with what they did have on hand and stripped away parts of the vessel that would need repairs and materials from elsewhere. During this time, both of them were convinced by a curious youth of the tribe, Tuzal Xhurok, to arm themselves. Though Teletha was the only one to take to the training Tuzal provided with the spears the Xhurok favored, she found herself incredibly lacking in ability with any weapon.&lt;br /&gt;
&lt;br /&gt;
After the turn of a season, Teletha and Kaysen found themselves well integrated into the clan's culture and while they had made few friends, they had dissuaded any enemies they might have had in the clan from acting against them, primarily by remaining out of the way and providing aid when they could. As the leaves grew lush from summer, Teletha and Kaysen trekked south to the Black Shroud in hopes of finding supplies.&lt;br /&gt;
&lt;br /&gt;
Arriving in the city, Teletha spent what remaining bit of coin she did have on supplies for herself and her companion. Her first taste of Eorzea was an interesting one, having never encountered a society like that of Gridania and finding it a vastly different culture than that of Garlemald. Kaysen took the reigns and guided the woman around the city as they gathered supplies and information on merchants specializing in mechanical stock, a rarity in the nature-based society of Gridania. By luck and happenstance, they bumbled into the knowledge of one miqo'te who sometimes hawked spare bits from salvage from the castrums around Gridania or from wreckage he acquired as far south as Mor Dhona. Receiving directions from a fellow in the Shadowed Bower they navigated north to the given address. There, they found perhaps the most womanizing, playboy, jokester of a miqo'te. Though they were initially put off, Kaysen especially, they found in K'urz a reliable supplier of materials and gadgetry they could use to repair the ''Danaan.'' Laden with their new goods, they ventured back north.&lt;br /&gt;
&lt;br /&gt;
===Framed As a Spy===&lt;br /&gt;
As the moons passed, Teletha and Kaysen made good time on repairs and additions to the ''Danaan'', returning often to Gridania to receive supplies from K'urz. It was during these trips back and forth that Teletha's appearance would be made known through informants back to those in Garlemald. By proxy and through a mole planted in Eorzean society, it was made known to the various commands and justice keepers of Eorzea that Teletha was a Garlean engineer and, falsely, a loyalist. Branding her as a spy and a Garlean informant, the Shadows sent an attache to Eorzea to seek her out and, hopefully, reclaim the ''Danaan'' and the engineer herself. Through the boards and postings of the realm and those people that might inform the various hunters and bountymen of the lands, they gave word that they were seeking delivery, alive and unharmed, of the &amp;quot;Garlean infiltrator and engineer, Teletha nan Terezia, for crimes of subversion, nefarious acts, terrorism against Eorzea's City States and multiple counts of public endangerment&amp;quot; for the price of 800,000 gil.&lt;br /&gt;
&lt;br /&gt;
At first entirely unaware of the price on her head, Teletha ventured to Gridania as she normally might, once ever other week, to receive new supplies from K'urz. Alone this time, Kaysen having elected to remain behind with the Xhurok, Teletha paid her coin and rented a room for the evening, planning to head back out the next day. It was by sheer dumb luck that she turned to head back downstairs and inquire about an evening meal when she walked plain into a man she would eventually become notoriously at odds with, the bounty hunter, Garon Crayson. Clearly, neither of them had planned to find the other there, but Garon recognized Teletha from the information given to him by one of his most trusted of informants and had followed her by dint of investigating and assuring she might actually be the target of the bounty.&lt;br /&gt;
&lt;br /&gt;
Needless to say, it took the seasoned hunter mere moments to realize that she did, at the very least, match the description. As Teletha backed off to apologize, she caught sight of him maneuvering for his sidearm. While she had never been overly cautious before, there is something to be said of twitch reflexes. While she did not know why Garon might consider attacking her, she did not want to remain around to find out and she reached out and attempted to off balanced him. Though unsuccessful, the moment of being caught of guard, stumbling into a bounty target and being some-what off balanced gave Teletha a moment to escape back to her room. Behind her, the thunking of Garon's footsteps clearly suggested he was in pursuit. Kicking open her window, Teletha fled the inn and made a mad dash through the streets of Gridania. Only by ducking into K'urz shop in his mostly hidden alleyway did she escape the pursuing hunter.&lt;br /&gt;
&lt;br /&gt;
Teletha laid low for two days while K'urz dug into the situation and informed her that she had been declared a Garlean spy by, at the very least, the Maelstrom Command. It was not much of a leap for Teletha to presume that the bounty had been posted by Garlemald in some fashion, as she had never set so much as a foot on the island of Limsa Lominsa. Promising to further dig into the matter, K'urz lead Teletha out a back route from the city and she departed the Shroud back to Xelphatol. Arriving some days late to the Xhurok camp, Kaysen's recommendation that she no longer venture to the Shroud unless they needed her to and that she pick for herself a more Eorzean name did not fall on deaf ears, and she took to calling herself Tessa Testarossa from then on out.&lt;br /&gt;
&lt;br /&gt;
===A Bounty and a Bounty Hunter===&lt;br /&gt;
Garon meeting at the Oak Inn.&lt;br /&gt;
&lt;br /&gt;
K'urz discovers source of bounty.&lt;br /&gt;
&lt;br /&gt;
Garon meeting at Fallgourd Float.&lt;br /&gt;
&lt;br /&gt;
Meeting Valindra.&lt;br /&gt;
&lt;br /&gt;
[Events to be fleshed out.]&lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
&lt;br /&gt;
Capture by Garon.&lt;br /&gt;
&lt;br /&gt;
Delivery to Striking Falcon at glade in Shroud.&lt;br /&gt;
&lt;br /&gt;
Rescue by Garon.&lt;br /&gt;
&lt;br /&gt;
Travel back to Xhurok camp.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Magitek&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Gridania&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ixali&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Suppressing combat tactically.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; ...Biceps&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Racism&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Tinkering with machines.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' &lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Lances:'''&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Kaysen Hudson: A hyur that was captured and conscripted into the Garlean military very recently, and even more recently escaped the country alongside Tessa, Kaysen is Tessa's dearest friend. She was born in Ul'dah, but quickly left when she came of age and immersed herself in the culture of Limsa Lominsa. Finding she had a knack with technology, she began to work odd jobs for the Maelstrom command fixing machinery before joining the Maelstrom outright. Combat for them against the Garleans lead to her capture. Now, after her escape, she resides with Tessa and works maintenance on the ''Danaan''.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; K'urz Tia: Tessa's supplier and ally in Gridania, the miqo'te once lived in Thanalan before moving to the Shroud. Nowadays, he spends his time womanizing in the taverns around the forest and hawking bits of machinery and salvage. The word is mum as to why he believes Tessa at her word, but she values his support and alliance and he her's.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Valindra Starseeker: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garon Crayson]]: &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Lucien nan Creta: One of Tessa's former co-engineers, she is not fond of the man. Though they were once on good terms and worked on a fair deal of projects together, when the man's dark secrets were brought to light, it did nothing to endear him to her further. Dark talk of a man taking advantage of captured and conscripted women from conquered lands will turn Tessa's attention away from someone in a heartbeat. Coincedentally, Lucien was one of those to sign on to the retrieval team in charge of recapturing Tessa and the ''Tuatha de Danaan''. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Striking Falcon: The leader of the retrieval team into Eorzea that was searching for the wayward Tessa, Striking Falcon was long ago conscripted into the Eorzean military and long ago found he enjoyed the kind of life the Empire had to offer. Though Tessa never knew him well, she was never fond of him. He oft told tales of his time served during the attacks on Ala Mhigo, taking pride in his deeds.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=IXOEZ3K9iLU Spark]''&lt;br /&gt;
:: Artist: Johan Skugge &amp;amp; Jukka Rintamäki&lt;br /&gt;
:: Origin: ''Battlefield 3''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Stealing an airship...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=9aRlxHtB0pg Awake and Alive]''&lt;br /&gt;
:: Artist: Skillet&lt;br /&gt;
:: Origin: ''Awake''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: ???&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=sXnBtb_GToM Tuatha de Danaan]''&lt;br /&gt;
:: Artist: Toshihiko Sahashi&lt;br /&gt;
:: Origin: ''Full Metal Panic!''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Piloting the ''Tuatha de Danaan''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A precarious youth.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The name of the Ixal tribe that Tessa befriends is a reference to huroks, the mythical species from ''[http://en.wikipedia.org/wiki/The_Immortals_%28series%29 The Immortals]'' series.&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Full Metal Panic!'' character Tessa Testarossa. I do not own the aforementioned work. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Full Metal Panic!.''&lt;br /&gt;
&lt;br /&gt;
[[Category: Balmung]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:MotokoFormalArmor.png&amp;diff=79630</id>
		<title>File:MotokoFormalArmor.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:MotokoFormalArmor.png&amp;diff=79630"/>
		<updated>2015-03-16T04:23:27Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: MizuJakkaru uploaded a new version of &amp;amp;quot;File:MotokoFormalArmor.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Motoko Nakakami&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Motoko_Nakakami&amp;diff=79629</id>
		<title>Motoko Nakakami</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Motoko_Nakakami&amp;diff=79629"/>
		<updated>2015-03-16T04:22:56Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: /* Clothing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Motoko Nakakami&lt;br /&gt;
| image = Motoko.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Motoko in Doma before the revolt.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Doma&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Doman&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Hinata, Doma&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 1st Sun of the 6th Umbral Moon, 1553&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 24&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Halone, the Fury]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Swordswoman&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=uK2hwIAvmdA The Gensokyo the Gods Loved]''&lt;br /&gt;
}}&lt;br /&gt;
'''Motoko Nakakami''' (中神 素子, ''Nakakami Motoko'') '''née Aoyama''' (青山, ''Aoyama''), or '''Motoko Truespirit''', is a Doman refugee and survivor of the Garlean attacks on Doma following the Doman uprising. A specialist of martial combat styles, she practices a style of swordsmanship primarily focused on slaying creatures of the Void. Coming to Eorzea a season or two before the majorty of Domans fleeing their homeland, she has begun to establish a new school of learning, hoping to ensure the ''Shinmei-ryū'' style does not go extinct. Currently, she lives in Gridania with her husband, [[Seno Nakakami]], and a number of their vassals and students.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Principled, ethical and tolerant, she was brought up to follow traditional Doman morals of the warrior class; meaning to follow obligation, politeness and duty. As a result, she was somewhat naive to the &amp;quot;ways of the world&amp;quot; in her youth and is sometimes confused or irritated by the mannerisms and attitudes of other people her age that might strike her as air-headed or frivolous, when it in truth is simply people taking a break from their personal disciplines. Moving to Eorzea has broken her of this somewhat, thankfully, but things she perceives as people shirking their duties or laziness still sets her off.&lt;br /&gt;
&lt;br /&gt;
Although her upbringing is ingrained, she remains open to new experiences and willfully participates in Eorzean things, in particular fighting styles. Usually seen practicing and/or honing her martial techniques, she is, due to her serious nature, often seen as the moral or principled backbone of whatever group she partakes in. Motoko has not stopped to rest since moving to Eorzea, simply trying to absorb information and knowledge of fighting from the realm at a rate that one might call borderline self-destructive. If there is any inkling in her own mind that she is using training as a means to distract herself from the tragedy of her past, she does not show it or know it.&lt;br /&gt;
&lt;br /&gt;
The woman is not without humor, though, often sharing jibing contests with her husbands and close friends. Usually, she loses these battles of wit, but short of a very quick tantrum that she is swift to turn around from, she does not hold a grudge against her allies and companions. Motoko's anger is saved for her enemies and she bears a feverish anger towards the Garlean Empire and its inhabitants that transcends her husband's. She is quick to scorn mention of the civilization and, upon sight, is wont to attack and aim to kill anyone who names themselves a national or ally of the Empire.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Standing five fulms and ten ilms tall, Motoko is rather tall for a Doman and stands just a few ilms shorter than her husband. She bears black hair that is a well known trait of her race, and she has it styled long, falling to her shoulders. Her bangs are cut straight above her olive colored eyes and earlocks are sheared as well, though she has since allowed those bits of hair to grow out in a fringe since coming to Eorzea. Sometimes, though rarely, she pulls it back into a ponytail. The girl has strong shoulders and womanly hips and what could be considered an ample posterior and middling sized assets. She is well built due to her training and has no other physical markings of any kind, piercing, tattoo or otherwise. &lt;br /&gt;
&lt;br /&gt;
Typically, Motoko's appearance and clothing resembles that of traditional Doman attire, often she is seen wearing ''gi'' and ''hakama'', and it is general this that she wears when she is at her new home in the Lavender Beds. Other than that, she will wear clothing appropriate for the weapon she chooses to wield for the day or the task at hand. Mobile, light clothing for when she prefers hand-to-hand, steel armor and plate for when she prefers sword and board, scale mail for when she wields a lance and typical Lominsan marauder's garb for when she favors the axe.&lt;br /&gt;
&lt;br /&gt;
That aside, it should be mentioned she is ''never'' seen without her katana, either at her hip or on her back when she needs to be more mobile.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:MotokoMNK.png|175px]][[File:MotokoNIN.png|175px]][[File:MotokoPLD.png|175px]][[File:MotokoWAR.png|175px]][[File:MotokoCNJ.png|175px]][[File:MotokoGLD.png|175px]][[File:MotokoMRD.png|175px]][[File:MotokoPGL.png|175px]][[File:MotokoROG.png|175px]][[File:MotokoFormalArmor.png|175px]][[File:MotokoSwimsuit.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born in a Doma after the country had been conquered by Garlemald in a village called Hinata, Motoko Aoyama was raised from day one to be dutiful and respect tradition and honor above all things. Born into the Aoyama clan as the second daughter, she was driven even in youth to partake and train in the sword discipline native and originating from Hinata, ''Shinmei-ryū''. A sword arts born from and passed down by the Aoyama family, it was well known through the region as a divine art and ''Shinmei-ryū'' practitioners were often called upon all across Doma to act as exorcists and defenders against Voidsent. Though Garlean rule and occupation had suppressed many of the traditional Doman combat styles to reduce the likelihood of an uprising, it had been deemed foolish to suppress the training of the sword in light of the deep rooted tradition the weapon bore for the Doman people. As such, though most sword disciplines were kept under a watchful eye, they were allowed to persist.&lt;br /&gt;
&lt;br /&gt;
Motoko was inspired as a youngster by her older sister, Tsuruko, a senior by ten winters and the current heiress of the school, to become one of the renown warriors of the ''Shinmei-ryū'' school. As a potential heiress to the swordsmanship school, she was trained as a practitioner from the time she was able to hold a wooden sword. Beginning in her early childhood, and throughout her life, Motoko would idolize her older sister, viewing her as the personification of the life she should lead, much to Tsuruko's consternation, who always wanted Motoko to live her own life for her own happiness. At the age of five, she was introduced to a boy her age, Seno Nakakami, whom was sent to the school by his family to follow in the footsteps of the men of his clan and learn the ''Shinmei-ryū'' style. The two swiftly became inseparable, and, when not training, often ran amok pulling pranks and doing as children are wont to do. &lt;br /&gt;
&lt;br /&gt;
Some seasons later, upon Seno's eighth birthday, another youngster was brought to the dojo even though she was only three, two years before the entry age of five. A Doman by heritage and birth, the girl's family had allowed an Eorzean miqo'te to marry into the bloodline. Though the girl, Setsuna Sakurazaki, was more Doman hyur than miqo'te, the dominate traits of the feline race showed through even generations later, giving Setsuna the cat-like ears, tail and eyes of a proper miqo'te. This caused no small amount of scorn amongst some of the students at the school, but Seno and Motoko were quick to take the younger girl under their wings, sheltering her and shortly becoming her friend.&lt;br /&gt;
&lt;br /&gt;
===Heritage and Marriage===&lt;br /&gt;
Around the time Motoko turned fourteen, Tsuruko declared her intent to step down as leader of the school. This caused Motoko no small amount of stress, having never planned to inherit the school and having always believed and idolized Tsuruko as the perfect ''Shinmei-ryū'' warrior and teacher and having always thought it was her place to be behind her sister. It is partly believed that Tsuruko stepped down due to marrying her husband, wanting a more calming life and as a means to make her sister realize herself as a fine warrior, but regardless of the reason, Motoko fled Hinata and went into hiding, running from what was to become her inheritance.&lt;br /&gt;
&lt;br /&gt;
Becoming something of a hermit, she spent a season at a remote inn in the mountains before Seno managed to track her down. Explaining her fears to her closest friend, Seno agreed to stay with her at the inn while Motoko worked out her worries and doubts about taking over the school. Seasons would pass and the two would continue their training in the chill of the Doman mountains. Seno at least kept regular correspondence with Tsuruko back in Hinata, assuring the woman of her sisters continued diligence and safety. Eventually, around the time of her sixteenth birthday, Motoko believed in herself enough as a person and warrior to accept Tsuruko stepping down as leader. Returning home, she formally apologized to her sister and declared herself willing to accept inheriting the dojo. &lt;br /&gt;
&lt;br /&gt;
Tsuruko declares that she will accept Motoko's ascension as master of the dojo and apology for running away from her duties under one condition: that she best her in a duel. The heated combat that ensued was a duel that not many at the school that day would ever forget. Especially the local carpenters who had to replace the eastern wing's hallway. Never the less, it ended with Motoko standing victorious and Tsuruko declared that when Motoko's training was done, she would be heiress to the ''Shinmei-ryū'' school. The sisters embraced, Tsuruko pleased to have found her little sister had grown into her heritage. Nevertheless, Tsuruko acts as interim leader while Motoko continues to complete her training.&lt;br /&gt;
&lt;br /&gt;
In the spring the following year, shortly after turning seventeen, Seno declared his affections to Motoko. Initially taken aback by the abruptness, the Motoko smiled and leaned over to rest her forehead against Seno's, informing him that his feelings were mutual. With that and after all the necessary preparations, the childhood friends married in late spring to all around glee in the school. Motoko, per tradition and unlike her sister, took Seno's last name as her own. In winter when Motoko turned eighteen, Tsuruko formally stepped down when her sister finished her schooling in the sword discipline and Motoko stepped up as leader of the ''Shinmei-ryū'' dojo and discipline. Almost immediately, Motoko took Setsuna Sakurazaki, then thirteen, as her personal page and student. Despite misgivings from many in the school about the girl's heritage, Setsuna swiftly began to prove to everyone how diligent she was and people in the discipline began to gloss over her muddled blood.&lt;br /&gt;
&lt;br /&gt;
For many of the following seasons, the dojo and Motoko lead a pleasant life... but the turn of the era would come for Doma in Motoko's twenty-second year...&lt;br /&gt;
&lt;br /&gt;
===Revolt===&lt;br /&gt;
As summer faded into fall, shortly after Motoko's twenty-third year, a coalition of Doman warriors, those of the ''Shinmei-ryū'' school included, planed and executed a revolt against their Garlean occupiers in conjunction with a greater force of Domans lead by the woman Yugiri. In part, they planned this revolt to coincide with the growing tension concerning the Garlean succession, in hopes that such tension would fragment Garlemald's attempts to reclaim the country. Initially successful, Doma established many a foothold as seasons came to pass and stood six moons strong against the Garleans as they took back the Doman homeland inch by inch. The Domans were successful in taking out many established occupiers... and the Garleans initial organized infantry falls easily to the ''Shinmei-ryū'' and other forces in Doma. This early victory was primarily due to well planned strikes, bottle-necking techniques, and Doman strategies that worked with their smaller armies and units.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the good fortune would not last. Having underestimated Garlemald's ability to hold onto their claimed assets and to work every last available source, betrayal and tragedy fell in unison. In what could be called a decisive strike, a large number of Doman leaders were assassinated in a single stroke, almost all being killed over the course a single night. In full, this is due to the leader of a clan of trusted ''shinobi'', a man known as Gekkai Sharpeyes, selling secrets and information to the Garlean Empire. No small amount of Domans die in the initial fighting and chaos, be they disciples of the sword, ''Shinmei-ryū'' practitioners, ''shinobi'', or simply civilians caught in the cross fire. Confusion break out across the country and as the loss of the Doman leaders cause exactly what the Garleans had hoped for: disunity. In the aftermath, the ''shinobi'' declare Kasaru Redbeak the traitor due to a misunderstanding and given the fact he fled the country in fear. Oboro Moonrise, with a small group of ''shinobi'', leave Doma to pursue him.&lt;br /&gt;
&lt;br /&gt;
At this point, Garlemald declared their intent to wipe out the Domans to the last man, as retribution for their uprising.&lt;br /&gt;
&lt;br /&gt;
Despite this, the warriors of Doma stood against the oncoming storm as their holdings crumbled. The first forces to regroup for attack and lead the front lines were those of the ''Shinmei-ryū'' school, having not suffered half again as many causalities in the betrayal as some other Doman armies, with both Motoko and Tsuruko surviving the attempts on their life. Though the resulting chaos had fragmented the Doman forces, the ''Shinmei-ryū'' stood strong, though wholly outmatched, an army of hundreds against an army of thousands. As a large Magitek force mounted to crush the smaller country, the ''Shinmei-ryū'' cavalry organized to stand against them despite all odds in hopes that their stand might give their remaining countrymen the time to recover and regroup on their own. &lt;br /&gt;
&lt;br /&gt;
It is at this time, before the field of battle, that Tsuruko rendered Motoko unconscious and ordered Seno to flee. It was the reasoning of the elder warrior that on that day, all of the practitioners of ''Shinmei-ryū'' would die. Tsuruko foresaw no favorable outcome and had even heard that the Lady Yugiri and her entourage were planning an exodus should the straits become dire. Tsuruko believed that the school must be preserved and she refused to see her sister die, so she sent Seno away, bidding him take her sister and act as a scout in lands where fleeing Domans might live. Despite misgivings, Seno rode from their homeland, fleeing with Motoko and Setsuna overland to the coast.&lt;br /&gt;
&lt;br /&gt;
Motoko awoke some time after, furious with both Seno and Setsuna, it was by no small feat that they keep the woman from rushing back to her sister's side. Subduing the warrior, both her husband and the miqo'te managed to talk, drag and coerce her onto a fleeing vessel bound for anywhere but Doma. Motoko swiftly grew enraged and depressed all in one fell swoop as the ship left harbor and broke down into Seno's arms. For the entirety of the voyage, the woman was an emotional void, barely eating. For all his worth, Seno comforted his partner. Though he could never know what she was going through, having been forced to survive by her sister's hand, when she had been just as willing to lay her life on line for her home, he could understand to a degree... After all, he knew not if his own family had survived.&lt;br /&gt;
&lt;br /&gt;
After some time at sea, the ship docked at Radz-at-Han in Thavnair, the island nation founded by a number of merchant houses. For a week or two, Motoko, Seno and Setsuna got by on the island, searching it for others that might have fled. Motoko began to recover some of her liveliness, but Seno and Setsuna continued to keep a watchful eye on the woman. Though their time on the island was short, they were able to procure many supplies from the merchant conglomerate. Quite a few of them were Doman in origin, though the trio paid a pretty penny for the things, they wiped out a number of merchant stalls worth of their Doman goods, hoping to use them as a means to make wherever they settled feel like home. Then, after that short time, the trio brokered passage on another vessel and headed to Eorzea, hoping that they might find their kinsmen there.&lt;br /&gt;
&lt;br /&gt;
===Eorzea===&lt;br /&gt;
After a time at sea, the couple and their page arrived in Limsa Lominsa. This arrival would find Motoko still livid with Seno somewhat, having shifted from depression to ferocity and frustration with both her husband and with Setsuna. It has certainly not made for an easy voyage from Thavnair. Hoping to make a fresh start, the flavor and spirit of the new land they arrived in began to soften Motoko, though, and she threw herself into exploring new martial styles, if only as a distraction from what had been left behind... and what had been lost.&lt;br /&gt;
&lt;br /&gt;
Hoping to find refugees or fellow kinsmen, the trio began to travel the realm, exploring first Limsa Lominsa and then taking a  ferry to the mainland, where they began to familiarize themselves with Ul'dah. Immediately taking a liking to the militant and disciplined structure of the Immortal Flames, Motoko and Seno enlisted in the Grand Company. Though diligent, they kept a low profile, rising only so far enough in rank as to secure themselves a pair of chocobo to better travel the realm. Motoko named their newly acquired horse-birds after Tsuruko's pet cranes, naming her yellow one Shippu and Seno's dark-violet one Hayate.&lt;br /&gt;
&lt;br /&gt;
For some turns of the moon, Motoko and Seno familiarized themselves with the land. Among those styles and guilds she studied under, Motoko her name at the Maurauders' Guild in Limsa Lominsa, the Lancers' Guild in Gridania, and the Gladiators' Guild in Ul'dah, having become fascinated with combat involving axes and Eorzean swords. Her time in Ul'dah and with the Flames also gave her a proximity to the Sultansworn and, while she never considered joining them, she did attend a fair few training sessions with the paladins in an attempt to integrate their skills with her own. As such, she put her name in with the Conjurers' Guild in an attempt to adhere to some of the paladin's doctrines, but she was quick to drop her interest in learning conjury and magic, not finding it to her liking.&lt;br /&gt;
&lt;br /&gt;
She and Seno also trained under a monk named Shanna Swiftgrace. They met the woman during a night at the Quicksand, where Shanna was drinking a roegadyn feet taller than her under a table. Finding the woman to be amicable and easily falling into conversation with her, they learned that Shanna had fled Ala Mhigo's decimation by Garlemald shortly after its conquest. When the Ala Mhigan learned what Motoko and Seno's goals were for the time being, she suggested that she pass on some of the martial arts of Ala Mhigo to the two. Thus, Seno and Motoko began picking up the tricks and tools employed by the Ala Mhigans and adding them to their prior knowledge of hand-to-hand combat. In the process, they ended up putting their names in the Pugilists' Guild as well.&lt;br /&gt;
&lt;br /&gt;
Four months after Motoko and Seno arrived in Eorzea, the Scions of the Seventh Dawn eradicated the Ultima Weapon and Operation Archon came to pass. Unbeknownst to Motoko and Seno, the final stand of the ''Shinmei-ryū'' had bought precious time for the Doman forces to regroup and stand against the Garlean armies. The onslaught following Garlean's decisive maneuver proved too effective, however, and Doma fell in an eradication that bordered on genocidal. Yugiri and the remaining Domans fled a broken homeland, leaving shortly after Motoko and Seno's time in Eorzea had reached that fourth moon.&lt;br /&gt;
&lt;br /&gt;
It was by chance and happenstance that Motoko and Seno heard of Domans in Wineport. Leaving Ul'dah to investigate, the trio ended up discovering Oboro Moonrise and his group attempting to hunt down Kasaru Redbeak, having tracked the traitor overland from Doma. Aiding Oboro over the course of a moon, the group unravels the plot of Gekkai, learning that he is responsible for Doma's initial occupation. Together, they slay the man in a viscous blow of justice, taking revenge on the man who fed Garlemald the information necessary for the Empire to take Doma in conquest.&lt;br /&gt;
&lt;br /&gt;
===A New Life===&lt;br /&gt;
A month after Ultima Weapon fell, Yugiri and her Domans arrived in Vesper Bay, shortly after the traitor Gekkai had been slain. Word of the woman attempting to secure a safe haven for her refugees quickly spread, and Seno and Motoko leave Wineport to seek them out. Though the Syndicate blocked Ul'dah from offering aid, Seno and Motoko reunited with their fellow countrymen and joined them in Mor Dhona to begin what they hope are their new lives. At this time, the first new student of ''Shinmei-ryū'' was initiated, as one of the refugees, Kotomi Katakura, expressed interest and decided to learn under Motoko and Seno.&lt;br /&gt;
&lt;br /&gt;
Long since used to getting by on the minimum necessities, the pair were able to accrue gil at an increased rate with various jobs taken on throughout the realm, with their best-paid jobs being the eradication of voidsent. As their successes mounted, word of their skill at this task spread, paving the way to more difficult, and higher-paying, contracts. To ensure that their fellow Domans weren't subjected to being able to perform similar feats, they made sure to inform everyone they took contracts from that the voidsent-slaying was the domain of the swordsmen of ''Shinmei-ryū''. With this, they were able, within months, to purchase a small homestead in the Lavender Beds, doubling as both their home and a training dojo for the rebirth of ''Shinmei-ryū''.&lt;br /&gt;
&lt;br /&gt;
A few days after completing their work furnishing the new dojo, Motoko and Seno decide to wander their newfound neighborhood to learn about their neighbors. Stopping by at the [[Oak Inn &amp;amp; Tavern|Oak Inn]] located at the base of the hill upon which their dojo sat, they met several of its occupants, to include [[Gunnbjorn Darkblade]], [[Ashiirra Azaria]], [[Ariilyn Azaria]], [[Devilish Sarracenia]] and [[Clouse Sydonis]]. This meeting proved fruitful as well, as Gunnbjorn spoke of his desire to learn their martial style, becoming yet another new student, himself with a keen interest in learning a new void-fighting style. Ashiira, as well, volunteered her adopted daughter for martial lessons, though more simple self-defensive sword training than the actual combat style.&lt;br /&gt;
&lt;br /&gt;
Some days later, they met with yet another Doman by the name of [[Rika Lyall]], a member of a ''shinobi'' clan dedicated to rooting out and destroying void cults, quite similar in ideal to ''Shinmei-ryū'' itself, though Rika's clan was more suited to assassinations of cult members before they could summon voidkin, wherein it would fall to ''Shinmei-ryū'' to fight actual voidsent. Rika, as well, decided to throw in her lot with the reforming school, at once to broaden her own abilities and to find solace amongst her own countrymen.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honor &amp;amp; justice&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Skilled warriors&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Training and learning new combat styles.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Rain&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Garleans &amp;amp; the Garlean Empire&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Traitors&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Turtles&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Kendo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Writing classical Doman poetry.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Koi-koi, a Doman card game.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Mah-ziang, a game played in Radz-at-Han. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Eorzean literature&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Crumpets, muffins &amp;amp; mulled and green teas&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Cranes &amp;amp; chocobos&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:''' Eggplants&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Garleans &amp;amp; turtles&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
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Primarily proficient in melee weapons, Motoko's strengths lie in employing the common Doman sword, or katana. On top of that, her trained style, ''Shinmei-ryū'', primarily employs life energy, or ''ki'' as the Domans know it, to channel power into and through the sword in a wide array of techniques. As someone who grew up learning the way of the sword for as long as she could hold a practice blade, Motoko's personal strengths lie in a steady but agile forms of battle, and she prefers freedom of movement to heavy defenses. Still, let it never be said that she is not a learner at heart. She is and always has been willing to pick up a new weapon or skill set when it is presented to her, and this has lead her to dabble in Eorzean sword and board, axes and lances near equally.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
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   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
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   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Axes:''' The first of the many combat styles that Motoko dabbled in upon coming to Eorzea, fighting with an axe and the learning taught by the Maurauders' Guild aside are some of her favorite new skills and styles to practice under. While she has not the strength to heft a full, double bladed axes or heavy bardiches, bills and bhujs quickly became her favorite implements. She took like a fish to water when it came to the skills requiring to force her body to turn abruptly and mve with great speed and force, though it can be said that she is unable to apply as much weight and force behind her skills as some other more adept maurauders and warriors might. Let it never bet said that she's not in touch with the angry fury that is required of some of the more advanced skills, just that she saves them for particular foes that enrage her, such as Garleans.&lt;br /&gt;
&lt;br /&gt;
* '''Daggers:''' Generally favoring Doman-styled blades, she recently took up Eorzean daggers at a whim, upon landing in the coastal city-state of Limsa Lominsa. Though Eorzean dagger fighting is a bit flashy for her tastes, she quickly began to teach herself the dance-like tricks and flips that many of the rogues around Limsa Lominsa were keen on showing off when she spent her first few weeks in the port city. Additionally, having had a fair deal of training with Doman short knives and daggers prior to coming to Eorzea, Motoko's time spent with Oboro Moonrise also honed her ability with the weapon as he refined her knowledge of the Doman side of things. That being said, she typically keeps a Doman ''tantō'' on hand, tucked into the waist of her ''hakama''. &lt;br /&gt;
&lt;br /&gt;
* '''Hand-to-Hand:''' Let it never be said that those of the ''Shinmei-ryū'' school did not learn hand-to-hand combat. Unarmed combat being something of a necessary skill for a warrior to learn in Doma, Motoko was never the best at fighting without a sword. While that did not change when Motoko and Seno met Shanna Swiftgrace, Motoko did learn a thing or two, or fifty, from the diminutive monk. Learning Ala Mhigan styles on top of a shaky and novice's knowledge of Doman fighting caused Motoko no small amount of headaches when she was being tutored by Shanna, but that did not stop her. Now, when she fights hand-to-hand, she fights with a smooth blend of Ala Mhigan channeled abilities and Doman punches, kicks and disarms.&lt;br /&gt;
&lt;br /&gt;
* '''Katana:''' Motoko's finest school of combat. Quite skilled with the blade she wields, Motoko uses the traditional styles of fighting taught to the Aoyoma clan for many ages now. She is proficient enough in this weapon to hold her own against the onslaught of others and multiples and she wields it with finesse. As per normal for practitioners of the ''Shinmei-ryū'' style, she is adept at fending off things that are inherently evil, specifically voidsent. Motoko's greatest strengths in the style lay in the ''ki'' channeled techniques that the school focuses on, rather than the quick draw and speed fighting that others are more adept at.&lt;br /&gt;
&lt;br /&gt;
* '''Lances:''' Though initially very interested in the art of wielding the lance, Motoko quickly found that the upper body strength and core strength required to wield something so large as a lance was not in her fate. Her most recently trained Eorzean school, she finished out with the Lancers' Guild in good graces, but clearly realized early on that she would never be overly successful using lances and spears. This has not stopped her from keeping such a weapon well maintained and commissioning a set of light leather armor, but Motoko will not ever hone much skill with the spear and is content to remain mediocre at best.&lt;br /&gt;
&lt;br /&gt;
* '''''Ninjutsu'':''' Where her time aiding Oboro Moonrise honed her dexterity and skill with the Doman short blade, Motoko's true gains and boon from spending time with the ''shinobi'' was picking up some knowledge of ''ninjutsu''. Where most of her time in Doma had been spent learning the ''Shinmei-ryū'' style, the shadow arts of the ninja clans were not unknown to her, though they were never something she had dabbled in. As such, she was keen to glean as many skills as she could from her countryman, walking away from his company with a budding but veritable knowledge of the mudra and ''ki'' techniques that Doman ninjas employ.&lt;br /&gt;
&lt;br /&gt;
* '''Sword &amp;amp; Shield:''' Of all the schools and guilds that Motoko has experienced, learning under the tutelage of the Gladiators' Guild in Ul'dah was, by far, the most challenging. Unlearning a lifetime of sword style and teaching herself to couple a much brasher, lively school of thought that incorporated a hefty, defensive shield on the other arm was alien to her at first... but she quickly came to enjoy it. Spending a fair amount of time training with fellow sword and board users in the Gladiators' Guild and also having spent some time watching the Sultansworn spar, Motoko has a layman's knowledge of how to work through a fight with this school. Additionally, she favors lighter gear, shields and blades, giving her a bit of mobility over heavier weapons users in the arena.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
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&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Seno Nakakami]]: Motoko's childhood friend and husband of four years. Though it may look to a casual observer that their relationship is borderline abusive and the couple wantonly antagonize each other, both know that their words are unedged and more for amusement between themselves. In truth, the strength of their bond rivals Garlean steel-working and both are ready to lay down their lives for the other, which bodes ill for any who oppose them.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Setsuna Sakurazaki: A member of an established family from Doma that, generations upon generations ago, allowed a miqo'te to marry into the family, causing resulting children to be half-breeds and bear miqo'te features, such as feline tails and ears. Though she faced scorn all her life because of this, Setsuna is a caring, if some-what shy, girl whom Motoko considers a younger sister and whom learned ''Shinmei-ryū'' from Motoko herself. She would lay down her life for Motoko and Seno without question and would follow them into the fires of the seven hells.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Tsuruko Aoyama: Motoko's sister, who presumably fell in battle to the first wave of Garlean forces as they struck down the Doman revolt. Motoko regarded her as the finest ''Shinmei-ryū'' practitioner to ever have lived. Motoko has stowed away her depression about her sister's death since the day she sent her and Seno away, and has never had proper time to mourn her sibling. As such, her mood turns beyond gloomy when the woman is mentioned.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: A recent ally, Motoko butts heads with Gunn in a friendly fashion, with jibes between them usually consisting of mocking the other's sword styles. She has recently begun imparting upon the knowledge of ''Shinmei-ryū'' to him, making him the first Eorzean student to enter the school.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Hisato Aoyama: An ancient and well-respected member of the Aoyama family, Hisato's soul resides in Seno's katana ''Shinaijou'', granting it its many unique characteristics. Unlike Kazue, Hisato's remaining spiritual power is low, and thereby unable to physically manifest as Kazue can, except in locations with great aetherial concentration. She is, however, able to communicate with Seno telepathically, and has a maternal attitude toward he and Motoko.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Kazue Aoyama: A faithful ''kunoichi'' and Seno's retainer, Kazue has in truth been dead for several hundred years, her soul bonded to the shortsword ''Kagetaku'' that makes up half of Seno's ancestral ''daisho''. She serves as both scout and combat support, her ghostly nature allowing her to access locations and information that no living ''kunoichi'' could. She has taken to Eorzean culture like a fish to water, easily disguising herself among the populace and already possessed of a snarky attitude.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Kotomi Katakura: The first student of the new order of ''Shinmei-ryū'' established in Eorzea, she is a stoic and studious individual. Though she has little in the way of humor, she is exceedingly faithful and has demonstrated to Motoko and Seno that she will become a fine swordswoman. At current, she lives with the couple in their newly established dojo.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Shanna Swiftgrace: An Ala Mhigan monk that fled when the city was sacked. Though her homeland remains in ruins, she is a bright, hyper-active ball of fury that few survive should they taunt her. The shortest highlander one would have ever known, standing at five fulms tall, Motoko became acquainted with her when they met in Ul'dah and Shanna was drinking a roegaedyn four times her size under a table. One thing lead to another and the two quickly got into a discussion about hand-to-hand combat and various tips and tricks. As such, Shanna decided to impart a fair deal of Ala Mhigan tricks upon Motoko and Seno and has remained in contact with them ever since.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Rika Lyall]]: A recent addition to the ''Shinmei-ryū'' school, Rika is a half-Doman, half-Ala Mhigan that met Motoko and Seno as they bickered outside in Gridania. Hitting it off well initially, Motoko has found herself pleased to welcome Rika into their school, even offering to allow Rika to board at the dojo.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The first of the Oak Inn residents that Motoko met, Arii's attitude and sweet disposition charmed her to the young girl right off the bat. Truth be told, she has missed the sound of children playing more than she might have realized since leaving Doman... which might have been why she extended the invitation for Arii to be welcome at the dojo to play or train.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A botanist and tracker, Motoko has talked most with Ashii out of the Oak Inn crowd, and given her liking of the woman's adopted daughter, she has found Ashiirra a pleasant person. They found they shared a common interest in hunting and tracking, though Motoko only vaguely so, and primarily they are both fond of Ariilyn. It is for this reason that Motoko mentioned Arii was welcome at the school.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Motoko only spoke with Clouse shortly, as her husband did much of the talking with the masked man when they visited the Oak Inn. The man struck her as polite, which was well enough to put him in decent standing in Motoko's book.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Having made Dev's acquaintance when she explored their new neighborhood, Motoko didn't get to talk to the roegadyn too much yet. She likes the woman's attitude, however, so it's possible that they may hit if off well... or hate each other, one or the other!&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Sabine Aislihn]]: Motoko knows Sabine because the miqo'te advertised having acquired some new seeds of Doman origin. As such, Motoko purchases a handful of plants from the woman from her homeland.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garlean Empire]]: Not any one person, but the whole culture and civilization. Motoko vehemently despises anyone and anything to do with the Garleans and Garlemald. She will, with no quarter, attack on sight anyone claiming or accused of being Garlean, pure-blood or not. Her opinion on ex-patriots of the country is mixed, but it more likely than not that she will see red concerning someone formerly of the Empire.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That girl is fond of 'er schools of war. Every time I see 'er, she's got a new weapon in 'er hands. Somethin' about learnin' th'ways of th'realm.&amp;quot; — ''Baderon Tenfingers''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Nakakami? Her family lead what we call a dojo back in Doma. It's a school of the martial arts. Those that practiced that style... the ''Shinmei-ryū'', they were the first out into the battle when Garlemald attacked.&amp;quot; — ''Doman Refugee'' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard that girl's a princess back in Doma.&amp;quot; — ''Ul'dahn Drunkard''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've seen that girl's temper more than a handful of times, she's quick to anger... but I've only ever seen her inconsolable once. I don't think she meant to drown her sorrows in the drink that night, but something had set her off that evening and reminded the poor girl of her lost sister...&amp;quot; — ''Momodi Modi''&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;A school of swordsmanship blessed by the gods, divine in its inception, capable of dividing the heavens and cleaving mountains asunder. That is the power that man and his wife wield, and they are rightfully feared by the Garlean Empire.&amp;quot; — ''[[Glioca Sargonnai]]''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=uK2hwIAvmdA The Gensokyo the Gods Loved]''&lt;br /&gt;
:: Artist: CarrotWine&lt;br /&gt;
:: Origin: ''Touhou ~ Mountain of Faith''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=InrbkBeQfQo Riverside View &amp;amp; Retrospective Kyoto]''&lt;br /&gt;
:: Artist: Unlucky Morpheus&lt;br /&gt;
:: Origin: ''Touhou ~ Phantasmagoria of Flower View''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Strike against the Garleans.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TkZdPeRCxd8 The Reminiscence of the Gods]''&lt;br /&gt;
:: Artist: OdiakeS&lt;br /&gt;
:: Origin: ''Touhou ~ Mountain of Faith''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Combat theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=ufHKOGnnajA The Way of the Sword]''&lt;br /&gt;
:: Artist: Hans Zimmer&lt;br /&gt;
:: Origin: ''The Last Samurai''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: The fall of the ''Shinmei-ryū''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=ZKnlP3fqpak Kizuna]''&lt;br /&gt;
:: Artist: Aya Uteo&lt;br /&gt;
:: Origin: ''Ayaueto'' Album&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Feelings for Seno.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Motoko is based on Motoko Aoyama from ''[http://lovehina.wikia.com/wiki/Love_Hina_Wiki Love Hina]''. She is primarily based on an iteration of the aforementioned character found in ''[http://kuroarashi.wikia.com/wiki/Kuro_Arashi_Wiki Kuro Arashi: The Black Storm]'', a fanfiction about the work.&lt;br /&gt;
* The final stand of the ''Shinmei-ryū'' is based on the final battle in ''[http://en.wikipedia.org/wiki/The_Last_Samurai The Last Samurai]''.&lt;br /&gt;
* The game mah-ziang is based on the game mahjong.&lt;br /&gt;
* Her family kept a breed of varied colored cranes as pets. Two of them were favorites and were Tsuruko's pets. One was a black-violet Male named Hayate and the other was yellow female named Shippu. It is these birds that Motoko named hers' and Seno's chocobos after.&lt;br /&gt;
&lt;br /&gt;
==Lore Adherence==&lt;br /&gt;
''Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. While an effort was made to craft lore that was vague enough and would believably fit into an Eastern-themed country such as Doma, it was done so with the knowledge that some things would possibly need to be adjusted down the road as Square Enix inevitably fills in the gaps that were taken advantage of. This section exists as a running list of things that were updated or retconned to reflect emerging and evolving lore concerning Doma.''&lt;br /&gt;
&lt;br /&gt;
* Doman, or eastern hyuran, names appear to follow a Japanese given name and a noun-based surname similar to that of Highlanders. It is this RPer's preference to treat these surnames as Eorzean translation of Doman surnames. Nakakami (中神) translates literally to &amp;quot;inner spirit&amp;quot; and &amp;quot;Truespirit&amp;quot; extrapolated from this.&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Love Hina'' character Motoko Aoyama, with some information drawn from ''[http://negima.wikia.com/wiki/Negima!_Wiki Negima! Magister Negi Magi]''. I do not own the aforementioned works. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Love Hina.''&lt;br /&gt;
&lt;br /&gt;
[[Category: Balmung]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Motoko_Nakakami&amp;diff=79628</id>
		<title>Motoko Nakakami</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Motoko_Nakakami&amp;diff=79628"/>
		<updated>2015-03-16T04:22:33Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: /* Clothing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Motoko Nakakami&lt;br /&gt;
| image = Motoko.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Motoko in Doma before the revolt.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Doma&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Doman&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Hinata, Doma&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 1st Sun of the 6th Umbral Moon, 1553&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 24&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Halone, the Fury]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Swordswoman&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=uK2hwIAvmdA The Gensokyo the Gods Loved]''&lt;br /&gt;
}}&lt;br /&gt;
'''Motoko Nakakami''' (中神 素子, ''Nakakami Motoko'') '''née Aoyama''' (青山, ''Aoyama''), or '''Motoko Truespirit''', is a Doman refugee and survivor of the Garlean attacks on Doma following the Doman uprising. A specialist of martial combat styles, she practices a style of swordsmanship primarily focused on slaying creatures of the Void. Coming to Eorzea a season or two before the majorty of Domans fleeing their homeland, she has begun to establish a new school of learning, hoping to ensure the ''Shinmei-ryū'' style does not go extinct. Currently, she lives in Gridania with her husband, [[Seno Nakakami]], and a number of their vassals and students.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Principled, ethical and tolerant, she was brought up to follow traditional Doman morals of the warrior class; meaning to follow obligation, politeness and duty. As a result, she was somewhat naive to the &amp;quot;ways of the world&amp;quot; in her youth and is sometimes confused or irritated by the mannerisms and attitudes of other people her age that might strike her as air-headed or frivolous, when it in truth is simply people taking a break from their personal disciplines. Moving to Eorzea has broken her of this somewhat, thankfully, but things she perceives as people shirking their duties or laziness still sets her off.&lt;br /&gt;
&lt;br /&gt;
Although her upbringing is ingrained, she remains open to new experiences and willfully participates in Eorzean things, in particular fighting styles. Usually seen practicing and/or honing her martial techniques, she is, due to her serious nature, often seen as the moral or principled backbone of whatever group she partakes in. Motoko has not stopped to rest since moving to Eorzea, simply trying to absorb information and knowledge of fighting from the realm at a rate that one might call borderline self-destructive. If there is any inkling in her own mind that she is using training as a means to distract herself from the tragedy of her past, she does not show it or know it.&lt;br /&gt;
&lt;br /&gt;
The woman is not without humor, though, often sharing jibing contests with her husbands and close friends. Usually, she loses these battles of wit, but short of a very quick tantrum that she is swift to turn around from, she does not hold a grudge against her allies and companions. Motoko's anger is saved for her enemies and she bears a feverish anger towards the Garlean Empire and its inhabitants that transcends her husband's. She is quick to scorn mention of the civilization and, upon sight, is wont to attack and aim to kill anyone who names themselves a national or ally of the Empire.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Standing five fulms and ten ilms tall, Motoko is rather tall for a Doman and stands just a few ilms shorter than her husband. She bears black hair that is a well known trait of her race, and she has it styled long, falling to her shoulders. Her bangs are cut straight above her olive colored eyes and earlocks are sheared as well, though she has since allowed those bits of hair to grow out in a fringe since coming to Eorzea. Sometimes, though rarely, she pulls it back into a ponytail. The girl has strong shoulders and womanly hips and what could be considered an ample posterior and middling sized assets. She is well built due to her training and has no other physical markings of any kind, piercing, tattoo or otherwise. &lt;br /&gt;
&lt;br /&gt;
Typically, Motoko's appearance and clothing resembles that of traditional Doman attire, often she is seen wearing ''gi'' and ''hakama'', and it is general this that she wears when she is at her new home in the Lavender Beds. Other than that, she will wear clothing appropriate for the weapon she chooses to wield for the day or the task at hand. Mobile, light clothing for when she prefers hand-to-hand, steel armor and plate for when she prefers sword and board, scale mail for when she wields a lance and typical Lominsan marauder's garb for when she favors the axe.&lt;br /&gt;
&lt;br /&gt;
That aside, it should be mentioned she is ''never'' seen without her katana, either at her hip or on her back when she needs to be more mobile.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:MotokoMNK.png|175px]][[File:MotokoNIN.png|175px]][[File:MotokoPLD.png|175px]][[File:MotokoWAR.png|175px]][[File:MotokoCNJ.png|175px]][[File:MotokoGLD.png|175px]][[File:MotokoMRD.png|175px]][[File:MotokoPGL.png|175px]][[File:MotokoROG.png|175px]][[File:MotokoFormalArmor.png]][[File:MotokoSwimsuit.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born in a Doma after the country had been conquered by Garlemald in a village called Hinata, Motoko Aoyama was raised from day one to be dutiful and respect tradition and honor above all things. Born into the Aoyama clan as the second daughter, she was driven even in youth to partake and train in the sword discipline native and originating from Hinata, ''Shinmei-ryū''. A sword arts born from and passed down by the Aoyama family, it was well known through the region as a divine art and ''Shinmei-ryū'' practitioners were often called upon all across Doma to act as exorcists and defenders against Voidsent. Though Garlean rule and occupation had suppressed many of the traditional Doman combat styles to reduce the likelihood of an uprising, it had been deemed foolish to suppress the training of the sword in light of the deep rooted tradition the weapon bore for the Doman people. As such, though most sword disciplines were kept under a watchful eye, they were allowed to persist.&lt;br /&gt;
&lt;br /&gt;
Motoko was inspired as a youngster by her older sister, Tsuruko, a senior by ten winters and the current heiress of the school, to become one of the renown warriors of the ''Shinmei-ryū'' school. As a potential heiress to the swordsmanship school, she was trained as a practitioner from the time she was able to hold a wooden sword. Beginning in her early childhood, and throughout her life, Motoko would idolize her older sister, viewing her as the personification of the life she should lead, much to Tsuruko's consternation, who always wanted Motoko to live her own life for her own happiness. At the age of five, she was introduced to a boy her age, Seno Nakakami, whom was sent to the school by his family to follow in the footsteps of the men of his clan and learn the ''Shinmei-ryū'' style. The two swiftly became inseparable, and, when not training, often ran amok pulling pranks and doing as children are wont to do. &lt;br /&gt;
&lt;br /&gt;
Some seasons later, upon Seno's eighth birthday, another youngster was brought to the dojo even though she was only three, two years before the entry age of five. A Doman by heritage and birth, the girl's family had allowed an Eorzean miqo'te to marry into the bloodline. Though the girl, Setsuna Sakurazaki, was more Doman hyur than miqo'te, the dominate traits of the feline race showed through even generations later, giving Setsuna the cat-like ears, tail and eyes of a proper miqo'te. This caused no small amount of scorn amongst some of the students at the school, but Seno and Motoko were quick to take the younger girl under their wings, sheltering her and shortly becoming her friend.&lt;br /&gt;
&lt;br /&gt;
===Heritage and Marriage===&lt;br /&gt;
Around the time Motoko turned fourteen, Tsuruko declared her intent to step down as leader of the school. This caused Motoko no small amount of stress, having never planned to inherit the school and having always believed and idolized Tsuruko as the perfect ''Shinmei-ryū'' warrior and teacher and having always thought it was her place to be behind her sister. It is partly believed that Tsuruko stepped down due to marrying her husband, wanting a more calming life and as a means to make her sister realize herself as a fine warrior, but regardless of the reason, Motoko fled Hinata and went into hiding, running from what was to become her inheritance.&lt;br /&gt;
&lt;br /&gt;
Becoming something of a hermit, she spent a season at a remote inn in the mountains before Seno managed to track her down. Explaining her fears to her closest friend, Seno agreed to stay with her at the inn while Motoko worked out her worries and doubts about taking over the school. Seasons would pass and the two would continue their training in the chill of the Doman mountains. Seno at least kept regular correspondence with Tsuruko back in Hinata, assuring the woman of her sisters continued diligence and safety. Eventually, around the time of her sixteenth birthday, Motoko believed in herself enough as a person and warrior to accept Tsuruko stepping down as leader. Returning home, she formally apologized to her sister and declared herself willing to accept inheriting the dojo. &lt;br /&gt;
&lt;br /&gt;
Tsuruko declares that she will accept Motoko's ascension as master of the dojo and apology for running away from her duties under one condition: that she best her in a duel. The heated combat that ensued was a duel that not many at the school that day would ever forget. Especially the local carpenters who had to replace the eastern wing's hallway. Never the less, it ended with Motoko standing victorious and Tsuruko declared that when Motoko's training was done, she would be heiress to the ''Shinmei-ryū'' school. The sisters embraced, Tsuruko pleased to have found her little sister had grown into her heritage. Nevertheless, Tsuruko acts as interim leader while Motoko continues to complete her training.&lt;br /&gt;
&lt;br /&gt;
In the spring the following year, shortly after turning seventeen, Seno declared his affections to Motoko. Initially taken aback by the abruptness, the Motoko smiled and leaned over to rest her forehead against Seno's, informing him that his feelings were mutual. With that and after all the necessary preparations, the childhood friends married in late spring to all around glee in the school. Motoko, per tradition and unlike her sister, took Seno's last name as her own. In winter when Motoko turned eighteen, Tsuruko formally stepped down when her sister finished her schooling in the sword discipline and Motoko stepped up as leader of the ''Shinmei-ryū'' dojo and discipline. Almost immediately, Motoko took Setsuna Sakurazaki, then thirteen, as her personal page and student. Despite misgivings from many in the school about the girl's heritage, Setsuna swiftly began to prove to everyone how diligent she was and people in the discipline began to gloss over her muddled blood.&lt;br /&gt;
&lt;br /&gt;
For many of the following seasons, the dojo and Motoko lead a pleasant life... but the turn of the era would come for Doma in Motoko's twenty-second year...&lt;br /&gt;
&lt;br /&gt;
===Revolt===&lt;br /&gt;
As summer faded into fall, shortly after Motoko's twenty-third year, a coalition of Doman warriors, those of the ''Shinmei-ryū'' school included, planed and executed a revolt against their Garlean occupiers in conjunction with a greater force of Domans lead by the woman Yugiri. In part, they planned this revolt to coincide with the growing tension concerning the Garlean succession, in hopes that such tension would fragment Garlemald's attempts to reclaim the country. Initially successful, Doma established many a foothold as seasons came to pass and stood six moons strong against the Garleans as they took back the Doman homeland inch by inch. The Domans were successful in taking out many established occupiers... and the Garleans initial organized infantry falls easily to the ''Shinmei-ryū'' and other forces in Doma. This early victory was primarily due to well planned strikes, bottle-necking techniques, and Doman strategies that worked with their smaller armies and units.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the good fortune would not last. Having underestimated Garlemald's ability to hold onto their claimed assets and to work every last available source, betrayal and tragedy fell in unison. In what could be called a decisive strike, a large number of Doman leaders were assassinated in a single stroke, almost all being killed over the course a single night. In full, this is due to the leader of a clan of trusted ''shinobi'', a man known as Gekkai Sharpeyes, selling secrets and information to the Garlean Empire. No small amount of Domans die in the initial fighting and chaos, be they disciples of the sword, ''Shinmei-ryū'' practitioners, ''shinobi'', or simply civilians caught in the cross fire. Confusion break out across the country and as the loss of the Doman leaders cause exactly what the Garleans had hoped for: disunity. In the aftermath, the ''shinobi'' declare Kasaru Redbeak the traitor due to a misunderstanding and given the fact he fled the country in fear. Oboro Moonrise, with a small group of ''shinobi'', leave Doma to pursue him.&lt;br /&gt;
&lt;br /&gt;
At this point, Garlemald declared their intent to wipe out the Domans to the last man, as retribution for their uprising.&lt;br /&gt;
&lt;br /&gt;
Despite this, the warriors of Doma stood against the oncoming storm as their holdings crumbled. The first forces to regroup for attack and lead the front lines were those of the ''Shinmei-ryū'' school, having not suffered half again as many causalities in the betrayal as some other Doman armies, with both Motoko and Tsuruko surviving the attempts on their life. Though the resulting chaos had fragmented the Doman forces, the ''Shinmei-ryū'' stood strong, though wholly outmatched, an army of hundreds against an army of thousands. As a large Magitek force mounted to crush the smaller country, the ''Shinmei-ryū'' cavalry organized to stand against them despite all odds in hopes that their stand might give their remaining countrymen the time to recover and regroup on their own. &lt;br /&gt;
&lt;br /&gt;
It is at this time, before the field of battle, that Tsuruko rendered Motoko unconscious and ordered Seno to flee. It was the reasoning of the elder warrior that on that day, all of the practitioners of ''Shinmei-ryū'' would die. Tsuruko foresaw no favorable outcome and had even heard that the Lady Yugiri and her entourage were planning an exodus should the straits become dire. Tsuruko believed that the school must be preserved and she refused to see her sister die, so she sent Seno away, bidding him take her sister and act as a scout in lands where fleeing Domans might live. Despite misgivings, Seno rode from their homeland, fleeing with Motoko and Setsuna overland to the coast.&lt;br /&gt;
&lt;br /&gt;
Motoko awoke some time after, furious with both Seno and Setsuna, it was by no small feat that they keep the woman from rushing back to her sister's side. Subduing the warrior, both her husband and the miqo'te managed to talk, drag and coerce her onto a fleeing vessel bound for anywhere but Doma. Motoko swiftly grew enraged and depressed all in one fell swoop as the ship left harbor and broke down into Seno's arms. For the entirety of the voyage, the woman was an emotional void, barely eating. For all his worth, Seno comforted his partner. Though he could never know what she was going through, having been forced to survive by her sister's hand, when she had been just as willing to lay her life on line for her home, he could understand to a degree... After all, he knew not if his own family had survived.&lt;br /&gt;
&lt;br /&gt;
After some time at sea, the ship docked at Radz-at-Han in Thavnair, the island nation founded by a number of merchant houses. For a week or two, Motoko, Seno and Setsuna got by on the island, searching it for others that might have fled. Motoko began to recover some of her liveliness, but Seno and Setsuna continued to keep a watchful eye on the woman. Though their time on the island was short, they were able to procure many supplies from the merchant conglomerate. Quite a few of them were Doman in origin, though the trio paid a pretty penny for the things, they wiped out a number of merchant stalls worth of their Doman goods, hoping to use them as a means to make wherever they settled feel like home. Then, after that short time, the trio brokered passage on another vessel and headed to Eorzea, hoping that they might find their kinsmen there.&lt;br /&gt;
&lt;br /&gt;
===Eorzea===&lt;br /&gt;
After a time at sea, the couple and their page arrived in Limsa Lominsa. This arrival would find Motoko still livid with Seno somewhat, having shifted from depression to ferocity and frustration with both her husband and with Setsuna. It has certainly not made for an easy voyage from Thavnair. Hoping to make a fresh start, the flavor and spirit of the new land they arrived in began to soften Motoko, though, and she threw herself into exploring new martial styles, if only as a distraction from what had been left behind... and what had been lost.&lt;br /&gt;
&lt;br /&gt;
Hoping to find refugees or fellow kinsmen, the trio began to travel the realm, exploring first Limsa Lominsa and then taking a  ferry to the mainland, where they began to familiarize themselves with Ul'dah. Immediately taking a liking to the militant and disciplined structure of the Immortal Flames, Motoko and Seno enlisted in the Grand Company. Though diligent, they kept a low profile, rising only so far enough in rank as to secure themselves a pair of chocobo to better travel the realm. Motoko named their newly acquired horse-birds after Tsuruko's pet cranes, naming her yellow one Shippu and Seno's dark-violet one Hayate.&lt;br /&gt;
&lt;br /&gt;
For some turns of the moon, Motoko and Seno familiarized themselves with the land. Among those styles and guilds she studied under, Motoko her name at the Maurauders' Guild in Limsa Lominsa, the Lancers' Guild in Gridania, and the Gladiators' Guild in Ul'dah, having become fascinated with combat involving axes and Eorzean swords. Her time in Ul'dah and with the Flames also gave her a proximity to the Sultansworn and, while she never considered joining them, she did attend a fair few training sessions with the paladins in an attempt to integrate their skills with her own. As such, she put her name in with the Conjurers' Guild in an attempt to adhere to some of the paladin's doctrines, but she was quick to drop her interest in learning conjury and magic, not finding it to her liking.&lt;br /&gt;
&lt;br /&gt;
She and Seno also trained under a monk named Shanna Swiftgrace. They met the woman during a night at the Quicksand, where Shanna was drinking a roegadyn feet taller than her under a table. Finding the woman to be amicable and easily falling into conversation with her, they learned that Shanna had fled Ala Mhigo's decimation by Garlemald shortly after its conquest. When the Ala Mhigan learned what Motoko and Seno's goals were for the time being, she suggested that she pass on some of the martial arts of Ala Mhigo to the two. Thus, Seno and Motoko began picking up the tricks and tools employed by the Ala Mhigans and adding them to their prior knowledge of hand-to-hand combat. In the process, they ended up putting their names in the Pugilists' Guild as well.&lt;br /&gt;
&lt;br /&gt;
Four months after Motoko and Seno arrived in Eorzea, the Scions of the Seventh Dawn eradicated the Ultima Weapon and Operation Archon came to pass. Unbeknownst to Motoko and Seno, the final stand of the ''Shinmei-ryū'' had bought precious time for the Doman forces to regroup and stand against the Garlean armies. The onslaught following Garlean's decisive maneuver proved too effective, however, and Doma fell in an eradication that bordered on genocidal. Yugiri and the remaining Domans fled a broken homeland, leaving shortly after Motoko and Seno's time in Eorzea had reached that fourth moon.&lt;br /&gt;
&lt;br /&gt;
It was by chance and happenstance that Motoko and Seno heard of Domans in Wineport. Leaving Ul'dah to investigate, the trio ended up discovering Oboro Moonrise and his group attempting to hunt down Kasaru Redbeak, having tracked the traitor overland from Doma. Aiding Oboro over the course of a moon, the group unravels the plot of Gekkai, learning that he is responsible for Doma's initial occupation. Together, they slay the man in a viscous blow of justice, taking revenge on the man who fed Garlemald the information necessary for the Empire to take Doma in conquest.&lt;br /&gt;
&lt;br /&gt;
===A New Life===&lt;br /&gt;
A month after Ultima Weapon fell, Yugiri and her Domans arrived in Vesper Bay, shortly after the traitor Gekkai had been slain. Word of the woman attempting to secure a safe haven for her refugees quickly spread, and Seno and Motoko leave Wineport to seek them out. Though the Syndicate blocked Ul'dah from offering aid, Seno and Motoko reunited with their fellow countrymen and joined them in Mor Dhona to begin what they hope are their new lives. At this time, the first new student of ''Shinmei-ryū'' was initiated, as one of the refugees, Kotomi Katakura, expressed interest and decided to learn under Motoko and Seno.&lt;br /&gt;
&lt;br /&gt;
Long since used to getting by on the minimum necessities, the pair were able to accrue gil at an increased rate with various jobs taken on throughout the realm, with their best-paid jobs being the eradication of voidsent. As their successes mounted, word of their skill at this task spread, paving the way to more difficult, and higher-paying, contracts. To ensure that their fellow Domans weren't subjected to being able to perform similar feats, they made sure to inform everyone they took contracts from that the voidsent-slaying was the domain of the swordsmen of ''Shinmei-ryū''. With this, they were able, within months, to purchase a small homestead in the Lavender Beds, doubling as both their home and a training dojo for the rebirth of ''Shinmei-ryū''.&lt;br /&gt;
&lt;br /&gt;
A few days after completing their work furnishing the new dojo, Motoko and Seno decide to wander their newfound neighborhood to learn about their neighbors. Stopping by at the [[Oak Inn &amp;amp; Tavern|Oak Inn]] located at the base of the hill upon which their dojo sat, they met several of its occupants, to include [[Gunnbjorn Darkblade]], [[Ashiirra Azaria]], [[Ariilyn Azaria]], [[Devilish Sarracenia]] and [[Clouse Sydonis]]. This meeting proved fruitful as well, as Gunnbjorn spoke of his desire to learn their martial style, becoming yet another new student, himself with a keen interest in learning a new void-fighting style. Ashiira, as well, volunteered her adopted daughter for martial lessons, though more simple self-defensive sword training than the actual combat style.&lt;br /&gt;
&lt;br /&gt;
Some days later, they met with yet another Doman by the name of [[Rika Lyall]], a member of a ''shinobi'' clan dedicated to rooting out and destroying void cults, quite similar in ideal to ''Shinmei-ryū'' itself, though Rika's clan was more suited to assassinations of cult members before they could summon voidkin, wherein it would fall to ''Shinmei-ryū'' to fight actual voidsent. Rika, as well, decided to throw in her lot with the reforming school, at once to broaden her own abilities and to find solace amongst her own countrymen.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honor &amp;amp; justice&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Skilled warriors&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Training and learning new combat styles.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Rain&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Garleans &amp;amp; the Garlean Empire&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Traitors&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Turtles&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Kendo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Writing classical Doman poetry.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Koi-koi, a Doman card game.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Mah-ziang, a game played in Radz-at-Han. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Eorzean literature&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Crumpets, muffins &amp;amp; mulled and green teas&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Cranes &amp;amp; chocobos&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:''' Eggplants&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Garleans &amp;amp; turtles&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Primarily proficient in melee weapons, Motoko's strengths lie in employing the common Doman sword, or katana. On top of that, her trained style, ''Shinmei-ryū'', primarily employs life energy, or ''ki'' as the Domans know it, to channel power into and through the sword in a wide array of techniques. As someone who grew up learning the way of the sword for as long as she could hold a practice blade, Motoko's personal strengths lie in a steady but agile forms of battle, and she prefers freedom of movement to heavy defenses. Still, let it never be said that she is not a learner at heart. She is and always has been willing to pick up a new weapon or skill set when it is presented to her, and this has lead her to dabble in Eorzean sword and board, axes and lances near equally.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
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   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
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   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Axes:''' The first of the many combat styles that Motoko dabbled in upon coming to Eorzea, fighting with an axe and the learning taught by the Maurauders' Guild aside are some of her favorite new skills and styles to practice under. While she has not the strength to heft a full, double bladed axes or heavy bardiches, bills and bhujs quickly became her favorite implements. She took like a fish to water when it came to the skills requiring to force her body to turn abruptly and mve with great speed and force, though it can be said that she is unable to apply as much weight and force behind her skills as some other more adept maurauders and warriors might. Let it never bet said that she's not in touch with the angry fury that is required of some of the more advanced skills, just that she saves them for particular foes that enrage her, such as Garleans.&lt;br /&gt;
&lt;br /&gt;
* '''Daggers:''' Generally favoring Doman-styled blades, she recently took up Eorzean daggers at a whim, upon landing in the coastal city-state of Limsa Lominsa. Though Eorzean dagger fighting is a bit flashy for her tastes, she quickly began to teach herself the dance-like tricks and flips that many of the rogues around Limsa Lominsa were keen on showing off when she spent her first few weeks in the port city. Additionally, having had a fair deal of training with Doman short knives and daggers prior to coming to Eorzea, Motoko's time spent with Oboro Moonrise also honed her ability with the weapon as he refined her knowledge of the Doman side of things. That being said, she typically keeps a Doman ''tantō'' on hand, tucked into the waist of her ''hakama''. &lt;br /&gt;
&lt;br /&gt;
* '''Hand-to-Hand:''' Let it never be said that those of the ''Shinmei-ryū'' school did not learn hand-to-hand combat. Unarmed combat being something of a necessary skill for a warrior to learn in Doma, Motoko was never the best at fighting without a sword. While that did not change when Motoko and Seno met Shanna Swiftgrace, Motoko did learn a thing or two, or fifty, from the diminutive monk. Learning Ala Mhigan styles on top of a shaky and novice's knowledge of Doman fighting caused Motoko no small amount of headaches when she was being tutored by Shanna, but that did not stop her. Now, when she fights hand-to-hand, she fights with a smooth blend of Ala Mhigan channeled abilities and Doman punches, kicks and disarms.&lt;br /&gt;
&lt;br /&gt;
* '''Katana:''' Motoko's finest school of combat. Quite skilled with the blade she wields, Motoko uses the traditional styles of fighting taught to the Aoyoma clan for many ages now. She is proficient enough in this weapon to hold her own against the onslaught of others and multiples and she wields it with finesse. As per normal for practitioners of the ''Shinmei-ryū'' style, she is adept at fending off things that are inherently evil, specifically voidsent. Motoko's greatest strengths in the style lay in the ''ki'' channeled techniques that the school focuses on, rather than the quick draw and speed fighting that others are more adept at.&lt;br /&gt;
&lt;br /&gt;
* '''Lances:''' Though initially very interested in the art of wielding the lance, Motoko quickly found that the upper body strength and core strength required to wield something so large as a lance was not in her fate. Her most recently trained Eorzean school, she finished out with the Lancers' Guild in good graces, but clearly realized early on that she would never be overly successful using lances and spears. This has not stopped her from keeping such a weapon well maintained and commissioning a set of light leather armor, but Motoko will not ever hone much skill with the spear and is content to remain mediocre at best.&lt;br /&gt;
&lt;br /&gt;
* '''''Ninjutsu'':''' Where her time aiding Oboro Moonrise honed her dexterity and skill with the Doman short blade, Motoko's true gains and boon from spending time with the ''shinobi'' was picking up some knowledge of ''ninjutsu''. Where most of her time in Doma had been spent learning the ''Shinmei-ryū'' style, the shadow arts of the ninja clans were not unknown to her, though they were never something she had dabbled in. As such, she was keen to glean as many skills as she could from her countryman, walking away from his company with a budding but veritable knowledge of the mudra and ''ki'' techniques that Doman ninjas employ.&lt;br /&gt;
&lt;br /&gt;
* '''Sword &amp;amp; Shield:''' Of all the schools and guilds that Motoko has experienced, learning under the tutelage of the Gladiators' Guild in Ul'dah was, by far, the most challenging. Unlearning a lifetime of sword style and teaching herself to couple a much brasher, lively school of thought that incorporated a hefty, defensive shield on the other arm was alien to her at first... but she quickly came to enjoy it. Spending a fair amount of time training with fellow sword and board users in the Gladiators' Guild and also having spent some time watching the Sultansworn spar, Motoko has a layman's knowledge of how to work through a fight with this school. Additionally, she favors lighter gear, shields and blades, giving her a bit of mobility over heavier weapons users in the arena.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Seno Nakakami]]: Motoko's childhood friend and husband of four years. Though it may look to a casual observer that their relationship is borderline abusive and the couple wantonly antagonize each other, both know that their words are unedged and more for amusement between themselves. In truth, the strength of their bond rivals Garlean steel-working and both are ready to lay down their lives for the other, which bodes ill for any who oppose them.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Setsuna Sakurazaki: A member of an established family from Doma that, generations upon generations ago, allowed a miqo'te to marry into the family, causing resulting children to be half-breeds and bear miqo'te features, such as feline tails and ears. Though she faced scorn all her life because of this, Setsuna is a caring, if some-what shy, girl whom Motoko considers a younger sister and whom learned ''Shinmei-ryū'' from Motoko herself. She would lay down her life for Motoko and Seno without question and would follow them into the fires of the seven hells.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Tsuruko Aoyama: Motoko's sister, who presumably fell in battle to the first wave of Garlean forces as they struck down the Doman revolt. Motoko regarded her as the finest ''Shinmei-ryū'' practitioner to ever have lived. Motoko has stowed away her depression about her sister's death since the day she sent her and Seno away, and has never had proper time to mourn her sibling. As such, her mood turns beyond gloomy when the woman is mentioned.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: A recent ally, Motoko butts heads with Gunn in a friendly fashion, with jibes between them usually consisting of mocking the other's sword styles. She has recently begun imparting upon the knowledge of ''Shinmei-ryū'' to him, making him the first Eorzean student to enter the school.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Hisato Aoyama: An ancient and well-respected member of the Aoyama family, Hisato's soul resides in Seno's katana ''Shinaijou'', granting it its many unique characteristics. Unlike Kazue, Hisato's remaining spiritual power is low, and thereby unable to physically manifest as Kazue can, except in locations with great aetherial concentration. She is, however, able to communicate with Seno telepathically, and has a maternal attitude toward he and Motoko.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Kazue Aoyama: A faithful ''kunoichi'' and Seno's retainer, Kazue has in truth been dead for several hundred years, her soul bonded to the shortsword ''Kagetaku'' that makes up half of Seno's ancestral ''daisho''. She serves as both scout and combat support, her ghostly nature allowing her to access locations and information that no living ''kunoichi'' could. She has taken to Eorzean culture like a fish to water, easily disguising herself among the populace and already possessed of a snarky attitude.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Kotomi Katakura: The first student of the new order of ''Shinmei-ryū'' established in Eorzea, she is a stoic and studious individual. Though she has little in the way of humor, she is exceedingly faithful and has demonstrated to Motoko and Seno that she will become a fine swordswoman. At current, she lives with the couple in their newly established dojo.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Shanna Swiftgrace: An Ala Mhigan monk that fled when the city was sacked. Though her homeland remains in ruins, she is a bright, hyper-active ball of fury that few survive should they taunt her. The shortest highlander one would have ever known, standing at five fulms tall, Motoko became acquainted with her when they met in Ul'dah and Shanna was drinking a roegaedyn four times her size under a table. One thing lead to another and the two quickly got into a discussion about hand-to-hand combat and various tips and tricks. As such, Shanna decided to impart a fair deal of Ala Mhigan tricks upon Motoko and Seno and has remained in contact with them ever since.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Rika Lyall]]: A recent addition to the ''Shinmei-ryū'' school, Rika is a half-Doman, half-Ala Mhigan that met Motoko and Seno as they bickered outside in Gridania. Hitting it off well initially, Motoko has found herself pleased to welcome Rika into their school, even offering to allow Rika to board at the dojo.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The first of the Oak Inn residents that Motoko met, Arii's attitude and sweet disposition charmed her to the young girl right off the bat. Truth be told, she has missed the sound of children playing more than she might have realized since leaving Doman... which might have been why she extended the invitation for Arii to be welcome at the dojo to play or train.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A botanist and tracker, Motoko has talked most with Ashii out of the Oak Inn crowd, and given her liking of the woman's adopted daughter, she has found Ashiirra a pleasant person. They found they shared a common interest in hunting and tracking, though Motoko only vaguely so, and primarily they are both fond of Ariilyn. It is for this reason that Motoko mentioned Arii was welcome at the school.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Motoko only spoke with Clouse shortly, as her husband did much of the talking with the masked man when they visited the Oak Inn. The man struck her as polite, which was well enough to put him in decent standing in Motoko's book.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Having made Dev's acquaintance when she explored their new neighborhood, Motoko didn't get to talk to the roegadyn too much yet. She likes the woman's attitude, however, so it's possible that they may hit if off well... or hate each other, one or the other!&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Sabine Aislihn]]: Motoko knows Sabine because the miqo'te advertised having acquired some new seeds of Doman origin. As such, Motoko purchases a handful of plants from the woman from her homeland.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garlean Empire]]: Not any one person, but the whole culture and civilization. Motoko vehemently despises anyone and anything to do with the Garleans and Garlemald. She will, with no quarter, attack on sight anyone claiming or accused of being Garlean, pure-blood or not. Her opinion on ex-patriots of the country is mixed, but it more likely than not that she will see red concerning someone formerly of the Empire.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That girl is fond of 'er schools of war. Every time I see 'er, she's got a new weapon in 'er hands. Somethin' about learnin' th'ways of th'realm.&amp;quot; — ''Baderon Tenfingers''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Nakakami? Her family lead what we call a dojo back in Doma. It's a school of the martial arts. Those that practiced that style... the ''Shinmei-ryū'', they were the first out into the battle when Garlemald attacked.&amp;quot; — ''Doman Refugee'' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard that girl's a princess back in Doma.&amp;quot; — ''Ul'dahn Drunkard''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've seen that girl's temper more than a handful of times, she's quick to anger... but I've only ever seen her inconsolable once. I don't think she meant to drown her sorrows in the drink that night, but something had set her off that evening and reminded the poor girl of her lost sister...&amp;quot; — ''Momodi Modi''&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;A school of swordsmanship blessed by the gods, divine in its inception, capable of dividing the heavens and cleaving mountains asunder. That is the power that man and his wife wield, and they are rightfully feared by the Garlean Empire.&amp;quot; — ''[[Glioca Sargonnai]]''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=uK2hwIAvmdA The Gensokyo the Gods Loved]''&lt;br /&gt;
:: Artist: CarrotWine&lt;br /&gt;
:: Origin: ''Touhou ~ Mountain of Faith''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=InrbkBeQfQo Riverside View &amp;amp; Retrospective Kyoto]''&lt;br /&gt;
:: Artist: Unlucky Morpheus&lt;br /&gt;
:: Origin: ''Touhou ~ Phantasmagoria of Flower View''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Strike against the Garleans.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TkZdPeRCxd8 The Reminiscence of the Gods]''&lt;br /&gt;
:: Artist: OdiakeS&lt;br /&gt;
:: Origin: ''Touhou ~ Mountain of Faith''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Combat theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=ufHKOGnnajA The Way of the Sword]''&lt;br /&gt;
:: Artist: Hans Zimmer&lt;br /&gt;
:: Origin: ''The Last Samurai''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: The fall of the ''Shinmei-ryū''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=ZKnlP3fqpak Kizuna]''&lt;br /&gt;
:: Artist: Aya Uteo&lt;br /&gt;
:: Origin: ''Ayaueto'' Album&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Feelings for Seno.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Motoko is based on Motoko Aoyama from ''[http://lovehina.wikia.com/wiki/Love_Hina_Wiki Love Hina]''. She is primarily based on an iteration of the aforementioned character found in ''[http://kuroarashi.wikia.com/wiki/Kuro_Arashi_Wiki Kuro Arashi: The Black Storm]'', a fanfiction about the work.&lt;br /&gt;
* The final stand of the ''Shinmei-ryū'' is based on the final battle in ''[http://en.wikipedia.org/wiki/The_Last_Samurai The Last Samurai]''.&lt;br /&gt;
* The game mah-ziang is based on the game mahjong.&lt;br /&gt;
* Her family kept a breed of varied colored cranes as pets. Two of them were favorites and were Tsuruko's pets. One was a black-violet Male named Hayate and the other was yellow female named Shippu. It is these birds that Motoko named hers' and Seno's chocobos after.&lt;br /&gt;
&lt;br /&gt;
==Lore Adherence==&lt;br /&gt;
''Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. While an effort was made to craft lore that was vague enough and would believably fit into an Eastern-themed country such as Doma, it was done so with the knowledge that some things would possibly need to be adjusted down the road as Square Enix inevitably fills in the gaps that were taken advantage of. This section exists as a running list of things that were updated or retconned to reflect emerging and evolving lore concerning Doma.''&lt;br /&gt;
&lt;br /&gt;
* Doman, or eastern hyuran, names appear to follow a Japanese given name and a noun-based surname similar to that of Highlanders. It is this RPer's preference to treat these surnames as Eorzean translation of Doman surnames. Nakakami (中神) translates literally to &amp;quot;inner spirit&amp;quot; and &amp;quot;Truespirit&amp;quot; extrapolated from this.&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Love Hina'' character Motoko Aoyama, with some information drawn from ''[http://negima.wikia.com/wiki/Negima!_Wiki Negima! Magister Negi Magi]''. I do not own the aforementioned works. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Love Hina.''&lt;br /&gt;
&lt;br /&gt;
[[Category: Balmung]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=79627</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=79627"/>
		<updated>2015-03-16T04:20:54Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: /* Clothing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon, 1550&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 27&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:SabineSMN.png|175px]][[File:SabineSCH.png|175px]][[File:SabineACN.png|175px]][[File:SabineARC.png|175px]][[File:SabineCNJ.png|175px]][[File:SabineTHM.png|175px]][[File:SabineCRP.png|175px]][[File:SabineBSM.png|175px]][[File:SabineARM.png|175px]][[File:SabineGSM.png|175px]][[File:SabineLTW.png|175px]][[File:SabineWVR.png|175px]][[File:SabineALC.png|175px]][[File:SabineCUL.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening voidgates and summoning voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one [[Chris Ganale]]. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one [[Vervara Rozthan]] and one [[Ashiirra Azaria]], a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a voidsent possession.&lt;br /&gt;
&lt;br /&gt;
As it turned out, that individual was a rather well-placed member of a small noble house who had been missing for some time, and the resultant backlash saw the company discharging all of the individuals involved in an effort to save face, managing to catch a fair few innocents in the cross-fire at the same time. Unperturbed by this turn of events, Sabine moved on and moved her operations back Ul'dah, taking up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: [[Cain Lear]], [[Gunnbjorn Darkblade]] and [[Devilish Sarracenia]] among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage known as Ka'hi, who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. Ka'hi forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained Ka'hi down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
For some weeks, this was the routine at the Inn, and Chris did not notice that she had begun taken to attempting to stay awake during the day so that she might see him when he returned from the fields, as this usually wound up resulting in her asleep on her desk and missing his available time entirely. One evening, her perseverance paid off, and as he entered the tavern, it was to find her seated at one of the tables alongside regular resident Ashiirra and her adopted daughter, [[Ariilyn Azaria]]. Over the weeks previous, Chris had become accustomed to Sabine not being present when he returned, and had fallen out of the habit of putting away the doll when he returned. At first, Sabine had not noticed it, and he considered himself lucky, going to tuck the thing away in his empty hip pocket.&lt;br /&gt;
&lt;br /&gt;
And then the nine-year old Ariilyn caught sight of it and drew everyone's attention to it.&lt;br /&gt;
&lt;br /&gt;
Knowing he was busted, and with all the enthusiasm of a man marching to the gallows, Chris brought the doll over to the table for them to inspect. Ariilyn was absolutely tickled by it and its wind-up actions, wishing to get one of her own made. While Chris remarked that he suspected Vervara had crafted it and she should be the one asked, he watched with bated breath to see Sabine's response to it. To his relief, she wasn't immediately disgusted by the thought that he had a wind-up doll in her likeness, but his uneasiness with being caught with it prompted him to flee to his room, ostensibly to clean up from the day's work.&lt;br /&gt;
&lt;br /&gt;
Though he did bathe and clean himself up, it was several long minutes before he worked up the courage to return downstairs, whereupon Ashiira and Ariilyn left for the evening, citing time for their evening bath. In the awkward silence that ensued, Sabine expressed her unhappiness that he had suddenly broke the contract. He answered that he did not deserve to be paid to do a job which he had failed at. Knowing that he referred to her prior possession, she adamantly stated that such had been beyond his control, and that he had in fact saved her from a fate worse than death, then implored him to concede to being her guard again. Knowing that he would not persuade her otherwise, he acquiesced and commented that he did not wish to fail someone he cared so much for. Asking him to clarify, he sensed an opportunity and, taking a gamble that would change his life for one way or another, he confessed his feelings of love to her.&lt;br /&gt;
&lt;br /&gt;
For a distressing amount of time, she was silent, her expression betraying her complete surprise. She began to respond that she did not fully understand such feelings, coming frighteningly close to crushing his heart, but clarified that she was also very fond of him, just unused to such interactions due to the way her life had been led. She promised to think on his words, leaving him with a dim hope flickering in the darkness of his personal life.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
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==Combat==&lt;br /&gt;
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A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
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:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
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&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
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Having taken up crafting very early on, shortly after ending her training at the Arcanists' Guild, Sabine has spent long years building a name for herself in Ul'dah's thriving market place. Primarily focusing on weaving and goldsmithing, Sabine has plied herself at all the guilds to at least garner some knowledge of each of them. She has a keen eye for detail, often planning and executing elaborate and intricate pieces of finery and is known for weaving a thin silver thread brocade into silks and felt. That aside, given her physique, she has very little talent for the heavier crafts such as the crafting of arms and armor and, to a lesser extent, carpentry and leatherworking.&lt;br /&gt;
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:: '''Skill'''&lt;br /&gt;
:: '''Quality'''&lt;br /&gt;
:: '''Design'''&lt;br /&gt;
:: '''Detail'''&lt;br /&gt;
:: '''Passion'''&lt;br /&gt;
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* '''Alchemy:''' One of the three crafting guilds Sabine originally studied in, alchemy is something she succeeds at despite her general indifference to the skill. Boasting a robust knowledge of materials, compounds and reagents, she excels at brewing potions and the like, but her true love in alchemy lay with the knowledge of using glues and fixatives to bind books. Given her love of libraries and books in general, she has become incredibly adept at repairing and rebinding damaged tomes and this is what she studied most while at the Alchemists' Guild. In addition, Sabine is something of a scribe and is more than willing to copy out tomes for a fee.&lt;br /&gt;
&lt;br /&gt;
* '''Armorsmithing:''' Armorcraft was the last of two trades that Sabine began to study. Not thriving in the hard work of shaping heavy metal into armor, Sabine does not excel in the heat of the forge. Though she spent a fair amount of at Naldiq &amp;amp; Vymelli's and the Armorers' Guild, plying herself to the techniques that were taught there, she eventually ended her leaving with the guild prematurely. That being said, she did typically make moderate quality chain mail and smaller pieces of armor like gauntlets. This does not stop her from working on small things, it is just larger pieces that she has always had trouble with, especially plate mail.&lt;br /&gt;
&lt;br /&gt;
* '''Blacksmithing:''' By and far Sabine's worst craft, blacksmithing was alongside armorcraft as her last trade to study. Though she applied herself to the forge of the Blacksmiths' Guild with as much dedication as she showed in any other guild, blacksmithing required more physical strength than her body was inclined for. Though the small, delicate fixings of dressing up a hilt or a small dagger were something Sabine could handle, the act of pounding out a sword on the anvil left her nearly in tears with frustration... though she will never admit it. When it comes to wares at her store, sometimes she will outsource to Ganale to stock things like small arms at Saffron Commodities. &lt;br /&gt;
&lt;br /&gt;
* '''Botany:''' Preferring gardening to the harsh work of cutting trees, Sabine is fond of tending small plots of land. Something of a green thumb, she likes to experiment with cross breeding seedlings in hopes of coming out with new plants. When it does come to field work, she is more of a harvester than a woodswoman, preferring to harvest herbs, fruits and nuts for profit than to bother with cutting lumber. She keeps a small box garden in her shop in addition to a larger one outside in the yard beside it. Though typically [[Yurick Rozthan]] tends to the garden at the Oak Inn, Sabine can sometimes be seen poking around it.&lt;br /&gt;
&lt;br /&gt;
* '''Carpentry:''' Of all of the crafts that require heavier work, carpentry is by and far Sabine's favorite and best of that type. Though some of the heavier work daunts her skill set, she is not as incapable at woodcraft as she is at the fashioning of arms and armor. It is not uncommon to see her at her work desk carving a small piece of wood into a desk statue or hilt or some other such small trinket. Lately, the fact that she rents a room in Gridania at the Oak Inn often means she takes a visit to the Carpenters' Guild, where she sometimes helps teach youngsters how to whittle. The dagger she made for Ganale has a whittled handle in the shape of a falcon, given her belief that he watches over her the way a bird might.&lt;br /&gt;
&lt;br /&gt;
* '''Cooking:''' Something of a special case, training at the Culinarian's Guild in the Bismarck was almost something she forewent. Realizing she would have regretted that horribly, she finds she actually enjoys cooking immensely, finding it to be its own special form of alchemy and science. Though she is a fairly good cook, baking is where she excels, and she often offers free samples of her confections at Saffron Commodities. Having something of a sweet tooth herself, Pachoulili often has to stop her mistress from snacking on her own treats.&lt;br /&gt;
&lt;br /&gt;
* '''Fishing:''' Though one could make a joke about how odd it is for a miqo'te to dislike fishing, given the breed, Sabine doesn't dislike fishing so much as she finds it more of a idle pass time than something that one can make a profit off of. That did not stop her from visiting Limsa Lominsa's Fishers' Guild and signing up to learn the skill. Though she sees no viable means of funds from the skill, she does keep up with her knowledge in the area, if only to supply the odd recipe she wants to try that calls for a fish.&lt;br /&gt;
&lt;br /&gt;
* '''Goldsmithing:''' Where blacksmithing is Sabine's worst, the smithing of gold and the creation of jewels, jewelry and trinkets is Sabine's best. She can spend hours crafting a masterpiece that will fetch her a small fortune in Ul'dah's thriving noble class and society. By and far her favorite material to work with is silver, and she is fond of drawing silver wire so thin that it can be worked as thread. All of her own jewelry was crafted by her own hands, most of it is silver wire inlaid with gemstones, which are much of the common stock in her shop.&lt;br /&gt;
&lt;br /&gt;
* '''Leatherworking:''' Going somewhat hand-in-hand with love of weaving and sewing, leatherworking was one of the skills she enjoyed picking up. Though she did not get along with Geva of the Leatherworkers' Guild, sharing clashing personalities, Sabine's hand at working hide and tooling leather was steady and trained and Geva grudgingly came to admit that. Sabine specializes in clothing pieces, but she is not daunted when it comes to making leather armor, gladly making up for her lack of skill as a heavy armorer by fashioning light leather pieces for speedier warriors to wear.&lt;br /&gt;
&lt;br /&gt;
* '''Mining:''' Sabine is an ''awful'' miner. For anything related to this field, she usually turns to Ganale and usually pesters him to bring her raw gemstones and ores.&lt;br /&gt;
&lt;br /&gt;
* '''Weaving:''' Aside from making jewelry, working with cloth and weaving is Sabine's favorite skill. Having entered the Weavers' Guild at the same time that she entered that of the Goldsmiths', Sabine is often fond of combining the two trades into one. Her original profits for her shopfront were obtained when she began to weave thin silver wire into light brocade and patterns on expensive fabrics. One can often see her with a stitching circle, working on some small piece or another. Though her love of small trims and tidbits on garments is absolute, this does not stop her from crafting elaborate and large designs and pieces, and she willingly takes on large orders.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabine runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judgement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willing to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[R'tahz Tia]]: A business acquaintance. Sabine knows R'tahz because the lancer ordered a ring from her for his beloved. His sincerity about his love for J'karu charmed Sabine into cutting him a discount on the gem setting on the ring Tahz ordered.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Ka'hi: The Belah'dian priestess who's soul slipped into the void after her practice of dark magics went awry. Sabine considers the woman an enemy even still, though she has long since been purged from her body. Ka'hi was vindictive and vicious and had wholly intended to purge Sabine from her own physical body and take it for her own devices.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot; — ''Fufucha Fucha''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hrmp. Usually has her nose in a book, that one.&amp;quot; — ''Quicksand Barmaid''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's always got some kind of critter tagging along behind her. Sometimes it's one of those dratted wind-up contraptions. Other times it's a wayward songbird.&amp;quot; — ''Quicksand Patron''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... It WaS tHe MoSt GaRiSh RiNg! It OfFeNdS mE!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I ''do'' love her, and as much as I wish there was something there, there are times she doesn't even give me the time of day. And perhaps that's for the best. She deserves better than a crippled, washed-up soldier who can't even do the job she hired him to.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't know how she does it, but she grows some of the best produce out of that desert window box of hers... I know she's got a veritable horde of lalafell scurryin' about to help her, but I'm still not sure how she does it. No, I'm not sorry, Anders, don't look at me like that, you folk do scurry.&amp;quot; — ''[[Desert Nightingale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Who? ...Ohhhhh! Yeah. I know her. See this necklace? She made it. I've never spent so much money on a trinket like this in my life, but Twelve strike me down if it doesn't help me store enough power to get off a spell beyond my capacity more often than not. Sometimes, when I visit Ul'dah, I drop by her Saffron shop to say hi and see if she's got any new books on magic.&amp;quot; — ''[[J'karu Rhome]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I'll say one thing, once she knows she can acquire something you want and once she knows she can charge you some coin for it, she'll give you the time of day and not a second before that happenstance. That's not to say she'll rob you penniless, she gives me a fair price every time I see her about my order and sometimes she'll cut me a fair deal. Which, by my eye, given the quality she delivers, justifies her prices. ...If not her attitude.&amp;quot; — ''[[Motoko Nakakami]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Her prices are a bit steep, but it's definitely worth every gil. I don't regret at all going directly to the lady of the store herself to commission my engagement ring for Karu. It's the most beautiful piece of jewelry I've ever seen, and I think it helps her focus spells, too. I don't know about any of that stuff, though...&amp;quot; — ''[[R'tahz Tia]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Discovering crafting.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=E3BpYzmio-Y Grief]''&lt;br /&gt;
:: Artist: Yasunori Mitsuda&lt;br /&gt;
:: Origin: ''Chrono Cross''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Downward spiral...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=KgTdQGzlJZ8 Torn from the Heavens]''&lt;br /&gt;
:: Artist: Masayoshi Soken&lt;br /&gt;
:: Origin: ''Final Fantasy XIV''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Descent into darkness.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Sija8FrxP3w rtown5 (Σ Server Aerial City Fort Ouph)]''&lt;br /&gt;
:: Artist: Chikayo Fukuda&lt;br /&gt;
:: Origin: ''.hack//GAME''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Adventures with an ally...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=kPLxGctIQJE Bad Apple!! feat. Nomico]''&lt;br /&gt;
:: Artist: 『Ashe』 &amp;amp; 『Rockleetist』&lt;br /&gt;
:: Origin: ''Touhou ~ Lotus Land Story''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Battle for the soul.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* The name of Sabine's shop is a reference to Saffron City from ''Pokémon''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is based on ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are based on the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/The_Song_of_the_Lioness The Song of the Lioness]'' series.&lt;br /&gt;
* Sabine's ability as a bookbinder is based on the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;br /&gt;
&lt;br /&gt;
[[Category: Balmung]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:MotokoROG.png&amp;diff=79626</id>
		<title>File:MotokoROG.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:MotokoROG.png&amp;diff=79626"/>
		<updated>2015-03-16T04:19:59Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: MizuJakkaru uploaded a new version of &amp;amp;quot;File:MotokoROG.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Motoko Nakakami&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:MotokoPGL.png&amp;diff=79625</id>
		<title>File:MotokoPGL.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:MotokoPGL.png&amp;diff=79625"/>
		<updated>2015-03-16T04:19:42Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: MizuJakkaru uploaded a new version of &amp;amp;quot;File:MotokoPGL.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Motoko Nakakami&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:MotokoMRD.png&amp;diff=79623</id>
		<title>File:MotokoMRD.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:MotokoMRD.png&amp;diff=79623"/>
		<updated>2015-03-16T04:17:16Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: MizuJakkaru uploaded a new version of &amp;amp;quot;File:MotokoMRD.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Motoko Nakakami&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:MotokoGLD.png&amp;diff=79622</id>
		<title>File:MotokoGLD.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:MotokoGLD.png&amp;diff=79622"/>
		<updated>2015-03-16T04:16:28Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: MizuJakkaru uploaded a new version of &amp;amp;quot;File:MotokoGLD.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Motoko Nakakami&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:MotokoCNJ.png&amp;diff=79621</id>
		<title>File:MotokoCNJ.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:MotokoCNJ.png&amp;diff=79621"/>
		<updated>2015-03-16T04:16:06Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: MizuJakkaru uploaded a new version of &amp;amp;quot;File:MotokoCNJ.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Motoko Nakakami&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:MotokoWAR.png&amp;diff=79620</id>
		<title>File:MotokoWAR.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:MotokoWAR.png&amp;diff=79620"/>
		<updated>2015-03-16T04:15:15Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: MizuJakkaru uploaded a new version of &amp;amp;quot;File:MotokoWAR.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Motoko Nakakami&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:MotokoPLD.png&amp;diff=79619</id>
		<title>File:MotokoPLD.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:MotokoPLD.png&amp;diff=79619"/>
		<updated>2015-03-16T04:13:59Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: MizuJakkaru uploaded a new version of &amp;amp;quot;File:MotokoPLD.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Motoko Nakakami&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:MotokoNIN.png&amp;diff=79618</id>
		<title>File:MotokoNIN.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:MotokoNIN.png&amp;diff=79618"/>
		<updated>2015-03-16T04:13:43Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: MizuJakkaru uploaded a new version of &amp;amp;quot;File:MotokoNIN.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Motoko Nakakami&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:MotokoMNK.png&amp;diff=79617</id>
		<title>File:MotokoMNK.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:MotokoMNK.png&amp;diff=79617"/>
		<updated>2015-03-16T04:13:18Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: MizuJakkaru uploaded a new version of &amp;amp;quot;File:MotokoMNK.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Motoko Nakakami&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=79611</id>
		<title>Teletha Testarossa</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=79611"/>
		<updated>2015-03-16T02:50:23Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: /* Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Teletha Testarossa&lt;br /&gt;
| image = Tessa.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Tessa shortly after arriving in Gridania.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Garlemald&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Garlemald&lt;br /&gt;
| stat_2 = Nameday &lt;br /&gt;
| stat_2_value = 1559&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 18&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Llymlaen, the Navigator]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Captain&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Teletha Testarossa''', or as she prefers to be called, '''Tessa''', originally grew up in the Garlean Empire. Then known as '''Teletha nan Terezia''', she fled the country very recently, shortly after the Eorzeans defeated Ultima Weapon, using the event as a distraction to steal the prototype airship, ''Tuatha de Danaan''. She is a wanted criminal in Garlemald for the crime and this fact has caused a bounty to be posted in Eorzea via Garlean plants and moles for her capture. Tessa currently resides in the Black Shroud some days north of Gridania.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Teletha is the second generation child of what was originally a conscripted family from one of Garlemald's conquests a number of years before they considered attacking Eorzea. Originally stemming from Adelaide Terezia's, Tessa's great-grandmother, conscription, the family established themselves as well meaning and loyal to the Garlean Empire shortly after the conquest of Adelaide's homeland. A fair minded youth of her old homeland, Adelaide was keen sighted and could see a losing battle when she was faced with one. As such, she accepted her new lot in life and took her forced enlistment in Garlemald in stride, quickly forming her person to fit her adopted homeland and took up arms willingly for the Empire.&lt;br /&gt;
&lt;br /&gt;
Most of the family's standing, however, was due to Adelaide being the mistress to Magnus sas Seneca in her later life. Though her great-grandmother's partner never did much more than the coital with his kept woman, it did serve to influence Teletha's family's standing, as the bastards produced by their coupling took on a more Garlean appearance and as the Terezia family began to fit into the culture. The Terezia line was born from that point with predominantly white or silver hair colors and light eyes, though they did not inherit the third eye of a pure Garlean. On the offhand, Adelaide's involvement with Magnus also became something of a plague upon the Terezia line, as not only did Adelaide's surname become the family name due to the inability for her and her children to take his name, but her being a mistress became a whispered-behind-the-back slight. Calling the women of the Terzeia family whore was not uncommon, whether they were married in or not. Only the Terezia family line's penchant for producing smart minds and capable fighters saved them from being a continuous scandal.&lt;br /&gt;
&lt;br /&gt;
By the time Teletha was born, this family history had become but a stoked fire, still something of a dark mark, but not enough that the general populace considered them in an ill light. Born in 1559 with a twin brother, Leonicus, Teletha and her brother exhibited above-average intelligence from even a young age and was both were quickly scouted as two who would be viable technicians or engineers. This observation became doubly true when both Teletha and Leonicus showed great aptitude with working with magitek. As such, both siblings were entered into a rigorous schooling alongside other youths. Much of the twins' schooling was in part due to the exodus of a number of Garlean engineers following the Bozja Incident, Cid nan Garlond among them. Though Teletha was only three at the time, the loss of a number of the Empire's brightest left a gap to be filled and called for the Empire to seek out new engineers and young hopefuls whom could be trained to the same caliber as what had been lost. This cause and effect greatly increased the strain and workloads placed upon those entering programs of study, often causing a discrepancy between age and material taught.&lt;br /&gt;
&lt;br /&gt;
Though Teletha was outshone by her brother, Leonicus, she was no slouch, proving at an early age that she was just as capable of understand and executing complicate schematics and magitek designs as those around her, despite being graded as less ambitious than her brother. As per usual, most of the designs and principles taught in these classes pertained to military, given Garlemald's tendency to develop for their armies first, and their civil sectors second. The Terezia twins showed perseverance and dedication and were two of a number of young hopefuls thought to be among the best of a new generation of engineers.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
When Teletha was ten, her and her brother were handed over to a senior engineer, Lucien nan Creta, whom was thirty-seven at the time, and his wife Caecillia. Spending much of their time with the older man, the twins began to learn much of their more practical design applications from him. For a number of years, they trained under Lucien, often accompanying him to workshops and aiding him with designs. Teletha and Leonicus were both with Lucien when the Calamity occurred, though Tessa was as far removed from Eorzea's issues, seeing as she was only thirteen at the time and quite far from where the moon fell and shattered. As it were, though, the fall of Bahamut's prison was the cause for Garlemald's second retreat from the Eorzean realm as they turned homeward once more. Lucien himself began to work on a new prototype of magitek reaper in hopes that someday it would serve his country to reclaim the Eorzean front they so desperately wanted to assimilate.&lt;br /&gt;
&lt;br /&gt;
===First Projects===&lt;br /&gt;
Given Lucien's focus in weaponry and arms, that became what the twins were most adept at designing. As young as fourteen, the two began to establish a name for themselves amongst the engineering crowds, turning out theoretical designs of magitek weaponry unlike what Garlemald had. It was then that a change came over Teletha's life. Leonicus's designs quickly became classified and gathered up by the Imperial Shadows and the boy was removed from Lucien nan Creta's care. To Tessa's best knowledge, Leonicus was taken to work closely with the Imperial Shadows and develop technology in-line with their needs. Given Leonicus's penchant for designing small arms and devices most useful to those in the subterfuge field, this was the most likely explanation. Disheartened by the loss of her brother's company, Teletha's bond with Lucien and his wife Caecillia grew to fill the gap left behind, and the girl began to think of them almost as family.&lt;br /&gt;
&lt;br /&gt;
Tessa's strengths as an engineer began to emerge as she matured into a young woman. Primarily her best ideas and designs seemed to be aircraft and devices designed shield against aetheric energy. For countless hours she began to sequester herself away in her room, working on some airship here or some shielding generator there. She became a common fixture around the Creta estate as the years went on and as her apprenticeship with Lucien continued. Small and silent, many conversations passed Teletha's ears when she would sit in a corner and sketch an idea. Of the most interesting to her were those told by a friend of Lucien's, Striking Falcon. An officer in the Imperial Shadows, Falcon often shared evening meals with the Creta family, telling tales in a drunken rapport about his conquests and feats in Ala Mhigo during its seizing. Having initially never understood why Falcon was friends with her guardian, Teletha looked past this when Falcon began to mention new technology entering the Shadow's hands from an up and coming engineer they'd taken in. Deducing this was her brother, Teletha was pleased to have found some form of contact with her sibling, even indirectly.&lt;br /&gt;
&lt;br /&gt;
At least reaching the final year of her apprenticeship with Lucien, Tessa entered the engineering team as a full fledged and vetted designer, despite her age. She was well beyond a number of those who had been in the same training she and her brother had entered. Nevertheless, she quickly delved into work for the good of the Empire, crafting designs and weaponry and putting it through rigorous tests with her co-engineers. Coincidentally, she ended up working with the same engineering corp as Lucien.&lt;br /&gt;
&lt;br /&gt;
===The ''Tuatha de Danaan''===&lt;br /&gt;
By her sixteenth year, Teletha began to work closely with Lucien and a team of engineers on a prototype of a small fighter craft based on an advanced design Teletha had created and Lucien had vetted. For nearly two long years, Tessa and a corp of engineers worked on realizing a small battlecraft design, breathing life into a schematic and turning out a working prototype. The craft would take up nearly all of Tessa's time as she fine-tuned the creation. Though it was small, only roughly twice the size of the craft commonly used to ferry people from city-state to city-state in Eorzea, it was entirely streamlined in purpose. Capable of fully supporting a four man crew, the ship was beyond the specifications of many of the previous Garlean small craft and displayed frightening possibilities as an air domination unit, equipped with powerful weaponry as it was.&lt;br /&gt;
&lt;br /&gt;
A fair few higher ups in the Garlean military and the research and development fields took interest in the design, and Lucien seemed hopeful that the ''Danaan'' and its following line might become a Garlean staple.&lt;br /&gt;
&lt;br /&gt;
===Faltering Loyalty===&lt;br /&gt;
As days turned to months, the politics of Garlemald grew much more dire. Gaius van Baelsar took it upon himself to bring Eorzea into the fold even as the emperor's condition wavered, taking it up as his own agenda to conquer the realm. Teletha heard much of the distant realm, a land of Primals and beastmen and a people supposedly bound in a unlikely union. For the first time in years, wondered on the idea of the Empire taking yet more people under its wings. For the first time in her life she truly witnessed and understood as conflict broke out and began to effect her, as her work on the ''Danaan'' was shelved for the much more pertinent project of supporting the XIVth legion's advance into Eorzea.&lt;br /&gt;
  &lt;br /&gt;
Shortly after the Legatus began his conquest, Teletha was struck with an unexpected string of contact with her distant brother. Leonicus was terse in his messages, talking only of a secret project to which he had been assigned, taken away from working with the Imperial Shadows. His notes were delivered to her sparingly, by someone he described as an ally in his letter, but whom never gave her name to Teletha. To this day, Teletha still does not know the woman's name, but she refers to her as Wraith. Always in secret, Wraith would contact Teletha mere hours before a proposed meeting with a location and time. Delighted at the prospect of being able to communicate with her sibling, Teletha found great solace in Leonicus's contact, but much worry in his words, as he seemingly appeared to be much closer to the conflicts in Eorzea from his letters and working on something of terrifying proportions.&lt;br /&gt;
&lt;br /&gt;
Still more tension grew in Teletha as the XIVth legion advanced. The first prisoners of war began to return from the front, shipped there much like chattel as they were conscripted into different parts of the Imperial military. She was not shocked to find them unwilling, given their circumstances. Though she did not deal with many directly, as most were conscripted as fighters, not engineers, she did make the acquaintance of one Eorzean a few years her junior, a miqo'te girl named K'aysen Harsha. Though few captured Eorzeans were given the choice, K'aysen opted for the role of an engineer when presented with her dire straights and, thus, landed within the engineering corp Teletha worked for. As such, K'aysen became the first Eorzean Teletha had ever met.&lt;br /&gt;
&lt;br /&gt;
Lucien, who had since been assigned head of the engineering corp, assigned Teletha as K'aysen's caretaker and teacher. Initially, the two did not get along, as Teletha was not surprised to find. From documentation provided when the girl was assigned to her, Teletha knew that K'aysen understood some means of magitek weaponry, as she had been found and captured with a modified magitek firearm. Contact with K'aysen had an enlightening effect on Teletha. She could tell that the girl was bright and understood much in the way of technology. She could see the way the Eorzean's eyes light up with interest when Teletha tried to coax a word out of her with some schematic or design or bit of tech as she tried to ascertain the woman's skills and level of knowledge... but Teletha could also see the dark fiery rage that burned and smothered that interest as the woman realized at what cost this new Garlean knowledge had been bought.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, K'aysen proved at least willing enough to produce work that allowed her to keep her new conscription and, after proving her abilities and at Lucien's suggestion, Teletha was able to procure her the right to live at the Creta estate in a secure room rather than the conscriptees' barracks. This allowed K'aysen some small amount of leisure in her new life. Her first few days at the Creta estate saw K'aysen reacting favorably to Teletha's interactions and  they began to share small conversations. As time passed, a resigned sorrow came over K'aysen as she began to accept her new reality. There were many a evening, as she returned with the silent girl in tow to the Creta estate, that Teletha wondered how she might react if forced to produce weaponry meant to kill her kinsmen.&lt;br /&gt;
&lt;br /&gt;
Like a crumbing tower, things happened in quick succession that would shatter the precarious world view that Teletha held. Firstly, as she woke for the morning and proceeded make ready for another long day, she heard a ruckus going on in the room conjoined with hers, the one that K'aysen had made hers after some month's time. Hurrying to it and sliding her access card, she was stopped dead in her tracks. A smattering of blood, a broken dish and Lucien attempting to force K'aysen down, half dressed, to the ground. The man was the first to recover, standing upright and tossing the inconsolable K'aysen aside. Lifting the woman's shirt from the ground, he used it to staunch the sluggish flow of blood from his arm before he looked at Teletha and said, quite simply, that she ought to get ready to work. Without another word, he left.&lt;br /&gt;
&lt;br /&gt;
Standing in shock for a moment more, Teletha rushed forth in an attempt to check K'aysen over for injury or worse. She was greeted with scorn and anger and the accusation that she was &amp;quot;no better than any of the rest of them.&amp;quot; This had a profound effect on Teletha and she watched in silent sorrow as the victim of her Empire's crimes collected herself of her own willpower and dressed shakily for her condemned job. To make matters, no small amount of digging on Teletha's part revealed a string of similar cases concerning Lucien. Though it seemed he had never been so bold as to force himself on someone at his own residence, having always chosen other locations for the misdeed. Enraged and betrayed by someone she had considered a friend and nearly a father figure, she began to look into options of transfer. Disappointingly, she found that none allowed her to take K'aysen as a pupil under her and would squarely leave the girl in Lucien's charge.&lt;br /&gt;
&lt;br /&gt;
As it would turn out, Teletha's breaking point came before she could work out any alternative to hers' and K'aysen's situation. The woman she knew as Wraith came to her. This time, she bore no sparing letter from her brother, but a sheaf of notes and documents and a letter nearly thick enough to match them. And, this time, she bore news of Leonicus's death. For the second time in as many weeks, Teletha was stopped dead in her tracks. She pleaded with Wraith for more information, clutching the notes and letter as the woman left without another word, shaking her head. With nothing else to do, Teletha looked to the documents in her hands. The designs were her brother's, what she assumed was every project he'd ever worked on... and one frightening one was notes and copied diagrams of something listed as the Ultima Weapon.&lt;br /&gt;
&lt;br /&gt;
With trembling hands, she read his letter, wherein he predicted his own demise at either the hands of attacking Eorzeans or a kill order from their Garlean overseers and thus, he had taken the matter into his own hands and had taken his own life. She continued reading to learn that Leonicus had entrusted her with all his designs and with all the knowledge he had gleaned from the Allagan monstrosity known as the Ultima Weapon, the behemoth that Gaius van Baelsar planned to turn against the Primals and the Eorzeans without discretion. Floored by the revelation, enlightened by the knowledge and shattered by the realization that her Empire was homogenizing cultures at a massive cost of life and identity, Teletha felt her precarious world falling apart around her.&lt;br /&gt;
&lt;br /&gt;
Still, as she bore the notes close against her chest as if they might embrace her back as her brother once had, she began to devise a plan.&lt;br /&gt;
&lt;br /&gt;
===Escape===&lt;br /&gt;
Over the next week, Teletha stole off in her free time, purchasing a considerable amount of supplies from one vendor here and another vendor there and never from more a few things in any given establishment. Then, through careful timing and under the guise of maintaining the vessel, she convinced those posted outside the hangar where the prototype, her ''Danaan'', was located that she needed to examine and tend to the ship. Stowing the supplies away, she spent an hour or two &amp;quot;overhauling&amp;quot; parts of the vessel to uphold her ruse and then left. With that, she began to bide her time.&lt;br /&gt;
&lt;br /&gt;
Keeping an open eye on activity within the military, Teletha was able to execute her escape as the dawn of Gaius's assault took place. Deeming the attack the best distraction she was likely to receive, Teletha executed her escape and, with never a thought of leaving her behind, took K'aysen with her. As news poured in from the Thanalan front and the rebellious Eorzeans executed Operation Archon, Teletha convinced K'aysen to aide her in ensuring that the ''Danaan'' was still in fit condition under the pretense that she wanted to present it as a means to ensure future Garlean victories. Grudgingly, K'aysen accompanied Teletha to the hangar, where the woman lead the Eorzean into the vessel... and them promptly strapped her into the co-pilot's seat and took the pilot's chair for herself. Urging the battlecraft free from its slumber and sending its engines roaring to life, Teletha rapidly explained her goals as the ship attracted the immediate attention of its would-be guards.&lt;br /&gt;
&lt;br /&gt;
Being flown by an engineer, not a pilot, the ''Tuatha de Danaan'''s first take off was botched at best as Teletha send the vessel scrapping out of the hangar, ripping part of the building's roof off in the process. At its fastest speed, the ''Danaan'' tore through the sky, leaving the city behind. K'aysen reeled beside Teletha, still not believing just yet what was happening, but finding their escape and an enlightening view of Teletha suddenly a very real thing as what few small ships Garlean spared for the chase began to catch up on the ''Danaan.'' Under fire and with clear signals to land or be shot down, Teletha turned the weaponry against the two pursuers and was surprised to find that K'aysen also began to take control of the weapons as well.&lt;br /&gt;
&lt;br /&gt;
A tense combat ensued, Teletha's less than admirable flying skills saw  the ''Danaan'' received a fair deal of damage and any ordinary battlecraft might have been obliterated otherwise. But through the saving grace of having only been pursued by two able craft and through K'aysen's quick uptake of the turret interface, both opposing craft crumbled to the ground below just at the Eorzean boarder. The mountains of Xelphatol before them, the two believed themselves escaped. But a resounding bang and a churning motion overtook the vessel as one of its engines failed from the damage of the dogfight and the ''Danaan'' began to sag out of the sky. Frighteningly, the vessel plummeted for the mountains and Tessa only barely managed to crash the ship safely, the ship falling into a grotto and scraping down the walls of the cliff face in such a way that it killed most of the vessel's momentum before striking the earth.&lt;br /&gt;
&lt;br /&gt;
Alive, in one piece, and just within the Eorzean boarder, K'aysen and Teletha embraced despite the crash, with K'aysen breaking into tears upon Teletha's shoulder as she sobbed her thanks, apologies, joys and sorrows all in a messy bawl.&lt;br /&gt;
&lt;br /&gt;
===Ixal===&lt;br /&gt;
Teletha and K'aysen emerged from the wreckage to find themselves in a grotto in northern Xelphatol, the mist clinging to the midlands they were in. Though they had escaped the Garlean scouts that had chased them, their descent and crash into Xelphatol had not gone unnoticed. As the women emerged from the ship, they found themselves greeted at spear point by a very ruffled clan of Ixal. Having crashed in the canyons of their camp, the Xhurok clan had come to investigate the disturbance. It was through sheer luck that Teletha and K'aysen were only captured and not killed on the spot, as the airship had greatly intrigued the Ixal. By the good graces of the wizened leader of the tribe, Razel Xhurok, decided that Teletha and K'aysen would be proclaimed allies, so long that the eventuality of Teletha guiding the clan to the sky of their ancestors was a possibility. For the long years that the Xhurok had remained in Xelphatol, away from the infighting to be found south on the Gridanian border, Razel had guided his clan truly through hardship and kept them a tight-knit family group. He knew, however, that thought the Lady of the Vortex provided succor for all her children, the world had begun to grow smaller and that sometimes unconventional means were necessary to advance.&lt;br /&gt;
&lt;br /&gt;
It was with this that Teletha found herself a new home amongst a far northern Ixal clan. The first two or three moons were precarious and stressful at best, as the tribe and the two women found themselves acclimating to one another. The grotto that the ''Danaan'' had crashed slowly turned into a mess of salvage and repairs, and, in truth, a home for the women. For weeks they made what repairs they could with what they did have on hand and stripped away parts of the vessel that would need repairs and materials from elsewhere. During this time, both of them were convinced by a curious youth of the tribe, Tuzal Xhurok, to arm themselves. Though Teletha was the only one to take to the training Tuzal provided with the spears the Xhurok favored, she found herself incredibly lacking in ability with any weapon.&lt;br /&gt;
&lt;br /&gt;
After the turn of a season, Teletha and K'aysen found themselves well integrated into the clan's culture and while they had made few friends, they had dissuaded any enemies they might have had in the clan from acting against them, primarily by remaining out of the way and providing aid when they could. As the leaves grew lush from summer, Teletha and K'aysen trekked south to the Black Shroud in hopes of finding supplies.&lt;br /&gt;
&lt;br /&gt;
Arriving in the city, Teletha spent what remaining bit of coin she did have on supplies for herself and her companion. Her first taste of Eorzea was an interesting one, having never encountered a society like that of Gridania and finding it a vastly different culture than that of Garlemald. K'aysen took the reigns and guided the woman around the city as they gathered supplies and information on merchants specializing in mechanical stock, a rarity in the nature-based society of Gridania. By luck and happenstance, they bumbled into the knowledge of one miqo'te who sometimes hawked spare bits from salvage from the castrums around Gridania or from wreckage he acquired as far south as Mor Dhona. Receiving directions from a fellow in the Shadowed Bower they navigated north to the given address. There, they found perhaps the most womanizing, playboy, jokester of a miqo'te. Though they were initially put off, K'aysen especially, they found in K'urz a reliable supplier of materials and gadgetry they could use to repair the ''Danaan.'' Laden with their new goods, they ventured back north.&lt;br /&gt;
&lt;br /&gt;
===Framed As a Spy===&lt;br /&gt;
As the moons passed, Teletha and K'aysen made good time on repairs and additions to the ''Danaan'', returning often to Gridania to receive supplies from K'urz. It was during these trips back and forth that Teletha's appearance would be made known through informants back to those in Garlemald. By proxy and through a mole planted in Eorzean society, it was made known to the various commands and justice keepers of Eorzea that Teletha was a Garlean engineer and, falsely, a loyalist. Branding her as a spy and a Garlean informant, the Shadows sent an attache to Eorzea to seek her out and, hopefully, reclaim the ''Danaan'' and the engineer herself. Through the boards and postings of the realm and those people that might inform the various hunters and bountymen of the lands, they gave word that they were seeking delivery, alive and unharmed, of the &amp;quot;Garlean infiltrator and engineer, Teletha nan Terezia, for crimes of subversion, nefarious acts, terrorism against Eorzea's City States and multiple counts of public endangerment&amp;quot; for the price of 800,000 gil.&lt;br /&gt;
&lt;br /&gt;
At first entirely unaware of the price on her head, Teletha ventured to Gridania as she normally might, once ever other week, to receive new supplies from K'urz. Alone this time, K'aysen having elected to remain behind with the Xhurok, Teletha paid her coin and rented a room for the evening, planning to head back out the next day. It was by sheer dumb luck that she turned to head back downstairs and inquire about an evening meal when she walked plain into a man she would eventually become notoriously at odds with, the bounty hunter, Garon Crayson. Clearly, neither of them had planned to find the other there, but Garon recognized Teletha from the information given to him by one of his most trusted of informants and had followed her by dint of investigating and assuring she might actually be the target of the bounty.&lt;br /&gt;
&lt;br /&gt;
Needless to say, it took the seasoned hunter mere moments to realize that she did, at the very least, match the description. As Teletha backed off to apologize, she caught sight of him maneuvering for his sidearm. While she had never been overly cautious before, there is something to be said of twitch reflexes. While she did not know why Garon might consider attacking her, she did not want to remain around to find out and she reached out and attempted to off balanced him. Though unsuccessful, the moment of being caught of guard, stumbling into a bounty target and being some-what off balanced gave Teletha a moment to escape back to her room. Behind her, the thunking of Garon's footsteps clearly suggested he was in pursuit. Kicking open her window, Teletha fled the inn and made a mad dash through the streets of Gridania. Only by ducking into K'urz shop in his mostly hidden alleyway did she escape the pursuing hunter.&lt;br /&gt;
&lt;br /&gt;
Teletha laid low for two days while K'urz dug into the situation and informed her that she had been declared a Garlean spy by, at the very least, the Maelstrom Command. It was not much of a leap for Teletha to presume that the bounty had been posted by Garlemald in some fashion, as she had never set so much as a foot on the island of Limsa Lominsa. Promising to further dig into the matter, K'urz lead Teletha out a back route from the city and she departed the Shroud back to Xelphatol. Arriving some days late to the Xhurok camp, K'aysen's recommendation that she no longer venture to the Shroud unless they needed her to and that she pick for herself a more Eorzean name did not fall on deaf ears, and she took to calling herself Tessa Testarossa from then on out.&lt;br /&gt;
&lt;br /&gt;
===A Bounty and a Bounty Hunter===&lt;br /&gt;
Garon meeting at the Oak Inn.&lt;br /&gt;
&lt;br /&gt;
K'urz discovers source of bounty.&lt;br /&gt;
&lt;br /&gt;
Garon meeting at Fallgourd Float.&lt;br /&gt;
&lt;br /&gt;
Meeting Valindra.&lt;br /&gt;
&lt;br /&gt;
[Events to be fleshed out.]&lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
&lt;br /&gt;
Capture by Garon.&lt;br /&gt;
&lt;br /&gt;
Delivery to Striking Falcon at glade in Shroud.&lt;br /&gt;
&lt;br /&gt;
Rescue by Garon.&lt;br /&gt;
&lt;br /&gt;
Travel back to Xhurok camp.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Magitek&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Gridania&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ixali&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Suppressing combat tactically.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; ...Biceps&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Racism&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Tinkering with machines.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' &lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Lances:'''&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; K'aysen Harsha: A miqo'te that was captured and conscripted into the Garlean military very recently, and even more recently escaped the country alongside Tessa, K'aysen is Tessa's dearest friend. She was born to the K tribe, but quickly left when she came of age and immersed herself in the culture of Limsa Lominsa, becoming what is often refereed to as a &amp;quot;city miqo'te.&amp;quot; Finding she had a knack with technology, she began to work odd jobs for the Maelstrom command fixing machinery before joining the Maelstrom outright. Combat for them against the Garleans lead to her capture. Now, after her escape, she resides with Tessa and works maintenance on the ''Danaan''.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; K'urz Tia: Tessa's supplier and ally in Gridania, the miqo'te once lived in Thanalan before moving to the Shroud. Nowadays, he spends his time womanizing in the taverns around the forest and hawking bits of machinery and salvage. The word is mum as to why he believes Tessa at her word, but she values his support and alliance and he her's.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Valindra Starseeker: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garon Crayson]]: &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Lucien nan Creta: One of Tessa's former co-engineers, she is not fond of the man. Though they were once on good terms and worked on a fair deal of projects together, when the man's dark secrets were brought to light, it did nothing to endear him to her further. Dark talk of a man taking advantage of captured and conscripted women from conquered lands will turn Tessa's attention away from someone in a heartbeat. Coincedentally, Lucien was one of those to sign on to the retrieval team in charge of recapturing Tessa and the ''Tuatha de Danaan''. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Striking Falcon: The leader of the retrieval team into Eorzea that was searching for the wayward Tessa, Striking Falcon was long ago conscripted into the Eorzean military and long ago found he enjoyed the kind of life the Empire had to offer. Though Tessa never knew him well, she was never fond of him. He oft told tales of his time served during the attacks on Ala Mhigo, taking pride in his deeds.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=IXOEZ3K9iLU Spark]''&lt;br /&gt;
:: Artist: Johan Skugge &amp;amp; Jukka Rintamäki&lt;br /&gt;
:: Origin: ''Battlefield 3''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Stealing an airship...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=9aRlxHtB0pg Awake and Alive]''&lt;br /&gt;
:: Artist: Skillet&lt;br /&gt;
:: Origin: ''Awake''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: ???&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=sXnBtb_GToM Tuatha de Danaan]''&lt;br /&gt;
:: Artist: Toshihiko Sahashi&lt;br /&gt;
:: Origin: ''Full Metal Panic!''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Piloting the ''Tuatha de Danaan''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A precarious youth.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The name of the Ixal tribe that Tessa befriends is a reference to huroks, the mythical species from ''[http://en.wikipedia.org/wiki/The_Immortals_%28series%29 The Immortals]'' series.&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Full Metal Panic!'' character Tessa Testarossa. I do not own the aforementioned work. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Full Metal Panic!.''&lt;br /&gt;
&lt;br /&gt;
[[Category: Balmung]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=79610</id>
		<title>Teletha Testarossa</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=79610"/>
		<updated>2015-03-16T02:42:57Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: /* Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Teletha Testarossa&lt;br /&gt;
| image = Tessa.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Tessa shortly after arriving in Gridania.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Garlemald&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Garlemald&lt;br /&gt;
| stat_2 = Nameday &lt;br /&gt;
| stat_2_value = 1559&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 18&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Llymlaen, the Navigator]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Captain&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Teletha Testarossa''', or as she prefers to be called, '''Tessa''', originally grew up in the Garlean Empire. Then known as '''Teletha nan Terezia''', she fled the country very recently, shortly after the Eorzeans defeated Ultima Weapon, using the event as a distraction to steal the prototype airship, ''Tuatha de Danaan''. She is a wanted criminal in Garlemald for the crime and this fact has caused a bounty to be posted in Eorzea via Garlean plants and moles for her capture. Tessa currently resides in the Black Shroud some days north of Gridania.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Teletha is the second generation child of what was originally a conscripted family from one of Garlemald's conquests a number of years before they considered attacking Eorzea. Originally stemming from Adelaide Terezia's, Tessa's great-grandmother, conscription, the family established themselves as well meaning and loyal to the Garlean Empire shortly after the conquest of Adelaide's homeland. A fair minded youth of her old homeland, Adelaide was keen sighted and could see a losing battle when she was faced with one. As such, she accepted her new lot in life and took her forced enlistment in Garlemald in stride, quickly forming her person to fit her adopted homeland and took up arms willingly for the Empire.&lt;br /&gt;
&lt;br /&gt;
Most of the family's standing, however, was due to Adelaide being the mistress to Magnus sas Seneca in her later life. Though her great-grandmother's partner never did much more than the coital with his kept woman, it did serve to influence Teletha's family's standing, as the bastards produced by their coupling took on a more Garlean appearance and as the Terezia family began to fit into the culture. The Terezia line was born from that point with predominantly white or silver hair colors and light eyes, though they did not inherit the third eye of a pure Garlean. On the offhand, Adelaide's involvement with Magnus also became something of a plague upon the Terezia line, as not only did Adelaide's surname become the family name due to the inability for her and her children to take his name, but her being a mistress became a whispered-behind-the-back slight. Calling the women of the Terzeia family whore was not uncommon, whether they were married in or not. Only the Terezia family line's penchant for producing smart minds and capable fighters saved them from being a continuous scandal.&lt;br /&gt;
&lt;br /&gt;
By the time Teletha was born, this family history had become but a stoked fire, still something of a dark mark, but not enough that the general populace considered them in an ill light. Born in 1559 with a twin brother, Leonicus, Teletha and her brother exhibited above-average intelligence from even a young age and was both were quickly scouted as two who would be viable technicians or engineers. This observation became doubly true when both Teletha and Leonicus showed great aptitude with working with magitek. As such, both siblings were entered into a rigorous schooling alongside other youths. Much of the twins' schooling was in part due to the exodus of a number of Garlean engineers following the Bozja Incident, Cid nan Garlond among them. Though Teletha was only three at the time, the loss of a number of the Empire's brightest left a gap to be filled and called for the Empire to seek out new engineers and young hopefuls whom could be trained to the same caliber as what had been lost. This cause and effect greatly increased the strain and workloads placed upon those entering programs of study, often causing a discrepancy between age and material taught.&lt;br /&gt;
&lt;br /&gt;
Though Teletha was outshone by her brother, Leonicus, she was no slouch, proving at an early age that she was just as capable of understand and executing complicate schematics and magitek designs as those around her, despite being graded as less ambitious than her brother. As per usual, most of the designs and principles taught in these classes pertained to military, given Garlemald's tendency to develop for their armies first, and their civil sectors second. The Terezia twins showed perseverance and dedication and were two of a number of young hopefuls thought to be among the best of a new generation of engineers.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
When Teletha was ten, her and her brother were handed over to a senior engineer, Lucien nan Creta, whom was thirty-seven at the time, and his wife Caecillia. Spending much of their time with the older man, the twins began to learn much of their more practical design applications from him. For a number of years, they trained under Lucien, often accompanying him to workshops and aiding him with designs. Teletha and Leonicus were both with Lucien when the Calamity occurred, though Tessa was as far removed from Eorzea's issues, seeing as she was only thirteen at the time and quite far from where the moon fell and shattered. As it were, though, the fall of Bahamut's prison was the cause for Garlemald's second retreat from the Eorzean realm as they turned homeward once more. Lucien himself began to work on a new prototype of magitek reaper in hopes that someday it would serve his country to reclaim the Eorzean front they so desperately wanted to assimilate.&lt;br /&gt;
&lt;br /&gt;
===First Projects===&lt;br /&gt;
Given Lucien's focus in weaponry and arms, that became what the twins were most adept at designing. As young as fourteen, the two began to establish a name for themselves amongst the engineering crowds, turning out theoretical designs of magitek weaponry unlike what Garlemald had. It was then that a change came over Teletha's life. Leonicus's designs quickly became classified and gathered up by the Imperial Shadows and the boy was removed from Lucien nan Creta's care. To Tessa's best knowledge, Leonicus was taken to work closely with the Imperial Shadows and develop technology in-line with their needs. Given Leonicus's penchant for designing small arms and devices most useful to those in the subterfuge field, this was the most likely explanation. Disheartened by the loss of her brother's company, Teletha's bond with Lucien and his wife Caecillia grew to fill the gap left behind, and the girl began to think of them almost as family.&lt;br /&gt;
&lt;br /&gt;
Tessa's strengths as an engineer began to emerge as she matured into a young woman. Primarily her best ideas and designs seemed to be aircraft and devices designed shield against aetheric energy. For countless hours she began to sequester herself away in her room, working on some airship here or some shielding generator there. She became a common fixture around the Creta estate as the years went on and as her apprenticeship with Lucien continued. Small and silent, many conversations passed Teletha's ears when she would sit in a corner and sketch an idea. Of the most interesting to her were those told by a friend of Lucien's, Striking Falcon. An officer in the Imperial Shadows, Falcon often shared evening meals with the Creta family, telling tales in a drunken rapport about his conquests and feats in Ala Mhigo during its seizing. Having initially never understood why Falcon was friends with her guardian, Teletha looked past this when Falcon began to mention new technology entering the Shadow's hands from an up and coming engineer they'd taken in. Deducing this was her brother, Teletha was pleased to have found some form of contact with her sibling, even indirectly.&lt;br /&gt;
&lt;br /&gt;
At least reaching the final year of her apprenticeship with Lucien, Tessa entered the engineering team as a full fledged and vetted designer, despite her age. She was well beyond a number of those who had been in the same training she and her brother had entered. Nevertheless, she quickly delved into work for the good of the Empire, crafting designs and weaponry and putting it through rigorous tests with her co-engineers. Coincidentally, she ended up working with the same engineering corp as Lucien.&lt;br /&gt;
&lt;br /&gt;
===The ''Tuatha de Danaan''===&lt;br /&gt;
By her sixteenth year, Teletha began to work closely with Lucien and a team of engineers on a prototype of a small fighter craft based on an advanced design Teletha had created and Lucien had vetted. For nearly two long years, Tessa and a corp of engineers worked on realizing a small battlecraft design, breathing life into a schematic and turning out a working prototype. The craft would take up nearly all of Tessa's time as she fine-tuned the creation. Though it was small, only roughly twice the size of the craft commonly used to ferry people from city-state to city-state in Eorzea, it was entirely streamlined in purpose. Capable of fully supporting a four man crew, the ship was beyond the specifications of many of the previous Garlean small craft and displayed frightening possibilities as an air domination unit, equipped with powerful weaponry as it was.&lt;br /&gt;
&lt;br /&gt;
A fair few higher ups in the Garlean military and the research and development fields took interest in the design, and Lucien seemed hopeful that the ''Danaan'' and its following line might become a Garlean staple.&lt;br /&gt;
&lt;br /&gt;
===Faltering Loyalty===&lt;br /&gt;
As days turned to months, the politics of Garlemald grew much more dire. Gaius van Baelsar took it upon himself to bring Eorzea into the fold even as the emperor's condition wavered, taking it up as his own agenda to conquer the realm. Teletha heard much of the distant realm, a land of Primals and beastmen and a people supposedly bound in a unlikely union. For the first time in years, wondered on the idea of the Empire taking yet more people under its wings. For the first time in her life she truly witnessed and understood as conflict broke out and began to effect her, as her work on the ''Danaan'' was shelved for the much more pertinent project of supporting the XIVth legion's advance into Eorzea.&lt;br /&gt;
  &lt;br /&gt;
Shortly after the Legatus began his conquest, Teletha was struck with an unexpected string of contact with her distant brother. Leonicus was terse in his messages, talking only of a secret project to which he had been assigned, taken away from working with the Imperial Shadows. His notes were delivered to her sparingly, by someone he described as an ally in his letter, but whom never gave her name to Teletha. To this day, Teletha still does not know the woman's name, but she refers to her as Wraith. Always in secret, Wraith would contact Teletha mere hours before a proposed meeting with a location and time. Delighted at the prospect of being able to communicate with her sibling, Teletha found great solace in Leonicus's contact, but much worry in his words, as he seemingly appeared to be much closer to the conflicts in Eorzea from his letters and working on something of terrifying proportions.&lt;br /&gt;
&lt;br /&gt;
Still more tension grew in Teletha as the XIVth legion advanced. The first prisoners of war began to return from the front, shipped there much like chattel as they were conscripted into different parts of the Imperial military. She was not shocked to find them unwilling, given their circumstances. Though she did not deal with many directly, as most were conscripted as fighters, not engineers, she did make the acquaintance of one Eorzean a few years her junior, a miqo'te girl named K'aysen Harsha. Though few captured Eorzeans were given the choice, K'aysen opted for the role of an engineer when presented with her dire straights and, thus, landed within the engineering corp Teletha worked for. As such, K'aysen became the first Eorzean Teletha had ever met.&lt;br /&gt;
&lt;br /&gt;
Lucien, who had since been assigned head of the engineering corp, assigned Teletha as K'aysen's caretaker and teacher. Initially, the two did not get along, as Teletha was not surprised to find. From documentation provided when the girl was assigned to her, Teletha knew that K'aysen understood some means of magitek weaponry, as she had been found and captured with a modified magitek firearm. Contact with K'aysen had an enlightening effect on Teletha. She could tell that the girl was bright and understood much in the way of technology. She could see the way the Eorzean's eyes light up with interest when Teletha tried to coax a word out of her with some schematic or design or bit of tech as she tried to ascertain the woman's skills and level of knowledge... but Teletha could also see the dark fiery rage that burned and smothered that interest as the woman realized at what cost this new Garlean knowledge had been bought.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, K'aysen proved at least willing enough to produce work that allowed her to keep her new conscription and, after proving her abilities and at Lucien's suggestion, Teletha was able to procure her the right to live at the Creta estate in a secure room rather than the conscriptees' barracks. This allowed K'aysen some small amount of leisure in her new life. Her first few days at the Creta estate saw K'aysen reacting favorably to Teletha's interactions and  they began to share small conversations. As time passed, a resigned sorrow came over K'aysen as she began to accept her new reality. There were many a evening, as she returned with the silent girl in tow to the Creta estate, that Teletha wondered how she might react if forced to produce weaponry meant to kill her kinsmen.&lt;br /&gt;
&lt;br /&gt;
Like a crumbing tower, things happened in quick succession that would shatter the precarious world view that Teletha held. Firstly, as she woke for the morning and proceeded make ready for another long day, she heard a ruckus going on in the room conjoined with hers, the one that K'aysen had made hers after some month's time. Hurrying to it and sliding her access card, she was stopped dead in her tracks. A smattering of blood, a broken dish and Lucien attempting to force K'aysen down, half dressed, to the ground. The man was the first to recover, standing upright and tossing the inconsolable K'aysen aside. Lifting the woman's shirt from the ground, he used it to staunch the sluggish flow of blood from his arm before he looked at Teletha and said, quite simply, that she ought to get ready to work. Without another word, he left.&lt;br /&gt;
&lt;br /&gt;
Standing in shock for a moment more, Teletha rushed forth in an attempt to check K'aysen over for injury or worse. She was greeted with scorn and anger and the accusation that she was &amp;quot;no better than any of the rest of them.&amp;quot; This had a profound effect on Teletha and she watched in silent sorrow as the victim of her Empire's crimes collected herself of her own willpower and dressed shakily for her condemned job. To make matters, no small amount of digging on Teletha's part revealed a string of similar cases concerning Lucien. Though it seemed he had never been so bold as to force himself on someone at his own residence, having always chosen other locations for the misdeed. Enraged and betrayed by someone she had considered a friend and nearly a father figure, she began to look into options of transfer. Disappointingly, she found that none allowed her to take K'aysen as a pupil under her and would squarely leave the girl in Lucien's charge.&lt;br /&gt;
&lt;br /&gt;
As it would turn out, Teletha's breaking point came before she could work out any alternative to hers' and K'aysen's situation. The woman she knew as Wraith came to her. This time, she bore no sparing letter from her brother, but a sheaf of notes and documents and a letter nearly thick enough to match them. And, this time, she bore news of Leonicus's death. For the second time in as many weeks, Teletha was stopped dead in her tracks. She pleaded with Wraith for more information, clutching the notes and letter as the woman left without another word, shaking her head. With nothing else to do, Teletha looked to the documents in her hands. The designs were her brother's, what she assumed was every project he'd ever worked on... and one frightening one was notes and copied diagrams of something listed as the Ultima Weapon.&lt;br /&gt;
&lt;br /&gt;
With trembling hands, she read his letter, wherein he predicted his own demise at either the hands of attacking Eorzeans or a kill order from their Garlean overseers and thus, he had taken the matter into his own hands and had taken his own life. She continued reading to learn that Leonicus had entrusted her with all his designs and with all the knowledge he had gleaned from the Allagan monstrosity known as the Ultima Weapon, the behemoth that Gaius van Baelsar planned to turn against the Primals and the Eorzeans without discretion. Floored by the revelation, enlightened by the knowledge and shattered by the realization that her Empire was homogenizing cultures at a massive cost of life and identity, Teletha felt her precarious world falling apart around her.&lt;br /&gt;
&lt;br /&gt;
Still, as she bore the notes close against her chest as if they might embrace her back as her brother once had, she began to devise a plan.&lt;br /&gt;
&lt;br /&gt;
===Escape===&lt;br /&gt;
Over the next week, Teletha stole off in her free time, purchasing a considerable amount of supplies from one vendor here and another vendor there and never from more a few things in any given establishment. Then, through careful timing and under the guise of maintaining the vessel, she convinced those posted outside the hangar where the prototype, her ''Danaan'', was located that she needed to examine and tend to the ship. Stowing the supplies away, she spent an hour or two &amp;quot;overhauling&amp;quot; parts of the vessel to uphold her ruse and then left. With that, she began to bide her time.&lt;br /&gt;
&lt;br /&gt;
Keeping an open eye on activity within the military, Teletha was able to execute her escape as the dawn of Gaius's assault took place. Deeming the attack the best distraction she was likely to receive, Teletha executed her escape and, with never a thought of leaving her behind, took K'aysen with her. As news poured in from the Thanalan front and the rebellious Eorzeans executed Operation Archon, Teletha convinced K'aysen to aide her in ensuring that the ''Danaan'' was still in fit condition under the pretense that she wanted to present it as a means to ensure future Garlean victories. Grudgingly, K'aysen accompanied Teletha to the hangar, where the woman lead the Eorzean into the vessel... and them promptly strapped her into the co-pilot's seat and took the pilot's chair for herself. Urging the battlecraft free from its slumber and sending its engines roaring to life, Teletha rapidly explained her goals as the ship attracted the immediate attention of its would-be guards.&lt;br /&gt;
&lt;br /&gt;
Being flown by an engineer, not a pilot, the ''Tuatha de Danaan'''s first take off was botched at best as Teletha send the vessel scrapping out of the hangar, ripping part of the building's roof off in the process. At its fastest speed, the ''Danaan'' tore through the sky, leaving the city behind. K'aysen reeled beside Teletha, still not believing just yet what was happening, but finding their escape and an enlightening view of Teletha suddenly a very real thing as what few small ships Garlean spared for the chase began to catch up on the ''Danaan.'' Under fire and with clear signals to land or be shot down, Teletha turned the weaponry against the two pursuers and was surprised to find that K'aysen also began to take control of the weapons as well.&lt;br /&gt;
&lt;br /&gt;
A tense combat ensued, Teletha's less than admirable flying skills saw  the ''Danaan'' received a fair deal of damage and any ordinary battlecraft might have been obliterated otherwise. But through the saving grace of having only been pursued by two able craft and through K'aysen's quick uptake of the turret interface, both opposing craft crumbled to the ground below just at the Eorzean boarder. The mountains of Xelphatol before them, the two believed themselves escaped. But a resounding bang and a churning motion overtook the vessel as one of its engines failed from the damage of the dogfight and the ''Danaan'' began to sag out of the sky. Frighteningly, the vessel plummeted for the mountains and Tessa only barely managed to crash the ship safely, the ship falling into a grotto and scraping down the walls of the cliff face in such a way that it killed most of the vessel's momentum before striking the earth.&lt;br /&gt;
&lt;br /&gt;
Alive, in one piece, and just within the Eorzean boarder, K'aysen and Teletha embraced despite the crash, with K'aysen breaking into tears upon Teletha's shoulder as she sobbed her thanks, apologies, joys and sorrows all in a messy bawl.&lt;br /&gt;
&lt;br /&gt;
===Ixal===&lt;br /&gt;
Teletha and K'aysen emerged from the wreckage to find themselves in a grotto in northern Xelphatol, the mist clinging to the midlands they were in. Though they had escaped the Garlean scouts that had chased them, their descent and crash into Xelphatol had not gone unnoticed. As the women emerged from the ship, they found themselves greeted at spear point by a very ruffled clan of Ixal. Having crashed in the canyons of their camp, the Xhurok clan had come to investigate the disturbance. It was through sheer luck that Teletha and K'aysen were only captured and not killed on the spot, as the airship had greatly intrigued the Ixal. By the good graces of the wizened leader of the tribe, Razel Xhurok, decided that Teletha and K'aysen would be proclaimed allies, so long that the eventuality of Teletha guiding the clan to the sky of their ancestors was a possibility. For the long years that the Xhurok had remained in Xelphatol, away from the infighting to be found south on the Gridanian border, Razel had guided his clan truly through hardship and kept them a tight-knit family group. He knew, however, that thought the Lady of the Vortex provided succor for all her children, the world had begun to grow smaller and that sometimes unconventional means were necessary to advance.&lt;br /&gt;
&lt;br /&gt;
It was with this that Teletha found herself a new home amongst a far northern Ixal clan. The first two or three moons were precarious and stressful at best, as the tribe and the two women found themselves acclimating to one another. The grotto that the ''Danaan'' had crashed slowly turned into a mess of salvage and repairs, and, in truth, a home for the women. For weeks they made what repairs they could with what they did have on hand and stripped away parts of the vessel that would need repairs and materials from elsewhere. During this time, both of them were convinced by a curious youth of the tribe, Tuzal Xhurok, to arm themselves. Though Teletha was the only one to take to the training Tuzal provided with the spears the Xhurok favored, she found herself incredibly lacking in ability with any weapon.&lt;br /&gt;
&lt;br /&gt;
After the turn of a season, Teletha and K'aysen found themselves well integrated into the clan's culture and while they had made few friends, they had dissuaded any enemies they might have had in the clan from acting against them, primarily by remaining out of the way and providing aid when they could. As the leaves grew lush from summer, Teletha and K'aysen trekked south to the Black Shroud in hopes of finding supplies.&lt;br /&gt;
&lt;br /&gt;
Arriving in the city, Teletha spent what remaining bit of coin she did have on supplies for herself and her companion. Her first taste of Eorzea was an interesting one, having never encountered a society like that of Gridania and finding it a vastly different culture than that of Garlemald. K'aysen took the reigns and guided the woman around the city as they gathered supplies and information on merchants specializing in mechanical stock, a rarity in the nature-based society of Gridania. By luck and happenstance, they bumbled into the knowledge of one miqo'te who sometimes hawked spare bits from salvage from the castrums around Gridania or from wreckage he acquired as far south as Mor Dhona. Receiving directions from a fellow in the Shadowed Bower they navigated north to the given address. There, they found perhaps the most womanizing, playboy, jokester of a miqo'te. Though they were initially put off, K'aysen especially, they found in K'urz a reliable supplier of materials and gadgetry they could use to repair the ''Danaan.'' Laden with their new goods, they ventured back north.&lt;br /&gt;
&lt;br /&gt;
===Framed As a Spy===&lt;br /&gt;
As the moons passed, Teletha and K'aysen made good time on repairs and additions to the ''Danaan'', returning often to Gridania to receive supplies from K'urz. It was during these trips back and forth that Teletha's appearance would be made known through informants back to those in Garlemald. By proxy and through a mole planted in Eorzean society, it was made known to the various commands and justice keepers of Eorzea that Teletha was a Garlean engineer and, falsely, a loyalist. Branding her as a spy and a Garlean informant, the Shadows sent an attache to Eorzea to seek her out and, hopefully, reclaim the ''Danaan'' and the engineer herself. Through the boards and postings of the realm and those people that might inform the various hunters and bountymen of the lands, they gave word that they were seeking delivery, alive and unharmed, of the &amp;quot;Garlean infiltrator and engineer, Teletha nan Terezia, for crimes of subversion, nefarious acts, terrorism against Eorzea's City States and multiple counts of public endangerment&amp;quot; for the price of 800,000 gil.&lt;br /&gt;
&lt;br /&gt;
At first entirely unaware of the price on her head, Teletha ventured to Gridania as she normally might, once ever other week, to receive new supplies from K'urz. Alone this time, K'aysen having elected to remain behind with the Xhurok, Teletha paid her coin and rented a room for the evening, planning to head back out the next day. It was by sheer dumb luck that she turned to head back downstairs and inquire about an evening meal when she walked plain into a man she would eventually become notoriously at odds with, the bounty hunter, Garon Crayson. Clearly, neither of them had planned to find the other there, but Garon recognized Teletha from the information given to him by one of his most trusted of informants and had followed her by dint of investigating and assuring she might actually be the target of the bounty.&lt;br /&gt;
&lt;br /&gt;
Needless to say, it took the seasoned hunter mere moments to realize that she did, at the very least, match the description. As Teletha backed off to apologize, she caught sight of him maneuvering for his sidearm. While she had never been overly cautious before, there is something to be said of twitch reflexes. While she did not know why Garon might consider attacking her, she did not want to remain around to find out and she reached out and attempted to off balanced him. Though unsuccessful, the moment of being caught of guard, stumbling into a bounty target and being some-what off balanced gave Teletha a moment to escape back to her room. Behind her, the thunking of Garon's footsteps clearly suggested he was in pursuit. Kicking open her window, Teletha fled the inn and made a mad dash through the streets of Gridania. Only by ducking into K'urz shop in his mostly hidden alleyway did she escape the pursuing hunter.&lt;br /&gt;
&lt;br /&gt;
Teletha laid low for two days while K'urz dug into the situation and informed her that she had been declared a Garlean spy by, at the very least, the Maelstrom Command. It was not much of a leap for Teletha to presume that the bounty had been posted by Garlemald in some fashion, as she had never set so much as a foot on the island of Limsa Lominsa. Promising to further dig into the matter, K'urz lead Teletha out a back route from the city and she departed the Shroud back to Xelphatol. Arriving some days late to the Xhurok camp, K'aysen's recommendation that she no longer venture to the Shroud unless they needed her to and that she pick for herself a more Eorzean name did not fall on deaf ears, and she took to calling herself Tessa Testarossa from then on out.&lt;br /&gt;
&lt;br /&gt;
===A Bounty and a Bounty Hunter===&lt;br /&gt;
Garon meeting at the Oak Inn.&lt;br /&gt;
&lt;br /&gt;
K'urz discovers source of bounty.&lt;br /&gt;
&lt;br /&gt;
Garon meeting at Fallgourd Float.&lt;br /&gt;
&lt;br /&gt;
Meeting Valindra.&lt;br /&gt;
&lt;br /&gt;
[Events to be fleshed out.]&lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
&lt;br /&gt;
Capture by Garon.&lt;br /&gt;
&lt;br /&gt;
Delivery to Striking Falcon at glade in Shroud.&lt;br /&gt;
&lt;br /&gt;
Rescue by Garon.&lt;br /&gt;
&lt;br /&gt;
Travel back to Xhurok camp.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Magitek&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Gridania&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ixali&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Suppressing combat tactically.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; ...Biceps&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Racism&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Tinkering with machines.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' &lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Lances:'''&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; K'aysen Harsha: A miqo'te that was captured and conscripted into the Garlean military very recently, and even more recently escaped the country alongside Tessa, K'aysen is Tessa's dearest friend. She was born to the K tribe, but quickly left when she came of age and immersed herself in the culture of Limsa Lominsa, becoming what is often refereed to as a &amp;quot;city miqo'te.&amp;quot; Finding she had a knack with technology, she began to work odd jobs for the Maelstrom command fixing machinery before joining the Maelstrom outright. Combat for them against the Garleans lead to her capture. Now, after her escape, she resides with Tessa and works maintenance on the ''Danaan''.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; K'urz Tia: Tessa's supplier and ally in Gridania, the miqo'te once lived in Thanalan before moving to the Shroud. Nowadays, he spends his time womanizing in the taverns around the forest and hawking bits of machinery and salvage. The word is mum as to why he believes Tessa at her word, but she values his support and alliance and he her's.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&lt;br /&gt;
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&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garon Crayson]]: &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Lucien nan Creta: One of Tessa's former co-engineers, she is not fond of the man. Though they were once on good terms and worked on a fair deal of projects together, when the man's dark secrets were brought to light, it did nothing to endear him to her further. Dark talk of a man taking advantage of captured and conscripted women from conquered lands will turn Tessa's attention away from someone in a heartbeat. Coincedentally, Lucien was one of those to sign on to the retrieval team in charge of recapturing Tessa and the ''Tuatha de Danaan''. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Striking Falcon: The leader of the retrieval team into Eorzea that was searching for the wayward Tessa, Striking Falcon was long ago conscripted into the Eorzean military and long ago found he enjoyed the kind of life the Empire had to offer. Though Tessa never knew him well, she was never fond of him. He oft told tales of his time served during the attacks on Ala Mhigo, taking pride in his deeds.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=IXOEZ3K9iLU Spark]''&lt;br /&gt;
:: Artist: Johan Skugge &amp;amp; Jukka Rintamäki&lt;br /&gt;
:: Origin: ''Battlefield 3''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Stealing an airship...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=9aRlxHtB0pg Awake and Alive]''&lt;br /&gt;
:: Artist: Skillet&lt;br /&gt;
:: Origin: ''Awake''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: ???&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=sXnBtb_GToM Tuatha de Danaan]''&lt;br /&gt;
:: Artist: Toshihiko Sahashi&lt;br /&gt;
:: Origin: ''Full Metal Panic!''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Piloting the ''Tuatha de Danaan''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
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: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A precarious youth.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The name of the Ixal tribe that Tessa befriends is a reference to huroks, the mythical species from ''[http://en.wikipedia.org/wiki/The_Immortals_%28series%29 The Immortals]'' series.&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Full Metal Panic!'' character Tessa Testarossa. I do not own the aforementioned work. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Full Metal Panic!.''&lt;br /&gt;
&lt;br /&gt;
[[Category: Balmung]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=79609</id>
		<title>Teletha Testarossa</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=79609"/>
		<updated>2015-03-16T02:39:52Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: /* Ixal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Teletha Testarossa&lt;br /&gt;
| image = Tessa.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Tessa shortly after arriving in Gridania.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Garlemald&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Garlemald&lt;br /&gt;
| stat_2 = Nameday &lt;br /&gt;
| stat_2_value = 1559&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 18&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Llymlaen, the Navigator]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Captain&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Teletha Testarossa''', or as she prefers to be called, '''Tessa''', originally grew up in the Garlean Empire. Then known as '''Teletha nan Terezia''', she fled the country very recently, shortly after the Eorzeans defeated Ultima Weapon, using the event as a distraction to steal the prototype airship, ''Tuatha de Danaan''. She is a wanted criminal in Garlemald for the crime and this fact has caused a bounty to be posted in Eorzea via Garlean plants and moles for her capture. Tessa currently resides in the Black Shroud some days north of Gridania.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Teletha is the second generation child of what was originally a conscripted family from one of Garlemald's conquests a number of years before they considered attacking Eorzea. Originally stemming from Adelaide Terezia's, Tessa's great-grandmother, conscription, the family established themselves as well meaning and loyal to the Garlean Empire shortly after the conquest of Adelaide's homeland. A fair minded youth of her old homeland, Adelaide was keen sighted and could see a losing battle when she was faced with one. As such, she accepted her new lot in life and took her forced enlistment in Garlemald in stride, quickly forming her person to fit her adopted homeland and took up arms willingly for the Empire.&lt;br /&gt;
&lt;br /&gt;
Most of the family's standing, however, was due to Adelaide being the mistress to Magnus sas Seneca in her later life. Though her great-grandmother's partner never did much more than the coital with his kept woman, it did serve to influence Teletha's family's standing, as the bastards produced by their coupling took on a more Garlean appearance and as the Terezia family began to fit into the culture. The Terezia line was born from that point with predominantly white or silver hair colors and light eyes, though they did not inherit the third eye of a pure Garlean. On the offhand, Adelaide's involvement with Magnus also became something of a plague upon the Terezia line, as not only did Adelaide's surname become the family name due to the inability for her and her children to take his name, but her being a mistress became a whispered-behind-the-back slight. Calling the women of the Terzeia family whore was not uncommon, whether they were married in or not. Only the Terezia family line's penchant for producing smart minds and capable fighters saved them from being a continuous scandal.&lt;br /&gt;
&lt;br /&gt;
By the time Teletha was born, this family history had become but a stoked fire, still something of a dark mark, but not enough that the general populace considered them in an ill light. Born in 1559 with a twin brother, Leonicus, Teletha and her brother exhibited above-average intelligence from even a young age and was both were quickly scouted as two who would be viable technicians or engineers. This observation became doubly true when both Teletha and Leonicus showed great aptitude with working with magitek. As such, both siblings were entered into a rigorous schooling alongside other youths. Much of the twins' schooling was in part due to the exodus of a number of Garlean engineers following the Bozja Incident, Cid nan Garlond among them. Though Teletha was only three at the time, the loss of a number of the Empire's brightest left a gap to be filled and called for the Empire to seek out new engineers and young hopefuls whom could be trained to the same caliber as what had been lost. This cause and effect greatly increased the strain and workloads placed upon those entering programs of study, often causing a discrepancy between age and material taught.&lt;br /&gt;
&lt;br /&gt;
Though Teletha was outshone by her brother, Leonicus, she was no slouch, proving at an early age that she was just as capable of understand and executing complicate schematics and magitek designs as those around her, despite being graded as less ambitious than her brother. As per usual, most of the designs and principles taught in these classes pertained to military, given Garlemald's tendency to develop for their armies first, and their civil sectors second. The Terezia twins showed perseverance and dedication and were two of a number of young hopefuls thought to be among the best of a new generation of engineers.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
When Teletha was ten, her and her brother were handed over to a senior engineer, Lucien nan Creta, whom was thirty-seven at the time, and his wife Caecillia. Spending much of their time with the older man, the twins began to learn much of their more practical design applications from him. For a number of years, they trained under Lucien, often accompanying him to workshops and aiding him with designs. Teletha and Leonicus were both with Lucien when the Calamity occurred, though Tessa was as far removed from Eorzea's issues, seeing as she was only thirteen at the time and quite far from where the moon fell and shattered. As it were, though, the fall of Bahamut's prison was the cause for Garlemald's second retreat from the Eorzean realm as they turned homeward once more. Lucien himself began to work on a new prototype of magitek reaper in hopes that someday it would serve his country to reclaim the Eorzean front they so desperately wanted to assimilate.&lt;br /&gt;
&lt;br /&gt;
===First Projects===&lt;br /&gt;
Given Lucien's focus in weaponry and arms, that became what the twins were most adept at designing. As young as fourteen, the two began to establish a name for themselves amongst the engineering crowds, turning out theoretical designs of magitek weaponry unlike what Garlemald had. It was then that a change came over Teletha's life. Leonicus's designs quickly became classified and gathered up by the Imperial Shadows and the boy was removed from Lucien nan Creta's care. To Tessa's best knowledge, Leonicus was taken to work closely with the Imperial Shadows and develop technology in-line with their needs. Given Leonicus's penchant for designing small arms and devices most useful to those in the subterfuge field, this was the most likely explanation. Disheartened by the loss of her brother's company, Teletha's bond with Lucien and his wife Caecillia grew to fill the gap left behind, and the girl began to think of them almost as family.&lt;br /&gt;
&lt;br /&gt;
Tessa's strengths as an engineer began to emerge as she matured into a young woman. Primarily her best ideas and designs seemed to be aircraft and devices designed shield against aetheric energy. For countless hours she began to sequester herself away in her room, working on some airship here or some shielding generator there. She became a common fixture around the Creta estate as the years went on and as her apprenticeship with Lucien continued. Small and silent, many conversations passed Teletha's ears when she would sit in a corner and sketch an idea. Of the most interesting to her were those told by a friend of Lucien's, Striking Falcon. An officer in the Imperial Shadows, Falcon often shared evening meals with the Creta family, telling tales in a drunken rapport about his conquests and feats in Ala Mhigo during its seizing. Having initially never understood why Falcon was friends with her guardian, Teletha looked past this when Falcon began to mention new technology entering the Shadow's hands from an up and coming engineer they'd taken in. Deducing this was her brother, Teletha was pleased to have found some form of contact with her sibling, even indirectly.&lt;br /&gt;
&lt;br /&gt;
At least reaching the final year of her apprenticeship with Lucien, Tessa entered the engineering team as a full fledged and vetted designer, despite her age. She was well beyond a number of those who had been in the same training she and her brother had entered. Nevertheless, she quickly delved into work for the good of the Empire, crafting designs and weaponry and putting it through rigorous tests with her co-engineers. Coincidentally, she ended up working with the same engineering corp as Lucien.&lt;br /&gt;
&lt;br /&gt;
===The ''Tuatha de Danaan''===&lt;br /&gt;
By her sixteenth year, Teletha began to work closely with Lucien and a team of engineers on a prototype of a small fighter craft based on an advanced design Teletha had created and Lucien had vetted. For nearly two long years, Tessa and a corp of engineers worked on realizing a small battlecraft design, breathing life into a schematic and turning out a working prototype. The craft would take up nearly all of Tessa's time as she fine-tuned the creation. Though it was small, only roughly twice the size of the craft commonly used to ferry people from city-state to city-state in Eorzea, it was entirely streamlined in purpose. Capable of fully supporting a four man crew, the ship was beyond the specifications of many of the previous Garlean small craft and displayed frightening possibilities as an air domination unit, equipped with powerful weaponry as it was.&lt;br /&gt;
&lt;br /&gt;
A fair few higher ups in the Garlean military and the research and development fields took interest in the design, and Lucien seemed hopeful that the ''Danaan'' and its following line might become a Garlean staple.&lt;br /&gt;
&lt;br /&gt;
===Faltering Loyalty===&lt;br /&gt;
As days turned to months, the politics of Garlemald grew much more dire. Gaius van Baelsar took it upon himself to bring Eorzea into the fold even as the emperor's condition wavered, taking it up as his own agenda to conquer the realm. Teletha heard much of the distant realm, a land of Primals and beastmen and a people supposedly bound in a unlikely union. For the first time in years, wondered on the idea of the Empire taking yet more people under its wings. For the first time in her life she truly witnessed and understood as conflict broke out and began to effect her, as her work on the ''Danaan'' was shelved for the much more pertinent project of supporting the XIVth legion's advance into Eorzea.&lt;br /&gt;
  &lt;br /&gt;
Shortly after the Legatus began his conquest, Teletha was struck with an unexpected string of contact with her distant brother. Leonicus was terse in his messages, talking only of a secret project to which he had been assigned, taken away from working with the Imperial Shadows. His notes were delivered to her sparingly, by someone he described as an ally in his letter, but whom never gave her name to Teletha. To this day, Teletha still does not know the woman's name, but she refers to her as Wraith. Always in secret, Wraith would contact Teletha mere hours before a proposed meeting with a location and time. Delighted at the prospect of being able to communicate with her sibling, Teletha found great solace in Leonicus's contact, but much worry in his words, as he seemingly appeared to be much closer to the conflicts in Eorzea from his letters and working on something of terrifying proportions.&lt;br /&gt;
&lt;br /&gt;
Still more tension grew in Teletha as the XIVth legion advanced. The first prisoners of war began to return from the front, shipped there much like chattel as they were conscripted into different parts of the Imperial military. She was not shocked to find them unwilling, given their circumstances. Though she did not deal with many directly, as most were conscripted as fighters, not engineers, she did make the acquaintance of one Eorzean a few years her junior, a miqo'te girl named K'aysen Harsha. Though few captured Eorzeans were given the choice, K'aysen opted for the role of an engineer when presented with her dire straights and, thus, landed within the engineering corp Teletha worked for. As such, K'aysen became the first Eorzean Teletha had ever met.&lt;br /&gt;
&lt;br /&gt;
Lucien, who had since been assigned head of the engineering corp, assigned Teletha as K'aysen's caretaker and teacher. Initially, the two did not get along, as Teletha was not surprised to find. From documentation provided when the girl was assigned to her, Teletha knew that K'aysen understood some means of magitek weaponry, as she had been found and captured with a modified magitek firearm. Contact with K'aysen had an enlightening effect on Teletha. She could tell that the girl was bright and understood much in the way of technology. She could see the way the Eorzean's eyes light up with interest when Teletha tried to coax a word out of her with some schematic or design or bit of tech as she tried to ascertain the woman's skills and level of knowledge... but Teletha could also see the dark fiery rage that burned and smothered that interest as the woman realized at what cost this new Garlean knowledge had been bought.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, K'aysen proved at least willing enough to produce work that allowed her to keep her new conscription and, after proving her abilities and at Lucien's suggestion, Teletha was able to procure her the right to live at the Creta estate in a secure room rather than the conscriptees' barracks. This allowed K'aysen some small amount of leisure in her new life. Her first few days at the Creta estate saw K'aysen reacting favorably to Teletha's interactions and  they began to share small conversations. As time passed, a resigned sorrow came over K'aysen as she began to accept her new reality. There were many a evening, as she returned with the silent girl in tow to the Creta estate, that Teletha wondered how she might react if forced to produce weaponry meant to kill her kinsmen.&lt;br /&gt;
&lt;br /&gt;
Like a crumbing tower, things happened in quick succession that would shatter the precarious world view that Teletha held. Firstly, as she woke for the morning and proceeded make ready for another long day, she heard a ruckus going on in the room conjoined with hers, the one that K'aysen had made hers after some month's time. Hurrying to it and sliding her access card, she was stopped dead in her tracks. A smattering of blood, a broken dish and Lucien attempting to force K'aysen down, half dressed, to the ground. The man was the first to recover, standing upright and tossing the inconsolable K'aysen aside. Lifting the woman's shirt from the ground, he used it to staunch the sluggish flow of blood from his arm before he looked at Teletha and said, quite simply, that she ought to get ready to work. Without another word, he left.&lt;br /&gt;
&lt;br /&gt;
Standing in shock for a moment more, Teletha rushed forth in an attempt to check K'aysen over for injury or worse. She was greeted with scorn and anger and the accusation that she was &amp;quot;no better than any of the rest of them.&amp;quot; This had a profound effect on Teletha and she watched in silent sorrow as the victim of her Empire's crimes collected herself of her own willpower and dressed shakily for her condemned job. To make matters, no small amount of digging on Teletha's part revealed a string of similar cases concerning Lucien. Though it seemed he had never been so bold as to force himself on someone at his own residence, having always chosen other locations for the misdeed. Enraged and betrayed by someone she had considered a friend and nearly a father figure, she began to look into options of transfer. Disappointingly, she found that none allowed her to take K'aysen as a pupil under her and would squarely leave the girl in Lucien's charge.&lt;br /&gt;
&lt;br /&gt;
As it would turn out, Teletha's breaking point came before she could work out any alternative to hers' and K'aysen's situation. The woman she knew as Wraith came to her. This time, she bore no sparing letter from her brother, but a sheaf of notes and documents and a letter nearly thick enough to match them. And, this time, she bore news of Leonicus's death. For the second time in as many weeks, Teletha was stopped dead in her tracks. She pleaded with Wraith for more information, clutching the notes and letter as the woman left without another word, shaking her head. With nothing else to do, Teletha looked to the documents in her hands. The designs were her brother's, what she assumed was every project he'd ever worked on... and one frightening one was notes and copied diagrams of something listed as the Ultima Weapon.&lt;br /&gt;
&lt;br /&gt;
With trembling hands, she read his letter, wherein he predicted his own demise at either the hands of attacking Eorzeans or a kill order from their Garlean overseers and thus, he had taken the matter into his own hands and had taken his own life. She continued reading to learn that Leonicus had entrusted her with all his designs and with all the knowledge he had gleaned from the Allagan monstrosity known as the Ultima Weapon, the behemoth that Gaius van Baelsar planned to turn against the Primals and the Eorzeans without discretion. Floored by the revelation, enlightened by the knowledge and shattered by the realization that her Empire was homogenizing cultures at a massive cost of life and identity, Teletha felt her precarious world falling apart around her.&lt;br /&gt;
&lt;br /&gt;
Still, as she bore the notes close against her chest as if they might embrace her back as her brother once had, she began to devise a plan.&lt;br /&gt;
&lt;br /&gt;
===Escape===&lt;br /&gt;
Over the next week, Teletha stole off in her free time, purchasing a considerable amount of supplies from one vendor here and another vendor there and never from more a few things in any given establishment. Then, through careful timing and under the guise of maintaining the vessel, she convinced those posted outside the hangar where the prototype, her ''Danaan'', was located that she needed to examine and tend to the ship. Stowing the supplies away, she spent an hour or two &amp;quot;overhauling&amp;quot; parts of the vessel to uphold her ruse and then left. With that, she began to bide her time.&lt;br /&gt;
&lt;br /&gt;
Keeping an open eye on activity within the military, Teletha was able to execute her escape as the dawn of Gaius's assault took place. Deeming the attack the best distraction she was likely to receive, Teletha executed her escape and, with never a thought of leaving her behind, took K'aysen with her. As news poured in from the Thanalan front and the rebellious Eorzeans executed Operation Archon, Teletha convinced K'aysen to aide her in ensuring that the ''Danaan'' was still in fit condition under the pretense that she wanted to present it as a means to ensure future Garlean victories. Grudgingly, K'aysen accompanied Teletha to the hangar, where the woman lead the Eorzean into the vessel... and them promptly strapped her into the co-pilot's seat and took the pilot's chair for herself. Urging the battlecraft free from its slumber and sending its engines roaring to life, Teletha rapidly explained her goals as the ship attracted the immediate attention of its would-be guards.&lt;br /&gt;
&lt;br /&gt;
Being flown by an engineer, not a pilot, the ''Tuatha de Danaan'''s first take off was botched at best as Teletha send the vessel scrapping out of the hangar, ripping part of the building's roof off in the process. At its fastest speed, the ''Danaan'' tore through the sky, leaving the city behind. K'aysen reeled beside Teletha, still not believing just yet what was happening, but finding their escape and an enlightening view of Teletha suddenly a very real thing as what few small ships Garlean spared for the chase began to catch up on the ''Danaan.'' Under fire and with clear signals to land or be shot down, Teletha turned the weaponry against the two pursuers and was surprised to find that K'aysen also began to take control of the weapons as well.&lt;br /&gt;
&lt;br /&gt;
A tense combat ensued, Teletha's less than admirable flying skills saw  the ''Danaan'' received a fair deal of damage and any ordinary battlecraft might have been obliterated otherwise. But through the saving grace of having only been pursued by two able craft and through K'aysen's quick uptake of the turret interface, both opposing craft crumbled to the ground below just at the Eorzean boarder. The mountains of Xelphatol before them, the two believed themselves escaped. But a resounding bang and a churning motion overtook the vessel as one of its engines failed from the damage of the dogfight and the ''Danaan'' began to sag out of the sky. Frighteningly, the vessel plummeted for the mountains and Tessa only barely managed to crash the ship safely, the ship falling into a grotto and scraping down the walls of the cliff face in such a way that it killed most of the vessel's momentum before striking the earth.&lt;br /&gt;
&lt;br /&gt;
Alive, in one piece, and just within the Eorzean boarder, K'aysen and Teletha embraced despite the crash, with K'aysen breaking into tears upon Teletha's shoulder as she sobbed her thanks, apologies, joys and sorrows all in a messy bawl.&lt;br /&gt;
&lt;br /&gt;
===Ixal===&lt;br /&gt;
Teletha and K'aysen emerged from the wreckage to find themselves in a grotto in northern Xelphatol, the mist clinging to the midlands they were in. Though they had escaped the Garlean scouts that had chased them, their descent and crash into Xelphatol had not gone unnoticed. As the women emerged from the ship, they found themselves greeted at spear point by a very ruffled clan of Ixal. Having crashed in the canyons of their camp, the Xhurok clan had come to investigate the disturbance. It was through sheer luck that Teletha and K'aysen were only captured and not killed on the spot, as the airship had greatly intrigued the Ixal. By the good graces of the wizened leader of the tribe, Razel Xhurok, decided that Teletha and K'aysen would be proclaimed allies, so long that the eventuality of Teletha guiding the clan to the sky of their ancestors was a possibility. For the long years that the Xhurok had remained in Xelphatol, away from the infighting to be found south on the Gridanian border, Razel had guided his clan truly through hardship and kept them a tight-knit family group. He knew, however, that thought the Lady of the Vortex provided succor for all her children, the world had begun to grow smaller and that sometimes unconventional means were necessary to advance.&lt;br /&gt;
&lt;br /&gt;
It was with this that Teletha found herself a new home amongst a far northern Ixal clan. The first two or three moons were precarious and stressful at best, as the tribe and the two women found themselves acclimating to one another. The grotto that the ''Danaan'' had crashed slowly turned into a mess of salvage and repairs, and, in truth, a home for the women. For weeks they made what repairs they could with what they did have on hand and stripped away parts of the vessel that would need repairs and materials from elsewhere. During this time, both of them were convinced by a curious youth of the tribe, Tuzal Xhurok, to arm themselves. Though Teletha was the only one to take to the training Tuzal provided with the spears the Xhurok favored, she found herself incredibly lacking in ability with any weapon.&lt;br /&gt;
&lt;br /&gt;
After the turn of a season, Teletha and K'aysen found themselves well integrated into the clan's culture and while they had made few friends, they had dissuaded any enemies they might have had in the clan from acting against them, primarily by remaining out of the way and providing aid when they could. As the leaves grew lush from summer, Teletha and K'aysen trekked south to the Black Shroud in hopes of finding supplies.&lt;br /&gt;
&lt;br /&gt;
Arriving in the city, Teletha spent what remaining bit of coin she did have on supplies for herself and her companion. Her first taste of Eorzea was an interesting one, having never encountered a society like that of Gridania and finding it a vastly different culture than that of Garlemald. K'aysen took the reigns and guided the woman around the city as they gathered supplies and information on merchants specializing in mechanical stock, a rarity in the nature-based society of Gridania. By luck and happenstance, they bumbled into the knowledge of one miqo'te who sometimes hawked spare bits from salvage from the castrums around Gridania or from wreckage he acquired as far south as Mor Dhona. Receiving directions from a fellow in the Shadowed Bower they navigated north to the given address. There, they found perhaps the most womanizing, playboy, jokester of a miqo'te. Though they were initially put off, K'aysen especially, they found in K'urz a reliable supplier of materials and gadgetry they could use to repair the ''Danaan.'' Laden with their new goods, they ventured back north.&lt;br /&gt;
&lt;br /&gt;
===Framed As a Spy===&lt;br /&gt;
As the moons passed, Teletha and K'aysen made good time on repairs and additions to the ''Danaan'', returning often to Gridania to receive supplies from K'urz. It was during these trips back and forth that Teletha's appearance would be made known through informants back to those in Garlemald. By proxy and through a mole planted in Eorzean society, it was made known to the various commands and justice keepers of Eorzea that Teletha was a Garlean engineer and, falsely, a loyalist. Branding her as a spy and a Garlean informant, the Shadows sent an attache to Eorzea to seek her out and, hopefully, reclaim the ''Danaan'' and the engineer herself. Through the boards and postings of the realm and those people that might inform the various hunters and bountymen of the lands, they gave word that they were seeking delivery, alive and unharmed, of the &amp;quot;Garlean infiltrator and engineer, Teletha nan Terezia, for crimes of subversion, nefarious acts, terrorism against Eorzea's City States and multiple counts of public endangerment&amp;quot; for the price of 800,000 gil.&lt;br /&gt;
&lt;br /&gt;
At first entirely unaware of the price on her head, Teletha ventured to Gridania as she normally might, once ever other week, to receive new supplies from K'urz. Alone this time, K'aysen having elected to remain behind with the Xhurok, Teletha paid her coin and rented a room for the evening, planning to head back out the next day. It was by sheer dumb luck that she turned to head back downstairs and inquire about an evening meal when she walked plain into a man she would eventually become notoriously at odds with, the bounty hunter, Garon Crayson. Clearly, neither of them had planned to find the other there, but Garon recognized Teletha from the information given to him by one of his most trusted of informants and had followed her by dint of investigating and assuring she might actually be the target of the bounty.&lt;br /&gt;
&lt;br /&gt;
Needless to say, it took the seasoned hunter mere moments to realize that she did, at the very least, match the description. As Teletha backed off to apologize, she caught sight of him maneuvering for his sidearm. While she had never been overly cautious before, there is something to be said of twitch reflexes. While she did not know why Garon might consider attacking her, she did not want to remain around to find out and she reached out and attempted to off balanced him. Though unsuccessful, the moment of being caught of guard, stumbling into a bounty target and being some-what off balanced gave Teletha a moment to escape back to her room. Behind her, the thunking of Garon's footsteps clearly suggested he was in pursuit. Kicking open her window, Teletha fled the inn and made a mad dash through the streets of Gridania. Only by ducking into K'urz shop in his mostly hidden alleyway did she escape the pursuing hunter.&lt;br /&gt;
&lt;br /&gt;
Teletha laid low for two days while K'urz dug into the situation and informed her that she had been declared a Garlean spy by, at the very least, the Maelstrom Command. It was not much of a leap for Teletha to presume that the bounty had been posted by Garlemald in some fashion, as she had never set so much as a foot on the island of Limsa Lominsa. Promising to further dig into the matter, K'urz lead Teletha out a back route from the city and she departed the Shroud back to Xelphatol. Arriving some days late to the Xhurok camp, K'aysen's recommendation that she no longer venture to the Shroud unless they needed her to and that she pick for herself a more Eorzean name did not fall on deaf ears, and she took to calling herself Tessa Testarossa from then on out.&lt;br /&gt;
&lt;br /&gt;
===A Bounty and a Bounty Hunter===&lt;br /&gt;
Garon meeting at the Oak Inn.&lt;br /&gt;
&lt;br /&gt;
K'urz discovers source of bounty.&lt;br /&gt;
&lt;br /&gt;
Garon meeting at Fallgourd Float.&lt;br /&gt;
&lt;br /&gt;
Meeting Valindra.&lt;br /&gt;
&lt;br /&gt;
[Events to be fleshed out.]&lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
&lt;br /&gt;
Capture by Garon.&lt;br /&gt;
&lt;br /&gt;
Delivery to Striking Falcon at glade in Shroud.&lt;br /&gt;
&lt;br /&gt;
Rescue by Garon.&lt;br /&gt;
&lt;br /&gt;
Travel back to Xhurok camp.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Magitek&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Gridania&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ixali&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Suppressing combat tactically.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; ...Biceps&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Racism&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Tinkering with machines.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' &lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Lances:'''&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; K'aysen Harsha: A miqo'te that was captured and conscripted into the Garlean military very recently, and even more recently escaped the country alongside Tessa, K'aysen is Tessa's dearest friend. She was born to the K tribe, but quickly left when she came of age and immersed herself in the culture of Limsa Lominsa, becoming what is often refereed to as a &amp;quot;city miqo'te.&amp;quot; Finding she had a knack with technology, she began to work odd jobs for the Maelstrom command fixing machinery before joining the Maelstrom outright. Combat for them against the Garleans lead to her capture. Now, after her escape, she resides with Tessa and works maintenance on the ''Danaan''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&lt;br /&gt;
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&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garon Crayson]]: &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Lucien nan Creta: One of Tessa's former co-engineers, she is not fond of the man. Though they were once on good terms and worked on a fair deal of projects together, when the man's dark secrets were brought to light, it did nothing to endear him to her further. Dark talk of a man taking advantage of captured and conscripted women from conquered lands will turn Tessa's attention away from someone in a heartbeat. Coincedentally, Lucien was one of those to sign on to the retrieval team in charge of recapturing Tessa and the ''Tuatha de Danaan''. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Striking Falcon: The leader of the retrieval team into Eorzea that was searching for the wayward Tessa, Striking Falcon was long ago conscripted into the Eorzean military and long ago found he enjoyed the kind of life the Empire had to offer. Though Tessa never knew him well, she was never fond of him. He oft told tales of his time served during the attacks on Ala Mhigo, taking pride in his deeds.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=IXOEZ3K9iLU Spark]''&lt;br /&gt;
:: Artist: Johan Skugge &amp;amp; Jukka Rintamäki&lt;br /&gt;
:: Origin: ''Battlefield 3''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Stealing an airship...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=9aRlxHtB0pg Awake and Alive]''&lt;br /&gt;
:: Artist: Skillet&lt;br /&gt;
:: Origin: ''Awake''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: ???&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=sXnBtb_GToM Tuatha de Danaan]''&lt;br /&gt;
:: Artist: Toshihiko Sahashi&lt;br /&gt;
:: Origin: ''Full Metal Panic!''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Piloting the ''Tuatha de Danaan''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A precarious youth.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The name of the Ixal tribe that Tessa befriends is a reference to huroks, the mythical species from ''[http://en.wikipedia.org/wiki/The_Immortals_%28series%29 The Immortals]'' series.&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Full Metal Panic!'' character Tessa Testarossa. I do not own the aforementioned work. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Full Metal Panic!.''&lt;br /&gt;
&lt;br /&gt;
[[Category: Balmung]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=79293</id>
		<title>Teletha Testarossa</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=79293"/>
		<updated>2015-03-14T02:04:01Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: /* Escape */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Teletha Testarossa&lt;br /&gt;
| image = Tessa.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Tessa shortly after arriving in Gridania.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Garlemald&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Garlemald&lt;br /&gt;
| stat_2 = Nameday &lt;br /&gt;
| stat_2_value = 1559&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 18&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Llymlaen, the Navigator]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Captain&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Teletha Testarossa''', or as she prefers to be called, '''Tessa''', originally grew up in the Garlean Empire. Then known as '''Teletha nan Terezia''', she fled the country very recently, shortly after the Eorzeans defeated Ultima Weapon, using the event as a distraction to steal the prototype airship, ''Tuatha de Danaan''. She is a wanted criminal in Garlemald for the crime and this fact has caused a bounty to be posted in Eorzea via Garlean plants and moles for her capture. Tessa currently resides in the Black Shroud some days north of Gridania.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Teletha is the second generation child of what was originally a conscripted family from one of Garlemald's conquests a number of years before they considered attacking Eorzea. Originally stemming from Adelaide Terezia's, Tessa's great-grandmother, conscription, the family established themselves as well meaning and loyal to the Garlean Empire shortly after the conquest of Adelaide's homeland. A fair minded youth of her old homeland, Adelaide was keen sighted and could see a losing battle when she was faced with one. As such, she accepted her new lot in life and took her forced enlistment in Garlemald in stride, quickly forming her person to fit her adopted homeland and took up arms willingly for the Empire.&lt;br /&gt;
&lt;br /&gt;
Most of the family's standing, however, was due to Adelaide being the mistress to Magnus sas Seneca in her later life. Though her great-grandmother's partner never did much more than the coital with his kept woman, it did serve to influence Teletha's family's standing, as the bastards produced by their coupling took on a more Garlean appearance and as the Terezia family began to fit into the culture. The Terezia line was born from that point with predominantly white or silver hair colors and light eyes, though they did not inherit the third eye of a pure Garlean. On the offhand, Adelaide's involvement with Magnus also became something of a plague upon the Terezia line, as not only did Adelaide's surname become the family name due to the inability for her and her children to take his name, but her being a mistress became a whispered-behind-the-back slight. Calling the women of the Terzeia family whore was not uncommon, whether they were married in or not. Only the Terezia family line's penchant for producing smart minds and capable fighters saved them from being a continuous scandal.&lt;br /&gt;
&lt;br /&gt;
By the time Teletha was born, this family history had become but a stoked fire, still something of a dark mark, but not enough that the general populace considered them in an ill light. Born in 1559 with a twin brother, Leonicus, Teletha and her brother exhibited above-average intelligence from even a young age and was both were quickly scouted as two who would be viable technicians or engineers. This observation became doubly true when both Teletha and Leonicus showed great aptitude with working with magitek. As such, both siblings were entered into a rigorous schooling alongside other youths. Much of the twins' schooling was in part due to the exodus of a number of Garlean engineers following the Bozja Incident, Cid nan Garlond among them. Though Teletha was only three at the time, the loss of a number of the Empire's brightest left a gap to be filled and called for the Empire to seek out new engineers and young hopefuls whom could be trained to the same caliber as what had been lost. This cause and effect greatly increased the strain and workloads placed upon those entering programs of study, often causing a discrepancy between age and material taught.&lt;br /&gt;
&lt;br /&gt;
Though Teletha was outshone by her brother, Leonicus, she was no slouch, proving at an early age that she was just as capable of understand and executing complicate schematics and magitek designs as those around her, despite being graded as less ambitious than her brother. As per usual, most of the designs and principles taught in these classes pertained to military, given Garlemald's tendency to develop for their armies first, and their civil sectors second. The Terezia twins showed perseverance and dedication and were two of a number of young hopefuls thought to be among the best of a new generation of engineers.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
When Teletha was ten, her and her brother were handed over to a senior engineer, Lucien nan Creta, whom was thirty-seven at the time, and his wife Caecillia. Spending much of their time with the older man, the twins began to learn much of their more practical design applications from him. For a number of years, they trained under Lucien, often accompanying him to workshops and aiding him with designs. Teletha and Leonicus were both with Lucien when the Calamity occurred, though Tessa was as far removed from Eorzea's issues, seeing as she was only thirteen at the time and quite far from where the moon fell and shattered. As it were, though, the fall of Bahamut's prison was the cause for Garlemald's second retreat from the Eorzean realm as they turned homeward once more. Lucien himself began to work on a new prototype of magitek reaper in hopes that someday it would serve his country to reclaim the Eorzean front they so desperately wanted to assimilate.&lt;br /&gt;
&lt;br /&gt;
===First Projects===&lt;br /&gt;
Given Lucien's focus in weaponry and arms, that became what the twins were most adept at designing. As young as fourteen, the two began to establish a name for themselves amongst the engineering crowds, turning out theoretical designs of magitek weaponry unlike what Garlemald had. It was then that a change came over Teletha's life. Leonicus's designs quickly became classified and gathered up by the Imperial Shadows and the boy was removed from Lucien nan Creta's care. To Tessa's best knowledge, Leonicus was taken to work closely with the Imperial Shadows and develop technology in-line with their needs. Given Leonicus's penchant for designing small arms and devices most useful to those in the subterfuge field, this was the most likely explanation. Disheartened by the loss of her brother's company, Teletha's bond with Lucien and his wife Caecillia grew to fill the gap left behind, and the girl began to think of them almost as family.&lt;br /&gt;
&lt;br /&gt;
Tessa's strengths as an engineer began to emerge as she matured into a young woman. Primarily her best ideas and designs seemed to be aircraft and devices designed shield against aetheric energy. For countless hours she began to sequester herself away in her room, working on some airship here or some shielding generator there. She became a common fixture around the Creta estate as the years went on and as her apprenticeship with Lucien continued. Small and silent, many conversations passed Teletha's ears when she would sit in a corner and sketch an idea. Of the most interesting to her were those told by a friend of Lucien's, Striking Falcon. An officer in the Imperial Shadows, Falcon often shared evening meals with the Creta family, telling tales in a drunken rapport about his conquests and feats in Ala Mhigo during its seizing. Having initially never understood why Falcon was friends with her guardian, Teletha looked past this when Falcon began to mention new technology entering the Shadow's hands from an up and coming engineer they'd taken in. Deducing this was her brother, Teletha was pleased to have found some form of contact with her sibling, even indirectly.&lt;br /&gt;
&lt;br /&gt;
At least reaching the final year of her apprenticeship with Lucien, Tessa entered the engineering team as a full fledged and vetted designer, despite her age. She was well beyond a number of those who had been in the same training she and her brother had entered. Nevertheless, she quickly delved into work for the good of the Empire, crafting designs and weaponry and putting it through rigorous tests with her co-engineers. Coincidentally, she ended up working with the same engineering corp as Lucien.&lt;br /&gt;
&lt;br /&gt;
===The ''Tuatha de Danaan''===&lt;br /&gt;
By her sixteenth year, Teletha began to work closely with Lucien and a team of engineers on a prototype of a small fighter craft based on an advanced design Teletha had created and Lucien had vetted. For nearly two long years, Tessa and a corp of engineers worked on realizing a small battlecraft design, breathing life into a schematic and turning out a working prototype. The craft would take up nearly all of Tessa's time as she fine-tuned the creation. Though it was small, only roughly twice the size of the craft commonly used to ferry people from city-state to city-state in Eorzea, it was entirely streamlined in purpose. Capable of fully supporting a four man crew, the ship was beyond the specifications of many of the previous Garlean small craft and displayed frightening possibilities as an air domination unit, equipped with powerful weaponry as it was.&lt;br /&gt;
&lt;br /&gt;
A fair few higher ups in the Garlean military and the research and development fields took interest in the design, and Lucien seemed hopeful that the ''Danaan'' and its following line might become a Garlean staple.&lt;br /&gt;
&lt;br /&gt;
===Faltering Loyalty===&lt;br /&gt;
As days turned to months, the politics of Garlemald grew much more dire. Gaius van Baelsar took it upon himself to bring Eorzea into the fold even as the emperor's condition wavered, taking it up as his own agenda to conquer the realm. Teletha heard much of the distant realm, a land of Primals and beastmen and a people supposedly bound in a unlikely union. For the first time in years, wondered on the idea of the Empire taking yet more people under its wings. For the first time in her life she truly witnessed and understood as conflict broke out and began to effect her, as her work on the ''Danaan'' was shelved for the much more pertinent project of supporting the XIVth legion's advance into Eorzea.&lt;br /&gt;
  &lt;br /&gt;
Shortly after the Legatus began his conquest, Teletha was struck with an unexpected string of contact with her distant brother. Leonicus was terse in his messages, talking only of a secret project to which he had been assigned, taken away from working with the Imperial Shadows. His notes were delivered to her sparingly, by someone he described as an ally in his letter, but whom never gave her name to Teletha. To this day, Teletha still does not know the woman's name, but she refers to her as Wraith. Always in secret, Wraith would contact Teletha mere hours before a proposed meeting with a location and time. Delighted at the prospect of being able to communicate with her sibling, Teletha found great solace in Leonicus's contact, but much worry in his words, as he seemingly appeared to be much closer to the conflicts in Eorzea from his letters and working on something of terrifying proportions.&lt;br /&gt;
&lt;br /&gt;
Still more tension grew in Teletha as the XIVth legion advanced. The first prisoners of war began to return from the front, shipped there much like chattel as they were conscripted into different parts of the Imperial military. She was not shocked to find them unwilling, given their circumstances. Though she did not deal with many directly, as most were conscripted as fighters, not engineers, she did make the acquaintance of one Eorzean a few years her junior, a miqo'te girl named K'aysen Harsha. Though few captured Eorzeans were given the choice, K'aysen opted for the role of an engineer when presented with her dire straights and, thus, landed within the engineering corp Teletha worked for. As such, K'aysen became the first Eorzean Teletha had ever met.&lt;br /&gt;
&lt;br /&gt;
Lucien, who had since been assigned head of the engineering corp, assigned Teletha as K'aysen's caretaker and teacher. Initially, the two did not get along, as Teletha was not surprised to find. From documentation provided when the girl was assigned to her, Teletha knew that K'aysen understood some means of magitek weaponry, as she had been found and captured with a modified magitek firearm. Contact with K'aysen had an enlightening effect on Teletha. She could tell that the girl was bright and understood much in the way of technology. She could see the way the Eorzean's eyes light up with interest when Teletha tried to coax a word out of her with some schematic or design or bit of tech as she tried to ascertain the woman's skills and level of knowledge... but Teletha could also see the dark fiery rage that burned and smothered that interest as the woman realized at what cost this new Garlean knowledge had been bought.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, K'aysen proved at least willing enough to produce work that allowed her to keep her new conscription and, after proving her abilities and at Lucien's suggestion, Teletha was able to procure her the right to live at the Creta estate in a secure room rather than the conscriptees' barracks. This allowed K'aysen some small amount of leisure in her new life. Her first few days at the Creta estate saw K'aysen reacting favorably to Teletha's interactions and  they began to share small conversations. As time passed, a resigned sorrow came over K'aysen as she began to accept her new reality. There were many a evening, as she returned with the silent girl in tow to the Creta estate, that Teletha wondered how she might react if forced to produce weaponry meant to kill her kinsmen.&lt;br /&gt;
&lt;br /&gt;
Like a crumbing tower, things happened in quick succession that would shatter the precarious world view that Teletha held. Firstly, as she woke for the morning and proceeded make ready for another long day, she heard a ruckus going on in the room conjoined with hers, the one that K'aysen had made hers after some month's time. Hurrying to it and sliding her access card, she was stopped dead in her tracks. A smattering of blood, a broken dish and Lucien attempting to force K'aysen down, half dressed, to the ground. The man was the first to recover, standing upright and tossing the inconsolable K'aysen aside. Lifting the woman's shirt from the ground, he used it to staunch the sluggish flow of blood from his arm before he looked at Teletha and said, quite simply, that she ought to get ready to work. Without another word, he left.&lt;br /&gt;
&lt;br /&gt;
Standing in shock for a moment more, Teletha rushed forth in an attempt to check K'aysen over for injury or worse. She was greeted with scorn and anger and the accusation that she was &amp;quot;no better than any of the rest of them.&amp;quot; This had a profound effect on Teletha and she watched in silent sorrow as the victim of her Empire's crimes collected herself of her own willpower and dressed shakily for her condemned job. To make matters, no small amount of digging on Teletha's part revealed a string of similar cases concerning Lucien. Though it seemed he had never been so bold as to force himself on someone at his own residence, having always chosen other locations for the misdeed. Enraged and betrayed by someone she had considered a friend and nearly a father figure, she began to look into options of transfer. Disappointingly, she found that none allowed her to take K'aysen as a pupil under her and would squarely leave the girl in Lucien's charge.&lt;br /&gt;
&lt;br /&gt;
As it would turn out, Teletha's breaking point came before she could work out any alternative to hers' and K'aysen's situation. The woman she knew as Wraith came to her. This time, she bore no sparing letter from her brother, but a sheaf of notes and documents and a letter nearly thick enough to match them. And, this time, she bore news of Leonicus's death. For the second time in as many weeks, Teletha was stopped dead in her tracks. She pleaded with Wraith for more information, clutching the notes and letter as the woman left without another word, shaking her head. With nothing else to do, Teletha looked to the documents in her hands. The designs were her brother's, what she assumed was every project he'd ever worked on... and one frightening one was notes and copied diagrams of something listed as the Ultima Weapon.&lt;br /&gt;
&lt;br /&gt;
With trembling hands, she read his letter, wherein he predicted his own demise at either the hands of attacking Eorzeans or a kill order from their Garlean overseers and thus, he had taken the matter into his own hands and had taken his own life. She continued reading to learn that Leonicus had entrusted her with all his designs and with all the knowledge he had gleaned from the Allagan monstrosity known as the Ultima Weapon, the behemoth that Gaius van Baelsar planned to turn against the Primals and the Eorzeans without discretion. Floored by the revelation, enlightened by the knowledge and shattered by the realization that her Empire was homogenizing cultures at a massive cost of life and identity, Teletha felt her precarious world falling apart around her.&lt;br /&gt;
&lt;br /&gt;
Still, as she bore the notes close against her chest as if they might embrace her back as her brother once had, she began to devise a plan.&lt;br /&gt;
&lt;br /&gt;
===Escape===&lt;br /&gt;
Over the next week, Teletha stole off in her free time, purchasing a considerable amount of supplies from one vendor here and another vendor there and never from more a few things in any given establishment. Then, through careful timing and under the guise of maintaining the vessel, she convinced those posted outside the hangar where the prototype, her ''Danaan'', was located that she needed to examine and tend to the ship. Stowing the supplies away, she spent an hour or two &amp;quot;overhauling&amp;quot; parts of the vessel to uphold her ruse and then left. With that, she began to bide her time.&lt;br /&gt;
&lt;br /&gt;
Keeping an open eye on activity within the military, Teletha was able to execute her escape as the dawn of Gaius's assault took place. Deeming the attack the best distraction she was likely to receive, Teletha executed her escape and, with never a thought of leaving her behind, took K'aysen with her. As news poured in from the Thanalan front and the rebellious Eorzeans executed Operation Archon, Teletha convinced K'aysen to aide her in ensuring that the ''Danaan'' was still in fit condition under the pretense that she wanted to present it as a means to ensure future Garlean victories. Grudgingly, K'aysen accompanied Teletha to the hangar, where the woman lead the Eorzean into the vessel... and them promptly strapped her into the co-pilot's seat and took the pilot's chair for herself. Urging the battlecraft free from its slumber and sending its engines roaring to life, Teletha rapidly explained her goals as the ship attracted the immediate attention of its would-be guards.&lt;br /&gt;
&lt;br /&gt;
Being flown by an engineer, not a pilot, the ''Tuatha de Danaan'''s first take off was botched at best as Teletha send the vessel scrapping out of the hangar, ripping part of the building's roof off in the process. At its fastest speed, the ''Danaan'' tore through the sky, leaving the city behind. K'aysen reeled beside Teletha, still not believing just yet what was happening, but finding their escape and an enlightening view of Teletha suddenly a very real thing as what few small ships Garlean spared for the chase began to catch up on the ''Danaan.'' Under fire and with clear signals to land or be shot down, Teletha turned the weaponry against the two pursuers and was surprised to find that K'aysen also began to take control of the weapons as well.&lt;br /&gt;
&lt;br /&gt;
A tense combat ensued, Teletha's less than admirable flying skills saw  the ''Danaan'' received a fair deal of damage and any ordinary battlecraft might have been obliterated otherwise. But through the saving grace of having only been pursued by two able craft and through K'aysen's quick uptake of the turret interface, both opposing craft crumbled to the ground below just at the Eorzean boarder. The mountains of Xelphatol before them, the two believed themselves escaped. But a resounding bang and a churning motion overtook the vessel as one of its engines failed from the damage of the dogfight and the ''Danaan'' began to sag out of the sky. Frighteningly, the vessel plummeted for the mountains and Tessa only barely managed to crash the ship safely, the ship falling into a grotto and scraping down the walls of the cliff face in such a way that it killed most of the vessel's momentum before striking the earth.&lt;br /&gt;
&lt;br /&gt;
Alive, in one piece, and just within the Eorzean boarder, K'aysen and Teletha embraced despite the crash, with K'aysen breaking into tears upon Teletha's shoulder as she sobbed her thanks, apologies, joys and sorrows all in a messy bawl.&lt;br /&gt;
&lt;br /&gt;
===Ixal===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Magitek&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Gridania&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ixali&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Suppressing combat tactically.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; ...Biceps&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Racism&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Tinkering with machines.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' &lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Lances:'''&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; K'aysen Harsha: A miqo'te that was captured and conscripted into the Garlean military very recently, and even more recently escaped the country alongside Tessa, K'aysen is Tessa's dearest friend. She was born to the K tribe, but quickly left when she came of age and immersed herself in the culture of Limsa Lominsa, becoming what is often refereed to as a &amp;quot;city miqo'te.&amp;quot; Finding she had a knack with technology, she began to work odd jobs for the Maelstrom command fixing machinery before joining the Maelstrom outright. Combat for them against the Garleans lead to her capture. Now, after her escape, she resides with Tessa and works maintenance on the ''Danaan''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garon Crayson]]: &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Lucien nan Creta: One of Tessa's former co-engineers, she is not fond of the man. Though they were once on good terms and worked on a fair deal of projects together, when the man's dark secrets were brought to light, it did nothing to endear him to her further. Dark talk of a man taking advantage of captured and conscripted women from conquered lands will turn Tessa's attention away from someone in a heartbeat. Coincedentally, Lucien was one of those to sign on to the retrieval team in charge of recapturing Tessa and the ''Tuatha de Danaan''. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Striking Falcon: The leader of the retrieval team into Eorzea that was searching for the wayward Tessa, Striking Falcon was long ago conscripted into the Eorzean military and long ago found he enjoyed the kind of life the Empire had to offer. Though Tessa never knew him well, she was never fond of him. He oft told tales of his time served during the attacks on Ala Mhigo, taking pride in his deeds.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=IXOEZ3K9iLU Spark]''&lt;br /&gt;
:: Artist: Johan Skugge &amp;amp; Jukka Rintamäki&lt;br /&gt;
:: Origin: ''Battlefield 3''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Stealing an airship...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=9aRlxHtB0pg Awake and Alive]''&lt;br /&gt;
:: Artist: Skillet&lt;br /&gt;
:: Origin: ''Awake''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: ???&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=sXnBtb_GToM Tuatha de Danaan]''&lt;br /&gt;
:: Artist: Toshihiko Sahashi&lt;br /&gt;
:: Origin: ''Full Metal Panic!''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Piloting the ''Tuatha de Danaan''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A precarious youth.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The name of the Ixal tribe that Tessa befriends is a reference to huroks, the mythical species from ''[http://en.wikipedia.org/wiki/The_Immortals_%28series%29 The Immortals]'' series.&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Full Metal Panic!'' character Tessa Testarossa. I do not own the aforementioned work. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Full Metal Panic!.''&lt;br /&gt;
&lt;br /&gt;
[[Category: Balmung]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=79292</id>
		<title>Teletha Testarossa</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=79292"/>
		<updated>2015-03-14T01:55:50Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: /* The Tuatha de Danaan */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Teletha Testarossa&lt;br /&gt;
| image = Tessa.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Tessa shortly after arriving in Gridania.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Garlemald&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Garlemald&lt;br /&gt;
| stat_2 = Nameday &lt;br /&gt;
| stat_2_value = 1559&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 18&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Llymlaen, the Navigator]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Captain&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Teletha Testarossa''', or as she prefers to be called, '''Tessa''', originally grew up in the Garlean Empire. Then known as '''Teletha nan Terezia''', she fled the country very recently, shortly after the Eorzeans defeated Ultima Weapon, using the event as a distraction to steal the prototype airship, ''Tuatha de Danaan''. She is a wanted criminal in Garlemald for the crime and this fact has caused a bounty to be posted in Eorzea via Garlean plants and moles for her capture. Tessa currently resides in the Black Shroud some days north of Gridania.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Teletha is the second generation child of what was originally a conscripted family from one of Garlemald's conquests a number of years before they considered attacking Eorzea. Originally stemming from Adelaide Terezia's, Tessa's great-grandmother, conscription, the family established themselves as well meaning and loyal to the Garlean Empire shortly after the conquest of Adelaide's homeland. A fair minded youth of her old homeland, Adelaide was keen sighted and could see a losing battle when she was faced with one. As such, she accepted her new lot in life and took her forced enlistment in Garlemald in stride, quickly forming her person to fit her adopted homeland and took up arms willingly for the Empire.&lt;br /&gt;
&lt;br /&gt;
Most of the family's standing, however, was due to Adelaide being the mistress to Magnus sas Seneca in her later life. Though her great-grandmother's partner never did much more than the coital with his kept woman, it did serve to influence Teletha's family's standing, as the bastards produced by their coupling took on a more Garlean appearance and as the Terezia family began to fit into the culture. The Terezia line was born from that point with predominantly white or silver hair colors and light eyes, though they did not inherit the third eye of a pure Garlean. On the offhand, Adelaide's involvement with Magnus also became something of a plague upon the Terezia line, as not only did Adelaide's surname become the family name due to the inability for her and her children to take his name, but her being a mistress became a whispered-behind-the-back slight. Calling the women of the Terzeia family whore was not uncommon, whether they were married in or not. Only the Terezia family line's penchant for producing smart minds and capable fighters saved them from being a continuous scandal.&lt;br /&gt;
&lt;br /&gt;
By the time Teletha was born, this family history had become but a stoked fire, still something of a dark mark, but not enough that the general populace considered them in an ill light. Born in 1559 with a twin brother, Leonicus, Teletha and her brother exhibited above-average intelligence from even a young age and was both were quickly scouted as two who would be viable technicians or engineers. This observation became doubly true when both Teletha and Leonicus showed great aptitude with working with magitek. As such, both siblings were entered into a rigorous schooling alongside other youths. Much of the twins' schooling was in part due to the exodus of a number of Garlean engineers following the Bozja Incident, Cid nan Garlond among them. Though Teletha was only three at the time, the loss of a number of the Empire's brightest left a gap to be filled and called for the Empire to seek out new engineers and young hopefuls whom could be trained to the same caliber as what had been lost. This cause and effect greatly increased the strain and workloads placed upon those entering programs of study, often causing a discrepancy between age and material taught.&lt;br /&gt;
&lt;br /&gt;
Though Teletha was outshone by her brother, Leonicus, she was no slouch, proving at an early age that she was just as capable of understand and executing complicate schematics and magitek designs as those around her, despite being graded as less ambitious than her brother. As per usual, most of the designs and principles taught in these classes pertained to military, given Garlemald's tendency to develop for their armies first, and their civil sectors second. The Terezia twins showed perseverance and dedication and were two of a number of young hopefuls thought to be among the best of a new generation of engineers.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
When Teletha was ten, her and her brother were handed over to a senior engineer, Lucien nan Creta, whom was thirty-seven at the time, and his wife Caecillia. Spending much of their time with the older man, the twins began to learn much of their more practical design applications from him. For a number of years, they trained under Lucien, often accompanying him to workshops and aiding him with designs. Teletha and Leonicus were both with Lucien when the Calamity occurred, though Tessa was as far removed from Eorzea's issues, seeing as she was only thirteen at the time and quite far from where the moon fell and shattered. As it were, though, the fall of Bahamut's prison was the cause for Garlemald's second retreat from the Eorzean realm as they turned homeward once more. Lucien himself began to work on a new prototype of magitek reaper in hopes that someday it would serve his country to reclaim the Eorzean front they so desperately wanted to assimilate.&lt;br /&gt;
&lt;br /&gt;
===First Projects===&lt;br /&gt;
Given Lucien's focus in weaponry and arms, that became what the twins were most adept at designing. As young as fourteen, the two began to establish a name for themselves amongst the engineering crowds, turning out theoretical designs of magitek weaponry unlike what Garlemald had. It was then that a change came over Teletha's life. Leonicus's designs quickly became classified and gathered up by the Imperial Shadows and the boy was removed from Lucien nan Creta's care. To Tessa's best knowledge, Leonicus was taken to work closely with the Imperial Shadows and develop technology in-line with their needs. Given Leonicus's penchant for designing small arms and devices most useful to those in the subterfuge field, this was the most likely explanation. Disheartened by the loss of her brother's company, Teletha's bond with Lucien and his wife Caecillia grew to fill the gap left behind, and the girl began to think of them almost as family.&lt;br /&gt;
&lt;br /&gt;
Tessa's strengths as an engineer began to emerge as she matured into a young woman. Primarily her best ideas and designs seemed to be aircraft and devices designed shield against aetheric energy. For countless hours she began to sequester herself away in her room, working on some airship here or some shielding generator there. She became a common fixture around the Creta estate as the years went on and as her apprenticeship with Lucien continued. Small and silent, many conversations passed Teletha's ears when she would sit in a corner and sketch an idea. Of the most interesting to her were those told by a friend of Lucien's, Striking Falcon. An officer in the Imperial Shadows, Falcon often shared evening meals with the Creta family, telling tales in a drunken rapport about his conquests and feats in Ala Mhigo during its seizing. Having initially never understood why Falcon was friends with her guardian, Teletha looked past this when Falcon began to mention new technology entering the Shadow's hands from an up and coming engineer they'd taken in. Deducing this was her brother, Teletha was pleased to have found some form of contact with her sibling, even indirectly.&lt;br /&gt;
&lt;br /&gt;
At least reaching the final year of her apprenticeship with Lucien, Tessa entered the engineering team as a full fledged and vetted designer, despite her age. She was well beyond a number of those who had been in the same training she and her brother had entered. Nevertheless, she quickly delved into work for the good of the Empire, crafting designs and weaponry and putting it through rigorous tests with her co-engineers. Coincidentally, she ended up working with the same engineering corp as Lucien.&lt;br /&gt;
&lt;br /&gt;
===The ''Tuatha de Danaan''===&lt;br /&gt;
By her sixteenth year, Teletha began to work closely with Lucien and a team of engineers on a prototype of a small fighter craft based on an advanced design Teletha had created and Lucien had vetted. For nearly two long years, Tessa and a corp of engineers worked on realizing a small battlecraft design, breathing life into a schematic and turning out a working prototype. The craft would take up nearly all of Tessa's time as she fine-tuned the creation. Though it was small, only roughly twice the size of the craft commonly used to ferry people from city-state to city-state in Eorzea, it was entirely streamlined in purpose. Capable of fully supporting a four man crew, the ship was beyond the specifications of many of the previous Garlean small craft and displayed frightening possibilities as an air domination unit, equipped with powerful weaponry as it was.&lt;br /&gt;
&lt;br /&gt;
A fair few higher ups in the Garlean military and the research and development fields took interest in the design, and Lucien seemed hopeful that the ''Danaan'' and its following line might become a Garlean staple.&lt;br /&gt;
&lt;br /&gt;
===Faltering Loyalty===&lt;br /&gt;
As days turned to months, the politics of Garlemald grew much more dire. Gaius van Baelsar took it upon himself to bring Eorzea into the fold even as the emperor's condition wavered, taking it up as his own agenda to conquer the realm. Teletha heard much of the distant realm, a land of Primals and beastmen and a people supposedly bound in a unlikely union. For the first time in years, wondered on the idea of the Empire taking yet more people under its wings. For the first time in her life she truly witnessed and understood as conflict broke out and began to effect her, as her work on the ''Danaan'' was shelved for the much more pertinent project of supporting the XIVth legion's advance into Eorzea.&lt;br /&gt;
  &lt;br /&gt;
Shortly after the Legatus began his conquest, Teletha was struck with an unexpected string of contact with her distant brother. Leonicus was terse in his messages, talking only of a secret project to which he had been assigned, taken away from working with the Imperial Shadows. His notes were delivered to her sparingly, by someone he described as an ally in his letter, but whom never gave her name to Teletha. To this day, Teletha still does not know the woman's name, but she refers to her as Wraith. Always in secret, Wraith would contact Teletha mere hours before a proposed meeting with a location and time. Delighted at the prospect of being able to communicate with her sibling, Teletha found great solace in Leonicus's contact, but much worry in his words, as he seemingly appeared to be much closer to the conflicts in Eorzea from his letters and working on something of terrifying proportions.&lt;br /&gt;
&lt;br /&gt;
Still more tension grew in Teletha as the XIVth legion advanced. The first prisoners of war began to return from the front, shipped there much like chattel as they were conscripted into different parts of the Imperial military. She was not shocked to find them unwilling, given their circumstances. Though she did not deal with many directly, as most were conscripted as fighters, not engineers, she did make the acquaintance of one Eorzean a few years her junior, a miqo'te girl named K'aysen Harsha. Though few captured Eorzeans were given the choice, K'aysen opted for the role of an engineer when presented with her dire straights and, thus, landed within the engineering corp Teletha worked for. As such, K'aysen became the first Eorzean Teletha had ever met.&lt;br /&gt;
&lt;br /&gt;
Lucien, who had since been assigned head of the engineering corp, assigned Teletha as K'aysen's caretaker and teacher. Initially, the two did not get along, as Teletha was not surprised to find. From documentation provided when the girl was assigned to her, Teletha knew that K'aysen understood some means of magitek weaponry, as she had been found and captured with a modified magitek firearm. Contact with K'aysen had an enlightening effect on Teletha. She could tell that the girl was bright and understood much in the way of technology. She could see the way the Eorzean's eyes light up with interest when Teletha tried to coax a word out of her with some schematic or design or bit of tech as she tried to ascertain the woman's skills and level of knowledge... but Teletha could also see the dark fiery rage that burned and smothered that interest as the woman realized at what cost this new Garlean knowledge had been bought.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, K'aysen proved at least willing enough to produce work that allowed her to keep her new conscription and, after proving her abilities and at Lucien's suggestion, Teletha was able to procure her the right to live at the Creta estate in a secure room rather than the conscriptees' barracks. This allowed K'aysen some small amount of leisure in her new life. Her first few days at the Creta estate saw K'aysen reacting favorably to Teletha's interactions and  they began to share small conversations. As time passed, a resigned sorrow came over K'aysen as she began to accept her new reality. There were many a evening, as she returned with the silent girl in tow to the Creta estate, that Teletha wondered how she might react if forced to produce weaponry meant to kill her kinsmen.&lt;br /&gt;
&lt;br /&gt;
Like a crumbing tower, things happened in quick succession that would shatter the precarious world view that Teletha held. Firstly, as she woke for the morning and proceeded make ready for another long day, she heard a ruckus going on in the room conjoined with hers, the one that K'aysen had made hers after some month's time. Hurrying to it and sliding her access card, she was stopped dead in her tracks. A smattering of blood, a broken dish and Lucien attempting to force K'aysen down, half dressed, to the ground. The man was the first to recover, standing upright and tossing the inconsolable K'aysen aside. Lifting the woman's shirt from the ground, he used it to staunch the sluggish flow of blood from his arm before he looked at Teletha and said, quite simply, that she ought to get ready to work. Without another word, he left.&lt;br /&gt;
&lt;br /&gt;
Standing in shock for a moment more, Teletha rushed forth in an attempt to check K'aysen over for injury or worse. She was greeted with scorn and anger and the accusation that she was &amp;quot;no better than any of the rest of them.&amp;quot; This had a profound effect on Teletha and she watched in silent sorrow as the victim of her Empire's crimes collected herself of her own willpower and dressed shakily for her condemned job. To make matters, no small amount of digging on Teletha's part revealed a string of similar cases concerning Lucien. Though it seemed he had never been so bold as to force himself on someone at his own residence, having always chosen other locations for the misdeed. Enraged and betrayed by someone she had considered a friend and nearly a father figure, she began to look into options of transfer. Disappointingly, she found that none allowed her to take K'aysen as a pupil under her and would squarely leave the girl in Lucien's charge.&lt;br /&gt;
&lt;br /&gt;
As it would turn out, Teletha's breaking point came before she could work out any alternative to hers' and K'aysen's situation. The woman she knew as Wraith came to her. This time, she bore no sparing letter from her brother, but a sheaf of notes and documents and a letter nearly thick enough to match them. And, this time, she bore news of Leonicus's death. For the second time in as many weeks, Teletha was stopped dead in her tracks. She pleaded with Wraith for more information, clutching the notes and letter as the woman left without another word, shaking her head. With nothing else to do, Teletha looked to the documents in her hands. The designs were her brother's, what she assumed was every project he'd ever worked on... and one frightening one was notes and copied diagrams of something listed as the Ultima Weapon.&lt;br /&gt;
&lt;br /&gt;
With trembling hands, she read his letter, wherein he predicted his own demise at either the hands of attacking Eorzeans or a kill order from their Garlean overseers and thus, he had taken the matter into his own hands and had taken his own life. She continued reading to learn that Leonicus had entrusted her with all his designs and with all the knowledge he had gleaned from the Allagan monstrosity known as the Ultima Weapon, the behemoth that Gaius van Baelsar planned to turn against the Primals and the Eorzeans without discretion. Floored by the revelation, enlightened by the knowledge and shattered by the realization that her Empire was homogenizing cultures at a massive cost of life and identity, Teletha felt her precarious world falling apart around her.&lt;br /&gt;
&lt;br /&gt;
Still, as she bore the notes close against her chest as if they might embrace her back as her brother once had, she began to devise a plan.&lt;br /&gt;
&lt;br /&gt;
===Escape===&lt;br /&gt;
Over the next week, Teletha stole off in her free time, purchasing a considerable amount of supplies from one vendor here and another vendor there and never from more a few things in any given establishment. Then, through careful timing and under the guise of maintaining the vessel, she convinced those posted outside the hangar where the prototype, her ''Danaan'', was located that she needed to examine and tend to the ship. Stowing the supplies away, she spent an hour or two &amp;quot;overhauling&amp;quot; parts of the vessel to uphold her ruse and then left. With that, she began to bide her time.&lt;br /&gt;
&lt;br /&gt;
Keeping an open eye on activity within the military, Teletha was able to execute her escape as the dawn of Gaius's assault took place. Deeming the attack the best distraction she was likely to receive, Teletha executed her escape and, with never a thought of leaving her behind, took K'aysen with her. As news poured in from the Thanalan front and the rebellious Eorzeans executed Operation Archon, Teletha convinced Kaysen to aide her in ensuring that the ''Danaan'' was still in fit condition under the pretense that she wanted to present it as a means to ensure future Garlean victories. Grudgingly, Kaysen accompanied Teletha to the hangar, where the woman lead the Eorzean into the vessel... and them promptly strapped her into the co-pilot's seat and took the pilot's chair for herself. Urging the battlecraft free from its slumber and sending its engines roaring to life, Teletha rapidly explained her goals as the ship attracted the immediate attention of its would-be guards.&lt;br /&gt;
&lt;br /&gt;
Being flown by an engineer, not a pilot, the ''Tuatha de Danaan'''s first take off was botched at best as Teletha send the vessel scrapping out of the hangar, ripping part of the building's roof off in the process. At its fastest speed, the ''Danaan'' tore through the sky, leaving the city behind. Kaysen reeled beside Teletha, still not believing just yet what was happening, but finding their escape and an enlightening view of Teletha suddenly a very real thing as what few small ships Garlean spared for the chase began to catch up on the ''Danaan.'' Under fire and with clear signals to land or be shot down, Teletha turned the weaponry against the two pursuers and was surprised to find that K'aysen also began to take control of the weapons as well.&lt;br /&gt;
&lt;br /&gt;
A tense combat ensued, Teletha's less than admirable flying skills saw  the ''Danaan'' received a fair deal of damage and any ordinary battlecraft might have been obliterated otherwise. But through the saving grace of having only been pursued by two able craft and through K'aysen's quick uptake of the turret interface, both opposing craft crumbled to the ground below just at the Eorzean boarder. The mountains of Xelphatol before them, the two believed themselves escaped. But a resounding bang and a churning motion overtook the vessel as one of its engines failed from the damage of the dogfight and the ''Danaan'' began to sag out of the sky. Frighteningly, the vessel plummeted for the mountains and Tessa only barely managed to crash the ship safely, the ship falling into a grotto and scraping down the walls of the cliff face in such a way that it killed most of the vessel's momentum before striking the earth.&lt;br /&gt;
&lt;br /&gt;
Alive, in one piece, and just within the Eorzean boarder, K'aysen and Teletha embraced despite the crash, with Kaysen breaking into tears upon Teletha's shoulder as she sobbed her thanks, apologies, joys and sorrows all in a messy bawl.&lt;br /&gt;
&lt;br /&gt;
===Ixal===&lt;br /&gt;
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==Traits==&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Magitek&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Gridania&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ixali&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Suppressing combat tactically.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; ...Biceps&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Racism&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Tinkering with machines.&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' &lt;br /&gt;
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==Combat==&lt;br /&gt;
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Text.&lt;br /&gt;
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:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Lances:'''&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; K'aysen Harsha: A miqo'te that was captured and conscripted into the Garlean military very recently, and even more recently escaped the country alongside Tessa, K'aysen is Tessa's dearest friend. She was born to the K tribe, but quickly left when she came of age and immersed herself in the culture of Limsa Lominsa, becoming what is often refereed to as a &amp;quot;city miqo'te.&amp;quot; Finding she had a knack with technology, she began to work odd jobs for the Maelstrom command fixing machinery before joining the Maelstrom outright. Combat for them against the Garleans lead to her capture. Now, after her escape, she resides with Tessa and works maintenance on the ''Danaan''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garon Crayson]]: &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Lucien nan Creta: One of Tessa's former co-engineers, she is not fond of the man. Though they were once on good terms and worked on a fair deal of projects together, when the man's dark secrets were brought to light, it did nothing to endear him to her further. Dark talk of a man taking advantage of captured and conscripted women from conquered lands will turn Tessa's attention away from someone in a heartbeat. Coincedentally, Lucien was one of those to sign on to the retrieval team in charge of recapturing Tessa and the ''Tuatha de Danaan''. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Striking Falcon: The leader of the retrieval team into Eorzea that was searching for the wayward Tessa, Striking Falcon was long ago conscripted into the Eorzean military and long ago found he enjoyed the kind of life the Empire had to offer. Though Tessa never knew him well, she was never fond of him. He oft told tales of his time served during the attacks on Ala Mhigo, taking pride in his deeds.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=IXOEZ3K9iLU Spark]''&lt;br /&gt;
:: Artist: Johan Skugge &amp;amp; Jukka Rintamäki&lt;br /&gt;
:: Origin: ''Battlefield 3''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Stealing an airship...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=9aRlxHtB0pg Awake and Alive]''&lt;br /&gt;
:: Artist: Skillet&lt;br /&gt;
:: Origin: ''Awake''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: ???&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=sXnBtb_GToM Tuatha de Danaan]''&lt;br /&gt;
:: Artist: Toshihiko Sahashi&lt;br /&gt;
:: Origin: ''Full Metal Panic!''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Piloting the ''Tuatha de Danaan''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A precarious youth.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The name of the Ixal tribe that Tessa befriends is a reference to huroks, the mythical species from ''[http://en.wikipedia.org/wiki/The_Immortals_%28series%29 The Immortals]'' series.&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Full Metal Panic!'' character Tessa Testarossa. I do not own the aforementioned work. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Full Metal Panic!.''&lt;br /&gt;
&lt;br /&gt;
[[Category: Balmung]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Motoko_Nakakami&amp;diff=79063</id>
		<title>Motoko Nakakami</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Motoko_Nakakami&amp;diff=79063"/>
		<updated>2015-03-12T01:09:34Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Motoko Nakakami&lt;br /&gt;
| image = Motoko.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Motoko in Doma before the revolt.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Doma&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Doman&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Hinata, Doma&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 1st Sun of the 6th Umbral Moon, 1553&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 24&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Halone, the Fury]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Swordswoman&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=uK2hwIAvmdA The Gensokyo the Gods Loved]''&lt;br /&gt;
}}&lt;br /&gt;
'''Motoko Nakakami''' (中神 素子, ''Nakakami Motoko'') '''née Aoyama''' (青山, ''Aoyama''), or '''Motoko Truespirit''', is a Doman refugee and survivor of the Garlean attacks on Doma following the Doman uprising. A specialist of martial combat styles, she practices a style of swordsmanship primarily focused on slaying creatures of the Void. Coming to Eorzea a season or two before the majorty of Domans fleeing their homeland, she has begun to establish a new school of learning, hoping to ensure the ''Shinmei-ryū'' style does not go extinct. Currently, she lives in Gridania with her husband, [[Seno Nakakami]], and a number of their vassals and students.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Principled, ethical and tolerant, she was brought up to follow traditional Doman morals of the warrior class; meaning to follow obligation, politeness and duty. As a result, she was somewhat naive to the &amp;quot;ways of the world&amp;quot; in her youth and is sometimes confused or irritated by the mannerisms and attitudes of other people her age that might strike her as air-headed or frivolous, when it in truth is simply people taking a break from their personal disciplines. Moving to Eorzea has broken her of this somewhat, thankfully, but things she perceives as people shirking their duties or laziness still sets her off.&lt;br /&gt;
&lt;br /&gt;
Although her upbringing is ingrained, she remains open to new experiences and willfully participates in Eorzean things, in particular fighting styles. Usually seen practicing and/or honing her martial techniques, she is, due to her serious nature, often seen as the moral or principled backbone of whatever group she partakes in. Motoko has not stopped to rest since moving to Eorzea, simply trying to absorb information and knowledge of fighting from the realm at a rate that one might call borderline self-destructive. If there is any inkling in her own mind that she is using training as a means to distract herself from the tragedy of her past, she does not show it or know it.&lt;br /&gt;
&lt;br /&gt;
The woman is not without humor, though, often sharing jibing contests with her husbands and close friends. Usually, she loses these battles of wit, but short of a very quick tantrum that she is swift to turn around from, she does not hold a grudge against her allies and companions. Motoko's anger is saved for her enemies and she bears a feverish anger towards the Garlean Empire and its inhabitants that transcends her husband's. She is quick to scorn mention of the civilization and, upon sight, is wont to attack and aim to kill anyone who names themselves a national or ally of the Empire.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Standing five fulms and ten ilms tall, Motoko is rather tall for a Doman and stands just a few ilms shorter than her husband. She bears black hair that is a well known trait of her race, and she has it styled long, falling to her shoulders. Her bangs are cut straight above her olive colored eyes and earlocks are sheared as well, though she has since allowed those bits of hair to grow out in a fringe since coming to Eorzea. Sometimes, though rarely, she pulls it back into a ponytail. The girl has strong shoulders and womanly hips and what could be considered an ample posterior and middling sized assets. She is well built due to her training and has no other physical markings of any kind, piercing, tattoo or otherwise. &lt;br /&gt;
&lt;br /&gt;
Typically, Motoko's appearance and clothing resembles that of traditional Doman attire, often she is seen wearing ''gi'' and ''hakama'', and it is general this that she wears when she is at her new home in the Lavender Beds. Other than that, she will wear clothing appropriate for the weapon she chooses to wield for the day or the task at hand. Mobile, light clothing for when she prefers hand-to-hand, steel armor and plate for when she prefers sword and board, scale mail for when she wields a lance and typical Lominsan marauder's garb for when she favors the axe.&lt;br /&gt;
&lt;br /&gt;
That aside, it should be mentioned she is ''never'' seen without her katana, either at her hip or on her back when she needs to be more mobile.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MotokoMNK.png|&lt;br /&gt;
File:MotokoNIN.png|&lt;br /&gt;
File:MotokoPLD.png|&lt;br /&gt;
File:MotokoWAR.png|&lt;br /&gt;
File:MotokoCNJ.png|&lt;br /&gt;
File:MotokoGLD.png|&lt;br /&gt;
File:MotokoMRD.png|&lt;br /&gt;
File:MotokoPGL.png|&lt;br /&gt;
File:MotokoROG.png|&lt;br /&gt;
File:MotokoSwimsuit.png|&lt;br /&gt;
File:MotokoFormalArmor.png|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born in a Doma after the country had been conquered by Garlemald in a village called Hinata, Motoko Aoyama was raised from day one to be dutiful and respect tradition and honor above all things. Born into the Aoyama clan as the second daughter, she was driven even in youth to partake and train in the sword discipline native and originating from Hinata, ''Shinmei-ryū''. A sword arts born from and passed down by the Aoyama family, it was well known through the region as a divine art and ''Shinmei-ryū'' practitioners were often called upon all across Doma to act as exorcists and defenders against Voidsent. Though Garlean rule and occupation had suppressed many of the traditional Doman combat styles to reduce the likelihood of an uprising, it had been deemed foolish to suppress the training of the sword in light of the deep rooted tradition the weapon bore for the Doman people. As such, though most sword disciplines were kept under a watchful eye, they were allowed to persist.&lt;br /&gt;
&lt;br /&gt;
Motoko was inspired as a youngster by her older sister, Tsuruko, a senior by ten winters and the current heiress of the school, to become one of the renown warriors of the ''Shinmei-ryū'' school. As a potential heiress to the swordsmanship school, she was trained as a practitioner from the time she was able to hold a wooden sword. Beginning in her early childhood, and throughout her life, Motoko would idolize her older sister, viewing her as the personification of the life she should lead, much to Tsuruko's consternation, who always wanted Motoko to live her own life for her own happiness. At the age of five, she was introduced to a boy her age, Seno Nakakami, whom was sent to the school by his family to follow in the footsteps of the men of his clan and learn the ''Shinmei-ryū'' style. The two swiftly became inseparable, and, when not training, often ran amok pulling pranks and doing as children are wont to do. &lt;br /&gt;
&lt;br /&gt;
Some seasons later, upon Seno's eighth birthday, another youngster was brought to the dojo even though she was only three, two years before the entry age of five. A Doman by heritage and birth, the girl's family had allowed an Eorzean miqo'te to marry into the bloodline. Though the girl, Setsuna Sakurazaki, was more Doman hyur than miqo'te, the dominate traits of the feline race showed through even generations later, giving Setsuna the cat-like ears, tail and eyes of a proper miqo'te. This caused no small amount of scorn amongst some of the students at the school, but Seno and Motoko were quick to take the younger girl under their wings, sheltering her and shortly becoming her friend.&lt;br /&gt;
&lt;br /&gt;
===Heritage and Marriage===&lt;br /&gt;
Around the time Motoko turned fourteen, Tsuruko declared her intent to step down as leader of the school. This caused Motoko no small amount of stress, having never planned to inherit the school and having always believed and idolized Tsuruko as the perfect ''Shinmei-ryū'' warrior and teacher and having always thought it was her place to be behind her sister. It is partly believed that Tsuruko stepped down due to marrying her husband, wanting a more calming life and as a means to make her sister realize herself as a fine warrior, but regardless of the reason, Motoko fled Hinata and went into hiding, running from what was to become her inheritance.&lt;br /&gt;
&lt;br /&gt;
Becoming something of a hermit, she spent a season at a remote inn in the mountains before Seno managed to track her down. Explaining her fears to her closest friend, Seno agreed to stay with her at the inn while Motoko worked out her worries and doubts about taking over the school. Seasons would pass and the two would continue their training in the chill of the Doman mountains. Seno at least kept regular correspondence with Tsuruko back in Hinata, assuring the woman of her sisters continued diligence and safety. Eventually, around the time of her sixteenth birthday, Motoko believed in herself enough as a person and warrior to accept Tsuruko stepping down as leader. Returning home, she formally apologized to her sister and declared herself willing to accept inheriting the dojo. &lt;br /&gt;
&lt;br /&gt;
Tsuruko declares that she will accept Motoko's ascension as master of the dojo and apology for running away from her duties under one condition: that she best her in a duel. The heated combat that ensued was a duel that not many at the school that day would ever forget. Especially the local carpenters who had to replace the eastern wing's hallway. Never the less, it ended with Motoko standing victorious and Tsuruko declared that when Motoko's training was done, she would be heiress to the ''Shinmei-ryū'' school. The sisters embraced, Tsuruko pleased to have found her little sister had grown into her heritage. Nevertheless, Tsuruko acts as interim leader while Motoko continues to complete her training.&lt;br /&gt;
&lt;br /&gt;
In the spring the following year, shortly after turning seventeen, Seno declared his affections to Motoko. Initially taken aback by the abruptness, the Motoko smiled and leaned over to rest her forehead against Seno's, informing him that his feelings were mutual. With that and after all the necessary preparations, the childhood friends married in late spring to all around glee in the school. Motoko, per tradition and unlike her sister, took Seno's last name as her own. In winter when Motoko turned eighteen, Tsuruko formally stepped down when her sister finished her schooling in the sword discipline and Motoko stepped up as leader of the ''Shinmei-ryū'' dojo and discipline. Almost immediately, Motoko took Setsuna Sakurazaki, then thirteen, as her personal page and student. Despite misgivings from many in the school about the girl's heritage, Setsuna swiftly began to prove to everyone how diligent she was and people in the discipline began to gloss over her muddled blood.&lt;br /&gt;
&lt;br /&gt;
For many of the following seasons, the dojo and Motoko lead a pleasant life... but the turn of the era would come for Doma in Motoko's twenty-second year...&lt;br /&gt;
&lt;br /&gt;
===Revolt===&lt;br /&gt;
As summer faded into fall, shortly after Motoko's twenty-third year, a coalition of Doman warriors, those of the ''Shinmei-ryū'' school included, planed and executed a revolt against their Garlean occupiers in conjunction with a greater force of Domans lead by the woman Yugiri. In part, they planned this revolt to coincide with the growing tension concerning the Garlean succession, in hopes that such tension would fragment Garlemald's attempts to reclaim the country. Initially successful, Doma established many a foothold as seasons came to pass and stood six moons strong against the Garleans as they took back the Doman homeland inch by inch. The Domans were successful in taking out many established occupiers... and the Garleans initial organized infantry falls easily to the ''Shinmei-ryū'' and other forces in Doma. This early victory was primarily due to well planned strikes, bottle-necking techniques, and Doman strategies that worked with their smaller armies and units.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the good fortune would not last. Having underestimated Garlemald's ability to hold onto their claimed assets and to work every last available source, betrayal and tragedy fell in unison. In what could be called a decisive strike, a large number of Doman leaders were assassinated in a single stroke, almost all being killed over the course a single night. In full, this is due to the leader of a clan of trusted ''shinobi'', a man known as Gekkai Sharpeyes, selling secrets and information to the Garlean Empire. No small amount of Domans die in the initial fighting and chaos, be they disciples of the sword, ''Shinmei-ryū'' practitioners, ''shinobi'', or simply civilians caught in the cross fire. Confusion break out across the country and as the loss of the Doman leaders cause exactly what the Garleans had hoped for: disunity. In the aftermath, the ''shinobi'' declare Kasaru Redbeak the traitor due to a misunderstanding and given the fact he fled the country in fear. Oboro Moonrise, with a small group of ''shinobi'', leave Doma to pursue him.&lt;br /&gt;
&lt;br /&gt;
At this point, Garlemald declared their intent to wipe out the Domans to the last man, as retribution for their uprising.&lt;br /&gt;
&lt;br /&gt;
Despite this, the warriors of Doma stood against the oncoming storm as their holdings crumbled. The first forces to regroup for attack and lead the front lines were those of the ''Shinmei-ryū'' school, having not suffered half again as many causalities in the betrayal as some other Doman armies, with both Motoko and Tsuruko surviving the attempts on their life. Though the resulting chaos had fragmented the Doman forces, the ''Shinmei-ryū'' stood strong, though wholly outmatched, an army of hundreds against an army of thousands. As a large Magitek force mounted to crush the smaller country, the ''Shinmei-ryū'' cavalry organized to stand against them despite all odds in hopes that their stand might give their remaining countrymen the time to recover and regroup on their own. &lt;br /&gt;
&lt;br /&gt;
It is at this time, before the field of battle, that Tsuruko rendered Motoko unconscious and ordered Seno to flee. It was the reasoning of the elder warrior that on that day, all of the practitioners of ''Shinmei-ryū'' would die. Tsuruko foresaw no favorable outcome and had even heard that the Lady Yugiri and her entourage were planning an exodus should the straits become dire. Tsuruko believed that the school must be preserved and she refused to see her sister die, so she sent Seno away, bidding him take her sister and act as a scout in lands where fleeing Domans might live. Despite misgivings, Seno rode from their homeland, fleeing with Motoko and Setsuna overland to the coast.&lt;br /&gt;
&lt;br /&gt;
Motoko awoke some time after, furious with both Seno and Setsuna, it was by no small feat that they keep the woman from rushing back to her sister's side. Subduing the warrior, both her husband and the miqo'te managed to talk, drag and coerce her onto a fleeing vessel bound for anywhere but Doma. Motoko swiftly grew enraged and depressed all in one fell swoop as the ship left harbor and broke down into Seno's arms. For the entirety of the voyage, the woman was an emotional void, barely eating. For all his worth, Seno comforted his partner. Though he could never know what she was going through, having been forced to survive by her sister's hand, when she had been just as willing to lay her life on line for her home, he could understand to a degree... After all, he knew not if his own family had survived.&lt;br /&gt;
&lt;br /&gt;
After some time at sea, the ship docked at Radz-at-Han in Thavnair, the island nation founded by a number of merchant houses. For a week or two, Motoko, Seno and Setsuna got by on the island, searching it for others that might have fled. Motoko began to recover some of her liveliness, but Seno and Setsuna continued to keep a watchful eye on the woman. Though their time on the island was short, they were able to procure many supplies from the merchant conglomerate. Quite a few of them were Doman in origin, though the trio paid a pretty penny for the things, they wiped out a number of merchant stalls worth of their Doman goods, hoping to use them as a means to make wherever they settled feel like home. Then, after that short time, the trio brokered passage on another vessel and headed to Eorzea, hoping that they might find their kinsmen there.&lt;br /&gt;
&lt;br /&gt;
===Eorzea===&lt;br /&gt;
After a time at sea, the couple and their page arrived in Limsa Lominsa. This arrival would find Motoko still livid with Seno somewhat, having shifted from depression to ferocity and frustration with both her husband and with Setsuna. It has certainly not made for an easy voyage from Thavnair. Hoping to make a fresh start, the flavor and spirit of the new land they arrived in began to soften Motoko, though, and she threw herself into exploring new martial styles, if only as a distraction from what had been left behind... and what had been lost.&lt;br /&gt;
&lt;br /&gt;
Hoping to find refugees or fellow kinsmen, the trio began to travel the realm, exploring first Limsa Lominsa and then taking a  ferry to the mainland, where they began to familiarize themselves with Ul'dah. Immediately taking a liking to the militant and disciplined structure of the Immortal Flames, Motoko and Seno enlisted in the Grand Company. Though diligent, they kept a low profile, rising only so far enough in rank as to secure themselves a pair of chocobo to better travel the realm. Motoko named their newly acquired horse-birds after Tsuruko's pet cranes, naming her yellow one Shippu and Seno's dark-violet one Hayate.&lt;br /&gt;
&lt;br /&gt;
For some turns of the moon, Motoko and Seno familiarized themselves with the land. Among those styles and guilds she studied under, Motoko her name at the Maurauders' Guild in Limsa Lominsa, the Lancers' Guild in Gridania, and the Gladiators' Guild in Ul'dah, having become fascinated with combat involving axes and Eorzean swords. Her time in Ul'dah and with the Flames also gave her a proximity to the Sultansworn and, while she never considered joining them, she did attend a fair few training sessions with the paladins in an attempt to integrate their skills with her own. As such, she put her name in with the Conjurers' Guild in an attempt to adhere to some of the paladin's doctrines, but she was quick to drop her interest in learning conjury and magic, not finding it to her liking.&lt;br /&gt;
&lt;br /&gt;
She and Seno also trained under a monk named Shanna Swiftgrace. They met the woman during a night at the Quicksand, where Shanna was drinking a roegadyn feet taller than her under a table. Finding the woman to be amicable and easily falling into conversation with her, they learned that Shanna had fled Ala Mhigo's decimation by Garlemald shortly after its conquest. When the Ala Mhigan learned what Motoko and Seno's goals were for the time being, she suggested that she pass on some of the martial arts of Ala Mhigo to the two. Thus, Seno and Motoko began picking up the tricks and tools employed by the Ala Mhigans and adding them to their prior knowledge of hand-to-hand combat. In the process, they ended up putting their names in the Pugilists' Guild as well.&lt;br /&gt;
&lt;br /&gt;
Four months after Motoko and Seno arrived in Eorzea, the Scions of the Seventh Dawn eradicated the Ultima Weapon and Operation Archon came to pass. Unbeknownst to Motoko and Seno, the final stand of the ''Shinmei-ryū'' had bought precious time for the Doman forces to regroup and stand against the Garlean armies. The onslaught following Garlean's decisive maneuver proved too effective, however, and Doma fell in an eradication that bordered on genocidal. Yugiri and the remaining Domans fled a broken homeland, leaving shortly after Motoko and Seno's time in Eorzea had reached that fourth moon.&lt;br /&gt;
&lt;br /&gt;
It was by chance and happenstance that Motoko and Seno heard of Domans in Wineport. Leaving Ul'dah to investigate, the trio ended up discovering Oboro Moonrise and his group attempting to hunt down Kasaru Redbeak, having tracked the traitor overland from Doma. Aiding Oboro over the course of a moon, the group unravels the plot of Gekkai, learning that he is responsible for Doma's initial occupation. Together, they slay the man in a viscous blow of justice, taking revenge on the man who fed Garlemald the information necessary for the Empire to take Doma in conquest.&lt;br /&gt;
&lt;br /&gt;
===A New Life===&lt;br /&gt;
A month after Ultima Weapon fell, Yugiri and her Domans arrived in Vesper Bay, shortly after the traitor Gekkai had been slain. Word of the woman attempting to secure a safe haven for her refugees quickly spread, and Seno and Motoko leave Wineport to seek them out. Though the Syndicate blocked Ul'dah from offering aid, Seno and Motoko reunited with their fellow countrymen and joined them in Mor Dhona to begin what they hope are their new lives. At this time, the first new student of ''Shinmei-ryū'' was initiated, as one of the refugees, Kotomi Katakura, expressed interest and decided to learn under Motoko and Seno.&lt;br /&gt;
&lt;br /&gt;
Long since used to getting by on the minimum necessities, the pair were able to accrue gil at an increased rate with various jobs taken on throughout the realm, with their best-paid jobs being the eradication of voidsent. As their successes mounted, word of their skill at this task spread, paving the way to more difficult, and higher-paying, contracts. To ensure that their fellow Domans weren't subjected to being able to perform similar feats, they made sure to inform everyone they took contracts from that the voidsent-slaying was the domain of the swordsmen of ''Shinmei-ryū''. With this, they were able, within months, to purchase a small homestead in the Lavender Beds, doubling as both their home and a training dojo for the rebirth of ''Shinmei-ryū''.&lt;br /&gt;
&lt;br /&gt;
A few days after completing their work furnishing the new dojo, Motoko and Seno decide to wander their newfound neighborhood to learn about their neighbors. Stopping by at the [[Oak Inn &amp;amp; Tavern|Oak Inn]] located at the base of the hill upon which their dojo sat, they met several of its occupants, to include [[Gunnbjorn Darkblade]], [[Ashiirra Azaria]], [[Ariilyn Azaria]], [[Devilish Sarracenia]] and [[Clouse Sydonis]]. This meeting proved fruitful as well, as Gunnbjorn spoke of his desire to learn their martial style, becoming yet another new student, himself with a keen interest in learning a new void-fighting style. Ashiira, as well, volunteered her adopted daughter for martial lessons, though more simple self-defensive sword training than the actual combat style.&lt;br /&gt;
&lt;br /&gt;
Some days later, they met with yet another Doman by the name of [[Rika Lyall]], a member of a ''shinobi'' clan dedicated to rooting out and destroying void cults, quite similar in ideal to ''Shinmei-ryū'' itself, though Rika's clan was more suited to assassinations of cult members before they could summon voidkin, wherein it would fall to ''Shinmei-ryū'' to fight actual voidsent. Rika, as well, decided to throw in her lot with the reforming school, at once to broaden her own abilities and to find solace amongst her own countrymen.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honor &amp;amp; justice&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Skilled warriors&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Training and learning new combat styles.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Rain&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Garleans &amp;amp; the Garlean Empire&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Traitors&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Turtles&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Kendo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Writing classical Doman poetry.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Koi-koi, a Doman card game.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Mah-ziang, a game played in Radz-at-Han. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Eorzean literature&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Crumpets, muffins &amp;amp; mulled and green teas&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Cranes &amp;amp; chocobos&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:''' Eggplants&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Garleans &amp;amp; turtles&lt;br /&gt;
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&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
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Primarily proficient in melee weapons, Motoko's strengths lie in employing the common Doman sword, or katana. On top of that, her trained style, ''Shinmei-ryū'', primarily employs life energy, or ''ki'' as the Domans know it, to channel power into and through the sword in a wide array of techniques. As someone who grew up learning the way of the sword for as long as she could hold a practice blade, Motoko's personal strengths lie in a steady but agile forms of battle, and she prefers freedom of movement to heavy defenses. Still, let it never be said that she is not a learner at heart. She is and always has been willing to pick up a new weapon or skill set when it is presented to her, and this has lead her to dabble in Eorzean sword and board, axes and lances near equally.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
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:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Axes:''' The first of the many combat styles that Motoko dabbled in upon coming to Eorzea, fighting with an axe and the learning taught by the Maurauders' Guild aside are some of her favorite new skills and styles to practice under. While she has not the strength to heft a full, double bladed axes or heavy bardiches, bills and bhujs quickly became her favorite implements. She took like a fish to water when it came to the skills requiring to force her body to turn abruptly and mve with great speed and force, though it can be said that she is unable to apply as much weight and force behind her skills as some other more adept maurauders and warriors might. Let it never bet said that she's not in touch with the angry fury that is required of some of the more advanced skills, just that she saves them for particular foes that enrage her, such as Garleans.&lt;br /&gt;
&lt;br /&gt;
* '''Daggers:''' Generally favoring Doman-styled blades, she recently took up Eorzean daggers at a whim, upon landing in the coastal city-state of Limsa Lominsa. Though Eorzean dagger fighting is a bit flashy for her tastes, she quickly began to teach herself the dance-like tricks and flips that many of the rogues around Limsa Lominsa were keen on showing off when she spent her first few weeks in the port city. Additionally, having had a fair deal of training with Doman short knives and daggers prior to coming to Eorzea, Motoko's time spent with Oboro Moonrise also honed her ability with the weapon as he refined her knowledge of the Doman side of things. That being said, she typically keeps a Doman ''tantō'' on hand, tucked into the waist of her ''hakama''. &lt;br /&gt;
&lt;br /&gt;
* '''Hand-to-Hand:''' Let it never be said that those of the ''Shinmei-ryū'' school did not learn hand-to-hand combat. Unarmed combat being something of a necessary skill for a warrior to learn in Doma, Motoko was never the best at fighting without a sword. While that did not change when Motoko and Seno met Shanna Swiftgrace, Motoko did learn a thing or two, or fifty, from the diminutive monk. Learning Ala Mhigan styles on top of a shaky and novice's knowledge of Doman fighting caused Motoko no small amount of headaches when she was being tutored by Shanna, but that did not stop her. Now, when she fights hand-to-hand, she fights with a smooth blend of Ala Mhigan channeled abilities and Doman punches, kicks and disarms.&lt;br /&gt;
&lt;br /&gt;
* '''Katana:''' Motoko's finest school of combat. Quite skilled with the blade she wields, Motoko uses the traditional styles of fighting taught to the Aoyoma clan for many ages now. She is proficient enough in this weapon to hold her own against the onslaught of others and multiples and she wields it with finesse. As per normal for practitioners of the ''Shinmei-ryū'' style, she is adept at fending off things that are inherently evil, specifically voidsent. Motoko's greatest strengths in the style lay in the ''ki'' channeled techniques that the school focuses on, rather than the quick draw and speed fighting that others are more adept at.&lt;br /&gt;
&lt;br /&gt;
* '''Lances:''' Though initially very interested in the art of wielding the lance, Motoko quickly found that the upper body strength and core strength required to wield something so large as a lance was not in her fate. Her most recently trained Eorzean school, she finished out with the Lancers' Guild in good graces, but clearly realized early on that she would never be overly successful using lances and spears. This has not stopped her from keeping such a weapon well maintained and commissioning a set of light leather armor, but Motoko will not ever hone much skill with the spear and is content to remain mediocre at best.&lt;br /&gt;
&lt;br /&gt;
* '''''Ninjutsu'':''' Where her time aiding Oboro Moonrise honed her dexterity and skill with the Doman short blade, Motoko's true gains and boon from spending time with the ''shinobi'' was picking up some knowledge of ''ninjutsu''. Where most of her time in Doma had been spent learning the ''Shinmei-ryū'' style, the shadow arts of the ninja clans were not unknown to her, though they were never something she had dabbled in. As such, she was keen to glean as many skills as she could from her countryman, walking away from his company with a budding but veritable knowledge of the mudra and ''ki'' techniques that Doman ninjas employ.&lt;br /&gt;
&lt;br /&gt;
* '''Sword &amp;amp; Shield:''' Of all the schools and guilds that Motoko has experienced, learning under the tutelage of the Gladiators' Guild in Ul'dah was, by far, the most challenging. Unlearning a lifetime of sword style and teaching herself to couple a much brasher, lively school of thought that incorporated a hefty, defensive shield on the other arm was alien to her at first... but she quickly came to enjoy it. Spending a fair amount of time training with fellow sword and board users in the Gladiators' Guild and also having spent some time watching the Sultansworn spar, Motoko has a layman's knowledge of how to work through a fight with this school. Additionally, she favors lighter gear, shields and blades, giving her a bit of mobility over heavier weapons users in the arena.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Seno Nakakami]]: Motoko's childhood friend and husband of four years. Though it may look to a casual observer that their relationship is borderline abusive and the couple wantonly antagonize each other, both know that their words are unedged and more for amusement between themselves. In truth, the strength of their bond rivals Garlean steel-working and both are ready to lay down their lives for the other, which bodes ill for any who oppose them.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Setsuna Sakurazaki: A member of an established family from Doma that, generations upon generations ago, allowed a miqo'te to marry into the family, causing resulting children to be half-breeds and bear miqo'te features, such as feline tails and ears. Though she faced scorn all her life because of this, Setsuna is a caring, if some-what shy, girl whom Motoko considers a younger sister and whom learned ''Shinmei-ryū'' from Motoko herself. She would lay down her life for Motoko and Seno without question and would follow them into the fires of the seven hells.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Tsuruko Aoyama: Motoko's sister, who presumably fell in battle to the first wave of Garlean forces as they struck down the Doman revolt. Motoko regarded her as the finest ''Shinmei-ryū'' practitioner to ever have lived. Motoko has stowed away her depression about her sister's death since the day she sent her and Seno away, and has never had proper time to mourn her sibling. As such, her mood turns beyond gloomy when the woman is mentioned.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: A recent ally, Motoko butts heads with Gunn in a friendly fashion, with jibes between them usually consisting of mocking the other's sword styles. She has recently begun imparting upon the knowledge of ''Shinmei-ryū'' to him, making him the first Eorzean student to enter the school.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Hisato Aoyama: An ancient and well-respected member of the Aoyama family, Hisato's soul resides in Seno's katana ''Shinaijou'', granting it its many unique characteristics. Unlike Kazue, Hisato's remaining spiritual power is low, and thereby unable to physically manifest as Kazue can, except in locations with great aetherial concentration. She is, however, able to communicate with Seno telepathically, and has a maternal attitude toward he and Motoko.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Kazue Aoyama: A faithful ''kunoichi'' and Seno's retainer, Kazue has in truth been dead for several hundred years, her soul bonded to the shortsword ''Kagetaku'' that makes up half of Seno's ancestral ''daisho''. She serves as both scout and combat support, her ghostly nature allowing her to access locations and information that no living ''kunoichi'' could. She has taken to Eorzean culture like a fish to water, easily disguising herself among the populace and already possessed of a snarky attitude.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Kotomi Katakura: The first student of the new order of ''Shinmei-ryū'' established in Eorzea, she is a stoic and studious individual. Though she has little in the way of humor, she is exceedingly faithful and has demonstrated to Motoko and Seno that she will become a fine swordswoman. At current, she lives with the couple in their newly established dojo.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Shanna Swiftgrace: An Ala Mhigan monk that fled when the city was sacked. Though her homeland remains in ruins, she is a bright, hyper-active ball of fury that few survive should they taunt her. The shortest highlander one would have ever known, standing at five fulms tall, Motoko became acquainted with her when they met in Ul'dah and Shanna was drinking a roegaedyn four times her size under a table. One thing lead to another and the two quickly got into a discussion about hand-to-hand combat and various tips and tricks. As such, Shanna decided to impart a fair deal of Ala Mhigan tricks upon Motoko and Seno and has remained in contact with them ever since.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Rika Lyall]]: A recent addition to the ''Shinmei-ryū'' school, Rika is a half-Doman, half-Ala Mhigan that met Motoko and Seno as they bickered outside in Gridania. Hitting it off well initially, Motoko has found herself pleased to welcome Rika into their school, even offering to allow Rika to board at the dojo.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The first of the Oak Inn residents that Motoko met, Arii's attitude and sweet disposition charmed her to the young girl right off the bat. Truth be told, she has missed the sound of children playing more than she might have realized since leaving Doman... which might have been why she extended the invitation for Arii to be welcome at the dojo to play or train.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A botanist and tracker, Motoko has talked most with Ashii out of the Oak Inn crowd, and given her liking of the woman's adopted daughter, she has found Ashiirra a pleasant person. They found they shared a common interest in hunting and tracking, though Motoko only vaguely so, and primarily they are both fond of Ariilyn. It is for this reason that Motoko mentioned Arii was welcome at the school.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Motoko only spoke with Clouse shortly, as her husband did much of the talking with the masked man when they visited the Oak Inn. The man struck her as polite, which was well enough to put him in decent standing in Motoko's book.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Having made Dev's acquaintance when she explored their new neighborhood, Motoko didn't get to talk to the roegadyn too much yet. She likes the woman's attitude, however, so it's possible that they may hit if off well... or hate each other, one or the other!&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Sabine Aislihn]]: Motoko knows Sabine because the miqo'te advertised having acquired some new seeds of Doman origin. As such, Motoko purchases a handful of plants from the woman from her homeland.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garlean Empire]]: Not any one person, but the whole culture and civilization. Motoko vehemently despises anyone and anything to do with the Garleans and Garlemald. She will, with no quarter, attack on sight anyone claiming or accused of being Garlean, pure-blood or not. Her opinion on ex-patriots of the country is mixed, but it more likely than not that she will see red concerning someone formerly of the Empire.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That girl is fond of 'er schools of war. Every time I see 'er, she's got a new weapon in 'er hands. Somethin' about learnin' th'ways of th'realm.&amp;quot; — ''Baderon Tenfingers''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Nakakami? Her family lead what we call a dojo back in Doma. It's a school of the martial arts. Those that practiced that style... the ''Shinmei-ryū'', they were the first out into the battle when Garlemald attacked.&amp;quot; — ''Doman Refugee'' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard that girl's a princess back in Doma.&amp;quot; — ''Ul'dahn Drunkard''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've seen that girl's temper more than a handful of times, she's quick to anger... but I've only ever seen her inconsolable once. I don't think she meant to drown her sorrows in the drink that night, but something had set her off that evening and reminded the poor girl of her lost sister...&amp;quot; — ''Momodi Modi''&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;A school of swordsmanship blessed by the gods, divine in its inception, capable of dividing the heavens and cleaving mountains asunder. That is the power that man and his wife wield, and they are rightfully feared by the Garlean Empire.&amp;quot; — ''[[Glioca Sargonnai]]''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=uK2hwIAvmdA The Gensokyo the Gods Loved]''&lt;br /&gt;
:: Artist: CarrotWine&lt;br /&gt;
:: Origin: ''Touhou ~ Mountain of Faith''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=InrbkBeQfQo Riverside View &amp;amp; Retrospective Kyoto]''&lt;br /&gt;
:: Artist: Unlucky Morpheus&lt;br /&gt;
:: Origin: ''Touhou ~ Phantasmagoria of Flower View''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Strike against the Garleans.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TkZdPeRCxd8 The Reminiscence of the Gods]''&lt;br /&gt;
:: Artist: OdiakeS&lt;br /&gt;
:: Origin: ''Touhou ~ Mountain of Faith''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Combat theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=ufHKOGnnajA The Way of the Sword]''&lt;br /&gt;
:: Artist: Hans Zimmer&lt;br /&gt;
:: Origin: ''The Last Samurai''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: The fall of the ''Shinmei-ryū''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=ZKnlP3fqpak Kizuna]''&lt;br /&gt;
:: Artist: Aya Uteo&lt;br /&gt;
:: Origin: ''Ayaueto'' Album&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Feelings for Seno.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Motoko is based on Motoko Aoyama from ''[http://lovehina.wikia.com/wiki/Love_Hina_Wiki Love Hina]''. She is primarily based on an iteration of the aforementioned character found in ''[http://kuroarashi.wikia.com/wiki/Kuro_Arashi_Wiki Kuro Arashi: The Black Storm]'', a fanfiction about the work.&lt;br /&gt;
* The final stand of the ''Shinmei-ryū'' is based on the final battle in ''[http://en.wikipedia.org/wiki/The_Last_Samurai The Last Samurai]''.&lt;br /&gt;
* The game mah-ziang is based on the game mahjong.&lt;br /&gt;
* Her family kept a breed of varied colored cranes as pets. Two of them were favorites and were Tsuruko's pets. One was a black-violet Male named Hayate and the other was yellow female named Shippu. It is these birds that Motoko named hers' and Seno's chocobos after.&lt;br /&gt;
&lt;br /&gt;
==Lore Adherence==&lt;br /&gt;
''Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. While an effort was made to craft lore that was vague enough and would believably fit into an Eastern-themed country such as Doma, it was done so with the knowledge that some things would possibly need to be adjusted down the road as Square Enix inevitably fills in the gaps that were taken advantage of. This section exists as a running list of things that were updated or retconned to reflect emerging and evolving lore concerning Doma.''&lt;br /&gt;
&lt;br /&gt;
* Doman, or eastern hyuran, names appear to follow a Japanese given name and a noun-based surname similar to that of Highlanders. It is this RPer's preference to treat these surnames as Eorzean translation of Doman surnames. Nakakami (中神) translates literally to &amp;quot;inner spirit&amp;quot; and &amp;quot;Truespirit&amp;quot; extrapolated from this.&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Love Hina'' character Motoko Aoyama, with some information drawn from ''[http://negima.wikia.com/wiki/Negima!_Wiki Negima! Magister Negi Magi]''. I do not own the aforementioned works. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Love Hina.''&lt;br /&gt;
&lt;br /&gt;
[[Category: Balmung]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Hotaru_Kobayashi&amp;diff=79062</id>
		<title>Hotaru Kobayashi</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Hotaru_Kobayashi&amp;diff=79062"/>
		<updated>2015-03-12T01:09:19Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Hotaru Kobayashi&lt;br /&gt;
| image = Hotaru.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Hotaru at home in Doma amidst the fireflies.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Doma&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Doman&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = ???, Doma&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 9th Sun of the 2nd Astral Moon&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 18&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Azeyma, the Warden]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Archer&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=iFyFK_zmLlw Fireflies (Instrumental)]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Hotaru Kobayashi''' (小林 螢, ''Kobayashi Hotaru'') or '''Hotaru Littleleaf''' is a refuge from Doma that came across the Jade Sea with those fleeing with Lady Yugiri. Born into a vassal clan, Hotaru was assigned to [[Yuuna Akashi]] as a page from the age of five. While she is not simpleminded, she is an airhead of the worst sorts and often gets lots in thought or trapped in her own daydreams with nary a thought about the outside world. While an adept archer and marksman, she is a rudimentary magic-user at best, only able to cast a small selection of spells tied to her arcane link at a spiritual level with Yuuna.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
''Note: Hotaru’s appearance is tentative at the moment, pending the release of the Au Ra.''&lt;br /&gt;
&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Yuuna&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' &lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
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   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
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   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Archery:'''&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Yuuna Akashi]]:&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=iFyFK_zmLlw Fireflies (Instrumental)]''&lt;br /&gt;
:: Artist: Owl City&lt;br /&gt;
:: Origin: ''Ocean Eyes''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=QvGRj77EAOo smooooch･∀･]''&lt;br /&gt;
:: Artist: kors k&lt;br /&gt;
:: Origin: ''beatmania IIDX 16 EMPRESS''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Excitement! Excitement!&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=lwK8tWncryU Purity of Your Smile]''&lt;br /&gt;
:: Artist: soundTeMP&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Y-yuuna! ...D-d... ...d-d-daisuki da yo!&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Lore Adherence==&lt;br /&gt;
''Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. While an effort was made to craft lore that was vague enough and would believably fit into an Eastern-themed country such as Doma, it was done so with the knowledge that some things would possibly need to be adjusted down the road as Square Enix inevitably fills in the gaps that were taken advantage of. This section exists as a running list of things that were updated or retconned to reflect emerging and evolving lore concerning Doma.''&lt;br /&gt;
&lt;br /&gt;
* Doman, or eastern hyuran, names appear to follow a Japanese given name and a noun-based surname similar to that of Highlanders. It is this RPer's preference to treat these surnames as Eorzean translation of Doman surnames. Kobayashi (小林) translates literally to &amp;quot;small forest&amp;quot; and &amp;quot;Littleleaf&amp;quot; extrapolated from this.&lt;br /&gt;
&lt;br /&gt;
[[Category: Balmung]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Motoko_Nakakami&amp;diff=79059</id>
		<title>Motoko Nakakami</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Motoko_Nakakami&amp;diff=79059"/>
		<updated>2015-03-12T00:57:41Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: /* Lore Adherence */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Motoko Nakakami&lt;br /&gt;
| image = Motoko.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Motoko in Doma before the revolt.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Doma&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Doman&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Hinata, Doma&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 1st Sun of the 6th Umbral Moon, 1553&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 24&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Halone, the Fury]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Swordswoman&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=uK2hwIAvmdA The Gensokyo the Gods Loved]''&lt;br /&gt;
}}&lt;br /&gt;
'''Motoko Nakakami''' (中神 素子, ''Nakakami Motoko'') '''née Aoyama''' (青山, ''Aoyama'') is a Doman refugee and survivor of the Garlean attacks on Doma following the Doman uprising. A specialist of martial combat styles, she practices a style of swordsmanship primarily focused on slaying creatures of the Void. Coming to Eorzea a season or two before the majorty of Domans fleeing their homeland, she has begun to establish a new school of learning, hoping to ensure the ''Shinmei-ryū'' style does not go extinct. Currently, she lives in Gridania with her husband, [[Seno Nakakami]], and a number of their vassals and students.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Principled, ethical and tolerant, she was brought up to follow traditional Doman morals of the warrior class; meaning to follow obligation, politeness and duty. As a result, she was somewhat naive to the &amp;quot;ways of the world&amp;quot; in her youth and is sometimes confused or irritated by the mannerisms and attitudes of other people her age that might strike her as air-headed or frivolous, when it in truth is simply people taking a break from their personal disciplines. Moving to Eorzea has broken her of this somewhat, thankfully, but things she perceives as people shirking their duties or laziness still sets her off.&lt;br /&gt;
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Although her upbringing is ingrained, she remains open to new experiences and willfully participates in Eorzean things, in particular fighting styles. Usually seen practicing and/or honing her martial techniques, she is, due to her serious nature, often seen as the moral or principled backbone of whatever group she partakes in. Motoko has not stopped to rest since moving to Eorzea, simply trying to absorb information and knowledge of fighting from the realm at a rate that one might call borderline self-destructive. If there is any inkling in her own mind that she is using training as a means to distract herself from the tragedy of her past, she does not show it or know it.&lt;br /&gt;
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The woman is not without humor, though, often sharing jibing contests with her husbands and close friends. Usually, she loses these battles of wit, but short of a very quick tantrum that she is swift to turn around from, she does not hold a grudge against her allies and companions. Motoko's anger is saved for her enemies and she bears a feverish anger towards the Garlean Empire and its inhabitants that transcends her husband's. She is quick to scorn mention of the civilization and, upon sight, is wont to attack and aim to kill anyone who names themselves a national or ally of the Empire.&lt;br /&gt;
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==Appearance==&lt;br /&gt;
Standing five fulms and ten ilms tall, Motoko is rather tall for a Doman and stands just a few ilms shorter than her husband. She bears black hair that is a well known trait of her race, and she has it styled long, falling to her shoulders. Her bangs are cut straight above her olive colored eyes and earlocks are sheared as well, though she has since allowed those bits of hair to grow out in a fringe since coming to Eorzea. Sometimes, though rarely, she pulls it back into a ponytail. The girl has strong shoulders and womanly hips and what could be considered an ample posterior and middling sized assets. She is well built due to her training and has no other physical markings of any kind, piercing, tattoo or otherwise. &lt;br /&gt;
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Typically, Motoko's appearance and clothing resembles that of traditional Doman attire, often she is seen wearing ''gi'' and ''hakama'', and it is general this that she wears when she is at her new home in the Lavender Beds. Other than that, she will wear clothing appropriate for the weapon she chooses to wield for the day or the task at hand. Mobile, light clothing for when she prefers hand-to-hand, steel armor and plate for when she prefers sword and board, scale mail for when she wields a lance and typical Lominsan marauder's garb for when she favors the axe.&lt;br /&gt;
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That aside, it should be mentioned she is ''never'' seen without her katana, either at her hip or on her back when she needs to be more mobile.&lt;br /&gt;
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==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MotokoMNK.png|&lt;br /&gt;
File:MotokoNIN.png|&lt;br /&gt;
File:MotokoPLD.png|&lt;br /&gt;
File:MotokoWAR.png|&lt;br /&gt;
File:MotokoCNJ.png|&lt;br /&gt;
File:MotokoGLD.png|&lt;br /&gt;
File:MotokoMRD.png|&lt;br /&gt;
File:MotokoPGL.png|&lt;br /&gt;
File:MotokoROG.png|&lt;br /&gt;
File:MotokoSwimsuit.png|&lt;br /&gt;
File:MotokoFormalArmor.png|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
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==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born in a Doma after the country had been conquered by Garlemald in a village called Hinata, Motoko Aoyama was raised from day one to be dutiful and respect tradition and honor above all things. Born into the Aoyama clan as the second daughter, she was driven even in youth to partake and train in the sword discipline native and originating from Hinata, ''Shinmei-ryū''. A sword arts born from and passed down by the Aoyama family, it was well known through the region as a divine art and ''Shinmei-ryū'' practitioners were often called upon all across Doma to act as exorcists and defenders against Voidsent. Though Garlean rule and occupation had suppressed many of the traditional Doman combat styles to reduce the likelihood of an uprising, it had been deemed foolish to suppress the training of the sword in light of the deep rooted tradition the weapon bore for the Doman people. As such, though most sword disciplines were kept under a watchful eye, they were allowed to persist.&lt;br /&gt;
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Motoko was inspired as a youngster by her older sister, Tsuruko, a senior by ten winters and the current heiress of the school, to become one of the renown warriors of the ''Shinmei-ryū'' school. As a potential heiress to the swordsmanship school, she was trained as a practitioner from the time she was able to hold a wooden sword. Beginning in her early childhood, and throughout her life, Motoko would idolize her older sister, viewing her as the personification of the life she should lead, much to Tsuruko's consternation, who always wanted Motoko to live her own life for her own happiness. At the age of five, she was introduced to a boy her age, Seno Nakakami, whom was sent to the school by his family to follow in the footsteps of the men of his clan and learn the ''Shinmei-ryū'' style. The two swiftly became inseparable, and, when not training, often ran amok pulling pranks and doing as children are wont to do. &lt;br /&gt;
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Some seasons later, upon Seno's eighth birthday, another youngster was brought to the dojo even though she was only three, two years before the entry age of five. A Doman by heritage and birth, the girl's family had allowed an Eorzean miqo'te to marry into the bloodline. Though the girl, Setsuna Sakurazaki, was more Doman hyur than miqo'te, the dominate traits of the feline race showed through even generations later, giving Setsuna the cat-like ears, tail and eyes of a proper miqo'te. This caused no small amount of scorn amongst some of the students at the school, but Seno and Motoko were quick to take the younger girl under their wings, sheltering her and shortly becoming her friend.&lt;br /&gt;
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===Heritage and Marriage===&lt;br /&gt;
Around the time Motoko turned fourteen, Tsuruko declared her intent to step down as leader of the school. This caused Motoko no small amount of stress, having never planned to inherit the school and having always believed and idolized Tsuruko as the perfect ''Shinmei-ryū'' warrior and teacher and having always thought it was her place to be behind her sister. It is partly believed that Tsuruko stepped down due to marrying her husband, wanting a more calming life and as a means to make her sister realize herself as a fine warrior, but regardless of the reason, Motoko fled Hinata and went into hiding, running from what was to become her inheritance.&lt;br /&gt;
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Becoming something of a hermit, she spent a season at a remote inn in the mountains before Seno managed to track her down. Explaining her fears to her closest friend, Seno agreed to stay with her at the inn while Motoko worked out her worries and doubts about taking over the school. Seasons would pass and the two would continue their training in the chill of the Doman mountains. Seno at least kept regular correspondence with Tsuruko back in Hinata, assuring the woman of her sisters continued diligence and safety. Eventually, around the time of her sixteenth birthday, Motoko believed in herself enough as a person and warrior to accept Tsuruko stepping down as leader. Returning home, she formally apologized to her sister and declared herself willing to accept inheriting the dojo. &lt;br /&gt;
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Tsuruko declares that she will accept Motoko's ascension as master of the dojo and apology for running away from her duties under one condition: that she best her in a duel. The heated combat that ensued was a duel that not many at the school that day would ever forget. Especially the local carpenters who had to replace the eastern wing's hallway. Never the less, it ended with Motoko standing victorious and Tsuruko declared that when Motoko's training was done, she would be heiress to the ''Shinmei-ryū'' school. The sisters embraced, Tsuruko pleased to have found her little sister had grown into her heritage. Nevertheless, Tsuruko acts as interim leader while Motoko continues to complete her training.&lt;br /&gt;
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In the spring the following year, shortly after turning seventeen, Seno declared his affections to Motoko. Initially taken aback by the abruptness, the Motoko smiled and leaned over to rest her forehead against Seno's, informing him that his feelings were mutual. With that and after all the necessary preparations, the childhood friends married in late spring to all around glee in the school. Motoko, per tradition and unlike her sister, took Seno's last name as her own. In winter when Motoko turned eighteen, Tsuruko formally stepped down when her sister finished her schooling in the sword discipline and Motoko stepped up as leader of the ''Shinmei-ryū'' dojo and discipline. Almost immediately, Motoko took Setsuna Sakurazaki, then thirteen, as her personal page and student. Despite misgivings from many in the school about the girl's heritage, Setsuna swiftly began to prove to everyone how diligent she was and people in the discipline began to gloss over her muddled blood.&lt;br /&gt;
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For many of the following seasons, the dojo and Motoko lead a pleasant life... but the turn of the era would come for Doma in Motoko's twenty-second year...&lt;br /&gt;
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===Revolt===&lt;br /&gt;
As summer faded into fall, shortly after Motoko's twenty-third year, a coalition of Doman warriors, those of the ''Shinmei-ryū'' school included, planed and executed a revolt against their Garlean occupiers in conjunction with a greater force of Domans lead by the woman Yugiri. In part, they planned this revolt to coincide with the growing tension concerning the Garlean succession, in hopes that such tension would fragment Garlemald's attempts to reclaim the country. Initially successful, Doma established many a foothold as seasons came to pass and stood six moons strong against the Garleans as they took back the Doman homeland inch by inch. The Domans were successful in taking out many established occupiers... and the Garleans initial organized infantry falls easily to the ''Shinmei-ryū'' and other forces in Doma. This early victory was primarily due to well planned strikes, bottle-necking techniques, and Doman strategies that worked with their smaller armies and units.&lt;br /&gt;
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Unfortunately, the good fortune would not last. Having underestimated Garlemald's ability to hold onto their claimed assets and to work every last available source, betrayal and tragedy fell in unison. In what could be called a decisive strike, a large number of Doman leaders were assassinated in a single stroke, almost all being killed over the course a single night. In full, this is due to the leader of a clan of trusted ''shinobi'', a man known as Gekkai Sharpeyes, selling secrets and information to the Garlean Empire. No small amount of Domans die in the initial fighting and chaos, be they disciples of the sword, ''Shinmei-ryū'' practitioners, ''shinobi'', or simply civilians caught in the cross fire. Confusion break out across the country and as the loss of the Doman leaders cause exactly what the Garleans had hoped for: disunity. In the aftermath, the ''shinobi'' declare Kasaru Redbeak the traitor due to a misunderstanding and given the fact he fled the country in fear. Oboro Moonrise, with a small group of ''shinobi'', leave Doma to pursue him.&lt;br /&gt;
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At this point, Garlemald declared their intent to wipe out the Domans to the last man, as retribution for their uprising.&lt;br /&gt;
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Despite this, the warriors of Doma stood against the oncoming storm as their holdings crumbled. The first forces to regroup for attack and lead the front lines were those of the ''Shinmei-ryū'' school, having not suffered half again as many causalities in the betrayal as some other Doman armies, with both Motoko and Tsuruko surviving the attempts on their life. Though the resulting chaos had fragmented the Doman forces, the ''Shinmei-ryū'' stood strong, though wholly outmatched, an army of hundreds against an army of thousands. As a large Magitek force mounted to crush the smaller country, the ''Shinmei-ryū'' cavalry organized to stand against them despite all odds in hopes that their stand might give their remaining countrymen the time to recover and regroup on their own. &lt;br /&gt;
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It is at this time, before the field of battle, that Tsuruko rendered Motoko unconscious and ordered Seno to flee. It was the reasoning of the elder warrior that on that day, all of the practitioners of ''Shinmei-ryū'' would die. Tsuruko foresaw no favorable outcome and had even heard that the Lady Yugiri and her entourage were planning an exodus should the straits become dire. Tsuruko believed that the school must be preserved and she refused to see her sister die, so she sent Seno away, bidding him take her sister and act as a scout in lands where fleeing Domans might live. Despite misgivings, Seno rode from their homeland, fleeing with Motoko and Setsuna overland to the coast.&lt;br /&gt;
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Motoko awoke some time after, furious with both Seno and Setsuna, it was by no small feat that they keep the woman from rushing back to her sister's side. Subduing the warrior, both her husband and the miqo'te managed to talk, drag and coerce her onto a fleeing vessel bound for anywhere but Doma. Motoko swiftly grew enraged and depressed all in one fell swoop as the ship left harbor and broke down into Seno's arms. For the entirety of the voyage, the woman was an emotional void, barely eating. For all his worth, Seno comforted his partner. Though he could never know what she was going through, having been forced to survive by her sister's hand, when she had been just as willing to lay her life on line for her home, he could understand to a degree... After all, he knew not if his own family had survived.&lt;br /&gt;
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After some time at sea, the ship docked at Radz-at-Han in Thavnair, the island nation founded by a number of merchant houses. For a week or two, Motoko, Seno and Setsuna got by on the island, searching it for others that might have fled. Motoko began to recover some of her liveliness, but Seno and Setsuna continued to keep a watchful eye on the woman. Though their time on the island was short, they were able to procure many supplies from the merchant conglomerate. Quite a few of them were Doman in origin, though the trio paid a pretty penny for the things, they wiped out a number of merchant stalls worth of their Doman goods, hoping to use them as a means to make wherever they settled feel like home. Then, after that short time, the trio brokered passage on another vessel and headed to Eorzea, hoping that they might find their kinsmen there.&lt;br /&gt;
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===Eorzea===&lt;br /&gt;
After a time at sea, the couple and their page arrived in Limsa Lominsa. This arrival would find Motoko still livid with Seno somewhat, having shifted from depression to ferocity and frustration with both her husband and with Setsuna. It has certainly not made for an easy voyage from Thavnair. Hoping to make a fresh start, the flavor and spirit of the new land they arrived in began to soften Motoko, though, and she threw herself into exploring new martial styles, if only as a distraction from what had been left behind... and what had been lost.&lt;br /&gt;
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Hoping to find refugees or fellow kinsmen, the trio began to travel the realm, exploring first Limsa Lominsa and then taking a  ferry to the mainland, where they began to familiarize themselves with Ul'dah. Immediately taking a liking to the militant and disciplined structure of the Immortal Flames, Motoko and Seno enlisted in the Grand Company. Though diligent, they kept a low profile, rising only so far enough in rank as to secure themselves a pair of chocobo to better travel the realm. Motoko named their newly acquired horse-birds after Tsuruko's pet cranes, naming her yellow one Shippu and Seno's dark-violet one Hayate.&lt;br /&gt;
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For some turns of the moon, Motoko and Seno familiarized themselves with the land. Among those styles and guilds she studied under, Motoko her name at the Maurauders' Guild in Limsa Lominsa, the Lancers' Guild in Gridania, and the Gladiators' Guild in Ul'dah, having become fascinated with combat involving axes and Eorzean swords. Her time in Ul'dah and with the Flames also gave her a proximity to the Sultansworn and, while she never considered joining them, she did attend a fair few training sessions with the paladins in an attempt to integrate their skills with her own. As such, she put her name in with the Conjurers' Guild in an attempt to adhere to some of the paladin's doctrines, but she was quick to drop her interest in learning conjury and magic, not finding it to her liking.&lt;br /&gt;
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She and Seno also trained under a monk named Shanna Swiftgrace. They met the woman during a night at the Quicksand, where Shanna was drinking a roegadyn feet taller than her under a table. Finding the woman to be amicable and easily falling into conversation with her, they learned that Shanna had fled Ala Mhigo's decimation by Garlemald shortly after its conquest. When the Ala Mhigan learned what Motoko and Seno's goals were for the time being, she suggested that she pass on some of the martial arts of Ala Mhigo to the two. Thus, Seno and Motoko began picking up the tricks and tools employed by the Ala Mhigans and adding them to their prior knowledge of hand-to-hand combat. In the process, they ended up putting their names in the Pugilists' Guild as well.&lt;br /&gt;
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Four months after Motoko and Seno arrived in Eorzea, the Scions of the Seventh Dawn eradicated the Ultima Weapon and Operation Archon came to pass. Unbeknownst to Motoko and Seno, the final stand of the ''Shinmei-ryū'' had bought precious time for the Doman forces to regroup and stand against the Garlean armies. The onslaught following Garlean's decisive maneuver proved too effective, however, and Doma fell in an eradication that bordered on genocidal. Yugiri and the remaining Domans fled a broken homeland, leaving shortly after Motoko and Seno's time in Eorzea had reached that fourth moon.&lt;br /&gt;
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It was by chance and happenstance that Motoko and Seno heard of Domans in Wineport. Leaving Ul'dah to investigate, the trio ended up discovering Oboro Moonrise and his group attempting to hunt down Kasaru Redbeak, having tracked the traitor overland from Doma. Aiding Oboro over the course of a moon, the group unravels the plot of Gekkai, learning that he is responsible for Doma's initial occupation. Together, they slay the man in a viscous blow of justice, taking revenge on the man who fed Garlemald the information necessary for the Empire to take Doma in conquest.&lt;br /&gt;
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===A New Life===&lt;br /&gt;
A month after Ultima Weapon fell, Yugiri and her Domans arrived in Vesper Bay, shortly after the traitor Gekkai had been slain. Word of the woman attempting to secure a safe haven for her refugees quickly spread, and Seno and Motoko leave Wineport to seek them out. Though the Syndicate blocked Ul'dah from offering aid, Seno and Motoko reunited with their fellow countrymen and joined them in Mor Dhona to begin what they hope are their new lives. At this time, the first new student of ''Shinmei-ryū'' was initiated, as one of the refugees, Kotomi Katakura, expressed interest and decided to learn under Motoko and Seno.&lt;br /&gt;
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Long since used to getting by on the minimum necessities, the pair were able to accrue gil at an increased rate with various jobs taken on throughout the realm, with their best-paid jobs being the eradication of voidsent. As their successes mounted, word of their skill at this task spread, paving the way to more difficult, and higher-paying, contracts. To ensure that their fellow Domans weren't subjected to being able to perform similar feats, they made sure to inform everyone they took contracts from that the voidsent-slaying was the domain of the swordsmen of ''Shinmei-ryū''. With this, they were able, within months, to purchase a small homestead in the Lavender Beds, doubling as both their home and a training dojo for the rebirth of ''Shinmei-ryū''.&lt;br /&gt;
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A few days after completing their work furnishing the new dojo, Motoko and Seno decide to wander their newfound neighborhood to learn about their neighbors. Stopping by at the [[Oak Inn &amp;amp; Tavern|Oak Inn]] located at the base of the hill upon which their dojo sat, they met several of its occupants, to include [[Gunnbjorn Darkblade]], [[Ashiirra Azaria]], [[Ariilyn Azaria]], [[Devilish Sarracenia]] and [[Clouse Sydonis]]. This meeting proved fruitful as well, as Gunnbjorn spoke of his desire to learn their martial style, becoming yet another new student, himself with a keen interest in learning a new void-fighting style. Ashiira, as well, volunteered her adopted daughter for martial lessons, though more simple self-defensive sword training than the actual combat style.&lt;br /&gt;
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Some days later, they met with yet another Doman by the name of [[Rika Lyall]], a member of a ''shinobi'' clan dedicated to rooting out and destroying void cults, quite similar in ideal to ''Shinmei-ryū'' itself, though Rika's clan was more suited to assassinations of cult members before they could summon voidkin, wherein it would fall to ''Shinmei-ryū'' to fight actual voidsent. Rika, as well, decided to throw in her lot with the reforming school, at once to broaden her own abilities and to find solace amongst her own countrymen.&lt;br /&gt;
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==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honor &amp;amp; justice&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Skilled warriors&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Training and learning new combat styles.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Rain&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Garleans &amp;amp; the Garlean Empire&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Traitors&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Turtles&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Kendo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Writing classical Doman poetry.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Koi-koi, a Doman card game.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Mah-ziang, a game played in Radz-at-Han. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Eorzean literature&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Crumpets, muffins &amp;amp; mulled and green teas&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Cranes &amp;amp; chocobos&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:''' Eggplants&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Garleans &amp;amp; turtles&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
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Primarily proficient in melee weapons, Motoko's strengths lie in employing the common Doman sword, or katana. On top of that, her trained style, ''Shinmei-ryū'', primarily employs life energy, or ''ki'' as the Domans know it, to channel power into and through the sword in a wide array of techniques. As someone who grew up learning the way of the sword for as long as she could hold a practice blade, Motoko's personal strengths lie in a steady but agile forms of battle, and she prefers freedom of movement to heavy defenses. Still, let it never be said that she is not a learner at heart. She is and always has been willing to pick up a new weapon or skill set when it is presented to her, and this has lead her to dabble in Eorzean sword and board, axes and lances near equally.&lt;br /&gt;
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:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
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* '''Axes:''' The first of the many combat styles that Motoko dabbled in upon coming to Eorzea, fighting with an axe and the learning taught by the Maurauders' Guild aside are some of her favorite new skills and styles to practice under. While she has not the strength to heft a full, double bladed axes or heavy bardiches, bills and bhujs quickly became her favorite implements. She took like a fish to water when it came to the skills requiring to force her body to turn abruptly and mve with great speed and force, though it can be said that she is unable to apply as much weight and force behind her skills as some other more adept maurauders and warriors might. Let it never bet said that she's not in touch with the angry fury that is required of some of the more advanced skills, just that she saves them for particular foes that enrage her, such as Garleans.&lt;br /&gt;
&lt;br /&gt;
* '''Daggers:''' Generally favoring Doman-styled blades, she recently took up Eorzean daggers at a whim, upon landing in the coastal city-state of Limsa Lominsa. Though Eorzean dagger fighting is a bit flashy for her tastes, she quickly began to teach herself the dance-like tricks and flips that many of the rogues around Limsa Lominsa were keen on showing off when she spent her first few weeks in the port city. Additionally, having had a fair deal of training with Doman short knives and daggers prior to coming to Eorzea, Motoko's time spent with Oboro Moonrise also honed her ability with the weapon as he refined her knowledge of the Doman side of things. That being said, she typically keeps a Doman ''tantō'' on hand, tucked into the waist of her ''hakama''. &lt;br /&gt;
&lt;br /&gt;
* '''Hand-to-Hand:''' Let it never be said that those of the ''Shinmei-ryū'' school did not learn hand-to-hand combat. Unarmed combat being something of a necessary skill for a warrior to learn in Doma, Motoko was never the best at fighting without a sword. While that did not change when Motoko and Seno met Shanna Swiftgrace, Motoko did learn a thing or two, or fifty, from the diminutive monk. Learning Ala Mhigan styles on top of a shaky and novice's knowledge of Doman fighting caused Motoko no small amount of headaches when she was being tutored by Shanna, but that did not stop her. Now, when she fights hand-to-hand, she fights with a smooth blend of Ala Mhigan channeled abilities and Doman punches, kicks and disarms.&lt;br /&gt;
&lt;br /&gt;
* '''Katana:''' Motoko's finest school of combat. Quite skilled with the blade she wields, Motoko uses the traditional styles of fighting taught to the Aoyoma clan for many ages now. She is proficient enough in this weapon to hold her own against the onslaught of others and multiples and she wields it with finesse. As per normal for practitioners of the ''Shinmei-ryū'' style, she is adept at fending off things that are inherently evil, specifically voidsent. Motoko's greatest strengths in the style lay in the ''ki'' channeled techniques that the school focuses on, rather than the quick draw and speed fighting that others are more adept at.&lt;br /&gt;
&lt;br /&gt;
* '''Lances:''' Though initially very interested in the art of wielding the lance, Motoko quickly found that the upper body strength and core strength required to wield something so large as a lance was not in her fate. Her most recently trained Eorzean school, she finished out with the Lancers' Guild in good graces, but clearly realized early on that she would never be overly successful using lances and spears. This has not stopped her from keeping such a weapon well maintained and commissioning a set of light leather armor, but Motoko will not ever hone much skill with the spear and is content to remain mediocre at best.&lt;br /&gt;
&lt;br /&gt;
* '''''Ninjutsu'':''' Where her time aiding Oboro Moonrise honed her dexterity and skill with the Doman short blade, Motoko's true gains and boon from spending time with the ''shinobi'' was picking up some knowledge of ''ninjutsu''. Where most of her time in Doma had been spent learning the ''Shinmei-ryū'' style, the shadow arts of the ninja clans were not unknown to her, though they were never something she had dabbled in. As such, she was keen to glean as many skills as she could from her countryman, walking away from his company with a budding but veritable knowledge of the mudra and ''ki'' techniques that Doman ninjas employ.&lt;br /&gt;
&lt;br /&gt;
* '''Sword &amp;amp; Shield:''' Of all the schools and guilds that Motoko has experienced, learning under the tutelage of the Gladiators' Guild in Ul'dah was, by far, the most challenging. Unlearning a lifetime of sword style and teaching herself to couple a much brasher, lively school of thought that incorporated a hefty, defensive shield on the other arm was alien to her at first... but she quickly came to enjoy it. Spending a fair amount of time training with fellow sword and board users in the Gladiators' Guild and also having spent some time watching the Sultansworn spar, Motoko has a layman's knowledge of how to work through a fight with this school. Additionally, she favors lighter gear, shields and blades, giving her a bit of mobility over heavier weapons users in the arena.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Seno Nakakami]]: Motoko's childhood friend and husband of four years. Though it may look to a casual observer that their relationship is borderline abusive and the couple wantonly antagonize each other, both know that their words are unedged and more for amusement between themselves. In truth, the strength of their bond rivals Garlean steel-working and both are ready to lay down their lives for the other, which bodes ill for any who oppose them.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Setsuna Sakurazaki: A member of an established family from Doma that, generations upon generations ago, allowed a miqo'te to marry into the family, causing resulting children to be half-breeds and bear miqo'te features, such as feline tails and ears. Though she faced scorn all her life because of this, Setsuna is a caring, if some-what shy, girl whom Motoko considers a younger sister and whom learned ''Shinmei-ryū'' from Motoko herself. She would lay down her life for Motoko and Seno without question and would follow them into the fires of the seven hells.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Tsuruko Aoyama: Motoko's sister, who presumably fell in battle to the first wave of Garlean forces as they struck down the Doman revolt. Motoko regarded her as the finest ''Shinmei-ryū'' practitioner to ever have lived. Motoko has stowed away her depression about her sister's death since the day she sent her and Seno away, and has never had proper time to mourn her sibling. As such, her mood turns beyond gloomy when the woman is mentioned.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: A recent ally, Motoko butts heads with Gunn in a friendly fashion, with jibes between them usually consisting of mocking the other's sword styles. She has recently begun imparting upon the knowledge of ''Shinmei-ryū'' to him, making him the first Eorzean student to enter the school.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Hisato Aoyama: An ancient and well-respected member of the Aoyama family, Hisato's soul resides in Seno's katana ''Shinaijou'', granting it its many unique characteristics. Unlike Kazue, Hisato's remaining spiritual power is low, and thereby unable to physically manifest as Kazue can, except in locations with great aetherial concentration. She is, however, able to communicate with Seno telepathically, and has a maternal attitude toward he and Motoko.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Kazue Aoyama: A faithful ''kunoichi'' and Seno's retainer, Kazue has in truth been dead for several hundred years, her soul bonded to the shortsword ''Kagetaku'' that makes up half of Seno's ancestral ''daisho''. She serves as both scout and combat support, her ghostly nature allowing her to access locations and information that no living ''kunoichi'' could. She has taken to Eorzean culture like a fish to water, easily disguising herself among the populace and already possessed of a snarky attitude.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Kotomi Katakura: The first student of the new order of ''Shinmei-ryū'' established in Eorzea, she is a stoic and studious individual. Though she has little in the way of humor, she is exceedingly faithful and has demonstrated to Motoko and Seno that she will become a fine swordswoman. At current, she lives with the couple in their newly established dojo.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Shanna Swiftgrace: An Ala Mhigan monk that fled when the city was sacked. Though her homeland remains in ruins, she is a bright, hyper-active ball of fury that few survive should they taunt her. The shortest highlander one would have ever known, standing at five fulms tall, Motoko became acquainted with her when they met in Ul'dah and Shanna was drinking a roegaedyn four times her size under a table. One thing lead to another and the two quickly got into a discussion about hand-to-hand combat and various tips and tricks. As such, Shanna decided to impart a fair deal of Ala Mhigan tricks upon Motoko and Seno and has remained in contact with them ever since.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Rika Lyall]]: A recent addition to the ''Shinmei-ryū'' school, Rika is a half-Doman, half-Ala Mhigan that met Motoko and Seno as they bickered outside in Gridania. Hitting it off well initially, Motoko has found herself pleased to welcome Rika into their school, even offering to allow Rika to board at the dojo.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The first of the Oak Inn residents that Motoko met, Arii's attitude and sweet disposition charmed her to the young girl right off the bat. Truth be told, she has missed the sound of children playing more than she might have realized since leaving Doman... which might have been why she extended the invitation for Arii to be welcome at the dojo to play or train.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A botanist and tracker, Motoko has talked most with Ashii out of the Oak Inn crowd, and given her liking of the woman's adopted daughter, she has found Ashiirra a pleasant person. They found they shared a common interest in hunting and tracking, though Motoko only vaguely so, and primarily they are both fond of Ariilyn. It is for this reason that Motoko mentioned Arii was welcome at the school.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Motoko only spoke with Clouse shortly, as her husband did much of the talking with the masked man when they visited the Oak Inn. The man struck her as polite, which was well enough to put him in decent standing in Motoko's book.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Having made Dev's acquaintance when she explored their new neighborhood, Motoko didn't get to talk to the roegadyn too much yet. She likes the woman's attitude, however, so it's possible that they may hit if off well... or hate each other, one or the other!&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Sabine Aislihn]]: Motoko knows Sabine because the miqo'te advertised having acquired some new seeds of Doman origin. As such, Motoko purchases a handful of plants from the woman from her homeland.&lt;br /&gt;
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&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
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: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garlean Empire]]: Not any one person, but the whole culture and civilization. Motoko vehemently despises anyone and anything to do with the Garleans and Garlemald. She will, with no quarter, attack on sight anyone claiming or accused of being Garlean, pure-blood or not. Her opinion on ex-patriots of the country is mixed, but it more likely than not that she will see red concerning someone formerly of the Empire.&lt;br /&gt;
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&lt;br /&gt;
==Rumors==&lt;br /&gt;
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&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That girl is fond of 'er schools of war. Every time I see 'er, she's got a new weapon in 'er hands. Somethin' about learnin' th'ways of th'realm.&amp;quot; — ''Baderon Tenfingers''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Nakakami? Her family lead what we call a dojo back in Doma. It's a school of the martial arts. Those that practiced that style... the ''Shinmei-ryū'', they were the first out into the battle when Garlemald attacked.&amp;quot; — ''Doman Refugee'' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard that girl's a princess back in Doma.&amp;quot; — ''Ul'dahn Drunkard''&lt;br /&gt;
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&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've seen that girl's temper more than a handful of times, she's quick to anger... but I've only ever seen her inconsolable once. I don't think she meant to drown her sorrows in the drink that night, but something had set her off that evening and reminded the poor girl of her lost sister...&amp;quot; — ''Momodi Modi''&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;A school of swordsmanship blessed by the gods, divine in its inception, capable of dividing the heavens and cleaving mountains asunder. That is the power that man and his wife wield, and they are rightfully feared by the Garlean Empire.&amp;quot; — ''[[Glioca Sargonnai]]''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=uK2hwIAvmdA The Gensokyo the Gods Loved]''&lt;br /&gt;
:: Artist: CarrotWine&lt;br /&gt;
:: Origin: ''Touhou ~ Mountain of Faith''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=InrbkBeQfQo Riverside View &amp;amp; Retrospective Kyoto]''&lt;br /&gt;
:: Artist: Unlucky Morpheus&lt;br /&gt;
:: Origin: ''Touhou ~ Phantasmagoria of Flower View''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Strike against the Garleans.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TkZdPeRCxd8 The Reminiscence of the Gods]''&lt;br /&gt;
:: Artist: OdiakeS&lt;br /&gt;
:: Origin: ''Touhou ~ Mountain of Faith''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Combat theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=ufHKOGnnajA The Way of the Sword]''&lt;br /&gt;
:: Artist: Hans Zimmer&lt;br /&gt;
:: Origin: ''The Last Samurai''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: The fall of the ''Shinmei-ryū''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=ZKnlP3fqpak Kizuna]''&lt;br /&gt;
:: Artist: Aya Uteo&lt;br /&gt;
:: Origin: ''Ayaueto'' Album&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Feelings for Seno.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Motoko is based on Motoko Aoyama from ''[http://lovehina.wikia.com/wiki/Love_Hina_Wiki Love Hina]''. She is primarily based on an iteration of the aforementioned character found in ''[http://kuroarashi.wikia.com/wiki/Kuro_Arashi_Wiki Kuro Arashi: The Black Storm]'', a fanfiction about the work.&lt;br /&gt;
* The final stand of the ''Shinmei-ryū'' is based on the final battle in ''[http://en.wikipedia.org/wiki/The_Last_Samurai The Last Samurai]''.&lt;br /&gt;
* The game mah-ziang is based on the game mahjong.&lt;br /&gt;
* Her family kept a breed of varied colored cranes as pets. Two of them were favorites and were Tsuruko's pets. One was a black-violet Male named Hayate and the other was yellow female named Shippu. It is these birds that Motoko named hers' and Seno's chocobos after.&lt;br /&gt;
&lt;br /&gt;
==Lore Adherence==&lt;br /&gt;
''Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. While an effort was made to craft lore that was vague enough and would believably fit into an Eastern-themed country such as Doma, it was done so with the knowledge that some things would possibly need to be adjusted down the road as Square Enix inevitably fills in the gaps that were taken advantage of. This section exists as a running list of things that were updated to reflect emerging and evolving lore concerning Doma.''&lt;br /&gt;
&lt;br /&gt;
* Doman, or eastern hyuran, names appear to follow a Japanese given name and a noun-based surname similar to that of Highlanders. It is this RPer's preference to treat these surnames as Eorzean translation of Doman surnames. For the sake of picking something remotely like the surnames found in the lore, Motoko's surname would be '''Truespirit'''.&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Love Hina'' character Motoko Aoyama, with some information drawn from ''[http://negima.wikia.com/wiki/Negima!_Wiki Negima! Magister Negi Magi]''. I do not own the aforementioned works. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Love Hina.''&lt;br /&gt;
&lt;br /&gt;
[[Category: Balmung]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=78656</id>
		<title>Teletha Testarossa</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=78656"/>
		<updated>2015-03-07T07:08:42Z</updated>

		<summary type="html">&lt;p&gt;MizuJakkaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Teletha Testarossa&lt;br /&gt;
| image = Tessa.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Tessa shortly after arriving in Gridania.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Garlemald&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Garlemald&lt;br /&gt;
| stat_2 = Nameday &lt;br /&gt;
| stat_2_value = 1559&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 18&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Llymlaen, the Navigator]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Captain&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Teletha Testarossa''', or as she prefers to be called, '''Tessa''', originally grew up in the Garlean Empire. Then known as '''Teletha nan Terezia''', she fled the country very recently, shortly after the Eorzeans defeated Ultima Weapon, using the event as a distraction to steal the prototype airship, ''Tuatha de Danaan''. She is a wanted criminal in Garlemald for the crime and this fact has caused a bounty to be posted in Eorzea via Garlean plants and moles for her capture. Tessa currently resides in the Black Shroud some days north of Gridania.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Teletha is the second generation child of what was originally a conscripted family from one of Garlemald's conquests a number of years before they considered attacking Eorzea. Originally stemming from Adelaide Terezia's, Tessa's great-grandmother, conscription, the family established themselves as well meaning and loyal to the Garlean Empire shortly after the conquest of Adelaide's homeland. A fair minded youth of her old homeland, Adelaide was keen sighted and could see a losing battle when she was faced with one. As such, she accepted her new lot in life and took her forced enlistment in Garlemald in stride, quickly forming her person to fit her adopted homeland and took up arms willingly for the Empire.&lt;br /&gt;
&lt;br /&gt;
Most of the family's standing, however, was due to Adelaide being the mistress to Magnus sas Seneca in her later life. Though her great-grandmother's partner never did much more than the coital with his kept woman, it did serve to influence Teletha's family's standing, as the bastards produced by their coupling took on a more Garlean appearance and as the Terezia family began to fit into the culture. The Terezia line was born from that point with predominantly white or silver hair colors and light eyes, though they did not inherit the third eye of a pure Garlean. On the offhand, Adelaide's involvement with Magnus also became something of a plague upon the Terezia line, as not only did Adelaide's surname become the family name due to the inability for her and her children to take his name, but her being a mistress became a whispered-behind-the-back slight. Calling the women of the Terzeia family whore was not uncommon, whether they were married in or not. Only the Terezia family line's penchant for producing smart minds and capable fighters saved them from being a continuous scandal.&lt;br /&gt;
&lt;br /&gt;
By the time Teletha was born, this family history had become but a stoked fire, still something of a dark mark, but not enough that the general populace considered them in an ill light. Born in 1559 with a twin brother, Leonicus, Teletha and her brother exhibited above-average intelligence from even a young age and was both were quickly scouted as two who would be viable technicians or engineers. This observation became doubly true when both Teletha and Leonicus showed great aptitude with working with magitek. As such, both siblings were entered into a rigorous schooling alongside other youths. Much of the twins' schooling was in part due to the exodus of a number of Garlean engineers following the Bozja Incident, Cid nan Garlond among them. Though Teletha was only three at the time, the loss of a number of the Empire's brightest left a gap to be filled and called for the Empire to seek out new engineers and young hopefuls whom could be trained to the same caliber as what had been lost. This cause and effect greatly increased the strain and workloads placed upon those entering programs of study, often causing a discrepancy between age and material taught.&lt;br /&gt;
&lt;br /&gt;
Though Teletha was outshone by her brother, Leonicus, she was no slouch, proving at an early age that she was just as capable of understand and executing complicate schematics and magitek designs as those around her, despite being graded as less ambitious than her brother. As per usual, most of the designs and principles taught in these classes pertained to military, given Garlemald's tendency to develop for their armies first, and their civil sectors second. The Terezia twins showed perseverance and dedication and were two of a number of young hopefuls thought to be among the best of a new generation of engineers.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
When Teletha was ten, her and her brother were handed over to a senior engineer, Lucien nan Creta, whom was thirty-seven at the time, and his wife Caecillia. Spending much of their time with the older man, the twins began to learn much of their more practical design applications from him. For a number of years, they trained under Lucien, often accompanying him to workshops and aiding him with designs. Teletha and Leonicus were both with Lucien when the Calamity occurred, though Tessa was as far removed from Eorzea's issues, seeing as she was only thirteen at the time and quite far from where the moon fell and shattered. As it were, though, the fall of Bahamut's prison was the cause for Garlemald's second retreat from the Eorzean realm as they turned homeward once more. Lucien himself began to work on a new prototype of magitek reaper in hopes that someday it would serve his country to reclaim the Eorzean front they so desperately wanted to assimilate.&lt;br /&gt;
&lt;br /&gt;
===First Projects===&lt;br /&gt;
Given Lucien's focus in weaponry and arms, that became what the twins were most adept at designing. As young as fourteen, the two began to establish a name for themselves amongst the engineering crowds, turning out theoretical designs of magitek weaponry unlike what Garlemald had. It was then that a change came over Teletha's life. Leonicus's designs quickly became classified and gathered up by the Imperial Shadows and the boy was removed from Lucien nan Creta's care. To Tessa's best knowledge, Leonicus was taken to work closely with the Imperial Shadows and develop technology in-line with their needs. Given Leonicus's penchant for designing small arms and devices most useful to those in the subterfuge field, this was the most likely explanation. Disheartened by the loss of her brother's company, Teletha's bond with Lucien and his wife Caecillia grew to fill the gap left behind, and the girl began to think of them almost as family.&lt;br /&gt;
&lt;br /&gt;
Tessa's strengths as an engineer began to emerge as she matured into a young woman. Primarily her best ideas and designs seemed to be aircraft and devices designed shield against aetheric energy. For countless hours she began to sequester herself away in her room, working on some airship here or some shielding generator there. She became a common fixture around the Creta estate as the years went on and as her apprenticeship with Lucien continued. Small and silent, many conversations passed Teletha's ears when she would sit in a corner and sketch an idea. Of the most interesting to her were those told by a friend of Lucien's, Striking Falcon. An officer in the Imperial Shadows, Falcon often shared evening meals with the Creta family, telling tales in a drunken rapport about his conquests and feats in Ala Mhigo during its seizing. Having initially never understood why Falcon was friends with her guardian, Teletha looked past this when Falcon began to mention new technology entering the Shadow's hands from an up and coming engineer they'd taken in. Deducing this was her brother, Teletha was pleased to have found some form of contact with her sibling, even indirectly.&lt;br /&gt;
&lt;br /&gt;
At least reaching the final year of her apprenticeship with Lucien, Tessa entered the engineering team as a full fledged and vetted designer, despite her age. She was well beyond a number of those who had been in the same training she and her brother had entered. Nevertheless, she quickly delved into work for the good of the Empire, crafting designs and weaponry and putting it through rigorous tests with her co-engineers. Coincidentally, she ended up working with the same engineering corp as Lucien.&lt;br /&gt;
&lt;br /&gt;
===The ''Tuatha de Danaan''===&lt;br /&gt;
By her sixteenth year, Teletha began to work closely with Lucien and a team of engineers on a prototype of small fighter craft based on an advanced design Teletha had created and Lucien had vetted. For nearly two long years, Tessa and a corp of engineers worked on realizing a small battlecraft design, breathing life into a schematic and turning out a working prototype. The craft would take up nearly all of Tessa's time as she fine-tuned the creation. Though it was small, only roughly twice the size of the craft commonly used to ferry people from city-state to city-state in Eorzea, it was entirely streamlined in purpose. Capable of fully supporting a four man crew, the ship was beyond the specifications of many of the previous Garlean small craft and displayed frightening possibilities as an air domination unit, equipped with powerful weaponry as it was.&lt;br /&gt;
&lt;br /&gt;
A fair few higher ups in the Garlean military and research and development took interest in the design, and Lucien seemed hopeful that the ''Danaan'' and its following line might become a Garlean stable.&lt;br /&gt;
&lt;br /&gt;
===Faltering Loyalty===&lt;br /&gt;
As days turned to months, the politics of Garlemald grew much more dire. Gaius van Baelsar took it upon himself to bring Eorzea into the fold even as the emperor's condition wavered, taking it up as his own agenda to conquer the realm. Teletha heard much of the distant realm, a land of Primals and beastmen and a people supposedly bound in a unlikely union. For the first time in years, wondered on the idea of the Empire taking yet more people under its wings. For the first time in her life she truly witnessed and understood as conflict broke out and began to effect her, as her work on the ''Danaan'' was shelved for the much more pertinent project of supporting the XIVth legion's advance into Eorzea.&lt;br /&gt;
  &lt;br /&gt;
Shortly after the Legatus began his conquest, Teletha was struck with an unexpected string of contact with her distant brother. Leonicus was terse in his messages, talking only of a secret project to which he had been assigned, taken away from working with the Imperial Shadows. His notes were delivered to her sparingly, by someone he described as an ally in his letter, but whom never gave her name to Teletha. To this day, Teletha still does not know the woman's name, but she refers to her as Wraith. Always in secret, Wraith would contact Teletha mere hours before a proposed meeting with a location and time. Delighted at the prospect of being able to communicate with her sibling, Teletha found great solace in Leonicus's contact, but much worry in his words, as he seemingly appeared to be much closer to the conflicts in Eorzea from his letters and working on something of terrifying proportions.&lt;br /&gt;
&lt;br /&gt;
Still more tension grew in Teletha as the XIVth legion advanced. The first prisoners of war began to return from the front, shipped there much like chattel as they were conscripted into different parts of the Imperial military. She was not shocked to find them unwilling, given their circumstances. Though she did not deal with many directly, as most were conscripted as fighters, not engineers, she did make the acquaintance of one Eorzean a few years her junior, a miqo'te girl named K'aysen Harsha. Though few captured Eorzeans were given the choice, K'aysen opted for the role of an engineer when presented with her dire straights and, thus, landed within the engineering corp Teletha worked for. As such, K'aysen became the first Eorzean Teletha had ever met.&lt;br /&gt;
&lt;br /&gt;
Lucien, who had since been assigned head of the engineering corp, assigned Teletha as K'aysen's caretaker and teacher. Initially, the two did not get along, as Teletha was not surprised to find. From documentation provided when the girl was assigned to her, Teletha knew that K'aysen understood some means of magitek weaponry, as she had been found and captured with a modified magitek firearm. Contact with K'aysen had an enlightening effect on Teletha. She could tell that the girl was bright and understood much in the way of technology. She could see the way the Eorzean's eyes light up with interest when Teletha tried to coax a word out of her with some schematic or design or bit of tech as she tried to ascertain the woman's skills and level of knowledge... but Teletha could also see the dark fiery rage that burned and smothered that interest as the woman realized at what cost this new Garlean knowledge had been bought.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, K'aysen proved at least willing enough to produce work that allowed her to keep her new conscription and, after proving her abilities and at Lucien's suggestion, Teletha was able to procure her the right to live at the Creta estate in a secure room rather than the conscriptees' barracks. This allowed K'aysen some small amount of leisure in her new life. Her first few days at the Creta estate saw K'aysen reacting favorably to Teletha's interactions and  they began to share small conversations. As time passed, a resigned sorrow came over K'aysen as she began to accept her new reality. There were many a evening, as she returned with the silent girl in tow to the Creta estate, that Teletha wondered how she might react if forced to produce weaponry meant to kill her kinsmen.&lt;br /&gt;
&lt;br /&gt;
Like a crumbing tower, things happened in quick succession that would shatter the precarious world view that Teletha held. Firstly, as she woke for the morning and proceeded make ready for another long day, she heard a ruckus going on in the room conjoined with hers, the one that K'aysen had made hers after some month's time. Hurrying to it and sliding her access card, she was stopped dead in her tracks. A smattering of blood, a broken dish and Lucien attempting to force K'aysen down, half dressed, to the ground. The man was the first to recover, standing upright and tossing the inconsolable K'aysen aside. Lifting the woman's shirt from the ground, he used it to staunch the sluggish flow of blood from his arm before he looked at Teletha and said, quite simply, that she ought to get ready to work. Without another word, he left.&lt;br /&gt;
&lt;br /&gt;
Standing in shock for a moment more, Teletha rushed forth in an attempt to check K'aysen over for injury or worse. She was greeted with scorn and anger and the accusation that she was &amp;quot;no better than any of the rest of them.&amp;quot; This had a profound effect on Teletha and she watched in silent sorrow as the victim of her Empire's crimes collected herself of her own willpower and dressed shakily for her condemned job. To make matters, no small amount of digging on Teletha's part revealed a string of similar cases concerning Lucien. Though it seemed he had never been so bold as to force himself on someone at his own residence, having always chosen other locations for the misdeed. Enraged and betrayed by someone she had considered a friend and nearly a father figure, she began to look into options of transfer. Disappointingly, she found that none allowed her to take K'aysen as a pupil under her and would squarely leave the girl in Lucien's charge.&lt;br /&gt;
&lt;br /&gt;
As it would turn out, Teletha's breaking point came before she could work out any alternative to hers' and K'aysen's situation. The woman she knew as Wraith came to her. This time, she bore no sparing letter from her brother, but a sheaf of notes and documents and a letter nearly thick enough to match them. And, this time, she bore news of Leonicus's death. For the second time in as many weeks, Teletha was stopped dead in her tracks. She pleaded with Wraith for more information, clutching the notes and letter as the woman left without another word, shaking her head. With nothing else to do, Teletha looked to the documents in her hands. The designs were her brother's, what she assumed was every project he'd ever worked on... and one frightening one was notes and copied diagrams of something listed as the Ultima Weapon.&lt;br /&gt;
&lt;br /&gt;
With trembling hands, she read his letter, wherein he predicted his own demise at either the hands of attacking Eorzeans or a kill order from their Garlean overseers and thus, he had taken the matter into his own hands and had taken his own life. She continued reading to learn that Leonicus had entrusted her with all his designs and with all the knowledge he had gleaned from the Allagan monstrosity known as the Ultima Weapon, the behemoth that Gaius van Baelsar planned to turn against the Primals and the Eorzeans without discretion. Floored by the revelation, enlightened by the knowledge and shattered by the realization that her Empire was homogenizing cultures at a massive cost of life and identity, Teletha felt her precarious world falling apart around her.&lt;br /&gt;
&lt;br /&gt;
Still, as she bore the notes close against her chest as if they might embrace her back as her brother once had, she began to devise a plan.&lt;br /&gt;
&lt;br /&gt;
===Escape===&lt;br /&gt;
Over the next week, Teletha stole off in her free time, purchasing a considerable amount of supplies from one vendor here and another vendor there and never from more a few things in any given establishment. Then, through careful timing and under the guise of maintaining the vessel, she convinced those posted outside the hangar where the prototype, her ''Danaan'', was located that she needed to examine and tend to the ship. Stowing the supplies away, she spent an hour or two &amp;quot;overhauling&amp;quot; parts of the vessel to uphold her ruse and then left. With that, she began to bide her time.&lt;br /&gt;
&lt;br /&gt;
Keeping an open eye on activity within the military, Teletha was able to execute her escape as the dawn of Gaius's assault took place. Deeming the attack the best distraction she was likely to receive, Teletha executed her escape and, with never a thought of leaving her behind, took K'aysen with her. As news poured in from the Thanalan front and the rebellious Eorzeans executed Operation Archon, Teletha convinced Kaysen to aide her in ensuring that the ''Danaan'' was still in fit condition under the pretense that she wanted to present it as a means to ensure future Garlean victories. Grudgingly, Kaysen accompanied Teletha to the hangar, where the woman lead the Eorzean into the vessel... and them promptly strapped her into the co-pilot's seat and took the pilot's chair for herself. Urging the battlecraft free from its slumber and sending its engines roaring to life, Teletha rapidly explained her goals as the ship attracted the immediate attention of its would-be guards.&lt;br /&gt;
&lt;br /&gt;
Being flown by an engineer, not a pilot, the ''Tuatha de Danaan'''s first take off was botched at best as Teletha send the vessel scrapping out of the hangar, ripping part of the building's roof off in the process. At its fastest speed, the ''Danaan'' tore through the sky, leaving the city behind. Kaysen reeled beside Teletha, still not believing just yet what was happening, but finding their escape and an enlightening view of Teletha suddenly a very real thing as what few small ships Garlean spared for the chase began to catch up on the ''Danaan.'' Under fire and with clear signals to land or be shot down, Teletha turned the weaponry against the two pursuers and was surprised to find that K'aysen also began to take control of the weapons as well.&lt;br /&gt;
&lt;br /&gt;
A tense combat ensued, Teletha's less than admirable flying skills saw  the ''Danaan'' received a fair deal of damage and any ordinary battlecraft might have been obliterated otherwise. But through the saving grace of having only been pursued by two able craft and through K'aysen's quick uptake of the turret interface, both opposing craft crumbled to the ground below just at the Eorzean boarder. The mountains of Xelphatol before them, the two believed themselves escaped. But a resounding bang and a churning motion overtook the vessel as one of its engines failed from the damage of the dogfight and the ''Danaan'' began to sag out of the sky. Frighteningly, the vessel plummeted for the mountains and Tessa only barely managed to crash the ship safely, the ship falling into a grotto and scraping down the walls of the cliff face in such a way that it killed most of the vessel's momentum before striking the earth.&lt;br /&gt;
&lt;br /&gt;
Alive, in one piece, and just within the Eorzean boarder, K'aysen and Teletha embraced despite the crash, with Kaysen breaking into tears upon Teletha's shoulder as she sobbed her thanks, apologies, joys and sorrows all in a messy bawl.&lt;br /&gt;
&lt;br /&gt;
===Ixal===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Magitek&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Gridania&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ixali&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Suppressing combat tactically.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; ...Biceps&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Racism&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Tinkering with machines.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' &lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Lances:'''&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; K'aysen Harsha: A miqo'te that was captured and conscripted into the Garlean military very recently, and even more recently escaped the country alongside Tessa, K'aysen is Tessa's dearest friend. She was born to the K tribe, but quickly left when she came of age and immersed herself in the culture of Limsa Lominsa, becoming what is often refereed to as a &amp;quot;city miqo'te.&amp;quot; Finding she had a knack with technology, she began to work odd jobs for the Maelstrom command fixing machinery before joining the Maelstrom outright. Combat for them against the Garleans lead to her capture. Now, after her escape, she resides with Tessa and works maintenance on the ''Danaan''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garon Crayson]]: &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Lucien nan Creta: One of Tessa's former co-engineers, she is not fond of the man. Though they were once on good terms and worked on a fair deal of projects together, when the man's dark secrets were brought to light, it did nothing to endear him to her further. Dark talk of a man taking advantage of captured and conscripted women from conquered lands will turn Tessa's attention away from someone in a heartbeat. Coincedentally, Lucien was one of those to sign on to the retrieval team in charge of recapturing Tessa and the ''Tuatha de Danaan''. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Striking Falcon: The leader of the retrieval team into Eorzea that was searching for the wayward Tessa, Striking Falcon was long ago conscripted into the Eorzean military and long ago found he enjoyed the kind of life the Empire had to offer. Though Tessa never knew him well, she was never fond of him. He oft told tales of his time served during the attacks on Ala Mhigo, taking pride in his deeds.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=IXOEZ3K9iLU Spark]''&lt;br /&gt;
:: Artist: Johan Skugge &amp;amp; Jukka Rintamäki&lt;br /&gt;
:: Origin: ''Battlefield 3''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Stealing an airship...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=9aRlxHtB0pg Awake and Alive]''&lt;br /&gt;
:: Artist: Skillet&lt;br /&gt;
:: Origin: ''Awake''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: ???&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=sXnBtb_GToM Tuatha de Danaan]''&lt;br /&gt;
:: Artist: Toshihiko Sahashi&lt;br /&gt;
:: Origin: ''Full Metal Panic!''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Piloting the ''Tuatha de Danaan''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A precarious youth.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The name of the Ixal tribe that Tessa befriends is a reference to huroks, the mythical species from ''[http://en.wikipedia.org/wiki/The_Immortals_%28series%29 The Immortals]'' series.&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Full Metal Panic!'' character Tessa Testarossa. I do not own the aforementioned work. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Full Metal Panic!.''&lt;br /&gt;
&lt;br /&gt;
[[Category: Balmung]]&lt;/div&gt;</summary>
		<author><name>MizuJakkaru</name></author>
		
	</entry>
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